mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-15 18:29:46 +00:00
Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
This commit is contained in:
parent
f3bdef7513
commit
b1edfd7631
@ -1813,7 +1813,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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if($packet->face >= 0 and $packet->face <= 5){ //Use Block, place
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$this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, false);
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if(!$this->canInteract($blockVector->add(0.5, 0.5, 0.5), 10) or $this->isSpectator()){
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if(!$this->canInteract($blockVector->add(0.5, 0.5, 0.5), 13) or $this->isSpectator()){
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}elseif($this->isCreative()){
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$item = $this->inventory->getItemInHand();
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@ -2084,7 +2084,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$oldItem = clone $item;
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if($this->canInteract($vector->add(0.5, 0.5, 0.5), 10) and $this->level->useBreakOn($vector, $item, $this) === true){
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if($this->canInteract($vector->add(0.5, 0.5, 0.5), 13) and $this->level->useBreakOn($vector, $item, $this) === true){
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if($this->isSurvival()){
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if(!$item->equals($oldItem, true) or $item->getCount() !== $oldItem->getCount()){
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$this->inventory->setItemInHand($item, $this);
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@ -2754,7 +2754,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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}
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public function kill(){
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if(!$this->isAlive() or $this->spawned === false){
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if(!$this->spawned){
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return;
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}
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@ -2863,10 +2863,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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}
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if(!$this->isAlive()){
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return;
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}
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Entity::kill();
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$this->server->getPluginManager()->callEvent($ev = new PlayerDeathEvent($this, $this->getDrops(), new TranslationContainer($message, $params)));
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@ -47,7 +47,7 @@ abstract class Fallable extends Solid{
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$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
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"Pos" => new Enum("Pos", [
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new Double("", $this->x + 0.5),
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new Double("", $this->y + 0.5),
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new Double("", $this->y),
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new Double("", $this->z + 0.5)
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]),
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"Motion" => new Enum("Motion", [
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@ -24,6 +24,7 @@
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*/
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namespace pocketmine\entity;
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use pocketmine\block\Block;
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use pocketmine\block\Water;
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use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\event\entity\EntityDespawnEvent;
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@ -568,13 +569,14 @@ abstract class Entity extends Location implements Metadatable{
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* @param int $amount
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*/
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public function setHealth($amount){
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$amount = (int) $amount;
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if($amount === $this->health){
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return;
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}
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if($amount <= 0){
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$this->health = 0;
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if(!$this->isAlive()){
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if($this->isAlive()){
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$this->health = 0;
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$this->kill();
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}
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}elseif($amount <= $this->getMaxHealth() or $amount < $this->health){
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@ -617,23 +619,21 @@ abstract class Entity extends Location implements Metadatable{
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}
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protected function checkObstruction($x, $y, $z){
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$i = Math::floorFloat($x);
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$j = Math::floorFloat($y);
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$k = Math::floorFloat($z);
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$i = (int) $x;
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$j = (int) $y;
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$k = (int) $z;
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$diffX = $x - $i;
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$diffY = $y - $j;
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$diffZ = $z - $k;
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$v = new Vector3($i, $j, $k);
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if($this->level->isFullBlock($v)){
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$flag = !$this->level->isFullBlock($v->setComponents($i - 1, $j, $k));
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$flag1 = !$this->level->isFullBlock($v->setComponents($i + 1, $j, $k));
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$flag2 = !$this->level->isFullBlock($v->setComponents($i, $j - 1, $k));
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$flag3 = !$this->level->isFullBlock($v->setComponents($i, $j + 1, $k));
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$flag4 = !$this->level->isFullBlock($v->setComponents($i, $j, $k - 1));
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$flag5 = !$this->level->isFullBlock($v->setComponents($i, $j, $k + 1));
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if(Block::$solid[$this->level->getBlockIdAt($i, $j, $k)]){
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$flag = !Block::$solid[$this->level->getBlockIdAt($i - 1, $j, $k)];
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$flag1 = !Block::$solid[$this->level->getBlockIdAt($i + 1, $j, $k)];
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$flag2 = !Block::$solid[$this->level->getBlockIdAt($i, $j - 1, $k)];
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$flag3 = !Block::$solid[$this->level->getBlockIdAt($i, $j + 1, $k)];
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$flag4 = !Block::$solid[$this->level->getBlockIdAt($i, $j, $k - 1)];
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$flag5 = !Block::$solid[$this->level->getBlockIdAt($i, $j, $k + 1)];
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$direction = -1;
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$limit = 9999;
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@ -701,10 +701,9 @@ abstract class Entity extends Location implements Metadatable{
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if($direction === 5){
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$this->motionY = $force;
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return true;
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}
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return true;
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}
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return false;
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@ -1385,9 +1384,6 @@ abstract class Entity extends Location implements Metadatable{
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}
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public function kill(){
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if(!$this->isAlive()){
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return;
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}
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$this->setHealth(0);
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$this->scheduleUpdate();
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}
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@ -95,8 +95,10 @@ class FallingSand extends Entity{
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$hasUpdate = $this->entityBaseTick($tickDiff);
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if($this->isAlive()){
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$pos = (new Vector3($this->x - 0.5, $this->y, $this->z - 0.5))->floor();
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if($this->ticksLived === 1){
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$block = $this->level->getBlock($pos = (new Vector3($this->x - 0.5, $this->y - 0.5, $this->z - 0.5))->floor());
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$block = $this->level->getBlock($pos);
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if($block->getId() !== $this->blockId){
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$this->kill();
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return true;
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@ -114,7 +116,7 @@ class FallingSand extends Entity{
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$this->motionY *= 1 - $this->drag;
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$this->motionZ *= $friction;
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$pos = (new Vector3($this->x, $this->y, $this->z))->floor();
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$pos = (new Vector3($this->x - 0.5, $this->y, $this->z - 0.5))->floor();
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if($this->onGround){
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$this->kill();
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@ -83,7 +83,7 @@ class Item extends Entity{
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}
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public function onUpdate($currentTick){
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if($this->closed !== false){
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if($this->closed){
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return false;
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}
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@ -102,7 +102,7 @@ class Item extends Entity{
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$this->motionY -= $this->gravity;
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$this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
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$this->checkObstruction($this->x, $this->y, $this->z);
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$this->move($this->motionX, $this->motionY, $this->motionZ);
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$friction = 1 - $this->drag;
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@ -130,7 +130,7 @@ class Explosion{
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public function explodeB(){
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$send = [];
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$source = (new Vector3($this->source->x, $this->source->y, $this->source->z))->round();
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$source = (new Vector3($this->source->x, $this->source->y, $this->source->z))->floor();
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$yield = (1 / $this->size) * 100;
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if($this->what instanceof Entity){
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@ -953,12 +953,12 @@ class Level implements ChunkManager, Metadatable{
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* @return AxisAlignedBB[]
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*/
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public function getCollisionCubes(Entity $entity, AxisAlignedBB $bb, $entities = true){
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$minX = Math::floorFloat($bb->minX);
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$minY = Math::floorFloat($bb->minY);
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$minZ = Math::floorFloat($bb->minZ);
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$maxX = Math::ceilFloat($bb->maxX);
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$maxY = Math::ceilFloat($bb->maxY);
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$maxZ = Math::ceilFloat($bb->maxZ);
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$minX = (int) $bb->minX;
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$minY = (int) $bb->minY;
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$minZ = (int) $bb->minZ;
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$maxX = (int) ($bb->maxX + 1);
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$maxY = (int) ($bb->maxY + 1);
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$maxZ = (int) ($bb->maxZ + 1);
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$collides = [];
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$v = $this->temporalVector;
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@ -66,6 +66,8 @@ abstract class BaseFullChunk implements FullChunk{
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protected $hasChanged = false;
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private $isInit = false;
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/**
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* @param LevelProvider $provider
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* @param int $x
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@ -106,7 +108,7 @@ abstract class BaseFullChunk implements FullChunk{
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}
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public function initChunk(){
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if($this->getProvider() instanceof LevelProvider and $this->NBTentities !== null){
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if($this->getProvider() instanceof LevelProvider and !$this->isInit and $this->NBTentities !== null){
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$this->getProvider()->getLevel()->timings->syncChunkLoadEntitiesTimer->startTiming();
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foreach($this->NBTentities as $nbt){
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if($nbt instanceof Compound){
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@ -154,8 +156,8 @@ abstract class BaseFullChunk implements FullChunk{
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$this->NBTentities = null;
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$this->NBTtiles = null;
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$this->hasChanged = false;
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$this->isInit = true;
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}
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if(!$this->isLightPopulated() and $this->isPopulated()){
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@ -280,14 +282,14 @@ abstract class BaseFullChunk implements FullChunk{
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public function addEntity(Entity $entity){
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$this->entities[$entity->getId()] = $entity;
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if(!($entity instanceof Player)){
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if(!($entity instanceof Player) and $this->isInit){
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$this->hasChanged = true;
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}
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}
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public function removeEntity(Entity $entity){
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unset($this->entities[$entity->getId()]);
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if(!($entity instanceof Player)){
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if(!($entity instanceof Player) and $this->isInit){
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$this->hasChanged = true;
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}
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}
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@ -298,13 +300,17 @@ abstract class BaseFullChunk implements FullChunk{
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$this->tileList[$index]->close();
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}
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$this->tileList[$index] = $tile;
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$this->hasChanged = true;
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if($this->isInit){
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$this->hasChanged = true;
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}
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}
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public function removeTile(Tile $tile){
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unset($this->tiles[$tile->getId()]);
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unset($this->tileList[(($tile->z & 0x0f) << 12) | (($tile->x & 0x0f) << 8) | ($tile->y & 0xff)]);
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$this->hasChanged = true;
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if($this->isInit){
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$this->hasChanged = true;
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}
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}
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public function getEntities(){
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@ -247,7 +247,7 @@ class Chunk extends BaseFullChunk{
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if($provider instanceof LevelDB){
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$nbt = new NBT(NBT::LITTLE_ENDIAN);
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$entityData = $provider->getDatabase()->get(substr($data, 0, 8) . "\x32");
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$entityData = $provider->getDatabase()->get(substr($data, 0, 8) . LevelDB::ENTRY_ENTITIES);
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if($entityData !== false and strlen($entityData) > 0){
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$nbt->read($entityData, true);
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$entities = $nbt->getData();
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@ -255,7 +255,7 @@ class Chunk extends BaseFullChunk{
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$entities = [$entities];
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}
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}
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$tileData = $provider->getDatabase()->get(substr($data, 0, 8) . "\x31");
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$tileData = $provider->getDatabase()->get(substr($data, 0, 8) . LevelDB::ENTRY_TILES);
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if($tileData !== false and strlen($tileData) > 0){
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$nbt->read($tileData, true);
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$tiles = $nbt->getData();
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@ -302,9 +302,9 @@ class Chunk extends BaseFullChunk{
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}
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if(count($entities) > 0){
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$provider->getDatabase()->put($chunkIndex . "\x32", implode($entities));
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$provider->getDatabase()->put($chunkIndex . LevelDB::ENTRY_ENTITIES, implode($entities));
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}else{
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$provider->getDatabase()->delete($chunkIndex . "\x32");
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$provider->getDatabase()->delete($chunkIndex . LevelDB::ENTRY_ENTITIES);
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}
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@ -318,9 +318,9 @@ class Chunk extends BaseFullChunk{
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}
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if(count($tiles) > 0){
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$provider->getDatabase()->put($chunkIndex . "\x31", implode($tiles));
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$provider->getDatabase()->put($chunkIndex . LevelDB::ENTRY_TILES, implode($tiles));
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}else{
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$provider->getDatabase()->delete($chunkIndex . "\x31");
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$provider->getDatabase()->delete($chunkIndex . LevelDB::ENTRY_TILES);
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}
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@ -32,6 +32,7 @@ use pocketmine\block\RedstoneOre;
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use pocketmine\item\Item;
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use pocketmine\level\ChunkManager;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\generator\biome\Biome;
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use pocketmine\level\generator\populator\Ore;
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use pocketmine\level\generator\populator\Populator;
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use pocketmine\math\Vector3;
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@ -110,10 +111,15 @@ class Flat extends Generator{
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$this->chunk = clone $this->level->getChunk($chunkX, $chunkZ);
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$this->chunk->setGenerated();
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$c = Biome::getBiome($biome)->getColor();
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$R = $c >> 16;
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$G = ($c >> 8) & 0xff;
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$B = $c & 0xff;
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for($Z = 0; $Z < 16; ++$Z){
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for($X = 0; $X < 16; ++$X){
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$this->chunk->setBiomeId($X, $Z, $biome);
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$this->chunk->setBiomeColor($X, $Z, $R, $G, $B);
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for($y = 0; $y < 128; ++$y){
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$this->chunk->setBlock($X, $y, $Z, ...$this->structure[$y]);
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}
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@ -88,4 +88,14 @@ class Compound extends NamedTag implements \ArrayAccess{
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}
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$nbt->writeTag(new End);
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}
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public function __toString(){
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$str = get_class($this) . "{\n";
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foreach($this as $tag){
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if($tag instanceof Tag){
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$str .= get_class($tag) . ":" . $tag->__toString() . "\n";
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}
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}
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return $str . "}";
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}
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}
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@ -197,4 +197,14 @@ class Enum extends NamedTag implements \ArrayAccess, \Countable{
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$tag->write($nbt);
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}
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}
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public function __toString(){
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$str = get_class($this) . "{\n";
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foreach($this as $tag){
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if($tag instanceof Tag){
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$str .= get_class($tag) . ":" . $tag->__toString() . "\n";
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}
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}
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return $str . "}";
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}
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}
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@ -44,4 +44,10 @@ class IntArray extends NamedTag{
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$nbt->putInt(count($this->value));
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$nbt->put(pack($nbt->endianness === NBT::LITTLE_ENDIAN ? "V*" : "N*", ...$this->value));
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}
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public function __toString(){
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$str = get_class($this) . "{\n";
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$str .= implode(", ", $this->value);
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return $str . "}";
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}
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}
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@ -44,7 +44,7 @@ abstract class Tag extends \stdClass{
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abstract public function read(NBT $nbt);
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public final function __toString(){
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public function __toString(){
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return (string) $this->value;
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}
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}
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