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Revert "Fix entities missing in imported leveldb worlds", fixed entities missing after restart in anything OTHER than LevelDB
🤦 I should test this stuff more
This reverts commit ffadc34691aa827a3640fd0908b9fce585d68bbe.
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parent
ffadc34691
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06de85fd33
@ -716,8 +716,7 @@ class Chunk{
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continue; //Fixes entities allocated in wrong chunks.
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}
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//TODO: check bitflags
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if(($entity = Entity::createEntity($nbt["id"] & 0xff, $this, $nbt)) instanceof Entity){
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if(($entity = Entity::createEntity($nbt["id"], $this, $nbt)) instanceof Entity){
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$entity->spawnToAll();
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}else{
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$changed = true;
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