Imports rearrangement

This commit is contained in:
SOF3 2016-10-03 00:35:24 +08:00
parent 84e15b6b1a
commit 6fc435da0e
No known key found for this signature in database
GPG Key ID: A0379676C4D9D5D9
115 changed files with 42 additions and 199 deletions

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@ -26,7 +26,6 @@ use pocketmine\event\Timings;
use pocketmine\scheduler\GarbageCollectionTask;
use pocketmine\utils\Utils;
class MemoryManager{
/** @var Server */

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@ -25,8 +25,6 @@
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\level\Level;
@ -39,7 +37,6 @@ use pocketmine\metadata\MetadataValue;
use pocketmine\Player;
use pocketmine\plugin\Plugin;
class Block extends Position implements BlockIds, Metadatable{
/** @var \SplFixedArray */

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class Bookshelf extends Solid{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class BrewingStand extends Transparent{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class BrickStairs extends Stair{

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@ -25,8 +25,8 @@ use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Furnace;

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@ -26,8 +26,8 @@ use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Chest as TileChest;

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class CobblestoneStairs extends Stair{

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@ -24,7 +24,6 @@ namespace pocketmine\block;
use pocketmine\inventory\EnchantInventory;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class EndStone extends Solid{

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@ -28,9 +28,9 @@ use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\Player;
abstract class Fallable extends Solid{

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@ -29,9 +29,9 @@ use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\FlowerPot as TileFlowerPot;
use pocketmine\tile\Tile;
use pocketmine\Player;
class FlowerPot extends Flowable{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Item;
class GlassPane extends Thin{

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@ -21,14 +21,10 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
class GrassPath extends Transparent{
protected $id = self::GRASS_PATH;

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class HardenedClay extends Solid{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\level\Level;

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class NetherBrickStairs extends Stair{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class PackedIce extends Solid{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class Planks extends Solid{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class QuartzStairs extends Stair{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class Sand extends Fallable{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class SandstoneStairs extends Stair{

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@ -24,12 +24,11 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\tile\Sign;
use pocketmine\Player;
use pocketmine\tile\Tile;
class SignPost extends Transparent{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class Snow extends Solid{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class StainedClay extends Solid{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class StoneBrickStairs extends Stair{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;

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@ -23,7 +23,6 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\Player;
//TODO: check orientation
class Stonecutter extends Solid{

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@ -26,8 +26,8 @@ use pocketmine\item\Item;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\Player;
use pocketmine\utils\Random;

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\math\AxisAlignedBB;
abstract class Thin extends Transparent{

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@ -23,8 +23,8 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\level\sound\DoorSound;
use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;
class Trapdoor extends Transparent{

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\level\Level;
class WallSign extends SignPost{

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@ -21,9 +21,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;

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@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class Wool extends Solid{

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@ -23,7 +23,6 @@ namespace pocketmine\command;
use pocketmine\event\TranslationContainer;
use pocketmine\Server;
use pocketmine\utils\MainLogger;
use pocketmine\utils\TextFormat;
class FormattedCommandAlias extends Command{

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@ -24,7 +24,6 @@ namespace pocketmine\command;
use pocketmine\event\TranslationContainer;
use pocketmine\plugin\Plugin;
class PluginCommand extends Command implements PluginIdentifiableCommand{
/** @var Plugin */

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@ -21,7 +21,6 @@
namespace pocketmine\command;
use pocketmine\event\TextContainer;
class RemoteConsoleCommandSender extends ConsoleCommandSender{

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@ -62,7 +62,6 @@ use pocketmine\command\defaults\VersionCommand;
use pocketmine\command\defaults\WhitelistCommand;
use pocketmine\event\TranslationContainer;
use pocketmine\Server;
use pocketmine\utils\MainLogger;
use pocketmine\utils\TextFormat;
class SimpleCommandMap implements CommandMap{

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@ -26,7 +26,6 @@ use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\Player;
class BanCommand extends VanillaCommand{
public function __construct($name){

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@ -26,7 +26,6 @@ use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\Player;
class BanIpCommand extends VanillaCommand{
public function __construct($name){

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@ -24,7 +24,6 @@ namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
class BanListCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\Server;
class DefaultGamemodeCommand extends VanillaCommand{
public function __construct($name){

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@ -24,11 +24,9 @@ namespace pocketmine\command\defaults;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\network\Network;
use pocketmine\network\protocol\SetDifficultyPacket;
use pocketmine\Server;
class DifficultyCommand extends VanillaCommand{
public function __construct($name){

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@ -23,7 +23,6 @@ namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
class DumpMemoryCommand extends VanillaCommand{
private static $executions = 0;

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@ -21,7 +21,6 @@
namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\entity\Effect;
use pocketmine\entity\InstantEffect;

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@ -21,10 +21,7 @@
namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\entity\Effect;
use pocketmine\entity\InstantEffect;
use pocketmine\event\TranslationContainer;
use pocketmine\item\enchantment\Enchantment;
use pocketmine\utils\TextFormat;

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@ -24,7 +24,6 @@ namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\utils\TextFormat;
class GarbageCollectorCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\Player;
class ListCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
class PardonCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
class PardonIpCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
class SaveCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
class SaveOffCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
class SaveOnCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\Player;
class SeedCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
class StopCommand extends VanillaCommand{
public function __construct($name){

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@ -25,7 +25,6 @@ use pocketmine\command\CommandSender;
use pocketmine\event\TimingsHandler;
use pocketmine\event\TranslationContainer;
class TimingsCommand extends VanillaCommand{
public static $timingStart = 0;

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@ -24,7 +24,6 @@ namespace pocketmine\entity;
use pocketmine\level\format\FullChunk;
use pocketmine\level\particle\CriticalParticle;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;

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@ -21,7 +21,6 @@
namespace pocketmine\entity;
use pocketmine\inventory\InventoryHolder;
class Enderman extends Monster implements InventoryHolder{

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@ -21,18 +21,14 @@
namespace pocketmine\entity;
use pocketmine\block\Block;
use pocketmine\block\Liquid;
use pocketmine\event\entity\EntityBlockChangeEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;

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@ -22,18 +22,13 @@
namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\ItemDespawnEvent;
use pocketmine\event\entity\ItemSpawnEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddItemEntityPacket;
use pocketmine\Player;

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@ -21,13 +21,10 @@
namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\ExplosionPrimeEvent;
use pocketmine\level\Explosion;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;

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@ -21,12 +21,10 @@
namespace pocketmine\entity;
use pocketmine\event\entity\EntityCombustByEntityEvent;
use pocketmine\event\entity\EntityDamageByChildEntityEvent;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\ProjectileHitEvent;
use pocketmine\level\format\FullChunk;
use pocketmine\level\MovingObjectPosition;

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@ -21,10 +21,8 @@
namespace pocketmine\entity;
use pocketmine\level\format\FullChunk;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;

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@ -21,7 +21,6 @@
namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item as ItemItem;

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@ -21,9 +21,7 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\IntTag;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;

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@ -21,10 +21,8 @@
namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;

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@ -21,7 +21,6 @@
namespace pocketmine\event;
use pocketmine\entity\Entity;
use pocketmine\network\protocol\DataPacket;
use pocketmine\Player;

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@ -24,7 +24,6 @@ namespace pocketmine\event\plugin;
use pocketmine\plugin\Plugin;
class PluginDisableEvent extends PluginEvent{
public static $handlerList = null;

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@ -24,7 +24,6 @@ namespace pocketmine\event\plugin;
use pocketmine\plugin\Plugin;
class PluginEnableEvent extends PluginEvent{
public static $handlerList = null;

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@ -25,7 +25,6 @@ use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityInventoryChangeEvent;
use pocketmine\event\inventory\InventoryOpenEvent;
use pocketmine\item\Item;
use pocketmine\network\Network;
use pocketmine\network\protocol\ContainerSetContentPacket;
use pocketmine\network\protocol\ContainerSetSlotPacket;
use pocketmine\Player;

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@ -22,10 +22,8 @@
namespace pocketmine\inventory;
use pocketmine\level\Level;
use pocketmine\network\Network;
use pocketmine\network\protocol\BlockEventPacket;
use pocketmine\Player;
use pocketmine\tile\Chest;
class ChestInventory extends ContainerInventory{

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@ -22,7 +22,6 @@
namespace pocketmine\inventory;
use pocketmine\math\Vector3;
use pocketmine\network\Network;
use pocketmine\network\protocol\ContainerClosePacket;
use pocketmine\network\protocol\ContainerOpenPacket;
use pocketmine\Player;

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@ -21,7 +21,6 @@
namespace pocketmine\inventory;
use pocketmine\item\Item;
use pocketmine\Server;
use pocketmine\utils\Config;

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@ -23,10 +23,8 @@ namespace pocketmine\inventory;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\network\Network;
use pocketmine\network\protocol\BlockEventPacket;
use pocketmine\Player;
use pocketmine\tile\Chest;
class DoubleChestInventory extends ChestInventory implements InventoryHolder{

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@ -21,10 +21,8 @@
namespace pocketmine\inventory;
use pocketmine\level\Position;
class FakeBlockMenu extends Position implements InventoryHolder{
private $inventory;

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@ -21,7 +21,6 @@
namespace pocketmine\inventory;
use pocketmine\item\Item;
use pocketmine\tile\Furnace;

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@ -26,7 +26,6 @@ use pocketmine\event\entity\EntityArmorChangeEvent;
use pocketmine\event\entity\EntityInventoryChangeEvent;
use pocketmine\event\player\PlayerItemHeldEvent;
use pocketmine\item\Item;
use pocketmine\network\Network;
use pocketmine\network\protocol\ContainerSetContentPacket;
use pocketmine\network\protocol\ContainerSetSlotPacket;
use pocketmine\network\protocol\MobArmorEquipmentPacket;

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@ -38,7 +38,6 @@ use pocketmine\Player;
use pocketmine\Server;
use pocketmine\utils\Config;
class Item implements ItemIds{
/** @var NBT */

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@ -22,7 +22,7 @@
namespace pocketmine\item;
use pocketmine\block\BlockIds;
interface ItemIds extends BlockIds{
//All BlockIds are also accessible through this interface.

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@ -25,7 +25,6 @@ use pocketmine\block\Block;
use pocketmine\level\Level;
use pocketmine\Player;
class Painting extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::PAINTING, 0, $count, "Painting");

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@ -23,11 +23,11 @@ namespace pocketmine\level;
use pocketmine\block\Block;
use pocketmine\entity\Entity;
use pocketmine\event\block\BlockUpdateEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityExplodeEvent;
use pocketmine\event\block\BlockUpdateEvent;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Math;
@ -35,11 +35,9 @@ use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\network\Network;
use pocketmine\nbt\tag\ListTag;
use pocketmine\network\protocol\ExplodePacket;
use pocketmine\utils\Random;
class Explosion{

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@ -90,7 +90,6 @@ use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;

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@ -25,15 +25,14 @@ use pocketmine\level\format\FullChunk;
use pocketmine\level\format\mcregion\McRegion;
use pocketmine\level\Level;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\ByteArrayTag;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\protocol\FullChunkDataPacket;
use pocketmine\tile\Spawnable;
use pocketmine\utils\BinaryStream;
use pocketmine\utils\ChunkException;
class Anvil extends McRegion{
/** @var RegionLoader[] */

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@ -25,12 +25,12 @@ use pocketmine\level\format\generic\BaseChunk;
use pocketmine\level\format\generic\EmptyChunkSection;
use pocketmine\level\format\LevelProvider;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\ByteArrayTag;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\IntArrayTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\Player;
use pocketmine\utils\Binary;

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@ -27,7 +27,6 @@ use pocketmine\scheduler\AsyncTask;
use pocketmine\Server;
use pocketmine\tile\Spawnable;
class ChunkRequestTask extends AsyncTask{
protected $levelId;

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@ -23,7 +23,6 @@ namespace pocketmine\level\format\anvil;
use pocketmine\level\format\LevelProvider;
class RegionLoader extends \pocketmine\level\format\mcregion\RegionLoader{
public function __construct(LevelProvider $level, $regionX, $regionZ){

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@ -24,12 +24,12 @@ namespace pocketmine\level\format\mcregion;
use pocketmine\level\format\generic\BaseFullChunk;
use pocketmine\level\format\LevelProvider;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\ByteArrayTag;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\IntArrayTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\Player;
use pocketmine\utils\Binary;

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@ -23,8 +23,6 @@ namespace pocketmine\level\format\mcregion;
use pocketmine\level\format\FullChunk;
use pocketmine\level\format\LevelProvider;
use pocketmine\utils\Binary;
use pocketmine\utils\ChunkException;
use pocketmine\utils\MainLogger;

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@ -21,15 +21,12 @@
namespace pocketmine\level\generator;
use pocketmine\level\format\FullChunk;
use pocketmine\level\Level;
use pocketmine\level\SimpleChunkManager;
use pocketmine\scheduler\AsyncTask;
use pocketmine\Server;
class GenerationTask extends AsyncTask{
public $state;

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@ -22,12 +22,10 @@
namespace pocketmine\level\generator;
use pocketmine\block\Block;
use pocketmine\level\generator\biome\Biome;
use pocketmine\level\Level;
use pocketmine\level\SimpleChunkManager;
use pocketmine\scheduler\AsyncTask;
use pocketmine\utils\Random;
class GeneratorRegisterTask extends AsyncTask{

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@ -21,12 +21,9 @@
namespace pocketmine\level\generator;
use pocketmine\level\Level;
use pocketmine\scheduler\AsyncTask;
class GeneratorUnregisterTask extends AsyncTask{
public $levelId;

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@ -21,15 +21,11 @@
namespace pocketmine\level\generator;
use pocketmine\level\format\FullChunk;
use pocketmine\level\Level;
use pocketmine\scheduler\AsyncTask;
use pocketmine\Server;
class LightPopulationTask extends AsyncTask{
public $levelId;

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@ -21,15 +21,12 @@
namespace pocketmine\level\generator;
use pocketmine\level\format\FullChunk;
use pocketmine\level\Level;
use pocketmine\level\SimpleChunkManager;
use pocketmine\scheduler\AsyncTask;
use pocketmine\Server;
class PopulationTask extends AsyncTask{

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@ -23,7 +23,6 @@ namespace pocketmine\level\generator\biome;
use pocketmine\block\Block;
use pocketmine\level\ChunkManager;
use pocketmine\level\generator\normal\biome\SwampBiome;
use pocketmine\level\generator\normal\biome\DesertBiome;
use pocketmine\level\generator\normal\biome\ForestBiome;
use pocketmine\level\generator\normal\biome\IcePlainsBiome;
@ -32,6 +31,7 @@ use pocketmine\level\generator\normal\biome\OceanBiome;
use pocketmine\level\generator\normal\biome\PlainBiome;
use pocketmine\level\generator\normal\biome\RiverBiome;
use pocketmine\level\generator\normal\biome\SmallMountainsBiome;
use pocketmine\level\generator\normal\biome\SwampBiome;
use pocketmine\level\generator\normal\biome\TaigaBiome;
use pocketmine\level\generator\populator\Populator;
use pocketmine\utils\Random;

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@ -22,28 +22,12 @@
namespace pocketmine\level\generator\hell;
use pocketmine\block\Block;
use pocketmine\block\CoalOre;
use pocketmine\block\DiamondOre;
use pocketmine\block\Dirt;
use pocketmine\block\GoldOre;
use pocketmine\block\Gravel;
use pocketmine\block\IronOre;
use pocketmine\block\LapisOre;
use pocketmine\block\RedstoneOre;
use pocketmine\level\ChunkManager;
use pocketmine\level\generator\biome\Biome;
use pocketmine\level\generator\biome\BiomeSelector;
use pocketmine\level\generator\Generator;
use pocketmine\level\generator\noise\Simplex;
use pocketmine\level\generator\object\OreType;
use pocketmine\level\generator\populator\GroundCover;
use pocketmine\level\generator\populator\Ore;
use pocketmine\level\generator\populator\Populator;
use pocketmine\level\Level;
use pocketmine\math\Vector3 as Vector3;
use pocketmine\utils\Random;

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@ -34,15 +34,11 @@ use pocketmine\level\ChunkManager;
use pocketmine\level\generator\biome\Biome;
use pocketmine\level\generator\biome\BiomeSelector;
use pocketmine\level\generator\Generator;
use pocketmine\level\generator\noise\Simplex;
use pocketmine\level\generator\object\OreType;
use pocketmine\level\generator\populator\GroundCover;
use pocketmine\level\generator\populator\Ore;
use pocketmine\level\generator\populator\Populator;
use pocketmine\level\Level;
use pocketmine\math\Vector3 as Vector3;
use pocketmine\utils\Random;

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@ -21,9 +21,9 @@
namespace pocketmine\level\particle;
use pocketmine\network\protocol\LevelEventPacket;
use pocketmine\block\Block;
use pocketmine\math\Vector3;
use pocketmine\network\protocol\LevelEventPacket;
class DestroyBlockParticle extends Particle{

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@ -21,8 +21,8 @@
namespace pocketmine\level\particle;
use pocketmine\network\protocol\LevelEventPacket;
use pocketmine\math\Vector3;
use pocketmine\network\protocol\LevelEventPacket;
class GenericParticle extends Particle{

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@ -21,8 +21,8 @@
namespace pocketmine\level\particle;
use pocketmine\math\Vector3;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
class ItemBreakParticle extends GenericParticle{
public function __construct(Vector3 $pos, Item $item){

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