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Moved the default mcr/mca worlds' spawn in the center of the r.0.0.mc* region file (#28)
The default mcr/mca spawn was not centered in the 0,0 region causing the generation of not needed regions walking just a bit
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@ -85,9 +85,9 @@ class McRegion extends BaseLevelProvider{
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"initialized" => new ByteTag("initialized", 1),
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"GameType" => new IntTag("GameType", 0),
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"generatorVersion" => new IntTag("generatorVersion", 1), //2 in MCPE
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"SpawnX" => new IntTag("SpawnX", 128),
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"SpawnX" => new IntTag("SpawnX", 256),
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"SpawnY" => new IntTag("SpawnY", 70),
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"SpawnZ" => new IntTag("SpawnZ", 128),
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"SpawnZ" => new IntTag("SpawnZ", 256),
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"version" => new IntTag("version", 19133),
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"DayTime" => new IntTag("DayTime", 0),
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"LastPlayed" => new LongTag("LastPlayed", microtime(true) * 1000),
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