Use PMCustomAnvil as the default format for new worlds

mcregion is now "deprecated" due to its lack of suitability (fullchunk style, and no support for 256-high worlds)
This commit is contained in:
Dylan K. Taylor 2016-12-23 14:39:56 +00:00
parent f180167955
commit e2bbb76900
4 changed files with 3 additions and 5 deletions

View File

@ -1016,8 +1016,8 @@ class Server{
$generator = Generator::getGenerator($this->getLevelType());
}
if(($provider = LevelProviderManager::getProviderByName($providerName = $this->getProperty("level-settings.default-format", "mcregion"))) === null){
$provider = LevelProviderManager::getProviderByName($providerName = "mcregion");
if(($provider = LevelProviderManager::getProviderByName($providerName = $this->getProperty("level-settings.default-format", "pmcustomanvil"))) === null){
$provider = LevelProviderManager::getProviderByName($providerName = "pmcustomanvil");
}
try{

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@ -24,7 +24,6 @@ declare(strict_types = 1);
namespace pocketmine\level\format\region;
use pocketmine\level\format\Chunk;
use pocketmine\level\format\LevelProvider;
use pocketmine\level\format\generic\GenericChunk;
use pocketmine\level\format\generic\SubChunk;
use pocketmine\level\Level;

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@ -24,7 +24,6 @@ declare(strict_types = 1);
namespace pocketmine\level\format\region;
use pocketmine\level\format\Chunk;
use pocketmine\level\format\LevelProvider;
use pocketmine\level\format\generic\GenericChunk;
use pocketmine\level\format\generic\SubChunk;
use pocketmine\level\Level;

View File

@ -96,7 +96,7 @@ player:
level-settings:
#The default format that levels will use when created
default-format: mcregion
default-format: pmcustomanvil
#If true, converts from a format that is not the default to the default format on load
#NOTE: This is currently not implemented
convert-format: false