mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 02:08:21 +00:00
Fixed some issues related to new indexes
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@ -272,9 +272,9 @@ abstract class Door extends Transparent{
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if($down->getId() === $this->id){
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$meta = $down->getDamage() ^ 0x04;
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$this->getLevel()->setBlock($down, Block::get($this->id, $meta), true);
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$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
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$players = $this->getLevel()->getChunkPlayers($this->x >> 4, $this->z >> 4);
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if($player instanceof Player){
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unset($players[$player->getId()]);
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unset($players[$player->getLoaderId()]);
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}
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$this->level->addSound(new DoorSound($this));
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@ -285,9 +285,9 @@ abstract class Door extends Transparent{
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}else{
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$this->meta ^= 0x04;
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$this->getLevel()->setBlock($this, $this, true);
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$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
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$players = $this->getLevel()->getChunkPlayers($this->x >> 4, $this->z >> 4);
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if($player instanceof Player){
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unset($players[$player->getId()]);
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unset($players[$player->getLoaderId()]);
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}
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$this->level->addSound(new DoorSound($this));
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}
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@ -69,11 +69,11 @@ abstract class Tool extends Item{
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public function getMaxDurability(){
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$levels = [
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2 => 33,
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1 => 60,
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3 => 132,
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4 => 251,
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5 => 1562,
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Tool::TIER_GOLD => 33,
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Tool::TIER_WOODEN => 60,
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Tool::TIER_STONE => 132,
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Tool::TIER_IRON => 251,
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Tool::TIER_DIAMOND => 1562,
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self::FLINT_STEEL => 65,
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self::SHEARS => 239,
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self::BOW => 385,
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@ -87,6 +87,7 @@ use pocketmine\nbt\tag\Int;
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use pocketmine\nbt\tag\Short;
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use pocketmine\nbt\tag\String;
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use pocketmine\network\Network;
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use pocketmine\network\protocol\LevelEventPacket;
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use pocketmine\network\protocol\SetTimePacket;
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use pocketmine\network\protocol\UpdateBlockPacket;
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use pocketmine\Player;
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@ -548,7 +549,7 @@ class Level implements ChunkManager, Metadatable{
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}
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public function registerChunkLoader(ChunkLoader $loader, $chunkX, $chunkZ, $autoLoad = true){
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$hash = spl_object_hash($loader);
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$hash = $loader->getLoaderId();
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if(!isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)])){
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$this->chunkLoaders[$index] = [];
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@ -576,8 +577,8 @@ class Level implements ChunkManager, Metadatable{
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}
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public function unregisterChunkLoader(ChunkLoader $loader, $chunkX, $chunkZ){
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if(isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)][$hash = spl_object_hash($loader)])){
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unset($this->chunkLoaders[$index][$hash = spl_object_hash($loader)]);
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if(isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)][$hash = $loader->getLoaderId()])){
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unset($this->chunkLoaders[$index][$hash]);
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unset($this->playerLoaders[$index][$hash]);
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if(count($this->chunkLoaders[$index]) === 0){
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unset($this->chunkLoaders[$index]);
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@ -1445,11 +1446,18 @@ class Level implements ChunkManager, Metadatable{
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}
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$drops = $target->getDrops($item); //Fixes tile entities being deleted before getting drops
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$players = $this->getUsingChunk($target->x >> 4, $target->z >> 4);
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$players = $this->getChunkPlayers($target->x >> 4, $target->z >> 4);
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if($player !== null){
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unset($players[$player->getId()]);
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$this->addParticle(new DestroyBlockParticle($target->add(0.5, 0.5, 0.5), $target), $players);
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unset($players[$player->getLoaderId()]);
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}
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$pk = new LevelEventPacket();
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$pk->evid = 2001;
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$pk->x = $target->x + 0.5;
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$pk->y = $target->y + 0.5;
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$pk->z = $target->z + 0.5;
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$pk->data = $target->getId() + ($target->getDamage() << 12);
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Server::broadcastPacket($players, $pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
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$target->onBreak($item);
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@ -2125,7 +2133,7 @@ class Level implements ChunkManager, Metadatable{
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$this->chunkSendQueue[$index] = [];
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}
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$this->chunkSendQueue[$index][spl_object_hash($player)] = $player;
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$this->chunkSendQueue[$index][$player->getLoaderId()] = $player;
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}
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private function processChunkRequest(){
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