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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 16:51:42 +00:00
Remove creative container open checks (lines up with 0.14)
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2a4f85107d
commit
42e8120961
@ -60,10 +60,6 @@ class Anvil extends Fallable{
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public function onActivate(Item $item, Player $player = null){
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if($player instanceof Player){
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if($player->isCreative()){
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return true;
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}
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$player->addWindow(new AnvilInventory($this));
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}
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@ -123,10 +123,6 @@ class BurningFurnace extends Solid{
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}
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}
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if($player->isCreative()){
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return true;
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}
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$player->addWindow($furnace->getInventory());
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}
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@ -86,7 +86,7 @@ class Chest extends Transparent{
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continue;
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}
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$c = $this->getSide($side);
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if($c instanceof Chest and $c->getDamage() === $this->meta){
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if($c->getId() === $this->id and $c->getDamage() === $this->meta){
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$tile = $this->getLevel()->getTile($c);
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if($tile instanceof TileChest and !$tile->isPaired()){
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$chest = $tile;
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@ -164,9 +164,6 @@ class Chest extends Transparent{
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}
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}
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if($player->isCreative()){
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return true;
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}
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$player->addWindow($chest->getInventory());
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}
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@ -86,9 +86,6 @@ class EnchantingTable extends Transparent{
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public function onActivate(Item $item, Player $player = null){
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if($player instanceof Player){
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//TODO lock
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if($player->isCreative()){
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return true;
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}
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$player->addWindow(new EnchantInventory($this));
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}
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@ -21,161 +21,13 @@
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\Tool;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\Enum;
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use pocketmine\nbt\tag\Int as IntTag;
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use pocketmine\nbt\tag\String as StringTag;
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use pocketmine\Player;
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use pocketmine\tile\Chest as TileChest;
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use pocketmine\tile\Tile;
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class TrappedChest extends Transparent{
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protected $id = self::CHEST;
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public function __construct($meta = 0){
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$this->meta = $meta;
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}
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public function canBeActivated(){
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return true;
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}
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public function getHardness(){
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return 2.5;
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}
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class TrappedChest extends Chest{
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//TODO: Redstone!
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protected $id = self::TRAPPED_CHEST;
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public function getName(){
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return "Trapped Chest";
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}
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public function getToolType(){
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return Tool::TYPE_AXE;
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}
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protected function recalculateBoundingBox(){
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return new AxisAlignedBB(
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$this->x + 0.0625,
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$this->y,
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$this->z + 0.0625,
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$this->x + 0.9375,
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$this->y + 0.9475,
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$this->z + 0.9375
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);
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}
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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$faces = [
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0 => 4,
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1 => 2,
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2 => 5,
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3 => 3,
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];
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$chest = null;
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$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
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for($side = 2; $side <= 5; ++$side){
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if(($this->meta === 4 or $this->meta === 5) and ($side === 4 or $side === 5)){
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continue;
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}elseif(($this->meta === 3 or $this->meta === 2) and ($side === 2 or $side === 3)){
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continue;
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}
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$c = $this->getSide($side);
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if($c instanceof Chest and $c->getDamage() === $this->meta){
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$tile = $this->getLevel()->getTile($c);
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if($tile instanceof TileChest and !$tile->isPaired()){
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$chest = $tile;
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break;
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}
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}
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}
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$this->getLevel()->setBlock($block, $this, true, true);
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$nbt = new CompoundTag("", [
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new Enum("Items", []),
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new StringTag("id", Tile::CHEST),
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new IntTag("x", $this->x),
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new IntTag("y", $this->y),
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new IntTag("z", $this->z)
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]);
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$nbt->Items->setTagType(NBT::TAG_Compound);
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if($item->hasCustomName()){
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$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
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}
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if($item->hasCustomBlockData()){
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foreach($item->getCustomBlockData() as $key => $v){
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$nbt->{$key} = $v;
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}
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}
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$tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
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if($chest instanceof TileChest and $tile instanceof TileChest){
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$chest->pairWith($tile);
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$tile->pairWith($chest);
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}
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return true;
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}
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public function onBreak(Item $item){
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$t = $this->getLevel()->getTile($this);
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if($t instanceof TileChest){
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$t->unpair();
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}
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$this->getLevel()->setBlock($this, new Air(), true, true);
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return true;
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}
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public function onActivate(Item $item, Player $player = null){
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if($player instanceof Player){
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$top = $this->getSide(1);
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if($top->isTransparent() !== true){
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return true;
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}
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$t = $this->getLevel()->getTile($this);
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$chest = null;
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if($t instanceof TileChest){
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$chest = $t;
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}else{
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$nbt = new CompoundTag("", [
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new Enum("Items", []),
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new StringTag("id", Tile::CHEST),
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new IntTag("x", $this->x),
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new IntTag("y", $this->y),
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new IntTag("z", $this->z)
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]);
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$nbt->Items->setTagType(NBT::TAG_Compound);
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$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
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}
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if(isset($chest->namedtag->Lock) and $chest->namedtag->Lock instanceof String){
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if($chest->namedtag->Lock->getValue() !== $item->getCustomName()){
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return true;
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}
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}
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if($player->isCreative()){
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return true;
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}
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$player->addWindow($chest->getInventory());
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}
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return true;
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}
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public function getDrops(Item $item){
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return [
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[$this->id, 0, 1],
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];
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}
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}
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