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https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-15 18:29:46 +00:00
Fix player data saving
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7c14ffbcfa
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@ -1825,7 +1825,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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$this->achievements[$achievement->getName()] = $achievement->getValue() > 0 ? true : false;
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}
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$this->namedtag->lastPlayed = new LongTag("lastPlayed", floor(microtime(true) * 1000));
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$this->namedtag->lastPlayed = new LongTag("lastPlayed", (int) floor(microtime(true) * 1000));
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if($this->server->getAutoSave()){
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$this->server->saveOfflinePlayerData($this->username, $this->namedtag, true);
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}
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@ -3747,7 +3747,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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}
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$this->namedtag["playerGameType"] = $this->gamemode;
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$this->namedtag["lastPlayed"] = floor(microtime(true) * 1000);
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$this->namedtag["lastPlayed"] = (int) floor(microtime(true) * 1000);
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if($this->username != "" and $this->namedtag instanceof CompoundTag){
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$this->server->saveOfflinePlayerData($this->username, $this->namedtag, $async);
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@ -317,7 +317,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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parent::initEntity();
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if(!isset($this->namedtag->foodLevel) or !($this->namedtag->foodLevel instanceof IntTag)){
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$this->namedtag->foodLevel = new IntTag("foodLevel", $this->getFood());
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$this->namedtag->foodLevel = new IntTag("foodLevel", (int) $this->getFood());
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}else{
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$this->setFood($this->namedtag["foodLevel"]);
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}
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@ -433,7 +433,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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public function saveNBT(){
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parent::saveNBT();
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$this->namedtag->foodLevel = new IntTag("foodLevel", $this->getFood());
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$this->namedtag->foodLevel = new IntTag("foodLevel", (int) $this->getFood());
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$this->namedtag->foodExhaustionLevel = new FloatTag("foodExhaustionLevel", $this->getExhaustion());
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$this->namedtag->foodSaturationLevel = new FloatTag("foodSaturationLevel", $this->getSaturation());
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$this->namedtag->foodTickTimer = new IntTag("foodTickTimer", $this->foodTickTimer);
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