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Fixed #3563
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@ -58,7 +58,7 @@ class InventoryType{
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static::$default[static::CHEST] = new InventoryType(27, "Chest", 0);
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static::$default[static::DOUBLE_CHEST] = new InventoryType(27 + 27, "DoubleTag Chest", 0);
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static::$default[static::PLAYER] = new InventoryType(40, "Player", 0); //27 CONTAINER, 4 ARMOR (9 reference HOTBAR slots)
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static::$default[static::PLAYER] = new InventoryType(49, "Player", 0); //36 CONTAINER, 4 ARMOR (9 reference HOTBAR slots)
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static::$default[static::FURNACE] = new InventoryType(3, "Furnace", 2);
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static::$default[static::CRAFTING] = new InventoryType(5, "Crafting", 1); //4 CRAFTING slots, 1 RESULT
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static::$default[static::WORKBENCH] = new InventoryType(10, "Crafting", 1); //9 CRAFTING slots, 1 RESULT
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