Reverted botched fix for #284, close #362

Revert "fixed player data not saving"

This reverts commit b3beb9f71dacbc722e743e45b340056c947d607a.

Revert "Call PlayerQuitEvent after unloading chunks, removed some weird code, fixed crash when unloading player level on quit, close #284"

This reverts commit 14a0ff5caa5bcbb6d54ae8a908513ce5e6d4afaa.
This commit is contained in:
Dylan K. Taylor 2017-02-16 21:03:09 +00:00
parent f2f51a88e5
commit ee523eb5cc

View File

@ -1699,16 +1699,11 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->allowFlight = (bool) ($this->gamemode & 0x01);
if(($level = $this->server->getLevelByName($nbt["Level"])) === null){
if($this->server->getDefaultLevel() instanceof Level){
$this->setLevel($this->server->getDefaultLevel());
$nbt["Level"] = $this->level->getName();
$nbt["Pos"][0] = $this->level->getSpawnLocation()->x;
$nbt["Pos"][1] = $this->level->getSpawnLocation()->y;
$nbt["Pos"][2] = $this->level->getSpawnLocation()->z;
}else{
$this->close("", "No default level is loaded", true);
return;
}
$this->setLevel($this->server->getDefaultLevel());
$nbt["Level"] = $this->level->getName();
$nbt["Pos"][0] = $this->level->getSpawnLocation()->x;
$nbt["Pos"][1] = $this->level->getSpawnLocation()->y;
$nbt["Pos"][2] = $this->level->getSpawnLocation()->z;
}else{
$this->setLevel($level);
}
@ -3086,6 +3081,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
* @param bool $notify
*/
public final function close($message = "", $reason = "generic reason", $notify = true){
if($this->connected and !$this->closed){
if($notify and strlen((string) $reason) > 0){
$pk = new DisconnectPacket;
@ -3094,6 +3090,12 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
}
$this->connected = false;
if(strlen($this->getName()) > 0){
$this->server->getPluginManager()->callEvent($ev = new PlayerQuitEvent($this, $message, true));
if($this->loggedIn === true and $ev->getAutoSave()){
$this->save();
}
}
foreach($this->server->getOnlinePlayers() as $player){
if(!$player->canSee($this)){
@ -3112,26 +3114,20 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
unset($this->usedChunks[$index]);
}
parent::close();
$this->interface->close($this, $notify ? $reason : "");
if($this->loggedIn){
$this->server->removeOnlinePlayer($this);
}
if(strlen($this->getName()) > 0){
$this->server->getPluginManager()->callEvent($ev = new PlayerQuitEvent($this, $message, true));
if($this->loggedIn === true and $ev->getAutoSave()){
$this->save();
}
$this->loggedIn = false;
if($this->spawned !== false and $ev->getQuitMessage() != ""){
$this->server->broadcastMessage($ev->getQuitMessage());
}
if(isset($ev) and $this->username != "" and $this->spawned !== false and $ev->getQuitMessage() != ""){
$this->server->broadcastMessage($ev->getQuitMessage());
}
parent::close();
$this->loggedIn = false;
$this->server->getPluginManager()->unsubscribeFromPermission(Server::BROADCAST_CHANNEL_USERS, $this);
$this->spawned = false;
$this->server->getLogger()->info($this->getServer()->getLanguage()->translateString("pocketmine.player.logOut", [
@ -3146,21 +3142,21 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
$this->loadQueue = [];
$this->hasSpawned = [];
$this->spawnPosition = null;
if($this->perm !== null){
$this->perm->clearPermissions();
$this->perm = null;
}
if($this->inventory !== null){
$this->inventory = null;
$this->currentTransaction = null;
}
$this->chunk = null;
$this->server->removePlayer($this);
}
if($this->perm !== null){
$this->perm->clearPermissions();
$this->perm = null;
}
if($this->inventory !== null){
$this->inventory = null;
$this->currentTransaction = null;
}
$this->chunk = null;
$this->server->removePlayer($this);
}
public function __debugInfo(){