mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-13 09:19:42 +00:00
Added some types of Particles, Block break particles
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parent
1ce7cc64a6
commit
e48a3e5713
@ -1246,7 +1246,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$this->lastUpdate = $currentTick;
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if($this->spawned){
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if($this->spawned){
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$this->processMovement($currentTick);
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$this->entityBaseTick(1);
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@ -95,6 +95,8 @@ use pocketmine\utils\LevelException;
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use pocketmine\utils\MainLogger;
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use pocketmine\utils\ReversePriorityQueue;
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use pocketmine\utils\TextFormat;
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use pocketmine\level\particle\Particle;
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use pocketmine\level\particle\DestroyBlockParticle;
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#include <rules/Level.h>
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@ -355,6 +357,13 @@ class Level implements ChunkManager, Metadatable{
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$this->blockCache = [];
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$this->temporalPosition = null;
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}
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public function addParticle(Particle $particle){
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$pk = $particle->encode();
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if($pk !== null){
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Server::broadcastPacket($this->getUsingChunk($particle->x >> 4, $particle->z >> 4), $pk);
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}
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}
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/**
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* @return bool
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@ -1259,7 +1268,11 @@ class Level implements ChunkManager, Metadatable{
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}
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}
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$drops = $target->getDrops($item); //Fixes tile entities being deleted before getting drops
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$this->addParticle(new DestroyBlockParticle($target, $target));
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$target->onBreak($item);
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$tile = $this->getTile($target);
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if($tile instanceof Tile){
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if($tile instanceof InventoryHolder){
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47
src/pocketmine/level/particle/DestroyBlockParticle.php
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47
src/pocketmine/level/particle/DestroyBlockParticle.php
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@ -0,0 +1,47 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\particle;
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use pocketmine\network\protocol\LevelEventPacket;
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use pocketmine\block\Block;
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use pocketmine\math\Vector3;
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class DestroyBlockParticle extends Particle{
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protected $data;
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public function __construct(Vector3 $pos, Block $b){
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parent::__construct($pos->x, $pos->y, $pos->z);
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$this->data = $b->getId() + ($b->getDamage() << 12);
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}
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public function encode(){
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$pk = new LevelEventPacket;
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$pk->evid = 2001;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->data = $this->data;
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return $pk;
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}
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}
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42
src/pocketmine/level/particle/ExplodeParticle.php
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42
src/pocketmine/level/particle/ExplodeParticle.php
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@ -0,0 +1,42 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\particle;
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use pocketmine\network\protocol\ExplodePacket;
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use pocketmine\math\Vector3;
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class ExplodeParticle extends Particle{
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public function __construct(Vector3 $pos){
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parent::__construct($pos->x, $pos->y, $pos->z);
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}
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public function encode(){
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$pk = new ExplodePacket;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->radius = 0;
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return $pk;
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}
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}
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48
src/pocketmine/level/particle/MobSpawnParticle.php
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48
src/pocketmine/level/particle/MobSpawnParticle.php
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@ -0,0 +1,48 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\particle;
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use pocketmine\network\protocol\LevelEventPacket;
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use pocketmine\math\Vector3;
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class MobSpawnParticle extends Particle{
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protected $width;
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protected $height;
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public function __construct(Vector3 $pos, $width = 0, $height = 0){
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parent::__construct($pos->x, $pos->y, $pos->z);
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$this->width = $width;
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$this->height = $height;
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}
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public function encode(){
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$pk = new LevelEventPacket;
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$pk->evid = 2004;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->data = 0;
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return $pk;
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}
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}
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34
src/pocketmine/level/particle/Particle.php
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34
src/pocketmine/level/particle/Particle.php
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@ -0,0 +1,34 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\protocol\DataPacket;
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abstract class Particle extends Vector3{
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/**
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* @return DataPacket
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*/
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abstract public function encode();
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}
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@ -65,7 +65,7 @@ interface Info{
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const LEVEL_EVENT_PACKET = 0x96;
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const TILE_EVENT_PACKET = 0x97;
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const ENTITY_EVENT_PACKET = 0x98;
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//const MOB_EFFECT_paCKET = 0x99;
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//const MOB_EFFECT_PACKET = 0x99;
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const PLAYER_EQUIPMENT_PACKET = 0x9a;
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const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9b;
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@ -46,9 +46,9 @@ class LevelEventPacket extends DataPacket{
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$this->reset();
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$this->putShort($this->evid);
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$this->putInt($this->x);
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$this->putShort($this->y);
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$this->putByte($this->y);
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$this->putInt($this->z);
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$this->putInt($this->data);
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}
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}
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}
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