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https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-06 11:57:10 +00:00
Some fixes, thanks PhpStorm
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096836faaa
commit
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@ -76,7 +76,7 @@ class ExampleClass{
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4 => "value5",
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5 => "value6",
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];
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}
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};
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}
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}
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@ -1078,8 +1078,8 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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*/
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public function awardAchievement($achievementId){
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if(isset(Achievement::$list[$achievementId]) and !$this->hasAchievement($achievementId)){
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foreach(Achievement::$list[$achievementId]["requires"] as $requerimentId){
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if(!$this->hasAchievement($requerimentId)){
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foreach(Achievement::$list[$achievementId]["requires"] as $requirementId){
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if(!$this->hasAchievement($requirementId)){
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return false;
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}
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}
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@ -366,10 +366,10 @@ class Block extends Position implements BlockIds, Metadatable{
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*
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* @param int $type
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*
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* @return void
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* @return int|bool
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*/
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public function onUpdate($type){
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return false;
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}
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/**
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@ -52,7 +52,7 @@ class Bucket extends Item{
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if(!$ev->isCancelled()){
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$player->getLevel()->setBlock($target, new Air(), true, true);
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if($player->isSurvival()){
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$player->getInventory()->setItemInHand($ev->getItem(), $player);
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$player->getInventory()->setItemInHand($ev->getItem());
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}
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return true;
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}else{
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@ -66,7 +66,7 @@ class Bucket extends Item{
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if(!$ev->isCancelled()){
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$player->getLevel()->setBlock($block, $targetBlock, true, true);
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if($player->isSurvival()){
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$player->getInventory()->setItemInHand($ev->getItem(), $player);
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$player->getInventory()->setItemInHand($ev->getItem());
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}
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return true;
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}else{
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@ -787,7 +787,8 @@ class Item implements ItemIds, \JsonSerializable{
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/**
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* Serializes the item to an NBT CompoundTag
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*
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* @param int $slot optional, the inventory slot of the item
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* @param int $slot optional, the inventory slot of the item
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* @param string $tagName the name to assign to the CompoundTag object
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*
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* @return CompoundTag
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*/
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@ -61,6 +61,7 @@ interface Chunk{
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* @return int
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*/
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public function getHeight() : int;
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/**
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* Gets block and meta in one go
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*
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@ -324,6 +325,7 @@ interface Chunk{
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/**
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* @param int $fY 0-15
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* @param SubChunk $subChunk
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* @param bool $allowEmpty
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*
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* @return bool
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*/
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@ -337,7 +339,7 @@ interface Chunk{
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/**
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* Returns the index of the highest non-empty subchunk
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*
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* @return bool
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* @return int
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*/
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public function getHighestSubChunkIndex() : int;
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@ -363,6 +365,8 @@ interface Chunk{
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/**
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* Serializes a chunk without compression for use in AsyncTasks.
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*
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* @param Chunk $chunk
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*
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* @return string
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*/
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public static function fastSerialize(Chunk $chunk) : string;
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@ -109,6 +109,8 @@ interface LevelProvider{
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/**
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* @param int $chunkX
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* @param int $chunkZ
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*
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* @return bool
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*/
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public function saveChunk(int $chunkX, int $chunkZ) : bool;
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@ -91,7 +91,7 @@ class GenericChunk implements Chunk{
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* @param CompoundTag[] $entities
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* @param CompoundTag[] $tiles
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* @param string $biomeIds
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* @param int[256] $heightMap
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* @param int[] $heightMap
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*/
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public function __construct($provider, int $chunkX, int $chunkZ, array $subChunks = [], array $entities = [], array $tiles = [], string $biomeIds = "", array $heightMap = []){
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$this->provider = $provider;
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@ -736,7 +736,7 @@ class GenericChunk implements Chunk{
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/**
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* Converts pre-MCPE-1.0 biome colour array to biome ID array. RIP BiomeColors :(
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*
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* @param int[256] $array of biome colour values
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* @param int[] $array of biome colour values
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*
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* @return string
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*/
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@ -59,7 +59,7 @@ class Anvil extends McRegion{
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}
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$nbt->Sections[++$subChunks] = new CompoundTag(null, [
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"Y" => new ByteTag("Y", $y),
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"Blocks" => new ByteArrayTag("Blocks", GenericChunk::reorderByteArray($subChunk->getBlockIdArray())), //Generic in-memory chunks are currrently always XZY
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"Blocks" => new ByteArrayTag("Blocks", GenericChunk::reorderByteArray($subChunk->getBlockIdArray())), //Generic in-memory chunks are currently always XZY
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"Data" => new ByteArrayTag("Data", GenericChunk::reorderNibbleArray($subChunk->getBlockDataArray())),
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"SkyLight" => new ByteArrayTag("SkyLight", GenericChunk::reorderNibbleArray($subChunk->getSkyLightArray())),
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"BlockLight" => new ByteArrayTag("BlockLight", GenericChunk::reorderNibbleArray($subChunk->getBlockLightArray()))
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@ -21,10 +21,6 @@
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namespace pocketmine\math;
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/**
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* WARNING: This class is available on the PocketMine-MP Zephir project.
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* If this class is modified, remember to modify the PHP C extension.
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*/
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class Vector2{
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public $x;
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public $y;
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@ -433,6 +433,8 @@ class NBT{
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/**
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* @param bool $network
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*
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* @return string|bool
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*/
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public function write(bool $network = false){
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@ -45,6 +45,7 @@ class TextPacket extends DataPacket{
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switch($this->type){
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case self::TYPE_POPUP:
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case self::TYPE_CHAT:
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/** @noinspection PhpMissingBreakStatementInspection */
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case self::TYPE_WHISPER:
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$this->source = $this->getString();
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case self::TYPE_RAW:
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@ -68,6 +69,7 @@ class TextPacket extends DataPacket{
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switch($this->type){
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case self::TYPE_POPUP:
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case self::TYPE_CHAT:
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/** @noinspection PhpMissingBreakStatementInspection */
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case self::TYPE_WHISPER:
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$this->putString($this->source);
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case self::TYPE_RAW:
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@ -80,7 +80,7 @@ interface Plugin extends CommandExecutor{
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public function saveResource($filename, $replace = false);
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/**
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* Returns all the resources incrusted in the plugin
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* Returns all the resources packaged with the plugin
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*/
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public function getResources();
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@ -217,7 +217,7 @@ abstract class PluginBase implements Plugin{
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}
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/**
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* Returns all the resources incrusted on the plugin
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* Returns all the resources packaged with the plugin
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*
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* @return string[]
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*/
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@ -31,7 +31,7 @@ use pocketmine\Server;
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* with no AsyncTask running. Therefore, an AsyncTask SHOULD NOT execute for more than a few seconds. For tasks that
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* run for a long time or infinitely, start another {@link \pocketmine\Thread} instead.
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*
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* WARNING: Do not call PocketMine-MP API methods, or save objects (and arrays cotaining objects) from/on other Threads!!
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* WARNING: Do not call PocketMine-MP API methods, or save objects (and arrays containing objects) from/on other Threads!!
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*/
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abstract class AsyncTask extends Collectable{
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@ -176,7 +176,7 @@ abstract class AsyncTask extends Collectable{
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}
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/**
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* Call this method from {@link AsyncTask#onRun} (AsyncTask execution therad) to schedule a call to
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* Call this method from {@link AsyncTask#onRun} (AsyncTask execution thread) to schedule a call to
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* {@link AsyncTask#onProgressUpdate} from the main thread with the given progress parameter.
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*
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* @param mixed $progress A value that can be safely serialize()'ed.
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@ -45,6 +45,7 @@ class FlowerPot extends Spawnable{
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return false;
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}
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switch($item->getId()){
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/** @noinspection PhpMissingBreakStatementInspection */
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case Item::TALL_GRASS:
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if($item->getDamage() === 1){
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return false;
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