Added PlayerToggleSneakEVent and PlayerToggleSprintEvent

This commit is contained in:
Shoghi Cervantes 2015-08-08 13:10:59 +02:00
parent d4163ea01c
commit fdf10b60dc
3 changed files with 117 additions and 4 deletions

View File

@ -59,6 +59,8 @@ use pocketmine\event\player\PlayerMoveEvent;
use pocketmine\event\player\PlayerPreLoginEvent;
use pocketmine\event\player\PlayerQuitEvent;
use pocketmine\event\player\PlayerRespawnEvent;
use pocketmine\event\player\PlayerToggleSneakEvent;
use pocketmine\event\player\PlayerToggleSprintEvent;
use pocketmine\event\server\DataPacketReceiveEvent;
use pocketmine\event\server\DataPacketSendEvent;
use pocketmine\event\TextContainer;
@ -2214,6 +2216,9 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->teleport($ev->getRespawnPosition());
$this->setSprinting(false);
$this->setSneaking(false);
$this->extinguish();
$this->setDataProperty(self::DATA_AIR, self::DATA_TYPE_SHORT, 300);
$this->deadTicks = 0;
@ -2234,16 +2239,40 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->scheduleUpdate();
break;
case PlayerActionPacket::ACTION_START_SPRINT:
$this->setSprinting(true);
$ev = new PlayerToggleSprintEvent($this, true);
$this->server->getPluginManager()->callEvent($ev);
if($ev->isCancelled()){
$this->sendData($this);
}else{
$this->setSprinting(true);
}
break;
case PlayerActionPacket::ACTION_STOP_SPRINT:
$this->setSprinting(false);
$ev = new PlayerToggleSprintEvent($this, false);
$this->server->getPluginManager()->callEvent($ev);
if($ev->isCancelled()){
$this->sendData($this);
}else{
$this->setSprinting(false);
}
break;
case PlayerActionPacket::ACTION_START_SNEAK:
$this->setSneaking(true);
$ev = new PlayerToggleSneakEvent($this, true);
$this->server->getPluginManager()->callEvent($ev);
if($ev->isCancelled()){
$this->sendData($this);
}else{
$this->setSneaking(true);
}
break;
case PlayerActionPacket::ACTION_STOP_SNEAK:
$this->setSneaking(false);
$ev = new PlayerToggleSneakEvent($this, false);
$this->server->getPluginManager()->callEvent($ev);
if($ev->isCancelled()){
$this->sendData($this);
}else{
$this->setSneaking(false);
}
break;
}

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@ -0,0 +1,42 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\event\player;
use pocketmine\event\Cancellable;
use pocketmine\Player;
class PlayerToggleSneakEvent extends PlayerEvent implements Cancellable{
public static $handlerList = null;
/** @var bool */
protected $isSneaking;
public function __construct(Player $player, $isSneaking){
$this->player = $player;
$this->isSneaking = (bool) $isSneaking;
}
public function isSneaking(){
return $this->isSneaking;
}
}

View File

@ -0,0 +1,42 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\event\player;
use pocketmine\event\Cancellable;
use pocketmine\Player;
class PlayerToggleSprintEvent extends PlayerEvent implements Cancellable{
public static $handlerList = null;
/** @var bool */
protected $isSprinting;
public function __construct(Player $player, $isSprinting){
$this->player = $player;
$this->isSprinting = (bool) $isSprinting;
}
public function isSprinting(){
return $this->isSprinting;
}
}