mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-05 03:17:12 +00:00
Improved Item property handling
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parent
a98da3bab1
commit
7506f01302
@ -27,5 +27,7 @@ use pocketmine\entity\Entity;
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abstract class Armor extends Item{
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public $maxStackSize = 1;
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public function getMaxStackSize(){
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return 1;
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}
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}
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@ -27,6 +27,9 @@ class Bed extends Item{
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public function __construct($meta = 0, $count = 1){
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$this->block = Block::get(Item::BED_BLOCK);
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parent::__construct(self::BED, 0, $count, "Bed");
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$this->maxStackSize = 1;
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}
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public function getMaxStackSize(){
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return 1;
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}
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}
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@ -25,7 +25,9 @@ namespace pocketmine\item;
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class BeetrootSoup extends Item{
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public function __construct($meta = 0, $count = 1){
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parent::__construct(self::BEETROOT_SOUP, 0, $count, "Beetroot Soup");
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$this->maxStackSize = 1;
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}
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public function getMaxStackSize(){
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return 1;
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}
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}
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@ -31,10 +31,16 @@ use pocketmine\Player;
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class Bucket extends Item{
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public function __construct($meta = 0, $count = 1){
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parent::__construct(self::BUCKET, $meta, $count, "Bucket");
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$this->isActivable = true;
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$this->maxStackSize = 1;
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}
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public function getMaxStackSize(){
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return 1;
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}
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public function canBeActivated(){
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return true;
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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$targetBlock = Block::get($this->meta);
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@ -26,7 +26,10 @@ use pocketmine\block\Block;
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class Cake extends Item{
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public function __construct($meta = 0, $count = 1){
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$this->block = Block::get(Item::CAKE_BLOCK);
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$this->maxStackSize = 1;
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parent::__construct(self::CAKE, 0, $count, "Cake");
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}
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public function getMaxStackSize(){
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return 1;
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}
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}
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@ -30,9 +30,12 @@ use pocketmine\Player;
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class FlintSteel extends Tool{
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public function __construct($meta = 0, $count = 1){
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parent::__construct(self::FLINT_STEEL, $meta, $count, "Flint and Steel");
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$this->isActivable = true;
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}
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public function canBeActivated(){
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return true;
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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if(($player->gamemode & 0x01) === 0 and $this->useOn($block) and $this->getDamage() >= $this->getMaxDurability()){
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$player->getInventory()->setItemInHand(new Item(Item::AIR, 0, 0));
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@ -27,6 +27,9 @@ class IronDoor extends Item{
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public function __construct($meta = 0, $count = 1){
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$this->block = Block::get(Item::IRON_DOOR_BLOCK);
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parent::__construct(self::IRON_DOOR, 0, $count, "Iron Door");
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$this->maxStackSize = 1;
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}
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public function getMaxStackSize(){
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return 1;
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}
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}
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@ -373,7 +373,7 @@ class Item{
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const CARROT = 391;
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const CARROTS = 391;
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const POTATO = 392;
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const POTATOES = 392; //@shoghicp Why the heck do we need plural redundant Item ID here????
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const POTATOES = 392;
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const BAKED_POTATO = 393;
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const BAKED_POTATOES = 393;
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@ -396,10 +396,12 @@ class Item{
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protected $id;
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protected $meta;
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public $count;
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protected $maxStackSize = 64;
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protected $durability = 0;
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protected $name;
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public $isActivable = false;
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public function canBeActivated(){
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return false;
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}
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public static function init(){
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if(self::$list === null){
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@ -425,6 +427,7 @@ class Item{
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self::$list[self::SPAWN_EGG] = SpawnEgg::class;
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self::$list[self::DIAMOND] = Diamond::class;
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self::$list[self::STICK] = Stick::class;
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self::$list[self::SNOWBALL] = Snowball::class;
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self::$list[self::BOWL] = Bowl::class;
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self::$list[self::FEATHER] = Feather::class;
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self::$list[self::BRICK] = Brick::class;
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@ -514,16 +517,16 @@ class Item{
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if(!isset($b[1])){
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$meta = 0;
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}else{
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$meta = ((int) $b[1]) & 0xFFFF;
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$meta = $b[1] & 0xFFFF;
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}
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if(defined(Item::class . "::" . strtoupper($b[0]))){
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$item = self::get(constant(Item::class . "::" . strtoupper($b[0])), $meta);
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if($item->getId() === self::AIR and strtoupper($b[0]) !== "AIR"){
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$item = self::get(((int) $b[0]) & 0xFFFF, $meta);
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$item = self::get($b[0] & 0xFFFF, $meta);
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}
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}else{
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$item = self::get(((int) $b[0]) & 0xFFFF, $meta);
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$item = self::get($b[0] & 0xFFFF, $meta);
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}
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return $item;
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@ -539,9 +542,6 @@ class Item{
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$this->block = Block::get($this->id, $this->meta);
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$this->name = $this->block->getName();
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}
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if($this->isTool() !== false){
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$this->maxStackSize = 1;
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}
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}
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@ -581,8 +581,8 @@ class Item{
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$this->meta = $meta !== null ? $meta & 0xFFFF : null;
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}
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final public function getMaxStackSize(){
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return $this->maxStackSize;
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public function getMaxStackSize(){
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return 64;
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}
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final public function getFuelTime(){
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@ -28,7 +28,7 @@ use pocketmine\block\Block;
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*/
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class ItemBlock extends Item{
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public function __construct(Block $block, $meta = 0, $count = 1){
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$this->block = clone $block;
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$this->block = $block;
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parent::__construct($block->getId(), $block->getDamage(), $count, $block->getName());
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}
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@ -25,7 +25,9 @@ namespace pocketmine\item;
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class MushroomStew extends Item{
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public function __construct($meta = 0, $count = 1){
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parent::__construct(self::MUSHROOM_STEW, 0, $count, "Mushroom Stew");
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$this->maxStackSize = 1;
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}
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public function getMaxStackSize(){
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return 1;
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}
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}
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@ -29,9 +29,12 @@ use pocketmine\Player;
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class Painting extends Item{
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public function __construct($meta = 0, $count = 1){
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parent::__construct(self::PAINTING, 0, $count, "Painting");
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$this->isActivable = true;
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}
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public function canBeActivated(){
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return true;
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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if($target->isTransparent() === false and $face > 1 and $block->isSolid() === false){
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$faces = [
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@ -26,7 +26,10 @@ use pocketmine\block\Block;
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class Sign extends Item{
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public function __construct($meta = 0, $count = 1){
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$this->block = Block::get(Item::SIGN_POST);
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$this->maxStackSize = 16;
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parent::__construct(self::SIGN, 0, $count, "Sign");
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}
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public function getMaxStackSize(){
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return 16;
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}
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}
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34
src/pocketmine/item/Snowball.php
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34
src/pocketmine/item/Snowball.php
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@ -0,0 +1,34 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\item;
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class Snowball extends Item{
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public function __construct($meta = 0, $count = 1){
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parent::__construct(self::SNOWBALL, 0, $count, "Snowball");
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}
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public function getMaxStackSize(){
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return 16;
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}
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}
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@ -33,11 +33,13 @@ use pocketmine\Player;
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class SpawnEgg extends Item{
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public function __construct($meta = 0, $count = 1){
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parent::__construct(self::SPAWN_EGG, 0, $count, "Spawn Egg");
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$this->meta = $meta;
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$this->isActivable = true;
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parent::__construct(self::SPAWN_EGG, $meta, $count, "Spawn Egg");
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}
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public function canBeActivated(){
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return true;
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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$entity = null;
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$chunk = $level->getChunk($block->getX() >> 4, $block->getZ() >> 4);
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@ -34,9 +34,12 @@ abstract class Tool extends Item{
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public function __construct($id, $meta = 0, $count = 1, $name = "Unknown"){
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parent::__construct($id, $meta, $count, $name);
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$this->maxStackSize = 1;
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}
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public function getMaxStackSize(){
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return 1;
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}
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/**
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* TODO: Move this to each item
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*
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@ -27,6 +27,9 @@ class WoodenDoor extends Item{
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public function __construct($meta = 0, $count = 1){
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$this->block = Block::get(Item::WOODEN_DOOR_BLOCK);
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parent::__construct(self::WOODEN_DOOR, 0, $count, "Wooden Door");
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$this->maxStackSize = 1;
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}
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public function getMaxStackSize(){
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return 1;
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}
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}
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@ -1266,11 +1266,11 @@ class Level implements ChunkManager, Metadatable{
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$this->server->getPluginManager()->callEvent($ev);
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if(!$ev->isCancelled()){
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$target->onUpdate(self::BLOCK_UPDATE_TOUCH);
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if($target->isActivable === true and $target->onActivate($item, $player) === true){
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if($target->canBeActivated() === true and $target->onActivate($item, $player) === true){
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return true;
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}
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if($item->isActivable and $item->onActivate($this, $player, $block, $target, $face, $fx, $fy, $fz)){
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if($item->canBeActivated() and $item->onActivate($this, $player, $block, $target, $face, $fx, $fy, $fz)){
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if($item->getCount() <= 0){
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$item = Item::get(Item::AIR, 0, 0);
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@ -1278,7 +1278,7 @@ class Level implements ChunkManager, Metadatable{
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}
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}
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}
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}elseif($target->isActivable === true and $target->onActivate($item, $player) === true){
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}elseif($target->canBeActivated() === true and $target->onActivate($item, $player) === true){
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return true;
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}
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