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https://github.com/pmmp/PocketMine-MP.git
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Fixed trapdoors
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parent
36028679d8
commit
e2f7d657e8
@ -21,20 +21,12 @@
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\Tool;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\level\sound\DoorSound;
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use pocketmine\Player;
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class IronTrapdoor extends Transparent{
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class IronTrapdoor extends Trapdoor{
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protected $id = self::IRON_TRAPDOOR;
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public function __construct($meta = 0){
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$this->meta = $meta;
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}
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public function getName(){
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return "Iron Trapdoor";
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}
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@ -43,114 +35,6 @@ class IronTrapdoor extends Transparent{
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return 5;
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}
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public function canBeActivated(){
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return true;
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}
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protected function recalculateBoundingBox(){
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$damage = $this->getDamage();
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$f = 0.1875;
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if(($damage & 0x08) > 0){
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$bb = new AxisAlignedBB(
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$this->x,
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$this->y + 1 - $f,
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$this->z,
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$this->x + 1,
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$this->y + 1,
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$this->z + 1
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);
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}else{
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$bb = new AxisAlignedBB(
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$this->x,
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$this->y,
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$this->z,
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$this->x + 1,
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$this->y + $f,
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$this->z + 1
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);
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}
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if(($damage & 0x04) > 0){
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if(($damage & 0x03) === 0){
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$bb->setBounds(
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$this->x,
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$this->y,
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$this->z + 1 - $f,
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$this->x + 1,
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$this->y + 1,
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$this->z + 1
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);
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}elseif(($damage & 0x03) === 1){
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$bb->setBounds(
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$this->x,
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$this->y,
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$this->z,
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$this->x + 1,
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$this->y + 1,
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$this->z + $f
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);
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}
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if(($damage & 0x03) === 2){
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$bb->setBounds(
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$this->x + 1 - $f,
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$this->y,
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$this->z,
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$this->x + 1,
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$this->y + 1,
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$this->z + 1
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);
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}
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if(($damage & 0x03) === 3){
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$bb->setBounds(
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$this->x,
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$this->y,
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$this->z,
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$this->x + $f,
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$this->y + 1,
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$this->z + 1
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);
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}
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}
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return $bb;
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}
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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if(($target->isTransparent() === false or $target->getId() === self::SLAB) and $face !== 0 and $face !== 1){
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$faces = [
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2 => 0,
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3 => 1,
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4 => 2,
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5 => 3,
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];
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$this->meta = $faces[$face] & 0x03;
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if($fy > 0.5){
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$this->meta |= 0x08;
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}
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$this->getLevel()->setBlock($block, $this, true, true);
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return true;
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}
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return false;
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}
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public function getDrops(Item $item){
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return [
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[$this->id, 0, 1],
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];
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}
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public function onActivate(Item $item, Player $player = null){
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$this->meta ^= 0x04;
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$this->getLevel()->setBlock($this, $this, true);
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$this->level->addSound(new DoorSound($this));
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return true;
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}
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public function getToolType(){
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return Tool::TYPE_PICKAXE;
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}
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@ -28,6 +28,13 @@ use pocketmine\level\sound\DoorSound;
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use pocketmine\Player;
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class Trapdoor extends Transparent{
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const MASK_UPPER = 0x04;
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const MASK_OPENED = 0x08;
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const MASK_SIDE = 0x03;
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const MASK_SIDE_SOUTH = 2;
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const MASK_SIDE_NORTH = 3;
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const MASK_SIDE_EAST = 0;
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const MASK_SIDE_WEST = 1;
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protected $id = self::TRAPDOOR;
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@ -53,7 +60,7 @@ class Trapdoor extends Transparent{
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$f = 0.1875;
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if(($damage & 0x08) > 0){
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if(($damage & self::MASK_UPPER) > 0){
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$bb = new AxisAlignedBB(
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$this->x,
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$this->y + 1 - $f,
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@ -73,8 +80,8 @@ class Trapdoor extends Transparent{
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);
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}
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if(($damage & 0x04) > 0){
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if(($damage & 0x03) === 0){
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if(($damage & self::MASK_OPENED) > 0){
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if(($damage & 0x03) === self::MASK_SIDE_NORTH){
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$bb->setBounds(
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$this->x,
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$this->y,
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@ -83,7 +90,7 @@ class Trapdoor extends Transparent{
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$this->y + 1,
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$this->z + 1
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);
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}elseif(($damage & 0x03) === 1){
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}elseif(($damage & 0x03) === self::MASK_SIDE_SOUTH){
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$bb->setBounds(
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$this->x,
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$this->y,
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@ -93,7 +100,7 @@ class Trapdoor extends Transparent{
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$this->z + $f
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);
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}
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if(($damage & 0x03) === 2){
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if(($damage & 0x03) === self::MASK_SIDE_WEST){
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$bb->setBounds(
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$this->x + 1 - $f,
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$this->y,
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@ -103,7 +110,7 @@ class Trapdoor extends Transparent{
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$this->z + 1
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);
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}
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if(($damage & 0x03) === 3){
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if(($damage & 0x03) === self::MASK_SIDE_EAST){
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$bb->setBounds(
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$this->x,
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$this->y,
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@ -121,14 +128,15 @@ class Trapdoor extends Transparent{
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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if(($target->isTransparent() === false or $target->getId() === self::SLAB) and $face !== 0 and $face !== 1){
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$faces = [
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2 => 0,
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3 => 1,
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4 => 2,
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5 => 3,
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self::SIDE_SOUTH => self::MASK_SIDE_SOUTH,
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self::SIDE_NORTH => self::MASK_SIDE_NORTH,
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self::SIDE_EAST => self::MASK_SIDE_EAST,
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self::SIDE_WEST => self::MASK_SIDE_WEST,
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];
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$this->meta = $faces[$face] & 0x03;
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echo $face, PHP_EOL, $faces[$face], PHP_EOL;
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$this->meta = $faces[$face] & self::MASK_SIDE;
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if($fy > 0.5){
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$this->meta |= 0x08;
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$this->meta |= self::MASK_UPPER;
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}
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$this->getLevel()->setBlock($block, $this, true, true);
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@ -145,7 +153,7 @@ class Trapdoor extends Transparent{
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}
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public function onActivate(Item $item, Player $player = null){
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$this->meta ^= 0x04;
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$this->meta ^= self::MASK_OPENED;
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$this->getLevel()->setBlock($this, $this, true);
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$this->level->addSound(new DoorSound($this));
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return true;
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