Fix a couple of particle constants

Thanks @thebigsmilexd for information
This commit is contained in:
Dylan K. Taylor 2016-12-15 23:05:26 +00:00
parent 5dca11dafb
commit 5ce6c6227f

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@ -30,8 +30,8 @@ abstract class Particle extends Vector3{
const TYPE_CRITICAL = 2;
const TYPE_BLOCK_FORCE_FIELD = 3;
const TYPE_SMOKE = 4;
const TYPE_EXPLODE = 5; //actually steam
const TYPE_WHITE_SMOKE = 6; //also steam, maybe bigger?
const TYPE_EXPLODE = 5;
const TYPE_EVAPORATION = 6;
const TYPE_FLAME = 7;
const TYPE_LAVA = 8;
const TYPE_LARGE_SMOKE = 9;
@ -62,7 +62,7 @@ abstract class Particle extends Vector3{
const TYPE_ENCHANTMENT_TABLE = 34;
const TYPE_TRACKING_EMITTER = 35;
const TYPE_NOTE = 36;
//37 yet another SpellParticle of some description
const TYPE_WITCH_SPELL = 37;
const TYPE_CARROT = 38;
/**