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https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-14 09:49:50 +00:00
Added handling for tile picking, added API for setting item lore
worked almost out of the box (some W10 equipment bugs though)
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commit
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@ -196,6 +196,7 @@ use pocketmine\plugin\Plugin;
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use pocketmine\resourcepacks\ResourcePack;
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use pocketmine\tile\ItemFrame;
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use pocketmine\tile\Spawnable;
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use pocketmine\tile\Tile;
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use pocketmine\utils\TextFormat;
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use pocketmine\utils\UUID;
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@ -2388,7 +2389,19 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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}
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public function handleBlockPickRequest(BlockPickRequestPacket $packet) : bool{
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return false; //TODO
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$tile = $this->getLevel()->getTile($this->temporalVector->setComponents($packet->tileX, $packet->tileY, $packet->tileZ));
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if($tile instanceof Tile){ //TODO: check if the held item matches the target tile
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$nbt = $tile->getCleanedNBT();
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if($nbt instanceof CompoundTag){
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$item = $this->inventory->getItemInHand();
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$item->setCustomBlockData($nbt);
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$item->setLore(["+(DATA)"]);
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$this->inventory->setItemInHand($item);
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}
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return true;
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}
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return false;
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}
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public function handleUseItem(UseItemPacket $packet) : bool{
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@ -660,6 +660,35 @@ class Item implements ItemIds, \JsonSerializable{
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return $this;
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}
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public function getLore() : array{
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$tag = $this->getNamedTagEntry("display");
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if($tag instanceof CompoundTag and isset($tag->Lore) and $tag->Lore instanceof ListTag){
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$lines = [];
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foreach($tag->Lore->getValue() as $line){
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$lines[] = $line->getValue();
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}
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return $lines;
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}
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return [];
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}
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public function setLore(array $lines){
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$tag = $this->getNamedTag();
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if(!isset($tag->display)){
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$tag->display = new CompoundTag("display", []);
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}
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$tag->display->Lore = new ListTag("Lore");
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$tag->display->Lore->setTagType(NBT::TAG_String);
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$count = 0;
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foreach($lines as $line){
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$tag->display->Lore[$count++] = new StringTag("", $line);
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}
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$this->setNamedTag($tag);
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}
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/**
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* @param $name
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* @return Tag|null
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@ -148,6 +148,17 @@ abstract class Tile extends Position{
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$this->namedtag->z = new IntTag("z", $this->z);
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}
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public function getCleanedNBT(){
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$this->saveNBT();
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$tag = clone $this->namedtag;
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unset($tag->x, $tag->y, $tag->z, $tag->id);
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if($tag->getCount() > 0){
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return $tag;
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}else{
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return null;
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}
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}
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/**
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* @return \pocketmine\block\Block
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*/
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