mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-27 05:40:01 +00:00
Skins, protocol changes, handle split packets
This commit is contained in:
parent
c9adc336ee
commit
141c0a297e
@ -72,7 +72,6 @@ use pocketmine\inventory\StonecutterShapelessRecipe;
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use pocketmine\item\Item;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\format\LevelProvider;
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use pocketmine\level\generator\biome\Biome;
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use pocketmine\level\Level;
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use pocketmine\level\Location;
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use pocketmine\level\Position;
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@ -97,6 +96,7 @@ use pocketmine\network\protocol\EntityEventPacket;
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use pocketmine\network\protocol\FullChunkDataPacket;
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use pocketmine\network\protocol\Info as ProtocolInfo;
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use pocketmine\network\protocol\PlayStatusPacket;
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use pocketmine\network\protocol\RespawnPacket;
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use pocketmine\network\protocol\TextPacket;
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use pocketmine\network\protocol\MoveEntityPacket;
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use pocketmine\network\protocol\MovePlayerPacket;
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@ -162,7 +162,15 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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public $craftingType = 0; //0 = 2x2 crafting, 1 = 3x3 crafting, 2 = stonecutter
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protected $isCrafting = false;
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/**
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* @deprecated
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* @var array
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*/
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public $loginData = [];
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protected $randomClientId;
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protected $lastMovement = 0;
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/** @var Vector3 */
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protected $forceMovement = null;
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@ -198,9 +206,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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private $spawnPosition = null;
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protected $inAirTicks = 0;
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protected $lastSpeedTick = 0;
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protected $speedTicks = 0;
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protected $highSpeedTicks = 0;
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private $needACK = [];
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@ -213,6 +218,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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/** @var PermissibleBase */
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private $perm = null;
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public function getClientId(){
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return $this->randomClientId;
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}
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public function isBanned(){
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return $this->server->getNameBans()->isBanned(strtolower($this->getName()));
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}
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@ -492,18 +501,16 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$this->displayName = $name;
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}
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/**
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* @return string
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*/
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public function getNameTag(){
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return $this->nameTag;
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public function setSkin($str, $isSlim = false){
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parent::setSkin($str, $isSlim);
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$this->despawnFromAll();
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if($this->spawned === true){
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$this->spawnToAll();
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}
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}
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/**
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* @param string $name
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*/
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public function setNameTag($name){
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$this->nameTag = $name;
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parent::setNameTag($name);
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$this->despawnFromAll();
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if($this->spawned === true){
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$this->spawnToAll();
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@ -615,8 +622,8 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$this->spawned = true;
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$this->sendSettings();
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$this->sendData($this);
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$this->sendPotionEffects($this);
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$this->sendData($this);
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$this->inventory->sendContents($this);
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$this->inventory->sendArmorContents($this);
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@ -926,7 +933,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$pk = new StartGamePacket();
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$pk->seed = $this->level->getSeed();
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$pk->x = $this->x;
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$pk->y = $this->y + $this->getEyeHeight();
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->spawnX = (int) $spawnPosition->x;
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$pk->spawnY = (int) $spawnPosition->y;
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@ -1038,13 +1045,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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protected function processMovement($currentTick){
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if($this->dead or !$this->spawned or !($this->newPosition instanceof Vector3)){
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$diff = ($currentTick - $this->lastSpeedTick);
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if($diff >= 10){
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$this->speed = new Vector3(0, 0, 0);
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}elseif($diff > 5 and $this->speedTicks < 20){
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++$this->speedTicks;
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}
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return;
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}
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@ -1127,33 +1127,16 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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if($to->distanceSquared($ev->getTo()) > 0.01){ //If plugins modify the destination
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$this->teleport($ev->getTo());
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}else{
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$pk = new MovePlayerPacket();
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$pk->eid = $this->id;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->yaw = $this->yaw;
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$pk->pitch = $this->pitch;
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$pk->bodyYaw = $this->yaw;
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Server::broadcastPacket($this->hasSpawned, $pk);
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foreach($this->hasSpawned as $player){
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$player->addEntityMovement($this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch, $this->yaw);
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}
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}
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}
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}
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$ticks = min(20, $currentTick - $this->lastSpeedTick + 0.5);
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if($this->speedTicks > 0){
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$ticks += $this->speedTicks;
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}
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$this->speed = $from->subtract($to)->divide($ticks);
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$this->lastSpeedTick = $currentTick;
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$this->speed = $from->subtract($to);
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}elseif($distanceSquared == 0){
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$this->speed = new Vector3(0, 0, 0);
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$this->lastSpeedTick = $currentTick;
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}
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if($this->speedTicks > 0){
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--$this->speedTicks;
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}
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if($revert){
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@ -1173,7 +1156,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$pk->bodyYaw = $from->yaw;
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$pk->pitch = $from->pitch;
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$pk->yaw = $from->yaw;
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$pk->teleport = true;
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$this->directDataPacket($pk);
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$this->forceMovement = new Vector3($from->x, $from->y, $from->z);
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}else{
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@ -1212,30 +1194,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$this->entityBaseTick(1);
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if($this->forceMovement === null and $this->speed and $this->isSurvival()){
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$speed = sqrt($this->speed->x ** 2 + $this->speed->z ** 2);
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if($speed > 0.45){
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$this->highSpeedTicks += $speed > 3 ? 2 : 1;
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if(!$this->hasEffect(Effect::SPEED) and $this->highSpeedTicks > 40 and !$this->server->getAllowFlight()){
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if($this->kick("Flying is not enabled on this server")){
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return false;
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}
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}elseif($this->highSpeedTicks >= 10 and $this->highSpeedTicks % 4 === 0){
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$this->forceMovement = $this->getPosition();
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}
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}elseif($this->highSpeedTicks > 0){
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if($speed < 22){
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$this->highSpeedTicks = 0;
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}else{
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$this->highSpeedTicks--;
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}
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}
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}
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if($this->onGround){
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$this->inAirTicks = 0;
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}else{
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if($this->inAirTicks > 10 and $this->isSurvival() and !$this->isSleeping()){
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if($this->inAirTicks > 10 and $this->isSurvival() and !$this->isSleeping() and $this->getDataProperty(self::DATA_NO_AI) === 0){
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$expectedVelocity = (-$this->gravity) / $this->drag - ((-$this->gravity) / $this->drag) * exp(-$this->drag * ($this->inAirTicks - 5));
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$diff = sqrt(abs($this->speed->y - $expectedVelocity));
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@ -1373,7 +1335,9 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$this->displayName = $this->username;
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$this->nameTag = $this->username;
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$this->iusername = strtolower($this->username);
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$this->loginData = ["clientId" => $packet->clientId, "loginData" => $packet->loginData];
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$this->randomClientId = $packet->clientId;
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$this->setSkin($packet->skin, $packet->slim);
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$this->loginData = ["clientId" => $packet->clientId, "loginData" => null];
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if(count($this->server->getOnlinePlayers()) > $this->server->getMaxPlayers() and $this->kick("server full")){
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return;
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@ -1511,6 +1475,12 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$pk->eid = $this->getId(); //Always use EntityID as zero for the actual player
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$this->dataPacket($pk);
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$pk = new RespawnPacket();
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$this->dataPacket($pk);
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$pk = new SetTimePacket();
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$pk->time = $this->level->getTime();
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$pk->started = $this->level->stopTime == false;
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@ -1541,7 +1511,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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break;
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case ProtocolInfo::MOVE_PLAYER_PACKET:
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$newPos = new Vector3($packet->x, $packet->y, $packet->z);
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$newPos = new Vector3($packet->x, $packet->y - $this->getEyeHeight(), $packet->z);
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$revert = false;
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if($this->dead === true or $this->spawned !== true){
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@ -1549,7 +1519,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$this->forceMovement = new Vector3($this->x, $this->y, $this->z);
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}
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if($this->forceMovement instanceof Vector3 and (($dist = $newPos->distanceSquared($this->forceMovement)) > 0.04 or $revert)){
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if($this->forceMovement instanceof Vector3 and (($dist = $newPos->distanceSquared($this->forceMovement)) > 0.1 or $revert)){
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$pk = new MovePlayerPacket();
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$pk->eid = $this->getId();
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$pk->x = $this->forceMovement->x;
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@ -1558,7 +1528,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$pk->bodyYaw = $packet->bodyYaw;
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$pk->pitch = $packet->pitch;
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$pk->yaw = $packet->yaw;
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$pk->teleport = true;
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$this->directDataPacket($pk);
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}else{
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$packet->yaw %= 360;
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@ -1747,7 +1716,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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}
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break;
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case ProtocolInfo::PLAYER_ACTION_PACKET:
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if($this->spawned === false or $this->blocked === true or $this->dead === true){
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if($this->spawned === false or $this->blocked === true or ($this->dead === true and $packet->action !== 7)){
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break;
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}
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@ -1833,6 +1802,37 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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case 6: //get out of the bed
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$this->stopSleep();
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break;
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case 7: //Respawn
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if($this->spawned === false or $this->dead === false){
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break;
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}
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$this->craftingType = 0;
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$this->server->getPluginManager()->callEvent($ev = new PlayerRespawnEvent($this, $this->getSpawn()));
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$this->teleport($ev->getRespawnPosition());
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$this->extinguish();
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$this->setDataProperty(self::DATA_AIR, self::DATA_TYPE_SHORT, 300);
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$this->deadTicks = 0;
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$this->noDamageTicks = 60;
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$this->setHealth(20);
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$this->dead = false;
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$this->removeAllEffects();
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$this->sendData($this);
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$this->sendSettings();
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$this->inventory->sendContents($this);
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$this->inventory->sendArmorContents($this);
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$this->blocked = false;
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$this->spawnToAll();
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$this->scheduleUpdate();
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break;
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}
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$this->startAction = -1;
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@ -2019,37 +2019,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$pk->action = $ev->getAnimationType();
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Server::broadcastPacket($this->getViewers(), $pk);
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break;
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case ProtocolInfo::RESPAWN_PACKET:
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if($this->spawned === false or $this->dead === false){
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break;
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}
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$this->craftingType = 0;
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$this->server->getPluginManager()->callEvent($ev = new PlayerRespawnEvent($this, $this->getSpawn()));
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$this->teleport($ev->getRespawnPosition());
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$this->extinguish();
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$this->setDataProperty(self::DATA_AIR, self::DATA_TYPE_SHORT, 300);
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$this->deadTicks = 0;
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$this->noDamageTicks = 60;
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$this->setHealth(20);
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$this->dead = false;
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$this->removeAllEffects();
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$this->sendData($this);
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$this->sendSettings();
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$this->inventory->sendContents($this);
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$this->inventory->sendArmorContents($this);
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$this->blocked = false;
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$this->spawnToAll();
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$this->scheduleUpdate();
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break;
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case ProtocolInfo::SET_HEALTH_PACKET: //Not used
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break;
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case ProtocolInfo::ENTITY_EVENT_PACKET:
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@ -2612,6 +2581,13 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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if($this->server->isHardcore()){
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$this->setBanned(true);
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}else{
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$pk = new RespawnPacket();
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$pos = $this->getSpawn();
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$pk->x = $pos->x;
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$pk->y = $pos->y;
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$pk->z = $pos->z;
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$this->dataPacket($pk);
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}
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}
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@ -2674,7 +2650,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$pk->bodyYaw = $this->yaw;
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$pk->pitch = $this->pitch;
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$pk->yaw = $this->yaw;
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$pk->teleport = true;
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$pk->mode = 1;
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$this->directDataPacket($pk);
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}
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}
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@ -42,9 +42,8 @@ class Arrow extends Projectile{
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protected $isCritical;
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public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null, $critical = false){
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$this->shootingEntity = $shootingEntity;
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$this->isCritical = (bool) $critical;
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parent::__construct($chunk, $nbt);
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parent::__construct($chunk, $nbt, $shootingEntity);
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}
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public function onUpdate($currentTick){
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@ -82,10 +81,10 @@ class Arrow extends Projectile{
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->did = $this->shootingEntity !== null ? $this->shootingEntity->getId() : 1;
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$pk->speedX = $this->motionX;
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$pk->speedY = $this->motionY;
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$pk->speedZ = $this->motionZ;
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$pk->metadata = $this->dataProperties;
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$player->dataPacket($pk);
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parent::spawnTo($player);
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@ -794,8 +794,10 @@ abstract class Entity extends Location implements Metadatable{
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$this->lastYaw = $this->yaw;
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$this->lastPitch = $this->pitch;
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foreach($this->hasSpawned as $player){
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$player->addEntityMovement($this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch, $this->yaw);
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if(!($this instanceof Player)){
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foreach($this->hasSpawned as $player){
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$player->addEntityMovement($this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch, $this->yaw);
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}
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}
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}
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@ -1494,6 +1496,9 @@ abstract class Entity extends Location implements Metadatable{
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$targets = $this->hasSpawned;
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if($this instanceof Player){
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if(!$this->spawned){
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return;
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}
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$targets[] = $this;
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}
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@ -38,6 +38,8 @@ use pocketmine\Player;
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class FallingSand extends Entity{
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const NETWORK_ID = 66;
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const DATA_BLOCK_INFO = 20;
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public $width = 0.98;
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public $length = 0.98;
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public $height = 0.98;
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@ -64,7 +66,10 @@ class FallingSand extends Entity{
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if($this->blockId === 0){
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$this->close();
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return;
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}
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$this->setDataProperty(self::DATA_BLOCK_INFO, self::DATA_TYPE_INT, ($this->getBlock() << 8) | $this->getDamage());
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}
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public function canCollideWith(Entity $entity){
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@ -151,11 +156,12 @@ class FallingSand extends Entity{
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->did = -($this->getBlock() | $this->getDamage() << 0x10);
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$pk->speedX = $this->motionX;
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$pk->speedY = $this->motionY;
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$pk->speedZ = $this->motionZ;
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$pk->metadata = $this->dataProperties;
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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parent::spawnTo($player);
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}
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}
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@ -24,7 +24,6 @@ namespace pocketmine\entity;
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use pocketmine\inventory\InventoryHolder;
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use pocketmine\inventory\PlayerInventory;
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use pocketmine\item\Item as ItemItem;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\NBT;
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||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
@ -53,6 +52,32 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
public $height = 1.8;
|
||||
public $eyeHeight = 1.62;
|
||||
|
||||
protected $skin;
|
||||
protected $isSlim = false;
|
||||
|
||||
/**
|
||||
* @param string $str
|
||||
* @param bool $isSlim
|
||||
*/
|
||||
public function setSkin($str, $isSlim = false){
|
||||
$this->skin = $str;
|
||||
$this->isSlim = (bool) $isSlim;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function getNameTag(){
|
||||
return $this->nameTag;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $name
|
||||
*/
|
||||
public function setNameTag($name){
|
||||
$this->nameTag = $name;
|
||||
}
|
||||
|
||||
public function getInventory(){
|
||||
return $this->inventory;
|
||||
}
|
||||
@ -163,11 +188,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
|
||||
$pk = new AddPlayerPacket();
|
||||
$pk->clientID = 0;
|
||||
if($player->getRemoveFormat()){
|
||||
$pk->username = TextFormat::clean($this->nameTag);
|
||||
}else{
|
||||
$pk->username = $this->nameTag;
|
||||
}
|
||||
$pk->username = $this->nameTag;
|
||||
$pk->eid = $this->getId();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
@ -177,6 +198,8 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
$item = $this->getInventory()->getItemInHand();
|
||||
$pk->item = $item->getId();
|
||||
$pk->meta = $item->getDamage();
|
||||
$pk->skin = $this->skin;
|
||||
$pk->slim = $this->isSlim;
|
||||
$pk->metadata = $this->dataProperties;
|
||||
$player->dataPacket($pk);
|
||||
|
||||
|
@ -134,11 +134,12 @@ class PrimedTNT extends Entity implements Explosive{
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->did = 0;
|
||||
$pk->speedX = $this->motionX;
|
||||
$pk->speedY = $this->motionY;
|
||||
$pk->speedZ = $this->motionZ;
|
||||
$pk->metadata = $this->dataProperties;
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
}
|
@ -28,17 +28,30 @@ use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\entity\ProjectileHitEvent;
|
||||
use pocketmine\level\format\FullChunk;
|
||||
use pocketmine\level\MovingObjectPosition;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
|
||||
abstract class Projectile extends Entity{
|
||||
|
||||
const DATA_SHOOTER_ID = 17;
|
||||
|
||||
/** @var Entity */
|
||||
public $shootingEntity = null;
|
||||
protected $damage = 0;
|
||||
|
||||
public $hadCollision = false;
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
|
||||
$this->shootingEntity = $shootingEntity;
|
||||
if($shootingEntity !== null){
|
||||
$this->setDataProperty(self::DATA_SHOOTER_ID, self::DATA_TYPE_LONG, $shootingEntity->getId());
|
||||
}
|
||||
parent::__construct($chunk, $nbt);
|
||||
}
|
||||
|
||||
|
||||
public function attack($damage, EntityDamageEvent $source){
|
||||
|
||||
|
@ -38,8 +38,7 @@ class Snowball extends Projectile{
|
||||
protected $drag = 0.01;
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
|
||||
$this->shootingEntity = $shootingEntity;
|
||||
parent::__construct($chunk, $nbt);
|
||||
parent::__construct($chunk, $nbt, $shootingEntity);
|
||||
}
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
@ -68,11 +67,12 @@ class Snowball extends Projectile{
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->did = 0; //TODO: send motion here
|
||||
$pk->speedX = $this->motionX;
|
||||
$pk->speedY = $this->motionY;
|
||||
$pk->speedZ = $this->motionZ;
|
||||
$pk->metadata = $this->dataProperties;
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
}
|
@ -23,7 +23,7 @@ namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\Int;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Villager extends Creature implements NPC, Ageable{
|
||||
@ -52,19 +52,20 @@ class Villager extends Creature implements NPC, Ageable{
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = new AddMobPacket();
|
||||
$pk = new AddEntityPacket();
|
||||
$pk->eid = $this->getId();
|
||||
$pk->type = Villager::NETWORK_ID;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->speedX = $this->motionX;
|
||||
$pk->speedY = $this->motionY;
|
||||
$pk->speedZ = $this->motionZ;
|
||||
$pk->yaw = $this->yaw;
|
||||
$pk->pitch = $this->pitch;
|
||||
$pk->metadata = $this->dataProperties;
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Zombie extends Monster{
|
||||
@ -39,20 +39,20 @@ class Zombie extends Monster{
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
|
||||
$pk = new AddMobPacket();
|
||||
$pk = new AddEntityPacket();
|
||||
$pk->eid = $this->getId();
|
||||
$pk->type = Zombie::NETWORK_ID;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->speedX = $this->motionX;
|
||||
$pk->speedY = $this->motionY;
|
||||
$pk->speedZ = $this->motionZ;
|
||||
$pk->yaw = $this->yaw;
|
||||
$pk->pitch = $this->pitch;
|
||||
$pk->metadata = $this->dataProperties;
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
|
||||
|
@ -22,15 +22,9 @@
|
||||
namespace pocketmine\level\particle;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Wolf;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\AddPlayerPacket;
|
||||
use pocketmine\network\protocol\EntityEventPacket;
|
||||
use pocketmine\network\protocol\RemoveEntityPacket;
|
||||
use pocketmine\network\protocol\RemovePlayerPacket;
|
||||
use pocketmine\network\protocol\SetEntityDataPacket;
|
||||
|
||||
class FloatingTextParticle extends Particle{
|
||||
//TODO: HACK!
|
||||
@ -98,6 +92,6 @@ class FloatingTextParticle extends Particle{
|
||||
$p[] = $pk;
|
||||
}
|
||||
|
||||
return $pk;
|
||||
return $p;
|
||||
}
|
||||
}
|
||||
|
@ -1,73 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\particle;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Wolf;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\EntityEventPacket;
|
||||
use pocketmine\network\protocol\RemoveEntityPacket;
|
||||
|
||||
class InkCloudParticle extends Particle{
|
||||
//TODO: HACK!
|
||||
|
||||
protected $count = 1;
|
||||
|
||||
public function __construct(Vector3 $pos, $count = 1){
|
||||
parent::__construct($pos);
|
||||
$this->count = (int) $count;
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
$p = [];
|
||||
|
||||
$entityId = bcadd("1095216660480", mt_rand(0, 0x7fffffff)); //No conflict with other things
|
||||
$pk = new AddMobPacket();
|
||||
$pk->eid = $entityId;
|
||||
$pk->type = 17;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y - 1;
|
||||
$pk->z = $this->z;
|
||||
$pk->pitch = 0;
|
||||
$pk->yaw = 0;
|
||||
$pk->metadata = [
|
||||
Entity::DATA_FLAGS => [Entity::DATA_TYPE_BYTE, 1 << Entity::DATA_FLAG_INVISIBLE],
|
||||
Entity::DATA_AIR => [Entity::DATA_TYPE_SHORT, 300]
|
||||
];
|
||||
$p[] = $pk;
|
||||
|
||||
for($i = 0; $i < $this->count; ++$i){
|
||||
$pk2 = new EntityEventPacket();
|
||||
$pk2->eid = $entityId;
|
||||
$pk2->event = 15;
|
||||
$p[] = $pk2;
|
||||
}
|
||||
|
||||
|
||||
$pk3 = new RemoveEntityPacket();
|
||||
$pk3->eid = $entityId;
|
||||
$p[] = $pk3;
|
||||
|
||||
return $p;
|
||||
}
|
||||
}
|
@ -1,73 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\particle;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Wolf;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\EntityEventPacket;
|
||||
use pocketmine\network\protocol\RemoveEntityPacket;
|
||||
|
||||
class MateFailParticle extends Particle{
|
||||
//TODO: HACK!
|
||||
|
||||
protected $count = 1;
|
||||
|
||||
public function __construct(Vector3 $pos, $count = 1){
|
||||
parent::__construct($pos->x, $pos->y, $pos->z);
|
||||
$this->count = (int) $count;
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
$p = [];
|
||||
|
||||
$entityId = bcadd("1095216660480", mt_rand(0, 0x7fffffff)); //No conflict with other things
|
||||
$pk = new AddMobPacket();
|
||||
$pk->eid = $entityId;
|
||||
$pk->type = Wolf::NETWORK_ID;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y - 1;
|
||||
$pk->z = $this->z;
|
||||
$pk->pitch = 0;
|
||||
$pk->yaw = 0;
|
||||
$pk->metadata = [
|
||||
Entity::DATA_FLAGS => [Entity::DATA_TYPE_BYTE, 1 << Entity::DATA_FLAG_INVISIBLE],
|
||||
Entity::DATA_AIR => [Entity::DATA_TYPE_SHORT, 300]
|
||||
];
|
||||
$p[] = $pk;
|
||||
|
||||
for($i = 0; $i < $this->count; ++$i){
|
||||
$pk2 = new EntityEventPacket();
|
||||
$pk2->eid = $entityId;
|
||||
$pk2->event = 6;
|
||||
$p[] = $pk2;
|
||||
}
|
||||
|
||||
|
||||
$pk3 = new RemoveEntityPacket();
|
||||
$pk3->eid = $entityId;
|
||||
$p[] = $pk3;
|
||||
|
||||
return $p;
|
||||
}
|
||||
}
|
@ -1,73 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\particle;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Wolf;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\EntityEventPacket;
|
||||
use pocketmine\network\protocol\RemoveEntityPacket;
|
||||
|
||||
class MateParticle extends Particle{
|
||||
//TODO: HACK!
|
||||
|
||||
protected $count = 1;
|
||||
|
||||
public function __construct(Vector3 $pos, $count = 1){
|
||||
parent::__construct($pos->x, $pos->y, $pos->z);
|
||||
$this->count = (int) $count;
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
$p = [];
|
||||
|
||||
$entityId = bcadd("1095216660480", mt_rand(0, 0x7fffffff)); //No conflict with other things
|
||||
$pk = new AddMobPacket();
|
||||
$pk->eid = $entityId;
|
||||
$pk->type = Wolf::NETWORK_ID;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y - 1;
|
||||
$pk->z = $this->z;
|
||||
$pk->pitch = 0;
|
||||
$pk->yaw = 0;
|
||||
$pk->metadata = [
|
||||
Entity::DATA_FLAGS => [Entity::DATA_TYPE_BYTE, 1 << Entity::DATA_FLAG_INVISIBLE],
|
||||
Entity::DATA_AIR => [Entity::DATA_TYPE_SHORT, 300]
|
||||
];
|
||||
$p[] = $pk;
|
||||
|
||||
for($i = 0; $i < $this->count; ++$i){
|
||||
$pk2 = new EntityEventPacket();
|
||||
$pk2->eid = $entityId;
|
||||
$pk2->event = 7;
|
||||
$p[] = $pk2;
|
||||
}
|
||||
|
||||
|
||||
$pk3 = new RemoveEntityPacket();
|
||||
$pk3->eid = $entityId;
|
||||
$p[] = $pk3;
|
||||
|
||||
return $p;
|
||||
}
|
||||
}
|
@ -26,7 +26,6 @@ namespace pocketmine\network;
|
||||
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\AddItemEntityPacket;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\AddPaintingPacket;
|
||||
use pocketmine\network\protocol\AddPlayerPacket;
|
||||
use pocketmine\network\protocol\AdventureSettingsPacket;
|
||||
@ -39,6 +38,8 @@ use pocketmine\network\protocol\ContainerSetDataPacket;
|
||||
use pocketmine\network\protocol\ContainerSetSlotPacket;
|
||||
use pocketmine\network\protocol\DataPacket;
|
||||
use pocketmine\network\protocol\DropItemPacket;
|
||||
use pocketmine\network\protocol\Info;
|
||||
use pocketmine\network\protocol\SetEntityLinkPacket;
|
||||
use pocketmine\network\protocol\TileEntityDataPacket;
|
||||
use pocketmine\network\protocol\EntityEventPacket;
|
||||
use pocketmine\network\protocol\ExplodePacket;
|
||||
@ -72,6 +73,7 @@ use pocketmine\network\protocol\UpdateBlockPacket;
|
||||
use pocketmine\network\protocol\UseItemPacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\MainLogger;
|
||||
|
||||
class Network{
|
||||
|
||||
@ -129,7 +131,20 @@ class Network{
|
||||
|
||||
public function processInterfaces(){
|
||||
foreach($this->interfaces as $interface){
|
||||
$interface->process();
|
||||
try {
|
||||
$interface->process();
|
||||
}catch(\Exception $e){
|
||||
$logger = $this->server->getLogger();
|
||||
if(\pocketmine\DEBUG > 1){
|
||||
if($logger instanceof MainLogger){
|
||||
$logger->logException($e);
|
||||
}
|
||||
}
|
||||
|
||||
$interface->emergencyShutdown();
|
||||
$this->unregisterInterface($interface);
|
||||
$logger->critical("[Network] Stopped interface ". get_class($interface) ." due to ". $e->getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -186,10 +201,17 @@ class Network{
|
||||
$len = strlen($str);
|
||||
$offset = 0;
|
||||
while($offset < $len){
|
||||
if(($packetId = $this->getPacket(ord($str{$offset++}))) !== null){
|
||||
$packetId->buffer = $str;
|
||||
$packet->decode();
|
||||
$p->handleDataPacket($packet);
|
||||
if(($pk = $this->getPacket(ord($str{$offset++}))) !== null){
|
||||
if($pk->pid() === Info::BATCH_PACKET){
|
||||
return;
|
||||
}
|
||||
$pk->setBuffer(substr($str, $offset));
|
||||
$pk->decode();
|
||||
$p->handleDataPacket($pk);
|
||||
$offset += $pk->getOffset();
|
||||
if($pk->getOffset() <= 0){
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -241,7 +263,6 @@ class Network{
|
||||
$this->registerPacket(ProtocolInfo::TEXT_PACKET, TextPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::SET_TIME_PACKET, SetTimePacket::class);
|
||||
$this->registerPacket(ProtocolInfo::START_GAME_PACKET, StartGamePacket::class);
|
||||
$this->registerPacket(ProtocolInfo::ADD_MOB_PACKET, AddMobPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::ADD_PLAYER_PACKET, AddPlayerPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::REMOVE_PLAYER_PACKET, RemovePlayerPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::ADD_ENTITY_PACKET, AddEntityPacket::class);
|
||||
@ -265,6 +286,7 @@ class Network{
|
||||
$this->registerPacket(ProtocolInfo::HURT_ARMOR_PACKET, HurtArmorPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::SET_ENTITY_DATA_PACKET, SetEntityDataPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::SET_ENTITY_MOTION_PACKET, SetEntityMotionPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::SET_ENTITY_LINK_PACKET, SetEntityLinkPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::SET_HEALTH_PACKET, SetHealthPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::SET_SPAWN_POSITION_PACKET, SetSpawnPositionPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::ANIMATE_PACKET, AnimatePacket::class);
|
||||
|
@ -22,53 +22,9 @@
|
||||
namespace pocketmine\network;
|
||||
|
||||
use pocketmine\event\player\PlayerCreationEvent;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\AddItemEntityPacket;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\AddPaintingPacket;
|
||||
use pocketmine\network\protocol\AddPlayerPacket;
|
||||
use pocketmine\network\protocol\AdventureSettingsPacket;
|
||||
use pocketmine\network\protocol\AnimatePacket;
|
||||
use pocketmine\network\protocol\BatchPacket;
|
||||
use pocketmine\network\protocol\ContainerClosePacket;
|
||||
use pocketmine\network\protocol\ContainerOpenPacket;
|
||||
use pocketmine\network\protocol\ContainerSetContentPacket;
|
||||
use pocketmine\network\protocol\ContainerSetDataPacket;
|
||||
use pocketmine\network\protocol\ContainerSetSlotPacket;
|
||||
use pocketmine\network\protocol\DataPacket;
|
||||
use pocketmine\network\protocol\DropItemPacket;
|
||||
use pocketmine\network\protocol\TileEntityDataPacket;
|
||||
use pocketmine\network\protocol\EntityEventPacket;
|
||||
use pocketmine\network\protocol\ExplodePacket;
|
||||
use pocketmine\network\protocol\HurtArmorPacket;
|
||||
use pocketmine\network\protocol\Info as ProtocolInfo;
|
||||
use pocketmine\network\protocol\InteractPacket;
|
||||
use pocketmine\network\protocol\LevelEventPacket;
|
||||
use pocketmine\network\protocol\DisconnectPacket;
|
||||
use pocketmine\network\protocol\LoginPacket;
|
||||
use pocketmine\network\protocol\PlayStatusPacket;
|
||||
use pocketmine\network\protocol\TextPacket;
|
||||
use pocketmine\network\protocol\MoveEntityPacket;
|
||||
use pocketmine\network\protocol\MovePlayerPacket;
|
||||
use pocketmine\network\protocol\PlayerActionPacket;
|
||||
use pocketmine\network\protocol\PlayerArmorEquipmentPacket;
|
||||
use pocketmine\network\protocol\PlayerEquipmentPacket;
|
||||
use pocketmine\network\protocol\RemoveBlockPacket;
|
||||
use pocketmine\network\protocol\RemoveEntityPacket;
|
||||
use pocketmine\network\protocol\RemovePlayerPacket;
|
||||
use pocketmine\network\protocol\RespawnPacket;
|
||||
use pocketmine\network\protocol\SetDifficultyPacket;
|
||||
use pocketmine\network\protocol\SetEntityDataPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\network\protocol\SetHealthPacket;
|
||||
use pocketmine\network\protocol\SetSpawnPositionPacket;
|
||||
use pocketmine\network\protocol\SetTimePacket;
|
||||
use pocketmine\network\protocol\StartGamePacket;
|
||||
use pocketmine\network\protocol\TakeItemEntityPacket;
|
||||
use pocketmine\network\protocol\TileEventPacket;
|
||||
use pocketmine\network\protocol\UnknownPacket;
|
||||
use pocketmine\network\protocol\UpdateBlockPacket;
|
||||
use pocketmine\network\protocol\UseItemPacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\MainLogger;
|
||||
@ -269,7 +225,7 @@ class RakLibInterface implements ServerInstance, AdvancedSourceInterface{
|
||||
and Network::$BATCH_THRESHOLD >= 0
|
||||
and strlen($packet->buffer) >= Network::$BATCH_THRESHOLD){
|
||||
$this->batchedPackets[$this->identifiers[$player]] .= $packet->buffer;
|
||||
return;
|
||||
return null;
|
||||
}
|
||||
|
||||
if($pk === null){
|
||||
|
@ -24,6 +24,8 @@ namespace pocketmine\network\protocol;
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
|
||||
use pocketmine\utils\Binary;
|
||||
|
||||
class AddEntityPacket extends DataPacket{
|
||||
public static $pool = [];
|
||||
public static $next = 0;
|
||||
@ -33,10 +35,13 @@ class AddEntityPacket extends DataPacket{
|
||||
public $x;
|
||||
public $y;
|
||||
public $z;
|
||||
public $did;
|
||||
public $speedX;
|
||||
public $speedY;
|
||||
public $speedZ;
|
||||
public $yaw;
|
||||
public $pitch;
|
||||
public $metadata;
|
||||
public $links = [];
|
||||
|
||||
public function pid(){
|
||||
return Info::ADD_ENTITY_PACKET;
|
||||
@ -53,11 +58,17 @@ class AddEntityPacket extends DataPacket{
|
||||
$this->putFloat($this->x);
|
||||
$this->putFloat($this->y);
|
||||
$this->putFloat($this->z);
|
||||
$this->putLong($this->did);
|
||||
if($this->did > 0){
|
||||
$this->putFloat($this->speedX);
|
||||
$this->putFloat($this->speedY);
|
||||
$this->putFloat($this->speedZ);
|
||||
$this->putFloat($this->speedX);
|
||||
$this->putFloat($this->speedY);
|
||||
$this->putFloat($this->speedZ);
|
||||
$this->putFloat($this->yaw);
|
||||
$this->putFloat($this->pitch);
|
||||
$this->put(Binary::writeMetadata($this->metadata));
|
||||
$this->putShort(count($this->links));
|
||||
foreach($this->links as $link){
|
||||
$this->putLong($link[0]);
|
||||
$this->putLong($link[1]);
|
||||
$this->putByte($link[2]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -32,6 +32,8 @@ class AddPlayerPacket extends DataPacket{
|
||||
public static $pool = [];
|
||||
public static $next = 0;
|
||||
|
||||
|
||||
|
||||
public $clientID;
|
||||
public $username;
|
||||
public $eid;
|
||||
@ -44,6 +46,9 @@ class AddPlayerPacket extends DataPacket{
|
||||
public $meta;
|
||||
public $metadata;
|
||||
|
||||
public $slim = false;
|
||||
public $skin = null;
|
||||
|
||||
public function pid(){
|
||||
return Info::ADD_PLAYER_PACKET;
|
||||
}
|
||||
@ -61,9 +66,12 @@ class AddPlayerPacket extends DataPacket{
|
||||
$this->putFloat($this->y);
|
||||
$this->putFloat($this->z);
|
||||
$this->putFloat($this->yaw);
|
||||
$this->putFloat($this->yaw); //TODO headrot
|
||||
$this->putFloat($this->pitch);
|
||||
$this->putShort($this->item);
|
||||
$this->putShort($this->meta);
|
||||
$this->putByte($this->slim ? 1 : 0);
|
||||
$this->putString($this->skin);
|
||||
$this->put(Binary::writeMetadata($this->metadata));
|
||||
}
|
||||
|
||||
|
@ -52,6 +52,10 @@ abstract class DataPacket extends \stdClass{
|
||||
$this->offset = 0;
|
||||
}
|
||||
|
||||
public function getOffset(){
|
||||
return $this->offset;
|
||||
}
|
||||
|
||||
public function getBuffer(){
|
||||
return $this->buffer;
|
||||
}
|
||||
|
@ -31,66 +31,65 @@ interface Info{
|
||||
* Actual Minecraft: PE protocol version
|
||||
*/
|
||||
const CURRENT_PROTOCOL = 21;
|
||||
|
||||
|
||||
const LOGIN_PACKET = 0x82;
|
||||
const PLAY_STATUS_PACKET = 0x83;
|
||||
|
||||
|
||||
const DISCONNECT_PACKET = 0x84;
|
||||
|
||||
|
||||
const TEXT_PACKET = 0x85;
|
||||
const SET_TIME_PACKET = 0x86;
|
||||
|
||||
|
||||
const START_GAME_PACKET = 0x87;
|
||||
|
||||
const ADD_MOB_PACKET = 0x88;
|
||||
const ADD_PLAYER_PACKET = 0x89;
|
||||
const REMOVE_PLAYER_PACKET = 0x8a;
|
||||
|
||||
const ADD_ENTITY_PACKET = 0x8b;
|
||||
const REMOVE_ENTITY_PACKET = 0x8c;
|
||||
const ADD_ITEM_ENTITY_PACKET = 0x8d;
|
||||
const TAKE_ITEM_ENTITY_PACKET = 0x8e;
|
||||
|
||||
const MOVE_ENTITY_PACKET = 0x8f;
|
||||
const MOVE_PLAYER_PACKET = 0x90;
|
||||
|
||||
const REMOVE_BLOCK_PACKET = 0x91;
|
||||
const UPDATE_BLOCK_PACKET = 0x92;
|
||||
|
||||
const ADD_PAINTING_PACKET = 0x93;
|
||||
|
||||
const EXPLODE_PACKET = 0x94;
|
||||
|
||||
const LEVEL_EVENT_PACKET = 0x95;
|
||||
const TILE_EVENT_PACKET = 0x96;
|
||||
const ENTITY_EVENT_PACKET = 0x97;
|
||||
const MOB_EFFECT_PACKET = 0x98;
|
||||
|
||||
const PLAYER_EQUIPMENT_PACKET = 0x99;
|
||||
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9a;
|
||||
const INTERACT_PACKET = 0x9b;
|
||||
const USE_ITEM_PACKET = 0x9c;
|
||||
const PLAYER_ACTION_PACKET = 0x9d;
|
||||
const HURT_ARMOR_PACKET = 0x9e;
|
||||
const SET_ENTITY_DATA_PACKET = 0x9f;
|
||||
const SET_ENTITY_MOTION_PACKET = 0xa0;
|
||||
//const SET_ENTITY_LINK_PACKET = 0xa1;
|
||||
const SET_HEALTH_PACKET = 0xa2;
|
||||
const SET_SPAWN_POSITION_PACKET = 0xa3;
|
||||
const ANIMATE_PACKET = 0xa4;
|
||||
const RESPAWN_PACKET = 0xa5;
|
||||
const DROP_ITEM_PACKET = 0xa6;
|
||||
const CONTAINER_OPEN_PACKET = 0xa7;
|
||||
const CONTAINER_CLOSE_PACKET = 0xa8;
|
||||
const CONTAINER_SET_SLOT_PACKET = 0xa9;
|
||||
const CONTAINER_SET_DATA_PACKET = 0xaa;
|
||||
const CONTAINER_SET_CONTENT_PACKET = 0xab;
|
||||
//const CONTAINER_ACK_PACKET = 0xac;
|
||||
const ADVENTURE_SETTINGS_PACKET = 0xad;
|
||||
const TILE_ENTITY_DATA_PACKET = 0xae;
|
||||
//const PLAYER_INPUT_PACKET = 0xaf;
|
||||
const FULL_CHUNK_DATA_PACKET = 0xb0;
|
||||
const SET_DIFFICULTY_PACKET = 0xb1;
|
||||
const BATCH_PACKET = 0xb2;
|
||||
|
||||
const ADD_PLAYER_PACKET = 0x88;
|
||||
const REMOVE_PLAYER_PACKET = 0x89;
|
||||
|
||||
const ADD_ENTITY_PACKET = 0x8a;
|
||||
const REMOVE_ENTITY_PACKET = 0x8b;
|
||||
const ADD_ITEM_ENTITY_PACKET = 0x8c;
|
||||
const TAKE_ITEM_ENTITY_PACKET = 0x8d;
|
||||
|
||||
const MOVE_ENTITY_PACKET = 0x8e;
|
||||
const MOVE_PLAYER_PACKET = 0x8f;
|
||||
|
||||
const REMOVE_BLOCK_PACKET = 0x90;
|
||||
const UPDATE_BLOCK_PACKET = 0x91;
|
||||
|
||||
const ADD_PAINTING_PACKET = 0x92;
|
||||
|
||||
const EXPLODE_PACKET = 0x93;
|
||||
|
||||
const LEVEL_EVENT_PACKET = 0x94;
|
||||
const TILE_EVENT_PACKET = 0x95;
|
||||
const ENTITY_EVENT_PACKET = 0x96;
|
||||
const MOB_EFFECT_PACKET = 0x97;
|
||||
|
||||
const PLAYER_EQUIPMENT_PACKET = 0x98;
|
||||
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x99;
|
||||
const INTERACT_PACKET = 0x9a;
|
||||
const USE_ITEM_PACKET = 0x9b;
|
||||
const PLAYER_ACTION_PACKET = 0x9c;
|
||||
const HURT_ARMOR_PACKET = 0x9d;
|
||||
const SET_ENTITY_DATA_PACKET = 0x9e;
|
||||
const SET_ENTITY_MOTION_PACKET = 0x9f;
|
||||
const SET_ENTITY_LINK_PACKET = 0xa0;
|
||||
const SET_HEALTH_PACKET = 0xa1;
|
||||
const SET_SPAWN_POSITION_PACKET = 0xa2;
|
||||
const ANIMATE_PACKET = 0xa3;
|
||||
const RESPAWN_PACKET = 0xa4;
|
||||
const DROP_ITEM_PACKET = 0xa5;
|
||||
const CONTAINER_OPEN_PACKET = 0xa6;
|
||||
const CONTAINER_CLOSE_PACKET = 0xa7;
|
||||
const CONTAINER_SET_SLOT_PACKET = 0xa8;
|
||||
const CONTAINER_SET_DATA_PACKET = 0xa9;
|
||||
const CONTAINER_SET_CONTENT_PACKET = 0xaa;
|
||||
//const CONTAINER_ACK_PACKET = 0xab;
|
||||
const ADVENTURE_SETTINGS_PACKET = 0xac;
|
||||
const TILE_ENTITY_DATA_PACKET = 0xad;
|
||||
//const PLAYER_INPUT_PACKET = 0xae;
|
||||
const FULL_CHUNK_DATA_PACKET = 0xaf;
|
||||
const SET_DIFFICULTY_PACKET = 0xb0;
|
||||
const BATCH_PACKET = 0xb1;
|
||||
|
||||
}
|
||||
|
@ -38,14 +38,12 @@ class InteractPacket extends DataPacket{
|
||||
|
||||
public function decode(){
|
||||
$this->action = $this->getByte();
|
||||
$this->eid = $this->getLong();
|
||||
$this->target = $this->getLong();
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
$this->reset();
|
||||
$this->putByte($this->action);
|
||||
$this->putLong($this->eid);
|
||||
$this->putLong($this->target);
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,9 @@ class LoginPacket extends DataPacket{
|
||||
public $protocol1;
|
||||
public $protocol2;
|
||||
public $clientId;
|
||||
public $loginData;
|
||||
|
||||
public $slim = false;
|
||||
public $skin = null;
|
||||
|
||||
public function pid(){
|
||||
return Info::LOGIN_PACKET;
|
||||
@ -42,8 +44,12 @@ class LoginPacket extends DataPacket{
|
||||
$this->username = $this->getString();
|
||||
$this->protocol1 = $this->getInt();
|
||||
$this->protocol2 = $this->getInt();
|
||||
if(Info::CURRENT_PROTOCOL != $this->protocol1){
|
||||
return;
|
||||
}
|
||||
$this->clientId = $this->getInt();
|
||||
$this->loginData = $this->getString();
|
||||
$this->slim = $this->getByte() > 0;
|
||||
$this->skin = $this->getString();
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
|
@ -35,7 +35,7 @@ class MovePlayerPacket extends DataPacket{
|
||||
public $yaw;
|
||||
public $pitch;
|
||||
public $bodyYaw;
|
||||
public $teleport = false;
|
||||
public $mode = 0;
|
||||
|
||||
public function pid(){
|
||||
return Info::MOVE_PLAYER_PACKET;
|
||||
@ -52,10 +52,9 @@ class MovePlayerPacket extends DataPacket{
|
||||
$this->y = $this->getFloat();
|
||||
$this->z = $this->getFloat();
|
||||
$this->yaw = $this->getFloat();
|
||||
$this->pitch = $this->getFloat();
|
||||
$this->bodyYaw = $this->getFloat();
|
||||
$flags = $this->getByte();
|
||||
$this->teleport = (($flags & 0x80) > 0);
|
||||
$this->pitch = $this->getFloat();
|
||||
$this->mode = $this->getByte();
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
@ -65,9 +64,9 @@ class MovePlayerPacket extends DataPacket{
|
||||
$this->putFloat($this->y);
|
||||
$this->putFloat($this->z);
|
||||
$this->putFloat($this->yaw);
|
||||
$this->putFloat($this->bodyYaw); //TODO
|
||||
$this->putFloat($this->pitch);
|
||||
$this->putFloat($this->bodyYaw);
|
||||
$this->putByte($this->teleport == true ? 0x80 : 0x00);
|
||||
$this->putByte($this->mode);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -28,7 +28,6 @@ class RespawnPacket extends DataPacket{
|
||||
public static $pool = [];
|
||||
public static $next = 0;
|
||||
|
||||
public $eid;
|
||||
public $x;
|
||||
public $y;
|
||||
public $z;
|
||||
@ -38,7 +37,6 @@ class RespawnPacket extends DataPacket{
|
||||
}
|
||||
|
||||
public function decode(){
|
||||
$this->eid = $this->getLong();
|
||||
$this->x = $this->getFloat();
|
||||
$this->y = $this->getFloat();
|
||||
$this->z = $this->getFloat();
|
||||
@ -46,7 +44,6 @@ class RespawnPacket extends DataPacket{
|
||||
|
||||
public function encode(){
|
||||
$this->reset();
|
||||
$this->putLong($this->eid);
|
||||
$this->putFloat($this->x);
|
||||
$this->putFloat($this->y);
|
||||
$this->putFloat($this->z);
|
||||
|
@ -23,26 +23,17 @@ namespace pocketmine\network\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
#ifndef COMPILE
|
||||
use pocketmine\utils\Binary;
|
||||
|
||||
#endif
|
||||
|
||||
class AddMobPacket extends DataPacket{
|
||||
class SetEntityLinkPacket extends DataPacket{
|
||||
public static $pool = [];
|
||||
public static $next = 0;
|
||||
|
||||
public $eid;
|
||||
public $from;
|
||||
public $to;
|
||||
public $type;
|
||||
public $x;
|
||||
public $y;
|
||||
public $z;
|
||||
public $pitch;
|
||||
public $yaw;
|
||||
public $metadata;
|
||||
|
||||
public function pid(){
|
||||
return Info::ADD_MOB_PACKET;
|
||||
return Info::SET_ENTITY_LINK_PACKET;
|
||||
}
|
||||
|
||||
public function decode(){
|
||||
@ -51,14 +42,9 @@ class AddMobPacket extends DataPacket{
|
||||
|
||||
public function encode(){
|
||||
$this->reset();
|
||||
$this->putLong($this->eid);
|
||||
$this->putInt($this->type);
|
||||
$this->putFloat($this->x);
|
||||
$this->putFloat($this->y);
|
||||
$this->putFloat($this->z);
|
||||
$this->putFloat($this->yaw);
|
||||
$this->putFloat($this->pitch);
|
||||
$this->put(Binary::writeMetadata($this->metadata));
|
||||
$this->putLong($this->from);
|
||||
$this->putLong($this->to);
|
||||
$this->putByte($this->type);
|
||||
}
|
||||
|
||||
}
|
@ -1 +1 @@
|
||||
Subproject commit 639108fb3aeb48a113df3b31516af6ac4f5ba402
|
||||
Subproject commit 4d511fa646b19ae6470971828ec1384e902e5415
|
Loading…
x
Reference in New Issue
Block a user