Fix fence gates opening in opposite direction to expected

This still occasionally occurs due to a bug that seems to exist with
entity rotation calculations. May happen at 45° 135° 225° and 315°
This commit is contained in:
Dylan K. Taylor 2017-02-22 09:46:54 +00:00
parent 282095513a
commit 4ae18526d1

View File

@ -81,13 +81,7 @@ class FenceGate extends Transparent{
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$faces = [
0 => 3,
1 => 0,
2 => 1,
3 => 2,
];
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0] & 0x03;
$this->meta = ($player instanceof Player ? ($player->getDirection() - 1) & 0x03 : 0);
$this->getLevel()->setBlock($block, $this, true, true);
return true;
@ -100,8 +94,11 @@ class FenceGate extends Transparent{
}
public function onActivate(Item $item, Player $player = null){
$this->meta ^= 0x04; //Flip open/close state
//TODO: Face player when opened
$this->meta = (($this->meta ^ 0x04) & ~0x02);
if($player !== null){
$this->meta |= (($player->getDirection() - 1) & 0x02);
}
$this->getLevel()->setBlock($this, $this, true);
$this->level->addSound(new DoorSound($this));