PHP7 to master

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Intyre 2016-02-21 12:47:30 +01:00
commit a6cd526e60
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GPG Key ID: B06D41D26935005A
153 changed files with 2836 additions and 3536 deletions

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@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
abstract class Collectable extends \Threaded implements \Collectable{
private $isGarbage = false;
public function isGarbage() : bool{
return $this->isGarbage;
}
public function setGarbage(){
$this->isGarbage = true;
}
}

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@ -23,10 +23,4 @@ namespace pocketmine;
class CompatibleClassLoader extends \BaseClassLoader{
/**
* @deprecated
*/
public function add($namespace, $paths){
$this->addPath(array_shift($paths));
}
}

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@ -55,13 +55,6 @@ class MemoryManager{
private $chunkCache;
private $cacheTrigger;
/** @var \WeakRef[] */
private $leakWatch = [];
private $leakInfo = [];
private $leakSeed = 0;
public function __construct(Server $server){
$this->server = $server;
@ -214,87 +207,6 @@ class MemoryManager{
return $cycles;
}
/**
* @param object $object
*
* @return string Object identifier for future checks
*/
public function addObjectWatcher($object){
if(!is_object($object)){
throw new \InvalidArgumentException("Not an object!");
}
$identifier = spl_object_hash($object) . ":" . get_class($object);
if(isset($this->leakInfo[$identifier])){
return $this->leakInfo["id"];
}
$this->leakInfo[$identifier] = [
"id" => $id = md5($identifier . ":" . $this->leakSeed++),
"class" => get_class($object),
"hash" => $identifier
];
$this->leakInfo[$id] = $this->leakInfo[$identifier];
$this->leakWatch[$id] = new \WeakRef($object);
return $id;
}
public function isObjectAlive($id){
if(isset($this->leakWatch[$id])){
return $this->leakWatch[$id]->valid();
}
return false;
}
public function removeObjectWatch($id){
if(!isset($this->leakWatch[$id])){
return;
}
unset($this->leakInfo[$this->leakInfo[$id]["hash"]]);
unset($this->leakInfo[$id]);
unset($this->leakWatch[$id]);
}
public function doObjectCleanup(){
foreach($this->leakWatch as $id => $w){
if(!$w->valid()){
$this->removeObjectWatch($id);
}
}
}
public function getObjectInformation($id, $includeObject = false){
if(!isset($this->leakWatch[$id])){
return null;
}
$valid = false;
$references = 0;
$object = null;
if($this->leakWatch[$id]->acquire()){
$object = $this->leakWatch[$id]->get();
$this->leakWatch[$id]->release();
$valid = true;
$references = getReferenceCount($object, false);
}
return [
"id" => $id,
"class" => $this->leakInfo[$id]["class"],
"hash" => $this->leakInfo[$id]["hash"],
"valid" => $valid,
"references" => $references,
"object" => $includeObject ? $object : null
];
}
public function dumpServerMemory($outputFolder, $maxNesting, $maxStringSize){
gc_disable();

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@ -23,7 +23,7 @@ namespace pocketmine;
use pocketmine\metadata\MetadataValue;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\plugin\Plugin;
class OfflinePlayer implements IPlayer{
@ -103,15 +103,15 @@ class OfflinePlayer implements IPlayer{
}
public function getFirstPlayed(){
return $this->namedtag instanceof Compound ? $this->namedtag["firstPlayed"] : null;
return $this->namedtag instanceof CompoundTag ? $this->namedtag["firstPlayed"] : null;
}
public function getLastPlayed(){
return $this->namedtag instanceof Compound ? $this->namedtag["lastPlayed"] : null;
return $this->namedtag instanceof CompoundTag ? $this->namedtag["lastPlayed"] : null;
}
public function hasPlayedBefore(){
return $this->namedtag instanceof Compound;
return $this->namedtag instanceof CompoundTag;
}
public function setMetadata($metadataKey, MetadataValue $metadataValue){

View File

@ -21,6 +21,7 @@
namespace pocketmine;
use pocketmine\block\Air;
use pocketmine\block\Block;
use pocketmine\command\CommandSender;
use pocketmine\entity\Arrow;
@ -76,11 +77,9 @@ use pocketmine\inventory\PlayerInventory;
use pocketmine\inventory\ShapedRecipe;
use pocketmine\inventory\ShapelessRecipe;
use pocketmine\inventory\SimpleTransactionGroup;
use pocketmine\item\Item;
use pocketmine\level\ChunkLoader;
use pocketmine\level\format\FullChunk;
use pocketmine\level\format\LevelProvider;
use pocketmine\level\Level;
use pocketmine\level\Location;
use pocketmine\level\Position;
@ -90,16 +89,15 @@ use pocketmine\math\Vector2;
use pocketmine\math\Vector3;
use pocketmine\metadata\MetadataValue;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\Long;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\network\Network;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\protocol\AdventureSettingsPacket;
use pocketmine\network\protocol\AnimatePacket;
use pocketmine\network\protocol\BatchPacket;
@ -110,20 +108,19 @@ use pocketmine\network\protocol\DisconnectPacket;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\protocol\FullChunkDataPacket;
use pocketmine\network\protocol\Info as ProtocolInfo;
use pocketmine\network\protocol\MovePlayerPacket;
use pocketmine\network\protocol\PlayerActionPacket;
use pocketmine\network\protocol\PlayStatusPacket;
use pocketmine\network\protocol\RespawnPacket;
use pocketmine\network\protocol\SetPlayerGameTypePacket;
use pocketmine\network\protocol\TextPacket;
use pocketmine\network\protocol\MovePlayerPacket;
use pocketmine\network\protocol\SetDifficultyPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\network\protocol\SetHealthPacket;
use pocketmine\network\protocol\SetPlayerGameTypePacket;
use pocketmine\network\protocol\SetSpawnPositionPacket;
use pocketmine\network\protocol\SetTimePacket;
use pocketmine\network\protocol\StartGamePacket;
use pocketmine\network\protocol\TakeItemEntityPacket;
use pocketmine\network\protocol\TextPacket;
use pocketmine\network\protocol\UpdateBlockPacket;
use pocketmine\network\SourceInterface;
use pocketmine\permission\PermissibleBase;
@ -133,10 +130,9 @@ use pocketmine\tile\Sign;
use pocketmine\tile\Spawnable;
use pocketmine\tile\Tile;
use pocketmine\utils\TextFormat;
use raklib\Binary;
/**
* Main class that handles networking, recovery, and packet sending to the server part
*/
@ -183,12 +179,6 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
protected $isCrafting = false;
/**
* @deprecated
* @var array
*/
public $loginData = [];
public $creationTime = 0;
protected $randomClientId;
@ -227,7 +217,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
protected $viewDistance;
protected $chunksPerTick;
protected $spawnThreshold;
protected $spawnThreshold;
/** @var null|Position */
private $spawnPosition = null;
@ -296,15 +286,15 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
}
public function getFirstPlayed(){
return $this->namedtag instanceof Compound ? $this->namedtag["firstPlayed"] : null;
return $this->namedtag instanceof CompoundTag ? $this->namedtag["firstPlayed"] : null;
}
public function getLastPlayed(){
return $this->namedtag instanceof Compound ? $this->namedtag["lastPlayed"] : null;
return $this->namedtag instanceof CompoundTag ? $this->namedtag["lastPlayed"] : null;
}
public function hasPlayedBefore(){
return $this->namedtag instanceof Compound;
return $this->namedtag instanceof CompoundTag;
}
public function setAllowFlight($value){
@ -503,7 +493,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->interface = $interface;
$this->windows = new \SplObjectStorage();
$this->perm = new PermissibleBase($this);
$this->namedtag = new Compound();
$this->namedtag = new CompoundTag();
$this->server = Server::getInstance();
$this->lastBreak = PHP_INT_MAX;
$this->ip = $ip;
@ -511,7 +501,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->clientID = $clientID;
$this->loaderId = Level::generateChunkLoaderId($this);
$this->chunksPerTick = (int) $this->server->getProperty("chunk-sending.per-tick", 4);
$this->spawnThreshold = (int) $this->server->getProperty("chunk-sending.spawn-threshold", 56);
$this->spawnThreshold = (int) $this->server->getProperty("chunk-sending.spawn-threshold", 56);
$this->spawnPosition = null;
$this->gamemode = $this->server->getGamemode();
$this->setLevel($this->server->getDefaultLevel());
@ -565,9 +555,9 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
return $this->displayName;
}
/**
* @param string $name
*/
/**
* @param string $name
*/
public function setDisplayName($name){
$this->displayName = $name;
if($this->spawned){
@ -889,11 +879,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
return false;
}
if(!isset($this->batchedPackets[$packet->getChannel()])){
$this->batchedPackets[$packet->getChannel()] = [];
}
$this->batchedPackets[$packet->getChannel()][] = clone $packet;
$this->batchedPackets[] = clone $packet;
$timings->stopTiming();
return true;
}
@ -1100,7 +1086,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->spawnToAll();
}
$this->namedtag->playerGameType = new Int("playerGameType", $this->gamemode);
$this->namedtag->playerGameType = new IntTag("playerGameType", $this->gamemode);
$pk = new SetPlayerGameTypePacket();
$pk->gamemode = $this->gamemode & 0x01;
@ -1216,20 +1202,6 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
return [];
}
/**
* @deprecated
*/
public function addEntityMotion($entityId, $x, $y, $z){
}
/**
* @deprecated
*/
public function addEntityMovement($entityId, $x, $y, $z, $yaw, $pitch, $headYaw = null){
}
public function setDataProperty($id, $type, $value){
if(parent::setDataProperty($id, $type, $value)){
$this->sendData($this, [$id => $this->dataProperties[$id]]);
@ -1554,9 +1526,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
}
if(count($this->batchedPackets) > 0){
foreach($this->batchedPackets as $channel => $list){
$this->server->batchPackets([$this], $list, false, $channel);
}
$this->server->batchPackets([$this], $this->batchedPackets, false);
$this->batchedPackets = [];
}
@ -1628,14 +1598,14 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$nbt = $this->server->getOfflinePlayerData($this->username);
if(!isset($nbt->NameTag)){
$nbt->NameTag = new String("NameTag", $this->username);
$nbt->NameTag = new StringTag("NameTag", $this->username);
}else{
$nbt["NameTag"] = $this->username;
}
$this->gamemode = $nbt["playerGameType"] & 0x03;
if($this->server->getForceGamemode()){
$this->gamemode = $this->server->getGamemode();
$nbt->playerGameType = new Int("playerGameType", $this->gamemode);
$nbt->playerGameType = new IntTag("playerGameType", $this->gamemode);
}
$this->allowFlight = $this->isCreative();
@ -1651,7 +1621,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->setLevel($level);
}
if(!($nbt instanceof Compound)){
if(!($nbt instanceof CompoundTag)){
$this->close($this->getLeaveMessage(), "Invalid data");
return;
@ -1664,7 +1634,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->achievements[$achievement->getName()] = $achievement->getValue() > 0 ? true : false;
}
$nbt->lastPlayed = new Long("lastPlayed", floor(microtime(true) * 1000));
$nbt->lastPlayed = new LongTag("lastPlayed", floor(microtime(true) * 1000));
if($this->server->getAutoSave()){
$this->server->saveOfflinePlayerData($this->username, $nbt, true);
}
@ -1936,13 +1906,13 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
break;
}
}else{
if($packet->selectedSlot >= 0 and $packet->selectedSlot < 9){
$this->inventory->setHeldItemIndex($packet->selectedSlot);
$this->inventory->setHeldItemSlot($packet->slot);
}else{
$this->inventory->sendContents($this);
break;
}
if($packet->selectedSlot >= 0 and $packet->selectedSlot < 9){
$this->inventory->setHeldItemIndex($packet->selectedSlot);
$this->inventory->setHeldItemSlot($packet->slot);
}else{
$this->inventory->sendContents($this);
break;
}
}
}elseif($item === null or $slot === -1 or !$item->deepEquals($packet->item)){ // packet error or not implemented
$this->inventory->sendContents($this);
@ -1952,13 +1922,13 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->inventory->setItem($packet->selectedSlot, $item);
$this->inventory->setHeldItemSlot($packet->selectedSlot);
}else{
if($packet->selectedSlot >= 0 and $packet->selectedSlot < $this->inventory->getHotbarSize()){
$this->inventory->setHeldItemIndex($packet->selectedSlot);
$this->inventory->setHeldItemSlot($slot);
}else{
$this->inventory->sendContents($this);
break;
}
if($packet->selectedSlot >= 0 and $packet->selectedSlot < $this->inventory->getHotbarSize()){
$this->inventory->setHeldItemIndex($packet->selectedSlot);
$this->inventory->setHeldItemSlot($slot);
}else{
$this->inventory->sendContents($this);
break;
}
}
$this->inventory->sendHeldItem($this->hasSpawned);
@ -2031,20 +2001,20 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
}
if($item->getId() === Item::SNOWBALL){
$nbt = new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $this->x),
new Double("", $this->y + $this->getEyeHeight()),
new Double("", $this->z)
$nbt = new CompoundTag("", [
"Pos" => new ListTag("Pos", [
new DoubleTag("", $this->x),
new DoubleTag("", $this->y + $this->getEyeHeight()),
new DoubleTag("", $this->z)
]),
"Motion" => new Enum("Motion", [
new Double("", $aimPos->x),
new Double("", $aimPos->y),
new Double("", $aimPos->z)
"Motion" => new ListTag("Motion", [
new DoubleTag("", $aimPos->x),
new DoubleTag("", $aimPos->y),
new DoubleTag("", $aimPos->z)
]),
"Rotation" => new Enum("Rotation", [
new Float("", $this->yaw),
new Float("", $this->pitch)
"Rotation" => new ListTag("Rotation", [
new FloatTag("", $this->yaw),
new FloatTag("", $this->pitch)
]),
]);
@ -2092,6 +2062,10 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->inventory->sendHeldItem($this);
break;
}
$block = $target->getSide($packet->face);
if($block->getId() === Block::FIRE){
$this->level->setBlock($block, new Air());
}
$this->lastBreak = microtime(true);
break;
case PlayerActionPacket::ACTION_ABORT_BREAK:
@ -2099,30 +2073,30 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
break;
case PlayerActionPacket::ACTION_RELEASE_ITEM:
if($this->startAction > -1 and $this->getDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION)){
if($this->inventory->getItemInHand()->getId() === Item::BOW) {
if($this->inventory->getItemInHand()->getId() === Item::BOW){
$bow = $this->inventory->getItemInHand();
if ($this->isSurvival() and !$this->inventory->contains(Item::get(Item::ARROW, 0, 1))) {
if($this->isSurvival() and !$this->inventory->contains(Item::get(Item::ARROW, 0, 1))){
$this->inventory->sendContents($this);
break;
}
$nbt = new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $this->x),
new Double("", $this->y + $this->getEyeHeight()),
new Double("", $this->z)
$nbt = new CompoundTag("", [
"Pos" => new ListTag("Pos", [
new DoubleTag("", $this->x),
new DoubleTag("", $this->y + $this->getEyeHeight()),
new DoubleTag("", $this->z)
]),
"Motion" => new Enum("Motion", [
new Double("", -sin($this->yaw / 180 * M_PI) * cos($this->pitch / 180 * M_PI)),
new Double("", -sin($this->pitch / 180 * M_PI)),
new Double("", cos($this->yaw / 180 * M_PI) * cos($this->pitch / 180 * M_PI))
"Motion" => new ListTag("Motion", [
new DoubleTag("", -sin($this->yaw / 180 * M_PI) * cos($this->pitch / 180 * M_PI)),
new DoubleTag("", -sin($this->pitch / 180 * M_PI)),
new DoubleTag("", cos($this->yaw / 180 * M_PI) * cos($this->pitch / 180 * M_PI))
]),
"Rotation" => new Enum("Rotation", [
new Float("", $this->yaw),
new Float("", $this->pitch)
"Rotation" => new ListTag("Rotation", [
new FloatTag("", $this->yaw),
new FloatTag("", $this->pitch)
]),
"Fire" => new Short("Fire", $this->isOnFire() ? 45 * 60 : 0)
"Fire" => new ShortTag("Fire", $this->isOnFire() ? 45 * 60 : 0)
]);
$diff = ($this->server->getTick() - $this->startAction);
@ -2130,35 +2104,35 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$f = min((($p ** 2) + $p * 2) / 3, 1) * 2;
$ev = new EntityShootBowEvent($this, $bow, Entity::createEntity("Arrow", $this->chunk, $nbt, $this, $f == 2 ? true : false), $f);
if ($f < 0.1 or $diff < 5) {
if($f < 0.1 or $diff < 5){
$ev->setCancelled();
}
$this->server->getPluginManager()->callEvent($ev);
if ($ev->isCancelled()) {
if($ev->isCancelled()){
$ev->getProjectile()->kill();
$this->inventory->sendContents($this);
} else {
}else{
$ev->getProjectile()->setMotion($ev->getProjectile()->getMotion()->multiply($ev->getForce()));
if($this->isSurvival()){
$this->inventory->removeItem(Item::get(Item::ARROW, 0, 1));
$bow->setDamage($bow->getDamage() + 1);
if ($bow->getDamage() >= 385) {
if($bow->getDamage() >= 385){
$this->inventory->setItemInHand(Item::get(Item::AIR, 0, 0));
} else {
}else{
$this->inventory->setItemInHand($bow);
}
}
if ($ev->getProjectile() instanceof Projectile) {
if($ev->getProjectile() instanceof Projectile){
$this->server->getPluginManager()->callEvent($projectileEv = new ProjectileLaunchEvent($ev->getProjectile()));
if ($projectileEv->isCancelled()) {
if($projectileEv->isCancelled()){
$ev->getProjectile()->kill();
} else {
}else{
$ev->getProjectile()->spawnToAll();
$this->level->addSound(new LaunchSound($this), $this->getViewers());
}
} else {
}else{
$ev->getProjectile()->spawnToAll();
}
}
@ -2176,7 +2150,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->dataPacket($pk);
Server::broadcastPacket($this->getViewers(), $pk);
if ($this->isSurvival()) {
if($this->isSurvival()){
$slot = $this->inventory->getItemInHand();
--$slot->count;
$this->inventory->setItemInHand($slot);
@ -2304,7 +2278,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->level->sendBlocks([$this], [$target], UpdateBlockPacket::FLAG_ALL_PRIORITY);
$this->inventory->sendHeldItem($this);
$this->inventory->sendHeldItem($this);
if($tile instanceof Spawnable){
$tile->spawnTo($this);
@ -2511,7 +2485,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
if(is_array($amount)){
$amount = isset($amount[$slot->getDamage()]) ? $amount[$slot->getDamage()] : 0;
}
$ev = new EntityRegainHealthEvent($this, $amount, EntityRegainHealthEvent::CAUSE_EATING);
$ev = new EntityRegainHealthEvent($this, $amount, EntityRegainHealthEvent::CAUSE_EATING);
$this->heal($ev->getAmount(), $ev);
--$slot->count;
@ -2675,7 +2649,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$result = $packet->output[0];
if(!$canCraft or !$recipe->getResult()->deepEquals($result)){
$this->server->getLogger()->debug("Unmatched recipe ". $recipe->getId() ." from player ". $this->getName() .": expected " . $recipe->getResult() . ", got ". $result .", using: " . implode(", ", $ingredients));
$this->server->getLogger()->debug("Unmatched recipe " . $recipe->getId() . " from player " . $this->getName() . ": expected " . $recipe->getResult() . ", got " . $result . ", using: " . implode(", ", $ingredients));
$this->inventory->sendContents($this);
break;
}
@ -2685,7 +2659,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
foreach($ingredients as $ingredient){
$slot = -1;
foreach($this->inventory->getContents() as $index => $i){
if($ingredient->getId() !== 0 and $ingredient->deepEquals($i, $i->getDamage() !== null) and ($i->getCount() - $used[$index]) >= 1){
if($ingredient->getId() !== 0 and $ingredient->deepEquals($i, $ingredient->getDamage() !== null) and ($i->getCount() - $used[$index]) >= 1){
$slot = $index;
$used[$index]++;
break;
@ -2699,7 +2673,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
}
if(!$canCraft){
$this->server->getLogger()->debug("Unmatched recipe ". $recipe->getId() ." from player ". $this->getName() .": client does not have enough items, using: " . implode(", ", $ingredients));
$this->server->getLogger()->debug("Unmatched recipe " . $recipe->getId() . " from player " . $this->getName() . ": client does not have enough items, using: " . implode(", ", $ingredients));
$this->inventory->sendContents($this);
break;
}
@ -2913,11 +2887,11 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->server->getPluginManager()->callEvent($ev = new PlayerKickEvent($this, $reason, $this->getLeaveMessage()));
if(!$ev->isCancelled()){
if($isAdmin){
if(!$this->isBanned()) {
$message = "Kicked by admin." . ($reason !== "" ? " Reason: " . $reason : "");
}else{
$message = $reason;
}
if(!$this->isBanned()){
$message = "Kicked by admin." . ($reason !== "" ? " Reason: " . $reason : "");
}else{
$message = $reason;
}
}else{
if($reason === ""){
$message = "disconnectionScreen.noReason";
@ -2940,11 +2914,11 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
*/
public function sendMessage($message){
if($message instanceof TextContainer){
if ($message instanceof TranslationContainer) {
$this->sendTranslation($message->getText(), $message->getParameters());
return;
}
$message = $message->getText();
if($message instanceof TranslationContainer){
$this->sendTranslation($message->getText(), $message->getParameters());
return;
}
$message = $message->getText();
}
@ -2996,7 +2970,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
*
* @param string $message Message to be broadcasted
* @param string $reason Reason showed in console
* @param bool $notify
* @param bool $notify
*/
public final function close($message = "", $reason = "generic reason", $notify = true){
@ -3092,7 +3066,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
parent::saveNBT();
if($this->level instanceof Level){
$this->namedtag->Level = new String("Level", $this->level->getName());
$this->namedtag->Level = new StringTag("Level", $this->level->getName());
if($this->spawnPosition instanceof Position and $this->spawnPosition->getLevel() instanceof Level){
$this->namedtag["SpawnLevel"] = $this->spawnPosition->getLevel()->getName();
$this->namedtag["SpawnX"] = (int) $this->spawnPosition->x;
@ -3101,13 +3075,13 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
}
foreach($this->achievements as $achievement => $status){
$this->namedtag->Achievements[$achievement] = new Byte($achievement, $status === true ? 1 : 0);
$this->namedtag->Achievements[$achievement] = new ByteTag($achievement, $status === true ? 1 : 0);
}
$this->namedtag["playerGameType"] = $this->gamemode;
$this->namedtag["lastPlayed"] = new Long("lastPlayed", floor(microtime(true) * 1000));
$this->namedtag["lastPlayed"] = new LongTag("lastPlayed", floor(microtime(true) * 1000));
if($this->username != "" and $this->namedtag instanceof Compound){
if($this->username != "" and $this->namedtag instanceof CompoundTag){
$this->server->saveOfflinePlayerData($this->username, $this->namedtag, $async);
}
}
@ -3280,13 +3254,13 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
return;
}
if($this->isCreative()
and $source->getCause() !== EntityDamageEvent::CAUSE_MAGIC
and $source->getCause() !== EntityDamageEvent::CAUSE_SUICIDE
and $source->getCause() !== EntityDamageEvent::CAUSE_VOID
){
$source->setCancelled();
}elseif($this->allowFlight and $source->getCause() === EntityDamageEvent::CAUSE_FALL){
if($this->isCreative()
and $source->getCause() !== EntityDamageEvent::CAUSE_MAGIC
and $source->getCause() !== EntityDamageEvent::CAUSE_SUICIDE
and $source->getCause() !== EntityDamageEvent::CAUSE_VOID
){
$source->setCancelled();
}elseif($this->allowFlight and $source->getCause() === EntityDamageEvent::CAUSE_FALL){
$source->setCancelled();
}
@ -3385,11 +3359,11 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
/**
* @param Vector3|Position|Location $pos
* @param float $yaw
* @param float $pitch
* @param float $yaw
* @param float $pitch
*
* @return bool
*/
*/
public function teleport(Vector3 $pos, $yaw = null, $pitch = null){
if(!$this->isOnline()){
return false;

View File

@ -73,10 +73,10 @@ namespace pocketmine {
use pocketmine\wizard\Installer;
const VERSION = "1.6dev";
const API_VERSION = "1.13.1";
const API_VERSION = "2.0.0";
const CODENAME = "[REDACTED]";
const MINECRAFT_VERSION = "v0.13.2 alpha";
const MINECRAFT_VERSION_NETWORK = "0.13.2";
const MINECRAFT_VERSION = "v0.14.0.0 alpha";
const MINECRAFT_VERSION_NETWORK = "0.14.0.0";
/*
* Startup code. Do not look at it, it may harm you.
@ -86,9 +86,15 @@ namespace pocketmine {
*/
if(\Phar::running(true) !== ""){
@define("pocketmine\\PATH", \Phar::running(true) . "/");
@define('pocketmine\PATH', \Phar::running(true) . "/");
}else{
@define("pocketmine\\PATH", \getcwd() . DIRECTORY_SEPARATOR);
@define('pocketmine\PATH', \getcwd() . DIRECTORY_SEPARATOR);
}
if(version_compare("7.0", PHP_VERSION) > 0){
echo "[CRITICAL] You must use PHP >= 7.0" . PHP_EOL;
echo "[CRITICAL] Please use the installer provided on the homepage." . PHP_EOL;
exit(1);
}
if(!extension_loaded("pthreads")){
@ -98,7 +104,6 @@ namespace pocketmine {
}
if(!class_exists("ClassLoader", false)){
require_once(\pocketmine\PATH . "src/spl/ThreadedFactory.php");
require_once(\pocketmine\PATH . "src/spl/ClassLoader.php");
require_once(\pocketmine\PATH . "src/spl/BaseClassLoader.php");
require_once(\pocketmine\PATH . "src/pocketmine/CompatibleClassLoader.php");
@ -120,16 +125,16 @@ namespace pocketmine {
ini_set("default_charset", "utf-8");
ini_set("memory_limit", -1);
define("pocketmine\\START_TIME", microtime(true));
define('pocketmine\START_TIME', microtime(true));
$opts = getopt("", ["data:", "plugins:", "no-wizard", "enable-profiler"]);
define("pocketmine\\DATA", isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
define('pocketmine\DATA', isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
define('pocketmine\PLUGIN_PATH', isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
Terminal::init();
define("pocketmine\\ANSI", Terminal::hasFormattingCodes());
define('pocketmine\ANSI', Terminal::hasFormattingCodes());
if(!file_exists(\pocketmine\DATA)){
mkdir(\pocketmine\DATA, 0777, true);
@ -137,6 +142,7 @@ namespace pocketmine {
//Logger has a dependency on timezone, so we'll set it to UTC until we can get the actual timezone.
date_default_timezone_set("UTC");
$logger = new MainLogger(\pocketmine\DATA . "server.log", \pocketmine\ANSI);
if(!ini_get("date.timezone")){
@ -314,7 +320,11 @@ namespace pocketmine {
case "mac":
case "linux":
default:
exec("kill -9 " . ((int) $pid) . " > /dev/null 2>&1");
if(function_exists("posix_kill")){
posix_kill($pid, SIGKILL);
}else{
exec("kill -9 " . ((int)$pid) . " > /dev/null 2>&1");
}
}
}
@ -370,15 +380,8 @@ namespace pocketmine {
return rtrim(str_replace(["\\", ".php", "phar://", rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PATH), "/"), rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PLUGIN_PATH), "/")], ["/", "", "", "", ""], $path), "/");
}
set_error_handler([\ExceptionHandler::class, "handler"], -1);
$errors = 0;
if(version_compare("5.6.0", PHP_VERSION) > 0){
$logger->critical("You must use PHP >= 5.6");
++$errors;
}
if(php_sapi_name() !== "cli"){
$logger->critical("You must run PocketMine-MP using the CLI.");
++$errors;
@ -393,8 +396,8 @@ namespace pocketmine {
if(substr_count($pthreads_version, ".") < 2){
$pthreads_version = "0.$pthreads_version";
}
if(version_compare($pthreads_version, "2.0.9") < 0){
$logger->critical("pthreads >= 2.0.9 is required, while you have $pthreads_version.");
if(version_compare($pthreads_version, "3.1.5") < 0){
$logger->critical("pthreads >= 3.1.5 is required, while you have $pthreads_version.");
++$errors;
}
@ -412,23 +415,18 @@ namespace pocketmine {
}
}
if(!extension_loaded("Weakref") and !extension_loaded("weakref")){
$logger->critical("Unable to find the Weakref extension.");
++$errors;
}
if(!extension_loaded("curl")){
$logger->critical("Unable to find the cURL extension.");
++$errors;
}
if(!extension_loaded("sqlite3")){
$logger->critical("Unable to find the SQLite3 extension.");
if(!extension_loaded("yaml")){
$logger->critical("Unable to find the YAML extension.");
++$errors;
}
if(!extension_loaded("yaml")){
$logger->critical("Unable to find the YAML extension.");
if(!extension_loaded("sqlite3")){
$logger->critical("Unable to find the SQLite3 extension.");
++$errors;
}
@ -445,9 +443,9 @@ namespace pocketmine {
}
if(file_exists(\pocketmine\PATH . ".git/refs/heads/master")){ //Found Git information!
define("pocketmine\\GIT_COMMIT", strtolower(trim(file_get_contents(\pocketmine\PATH . ".git/refs/heads/master"))));
define('pocketmine\GIT_COMMIT', strtolower(trim(file_get_contents(\pocketmine\PATH . ".git/refs/heads/master"))));
}else{ //Unknown :(
define("pocketmine\\GIT_COMMIT", str_repeat("00", 20));
define('pocketmine\GIT_COMMIT', str_repeat("00", 20));
}
@define("ENDIANNESS", (pack("d", 1) === "\77\360\0\0\0\0\0\0" ? Binary::BIG_ENDIAN : Binary::LITTLE_ENDIAN));
@ -474,7 +472,6 @@ namespace pocketmine {
$killer = new ServerKiller(8);
$killer->start();
$killer->detach();
$logger->shutdown();
$logger->join();

View File

@ -73,15 +73,15 @@ use pocketmine\metadata\EntityMetadataStore;
use pocketmine\metadata\LevelMetadataStore;
use pocketmine\metadata\PlayerMetadataStore;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\Long;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\CompressBatchedTask;
use pocketmine\network\Network;
use pocketmine\network\protocol\BatchPacket;
@ -117,7 +117,6 @@ use pocketmine\utils\ServerException;
use pocketmine\utils\ServerKiller;
use pocketmine\utils\Terminal;
use pocketmine\utils\TextFormat;
use pocketmine\utils\TextWrapper;
use pocketmine\utils\Utils;
use pocketmine\utils\UUID;
use pocketmine\utils\VersionString;
@ -132,6 +131,9 @@ class Server{
/** @var Server */
private static $instance = null;
/** @var \Threaded */
private static $sleeper = null;
/** @var BanList */
private $banByName = null;
@ -360,13 +362,6 @@ class Server{
return $this->getConfigString("server-ip", "0.0.0.0");
}
/**
* @deprecated
*/
public function getServerName(){
return $this->getConfigString("motd", "Minecraft: PE Server");
}
public function getServerUniqueId(){
return $this->serverID;
}
@ -656,56 +651,6 @@ class Server{
return round((array_sum($this->useAverage) / count($this->useAverage)) * 100, 2);
}
/**
* @deprecated
*
* @param $address
* @param int $timeout
*/
public function blockAddress($address, $timeout = 300){
$this->network->blockAddress($address, $timeout);
}
/**
* @deprecated
*
* @param $address
* @param $port
* @param $payload
*/
public function sendPacket($address, $port, $payload){
$this->network->sendPacket($address, $port, $payload);
}
/**
* @deprecated
*
* @return SourceInterface[]
*/
public function getInterfaces(){
return $this->network->getInterfaces();
}
/**
* @deprecated
*
* @param SourceInterface $interface
*/
public function addInterface(SourceInterface $interface){
$this->network->registerInterface($interface);
}
/**
* @deprecated
*
* @param SourceInterface $interface
*/
public function removeInterface(SourceInterface $interface){
$interface->shutdown();
$this->network->unregisterInterface($interface);
}
/**
* @return SimpleCommandMap
*/
@ -743,7 +688,7 @@ class Server{
/**
* @param string $name
*
* @return Compound
* @return CompoundTag
*/
public function getOfflinePlayerData($name){
$name = strtolower($name);
@ -754,7 +699,7 @@ class Server{
$nbt->readCompressed(file_get_contents($path . "$name.dat"));
return $nbt->getData();
}catch(\Exception $e){ //zlib decode error / corrupt data
}catch(\Throwable $e){ //zlib decode error / corrupt data
rename($path . "$name.dat", $path . "$name.dat.bak");
$this->logger->notice($this->getLanguage()->translateString("pocketmine.data.playerCorrupted", [$name]));
}
@ -762,38 +707,38 @@ class Server{
$this->logger->notice($this->getLanguage()->translateString("pocketmine.data.playerNotFound", [$name]));
}
$spawn = $this->getDefaultLevel()->getSafeSpawn();
$nbt = new Compound("", [
new Long("firstPlayed", floor(microtime(true) * 1000)),
new Long("lastPlayed", floor(microtime(true) * 1000)),
new Enum("Pos", [
new Double(0, $spawn->x),
new Double(1, $spawn->y),
new Double(2, $spawn->z)
$nbt = new CompoundTag("", [
new LongTag("firstPlayed", floor(microtime(true) * 1000)),
new LongTag("lastPlayed", floor(microtime(true) * 1000)),
new ListTag("Pos", [
new DoubleTag(0, $spawn->x),
new DoubleTag(1, $spawn->y),
new DoubleTag(2, $spawn->z)
]),
new String("Level", $this->getDefaultLevel()->getName()),
//new String("SpawnLevel", $this->getDefaultLevel()->getName()),
//new Int("SpawnX", (int) $spawn->x),
//new Int("SpawnY", (int) $spawn->y),
//new Int("SpawnZ", (int) $spawn->z),
//new Byte("SpawnForced", 1), //TODO
new Enum("Inventory", []),
new Compound("Achievements", []),
new Int("playerGameType", $this->getGamemode()),
new Enum("Motion", [
new Double(0, 0.0),
new Double(1, 0.0),
new Double(2, 0.0)
new StringTag("Level", $this->getDefaultLevel()->getName()),
//new StringTag("SpawnLevel", $this->getDefaultLevel()->getName()),
//new IntTag("SpawnX", (int) $spawn->x),
//new IntTag("SpawnY", (int) $spawn->y),
//new IntTag("SpawnZ", (int) $spawn->z),
//new ByteTag("SpawnForced", 1), //TODO
new ListTag("Inventory", []),
new CompoundTag("Achievements", []),
new IntTag("playerGameType", $this->getGamemode()),
new ListTag("Motion", [
new DoubleTag(0, 0.0),
new DoubleTag(1, 0.0),
new DoubleTag(2, 0.0)
]),
new Enum("Rotation", [
new Float(0, 0.0),
new Float(1, 0.0)
new ListTag("Rotation", [
new FloatTag(0, 0.0),
new FloatTag(1, 0.0)
]),
new Float("FallDistance", 0.0),
new Short("Fire", 0),
new Short("Air", 300),
new Byte("OnGround", 1),
new Byte("Invulnerable", 0),
new String("NameTag", $name),
new FloatTag("FallDistance", 0.0),
new ShortTag("Fire", 0),
new ShortTag("Air", 300),
new ByteTag("OnGround", 1),
new ByteTag("Invulnerable", 0),
new StringTag("NameTag", $name),
]);
$nbt->Pos->setTagType(NBT::TAG_Double);
$nbt->Inventory->setTagType(NBT::TAG_Compound);
@ -814,39 +759,39 @@ class Server{
$this->logger->notice($this->getLanguage()->translateString("pocketmine.data.playerOld", [$name]));
foreach($data->get("inventory") as $slot => $item){
if(count($item) === 3){
$nbt->Inventory[$slot + 9] = new Compound("", [
new Short("id", $item[0]),
new Short("Damage", $item[1]),
new Byte("Count", $item[2]),
new Byte("Slot", $slot + 9),
new Byte("TrueSlot", $slot + 9)
$nbt->Inventory[$slot + 9] = new CompoundTag("", [
new ShortTag("id", $item[0]),
new ShortTag("Damage", $item[1]),
new ByteTag("Count", $item[2]),
new ByteTag("Slot", $slot + 9),
new ByteTag("TrueSlot", $slot + 9)
]);
}
}
foreach($data->get("hotbar") as $slot => $itemSlot){
if(isset($nbt->Inventory[$itemSlot + 9])){
$item = $nbt->Inventory[$itemSlot + 9];
$nbt->Inventory[$slot] = new Compound("", [
new Short("id", $item["id"]),
new Short("Damage", $item["Damage"]),
new Byte("Count", $item["Count"]),
new Byte("Slot", $slot),
new Byte("TrueSlot", $item["TrueSlot"])
$nbt->Inventory[$slot] = new CompoundTag("", [
new ShortTag("id", $item["id"]),
new ShortTag("Damage", $item["Damage"]),
new ByteTag("Count", $item["Count"]),
new ByteTag("Slot", $slot),
new ByteTag("TrueSlot", $item["TrueSlot"])
]);
}
}
foreach($data->get("armor") as $slot => $item){
if(count($item) === 2){
$nbt->Inventory[$slot + 100] = new Compound("", [
new Short("id", $item[0]),
new Short("Damage", $item[1]),
new Byte("Count", 1),
new Byte("Slot", $slot + 100)
$nbt->Inventory[$slot + 100] = new CompoundTag("", [
new ShortTag("id", $item[0]),
new ShortTag("Damage", $item[1]),
new ByteTag("Count", 1),
new ByteTag("Slot", $slot + 100)
]);
}
}
foreach($data->get("achievements") as $achievement => $status){
$nbt->Achievements[$achievement] = new Byte($achievement, $status == true ? 1 : 0);
$nbt->Achievements[$achievement] = new ByteTag($achievement, $status == true ? 1 : 0);
}
unlink($path . "$name.yml");
}
@ -858,10 +803,10 @@ class Server{
/**
* @param string $name
* @param Compound $nbtTag
* @param CompoundTag $nbtTag
* @param bool $async
*/
public function saveOfflinePlayerData($name, Compound $nbtTag, $async = false){
public function saveOfflinePlayerData($name, CompoundTag $nbtTag, $async = false){
$nbt = new NBT(NBT::BIG_ENDIAN);
try{
$nbt->setData($nbtTag);
@ -871,11 +816,9 @@ class Server{
}else{
file_put_contents($this->getDataPath() . "players/" . strtolower($name) . ".dat", $nbt->writeCompressed());
}
}catch(\Exception $e){
}catch(\Throwable $e){
$this->logger->critical($this->getLanguage()->translateString("pocketmine.data.saveError", [$name, $e->getMessage()]));
if(\pocketmine\DEBUG > 1 and $this->logger instanceof MainLogger){
$this->logger->logException($e);
}
$this->logger->logException($e);
}
}
@ -1082,12 +1025,10 @@ class Server{
try{
$level = new Level($this, $name, $path, $provider);
}catch(\Exception $e){
}catch(\Throwable $e){
$this->logger->error($this->getLanguage()->translateString("pocketmine.level.loadError", [$name, $e->getMessage()]));
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
$this->logger->logException($e);
return false;
}
@ -1142,11 +1083,9 @@ class Server{
$level->initLevel();
$level->setTickRate($this->baseTickRate);
}catch(\Exception $e){
}catch(\Throwable $e){
$this->logger->error($this->getLanguage()->translateString("pocketmine.level.generateError", [$name, $e->getMessage()]));
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
$this->logger->logException($e);
return false;
}
@ -1438,10 +1377,16 @@ class Server{
/**
* @return Server
*/
public static function getInstance(){
public static function getInstance() : Server{
return self::$instance;
}
public static function microSleep(int $microseconds){
Server::$sleeper->synchronized(function(int $ms){
Server::$sleeper->wait($ms);
}, $microseconds);
}
/**
* @param \ClassLoader $autoloader
* @param \ThreadedLogger $logger
@ -1451,256 +1396,261 @@ class Server{
*/
public function __construct(\ClassLoader $autoloader, \ThreadedLogger $logger, $filePath, $dataPath, $pluginPath){
self::$instance = $this;
self::$sleeper = new \Threaded;
$this->autoloader = $autoloader;
$this->logger = $logger;
$this->filePath = $filePath;
if(!file_exists($dataPath . "worlds/")){
mkdir($dataPath . "worlds/", 0777);
}
if(!file_exists($dataPath . "players/")){
mkdir($dataPath . "players/", 0777);
}
try{
if(!file_exists($pluginPath)){
mkdir($pluginPath, 0777);
}
$this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
$this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
$this->console = new CommandReader();
$version = new VersionString($this->getPocketMineVersion());
$this->logger->info("Loading pocketmine.yml...");
if(!file_exists($this->dataPath . "pocketmine.yml")){
$content = file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
if($version->isDev()){
$content = str_replace("preferred-channel: stable", "preferred-channel: beta", $content);
$this->filePath = $filePath;
if(!file_exists($dataPath . "worlds/")){
mkdir($dataPath . "worlds/", 0777);
}
@file_put_contents($this->dataPath . "pocketmine.yml", $content);
}
$this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
$this->logger->info("Loading server properties...");
$this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, [
"motd" => "Minecraft: PE Server",
"server-port" => 19132,
"white-list" => false,
"announce-player-achievements" => true,
"spawn-protection" => 16,
"max-players" => 20,
"allow-flight" => false,
"spawn-animals" => true,
"spawn-mobs" => true,
"gamemode" => 0,
"force-gamemode" => false,
"hardcore" => false,
"pvp" => true,
"difficulty" => 1,
"generator-settings" => "",
"level-name" => "world",
"level-seed" => "",
"level-type" => "DEFAULT",
"enable-query" => true,
"enable-rcon" => false,
"rcon.password" => substr(base64_encode(@Utils::getRandomBytes(20, false)), 3, 10),
"auto-save" => true,
]);
$this->forceLanguage = $this->getProperty("settings.force-language", false);
$this->baseLang = new BaseLang($this->getProperty("settings.language", BaseLang::FALLBACK_LANGUAGE));
$this->logger->info($this->getLanguage()->translateString("language.selected", [$this->getLanguage()->getName(), $this->getLanguage()->getLang()]));
$this->memoryManager = new MemoryManager($this);
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.start", [TextFormat::AQUA . $this->getVersion()]));
if(($poolSize = $this->getProperty("settings.async-workers", "auto")) === "auto"){
$poolSize = ServerScheduler::$WORKERS;
$processors = Utils::getCoreCount() - 2;
if($processors > 0){
$poolSize = max(1, $processors);
if(!file_exists($dataPath . "players/")){
mkdir($dataPath . "players/", 0777);
}
}
ServerScheduler::$WORKERS = $poolSize;
if(!file_exists($pluginPath)){
mkdir($pluginPath, 0777);
}
if($this->getProperty("network.batch-threshold", 256) >= 0){
Network::$BATCH_THRESHOLD = (int) $this->getProperty("network.batch-threshold", 256);
}else{
Network::$BATCH_THRESHOLD = -1;
}
$this->networkCompressionLevel = $this->getProperty("network.compression-level", 7);
$this->networkCompressionAsync = $this->getProperty("network.async-compression", true);
$this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
$this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
$this->autoTickRate = (bool) $this->getProperty("level-settings.auto-tick-rate", true);
$this->autoTickRateLimit = (int) $this->getProperty("level-settings.auto-tick-rate-limit", 20);
$this->alwaysTickPlayers = (int) $this->getProperty("level-settings.always-tick-players", false);
$this->baseTickRate = (int) $this->getProperty("level-settings.base-tick-rate", 1);
$this->console = new CommandReader();
$this->scheduler = new ServerScheduler();
$version = new VersionString($this->getPocketMineVersion());
if($this->getConfigBoolean("enable-rcon", false) === true){
$this->rcon = new RCON($this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), ($ip = $this->getIp()) != "" ? $ip : "0.0.0.0", $this->getConfigInt("rcon.threads", 1), $this->getConfigInt("rcon.clients-per-thread", 50));
}
$this->logger->info("Loading pocketmine.yml...");
if(!file_exists($this->dataPath . "pocketmine.yml")){
$content = file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
if($version->isDev()){
$content = str_replace("preferred-channel: stable", "preferred-channel: beta", $content);
}
@file_put_contents($this->dataPath . "pocketmine.yml", $content);
}
$this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
$this->entityMetadata = new EntityMetadataStore();
$this->playerMetadata = new PlayerMetadataStore();
$this->levelMetadata = new LevelMetadataStore();
$this->logger->info("Loading server properties...");
$this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, [
"motd" => "Minecraft: PE Server",
"server-port" => 19132,
"white-list" => false,
"announce-player-achievements" => true,
"spawn-protection" => 16,
"max-players" => 20,
"allow-flight" => false,
"spawn-animals" => true,
"spawn-mobs" => true,
"gamemode" => 0,
"force-gamemode" => false,
"hardcore" => false,
"pvp" => true,
"difficulty" => 1,
"generator-settings" => "",
"level-name" => "world",
"level-seed" => "",
"level-type" => "DEFAULT",
"enable-query" => true,
"enable-rcon" => false,
"rcon.password" => substr(base64_encode(@Utils::getRandomBytes(20, false)), 3, 10),
"auto-save" => true,
]);
$this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM);
$this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM);
if(file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")){
@rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt");
}
@touch($this->dataPath . "banned-players.txt");
$this->banByName = new BanList($this->dataPath . "banned-players.txt");
$this->banByName->load();
@touch($this->dataPath . "banned-ips.txt");
$this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
$this->banByIP->load();
$this->forceLanguage = $this->getProperty("settings.force-language", false);
$this->baseLang = new BaseLang($this->getProperty("settings.language", BaseLang::FALLBACK_LANGUAGE));
$this->logger->info($this->getLanguage()->translateString("language.selected", [$this->getLanguage()->getName(), $this->getLanguage()->getLang()]));
$this->maxPlayers = $this->getConfigInt("max-players", 20);
$this->setAutoSave($this->getConfigBoolean("auto-save", true));
$this->memoryManager = new MemoryManager($this);
if($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3){
$this->setConfigInt("difficulty", 3);
}
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.start", [TextFormat::AQUA . $this->getVersion()]));
define("pocketmine\\DEBUG", (int) $this->getProperty("debug.level", 1));
if($this->logger instanceof MainLogger){
$this->logger->setLogDebug(\pocketmine\DEBUG > 1);
}
if(($poolSize = $this->getProperty("settings.async-workers", "auto")) === "auto"){
$poolSize = ServerScheduler::$WORKERS;
$processors = Utils::getCoreCount() - 2;
if(\pocketmine\DEBUG >= 0){
@cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
}
if($processors > 0){
$poolSize = max(1, $processors);
}
}
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.networkStart", [$this->getIp() === "" ? "*" : $this->getIp(), $this->getPort()]));
define("BOOTUP_RANDOM", @Utils::getRandomBytes(16));
$this->serverID = Utils::getMachineUniqueId($this->getIp() . $this->getPort());
ServerScheduler::$WORKERS = $poolSize;
$this->getLogger()->debug("Server unique id: " . $this->getServerUniqueId());
$this->getLogger()->debug("Machine unique id: " . Utils::getMachineUniqueId());
if($this->getProperty("network.batch-threshold", 256) >= 0){
Network::$BATCH_THRESHOLD = (int) $this->getProperty("network.batch-threshold", 256);
}else{
Network::$BATCH_THRESHOLD = -1;
}
$this->networkCompressionLevel = $this->getProperty("network.compression-level", 7);
$this->networkCompressionAsync = $this->getProperty("network.async-compression", true);
$this->network = new Network($this);
$this->network->setName($this->getMotd());
$this->autoTickRate = (bool) $this->getProperty("level-settings.auto-tick-rate", true);
$this->autoTickRateLimit = (int) $this->getProperty("level-settings.auto-tick-rate-limit", 20);
$this->alwaysTickPlayers = (int) $this->getProperty("level-settings.always-tick-players", false);
$this->baseTickRate = (int) $this->getProperty("level-settings.base-tick-rate", 1);
$this->scheduler = new ServerScheduler();
if($this->getConfigBoolean("enable-rcon", false) === true){
$this->rcon = new RCON($this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), ($ip = $this->getIp()) != "" ? $ip : "0.0.0.0", $this->getConfigInt("rcon.threads", 1), $this->getConfigInt("rcon.clients-per-thread", 50));
}
$this->entityMetadata = new EntityMetadataStore();
$this->playerMetadata = new PlayerMetadataStore();
$this->levelMetadata = new LevelMetadataStore();
$this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM);
$this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM);
if(file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")){
@rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt");
}
@touch($this->dataPath . "banned-players.txt");
$this->banByName = new BanList($this->dataPath . "banned-players.txt");
$this->banByName->load();
@touch($this->dataPath . "banned-ips.txt");
$this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
$this->banByIP->load();
$this->maxPlayers = $this->getConfigInt("max-players", 20);
$this->setAutoSave($this->getConfigBoolean("auto-save", true));
if($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3){
$this->setConfigInt("difficulty", 3);
}
define('pocketmine\DEBUG', (int) $this->getProperty("debug.level", 1));
ini_set('assert.exception', 1);
if($this->logger instanceof MainLogger){
$this->logger->setLogDebug(\pocketmine\DEBUG > 1);
}
if(\pocketmine\DEBUG >= 0){
@cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
}
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.networkStart", [$this->getIp() === "" ? "*" : $this->getIp(), $this->getPort()]));
define("BOOTUP_RANDOM", @Utils::getRandomBytes(16));
$this->serverID = Utils::getMachineUniqueId($this->getIp() . $this->getPort());
$this->getLogger()->debug("Server unique id: " . $this->getServerUniqueId());
$this->getLogger()->debug("Machine unique id: " . Utils::getMachineUniqueId());
$this->network = new Network($this);
$this->network->setName($this->getMotd());
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.info", [
$this->getName(),
($version->isDev() ? TextFormat::YELLOW : "") . $version->get(true) . TextFormat::WHITE,
$this->getCodename(),
$this->getApiVersion()
]));
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.license", [$this->getName()]));
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.info", [
$this->getName(),
($version->isDev() ? TextFormat::YELLOW : "") . $version->get(true) . TextFormat::WHITE,
$this->getCodename(),
$this->getApiVersion()
]));
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.license", [$this->getName()]));
Timings::init();
Timings::init();
$this->consoleSender = new ConsoleCommandSender();
$this->commandMap = new SimpleCommandMap($this);
$this->consoleSender = new ConsoleCommandSender();
$this->commandMap = new SimpleCommandMap($this);
$this->registerEntities();
$this->registerTiles();
$this->registerEntities();
$this->registerTiles();
InventoryType::init();
Block::init();
Item::init();
Biome::init();
Effect::init();
Enchantment::init();
Attribute::init();
/** TODO: @deprecated */
TextWrapper::init();
$this->craftingManager = new CraftingManager();
InventoryType::init();
Block::init();
Item::init();
Biome::init();
Effect::init();
Enchantment::init();
Attribute::init();
$this->craftingManager = new CraftingManager();
$this->pluginManager = new PluginManager($this, $this->commandMap);
$this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
$this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
$this->profilingTickRate = (float) $this->getProperty("settings.profile-report-trigger", 20);
$this->pluginManager->registerInterface(PharPluginLoader::class);
$this->pluginManager->registerInterface(ScriptPluginLoader::class);
$this->pluginManager = new PluginManager($this, $this->commandMap);
$this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
$this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
$this->profilingTickRate = (float) $this->getProperty("settings.profile-report-trigger", 20);
$this->pluginManager->registerInterface(PharPluginLoader::class);
$this->pluginManager->registerInterface(ScriptPluginLoader::class);
set_exception_handler([$this, "exceptionHandler"]);
register_shutdown_function([$this, "crashDump"]);
register_shutdown_function([$this, "crashDump"]);
$this->queryRegenerateTask = new QueryRegenerateEvent($this, 5);
$this->queryRegenerateTask = new QueryRegenerateEvent($this, 5);
$this->network->registerInterface(new RakLibInterface($this));
$this->network->registerInterface(new RakLibInterface($this));
$this->pluginManager->loadPlugins($this->pluginPath);
$this->pluginManager->loadPlugins($this->pluginPath);
$this->updater = new AutoUpdater($this, $this->getProperty("auto-updater.host", "www.pocketmine.net"));
$this->updater = new AutoUpdater($this, $this->getProperty("auto-updater.host", "www.pocketmine.net"));
$this->enablePlugins(PluginLoadOrder::STARTUP);
$this->enablePlugins(PluginLoadOrder::STARTUP);
LevelProviderManager::addProvider($this, Anvil::class);
LevelProviderManager::addProvider($this, McRegion::class);
if(extension_loaded("leveldb")){
$this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
LevelProviderManager::addProvider($this, LevelDB::class);
}
LevelProviderManager::addProvider($this, Anvil::class);
LevelProviderManager::addProvider($this, McRegion::class);
if(extension_loaded("leveldb")){
$this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
LevelProviderManager::addProvider($this, LevelDB::class);
}
Generator::addGenerator(Flat::class, "flat");
Generator::addGenerator(Normal::class, "normal");
Generator::addGenerator(Normal::class, "default");
Generator::addGenerator(Nether::class, "hell");
Generator::addGenerator(Nether::class, "nether");
Generator::addGenerator(Flat::class, "flat");
Generator::addGenerator(Normal::class, "normal");
Generator::addGenerator(Normal::class, "default");
Generator::addGenerator(Nether::class, "hell");
Generator::addGenerator(Nether::class, "nether");
foreach((array) $this->getProperty("worlds", []) as $name => $worldSetting){
if($this->loadLevel($name) === false){
$seed = $this->getProperty("worlds.$name.seed", time());
$options = explode(":", $this->getProperty("worlds.$name.generator", Generator::getGenerator("default")));
$generator = Generator::getGenerator(array_shift($options));
if(count($options) > 0){
$options = [
"preset" => implode(":", $options),
];
}else{
$options = [];
foreach((array) $this->getProperty("worlds", []) as $name => $worldSetting){
if($this->loadLevel($name) === false){
$seed = $this->getProperty("worlds.$name.seed", time());
$options = explode(":", $this->getProperty("worlds.$name.generator", Generator::getGenerator("default")));
$generator = Generator::getGenerator(array_shift($options));
if(count($options) > 0){
$options = [
"preset" => implode(":", $options),
];
}else{
$options = [];
}
$this->generateLevel($name, $seed, $generator, $options);
}
}
if($this->getDefaultLevel() === null){
$default = $this->getConfigString("level-name", "world");
if(trim($default) == ""){
$this->getLogger()->warning("level-name cannot be null, using default");
$default = "world";
$this->setConfigString("level-name", "world");
}
if($this->loadLevel($default) === false){
$seed = $this->getConfigInt("level-seed", time());
$this->generateLevel($default, $seed === 0 ? time() : $seed);
}
$this->generateLevel($name, $seed, $generator, $options);
}
}
if($this->getDefaultLevel() === null){
$default = $this->getConfigString("level-name", "world");
if(trim($default) == ""){
$this->getLogger()->warning("level-name cannot be null, using default");
$default = "world";
$this->setConfigString("level-name", "world");
}
if($this->loadLevel($default) === false){
$seed = $this->getConfigInt("level-seed", time());
$this->generateLevel($default, $seed === 0 ? time() : $seed);
$this->setDefaultLevel($this->getLevelByName($default));
}
$this->setDefaultLevel($this->getLevelByName($default));
$this->properties->save(true);
if(!($this->getDefaultLevel() instanceof Level)){
$this->getLogger()->emergency($this->getLanguage()->translateString("pocketmine.level.defaultError"));
$this->forceShutdown();
return;
}
if($this->getProperty("ticks-per.autosave", 6000) > 0){
$this->autoSaveTicks = (int) $this->getProperty("ticks-per.autosave", 6000);
}
$this->enablePlugins(PluginLoadOrder::POSTWORLD);
$this->start();
}catch(\Throwable $e){
$this->exceptionHandler($e);
}
$this->properties->save(true);
if(!($this->getDefaultLevel() instanceof Level)){
$this->getLogger()->emergency($this->getLanguage()->translateString("pocketmine.level.defaultError"));
$this->forceShutdown();
return;
}
if($this->getProperty("ticks-per.autosave", 6000) > 0){
$this->autoSaveTicks = (int) $this->getProperty("ticks-per.autosave", 6000);
}
$this->enablePlugins(PluginLoadOrder::POSTWORLD);
$this->start();
}
/**
@ -1808,7 +1758,7 @@ class Server{
$packet->encode();
$packet->isEncoded = true;
if(Network::$BATCH_THRESHOLD >= 0 and strlen($packet->buffer) >= Network::$BATCH_THRESHOLD){
Server::getInstance()->batchPackets($players, [$packet->buffer], false, $packet->getChannel());
Server::getInstance()->batchPackets($players, [$packet->buffer], false);
return;
}
@ -1826,9 +1776,8 @@ class Server{
* @param Player[] $players
* @param DataPacket[]|string $packets
* @param bool $forceSync
* @param int $channel
*/
public function batchPackets(array $players, array $packets, $forceSync = false, $channel = 0){
public function batchPackets(array $players, array $packets, $forceSync = false){
Timings::$playerNetworkTimer->startTiming();
$str = "";
@ -1851,7 +1800,7 @@ class Server{
}
if(!$forceSync and $this->networkCompressionAsync){
$task = new CompressBatchedTask($str, $targets, $this->networkCompressionLevel, $channel);
$task = new CompressBatchedTask($str, $targets, $this->networkCompressionLevel);
$this->getScheduler()->scheduleAsyncTask($task);
}else{
$this->broadcastPacketsCallback(zlib_encode($str, ZLIB_ENCODING_DEFLATE, $this->networkCompressionLevel), $targets);
@ -1897,15 +1846,6 @@ class Server{
$this->pluginManager->enablePlugin($plugin);
}
/**
* @param Plugin $plugin
*
* @deprecated
*/
public function loadPlugin(Plugin $plugin){
$this->enablePlugin($plugin);
}
public function disablePlugins(){
$this->pluginManager->disablePlugins();
}
@ -1932,10 +1872,6 @@ class Server{
* @throws \Exception
*/
public function dispatchCommand(CommandSender $sender, $commandLine){
if(!($sender instanceof CommandSender)){
throw new ServerException("CommandSender is not valid");
}
if($this->commandMap->dispatch($sender, $commandLine)){
return true;
}
@ -1970,8 +1906,6 @@ class Server{
$this->reloadWhitelist();
$this->operators->reload();
$this->memoryManager->doObjectCleanup();
foreach($this->getIPBans()->getEntries() as $entry){
$this->getNetwork()->blockAddress($entry->getName(), -1);
}
@ -1988,11 +1922,6 @@ class Server{
* Shutdowns the server correctly
*/
public function shutdown(){
if($this->isRunning){
$killer = new ServerKiller(90);
$killer->start();
$killer->detach();
}
$this->isRunning = false;
}
@ -2041,7 +1970,8 @@ class Server{
$this->properties->save();
$this->getLogger()->debug("Closing console");
$this->console->kill();
$this->console->shutdown();
$this->console->notify();
$this->getLogger()->debug("Stopping network interfaces");
foreach($this->network->getInterfaces() as $interface){
@ -2049,11 +1979,10 @@ class Server{
$this->network->unregisterInterface($interface);
}
$this->memoryManager->doObjectCleanup();
gc_collect_cycles();
}catch(\Exception $e){
}catch(\Throwable $e){
$this->logger->emergency("Crashed while crashing, killing process");
$this->logger->emergency(get_class($e) . ": ". $e->getMessage());
@kill(getmypid());
}
@ -2111,7 +2040,7 @@ class Server{
}
}
public function exceptionHandler(\Exception $e, $trace = null){
public function exceptionHandler(\Throwable $e, $trace = null){
if($e === null){
return;
}
@ -2134,9 +2063,7 @@ class Server{
$errfile = cleanPath($errfile);
if($this->logger instanceof MainLogger){
$this->logger->logException($e, $trace);
}
$this->logger->logException($e, $trace);
$lastError = [
"type" => $type,
@ -2166,7 +2093,7 @@ class Server{
$this->logger->emergency($this->getLanguage()->translateString("pocketmine.crash.create"));
try{
$dump = new CrashDump($this);
}catch(\Exception $e){
}catch(\Throwable $e){
$this->logger->critical($this->getLanguage()->translateString("pocketmine.crash.error", $e->getMessage()));
return;
}
@ -2226,7 +2153,7 @@ class Server{
if($next > microtime(true)){
try{
time_sleep_until($next);
}catch(\Exception $e){
}catch(\Throwable $e){
//Sometimes $next is less than the current time. High load?
}
}
@ -2345,11 +2272,9 @@ class Server{
$level->tickRateCounter = $level->getTickRate();
}
}
}catch(\Exception $e){
}catch(\Throwable $e){
$this->logger->critical($this->getLanguage()->translateString("pocketmine.level.tickError", [$level->getName(), $e->getMessage()]));
if(\pocketmine\DEBUG > 1 and $this->logger instanceof MainLogger){
$this->logger->logException($e);
}
$this->logger->logException($e);
}
}
}
@ -2440,11 +2365,9 @@ class Server{
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
$this->queryHandler->handle($address, $port, $payload);
}
}catch(\Exception $e){
}catch(\Throwable $e){
if(\pocketmine\DEBUG > 1){
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
$this->logger->logException($e);
}
$this->getNetwork()->blockAddress($address, 600);
@ -2498,10 +2421,8 @@ class Server{
if($this->queryHandler !== null){
$this->queryHandler->regenerateInfo();
}
}catch(\Exception $e){
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}catch(\Throwable $e){
$this->logger->logException($e);
}
}

View File

@ -28,6 +28,7 @@ abstract class Thread extends \Thread{
/** @var \ClassLoader */
protected $classLoader;
protected $isKilled = false;
public function getClassLoader(){
return $this->classLoader;
@ -51,7 +52,7 @@ abstract class Thread extends \Thread{
}
}
public function start($options = PTHREADS_INHERIT_ALL){
public function start(int $options = PTHREADS_INHERIT_ALL){
ThreadManager::getInstance()->add($this);
if(!$this->isRunning() and !$this->isJoined() and !$this->isTerminated()){
@ -68,18 +69,14 @@ abstract class Thread extends \Thread{
* Stops the thread using the best way possible. Try to stop it yourself before calling this.
*/
public function quit(){
if($this->isRunning()){
$this->kill();
$this->detach();
}elseif(!$this->isJoined()){
$this->isKilled = true;
$this->notify();
if(!$this->isJoined()){
if(!$this->isTerminated()){
$this->join();
}else{
$this->kill();
$this->detach();
}
}else{
$this->detach();
}
ThreadManager::getInstance()->remove($this);
@ -88,4 +85,4 @@ abstract class Thread extends \Thread{
public function getThreadName(){
return (new \ReflectionClass($this))->getShortName();
}
}
}

View File

@ -21,7 +21,7 @@
namespace pocketmine;
class ThreadManager extends \Threaded{
class ThreadManager extends \Volatile{
/** @var ThreadManager */
private static $instance = null;

View File

@ -28,6 +28,8 @@ abstract class Worker extends \Worker{
/** @var \ClassLoader */
protected $classLoader;
protected $isKilled = false;
public function getClassLoader(){
return $this->classLoader;
@ -51,7 +53,7 @@ abstract class Worker extends \Worker{
}
}
public function start($options = PTHREADS_INHERIT_ALL){
public function start(int $options = PTHREADS_INHERIT_ALL){
ThreadManager::getInstance()->add($this);
if(!$this->isRunning() and !$this->isJoined() and !$this->isTerminated()){
@ -68,19 +70,18 @@ abstract class Worker extends \Worker{
* Stops the thread using the best way possible. Try to stop it yourself before calling this.
*/
public function quit(){
$this->isKilled = true;
$this->notify();
if($this->isRunning()){
$this->shutdown();
$this->notify();
$this->unstack();
$this->kill();
$this->detach();
}elseif(!$this->isJoined()){
if(!$this->isTerminated()){
$this->join();
}else{
$this->kill();
$this->detach();
}
}else{
$this->detach();
}
ThreadManager::getInstance()->remove($this);
@ -89,4 +90,4 @@ abstract class Worker extends \Worker{
public function getThreadName(){
return (new \ReflectionClass($this))->getShortName();
}
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class ActivatorRail extends Solid {
protected $id = self::ACTIVATOR_RAIL;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Activator Rail";
}
}

View File

@ -63,9 +63,9 @@ class Block extends Position implements Metadatable{
const GOLD_ORE = 14;
const IRON_ORE = 15;
const COAL_ORE = 16;
const LOG = 17;
const WOOD = 17;
const TRUNK = 17;
const LOG = 17;
const LEAVES = 18;
const LEAVE = 18;
const SPONGE = 19;
@ -74,18 +74,18 @@ class Block extends Position implements Metadatable{
const LAPIS_BLOCK = 22;
const SANDSTONE = 24;
const NOTE_BLOCK = 25;
const BED_BLOCK = 26;
const POWERED_RAIL = 27;
const DETECTOR_RAIL = 28;
const COBWEB = 30;
const TALL_GRASS = 31;
const BUSH = 32;
const DEAD_BUSH = 32;
const WOOL = 35;
const DANDELION = 37;
const ROSE = 38;
const POPPY = 38;
const ROSE = 38;
const RED_FLOWER = 38;
const BROWN_MUSHROOM = 39;
const RED_MUSHROOM = 40;
@ -110,7 +110,7 @@ class Block extends Position implements Metadatable{
const OAK_WOOD_STAIRS = 53;
const OAK_WOODEN_STAIRS = 53;
const CHEST = 54;
const REDSTONE_WIRE = 55;
const DIAMOND_ORE = 56;
const DIAMOND_BLOCK = 57;
const CRAFTING_TABLE = 58;
@ -125,17 +125,20 @@ class Block extends Position implements Metadatable{
const WOODEN_DOOR_BLOCK = 64;
const WOOD_DOOR_BLOCK = 64;
const LADDER = 65;
const RAIL = 66;
const COBBLE_STAIRS = 67;
const COBBLESTONE_STAIRS = 67;
const WALL_SIGN = 68;
const LEVER = 69;
const STONE_PRESSURE_PLATE = 70;
const IRON_DOOR_BLOCK = 71;
const WOODEN_PRESSURE_PLATE = 72;
const REDSTONE_ORE = 73;
const GLOWING_REDSTONE_ORE = 74;
const LIT_REDSTONE_ORE = 74;
const REDSTONE_TORCH = 75;
const LIT_REDSTONE_TORCH = 76;
const STONE_BUTTON = 77;
const SNOW = 78;
const SNOW_LAYER = 78;
const ICE = 79;
@ -152,18 +155,17 @@ class Block extends Position implements Metadatable{
const GLOWSTONE = 89;
const GLOWSTONE_BLOCK = 89;
const PORTAL_BLOCK = 90;
const LIT_PUMPKIN = 91;
const JACK_O_LANTERN = 91;
const CAKE_BLOCK = 92;
const TRAPDOOR = 96;
const WOODEN_TRAPDOOR = 96;
const WOOD_TRAPDOOR = 96;
const MONSTER_EGG_BLOCK = 97;
const STONE_BRICKS = 98;
const STONE_BRICK = 98;
const BROWN_MUSHROOM_BLOCK = 99;
const RED_MUSHROOM_BLOCK = 100;
const IRON_BAR = 101;
const IRON_BARS = 101;
const GLASS_PANE = 102;
@ -183,17 +185,24 @@ class Block extends Position implements Metadatable{
const NETHER_BRICK_BLOCK = 112;
const NETHER_BRICK_FENCE = 113;
const NETHER_BRICKS_STAIRS = 114;
const NETHER_WART_BLOCK = 115;
const ENCHANTING_TABLE = 116;
const ENCHANT_TABLE = 116;
const ENCHANTMENT_TABLE = 116;
const BREWING_STAND = 117;
const END_PORTAL_FRAME = 120;
const END_STONE = 121;
const REDSTONE_LAMP = 122;
const LIT_REDSTONE_LAMP = 123;
const ACTIVATOR_RAIL = 126;
const COCOA_BLOCK = 127;
const SANDSTONE_STAIRS = 128;
const EMERALD_ORE = 129;
const TRIPWIRE_HOOK = 131;
const TRIPWIRE = 132;
const EMERALD_BLOCK = 133;
const SPRUCE_WOOD_STAIRS = 134;
const SPRUCE_WOODEN_STAIRS = 134;
@ -208,11 +217,16 @@ class Block extends Position implements Metadatable{
const FLOWER_POT_BLOCK = 140;
const CARROT_BLOCK = 141;
const POTATO_BLOCK = 142;
const WOODEN_BUTTON = 143;
const MOB_HEAD_BLOCK = 144;
const ANVIL = 145;
const TRAPPED_CHEST = 146;
const WEIGHTED_PRESSURE_PLATE_LIGHT = 147;
const WEIGHTED_PRESSURE_PLATE_HEAVY = 148;
const DAYLIGHT_SENSOR = 151;
const REDSTONE_BLOCK = 152;
const NETHER_QUARTZ_ORE = 153;
const QUARTZ_BLOCK = 155;
const QUARTZ_STAIRS = 156;
@ -238,6 +252,7 @@ class Block extends Position implements Metadatable{
const DARK_OAK_WOODEN_STAIRS = 164;
const IRON_TRAPDOOR = 167;
const HAY_BALE = 170;
const CARPET = 171;
const HARDENED_CLAY = 172;
@ -245,6 +260,8 @@ class Block extends Position implements Metadatable{
const PACKED_ICE = 174;
const DOUBLE_PLANT = 175;
const INVERTED_DAYLIGHT_SENSOR = 178;
const FENCE_GATE_SPRUCE = 183;
const FENCE_GATE_BIRCH = 184;
const FENCE_GATE_JUNGLE = 185;
@ -280,32 +297,6 @@ class Block extends Position implements Metadatable{
/** @var AxisAlignedBB */
public $boundingBox = null;
/**
* Backwards-compatibility with old way to define block properties
*
* @deprecated
*
* @param string $key
*
* @return mixed
*/
public function __get($key){
static $map = [
"hardness" => "getHardness",
"lightLevel" => "getLightLevel",
"frictionFactor" => "getFrictionFactor",
"name" => "getName",
"isPlaceable" => "canBePlaced",
"isReplaceable" => "canBeReplaced",
"isTransparent" => "isTransparent",
"isSolid" => "isSolid",
"isFlowable" => "canBeFlowedInto",
"isActivable" => "canBeActivated",
"hasEntityCollision" => "hasEntityCollision"
];
return isset($map[$key]) ? $this->{$map[$key]}() : null;
}
public static function init(){
if(self::$list === null){
self::$list = new \SplFixedArray(256);
@ -338,8 +329,13 @@ class Block extends Position implements Metadatable{
self::$list[self::GLASS] = Glass::class;
self::$list[self::LAPIS_ORE] = LapisOre::class;
self::$list[self::LAPIS_BLOCK] = Lapis::class;
self::$list[self::ACTIVATOR_RAIL] = ActivatorRail::class;
self::$list[self::COCOA_BLOCK] = CocoaBlock::class;
self::$list[self::SANDSTONE] = Sandstone::class;
self::$list[self::NOTE_BLOCK] = NoteBlock::class;
self::$list[self::BED_BLOCK] = Bed::class;
self::$list[self::POWERED_RAIL] = PoweredRail::class;
self::$list[self::DETECTOR_RAIL] = DetectorRail::class;
self::$list[self::COBWEB] = Cobweb::class;
self::$list[self::TALL_GRASS] = TallGrass::class;
self::$list[self::DEAD_BUSH] = DeadBush::class;
@ -373,14 +369,20 @@ class Block extends Position implements Metadatable{
self::$list[self::SIGN_POST] = SignPost::class;
self::$list[self::WOOD_DOOR_BLOCK] = WoodDoor::class;
self::$list[self::LADDER] = Ladder::class;
self::$list[self::RAIL] = Rail::class;
self::$list[self::COBBLESTONE_STAIRS] = CobblestoneStairs::class;
self::$list[self::WALL_SIGN] = WallSign::class;
self::$list[self::LEVER] = Lever::class;
self::$list[self::STONE_PRESSURE_PLATE] = StonePressurePlate::class;
self::$list[self::IRON_DOOR_BLOCK] = IronDoor::class;
self::$list[self::WOODEN_PRESSURE_PLATE] = WoodenPressurePlate::class;
self::$list[self::REDSTONE_ORE] = RedstoneOre::class;
self::$list[self::GLOWING_REDSTONE_ORE] = GlowingRedstoneOre::class;
self::$list[self::REDSTONE_TORCH] = RedstoneTorch::class;
self::$list[self::LIT_REDSTONE_TORCH] = LitRedstoneTorch::class;
self::$list[self::STONE_BUTTON] = StoneButton::class;
self::$list[self::SNOW_LAYER] = SnowLayer::class;
self::$list[self::ICE] = Ice::class;
self::$list[self::SNOW_BLOCK] = Snow::class;
@ -421,9 +423,12 @@ class Block extends Position implements Metadatable{
self::$list[self::BREWING_STAND] = BrewingStand::class;
self::$list[self::END_PORTAL_FRAME] = EndPortalFrame::class;
self::$list[self::END_STONE] = EndStone::class;
self::$list[self::REDSTONE_LAMP] = RedstoneLamp::class;
self::$list[self::LIT_REDSTONE_LAMP] = LitRedstoneLamp::class;
self::$list[self::SANDSTONE_STAIRS] = SandstoneStairs::class;
self::$list[self::EMERALD_ORE] = EmeraldOre::class;
self::$list[self::TRIPWIRE_HOOK] = TripwireHook::class;
self::$list[self::TRIPWIRE] = Tripwire::class;
self::$list[self::EMERALD_BLOCK] = Emerald::class;
self::$list[self::SPRUCE_WOOD_STAIRS] = SpruceWoodStairs::class;
self::$list[self::BIRCH_WOOD_STAIRS] = BirchWoodStairs::class;
@ -432,8 +437,13 @@ class Block extends Position implements Metadatable{
self::$list[self::FLOWER_POT_BLOCK] = FlowerPot::class;
self::$list[self::CARROT_BLOCK] = Carrot::class;
self::$list[self::POTATO_BLOCK] = Potato::class;
self::$list[self::WOODEN_BUTTON] = WoodenButton::class;
self::$list[self::ANVIL] = Anvil::class;
self::$list[self::TRAPPED_CHEST] = TrappedChest::class;
self::$list[self::WEIGHTED_PRESSURE_PLATE_LIGHT] = WeightedPressurePlateLight::class;
self::$list[self::WEIGHTED_PRESSURE_PLATE_HEAVY] = WeightedPressurePlateHeavy::class;
self::$list[self::DAYLIGHT_SENSOR] = DaylightSensor::class;
self::$list[self::REDSTONE_BLOCK] = Redstone::class;
self::$list[self::QUARTZ_BLOCK] = Quartz::class;

View File

@ -24,10 +24,10 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Furnace;
use pocketmine\tile\Tile;
@ -69,17 +69,17 @@ class BurningFurnace extends Solid{
];
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new Compound("", [
new Enum("Items", []),
new String("id", Tile::FURNACE),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::FURNACE),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
if($item->hasCustomName()){
$nbt->CustomName = new String("CustomName", $item->getCustomName());
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
if($item->hasCustomBlockData()){
@ -106,18 +106,18 @@ class BurningFurnace extends Solid{
if($t instanceof Furnace){
$furnace = $t;
}else{
$nbt = new Compound("", [
new Enum("Items", []),
new String("id", Tile::FURNACE),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::FURNACE),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$furnace = Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
}
if(isset($furnace->namedtag->Lock) and $furnace->namedtag->Lock instanceof String){
if(isset($furnace->namedtag->Lock) and $furnace->namedtag->Lock instanceof StringTag){
if($furnace->namedtag->Lock->getValue() !== $item->getCustomName()){
return true;
}

View File

@ -25,10 +25,10 @@ use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Chest as TileChest;
use pocketmine\tile\Tile;
@ -96,17 +96,17 @@ class Chest extends Transparent{
}
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new Compound("", [
new Enum("Items", []),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::CHEST),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
if($item->hasCustomName()){
$nbt->CustomName = new String("CustomName", $item->getCustomName());
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
if($item->hasCustomBlockData()){
@ -147,18 +147,18 @@ class Chest extends Transparent{
if($t instanceof TileChest){
$chest = $t;
}else{
$nbt = new Compound("", [
new Enum("Items", []),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::CHEST),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
}
if(isset($chest->namedtag->Lock) and $chest->namedtag->Lock instanceof String){
if(isset($chest->namedtag->Lock) and $chest->namedtag->Lock instanceof StringTag){
if($chest->namedtag->Lock->getValue() !== $item->getCustomName()){
return true;
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class CocoaBlock extends Solid {
protected $id = self::COCOA_BLOCK;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Cocoa Block";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class DaylightSensor extends Solid {
protected $id = self::DAYLIGHT_SENSOR;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Daylight Sensor";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class DetectorRail extends Solid {
protected $id = self::DETECTOR_RAIL;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Detector Rail";
}
}

View File

@ -51,7 +51,7 @@ class DoubleSlab extends Solid{
6 => "Quartz",
7 => "Nether Brick",
];
return "Double " . $names[$this->meta & 0x07] . " Slab";
return "DoubleTag " . $names[$this->meta & 0x07] . " Slab";
}
public function getDrops(Item $item){

View File

@ -51,7 +51,7 @@ class DoubleWoodSlab extends Solid{
6 => "",
7 => ""
];
return "Double " . $names[$this->meta & 0x07] . " Wooden Slab";
return "DoubleTag " . $names[$this->meta & 0x07] . " Wooden Slab";
}
public function getDrops(Item $item){

View File

@ -25,9 +25,9 @@ use pocketmine\inventory\EnchantInventory;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Tile;
@ -41,15 +41,15 @@ class EnchantingTable extends Transparent{
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new Compound("", [
new String("id", Tile::ENCHANT_TABLE),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
$nbt = new CompoundTag("", [
new StringTag("id", Tile::ENCHANT_TABLE),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
if($item->hasCustomName()){
$nbt->CustomName = new String("CustomName", $item->getCustomName());
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
if($item->hasCustomBlockData()){

View File

@ -37,7 +37,7 @@ class EndPortalFrame extends Solid{
}
public function getName(){
return "End Portal Frame";
return "EndTag Portal Frame";
}
public function getHardness(){

View File

@ -33,7 +33,7 @@ class EndStone extends Solid{
}
public function getName(){
return "End Stone";
return "EndTag Stone";
}
public function getToolType(){

View File

@ -25,12 +25,12 @@ use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\Player;
abstract class Fallable extends Solid{
@ -45,23 +45,23 @@ abstract class Fallable extends Solid{
if($type === Level::BLOCK_UPDATE_NORMAL){
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === self::AIR or ($down instanceof Liquid)){
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $this->x + 0.5),
new Double("", $this->y),
new Double("", $this->z + 0.5)
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new CompoundTag("", [
"Pos" => new ListTag("Pos", [
new DoubleTag("", $this->x + 0.5),
new DoubleTag("", $this->y),
new DoubleTag("", $this->z + 0.5)
]),
"Motion" => new Enum("Motion", [
new Double("", 0),
new Double("", 0),
new Double("", 0)
"Motion" => new ListTag("Motion", [
new DoubleTag("", 0),
new DoubleTag("", 0),
new DoubleTag("", 0)
]),
"Rotation" => new Enum("Rotation", [
new Float("", 0),
new Float("", 0)
"Rotation" => new ListTag("Rotation", [
new FloatTag("", 0),
new FloatTag("", 0)
]),
"TileID" => new Int("TileID", $this->getId()),
"Data" => new Byte("Data", $this->getDamage()),
"TileID" => new IntTag("TileID", $this->getId()),
"Data" => new ByteTag("Data", $this->getDamage()),
]));
$fall->spawnToAll();

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Lever extends Solid {
protected $id = self::LEVER;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Lever";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class LitRedstoneLamp extends Solid {
protected $id = self::LIT_REDSTONE_LAMP;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Lit Redstone Lamp";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class LitRedstoneTorch extends Solid {
protected $id = self::REDSTONE_TORCH;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Lit Redstone Torch";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class NoteBlock extends Solid {
protected $id = self::NOTE_BLOCK;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Note Block";
}
}

View File

@ -53,11 +53,11 @@ class Planks extends Solid{
self::BIRCH => "Birch Wood Planks",
self::JUNGLE => "Jungle Wood Planks",
self::ACACIA => "Acacia Wood Planks",
self::DARK_OAK => "Jungle Wood Planks",
self::DARK_OAK => "Dark Oak Wood Planks",
"",
""
];
return $names[$this->meta & 0x07];
}
}
}

View File

@ -0,0 +1,34 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class PoweredRail extends Solid {
protected $id = self::POWERED_RAIL;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Powered Rail";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Rail extends Solid {
protected $id = self::RAIL;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Rail";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class RedstoneLamp extends Solid {
protected $id = self::REDSTONE_LAMP;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Redstone Lamp";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class RedstoneTorch extends Solid {
protected $id = self::REDSTONE_TORCH;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Redstone Torch";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class StoneButton extends Solid {
protected $id = self::STONE_BUTTON;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Stone Button";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class StonePressurePlate extends Solid {
protected $id = self::STONE_PRESSURE_PLATE;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Stone Pressure Plate";
}
}

View File

@ -23,11 +23,11 @@ namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\Player;
use pocketmine\utils\Random;
@ -57,22 +57,22 @@ class TNT extends Solid{
$this->getLevel()->setBlock($this, new Air(), true);
$mot = (new Random())->nextSignedFloat() * M_PI * 2;
$tnt = Entity::createEntity("PrimedTNT", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $this->x + 0.5),
new Double("", $this->y),
new Double("", $this->z + 0.5)
$tnt = Entity::createEntity("PrimedTNT", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new CompoundTag("", [
"Pos" => new ListTag("Pos", [
new DoubleTag("", $this->x + 0.5),
new DoubleTag("", $this->y),
new DoubleTag("", $this->z + 0.5)
]),
"Motion" => new Enum("Motion", [
new Double("", -sin($mot) * 0.02),
new Double("", 0.2),
new Double("", -cos($mot) * 0.02)
"Motion" => new ListTag("Motion", [
new DoubleTag("", -sin($mot) * 0.02),
new DoubleTag("", 0.2),
new DoubleTag("", -cos($mot) * 0.02)
]),
"Rotation" => new Enum("Rotation", [
new Float("", 0),
new Float("", 0)
"Rotation" => new ListTag("Rotation", [
new FloatTag("", 0),
new FloatTag("", 0)
]),
"Fuse" => new Byte("Fuse", 80)
"Fuse" => new ByteTag("Fuse", 80)
]));
$tnt->spawnToAll();

View File

@ -25,10 +25,10 @@ use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\Int as IntTag;
use pocketmine\nbt\tag\String as StringTag;
use pocketmine\Player;
use pocketmine\tile\Chest as TileChest;
use pocketmine\tile\Tile;
@ -96,17 +96,17 @@ class TrappedChest extends Transparent{
}
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new Compound("", [
$nbt = new CompoundTag("", [
new Enum("Items", []),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
new StringTag("id", Tile::CHEST),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
if($item->hasCustomName()){
$nbt->CustomName = new String("CustomName", $item->getCustomName());
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
if($item->hasCustomBlockData()){
@ -147,12 +147,12 @@ class TrappedChest extends Transparent{
if($t instanceof TileChest){
$chest = $t;
}else{
$nbt = new Compound("", [
$nbt = new CompoundTag("", [
new Enum("Items", []),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
new StringTag("id", Tile::CHEST),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
@ -178,4 +178,4 @@ class TrappedChest extends Transparent{
[$this->id, 0, 1],
];
}
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Tripwire extends Solid {
protected $id = self::TRIPWIRE;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Tripwire";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class TripwireHook extends Solid {
protected $id = self::TRIPWIRE_HOOK;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Tripwire Hook";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class WeightedPressurePlateHeavy extends Solid {
protected $id = self::WEIGHTED_PRESSURE_PLATE_HEAVY;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Weighted Pressure Plate Heavy";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class WeightedPressurePlateLight extends Solid {
protected $id = self::WEIGHTED_PRESSURE_PLATE_LIGHT;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Weighted Pressure Plate Light";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class WoodenButton extends Solid {
protected $id = self::WOODEN_BUTTON;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Wooden Button";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class WoodenPressurePlate extends Solid{
protected $id = self::WOODEN_PRESSURE_PLATE;
public function __construct($meta = 0) {
$this->meta = $meta;
}
public function getName(){
return "Wooden Pressure Plate";
}
}

View File

@ -25,26 +25,36 @@ use pocketmine\Thread;
class CommandReader extends Thread{
private $readline;
/** @var \Threaded */
protected $buffer;
private $shutdown = false;
public function __construct(){
$this->buffer = \ThreadedFactory::create();
$this->buffer = new \Threaded;
$this->start();
}
public function shutdown(){
$this->shutdown = true;
}
private function readLine(){
if(!$this->readline){
$line = trim(fgets(fopen("php://stdin", "r")));
global $stdin;
if(!is_resource($stdin)){
return "";
}
return trim(fgets($stdin));
}else{
$line = trim(readline("> "));
if($line != ""){
readline_add_history($line);
}
}
return $line;
return $line;
}
}
/**
@ -65,15 +75,20 @@ class CommandReader extends Thread{
if(extension_loaded("readline") and !isset($opts["disable-readline"])){
$this->readline = true;
}else{
global $stdin;
$stdin = fopen("php://stdin", "r");
stream_set_blocking($stdin, 0);
$this->readline = false;
}
$lastLine = microtime(true);
while(true){
while(!$this->shutdown){
if(($line = $this->readLine()) !== ""){
$this->buffer[] = preg_replace("#\\x1b\\x5b([^\\x1b]*\\x7e|[\\x40-\\x50])#", "", $line);
}elseif((microtime(true) - $lastLine) <= 0.1){ //Non blocking! Sleep to save CPU
usleep(40000);
}elseif(!$this->shutdown and (microtime(true) - $lastLine) <= 0.1){ //Non blocking! Sleep to save CPU
$this->synchronized(function(){
$this->wait(10000);
});
}
$lastLine = microtime(true);

View File

@ -46,15 +46,12 @@ class FormattedCommandAlias extends Command{
foreach($this->formatStrings as $formatString){
try{
$commands[] = $this->buildCommand($formatString, $args);
}catch(\Exception $e){
}catch(\Throwable $e){
if($e instanceof \InvalidArgumentException){
$sender->sendMessage(TextFormat::RED . $e->getMessage());
}else{
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.exception"));
$logger = $sender->getServer()->getLogger();
if($logger instanceof MainLogger){
$logger->logException($e);
}
$sender->getServer()->getLogger()->logException($e);
}
return false;

View File

@ -193,13 +193,10 @@ class SimpleCommandMap implements CommandMap{
$target->timings->startTiming();
try{
$target->execute($sender, $sentCommandLabel, $args);
}catch(\Exception $e){
}catch(\Throwable $e){
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.exception"));
$this->server->getLogger()->critical($this->server->getLanguage()->translateString("pocketmine.command.exception", [$commandLine, (string) $target, $e->getMessage()]));
$logger = $sender->getServer()->getLogger();
if($logger instanceof MainLogger){
$logger->logException($e);
}
$sender->getServer()->getLogger()->logException($e);
}
$target->timings->stopTiming();

View File

@ -26,7 +26,7 @@ use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\item\Item;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\Player;
use pocketmine\utils\TextFormat;
@ -66,11 +66,11 @@ class GiveCommand extends VanillaCommand{
$data = implode(" ", array_slice($args, 3));
try{
$tags = NBT::parseJSON($data);
}catch (\Exception $ex){
}catch (\Throwable $ex){
$exception = $ex;
}
if(!($tags instanceof Compound) or $exception !== null){
if(!($tags instanceof CompoundTag) or $exception !== null){
$sender->sendMessage(new TranslationContainer("commands.give.tagError", [$exception !== null ? $exception->getMessage() : "Invalid tag conversion"]));
return true;
}

View File

@ -44,6 +44,7 @@ class TeleportCommand extends VanillaCommand{
return true;
}
$args = array_filter($args);
if(count($args) < 1 or count($args) > 6){
$sender->sendMessage(new TranslationContainer("commands.generic.usage", [$this->usageMessage]));

View File

@ -23,7 +23,7 @@ namespace pocketmine\entity;
use pocketmine\level\format\FullChunk;
use pocketmine\level\particle\CriticalParticle;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;
@ -42,7 +42,7 @@ class Arrow extends Projectile{
protected $isCritical;
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null, $critical = false){
public function __construct(FullChunk $chunk, CompoundTag $nbt, Entity $shootingEntity = null, $critical = false){
$this->isCritical = (bool) $critical;
parent::__construct($chunk, $nbt, $shootingEntity);
}

View File

@ -45,14 +45,15 @@ use pocketmine\math\Vector2;
use pocketmine\math\Vector3;
use pocketmine\metadata\Metadatable;
use pocketmine\metadata\MetadataValue;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\MobEffectPacket;
use pocketmine\network\protocol\RemoveEntityPacket;
use pocketmine\network\protocol\SetEntityDataPacket;
@ -203,10 +204,9 @@ abstract class Entity extends Location implements Metadatable{
protected $isPlayer = false;
public function __construct(FullChunk $chunk, Compound $nbt){
if($chunk === null or $chunk->getProvider() === null){
throw new ChunkException("Invalid garbage Chunk given to Entity");
}
public function __construct(FullChunk $chunk, CompoundTag $nbt){
assert($chunk !== null and $chunk->getProvider() !== null);
$this->timings = Timings::getEntityTimings($this);
@ -238,28 +238,30 @@ abstract class Entity extends Location implements Metadatable{
);
$this->setMotion($this->temporalVector->setComponents($this->namedtag["Motion"][0], $this->namedtag["Motion"][1], $this->namedtag["Motion"][2]));
assert(!is_nan($this->x) and !is_infinite($this->x) and !is_nan($this->y) and !is_infinite($this->y) and !is_nan($this->z) and !is_infinite($this->z));
if(!isset($this->namedtag->FallDistance)){
$this->namedtag->FallDistance = new Float("FallDistance", 0);
$this->namedtag->FallDistance = new FloatTag("FallDistance", 0);
}
$this->fallDistance = $this->namedtag["FallDistance"];
if(!isset($this->namedtag->Fire)){
$this->namedtag->Fire = new Short("Fire", 0);
$this->namedtag->Fire = new ShortTag("Fire", 0);
}
$this->fireTicks = $this->namedtag["Fire"];
if(!isset($this->namedtag->Air)){
$this->namedtag->Air = new Short("Air", 300);
$this->namedtag->Air = new ShortTag("Air", 300);
}
$this->setDataProperty(self::DATA_AIR, self::DATA_TYPE_SHORT, $this->namedtag["Air"]);
if(!isset($this->namedtag->OnGround)){
$this->namedtag->OnGround = new Byte("OnGround", 0);
$this->namedtag->OnGround = new ByteTag("OnGround", 0);
}
$this->onGround = $this->namedtag["OnGround"] > 0 ? true : false;
if(!isset($this->namedtag->Invulnerable)){
$this->namedtag->Invulnerable = new Byte("Invulnerable", 0);
$this->namedtag->Invulnerable = new ByteTag("Invulnerable", 0);
}
$this->invulnerable = $this->namedtag["Invulnerable"] > 0 ? true : false;
@ -405,12 +407,12 @@ abstract class Entity extends Location implements Metadatable{
/**
* @param int|string $type
* @param FullChunk $chunk
* @param Compound $nbt
* @param CompoundTag $nbt
* @param $args
*
* @return Entity
*/
public static function createEntity($type, FullChunk $chunk, Compound $nbt, ...$args){
public static function createEntity($type, FullChunk $chunk, CompoundTag $nbt, ...$args){
if(isset(self::$knownEntities[$type])){
$class = self::$knownEntities[$type];
return new $class($chunk, $nbt, ...$args);
@ -447,58 +449,60 @@ abstract class Entity extends Location implements Metadatable{
public function saveNBT(){
if(!($this instanceof Player)){
$this->namedtag->id = new String("id", $this->getSaveId());
$this->namedtag->id = new StringTag("id", $this->getSaveId());
if($this->getNameTag() !== ""){
$this->namedtag->CustomName = new String("CustomName", $this->getNameTag());
$this->namedtag->CustomNameVisible = new String("CustomNameVisible", $this->isNameTagVisible());
$this->namedtag->CustomName = new StringTag("CustomName", $this->getNameTag());
$this->namedtag->CustomNameVisible = new StringTag("CustomNameVisible", $this->isNameTagVisible());
}else{
unset($this->namedtag->CustomName);
unset($this->namedtag->CustomNameVisible);
}
}
$this->namedtag->Pos = new Enum("Pos", [
new Double(0, $this->x),
new Double(1, $this->y),
new Double(2, $this->z)
$this->namedtag->Pos = new ListTag("Pos", [
new DoubleTag(0, $this->x),
new DoubleTag(1, $this->y),
new DoubleTag(2, $this->z)
]);
$this->namedtag->Motion = new Enum("Motion", [
new Double(0, $this->motionX),
new Double(1, $this->motionY),
new Double(2, $this->motionZ)
$this->namedtag->Motion = new ListTag("Motion", [
new DoubleTag(0, $this->motionX),
new DoubleTag(1, $this->motionY),
new DoubleTag(2, $this->motionZ)
]);
$this->namedtag->Rotation = new Enum("Rotation", [
new Float(0, $this->yaw),
new Float(1, $this->pitch)
$this->namedtag->Rotation = new ListTag("Rotation", [
new FloatTag(0, $this->yaw),
new FloatTag(1, $this->pitch)
]);
$this->namedtag->FallDistance = new Float("FallDistance", $this->fallDistance);
$this->namedtag->Fire = new Short("Fire", $this->fireTicks);
$this->namedtag->Air = new Short("Air", $this->getDataProperty(self::DATA_AIR));
$this->namedtag->OnGround = new Byte("OnGround", $this->onGround == true ? 1 : 0);
$this->namedtag->Invulnerable = new Byte("Invulnerable", $this->invulnerable == true ? 1 : 0);
$this->namedtag->FallDistance = new FloatTag("FallDistance", $this->fallDistance);
$this->namedtag->Fire = new ShortTag("Fire", $this->fireTicks);
$this->namedtag->Air = new ShortTag("Air", $this->getDataProperty(self::DATA_AIR));
$this->namedtag->OnGround = new ByteTag("OnGround", $this->onGround == true ? 1 : 0);
$this->namedtag->Invulnerable = new ByteTag("Invulnerable", $this->invulnerable == true ? 1 : 0);
if(count($this->effects) > 0){
$effects = [];
foreach($this->effects as $effect){
$effects[$effect->getId()] = new Compound($effect->getId(), [
"Id" => new Byte("Id", $effect->getId()),
"Amplifier" => new Byte("Amplifier", $effect->getAmplifier()),
"Duration" => new Int("Duration", $effect->getDuration()),
"Ambient" => new Byte("Ambient", 0),
"ShowParticles" => new Byte("ShowParticles", $effect->isVisible() ? 1 : 0)
$effects[$effect->getId()] = new CompoundTag($effect->getId(), [
"Id" => new ByteTag("Id", $effect->getId()),
"Amplifier" => new ByteTag("Amplifier", $effect->getAmplifier()),
"Duration" => new IntTag("Duration", $effect->getDuration()),
"Ambient" => new ByteTag("Ambient", 0),
"ShowParticles" => new ByteTag("ShowParticles", $effect->isVisible() ? 1 : 0)
]);
}
$this->namedtag->ActiveEffects = new Enum("ActiveEffects", $effects);
$this->namedtag->ActiveEffects = new ListTag("ActiveEffects", $effects);
}else{
unset($this->namedtag->ActiveEffects);
}
}
protected function initEntity(){
assert($this->namedtag instanceof CompoundTag);
if(isset($this->namedtag->ActiveEffects)){
foreach($this->namedtag->ActiveEffects->getValue() as $e){
$effect = Effect::getEffect($e["Id"]);
@ -553,13 +557,6 @@ abstract class Entity extends Location implements Metadatable{
}
}
/**
* @deprecated
*/
public function sendMetadata($player){
$this->sendData($player);
}
/**
* @param Player[]|Player $player
* @param array $data Properly formatted entity data, defaults to everything

View File

@ -30,8 +30,8 @@ use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;
@ -58,7 +58,7 @@ class FallingSand extends Entity{
$this->blockId = $this->namedtag["TileID"];
}elseif(isset($this->namedtag->Tile)){
$this->blockId = $this->namedtag["Tile"];
$this->namedtag["TileID"] = new Int("TileID", $this->blockId);
$this->namedtag["TileID"] = new IntTag("TileID", $this->blockId);
}
if(isset($this->namedtag->Data)){
@ -153,8 +153,8 @@ class FallingSand extends Entity{
}
public function saveNBT(){
$this->namedtag->TileID = new Int("TileID", $this->blockId);
$this->namedtag->Data = new Byte("Data", $this->damage);
$this->namedtag->TileID = new IntTag("TileID", $this->blockId);
$this->namedtag->Data = new ByteTag("Data", $this->damage);
}
public function spawnTo(Player $player){

View File

@ -26,11 +26,11 @@ use pocketmine\inventory\PlayerInventory;
use pocketmine\item\Item as ItemItem;
use pocketmine\utils\UUID;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddPlayerPacket;
use pocketmine\network\protocol\RemovePlayerPacket;
@ -111,14 +111,14 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
$this->setNameTag($this->namedtag["NameTag"]);
}
if(isset($this->namedtag->Skin) and $this->namedtag->Skin instanceof Compound){
if(isset($this->namedtag->Skin) and $this->namedtag->Skin instanceof CompoundTag){
$this->setSkin($this->namedtag->Skin["Data"], $this->namedtag->Skin["Name"]);
}
$this->uuid = UUID::fromData($this->getId(), $this->getSkinData(), $this->getNameTag());
}
if(isset($this->namedtag->Inventory) and $this->namedtag->Inventory instanceof Enum){
if(isset($this->namedtag->Inventory) and $this->namedtag->Inventory instanceof ListTag){
foreach($this->namedtag->Inventory as $item){
if($item["Slot"] >= 0 and $item["Slot"] < 9){ //Hotbar
$this->inventory->setHotbarSlotIndex($item["Slot"], isset($item["TrueSlot"]) ? $item["TrueSlot"] : -1);
@ -150,7 +150,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Inventory = new Enum("Inventory", []);
$this->namedtag->Inventory = new ListTag("Inventory", []);
$this->namedtag->Inventory->setTagType(NBT::TAG_Compound);
if($this->inventory !== null){
for($slot = 0; $slot < 9; ++$slot){
@ -159,19 +159,19 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
$item = $this->inventory->getItem($hotbarSlot);
if($item->getId() !== 0 and $item->getCount() > 0){
$tag = NBT::putItemHelper($item, $slot);
$tag->TrueSlot = new Byte("TrueSlot", $hotbarSlot);
$tag->TrueSlot = new ByteTag("TrueSlot", $hotbarSlot);
$this->namedtag->Inventory[$slot] = $tag;
continue;
}
}
$this->namedtag->Inventory[$slot] = new Compound("", [
new Byte("Count", 0),
new Short("Damage", 0),
new Byte("Slot", $slot),
new Byte("TrueSlot", -1),
new Short("id", 0),
$this->namedtag->Inventory[$slot] = new CompoundTag("", [
new ByteTag("Count", 0),
new ShortTag("Damage", 0),
new ByteTag("Slot", $slot),
new ByteTag("TrueSlot", -1),
new ShortTag("id", 0),
]);
}
@ -193,9 +193,9 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
}
if(strlen($this->getSkinData()) > 0){
$this->namedtag->Skin = new Compound("Skin", [
"Data" => new String("Data", $this->getSkinData()),
"Name" => new String("Name", $this->getSkinName())
$this->namedtag->Skin = new CompoundTag("Skin", [
"Data" => new StringTag("Data", $this->getSkinData()),
"Name" => new StringTag("Name", $this->getSkinName())
]);
}
}

View File

@ -30,8 +30,9 @@ use pocketmine\item\Item as ItemItem;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddItemEntityPacket;
use pocketmine\Player;
@ -70,6 +71,9 @@ class Item extends Entity{
if(isset($this->namedtag->Thrower)){
$this->thrower = $this->namedtag["Thrower"];
}
assert($this->namedtag->Item instanceof CompoundTag);
if(!isset($this->namedtag->Item)){
$this->close();
return;
@ -160,14 +164,14 @@ class Item extends Entity{
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Item = NBT::putItemHelper($this->item);
$this->namedtag->Health = new Short("Health", $this->getHealth());
$this->namedtag->Age = new Short("Age", $this->age);
$this->namedtag->PickupDelay = new Short("PickupDelay", $this->pickupDelay);
$this->namedtag->Health = new ShortTag("Health", $this->getHealth());
$this->namedtag->Age = new ShortTag("Age", $this->age);
$this->namedtag->PickupDelay = new ShortTag("PickupDelay", $this->pickupDelay);
if($this->owner !== null){
$this->namedtag->Owner = new String("Owner", $this->owner);
$this->namedtag->Owner = new StringTag("Owner", $this->owner);
}
if($this->thrower !== null){
$this->namedtag->Thrower = new String("Thrower", $this->thrower);
$this->namedtag->Thrower = new StringTag("Thrower", $this->thrower);
}
}

View File

@ -31,7 +31,7 @@ use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\Timings;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\EntityEventPacket;
@ -51,12 +51,12 @@ abstract class Living extends Entity implements Damageable{
parent::initEntity();
if(isset($this->namedtag->HealF)){
$this->namedtag->Health = new Short("Health", (int) $this->namedtag["HealF"]);
$this->namedtag->Health = new ShortTag("Health", (int) $this->namedtag["HealF"]);
unset($this->namedtag->HealF);
}
if(!isset($this->namedtag->Health) or !($this->namedtag->Health instanceof Short)){
$this->namedtag->Health = new Short("Health", $this->getMaxHealth());
if(!isset($this->namedtag->Health) or !($this->namedtag->Health instanceof ShortTag)){
$this->namedtag->Health = new ShortTag("Health", $this->getMaxHealth());
}
$this->setHealth($this->namedtag["Health"]);
@ -75,7 +75,7 @@ abstract class Living extends Entity implements Damageable{
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Health = new Short("Health", $this->getHealth());
$this->namedtag->Health = new ShortTag("Health", $this->getHealth());
}
public abstract function getName();

View File

@ -26,7 +26,7 @@ use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\ExplosionPrimeEvent;
use pocketmine\level\Explosion;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;
@ -69,7 +69,7 @@ class PrimedTNT extends Entity implements Explosive{
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Fuse = new Byte("Fuse", $this->fuse);
$this->namedtag->Fuse = new ByteTag("Fuse", $this->fuse);
}
public function onUpdate($currentTick){

View File

@ -31,8 +31,8 @@ use pocketmine\event\entity\ProjectileHitEvent;
use pocketmine\level\format\FullChunk;
use pocketmine\level\MovingObjectPosition;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ShortTag;
abstract class Projectile extends Entity{
@ -44,7 +44,7 @@ abstract class Projectile extends Entity{
public $hadCollision = false;
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
public function __construct(FullChunk $chunk, CompoundTag $nbt, Entity $shootingEntity = null){
$this->shootingEntity = $shootingEntity;
if($shootingEntity !== null){
$this->setDataProperty(self::DATA_SHOOTER_ID, self::DATA_TYPE_LONG, $shootingEntity->getId());
@ -75,7 +75,7 @@ abstract class Projectile extends Entity{
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Age = new Short("Age", $this->age);
$this->namedtag->Age = new ShortTag("Age", $this->age);
}
public function onUpdate($currentTick){

View File

@ -23,7 +23,7 @@ namespace pocketmine\entity;
use pocketmine\level\format\FullChunk;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;
@ -38,7 +38,7 @@ class Snowball extends Projectile{
protected $gravity = 0.03;
protected $drag = 0.01;
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
public function __construct(FullChunk $chunk, CompoundTag $nbt, Entity $shootingEntity = null){
parent::__construct($chunk, $nbt, $shootingEntity);
}

View File

@ -22,7 +22,7 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\IntTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;
@ -76,7 +76,7 @@ class Villager extends Creature implements NPC, Ageable{
* @param $profession
*/
public function setProfession($profession){
$this->namedtag->Profession = new Int("Profession", $profession);
$this->namedtag->Profession = new IntTag("Profession", $profession);
}
public function getProfession(){

View File

@ -1,48 +0,0 @@
<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\event\entity;
use pocketmine\entity\Entity;
use pocketmine\Event;
use pocketmine\event\Cancellable;
use pocketmine\math\Vector3;
/**
* @deprecated
*/
class EntityMoveEvent extends EntityEvent implements Cancellable{
public static $handlerList = null;
/** @var \pocketmine\math\Vector3 */
private $pos;
public function __construct(Entity $entity, Vector3 $pos){
$this->entity = $entity;
$this->pos = $pos;
}
public function getVector(){
return $this->pos;
}
}

View File

@ -46,13 +46,6 @@ class PlayerChatEvent extends PlayerEvent implements Cancellable{
$this->player = $player;
$this->message = $message;
//TODO: @deprecated (backwards-compativility)
$i = 0;
while(($pos = strpos($format, "%s")) !== false){
$format = substr($format, 0, $pos) . "{%$i}" . substr($format, $pos + 2);
++$i;
}
$this->format = $format;
if($recipients === null){
@ -84,13 +77,6 @@ class PlayerChatEvent extends PlayerEvent implements Cancellable{
}
public function setFormat($format){
//TODO: @deprecated (backwards-compativility)
$i = 0;
while(($pos = strpos($format, "%s")) !== false){
$format = substr($format, 0, $pos) . "{%$i}" . substr($format, $pos + 2);
++$i;
}
$this->format = $format;
}

View File

@ -53,7 +53,7 @@ class QueryRegenerateEvent extends ServerEvent{
public function __construct(Server $server, $timeout = 5){
$this->timeout = $timeout;
$this->serverName = $server->getServerName();
$this->serverName = $server->getMotd();
$this->listPlugins = $server->getProperty("settings.query-plugins", true);
$this->plugins = $server->getPluginManager()->getPlugins();
$this->players = [];

View File

@ -22,17 +22,10 @@
namespace pocketmine\inventory;
use pocketmine\block\Planks;
use pocketmine\block\Quartz;
use pocketmine\block\Sandstone;
use pocketmine\block\Slab;
use pocketmine\block\Fence;
use pocketmine\block\Stone;
use pocketmine\block\StoneBricks;
use pocketmine\block\StoneWall;
use pocketmine\block\Wood;
use pocketmine\block\Wood2;
use pocketmine\item\Item;
use pocketmine\Server;
use pocketmine\utils\Config;
use pocketmine\utils\MainLogger;
use pocketmine\utils\UUID;
class CraftingManager{
@ -49,663 +42,55 @@ class CraftingManager{
private static $RECIPE_COUNT = 0;
public function __construct(){
$this->registerStonecutter();
$this->registerFurnace();
$this->registerDyes();
$this->registerIngots();
$this->registerTools();
$this->registerWeapons();
$this->registerArmor();
$this->registerFood();
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::CLAY_BLOCK, 0, 1)))->addIngredient(Item::get(Item::CLAY, 0, 4)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::WORKBENCH, 0, 1),
"XX",
"XX"
))->setIngredient("X", Item::get(Item::WOODEN_PLANK, null)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::GLOWSTONE_BLOCK, 0, 1)))->addIngredient(Item::get(Item::GLOWSTONE_DUST, 0, 4)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::LIT_PUMPKIN, 0, 1)))->addIngredient(Item::get(Item::PUMPKIN, 0, 1))->addIngredient(Item::get(Item::TORCH, 0, 1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::SNOW_BLOCK, 0, 1),
"XX",
"XX"
))->setIngredient("X", Item::get(Item::SNOWBALL)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::SNOW_LAYER, 0, 6)))->addIngredient(Item::get(Item::SNOW_BLOCK, 0, 3)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::STICK, 0, 4),
"X ",
"X "
))->setIngredient("X", Item::get(Item::WOODEN_PLANK, null)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::STONECUTTER, 0, 1),
"XX",
"XX"
))->setIngredient("X", Item::get(Item::COBBLESTONE)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::WOODEN_PLANK, Planks::OAK, 4),
"X"
))->setIngredient("X", Item::get(Item::WOOD, Wood::OAK, 1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::WOODEN_PLANK, Planks::SPRUCE, 4),
"X"
))->setIngredient("X", Item::get(Item::WOOD, Wood::SPRUCE, 1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::WOODEN_PLANK, Planks::BIRCH, 4),
"X"
))->setIngredient("X", Item::get(Item::WOOD, Wood::BIRCH, 1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 4),
"X"
))->setIngredient("X", Item::get(Item::WOOD, Wood::JUNGLE, 1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 4),
"X"
))->setIngredient("X", Item::get(Item::WOOD2, Wood2::ACACIA, 1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 4),
"X"
))->setIngredient("X", Item::get(Item::WOOD2, Wood2::DARK_OAK, 1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::WOOL, 0, 1),
"XX",
"XX"
))->setIngredient("X", Item::get(Item::STRING, 0, 4)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::TORCH, 0, 4),
"C ",
"S"
))->setIngredient("C", Item::get(Item::COAL,0,1))->setIngredient("S", Item::get(Item::STICK,0,1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::TORCH, 0, 4),
"C ",
"S"
))->setIngredient("C", Item::get(Item::COAL, 1, 1))->setIngredient("S", Item::get(Item::STICK, 0, 1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::SUGAR, 0, 1),
"S"
))->setIngredient("S", Item::get(Item::SUGARCANE, 0, 1)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::BED, 0, 1),
"WWW",
"PPP"
))->setIngredient("W", Item::get(Item::WOOL, null, 3))->setIngredient("P", Item::get(Item::WOODEN_PLANK, null, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::CHEST, 0, 1),
"PPP",
"P P",
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, null, 8)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE, 0, 3),
"PSP",
"PSP"
))->setIngredient("S", Item::get(Item::STICK, 0, 2))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::OAK, 4)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE, Planks::SPRUCE, 3),
"PSP",
"PSP"
))->setIngredient("S", Item::get(Item::STICK, 0, 2))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::SPRUCE, 4)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE, Planks::BIRCH, 3),
"PSP",
"PSP"
))->setIngredient("S", Item::get(Item::STICK, 0, 2))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::BIRCH, 4)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE, Planks::JUNGLE, 3),
"PSP",
"PSP"
))->setIngredient("S", Item::get(Item::STICK, 0, 2))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 4)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE, Planks::ACACIA, 3),
"PSP",
"PSP"
))->setIngredient("S", Item::get(Item::STICK, 0, 2))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 4)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE, Planks::DARK_OAK, 3),
"PSP",
"PSP"
))->setIngredient("S", Item::get(Item::STICK, 0, 2))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 4)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE_GATE, 0, 1),
"SPS",
"SPS"
))->setIngredient("S", Item::get(Item::STICK, 0, 4))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::OAK, 2)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE_GATE_SPRUCE, 0, 1),
"SPS",
"SPS"
))->setIngredient("S", Item::get(Item::STICK, 0, 4))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::SPRUCE, 2)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE_GATE_BIRCH, 0, 1),
"SPS",
"SPS"
))->setIngredient("S", Item::get(Item::STICK, 0, 4))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::BIRCH, 2)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE_GATE_JUNGLE, 0, 1),
"SPS",
"SPS"
))->setIngredient("S", Item::get(Item::STICK, 0, 4))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 2)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE_GATE_DARK_OAK, 0, 1),
"SPS",
"SPS"
))->setIngredient("S", Item::get(Item::STICK, 0, 4))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 2)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FENCE_GATE_ACACIA, 0, 1),
"SPS",
"SPS"
))->setIngredient("S", Item::get(Item::STICK, 0, 4))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 2)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::FURNACE, 0, 1),
"CCC",
"C C",
"CCC"
))->setIngredient("C", Item::get(Item::COBBLESTONE, 0, 8)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::GLASS_PANE, 0, 16),
"GGG",
"GGG"
))->setIngredient("G", Item::get(Item::GLASS, 0, 6)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::LADDER, 0, 2),
"S S",
"SSS",
"S S"
))->setIngredient("S", Item::get(Item::STICK, 0, 7)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::TRAPDOOR, 0, 2),
"PPP",
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, null, 6)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::WOODEN_DOOR, 0, 1),
"PP",
"PP",
"PP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, null, 6)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::WOODEN_STAIRS, 0, 4),
" P",
" PP",
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::OAK, 6)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::WOOD_SLAB, Planks::OAK, 6),
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::OAK, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::SPRUCE_WOOD_STAIRS, 0, 4),
" P",
" PP",
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::SPRUCE, 6)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::WOOD_SLAB, Planks::SPRUCE, 6),
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::SPRUCE, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::BIRCH_WOOD_STAIRS, 0, 4),
" P",
" PP",
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::BIRCH, 6)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::WOOD_SLAB, Planks::BIRCH, 6),
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::BIRCH, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::JUNGLE_WOOD_STAIRS, 0, 4),
"P",
"PP",
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 6)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::WOOD_SLAB, Planks::JUNGLE, 6),
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::ACACIA_WOOD_STAIRS, 0, 4),
" P",
" PP",
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 6)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::WOOD_SLAB, Planks::ACACIA, 6),
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::DARK_OAK_WOOD_STAIRS, 0, 4),
" P",
" PP",
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 6)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::WOOD_SLAB, Planks::DARK_OAK, 6),
"PPP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::BUCKET, 0, 1),
"I I",
" I"
))->setIngredient("I", Item::get(Item::IRON_INGOT, 0, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::CLOCK, 0, 1),
" G",
"GR",
" G"
))->setIngredient("G", Item::get(Item::GOLD_INGOT, 0, 4))->setIngredient("R", Item::get(Item::REDSTONE_DUST, 0, 1)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::COMPASS, 0, 1),
" I ",
"IRI",
" I"
))->setIngredient("I", Item::get(Item::IRON_INGOT, 0, 4))->setIngredient("R", Item::get(Item::REDSTONE_DUST, 0, 1)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::TNT, 0, 1),
"GSG",
"SGS",
"GSG"
))->setIngredient("G", Item::get(Item::GUNPOWDER, 0, 5))->setIngredient("S", Item::get(Item::SAND, null, 4)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::BOWL, 0, 4),
"P P",
" P"
))->setIngredient("P", Item::get(Item::WOODEN_PLANKS, null, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::MINECART, 0, 1),
"I I",
"III"
))->setIngredient("I", Item::get(Item::IRON_INGOT, 0, 5)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::BOOK, 0, 1),
"P P",
" P "
))->setIngredient("P", Item::get(Item::PAPER, 0, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::BOOKSHELF, 0, 1),
"PBP",
"PBP",
"PBP"
))->setIngredient("P", Item::get(Item::WOODEN_PLANK, null, 6))->setIngredient("B", Item::get(Item::BOOK, 0, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::PAINTING, 0, 1),
"SSS",
"SWS",
"SSS"
))->setIngredient("S", Item::get(Item::STICK, 0, 8))->setIngredient("W", Item::get(Item::WOOL, null, 1)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::PAPER, 0, 3),
"SS",
"S"
))->setIngredient("S", Item::get(Item::SUGARCANE, 0, 3)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::SIGN, 0, 3),
"PPP",
"PPP",
" S"
))->setIngredient("S", Item::get(Item::STICK, 0, 1))->setIngredient("P", Item::get(Item::WOODEN_PLANKS, null, 6))); //TODO: check if it gives one sign or three
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::IRON_BARS, 0, 16),
"III",
"III",
"III"
))->setIngredient("I", Item::get(Item::IRON_INGOT, 0, 9)));
}
protected function registerFurnace(){
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::STONE, 0, 1), Item::get(Item::COBBLESTONE, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::STONE_BRICK, 2, 1), Item::get(Item::STONE_BRICK, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::GLASS, 0, 1), Item::get(Item::SAND, null, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::COAL, 1, 1), Item::get(Item::TRUNK, null, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::GOLD_INGOT, 0, 1), Item::get(Item::GOLD_ORE, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::IRON_INGOT, 0, 1), Item::get(Item::IRON_ORE, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::EMERALD, 0, 1), Item::get(Item::EMERALD_ORE, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::DIAMOND, 0, 1), Item::get(Item::DIAMOND_ORE, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::NETHER_BRICK, 0, 1), Item::get(Item::NETHERRACK, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::COOKED_PORKCHOP, 0, 1), Item::get(Item::RAW_PORKCHOP, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::BRICK, 0, 1), Item::get(Item::CLAY, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::COOKED_FISH, 0, 1), Item::get(Item::RAW_FISH, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::COOKED_FISH, 1, 1), Item::get(Item::RAW_FISH, 1, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::DYE, 2, 1), Item::get(Item::CACTUS, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::DYE, 1, 1), Item::get(Item::RED_MUSHROOM, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::STEAK, 0, 1), Item::get(Item::RAW_BEEF, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::COOKED_CHICKEN, 0, 1), Item::get(Item::RAW_CHICKEN, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::BAKED_POTATO, 0, 1), Item::get(Item::POTATO, 0, 1)));
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::HARDENED_CLAY, 0, 1), Item::get(Item::CLAY_BLOCK, 0, 1)));
}
protected function registerStonecutter(){
$shapes = [
"slab" => [
" ",
"XXX",
" "
],
"stairs" => [
"X ",
"XX ",
"XXX"
],
"wall/fence" => [
"XXX",
"XXX",
" "
],
"blockrecipe1" => [
"XX",
"XX"
],
"blockrecipe2X1" => [
" ",
" X ",
" X "
],
"blockrecipe2X2" => [
"AB",
"BA"
],
"blockrecipe1X2" => [
" ",
"AB"
]
];
$buildRecipes = [];
// Single ingedient stone cutter recipes:
$RESULT_ITEMID = 0; $RESULT_META = 1; $INGREDIENT_ITEMID = 2; $INGREDIENT_META = 3; $RECIPE_SHAPE = 4;$RESULT_AMOUNT = 5;
$recipes = [
//RESULT_ITEM_ID RESULT_META INGREDIENT_ITEMID INGREDIENT_META RECIPE_SHAPE RESULT_AMOUNT
[Item::SLAB, Slab::STONE, Item::STONE, Stone::NORMAL, "slab", 6],
[Item::SLAB, Slab::COBBLESTONE, Item::COBBLESTONE, 0, "slab", 6],
[Item::SLAB, Slab::SANDSTONE, Item::SANDSTONE, 0, "slab", 6],
[Item::SLAB, Slab::BRICK, Item::BRICK, 0, "slab", 6],
[Item::SLAB, Slab::STONE_BRICK, Item::STONE_BRICK, StoneBricks::NORMAL,"slab", 6],
[Item::SLAB, Slab::NETHER_BRICK, Item::NETHER_BRICK_BLOCK, 0, "slab", 6],
[Item::SLAB, Slab::QUARTZ, Item::QUARTZ_BLOCK, 0, "slab", 6],
[Item::COBBLESTONE_STAIRS, 0, Item::COBBLESTONE, 0, "stairs", 4],
[Item::SANDSTONE_STAIRS, 0, Item::SANDSTONE, 0, "stairs", 4],
[Item::STONE_BRICK_STAIRS, 0, Item::STONE_BRICK, StoneBricks::NORMAL,"stairs", 4],
[Item::BRICK_STAIRS, 0, Item::BRICKS_BLOCK, 0, "stairs", 4],
[Item::NETHER_BRICKS_STAIRS,0, Item::NETHER_BRICK_BLOCK, 0, "stairs", 4],
[Item::COBBLESTONE_WALL, StoneWall::NONE_MOSSY_WALL, Item::COBBLESTONE, 0, "wall/fence", 6],
[Item::COBBLESTONE_WALL, StoneWall::MOSSY_WALL, Item::MOSSY_STONE, 0, "wall/fence", 6],
[Item::NETHER_BRICK_FENCE, 0, Item::NETHER_BRICK_BLOCK, 0, "wall/fence", 6],
[Item::NETHER_BRICKS, 0, Item::NETHER_BRICK, 0, "blockrecipe1", 1],
[Item::SANDSTONE, SandStone::NORMAL, Item::SAND, 0, "blockrecipe1", 1],
[Item::SANDSTONE, Sandstone::CHISELED, Item::SANDSTONE, SandStone::NORMAL, "blockrecipe1", 4],
[Item::STONE_BRICK, StoneBricks::NORMAL, Item::STONE, Stone::NORMAL, "blockrecipe1", 4],
[Item::STONE_BRICK, StoneBricks::NORMAL, Item::STONE, Stone::POLISHED_GRANITE,"blockrecipe1", 4],
[Item::STONE_BRICK, StoneBricks::NORMAL, Item::STONE, Stone::POLISHED_DIORITE,"blockrecipe1", 4],
[Item::STONE_BRICK, StoneBricks::NORMAL, Item::STONE, Stone::POLISHED_ANDESITE,"blockrecipe1",4],
[Item::STONE, Stone::POLISHED_GRANITE, Item::STONE, Stone::GRANITE, "blockrecipe1", 4],
[Item::STONE, Stone::POLISHED_DIORITE, Item::STONE, Stone::DIORITE, "blockrecipe1", 4],
[Item::STONE, Stone::POLISHED_ANDESITE, Item::STONE, Stone::ANDESITE, "blockrecipe1", 4],
[Item::QUARTZ_BLOCK, Quartz::QUARTZ_NORMAL, Item::QUARTZ, Stone::ANDESITE, "blockrecipe1", 4],
[Item::QUARTZ_BLOCK, Quartz::QUARTZ_CHISELED, Item::SLAB, Slab::QUARTZ, "blockrecipe2X1", 1],
[Item::SANDSTONE, SandStone::CHISELED, Item::SLAB, Slab::SANDSTONE, "blockrecipe2X1", 1],
[Item::STONE_BRICK, StoneBricks::CHISELED, Item::SLAB, Slab::STONE_BRICK, "blockrecipe2X1", 1],
];
foreach ($recipes as $recipe){
$buildRecipes[] = $this->createOneIngedientRecipe($shapes[$recipe[$RECIPE_SHAPE]], $recipe[$RESULT_ITEMID], $recipe[$RESULT_META], $recipe[$RESULT_AMOUNT], $recipe[$INGREDIENT_ITEMID], $recipe[$INGREDIENT_META], "X", "Stonecutter");
}
// Multi-ingredient stone recipes:
$buildRecipes[] = ((new StonecutterShapedRecipe(Item::get(Item::STONE, Stone::GRANITE, 1),
...$shapes["blockrecipe1X2"]
))->setIngredient("A", Item::get(Item::STONE, Stone::DIORITE, 1))->setIngredient("B", Item::get(Item::QUARTZ, Quartz::QUARTZ_NORMAL, 1)));
$buildRecipes[] = ((new StonecutterShapedRecipe(Item::get(Item::STONE, Stone::DIORITE, 2),
...$shapes["blockrecipe2X2"]
))->setIngredient("A", Item::get(Item::COBBLESTONE, 0, 2))->setIngredient("B", Item::get(Item::QUARTZ, 0, 2)));
$buildRecipes[] = ((new StonecutterShapedRecipe(Item::get(Item::STONE, Stone::ANDESITE, 2),
...$shapes["blockrecipe1X2"]
))->setIngredient("A", Item::get(Item::COBBLESTONE, 0, 1))->setIngredient("B", Item::get(Item::STONE, Stone::DIORITE, 1)));
$buildRecipes[] = ((new StonecutterShapedRecipe(Item::get(Item::STONE_BRICK, StoneBricks::MOSSY, 1),
...$shapes["blockrecipe1X2"]
))->setIngredient("A", Item::get(Item::STONE_BRICK, StoneBricks::NORMAL, 1))->setIngredient("B", Item::get(Item::VINES, 0, 1)));
$this->sortAndAddRecipesArray($buildRecipes);
}
private function sortAndAddRecipesArray(&$recipes){
// Sort the recipes based on the result item name with the bubblesort algoritm.
for ($i = 0; $i < count($recipes); ++$i){
$current = $recipes[$i];
$result = $current->getResult();
for ($j = count($recipes)-1; $j > $i; --$j)
{
if ($this->sort($result, $recipes[$j]->getResult())>0){
$swap = $current;
$current = $recipes[$j];
$recipes[$j] = $swap;
$result = $current->getResult();
// load recipes from src/pocketmine/recipes.json
$recipes = new Config(Server::getInstance()->getFilePath() . "src/pocketmine/resources/recipes.json", Config::JSON, []);
MainLogger::getLogger()->info("Loading recipes...");
foreach($recipes->getAll() as $recipe){
switch($recipe["Type"]){
case 0:
// TODO: handle multiple result items
if(count($recipe["Result"]) == 1){
$first = $recipe["Result"][0];
$result = new ShapelessRecipe(Item::get($first["ID"], $first["Damage"], $first["Count"]));
foreach($recipe["Ingredients"] as $ingredient){
$result->addIngredient(Item::get($ingredient["ID"], $ingredient["Damage"], $ingredient["Count"]));
}
$this->registerRecipe($result);
}
}
$this->registerRecipe($current);
}
}
break;
case 1:
// TODO: handle multiple result items
if(count($recipe["Result"]) == 1){
$first = $recipe["Result"][0];
$result = new ShapedRecipe(Item::get($first["ID"], $first["Damage"], $first["Count"]), $recipe["Height"], $recipe["Width"]);
private function createOneIngedientRecipe($recipeshape, $resultitem, $resultitemmeta, $resultitemamound, $ingedienttype, $ingredientmeta, $ingredientname, $inventoryType = ""){
$ingredientamount = 0;
$height = 0;
// count how many of the ingredient are in the recipe and check height for big or small recipe.
foreach ($recipeshape as $line){
$height += 1;
$width = strlen($line);
$ingredientamount += substr_count($line, $ingredientname);
}
$recipe = null;
if ($height < 3){
// Process small recipe
$fullClassName = "pocketmine\\inventory\\".$inventoryType."ShapedRecipe";// $ShapeClass."ShapedRecipe";
$recipe = ((new $fullClassName(Item::get($resultitem, $resultitemmeta, $resultitemamound),
...$recipeshape
))->setIngredient($ingredientname, Item::get($ingedienttype, $ingredientmeta, $ingredientamount)));
}
else{
// Process big recipe
$fullClassName = "pocketmine\\inventory\\".$inventoryType."BigShapedRecipe";
$recipe = ((new $fullClassName(Item::get($resultitem, $resultitemmeta, $resultitemamound),
...$recipeshape
))->setIngredient($ingredientname, Item::get($ingedienttype, $ingredientmeta, $ingredientamount)));
}
return $recipe;
}
protected function registerFood(){
//TODO: check COOKIES
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::MELON_SEEDS, 0, 1)))->addIngredient(Item::get(Item::MELON_SLICE, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::PUMPKIN_SEEDS, 0, 4)))->addIngredient(Item::get(Item::PUMPKIN, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::PUMPKIN_PIE, 0, 1)))->addIngredient(Item::get(Item::PUMPKIN, 0, 1))->addIngredient(Item::get(Item::EGG, 0, 1))->addIngredient(Item::get(Item::SUGAR, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::MUSHROOM_STEW, 0, 1)))->addIngredient(Item::get(Item::BOWL, 0, 1))->addIngredient(Item::get(Item::BROWN_MUSHROOM, 0, 1))->addIngredient(Item::get(Item::RED_MUSHROOM, 0, 1)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::MELON_BLOCK, 0, 1)))->addIngredient(Item::get(Item::MELON_SLICE, 0, 9)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::BEETROOT_SOUP, 0, 1)))->addIngredient(Item::get(Item::BEETROOT, 0, 4))->addIngredient(Item::get(Item::BOWL, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::BREAD, 0, 1)))->addIngredient(Item::get(Item::WHEAT, 0, 3)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::CAKE, 0, 1)))->addIngredient(Item::get(Item::WHEAT, 0, 3))->addIngredient(Item::get(Item::BUCKET, 1, 3))->addIngredient(Item::get(Item::EGG, 0, 1))->addIngredient(Item::get(Item::SUGAR, 0, 2)));
}
protected function registerArmor(){
$types = [
[Item::LEATHER, Item::FIRE, Item::IRON_INGOT, Item::DIAMOND, Item::GOLD_INGOT],
[Item::LEATHER_CAP, Item::CHAIN_HELMET, Item::IRON_HELMET, Item::DIAMOND_HELMET, Item::GOLD_HELMET],
[Item::LEATHER_TUNIC, Item::CHAIN_CHESTPLATE, Item::IRON_CHESTPLATE, Item::DIAMOND_CHESTPLATE, Item::GOLD_CHESTPLATE],
[Item::LEATHER_PANTS, Item::CHAIN_LEGGINGS, Item::IRON_LEGGINGS, Item::DIAMOND_LEGGINGS, Item::GOLD_LEGGINGS],
[Item::LEATHER_BOOTS, Item::CHAIN_BOOTS, Item::IRON_BOOTS, Item::DIAMOND_BOOTS, Item::GOLD_BOOTS],
];
$shapes = [
[
"XXX",
"X X",
" "
],
[
"X X",
"XXX",
"XXX"
],
[
"XXX",
"X X",
"X X"
],
[
" ",
"X X",
"X X"
]
];
for($i = 1; $i < 5; ++$i){
foreach($types[$i] as $j => $type){
$this->registerRecipe((new BigShapedRecipe(Item::get($type, 0, 1), ...$shapes[$i - 1]))->setIngredient("X", Item::get($types[0][$j], 0, 1)));
$shape = array_chunk($recipe["Ingredients"], $recipe["Width"]);
foreach($shape as $y => $row){
foreach($row as $x => $ingredient){
$result->addIngredient($x, $y, Item::get($ingredient["ID"], ($ingredient["Damage"] < 0 ? null : $ingredient["Damage"]), $ingredient["Count"]));
}
}
$this->registerRecipe($result);
}
break;
case 2:
$result = $recipe["Result"];
$resultItem = Item::get($result["ID"], $result["Damage"], $result["Count"]);
$this->registerRecipe(new FurnaceRecipe($resultItem, Item::get($recipe["Ingredients"], 0, 1)));
break;
case 3:
$result = $recipe["Result"];
$resultItem = Item::get($result["ID"], $result["Damage"], $result["Count"]);
$this->registerRecipe(new FurnaceRecipe($resultItem, Item::get($recipe["Ingredients"]["ID"], $recipe["Ingredients"]["Damage"], 1)));
break;
default:
break;
}
}
}
protected function registerWeapons(){
$types = [
[Item::WOODEN_PLANK, Item::COBBLESTONE, Item::IRON_INGOT, Item::DIAMOND, Item::GOLD_INGOT],
[Item::WOODEN_SWORD, Item::STONE_SWORD, Item::IRON_SWORD, Item::DIAMOND_SWORD, Item::GOLD_SWORD],
];
for($i = 1; $i < 2; ++$i){
foreach($types[$i] as $j => $type){
$this->registerRecipe((new BigShapedRecipe(Item::get($type, 0, 1),
" X ",
" X ",
" I "
))->setIngredient("X", Item::get($types[0][$j], null))->setIngredient("I", Item::get(Item::STICK)));
}
}
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::ARROW, 0, 1),
" F ",
" S ",
" P "
))->setIngredient("S", Item::get(Item::STICK))->setIngredient("F", Item::get(Item::FLINT))->setIngredient("P", Item::get(Item::FEATHER)));
$this->registerRecipe((new BigShapedRecipe(Item::get(Item::BOW, 0, 1),
" X~",
"X ~",
" X~"
))->setIngredient("~", Item::get(Item::STRING))->setIngredient("X", Item::get(Item::STICK)));
}
protected function registerTools(){
$types = [
[Item::WOODEN_PLANK, Item::COBBLESTONE, Item::IRON_INGOT, Item::DIAMOND, Item::GOLD_INGOT],
[Item::WOODEN_PICKAXE, Item::STONE_PICKAXE, Item::IRON_PICKAXE, Item::DIAMOND_PICKAXE, Item::GOLD_PICKAXE],
[Item::WOODEN_SHOVEL, Item::STONE_SHOVEL, Item::IRON_SHOVEL, Item::DIAMOND_SHOVEL, Item::GOLD_SHOVEL],
[Item::WOODEN_AXE, Item::STONE_AXE, Item::IRON_AXE, Item::DIAMOND_AXE, Item::GOLD_AXE],
[Item::WOODEN_HOE, Item::STONE_HOE, Item::IRON_HOE, Item::DIAMOND_HOE, Item::GOLD_HOE],
];
$shapes = [
[
"XXX",
" I ",
" I "
],
[
" X ",
" I ",
" I "
],
[
"XX ",
"XI ",
" I "
],
[
"XX ",
" I ",
" I "
]
];
for($i = 1; $i < 5; ++$i){
foreach($types[$i] as $j => $type){
$this->registerRecipe((new BigShapedRecipe(Item::get($type, 0, 1), ...$shapes[$i - 1]))->setIngredient("X", Item::get($types[0][$j], null))->setIngredient("I", Item::get(Item::STICK)));
}
}
$this->registerRecipe((new ShapedRecipe(Item::get(Item::FLINT_AND_STEEL, 0, 1),
" S",
"F "
))->setIngredient("F", Item::get(Item::FLINT))->setIngredient("S", Item::get(Item::IRON_INGOT)));
$this->registerRecipe((new ShapedRecipe(Item::get(Item::SHEARS, 0, 1),
" X",
"X "
))->setIngredient("X", Item::get(Item::IRON_INGOT)));
}
protected function registerDyes(){
for($i = 0; $i < 16; ++$i){
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOOL, 15 - $i, 1)))->addIngredient(Item::get(Item::DYE, $i, 1))->addIngredient(Item::get(Item::WOOL, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::STAINED_CLAY, 15 - $i, 8)))->addIngredient(Item::get(Item::DYE, $i, 1))->addIngredient(Item::get(Item::HARDENED_CLAY, 0, 8)));
//TODO: add glass things?
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOOL, 15 - $i, 1)))->addIngredient(Item::get(Item::DYE, $i, 1))->addIngredient(Item::get(Item::WOOL, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOOL, 15 - $i, 1)))->addIngredient(Item::get(Item::DYE, $i, 1))->addIngredient(Item::get(Item::WOOL, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOOL, 15 - $i, 1)))->addIngredient(Item::get(Item::DYE, $i, 1))->addIngredient(Item::get(Item::WOOL, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::CARPET, $i, 3)))->addIngredient(Item::get(Item::WOOL, $i, 2)));
}
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 11, 2)))->addIngredient(Item::get(Item::DANDELION, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 15, 3)))->addIngredient(Item::get(Item::BONE, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 3, 2)))->addIngredient(Item::get(Item::DYE, 14, 1))->addIngredient(Item::get(Item::DYE, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 3, 3)))->addIngredient(Item::get(Item::DYE, 1, 1))->addIngredient(Item::get(Item::DYE, 0, 1))->addIngredient(Item::get(Item::DYE, 11, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 9, 2)))->addIngredient(Item::get(Item::DYE, 15, 1))->addIngredient(Item::get(Item::DYE, 1, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 14, 2)))->addIngredient(Item::get(Item::DYE, 11, 1))->addIngredient(Item::get(Item::DYE, 1, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 10, 2)))->addIngredient(Item::get(Item::DYE, 2, 1))->addIngredient(Item::get(Item::DYE, 15, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 12, 2)))->addIngredient(Item::get(Item::DYE, 4, 1))->addIngredient(Item::get(Item::DYE, 15, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 6, 2)))->addIngredient(Item::get(Item::DYE, 4, 1))->addIngredient(Item::get(Item::DYE, 2, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 5, 2)))->addIngredient(Item::get(Item::DYE, 4, 1))->addIngredient(Item::get(Item::DYE, 1, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 13, 3)))->addIngredient(Item::get(Item::DYE, 4, 1))->addIngredient(Item::get(Item::DYE, 1, 1))->addIngredient(Item::get(Item::DYE, 15, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 1, 1)))->addIngredient(Item::get(Item::BEETROOT, 0, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 13, 4)))->addIngredient(Item::get(Item::DYE, 15, 1))->addIngredient(Item::get(Item::DYE, 1, 2))->addIngredient(Item::get(Item::DYE, 4, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 13, 2)))->addIngredient(Item::get(Item::DYE, 5, 1))->addIngredient(Item::get(Item::DYE, 9, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 8, 2)))->addIngredient(Item::get(Item::DYE, 0, 1))->addIngredient(Item::get(Item::DYE, 15, 1)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 7, 3)))->addIngredient(Item::get(Item::DYE, 0, 1))->addIngredient(Item::get(Item::DYE, 15, 2)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 7, 2)))->addIngredient(Item::get(Item::DYE, 0, 1))->addIngredient(Item::get(Item::DYE, 8, 1)));
}
protected function registerIngots(){
$ingots = [
Item::GOLD_BLOCK => Item::GOLD_INGOT,
Item::IRON_BLOCK => Item::IRON_INGOT,
Item::DIAMOND_BLOCK => Item::DIAMOND,
Item::EMERALD_BLOCK => Item::EMERALD,
Item::REDSTONE_BLOCK => Item::REDSTONE_DUST,
Item::COAL_BLOCK => Item::COAL,
Item::HAY_BALE => Item::WHEAT,
];
foreach($ingots as $block => $ingot){
$this->registerRecipe((new BigShapelessRecipe(Item::get($block, 0, 1)))->addIngredient(Item::get($ingot, 0, 9)));
$this->registerRecipe((new ShapelessRecipe(Item::get($ingot, 0, 9)))->addIngredient(Item::get($block, 0, 1)));
}
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::LAPIS_BLOCK, 0, 1)))->addIngredient(Item::get(Item::DYE, 4, 9)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 4, 9)))->addIngredient(Item::get(Item::LAPIS_BLOCK, 0, 1)));
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::GOLD_INGOT, 0, 1)))->addIngredient(Item::get(Item::GOLD_NUGGET, 0, 9)));
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::GOLD_NUGGET, 0, 9)))->addIngredient(Item::get(Item::GOLD_INGOT, 0, 1)));
}
public function sort(Item $i1, Item $i2){
if($i1->getId() > $i2->getId()){
return 1;

View File

@ -57,7 +57,7 @@ class InventoryType{
}
static::$default[static::CHEST] = new InventoryType(27, "Chest", 0);
static::$default[static::DOUBLE_CHEST] = new InventoryType(27 + 27, "Double Chest", 0);
static::$default[static::DOUBLE_CHEST] = new InventoryType(27 + 27, "DoubleTag Chest", 0);
static::$default[static::PLAYER] = new InventoryType(40, "Player", 0); //27 CONTAINER, 4 ARMOR (9 reference HOTBAR slots)
static::$default[static::FURNACE] = new InventoryType(3, "Furnace", 2);
static::$default[static::CRAFTING] = new InventoryType(5, "Crafting", 1); //4 CRAFTING slots, 1 RESULT

View File

@ -22,9 +22,9 @@
namespace pocketmine\inventory;
use pocketmine\item\Item;
use pocketmine\math\Vector2;
use pocketmine\Server;
use pocketmine\utils\UUID;
use pocketmine\math\Vector2;
class ShapedRecipe implements Recipe{
/** @var Item */
@ -41,33 +41,18 @@ class ShapedRecipe implements Recipe{
private $shapeItems = [];
/**
* @param Item $result
* @param string[] $shape
* @param Item $result
* @param int $height
* @param int $width
*
* @throws \Exception
*/
public function __construct(Item $result, ...$shape){
if(count($shape) === 0){
throw new \InvalidArgumentException("Must provide a shape");
}
if(count($shape) > 3){
throw new \InvalidStateException("Crafting recipes should be 1, 2, 3 rows, not " . count($shape));
}
foreach($shape as $y => $row){
if(strlen($row) === 0 or strlen($row) > 3){
throw new \InvalidStateException("Crafting rows should be 1, 2, 3 characters, not " . count($row));
}
$this->ingredients[] = array_fill(0, strlen($row), null);
$len = strlen($row);
for($i = 0; $i < $len; ++$i){
$this->shape[$row{$i}] = null;
if(!isset($this->shapeItems[$row{$i}])){
$this->shapeItems[$row{$i}] = [new Vector2($i, $y)];
}else{
$this->shapeItems[$row{$i}][] = new Vector2($i, $y);
}
public function __construct(Item $result, $height, $width){
for($h = 0; $h < $height; $h++){
if($width === 0 or $width > 3){
throw new \InvalidStateException("Crafting rows should be 1, 2, 3 wide, not $width");
}
$this->ingredients[] = array_fill(0, $width, null);
}
$this->output = clone $result;
@ -97,6 +82,11 @@ class ShapedRecipe implements Recipe{
$this->id = $id;
}
public function addIngredient($x, $y, Item $item){
$this->ingredients[$y][$x] = clone $item;
return $this;
}
/**
* @param string $key
* @param Item $item
@ -158,4 +148,4 @@ class ShapedRecipe implements Recipe{
public function registerToCraftingManager(){
Server::getInstance()->getCraftingManager()->registerShapedRecipe($this);
}
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class BlazePowder extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::BLAZE_POWDER, $meta, $count, "Blaze Powder");
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class Boat extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::BOAT, $meta, $count, "Boat");
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class BrewingStand extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::BREWING_STAND, $meta, $count, "Brewing Stand");
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class CookedRabbit extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::COOKED_RABBIT, $meta, $count, "Cooked Rabbit");
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class FermentedSpiderEye extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::FERMENTED_SPIDER_EYE, $meta, $count, "Fermented Spider Eye");
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class GlassBottle extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::GLASS_BOTTLE, $meta, $count, "Glass Bottle");
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class GlisteringMelon extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::GLISTERING_MELON, $meta, $count, "Glistering Melon");
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class GoldenCarrot extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::GOLDEN_CARROT, $meta, $count, "Golden Carrot");
}
}

File diff suppressed because it is too large Load Diff

View File

@ -27,7 +27,7 @@ use pocketmine\block\Block;
* Class used for Items that can be Blocks
*/
class ItemBlock extends Item{
public function __construct(Block $block, $meta = 0, $count = 1){
public function __construct(Block $block, $meta = 0, int $count = 1){
$this->block = $block;
parent::__construct($block->getId(), $block->getDamage(), $count, $block->getName());
}
@ -41,7 +41,7 @@ class ItemBlock extends Item{
$this->block = clone $this->block;
}
public function getBlock(){
public function getBlock() : Block{
return $this->block;
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class MagmaCream extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::MAGMA_CREAM, $meta, $count, "Magma Cream");
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class NetherWart extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::NETHER_WART, $meta, $count, "Nether Wart");
}
}

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class Potion extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::POTION, $meta, $count, "Potion");
}
}

View File

@ -25,11 +25,11 @@ use pocketmine\block\Block;
use pocketmine\entity\Entity;
use pocketmine\level\format\FullChunk;
use pocketmine\level\Level;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
class SpawnEgg extends Item{
@ -49,25 +49,25 @@ class SpawnEgg extends Item{
return false;
}
$nbt = new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $block->getX() + 0.5),
new Double("", $block->getY()),
new Double("", $block->getZ() + 0.5)
$nbt = new CompoundTag("", [
"Pos" => new ListTag("Pos", [
new DoubleTag("", $block->getX() + 0.5),
new DoubleTag("", $block->getY()),
new DoubleTag("", $block->getZ() + 0.5)
]),
"Motion" => new Enum("Motion", [
new Double("", 0),
new Double("", 0),
new Double("", 0)
"Motion" => new ListTag("Motion", [
new DoubleTag("", 0),
new DoubleTag("", 0),
new DoubleTag("", 0)
]),
"Rotation" => new Enum("Rotation", [
new Float("", lcg_value() * 360),
new Float("", 0)
"Rotation" => new ListTag("Rotation", [
new FloatTag("", lcg_value() * 360),
new FloatTag("", 0)
]),
]);
if($this->hasCustomName()){
$nbt->CustomName = new String("CustomName", $this->getCustomName());
$nbt->CustomName = new StringTag("CustomName", $this->getCustomName());
}
$entity = Entity::createEntity($this->meta, $chunk, $nbt);

View File

@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class SpiderEye extends Item {
public function __construct($meta = 0, $count =1){
parent::__construct(self::SPIDER_EYE, $meta, $count, "Spider Eye");
}
}

View File

@ -24,7 +24,7 @@ namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\entity\Entity;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\ByteTag;
abstract class Tool extends Item{
const TIER_WOODEN = 1;

View File

@ -19,6 +19,8 @@
*
*/
declare(strict_types=1);
namespace pocketmine\level;
use pocketmine\level\format\FullChunk;
@ -33,7 +35,7 @@ interface ChunkManager{
*
* @return int 0-255
*/
public function getBlockIdAt($x, $y, $z);
public function getBlockIdAt(int $x, int $y, int $z) : int;
/**
* Sets the raw block id.
@ -43,7 +45,7 @@ interface ChunkManager{
* @param int $z
* @param int $id 0-255
*/
public function setBlockIdAt($x, $y, $z, $id);
public function setBlockIdAt(int $x, int $y, int $z, int $id);
/**
* Gets the raw block metadata
@ -54,7 +56,7 @@ interface ChunkManager{
*
* @return int 0-15
*/
public function getBlockDataAt($x, $y, $z);
public function getBlockDataAt(int $x, int $y, int $z) : int;
/**
* Sets the raw block metadata.
@ -64,27 +66,27 @@ interface ChunkManager{
* @param int $z
* @param int $data 0-15
*/
public function setBlockDataAt($x, $y, $z, $data);
public function setBlockDataAt(int $x, int $y, int $z, int $data);
/**
* @param int $chunkX
* @param int $chunkZ
*
* @return FullChunk
* @return FullChunk|null
*/
public function getChunk($chunkX, $chunkZ);
public function getChunk(int $chunkX, int $chunkZ);
/**
* @param int $chunkX
* @param int $chunkZ
* @param FullChunk $chunk
*/
public function setChunk($chunkX, $chunkZ, FullChunk $chunk = null);
public function setChunk(int $chunkX, int $chunkZ, FullChunk $chunk = null);
/**
* Gets the level seed
*
* @return int
*/
public function getSeed();
public function getSeed() : int;
}

View File

@ -32,11 +32,11 @@ use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Math;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\ExplodePacket;
@ -63,18 +63,6 @@ class Explosion{
$this->what = $what;
}
/**
* @deprecated
* @return bool
*/
public function explode(){
if($this->explodeA()){
return $this->explodeB();
}
return false;
}
/**
* @return bool
*/
@ -186,22 +174,22 @@ class Explosion{
foreach($this->affectedBlocks as $block){
if($block->getId() === Block::TNT){
$mot = (new Random())->nextSignedFloat() * M_PI * 2;
$tnt = Entity::createEntity("PrimedTNT", $this->level->getChunk($block->x >> 4, $block->z >> 4), new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $block->x + 0.5),
new Double("", $block->y),
new Double("", $block->z + 0.5)
$tnt = Entity::createEntity("PrimedTNT", $this->level->getChunk($block->x >> 4, $block->z >> 4), new CompoundTag("", [
"Pos" => new ListTag("Pos", [
new DoubleTag("", $block->x + 0.5),
new DoubleTag("", $block->y),
new DoubleTag("", $block->z + 0.5)
]),
"Motion" => new Enum("Motion", [
new Double("", -sin($mot) * 0.02),
new Double("", 0.2),
new Double("", -cos($mot) * 0.02)
"Motion" => new ListTag("Motion", [
new DoubleTag("", -sin($mot) * 0.02),
new DoubleTag("", 0.2),
new DoubleTag("", -cos($mot) * 0.02)
]),
"Rotation" => new Enum("Rotation", [
new Float("", 0),
new Float("", 0)
"Rotation" => new ListTag("Rotation", [
new FloatTag("", 0),
new FloatTag("", 0)
]),
"Fuse" => new Byte("Fuse", mt_rand(10, 30))
"Fuse" => new ByteTag("Fuse", mt_rand(10, 30))
]));
$tnt->spawnToAll();
}elseif(mt_rand(0, 100) < $yield){

View File

@ -19,6 +19,8 @@
*
*/
declare(strict_types=1);
/**
* All Level related classes are here, like Generators, Populators, Noise, ...
*/
@ -81,13 +83,13 @@ use pocketmine\metadata\Metadatable;
use pocketmine\metadata\MetadataValue;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\DataPacket;
use pocketmine\network\protocol\FullChunkDataPacket;
@ -266,23 +268,15 @@ class Level implements ChunkManager, Metadatable{
/** @var Generator */
private $generatorInstance;
/**
* Returns the chunk unique hash/key
*
* @param int $x
* @param int $z
*
* @return string
*/
public static function chunkHash($x, $z){
public static function chunkHash(int $x, int $z){
return PHP_INT_SIZE === 8 ? (($x & 0xFFFFFFFF) << 32) | ($z & 0xFFFFFFFF) : $x . ":" . $z;
}
public static function blockHash($x, $y, $z){
public static function blockHash(int $x, int $y, int $z){
return PHP_INT_SIZE === 8 ? (($x & 0xFFFFFFF) << 35) | (($y & 0x7f) << 28) | ($z & 0xFFFFFFF) : $x . ":" . $y .":". $z;
}
public static function chunkBlockHash($x, $y, $z){
public static function chunkBlockHash(int $x, int $y, int $z) : int{
return ($x << 11) | ($z << 7) | $y;
}
@ -310,7 +304,7 @@ class Level implements ChunkManager, Metadatable{
}
}
public static function generateChunkLoaderId(ChunkLoader $loader){
public static function generateChunkLoaderId(ChunkLoader $loader) : int{
if($loader->getLoaderId() === 0 or $loader->getLoaderId() === null or $loader->getLoaderId() === null){
return self::$chunkLoaderCounter++;
}else{
@ -328,7 +322,7 @@ class Level implements ChunkManager, Metadatable{
*
* @throws \Exception
*/
public function __construct(Server $server, $name, $path, $provider){
public function __construct(Server $server, string $name, string $path, string $provider){
$this->blockStates = Block::$fullList;
$this->levelId = static::$levelIdCounter++;
$this->blockMetadata = new BlockMetadataStore($this);
@ -367,16 +361,16 @@ class Level implements ChunkManager, Metadatable{
$this->tickRate = 1;
}
public function getTickRate(){
public function getTickRate() : int{
return $this->tickRate;
}
public function getTickRateTime(){
public function getTickRateTime() : float{
return $this->tickRateTime;
}
public function setTickRate($tickRate){
$this->tickRate = (int) $tickRate;
public function setTickRate(int $tickRate){
$this->tickRate = $tickRate;
}
public function initLevel(){
@ -401,33 +395,22 @@ class Level implements ChunkManager, Metadatable{
}
}
/**
* @return BlockMetadataStore
*/
public function getBlockMetadata(){
public function getBlockMetadata() : BlockMetadataStore{
return $this->blockMetadata;
}
/**
* @return Server
*/
public function getServer(){
public function getServer() : Server{
return $this->server;
}
/**
* @return LevelProvider
*/
final public function getProvider(){
final public function getProvider() : LevelProvider{
return $this->provider;
}
/**
* Returns the unique level identifier
*
* @return int
*/
final public function getId(){
final public function getId() : int{
return $this->levelId;
}
@ -498,17 +481,11 @@ class Level implements ChunkManager, Metadatable{
}
}
/**
* @return bool
*/
public function getAutoSave(){
public function getAutoSave() : bool{
return $this->autoSave;
}
/**
* @param bool $value
*/
public function setAutoSave($value){
public function setAutoSave(bool $value){
$this->autoSave = $value;
}
@ -519,7 +496,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return bool
*/
public function unload($force = false){
public function unload(bool $force = false) : bool{
$ev = new LevelUnloadEvent($this);
@ -552,13 +529,6 @@ class Level implements ChunkManager, Metadatable{
return true;
}
/**
* @deprecated Use Level->getChunkPlayers($chunkX, $chunkZ)
*/
public function getUsingChunk($chunkX, $chunkZ){
return $this->getChunkPlayers($chunkX, $chunkZ);
}
/**
* Gets the players being used in a specific chunk
*
@ -567,7 +537,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Player[]
*/
public function getChunkPlayers($chunkX, $chunkZ){
public function getChunkPlayers(int $chunkX, int $chunkZ) : array{
return isset($this->playerLoaders[$index = Level::chunkHash($chunkX, $chunkZ)]) ? $this->playerLoaders[$index] : [];
}
@ -579,11 +549,11 @@ class Level implements ChunkManager, Metadatable{
*
* @return ChunkLoader[]
*/
public function getChunkLoaders($chunkX, $chunkZ){
public function getChunkLoaders(int $chunkX, int $chunkZ) : array{
return isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)]) ? $this->chunkLoaders[$index] : [];
}
public function addChunkPacket($chunkX, $chunkZ, DataPacket $packet){
public function addChunkPacket(int $chunkX, int $chunkZ, DataPacket $packet){
if(!isset($this->chunkPackets[$index = Level::chunkHash($chunkX, $chunkZ)])){
$this->chunkPackets[$index] = [$packet];
}else{
@ -591,7 +561,7 @@ class Level implements ChunkManager, Metadatable{
}
}
public function registerChunkLoader(ChunkLoader $loader, $chunkX, $chunkZ, $autoLoad = true){
public function registerChunkLoader(ChunkLoader $loader, int $chunkX, int $chunkZ, bool $autoLoad = true){
$hash = $loader->getLoaderId();
if(!isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)])){
@ -620,7 +590,7 @@ class Level implements ChunkManager, Metadatable{
}
}
public function unregisterChunkLoader(ChunkLoader $loader, $chunkX, $chunkZ){
public function unregisterChunkLoader(ChunkLoader $loader, int $chunkX, int $chunkZ){
if(isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)][$hash = $loader->getLoaderId()])){
unset($this->chunkLoaders[$index][$hash]);
unset($this->playerLoaders[$index][$hash]);
@ -667,9 +637,8 @@ class Level implements ChunkManager, Metadatable{
*
* @param int $currentTick
*
* @return bool
*/
public function doTick($currentTick){
public function doTick(int $currentTick){
$this->timings->doTick->startTiming();
@ -804,7 +773,7 @@ class Level implements ChunkManager, Metadatable{
}
}
public function sendBlockExtraData($x, $y, $z, $id, $data, array $targets = null){
public function sendBlockExtraData(int $x, int $y, int $z, int $id, int $data, array $targets = null){
$pk = new LevelEventPacket;
$pk->evid = LevelEventPacket::EVENT_SET_DATA;
$pk->x = $x + 0.5;
@ -821,7 +790,7 @@ class Level implements ChunkManager, Metadatable{
* @param int $flags
* @param bool $optimizeRebuilds
*/
public function sendBlocks(array $target, array $blocks, $flags = UpdateBlockPacket::FLAG_NONE, $optimizeRebuilds = false){
public function sendBlocks(array $target, array $blocks, $flags = UpdateBlockPacket::FLAG_NONE, bool $optimizeRebuilds = false){
$pk = new UpdateBlockPacket();
if($optimizeRebuilds){
@ -862,7 +831,7 @@ class Level implements ChunkManager, Metadatable{
Server::broadcastPacket($target, $pk);
}
public function clearCache($full = false){
public function clearCache(bool $full = false){
if($full){
$this->chunkCache = [];
$this->blockCache = [];
@ -879,7 +848,7 @@ class Level implements ChunkManager, Metadatable{
}
public function clearChunkCache($chunkX, $chunkZ){
public function clearChunkCache(int $chunkX, int $chunkZ){
unset($this->chunkCache[Level::chunkHash($chunkX, $chunkZ)]);
}
@ -983,7 +952,7 @@ class Level implements ChunkManager, Metadatable{
}
}
public function __debugInfo(){
public function __debugInfo() : array{
return [];
}
@ -992,7 +961,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return bool
*/
public function save($force = false){
public function save(bool $force = false){
if(!$this->getAutoSave() and !$force){
return false;
@ -1058,7 +1027,7 @@ class Level implements ChunkManager, Metadatable{
* @param Vector3 $pos
* @param int $delay
*/
public function scheduleUpdate(Vector3 $pos, $delay){
public function scheduleUpdate(Vector3 $pos, int $delay){
if(isset($this->updateQueueIndex[$index = Level::blockHash($pos->x, $pos->y, $pos->z)]) and $this->updateQueueIndex[$index] <= $delay){
return;
}
@ -1072,7 +1041,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Block[]
*/
public function getCollisionBlocks(AxisAlignedBB $bb, $targetFirst = false){
public function getCollisionBlocks(AxisAlignedBB $bb, bool $targetFirst = false) : array{
$minX = Math::floorFloat($bb->minX);
$minY = Math::floorFloat($bb->minY);
$minZ = Math::floorFloat($bb->minZ);
@ -1115,7 +1084,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return bool
*/
public function isFullBlock(Vector3 $pos){
public function isFullBlock(Vector3 $pos) : bool{
if($pos instanceof Block){
if($pos->isSolid()){
return true;
@ -1135,7 +1104,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return AxisAlignedBB[]
*/
public function getCollisionCubes(Entity $entity, AxisAlignedBB $bb, $entities = true){
public function getCollisionCubes(Entity $entity, AxisAlignedBB $bb, bool $entities = true) : array{
$minX = Math::floorFloat($bb->minX);
$minY = Math::floorFloat($bb->minY);
$minZ = Math::floorFloat($bb->minZ);
@ -1237,10 +1206,10 @@ class Level implements ChunkManager, Metadatable{
}
*/
public function getFullLight(Vector3 $pos){
public function getFullLight(Vector3 $pos) : int{
$chunk = $this->getChunk($pos->x >> 4, $pos->z >> 4, false);
$level = 0;
if($chunk instanceof FullChunk){
if($chunk !== null){
$level = $chunk->getBlockSkyLight($pos->x & 0x0f, $pos->y & 0x7f, $pos->z & 0x0f);
//TODO: decrease light level by time of day
if($level < 15){
@ -1258,7 +1227,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int bitmap, (id << 4) | data
*/
public function getFullBlock($x, $y, $z){
public function getFullBlock(int $x, int $y, int $z) : int{
return $this->getChunk($x >> 4, $z >> 4, false)->getFullBlock($x & 0x0f, $y & 0x7f, $z & 0x0f);
}
@ -1270,7 +1239,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Block
*/
public function getBlock(Vector3 $pos, $cached = true){
public function getBlock(Vector3 $pos, $cached = true) : Block{
$index = Level::blockHash($pos->x, $pos->y, $pos->z);
if($cached and isset($this->blockCache[$index])){
return $this->blockCache[$index];
@ -1295,11 +1264,11 @@ class Level implements ChunkManager, Metadatable{
$this->updateBlockLight($pos->x, $pos->y, $pos->z);
}
public function updateBlockSkyLight($x, $y, $z){
public function updateBlockSkyLight(int $x, int $y, int $z){
//TODO
}
public function updateBlockLight($x, $y, $z){
public function updateBlockLight(int $x, int $y, int $z){
$lightPropagationQueue = new \SplQueue();
$lightRemovalQueue = new \SplQueue();
$visited = [];
@ -1351,7 +1320,7 @@ class Level implements ChunkManager, Metadatable{
}
}
private function computeRemoveBlockLight($x, $y, $z, $currentLight, \SplQueue $queue, \SplQueue $spreadQueue, array &$visited, array &$spreadVisited){
private function computeRemoveBlockLight(int $x, int $y, int $z, int $currentLight, \SplQueue $queue, \SplQueue $spreadQueue, array &$visited, array &$spreadVisited){
$current = $this->getBlockLightAt($x, $y, $z);
if($current !== 0 and $current < $currentLight){
@ -1371,7 +1340,7 @@ class Level implements ChunkManager, Metadatable{
}
}
private function computeSpreadBlockLight($x, $y, $z, $currentLight, \SplQueue $queue, array &$visited){
private function computeSpreadBlockLight(int $x, int $y, int $z, int $currentLight, \SplQueue $queue, array &$visited){
$current = $this->getBlockLightAt($x, $y, $z);
if($current < $currentLight){
@ -1404,7 +1373,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return bool Whether the block has been updated or not
*/
public function setBlock(Vector3 $pos, Block $block, $direct = false, $update = true){
public function setBlock(Vector3 $pos, Block $block, bool $direct = false, bool $update = true) : bool{
if($pos->y < 0 or $pos->y >= 128){
return false;
}
@ -1460,31 +1429,31 @@ class Level implements ChunkManager, Metadatable{
* @param Vector3 $motion
* @param int $delay
*/
public function dropItem(Vector3 $source, Item $item, Vector3 $motion = null, $delay = 10){
public function dropItem(Vector3 $source, Item $item, Vector3 $motion = null, int $delay = 10){
$motion = $motion === null ? new Vector3(lcg_value() * 0.2 - 0.1, 0.2, lcg_value() * 0.2 - 0.1) : $motion;
$itemTag = NBT::putItemHelper($item);
$itemTag->setName("Item");
if($item->getId() > 0 and $item->getCount() > 0){
$itemEntity = Entity::createEntity("Item", $this->getChunk($source->getX() >> 4, $source->getZ() >> 4, true), new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $source->getX()),
new Double("", $source->getY()),
new Double("", $source->getZ())
$itemEntity = Entity::createEntity("Item", $this->getChunk($source->getX() >> 4, $source->getZ() >> 4, true), new CompoundTag("", [
"Pos" => new ListTag("Pos", [
new DoubleTag("", $source->getX()),
new DoubleTag("", $source->getY()),
new DoubleTag("", $source->getZ())
]),
"Motion" => new Enum("Motion", [
new Double("", $motion->x),
new Double("", $motion->y),
new Double("", $motion->z)
"Motion" => new ListTag("Motion", [
new DoubleTag("", $motion->x),
new DoubleTag("", $motion->y),
new DoubleTag("", $motion->z)
]),
"Rotation" => new Enum("Rotation", [
new Float("", lcg_value() * 360),
new Float("", 0)
"Rotation" => new ListTag("Rotation", [
new FloatTag("", lcg_value() * 360),
new FloatTag("", 0)
]),
"Health" => new Short("Health", 5),
"Health" => new ShortTag("Health", 5),
"Item" => $itemTag,
"PickupDelay" => new Short("PickupDelay", $delay)
"PickupDelay" => new ShortTag("PickupDelay", $delay)
]));
$itemEntity->spawnToAll();
@ -1500,9 +1469,9 @@ class Level implements ChunkManager, Metadatable{
* @param Player $player
* @param bool $createParticles
*
* @return boolean
* @return boole
*/
public function useBreakOn(Vector3 $vector, Item &$item = null, Player $player = null, $createParticles = false){
public function useBreakOn(Vector3 $vector, Item &$item = null, Player $player = null, bool $createParticles = false) : bool{
$target = $this->getBlock($vector);
//TODO: Adventure mode checks
@ -1568,10 +1537,10 @@ class Level implements ChunkManager, Metadatable{
}
$tag = $item->getNamedTagEntry("CanDestroy");
if($tag instanceof Enum){
if($tag instanceof ListTag){
$canBreak = false;
foreach($tag as $v){
if($v instanceof String){
if($v instanceof StringTag){
$entry = Item::fromString($v->getValue());
if($entry->getId() > 0 and $entry->getBlock() !== null and $entry->getBlock()->getId() === $target->getId()){
$canBreak = true;
@ -1640,9 +1609,9 @@ class Level implements ChunkManager, Metadatable{
* @param float $fz default 0.0
* @param Player $player default null
*
* @return boolean
* @return bool
*/
public function useItemOn(Vector3 $vector, Item &$item, $face, $fx = 0.0, $fy = 0.0, $fz = 0.0, Player $player = null){
public function useItemOn(Vector3 $vector, Item &$item, int $face, float $fx = 0.0, float $fy = 0.0, float $fz = 0.0, Player $player = null) : bool{
$target = $this->getBlock($vector);
$block = $target->getSide($face);
@ -1730,10 +1699,10 @@ class Level implements ChunkManager, Metadatable{
}
$tag = $item->getNamedTagEntry("CanPlaceOn");
if($tag instanceof Enum){
if($tag instanceof ListTag){
$canPlace = false;
foreach($tag as $v){
if($v instanceof String){
if($v instanceof StringTag){
$entry = Item::fromString($v->getValue());
if($entry->getId() > 0 and $entry->getBlock() !== null and $entry->getBlock()->getId() === $target->getId()){
$canPlace = true;
@ -1769,19 +1738,19 @@ class Level implements ChunkManager, Metadatable{
if($hand->getId() === Item::SIGN_POST or $hand->getId() === Item::WALL_SIGN){
$nbt = new Compound("", [
"id" => new String("id", Tile::SIGN),
"x" => new Int("x", $block->x),
"y" => new Int("y", $block->y),
"z" => new Int("z", $block->z),
"Text1" => new String("Text1", ""),
"Text2" => new String("Text2", ""),
"Text3" => new String("Text3", ""),
"Text4" => new String("Text4", "")
$nbt = new CompoundTag("", [
"id" => new StringTag("id", Tile::SIGN),
"x" => new IntTag("x", $block->x),
"y" => new IntTag("y", $block->y),
"z" => new IntTag("z", $block->z),
"Text1" => new StringTag("Text1", ""),
"Text2" => new StringTag("Text2", ""),
"Text3" => new StringTag("Text3", ""),
"Text4" => new StringTag("Text4", "")
]);
if($player !== null){
$nbt->Creator = new String("Creator", $player->getRawUniqueId());
$nbt->Creator = new StringTag("Creator", $player->getRawUniqueId());
}
if($item->hasCustomBlockData()){
@ -1805,7 +1774,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Entity
*/
public function getEntity($entityId){
public function getEntity(int $entityId){
return isset($this->entities[$entityId]) ? $this->entities[$entityId] : null;
}
@ -1814,7 +1783,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Entity[]
*/
public function getEntities(){
public function getEntities() : array{
return $this->entities;
}
@ -1826,7 +1795,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Entity[]
*/
public function getCollidingEntities(AxisAlignedBB $bb, Entity $entity = null){
public function getCollidingEntities(AxisAlignedBB $bb, Entity $entity = null) : array{
$nearby = [];
if($entity === null or $entity->canCollide){
@ -1857,7 +1826,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Entity[]
*/
public function getNearbyEntities(AxisAlignedBB $bb, Entity $entity = null){
public function getNearbyEntities(AxisAlignedBB $bb, Entity $entity = null) : array{
$nearby = [];
$minX = Math::floorFloat(($bb->minX - 2) / 16);
@ -1883,7 +1852,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Tile[]
*/
public function getTiles(){
public function getTiles() : array{
return $this->tiles;
}
@ -1892,7 +1861,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Tile
*/
public function getTileById($tileId){
public function getTileById(int $tileId){
return isset($this->tiles[$tileId]) ? $this->tiles[$tileId] : null;
}
@ -1901,14 +1870,14 @@ class Level implements ChunkManager, Metadatable{
*
* @return Player[]
*/
public function getPlayers(){
public function getPlayers() : array{
return $this->players;
}
/**
* @return ChunkLoader[]
*/
public function getLoaders(){
public function getLoaders() : array{
return $this->loaders;
}
@ -1937,7 +1906,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Entity[]
*/
public function getChunkEntities($X, $Z){
public function getChunkEntities($X, $Z) : array{
return ($chunk = $this->getChunk($X, $Z)) !== null ? $chunk->getEntities() : [];
}
@ -1949,7 +1918,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Tile[]
*/
public function getChunkTiles($X, $Z){
public function getChunkTiles($X, $Z) : array{
return ($chunk = $this->getChunk($X, $Z)) !== null ? $chunk->getTiles() : [];
}
@ -1962,7 +1931,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int 0-255
*/
public function getBlockIdAt($x, $y, $z){
public function getBlockIdAt(int $x, int $y, int $z) : int{
return $this->getChunk($x >> 4, $z >> 4, true)->getBlockId($x & 0x0f, $y & 0x7f, $z & 0x0f);
}
@ -1974,7 +1943,7 @@ class Level implements ChunkManager, Metadatable{
* @param int $z
* @param int $id 0-255
*/
public function setBlockIdAt($x, $y, $z, $id){
public function setBlockIdAt(int $x, int $y, int $z, int $id){
unset($this->blockCache[Level::blockHash($x, $y, $z)]);
$this->getChunk($x >> 4, $z >> 4, true)->setBlockId($x & 0x0f, $y & 0x7f, $z & 0x0f, $id & 0xff);
@ -1996,7 +1965,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int 16-bit
*/
public function getBlockExtraDataAt($x, $y, $z){
public function getBlockExtraDataAt(int $x, int $y, int $z) : int{
return $this->getChunk($x >> 4, $z >> 4, true)->getBlockExtraData($x & 0x0f, $y & 0x7f, $z & 0x0f);
}
@ -2009,7 +1978,7 @@ class Level implements ChunkManager, Metadatable{
* @param int $id
* @param int $data
*/
public function setBlockExtraDataAt($x, $y, $z, $id, $data){
public function setBlockExtraDataAt(int $x, int $y, int $z, int $id, int $data){
$this->getChunk($x >> 4, $z >> 4, true)->setBlockExtraData($x & 0x0f, $y & 0x7f, $z & 0x0f, ($data << 8) | $id);
$this->sendBlockExtraData($x, $y, $z, $id, $data);
@ -2024,7 +1993,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int 0-15
*/
public function getBlockDataAt($x, $y, $z){
public function getBlockDataAt(int $x, int $y, int $z) : int{
return $this->getChunk($x >> 4, $z >> 4, true)->getBlockData($x & 0x0f, $y & 0x7f, $z & 0x0f);
}
@ -2036,7 +2005,7 @@ class Level implements ChunkManager, Metadatable{
* @param int $z
* @param int $data 0-15
*/
public function setBlockDataAt($x, $y, $z, $data){
public function setBlockDataAt(int $x, int $y, int $z, int $data){
unset($this->blockCache[Level::blockHash($x, $y, $z)]);
$this->getChunk($x >> 4, $z >> 4, true)->setBlockData($x & 0x0f, $y & 0x7f, $z & 0x0f, $data & 0x0f);
@ -2058,7 +2027,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int 0-15
*/
public function getBlockSkyLightAt($x, $y, $z){
public function getBlockSkyLightAt(int $x, int $y, int $z) : int{
return $this->getChunk($x >> 4, $z >> 4, true)->getBlockSkyLight($x & 0x0f, $y & 0x7f, $z & 0x0f);
}
@ -2070,7 +2039,7 @@ class Level implements ChunkManager, Metadatable{
* @param int $z
* @param int $level 0-15
*/
public function setBlockSkyLightAt($x, $y, $z, $level){
public function setBlockSkyLightAt(int $x, int $y, int $z, int $level){
$this->getChunk($x >> 4, $z >> 4, true)->setBlockSkyLight($x & 0x0f, $y & 0x7f, $z & 0x0f, $level & 0x0f);
}
@ -2083,7 +2052,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int 0-15
*/
public function getBlockLightAt($x, $y, $z){
public function getBlockLightAt(int $x, int $y, int $z) : int{
return $this->getChunk($x >> 4, $z >> 4, true)->getBlockLight($x & 0x0f, $y & 0x7f, $z & 0x0f);
}
@ -2095,7 +2064,7 @@ class Level implements ChunkManager, Metadatable{
* @param int $z
* @param int $level 0-15
*/
public function setBlockLightAt($x, $y, $z, $level){
public function setBlockLightAt(int $x, int $y, int $z, int $level){
$this->getChunk($x >> 4, $z >> 4, true)->setBlockLight($x & 0x0f, $y & 0x7f, $z & 0x0f, $level & 0x0f);
}
@ -2105,7 +2074,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int
*/
public function getBiomeId($x, $z){
public function getBiomeId(int $x, int $z) : int{
return $this->getChunk($x >> 4, $z >> 4, true)->getBiomeId($x & 0x0f, $z & 0x0f);
}
@ -2115,7 +2084,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int[]
*/
public function getBiomeColor($x, $z){
public function getBiomeColor(int $x, int $z) : array{
return $this->getChunk($x >> 4, $z >> 4, true)->getBiomeColor($x & 0x0f, $z & 0x0f);
}
@ -2125,7 +2094,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int
*/
public function getHeightMap($x, $z){
public function getHeightMap(int $x, int $z) : int{
return $this->getChunk($x >> 4, $z >> 4, true)->getHeightMap($x & 0x0f, $z & 0x0f);
}
@ -2134,7 +2103,7 @@ class Level implements ChunkManager, Metadatable{
* @param int $z
* @param int $biomeId
*/
public function setBiomeId($x, $z, $biomeId){
public function setBiomeId(int $x, int $z, int $biomeId){
$this->getChunk($x >> 4, $z >> 4, true)->setBiomeId($x & 0x0f, $z & 0x0f, $biomeId);
}
@ -2145,7 +2114,7 @@ class Level implements ChunkManager, Metadatable{
* @param int $G
* @param int $B
*/
public function setBiomeColor($x, $z, $R, $G, $B){
public function setBiomeColor(int $x, int $z, int $R, int $G, int $B){
$this->getChunk($x >> 4, $z >> 4, true)->setBiomeColor($x & 0x0f, $z & 0x0f, $R, $G, $B);
}
@ -2154,14 +2123,14 @@ class Level implements ChunkManager, Metadatable{
* @param int $z
* @param int $value
*/
public function setHeightMap($x, $z, $value){
public function setHeightMap(int $x, int $z, int $value){
$this->getChunk($x >> 4, $z >> 4, true)->setHeightMap($x & 0x0f, $z & 0x0f, $value);
}
/**
* @return FullChunk[]|Chunk[]
*/
public function getChunks(){
public function getChunks() : array{
return $this->chunks;
}
@ -2174,7 +2143,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return FullChunk|Chunk
*/
public function getChunk($x, $z, $create = false){
public function getChunk(int $x, int $z, bool $create = false){
if(isset($this->chunks[$index = Level::chunkHash($x, $z)])){
return $this->chunks[$index];
}elseif($this->loadChunk($x, $z, $create)){
@ -2184,20 +2153,7 @@ class Level implements ChunkManager, Metadatable{
return null;
}
/**
* @param int $x
* @param int $z
* @param bool $create
*
* @return FullChunk|Chunk
*
* @deprecated
*/
public function getChunkAt($x, $z, $create = false){
return $this->getChunk($x, $z, $create);
}
public function generateChunkCallback($x, $z, FullChunk $chunk){
public function generateChunkCallback(int $x, int $z, FullChunk $chunk){
Timings::$generationCallbackTimer->startTiming();
if(isset($this->chunkPopulationQueue[$index = Level::chunkHash($x, $z)])){
$oldChunk = $this->getChunk($x, $z, false);
@ -2235,7 +2191,7 @@ class Level implements ChunkManager, Metadatable{
* @param FullChunk $chunk
* @param bool $unload
*/
public function setChunk($chunkX, $chunkZ, FullChunk $chunk = null, $unload = true){
public function setChunk(int $chunkX, int $chunkZ, FullChunk $chunk = null, bool $unload = true){
if($chunk === null){
return;
}
@ -2284,7 +2240,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int 0-127
*/
public function getHighestBlockAt($x, $z){
public function getHighestBlockAt(int $x, int $z) : int{
return $this->getChunk($x >> 4, $z >> 4, true)->getHighestBlockAt($x & 0x0f, $z & 0x0f);
}
@ -2294,7 +2250,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return bool
*/
public function isChunkLoaded($x, $z){
public function isChunkLoaded(int $x, int $z) : bool{
return isset($this->chunks[Level::chunkHash($x, $z)]) or $this->provider->isChunkLoaded($x, $z);
}
@ -2304,7 +2260,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return bool
*/
public function isChunkGenerated($x, $z){
public function isChunkGenerated(int $x, int $z) : bool{
$chunk = $this->getChunk($x, $z);
return $chunk !== null ? $chunk->isGenerated() : false;
}
@ -2315,7 +2271,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return bool
*/
public function isChunkPopulated($x, $z){
public function isChunkPopulated(int $x, int $z) : bool{
$chunk = $this->getChunk($x, $z);
return $chunk !== null ? $chunk->isPopulated() : false;
}
@ -2325,7 +2281,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return Position
*/
public function getSpawnLocation(){
public function getSpawnLocation() : Position{
return Position::fromObject($this->provider->getSpawn(), $this);
}
@ -2340,7 +2296,7 @@ class Level implements ChunkManager, Metadatable{
$this->server->getPluginManager()->callEvent(new SpawnChangeEvent($this, $previousSpawn));
}
public function requestChunk($x, $z, Player $player){
public function requestChunk(int $x, int $z, Player $player){
$index = Level::chunkHash($x, $z);
if(!isset($this->chunkSendQueue[$index])){
$this->chunkSendQueue[$index] = [];
@ -2349,7 +2305,7 @@ class Level implements ChunkManager, Metadatable{
$this->chunkSendQueue[$index][$player->getLoaderId()] = $player;
}
private function sendChunkFromCache($x, $z){
private function sendChunkFromCache(int $x, int $z){
if(isset($this->chunkSendTasks[$index = Level::chunkHash($x, $z)])){
foreach($this->chunkSendQueue[$index] as $player){
/** @var Player $player */
@ -2390,7 +2346,7 @@ class Level implements ChunkManager, Metadatable{
}
}
public function chunkRequestCallback($x, $z, $payload, $ordering = FullChunkDataPacket::ORDER_COLUMNS){
public function chunkRequestCallback(int $x, int $z, string $payload, int $ordering = FullChunkDataPacket::ORDER_COLUMNS){
$this->timings->syncChunkSendTimer->startTiming();
$index = Level::chunkHash($x, $z);
@ -2487,7 +2443,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return bool
*/
public function isChunkInUse($x, $z){
public function isChunkInUse(int $x, int $z) : bool{
return isset($this->chunkLoaders[$index = Level::chunkHash($x, $z)]) and count($this->chunkLoaders[$index]) > 0;
}
@ -2500,7 +2456,7 @@ class Level implements ChunkManager, Metadatable{
*
* @throws \InvalidStateException
*/
public function loadChunk($x, $z, $generate = true){
public function loadChunk(int $x, int $z, bool $generate = true) : bool{
if(isset($this->chunks[$index = Level::chunkHash($x, $z)])){
return true;
}
@ -2545,12 +2501,12 @@ class Level implements ChunkManager, Metadatable{
return true;
}
private function queueUnloadChunk($x, $z){
private function queueUnloadChunk(int $x, int $z){
$this->unloadQueue[$index = Level::chunkHash($x, $z)] = microtime(true);
unset($this->chunkTickList[$index]);
}
public function unloadChunkRequest($x, $z, $safe = true){
public function unloadChunkRequest(int $x, int $z, bool $safe = true){
if(($safe === true and $this->isChunkInUse($x, $z)) or $this->isSpawnChunk($x, $z)){
return false;
}
@ -2560,11 +2516,11 @@ class Level implements ChunkManager, Metadatable{
return true;
}
public function cancelUnloadChunkRequest($x, $z){
public function cancelUnloadChunkRequest(int $x, int $z){
unset($this->unloadQueue[Level::chunkHash($x, $z)]);
}
public function unloadChunk($x, $z, $safe = true, $trySave = true){
public function unloadChunk(int $x, int $z, bool $safe = true, bool $trySave = true) : bool{
if(($safe === true and $this->isChunkInUse($x, $z))){
return false;
}
@ -2609,12 +2565,10 @@ class Level implements ChunkManager, Metadatable{
}
}
$this->provider->unloadChunk($x, $z, $safe);
}catch(\Exception $e){
}catch(\Throwable $e){
$logger = $this->server->getLogger();
$logger->error($this->server->getLanguage()->translateString("pocketmine.level.chunkUnloadError", [$e->getMessage()]));
if($logger instanceof MainLogger){
$logger->logException($e);
}
$logger->logException($e);
}
unset($this->chunks[$index]);
@ -2634,23 +2588,13 @@ class Level implements ChunkManager, Metadatable{
*
* @return bool
*/
public function isSpawnChunk($X, $Z){
public function isSpawnChunk(int $X, int $Z) : bool{
$spawnX = $this->provider->getSpawn()->getX() >> 4;
$spawnZ = $this->provider->getSpawn()->getZ() >> 4;
return abs($X - $spawnX) <= 1 and abs($Z - $spawnZ) <= 1;
}
/**
* Returns the raw spawnpoint
*
* @deprecated
* @return Position
*/
public function getSpawn(){
return $this->getSpawnLocation();
}
/**
* @param Vector3 $spawn default null
*
@ -2704,23 +2648,12 @@ class Level implements ChunkManager, Metadatable{
return false;
}
/**
* Sets the spawnpoint
*
* @param Vector3 $pos
*
* @deprecated
*/
public function setSpawn(Vector3 $pos){
$this->setSpawnLocation($pos);
}
/**
* Gets the current time
*
* @return int
*/
public function getTime(){
public function getTime() : int{
return (int) $this->time;
}
@ -2729,7 +2662,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return string
*/
public function getName(){
public function getName() : string{
return $this->provider->getName();
}
@ -2738,7 +2671,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return string
*/
public function getFolderName(){
public function getFolderName() : string{
return $this->folderName;
}
@ -2747,8 +2680,8 @@ class Level implements ChunkManager, Metadatable{
*
* @param int $time
*/
public function setTime($time){
$this->time = (int) $time;
public function setTime(int $time){
$this->time = $time;
$this->sendTime();
}
@ -2773,7 +2706,7 @@ class Level implements ChunkManager, Metadatable{
*
* @return int
*/
public function getSeed(){
public function getSeed() : int{
return $this->provider->getSeed();
}
@ -2782,12 +2715,12 @@ class Level implements ChunkManager, Metadatable{
*
* @param int $seed
*/
public function setSeed($seed){
public function setSeed(int $seed){
$this->provider->setSeed($seed);
}
public function populateChunk($x, $z, $force = false){
public function populateChunk(int $x, int $z, bool $force = false) : bool{
if(isset($this->chunkPopulationQueue[$index = Level::chunkHash($x, $z)]) or (count($this->chunkPopulationQueue) >= $this->chunkPopulationQueueSize and !$force)){
return false;
}
@ -2825,7 +2758,7 @@ class Level implements ChunkManager, Metadatable{
return true;
}
public function generateChunk($x, $z, $force = false){
public function generateChunk(int $x, int $z, bool $force = false){
if(count($this->chunkGenerationQueue) >= $this->chunkGenerationQueueSize and !$force){
return;
}
@ -2839,7 +2772,7 @@ class Level implements ChunkManager, Metadatable{
}
}
public function regenerateChunk($x, $z){
public function regenerateChunk(int $x, int $z){
$this->unloadChunk($x, $z, false);
$this->cancelUnloadChunkRequest($x, $z);
@ -2874,7 +2807,7 @@ class Level implements ChunkManager, Metadatable{
$this->timings->doChunkGC->stopTiming();
}
public function unloadChunks($force = false){
public function unloadChunks(bool $force = false){
if(count($this->unloadQueue) > 0){
$maxUnload = 96;
$now = microtime(true);
@ -2914,14 +2847,14 @@ class Level implements ChunkManager, Metadatable{
$this->server->getLevelMetadata()->removeMetadata($this, $metadataKey, $plugin);
}
public function addEntityMotion($chunkX, $chunkZ, $entityId, $x, $y, $z){
public function addEntityMotion(int $chunkX, int $chunkZ, int $entityId, float $x, float $y, float $z){
if(!isset($this->motionToSend[$index = Level::chunkHash($chunkX, $chunkZ)])){
$this->motionToSend[$index] = [];
}
$this->motionToSend[$index][$entityId] = [$entityId, $x, $y, $z];
}
public function addEntityMovement($chunkX, $chunkZ, $entityId, $x, $y, $z, $yaw, $pitch, $headYaw = null){
public function addEntityMovement(int $chunkX, int $chunkZ, int $entityId, float $x, float $y, float $z, float $yaw, float $pitch, $headYaw = null){
if(!isset($this->moveToSend[$index = Level::chunkHash($chunkX, $chunkZ)])){
$this->moveToSend[$index] = [];
}

View File

@ -67,30 +67,6 @@ class Position extends Vector3{
return $this->level !== null;
}
/**
* Marks the level reference as strong so it won't be collected
* by the garbage collector.
*
* @deprecated
*
* @return bool
*/
public function setStrong(){
return false;
}
/**
* Marks the level reference as weak so it won't have effect against
* the garbage collector decision.
*
* @deprecated
*
* @return bool
*/
public function setWeak(){
return false;
}
/**
* Returns a side Vector
*
@ -102,9 +78,7 @@ class Position extends Vector3{
* @throws LevelException
*/
public function getSide($side, $step = 1){
if(!$this->isValid()){
throw new LevelException("Undefined Level reference");
}
assert($this->isValid());
return Position::fromObject(parent::getSide($side, $step), $this->level);
}

View File

@ -19,6 +19,8 @@
*
*/
declare(strict_types=1);
namespace pocketmine\level;
use pocketmine\level\format\FullChunk;
@ -43,7 +45,7 @@ class SimpleChunkManager implements ChunkManager{
*
* @return int 0-255
*/
public function getBlockIdAt($x, $y, $z){
public function getBlockIdAt(int $x, int $y, int $z) : int{
if($chunk = $this->getChunk($x >> 4, $z >> 4)){
return $chunk->getBlockId($x & 0xf, $y & 0x7f, $z & 0xf);
}
@ -58,7 +60,7 @@ class SimpleChunkManager implements ChunkManager{
* @param int $z
* @param int $id 0-255
*/
public function setBlockIdAt($x, $y, $z, $id){
public function setBlockIdAt(int $x, int $y, int $z, int $id){
if($chunk = $this->getChunk($x >> 4, $z >> 4)){
$chunk->setBlockId($x & 0xf, $y & 0x7f, $z & 0xf, $id);
}
@ -73,7 +75,7 @@ class SimpleChunkManager implements ChunkManager{
*
* @return int 0-15
*/
public function getBlockDataAt($x, $y, $z){
public function getBlockDataAt(int $x, int $y, int $z) : int{
if($chunk = $this->getChunk($x >> 4, $z >> 4)){
return $chunk->getBlockData($x & 0xf, $y & 0x7f, $z & 0xf);
}
@ -88,7 +90,7 @@ class SimpleChunkManager implements ChunkManager{
* @param int $z
* @param int $data 0-15
*/
public function setBlockDataAt($x, $y, $z, $data){
public function setBlockDataAt(int $x, int $y, int $z, int $data){
if($chunk = $this->getChunk($x >> 4, $z >> 4)){
$chunk->setBlockData($x & 0xf, $y & 0x7f, $z & 0xf, $data);
}
@ -98,9 +100,9 @@ class SimpleChunkManager implements ChunkManager{
* @param int $chunkX
* @param int $chunkZ
*
* @return FullChunk
* @return FullChunk|null
*/
public function getChunk($chunkX, $chunkZ){
public function getChunk(int $chunkX, int $chunkZ){
return isset($this->chunks[$index = Level::chunkHash($chunkX, $chunkZ)]) ? $this->chunks[$index] : null;
}
@ -109,7 +111,7 @@ class SimpleChunkManager implements ChunkManager{
* @param int $chunkZ
* @param FullChunk $chunk
*/
public function setChunk($chunkX, $chunkZ, FullChunk $chunk = null){
public function setChunk(int $chunkX, int $chunkZ, FullChunk $chunk = null){
if($chunk === null){
unset($this->chunks[Level::chunkHash($chunkX, $chunkZ)]);
return;
@ -126,7 +128,7 @@ class SimpleChunkManager implements ChunkManager{
*
* @return int
*/
public function getSeed(){
public function getSeed() : int{
return $this->seed;
}
}

View File

@ -62,19 +62,6 @@ interface ChunkSection{
*/
public function setBlockData($x, $y, $z, $data);
/**
* Modifies $blockId and $meta
*
* @deprecated
*
* @param int $x 0-15
* @param int $y 0-15
* @param int $z 0-15
* @param int &$blockId
* @param int &$meta
*/
public function getBlock($x, $y, $z, &$blockId, &$meta = null);
/**
* Gets block and meta in one go
*

View File

@ -50,20 +50,6 @@ interface FullChunk{
*/
public function setProvider(LevelProvider $provider);
/**
* Modifies $blockId and $meta
*
* @deprecated
*
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
* @param int &$blockId
* @param int &$meta
*/
public function getBlock($x, $y, $z, &$blockId, &$meta = null);
/**
* Gets block and meta in one go
*

View File

@ -25,9 +25,9 @@ use pocketmine\level\format\FullChunk;
use pocketmine\level\format\mcregion\McRegion;
use pocketmine\level\Level;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\ByteArray;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\ByteArrayTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\protocol\FullChunkDataPacket;
use pocketmine\tile\Spawnable;
use pocketmine\utils\BinaryStream;
@ -152,12 +152,12 @@ class Anvil extends McRegion{
}
public static function createChunkSection($Y){
return new ChunkSection(new Compound("", [
"Y" => new Byte("Y", $Y),
"Blocks" => new ByteArray("Blocks", str_repeat("\x00", 4096)),
"Data" => new ByteArray("Data", str_repeat("\x00", 2048)),
"SkyLight" => new ByteArray("SkyLight", str_repeat("\xff", 2048)),
"BlockLight" => new ByteArray("BlockLight", str_repeat("\x00", 2048))
return new ChunkSection(new CompoundTag("", [
"Y" => new ByteTag("Y", $Y),
"Blocks" => new ByteArrayTag("Blocks", str_repeat("\x00", 4096)),
"Data" => new ByteArrayTag("Data", str_repeat("\x00", 2048)),
"SkyLight" => new ByteArrayTag("SkyLight", str_repeat("\xff", 2048)),
"BlockLight" => new ByteArrayTag("BlockLight", str_repeat("\x00", 2048))
]));
}

View File

@ -25,62 +25,62 @@ use pocketmine\level\format\generic\BaseChunk;
use pocketmine\level\format\generic\EmptyChunkSection;
use pocketmine\level\format\LevelProvider;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\ByteArray;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\IntArray;
use pocketmine\nbt\tag\Long;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\ByteArrayTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\IntArrayTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\Player;
use pocketmine\utils\Binary;
use pocketmine\utils\BinaryStream;
class Chunk extends BaseChunk{
/** @var Compound */
/** @var CompoundTag */
protected $nbt;
public function __construct($level, Compound $nbt = null){
public function __construct($level, CompoundTag $nbt = null){
if($nbt === null){
$this->provider = $level;
$this->nbt = new Compound("Level", []);
$this->nbt = new CompoundTag("Level", []);
return;
}
$this->nbt = $nbt;
if(!isset($this->nbt->Entities) or !($this->nbt->Entities instanceof Enum)){
$this->nbt->Entities = new Enum("Entities", []);
if(!isset($this->nbt->Entities) or !($this->nbt->Entities instanceof ListTag)){
$this->nbt->Entities = new ListTag("Entities", []);
$this->nbt->Entities->setTagType(NBT::TAG_Compound);
}
if(!isset($this->nbt->TileEntities) or !($this->nbt->TileEntities instanceof Enum)){
$this->nbt->TileEntities = new Enum("TileEntities", []);
if(!isset($this->nbt->TileEntities) or !($this->nbt->TileEntities instanceof ListTag)){
$this->nbt->TileEntities = new ListTag("TileEntities", []);
$this->nbt->TileEntities->setTagType(NBT::TAG_Compound);
}
if(!isset($this->nbt->TileTicks) or !($this->nbt->TileTicks instanceof Enum)){
$this->nbt->TileTicks = new Enum("TileTicks", []);
if(!isset($this->nbt->TileTicks) or !($this->nbt->TileTicks instanceof ListTag)){
$this->nbt->TileTicks = new ListTag("TileTicks", []);
$this->nbt->TileTicks->setTagType(NBT::TAG_Compound);
}
if(!isset($this->nbt->Sections) or !($this->nbt->Sections instanceof Enum)){
$this->nbt->Sections = new Enum("Sections", []);
if(!isset($this->nbt->Sections) or !($this->nbt->Sections instanceof ListTag)){
$this->nbt->Sections = new ListTag("Sections", []);
$this->nbt->Sections->setTagType(NBT::TAG_Compound);
}
if(!isset($this->nbt->BiomeColors) or !($this->nbt->BiomeColors instanceof IntArray)){
$this->nbt->BiomeColors = new IntArray("BiomeColors", array_fill(0, 256, 0));
if(!isset($this->nbt->BiomeColors) or !($this->nbt->BiomeColors instanceof IntArrayTag)){
$this->nbt->BiomeColors = new IntArrayTag("BiomeColors", array_fill(0, 256, 0));
}
if(!isset($this->nbt->HeightMap) or !($this->nbt->HeightMap instanceof IntArray)){
$this->nbt->HeightMap = new IntArray("HeightMap", array_fill(0, 256, 0));
if(!isset($this->nbt->HeightMap) or !($this->nbt->HeightMap instanceof IntArrayTag)){
$this->nbt->HeightMap = new IntArrayTag("HeightMap", array_fill(0, 256, 0));
}
$sections = [];
foreach($this->nbt->Sections as $section){
if($section instanceof Compound){
if($section instanceof CompoundTag){
$y = (int) $section["Y"];
if($y < 8){
$sections[$y] = new ChunkSection($section);
@ -95,8 +95,8 @@ class Chunk extends BaseChunk{
$extraData = [];
if(!isset($this->nbt->ExtraData) or !($this->nbt->ExtraData instanceof ByteArray)){
$this->nbt->ExtraData = new ByteArray("ExtraData", Binary::writeInt(0));
if(!isset($this->nbt->ExtraData) or !($this->nbt->ExtraData instanceof ByteArrayTag)){
$this->nbt->ExtraData = new ByteArrayTag("ExtraData", Binary::writeInt(0));
}else{
$stream = new BinaryStream($this->nbt->ExtraData->getValue());
$count = $stream->getInt();
@ -121,7 +121,7 @@ class Chunk extends BaseChunk{
}
public function setLightPopulated($value = 1){
$this->nbt->LightPopulated = new Byte("LightPopulated", $value);
$this->nbt->LightPopulated = new ByteTag("LightPopulated", $value);
$this->hasChanged = true;
}
@ -136,7 +136,7 @@ class Chunk extends BaseChunk{
* @param int $value
*/
public function setPopulated($value = 1){
$this->nbt->TerrainPopulated = new Byte("TerrainPopulated", $value);
$this->nbt->TerrainPopulated = new ByteTag("TerrainPopulated", $value);
$this->hasChanged = true;
}
@ -151,12 +151,12 @@ class Chunk extends BaseChunk{
* @param int $value
*/
public function setGenerated($value = 1){
$this->nbt->TerrainGenerated = new Byte("TerrainGenerated", $value);
$this->nbt->TerrainGenerated = new ByteTag("TerrainGenerated", $value);
$this->hasChanged = true;
}
/**
* @return Compound
* @return CompoundTag
*/
public function getNBT(){
return $this->nbt;
@ -175,12 +175,12 @@ class Chunk extends BaseChunk{
$nbt->readCompressed($data, ZLIB_ENCODING_DEFLATE);
$chunk = $nbt->getData();
if(!isset($chunk->Level) or !($chunk->Level instanceof Compound)){
if(!isset($chunk->Level) or !($chunk->Level instanceof CompoundTag)){
return null;
}
return new Chunk($provider instanceof LevelProvider ? $provider : Anvil::class, $chunk->Level);
}catch(\Exception $e){
}catch(\Throwable $e){
return null;
}
}
@ -198,12 +198,12 @@ class Chunk extends BaseChunk{
$nbt->read($data);
$chunk = $nbt->getData();
if(!isset($chunk->Level) or !($chunk->Level instanceof Compound)){
if(!isset($chunk->Level) or !($chunk->Level instanceof CompoundTag)){
return null;
}
return new Chunk($provider instanceof LevelProvider ? $provider : Anvil::class, $chunk->Level);
}catch(\Exception $e){
}catch(\Throwable $e){
return null;
}
}
@ -211,27 +211,27 @@ class Chunk extends BaseChunk{
public function toFastBinary(){
$nbt = clone $this->getNBT();
$nbt->xPos = new Int("xPos", $this->x);
$nbt->zPos = new Int("zPos", $this->z);
$nbt->xPos = new IntTag("xPos", $this->x);
$nbt->zPos = new IntTag("zPos", $this->z);
$nbt->Sections = new Enum("Sections", []);
$nbt->Sections = new ListTag("Sections", []);
$nbt->Sections->setTagType(NBT::TAG_Compound);
foreach($this->getSections() as $section){
if($section instanceof EmptyChunkSection){
continue;
}
$nbt->Sections[$section->getY()] = new Compound(null, [
"Y" => new Byte("Y", $section->getY()),
"Blocks" => new ByteArray("Blocks", $section->getIdArray()),
"Data" => new ByteArray("Data", $section->getDataArray()),
"BlockLight" => new ByteArray("BlockLight", $section->getLightArray()),
"SkyLight" => new ByteArray("SkyLight", $section->getSkyLightArray())
$nbt->Sections[$section->getY()] = new CompoundTag(null, [
"Y" => new ByteTag("Y", $section->getY()),
"Blocks" => new ByteArrayTag("Blocks", $section->getIdArray()),
"Data" => new ByteArrayTag("Data", $section->getDataArray()),
"BlockLight" => new ByteArrayTag("BlockLight", $section->getLightArray()),
"SkyLight" => new ByteArrayTag("SkyLight", $section->getSkyLightArray())
]);
}
$nbt->BiomeColors = new IntArray("BiomeColors", $this->getBiomeColorArray());
$nbt->BiomeColors = new IntArrayTag("BiomeColors", $this->getBiomeColorArray());
$nbt->HeightMap = new IntArray("HeightMap", $this->getHeightMapArray());
$nbt->HeightMap = new IntArrayTag("HeightMap", $this->getHeightMapArray());
$entities = [];
@ -242,7 +242,7 @@ class Chunk extends BaseChunk{
}
}
$nbt->Entities = new Enum("Entities", $entities);
$nbt->Entities = new ListTag("Entities", $entities);
$nbt->Entities->setTagType(NBT::TAG_Compound);
@ -252,7 +252,7 @@ class Chunk extends BaseChunk{
$tiles[] = $tile->namedtag;
}
$nbt->TileEntities = new Enum("TileEntities", $tiles);
$nbt->TileEntities = new ListTag("TileEntities", $tiles);
$nbt->TileEntities->setTagType(NBT::TAG_Compound);
$extraData = new BinaryStream();
@ -262,11 +262,11 @@ class Chunk extends BaseChunk{
$extraData->putShort($value);
}
$nbt->ExtraData = new ByteArray("ExtraData", $extraData->getBuffer());
$nbt->ExtraData = new ByteArrayTag("ExtraData", $extraData->getBuffer());
$writer = new NBT(NBT::BIG_ENDIAN);
$nbt->setName("Level");
$writer->setData(new Compound("", ["Level" => $nbt]));
$writer->setData(new CompoundTag("", ["Level" => $nbt]));
return $writer->write();
}
@ -274,27 +274,27 @@ class Chunk extends BaseChunk{
public function toBinary(){
$nbt = clone $this->getNBT();
$nbt->xPos = new Int("xPos", $this->x);
$nbt->zPos = new Int("zPos", $this->z);
$nbt->xPos = new IntTag("xPos", $this->x);
$nbt->zPos = new IntTag("zPos", $this->z);
$nbt->Sections = new Enum("Sections", []);
$nbt->Sections = new ListTag("Sections", []);
$nbt->Sections->setTagType(NBT::TAG_Compound);
foreach($this->getSections() as $section){
if($section instanceof EmptyChunkSection){
continue;
}
$nbt->Sections[$section->getY()] = new Compound(null, [
"Y" => new Byte("Y", $section->getY()),
"Blocks" => new ByteArray("Blocks", $section->getIdArray()),
"Data" => new ByteArray("Data", $section->getDataArray()),
"BlockLight" => new ByteArray("BlockLight", $section->getLightArray()),
"SkyLight" => new ByteArray("SkyLight", $section->getSkyLightArray())
$nbt->Sections[$section->getY()] = new CompoundTag(null, [
"Y" => new ByteTag("Y", $section->getY()),
"Blocks" => new ByteArrayTag("Blocks", $section->getIdArray()),
"Data" => new ByteArrayTag("Data", $section->getDataArray()),
"BlockLight" => new ByteArrayTag("BlockLight", $section->getLightArray()),
"SkyLight" => new ByteArrayTag("SkyLight", $section->getSkyLightArray())
]);
}
$nbt->BiomeColors = new IntArray("BiomeColors", $this->getBiomeColorArray());
$nbt->BiomeColors = new IntArrayTag("BiomeColors", $this->getBiomeColorArray());
$nbt->HeightMap = new IntArray("HeightMap", $this->getHeightMapArray());
$nbt->HeightMap = new IntArrayTag("HeightMap", $this->getHeightMapArray());
$entities = [];
@ -305,7 +305,7 @@ class Chunk extends BaseChunk{
}
}
$nbt->Entities = new Enum("Entities", $entities);
$nbt->Entities = new ListTag("Entities", $entities);
$nbt->Entities->setTagType(NBT::TAG_Compound);
@ -315,7 +315,7 @@ class Chunk extends BaseChunk{
$tiles[] = $tile->namedtag;
}
$nbt->TileEntities = new Enum("TileEntities", $tiles);
$nbt->TileEntities = new ListTag("TileEntities", $tiles);
$nbt->TileEntities->setTagType(NBT::TAG_Compound);
$extraData = new BinaryStream();
@ -325,11 +325,11 @@ class Chunk extends BaseChunk{
$extraData->putShort($value);
}
$nbt->ExtraData = new ByteArray("ExtraData", $extraData->getBuffer());
$nbt->ExtraData = new ByteArrayTag("ExtraData", $extraData->getBuffer());
$writer = new NBT(NBT::BIG_ENDIAN);
$nbt->setName("Level");
$writer->setData(new Compound("", ["Level" => $nbt]));
$writer->setData(new CompoundTag("", ["Level" => $nbt]));
return $writer->writeCompressed(ZLIB_ENCODING_DEFLATE, RegionLoader::$COMPRESSION_LEVEL);
}
@ -354,14 +354,14 @@ class Chunk extends BaseChunk{
$chunk->heightMap = array_fill(0, 256, 0);
$chunk->biomeColors = array_fill(0, 256, 0);
$chunk->nbt->V = new Byte("V", 1);
$chunk->nbt->InhabitedTime = new Long("InhabitedTime", 0);
$chunk->nbt->TerrainGenerated = new Byte("TerrainGenerated", 0);
$chunk->nbt->TerrainPopulated = new Byte("TerrainPopulated", 0);
$chunk->nbt->LightPopulated = new Byte("LightPopulated", 0);
$chunk->nbt->V = new ByteTag("V", 1);
$chunk->nbt->InhabitedTime = new LongTag("InhabitedTime", 0);
$chunk->nbt->TerrainGenerated = new ByteTag("TerrainGenerated", 0);
$chunk->nbt->TerrainPopulated = new ByteTag("TerrainPopulated", 0);
$chunk->nbt->LightPopulated = new ByteTag("LightPopulated", 0);
return $chunk;
}catch(\Exception $e){
}catch(\Throwable $e){
return null;
}
}

View File

@ -21,7 +21,7 @@
namespace pocketmine\level\format\anvil;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\CompoundTag;
class ChunkSection implements \pocketmine\level\format\ChunkSection{
@ -31,7 +31,7 @@ class ChunkSection implements \pocketmine\level\format\ChunkSection{
private $blockLight;
private $skyLight;
public function __construct(Compound $nbt){
public function __construct(CompoundTag $nbt){
$this->y = (int) $nbt["Y"];
$this->blocks = (string) $nbt["Blocks"];
$this->data = (string) $nbt["Data"];
@ -70,12 +70,6 @@ class ChunkSection implements \pocketmine\level\format\ChunkSection{
}
}
public function getBlock($x, $y, $z, &$blockId, &$meta = null){
$full = $this->getFullBlock($x, $y, $z);
$blockId = $full >> 4;
$meta = $full & 0x0f;
}
public function getFullBlock($x, $y, $z){
$i = ($y << 8) + ($z << 4) + $x;
if(($x & 1) === 0){

View File

@ -24,7 +24,7 @@ namespace pocketmine\level\format\generic;
use pocketmine\level\format\Chunk;
use pocketmine\level\format\ChunkSection;
use pocketmine\level\format\LevelProvider;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\utils\Binary;
use pocketmine\utils\ChunkException;
@ -40,8 +40,8 @@ abstract class BaseChunk extends BaseFullChunk implements Chunk{
* @param ChunkSection[] $sections
* @param int[] $biomeColors
* @param int[] $heightMap
* @param Compound[] $entities
* @param Compound[] $tiles
* @param CompoundTag[] $entities
* @param CompoundTag[] $tiles
*
* @throws ChunkException
*/
@ -77,12 +77,6 @@ abstract class BaseChunk extends BaseFullChunk implements Chunk{
$this->NBTentities = $entities;
}
public function getBlock($x, $y, $z, &$blockId, &$meta = null){
$full = $this->sections[$y >> 4]->getFullBlock($x, $y & 0x0f, $z);
$blockId = $full >> 4;
$meta = $full & 0x0f;
}
public function getFullBlock($x, $y, $z){
return $this->sections[$y >> 4]->getFullBlock($x, $y & 0x0f, $z);
}

View File

@ -27,7 +27,7 @@ use pocketmine\level\format\FullChunk;
use pocketmine\level\format\LevelProvider;
use pocketmine\level\generator\biome\Biome;
use pocketmine\level\Level;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\Player;
use pocketmine\tile\Tile;
@ -82,8 +82,8 @@ abstract class BaseFullChunk implements FullChunk{
* @param string $blockLight
* @param int[] $biomeColors
* @param int[] $heightMap
* @param Compound[] $entities
* @param Compound[] $tiles
* @param CompoundTag[] $entities
* @param CompoundTag[] $tiles
*/
protected function __construct($provider, $x, $z, $blocks, $data, $skyLight, $blockLight, array $biomeColors = [], array $heightMap = [], array $entities = [], array $tiles = [], array $extraData = []){
$this->provider = $provider;
@ -134,7 +134,7 @@ abstract class BaseFullChunk implements FullChunk{
if($this->NBTentities !== null){
$this->getProvider()->getLevel()->timings->syncChunkLoadEntitiesTimer->startTiming();
foreach($this->NBTentities as $nbt){
if($nbt instanceof Compound){
if($nbt instanceof CompoundTag){
if(!isset($nbt->id)){
$this->setChanged();
continue;
@ -157,7 +157,7 @@ abstract class BaseFullChunk implements FullChunk{
$this->getProvider()->getLevel()->timings->syncChunkLoadTileEntitiesTimer->startTiming();
foreach($this->NBTtiles as $nbt){
if($nbt instanceof Compound){
if($nbt instanceof CompoundTag){
if(!isset($nbt->id)){
$changed = true;
continue;
@ -203,15 +203,6 @@ abstract class BaseFullChunk implements FullChunk{
$this->z = $z;
}
/**
* @return LevelProvider
*
* @deprecated
*/
public function getLevel(){
return $this->getProvider();
}
/**
* @return LevelProvider
*/

View File

@ -26,9 +26,9 @@ use pocketmine\level\generator\Generator;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\utils\LevelException;
abstract class BaseLevelProvider implements LevelProvider{
@ -36,7 +36,7 @@ abstract class BaseLevelProvider implements LevelProvider{
protected $level;
/** @var string */
protected $path;
/** @var Compound */
/** @var CompoundTag */
protected $levelData;
public function __construct(Level $level, $path){
@ -48,18 +48,18 @@ abstract class BaseLevelProvider implements LevelProvider{
$nbt = new NBT(NBT::BIG_ENDIAN);
$nbt->readCompressed(file_get_contents($this->getPath() . "level.dat"));
$levelData = $nbt->getData();
if($levelData->Data instanceof Compound){
if($levelData->Data instanceof CompoundTag){
$this->levelData = $levelData->Data;
}else{
throw new LevelException("Invalid level.dat");
}
if(!isset($this->levelData->generatorName)){
$this->levelData->generatorName = new String("generatorName", Generator::getGenerator("DEFAULT"));
$this->levelData->generatorName = new StringTag("generatorName", Generator::getGenerator("DEFAULT"));
}
if(!isset($this->levelData->generatorOptions)){
$this->levelData->generatorOptions = new String("generatorOptions", "");
$this->levelData->generatorOptions = new StringTag("generatorOptions", "");
}
}
@ -84,7 +84,7 @@ abstract class BaseLevelProvider implements LevelProvider{
}
public function setTime($value){
$this->levelData->Time = new Int("Time", (int) $value);
$this->levelData->Time = new IntTag("Time", (int) $value);
}
public function getSeed(){
@ -92,7 +92,7 @@ abstract class BaseLevelProvider implements LevelProvider{
}
public function setSeed($value){
$this->levelData->RandomSeed = new Int("RandomSeed", (int) $value);
$this->levelData->RandomSeed = new IntTag("RandomSeed", (int) $value);
}
public function getSpawn(){
@ -100,9 +100,9 @@ abstract class BaseLevelProvider implements LevelProvider{
}
public function setSpawn(Vector3 $pos){
$this->levelData->SpawnX = new Int("SpawnX", (int) $pos->x);
$this->levelData->SpawnY = new Int("SpawnY", (int) $pos->y);
$this->levelData->SpawnZ = new Int("SpawnZ", (int) $pos->z);
$this->levelData->SpawnX = new IntTag("SpawnX", (int) $pos->x);
$this->levelData->SpawnY = new IntTag("SpawnY", (int) $pos->y);
$this->levelData->SpawnZ = new IntTag("SpawnZ", (int) $pos->z);
}
public function doGarbageCollection(){
@ -110,7 +110,7 @@ abstract class BaseLevelProvider implements LevelProvider{
}
/**
* @return Compound
* @return CompoundTag
*/
public function getLevelData(){
return $this->levelData;
@ -118,7 +118,7 @@ abstract class BaseLevelProvider implements LevelProvider{
public function saveLevelData(){
$nbt = new NBT(NBT::BIG_ENDIAN);
$nbt->setData(new Compound("", [
$nbt->setData(new CompoundTag("", [
"Data" => $this->levelData
]));
$buffer = $nbt->writeCompressed();

View File

@ -101,12 +101,6 @@ class Chunk extends BaseFullChunk{
}
}
public function getBlock($x, $y, $z, &$blockId, &$meta = null){
$full = $this->getFullBlock($x, $y, $z);
$blockId = $full >> 4;
$meta = $full & 0x0f;
}
public function setBlock($x, $y, $z, $blockId = null, $meta = null){
$i = ($x << 11) | ($z << 7) | $y;
@ -305,7 +299,7 @@ class Chunk extends BaseFullChunk{
$chunk->setLightPopulated();
}
return $chunk;
}catch(\Exception $e){
}catch(\Throwable $e){
return null;
}
}
@ -393,7 +387,7 @@ class Chunk extends BaseFullChunk{
$chunk = new Chunk($provider instanceof LevelProvider ? $provider : LevelDB::class, $chunkX, $chunkZ, str_repeat("\x00", self::DATA_LENGTH));
$chunk->skyLight = str_repeat("\xff", 16384);
return $chunk;
}catch(\Exception $e){
}catch(\Throwable $e){
return null;
}
}

View File

@ -26,11 +26,11 @@ use pocketmine\level\format\generic\BaseLevelProvider;
use pocketmine\level\generator\Generator;
use pocketmine\level\Level;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\Long;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\tile\Spawnable;
use pocketmine\utils\Binary;
use pocketmine\utils\BinaryStream;
@ -62,18 +62,18 @@ class LevelDB extends BaseLevelProvider{
$nbt = new NBT(NBT::LITTLE_ENDIAN);
$nbt->read(substr(file_get_contents($this->getPath() . "level.dat"), 8));
$levelData = $nbt->getData();
if($levelData instanceof Compound){
if($levelData instanceof CompoundTag){
$this->levelData = $levelData;
}else{
throw new LevelException("Invalid level.dat");
}
if(!isset($this->levelData->generatorName)){
$this->levelData->generatorName = new String("generatorName", Generator::getGenerator("DEFAULT"));
$this->levelData->generatorName = new StringTag("generatorName", Generator::getGenerator("DEFAULT"));
}
if(!isset($this->levelData->generatorOptions)){
$this->levelData->generatorOptions = new String("generatorOptions", "");
$this->levelData->generatorOptions = new StringTag("generatorOptions", "");
}
$this->db = new \LevelDB($this->path . "/db", [
@ -105,24 +105,24 @@ class LevelDB extends BaseLevelProvider{
mkdir($path . "/db", 0777, true);
}
//TODO, add extra details
$levelData = new Compound("", [
"hardcore" => new Byte("hardcore", 0),
"initialized" => new Byte("initialized", 1),
"GameType" => new Int("GameType", 0),
"generatorVersion" => new Int("generatorVersion", 1), //2 in MCPE
"SpawnX" => new Int("SpawnX", 128),
"SpawnY" => new Int("SpawnY", 70),
"SpawnZ" => new Int("SpawnZ", 128),
"version" => new Int("version", 19133),
"DayTime" => new Int("DayTime", 0),
"LastPlayed" => new Long("LastPlayed", microtime(true) * 1000),
"RandomSeed" => new Long("RandomSeed", $seed),
"SizeOnDisk" => new Long("SizeOnDisk", 0),
"Time" => new Long("Time", 0),
"generatorName" => new String("generatorName", Generator::getGeneratorName($generator)),
"generatorOptions" => new String("generatorOptions", isset($options["preset"]) ? $options["preset"] : ""),
"LevelName" => new String("LevelName", $name),
"GameRules" => new Compound("GameRules", [])
$levelData = new CompoundTag("", [
"hardcore" => new ByteTag("hardcore", 0),
"initialized" => new ByteTag("initialized", 1),
"GameType" => new IntTag("GameType", 0),
"generatorVersion" => new IntTag("generatorVersion", 1), //2 in MCPE
"SpawnX" => new IntTag("SpawnX", 128),
"SpawnY" => new IntTag("SpawnY", 70),
"SpawnZ" => new IntTag("SpawnZ", 128),
"version" => new IntTag("version", 19133),
"DayTime" => new IntTag("DayTime", 0),
"LastPlayed" => new LongTag("LastPlayed", microtime(true) * 1000),
"RandomSeed" => new LongTag("RandomSeed", $seed),
"SizeOnDisk" => new LongTag("SizeOnDisk", 0),
"Time" => new LongTag("Time", 0),
"generatorName" => new StringTag("generatorName", Generator::getGeneratorName($generator)),
"generatorOptions" => new StringTag("generatorOptions", isset($options["preset"]) ? $options["preset"] : ""),
"LevelName" => new StringTag("LevelName", $name),
"GameRules" => new CompoundTag("GameRules", [])
]);
$nbt = new NBT(NBT::LITTLE_ENDIAN);
$nbt->setData($levelData);

View File

@ -24,74 +24,74 @@ namespace pocketmine\level\format\mcregion;
use pocketmine\level\format\generic\BaseFullChunk;
use pocketmine\level\format\LevelProvider;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\ByteArray;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\IntArray;
use pocketmine\nbt\tag\Long;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\ByteArrayTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\IntArrayTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\Player;
use pocketmine\utils\Binary;
use pocketmine\utils\BinaryStream;
class Chunk extends BaseFullChunk{
/** @var Compound */
/** @var CompoundTag */
protected $nbt;
public function __construct($level, Compound $nbt = null){
public function __construct($level, CompoundTag $nbt = null){
if($nbt === null){
$this->provider = $level;
$this->nbt = new Compound("Level", []);
$this->nbt = new CompoundTag("Level", []);
return;
}
$this->nbt = $nbt;
if(isset($this->nbt->Entities) and $this->nbt->Entities instanceof Enum){
if(isset($this->nbt->Entities) and $this->nbt->Entities instanceof ListTag){
$this->nbt->Entities->setTagType(NBT::TAG_Compound);
}else{
$this->nbt->Entities = new Enum("Entities", []);
$this->nbt->Entities = new ListTag("Entities", []);
$this->nbt->Entities->setTagType(NBT::TAG_Compound);
}
if(isset($this->nbt->TileEntities) and $this->nbt->TileEntities instanceof Enum){
if(isset($this->nbt->TileEntities) and $this->nbt->TileEntities instanceof ListTag){
$this->nbt->TileEntities->setTagType(NBT::TAG_Compound);
}else{
$this->nbt->TileEntities = new Enum("TileEntities", []);
$this->nbt->TileEntities = new ListTag("TileEntities", []);
$this->nbt->TileEntities->setTagType(NBT::TAG_Compound);
}
if(isset($this->nbt->TileTicks) and $this->nbt->TileTicks instanceof Enum){
if(isset($this->nbt->TileTicks) and $this->nbt->TileTicks instanceof ListTag){
$this->nbt->TileTicks->setTagType(NBT::TAG_Compound);
}else{
$this->nbt->TileTicks = new Enum("TileTicks", []);
$this->nbt->TileTicks = new ListTag("TileTicks", []);
$this->nbt->TileTicks->setTagType(NBT::TAG_Compound);
}
if(!isset($this->nbt->BiomeColors) or !($this->nbt->BiomeColors instanceof IntArray)){
$this->nbt->BiomeColors = new IntArray("BiomeColors", array_fill(0, 256, 0));
if(!isset($this->nbt->BiomeColors) or !($this->nbt->BiomeColors instanceof IntArrayTag)){
$this->nbt->BiomeColors = new IntArrayTag("BiomeColors", array_fill(0, 256, 0));
}
if(!isset($this->nbt->HeightMap) or !($this->nbt->HeightMap instanceof IntArray)){
$this->nbt->HeightMap = new IntArray("HeightMap", array_fill(0, 256, 0));
if(!isset($this->nbt->HeightMap) or !($this->nbt->HeightMap instanceof IntArrayTag)){
$this->nbt->HeightMap = new IntArrayTag("HeightMap", array_fill(0, 256, 0));
}
if(!isset($this->nbt->Blocks)){
$this->nbt->Blocks = new ByteArray("Blocks", str_repeat("\x00", 32768));
$this->nbt->Blocks = new ByteArrayTag("Blocks", str_repeat("\x00", 32768));
}
if(!isset($this->nbt->Data)){
$this->nbt->Data = new ByteArray("Data", $half = str_repeat("\x00", 16384));
$this->nbt->SkyLight = new ByteArray("SkyLight", $half);
$this->nbt->BlockLight = new ByteArray("BlockLight", $half);
$this->nbt->Data = new ByteArrayTag("Data", $half = str_repeat("\x00", 16384));
$this->nbt->SkyLight = new ByteArrayTag("SkyLight", $half);
$this->nbt->BlockLight = new ByteArrayTag("BlockLight", $half);
}
$extraData = [];
if(!isset($this->nbt->ExtraData) or !($this->nbt->ExtraData instanceof ByteArray)){
$this->nbt->ExtraData = new ByteArray("ExtraData", Binary::writeInt(0));
if(!isset($this->nbt->ExtraData) or !($this->nbt->ExtraData instanceof ByteArrayTag)){
$this->nbt->ExtraData = new ByteArrayTag("ExtraData", Binary::writeInt(0));
}else{
$stream = new BinaryStream($this->nbt->ExtraData->getValue());
$count = $stream->getInt();
@ -155,12 +155,6 @@ class Chunk extends BaseFullChunk{
}
}
public function getBlock($x, $y, $z, &$blockId, &$meta = null){
$full = $this->getFullBlock($x, $y, $z);
$blockId = $full >> 4;
$meta = $full & 0x0f;
}
public function setBlock($x, $y, $z, $blockId = null, $meta = null){
$i = ($x << 11) | ($z << 7) | $y;
@ -258,7 +252,7 @@ class Chunk extends BaseFullChunk{
}
public function setLightPopulated($value = 1){
$this->nbt->LightPopulated = new Byte("LightPopulated", $value ? 1 : 0);
$this->nbt->LightPopulated = new ByteTag("LightPopulated", $value ? 1 : 0);
$this->hasChanged = true;
}
@ -273,7 +267,7 @@ class Chunk extends BaseFullChunk{
* @param int $value
*/
public function setPopulated($value = 1){
$this->nbt->TerrainPopulated = new Byte("TerrainPopulated", $value ? 1 : 0);
$this->nbt->TerrainPopulated = new ByteTag("TerrainPopulated", $value ? 1 : 0);
$this->hasChanged = true;
}
@ -293,7 +287,7 @@ class Chunk extends BaseFullChunk{
* @param int $value
*/
public function setGenerated($value = 1){
$this->nbt->TerrainGenerated = new Byte("TerrainGenerated", (int) $value);
$this->nbt->TerrainGenerated = new ByteTag("TerrainGenerated", (int) $value);
$this->hasChanged = true;
}
@ -310,12 +304,12 @@ class Chunk extends BaseFullChunk{
$nbt->readCompressed($data, ZLIB_ENCODING_DEFLATE);
$chunk = $nbt->getData();
if(!isset($chunk->Level) or !($chunk->Level instanceof Compound)){
if(!isset($chunk->Level) or !($chunk->Level instanceof CompoundTag)){
return null;
}
return new Chunk($provider instanceof LevelProvider ? $provider : McRegion::class, $chunk->Level);
}catch(\Exception $e){
}catch(\Throwable $e){
return null;
}
}
@ -348,12 +342,12 @@ class Chunk extends BaseFullChunk{
$flags = ord($data{$offset++});
$chunk->nbt->TerrainGenerated = new Byte("TerrainGenerated", $flags & 0b1);
$chunk->nbt->TerrainPopulated = new Byte("TerrainPopulated", ($flags >> 1) & 0b1);
$chunk->nbt->LightPopulated = new Byte("LightPopulated", ($flags >> 2) & 0b1);
$chunk->nbt->TerrainGenerated = new ByteTag("TerrainGenerated", $flags & 0b1);
$chunk->nbt->TerrainPopulated = new ByteTag("TerrainPopulated", ($flags >> 1) & 0b1);
$chunk->nbt->LightPopulated = new ByteTag("LightPopulated", ($flags >> 2) & 0b1);
return $chunk;
}catch(\Exception $e){
}catch(\Throwable $e){
return null;
}
}
@ -374,18 +368,18 @@ class Chunk extends BaseFullChunk{
public function toBinary(){
$nbt = clone $this->getNBT();
$nbt->xPos = new Int("xPos", $this->x);
$nbt->zPos = new Int("zPos", $this->z);
$nbt->xPos = new IntTag("xPos", $this->x);
$nbt->zPos = new IntTag("zPos", $this->z);
if($this->isGenerated()){
$nbt->Blocks = new ByteArray("Blocks", $this->getBlockIdArray());
$nbt->Data = new ByteArray("Data", $this->getBlockDataArray());
$nbt->SkyLight = new ByteArray("SkyLight", $this->getBlockSkyLightArray());
$nbt->BlockLight = new ByteArray("BlockLight", $this->getBlockLightArray());
$nbt->Blocks = new ByteArrayTag("Blocks", $this->getBlockIdArray());
$nbt->Data = new ByteArrayTag("Data", $this->getBlockDataArray());
$nbt->SkyLight = new ByteArrayTag("SkyLight", $this->getBlockSkyLightArray());
$nbt->BlockLight = new ByteArrayTag("BlockLight", $this->getBlockLightArray());
$nbt->BiomeColors = new IntArray("BiomeColors", $this->getBiomeColorArray());
$nbt->BiomeColors = new IntArrayTag("BiomeColors", $this->getBiomeColorArray());
$nbt->HeightMap = new IntArray("HeightMap", $this->getHeightMapArray());
$nbt->HeightMap = new IntArrayTag("HeightMap", $this->getHeightMapArray());
}
$entities = [];
@ -397,7 +391,7 @@ class Chunk extends BaseFullChunk{
}
}
$nbt->Entities = new Enum("Entities", $entities);
$nbt->Entities = new ListTag("Entities", $entities);
$nbt->Entities->setTagType(NBT::TAG_Compound);
@ -407,7 +401,7 @@ class Chunk extends BaseFullChunk{
$tiles[] = $tile->namedtag;
}
$nbt->TileEntities = new Enum("TileEntities", $tiles);
$nbt->TileEntities = new ListTag("TileEntities", $tiles);
$nbt->TileEntities->setTagType(NBT::TAG_Compound);
$extraData = new BinaryStream();
@ -417,17 +411,17 @@ class Chunk extends BaseFullChunk{
$extraData->putShort($value);
}
$nbt->ExtraData = new ByteArray("ExtraData", $extraData->getBuffer());
$nbt->ExtraData = new ByteArrayTag("ExtraData", $extraData->getBuffer());
$writer = new NBT(NBT::BIG_ENDIAN);
$nbt->setName("Level");
$writer->setData(new Compound("", ["Level" => $nbt]));
$writer->setData(new CompoundTag("", ["Level" => $nbt]));
return $writer->writeCompressed(ZLIB_ENCODING_DEFLATE, RegionLoader::$COMPRESSION_LEVEL);
}
/**
* @return Compound
* @return CompoundTag
*/
public function getNBT(){
return $this->nbt;
@ -454,14 +448,14 @@ class Chunk extends BaseFullChunk{
$chunk->heightMap = array_fill(0, 256, 0);
$chunk->biomeColors = array_fill(0, 256, 0);
$chunk->nbt->V = new Byte("V", 1);
$chunk->nbt->InhabitedTime = new Long("InhabitedTime", 0);
$chunk->nbt->TerrainGenerated = new Byte("TerrainGenerated", 0);
$chunk->nbt->TerrainPopulated = new Byte("TerrainPopulated", 0);
$chunk->nbt->LightPopulated = new Byte("LightPopulated", 0);
$chunk->nbt->V = new ByteTag("V", 1);
$chunk->nbt->InhabitedTime = new LongTag("InhabitedTime", 0);
$chunk->nbt->TerrainGenerated = new ByteTag("TerrainGenerated", 0);
$chunk->nbt->TerrainPopulated = new ByteTag("TerrainPopulated", 0);
$chunk->nbt->LightPopulated = new ByteTag("LightPopulated", 0);
return $chunk;
}catch(\Exception $e){
}catch(\Throwable $e){
return null;
}
}

View File

@ -26,11 +26,11 @@ use pocketmine\level\format\generic\BaseLevelProvider;
use pocketmine\level\generator\Generator;
use pocketmine\level\Level;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\Long;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\tile\Spawnable;
use pocketmine\utils\BinaryStream;
@ -81,27 +81,27 @@ class McRegion extends BaseLevelProvider{
mkdir($path . "/region", 0777);
}
//TODO, add extra details
$levelData = new Compound("Data", [
"hardcore" => new Byte("hardcore", 0),
"initialized" => new Byte("initialized", 1),
"GameType" => new Int("GameType", 0),
"generatorVersion" => new Int("generatorVersion", 1), //2 in MCPE
"SpawnX" => new Int("SpawnX", 128),
"SpawnY" => new Int("SpawnY", 70),
"SpawnZ" => new Int("SpawnZ", 128),
"version" => new Int("version", 19133),
"DayTime" => new Int("DayTime", 0),
"LastPlayed" => new Long("LastPlayed", microtime(true) * 1000),
"RandomSeed" => new Long("RandomSeed", $seed),
"SizeOnDisk" => new Long("SizeOnDisk", 0),
"Time" => new Long("Time", 0),
"generatorName" => new String("generatorName", Generator::getGeneratorName($generator)),
"generatorOptions" => new String("generatorOptions", isset($options["preset"]) ? $options["preset"] : ""),
"LevelName" => new String("LevelName", $name),
"GameRules" => new Compound("GameRules", [])
$levelData = new CompoundTag("Data", [
"hardcore" => new ByteTag("hardcore", 0),
"initialized" => new ByteTag("initialized", 1),
"GameType" => new IntTag("GameType", 0),
"generatorVersion" => new IntTag("generatorVersion", 1), //2 in MCPE
"SpawnX" => new IntTag("SpawnX", 128),
"SpawnY" => new IntTag("SpawnY", 70),
"SpawnZ" => new IntTag("SpawnZ", 128),
"version" => new IntTag("version", 19133),
"DayTime" => new IntTag("DayTime", 0),
"LastPlayed" => new LongTag("LastPlayed", microtime(true) * 1000),
"RandomSeed" => new LongTag("RandomSeed", $seed),
"SizeOnDisk" => new LongTag("SizeOnDisk", 0),
"Time" => new LongTag("Time", 0),
"generatorName" => new StringTag("generatorName", Generator::getGeneratorName($generator)),
"generatorOptions" => new StringTag("generatorOptions", isset($options["preset"]) ? $options["preset"] : ""),
"LevelName" => new StringTag("LevelName", $name),
"GameRules" => new CompoundTag("GameRules", [])
]);
$nbt = new NBT(NBT::BIG_ENDIAN);
$nbt->setData(new Compound("", [
$nbt->setData(new CompoundTag("", [
"Data" => $levelData
]));
$buffer = $nbt->writeCompressed();

View File

@ -195,7 +195,7 @@ class RegionLoader{
try{
$chunk = zlib_decode(substr($chunk, 5));
}catch(\Exception $e){
}catch(\Throwable $e){
$this->locationTable[$i] = [0, 0, 0]; //Corrupted chunk, remove it
continue;
}

View File

@ -123,15 +123,10 @@ abstract class Generator{
* @throws \InvalidArgumentCountException
*/
public static function getFastNoise2D(Noise $noise, $xSize, $zSize, $samplingRate, $x, $y, $z){
if($samplingRate === 0){
throw new \InvalidArgumentException("samplingRate cannot be 0");
}
if ($xSize % $samplingRate !== 0) {
throw new \InvalidArgumentCountException("xSize % samplingRate must return 0");
}
if ($zSize % $samplingRate !== 0) {
throw new \InvalidArgumentCountException("zSize % samplingRate must return 0");
}
assert($samplingRate !== 0, new \InvalidArgumentException("samplingRate cannot be 0"));
assert($xSize % $samplingRate === 0, new \InvalidArgumentCountException("xSize % samplingRate must return 0"));
assert($zSize % $samplingRate === 0, new \InvalidArgumentCountException("zSize % samplingRate must return 0"));
$noiseArray = new \SplFixedArray($xSize + 1);
@ -181,24 +176,14 @@ abstract class Generator{
* @throws \InvalidArgumentCountException
*/
public static function getFastNoise3D(Noise $noise, $xSize, $ySize, $zSize, $xSamplingRate, $ySamplingRate, $zSamplingRate, $x, $y, $z){
if($xSamplingRate === 0){
throw new \InvalidArgumentException("xSamplingRate cannot be 0");
}
if($zSamplingRate === 0){
throw new \InvalidArgumentException("zSamplingRate cannot be 0");
}
if($ySamplingRate === 0){
throw new \InvalidArgumentException("ySamplingRate cannot be 0");
}
if ($xSize % $xSamplingRate !== 0) {
throw new \InvalidArgumentCountException("xSize % xSamplingRate must return 0");
}
if ($zSize % $zSamplingRate !== 0) {
throw new \InvalidArgumentCountException("zSize % zSamplingRate must return 0");
}
if ($ySize % $ySamplingRate !== 0) {
throw new \InvalidArgumentCountException("ySize % ySamplingRate must return 0");
}
assert($xSamplingRate !== 0, new \InvalidArgumentException("xSamplingRate cannot be 0"));
assert($zSamplingRate !== 0, new \InvalidArgumentException("zSamplingRate cannot be 0"));
assert($ySamplingRate !== 0, new \InvalidArgumentException("ySamplingRate cannot be 0"));
assert($xSize % $xSamplingRate === 0, new \InvalidArgumentCountException("xSize % xSamplingRate must return 0"));
assert($zSize % $zSamplingRate === 0, new \InvalidArgumentCountException("zSize % zSamplingRate must return 0"));
assert($ySize % $ySamplingRate === 0, new \InvalidArgumentCountException("ySize % ySamplingRate must return 0"));
$noiseArray = array_fill(0, $xSize + 1, array_fill(0, $zSize + 1, []));

View File

@ -39,7 +39,7 @@ class GeneratorRegisterTask extends AsyncTask{
public function __construct(Level $level, Generator $generator){
$this->generator = get_class($generator);
$this->settings = $generator->getSettings();
$this->settings = serialize($generator->getSettings());
$this->seed = $level->getSeed();
$this->levelId = $level->getId();
}
@ -51,7 +51,7 @@ class GeneratorRegisterTask extends AsyncTask{
$this->saveToThreadStore("generation.level{$this->levelId}.manager", $manager);
/** @var Generator $generator */
$generator = $this->generator;
$generator = new $generator($this->settings);
$generator = new $generator(unserialize($this->settings));
$generator->init($manager, new Random($manager->getSeed()));
$this->saveToThreadStore("generation.level{$this->levelId}.generator", $generator);
}

View File

@ -29,7 +29,7 @@ use pocketmine\utils\PluginException;
abstract class MetadataStore{
/** @var \WeakMap[] */
private $metadataMap = [];
private $metadataMap;
/**
* Adds a metadata value to an object.
@ -48,8 +48,8 @@ abstract class MetadataStore{
$key = $this->disambiguate($subject, $metadataKey);
if(!isset($this->metadataMap[$key])){
$entry = new \WeakMap();
$this->metadataMap[$key] = $entry;
//$entry = new \WeakMap();
$this->metadataMap[$key] = new \SplObjectStorage();//$entry;
}else{
$entry = $this->metadataMap[$key];
}

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