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Fixed wrong InteractPacket constants
Thanks @thebigsmileXD
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@ -2300,6 +2300,9 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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$cancelled = false;
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echo "Packet data:\n";
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var_dump($packet->target, $packet->action);
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if($packet->action === InteractPacket::ACTION_RIGHT_CLICK){
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// TODO handle
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break;
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@ -27,8 +27,10 @@ namespace pocketmine\network\protocol;
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class InteractPacket extends DataPacket{
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const NETWORK_ID = Info::INTERACT_PACKET;
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const ACTION_LEFT_CLICK = 1;
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const ACTION_RIGHT_CLICK = 2;
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const ACTION_RIGHT_CLICK = 1;
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const ACTION_LEFT_CLICK = 2;
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const ACTION_LEAVE_VEHICLE = 3;
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/** @deprecated Do NOT use this. This constant is misleading and will be removed in the future */
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const ACTION_JUMP = 3;
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public $action;
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