Remove creative container open checks (lines up with 0.14)

This commit is contained in:
dktapps 2016-09-06 19:14:07 +01:00 committed by Dylan K. Taylor
parent 2a4f85107d
commit 42e8120961
5 changed files with 6 additions and 168 deletions

View File

@ -60,10 +60,6 @@ class Anvil extends Fallable{
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player){
if($player->isCreative()){
return true;
}
$player->addWindow(new AnvilInventory($this));
}

View File

@ -123,10 +123,6 @@ class BurningFurnace extends Solid{
}
}
if($player->isCreative()){
return true;
}
$player->addWindow($furnace->getInventory());
}

View File

@ -86,7 +86,7 @@ class Chest extends Transparent{
continue;
}
$c = $this->getSide($side);
if($c instanceof Chest and $c->getDamage() === $this->meta){
if($c->getId() === $this->id and $c->getDamage() === $this->meta){
$tile = $this->getLevel()->getTile($c);
if($tile instanceof TileChest and !$tile->isPaired()){
$chest = $tile;
@ -164,9 +164,6 @@ class Chest extends Transparent{
}
}
if($player->isCreative()){
return true;
}
$player->addWindow($chest->getInventory());
}

View File

@ -86,9 +86,6 @@ class EnchantingTable extends Transparent{
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player){
//TODO lock
if($player->isCreative()){
return true;
}
$player->addWindow(new EnchantInventory($this));
}

View File

@ -21,161 +21,13 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int as IntTag;
use pocketmine\nbt\tag\String as StringTag;
use pocketmine\Player;
use pocketmine\tile\Chest as TileChest;
use pocketmine\tile\Tile;
class TrappedChest extends Transparent{
protected $id = self::CHEST;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function canBeActivated(){
return true;
}
public function getHardness(){
return 2.5;
}
class TrappedChest extends Chest{
//TODO: Redstone!
protected $id = self::TRAPPED_CHEST;
public function getName(){
return "Trapped Chest";
}
public function getToolType(){
return Tool::TYPE_AXE;
}
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x + 0.0625,
$this->y,
$this->z + 0.0625,
$this->x + 0.9375,
$this->y + 0.9475,
$this->z + 0.9375
);
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$faces = [
0 => 4,
1 => 2,
2 => 5,
3 => 3,
];
$chest = null;
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
for($side = 2; $side <= 5; ++$side){
if(($this->meta === 4 or $this->meta === 5) and ($side === 4 or $side === 5)){
continue;
}elseif(($this->meta === 3 or $this->meta === 2) and ($side === 2 or $side === 3)){
continue;
}
$c = $this->getSide($side);
if($c instanceof Chest and $c->getDamage() === $this->meta){
$tile = $this->getLevel()->getTile($c);
if($tile instanceof TileChest and !$tile->isPaired()){
$chest = $tile;
break;
}
}
}
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new CompoundTag("", [
new Enum("Items", []),
new StringTag("id", Tile::CHEST),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
if($item->hasCustomName()){
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
if($item->hasCustomBlockData()){
foreach($item->getCustomBlockData() as $key => $v){
$nbt->{$key} = $v;
}
}
$tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
if($chest instanceof TileChest and $tile instanceof TileChest){
$chest->pairWith($tile);
$tile->pairWith($chest);
}
return true;
}
public function onBreak(Item $item){
$t = $this->getLevel()->getTile($this);
if($t instanceof TileChest){
$t->unpair();
}
$this->getLevel()->setBlock($this, new Air(), true, true);
return true;
}
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player){
$top = $this->getSide(1);
if($top->isTransparent() !== true){
return true;
}
$t = $this->getLevel()->getTile($this);
$chest = null;
if($t instanceof TileChest){
$chest = $t;
}else{
$nbt = new CompoundTag("", [
new Enum("Items", []),
new StringTag("id", Tile::CHEST),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
}
if(isset($chest->namedtag->Lock) and $chest->namedtag->Lock instanceof String){
if($chest->namedtag->Lock->getValue() !== $item->getCustomName()){
return true;
}
}
if($player->isCreative()){
return true;
}
$player->addWindow($chest->getInventory());
}
return true;
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1],
];
}
}