mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-15 10:19:39 +00:00
Server->batchPackets() now only accepts DataPacket objects, fixed players receiving double PlayerListPackets with their own data
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15b47fcb2f
commit
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@ -1750,7 +1750,7 @@ class Server{
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$packet->encode();
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$packet->isEncoded = true;
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if(Network::$BATCH_THRESHOLD >= 0 and strlen($packet->buffer) >= Network::$BATCH_THRESHOLD){
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$this->batchPackets($players, [$packet->buffer], false);
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$this->batchPackets($players, [$packet], false);
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return;
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}
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@ -1765,20 +1765,14 @@ class Server{
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/**
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* Broadcasts a list of packets in a batch to a list of players
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*
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* @param Player[] $players
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* @param DataPacket[]|string $packets
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* @param bool $forceSync
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* @param bool $immediate
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* @param Player[] $players
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* @param DataPacket[] $packets
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* @param bool $forceSync
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* @param bool $immediate
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*/
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public function batchPackets(array $players, array $packets, $forceSync = false, bool $immediate = false){
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Timings::$playerNetworkTimer->startTiming();
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$pk = new BatchPacket();
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foreach($packets as $p){
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$pk->addPacket($p);
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}
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$targets = [];
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foreach($players as $p){
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if($p->isConnected()){
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@ -1786,12 +1780,20 @@ class Server{
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}
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}
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if(!$forceSync and $this->networkCompressionAsync){
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$task = new CompressBatchedTask($pk, $targets, $this->networkCompressionLevel, $immediate);
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$this->getScheduler()->scheduleAsyncTask($task);
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}else{
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$pk->compress($this->networkCompressionLevel);
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$this->broadcastPacketsCallback($pk, $targets, $immediate);
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if(count($targets) > 0){
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$pk = new BatchPacket();
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foreach($packets as $p){
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$pk->addPacket($p);
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}
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if(!$forceSync and $this->networkCompressionAsync){
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$task = new CompressBatchedTask($pk, $targets, $this->networkCompressionLevel, $immediate);
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$this->getScheduler()->scheduleAsyncTask($task);
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}else{
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$pk->compress($this->networkCompressionLevel);
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$this->broadcastPacketsCallback($pk, $targets, $immediate);
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}
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}
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Timings::$playerNetworkTimer->stopTiming();
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@ -2168,9 +2170,9 @@ class Server{
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}
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public function addOnlinePlayer(Player $player){
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$this->playerList[$player->getRawUniqueId()] = $player;
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$this->updatePlayerListData($player->getUniqueId(), $player->getId(), $player->getDisplayName(), $player->getSkinId(), $player->getSkinData());
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$this->playerList[$player->getRawUniqueId()] = $player;
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}
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public function removeOnlinePlayer(Player $player){
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@ -54,20 +54,17 @@ class BatchPacket extends DataPacket{
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}
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/**
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* @param DataPacket|string $packet
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* @param DataPacket $packet
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*/
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public function addPacket($packet){
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if($packet instanceof DataPacket){
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if(!$packet->canBeBatched()){
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throw new \InvalidArgumentException(get_class($packet) . " cannot be put inside a BatchPacket");
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}
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if(!$packet->isEncoded){
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$packet->encode();
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}
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$packet = $packet->buffer;
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public function addPacket(DataPacket $packet){
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if(!$packet->canBeBatched()){
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throw new \InvalidArgumentException(get_class($packet) . " cannot be put inside a BatchPacket");
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}
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if(!$packet->isEncoded){
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$packet->encode();
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}
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$this->payload .= Binary::writeUnsignedVarInt(strlen($packet)) . $packet;
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$this->payload .= Binary::writeUnsignedVarInt(strlen($packet->buffer)) . $packet->buffer;
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}
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public function compress(int $level = 7){
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