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* Fix #1046 * Change spawnForced to false
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@ -1184,6 +1184,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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$pk->y = (int) $this->spawnPosition->y;
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$pk->z = (int) $this->spawnPosition->z;
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$pk->spawnType = SetSpawnPositionPacket::TYPE_PLAYER_SPAWN;
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$pk->spawnForced = false;
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$this->dataPacket($pk);
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}
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