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Remove redundant override in Fallable
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@ -35,12 +35,6 @@ use pocketmine\Player;
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abstract class Fallable extends Solid{
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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$ret = $this->getLevel()->setBlock($this, $this, true, true);
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return $ret;
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}
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public function onUpdate($type){
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if($type === Level::BLOCK_UPDATE_NORMAL){
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$down = $this->getSide(Vector3::SIDE_DOWN);
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