mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-13 09:19:42 +00:00
Merge branch 'biome-generation' into mcpe-0.11
This commit is contained in:
commit
328cd585c0
@ -54,11 +54,12 @@ use pocketmine\level\format\anvil\Anvil;
|
||||
use pocketmine\level\format\leveldb\LevelDB;
|
||||
use pocketmine\level\format\LevelProviderManager;
|
||||
use pocketmine\level\format\mcregion\McRegion;
|
||||
use pocketmine\level\generator\biome\Biome;
|
||||
use pocketmine\level\generator\Flat;
|
||||
use pocketmine\level\generator\GenerationInstanceManager;
|
||||
use pocketmine\level\generator\GenerationRequestManager;
|
||||
use pocketmine\level\generator\Generator;
|
||||
use pocketmine\level\generator\Normal;
|
||||
use pocketmine\level\generator\normal\Normal;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\metadata\EntityMetadataStore;
|
||||
use pocketmine\metadata\LevelMetadataStore;
|
||||
@ -1127,7 +1128,7 @@ class Server{
|
||||
*
|
||||
* @param string $name
|
||||
* @param int $seed
|
||||
* @param string $generator Class name that extends pocketmine\level\generator\Generator
|
||||
* @param string $generator Class name that extends pocketmine\level\generator\Noise
|
||||
* @param array $options
|
||||
*
|
||||
* @return bool
|
||||
@ -1609,6 +1610,7 @@ class Server{
|
||||
InventoryType::init();
|
||||
Block::init();
|
||||
Item::init();
|
||||
Biome::init();
|
||||
/** TODO: @deprecated */
|
||||
TextWrapper::init();
|
||||
$this->craftingManager = new CraftingManager();
|
||||
|
@ -2160,7 +2160,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
* @return bool|Position
|
||||
*/
|
||||
public function getSafeSpawn($spawn = null){
|
||||
if(!($spawn instanceof Vector3)){
|
||||
if(!($spawn instanceof Vector3) or $spawn->y <= 0){
|
||||
$spawn = $this->getSpawnLocation();
|
||||
}
|
||||
if($spawn instanceof Vector3){
|
||||
|
@ -46,7 +46,7 @@ class GenerationChunkManager implements ChunkManager{
|
||||
|
||||
public function __construct(GenerationManager $manager, $levelID, $seed, $class, array $options){
|
||||
if(!class_exists($class, true) or !is_subclass_of($class, Generator::class)){
|
||||
throw new \InvalidStateException("Class $class does not exists or is not a subclass of Generator");
|
||||
throw new \InvalidStateException("Class $class does not exists or is not a subclass of Noise");
|
||||
}
|
||||
|
||||
$this->levelID = $levelID;
|
||||
|
@ -41,6 +41,10 @@ class GenerationLevelManager extends GenerationManager{
|
||||
|
||||
protected $maxCount;
|
||||
|
||||
protected $splitCount;
|
||||
|
||||
protected $count;
|
||||
|
||||
/**
|
||||
* @param Server $server
|
||||
* @param GenerationInstanceManager $manager
|
||||
@ -49,6 +53,15 @@ class GenerationLevelManager extends GenerationManager{
|
||||
$this->server = $server;
|
||||
$this->manager = $manager;
|
||||
$this->maxCount = $this->server->getProperty("chunk-generation.per-tick", 1);
|
||||
|
||||
if($this->maxCount < 1){
|
||||
$this->splitCount = $this->maxCount;
|
||||
$this->maxCount = 1;
|
||||
}else{
|
||||
$this->splitCount = 1;
|
||||
}
|
||||
|
||||
$this->count = 0;
|
||||
}
|
||||
|
||||
public function openLevel($levelID, $seed, $class, array $options){
|
||||
@ -74,6 +87,15 @@ class GenerationLevelManager extends GenerationManager{
|
||||
|
||||
public function process(){
|
||||
if(count($this->requestQueue) > 0){
|
||||
if($this->splitCount < 1){
|
||||
$this->count += $this->splitCount;
|
||||
if($this->count < 1){
|
||||
return;
|
||||
}else{
|
||||
$this->count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
$count = 0;
|
||||
foreach($this->requestQueue as $levelID => $chunks){
|
||||
if($count >= $this->maxCount){
|
||||
|
@ -63,7 +63,7 @@ class GenerationManager{
|
||||
* byte[] payload:
|
||||
* int32 levelID
|
||||
* int32 seed
|
||||
* string class that extends pocketmine\level\generator\Generator
|
||||
* string class that extends pocketmine\level\generator\Noise
|
||||
* byte[] serialized options array
|
||||
*/
|
||||
const PACKET_OPEN_LEVEL = 0x02;
|
||||
@ -128,7 +128,7 @@ class GenerationManager{
|
||||
$this->readPacket();
|
||||
}
|
||||
}catch(\Exception $e){
|
||||
$this->logger->warning("[Generator Thread] Exception: " . $e->getMessage() . " on file \"" . $e->getFile() . "\" line " . $e->getLine());
|
||||
$this->logger->warning("[Noise Thread] Exception: " . $e->getMessage() . " on file \"" . $e->getFile() . "\" line " . $e->getLine());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -20,10 +20,12 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* Generator classes used in Levels
|
||||
* Noise classes used in Levels
|
||||
*/
|
||||
namespace pocketmine\level\generator;
|
||||
|
||||
use pocketmine\level\generator\noise\Noise;
|
||||
use pocketmine\level\generator\normal\Normal;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
abstract class Generator{
|
||||
@ -57,6 +59,159 @@ abstract class Generator{
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Noise $noise
|
||||
* @param int $xSize
|
||||
* @param int $samplingRate
|
||||
* @param int $x
|
||||
* @param int $y
|
||||
* @param int $z
|
||||
*
|
||||
* @return \SplFixedArray
|
||||
*/
|
||||
public static function getFastNoise1D(Noise $noise, $xSize, $samplingRate, $x, $y, $z){
|
||||
if($samplingRate === 0){
|
||||
throw new \InvalidArgumentException("samplingRate cannot be 0");
|
||||
}
|
||||
if ($xSize % $samplingRate !== 0) {
|
||||
throw new \InvalidArgumentCountException("xSize % samplingRate must return 0");
|
||||
}
|
||||
|
||||
$noiseArray = new \SplFixedArray($xSize + 1);
|
||||
|
||||
for($xx = 0; $xx <= $xSize; $xx += $samplingRate){
|
||||
$noiseArray[$xx] = $noise->noise3D($xx + $x, $y, $z);
|
||||
}
|
||||
|
||||
for($xx = 0; $xx < $xSize; ++$xx){
|
||||
if($xx % $samplingRate !== 0){
|
||||
$nx = (int) ($xx / $samplingRate) * $samplingRate;
|
||||
$noiseArray[$xx] = Noise::linearLerp($xx, $nx, $nx + $samplingRate, $noiseArray[$nx], $noiseArray[$nx + $samplingRate]);
|
||||
}
|
||||
}
|
||||
|
||||
return $noiseArray;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Noise $noise
|
||||
* @param int $xSize
|
||||
* @param int $zSize
|
||||
* @param int $samplingRate
|
||||
* @param int $x
|
||||
* @param int $y
|
||||
* @param int $z
|
||||
*
|
||||
* @return \SplFixedArray
|
||||
*/
|
||||
public static function getFastNoise2D(Noise $noise, $xSize, $zSize, $samplingRate, $x, $y, $z){
|
||||
if($samplingRate === 0){
|
||||
throw new \InvalidArgumentException("samplingRate cannot be 0");
|
||||
}
|
||||
if ($xSize % $samplingRate !== 0) {
|
||||
throw new \InvalidArgumentCountException("xSize % samplingRate must return 0");
|
||||
}
|
||||
if ($zSize % $samplingRate !== 0) {
|
||||
throw new \InvalidArgumentCountException("zSize % samplingRate must return 0");
|
||||
}
|
||||
|
||||
$noiseArray = new \SplFixedArray($xSize + 1);
|
||||
|
||||
for($xx = 0; $xx <= $xSize; $xx += $samplingRate){
|
||||
$noiseArray[$xx] = new \SplFixedArray($zSize + 1);
|
||||
for($zz = 0; $zz <= $zSize; $zz += $samplingRate){
|
||||
$noiseArray[$xx][$zz] = $noise->noise3D($x + $xx, $y, $z + $zz);
|
||||
}
|
||||
}
|
||||
|
||||
for($xx = 0; $xx < $xSize; ++$xx){
|
||||
if($xx % $samplingRate !== 0){
|
||||
$noiseArray[$xx] = new \SplFixedArray($zSize + 1);
|
||||
}
|
||||
|
||||
for($zz = 0; $zz < $zSize; ++$zz){
|
||||
if($xx % $samplingRate !== 0 or $zz % $samplingRate !== 0){
|
||||
$nx = (int) ($xx / $samplingRate) * $samplingRate;
|
||||
$nz = (int) ($zz / $samplingRate) * $samplingRate;
|
||||
$noiseArray[$xx][$zz] = Noise::bilinearLerp(
|
||||
$xx, $zz, $noiseArray[$nx][$nz], $noiseArray[$nx][$nz + $samplingRate],
|
||||
$noiseArray[$nx + $samplingRate][$nz], $noiseArray[$nx + $samplingRate][$nz + $samplingRate],
|
||||
$nx, $nx + $samplingRate, $nz, $nz + $samplingRate
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $noiseArray;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Noise $noise
|
||||
* @param int $xSize
|
||||
* @param int $ySize
|
||||
* @param int $zSize
|
||||
* @param int $xSamplingRate
|
||||
* @param int $ySamplingRate
|
||||
* @param int $zSamplingRate
|
||||
* @param int $x
|
||||
* @param int $y
|
||||
* @param int $z
|
||||
*
|
||||
* @return \SplFixedArray
|
||||
*/
|
||||
public static function getFastNoise3D(Noise $noise, $xSize, $ySize, $zSize, $xSamplingRate, $ySamplingRate, $zSamplingRate, $x, $y, $z){
|
||||
if($xSamplingRate === 0){
|
||||
throw new \InvalidArgumentException("xSamplingRate cannot be 0");
|
||||
}
|
||||
if($zSamplingRate === 0){
|
||||
throw new \InvalidArgumentException("zSamplingRate cannot be 0");
|
||||
}
|
||||
if($ySamplingRate === 0){
|
||||
throw new \InvalidArgumentException("ySamplingRate cannot be 0");
|
||||
}
|
||||
if ($xSize % $xSamplingRate !== 0) {
|
||||
throw new \InvalidArgumentCountException("xSize % xSamplingRate must return 0");
|
||||
}
|
||||
if ($zSize % $zSamplingRate !== 0) {
|
||||
throw new \InvalidArgumentCountException("zSize % zSamplingRate must return 0");
|
||||
}
|
||||
if ($ySize % $ySamplingRate !== 0) {
|
||||
throw new \InvalidArgumentCountException("ySize % ySamplingRate must return 0");
|
||||
}
|
||||
|
||||
$noiseArray = array_fill(0, $xSize + 1, array_fill(0, $zSize + 1, []));
|
||||
|
||||
for($xx = 0; $xx <= $xSize; $xx += $xSamplingRate){
|
||||
for($zz = 0; $zz <= $zSize; $zz += $zSamplingRate){
|
||||
for($yy = 0; $yy <= $ySize; $yy += $ySamplingRate){
|
||||
$noiseArray[$xx][$zz][$yy] = $noise->noise3D($x + $xx, $y + $yy, $z + $zz);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for($xx = 0; $xx < $xSize; ++$xx){
|
||||
for($zz = 0; $zz < $zSize; ++$zz){
|
||||
for($yy = 0; $yy < $ySize; ++$yy){
|
||||
if($xx % $xSamplingRate !== 0 or $zz % $zSamplingRate !== 0 or $yy % $ySamplingRate !== 0){
|
||||
$nx = (int) ($xx / $xSamplingRate) * $xSamplingRate;
|
||||
$nz = (int) ($zz / $zSamplingRate) * $zSamplingRate;
|
||||
$ny = (int) ($yy / $ySamplingRate) * $ySamplingRate;
|
||||
$noiseArray[$xx][$zz][$yy] = Noise::trilinearLerp(
|
||||
$xx, $yy, $zz, $noiseArray[$nx][$nz][$ny], $noiseArray[$nx][$nz][$nny = $ny + $ySamplingRate],
|
||||
$noiseArray[$nx][$nnz = $nz + $zSamplingRate][$ny], $noiseArray[$nx][$nnz][$nny],
|
||||
$noiseArray[$nnx = $nx + $xSamplingRate][$nz][$ny], $noiseArray[$nnx][$nz][$nny],
|
||||
$noiseArray[$nnx][$nnz][$ny],
|
||||
$noiseArray[$nnx][$nnz][$nny],
|
||||
$nx, $nnx, $ny, $nny, $nz, $nnz
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $noiseArray;
|
||||
}
|
||||
|
||||
public abstract function __construct(array $settings = []);
|
||||
|
||||
public abstract function init(GenerationChunkManager $level, Random $random);
|
||||
|
123
src/pocketmine/level/generator/biome/Biome.php
Normal file
123
src/pocketmine/level/generator/biome/Biome.php
Normal file
@ -0,0 +1,123 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\biome;
|
||||
|
||||
use pocketmine\level\ChunkManager;
|
||||
use pocketmine\level\generator\normal\biome\BeachBiome;
|
||||
use pocketmine\level\generator\normal\biome\DesertBiome;
|
||||
use pocketmine\level\generator\normal\biome\ForestBiome;
|
||||
use pocketmine\level\generator\normal\biome\MountainsBiome;
|
||||
use pocketmine\level\generator\normal\biome\OceanBiome;
|
||||
use pocketmine\level\generator\normal\biome\PlainBiome;
|
||||
use pocketmine\level\generator\normal\biome\RiverBiome;
|
||||
use pocketmine\level\generator\normal\biome\SmallMountainsBiome;
|
||||
use pocketmine\level\generator\populator\Populator;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
abstract class Biome{
|
||||
|
||||
const OCEAN = 0;
|
||||
const PLAINS = 1;
|
||||
const DESERT = 2;
|
||||
const MOUNTAINS = 3;
|
||||
const FOREST = 4;
|
||||
|
||||
const RIVER = 7;
|
||||
|
||||
const BEACH = 16;
|
||||
|
||||
const SMALL_MOUNTAINS = 20;
|
||||
|
||||
|
||||
const MAX_BIOMES = 256;
|
||||
|
||||
/** @var Biome[] */
|
||||
private static $biomes = [];
|
||||
private static $setup = false;
|
||||
|
||||
private $id;
|
||||
private $registered = false;
|
||||
/** @var Populator[] */
|
||||
private $populators = [];
|
||||
|
||||
protected static function register($id, Biome $biome){
|
||||
self::$biomes[(int) $id] = $biome;
|
||||
$biome->setId((int) $id);
|
||||
}
|
||||
|
||||
public static function init(){
|
||||
if(self::$setup === false){
|
||||
self::$setup = true;
|
||||
self::register(self::OCEAN, new OceanBiome());
|
||||
self::register(self::PLAINS, new PlainBiome());
|
||||
self::register(self::DESERT, new DesertBiome());
|
||||
self::register(self::MOUNTAINS, new MountainsBiome());
|
||||
self::register(self::FOREST, new ForestBiome());
|
||||
|
||||
self::register(self::RIVER, new RiverBiome());
|
||||
|
||||
self::register(self::BEACH, new BeachBiome());
|
||||
|
||||
self::register(self::SMALL_MOUNTAINS, new SmallMountainsBiome());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param $id
|
||||
*
|
||||
* @return Biome
|
||||
*/
|
||||
public static function getBiome($id){
|
||||
return isset(self::$biomes[$id]) ? self::$biomes[$id] : null;
|
||||
}
|
||||
|
||||
public function clearPopulators(){
|
||||
$this->populators = [];
|
||||
}
|
||||
|
||||
public function addPopulator(Populator $populator){
|
||||
$this->populators[] = $populator;
|
||||
}
|
||||
|
||||
public function populateChunk(ChunkManager $level, $chunkX, $chunkZ, Random $random){
|
||||
foreach($this->populators as $populator){
|
||||
$populator->populate($level, $chunkX, $chunkZ, $random);
|
||||
}
|
||||
}
|
||||
|
||||
public function getPopulators(){
|
||||
return $this->populators;
|
||||
}
|
||||
|
||||
public function setId($id){
|
||||
if(!$this->registered){
|
||||
$this->registered = true;
|
||||
$this->id = $id;
|
||||
}
|
||||
}
|
||||
|
||||
public function getId(){
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
public abstract function getName();
|
||||
}
|
78
src/pocketmine/level/generator/biome/BiomeSelector.php
Normal file
78
src/pocketmine/level/generator/biome/BiomeSelector.php
Normal file
@ -0,0 +1,78 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\biome;
|
||||
|
||||
use pocketmine\level\generator\noise\Simplex;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class BiomeSelector{
|
||||
|
||||
/** @var Biome */
|
||||
private $fallback;
|
||||
|
||||
/** @var Simplex */
|
||||
private $temperature;
|
||||
/** @var Simplex */
|
||||
private $rainfall;
|
||||
|
||||
/** @var Biome[] */
|
||||
private $biomes = [];
|
||||
|
||||
private $select = [];
|
||||
|
||||
public function __construct(Random $random, Biome $fallback){
|
||||
$this->fallback = $fallback;
|
||||
$this->temperature = new Simplex($random, 1, 0.004, 0.5, 2);
|
||||
$this->rainfall = new Simplex($random, 1, 0.004, 0.5, 2);
|
||||
}
|
||||
|
||||
public function addBiome(Biome $biome, $start, $end){
|
||||
$this->biomes[$biome->getId()] = $biome;
|
||||
$this->select[$biome->getId()] = [$biome->getId(), $start, $end];
|
||||
}
|
||||
|
||||
/**
|
||||
* @param $x
|
||||
* @param $z
|
||||
*
|
||||
* @return Biome
|
||||
*/
|
||||
public function pickBiome($x, $z){
|
||||
//$temperature = $this->temperature->noise2D($x, $z);
|
||||
$rainfall = $this->rainfall->noise2D($x, $z);
|
||||
|
||||
if($rainfall > 0.9){
|
||||
return Biome::getBiome(Biome::OCEAN);
|
||||
}elseif($rainfall > 0.7){
|
||||
return Biome::getBiome(Biome::RIVER);
|
||||
}elseif($rainfall > 0.6){
|
||||
return Biome::getBiome(Biome::BEACH);
|
||||
}elseif($rainfall > 0.2){
|
||||
return Biome::getBiome(Biome::PLAINS);
|
||||
}elseif($rainfall > -0.3){
|
||||
return Biome::getBiome(Biome::FOREST);
|
||||
}else{
|
||||
return Biome::getBiome(Biome::DESERT);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -28,13 +28,14 @@
|
||||
namespace pocketmine\level\generator\noise;
|
||||
|
||||
|
||||
abstract class Generator{
|
||||
abstract class Noise{
|
||||
protected $perm = [];
|
||||
protected $offsetX = 0;
|
||||
protected $offsetY = 0;
|
||||
protected $offsetZ = 0;
|
||||
protected $octaves = 8;
|
||||
protected $frequency;
|
||||
protected $lacunarity;
|
||||
protected $amplitude;
|
||||
|
||||
public static function floor($x){
|
||||
@ -49,6 +50,42 @@ abstract class Generator{
|
||||
return $y + $x * ($z - $y);
|
||||
}
|
||||
|
||||
public static function linearLerp($x, $x1, $x2, $q0, $q1){
|
||||
return (($x2 - $x) / ($x2 - $x1)) * $q0 + (($x - $x1) / ($x2 - $x1)) * $q1;
|
||||
}
|
||||
|
||||
public static function bilinearLerp($x, $y, $q00, $q01, $q10, $q11, $x1, $x2, $y1, $y2){
|
||||
$dx1 = (($x2 - $x) / ($x2 - $x1));
|
||||
$dx2 = (($x - $x1) / ($x2 - $x1));
|
||||
|
||||
return (($y2 - $y) / ($y2 - $y1)) * (
|
||||
$dx1 * $q00 + $dx2 * $q10
|
||||
) + (($y - $y1) / ($y2 - $y1)) * (
|
||||
$dx1 * $q01 + $dx2 * $q11
|
||||
);
|
||||
}
|
||||
|
||||
public static function trilinearLerp($x, $y, $z, $q000, $q001, $q010, $q011, $q100, $q101, $q110, $q111, $x1, $x2, $y1, $y2, $z1, $z2) {
|
||||
$dx1 = (($x2 - $x) / ($x2 - $x1));
|
||||
$dx2 = (($x - $x1) / ($x2 - $x1));
|
||||
$dy1 = (($y2 - $y) / ($y2 - $y1));
|
||||
$dy2 = (($y - $y1) / ($y2 - $y1));
|
||||
|
||||
return (($z2 - $z) / ($z2 - $z1)) * (
|
||||
$dy1 * (
|
||||
$dx1 * $q000 + $dx2 * $q100
|
||||
) + $dy2 * (
|
||||
$dx1 * $q001 + $dx2 * $q101
|
||||
)
|
||||
) + (($z - $z1) / ($z2 - $z1)) * (
|
||||
$dy1 * (
|
||||
$dx1 * $q010 + $dx2 * $q110
|
||||
) + $dy2 * (
|
||||
$dx1 * $q011 + $dx2 * $q111
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
public static function grad($hash, $x, $y, $z){
|
||||
$hash &= 15;
|
||||
$u = $hash < 8 ? $x : $y;
|
||||
@ -64,13 +101,16 @@ abstract class Generator{
|
||||
public function noise2D($x, $z, $normalized = false){
|
||||
$result = 0;
|
||||
$amp = 1;
|
||||
$freq = 1;
|
||||
$laq = 1;
|
||||
$max = 0;
|
||||
|
||||
$x *= $this->frequency;
|
||||
$z *= $this->frequency;
|
||||
|
||||
for($i = 0; $i < $this->octaves; ++$i){
|
||||
$result += $this->getNoise2D($x * $freq, $z * $freq) * $amp;
|
||||
$result += $this->getNoise2D($x * $laq, $z * $laq) * $amp;
|
||||
$max += $amp;
|
||||
$freq *= $this->frequency;
|
||||
$laq *= $this->lacunarity;
|
||||
$amp *= $this->amplitude;
|
||||
}
|
||||
if($normalized === true){
|
||||
@ -83,13 +123,17 @@ abstract class Generator{
|
||||
public function noise3D($x, $y, $z, $normalized = false){
|
||||
$result = 0;
|
||||
$amp = 1;
|
||||
$freq = 1;
|
||||
$laq = 1;
|
||||
$max = 0;
|
||||
|
||||
$x *= $this->frequency;
|
||||
$y *= $this->frequency;
|
||||
$z *= $this->frequency;
|
||||
|
||||
for($i = 0; $i < $this->octaves; ++$i){
|
||||
$result += $this->getNoise3D($x * $freq, $y * $freq, $z * $freq) * $amp;
|
||||
$result += $this->getNoise3D($x * $laq, $y * $laq, $z * $laq) * $amp;
|
||||
$max += $amp;
|
||||
$freq *= $this->frequency;
|
||||
$laq *= $this->lacunarity;
|
||||
$amp *= $this->amplitude;
|
||||
}
|
||||
if($normalized === true){
|
@ -23,7 +23,7 @@ namespace pocketmine\level\generator\noise;
|
||||
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class Perlin extends Generator{
|
||||
class Perlin extends Noise{
|
||||
public static $grad3 = [
|
||||
[1, 1, 0], [-1, 1, 0], [1, -1, 0], [-1, -1, 0],
|
||||
[1, 0, 1], [-1, 0, 1], [1, 0, -1], [-1, 0, -1],
|
||||
@ -31,9 +31,10 @@ class Perlin extends Generator{
|
||||
];
|
||||
|
||||
|
||||
public function __construct(Random $random, $octaves, $frequency, $amplitude){
|
||||
public function __construct(Random $random, $octaves, $frequency, $amplitude, $lacunarity){
|
||||
$this->octaves = $octaves;
|
||||
$this->frequency = $frequency;
|
||||
$this->lacunarity = $lacunarity;
|
||||
$this->amplitude = $amplitude;
|
||||
$this->offsetX = $random->nextFloat() * 256;
|
||||
$this->offsetY = $random->nextFloat() * 256;
|
||||
|
@ -63,8 +63,8 @@ class Simplex extends Perlin{
|
||||
protected $offsetW;
|
||||
|
||||
|
||||
public function __construct(Random $random, $octaves, $frequency, $amplitude){
|
||||
parent::__construct($random, $octaves, $frequency, $amplitude);
|
||||
public function __construct(Random $random, $octaves, $frequency, $amplitude, $lacunarity){
|
||||
parent::__construct($random, $octaves, $frequency, $amplitude, $lacunarity);
|
||||
$this->offsetW = $random->nextFloat() * 256;
|
||||
self::$SQRT_3 = sqrt(3);
|
||||
self::$SQRT_5 = sqrt(5);
|
||||
|
@ -19,7 +19,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator;
|
||||
namespace pocketmine\level\generator\normal;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\CoalOre;
|
||||
@ -30,12 +30,19 @@ use pocketmine\block\Gravel;
|
||||
use pocketmine\block\IronOre;
|
||||
use pocketmine\block\LapisOre;
|
||||
use pocketmine\block\RedstoneOre;
|
||||
use pocketmine\level\generator\biome\Biome;
|
||||
use pocketmine\level\generator\biome\BiomeSelector;
|
||||
use pocketmine\level\generator\GenerationChunkManager;
|
||||
use pocketmine\level\generator\Generator;
|
||||
use pocketmine\level\generator\noise\Perlin;
|
||||
use pocketmine\level\generator\noise\Simplex;
|
||||
use pocketmine\level\generator\normal\biome\NormalBiome;
|
||||
use pocketmine\level\generator\object\OreType;
|
||||
use pocketmine\level\generator\populator\Ore;
|
||||
use pocketmine\level\generator\populator\Populator;
|
||||
use pocketmine\level\generator\populator\TallGrass;
|
||||
use pocketmine\level\generator\populator\Tree;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
@ -47,15 +54,34 @@ class Normal extends Generator{
|
||||
private $level;
|
||||
/** @var Random */
|
||||
private $random;
|
||||
private $worldHeight = 65;
|
||||
private $waterHeight = 63;
|
||||
/** @var Simplex */
|
||||
private $noiseHills;
|
||||
private $waterHeight = 62;
|
||||
private $bedrockDepth = 5;
|
||||
/** @var Simplex */
|
||||
private $noiseBase;
|
||||
|
||||
public function __construct(array $options = []){
|
||||
/** @var BiomeSelector */
|
||||
private $selector;
|
||||
|
||||
private static $GAUSSIAN_KERNEL = null;
|
||||
private static $SMOOTH_SIZE = 2;
|
||||
|
||||
public function __construct(array $options = []){
|
||||
if(self::$GAUSSIAN_KERNEL === null){
|
||||
self::generateKernel();
|
||||
}
|
||||
}
|
||||
|
||||
private static function generateKernel(){
|
||||
self::$GAUSSIAN_KERNEL = [];
|
||||
$bellSize = 1 / self::$SMOOTH_SIZE;
|
||||
$bellHeight = 2 * self::$SMOOTH_SIZE;
|
||||
for($sx = -self::$SMOOTH_SIZE; $sx <= self::$SMOOTH_SIZE; ++$sx){
|
||||
for($sz = -self::$SMOOTH_SIZE; $sz <= self::$SMOOTH_SIZE; ++$sz){
|
||||
$bx = $bellSize * $sx;
|
||||
$bz = $bellSize * $sz;
|
||||
self::$GAUSSIAN_KERNEL[$sx + self::$SMOOTH_SIZE][$sz + self::$SMOOTH_SIZE] = $bellHeight * exp(-($bx * $bx + $bz * $bz) / 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
@ -70,8 +96,9 @@ class Normal extends Generator{
|
||||
$this->level = $level;
|
||||
$this->random = $random;
|
||||
$this->random->setSeed($this->level->getSeed());
|
||||
$this->noiseHills = new Simplex($this->random, 3, 0.1, 12);
|
||||
$this->noiseBase = new Simplex($this->random, 16, 0.6, 16);
|
||||
$this->noiseBase = new Simplex($this->random, 16, 0.012, 0.5, 2);
|
||||
$this->random->setSeed($this->level->getSeed());
|
||||
$this->selector = new BiomeSelector($this->random, Biome::getBiome(Biome::OCEAN));
|
||||
|
||||
|
||||
$ores = new Ore();
|
||||
@ -100,52 +127,63 @@ class Normal extends Generator{
|
||||
|
||||
public function generateChunk($chunkX, $chunkZ){
|
||||
$this->random->setSeed(0xdeadbeef ^ ($chunkX << 8) ^ $chunkZ ^ $this->level->getSeed());
|
||||
$hills = [];
|
||||
$base = [];
|
||||
for($z = 0; $z < 16; ++$z){
|
||||
for($x = 0; $x < 16; ++$x){
|
||||
$i = ($z << 4) + $x;
|
||||
$hills[$i] = $this->noiseHills->noise2D($x + ($chunkX << 4), $z + ($chunkZ << 4), true);
|
||||
$base[$i] = $this->noiseBase->noise2D($x + ($chunkX << 4), $z + ($chunkZ << 4), true);
|
||||
//$hills = [];
|
||||
//$base = [];
|
||||
|
||||
if($base[$i] < 0){
|
||||
$base[$i] *= 0.5;
|
||||
}
|
||||
}
|
||||
}
|
||||
$start = microtime(true);
|
||||
|
||||
$noise = Generator::getFastNoise3D($this->noiseBase, 16, 128, 16, 8, 8, 8, $chunkX * 16, 0, $chunkZ * 16);
|
||||
|
||||
$chunk = $this->level->getChunk($chunkX, $chunkZ);
|
||||
|
||||
for($z = 0; $z < 16; ++$z){
|
||||
for($x = 0; $x < 16; ++$x){
|
||||
$i = ($z << 4) + $x;
|
||||
$height = $this->worldHeight + $hills[$i] * 14 + $base[$i] * 7;
|
||||
$height = (int) $height;
|
||||
$biomeCache = [];
|
||||
|
||||
for($y = 0; $y < 128; ++$y){
|
||||
$diff = $height - $y;
|
||||
if($y <= 4 and ($y === 0 or $this->random->nextFloat() < 0.75)){
|
||||
$chunk->setBlockId($x, $y, $z, Block::BEDROCK);
|
||||
}elseif($diff > 2){
|
||||
$chunk->setBlockId($x, $y, $z, Block::STONE);
|
||||
}elseif($diff > 0){
|
||||
$chunk->setBlockId($x, $y, $z, Block::DIRT);
|
||||
}elseif($y <= $this->waterHeight){
|
||||
if(($this->waterHeight - $y) <= 1 and $diff === 0){
|
||||
$chunk->setBlockId($x, $y, $z, Block::SAND);
|
||||
}elseif($diff === 0){
|
||||
$chunk->setBlockId($x, $y, $z, Block::DIRT);
|
||||
for($x = 0; $x < 16; ++$x){
|
||||
for($z = 0; $z < 16; ++$z){
|
||||
$minSum = 0;
|
||||
$maxSum = 0;
|
||||
$weightSum = 0;
|
||||
|
||||
for($sx = -self::$SMOOTH_SIZE; $sx <= self::$SMOOTH_SIZE; ++$sx){
|
||||
for($sz = -self::$SMOOTH_SIZE; $sz <= self::$SMOOTH_SIZE; ++$sz){
|
||||
if(isset($biomeCache[$index = (($chunkX * 16 + $x + $sx * 16) >> 2) . ":" . (($chunkZ * 16 + $z + $sz * 16) >> 2)])){
|
||||
$adjacent = $biomeCache[$index];
|
||||
}else{
|
||||
$chunk->setBlockId($x, $y, $z, Block::STILL_WATER);
|
||||
$adjacent = $this->selector->pickBiome($chunkX * 16 + $x + $sx * 16, $chunkZ * 16 + $z + $sz * 16);
|
||||
$biomeCache[$index] = $adjacent;
|
||||
}
|
||||
}elseif($diff === 0){
|
||||
$chunk->setBlockId($x, $y, $z, Block::GRASS);
|
||||
/** @var NormalBiome $adjacent */
|
||||
$weight = self::$GAUSSIAN_KERNEL[$sx + self::$SMOOTH_SIZE][$sz + self::$SMOOTH_SIZE];
|
||||
$minSum += $adjacent->getMinElevation() * $weight;
|
||||
$maxSum += $adjacent->getMaxElevation() * $weight;
|
||||
$weightSum += $weight;
|
||||
}
|
||||
}
|
||||
|
||||
$minElevation = $minSum / $weightSum;
|
||||
$smoothHeight = ($maxSum / $weightSum - $minElevation) / 2;
|
||||
|
||||
for($y = 0; $y < 128; ++$y){
|
||||
if($y === 0){
|
||||
$chunk->setBlockId($x, $y, $z, Block::BEDROCK);
|
||||
continue;
|
||||
}
|
||||
$noiseValue = $noise[$x][$z][$y] - 1 / $smoothHeight * ($y - $smoothHeight - $minElevation);
|
||||
|
||||
if($noiseValue >= 0){
|
||||
$chunk->setBlockId($x, $y, $z, Block::STONE);
|
||||
}else{
|
||||
if($y <= $this->waterHeight){
|
||||
$chunk->setBlockId($x, $y, $z, Block::STILL_WATER);
|
||||
}
|
||||
$chunk->setBlockSkyLight($x, $y, $z, 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var_dump((microtime(true) - $start) * 1000);
|
||||
}
|
||||
|
||||
public function populateChunk($chunkX, $chunkZ){
|
35
src/pocketmine/level/generator/normal/biome/BeachBiome.php
Normal file
35
src/pocketmine/level/generator/normal/biome/BeachBiome.php
Normal file
@ -0,0 +1,35 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
class BeachBiome extends GrassyBiome{
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct();
|
||||
|
||||
$this->setElevation(62, 65);
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
return "Beach";
|
||||
}
|
||||
}
|
35
src/pocketmine/level/generator/normal/biome/DesertBiome.php
Normal file
35
src/pocketmine/level/generator/normal/biome/DesertBiome.php
Normal file
@ -0,0 +1,35 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
class DesertBiome extends GrassyBiome{
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct();
|
||||
|
||||
$this->setElevation(63, 74);
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
return "Desert";
|
||||
}
|
||||
}
|
47
src/pocketmine/level/generator/normal/biome/ForestBiome.php
Normal file
47
src/pocketmine/level/generator/normal/biome/ForestBiome.php
Normal file
@ -0,0 +1,47 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
use pocketmine\level\generator\populator\TallGrass;
|
||||
use pocketmine\level\generator\populator\Tree;
|
||||
|
||||
class ForestBiome extends GrassyBiome{
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct();
|
||||
|
||||
$trees = new Tree();
|
||||
$trees->setBaseAmount(5);
|
||||
$this->addPopulator($trees);
|
||||
|
||||
$tallGrass = new TallGrass();
|
||||
$tallGrass->setBaseAmount(3);
|
||||
|
||||
$this->addPopulator($tallGrass);
|
||||
|
||||
$this->setElevation(63, 81);
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
return "Forest";
|
||||
}
|
||||
}
|
37
src/pocketmine/level/generator/normal/biome/GrassyBiome.php
Normal file
37
src/pocketmine/level/generator/normal/biome/GrassyBiome.php
Normal file
@ -0,0 +1,37 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
|
||||
abstract class GrassyBiome extends NormalBiome{
|
||||
|
||||
public function __construct(){
|
||||
$this->setGroundCover([
|
||||
Block::get(Block::GRASS, 0),
|
||||
Block::get(Block::DIRT, 0),
|
||||
Block::get(Block::DIRT, 0),
|
||||
Block::get(Block::DIRT, 0),
|
||||
Block::get(Block::DIRT, 0),
|
||||
]);
|
||||
}
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
use pocketmine\level\generator\populator\TallGrass;
|
||||
use pocketmine\level\generator\populator\Tree;
|
||||
|
||||
class MountainsBiome extends GrassyBiome{
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct();
|
||||
|
||||
$trees = new Tree();
|
||||
$trees->setBaseAmount(1);
|
||||
$this->addPopulator($trees);
|
||||
|
||||
$tallGrass = new TallGrass();
|
||||
$tallGrass->setBaseAmount(1);
|
||||
|
||||
$this->addPopulator($tallGrass);
|
||||
|
||||
//TODO: add emerald
|
||||
|
||||
$this->setElevation(63, 127);
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
return "Mountains";
|
||||
}
|
||||
}
|
53
src/pocketmine/level/generator/normal/biome/NormalBiome.php
Normal file
53
src/pocketmine/level/generator/normal/biome/NormalBiome.php
Normal file
@ -0,0 +1,53 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
use pocketmine\level\generator\biome\Biome;
|
||||
|
||||
abstract class NormalBiome extends Biome{
|
||||
|
||||
private $minElevation;
|
||||
private $maxElevation;
|
||||
|
||||
private $groundCover = [];
|
||||
|
||||
public function getMinElevation(){
|
||||
return $this->minElevation;
|
||||
}
|
||||
|
||||
public function getMaxElevation(){
|
||||
return $this->maxElevation;
|
||||
}
|
||||
|
||||
public function setElevation($min, $max){
|
||||
$this->minElevation = $min;
|
||||
$this->maxElevation = $max;
|
||||
}
|
||||
|
||||
public function getGroundCover(){
|
||||
return $this->groundCover;
|
||||
}
|
||||
|
||||
public function setGroundCover(array $covers){
|
||||
$this->groundCover = $covers;
|
||||
}
|
||||
}
|
42
src/pocketmine/level/generator/normal/biome/OceanBiome.php
Normal file
42
src/pocketmine/level/generator/normal/biome/OceanBiome.php
Normal file
@ -0,0 +1,42 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
use pocketmine\level\generator\populator\TallGrass;
|
||||
|
||||
class OceanBiome extends GrassyBiome{
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct();
|
||||
|
||||
$tallGrass = new TallGrass();
|
||||
$tallGrass->setBaseAmount(5);
|
||||
|
||||
$this->addPopulator($tallGrass);
|
||||
|
||||
$this->setElevation(46, 58);
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
return "Ocean";
|
||||
}
|
||||
}
|
42
src/pocketmine/level/generator/normal/biome/PlainBiome.php
Normal file
42
src/pocketmine/level/generator/normal/biome/PlainBiome.php
Normal file
@ -0,0 +1,42 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
use pocketmine\level\generator\populator\TallGrass;
|
||||
|
||||
class PlainBiome extends GrassyBiome{
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct();
|
||||
|
||||
$tallGrass = new TallGrass();
|
||||
$tallGrass->setBaseAmount(5);
|
||||
|
||||
$this->addPopulator($tallGrass);
|
||||
|
||||
$this->setElevation(63, 74);
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
return "Plains";
|
||||
}
|
||||
}
|
42
src/pocketmine/level/generator/normal/biome/RiverBiome.php
Normal file
42
src/pocketmine/level/generator/normal/biome/RiverBiome.php
Normal file
@ -0,0 +1,42 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
use pocketmine\level\generator\populator\TallGrass;
|
||||
|
||||
class RiverBiome extends GrassyBiome{
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct();
|
||||
|
||||
$tallGrass = new TallGrass();
|
||||
$tallGrass->setBaseAmount(5);
|
||||
|
||||
$this->addPopulator($tallGrass);
|
||||
|
||||
$this->setElevation(58, 62);
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
return "River";
|
||||
}
|
||||
}
|
36
src/pocketmine/level/generator/normal/biome/SandyBiome.php
Normal file
36
src/pocketmine/level/generator/normal/biome/SandyBiome.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
|
||||
abstract class SandyBiome extends NormalBiome{
|
||||
|
||||
public function __construct(){
|
||||
$this->setGroundCover([
|
||||
Block::get(Block::SAND, 0),
|
||||
Block::get(Block::SANDSTONE, 0),
|
||||
Block::get(Block::SANDSTONE, 0),
|
||||
Block::get(Block::SANDSTONE, 0),
|
||||
]);
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\generator\normal\biome;
|
||||
|
||||
use pocketmine\level\generator\populator\TallGrass;
|
||||
use pocketmine\level\generator\populator\Tree;
|
||||
|
||||
class SmallMountainsBiome extends MountainsBiome{
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct();
|
||||
|
||||
$this->setElevation(63, 97);
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
return "Small Mountains";
|
||||
}
|
||||
}
|
@ -23,7 +23,7 @@ namespace pocketmine\utils;
|
||||
|
||||
|
||||
/**
|
||||
* Unsecure Random Number Generator, used for fast seeded values
|
||||
* Unsecure Random Number Noise, used for fast seeded values
|
||||
* WARNING: This class is available on the PocketMine-MP Zephir project.
|
||||
* If this class is modified, remember to modify the PHP C extension.
|
||||
*/
|
||||
|
Loading…
x
Reference in New Issue
Block a user