a1ce535d02
Remove the old plugin repo from README since it is dead/outdated
2017-06-23 23:21:34 +01:00
993af0fa30
Added build-denied action constant
...
don't need this, but good to have for completion's sake
2017-06-23 16:58:28 +01:00
b83c135c3f
Made Item::setLore() fluent ( #1120 )
2017-06-23 08:39:56 +01:00
8bf1cc9e48
PHP version should be the very first thing to be checked
2017-06-23 01:52:53 +01:00
c70690a600
Fixed cleanPath() not working when the current working dir case doesn't match the actual path case
2017-06-22 19:49:27 +01:00
4b4f2af9e3
Fixed some very unusual crashdumps reporting non-fatal errors when plugins use die() or exit()
2017-06-22 19:08:33 +01:00
9047c2c1ef
Updated DevTools submodule with /makeserver fix
2017-06-22 17:16:59 +01:00
89ca2ac2d5
Found an unknown field in ChangeDimensionPacket
...
No idea what this is actually used for though. It's set when a client dies in a different dimension and respawns in the overworld.
2017-06-22 15:52:29 +01:00
6a2a74a457
Improved git hash handling, add dirty git detection and disable automatic reporting for dirty builds
2017-06-22 13:35:04 +01:00
7ba807fd42
Update submodules
2017-06-22 09:41:07 +01:00
19410754c6
API bump
2017-06-22 09:34:04 +01:00
8cd31c2dc4
Fixed crashes starting RCON
2017-06-21 18:15:57 +01:00
c09a5ab301
Revert botched fix that broke teleports
...
Revert "Do chunk orders and sending during onUpdate() when we know the player has been constructed"
This reverts commit 080b35bf53
.
2017-06-21 17:51:16 +01:00
a0ef15b15e
New CrashArchive is up
2017-06-21 14:25:54 +01:00
03826d9cbc
Fixed player spawnpoints glitching and not saving
2017-06-21 12:17:26 +01:00
080b35bf53
Do chunk orders and sending during onUpdate() when we know the player has been constructed
2017-06-21 11:54:05 +01:00
e9c46da7f0
Fixed glitching on respawn due to player 1.62 position offset
2017-06-21 11:27:50 +01:00
0f79b19fdc
Removed masks for Y coordinates, fixed bugs related to out-of-bounds coordinates, fixed #914 ( #915 )
2017-06-21 10:55:38 +01:00
69ae37d191
Added no PvP flag for spectator mode, fixes nodamage sound in spectator
2017-06-21 09:42:26 +01:00
86742fcf30
Workaround for flight controls fail on teleport (TODO: fix this properly)
2017-06-20 20:10:20 +01:00
a4b8dd43e6
Removed useless confusing array indices in CompoundTag constructors ( #1116 )
2017-06-20 12:11:24 +01:00
e11f1e94e9
Cleaned up SubChunk implementation
2017-06-19 15:40:31 +01:00
938452bfe9
Clarified guidelines on useless issues
2017-06-19 13:43:10 +01:00
a724395148
Added exception handling to Player->close(), mitigates #1060 and #1101
2017-06-19 13:37:38 +01:00
bc10edfdd3
Removed incorrect use of \pocketmine\ANSI constant for debug logging in MainLogger constructor
2017-06-18 16:50:34 +01:00
f7d07ca155
Updated DevTools submodule
2017-06-18 11:46:31 +01:00
be7b057fa5
Improved metadata sending and made it less spammy
...
Add changed properties to a list to send in a group on tick in a single packet
2017-06-17 20:00:45 +01:00
8637e0224f
Check protocol version before anything else
2017-06-17 19:30:37 +01:00
8919d4a372
Some refactoring to allow for light updates to be executed asynchronously
2017-06-17 17:38:47 +01:00
0cf3914f5d
Player base offset doesn't change with scale, close #943 , close #945
2017-06-17 12:59:41 +01:00
e9a638d84a
Set a default value 0 for tick counter ( #1108 )
2017-06-17 12:42:42 +01:00
e3b3f60c66
Fixed item stack count and effect amplifier overflows, close #1072
2017-06-17 12:22:38 +01:00
1bae973502
Fix server crashing while crashing when trying to decode an invalid response from the crash-archive post
2017-06-17 10:31:20 +01:00
e0f8a02bb8
Catch and log all crashes occurring while creating crashdumps
2017-06-17 10:25:34 +01:00
846be84324
Fixed all file headers
2017-06-16 16:18:16 +01:00
8ef24423d1
This should never be null
2017-06-16 15:48:08 +01:00
8fc38c36f9
Fixed some derp Vector3 aliases
2017-06-16 13:48:53 +01:00
eb05f2ecde
Added UpdateNotifyEvent
2017-06-15 11:16:13 +01:00
478e954b3f
Updated preprocessor submodule
2017-06-15 11:04:52 +01:00
313fdb9e87
Added INT32_MIN and INT32_MAX constants and an exception throw for out-of-range effect amplifiers
2017-06-14 19:38:39 +01:00
1bf18ba8d2
Fixed messed-up header in ItemFrame
2017-06-14 18:46:35 +01:00
5011198a4e
Cleaned up SetupWizard and fixed crash when pressing CTRL+C during setup
2017-06-13 17:38:19 +01:00
e96fa8b682
TODO: REVERT - Added a hack for InteractPacket spam issue
2017-06-12 19:50:31 +01:00
bf3868c078
Missed one
2017-06-12 09:33:48 +01:00
3167817e34
Fixed crash when memory hard limit is disabled, close #1074
2017-06-12 09:32:31 +01:00
433b8369f5
Point updater to new host update.pmmp.io
2017-06-11 19:15:35 +01:00
0612244b5e
Fixed warn-ops config being useless
2017-06-11 19:07:41 +01:00
487233a101
Improved AutoUpdater error handling and made it more robust
2017-06-11 18:41:18 +01:00
4341fb8347
AddEntityPacket's attributes encoding is still non-standard -_-
...
I thought they fixed this...
2017-06-11 18:09:58 +01:00
789df942b6
Don't try to order packets sent with immediate priority, fixes #1026
2017-06-11 13:04:43 +01:00
9e99252817
Improved ListCommand and fixed crash when no players are online
...
I <3 closures
2017-06-11 10:56:16 +01:00
75cc2d6914
Cleaned up Utils::getIP(), resolved strict-type issues, close #1062
2017-06-11 10:25:48 +01:00
61b857a81c
Fixed ExplodePacket
...
fixed-float my ass!
2017-06-10 19:54:04 +01:00
2024e9ecdf
Fixed extremely stupid zero-length bug in BinaryStream
...
pls don't kill me 😢
2017-06-10 18:33:54 +01:00
4765242397
Drop support for 32 bit systems/PHP ( #984 )
...
* Cutting out 32-bit and minor improvements to bootstrap
* Byeeeeee
* Removing legacy code
* added note to the issue template
as suggested by @xxFlare
2017-06-10 16:11:28 +01:00
3687b149b9
Fix a couple of bugs exposed by php 7.2.0alpha1
2017-06-10 14:51:28 +01:00
1aae9e03b6
Fixed reference parameter fail in UpdateCheckTask, close #1048
...
not sure _why_ this doesn't work... maybe something to do with the old property being a member of a threaded object?
2017-06-09 19:51:18 +01:00
c43ab12a9a
Fix spawnForced not specified in SetSpawnPositionPacket, close #1046 ( #1047 )
...
* Fix #1046
* Change spawnForced to false
2017-06-09 18:12:57 +01:00
cd66f58526
Restrict XpSeed to the bounds of an int32, close #1040
2017-06-09 16:05:28 +01:00
7870a8672e
Remove useless duplicate check
2017-06-09 16:02:30 +01:00
eac756470a
Fixed trying to save health as a ShortTag, close #1039
2017-06-09 09:11:02 +01:00
a302b4988f
Fixed bad values assigned to LongTags
...
PhpStorm you bitch... why didn't you tell me these were a problem?!
2017-06-08 19:28:29 +01:00
2193adf844
Removed auto-generated stub comments
2017-06-08 19:22:52 +01:00
890f72dbf2
Type-hinted NBT tag constructors, made getValue() and setValue() more strict, fix dozens of assorted related bugs
2017-06-08 19:17:52 +01:00
595e1ab52f
Added Plugins section to the issue template ( #1034 )
...
* Added Plugins section to the issue template
* break it down a little
2017-06-08 18:26:53 +01:00
4a7abb7033
Fix flat worlds crashing when generating
2017-06-08 13:47:13 +01:00
d358e13868
Strict type all the things and fix lots of assorted bugs exposed by strict types ( #993 )
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Strict type all the things
2017-06-08 11:21:51 +01:00
1f630e57f2
Fixed vine block update crashes, close #1032
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The meta->side array was the wrong way round (keys & values inverted).
2017-06-08 09:32:38 +01:00
cc1d1b0f45
Fix type error in Furnace due to useless floor(), close #1031
2017-06-08 09:12:58 +01:00
78c09267e5
Typehinted things in BinaryStream, sorted some methods and related bugfixes
2017-06-07 13:53:10 +01:00
c445db421f
Fixed stupid bug in resource pack chunk counting, close #1028
2017-06-07 13:29:13 +01:00
e18a3ac933
Fixed UUID-related issues
2017-06-07 13:11:03 +01:00
75863e2a44
OCD commit
2017-06-07 12:54:12 +01:00
5aea9220c9
Fixed chat and some TextContainer documentation issues
2017-06-07 12:54:12 +01:00
bd7205dd64
PhpStorm doesn't understand variable class names :(
2017-06-07 12:54:12 +01:00
82a63ed18e
Added an assert to shut PhpStorm up
2017-06-07 12:54:12 +01:00
cf07af8b55
Fix some strict type violations reported by PhpStorm (strict types <3)
2017-06-07 12:54:12 +01:00
b775e8c88a
Fix Achievement bug (thanks strict types <3)
...
as if nobody ever noticed this... LMAO
2017-06-07 12:54:12 +01:00
51091fe87b
Fix player data saving
2017-06-07 12:54:12 +01:00
7c14ffbcfa
More type fixes
2017-06-07 12:54:12 +01:00
db93827650
Fix world saving
2017-06-07 12:54:12 +01:00
c2186041d6
Fix TranslationContainer issue
2017-06-07 12:53:16 +01:00
481114281e
Server starts!
2017-06-07 12:53:16 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
606b9b687d
Fix level ticking errors (these methods return floats >_<)
2017-06-07 12:53:15 +01:00
45618c7cfe
Enable strict types for Server and add a bunch of type-hints
2017-06-07 12:53:15 +01:00
3f03d9e683
Fixed DevTools getting disabled when a plugin throws an exception during load ( #1025 )
2017-06-07 11:12:47 +01:00
f0d12a0b30
Implemented asVector3(), asPosition() and asLocation()
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Squash merge, closes #973
2017-06-07 16:40:45 +08:00
9cc27b2719
Force sync 'compression' under the batch threshold
...
Since we aren't actually compressing these anyway, only writing a checksum, sending these asynchronously causes strange bugs due to race conditions.
2017-06-06 11:40:41 +01:00
87e54d7a3a
Send block updates in batches
2017-06-06 11:40:30 +01:00
29e88d8592
Send area broadcasted packets in batches
...
- I don't know why it wasn't done like this to start with
- This provides a significant lightening of workload for large servers with lots of players in the same area because packets are only compressed once instead of for each player.
- Improves client-sided performance receiving these in batches instead of being spammed with many individual packets.
2017-06-05 23:39:16 +01:00
c6e800cf42
Use compression level 0 when batch size is below threshold
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This isn't free, because of the adler32 checksum... but it's much lighter on performance for small packets.
2017-06-05 22:05:46 +01:00
b7b7bcee4f
Fixed some weak comparisons
2017-06-05 21:07:35 +01:00
6ea0eb47ec
Fixed PlayerInventory in_array recursion issue, close #1008
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This is INTENDED BEHAVIOUR for comparing objects?????
2017-06-05 20:51:12 +01:00
b9a87ed147
New fields for InventoryActionPacket
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TODO: use this packet
2017-06-05 20:04:20 +01:00
742f593758
Added a new constant to ContainerSetContentPacket
2017-06-05 19:15:30 +01:00
1e9ff44890
New field for MobEquipmentPacket
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If anyone wants to play with the off-hand, the window ID is 0x77 ;)
2017-06-05 19:10:00 +01:00
55c4e35407
Added a new PlayerActionPacket constant
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thanks @jojoe77777
2017-06-05 18:37:53 +01:00
e83ffd5afe
Fixed players don't see teleport movement, close #921
2017-06-05 16:47:12 +01:00
54453d0b0a
Refactored entity IDs in packets for consistency and to clarify on types
2017-06-05 15:41:27 +01:00
51d510aa4f
Who set these stupid values... fixed #1011
2017-06-05 14:22:45 +01:00
4cd97a7c7a
Fixed UpdateAttributesPacket not being registered for reading
2017-06-05 14:14:50 +01:00
d586ad03ec
Update submodules
2017-06-05 10:15:03 +01:00
61d354a4ea
Block constructor mass-replace to fix #963 and related issues
2017-06-05 10:02:27 +01:00
6f126ad239
Fix outdated preprocessor rules for varints, close #1003
2017-06-04 23:27:39 +01:00
efea39e0a4
Change buffer unread assertion to debug
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I lost count of how many times I changed this now... what happened to the other times?
2017-06-04 19:19:50 +01:00
d4bb078566
Fixed some formatting issues in Player
2017-06-04 18:32:45 +01:00
6686bd4442
Quick fix for melons and pumpkins, close #965
2017-06-04 16:57:51 +01:00
2b02fcfe2c
fixed #992
2017-06-04 16:54:35 +01:00
138fb88431
More default packet fields
2017-06-04 14:53:31 +01:00
26577d9d5b
fixed a doc warning
2017-06-04 14:37:06 +01:00
2f4943ac90
Fixed some doc issues
2017-06-04 14:27:30 +01:00
eda7965f86
Fixed wrong types in ParticleCommand
2017-06-04 14:22:12 +01:00
4666560731
Removed some tags that don't exist in vanilla McRegion chunks
2017-06-04 13:04:06 +01:00
b01ad01eff
Merge branch 'spammy-backtrace'
2017-06-03 22:04:31 +01:00
4ba3a3af3d
fix FloatingTextParticle
2017-06-03 20:51:48 +01:00
5baf59ca56
fix #990
2017-06-03 20:25:24 +01:00
902957cb53
more defaults for optional fields, close #985
2017-06-03 17:41:40 +01:00
3463bea932
add defaults to MobEffectPacket
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these fields may be unspecified if we are only removing effects
2017-06-03 15:21:24 +01:00
105917a534
Fixed type issues writing longs and var-longs on 32-bit
2017-06-03 12:04:08 +01:00
b83082f224
Fixed missing field in ContainerSetContentPacket, close #980
2017-06-03 11:59:19 +01:00
840a3883b1
Fixed type of empty ListTags and removed some undefined behaviour ( #974 )
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* Fixed fallback type of empty ListTags, close #972
* Less undefined behaviour
2017-06-03 11:18:00 +01:00
ad4659365a
Use default amplifier 0 instead of implicit null
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(how did nobody ever notice this?!)
2017-06-03 11:06:22 +01:00
8d858e3e6d
Removed __toString() from backtrace, fixes ludicrous amounts of spam when something crashes involving EncapsulatedPackets or NBT
2017-06-03 10:36:04 +01:00
22ba017965
Binary strict types ( #969 )
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* Some Binary cleanup, type-hints and strict types
yes, I know this is very crashy... that's good, because it highlights unexpected behaviour
* added some default values
2017-06-03 09:39:45 +01:00
8bb0e8d398
Fixed a mistake in DropItemPacket encode
2017-06-02 17:52:10 +01:00
087a994393
Workaround for some plugins crashing clients during PlayerLoginEvent
2017-06-02 17:06:01 +01:00
e4e4ef5f2a
Fixed preprocessor issues with signed bytes and floats, close #967
2017-06-02 12:50:48 +01:00
3ac51e1095
TAG_Byte should always be signed ( #962 )
2017-06-02 11:30:44 +01:00
2db6ea6b18
Updated creative inventory data
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some items will show wrong damage values due to a bug in meta handling on master
2017-06-02 11:00:36 +01:00
b6ae92e1a7
Updated crafting data and item serialization for 1.1, fixed #963
2017-06-02 10:36:14 +01:00
31e2c1d26c
fix stupid bug in PlayerInventory
2017-06-01 20:19:17 +01:00
846e3b6f1e
New fields for StartGamePacket
2017-06-01 19:48:06 +01:00
0e525ac1c3
Autogenerated data for 1.1.0.55
2017-06-01 19:24:17 +01:00
8382970d56
Merge branch 'master' into mcpe-1.1
2017-05-30 16:09:46 +01:00
db3cd1829c
Made Binary::readVarInt/VarLong methods less useless
2017-05-30 14:19:34 +01:00
caced595d2
Fixed server crash on startup on 32-bit with memory limit set >= 4096MB
2017-05-30 14:15:40 +01:00
86f3b257a7
Remove unneeded foreach loop in Human::getDrops() ( #941 )
...
* Remove unneeded foreach loop in Human::getDrops()
* Use array_values() for backwards compatibility.
2017-05-30 13:27:47 +01:00
1ed5de1d3b
Merge branch 'nbt-cleanup'
2017-05-30 12:26:17 +01:00
63358a8065
Merge branch 'master' into mcpe-1.1
2017-05-30 09:45:20 +01:00
f6ff03fc31
Added support for MCPACK resource packs
2017-05-30 09:43:28 +01:00
0ad16c1919
Added PlayerDataSaveEvent, resolved #487 ( #920 )
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* Added PlayerDataSaveEvent, resolved #487
* Added getPlayer() to PlayerDataSaveEvent
may return an IPlayer
* Fixed quit messages
This TranslationContainer vs. string mess... >_<
2017-05-29 18:50:45 +01:00
38b8f14758
Fixed wrong reported slot in PlayerItemHeldEvent, fixed assert failures due to negative slot numbers in the hotbar
...
fixes some issues reported in #525
2017-05-29 16:33:48 +01:00
8779259734
Stop spawning entities to players twice
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This will be done when the chunk is sent to the player anyway.
2017-05-29 15:57:05 +01:00
2f306c3a38
Fix crash when new players join due to attempting to send negative inventory slot
2017-05-29 15:30:11 +01:00
57379b93ce
Fixed a mistake in metadata decoder
2017-05-27 14:18:40 +01:00
954271b90f
Found unknown fields for SetSpawnPositionPacket
2017-05-27 13:13:19 +01:00
645d744e05
Added a check for Phar extension
2017-05-26 21:39:43 +01:00
4c764072b2
Check the entity is actually inside a block before trying to shove it out, fix #271
2017-05-26 17:15:25 +01:00
3446f68c74
Workaround for PowerShell escape code issue after using git in the same window
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I don't have any idea why the bug happens. Starting the server in a child PowerShell process resolves the issue.
2017-05-26 13:46:34 +01:00
ca6826898b
Added API method Server->broadcastTitle() ( #932 )
2017-05-25 14:05:41 +01:00
76ab3d4288
This worked fine locally...
2017-05-24 14:50:33 +01:00
b6c1139b27
Fixed lint scan ignoring PHP_BINARY argument
2017-05-24 14:25:48 +01:00
af06d78725
Merge changes from master
2017-05-24 09:54:11 +01:00
8cc1003956
Fixed FloatingTextParticle
2017-05-24 07:37:11 +01:00
92281da514
Fix wrong comment in FallingSand
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This is actually a bug in MCPE
2017-05-23 20:02:23 +01:00
5c8297f4a1
Fixed some logic issues with falling blocks, fix #897 #899 #935
2017-05-23 19:48:49 +01:00
23ed3334c2
added creative mode check for block picking
2017-05-23 16:26:29 +01:00
674394c4f5
Fixed undefined offset when retrieving something from the thread store that doesn't exist ( #919 )
2017-05-22 13:53:57 +08:00
4e381ab033
Added DATA_COLOR alias
2017-05-21 14:40:49 +01:00
c5527db424
Be more clear about ProtocolInfo being automatically generated and add notice to not bother submitting PRs for changing version numbers ( #931 )
2017-05-21 13:58:01 +01:00
aecff7c782
Revert "Improved handling of incompatible protocols"
...
This reverts commit 576702ffa9
.
This crippled plugins which use data fromm LoginPacket :S
2017-05-21 13:27:27 +01:00
0207b22110
Fixed Mojang world converters barfing on PocketMine-MP generated McRegion worlds
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blame @shoghicp
2017-05-21 12:44:42 +01:00
a77c1ce13c
remove leftover
2017-05-20 12:24:10 +01:00
afd90adb1c
Refactored JSON-parsing NBT utilities into their own class
2017-05-20 12:24:10 +01:00
2e480b5ea1
Fixed broken logic for recursive counts of ListTag
2017-05-20 12:24:10 +01:00
d4cc7d13cd
Fixed setValue() being useless for CompoundTags and ListTags
2017-05-20 12:24:10 +01:00
f6c0ba9846
Cleaned up some duplicated code in NBT parser
2017-05-20 12:24:01 +01:00
f3c38700f5
Removed options for disabling assertion exceptions
2017-05-20 12:24:00 +01:00
77b1b565a4
Stop silently blocking people
2017-05-19 12:11:40 +01:00
36c95660e6
Fixed some logic issues with async compression
2017-05-19 11:30:23 +01:00
905d3f1610
Only save batch buffer when compressing chunks
...
faster due to not needing to serialize, and reduces memory footprint of caching
2017-05-18 19:46:20 +01:00
0f174f7605
Fixed ServerKiller always killing on shutdown on single-core machines, close #170
2017-05-18 15:58:09 +01:00
60f5c7ccef
Async chunk compression and serialization is now non-optional
2017-05-18 12:19:27 +01:00
85c1535c75
Merge branch 'master' into mcpe-1.1
2017-05-18 11:29:52 +01:00
568e2760f1
Collect workers when cancelling all tasks
2017-05-17 19:30:50 +01:00
fe8cb8cd86
Server->batchPackets() now only accepts DataPacket objects, fixed players receiving double PlayerListPackets with their own data
2017-05-17 17:15:42 +01:00
15b47fcb2f
Merge branch 'master' into mcpe-1.1
2017-05-17 15:52:01 +01:00
00e6d6a6b1
Fixed AsyncTask memory leak ( #922 )
...
* Added PocketMine-TesterPlugin submodule with regression test
2017-05-17 15:43:44 +01:00
8887a92d4b
Removed useless break statements
2017-05-16 21:20:22 +01:00
a9afad10bc
BinaryStream no longer extends stdClass, fixed a couple of minor bugs
...
Seems :shoghi: used stdClass to silence IDEs, which before ALPHA5 would complain about myriad undefined fields due to lack of type checking (switch based on packet id 🤦 )
2017-05-15 19:28:39 +01:00
b41fef0276
Fixed some field types
2017-05-15 16:38:02 +01:00
fe3b5bac51
New fields for PlaySoundPacket and StopSoundPacket
2017-05-15 16:19:08 +01:00
0a4d62b405
Added encode and decode methods for more packets
2017-05-15 15:56:59 +01:00
0935855def
Fix issue with colored message on some languages ( #910 )
2017-05-15 10:07:01 +01:00
c7c7a40899
Added "extensions" attribute in plugin.yml with version checking ( #903 )
...
* Added "extensions" attribute in plugin.yml with version checking
* Renamed getExtensions() to getRequiredExtensions()
As per recommendation from @dktapps
2017-05-15 10:04:26 +01:00
162a08b8cb
Removed options for disabling assertion exceptions
2017-05-14 20:48:58 +01:00
b9ad0b99a5
Merge master into mcpe-1.1
2017-05-14 16:42:42 +01:00
576702ffa9
Improved handling of incompatible protocols
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Allow plugins to hack around incompatible protocol numbers 🙈
2017-05-14 16:15:15 +01:00
dbb8e8ad0a
Improved checks for event registration
2017-05-14 12:07:15 +01:00
4a9acf564c
Silence PlayerFallPacket unhandled spam
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we're not using this packet
2017-05-13 19:26:57 +01:00
69f64dd802
BossEventPacket
...
lots of stuff doesn't work (not implemented in MCPE, bug, or are we doing something wrong???)
2017-05-13 17:33:56 +01:00
11169b0777
add ifndef for BatchPacket
2017-05-13 14:57:48 +01:00
71af694cc1
Use getBool() more
2017-05-10 11:30:24 +01:00
c51c8ae700
Standardised attributes encoding
2017-05-10 10:48:53 +01:00
713f3facf9
Fixed stupid bug with Arrows
2017-05-09 21:09:34 +01:00
df577bddc2
Updated LevelSoundEventPacket constants (again)
2017-05-09 14:02:51 +01:00
046f17c9e2
Merge branch 'master' into mcpe-1.1
2017-05-08 17:43:09 +01:00
50f7d04044
Import cleanup
2017-05-07 16:55:10 +01:00
4ccd955647
Fixed possible memory leak with projectiles, use owner/target metadata
2017-05-07 16:50:32 +01:00
c383c7b0dd
Found an unknown field in LevelSoundEventPacket
2017-05-05 18:34:52 +01:00
adbb53929e
Fixed scaling issues with height and width on the client, close #819
...
Seems these metadata fields are actually the _base_ height/width. Setting the scale will cause the client to calculate bounding boxes with the scale already taken into account. This caused the scale to be applied twice on the client.
2017-05-05 16:51:15 +01:00
8a7259aa73
Merge #826 : use getEffectLevel() instead of getAmplifier() + 1
...
Closes #412
2017-05-05 19:01:04 +08:00
76ceddf266
Reduced deltas for player movement, significantly smoother player movement and rotation ( #883 )
...
Send movement to viewers if the player moved more than 0.01 blocks in a tick or rotated more than 1 degree in any direction.
2017-05-05 11:23:06 +01:00
11f35d28c2
Call PlayerInteractEventm when receiving ItemFrameDropItemPacket to allow plugins to prevent item frame item removal ( #887 )
2017-05-05 11:18:58 +01:00
c4f461f65d
Fixed fall damage in 1 block of water, close #470
2017-05-05 10:41:44 +01:00
702c129a97
Added basic support back for block-crack animations when breaking blocks
...
TODO: improve this to take stuff like swimming, ladders, enchanted tools into account, fix wrong tool break time calculations for bad tools (pmmp/PocketMine-MP#211 )
2017-05-05 09:40:55 +01:00
56306f6636
Merge branch 'master' into mcpe-1.1
2017-05-04 21:15:49 +01:00
18f1376c65
Added handling for punch-block player action, added block punch particles
2017-05-04 21:11:47 +01:00
49eb0eb050
Fixed falling sand glitching on landing, minor logic improvements
2017-05-04 17:48:39 +01:00
13fd8b681e
Added some sounds, fixed DestroyBlockParticle wrong particles for blocks with different meta values
2017-05-04 16:50:13 +01:00
40f2d7fcdc
Updated LevelSoundEventPacket sound constants
2017-05-04 16:00:49 +01:00
c537cea87e
Resolved issues with incorrect item and TNT position offsets, close #848
2017-05-04 13:52:10 +01:00
eaef2bd169
Fixed some inspections
2017-05-04 12:19:50 +01:00
966e4bf8a1
Added name field to crashdump data
2017-05-02 19:37:35 +01:00
f889bf9cf5
Fixed player list self-duplication
2017-05-02 12:28:27 +01:00
6d90f91be0
Fixed crashes while crashing related to plugins
2017-04-30 16:22:50 +01:00
0a52e210db
Fixed crash when crashing while generating a crashdump due to crashing
2017-04-30 16:01:08 +01:00
971703a618
Dump object counts when dumping memory
2017-04-29 19:12:46 +01:00
de359a2bce
Fixed a microscopic Command TimingsHandler memory leak
...
This reduces memory usage of an idling server by about 20kb. Definitely worth the time.
2017-04-29 18:03:45 +01:00
1266f8f1aa
Fixed static properties not being dumped if an instance of the class was not referenced by Server
2017-04-29 12:25:00 +01:00
a22306d418
Fixed static property refcount bug
2017-04-28 18:43:36 +01:00
b542277eca
Disable memory limit before performing a mem dump
...
Fix memory dumps not completing due to exhausting available memory
2017-04-28 16:53:05 +01:00
edf1fbb6e6
Removed a couple of useless null checks from PermissibleBase
2017-04-27 18:00:20 +01:00
653b6b55a9
Added title command and API for resetting title duration
2017-04-27 16:38:51 +01:00
7f09a2a26e
Added Announcement type to TextPacket
2017-04-27 16:10:42 +01:00
7aeb3129ac
Merge conflict resolution
2017-04-27 14:27:29 +01:00
84ec944b6b
Use short class names for unhandled packet logging, added some documentation
2017-04-27 12:16:24 +01:00
6ef132e468
Updated PocketMine-Language submodule
2017-04-27 11:50:17 +01:00
dc71eb5246
Protocol updates for 1.1.0.9
2017-04-27 11:24:49 +01:00
2a59977440
Added various checks for region file validity ( #393 )
...
Check size, check header size, check location table offsets point to valid locations, check for shared offsets, prevent issues with corrupted or junk data
2017-04-27 09:14:02 +01:00
bf9b8722c9
Cleaned up batching checks
2017-04-26 22:02:45 +01:00
4d897b824b
Added more metadata properties, fixed some wrong values, fixed too many oxygen bubbles
2017-04-26 19:48:31 +01:00
caf4937222
Fixed arrow flight and spawning bugs, fixed critical trail, close #420
2017-04-26 18:55:48 +01:00
2f87dfdcb0
Merge branch 'master' into mcpe-1.1
2017-04-25 18:05:32 +01:00
716efe2549
Fixed a stupid mistake in AddEntityPacket
2017-04-25 18:04:41 +01:00
ffcada88f3
New data flags
2017-04-25 16:27:29 +01:00
946d7e2bb1
Merge changes from master
2017-04-25 12:32:10 +01:00
5a9b5db103
Better cURL API, use async in timings ( #834 )
...
* Improved cURL functions
* Created BulkCurlTask
* Use asynchronous cURL posting in /timings paste
Closes #509
2017-04-25 11:52:18 +01:00
beed94dfb9
Update DevTools submodule
2017-04-25 11:41:55 +01:00
c6229b1e52
Merge network current changes - checkpointing
...
This is stable enough for everyone to be using it in production, and we're about 200 commits up from the previous tag. This branch contains hundreds of bug fixes, regardless of other changes which are not yet finished.
2017-04-25 11:00:51 +01:00
7a2ed232cc
Merge branch 'api3/network' into api3/network-mcpe-1.1
2017-04-24 13:56:19 +01:00
d682fdfdf0
Food and exhaustion should not apply in creative, close #860
2017-04-24 13:31:05 +01:00
0e7f364a41
Fixed chunk object memory leak when chunks are changed, close #419
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If a player quit the server in the 1-second between a chunk changing and a fresh chunk-order requesting a resend of that chunk, the player wouldn't know they were using that chunk and did not unregister themselves, causing the subject chunks to always remain loaded.
2017-04-24 11:55:33 +01:00
1be4bd67e4
Fixed assert failure when player join in un-generated areas of the world
2017-04-24 10:32:50 +01:00
559504225a
Throw an exception before calling base entity constructor if skin is not set or invalid, close #835 ( #855 )
2017-04-24 09:50:55 +01:00
8ddf781a51
Oops, a typo
2017-04-22 20:24:24 +08:00
7cafaf2844
This line in README is a bit ambiguous
...
It sounded like "Poggit" was an adverbial clause to specify the name of "the old plugin repository".
2017-04-22 20:22:55 +08:00
fcff6961a8
Bump for 1.1.0.8 and removed LoginPacket zlib hack
2017-04-22 11:10:13 +01:00
db4027cdb2
New fields for MovePlayer and MoveEntity packets
2017-04-22 00:58:18 +01:00
e22bb213af
Oops
2017-04-22 00:47:01 +01:00
179210aa27
Merge branch 'api3/network' into api3/network-mcpe-1.1
2017-04-21 22:50:14 +01:00
6ece57e23e
Merge changes from master
2017-04-21 22:48:18 +01:00
be631ad6f7
Fixed disconnects properly
2017-04-21 20:31:47 +01:00
2204942338
Fixed the half-done hunger implementation, fixed lots of bugs related to hunger
...
- Fixed starvation doesn't deal any damage at all (Human->getFood() returns a float, not an int, === 0 won't work so great)
- Added exhaustion for sprinting, walking, jumping and sprint-jumping as per MCPE (these use MCPE values, and yes MCPE does walking exhaustion!)
- Fixed attributes don't get reset after player death
- Added food and hunger regeneration in peaceful difficulty
- Added API methods Living->jump() (motion isn't updated yet, so this won't actually do much if plugins try to use it) and Living->getJumpVelocity()
TODO: implement exhaustion for swimming
2017-04-21 19:48:25 +01:00
00a226921c
Fixed server crash when taking damage after being killed when having Health Boost effect
2017-04-21 18:52:04 +01:00
e7406ba096
Fixed squid health attribute errors
2017-04-21 14:42:19 +01:00
a356e36340
Autogenerated data for 1.0.7.0
...
Did they actually _change_ anything or just trying to keep it on par with the game version? >_<
2017-04-21 13:22:36 +01:00
547a09c8d4
Fix "Creating default object from empty value" ( #858 )
...
while setting lore to items.
2017-04-20 20:39:09 +01:00
3f1790bcb8
Found some missing data flags and proper fix for ladders
2017-04-20 19:42:00 +01:00
a0ba8f0098
Added some new metadata, fixed others, fixed TNT (again)
2017-04-20 17:52:24 +01:00
feb538900b
Added a couple of entity metadata properties
2017-04-20 16:05:46 +01:00
5ce860c2f5
Updated AnimatePacket with extra float handling
2017-04-20 15:39:12 +01:00
6c5ca9b256
Protocol updates for 1.1.0.5
2017-04-20 13:54:55 +01:00
de95046c11
Reduce header sizes on PR template
...
Stop getting in my face
2017-04-20 10:43:10 +01:00
9e2b26de23
Remove redundant null check in PluginCommand ( #853 )
2017-04-19 17:59:01 +01:00
b867cf4c91
Fix a potential newline issue in PULL_REQUEST_TEMPLATE.md
2017-04-19 11:50:49 +08:00
d3f4b185f3
Fixed typo in PULL_REQUEST_TEMPLATE.md
2017-04-19 11:49:46 +08:00
86de0bddd9
World should only be completely immutable if we're in spectator mode
...
Fixes being unable to break any blocks at all in adventure mode
2017-04-18 20:01:51 +01:00
207056fb9d
Fixed adventure mode being useless
2017-04-18 19:51:42 +01:00
17e4f45e97
Fixed kicking players not working properly
2017-04-18 19:41:09 +01:00
6828ce66b6
Fixed farmland appearing black on clients (farmland is transparent in PE)
2017-04-18 19:40:54 +01:00
930945db18
Create PULL_REQUEST_TEMPLATE.md ( #845 )
...
Adapted from the PHP RFC template
2017-04-18 16:33:37 +01:00
b7b7a93e4e
Merge branch 'api3/network' into api3/network-mcpe-1.1
2017-04-18 14:52:06 +01:00
d2efcee115
Fixed tiles and entities being closed when replacing chunks, should fix #490
2017-04-18 14:47:42 +01:00
eefa8abaf2
Throw exceptions if something attempts to add a closed Tile or Entity to a chunk
2017-04-18 14:45:33 +01:00
a34573643f
Fixed transparent blocks filtering direct sky light
2017-04-18 14:14:19 +01:00
dab73d8950
Implemented sky light generation-time population and updating, obsolete and close #160
2017-04-18 13:05:01 +01:00
5e6a0e7ba0
More metadata changes, fixed TNT
2017-04-16 22:03:52 +01:00
c5eccc8e1c
Minor improvements to Batch encoding
2017-04-15 19:40:06 +01:00
b55929b382
Merge branch 'api3/network' into api3/network-mcpe-1.1
2017-04-15 10:30:02 +01:00
8a775e0c45
Fix PopSound giving failed click sound. ( #829 )
2017-04-15 10:02:00 +01:00
d7378fe6f4
Some new metadata properties
2017-04-14 19:56:23 +01:00
66924729ff
Fixed climbing blocks such as ladders and vines
...
Seems we can now climb ANY block if the climbing flag is true, and nothing if false. This commit adds local block checks to see if a climbable block exists at the entity's feet and if so, sets the flag.
2017-04-14 19:02:53 +01:00
f12a6eed29
Fixed vine block placement
2017-04-14 18:25:50 +01:00
f2159c5948
Fixed unlit furnaces glowing in the dark, close #508
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Whether Furnace extending BurningFurnace actually makes logical sense is a different question, but that cna be resolved any other time.
2017-04-14 15:30:37 +01:00
4ab8233fe0
Fixed shooting bow while sprinting, close #827
2017-04-14 15:27:32 +01:00
a327a74ece
Protocol changes for 1.1.0.3, fixed red sky, fixed crashes
2017-04-14 15:17:56 +01:00
f3ab45e7d5
Merged in 1.0.6 changes, added autogenerated data for 1.1.0.3 (doesn't work yet) and deliberately made the same merge error as Mojang
2017-04-14 13:00:43 +01:00
cdf6d200ef
More protocol changes for 1.1, fixed resource packs
2017-04-14 12:48:50 +01:00
40775f5d86
Fixed issues with subtitles not working correctly, close #823 ( #825 )
2017-04-14 10:42:23 +01:00
319763dd93
Fix #823
...
Thanks to @SuperMaXAleX
2017-04-13 22:32:53 +03:00
a455e25665
Merge remote-tracking branch 'jacknoordhuis/patch-2'
2017-04-13 13:28:06 +00:00
1c7773c5f1
Visibility keyword before final or abstract keyword. ( #814 )
2017-04-13 20:58:53 +08:00
7c66af5994
"Fixed" resource packs
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TODO: new fields
2017-04-12 11:54:47 +01:00
cb7264e0e5
Hexdump unhandled packets
2017-04-12 11:20:58 +01:00
f7e1939ae8
Changed some handling of unknown packet content
2017-04-12 11:16:50 +01:00
172d7339f9
Autogenerated data for 1.0.6.52
2017-04-12 11:11:37 +01:00
894beed59b
Removed time stopping fields from SetTimePacket and fixed #526
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TODO: rules
2017-04-11 20:13:37 +01:00
c01e0354bd
Address #816
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Removes redundant compression argument from NBT::readCompressed() and
NBT:: readNetworkCompressed()
2017-04-12 00:42:27 +10:00
e312c697fd
Merge master into api3/network
2017-04-10 21:21:29 +01:00
80292c6c7a
Actually use iusername instead of repeatedly lowercasing player names ( #811 )
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#blameshoghi
2017-04-10 21:15:38 +01:00
dda47ee566
Fix typo in explosion ( #700 )
2017-04-10 09:17:34 +01:00
5863d001bd
Merge pull request #524 from pmmp/issues/516
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Allow custom JSON pretty print options
2017-04-09 16:15:35 +08:00
6b72bbc234
Allow custom JSON pretty print options
...
Resolves #516
Closes #517
2017-04-06 15:05:39 +08:00
1c2895eb12
Fixed absorption application logic, close #518
2017-04-05 21:16:40 +01:00
fd982afce6
Removed misleading outdated documentation ( #519 )
2017-04-05 20:31:56 +01:00
022f33b256
Fixed encoding of StartGamePacket, fixed world name not showing up in settings screen
2017-04-03 16:04:15 +01:00
f1510428d0
Fixed double gc_enable call ( #492 )
2017-04-03 09:40:48 +01:00
90f1efc667
Found use of extra bytes in Item serialization
...
No idea why these are separate from the NBT data, but this is what they do.
2017-04-02 19:29:14 +01:00
f7e959d602
Fixed inventory crash, fixed crafting
2017-04-02 10:58:39 +01:00
630f0fab7f
Fixed block update recursion issues ( #464 )
...
* Schedule all neighbour block updates to execute at the end of the tick, fixed recursion crash, close #251
* doTickPending timings now include neighbour block update times, refactored some var names
2017-04-01 20:18:56 +01:00
202bac28fc
Merge master into api3/network
2017-04-01 19:37:15 +01:00
874afc2fd2
fixed players need to move to pick up dropped items, close #498
2017-04-01 19:33:16 +01:00
9c25ec3afd
Some protocol changes for 1.1.0.0
2017-04-01 19:20:30 +01:00
e47c7ea55f
A bunch of really dirty hacks to get 1.1.0.0 working
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Mojang: once again, what the hell have you done.
2017-04-01 19:18:15 +01:00
f75cc93160
HOW did nobody notice this?!
2017-04-01 14:08:02 +01:00
b24d516eda
Send TransferPacket with immediate priority, should fix #497
2017-04-01 10:40:05 +01:00
845b124f89
Stop autosaving players who haven't joined yet, close #494
2017-03-31 20:33:15 +01:00
16972bf9a5
Fix issues with writing negative numbers as non-zigzag varints, close #493
2017-03-31 18:59:40 +01:00
87a52a4f35
Fixed yet another crash when level-settings.always-tick-players is set to true
2017-03-31 16:09:40 +01:00
7f838a8c36
Fixed crashes due to adding players 'online' far too early, fixed some Player save logic
2017-03-31 13:45:28 +01:00
b5f473a3df
Throw an exception when attempting to tick closed Levels
2017-03-31 13:14:05 +01:00
40a6f4dee9
Elevated level close check to exception level
...
As an assertion, this will crash on save if the level is already closed due to the provider being null.
2017-03-30 19:41:42 +01:00
69ac80518c
some improvements to the horrendous mess that is the handling of joining and quitting, fixed some crashes, probably caused some other crashes
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I can't fix this completely because it's just too much of a fucking mess. NEED to separate network stuff from Player.
2017-03-30 19:33:47 +01:00
45e5b6b04c
Do not subscribe to broadcast permissions until the player spawns
...
This is unnecessary since the player won't see any messages sent before they spawn anyway. This was also causing an occasional client-sided crash due to TextPackets being sent to players at bad times during the login sequence.
2017-03-30 16:29:18 +01:00
cb059ea713
fix some PhpStorm inspections
2017-03-30 12:10:59 +01:00
afb2e0c51f
fixed setting entity scale doesn't resize bounding box, close #484
2017-03-30 09:34:52 +01:00
cd477163cd
New Timings v1 host is up
2017-03-30 09:15:01 +01:00
6b747f9272
Added basic API for working with titles
2017-03-29 20:02:16 +01:00
868602a559
Add __clone to CompoundTag and ListTag, fixed issues with items sharing the same NBT tag objects
2017-03-29 13:58:36 +01:00
bc1c75a15a
Throw exceptions when failing to deserialize item NBT data, fixed weird crashes when an invalid NBT tag is set on an item
2017-03-29 13:39:43 +01:00
1c3d89cfef
Fixed lighting issues with subchunks containing no blocks
...
A subchunk with no blocks is not necessarily empty.
2017-03-29 11:34:43 +01:00
c84ec90398
Set forceMovement to null when player is closed ( #472 )
...
Cater for the very very very slim chance that a player could quit while teleporting, be leaked and then have their level unloaded and leak their level.
2017-03-29 09:20:31 +01:00
3e76c3a6dd
Added handling for tile picking, added API for setting item lore
...
worked almost out of the box (some W10 equipment bugs though)
2017-03-28 18:47:51 +01:00
52f2596dc5
Merge branch 'master' into api3/network
2017-03-28 12:27:40 +01:00
2079e2fd88
Fixed entity visibility Player object memory leak, close #416
2017-03-28 12:26:02 +01:00
217f66e180
Removed redundant method override leftover from 0.15
2017-03-28 12:25:54 +01:00
07f32765ba
Merge branch 'api3/network_mcpe-1.0.5' into api3/network
2017-03-26 18:52:30 +01:00
788bd6fc20
Fixed resource packs/login sequence fail, added basic safety restrictions for packet sending before clients are logged in
...
close #452
2017-03-26 14:42:23 +01:00
01440fb659
Fixed players receiving double SetEntityMotionPackets for themselves
2017-03-26 13:40:39 +01:00
dda8c6cc8f
Removed a condition that's been useless almost since the beginning of PocketMine
...
This condition has been useless since before NBT was introduced to PocketMine.
If there was a use for it, it should have been placed BEFORE anything attempted to read from the NBT.
However, Server now handles bad data automatically now, so Server->getOfflinePlayerData() will never _not_ return a CompoundTag. Hence I've added a CompoundTag type-hint.
2017-03-26 13:20:46 +01:00
1da870b298
Measure block break times in ticks instead of floating-point real-time
2017-03-26 10:36:19 +01:00
7a36d80384
Fixed broken block-break timer logic causing creative players to be unable to remove fire after breaking blocks
...
This also causes some annoying issues with instabreak (false positives). Shoghi dude, this did _not_ fix those issues, only hid them and replaced them with different ones.
2017-03-26 10:36:19 +01:00
bb79684480
Merge branch 'api3/network' into api3/network_mcpe-1.0.5
2017-03-25 21:31:48 +00:00
4245274aec
Merge branch 'master' into api3/network
2017-03-25 21:26:46 +00:00
b9dfc7551a
Added Permission to bypass spawn protection, close #440 ( #451 )
2017-03-25 20:34:42 +00:00
839a2ce07e
Merge branch 'patch-4' of https://github.com/SOF3/PocketMine-MP-Original
2017-03-25 16:58:46 +00:00
34f833fa79
Do not save empty inventory slots
2017-03-25 12:02:09 +00:00
c9cf3d5aa4
Throw an exception when something attempts to serialize Server ( #459 )
2017-03-25 10:33:05 +00:00
5332887a0a
Fixed command name case sensitivity issue noted in #462
2017-03-25 10:26:06 +00:00
5926bab323
Block light bug fixes ( #454 )
...
* Fixed an age-old light calculation bug causing solid blocks to filter their own light, fixed #375 , probably fixed #288
Light spread reduction should be done based on the _target's_ light filter level, not the source.
* Revert "Fix Glowing Obsidian lighting"
This hack is no longer necessary.
This reverts commit 35c33ba980
.
* Fixed wrong light levels for torch and redstone torch
* Take adjacent light levels and opacity changes into account, block light will now spread when an obstruction is removed, close #455
* Added timings for Level->setBlock() and lighting updates
2017-03-24 17:56:26 +00:00
0750b3ab59
Added pocketmine.yml option to disable the title ticker ( #447 )
...
This gets really spammy on some consoles when you stick it in the background, but I don't want to lose colour for the sake of that.
2017-03-24 16:03:10 +00:00
96801be3d3
Fixed #453 multiple refs to the same cached NBT object tree
2017-03-23 11:40:49 +00:00
2fb92c1c62
Fixed wrong constant value for EntityEventPacket::RESPAWN
2017-03-22 16:10:42 +00:00
c040579e09
Fixed a mistake in spaced command handling
...
Nothing drastic, just a self-defeating line of code.
2017-03-21 15:11:48 +00:00
9a35b4fbc8
Removed redundant TODO comment
2017-03-21 14:03:53 +00:00
940b20c191
Implemented Absorption effect
...
This is a little buggy due to a client-sided bug. https://bugs.mojang.com/browse/MCPE-20520
TODO: add attribute save/restore
2017-03-21 13:23:57 +00:00
c21768df26
Updated Effect constants, removed incorrect/misleading SWIFTNESS constant
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So what? I'd rather crash plugins than have them suddenly behave strangely because SWIFTNESS is now an alias for SPEED instead of HASTE.
2017-03-21 11:49:18 +00:00
2d927db264
Implemented Instant Health and Instant Damage effects
2017-03-21 11:38:08 +00:00
a5a51fb9c5
Merge branch 'master' into api3/network_mcpe-1.0.5
2017-03-21 10:47:41 +00:00
47f7af6739
Fixed usage reporting cannot be disabled
2017-03-20 21:26:20 +00:00
b7a3230f73
Fixed botched effect override condition for equivalent amplifiers
2017-03-20 18:56:54 +00:00
6a03f8d434
Fixed server creating resource packs directory inside itself when running from a phar
...
Once again, epic facepalm @dktapps
2017-03-20 13:28:45 +00:00
06f2a9c674
Fix client-side death bug ( #438 )
2017-03-20 12:21:58 +00:00
0e64d4bbc2
Given Player->iusername a use, added Player->getLowerCaseName()
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Micro optimizations by not repeatedly lowercasing names when searching
2017-03-20 12:21:02 +00:00
284c18d401
Added debug for mismatched item equipment
...
tool damage packets sent in the wrong order?
This could be bad for performance since the entire inventory is resent every time this issue crops up.
2017-03-20 10:58:43 +00:00
6ba4a8fe5c
Moved batch packet handling into BatchPacket->handle(), fixed data packet receive timings to include MCPE packet decode time
2017-03-20 10:26:53 +00:00
4638ccbb68
Remove this workaround (client bug fixed in 1.0.5 beta)
2017-03-19 21:58:12 +00:00
36cda5de61
Merge branch 'api3/network' into api3/network_mcpe-1.0.5
2017-03-19 21:54:14 +00:00
9c350dbe47
Fixed DataPacketReceiveEvent, fixed packet receive timings, gave Player->handleDataPacket() a new use
2017-03-19 21:50:09 +00:00
2673e4de7f
More anti-leak measures for double chest inventory issues
2017-03-19 11:25:56 +00:00
be449b6106
Removed useless condition from RemoveBlockPacket handler
2017-03-19 10:32:54 +00:00
4c61ad9f2d
Stop skipping stack frames ( #425 )
2017-03-19 10:24:33 +00:00
66fbfdd47b
Fixed hunger not saving, resolves 1 of #435 ( #439 )
2017-03-18 21:58:02 +00:00
8a28021b44
Use hash_file instead of OpenSSL for resource pack hashing
...
Epic facepalm. I totally forgot this function existed. >_<
2017-03-18 21:47:04 +00:00
ab1150382a
Merge branch 'api3/network' into api3/network_mcpe-1.0.5
2017-03-18 16:30:06 +00:00
8114ceaf68
Merge branch 'master' into api3/network
2017-03-18 16:29:38 +00:00
0d37d0d896
Added some documentation to resource packs namespace
2017-03-18 16:07:03 +00:00
cc0b4d888e
Use a resource for reading resource packs from disk
2017-03-18 15:49:48 +00:00
116cba9fae
Added expected and actual result questions to issue template
2017-03-18 15:32:58 +00:00
51a20470f6
Switch back to the old chunk-packet method since MoveEntityPacket and SetEntityMotionPacket no longer have lists
2017-03-18 15:03:41 +00:00
6e1abe7b15
Fixed some formatting issues in FlowerPot
2017-03-18 14:24:23 +00:00
cbb003bf29
Guard against leaked closed tiles leaking chunks and NBT trees
...
Once again, this does not fix the actual issue, only reduces the impact of it.
2017-03-18 11:50:05 +00:00
fa5e66478c
Auto update checks are now asynchronous, improves startup time ( #433 )
2017-03-17 14:43:12 +00:00
bcbb5de5bb
Added reference parameters for errors for Utils::getURL() and Utils::postURL(), close #332 ( #357 )
2017-03-16 19:15:31 +00:00
548df21645
Small docs fix ( #432 )
2017-03-16 18:19:30 +00:00
b7b73aab23
Fixed username regex failing, close #427
2017-03-15 19:22:43 +00:00
a8650a241c
Removed @deprecated warning from PlayerInventory->setHotbarSlotIndex()
...
Core uses it, it's just that plugins shouldn't.
2017-03-14 17:37:29 +00:00
d26713ab59
Use assoc instead of object for command data, fix data modifications affecting all commands
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how did I do manage to do somthing this stupid -_- smh what an idiot
Lucky permission is a root node, or the whole commands system would've been compromised. Epic fail.
2017-03-14 11:39:59 +00:00
3138e02acb
Added support for commands with spaces in their names ( #422 )
2017-03-13 20:55:06 +00:00
d264a04db4
Added detection for recursive server aliases ( #424 )
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* Added detection for recursive server aliases, close #423
* Oops
2017-03-13 20:43:34 +00:00
3c709b1d3e
Return false on unhandled/unknown resource pack client response status
2017-03-13 15:52:00 +00:00
c344caaf78
Refactor InventoryNetworkIds as WindowTypes
2017-03-13 11:39:54 +00:00
9e341f74d8
Added new window types and found some UpdateTradePacket fields
2017-03-13 11:27:44 +00:00
e7dbda922a
Rename some CommandBlockUpdatePacket fields
2017-03-13 10:44:40 +00:00
92193fd27b
Use entity IDs in EntityDamageBy*EntityEvents, fixed memory leaks related to PvP/PvE/PvM ( #418 )
2017-03-13 10:30:31 +00:00
bb85308b01
Fix undefined variable
2017-03-13 09:46:39 +00:00
565335f29e
Revert "TODO: REVERT - Added a workaround for client text duplication"
...
This reverts commit 52748fcf64
.
2017-03-12 16:18:30 -04:00
78278a0b93
Fixed a mistake in old effect handling
2017-03-12 20:15:21 +00:00
955dc38be4
Fixed botch-job implementation of Health Boost, will now actually work and not crash the server
2017-03-12 20:06:39 +00:00
f58ee2028e
Moved effects stuff to json
2017-03-12 19:52:57 +00:00
083d1e9ef8
Deprecated Item->deepEquals(), added automatic deep checking in equals(), added some documentation for Item API methods
2017-03-12 14:46:34 +00:00
90abc28c29
Merge branch 'api3/network' into api3/network_mcpe-1.0.5
2017-03-12 12:30:56 +00:00
6c5dbd7359
Merge branch 'master' into api3/network
2017-03-12 12:22:11 +00:00
4f27bce5b3
Destroy NBT references when closing entities, alleviates memory issues on leaked Player objects
...
This does NOT FIX THE ACTUAL ISSUES, only eliminates some of the symptoms.
2017-03-12 10:53:27 +00:00
6f1b12b021
Added new 1.0.5 packets
2017-03-11 19:58:32 +00:00
a71747347f
Updated Doxygen documentation link
2017-03-11 16:51:20 +00:00
004880548c
Autogenerated data for 1.0.5.0
2017-03-11 12:13:55 +00:00
91a92b4e57
Use a pre-created resource packs config with comments to explain how to use it
2017-03-11 11:40:58 +00:00
ed765a2c9b
Added debug messages for resource requests with invalid pack IDs
2017-03-11 11:19:14 +00:00
e1fb4a44e9
Updated PocketMine-Language submodule
2017-03-11 11:03:14 +00:00
2cb98c48c2
Improved dependency checking
2017-03-10 21:51:05 +00:00
d41bdfc31c
Added resource packs support
2017-03-10 21:10:46 +00:00
c925845173
Added forceSend for attribute value setting, fixed slowness >= 7 removed client-side when sprinting
2017-03-09 21:33:55 +00:00
7fb3c7343f
Fit attribute value to range when applying slowness, close #410
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According to http://minecraft.gamepedia.com/Status_effect#Slowness , anything higher than slowness 7 will cause the player to be unable to move. Therefore this value should be clamped to a minimum of 0, not crash.
2017-03-09 21:01:10 +00:00
132e04fdbb
Hotbar/inventory bugfixes ( #399 )
...
- Fixed most issues with item equipment in creative
- Added save and restore of currently-held item
- Reset hotbar on death, added API method PlayerInventory->resetHotbar()
- Creative players now have more leeway to get items, alleviates issues with item equipment in desktop GUI
- Fixed creative players wearing armour
- Found unknown field in ContainerSetSlotPacket
- Removed outdated/redundant constants
- Use a case statement in ContainerSetSlotPacket handler, added handling for 0x7a hotbar slot link update
2017-03-09 20:31:55 +00:00
1f2b584400
Merge branch 'master' into api3/network
2017-03-09 18:31:10 +00:00
d31e92bbe7
Remove beta tag, bump client version to 1.0.4.11
2017-03-09 18:30:51 +00:00
08cd944e5d
Merge branch 'master' into api3/network
2017-03-09 18:12:37 +00:00
dbb579aa73
Updated LevelSoundEvent constants
2017-03-09 17:55:26 +00:00
bc0598c0f1
Autogenerated data for 1.0.4.1
2017-03-09 17:55:26 +00:00
f87b745771
New entity metadata and found some UpdateTradePacket fields
2017-03-09 17:55:26 +00:00
8d43faf16e
Added Inventory network IDs interface
2017-03-09 17:55:26 +00:00
f00e7ccb54
Forgot preprocessor header include
2017-03-09 17:55:26 +00:00
7b5e5832cb
Added UpdateTradePacket
2017-03-09 17:55:25 +00:00
dd6abff712
Autogenerated data for 1.0.4.0
2017-03-09 17:55:25 +00:00
7e1bdd474a
Revert multi-world hack (client issue fixed in 1.0.4.0), close #260
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This reverts commit 162b993e65
.
2017-03-09 17:55:25 +00:00
e31333edd4
Update ISSUE_TEMPLATE.md
2017-03-09 16:35:12 +00:00
c052ee5847
Set alpha value to 0xff, fixed potion bubbles, close #407
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TODO: implement transparency
2017-03-09 12:26:24 +00:00
f8c2eb8c3a
Fixed signed VarInt encoding on 64-bit systems
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Numbers represented as hex or binary with the 32nd bit set, for example 0xffffffff, were not considered as signed on 64-bit.
2017-03-09 12:23:24 +00:00
94d78ca554
Added missing returns
2017-03-08 20:38:11 +00:00
c7fdbea0f0
Merge branch 'master' into api3/network
2017-03-08 20:35:41 +00:00
a19996a7cf
Added deprecation warning for 32-bit
2017-03-08 20:29:25 +00:00
9311b4f248
Remove unneeded comments
2017-03-08 20:29:24 +00:00
295d9bc80b
Cleaned up muddled varint/varlong mess, added separate methods for entity unique and runtime ids, moved some MCPE-protocol-specific methods out of BinaryStream
2017-03-08 20:29:24 +00:00
3a044f0154
Added methods for VarLong, limited Binary::readVarInt() to 5-byte numbers
2017-03-08 20:29:23 +00:00
adb7df212c
Let the parent caller catch this so we get encapsulated packet hexdumps
2017-03-08 20:29:22 +00:00
9e92a350e3
ClientboundMapItemDataPacket
2017-03-08 20:29:15 +00:00
005c2419e9
Fixed batched packets being encoded twice
2017-03-08 20:29:14 +00:00
d823ff18d8
Bump API version to 3.0.0-ALPHA5 (not finalized)
2017-03-08 20:29:14 +00:00
9b47aed0ab
Added MapInfoRequestPacket
2017-03-08 20:29:13 +00:00
55598ba703
Moaaaar resource packets
2017-03-08 20:29:13 +00:00
425686755b
Added basic resource-pack response handling, fixed sounds, broadcast sounds received from client
...
There are still a lot of sounds which do not work, these are supposed to be sent by the server and will be fixed at a later date.
2017-03-08 20:29:04 +00:00
6676029319
Improved some handlers, added detection for no-clip
2017-03-08 20:29:03 +00:00
e008a3cd5e
Added handling for unknown packets
2017-03-08 20:29:03 +00:00
5aed0fb0d5
Remove redundant TODO comment
2017-03-08 20:29:02 +00:00
d0faf3df91
Added S2C and C2S handshake packet classes and stub handlers
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TODO: implement encryption
Add boilerplate reset() for C2S packet encode
This crap really needs fixing
2017-03-08 20:28:52 +00:00
564b50ea33
Added API methods for validating usernames and skins
2017-03-08 20:28:41 +00:00
ea0f291cb5
Added class method DataPacket->canBeBatched()
2017-03-08 20:28:40 +00:00
56990eb28b
MCPE protocol gets its own namespace
2017-03-08 20:28:39 +00:00
477cb77002
Exploded Player->handleDataPacket() into 70+ methods
2017-03-08 20:28:20 +00:00
93896977d0
Add default
2017-03-07 10:18:58 +00:00
554816b8b6
Added configuration option to pocketmine.yml to allow changing timings host, added new host mcpetimings.com
2017-03-07 09:24:32 +00:00
fc5fa01442
Removed type-hint silently breaking use of CompoundTags in Item::get()
2017-03-06 19:45:49 +00:00
f204422432
Fixed precedence issue
2017-03-06 11:40:28 +00:00
d6d3184e37
Fixed players can't join if spawn-radius is higher than the player's view distance
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TODO: use this properly instead of calculating a count
2017-03-06 11:37:39 +00:00
c569fd86b1
Simplified Vector3::getOppositeSide() ( #377 )
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* Simplified Vector3::getOppositeSide()
* Throw exception on bad input values
* @throws doc
2017-03-05 19:30:12 +08:00
e33eb0ddb6
Fixed missing permission registration in in #355 ( #396 )
2017-03-05 10:03:59 +00:00
0a8bd72e11
New Jenkins server is up
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This reverts commit 68998bac48
.
2017-03-04 22:35:38 +00:00
4ee8d14584
Added API for transferring players to other servers ( #355 )
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* Added API method `Player->transfer()` and PlayerTransferEvent
2017-03-04 18:22:31 +00:00
663cb514e2
Fixed missing Cake recipe
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TODO: add support for multiple crafting recipe result items
2017-03-04 15:03:53 +00:00
15f098074a
Fixed batched packets being encoded twice
2017-03-03 17:33:30 +00:00
8bf3b6bbea
Added ShowCreditsPacket
2017-03-02 11:04:51 +00:00
eb13cec5d0
Added new packets
2017-03-02 11:04:51 +00:00
0cd1e82c52
Fixed encode/decode of ResourcePacksInfoPacket and ResourcePackClientResponsePacket
2017-03-02 11:04:50 +00:00
1ee689e759
Fixed mess of entity ID 0 for players, fixed emeralds
2017-03-02 11:04:00 +00:00
d25c8d93ca
Revert "Better time ticking and sync ( #2 )"
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didn't consider modded clients, how naive 🤦
This reverts commit e9f2bf0085
.
2017-03-02 10:53:40 +00:00
4fbc5738e3
Re-implemented chunk sending ( #304 )
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Re-implement chunk sending, send chunks inside a radius instead of below a count
This sends chunks in concentric squares around players. When the radius is hit, it will pad out the radius until a full circle of chunks is loaded around the player.
TODO: implement radius-per-tick, send chunks in concentric circles, use radius for player spawning.
To set your server chunk radius, change `view-distance` in server.properties. Values are intended to be the same as MCPE render distance values. With matching client and server render distances the chunks should reach the horizon.
NOTE: You may notice significantly increased memory usage per player when increasing these values to something respectable. This is normal and expected.
A player with render distance 14 for example will cause loading of 600+ chunks. A player cannot however exceed the render distance limit set in server.properties - the server will simply not send any more chunks.
Render distance of 8 chunks is approximately 200 chunks. This is roughly equivalent to the original default max-chunks of 192 in pocketmine.yml, but sent in a circle instead of a square.
Wait for client to request a chunk radius before ordering chunks
Use 8 for default maximum radius (roughly matches old setting of 192)
Calculate spawn chunk count from chunk-sending.spawn-radius
2017-03-02 10:30:30 +00:00
d588222e84
Added an exception throw for accessing permissions of closed players
2017-02-28 10:49:09 +00:00
c3fb2e9f23
Fixed broadcasting quit messages to quitting player, fixed accessing permission of closed players on quit
2017-02-28 10:43:11 +00:00
cfb6856634
Fixed Player object memory leak when players with admin channel permissions are closed
2017-02-25 15:39:36 +00:00
11e0387e19
Show an error if no language files found during setup, mitigates #380
2017-02-25 11:21:32 +00:00
dc7b5b14d5
Fixed wrong encoding of ResourcePacksInfoPacket
2017-02-24 12:38:02 +00:00
5eab956da6
Add block-break check for spectator mode, fixes players in spectator able to break blocks when adventure settings are not set correctly
2017-02-23 19:39:08 +00:00
ad88ca09bd
Fixed cannot remove block metadata
2017-02-23 15:18:42 +00:00
f98a964cdc
Fixed and silenced some inspections
2017-02-23 15:17:28 +00:00
99995579d7
Added WorldBuilder flag to AdventureSettingsPacket
2017-02-23 12:20:36 +00:00
4ae18526d1
Fix fence gates opening in opposite direction to expected
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This still occasionally occurs due to a bug that seems to exist with
entity rotation calculations. May happen at 45° 135° 225° and 315°
2017-02-22 09:46:54 +00:00
282095513a
Throw exception when attempting to save a non-generated chunk ( #367 )
2017-02-21 19:24:16 +00:00
c21197ef17
Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
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- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk.
- Chunk->getProvider() and Chunk->setProvider() have been removed.
- Chunk::__construct() has had the $provider parameter removed.
- Chunk->unload() has had the unused $save parameter removed.
- ChunkEvents now take a Level parameter instead of going through the Chunk
API bump to 3.0.0-ALPHA4
2017-02-21 17:08:45 +00:00
0a8826b21f
Fixed anti-fly triggered when walking on unknown blocks
2017-02-21 13:43:00 +00:00
dac6c49bce
More php7 mess (EndTag Stone, EndTag Portal Frame)
2017-02-21 12:32:50 +00:00
9f7dc32650
Fix some php7 update DoubleTag leftovers
2017-02-21 12:27:27 +00:00
9195375af4
Don't allow these blocks to be washed out, we're only inheriting properties
2017-02-21 11:51:36 +00:00
c6cf3458de
Added UnknownBlock class, fixed not-yet-added blocks in imported worlds killing people, close #181
2017-02-21 11:46:44 +00:00
e2cdd9eddc
Fixed missing hardness on unimplemented blocks causing gameplay issues
2017-02-21 11:33:06 +00:00
f933107af0
Fix some non-properly-implemented blocks killing people and bad inheritances
2017-02-21 11:17:33 +00:00
408f63f8fa
Accuracy again -_-
2017-02-20 19:46:10 +00:00
68998bac48
Update README.md
2017-02-20 16:21:29 +00:00
2ff565afe5
Fix heightmap crashes at the corner of chunks
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Stupid unpack() return array indices start at 1, not 0 >_<
2017-02-20 10:28:50 +00:00
20c7e51077
Allow 0.01 of a block diff
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Fixes loss of precision when handling player movements causing some position issues.
2017-02-19 17:35:23 +00:00
89216c3bd4
Use parse_ini_file instead of home-grown solution ( #366 )
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* Use parse_ini_file instead of home-grown solution
* Updated PocketMine-Language submodule
2017-02-19 15:53:22 +00:00
834dc343b0
Updated ItemFrameDropItemPacket for >=1.0.3, fix decode errors
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Sorry, this DOES NOT FIX creative, blame Mojang. https://bugs.mojang.com/browse/MCPE-20070
2017-02-18 15:09:44 +00:00
91907485b4
Fixed prismarine bad meta crashes
2017-02-18 10:42:25 +00:00
ee523eb5cc
Reverted botched fix for #284 , close #362
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Revert "fixed player data not saving"
This reverts commit b3beb9f71d
.
Revert "Call PlayerQuitEvent after unloading chunks, removed some weird code, fixed crash when unloading player level on quit, close #284 "
This reverts commit 14a0ff5caa
.
2017-02-16 21:04:39 +00:00
f2f51a88e5
Updated PocketMine-Language submodule (again)
2017-02-15 17:55:55 +00:00
abffe1297d
Fixed crashes closing entities with unloaded levels
2017-02-15 17:51:41 +00:00
f8b9a13440
Updated PocketMine-Language submodule
2017-02-15 16:06:02 +00:00
5c281c6435
Merged #103
2017-02-15 14:58:41 +00:00
1908ed5812
Fix for incorrect gamemode messages, close #83 ( #86 )
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Shows the correct message ingame but not in the console.
PocketMine doesn't handle the translation for gamemode changes, MCPE
does. No idea why but it requires the second and third parameter....
commands.gamemode.success.other=Set %2$s's game mode to %3$s
commands.gamemode.success.self=Set own game mode to %3$s
To solve the problem we have to change the language files and let
PocketMine-MP translate it.
2017-02-15 14:48:11 +00:00
2d5567d9dd
Removed InstallerLang mess, language improvements, updated PocketMine-Language submodule
2017-02-15 14:44:12 +00:00
b3beb9f71d
fixed player data not saving
2017-02-14 13:40:58 +00:00
14a0ff5caa
Call PlayerQuitEvent after unloading chunks, removed some weird code, fixed crash when unloading player level on quit, close #284
2017-02-14 12:44:31 +00:00
119e458ac8
Removed SQLite3 dependency (no longer used by PocketMine-MP core)
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BEFORE anyone yells at me about plugins, having the core demand every extension that a plugin could possibly need is very much sub-optimal. An API for plugin-required extensions will be added in the future.
2017-02-14 11:04:20 +00:00
01a07a0b09
Removed years-old leftovers from old PocketMine
2017-02-13 14:41:30 +00:00
903534572d
Shut some inspections up
2017-02-13 14:27:17 +00:00
8a3c30ee7e
Moved entity metadata methods out of Binary
2017-02-13 14:05:16 +00:00
91fd99d76a
Fixed DestroyBlockParticle
2017-02-12 16:01:23 +00:00
27f2aec160
Fixed wrong docs for Plugin->getPluginFilters()
2017-02-12 12:52:02 +00:00
8f9c52507a
Some PhpStorm cleanup
2017-02-12 12:36:02 +00:00
5a12f40074
Only Region file formats are allowed as parameters for RegionLoaders
2017-02-12 12:18:25 +00:00
b89a17ffe2
Added missing attributes encoding to AddEntityPacket
2017-02-12 10:35:35 +00:00
6dc6e32656
Added some very useless functions for easier size changing of entities. ( #348 )
2017-02-11 21:24:38 +00:00
d430ad50be
Fixed wrong temperature and temperature -> rainfall ( #347 )
2017-02-11 20:15:22 +00:00
06de85fd33
Revert "Fix entities missing in imported leveldb worlds", fixed entities missing after restart in anything OTHER than LevelDB
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🤦 I should test this stuff more
This reverts commit ffadc34691
.
2017-02-11 19:22:59 +00:00
ffadc34691
Fix entities missing in imported leveldb worlds
2017-02-11 11:15:15 +00:00
f5e39ea9ad
Merge branch 'mcpe-1.0.3.0'
2017-02-09 16:36:47 +00:00
595fffc432
Fix chunks not being updated client-side when Level->setChunk()
is called ( #328 )
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Fixes half-trees, probably fixes #265
2017-02-09 11:10:25 +00:00
c4d0fdb436
Added clientData field so plugins can access extra data
2017-02-08 21:25:02 +00:00
2a4fb93a92
Updated RakLib, use reliability constants instead of literal values
2017-02-07 11:34:25 +00:00
50bf671c28
Update .travis.yml
2017-02-06 19:32:34 +00:00
4a2b83ab47
Use xargs multi-process to improve lint scanning speed in tests
2017-02-06 18:57:21 +00:00
f332d3647c
Fixed lint scan scanning some files twice
2017-02-06 17:21:18 +00:00
0c35c16727
Fix some doc comments
2017-02-06 14:50:05 +00:00
7c8586684e
Fixed resource not closed after memory dump ( #324 )
2017-02-04 18:31:00 +00:00
6999388dd1
Updated DevTools submodule
2017-02-04 13:53:56 +00:00
662652f745
Update SPL submodule
2017-02-03 15:58:35 +00:00
987d492c1c
Removed CompatibleClassLoader (not needed anymore)
2017-02-03 12:14:18 +00:00
80920a1673
Remove shutdown after memory dump. ( #310 )
2017-02-03 10:42:42 +00:00
613226c661
Fix sea lantern lighting doesn't save ( #316 )
2017-02-02 09:09:54 +00:00
06dd410340
Merge branch 'master' into mcpe-1.0.3.0
2017-02-01 18:15:08 +00:00
cf83143bbd
Silence unread buffer assertion on incompatible protocol
2017-02-01 18:13:50 +00:00
28baae8154
Fix RakLib crashing without logging any useful crash information
2017-02-01 17:59:13 +00:00
7701555005
added default port 19132
2017-02-01 15:23:16 +00:00
38937fc4cc
Added TransferPacket
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TYSM MOJANG
2017-02-01 12:59:01 +00:00
bf6e8db941
Autogenerated data for 1.0.3.0
2017-02-01 10:11:55 +00:00
06c399fa05
Get MainLogger directly, in case translations are needed without a running server
2017-01-31 17:21:21 +00:00
82cf38d46c
Installer: No need for force-kills
2017-01-31 12:05:56 +00:00
eb1ec2df05
Removed deprecated network constants
2017-01-31 11:49:55 +00:00
17102058ca
Unknown in PlayerFallPacket is fallDistance
2017-01-28 22:03:28 +00:00
f881cea8e0
Remove some unused properties from Player
2017-01-28 17:53:52 +00:00
8beefabbbc
Remove useless unset() from 2014
2017-01-28 16:14:37 +00:00
4cca3b866a
Enchanted Golden Apples give the eater Absorption 4 ( #305 )
2017-01-28 12:49:04 +00:00
0535acf211
Update some LevelEvents
2017-01-27 18:21:11 +00:00
478a62e17b
Merge branch 'master' into mcpe-1.0
2017-01-27 16:58:53 +00:00
9661d845bb
Fix some command stupidity
...
This is why NOT to write code at 11PM when one is shattered.
2017-01-27 16:57:07 +00:00
69d6d24a38
Removed use of stfu operator
2017-01-27 10:53:49 +00:00
713ee753e4
Fixed wrong git commit hash parsing, fixes #295 , closes #297 ( #299 )
2017-01-27 10:49:54 +00:00
740a8ad436
Lock player position for delayed teleport, and add related assertions
2017-01-26 11:13:35 +00:00
ccef0455ab
Fixed CPU/mem leak when teleporting with movement checks disabled, close #231
2017-01-25 19:45:47 +00:00
755f4d232f
Merge branch 'master' into mcpe-1.0
2017-01-25 17:37:54 +00:00
09a6776674
Fixed a bug in CrashDump
...
@xxFlare really?
2017-01-25 17:36:40 +00:00
661f17b6e0
Anti-cheat fixes, settings and API ( #287 )
...
* Added options to disable movement checks and anti-instabreak and API methods to control this
* Fixed anti-flight false positives
* Fix flight toggle kick cannot be disabled
* Added PlayerIllegalMoveEvent
2017-01-25 09:40:48 +00:00
77456702e9
Remove some old protocol leftovers
2017-01-24 12:08:25 +00:00
75a38699e2
Fix metadata block coords (signed Y coordinate), close #286
2017-01-23 13:13:29 +00:00
9c36e0cd1c
Added crafting data packet cache, reduces on-join lag spikes, close #248 ( #269 )
2017-01-23 11:03:46 +00:00
21f5be27b6
Added options and API to enable/disable random ticking for specific block IDs
2017-01-23 10:59:27 +00:00
4dd0a13511
Updated DevTools submodule
2017-01-22 16:09:20 +00:00
904c52bb0f
Merge branch 'master' into mcpe-1.0
2017-01-22 16:08:34 +00:00
3ab9722a9f
Add DevTools as submodule, build DevTools for Travis Test
2017-01-22 16:02:22 +00:00
08ed2cd353
Merge branch 'master' into mcpe-1.0
2017-01-22 11:36:22 +00:00
06f0534d65
Fixed wrong encoding of NBT strings, fixed invisible signs issues
2017-01-22 11:24:55 +00:00
b22232730e
Fixed eating golden apple with full hunger, fixed wrong implementation of enchanted golden apple, close #276
2017-01-21 18:25:32 +00:00
50b9034e16
Merge master into mcpe-1.0
2017-01-21 13:43:41 +00:00
8bf8e2e22f
Moved crashdumps to their own folder ( #275 )
2017-01-20 10:52:35 +00:00
52748fcf64
TODO: REVERT - Added a workaround for client text duplication
2017-01-20 10:24:52 +00:00
19572b8c51
Remove multiline separation (unnecessary)
2017-01-20 10:24:52 +00:00
496061ba54
Travis: Build DevTools on the spot
2017-01-20 10:12:16 +00:00
2488d6e957
Updated preprocessor submodule
2017-01-20 10:00:20 +00:00
8ea03524ff
Fixed most movement-check false-positives (finally!)
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Removed ySize hack, fixes ladders, fixed original autojump and dropdown issues. These were due to a tiny, tiny tiny margin for error when decoding network floats (usually less than 0.000001, but enough to cause issues. Added Binary floating-point decode accuracy option to combat this. Network Vector3s are now rounded to 4 decimal places.
2017-01-20 10:00:20 +00:00
e4aa3d72fe
Check for unloaded chunks, fix triple chest bug, fix Chest object leak, close #256
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Revert "Fixed double chest tile memory leak on shutdown, close #256 (#261 )"
This reverts commit 9869aaa46a
.
2017-01-19 15:34:51 +00:00
26fc21d56c
API version suffix is now non case sensitive
2017-01-19 10:57:32 +00:00
e4c889ae16
Check if the array contents are already the same, massive performance improvement for Anvil in a lot of cases
2017-01-18 20:04:19 +00:00
7de7593b89
Improved nibble array re-ordering in most cases by checking for common values
2017-01-18 19:51:43 +00:00
162b993e65
Added a hack for multiworld. This is not always reliable! ( #263 )
2017-01-17 10:28:48 +00:00
cb187be1a1
Remove derp comment
2017-01-16 16:30:52 +00:00
ab943a0462
Fix crashes
2017-01-16 14:50:32 +00:00
2290c33143
Add type-hints to Item::get() (these parameters cannot be null anymore)
2017-01-16 14:08:43 +00:00
9869aaa46a
Fixed double chest tile memory leak on shutdown, close #256 ( #261 )
2017-01-15 19:41:15 +00:00
bcf049a660
Remove obsolete methods from Chunk
2017-01-15 18:03:40 +00:00
0114cb8399
Better vanilla layers support (no meta, MCPE doesn't support it)
2017-01-15 17:26:21 +00:00
b72218ac5b
Fixed flat world terrain generation by MCPE
2017-01-15 17:26:21 +00:00
6b9c2b961b
Fix invalid timestamp causing W10 Edition to crash, fixes one bug in #254
2017-01-15 17:26:20 +00:00
8ba0b49022
Initial working R/W of 0.16 + 1.0 worlds, highly unstable
2017-01-15 17:26:20 +00:00
74c9ed04a0
LevelDB is loaded? Tell me about it
2017-01-15 17:17:57 +00:00
b28e38ab26
Move some exceptions out of utils into their relevant namespaces, move some Chunk methods to ChunkUtils for I/O, refactor "colour" -> "color"
2017-01-15 11:31:12 +00:00
4577f3ee22
Added config to warn if assertions are enabled and to disable exception throws
2017-01-15 00:38:30 +00:00
3b82a5fddf
Fix loop counter and add delay between restarts
2017-01-14 15:28:40 +00:00
2d3b8845fd
Add a message for movement reverting
2017-01-14 10:19:53 +00:00
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
946d301bc7
Fix lighting population, fix lighting issues when read by vanilla Minecraft
2017-01-13 11:33:55 +00:00
39c3b16e49
Micro optimization ( #252 )
2017-01-12 15:38:30 +00:00
3daa2723bf
Bump to 7 entries per page (matches MCPE)
2017-01-12 09:42:07 +00:00
085d1a1359
Remove deprecated Utils::getRandomBytes()
2017-01-11 11:53:54 +00:00
3bbf2c245a
Shut PhpStorm up
2017-01-11 10:11:13 +00:00
8f797442b3
Merge branch 'master' into mcpe-1.0
2017-01-10 10:55:05 +00:00
57f3f9b4ed
Fix setting custom name erases CompoundTag, fixes #244 ...
...
... even though this bug was introduced AFTER said issue was reported.
Nice work @Muqsit
2017-01-10 08:58:31 +00:00
058468104a
Fix setting item custom name does not update inventory
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If a NamedTag was already present, it was modifying the object directly
WITHOUT serializing the tag back to raw NBT for sending. This commit
fixes that by always serializing the tag on change.
2017-01-10 00:38:23 +00:00
b566c4e609
Fix Normal generator logic fail
2017-01-09 22:27:35 +00:00
0428894cc6
Merge branch 'master' into mcpe-1.0
2017-01-09 16:04:11 +00:00
41d36e4e7a
Fix .gitignore
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Ignore the whole folder, stop deleting my damn PhpStorm files
2017-01-09 15:57:38 +00:00
4bf8f00b0f
Use MODE_RESET for forceMovement, fixes most teleportation issues
2017-01-09 15:41:05 +00:00
6e87a48100
Revert "Fix a really annoying movement bug on player join", close #231
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This reverts commit b16f7e4dd5
.
2017-01-09 15:32:10 +00:00
441961b199
Fix players regenerating health from food while dead, fixes issue 2 in #23
2017-01-09 14:10:34 +00:00
92b85e0f15
Fix players regenerating health from food while dead, fixes issue 2 in #23
2017-01-09 14:10:05 +00:00
6fbb9b6083
Check for closed target Levels in Position ( #241 )
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More foolproof
2017-01-09 13:18:28 +00:00
67940ad6ab
Added PowerShell start script with loop capability, mainly useful for Win10 users ( #240 )
2017-01-09 13:16:46 +00:00
0a3fd8737a
This is not needed anymore
2017-01-09 11:00:39 +00:00
8902992473
Fix McRegion read corruption errors, close #232
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According to the wiki, McRegion heightmap should be ByteArray, not
IntArray. This caused issues with converted worlds with pretty much
every conversion tool. Blame @shoghicp.
IntArray McRegion heightmaps will now be converted to
ByteArray on save.
2017-01-08 21:16:57 +00:00
2e865a3af9
Fix doc comment fail
2017-01-08 19:35:28 +00:00
ed13f7f8e7
Add guideline to test bugs on a clean test server without plugins before reporting
2017-01-08 10:38:53 +00:00
02ddcef24e
Fix calls to undefined method Human->getServer() ( #234 )
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* Fixes sendHeldItem to stop crashes when executing.
* Fix server calling for food consuming.
2017-01-07 13:01:26 +00:00
3c9db45cf8
Fix tiles with async chunk sending, TODO: remove this
2017-01-07 10:52:39 +00:00
16e7eaaaa4
Merge branch 'master' into mcpe-1.0
2017-01-07 10:32:47 +00:00
4ace4b9542
Fixed CommandReader hanging on shutdown, close #25 ( #171 )
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Use stream_select to poll stdin status before reading
Add detection for FIFO pipes, rewrite half of the CommandReader (again)
Add timeout for CommandReader to prevent hang in Windows custom consoles (unknown reason)
2017-01-07 10:28:03 +00:00
86dc8c48b9
Fix player burn time in creative
2017-01-06 20:01:21 +00:00
aaf549a469
Docs for Chunk
2017-01-06 17:57:00 +00:00
ad0553fbf8
Bump to API 3.0.0-ALPHA2 - READ DESCRIPTION!
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Refactored level\format\generic\GenericChunk -> level\format\Chunk.
Re-added support for async chunk sending
Refactored most Level IO into new namespaces for more organisation
Removed LevelDB loader completely (will be re-added at a later date)
2017-01-06 17:13:45 +00:00
d8908676ac
Refactor GenericChunk::fastSerialize() to be non-static, fix some unbelievable bugs, clean up some leftovers
2017-01-05 17:04:02 +00:00
598e7aac8f
More PhpStorm inspections, import cleanup
2017-01-04 14:55:11 +00:00
07f18d8f6c
Merge branch 'master' into mcpe-1.0
2017-01-04 11:34:39 +00:00
1cb96d24ce
Some fixes, thanks PhpStorm
2017-01-04 11:29:24 +00:00
40600be4c1
Better README and contribution guidelines
2017-01-03 22:26:43 +00:00
096836faaa
Moved Entity initialization into Entity class
2017-01-03 22:24:41 +00:00
b68df2da5c
Remove unused files in preparation for rewrite
2017-01-03 22:24:41 +00:00
e2dc1a3bc6
Some consistency would be nice... fixed inconsistency between block light and sky light, always use Mojang order
2017-01-03 22:24:40 +00:00
8a29e77f5e
Add missing byte, fix network sending issues, partly fixes #227
2017-01-03 22:24:40 +00:00
0bd7ea211d
Refactored Server::broadcastPacket() to be non-static
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Why the hell was this static at all? Seriously Shoghi?
2017-01-03 22:24:40 +00:00
55791e0819
Fix doc formatting from FullChunk -> Chunk mass-replace
2017-01-03 22:24:28 +00:00
69369c8998
Fix dropped items not saving due to missing CompoundTag name, close #223
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The NBT library is really badly designed.
2017-01-03 22:24:27 +00:00
c36fc8c027
MobHeads are stackable to 64
2017-01-01 21:54:12 +00:00
7e15c6638a
Fix dropped items not saving due to missing CompoundTag name, close #223
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The NBT library is really badly designed.
2017-01-01 21:34:07 +00:00
88e36eda59
Stop wasting CPU calling functions
2017-01-01 15:50:13 +00:00
40d1394e3c
Reuse empty chunk objects, stop creating new ones
2017-01-01 14:13:06 +00:00
69061ba4ad
Removed the need for subchunks to know their Y coordinates
2017-01-01 14:12:58 +00:00
e85d6d134e
Fix mob head crashes and drops, fix #221
2017-01-01 01:57:39 +00:00
0e10a149ef
Refactor Level::chunkBlockHash() (makes no sense to put it here)
2017-01-01 01:10:10 +00:00
736ec6edac
Auto-generated crafting and creative inventory data for 1.0.0.16, do not modify by hand
2016-12-31 16:33:53 +00:00
25b9581254
Make sure tag exists, prevent issues with bad world conversion
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Addresses @legoboy0215's comments on #212
2016-12-31 10:24:21 +00:00
b263d81baf
Explicit checks for missing tags, fix issues with converted worlds, close #212
2016-12-30 11:18:38 +00:00
0c3780de40
Re-added basic chunk skylight population for GenericChunk ( #183 )
2016-12-29 11:45:23 +00:00
850afed2c6
Merge branch 'master' into mcpe-1.0
2016-12-29 11:36:14 +00:00
efc6d429f6
Add some 0.16 blocks and items ( #210 )
2016-12-29 11:35:10 +00:00
b082bec150
Fix instabreak anti-cheat false positive on obsidian broken ( #209 )
2016-12-28 23:07:57 +00:00
2e1f572356
Fix netherrack and remove redundant override from NetherBrickFence
2016-12-28 23:07:57 +00:00
18ebc64ea0
Rename LevelSoundEventPacket field and add defaults
2016-12-28 23:07:56 +00:00
4f4bdea104
Fix trailing slashes in MOTD breaks server list, close #153 ( #154 )
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Fixes #4083
2016-12-28 23:07:56 +00:00
c556ec84a2
MemoryManager: Fix sprint too less arguments if $from contains %x ( #199 )
2016-12-28 23:07:55 +00:00
a3a07ca847
Fix instabreak anti-cheat false positive on obsidian broken ( #209 )
2016-12-28 22:44:42 +00:00
227e1c42ea
Fix netherrack and remove redundant override from NetherBrickFence
2016-12-28 22:30:03 +00:00
cb55cefa44
Fix trailing slashes in MOTD breaks server list, close #153 ( #154 )
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Fixes #4083
2016-12-27 21:36:44 +00:00
10c8632417
Fixed effect amplifier overflow crash, close #147 ( #191 )
2016-12-27 21:30:54 +00:00
942b35ee4c
Some metadata flags
2016-12-26 16:59:52 +00:00
440d66bd59
Runtime conversion would be far too slow, remove this redundant option
2016-12-23 20:48:56 +00:00
747aae94ec
Refactor PMCustomAnvil -> PMAnvil
2016-12-23 20:38:31 +00:00
6d2a57f83a
Prevent attempting to calculate lighting changes below y = 0 ( #201 )
2016-12-23 20:16:28 +00:00
a63020d6e5
Small performance improvement to nibble array re-ordering
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thanks @Intyre
2016-12-23 20:07:55 +00:00
e2bbb76900
Use PMCustomAnvil as the default format for new worlds
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mcregion is now "deprecated" due to its lack of suitability (fullchunk style, and no support for 256-high worlds)
2016-12-23 18:15:10 +00:00
f180167955
Add PMCustomAnvil format
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Exactly the same as Anvil, but with XZY data ordering. Significantly more performant than Anvil due to no re-ordering necessary.
2016-12-23 18:15:09 +00:00
1eaf7c5431
Workaround for glob() fail, fix worlds not loading properly on some systems, close #197
2016-12-23 18:14:56 +00:00
3672d60bf4
More foolproof region file extension check
2016-12-23 12:40:04 +00:00
7e1557dc94
MemoryManager: Fix sprint too less arguments if $from contains %x ( #199 )
2016-12-23 12:20:55 +00:00
3848f6f39c
Remove Anvil/McRegion circular dependency, more scalable region validity checks
2016-12-23 12:13:32 +00:00
00158d4805
Refactor namespace of Anvil/McRegion
2016-12-23 11:52:55 +00:00
3dcfa7b3ce
Fix 32-bit crash and incorrect use of IntTag for Time
2016-12-22 21:03:18 +00:00
acd141e5aa
Enable strict types on SubChunk and EmptySubChunk
2016-12-22 18:48:43 +00:00
8ee3723588
Removed Anvil RegionLoader, made mcregion RegionLoader usable for anything
2016-12-22 18:25:18 +00:00
29c27993ad
Some mcregion/anvil improvements, add type-hints and enable strict-types
2016-12-22 16:57:03 +00:00
8bdfe0d297
Report CPU and tick usage accurately using averages ( #195 )
2016-12-22 14:11:46 +00:00
669af6f7b3
Fix a mistake in ItemFrame
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thanks @awzaw
2016-12-22 13:47:33 +00:00
f4065dd411
Type-hints, strict-types, doc comments and rearrangement for LevelProviders
2016-12-22 13:16:25 +00:00
a99d7f93d9
Remove redundant return values
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why am I still up at 6AM
2016-12-22 06:24:38 +00:00
363b24c663
Fix height limits on subchunks, fixed #196
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facepalm
2016-12-22 04:46:28 +00:00
9e938baea0
Merge branch 'master' into mcpe-1.0
2016-12-21 20:27:49 +00:00
fb0c8c2c97
Merge branch 'item-fixes' into mcpe-1.0
2016-12-21 17:15:19 +00:00
772abc609d
Fix ItemFrame crash
2016-12-21 17:11:03 +00:00
5feff79875
Fix deepEquals() crash when tag check is specified and only one item has a tag ( #188 )
2016-12-21 15:25:50 +00:00
7190f6a4ca
Fix bow cannot be shot after jumping or sneaking, fix #190
2016-12-21 15:23:03 +00:00
6a066cdf31
Fix deepEquals() crash when tag check is specified and only one item has a tag ( #188 )
2016-12-21 15:00:00 +00:00
77b3cd71a3
Fixed cannot use items with custom NBT in regular crafting recipe, close #135
2016-12-21 14:55:13 +00:00
5443b10257
Use -1 for anydamage and empty string for null NBT, closes #146
2016-12-21 14:45:34 +00:00
300a3d5ccd
Fix default hotbar mapping for W10
2016-12-20 21:19:25 +00:00
17a418f133
fix travis
2016-12-20 16:12:13 +00:00
e2b143a7cf
Merge branch 'master' into mcpe-1.0
2016-12-20 13:03:49 +00:00
a1c3ca18ce
Fix FlowerPot bugs
2016-12-20 13:01:28 +00:00
8c772fe671
Working item frames
2016-12-20 13:01:28 +00:00
c4d4277a6c
Better BlockEntityDataPacket handling
2016-12-20 13:01:27 +00:00
2987c7a80c
Remove unnecessary duplication
2016-12-20 12:59:27 +00:00
4063bc4ffb
Relocated Server->registerTiles() to Tile::init()
2016-12-20 12:59:27 +00:00
90957cd908
Some tile improvements and added ItemFrame tile
2016-12-20 12:59:26 +00:00
50d59619a6
Remove unnecessary @throws
2016-12-20 12:25:46 +00:00
8db4b7116c
Silence this error
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Apply STFU operator
2016-12-20 11:08:46 +00:00
4b21e35d6e
Fix head rotation issues, thank @jojoe77777
2016-12-20 09:38:47 +00:00
76a1165c0e
Fix can't teleport over 128
2016-12-20 09:38:46 +00:00
35fbf78a77
Major API bump due to backwards-incompatible changes (not complete yet)
2016-12-19 21:50:13 +00:00
b86185519a
Merge branch 'api-version-suffix' into mcpe-1.0
2016-12-19 21:49:22 +00:00
3433a931c1
Fix load order (no tolerance for mismatches with suffixes)
2016-12-19 19:30:11 +00:00
d9eb767420
Merge branch 'master' into mcpe-1.0
2016-12-19 18:38:13 +00:00
71704228a9
Added support for API alpha/beta/whatever suffixes
2016-12-19 18:08:45 +00:00
a122ea9e75
Merge pull request #161 from pmmp/deprecate-version-constants
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Deprecate Minecraft game version constants in the `pocketmine` root namespace
2016-12-19 21:21:38 +08:00
a8694dcbf7
Relocated MINECRAFT_VERSION and MINECRAFT_VERSION_NETWORK to ProtocolInfo and deprecated the originals
2016-12-19 13:16:29 +00:00
1ec83420c8
Show debug messages in Travis test
2016-12-19 02:55:23 +08:00
bb7263beac
Fixed script plugins not using first doccomment only
2016-12-17 23:56:43 +08:00
d84f990574
Fix Windows console unresponsive after a few hours, close #104 ( #106 )
2016-12-17 10:31:10 +00:00
61e8828f94
Fix ladder drops when supporting block is removed
2016-12-16 21:26:54 +00:00
aa8a13c4a3
Fix a bunch of block update bugs due to ancient code
2016-12-16 17:08:38 +00:00
0380c78926
Remove redundant override in Fallable
2016-12-16 16:33:31 +00:00
2930cf80b4
Merge branch 'master' into mcpe-1.0
2016-12-16 10:29:58 +00:00
5ce6c6227f
Fix a couple of particle constants
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Thanks @thebigsmilexd for information
2016-12-15 23:05:26 +00:00
5dca11dafb
Increase ladder bounding box to 3/16, fix kicked for flying when sneaking on ladders ( #168 )
2016-12-15 16:18:49 +00:00
252d1988dc
Merge pull request #166 from pmmp/0.16-isp
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0.16 isp (PhpStorm inspections)
2016-12-15 18:45:05 +08:00
bd722bb85f
fix misplaced doc
2016-12-15 09:22:51 +00:00
e1253db37c
Some more minor changes for autocompletion in IDEs
2016-12-14 21:49:36 +00:00
175dd0efa6
PhpStorm inspections
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Fixed some minor bugs and dropped some obsolete code
pocketmine\level\generator namespace is ignored in this commit
2016-12-14 21:49:35 +00:00
146f5a567f
Add cases for some unhandled Player Actions and add unknown field to ContainerSetSlotPacket
2016-12-13 11:43:37 +00:00
e790573f2e
Fix NBT "getArray()" ( #163 )
2016-12-12 16:03:05 +00:00
6ea45c5c4a
Formatting and doc comments, overall useless commit
2016-12-12 14:25:42 +00:00
544d99f161
Added ability to force literal gamemode checks for Player->isSurvival(), Player->isCreative() and Player->isAdventure() ( #155 )
2016-12-12 10:07:34 +00:00
42b78cfba2
Some new particle IDs
2016-12-10 15:25:12 +00:00
99e8bcf26b
Auto-generated sound constants from 1.0.0.2
2016-12-10 15:10:14 +00:00
6224f0cdf6
Protocol bump for 1.0.0.2
2016-12-10 12:22:28 +00:00
5e6d452678
Fix TNT flashing, add explosion particles and add DATA_FUSE_LENGTH entity data constant
2016-12-09 17:20:07 +00:00
ae6e0773ef
Do not perform scheduled updates on still lava/water ( #134 )
2016-12-09 16:13:39 +00:00
cc9736314e
Protocol update for 1.0.0.1
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Added PlayerFallPacket
2016-12-08 12:34:31 +00:00
adabd7ef65
Merge branch 'master' into mcpe-1.0
2016-12-06 12:04:42 +00:00
5d16ecc003
Entity Effect Events ( #141 )
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Add EntityEffectEvent class that the EntityEffectAddEvent and
EntityEffectRemoveEvent classes extend. Add event calls to Effect class.
2016-12-06 11:59:49 +00:00
288bf0fe6c
Use folder name for saves instead of display name ( #150 )
2016-12-06 11:58:25 +00:00
e92052c2ab
Fix blockhash fail (this would have returned excessive Y coordinates including the bits for X!)
2016-12-05 16:31:47 +00:00
25560a52b0
Remove unused Level field
2016-12-05 16:26:45 +00:00
d625a20934
Remove mess
2016-12-05 10:22:57 +00:00
a0cda3b45a
Fixed extra data encoding
2016-12-04 17:46:56 +00:00
d74486a64a
Fixed tile spawns
2016-12-04 15:12:45 +00:00
aafe0c4f69
Remove biome colours and fix biome id arrays
2016-12-04 15:12:23 +00:00
4674d34469
Update start.cmd
2016-12-04 14:16:15 +00:00
43b3b41039
Clean up unused files
...
Clean up unused files
2016-12-04 21:29:33 +08:00
d37afde0dc
Disable Travis emails
2016-12-04 10:49:00 +00:00
fecbdc5ff2
Clean up unused files
2016-12-04 10:42:30 +00:00
4d121f7d84
Fix some entity metadata
2016-12-03 22:12:52 +00:00
6a8976c534
New PlayerActionPacket constants
2016-12-03 22:12:52 +00:00
74e31fe712
Fix ./command detection by old plugins ( #138 )
...
* Fix ./command detection by old plugins
* plugins might change it 🤦
2016-12-03 20:05:00 +00:00
28c3a882f8
Add new field to UseItemPacket
2016-12-02 18:43:35 +00:00
ebd2830770
Remove nonexistent NBT tags and fix movement issues in PC worlds
2016-12-02 18:06:36 +00:00
2e540300d8
Remove Twitter Link ( #136 )
...
Do you guys still have access to the Twitter account? I just noticed that it never got updated. If you still want to use it though, by all means keep this link in here :)
2016-12-02 13:26:32 +00:00
fb74d93e00
Protocol changes for 1.0.0.0
2016-12-02 13:20:52 +00:00
6696b7ed52
Clean up .travis.yml
2016-12-02 12:21:06 +00:00
35b3259053
Fix explosions over 128 do not damage blocks
2016-12-02 00:01:38 +00:00
577dbbce1f
Support 256-block build height and fixed world saving
2016-12-01 23:45:12 +00:00
ce289cbe25
Merge branch 'master' into 0.17-chunks
2016-12-01 17:50:12 +00:00
756760a2f0
Fixed clicking on fire to extinguish it ( #132 )
2016-11-30 15:27:14 +00:00
d6629d6843
More ?? ( #131 )
...
* More ??
* fix undefined variable
2016-11-30 10:07:37 +00:00
43a36dba40
Fix op players automatically switching to creative/survival when set to spectator/adventure
...
Disable GUI gamemode switching, treat it as a cheat.
2016-11-30 09:22:45 +00:00
5025b4aba1
More nibble array re-ordering optimisation
2016-11-29 14:46:49 +00:00
dd01407dd4
Optimized byte re-ordering
2016-11-29 14:46:49 +00:00
d70be232d8
More tweaks
2016-11-29 14:46:48 +00:00
ecabe945e6
Changes for more performance, fixed some crashes and hacked out dodgy light population
2016-11-29 14:46:48 +00:00
2b46794ca2
Optimised nibble array re-ordering (halved loop count)
2016-11-29 14:46:08 +00:00
0be8fa4157
Optimized byte and nibble array re-ordering
2016-11-29 14:44:46 +00:00
b1ce19856f
Fix adventure settings not updated for GUI gamemode changes
2016-11-28 11:25:29 +00:00
252afde06f
Bump version numbers
...
Getting as bad as Mojang :O
2016-11-27 21:58:00 +00:00
039d6a488a
Fix lighting *facepalm*
...
http://rmsnews.com/wp-content/uploads/2015/06/clavier-avec-uniquement-ctrl-c-et-ctrl-v.jpg
2016-11-27 21:57:59 +00:00
15f7cfb4f7
Add missing return value, fix blocks vanishing when placed
2016-11-27 21:57:59 +00:00
4c49db6036
New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
...
Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
60260a294b
Remove chunk order fields
2016-11-27 21:57:59 +00:00
18c0567944
Autogenerated data for 0.17.0.1 (not functional yet)
2016-11-27 21:57:59 +00:00
367fa41161
Remove GUI remnants from start.cmd
2016-11-27 19:29:47 +00:00
439f418b0d
Remove debug output
2016-11-27 16:00:54 +00:00
fa5624f87e
Check rotation changes. Fix #124 , fix #128
2016-11-27 15:58:37 +00:00
c79077cbed
Fix MobHead bounding box and properties
2016-11-27 15:50:02 +00:00
995d0847f9
Fix tile derp
2016-11-27 13:06:11 +00:00
aa713c4e4a
Added ability to specify tag name for serializing
2016-11-27 12:17:11 +00:00
3b3abab3ad
Fix W10 throws away held item on inventory close
...
This issue will however still crop up if there are actual items in the crafting grid instead of air.
2016-11-27 12:01:09 +00:00
5f5f71cfbe
Fix fail due to merge commit
2016-11-26 16:14:29 +00:00
363431dac2
Updated preprocessor submodule
2016-11-26 16:09:43 +00:00
1b543b2c16
Improved varint write performance ( #126 )
2016-11-26 15:07:27 +00:00
763ef7f937
Removed outdated GUI submodule ( #125 )
2016-11-25 13:46:41 +00:00
e51a2725de
Remove circular dependency between Item and NBT modules ( #121 )
2016-11-25 10:17:50 +00:00
a0111d04ee
Log exception with backtrace
2016-11-24 21:20:10 +00:00
958473b333
update PHP-YAML to 2.0.0 for Travis
2016-11-24 12:04:52 +00:00
744f5a8384
Fix ServerKiller and make it less useless ( #122 )
2016-11-24 08:47:28 +00:00
fe348b0a9d
Speed up region file creation by only using ftruncate(). ( #116 )
...
* Speed up region file creation by only using ftruncate().
The old method was extremely slow (~200ms to create a single region file), but the new one is much faster (in the order of ~15ms). (Numbers were measured on a Linode 2048)
* Replace manual array fill with array_fill().
* Spaces -> tabs.
* Update RegionLoader.php
2016-11-23 21:23:38 +00:00
8d842732e0
Ignore MovePlayerPacket if position is the same
2016-11-22 16:55:40 +00:00
bee342691d
Remove NetherBrickFenceGate derp
2016-11-22 15:47:20 +00:00
36623d8a5b
Update links to .io
2016-11-21 17:55:14 +00:00
7eb9530346
Fix CraftItemEvent not return inputs
2016-11-21 17:43:04 +00:00
bd85d53a0b
Removed unsafe use of potential non-Player-object parameter
2016-11-20 20:03:56 +08:00
ac37af3a46
Added types and changed to sendWhisper
2016-11-20 20:03:56 +08:00
208884422d
Added whisper
2016-11-20 20:03:56 +08:00
da23568546
Disallow scheduling the same AsyncTask instance more than once
2016-11-20 01:12:38 +08:00
f0f6d85809
Merge branch 'asynctask-progress'
2016-11-19 23:17:26 +08:00
92bd1a755d
Fix Installer server name bug (server name uses MOTD now
2016-11-18 11:41:25 +00:00
3ee43c5a17
Fix some varints
2016-11-17 18:28:39 +00:00
8ced6547f2
Fixed #109
2016-11-17 01:25:01 +08:00
d29e96407e
Update another link
...
[ci skip]
2016-11-15 13:31:14 +00:00
8214e50bcc
HTTPS [ci skip]
2016-11-14 14:25:17 +00:00
802bc21c53
Change forums link
...
[ci skip]
2016-11-14 10:04:04 +00:00
25b51b4dfd
Update ISSUE_TEMPLATE.md
2016-11-14 09:32:29 +00:00
794ff643a7
Add new forum link ( #102 )
2016-11-13 16:33:52 +00:00
37ae760417
Fixed crashes after scheduleAsyncTaskToWorker() calls
2016-11-13 18:32:11 +08:00
ab4d6b1e36
Clarified that AsyncTask should not run for a long time
2016-11-13 18:14:41 +08:00
383df298a6
fix crash at server stop when RCON is enable ( #101 )
2016-11-13 10:11:15 +00:00
7314aaf7f7
Particles for 0.16
...
Added BlockForceFieldParticle, removed LargeExplodeParticle and added HugeExplodeSeedParticle
2016-11-12 21:05:01 +00:00
75fa2f1132
Fixed array progress crashing
...
Forgot to serialize them. They would be converted to Volatile, which is Threaded. Threaded objects still crash with progressUpdates.
2016-11-12 18:57:52 +08:00
d5881dbe83
Disallow Threaded objects to be passed as progress parameter
2016-11-12 18:33:25 +08:00
8404ce88bd
Fixed pthreads crashes with progressUpdates
2016-11-12 18:30:55 +08:00
7861822a0f
Fixed garbage AsyncTasks cannot be accessed
2016-11-12 17:47:07 +08:00
e6485c4734
Added AsyncTask progress update API
2016-11-12 17:31:59 +08:00
bd5bbbea10
Missed one
...
TODO: fix this properly
2016-11-10 13:28:27 +00:00
0ac04b52ff
Merge pull request #95 from pmmp/timings-verbose
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Make /timings command more verbose about errors
2016-11-10 08:48:09 +00:00
2d37d361a7
Make /timings command more verbose about errors
2016-11-09 22:09:16 +00:00
d696049a0a
Fix anvil rotation and variant drops
2016-11-09 20:28:59 +00:00
1d876e30c8
Clean up some EnchantmentList mess
2016-11-09 14:20:25 +00:00
ea7313779e
Update crafting recipes
2016-11-09 14:20:24 +00:00
5a8008367f
Updated creative inventory json with better NBT encode/decode, fixes enchanted books issues
2016-11-09 14:20:24 +00:00
911529a6cc
Added jsonSerialize() to Item and fixed some crafting data decode issues
2016-11-09 14:20:24 +00:00
bee6c546dc
Added decode for CraftingDataPacket and shell for MultiRecipe
2016-11-09 14:20:23 +00:00
e3c900e071
Merge pull request #70 from pmmp/24-level-leak
...
Fixed bugs related to #24 such as getName() on null. Close #24
2016-11-09 10:51:15 +00:00
e50311f1ea
Fix wrong SPL submodule branch
2016-11-07 16:52:29 +00:00
0bdb8a46f7
Update submodules
2016-11-07 16:49:01 +00:00
074583d104
Builtin thread-local object storage for AsyncTask ( #1 )
...
* Added AsyncTask::fetchLocal()
2016-11-06 22:02:53 +08:00
3b7377370c
Critical error upon missing submodules ( #77 )
...
* Critical error upon missing SPL
* Added checks for RakLib and PocketMine-Language
* It actually throws ClassNotFoundException, not simply returns false :(
Should I blame :shoghi:?
2016-11-06 11:46:39 +08:00
1ac74fe5bc
Temporary fix for commands, remove permission filter
2016-11-05 19:02:08 +00:00
c494af618c
Clean up some old code
2016-11-04 21:46:14 +00:00
557257baed
Fix wrong SetHealthPacket decode
2016-11-04 16:29:51 +00:00
75cc99a003
Fix client crash on join. TODO: new recipe type 4 (no longer enchantment entry)
2016-11-04 12:57:11 +00:00
7dc839fbe8
Merge pull request #75 from pmmp/fix-op-perm-calc
...
Fix double permission recalculation on op status change, fixes double…
2016-11-04 10:13:52 +00:00
d3fb8c46f5
Fix double permission recalculation on op status change, fixes double sending of AvailableCommandsPacket
2016-11-03 18:05:12 +00:00
fffa5488fd
Fix command resending when permissibles are recalculated
2016-11-03 17:35:20 +00:00
e60364d7c9
Corrected encode/decode of TextPacket parameters
2016-11-03 15:55:08 +00:00
cf222324d6
Fix high load when teleporting and some teleportation weirdness
2016-11-02 14:18:47 +00:00
d3c62988b0
Add unknown field to ResourcePackInfoEntry
2016-11-02 13:41:59 +00:00
b34d438ed9
Fix AddPlayerPacket field ordering
2016-11-02 09:38:31 +00:00
f50c63a0c2
update docs link
2016-10-31 18:07:30 +00:00
d1f59632c2
Merge pull request #67 from KnownUnown/system_php
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Fixed detection of system PHP binaries
2016-10-31 17:45:49 +00:00
03003ffa50
Improved invalid spawnpoint checking
2016-10-31 14:05:50 +00:00
7a1cdf88e8
Fixed bugs related to #24 such as getName() on null
2016-10-31 13:50:18 +00:00
4856dbd1c6
Add PreProcessor as submodule, and fixed for 0.16. Close #69
2016-10-31 13:24:57 +00:00
16d07e1f3d
Remove redundant return value for setImmobile()
2016-10-30 17:07:06 +00:00
daed82612c
fixed system PHP detection
2016-10-30 12:07:01 -05:00
16d72c7f86
Remove redundant type-hint causing crashes
2016-10-30 17:03:29 +00:00
ce5fa0e836
Fix FallingSand metadata
2016-10-30 15:54:02 +00:00
dc07fc42b4
Merge pull request #42 from pmmp/0.16
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Update to 0.16 (1.6.1dev, API 2.1.0)
2016-10-30 11:27:10 +00:00
fdf3c0c1c7
Change Unknown Command message colour to Gold to highlight client command issues
2016-10-30 10:20:17 +00:00
656ec60805
Fix plugin metadata crashes
2016-10-29 17:56:34 +01:00
293af3d55d
Add levelId to StartGamePacket (previously unknown)
2016-10-29 14:46:51 +01:00
0ce25f8b29
Fix #59 (FloatingTextParticle undefined )
2016-10-29 09:59:34 +01:00
06f8390b30
Fix furnaces and wrong smelting data recipe encoding
2016-10-28 21:46:20 +01:00
55ad6c6b95
Fix wrong comment
2016-10-28 13:31:47 +01:00
46af92f781
Fix dataless crafting and furnace recipes
2016-10-28 12:17:11 +01:00
2765e87677
Add slashes (my bad -_-)
2016-10-28 10:01:57 +01:00
5df916099d
Fire PlayerCommandPreProcessEvent for CommandStepPacket
2016-10-27 22:08:27 +01:00
137972098f
Fixes for AnimatePacket and added TextPacket::TYPE_WHISPER constant
2016-10-27 14:05:49 +01:00
3d2f9f0e74
Better InteractPacket handling and added ACTION_MOUSEOVER constant
2016-10-27 13:15:53 +01:00
9d16f145dd
Creative inventory update with unknown item filter
2016-10-27 12:13:27 +01:00
ae1501884b
More metadata and some cleanup
2016-10-27 10:55:06 +01:00
5234327b3f
Improved action check for InteractPacket ( #55 )
...
Fixes issues with 0.16 combat, where the server thinks the player is attacking an entity they're looking at
2016-10-27 10:55:05 +01:00
689a052bda
Update game permissions when op status changes
2016-10-27 10:55:05 +01:00
813bb98850
Add some permission constants to AdventureSettings
2016-10-27 10:55:05 +01:00
d9e6676176
Fix wrong flag names
2016-10-27 10:55:05 +01:00
bfc77a772a
New entity data flags
...
@Intyre, you are beyond awesome
2016-10-27 10:55:05 +01:00
6bcb3aeb26
Add new values for potion colour and ambient. TODO: bubble transparency.
2016-10-27 10:55:05 +01:00
0f8a6481c6
Fix snowball throw direction
...
Blame Mojang, TODO: Revert this once the bug is fixed
2016-10-27 10:55:05 +01:00
db3e801478
Fixed snowballs
2016-10-27 10:55:05 +01:00
0f261b7baa
Fixed player flags (now can sleep!)
2016-10-27 10:55:05 +01:00
6c1dd81130
Remove type-hints, fix some crashes
2016-10-27 10:55:05 +01:00
eed8c37eab
Addresses issues noted by @SOF3
2016-10-27 10:55:05 +01:00
6e0cebbe38
Add missing import
2016-10-27 10:55:04 +01:00
902dd4258b
Bump version to 0.16.0.5 and protocol to 91
2016-10-27 10:55:04 +01:00
ce72f634b0
Update some old code
2016-10-27 10:55:04 +01:00
2dfca14714
Add varint length checks (10 bytes, currently no proper varlong support)
2016-10-27 10:55:04 +01:00
2ffbb452bb
Fix a bunch of metadata bugs, fixed air ticking and added some new API methods
2016-10-27 10:55:04 +01:00
468b3e8d44
Flags now work on mobs, but not on players
...
This commit no doubt breaks something, somewhere
2016-10-27 10:55:04 +01:00
035084a5ac
Remove useless override
2016-10-27 10:55:04 +01:00
869721a8ee
Add more unknowns
2016-10-27 10:55:04 +01:00
787f6594b2
More new data properties
2016-10-27 10:55:04 +01:00
867ec6b509
Fix leads, crashes
2016-10-27 10:55:03 +01:00
b6e1a21566
Add new metadata type vector3f and correct metadata encoding. Result = client crash. TODO: new data values and flags.
2016-10-27 10:55:03 +01:00
694c9b151f
Move default data to json
2016-10-27 10:55:03 +01:00
ed69303b4a
Add permission checks back in
2016-10-27 10:55:03 +01:00
192fba9c88
Resend command data when op status changes
2016-10-27 10:55:03 +01:00
018897062c
Initial working slash commands on 0.16. TODO: new API
2016-10-27 10:55:03 +01:00
b198f287db
Add AvailableCommands and CommandStep packet shells
2016-10-27 10:55:03 +01:00
750462aa75
Fix large signed varint/negative number CPU leak
2016-10-27 10:55:03 +01:00
b1df4728d3
BatchPacket payload checks, fix crashes when older versions try to join
2016-10-27 10:55:03 +01:00
5eb2459355
Fix player list duplicates
2016-10-27 10:55:02 +01:00
1120dff492
Fix player lists and skins
2016-10-27 10:55:02 +01:00
bd1b18d9af
Fix issues on 64-bit systems -_- (hate php)
2016-10-27 10:55:02 +01:00
01d465b038
Add decode for LevelSoundEventPacket
...
TODO: find new fields, find out when client sends this
2016-10-27 10:55:02 +01:00
d6fcc59a49
Support changing gamemode in GUI and fixed spectator flight controls
2016-10-27 10:55:02 +01:00
a45e232829
Fix wrong SetDifficultyPacket decode
2016-10-27 10:55:02 +01:00
9497dff3ee
Add decode for ResourcePackClientResponse (fields unknown)
2016-10-27 10:55:02 +01:00
df88e9272e
Fix DisconnectionScreen, add getBool() and putBool() methods, update some packets
2016-10-27 10:55:02 +01:00
ec328a8160
>_>
2016-10-27 10:55:02 +01:00
7cd7a7fbf6
Spawn working on new build. TODO: Resource packs.
2016-10-27 10:55:02 +01:00
9a12aa689e
New StartGamePacket fields for 0.15.90.8
2016-10-27 10:55:02 +01:00
39ffc28f2a
Auto-generated data for 0.15.90.8 (not functionalyet)
2016-10-27 10:55:01 +01:00
9242f89221
Add PlayerToggleFlightEvent
2016-10-27 10:55:01 +01:00
e35ed7f04a
New fields for LevelSoundEventPacket (previously unknown)
2016-10-27 10:55:01 +01:00
08f11412a4
AdventureSettings fixes and added isFlying properties and methods
2016-10-27 10:55:01 +01:00
2bb50792c3
Fast commands hack for old plugins.
2016-10-27 10:55:01 +01:00
85c50731f8
Fixed crafting (cannot test enchanting)
2016-10-27 10:55:01 +01:00
ff40c0a070
NBT updates and tile spawns fixed
2016-10-27 10:55:01 +01:00
8f9574dec5
Fixed FOV and attributes
2016-10-27 10:55:01 +01:00
86ed0f1397
Updated existing packets and added new ones
2016-10-27 10:55:01 +01:00
affed33066
Add length check assertions
2016-10-27 10:55:00 +01:00
9cde63a327
Base inventory fixes
2016-10-27 10:55:00 +01:00
401de97719
Fixed chunk loading and movement
2016-10-27 10:55:00 +01:00
dd0c5efb56
Initial spawn on 0.16
2016-10-27 10:55:00 +01:00
bb9ab525b6
Fix quadruple-quote key parser bug
2016-10-26 22:18:06 +01:00
8053066ac0
Remove useless statement ( #50 )
...
* Remove useless statement
* Delete instead of commenting.
2016-10-23 17:03:51 +01:00
88d14e9923
Remove redundant ifndefs
2016-10-23 15:14:59 +01:00
702ab53e69
Moved the default mcr/mca worlds' spawn in the center of the r.0.0.mc* region file ( #28 )
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The default mcr/mca spawn was not centered in the 0,0 region causing the generation of not needed regions walking just a bit
2016-10-21 13:50:30 +01:00
0163555d3e
Add warning for xdebug on server startup
2016-10-21 13:44:38 +01:00
1c41667b9b
Remove useless submodule (unused) ( #39 )
2016-10-20 20:22:44 +01:00
c2299b521f
change homepage link
2016-10-20 11:43:32 +01:00
3692ddab1d
Remove duplicate call to gc_collect_cycles
...
This is already done in forceShutdown(), and if it is not then the
process will have committed suicide and this will never be called
anyway. Either way, it's useless.
2016-10-19 22:08:44 +01:00
3ddfb97921
Support PC item save format with string ID, close #32 ( #33 )
...
* Fixed #32
* StringTag check, throw exception for other types
* Short, not int
* Fix misleading exception message
2016-10-19 09:41:59 +01:00
e7e476b65e
Wooden and Stone slabs both placable
2016-10-18 18:19:58 +02:00
f3f853056a
This messed up movement
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Revert "Removed unneeded vars - fixed logical condition (#29 )"
This reverts commit ef7a843fa3
.
2016-10-18 17:10:06 +01:00
bcc641a25a
Fix for slab placing, close #31
2016-10-18 17:37:40 +02:00
ebcc16d283
Fix --disable-readline command-line option does not work, close #34 ( #35 )
...
* Fix --disable-readline command-line option does not work, close #34
* add parentheses
2016-10-18 14:33:38 +01:00
4bc2275fc3
Merge branch 'ci'
2016-10-18 13:57:13 +01:00
ef7a843fa3
Removed unneeded vars - fixed logical condition ( #29 )
2016-10-18 12:52:18 +01:00
10698c892e
Remove old script, add disable-readline option
2016-10-18 12:45:56 +01:00
43842691fe
Merge branch 'new-labels'
2016-10-18 12:03:27 +01:00
8637a04e2b
New label scheme
2016-10-18 12:03:11 +01:00
d53810c6bc
Fix banlist crash when | is entered in any /ban arguments
2016-10-17 18:29:33 +01:00
f3e35bb94a
Update some links
2016-10-17 14:41:59 +01:00
707847b46e
Shell-based CI with lint scans
2016-10-17 12:59:20 +01:00
e81c738010
Update ISSUE_TEMPLATE.md
2016-10-17 12:14:16 +01:00
8f3b95164a
Fix preprocessor issues
...
Blame @SOF3
2016-10-16 19:47:32 +01:00
19601f998a
New Jenkins server
2016-10-16 19:04:18 +01:00
2fba1073dd
Fix wrong comment
2016-10-12 13:24:00 +01:00
6b06e407c6
Delete .mailmap
2016-10-10 14:38:17 +01:00
0b270342b1
Update .mailmap
2016-10-10 14:33:30 +01:00
23e4ca64e4
Remove dupe load() causing reload debug spam
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This call is completely redundant.
2016-10-10 14:10:37 +01:00
36207debe0
Update RakLib submodule
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Fix DoS with empty packets does not trigger blocking
2016-10-08 13:41:50 +01:00
de28ddabdb
Update RakLib submodule
2016-10-08 11:25:53 +01:00
c328d7359c
Labels do not have restricted length
...
WhataTerribleFailure
@sekjun9878 why did you add that?
2016-10-08 18:11:09 +08:00
5e72850a62
Merge branch 'pmmp-cntrb' of https://github.com/pmmp/PocketMine-MP
2016-10-08 18:05:58 +08:00
a9cbe4f63e
Updated CONTRIBUTING.md to adapt into pmmp org
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Updated CONTRIBUTING.md to adapt into pmmp org
2016-10-07 18:52:53 +08:00
beabc5a85c
Merge pull request #14 from pmmp/disable-player-dat
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Added options to disable saving <player>.dat
2016-10-07 18:47:01 +08:00
2a07638af3
Do not show playerNotFound notice if player data should not be saved
2016-10-07 17:52:25 +08:00
d6fd9259cf
Added options to disable saving player.dat
2016-10-07 10:25:26 +01:00
16c09e3610
Merge branch '0.15.10'
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Skin models again
2016-10-06 09:46:59 +01:00
b78dd70f72
Bump version to 0.15.10.0 and protocol version to 84
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Changes unknown
2016-10-05 15:29:27 +01:00
92784054cd
Creative inventory fixes
2016-10-05 10:07:00 +01:00
98ea674d20
Ouch
2016-10-04 18:48:07 +01:00
4b869c8615
Merge branch 'master' of https://github.com/pmmp/PocketMine-MP
2016-10-03 23:29:39 +08:00
ec79477b3e
gitignore memory dumps
2016-10-03 23:24:34 +08:00
58ff381557
PhpStorm automated formatting ( #11 )
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* PhpStorm reformatting
* Tuned PhpStorm reformatting
* Improved ItemIds and BlockIds formatting
* Tuned more PhpStorm reformatting
* Improved string concatenation
2016-10-03 19:05:48 +08:00
2b6d058760
Fixed kicked for flying when walking on lily pads ( #7 )
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Add an optional extended description…
2016-10-03 09:17:50 +01:00
535e1a0eb4
Merge branch 'master' of https://github.com/pmmp/PocketMine-MP
2016-10-03 01:59:22 +08:00
4133f98b23
Updated a few tabs, updated SPL submodule
2016-10-03 01:59:06 +08:00
d7a78ee00f
Merge pull request #10 from SOF3/master
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Fixed some lines indented with 4 spaces rather than tabs
2016-10-03 01:05:23 +08:00
e913b16804
Fixed some lines indented with 4 spaces rather than tabs
2016-10-03 00:58:34 +08:00
6fc435da0e
Imports rearrangement
2016-10-03 00:43:46 +08:00
84e15b6b1a
Remove derp brackets ( #8 )
2016-10-02 17:22:19 +01:00
e9f2bf0085
Better time ticking and sync ( #2 )
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* Remove unnecessary SetTimePacket spam
This is handled automatically client-side, as long as it is calculated correctly server side there is no issue (unless the server hits a spot of bad lag)
* Better client/server time sync when lagging
2016-10-02 12:54:27 +01:00
5f26c21b9f
Remove unused RemovePlayerPacket
2016-10-01 21:39:05 +01:00
ee4854d07c
Typo fix ( #5 )
2016-10-01 17:07:00 +01:00
9a379734ba
Use \pocketmine\Thread::getThreadName() instead ( #6 )
2016-10-01 17:03:24 +01:00
a7366324e5
Fixed RawChicken::getAdditionalEffects return values ( #4 )
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* Fixed RawChicken::getAdditionalEffects returns void
* Update RawChicken.php
2016-10-01 16:35:20 +01:00
39f731aa06
Remove use of deprecated Utils::getRandomBytes(16) ( #3 )
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Whichever guy did that, somehow this one just got missed out?
2016-10-01 16:08:59 +01:00
7c41aa66f1
Update submodules
2016-10-01 15:49:25 +01:00
98d129f1f4
Fix bad copy-paste job, blame @shoghicp
2016-10-01 14:54:50 +01:00
99622c5ce7
Fix wrong network IDs for inventories, fix anvil/enchanting table windows
2016-10-01 14:48:42 +01:00
ad64a074cb
Fix furnace NBT assertion errors and inventory not working
2016-10-01 14:14:55 +01:00
23f3097390
Travis: Build all branches
2016-10-01 13:44:31 +01:00
abf004de7d
Change Travis links
2016-10-01 11:37:52 +01:00
ff4b7612a6
Update submodules
2016-09-30 20:25:17 +01:00
2d95bdc10f
Remove derp semicolon ( #11 )
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* Update Furnace.php
* fix formatting
2016-09-30 19:20:03 +01:00
50c5c1de92
Bump version to 0.15.9 and protocol to 83
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Seems the only thing that changed was the cape skin models, which would not be rendered correctly by older clients.
2016-09-30 19:20:01 +01:00
e2e31d345d
Allow vanilla trapdoor placement
2016-09-30 19:20:00 +01:00
7145e16bce
Fix getHandler() returns null on tasks ( #3 )
2016-09-30 19:19:59 +01:00
5485b63e6e
Added ChangeDimensionPacket
2016-09-30 19:19:58 +01:00
f2f70480ee
Fixed precedence problem ( #1 )
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as mentioned in 4cb76f369a (commitcomment-19068812)
2016-09-30 19:19:57 +01:00
900c4adb66
Create sign tile like it should be.
2016-09-30 19:19:56 +01:00
5f8dc5829c
Better inheritance for wooden stairs
2016-09-30 19:19:55 +01:00
e962f7fb0a
Fixed bug in updateAround where only one block is updated
2016-09-30 19:19:54 +01:00
a3e3a5f631
RNG: XorShift128 adapted from php-random library
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Fixes world generation problems on 32-bit systems
2016-09-30 19:19:53 +01:00
b156480550
Fix redstone ore glowing immediately when placed
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Do not update the block when placed
2016-09-30 19:19:52 +01:00
7b8548b2b1
Added Flower Pots
2016-09-30 19:19:51 +01:00
fbe17344fb
Fix plugin crashes when attempting to get metadata of offline players
2016-09-30 19:19:50 +01:00
e143fb80da
create .editorconfig to improve code displaying on github
2016-09-30 19:19:49 +01:00
795d6c8ddf
Fix entity-related memory leak on chunk unload
2016-09-30 19:19:48 +01:00
6bd028f8b3
Fix Wood2 crashes
2016-09-30 19:19:47 +01:00
35c33ba980
Fix Glowing Obsidian lighting
2016-09-30 19:19:46 +01:00
895790f46c
Fix signs going blank
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Sign text is not limited to 16 characters anymore, but to the width of
the sign. Server: Stop being such a control freak
2016-09-30 19:19:45 +01:00
378c3d7994
Patch %0 client translation exploit
2016-09-30 19:19:44 +01:00
9808f874c8
Remove Stonecutter remnants
2016-09-30 19:19:43 +01:00
4198c445b0
Fixed Furnace crash
2016-09-28 13:59:53 +01:00
42e8120961
Remove creative container open checks (lines up with 0.14)
2016-09-28 13:59:53 +01:00
2a4f85107d
Less duplication, more consistency
2016-09-28 13:59:53 +01:00
97f6b80969
Fix players levitating in beds and teleportation of sleeping players
2016-09-28 13:59:52 +01:00
a6f8379c40
Fix time bugs
2016-09-28 13:59:52 +01:00
bf4b96e144
Block: Fix fence gate rotation when opened or closed. TODO: fix gate opening direction
2016-09-28 13:59:52 +01:00
4f26e5598c
Network: Fix crashes caused by AddEntityPacket
2016-09-28 13:59:52 +01:00
e00176b677
Closes #4181 @ PM
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https://github.com/PocketMine/PocketMine-MP/issues/4181
2016-09-28 13:59:51 +01:00
f32d588b9b
Inventory: Creative Inventory update
2016-09-28 13:59:51 +01:00
f14a8e46be
Inventory: Fix creative/spectator inventory sending
2016-09-28 13:59:46 +01:00
5851e7fe55
Network: Do not attempt to decode further for non-accepted protocols
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Prevents 0.16 players crashing 0.15 servers
2016-09-06 11:54:52 +01:00
8e9a078ff9
Use built-in random_bytes functionality
2016-09-06 11:47:58 +01:00
b16f7e4dd5
Fix a really annoying movement bug on player join
2016-09-06 11:42:30 +01:00
15b9578245
Fix reach distance bugs
2016-09-06 11:33:27 +01:00
765bd5ced7
Inventory: Fix hotbar spaz
2016-09-06 11:23:49 +01:00
df4c3ec4a6
Bump version and protocol to 0.15.4
2016-09-06 11:12:18 +01:00
d6e343c2cf
Premature optimization again
2016-08-24 17:15:22 +08:00
6fb41c5c7f
UpdateBlockPacket fixed and changed skinName to skinId
2016-06-22 01:09:48 +02:00
df8e1e8702
Spawn unleashed, movement fixed and some Player DataProperty cleanup
2016-06-22 00:08:52 +02:00
ef8227a074
Bump version to 0.15.0.0 and protocol changes
2016-06-15 23:59:35 +02:00
80d6f8dfb3
Updated submodule
2016-06-07 10:41:57 -04:00
e2d079a7df
Bump version to 0.14.3.0 and protocol changes
2016-05-20 00:21:44 +02:00
ee9ba9f1a0
Merge branch 'mob-heads'
2016-05-18 10:10:10 -05:00
292a212827
Merge branch master
2016-05-18 10:07:57 -05:00
ac482621a1
Bump version to 0.14.2.0 and protocol changes
2016-04-28 01:50:54 +02:00
754ff9b4c4
Fixes #3223
2016-04-04 17:59:23 +08:00
aade3fe390
Closes #3432
2016-03-28 02:42:08 +08:00
8441169365
Fixed warning messages when parsing @notscript files
2016-03-28 02:27:03 +08:00
e51c6b4b42
Merge branch 'notscript'
2016-03-28 01:26:29 +08:00
73f24786cd
Fixed @notscript without trailing spaces not detected
2016-03-28 01:26:15 +08:00
13d1089d30
Fixed PluginManager:: type doc
2016-03-23 23:57:02 +08:00
eb3c1f95b0
Updated .gitignore to stage src/pocketmine/resources/pocketmine.yml
2016-03-23 23:56:29 +08:00
012d46dfd8
Added Mob Heads
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Fixed duplicated items in JSON file
2016-03-22 22:25:36 -06:00
2fb3b41b8d
Added the @notscript tag in potential script plugins
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Then we can have .php files in the plugins folder that contain /** but are not script plugins
2016-03-23 02:32:11 +08:00
085ff56362
Clearer Config::__construct() documentation.
2016-03-21 14:41:49 +08:00
23da42f8a4
Merge pull request #4068 from PocketMine/PEMapModder-patch-2
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Promotes the use of reactions
2016-03-18 23:35:36 +08:00
f82c59bdc4
Fixes #3991 , closes #4011
2016-03-15 22:52:49 +08:00
3f801ff6f4
Promotes the use of reactions
2016-03-13 23:40:30 +08:00
6ba0abf587
Update README.md
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Mentions that mbstring is used (already used in Player.php)
2016-03-11 01:16:07 +08:00
0b06a4f703
Fixed #3692 ; fixed "arrows should not catch fire in fire blocks"
2016-03-10 17:45:06 +08:00
8a0c2b7c4a
Fixed time
2016-03-09 19:13:20 +08:00
8e909f05ca
Fixed setSaturation() working incorrectly
2016-03-09 19:13:06 +08:00
27b7260c0a
Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP
2016-03-09 18:03:50 +08:00
dd22e4963f
Fixed #4051
2016-03-09 18:02:35 +08:00
54254ffc88
Merge pull request #2955 from TruDan/master
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Add DATA_SIZE to Slime!
2016-03-08 23:05:39 +08:00
9a3929d8ad
Merge pull request #3724 from thebigsmileXD/patch-2
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Fixed commit #3595
2016-03-07 18:58:01 +08:00
913a1fdce4
Fixed #3463
2016-03-07 18:56:24 +08:00
6e41e6837f
Fixed #3266
2016-03-07 18:50:26 +08:00
df7eaa7242
Closes #3548
2016-03-07 18:48:27 +08:00
08e6caad88
Fixed #3563
2016-03-07 18:38:42 +08:00
fc08759199
Merge pull request #3978 from PEMapModder/attr
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Implemented attributes
2016-03-07 18:15:15 +08:00
09ce8fab82
Fixed speed and slowness potions
2016-03-07 18:12:54 +08:00
781de3efab
Addresses #4024
2016-03-06 23:13:33 +08:00
95abec1886
Merge pull request #4009 from Falkirks/patch-1
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Update ISSUE_TEMPLATE.md
2016-03-02 01:31:47 +08:00
5e1f38bdb3
Update ISSUE_TEMPLATE.md
2016-03-01 08:42:46 -08:00
de10dfa737
Added issue template
2016-02-29 00:06:20 +01:00
a43db5ca25
fixed #4006
2016-02-28 22:54:56 +01:00
ccadb5f2bb
Merge pull request #3526 from PEMapModder/patch-9
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Fixed getNested() using cache desynchroinized from set()
2016-02-28 23:10:12 +08:00
218eed1e7a
Merge pull request #3959 from dongjoon-hyun/show_travis_build_status
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Show Travis-CI Build Status on README.md.
2016-02-28 10:29:29 +08:00
d39f3059dd
Show Travis-CI Build Status on README.md.
...
For Github visitors, many projects shows its project build status in README.md.
It would be nice if PocketMine-MP shows Travis-CI build status, too.
Here is the sample layout in this PR branch.
https://github.com/dongjoon-hyun/PocketMine-MP/tree/show_travis_build_status
Signed-off-by: Dongjoon Hyun <dongjoon@apache.org >
2016-02-27 18:05:56 -08:00
2c1ef0ada3
Updated raklib module
2016-02-28 00:14:25 +01:00
e11b76318c
fixing chunk sending
2016-02-27 16:35:38 +01:00
b766b969e2
Merge pull request #3387 from PEMapModder/patch-6
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Allow saving resources with parent directory being recursively created
2016-02-27 20:52:03 +08:00
d6c9bcbabb
Merge pull request #3993 from dongjoon-hyun/fix_travis_test
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Fix Travis Test.
2016-02-27 19:40:53 +08:00
f00b52f04d
Fix Travis Test.
2016-02-24 19:10:07 -08:00
35f0f36524
Update Grass.php
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@PEMapModder is that all correct now?
2016-02-24 12:06:28 +01:00
e9eaf69a41
Removed redundant debug code
2016-02-23 22:33:53 +08:00
f34f54664f
Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP
2016-02-23 21:13:29 +08:00
7ba7eaf303
Fixed wrong InteractPacket constants
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Thanks @thebigsmileXD
2016-02-23 21:05:59 +08:00
16c36d5a50
Updated TesterPlugin submodule
2016-02-23 13:36:03 +01:00
ad70e23659
Updated travis
2016-02-23 13:08:57 +01:00
ccb60ff81e
update loop die
2016-02-23 18:25:04 +08:00
eb00dee8a6
removed int return from getSeed
2016-02-22 13:03:27 +01:00
068ad5e924
Added ACTION_JUMP
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Thanks @thebigsmileXD
2016-02-22 19:41:30 +08:00
ed9888a2cb
Fixed #3963 , closes #3979 , added hash for non-numeric seeds
2016-02-22 19:40:40 +08:00
41a847567c
RandomSeed should be a TAG_Long
2016-02-22 18:42:49 +08:00
d59fd42fc6
Fixed EntityEatItemEvent::setResidue() declaration
2016-02-22 18:34:11 +08:00
86ec7ed771
Fixed player not dying
2016-02-22 18:24:51 +08:00
1574a823d4
Fixed #3864
2016-02-22 16:29:41 +08:00
17c73e9764
Fixed #3690
2016-02-22 16:26:35 +08:00
6945256e30
Resolved #3684
2016-02-22 16:05:45 +08:00
56644fed9d
Fixed #3961
2016-02-22 15:42:44 +08:00
e2f7d657e8
Fixed trapdoors
2016-02-22 15:32:07 +08:00
83f29fd871
Fixed a crash
2016-02-22 15:06:45 +08:00
a2641f923d
Merge branch master
2016-02-22 14:32:48 +08:00
36028679d8
Merge pull request #3956 from redcrab2016/redcrab2016-patch-1
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PR: Bug Fix - Crash if player is spawn to Y coord. >0 & <1
2016-02-22 14:15:11 +08:00
542781c2b1
Merge branch 'php7-0.14-64ff00-01' of https://github.com/PurePlugins/PocketMine-MP
2016-02-22 01:11:55 -05:00
3640e13f17
Added some assertions for level seed
2016-02-21 22:46:44 -05:00
f98f180bbd
fix for #3972
2016-02-21 22:21:50 +01:00
a6cd526e60
PHP7 to master
2016-02-21 12:47:30 +01:00
9acbd85b25
Bump version to 0.14.0.0
2016-02-19 13:39:42 +01:00
ffa835d730
Fixed #3557
2016-02-19 18:50:38 +08:00
80250aa78e
Resolved 1️⃣ in #3961
2016-02-19 18:33:21 +08:00
675583293f
Crash if player spawn back to Y coord. >0 & <1
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The issue come from line 2664 : $v = $spawn->floor()
If $spawn->y is in ]0..1[ then $v->y == 0
Then getBlockId : line 2670 use 'y' as -1 => Crash boom
2016-02-18 10:54:54 +01:00
fc42fc534b
Merge pull request #3952 from dongjoon-hyun/add_docs_for_throws
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Add @throws docs.
2016-02-18 16:45:54 +08:00
302fb9e65e
Add @throws docs.
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Signed-off-by: Dongjoon Hyun <dongjoon@apache.org >
2016-02-17 14:22:47 -08:00
fe2957c315
Fixed imports
2016-02-18 01:43:42 +08:00
21c2e2d429
Closes #3832
2016-02-18 00:08:44 +08:00
3a184ddf97
Merge pull request #3915 from legoboy0215/patch-3
2016-02-18 00:05:10 +08:00
92ee4b3c73
Merge pull request #3876 from PEMapModder/patch-12
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Add return value for PluginBase::saveDefaultConfig()
2016-02-17 20:33:15 +08:00
420007cef8
Merge remote-tracking branch 'origin/php7-0.14' into attr
2016-02-17 19:58:48 +08:00
5459576833
Added hunger and experience saving
2016-02-17 19:56:19 +08:00
05530bedc6
Bump to 0.14.0.7, new packets and fixes
2016-02-16 00:43:59 +01:00
1b4880a22f
Merge branch 'patch-1' of https://github.com/Pub4Game/PocketMine-MP
2016-02-14 21:36:12 +08:00
a75c713d34
Merge pull request #3665 from zhsj/fix-start-sh
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fix test php binary in start.sh
2016-02-14 21:30:02 +08:00
ef0f74bbd8
Merge pull request #3564 from PEMapModder/patch-11
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Added additional information to Plugin::getDataFolder()
2016-02-14 16:09:45 +08:00
03c19aefbf
Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP
2016-02-12 14:09:39 +08:00
3b51d2c217
Resolved #3937
2016-02-12 14:08:59 +08:00
e79976bdac
Added events
2016-02-11 22:07:04 +08:00
8807617480
Fixed attriutes not sending
2016-02-11 18:45:58 +08:00
cfca0a8726
Fixed TallGrass::getDrops()
2016-02-11 16:51:27 +08:00
28967ca495
Fixed eating
2016-02-11 15:42:07 +08:00
52e8781d36
Implemented hunger-related regen and damage
2016-02-11 01:53:51 +08:00
329a525ea1
Implemented food and hunger
2016-02-10 22:49:48 +08:00
d538a254ee
Resolves #3918
2016-02-09 18:25:16 +08:00
074d7ed95c
Resolve CompressBatchedTask-related crashes
2016-02-07 23:36:16 +09:00
1b6e8c14f0
Bump protocol version for 0.13.2
2016-02-06 22:01:26 +01:00
1082e32fd7
Fixed ShapedRecipe constructor
2016-02-07 01:02:40 +08:00
d5d2f46db2
Added "getter" for in air ticks.
2016-02-01 07:25:40 +08:00
e5937926cd
Fix typo on ContainerSetSlotPacket
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hotboar -> hotbar 
2016-01-30 14:03:28 +01:00
e597314331
Read creative menu items from json
2016-01-28 04:39:30 +01:00
8a0bd85656
Item and Block, some wont work yet
2016-01-28 04:37:09 +01:00
b7d8956f23
Use ingredient damage to check inventory items on crafting event
2016-01-26 23:43:54 +01:00
bc3dca4736
Support for 0.14.0.1
2016-01-26 22:01:35 +01:00
d5f3c19054
Fix crafting not taking item from inventory
2016-01-25 23:10:18 +01:00
c7c78b1159
Read recipes from json
2016-01-25 20:40:26 +01:00
e2a400dd6b
Fix for command alias arguments
2016-01-25 18:47:20 +01:00
99855773d7
Fix for command alias arguments
2016-01-24 18:33:34 +01:00
a2734f6dc0
Merged master into php7 to support 0.13.1
2016-01-22 17:36:45 +01:00
b66ce90c94
Add return value for PluginBase::saveDefaultConfig()
2016-01-16 11:39:11 +08:00
73b97c9490
fix sound error
2015-12-29 19:11:39 +03:00
ee0d4aa124
Merge pull request #3810 from markkrueg/markkrueg-patch-1
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Fix Stair.php : add "use pocketmine\item\Tool;"
2015-12-28 17:42:26 +01:00
0b42ead2ab
Update Stair.php to add use pocketmine\item\Tool;
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Without this >= Tool::TIER_WOODEN does not work; so stone stairs do not give drops when broken. They also revert to not being broken on next connection.
2015-12-27 12:44:56 -08:00
78525e1f74
Seperated kick/ban messages
2015-12-22 21:26:26 +01:00
fb87165cd5
Merge branch 'PEMapModder-patch-12'
2015-12-20 00:41:03 +01:00
9f481fbdbe
Merge branch 'patch-12' of https://github.com/PEMapModder/PocketMine-MP into PEMapModder-patch-12
2015-12-20 00:40:52 +01:00
7125148756
Merge branch 'MagicDroidX-patch-6'
2015-12-20 00:39:32 +01:00
9ca8c06f82
Merge branch 'patch-6' of https://github.com/MagicDroidX/PocketMine-MP into MagicDroidX-patch-6
2015-12-20 00:39:19 +01:00
32a0b61c2d
Merge branch 'PEMapModder-patch-14'
2015-12-20 00:37:28 +01:00
15d6bf663d
Merge branch 'patch-14' of https://github.com/PEMapModder/PocketMine-MP into PEMapModder-patch-14
2015-12-20 00:37:07 +01:00
d67fb9a721
Merge branch 'TrinityDevelopers-patch-1'
2015-12-20 00:32:07 +01:00
9ff58f6ab3
Merge branch 'patch-1' of https://github.com/TrinityDevelopers/PocketMine-MP into TrinityDevelopers-patch-1
2015-12-20 00:31:52 +01:00
b83964e527
Merge branch 'PEMapModder-patch-19'
2015-12-20 00:31:04 +01:00
c3e756a712
Merge branch 'patch-19' of https://github.com/PEMapModder/PocketMine-MP into PEMapModder-patch-19
2015-12-20 00:30:53 +01:00
55ce453e17
Merge branch 'Creeperface01-patch-11'
2015-12-20 00:30:15 +01:00
e4ab7a08ec
Merge branch 'patch-11' of https://github.com/Creeperface01/PocketMine-MP into Creeperface01-patch-11
2015-12-20 00:28:50 +01:00
c1a484ee5c
fixed #3702 and fix for setting timezone from php.ini
2015-12-19 23:58:05 +01:00
261ce1ba8b
Merge branch 'mcpe-0.13'
2015-12-19 11:38:05 +01:00
90c3e66e6b
Updated for .13.1. skinName replaces isSlim, API bump
2015-12-16 14:37:46 +01:00
7954754d4c
Update Cake.php
2015-12-04 16:00:02 +01:00
2ddc4455c5
Added some blocks and items
2015-11-29 01:46:35 +01:00
c803dd8e69
skins fixed and added SetPlayerGameTypePacket
2015-11-26 00:47:58 +01:00
2e5490fb5b
Merge pull request #3743 from hmy2001/patch-3
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From TileEntityDataPacket in BlockEntityDataPacket
2015-11-25 17:05:16 +01:00
4f12533ad3
Update ChestInventory.php
2015-11-25 21:08:28 +09:00
8edebed11c
Update DoubleChestInventory.php
2015-11-25 21:08:04 +09:00
963f7ee077
Update Spawnable.php
2015-11-25 21:00:03 +09:00
734736492a
Added some creative items and removed nether reactor
2015-11-23 21:56:38 +01:00
58709293cf
Fixed crafting
2015-11-23 21:04:23 +01:00
2ea81710ad
Bump protocol and fixed packets for 0.13.0
2015-11-23 21:01:02 +01:00
f35db4a183
Fixed commit #3595
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See https://github.com/PocketMine/PocketMine-MP/pull/3595
2015-11-20 13:01:28 +01:00
815411968b
Silence the ifconfig not found message
2015-11-20 00:34:29 +08:00
cbed8d40ff
Fix a mispelled "new" call
2015-11-05 17:11:42 -06:00
680d40d070
fix test php binary in start.sh
2015-11-01 20:47:41 +08:00
ea8ba995ac
Update Player.php
2015-10-31 21:18:06 +08:00
6ae0f3c8d8
Cleaner (and maybe faster) INI parsing
2015-10-31 20:31:24 +08:00
4d5da41cd0
Fix autoSave in PlayerQuitEvent
2015-10-31 13:22:45 +08:00
f9d7e204c8
Block update on WallSign fix
2015-10-11 01:32:33 +02:00
94b79ac28a
Tool tier added to getDrops
2015-10-11 00:52:44 +02:00
958c3589c9
Fix for #3569 NetherBrickFence
2015-10-10 23:40:59 +02:00
8ce02d8687
Hunger effect is not implemented
2015-10-10 23:30:42 +02:00
09b4d4dc7a
Fixes for derps found with PHPStorm code inspector
2015-10-10 23:10:24 +02:00
813acc54dc
Fixed translation for banlist command usage
2015-10-10 23:06:28 +02:00
c4fb469b4e
Fixed recursive call
2015-10-10 05:26:01 +02:00
04fc062b2a
Merge pull request #3568 from MagicDroidX/patch-3
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Fixed recursive call
2015-10-08 07:40:58 +10:30
4e59d85cca
Fixed recursive call
2015-10-07 17:04:27 +08:00
ae9a3dbd81
Added additional information to Plugin::getDataFolder()
2015-10-06 20:32:33 +08:00
84be56fefb
edited TODO.md
2015-10-02 00:49:56 +02:00
19b2e1b4af
sorted items in init()
2015-10-01 20:05:31 +02:00
cc8eca3084
Fixed string class conflict
2015-10-02 01:52:10 +08:00
6013213159
More items
2015-10-01 08:23:05 +02:00
a7413dac92
Merge branch with fixes for recipes
2015-09-30 18:14:51 +02:00
34df516d94
new branch to fix all issues with items and blocks
2015-09-30 18:09:09 +02:00
85dc136631
Crafting recipes, and packet fix
2015-09-29 00:45:57 +02:00
72e9765ec8
Merge branch 'Stonecutter-Recipes' of git://github.com/willowmaster66/PocketMine-MP into recipes-0.12-fix
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Testing pull request.
2015-09-29 00:40:23 +02:00
cf3d8f449e
Added some asserts
2015-09-27 19:48:42 +02:00
eaef40618b
Send default reliable and ordered packets on RakNet
2015-09-27 19:48:31 +02:00
f560d07c97
Merge remote-tracking branch 'origin/mcpe-0.12' into php7
2015-09-27 14:31:28 +02:00
606948ef8e
Fixed return value of Level::getTickRateTime()
2015-09-27 14:31:15 +02:00
46760abafc
Require pthreads 3.0.7
2015-09-27 14:30:50 +02:00
a7e5e33db8
Merge pull request #3507 from alejandroliu/crafting-event
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Added Player to CraftItemEvent
2015-09-27 14:05:38 +02:00
ddc140af5e
Updated to new pthreads version, updated RakLib
2015-09-27 13:37:27 +02:00
a3ad5783b7
Fixed getNested() using cache desynchroinized from set()
2015-09-26 12:21:43 +08:00
cbef0e25a1
Merge pull request #3454 from Yosshi999/master
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Fixed DoorSound won't be played
2015-09-25 10:01:15 +02:00
6273875a22
Added Player to CraftItemEvent
2015-09-19 23:08:57 +02:00
0b9ef5b856
Update of the stonecutter recipes
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Added the shaped recipes and removed the shapeless ones.
2015-09-18 22:18:14 +02:00
a3bce67d35
Updating blocks and items
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Added new blocks/items and added constants to existing blocks/items for
clearer recipe making.
2015-09-18 22:17:24 +02:00
cd6afb2020
Merge remote-tracking branch 'PocketMine/mcpe-0.12' into Stonecutter-Recipes
2015-09-18 22:14:34 +02:00
0bcf639a98
Changed how exceptions work and are logged, throw proper exceptions on tasks
2015-09-18 12:03:24 +02:00
472fcfa4c7
Removed ThreadedFactory
2015-09-18 11:18:41 +02:00
8768b7fdbd
Merge remote-tracking branch 'origin/mcpe-0.12' into php7
2015-09-17 12:25:05 +02:00
86c1198648
Merge pull request #3495 from 0929hitoshi/mcpe-0.12
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Changing the return value of getName
2015-09-17 09:47:30 +02:00
9665dfd63e
Changing the return value of getName
2015-09-16 01:21:07 +09:00
ed559fdf98
Fixed not sending UUIDs properly
2015-09-15 12:23:15 +02:00
24f8de2cc3
Bad hack, TODO REMOVE, workarounds client bug by sending inventory contents specifically for creative players <-- this commit is full of sadness
2015-09-14 20:25:57 +02:00
885fc07e5c
Merge pull request #3481 from LouisBHirst/patch-getOnlinePlayers
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getOnlinePlayers() only returns the players already connected
2015-09-13 21:01:51 +02:00
3892d5d74f
Removed call to detach
2015-09-13 17:56:21 +02:00
c7b915639d
getOnlinePlayers() only returns the players already connected
2015-09-13 11:43:51 -04:00
21c3d03000
Removed sleep from ServerKiller
2015-09-13 17:38:55 +02:00
2d1b2050dc
Merge remote-tracking branch 'origin/mcpe-0.12' into php7
2015-09-12 17:10:45 +02:00
3ffdb8e552
Removed @deprecated classes, methods and properties, added some type hints
2015-09-12 17:10:11 +02:00
79aa7583ec
Merge pull request #3471 from PEMapModder/patch-7
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Update Player.php
2015-09-12 15:16:10 +02:00
0d6f13cb4f
Update Player.php
2015-09-12 20:53:35 +08:00
29a5012c02
Merge remote-tracking branch 'origin/mcpe-0.12' into php7
2015-09-12 01:03:09 +02:00
a1a1327415
Removed signed parameter in BinaryStream->getShort() in favor of getSignedShort()
2015-09-12 00:57:09 +02:00
16ff2d99b0
Merge remote-tracking branch 'origin/master' into mcpe-0.12
2015-09-11 17:34:11 +02:00
cb222601fd
Haters gonna hate, also fix misleading interface default parameter
2015-09-11 16:50:57 +02:00
922e9d93d5
Moved exception handler to a big try catch
2015-09-11 09:09:45 +02:00
e137ac4c56
Base PHP7 work to make it "run" - READ NEXT LINES!
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All plugins will need to bump the API if they want to use this.
NOTE THAT THIS IS NOT THE FINAL API 2.0.0 AND THAT THERE WILL BE MORE CHANGES.
To start updating, you might also want to read https://secure.php.net/manual/en/migration70.php and specifically https://secure.php.net/manual/en/migration70.incompatible.php
To compile PHP7 with some of the required dependencies, use https://gist.github.com/shoghicp/166ab26ce5cc7a390f45
ONLY LINUX IS TESTED, DO NOT ASK FOR OTHER PLATFORMS!
----- THIS VERSION IS NOT SUPPORTED -----
This version WILL crash randomly in unexpected places due to PHP7, pthreads, PocketMine or cosmic rays.
Handle with care, and store under direct sunlight for the best performance.
2015-09-10 21:29:29 +02:00
9501d03552
FIxed a bug No sound for TrapDoor
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missing "use pocketmine\level\sound\DoorSound;"
2015-09-06 22:59:02 +09:00
ccca3ec0bf
FIxed a bug No sound for FenceGate
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missing "use pocketmine\level\sound\DoorSound;"
2015-09-06 22:55:56 +09:00
8f24306d65
Merge remote-tracking branch 'origin/master' into mcpe-0.12
2015-09-05 18:22:28 +02:00
59a775f82c
Merge pull request #3448 from willowmaster66/willowmaster66-patch-4
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First item in the hotbar is not loaded correctly
2015-09-05 18:19:45 +02:00
5baa87e9fe
First item in the hotbar is not loaded correctly
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When you logon the first hotbar item contains the first item of the inventory, but it should contain the previously selected item.
2015-09-04 23:40:19 +02:00
bdf5c46793
Merge branch 'master' into mcpe-0.12
2015-08-31 17:51:07 +02:00
4bd14e7424
Revert commit that removed useful parameter for plugins that made backwards-incompatible changes
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Revert "@PEMapModder Removed redundant parameters for Living::knockBack. Closes #3427."
This reverts commit 9adcc19154
.
2015-08-31 17:48:52 +02:00
a18826473b
Added enderman teleport sound
2015-08-31 17:48:28 +02:00
9adcc19154
@PEMapModder Removed redundant parameters for Living::knockBack. Closes #3427 .
2015-08-31 22:05:49 +09:30
66b86c3685
Merge pull request #3423 from willowmaster66/willowmaster66-patch-1
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Block cache not cleared with a call to clearcache
2015-08-31 21:43:03 +09:30
7d18b92ea1
Merge pull request #3426 from PEMapModder/patch-7
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Remove unused parameter in Level::requestChunk
2015-08-30 02:56:26 +09:30
0348d181d4
Remove unused parameter in Level::requestChunk
2015-08-29 18:03:40 +08:00
0b9b1738b3
Block cache not cleared with a call to clearcache
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While trying to figure out Github and looking for a different bug I found this small bug in the code. The ClearCache function on Level.php did not correctly clear the blockcache.
2015-08-27 10:44:44 +02:00
244cef3b00
. <-- descriptive commit ftw!
2015-08-23 00:25:30 +02:00
b47cebb1d5
PHP7 changes
2015-08-23 00:25:30 +02:00
7f8b39a63c
Renamed NBT tags to have Tag in the name
2015-08-23 00:25:29 +02:00
34dc6ea0d6
NOTE! THIS SHOULD BE REVERTED LATER! Removed WeakRef dependency
2015-08-23 00:25:29 +02:00
d7d05c20a9
Bumped to API 2.0.0
2015-08-23 00:25:29 +02:00
91bda131be
Merge pull request #3395 from luca28pet/patch-1
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Spelling fix
2015-08-22 23:37:23 +02:00
1a9ec65983
Spelling fix
2015-08-22 15:58:45 +02:00
4e0fc6d1de
Allow saving resources with parent directory being recursively created
2015-08-18 10:20:04 +08:00
fabb632286
More changes!
2015-08-13 18:02:10 +02:00
99df6f8edc
Updated language
2015-08-13 09:17:43 +02:00
6e2ea63ce1
Merge remote-tracking branch 'origin/master' into mcpe-0.12
2015-08-12 15:00:04 +02:00
31ef7721b1
Removed network channels, bumped protocol
2015-08-12 14:59:48 +02:00
f1cc8ddde4
Merge pull request #3372 from SuperMarcus/patch-2
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Fix wrong id passed to constructer in CookedFish.php
2015-08-11 19:57:33 +02:00
25b9946d9e
Fix wrong id passed to constructer in CookedFish.php
2015-08-11 23:06:40 +08:00
5a626405e3
Merge pull request #3368 from thebigsmileXD/patch-2
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Added sound for opening/closing (FenceGates)
2015-08-11 12:58:34 +02:00
311d8d94dd
Added sound for opening/closing (FenceGates)
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Added DoorSound on opening/closing FenceGates depending on #3367 @0929hitoshi 's Idea
2015-08-11 12:48:41 +02:00
7d0810a5af
Merge pull request #3367 from thebigsmileXD/patch-1
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Added opening/closing sound
2015-08-11 12:27:18 +02:00
a5efd0bdf8
Added opening sound
2015-08-11 11:52:08 +02:00
ff232a9f04
Merge pull request #3332 from PEMapModder/dec
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Disallow registration of events without handlerList, fixes #3330
2015-08-11 16:12:59 +09:30
8889e687c9
Changed TextPacket
2015-08-10 23:40:14 +02:00
0f993f8beb
setDisplayName skin fix
2015-08-10 16:33:27 +02:00
d5c2702908
Update PluginManager.php
2015-08-10 22:14:11 +08:00
62848b914d
Fixed String values on NBT parsing
2015-08-10 15:09:23 +02:00
0ce343d8ca
Fixed escaping values in NBT parser
2015-08-09 13:52:15 +02:00
534b988a1c
Added basic Nether generator
2015-08-09 00:38:23 +02:00
a9ead5567b
Improved NBT json parsing, attribute base
2015-08-08 22:39:43 +02:00
f5429ef585
Merge remote-tracking branch 'origin/master' into mcpe-0.12
2015-08-08 16:50:37 +02:00
d729961bde
Merge pull request #3331 from PEMapModder/patch-5
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Fixes #3330
2015-08-09 00:12:35 +09:30
f093a6498d
Added base enchantment adding utilities, /enchant command
2015-08-08 16:03:04 +02:00
4dd0469792
Base enchantment class
2015-08-08 14:53:03 +02:00
fe196c6404
Added display of names on death
2015-08-08 13:35:57 +02:00
fdf10b60dc
Added PlayerToggleSneakEVent and PlayerToggleSprintEvent
2015-08-08 13:10:59 +02:00
d4163ea01c
Added sneaking, sprinting
2015-08-08 13:02:59 +02:00
b3efb733a2
Improved block breaking timing, added faster block breaking with swords
2015-08-08 00:33:52 +02:00
fcba9596d6
Added CanDestroy and Lock tag
2015-08-07 22:20:01 +02:00
01d93d6e10
Added CanPlaceOn tag
2015-08-07 22:13:52 +02:00
1fa467eb58
Proper recipe ingredient matching, fixed crafting type resetting
2015-08-07 22:00:35 +02:00
3e2cce3c2c
use cleanup
2015-08-07 21:26:24 +02:00
d026e2ecf0
Implemented new crafting mechanism
2015-08-07 21:26:12 +02:00
696edfd31f
Added custom block data (example, chests), better deep checking of same NBT
2015-08-07 17:24:35 +02:00
e9c981b586
Updated lang
2015-08-07 16:28:49 +02:00
75b7b03857
Added support for more NBT data, renaming inventories, fixed tags not being saved, added support for tags in /give
2015-08-07 16:28:27 +02:00
d1bfb304cb
Added some extra tile entities, fake enchanting table
2015-08-07 12:07:39 +02:00
cba9ff393c
Fixed properties for NBT, fixed dropping items removing extra data set
2015-08-06 21:51:39 +02:00
02cb9d69a9
Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper()
2015-08-06 21:44:00 +02:00
554bfb4855
Added methods for adding custom names directly to items
2015-08-06 21:09:37 +02:00
091d0b3ff9
Added compound tag checking for Item->equals()
2015-08-06 20:25:22 +02:00
a65109ff34
Oh well that fixes block placing
2015-08-06 17:47:17 +02:00
8a3c5ab6a1
Removed DropItemPacket field
2015-08-06 16:26:38 +02:00
2cec6812a8
Added extra data printing for Items, non-automatic bytearray on NBT
2015-08-06 14:51:41 +02:00
d0bfc826ea
Updated protocol details, anvil menu creation
2015-08-06 11:51:41 +02:00
2e0ef645fa
Fixed several issues with spawning/despawning Players/Humans, close #3345 , close #3342
2015-08-05 13:40:11 +02:00
09720a2d90
Properly implemented Shaped recipes on Network and manager, no crafting!
2015-08-04 21:59:54 +02:00
9456e20770
Added support for extra data, improved BinaryStream
2015-08-04 18:29:13 +02:00
7fd053fb09
More changes! Alsp added Anvil block and BinaryStream
2015-08-03 18:04:13 +02:00
522932d7c0
Added new sounds, events, particles
2015-08-03 12:42:47 +02:00
2b2a1b18e7
Updated RakLib protocol
2015-08-03 10:54:24 +02:00
1b812d373c
Updated protocol packet ids
2015-08-03 10:53:23 +02:00
5621ab0c49
Updated some packets for 0.12, UUIDs, other stuff!
2015-08-02 01:22:36 +02:00
4258e22c02
Made some changes for 0.12
2015-08-01 19:14:44 +02:00
ff16f2ef05
Disallow registration of events without handlerList
2015-07-29 21:47:39 -04:00
9bbaf5d00d
Possible workaround with #3330
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Filters away non-public event handlers
2015-07-30 09:21:35 +08:00
0380e9009a
Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
2015-07-27 20:31:55 +02:00
866fde5351
Improved speed of some int arrays, fixed block metadata
2015-07-27 20:31:55 +02:00
9f953fa675
Fixed #3232
2015-07-27 20:31:55 +02:00
4d95c65d95
Changed TIER_IRON to TIER_STONE
2015-07-27 20:31:55 +02:00
26c9eed82e
Added all block hardness
2015-07-27 20:31:55 +02:00
f3c46b12c5
Block breaking part 1
2015-07-27 20:31:55 +02:00
b14d14d3d5
Merge pull request #3305 from SuperMarcus/patch-1
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Fix wrong size increasing code.
2015-07-24 09:19:55 +02:00
60ab35774a
Fix wrong size increasing code.
2015-07-24 15:14:17 +08:00
2df901b064
Merge pull request #3274 from SopaXorzTaker/patch-1
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Update Utils.php #2
2015-07-17 06:44:15 +09:30
0c09361c46
Added main-hard-limit memory property similar to old memory-limit, use less memory on startup (RakLib)
2015-07-11 13:16:39 +02:00
1ebf2476df
Merge pull request #3245 from alejandroliu/lastPlayed-fix
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Fixes lastPlayed
2015-07-03 08:33:42 +02:00
fe85b5026d
Fixes lastPlayed
2015-07-02 00:54:20 +02:00
bfd3fb6636
Merge pull request #3199 from alejandroliu/tile-fix-teleport-glitch-new
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Teleport glitch fix
2015-06-20 09:48:08 +02:00
0723112207
Once again...
2015-06-19 21:06:15 +02:00
be9f5521e1
Fixed undefined index on async worker crash
2015-06-19 18:36:08 +02:00
6063738e69
Fixed setting inventory index after new entity id 0 for players
2015-06-19 17:14:09 +02:00
ef738ef299
Fixed effect entity id
2015-06-19 15:34:33 +02:00
5796784442
Stop calculating permissions on closed Players
2015-06-19 14:52:08 +02:00
a1cc60d472
Fixed eye height
2015-06-19 14:49:41 +02:00
f7ec1de0fd
Players now have entity id 0
2015-06-19 14:40:05 +02:00
b856e5e909
Fixed #3093
2015-06-19 13:42:20 +02:00
f7e6246dc2
Destroy cycles that reference player for faster collection
2015-06-19 13:31:29 +02:00
b166628940
Added ability to dump memory
2015-06-19 13:01:49 +02:00
4e76c30788
Update Utils.php
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Correct a typo
2015-06-17 08:39:18 +03:00
33e312c7d0
Added extra memory reportings (heap, stack), stop tasks faster, added extra timeouts fro ServerKiller
2015-06-13 15:37:02 +02:00
2ac27bd382
Improved safe spawn calculation, fixes #3094
2015-06-13 14:43:14 +02:00
f490ff8074
Added mossy stone brick recipe, added chiseled stone brick recipe, added cracked stone brick furnace recipe, fixed crafting stone bricks, fixed crafting stone brick slabs, closes #3161 , fixes #3160
2015-06-13 13:45:05 +02:00
eeef81e2b1
Fixed #3154
2015-06-10 10:10:07 +02:00
4a8ca96aaa
Skip getting bigger bounding boxes on higher tick rates
2015-06-09 18:24:17 +02:00
eef33d64e6
Fixed new players having air ticks to 0 instead of 300
2015-06-09 15:26:28 +02:00
7cf5df7e46
New console output formatting
2015-06-09 14:40:40 +02:00
ac2bcf7e30
Made /list output similar to PC output
2015-06-09 12:21:00 +02:00
ec226105e4
Added support for overriding properties over the command line
2015-06-09 11:23:57 +02:00
2a1a09a923
Create chunks in case of dropping items outside of world boundaries
2015-06-09 09:45:40 +02:00
20911930cf
Fixed bad permission nodes on /kill, closes #3139
2015-06-09 09:45:10 +02:00
2eaa12005e
Changed knockback process
2015-06-08 15:52:57 +02:00
fdcddcc04b
Fix entity unloading after teleporting, closes #3136
2015-06-08 15:02:00 +02:00
4fd5e9ba7d
Improved RakNet encapsulated packet encoding
2015-06-08 12:45:52 +02:00
7b17bf416e
Fixed Arrows not hitting entities, added new movement system
2015-06-07 21:08:46 +02:00
d0f743a99e
Fixed /time add message, chunk tick reset default
2015-06-07 20:15:30 +02:00
cbb1c55a06
Improved biome generation, get grass color from gradient interpolation, improved performance of generation, try to recreate grass colors from imported chunks, closes #2845 , closes #1792
2015-06-07 15:17:02 +02:00
d881dbf1a2
Only spawn break particles when needed
2015-06-07 12:33:53 +02:00
383fcba8e1
Fixed skins issue
2015-06-07 12:17:27 +02:00
e5f28e0f7a
Throw exception on invalid parameters on Inventory addItem() and removeItem()
2015-06-07 12:05:10 +02:00
cf3f32fdae
Added Script plugin loader
2015-06-06 23:09:54 +02:00
c4bdbc5443
Report players as EntityPlayer all the time
2015-06-06 23:09:43 +02:00
62a8f58bb0
Improved block and chunk cache, fixed PlayerQuitEvent player save
2015-06-06 20:28:37 +02:00
f21ed39c1c
Improved timing reports
2015-06-06 19:07:12 +02:00
b358a2e474
Fixed underscores >.<
2015-06-06 18:12:39 +02:00
21c6eeef11
Fixed A-Z range
2015-06-06 17:57:07 +02:00
96f67bdadf
Added auto save to PlayerQuitEvent
2015-06-06 17:56:36 +02:00
6ee61cce7b
Faster player login
2015-06-06 17:38:32 +02:00
7f6704f761
Chunk ticking depends on chunk loaders, fixes #3118
2015-06-06 17:38:10 +02:00
9e4d88a852
New extended packet timings
2015-06-06 16:58:49 +02:00
5682026eae
Fixed state corruption for auto saving
2015-06-06 15:53:28 +02:00
2a805dc0ed
Limited chat and sign length using UTF-8
2015-06-05 17:08:24 +02:00
bdb9b1865b
Added exception when unloading the default level without switching it first, #3112
2015-06-05 16:48:27 +02:00
1e03c5b795
Workaround for players getting stuck on far chunks
2015-06-05 16:48:27 +02:00
ec82434ef4
Added charcoal for torches, improved recipe matching for wildcards, closes #3108
2015-06-05 16:48:27 +02:00
7bafa217c8
Fixed some saving
2015-06-05 16:46:53 +02:00
fe55023761
Better Terminal detection
2015-06-05 14:07:32 +02:00
ac4194eb3f
Added lily pad, checked some bounding boxes
2015-06-05 13:58:59 +02:00
6e69e15dfd
Moved network check out of level, added server killer for long stops
2015-06-05 11:46:33 +02:00
a53b041984
Improved region save and saving of chunks before population
2015-06-05 02:27:37 +02:00
d542dfc2ce
Split player into more methods, added extra timings
2015-06-05 00:19:45 +02:00
188f4d7778
Clear chunk cache on tile change
2015-06-04 17:36:12 +02:00
71490f60f2
Fixed other invisibility issues
2015-06-04 16:51:48 +02:00
05dbf7b47f
Fixed some corrupted states, probably fixed most invisible players cases
2015-06-04 15:46:57 +02:00
14ff537e71
Improved damage sources for projectiles, falling blocks, TNT, and items
2015-05-31 14:19:47 +02:00
9e14435dbb
Moved network ids to constants, improved some entity methods, more performance
2015-05-30 23:59:24 +02:00
32680843fa
Added multisize loading
2015-05-30 19:38:57 +02:00
9768bf4f8a
Added BlockBreakEvent::getDrops() and BlockBreakEvent::setDrops(Item[] $drops)
2015-05-30 18:26:47 +02:00
7c806c7920
Added missing brace
2015-05-30 17:29:38 +02:00
b61c54c9cb
Send motion to players on downwards movement
2015-05-30 17:16:12 +02:00
a349f6d4dd
Merge pull request #3083 from PEMapModder/patch-5
...
Added Location::fromObject(Vector3, Level, yaw, pitch)
2015-05-30 17:11:40 +02:00
9541c9751b
Merge pull request #3087 from PEMapModder/patch-6
...
Block break optimization
2015-05-30 17:09:36 +02:00
3c0efe9af2
Block break optimization
2015-05-30 22:20:05 +08:00
24c1e6880d
Added Location::fromObject(Vector3, Level, yaw, pitch)
2015-05-30 12:46:40 +08:00
74917923b6
Improved checks, area collision checks, etc
2015-05-29 15:13:19 +02:00
f20d5b2c69
Fixed MainLogger
2015-05-29 11:38:18 +02:00
eaa42f8449
Workaround for bad calls to teleport, closes #3074
2015-05-29 10:17:27 +02:00
1e2038fac5
Faster respawn when needed
2015-05-29 10:04:56 +02:00
c8abbf4f2f
Added Snowballs to the creative inventory
2015-05-29 10:04:31 +02:00
009a3b657f
Merge pull request #3076 from xpyctum/patch-1
...
Torches didn't craft
2015-05-29 08:27:24 +02:00
5b57fe6967
Update CraftingManager.php
...
Torch can't crafting
2015-05-29 10:30:20 +05:00
f133154919
New chunk ordering algorithm
2015-05-29 00:35:40 +02:00
8d4decc548
Fixed bad vector initialization
2015-05-28 23:58:29 +02:00
3bb037204e
light population is now optional via pocketmine.yml
2015-05-28 23:39:09 +02:00
c578898aa4
Moved light population to an async task when needed, improved empty chunks
2015-05-28 23:34:07 +02:00
0f5f71e612
Forgot to check chunks after moving
2015-05-28 22:55:09 +02:00
75cab3dfc3
Improved updates after first tick
2015-05-28 22:43:39 +02:00
03f178379e
Fixed items getting corrupted pickup delay, not being able to be killed by other damage sources
2015-05-28 22:17:12 +02:00
ce59703dd0
Merge pull request #3072 from alejandroliu/Kill-entity-bug
...
Fixes bug #3071
2015-05-28 17:34:38 +02:00
a77d82ac81
Changed how creator tag works on signs
2015-05-28 16:44:31 +02:00
1833da01fe
oops
2015-05-28 15:16:09 +02:00
c97e1fdce0
Made Player::close() final, fixes several plugin issues that crashed the server
2015-05-28 15:03:45 +02:00
0e9bff6f4e
Fixed armor not being sent correctly to current player, fixes #3073
2015-05-28 14:28:23 +02:00
3dd4fe706c
Changed Vector3 floor() and ceil()
2015-05-28 14:20:50 +02:00
9a2170d296
protocol 27, added player spawn events after death from new protocol, added EntityEvent constants
2015-05-28 14:19:00 +02:00
8a41512194
Fixes bug #3071
2015-05-28 00:44:16 +02:00
51062940c5
Implemented QueryRegenerateEvent as base for other interfaces
2015-05-26 01:17:34 +02:00
66435d4f6a
Workaround client-sede issue, remove this when fixed
2015-05-24 10:16:43 +02:00
c4d63326be
Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058
2015-05-23 22:49:06 +02:00
f91a3a2666
Fixed invalid fix for block updates that corrupted state
2015-05-23 22:47:46 +02:00
d429992f5b
Fix Fallable not dropping after explosion, Fixes #2735 , Fixes #2806 .
...
Signed-off-by: Michael Yoo <michael@yoo.id.au >
2015-05-23 22:36:23 +09:30
76c27fc18b
Use broadcast permission to broadcast tips and popups
2015-05-23 22:05:48 +09:30
a0f8bc15dc
Fix small whitespace issues, make broadcasts return count() as specified in PHPDoc
2015-05-23 22:05:48 +09:30
adc5aa11ac
Added Server->broadcastTip() and Server->broadcastPopup()
...
Signed-off-by: Michael Yoo <michael@yoo.id.au >
2015-05-23 22:05:48 +09:30
388f5c2c91
Added flowers compatible with MCPE 0.11.
...
Signed-off-by: Michael Yoo <michael@yoo.id.au >
2015-05-23 21:57:59 +09:30
f64caf6c96
Use best method to create identifier on linux
2015-05-23 14:10:42 +02:00
b2b4cf788c
Fixed possible channel order issue with chunks and start game packet
2015-05-23 13:38:50 +02:00
d7be531868
Limit amount of messages per tick per player to 2
2015-05-23 12:09:26 +02:00
5ad4f44dce
Fixes sending newlines on messages to impersonate chat messages
2015-05-23 12:03:47 +02:00
7201372b0d
oops
2015-05-23 12:02:20 +02:00
744ea6af8f
Fixed #3023
2015-05-23 11:47:07 +02:00
1da0a48edb
Fixed #3055
2015-05-23 11:37:48 +02:00
be6b0656a0
Do async saving only when needed
2015-05-23 10:54:15 +02:00
4f7aac50d3
build 13
2015-05-22 16:46:23 +02:00
149234f125
Added asynchronous file writing
2015-05-22 16:32:08 +02:00
cfe5ca91b2
Updated endpoint
2015-05-21 16:31:42 +02:00
46f20d36b3
Improved unique id generation for server
2015-05-21 12:59:33 +02:00
cde2d39029
New statistics system
2015-05-21 11:41:11 +02:00
36ddbf286d
Build 12, added SILENT flag to entities, closes #3052
2015-05-21 11:40:51 +02:00
8d4abe2f39
Improved world loading, added chunk queue delay, closes #3046
2015-05-20 11:05:35 +02:00
32722856ea
Updated FloatingTextParticle to use less heavy method
2015-05-19 21:59:23 +02:00
7753b1d8be
Fixed items (and other entities) vibrating, bad offsets in tile calculation
2015-05-19 21:29:30 +02:00
92a2be024a
Improved saving of modified properties
2015-05-19 20:49:47 +02:00
66f28f6dc4
Fixes #3042
2015-05-19 17:48:35 +02:00
1122a3c511
More undefined variables D:
2015-05-19 16:02:59 +02:00
0c6d8b9815
Fixed loader counter on Level, closes #1147
2015-05-19 14:49:18 +02:00
70a7c4c552
Added nametag saving
2015-05-18 19:04:37 +02:00
840690d801
Replaced old deprecated calls
2015-05-18 15:52:31 +02:00
f3a53be117
Moved Human->setNameTag() to Entity
2015-05-18 15:29:31 +02:00
ea7c0cb357
Removed debug code
2015-05-18 14:00:21 +02:00
85c43ba011
Allow setting nametag for any kind of entity
2015-05-18 13:08:06 +02:00
fbbe02a3bc
Fixed some issues related to new indexes
2015-05-16 22:36:55 +02:00
fb05636694
Fixed Item vibration
2015-05-16 21:38:10 +02:00
63a5269313
Added settings.profile-report-trigger to only extract timings on a given tps rate
2015-05-16 16:02:32 +02:00
7705d8c52f
Updated translations
2015-05-16 15:49:08 +02:00
419abdaad6
Proper chunk unloading in case of generation/loading without players
2015-05-16 15:43:34 +02:00
d6ebff412c
Added ChunkLoader interface
2015-05-16 15:28:31 +02:00
7a34417e67
Kill player below -16 as now the bottom of the world can be rendered, send player count
2015-05-15 16:51:20 +02:00
76e6ccebd5
Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void ( closes #3021 ), fixes achievement acquireIron not being possible ( fixes #2600 )
2015-05-15 13:59:29 +02:00
e61db8ad06
Added login timeout for players that do not complete the login process in time
2015-05-14 14:52:39 +02:00
b1edfd7631
Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
2015-05-13 12:18:59 +02:00
f3bdef7513
Fixed Anvil chunks not having NBT set
2015-05-12 16:52:11 +02:00
9791071262
Added Player->teleportImmediate() for tp force
2015-05-12 00:21:02 +02:00
aa38a4885f
Fixed some issues with world generation and not creating chunks, closes #3008
2015-05-11 23:53:01 +02:00
de0f653027
build 10, improved levelDB constants
2015-05-11 20:31:28 +02:00
13906b32b8
Check connection status on batch, check sleep when players leave a level
2015-05-10 14:58:07 +02:00
925b0c1b07
Fixed empty chunks on generation, closes #2998
2015-05-10 13:18:39 +02:00
db409851e9
World generation is timed by type and chunks can be created on the fly
2015-05-09 19:03:41 +02:00
ab18b7833f
Fixed light population happening before population
2015-05-09 16:37:34 +02:00
1a1b8830a4
Added MemoryManager object watcher for object leak debugging, improved SPL Thread/Worker stopping, fixed some possible weak references crashing unexpectedly
2015-05-09 16:11:12 +02:00
7e539ec85a
Fixed invalid check
2015-05-08 15:38:51 +02:00
563f6f8e4f
Interaction checks happen using the plane and not 3d space
2015-05-07 15:38:22 +02:00
82b0dbfe8e
Improved /status, added world information
2015-05-06 19:11:47 +02:00
a4769248fb
Set nextTick on start
2015-05-06 19:11:47 +02:00
fb03df3d06
Calculate skylight on chunk population
2015-05-06 16:57:49 +02:00
44b5c23ee1
Fixed dead entities and Item picking, improved timing reports
2015-05-06 16:21:35 +02:00
bff51322af
Merge pull request #2986 from 64FF00/master
...
Fixed /tell command not displaying the sender's name correctly (aka "I'm Bored x3")
2015-05-05 14:27:49 +02:00
cc58d96071
Fixed /tell command not displaying the sender's name correctly
2015-05-05 19:59:12 +09:00
001915fcd6
beta build 9
2015-05-04 17:58:29 +02:00
cd607b0cec
Oops distance
2015-05-04 17:57:03 +02:00
5ec4b3f46f
"Fixed" #2982
2015-05-04 17:53:48 +02:00
d9a9808844
Added interaction and 3rd person cheat protection
2015-05-04 17:52:55 +02:00
f718d06a7d
Updated RakLib, tick inside thread instead of depending on main thread
2015-05-03 23:40:36 +02:00
563f7404fe
Time less than target fix
2015-05-03 23:20:40 +02:00
0ddf396b08
Use time_sleep_until() instead of usleep(), improved thread kill
2015-05-03 23:17:39 +02:00
d830386786
Changed default async compression
2015-05-03 22:14:57 +02:00
49f34ec524
Send spawn position after respawn on death, fixes #2976
2015-05-03 21:46:46 +02:00
9ec609d025
Improved Player flight detection after setMotion(), other method improvement
2015-05-03 13:42:54 +02:00
0ead3ec781
Changed round/floor to floor on BlockIterator
2015-05-02 17:38:45 +02:00
fdf395721e
Improvements on player move updates
2015-05-01 15:09:37 +02:00
211e1ae121
Fixed slots on creative
2015-04-30 17:51:04 +02:00
923be2fffc
Improved slot selection on creative mode, closes #2960
2015-04-30 12:53:03 +02:00
fb257c16f1
Set entities on fire if hit by an entity on fire
2015-04-30 11:40:22 +02:00
b33706d427
Merge pull request #2959 from LDX-MCPE/patch-1
...
fixed typo
2015-04-30 08:34:57 +02:00
6bcb319fb5
fixed typo
2015-04-29 23:12:22 -04:00
d4b2e3d1b7
Improved heightmap generation
2015-04-29 23:19:27 +02:00
7754aa71a3
Fixed end of regex on Config
2015-04-29 21:09:35 +02:00
978aa2ba0f
Protocol changes
2015-04-29 17:04:34 +02:00
f74f5cfde7
Add DATA_SIZE to Slime!
2015-04-29 15:55:11 +01:00
c2b3f7cd7f
Noclip in spectator mode, changed chunk format
2015-04-29 12:29:59 +02:00
3872a21474
Allow setting the flying status for any given player
2015-04-29 11:31:04 +02:00
11e2d23b83
Improved LoginPacket and BatchPacket handling
2015-04-29 10:55:29 +02:00
2cd78d4ae3
Merge pull request #2951 from EnderBrine101/patch-1
...
No longer needed :P
2015-04-28 18:52:21 +02:00
08f09cc3c8
No longer needed :P
2015-04-28 17:34:38 +01:00
1b13a4c1ec
Protocol 25
2015-04-28 16:56:59 +02:00
71587db2be
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2015-04-28 14:49:52 +02:00
8caf04ade5
build 8, allow setting selected hotbar slot, auto_jump setting
2015-04-28 14:20:35 +02:00
488fbc27fe
Fixed issue reading/writing YAML
2015-04-27 21:26:50 +02:00
84d1f4596b
Improved Anvil live conversion speed
2015-04-27 14:43:33 +02:00
6fc7ee2775
Fixed some bad defaults, improved spawning
2015-04-27 14:43:33 +02:00
ef00103fec
Merge pull request #2944 from alejandroliu/generator-list
...
Added a getGeneratorList
2015-04-27 09:53:50 +02:00
bdf069ebe1
Added a getGeneratorList
2015-04-27 01:18:04 +02:00
5942cafa53
Send in the correct channel
2015-04-26 23:11:07 +02:00
fbdbac06cc
New delayed teleporting system
2015-04-26 23:04:24 +02:00
fba12f2a13
Be sure that AsyncTask finish executing, fixes #2931
2015-04-25 17:52:57 +02:00
7ad98d4659
Deprecated CallbackTask, moved sleep checking to level
2015-04-25 17:28:30 +02:00
1d8c29add7
Fixed Block Iterator and getLineOfSight()
2015-04-24 18:10:45 +02:00
d4cae729c3
Added AsyncTasks timings
2015-04-24 17:21:39 +02:00
529f9b148b
Save/reload skin on Human based entities
2015-04-24 17:05:00 +02:00
20842636f9
Added timings to chunk sending
2015-04-24 16:59:46 +02:00
7b699d9afd
Improved fall damage while on jump boost, new protocol update, build 7, allow for live inventory resizing
2015-04-24 16:43:59 +02:00
ba635b8858
Fixed particles being emmited on non-player block breaks
2015-04-23 17:02:37 +02:00
04f3cc4905
Measure highest TPS load and lowest TPS between measurements
2015-04-23 15:34:42 +02:00
4a1e122605
Move UUID generation before PreLogin
2015-04-23 12:07:34 +02:00
a0739a7b03
Added more level tick options, force player ticks, base tick rate for levels
2015-04-23 11:34:01 +02:00
f73bd02198
Allow to tick players partially
2015-04-23 11:19:27 +02:00
ec7db3be4f
build 6!
2015-04-22 17:08:59 +02:00
2ea8835b12
Removed possible crash on RakLibInterface
2015-04-22 15:45:04 +02:00
0aebcb9f81
Correctly load Anvil worlds
2015-04-22 12:07:27 +02:00
1578fc3ddb
Improved world generation manager, UUIDs (some work for future usage)
2015-04-21 19:54:16 +02:00
514ce0fb04
Fixed colors not being shown on windows :s
2015-04-20 17:55:49 +02:00
f6e88ec055
Protect against null chunk on entity
2015-04-20 17:29:58 +02:00
15b4cd8fb3
Improved format constants, fixed cake eating when max health is > 20
2015-04-20 17:25:58 +02:00
f88aed1208
Fixed NBT parsing on false properties
2015-04-20 13:57:16 +02:00
6ed63edd89
Removed some remaining references, removed duplicated code on Anvil
2015-04-19 16:49:15 +02:00
897774f848
Increased manuall garbage collection rate
2015-04-19 16:16:05 +02:00
bf4a8398c4
Moved chunk garbage collector to memory manager
2015-04-19 16:14:54 +02:00
05385acb36
Added Memory Manager timings
2015-04-19 16:01:46 +02:00
094234dc0f
Updated references and submodules
2015-04-19 15:37:18 +02:00
c2f72ea9ac
Updated languages
2015-04-19 11:50:30 +02:00
e3c48b22cb
Anvil fixes, improved memory settings
2015-04-19 11:45:43 +02:00
5860bdcc4d
Improved network
2015-04-18 22:38:57 +02:00
1b84340e3f
Improved manager
2015-04-18 22:35:00 +02:00
61828baa8f
Improved manager
2015-04-18 22:33:50 +02:00
11ecaaa87f
fixed oops in RakLib
2015-04-18 21:04:07 +02:00
b2c25eaf36
Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs
2015-04-18 20:13:52 +02:00
ddc152ae0a
Merge pull request #2903 from PEMapModder/patch-4
...
Added paramter types for some Config.php functions
2015-04-17 18:15:12 +02:00
08a612954e
Added creative mode block list API
2015-04-17 18:01:10 +02:00
5b10ccf431
0.11.0 build 5, removed chat format workaround, improved gamemode switch, send allowed creative blocks (TBI as API)
2015-04-17 17:10:25 +02:00
2add19a4c8
Added paramter types for some Config.php functions
2015-04-17 16:32:40 +08:00
7ee21f6254
Try to clean chunks on other threads
2015-04-15 22:14:51 +02:00
f79476f530
Fixed health setting
2015-04-15 22:00:01 +02:00
4fbafe7c2f
HACK: added workaround for MCPE eating characters, enable settings.force-language
2015-04-15 21:14:24 +02:00
d6186fa7c6
Moved Player->setGamemode() message to /gamemode command
2015-04-15 20:49:38 +02:00
88797d4c6c
Enabled GC on AsyncWorker
2015-04-15 20:47:34 +02:00
fc2e4ddc63
Fixed long trunk generation
2015-04-15 20:47:18 +02:00
7f28deefcb
Better BatchPacket decoding and LoginPacket handling
2015-04-15 19:30:49 +02:00
81fe98d4cc
Added Milk bucket to creative inventory
2015-04-15 17:19:05 +02:00
dfec44645b
Added milk drinking
2015-04-15 16:45:03 +02:00
1ef6328635
Allow negative potion effects
2015-04-15 16:37:13 +02:00
c0782caab9
Added alternate name for Swiftness
2015-04-15 16:15:17 +02:00
298b973604
Fixed a crash when saving chunks
2015-04-15 15:54:27 +02:00
5ca4f5416c
More protocol updates
2015-04-15 15:53:11 +02:00
c36c0dfa66
Fixed health boost addition
2015-04-15 13:04:53 +02:00
64c366bdb5
Protocol 22
2015-04-15 12:38:52 +02:00
68ea9b067f
Added health boost potion effect, added Player->sendTip(), MCPE 0.11.0 build 4
2015-04-15 12:33:16 +02:00
79adbdeafe
Fixed trees not generating trunk
2015-04-15 11:04:00 +02:00
e09ebb0623
Oops!
2015-04-14 21:12:57 +02:00
91388c6b86
Added chunk-sending.cache-chunks property (old advanced-cache), improved chunk unload saving times
2015-04-14 20:57:09 +02:00
42eda170b5
Oops, forgot to do it correctly!
2015-04-14 20:39:37 +02:00
6ee3a7b8d7
Updated languages
2015-04-14 18:28:57 +02:00
18f6e1805f
MCPE 0.11.0 build 3
2015-04-14 18:25:05 +02:00
0b176b3fe0
Implemented Channeled packet sending
2015-04-14 18:24:40 +02:00
bb945446b7
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2015-04-14 14:04:26 +02:00
1d1766a876
Removed format characters correctly :)
2015-04-14 14:04:10 +02:00
bd560ab3b1
Spawning mechanics change
2015-04-14 01:04:17 +02:00
547aa2ae31
Removed formatting on signs, allow OPs to use colored chat (or people with disabled remove format)
2015-04-13 16:45:20 +02:00
a993f15387
Added tick ms to level warning, call correct method on Anvil
2015-04-13 16:34:42 +02:00
1865622b89
Added settings.force-language property to force server language on clients
2015-04-13 12:02:40 +02:00
31387ff0be
Added localized invalid name message
2015-04-13 11:36:15 +02:00
928660d59a
Updated languages
2015-04-13 00:25:39 +02:00
5e2a21fc26
Added level-settings.auto-tick-rate property, added Level tick rate
2015-04-12 14:13:36 +02:00
410f6ba618
Fixed some potion effect names
2015-04-12 12:46:06 +02:00
05a9ad57bd
Fixed BaseLang->get()
2015-04-12 12:41:38 +02:00
ba226d03c3
Added more translations
2015-04-12 12:27:55 +02:00
674a486654
Fixed #2863
2015-04-12 12:19:28 +02:00
e9963b603d
Fixed #2864 , closes #2864
2015-04-12 12:17:53 +02:00
e2bae92df8
Updated language files and command descriptions
2015-04-12 00:59:12 +02:00
8d468a1efb
Format fix
2015-04-11 21:59:55 +02:00
ddeea2942c
Updated RakLib, improved packet reading
2015-04-11 21:41:05 +02:00
a65c300a0a
Fixed moving from different chunks, lots of issues fixed (all kind of strange things)
2015-04-11 21:39:51 +02:00
363e0e3b13
Revert slot change harder
2015-04-11 18:50:27 +02:00
6504047292
New translations, fixed multiplayer.player.leave
2015-04-11 18:19:28 +02:00
87a779afaf
Enforced max distance checks
2015-04-11 18:07:12 +02:00
6b1b6711bd
Send extra id on Add/Remove player
2015-04-11 18:00:25 +02:00
f71cf1c749
Added Fallback formatting codes to Windows/Android
2015-04-11 17:27:20 +02:00
3685d967a8
Fixed crash on /ban
2015-04-11 17:09:01 +02:00
d1006de421
Added fallback to BaseLang, better use by plugins
2015-04-11 16:15:45 +02:00
3cf42b558c
Fixed language selection
2015-04-11 15:37:44 +02:00
5a0d1affcc
Base translations moved to submodule!
2015-04-11 15:31:22 +02:00
414549659a
Fixed crash on already dead players, closes #2856
2015-04-11 15:13:27 +02:00
3b6e10b759
More langs :D
2015-04-11 14:59:15 +02:00
c2138aa30c
More language files
2015-04-11 12:56:38 +02:00
de052a79de
Localized kick messages
2015-04-11 02:31:34 +02:00
c29ae333a2
Translate format text
2015-04-11 02:15:46 +02:00
0c041ebca3
Added base translation system
2015-04-11 01:32:08 +02:00
3224cd7dc5
Added Grass Path block, fixed redstone blocks not being able to be placed
2015-04-10 19:05:10 +02:00
3f60f7c0fb
Merge pull request #2847 from matcracker/patch-3
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Added Iron Shovel
2015-04-10 16:52:01 +02:00
c786ace355
Skin methods
2015-04-10 16:47:18 +02:00
60ac8f91ba
Fixed pre-login disconnect messages
2015-04-10 15:26:32 +02:00
5720cb2be7
Added Iron Shovel
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I think to have add Iron Shovel in creative inventory.
2015-04-10 15:06:02 +02:00
c32a7467bb
Fixed wrong shift due to compiler change
2015-04-10 15:05:15 +02:00
0626d27003
Moved skin checks after protocol checks
2015-04-10 10:23:28 +02:00
2ae095a15a
Fixed disable-ansi not working
2015-04-10 10:16:57 +02:00
5d102c2ede
Fixed backwards compatibility issue on PlayerInteractyEvent
2015-04-10 10:16:03 +02:00
a7b1c6e086
Merge pull request #2844 from Falkirks/patch-1
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Fix #2843
2015-04-10 08:48:22 +02:00
d855bbba0b
Fix #2843
2015-04-09 20:59:42 -07:00
73d1d131e1
Added skin checks to Player and Human
2015-04-09 20:58:38 +02:00
0aa9586a52
Packet crashes fixed :D
2015-04-09 20:44:04 +02:00
205f6d50c1
Fixed PlayerActionPacket encode
2015-04-09 20:00:39 +02:00
ac6e2f9bf7
Fixed packet issues
2015-04-09 19:55:19 +02:00
1ddd58fd3b
Fixed a few issues
2015-04-09 18:50:34 +02:00
66b58e36a1
Updated Code Guidelines
2015-04-09 18:24:29 +02:00
86184a230e
Merge branch 'mcpe-0.11'
2015-04-09 18:18:10 +02:00
b4a0afc2c8
Getting ready, protocol changes!
2015-04-09 17:42:06 +02:00
f2e2cec024
Removed entity mask
2015-04-09 14:23:37 +02:00
0117e8dfae
New codename, MCPE version, bumped split packet limit
2015-04-09 12:30:07 +02:00
69f841a00c
Added Squids with basic AI
2015-04-09 00:12:50 +02:00
02ba9ffc16
Improved entity movement ySize offset
2015-04-08 22:09:06 +02:00
71657a2a4e
Improved effects, threading changes
2015-04-08 17:31:06 +02:00
76767294bf
Fish items, block of redstone!
2015-04-08 15:34:50 +02:00
3cae81c01b
Added Nausea effect
2015-04-08 13:40:48 +02:00
141c0a297e
Skins, protocol changes, handle split packets
2015-04-08 13:00:15 +02:00
45c6694ef9
Merge pull request #2827 from PEMapModder/patch-3
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Removed useless code in Entity::getDirectionVector()
2015-04-07 10:11:09 +02:00
9b09b7ddd1
Removed useless code in Entity::getDirectionVector()
2015-04-03 15:15:35 +08:00
c9adc336ee
Fixed items doing crazy things
2015-03-29 18:10:02 +02:00
d5ba2a72a5
Added strength, weakness, resistance effects, fixed entity area
2015-03-29 14:49:47 +02:00
9f6b5992e3
Merge pull request #2813 from Gamecrafter/patch-1
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Really small fix
2015-03-29 20:32:11 +10:30
e51858ae17
Update ReloadCommand.php
2015-03-28 11:58:32 -07:00
c2baaf435d
Merge branch 'master' into mcpe-0.11
2015-03-28 19:14:02 +01:00
c422b83abf
Merge pull request #2812 from alejandroliu/patch-1
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Added missing LEATHER_BOOTs to Item::$list
2015-03-28 18:08:08 +01:00
e0a6d0feab
Critical arrows, fixed arrow interception calculation
2015-03-28 17:54:10 +01:00
0a85ad0d1f
Improved trees, improved inventory transactions, improved snowball/bow usage
2015-03-28 16:59:15 +01:00
91315645cd
Added missing LEATHER_BOOTs to Item::$list
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For some reason the leather boots are missing.
2015-03-28 07:25:42 +01:00
47de616ac5
Fixed commands, added level automatic tick delay, improved biome gradient
2015-03-28 01:26:06 +01:00
e0522d8b1a
Fixed data on generation, biome gradient
2015-03-27 12:42:59 +01:00
08f2b7f291
Moved chunk population to async tasks, and no more cut trees!
2015-03-27 01:57:08 +01:00
72c4c01542
Yay generation uses async tasks
2015-03-26 18:21:39 +01:00
668ddeeb13
Removed outdated Cache
2015-03-26 11:55:51 +01:00
286c1ee880
Added chunk spawn threshold for players
2015-03-26 11:28:44 +01:00
ed2ba70a29
Merge remote-tracking branch 'origin/master' into mcpe-0.11
2015-03-26 01:32:44 +01:00
962c28aaca
BatchPacket, compress any packet depending on the size, really fast threaded chunk sending
2015-03-26 00:06:46 +01:00
7d1313c63d
>= <= on move
2015-03-25 20:00:55 +01:00
d19631226f
Improved Entity attack()/heal() event firing
2015-03-25 11:11:02 +01:00
6836e4fe58
Merge pull request #2800 from alejandroliu/patch-1
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Corrected MINECART constant definition on Item.php
2015-03-25 11:03:39 +01:00
4a79c65544
Corrected MINECART constant definition on Item.php
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MINECART was defined as 329, where it should be 328.
2015-03-24 23:47:33 +01:00
d1760d9bb8
Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket
2015-03-24 16:26:46 +01:00
355ddc469c
Merge pull request #2788 from alejandroliu/patch-1
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Clone initial chunk in Flat.php
2015-03-24 10:23:35 +01:00
4e934654ef
More awesomeness, No AI flag!
2015-03-23 14:44:04 +01:00
38f3dda13b
Oops!
2015-03-23 11:15:03 +01:00
c68cd2c496
Cloned the initial empty chunk
2015-03-23 10:28:29 +01:00
a6b8170d9c
Improved biomes
2015-03-23 08:02:18 +01:00
9da26fdb88
World generation with biomes!
2015-03-22 22:57:40 +01:00
1666602652
Improved memory output, logging, removed locks
2015-03-22 03:20:48 +01:00
d2bf92c3ed
New batched UpdateBlockPacket, added Level->sendBlocks()
2015-03-22 02:44:39 +01:00
93a50d08e7
Merge branch 'master' into mcpe-0.11
2015-03-22 02:20:32 +01:00
1f977f68c0
Merge pull request #2794 from sekjun9878/master
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Utils\Config preserves document type between reloads. Fixes #2777
2015-03-21 15:03:05 +01:00
91a26c15dd
Utils\Config preserves document type between reloads. Fixes #2777
2015-03-21 21:35:57 +10:30
add380c7ed
A few fixes!
2015-03-21 00:45:29 +01:00
652987110a
Added popup notices!
2015-03-20 17:56:07 +01:00
58253be0a0
Implemented swiftness, added invisible status to FloatingTextParticle
2015-03-20 17:19:06 +01:00
b42424eb22
Sounds!
2015-03-20 16:42:50 +01:00
1d1a8a316e
Take-2: Delay "parsePreset" until we have to really generate a block
2015-03-20 08:13:55 +01:00
a2b3e48b45
Added /particle command
2015-03-20 03:37:58 +01:00
ebc8928c21
Implemented effect colors
2015-03-20 02:31:54 +01:00
62ba36b474
New TextPacket, second part!
2015-03-19 20:27:51 +01:00
2c59983672
New TextPacket, first part
2015-03-19 18:48:03 +01:00
8ae9cd4eaf
Clone initial chunk in Flat.php
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The Flat generator destroys Chunk at 0,0.
What happens is that it request the level to read Chunk at 0,0. It then uses that chunk to create the template chunk. However this obliterates whatever was in Chunk at 0,0.
Added a line to "clone" this chunk, so when parsePreset generates the template chunk, all this goes to a copy rather than the original file chunk 0,0.
2015-03-19 15:41:26 +01:00
275a1e3f60
Water breathing potion
2015-03-19 10:14:35 +01:00
6735234bf4
Protocol update
2015-03-19 10:12:09 +01:00
d66a2d7105
Merge branch 'master' into mcpe-0.11
2015-03-19 09:18:39 +01:00
c882df7465
Fixed destroyblock particle duplicating on clients
2015-03-19 08:30:07 +01:00
f21e457dc0
Fixed particle constructor
2015-03-18 21:49:01 +01:00
6bf30c133a
Merge pull request #2785 from PocketMine/revert-2776-armor-fix
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Revert "Implemented proportional armor modifier, applied armor in other ...
2015-03-18 17:26:53 +01:00
d34499e67b
Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged"
2015-03-18 17:26:06 +01:00
c2a3298a7e
Particles.
2015-03-18 16:34:19 +01:00
b31604a536
Fixed data sending, more particles
2015-03-18 12:11:44 +01:00
c00370cfbf
Added experimental particles
2015-03-18 08:51:38 +01:00
7c0bd45d1d
Merge pull request #2779 from alejandroliu/patch-1
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Fixed a silly typo in Server.php line 1142.
2015-03-18 14:04:36 +10:30
5f2254cc42
Fixed a silly typo in Server.php line 1142.
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Fixed a silly typo in Server.php line 1142. Yes, the "t" is next to the "y" on my keyboard too!
2015-03-17 23:48:23 +01:00
8169803bb4
Updated Water/Lava to use new methods
2015-03-17 21:22:51 +01:00
5a35e7b058
Removed damage reduction by armor for lava
2015-03-17 21:10:54 +01:00
1b25cd6ffa
Merge branch 'master' into mcpe-0.11
2015-03-17 19:12:03 +01:00
891eeff75a
PocketMine 1.4.1
2015-03-17 18:01:58 +01:00
b4f62bf423
Fixed salling sand breaking on full BB partial blocks, closes #2770
2015-03-17 18:00:19 +01:00
7c76c1e3d7
Changed generator choosing logic, add proper preset if needed, fixes #2751
2015-03-17 18:00:19 +01:00
37bc1273ee
Implemented double chest fix, closes #2744 , fixes #2493
2015-03-17 18:00:19 +01:00
ffcdf49912
Allow plugins to cancel some kicks better, closes #2743
2015-03-17 18:00:18 +01:00
3e893ed0f7
Implemented hardcore banning, closes #2574
2015-03-17 18:00:18 +01:00
bfb7e8bb9e
Merge pull request #2776 from PEMapModder/armor-fix
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Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
2015-03-17 17:57:28 +01:00
5067b96184
Merge pull request #2631 from 64FF00/master
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TallGrass blocks should be only placed on grass blocks
2015-03-17 17:49:46 +01:00
cb2157ea80
Merge pull request #2614 from mmlmml1/master
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Fixed for Iron bars and stonecutter
2015-03-17 17:36:01 +01:00
6af87814e3
Added 64-bit entity data field
2015-03-17 16:26:02 +01:00
5b3e65345f
Fixed a typo
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`$source->isCancelled()` shouldn't be checked twice
2015-03-17 22:20:33 +08:00
8aa8ae5094
Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
2015-03-17 20:04:59 +08:00
b5b46bfd7e
Improved thread count
2015-03-17 00:47:43 +01:00
2ae80031f0
New implementation of sending/setting/getting entity data, added effect saving
2015-03-17 00:01:54 +01:00
85c5714cbf
API 1.12.0, 1.5dev
2015-03-16 21:39:32 +01:00
bc31df37d0
Added invisibility potion, metadata sending for invisibility/nametags
2015-03-16 19:05:31 +01:00
29ca349b3d
Less protocol madness
2015-03-16 12:13:52 +01:00
4ec584d800
Added real memory and thread usage
2015-03-16 11:56:00 +01:00
4383e272eb
Added Effects base, /effect and methods
2015-03-15 23:15:54 +01:00
f9361aa931
Use new colors in terminal
2015-03-15 18:32:36 +01:00
220d2b7bee
Fixed NBT IntArray off-by-one reading
2015-03-15 16:40:44 +01:00
d5601b0c9f
Generator works!
2015-03-15 16:40:18 +01:00
5bfc747622
Fixed NBT IntArray off-by-one reading
2015-03-15 16:39:53 +01:00
b0f8c14640
Added Terminal class, Improved normal generator speed
2015-03-15 00:15:24 +01:00
328cd585c0
Merge branch 'biome-generation' into mcpe-0.11
2015-03-14 15:52:38 +01:00
807107e581
Fixed constructors, default memory to -1, default async generator
2015-03-14 15:51:21 +01:00
94c2ec8498
Fixed constructors, default memory to -1, default async generator
2015-03-14 15:50:33 +01:00
9158cc4f19
Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states)
2015-03-14 15:22:42 +01:00
11c13cd666
Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states)
2015-03-14 15:22:13 +01:00
284958a21e
Merge branch 'mcpe-0.11' of bitbucket.org:pocketmine/pocketmine-mp into mcpe-0.11
2015-03-14 02:39:12 +01:00
91e8bdbd37
Fixed size on MobSpawnParticle
2015-03-13 16:21:33 +01:00
9e0b9a6e5b
Added right and left click interaction events
2015-03-13 14:39:37 +01:00
e48a3e5713
Added some types of Particles, Block break particles
2015-03-13 14:24:19 +01:00
1ce7cc64a6
Use ContainerSetSlotPacket instead of ContainerSetContentsPacket
2015-03-13 10:25:48 +01:00
7f9aad6840
Removed player foreach on Entity
2015-03-13 09:27:09 +01:00
3af784012c
Fixed packets
2015-03-13 09:27:09 +01:00
a6c19734ce
Fixed picking up items, entity IDs on packets
2015-03-13 09:27:09 +01:00
8ddd701d76
Renamed LoginStatusPacket to PlayStatusPacket, added spawn status, new colors
2015-03-13 09:27:09 +01:00
15ee0c37c6
Fixed Entity->setMotion() for Players
2015-03-13 09:27:09 +01:00
fc128affc5
Removed chat wrapping, deprecated TextWrapper
2015-03-13 09:27:09 +01:00
218fd999b0
More packets changed, unique IDs D:
2015-03-13 09:27:09 +01:00
eeeaac04e9
Updated packet order, removed player entity id as 0
2015-03-13 09:27:09 +01:00
8679ad5b86
Added colors, Disconnect Packet, protocol 21
2015-03-13 09:27:09 +01:00
2cd757d80a
Fixed formatting of #2771
2015-03-13 09:26:45 +01:00
be20f61a93
Merge pull request #2771 from alejandroliu/ChunkCorruption
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Fix some Chunk corruption due to Chunk overlap
2015-03-13 09:24:24 +01:00
59e9446fe5
Added another place where the same happens
2015-03-13 08:19:47 +01:00
4f47dac8ec
Fix some Chunk corrumption due to Chunk overlap
2015-03-13 06:23:32 +01:00
b54c0835b7
Update RakLib
2015-03-12 18:40:12 +01:00
1e00ff9e4a
Update RakLib
2015-03-12 18:37:22 +01:00
1ac7f9f061
Removed player foreach on Entity
2015-03-12 15:58:10 +01:00
5b3ce2da9d
Fixed packets
2015-03-12 15:38:17 +01:00
00942d3a2b
Fixed picking up items, entity IDs on packets
2015-03-12 12:02:37 +01:00
4b442a9d7c
Renamed LoginStatusPacket to PlayStatusPacket, added spawn status, new colors
2015-03-12 11:43:50 +01:00
44dfb59409
Fixed Entity->setMotion() for Players
2015-03-12 11:43:50 +01:00
696ba08a81
Removed chat wrapping, deprecated TextWrapper
2015-03-12 11:43:50 +01:00
d80b8524fb
More packets changed, unique IDs D:
2015-03-12 11:43:50 +01:00
2175d7922a
Updated packet order, removed player entity id as 0
2015-03-12 11:43:50 +01:00
5fcb0d6aa5
Added colors, Disconnect Packet, protocol 21
2015-03-12 11:43:50 +01:00
9ca3ad8971
Merge pull request #2767 from alejandroliu/blockskylight
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Fixed some typos in Anvil
2015-03-10 09:57:48 +01:00
a644b46ec4
Fixed some typos
2015-03-09 23:57:53 +01:00
9d3f59fab6
Merge pull request #2750 from LDX-MCPE/patch-2
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Fixed Dark Oak Fence's name
2015-03-09 11:10:17 +01:00
6309d4abf1
Fixed #2762
2015-03-08 15:53:01 +01:00
39291e4061
Fixed Dark Oak Fence's name
2015-03-02 16:14:31 -05:00
bb71a3c4a6
Added Entity->fastMove() for players and direct-controlled entities, improved speed checking
2015-02-22 21:16:05 +01:00
eb0525e892
Ignore spawn protection when no ops are set
2015-02-22 19:07:45 +01:00
f49db47b2e
Added basic speed protection
2015-02-18 00:37:57 +01:00
3ff5e12302
Updated RakLib
2015-02-17 21:12:28 +01:00
99ad65ba44
Catch file saving exceptions
2015-02-15 20:01:47 +01:00
5f4f996efe
Fixed #2599
2015-02-15 19:01:25 +01:00
21e0739845
Fixed #2598
2015-02-15 18:48:30 +01:00
3a157d0f02
Future workaround for #2626
2015-02-15 18:45:25 +01:00
8e56782138
Fixed #2619 BlockMetadataStore
2015-02-15 18:25:40 +01:00
116ede3679
Improved flight detection, added Entity->resetFallDistance(), closes #2632
2015-02-15 17:40:17 +01:00
7c0f5987d3
Fixed players getting kicked for flying when going through special blocks
2015-02-15 16:26:05 +01:00
547e152e40
Fixed #2615 , closes #2634 invalid pull request
2015-02-15 15:12:33 +01:00
7905fbdd29
TallGrass blocks should be only placed on grass blocks
2015-02-12 19:33:44 +09:00
ae65701a23
Update IronBars.php
2015-02-05 20:11:08 +08:00
9134a69936
Merge pull request #2613 from 64FF00/master
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OH-GAWD-WHY blame @PEMapModder
2015-02-05 12:57:44 +01:00
907fe8aff6
Fixed for wrong hardness and stonecutter
2015-02-05 19:05:00 +08:00
afa9acf22f
OH-GAWD-WHY
2015-02-05 19:30:52 +09:00
9a5afff4ab
Merge pull request #2612 from PEMapModder/patch-1
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Added Location::__toString()
2015-02-05 11:06:52 +01:00
2f8c281a2e
Added Location::__toString()
2015-02-05 18:00:25 +08:00
2096dace68
fixed for some bugs
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Signed-off-by: mmlmml1 <mmlmml1@126.com >
2015-02-04 23:12:06 +08:00
8421985102
Merge pull request #2577 from Falkirks/master
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Improve FallingSand behaviour
2015-01-28 08:48:01 +01:00
f63e859b3a
Falling sand will become block when in contact with a Liquid
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This replicates the behaviour of MCPE.
2015-01-27 17:09:31 -08:00
c56eb0b9df
Merge pull request #2566 from sekjun9878/master
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Fixed #2565
2015-01-26 19:01:22 +10:30
3f2e5bbef4
Fixed #2565
2015-01-26 18:59:56 +10:30
9886eb4768
Return on Level->getSafeSpawn() in case of invalid position
2015-01-25 10:23:04 +01:00
ea44eee5df
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2015-01-24 10:35:24 +01:00
9173f930ca
Fixed #2541 server not saving chunks on chunk unloading
2015-01-24 10:35:08 +01:00
80b6a8ebaf
Merge pull request #2555 from Striker209MPE/patch-6
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Removed useless spawned check...
2015-01-24 10:29:18 +01:00
7c64a33389
Fixed #2557
2015-01-21 14:48:31 +01:00
9fac896f28
Removed useless spawned check...
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because it has already be done before
2015-01-20 16:29:29 +01:00
5bd76e955c
Added rotation transformations to remaining packet
2015-01-16 01:43:40 +01:00
63f1a50be4
Added new predictive flight protection
2015-01-14 23:47:01 +01:00
24c6cca664
Updated RakLib, fixed help message not showing command, added documentation to Plugin->getResource()
2015-01-14 17:23:16 +01:00
9fac990b19
Throw exception when RakLib crashes
2015-01-13 18:44:15 +01:00
e8e7938490
Fixed PHPRC env. variable being set
2015-01-13 17:25:52 +01:00
f6c4a726b3
Bump Minecraft version to 0.10.5
2015-01-12 20:00:11 +01:00
8eec5e6b5e
Allow placing Snow Layers on top of solid transparent blocks
2015-01-12 02:18:02 +01:00
bd7fa71d7f
Updated RakLib
2015-01-11 20:33:17 +01:00
7d406066a7
Added outdated event static properties
2015-01-11 19:37:21 +01:00
3e9196d224
Changed max speed per tick from 100 to 10 blocks
2015-01-11 17:31:34 +01:00
f30986d187
Block saving chunks too big
2015-01-11 15:48:08 +01:00
f8c144be31
Fixed #2529
2015-01-11 15:06:16 +01:00
c61e4adcf1
Improved chunk ticking a bit more
2015-01-08 23:27:14 +01:00
5a55040ab9
Improved chunk ticking
2015-01-08 23:22:47 +01:00
83360187c9
Removed fence classes, added fence damage (¬¬ Mojang)
2015-01-08 17:51:29 +01:00
a893174473
Second biome generator iteration
2015-01-08 01:05:23 +01:00
9d97a940a6
Merge pull request #2517 from PEMapModder/patch-1
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Fixed /timings off
2015-01-07 14:42:17 +01:00
cd21c28d46
Fixed /timings off
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When issuing `/timings off`, the message `Please enable timings by typing /timings on` is sent to the issuer. This commit fixes this issue.
2015-01-07 17:34:45 +08:00
a76be6cf38
First biome based generator iteration
2015-01-07 04:07:11 +01:00
37fd0372cc
Added GarbageCollectionTask, workaround for weird PHP behaviour when using --disable-ansi
2015-01-06 19:45:41 +01:00
ed02026815
Improved file resource usage
2015-01-06 19:04:24 +01:00
042a143dd6
Unload unused regions after 5 minutes
2015-01-06 18:59:21 +01:00
4b73dbd9f8
Fixed Flat generator on existing chunks, region issues
2015-01-06 18:46:18 +01:00
d4e4430df0
Fixed Entities being placed in recreated chunks
2015-01-06 18:45:08 +01:00
469ef84733
Fixed issue where plugins schedule a Player update before log in
2015-01-06 00:25:40 +01:00
efe75f2836
Catch more coruption issues in Region-based worlds, fixed first chunk being generated on an invalid sector
2015-01-06 00:11:38 +01:00
53f2f21f2d
Fixed #2511
2015-01-05 16:15:57 +01:00
9c28f0a5be
Decrease async worker task amount after crashed task
2015-01-05 02:41:14 +01:00
5bf5014b60
Added Async Task crash warning
2015-01-05 00:16:47 +01:00
f37e79b611
Added Level->getChunks(), fixed some Doc Comments
2015-01-04 23:16:03 +01:00
7a0118820c
Improved chunk saving times by not marking it as changed when Players are added/removed
2015-01-04 23:07:08 +01:00
c8b5c023cd
Fixed visual typo in /ban-ip, closes #2503
2015-01-04 09:36:07 +01:00
f9dd929e04
Fixed phar check
2015-01-03 16:49:10 +01:00
87970726e4
Added PlayerCreationEvent->setBaseClass()
2015-01-03 16:46:00 +01:00
1daf9a96a3
Added PlayerCreationEvent->setBaseClass()
2015-01-03 16:45:43 +01:00
6c8b33fcc8
Fixed PlayerCreationEvent
2015-01-03 16:41:14 +01:00
438591bd75
API 1.11.0, fixed phar check
2015-01-03 16:38:36 +01:00
7ef8edccf4
Added PlayerCreationEvent
2015-01-03 16:38:00 +01:00
074c8b876d
Cleaned up code
2015-01-03 16:07:49 +01:00
f9762c870a
Cleaned up BanEntry creation
2015-01-03 15:47:03 +01:00
4039895d3c
Fixed #2489
2015-01-03 03:43:41 +01:00
d207a5daea
WTF, ghost objects and why does this fix it? (and btw, fixes #2488 )
2015-01-03 03:38:25 +01:00
8e3667c95b
Fixed messages and default settings
2015-01-03 02:56:46 +01:00
0da628deca
Fixed some crashes related to crashing
2015-01-02 19:19:34 +01:00
04bdb13103
Improved move offset check
2015-01-02 19:14:18 +01:00
e8ad828498
Catch exceptions on level generation
2015-01-02 18:56:27 +01:00
f46473bbe8
Removed all @mkdir() calls
2015-01-02 18:52:45 +01:00
692045d714
Improved threading and resource usage, new defaults
2015-01-02 18:46:39 +01:00
47cbf56725
Version bump
2015-01-02 07:04:20 +01:00
3de14d8ba6
Preparing release
2015-01-02 01:37:33 +01:00
5fffabe05b
Fixed players not calculating onGround correctly
2015-01-02 01:22:33 +01:00
3128ae9736
Improved exception handling and trace creation
2015-01-01 22:50:45 +01:00
7be4e2fa81
Merge pull request #2438 from PocketMine/new-version-format
...
New release version format
2014-12-31 17:53:12 +01:00
95b305ce87
Detect really big corrupted chunks, closes #2471
2014-12-31 12:40:11 +01:00
767800662c
Added chunk check on Level
2014-12-30 15:54:12 +01:00
fe32e6f5d0
Merge branch 'master' into new-version-format
2014-12-29 12:43:15 +01:00
2cec0d9f36
Improved Simplex 2D noise
2014-12-28 03:51:08 +01:00
d800a21bd4
Higher chunk defaults
2014-12-28 02:58:17 +01:00
8d9fbec4ce
Fixed memory leak issues on chunk generation under 32-bit hosts, fixed issue with generated chunks not having a provider. Closes #2419 , fixes #2308 , closes #2421
2014-12-28 02:22:13 +01:00
ab72c32769
Improved Normal generator speed
2014-12-28 02:12:48 +01:00
346626305c
Corrected fence crafting recipes, closes #2457
2014-12-28 01:49:42 +01:00
fafbd500e1
Added typehints to HelpCommand
2014-12-28 01:49:10 +01:00
2db2e8cfc4
Block IP addresses on ban-ip
2014-12-26 13:56:35 +01:00
854479180f
Move Query exceptions to debug level > 1
2014-12-26 13:47:15 +01:00
902ba81e02
Added automatic/manual RakLib IP address, block addresses when exceptions are thrown
2014-12-26 13:33:41 +01:00
1ac17abec0
Fixed #2446
2014-12-24 23:00:11 +01:00
714ea54121
Players won't take damage 60 ticks after spawning / respawning.
2014-12-24 20:44:22 +01:00
aa992684ba
Possible workaround for some PHP bug
2014-12-24 00:55:23 +01:00
0c58de86b7
New version format
2014-12-23 14:02:35 +01:00
7ecac019a9
Bitmask block state
2014-12-23 13:58:30 +01:00
6cb88afe1a
Improved block breaking time and event handling
2014-12-22 23:49:17 +01:00
a677bcb331
Increased transaction timeout, not needed anymore due to packet ordering
2014-12-22 23:38:47 +01:00
2f6007342c
Fixed server.log created in two different places on path changed
2014-12-22 23:00:28 +01:00
b6c0eb8c96
Added optional parameter for multiple NBT read
2014-12-22 16:25:12 +01:00
afa8496767
Fixed possible memory leak when hiding players from each other
2014-12-21 20:03:39 +01:00
d7be2ce439
Added Chest recreation on imported levels
2014-12-21 14:29:18 +01:00
6dcb5da069
Added Double Plant block, fixes damage walking inside it.
2014-12-21 14:28:45 +01:00
3cf1692c96
Possible fix for #2424
2014-12-21 13:59:04 +01:00
d04af590d1
Updated RakLib
...
* Fixes issues with packets without messageIndex
* Workarounds possible CPU-hog DoS attack over ACK/NACK packets
2014-12-21 13:45:28 +01:00
d4c43215b1
Fixed typo about async chunk generation
2014-12-19 16:10:01 +01:00
a40918aabf
LevelDB load/write fixes
2014-12-19 10:35:16 +01:00
20f9352714
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-12-19 01:07:13 +01:00
a605e90dfc
Added experimental LevelDB support, fixed a few issues with NBT, spawning and Binary R/W
2014-12-19 00:28:50 +01:00
9fc250956f
Merge pull request #2395 from PEMapModder/patch-6
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Allow $base in knockback() to be dynamic and getters/setters in EntityDa...
2014-12-18 20:39:48 +09:00
db2dfc47a6
Update RakLib
2014-12-18 03:33:33 +01:00
408a537001
Added TesterPlugin submodule, updated RakLib to fix packet loop issues
2014-12-17 23:29:57 +01:00
922bfb33ac
Updated .gitignore
2014-12-16 18:50:57 +01:00
8e47c93fbc
Fixed some issues with chunks being generated on a loop
2014-12-16 02:57:44 +01:00
c175485cd8
Added World Generation timings
2014-12-15 17:52:07 +01:00
b6981cc31d
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-12-15 01:05:55 +01:00
1f9cd6a99b
Added default parameter to Config getters, implements and closes #2398
2014-12-15 01:05:32 +01:00
ded7ada7d7
Merge pull request #2399 from PEMapModder/patch-7
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Update documentation of PluginBase::getCommand() for IDEs' auto completion
2014-12-15 00:52:43 +01:00
1b50879823
Snow layer recipe added: Fix for #2400
2014-12-13 17:10:17 +01:00
1bd9cbd4d3
Update documentation of PluginBase::getCommand() for IDEs' auto completion
2014-12-13 20:42:23 +08:00
96122d3be7
Allow $base in knockback() to be dynamic and getters/setters in EntityDamageByEntityEvent
...
This change is backwards-compatible.
2014-12-12 23:01:31 +08:00
71d602a4cf
Faster chunk setting on provider
2014-12-12 15:51:31 +01:00
c81bbdaaa9
Possible fix for #2394
2014-12-12 12:05:36 +01:00
2752393c42
Fixed #2392
2014-12-12 12:05:15 +01:00
312e064b07
Updated RakLib, changed some Entity move AABB calls
2014-12-11 17:39:59 +01:00
94f91967f3
Updated RakLib: Implemented packet reordering, fixed packet recovery in both sides, errors are now debug level
2014-12-11 03:13:44 +01:00
fe900b417e
Less calls!
2014-12-10 02:42:02 +01:00
4c30b6b8a1
Optimized Liquid spreading, optimized light updates, improved side block get/update, fixed raw set not cleaning Block cache (TNT explosions)
2014-12-10 00:37:04 +01:00
c41ac7b0a2
Updated PocketMine-SPL, added trait autoloading
2014-12-09 16:33:42 +01:00
b220bd2a45
Updated chunk indexes on generator
2014-12-09 15:14:11 +01:00
04ee94dc91
Fixed #2388
2014-12-09 15:05:36 +01:00
ea8f10efa4
Limited death animation to Living entities
2014-12-09 14:57:28 +01:00
04ecbd1a76
Level optimization, added new chunk/block hashes
2014-12-09 14:55:21 +01:00
ddfc9d9ce1
Fixed players not getting sound when they are harmed
2014-12-09 02:22:42 +01:00
a4735eaf76
Replaced some instanceof to null checks
2014-12-09 02:22:18 +01:00
306f492fc0
Added Player death animations, improved spawning behavior to correct invisible players, fixed players getting stuck when dead, closes #2304
2014-12-09 01:36:46 +01:00
5e5f8bf33d
Better block creation on Level
2014-12-08 22:02:36 +01:00
3bb2f12cde
Improved block reading
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* Created global block states array
* Improved Level->getBlock() using block states
* Improved Level->getBlock() for 64-bit systems
* Added Level->getFullBlock()
* Added FullChunk->getFullBlock()
* Added Chunk->getFullBlock()
* Added ChunkSection->getFullBlock()
* Deprecated FullChunk->getBlock()
* Deprecated Chunk->getBlock()
* Deprecated ChunkSection->getBlock()
2014-12-08 20:54:47 +01:00
1041bb0e6a
Do not quiet error messages when parsing config files
2014-12-07 23:21:47 +01:00
49e93cee80
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-12-07 22:05:58 +01:00
8b6681c56d
FIxed some preprocessor includes
2014-12-07 22:05:45 +01:00
9e3d432b9e
Faster Level provider chunk unloading
2014-12-07 21:51:57 +01:00
841a3d5ee6
Merge pull request #2381 from PocketMine/revert-2379-master
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Revert "Fixed small possible error in permission"
2014-12-07 20:54:46 +01:00
a5294d5ec7
Revert "Fixed small possible error in permission"
2014-12-07 20:54:38 +01:00
5373e6be07
Merge pull request #2379 from sudoku173/master
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Fixed small possible error in permission
2014-12-07 20:41:08 +01:00
075137bd3c
Fixed small possible error in permission
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Changed permission to "pocketmine.command.deop" from "pocketmine.command.op.take"
2014-12-07 11:38:44 -08:00
68da4b5b39
Collect unallocated chunks from the Level provider
2014-12-07 18:27:11 +01:00
e4557a2e8e
Added HeightMap get/set methods on chunks, Level
2014-12-07 18:02:07 +01:00
964bf98ca6
Added Config->getNested(key) and Config->setNested(key, value)
2014-12-07 16:41:43 +01:00
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
bb82e7be50
Handle a hotbar queue to allow using more than the first slot (won't save order due to the protocol)
2014-12-07 16:01:45 +01:00
7506f01302
Improved Item property handling
2014-12-07 15:51:00 +01:00
a98da3bab1
Renamed old getID() calls to getId()
2014-12-07 15:21:32 +01:00
f0d6128282
Use squared distance on movement handling
2014-12-07 15:18:14 +01:00
161e7ae7ec
Fix CPU issue when starting without STDIN
2014-12-07 02:42:38 +01:00
6104c5b5a3
API 1.9.0, backwards-compatible
2014-12-07 02:24:45 +01:00
af82d616c1
Block creating and property handling rewrite, part2
2014-12-07 02:20:26 +01:00
a0d4bff385
Block creating and property handling rewrite, part1
2014-12-07 01:53:27 +01:00
79236c971c
Possibly fix issues related to new lines on different operating systems and event listeners modifiers
2014-12-05 22:43:31 +01:00
20e63ae543
Force player setting their new position
2014-12-05 02:24:34 +01:00
add7879720
Implemented no damage ticks
2014-12-05 02:24:08 +01:00
1a064d38b1
Merge remote-tracking branch 'origin/master'
2014-12-04 00:04:18 +01:00
294e680d5d
Added armor items and max stack size for them.
2014-12-04 00:04:09 +01:00
811970e58d
Merge pull request #2352 from PEMapModder/patch-3
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Added internal use warning for TaskHandler::cancel()
2014-12-01 12:07:30 +01:00
941961f5ef
Added internal use warning for TaskHandler::cancel()
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It is confusing for some developers to whether to use this function or `ServerScheduler::cancelTask($taskId)`. It is better to add warning in the documentation.
2014-12-01 16:25:37 +08:00
1963d8fde0
Change last X/Y/Z/Yaw/Pitch on teleport
2014-11-30 12:49:35 +01:00
e44ed4da3b
Enabled batch block sending again
2014-11-29 12:58:31 +01:00
a72488d41e
Updated player movement processing and event handling
2014-11-29 12:43:34 +01:00
3930f379cf
Updated light filter values
2014-11-29 11:58:50 +01:00
66ba327e62
Improved light spread algorithm even more
2014-11-29 11:27:22 +01:00
329ca62465
Improved light spread algorithm
2014-11-28 19:54:25 +01:00
26e47ef694
Removed old revert flag from Player->processMovement()
2014-11-28 14:49:06 +01:00
61ea149ff0
API 1.8.0
2014-11-28 14:44:56 +01:00
b3c3f896a3
Implemented light population, added Level->getFullLight()
2014-11-28 14:44:27 +01:00
d139e5f342
Removed temporal pthreads workaround
2014-11-28 13:01:25 +01:00
3abf36ad07
Fixed invalid worlds property being set by users
2014-11-28 12:47:28 +01:00
0bc9a9bdab
Fixed armor dropping twice
2014-11-27 23:19:46 +01:00