mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-19 15:35:52 +00:00
Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk. - Chunk->getProvider() and Chunk->setProvider() have been removed. - Chunk::__construct() has had the $provider parameter removed. - Chunk->unload() has had the unused $save parameter removed. - ChunkEvents now take a Level parameter instead of going through the Chunk API bump to 3.0.0-ALPHA4
This commit is contained in:
parent
0a8826b21f
commit
c21197ef17
@ -1726,7 +1726,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
|
||||
$this->server->saveOfflinePlayerData($this->username, $nbt, true);
|
||||
}
|
||||
|
||||
parent::__construct($this->level->getChunk($nbt["Pos"][0] >> 4, $nbt["Pos"][2] >> 4, true), $nbt);
|
||||
parent::__construct($this->level, $nbt);
|
||||
$this->loggedIn = true;
|
||||
$this->server->addOnlinePlayer($this);
|
||||
|
||||
@ -2115,7 +2115,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
|
||||
]);
|
||||
|
||||
$f = 1.5;
|
||||
$snowball = Entity::createEntity("Snowball", $this->chunk, $nbt, $this);
|
||||
$snowball = Entity::createEntity("Snowball", $this->getLevel(), $nbt, $this);
|
||||
$snowball->setMotion($snowball->getMotion()->multiply($f));
|
||||
if($this->isSurvival()){
|
||||
$item->setCount($item->getCount() - 1);
|
||||
@ -2200,7 +2200,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
|
||||
$diff = ($this->server->getTick() - $this->startAction);
|
||||
$p = $diff / 20;
|
||||
$f = min((($p ** 2) + $p * 2) / 3, 1) * 2;
|
||||
$ev = new EntityShootBowEvent($this, $bow, Entity::createEntity("Arrow", $this->chunk, $nbt, $this, $f == 2 ? true : false), $f);
|
||||
$ev = new EntityShootBowEvent($this, $bow, Entity::createEntity("Arrow", $this->getLevel(), $nbt, $this, $f == 2 ? true : false), $f);
|
||||
|
||||
if($f < 0.1 or $diff < 5){
|
||||
$ev->setCancelled();
|
||||
|
@ -74,7 +74,7 @@ namespace pocketmine {
|
||||
use raklib\RakLib;
|
||||
|
||||
const VERSION = "1.6.2dev";
|
||||
const API_VERSION = "3.0.0-ALPHA3";
|
||||
const API_VERSION = "3.0.0-ALPHA4";
|
||||
const CODENAME = "Unleashed";
|
||||
|
||||
/*
|
||||
|
@ -88,7 +88,7 @@ class BurningFurnace extends Solid{
|
||||
}
|
||||
}
|
||||
|
||||
Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
Tile::createTile("Furnace", $this->getLevel(), $nbt);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -111,7 +111,7 @@ class BurningFurnace extends Solid{
|
||||
new IntTag("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$furnace = Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$furnace = Tile::createTile("Furnace", $this->getLevel(), $nbt);
|
||||
}
|
||||
|
||||
if(isset($furnace->namedtag->Lock) and $furnace->namedtag->Lock instanceof StringTag){
|
||||
|
@ -115,7 +115,7 @@ class Chest extends Transparent{
|
||||
}
|
||||
}
|
||||
|
||||
$tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$tile = Tile::createTile("Chest", $this->getLevel(), $nbt);
|
||||
|
||||
if($chest instanceof TileChest and $tile instanceof TileChest){
|
||||
$chest->pairWith($tile);
|
||||
@ -155,7 +155,7 @@ class Chest extends Transparent{
|
||||
new IntTag("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$chest = Tile::createTile("Chest", $this->getLevel(), $nbt);
|
||||
}
|
||||
|
||||
if(isset($chest->namedtag->Lock) and $chest->namedtag->Lock instanceof StringTag){
|
||||
|
@ -57,7 +57,7 @@ class EnchantingTable extends Transparent{
|
||||
}
|
||||
}
|
||||
|
||||
Tile::createTile(Tile::ENCHANT_TABLE, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
Tile::createTile(Tile::ENCHANT_TABLE, $this->getLevel(), $nbt);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ abstract class Fallable extends Solid{
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(Vector3::SIDE_DOWN);
|
||||
if($down->getId() === self::AIR or ($down instanceof Liquid)){
|
||||
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new CompoundTag("", [
|
||||
$fall = Entity::createEntity("FallingSand", $this->getLevel(), new CompoundTag("", [
|
||||
"Pos" => new ListTag("Pos", [
|
||||
new DoubleTag("", $this->x + 0.5),
|
||||
new DoubleTag("", $this->y),
|
||||
|
@ -85,7 +85,7 @@ class FlowerPot extends Flowable{
|
||||
}
|
||||
}
|
||||
|
||||
Tile::createTile(Tile::FLOWER_POT, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
Tile::createTile(Tile::FLOWER_POT, $this->getLevel(), $nbt);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -56,7 +56,7 @@ class ItemFrame extends Flowable{
|
||||
new FloatTag("ItemDropChance", 1.0),
|
||||
new ByteTag("ItemRotation", 0)
|
||||
]);
|
||||
$tile = Tile::createTile(Tile::ITEM_FRAME, $this->level->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$tile = Tile::createTile(Tile::ITEM_FRAME, $this->getLevel(), $nbt);
|
||||
}
|
||||
|
||||
if($tile->hasItem()){
|
||||
@ -133,7 +133,7 @@ class ItemFrame extends Flowable{
|
||||
}
|
||||
}
|
||||
|
||||
Tile::createTile(Tile::ITEM_FRAME, $this->level->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
Tile::createTile(Tile::ITEM_FRAME, $this->getLevel(), $nbt);
|
||||
|
||||
return true;
|
||||
|
||||
|
@ -81,7 +81,7 @@ class MobHead extends Flowable{
|
||||
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
|
||||
}
|
||||
/** @var Spawnable $tile */
|
||||
Tile::createTile("Skull", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
Tile::createTile("Skull", $this->getLevel(), $nbt);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
@ -87,7 +87,7 @@ class SignPost extends Transparent{
|
||||
$this->getLevel()->setBlock($block, new WallSign($this->meta), true);
|
||||
}
|
||||
|
||||
Tile::createTile(Tile::SIGN, $this->getLevel()->getChunk($block->x >> 4, $block->z >> 4), $nbt);
|
||||
Tile::createTile(Tile::SIGN, $this->getLevel(), $nbt);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -57,7 +57,7 @@ class TNT extends Solid{
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
$mot = (new Random())->nextSignedFloat() * M_PI * 2;
|
||||
$tnt = Entity::createEntity("PrimedTNT", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new CompoundTag("", [
|
||||
$tnt = Entity::createEntity("PrimedTNT", $this->getLevel(), new CompoundTag("", [
|
||||
"Pos" => new ListTag("Pos", [
|
||||
new DoubleTag("", $this->x + 0.5),
|
||||
new DoubleTag("", $this->y),
|
||||
|
@ -21,7 +21,7 @@
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\particle\CriticalParticle;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
@ -41,9 +41,9 @@ class Arrow extends Projectile{
|
||||
|
||||
protected $isCritical;
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt, Entity $shootingEntity = null, $critical = false){
|
||||
public function __construct(Level $level, CompoundTag $nbt, Entity $shootingEntity = null, $critical = false){
|
||||
$this->isCritical = (bool) $critical;
|
||||
parent::__construct($chunk, $nbt, $shootingEntity);
|
||||
parent::__construct($level, $nbt, $shootingEntity);
|
||||
}
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
|
@ -269,10 +269,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
protected $isPlayer = false;
|
||||
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt){
|
||||
|
||||
assert($chunk !== null and $chunk->getProvider() !== null);
|
||||
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
$this->timings = Timings::getEntityTimings($this);
|
||||
|
||||
$this->isPlayer = $this instanceof Player;
|
||||
@ -287,9 +284,10 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$this->justCreated = true;
|
||||
$this->namedtag = $nbt;
|
||||
|
||||
$this->chunk = $chunk;
|
||||
$this->setLevel($chunk->getProvider()->getLevel());
|
||||
$this->server = $chunk->getProvider()->getLevel()->getServer();
|
||||
$this->chunk = $level->getChunk($this->namedtag["Pos"][0] >> 4, $this->namedtag["Pos"][2] >> 4);
|
||||
assert($this->chunk !== null);
|
||||
$this->setLevel($level);
|
||||
$this->server = $level->getServer();
|
||||
|
||||
$this->boundingBox = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
|
||||
$this->setPositionAndRotation(
|
||||
@ -301,6 +299,8 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$this->namedtag->Rotation[0],
|
||||
$this->namedtag->Rotation[1]
|
||||
);
|
||||
|
||||
|
||||
$this->setMotion($this->temporalVector->setComponents($this->namedtag["Motion"][0], $this->namedtag["Motion"][1], $this->namedtag["Motion"][2]));
|
||||
|
||||
assert(!is_nan($this->x) and !is_infinite($this->x) and !is_nan($this->y) and !is_infinite($this->y) and !is_nan($this->z) and !is_infinite($this->z));
|
||||
@ -515,16 +515,16 @@ abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
/**
|
||||
* @param int|string $type
|
||||
* @param Chunk $chunk
|
||||
* @param Level $level
|
||||
* @param CompoundTag $nbt
|
||||
* @param $args
|
||||
*
|
||||
* @return Entity
|
||||
*/
|
||||
public static function createEntity($type, Chunk $chunk, CompoundTag $nbt, ...$args){
|
||||
public static function createEntity($type, Level $level, CompoundTag $nbt, ...$args){
|
||||
if(isset(self::$knownEntities[$type])){
|
||||
$class = self::$knownEntities[$type];
|
||||
return new $class($chunk, $nbt, ...$args);
|
||||
return new $class($level, $nbt, ...$args);
|
||||
}
|
||||
|
||||
return null;
|
||||
|
@ -26,7 +26,7 @@ use pocketmine\event\entity\EntityDamageByChildEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\ProjectileHitEvent;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\MovingObjectPosition;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
@ -42,12 +42,12 @@ abstract class Projectile extends Entity{
|
||||
|
||||
public $hadCollision = false;
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt, Entity $shootingEntity = null){
|
||||
public function __construct(Level $level, CompoundTag $nbt, Entity $shootingEntity = null){
|
||||
$this->shootingEntity = $shootingEntity;
|
||||
if($shootingEntity !== null){
|
||||
$this->setDataProperty(self::DATA_SHOOTER_ID, self::DATA_TYPE_LONG, $shootingEntity->getId());
|
||||
}
|
||||
parent::__construct($chunk, $nbt);
|
||||
parent::__construct($level, $nbt);
|
||||
}
|
||||
|
||||
public function attack($damage, EntityDamageEvent $source){
|
||||
|
@ -21,7 +21,7 @@
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\Player;
|
||||
@ -36,8 +36,8 @@ class Snowball extends Projectile{
|
||||
protected $gravity = 0.03;
|
||||
protected $drag = 0.01;
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt, Entity $shootingEntity = null){
|
||||
parent::__construct($chunk, $nbt, $shootingEntity);
|
||||
public function __construct(Level $level, CompoundTag $nbt, Entity $shootingEntity = null){
|
||||
parent::__construct($level, $nbt, $shootingEntity);
|
||||
}
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
|
@ -14,27 +14,30 @@
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* Level related events
|
||||
*/
|
||||
namespace pocketmine\event\level;
|
||||
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\format\Chunk;
|
||||
|
||||
/**
|
||||
* Chunk-related events
|
||||
*/
|
||||
abstract class ChunkEvent extends LevelEvent{
|
||||
/** @var Chunk */
|
||||
private $chunk;
|
||||
|
||||
/**
|
||||
* @param Level $level
|
||||
* @param Chunk $chunk
|
||||
*/
|
||||
public function __construct(Chunk $chunk){
|
||||
parent::__construct($chunk->getProvider()->getLevel());
|
||||
public function __construct(Level $level, Chunk $chunk){
|
||||
parent::__construct($level);
|
||||
$this->chunk = $chunk;
|
||||
}
|
||||
|
||||
|
@ -14,13 +14,15 @@
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
*/
|
||||
|
||||
|
||||
namespace pocketmine\event\level;
|
||||
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\format\Chunk;
|
||||
|
||||
/**
|
||||
@ -31,9 +33,9 @@ class ChunkLoadEvent extends ChunkEvent{
|
||||
|
||||
private $newChunk;
|
||||
|
||||
public function __construct(Chunk $chunk, $newChunk){
|
||||
parent::__construct($chunk);
|
||||
$this->newChunk = (bool) $newChunk;
|
||||
public function __construct(Level $level, Chunk $chunk, bool $newChunk){
|
||||
parent::__construct($level, $chunk);
|
||||
$this->newChunk = $newChunk;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -24,7 +24,6 @@ namespace pocketmine\item;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\DoubleTag;
|
||||
@ -43,13 +42,6 @@ class SpawnEgg extends Item{
|
||||
}
|
||||
|
||||
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
|
||||
$entity = null;
|
||||
$chunk = $level->getChunk($block->getX() >> 4, $block->getZ() >> 4);
|
||||
|
||||
if(!($chunk instanceof Chunk)){
|
||||
return false;
|
||||
}
|
||||
|
||||
$nbt = new CompoundTag("", [
|
||||
"Pos" => new ListTag("Pos", [
|
||||
new DoubleTag("", $block->getX() + 0.5),
|
||||
@ -71,7 +63,7 @@ class SpawnEgg extends Item{
|
||||
$nbt->CustomName = new StringTag("CustomName", $this->getCustomName());
|
||||
}
|
||||
|
||||
$entity = Entity::createEntity($this->meta, $chunk, $nbt);
|
||||
$entity = Entity::createEntity($this->meta, $level, $nbt);
|
||||
|
||||
if($entity instanceof Entity){
|
||||
if($player->isSurvival()){
|
||||
|
@ -173,7 +173,7 @@ class Explosion{
|
||||
foreach($this->affectedBlocks as $block){
|
||||
if($block->getId() === Block::TNT){
|
||||
$mot = (new Random())->nextSignedFloat() * M_PI * 2;
|
||||
$tnt = Entity::createEntity("PrimedTNT", $this->level->getChunk($block->x >> 4, $block->z >> 4), new CompoundTag("", [
|
||||
$tnt = Entity::createEntity("PrimedTNT", $this->level, new CompoundTag("", [
|
||||
"Pos" => new ListTag("Pos", [
|
||||
new DoubleTag("", $block->x + 0.5),
|
||||
new DoubleTag("", $block->y),
|
||||
|
@ -1452,7 +1452,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
$itemTag->setName("Item");
|
||||
|
||||
if($item->getId() > 0 and $item->getCount() > 0){
|
||||
$itemEntity = Entity::createEntity("Item", $this->getChunk($source->getX() >> 4, $source->getZ() >> 4, true), new CompoundTag("", [
|
||||
$itemEntity = Entity::createEntity("Item", $this, new CompoundTag("", [
|
||||
"Pos" => new ListTag("Pos", [
|
||||
new DoubleTag("", $source->getX()),
|
||||
new DoubleTag("", $source->getY()),
|
||||
@ -2126,11 +2126,10 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
}
|
||||
unset($this->chunkPopulationQueue[$index]);
|
||||
$chunk->setProvider($this->provider);
|
||||
$this->setChunk($x, $z, $chunk, false);
|
||||
$chunk = $this->getChunk($x, $z, false);
|
||||
if($chunk !== null and ($oldChunk === null or $oldChunk->isPopulated() === false) and $chunk->isPopulated() and $chunk->getProvider() !== null){
|
||||
$this->server->getPluginManager()->callEvent(new ChunkPopulateEvent($chunk));
|
||||
if($chunk !== null and ($oldChunk === null or $oldChunk->isPopulated() === false) and $chunk->isPopulated()){
|
||||
$this->server->getPluginManager()->callEvent(new ChunkPopulateEvent($this, $chunk));
|
||||
|
||||
foreach($this->getChunkLoaders($x, $z) as $loader){
|
||||
$loader->onChunkPopulated($chunk);
|
||||
@ -2139,10 +2138,8 @@ class Level implements ChunkManager, Metadatable{
|
||||
}elseif(isset($this->chunkGenerationQueue[$index]) or isset($this->chunkPopulationLock[$index])){
|
||||
unset($this->chunkGenerationQueue[$index]);
|
||||
unset($this->chunkPopulationLock[$index]);
|
||||
$chunk->setProvider($this->provider);
|
||||
$this->setChunk($x, $z, $chunk, false);
|
||||
}else{
|
||||
$chunk->setProvider($this->provider);
|
||||
$this->setChunk($x, $z, $chunk, false);
|
||||
}
|
||||
Timings::$generationCallbackTimer->stopTiming();
|
||||
@ -2435,15 +2432,9 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
$this->chunks[$index] = $chunk;
|
||||
$chunk->initChunk();
|
||||
$chunk->initChunk($this);
|
||||
|
||||
if($chunk->getProvider() !== null){
|
||||
$this->server->getPluginManager()->callEvent(new ChunkLoadEvent($chunk, !$chunk->isGenerated()));
|
||||
}else{
|
||||
$this->unloadChunk($x, $z, false);
|
||||
$this->timings->syncChunkLoadTimer->stopTiming();
|
||||
return false;
|
||||
}
|
||||
$this->server->getPluginManager()->callEvent(new ChunkLoadEvent($this, $chunk, !$chunk->isGenerated()));
|
||||
|
||||
if(!$chunk->isLightPopulated() and $chunk->isPopulated() and $this->getServer()->getProperty("chunk-ticking.light-updates", false)){
|
||||
$this->getServer()->getScheduler()->scheduleAsyncTask(new LightPopulationTask($this, $chunk));
|
||||
@ -2494,10 +2485,10 @@ class Level implements ChunkManager, Metadatable{
|
||||
|
||||
$index = Level::chunkHash($x, $z);
|
||||
|
||||
$chunk = $this->getChunk($x, $z);
|
||||
$chunk = $this->chunks[$index] ?? null;
|
||||
|
||||
if($chunk !== null and $chunk->getProvider() !== null){
|
||||
$this->server->getPluginManager()->callEvent($ev = new ChunkUnloadEvent($chunk));
|
||||
if($chunk !== null){
|
||||
$this->server->getPluginManager()->callEvent($ev = new ChunkUnloadEvent($this, $chunk));
|
||||
if($ev->isCancelled()){
|
||||
$this->timings->doChunkUnload->stopTiming();
|
||||
return false;
|
||||
|
@ -29,7 +29,7 @@ namespace pocketmine\level\format;
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\level\format\io\ChunkException;
|
||||
use pocketmine\level\format\io\LevelProvider;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\Player;
|
||||
@ -41,9 +41,6 @@ class Chunk{
|
||||
|
||||
const MAX_SUBCHUNKS = 16;
|
||||
|
||||
/** @var LevelProvider */
|
||||
protected $provider;
|
||||
|
||||
protected $x;
|
||||
protected $z;
|
||||
|
||||
@ -85,7 +82,6 @@ class Chunk{
|
||||
protected $NBTentities = [];
|
||||
|
||||
/**
|
||||
* @param LevelProvider $provider
|
||||
* @param int $chunkX
|
||||
* @param int $chunkZ
|
||||
* @param SubChunk[] $subChunks
|
||||
@ -94,12 +90,11 @@ class Chunk{
|
||||
* @param string $biomeIds
|
||||
* @param int[] $heightMap
|
||||
*/
|
||||
public function __construct($provider, int $chunkX, int $chunkZ, array $subChunks = [], array $entities = [], array $tiles = [], string $biomeIds = "", array $heightMap = []){
|
||||
$this->provider = $provider;
|
||||
public function __construct(int $chunkX, int $chunkZ, array $subChunks = [], array $entities = [], array $tiles = [], string $biomeIds = "", array $heightMap = []){
|
||||
$this->x = $chunkX;
|
||||
$this->z = $chunkZ;
|
||||
|
||||
$this->height = $provider !== null ? ($provider->getWorldHeight() >> 4) : 16;
|
||||
$this->height = Chunk::MAX_SUBCHUNKS; //TODO: add a way of changing this
|
||||
|
||||
$this->emptySubChunk = new EmptySubChunk();
|
||||
|
||||
@ -164,20 +159,6 @@ class Chunk{
|
||||
$this->z = $z;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return LevelProvider|null
|
||||
*/
|
||||
public function getProvider(){
|
||||
return $this->provider;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param LevelProvider $provider
|
||||
*/
|
||||
public function setProvider(LevelProvider $provider){
|
||||
$this->provider = $provider;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the chunk height in count of subchunks.
|
||||
*
|
||||
@ -661,20 +642,12 @@ class Chunk{
|
||||
/**
|
||||
* Unloads the chunk, closing entities and tiles.
|
||||
*
|
||||
* @param bool $save
|
||||
* @param bool $safe Whether to check if there are still players using this chunk
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function unload(bool $save = true, bool $safe = true) : bool{
|
||||
$level = $this->getProvider();
|
||||
if($level === null){
|
||||
return true;
|
||||
}
|
||||
if($save === true and $this->hasChanged){
|
||||
$level->saveChunk($this->getX(), $this->getZ());
|
||||
}
|
||||
if($safe === true){
|
||||
public function unload(bool $safe = true) : bool{
|
||||
if($safe){
|
||||
foreach($this->getEntities() as $entity){
|
||||
if($entity instanceof Player){
|
||||
return false;
|
||||
@ -688,22 +661,24 @@ class Chunk{
|
||||
}
|
||||
$entity->close();
|
||||
}
|
||||
|
||||
foreach($this->getTiles() as $tile){
|
||||
$tile->close();
|
||||
}
|
||||
$this->provider = null;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Deserializes tiles and entities from NBT
|
||||
* TODO: remove this
|
||||
*
|
||||
* @param Level $level
|
||||
*/
|
||||
public function initChunk(){
|
||||
if($this->getProvider() instanceof LevelProvider and !$this->isInit){
|
||||
public function initChunk(Level $level){
|
||||
if(!$this->isInit){
|
||||
$changed = false;
|
||||
if($this->NBTentities !== null){
|
||||
$this->getProvider()->getLevel()->timings->syncChunkLoadEntitiesTimer->startTiming();
|
||||
$level->timings->syncChunkLoadEntitiesTimer->startTiming();
|
||||
foreach($this->NBTentities as $nbt){
|
||||
if($nbt instanceof CompoundTag){
|
||||
if(!isset($nbt->id)){
|
||||
@ -716,7 +691,7 @@ class Chunk{
|
||||
continue; //Fixes entities allocated in wrong chunks.
|
||||
}
|
||||
|
||||
if(($entity = Entity::createEntity($nbt["id"], $this, $nbt)) instanceof Entity){
|
||||
if(($entity = Entity::createEntity($nbt["id"], $level, $nbt)) instanceof Entity){
|
||||
$entity->spawnToAll();
|
||||
}else{
|
||||
$changed = true;
|
||||
@ -724,9 +699,9 @@ class Chunk{
|
||||
}
|
||||
}
|
||||
}
|
||||
$this->getProvider()->getLevel()->timings->syncChunkLoadEntitiesTimer->stopTiming();
|
||||
$level->timings->syncChunkLoadEntitiesTimer->stopTiming();
|
||||
|
||||
$this->getProvider()->getLevel()->timings->syncChunkLoadTileEntitiesTimer->startTiming();
|
||||
$level->timings->syncChunkLoadTileEntitiesTimer->startTiming();
|
||||
foreach($this->NBTtiles as $nbt){
|
||||
if($nbt instanceof CompoundTag){
|
||||
if(!isset($nbt->id)){
|
||||
@ -739,14 +714,14 @@ class Chunk{
|
||||
continue; //Fixes tiles allocated in wrong chunks.
|
||||
}
|
||||
|
||||
if(Tile::createTile($nbt["id"], $this, $nbt) === null){
|
||||
if(Tile::createTile($nbt["id"], $level, $nbt) === null){
|
||||
$changed = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->getProvider()->getLevel()->timings->syncChunkLoadTileEntitiesTimer->stopTiming();
|
||||
$level->timings->syncChunkLoadTileEntitiesTimer->stopTiming();
|
||||
|
||||
$this->NBTentities = null;
|
||||
$this->NBTtiles = null;
|
||||
@ -954,12 +929,11 @@ class Chunk{
|
||||
/**
|
||||
* Deserializes a fast-serialized chunk
|
||||
*
|
||||
* @param string $data
|
||||
* @param LevelProvider|null $provider
|
||||
* @param string $data
|
||||
*
|
||||
* @return Chunk
|
||||
*/
|
||||
public static function fastDeserialize(string $data, LevelProvider $provider = null){
|
||||
public static function fastDeserialize(string $data){
|
||||
$stream = new BinaryStream();
|
||||
$stream->setBuffer($data);
|
||||
$data = null;
|
||||
@ -973,7 +947,7 @@ class Chunk{
|
||||
$heightMap = array_values(unpack("C*", $stream->get(256)));
|
||||
$biomeIds = $stream->get(256);
|
||||
|
||||
$chunk = new Chunk($provider, $x, $z, $subChunks, [], [], $biomeIds, $heightMap);
|
||||
$chunk = new Chunk($x, $z, $subChunks, [], [], $biomeIds, $heightMap);
|
||||
$flags = $stream->getByte();
|
||||
$chunk->lightPopulated = (bool) ($flags & 4);
|
||||
$chunk->terrainPopulated = (bool) ($flags & 2);
|
||||
@ -982,8 +956,8 @@ class Chunk{
|
||||
}
|
||||
|
||||
//TODO: get rid of this
|
||||
public static function getEmptyChunk(int $x, int $z, LevelProvider $provider = null) : Chunk{
|
||||
return new Chunk($provider, $x, $z);
|
||||
public static function getEmptyChunk(int $x, int $z) : Chunk{
|
||||
return new Chunk($x, $z);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -258,7 +258,7 @@ class LevelDB extends BaseLevelProvider{
|
||||
$this->level->timings->syncChunkLoadDataTimer->startTiming();
|
||||
$chunk = $this->readChunk($chunkX, $chunkZ);
|
||||
if($chunk === null and $create){
|
||||
$chunk = Chunk::getEmptyChunk($chunkX, $chunkZ, $this);
|
||||
$chunk = Chunk::getEmptyChunk($chunkX, $chunkZ);
|
||||
}
|
||||
$this->level->timings->syncChunkLoadDataTimer->stopTiming();
|
||||
|
||||
@ -392,7 +392,6 @@ class LevelDB extends BaseLevelProvider{
|
||||
}*/ //TODO
|
||||
|
||||
$chunk = new Chunk(
|
||||
$this,
|
||||
$chunkX,
|
||||
$chunkZ,
|
||||
$subChunks,
|
||||
@ -469,7 +468,7 @@ class LevelDB extends BaseLevelProvider{
|
||||
|
||||
public function unloadChunk(int $x, int $z, bool $safe = true) : bool{
|
||||
$chunk = $this->chunks[$index = Level::chunkHash($x, $z)] ?? null;
|
||||
if($chunk instanceof Chunk and $chunk->unload(false, $safe)){
|
||||
if($chunk instanceof Chunk and $chunk->unload($safe)){
|
||||
unset($this->chunks[$index]);
|
||||
|
||||
return true;
|
||||
@ -514,8 +513,6 @@ class LevelDB extends BaseLevelProvider{
|
||||
}
|
||||
|
||||
public function setChunk(int $chunkX, int $chunkZ, Chunk $chunk){
|
||||
$chunk->setProvider($this);
|
||||
|
||||
$chunk->setX($chunkX);
|
||||
$chunk->setZ($chunkZ);
|
||||
|
||||
|
@ -134,7 +134,6 @@ class Anvil extends McRegion{
|
||||
}
|
||||
|
||||
$result = new Chunk(
|
||||
$this,
|
||||
$chunk["xPos"],
|
||||
$chunk["zPos"],
|
||||
$subChunks,
|
||||
|
@ -188,7 +188,6 @@ class McRegion extends BaseLevelProvider{
|
||||
}
|
||||
|
||||
$result = new Chunk(
|
||||
$this,
|
||||
$chunk["xPos"],
|
||||
$chunk["zPos"],
|
||||
$subChunks,
|
||||
@ -294,9 +293,6 @@ class McRegion extends BaseLevelProvider{
|
||||
}
|
||||
|
||||
public function setChunk(int $chunkX, int $chunkZ, Chunk $chunk){
|
||||
|
||||
$chunk->setProvider($this);
|
||||
|
||||
self::getRegionIndex($chunkX, $chunkZ, $regionX, $regionZ);
|
||||
$this->loadRegion($regionX, $regionZ);
|
||||
|
||||
@ -354,7 +350,7 @@ class McRegion extends BaseLevelProvider{
|
||||
|
||||
public function unloadChunk(int $chunkX, int $chunkZ, bool $safe = true) : bool{
|
||||
$chunk = $this->chunks[$index = Level::chunkHash($chunkX, $chunkZ)] ?? null;
|
||||
if($chunk instanceof Chunk and $chunk->unload(false, $safe)){
|
||||
if($chunk instanceof Chunk and $chunk->unload($safe)){
|
||||
unset($this->chunks[$index]);
|
||||
return true;
|
||||
}
|
||||
@ -422,7 +418,7 @@ class McRegion extends BaseLevelProvider{
|
||||
* @return Chunk
|
||||
*/
|
||||
public function getEmptyChunk(int $chunkX, int $chunkZ){
|
||||
return Chunk::getEmptyChunk($chunkX, $chunkZ, $this);
|
||||
return Chunk::getEmptyChunk($chunkX, $chunkZ);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -129,7 +129,6 @@ class PMAnvil extends Anvil{
|
||||
}
|
||||
|
||||
$result = new Chunk(
|
||||
$this,
|
||||
$chunk["xPos"],
|
||||
$chunk["zPos"],
|
||||
$subChunks,
|
||||
|
@ -75,7 +75,7 @@ class GenerationTask extends AsyncTask{
|
||||
return;
|
||||
}
|
||||
/** @var Chunk $chunk */
|
||||
$chunk = Chunk::fastDeserialize($this->chunk, $level->getProvider());
|
||||
$chunk = Chunk::fastDeserialize($this->chunk);
|
||||
if($chunk === null){
|
||||
//TODO error
|
||||
return;
|
||||
|
@ -55,7 +55,7 @@ class LightPopulationTask extends AsyncTask{
|
||||
$level = $server->getLevel($this->levelId);
|
||||
if($level !== null){
|
||||
/** @var Chunk $chunk */
|
||||
$chunk = Chunk::fastDeserialize($this->chunk, $level->getProvider());
|
||||
$chunk = Chunk::fastDeserialize($this->chunk);
|
||||
if($chunk === null){
|
||||
//TODO error
|
||||
return;
|
||||
|
@ -152,7 +152,7 @@ class PopulationTask extends AsyncTask{
|
||||
return;
|
||||
}
|
||||
|
||||
$chunk = Chunk::fastDeserialize($this->chunk, $level->getProvider());
|
||||
$chunk = Chunk::fastDeserialize($this->chunk);
|
||||
|
||||
if($chunk === null){
|
||||
//TODO error
|
||||
@ -165,7 +165,7 @@ class PopulationTask extends AsyncTask{
|
||||
}
|
||||
$c = $this->{"chunk$i"};
|
||||
if($c !== null){
|
||||
$c = Chunk::fastDeserialize($c, $level->getProvider());
|
||||
$c = Chunk::fastDeserialize($c);
|
||||
$level->generateChunkCallback($c->getX(), $c->getZ(), $c);
|
||||
}
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ use pocketmine\inventory\ChestInventory;
|
||||
use pocketmine\inventory\DoubleChestInventory;
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
@ -40,8 +40,8 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
|
||||
/** @var DoubleChestInventory */
|
||||
protected $doubleInventory = null;
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt){
|
||||
parent::__construct($chunk, $nbt);
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
parent::__construct($level, $nbt);
|
||||
$this->inventory = new ChestInventory($this);
|
||||
|
||||
if(!isset($this->namedtag->Items) or !($this->namedtag->Items instanceof ListTag)){
|
||||
|
@ -22,7 +22,7 @@
|
||||
namespace pocketmine\tile;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
use pocketmine\nbt\tag\ShortTag;
|
||||
@ -30,14 +30,14 @@ use pocketmine\nbt\tag\StringTag;
|
||||
|
||||
class FlowerPot extends Spawnable{
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt){
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
if(!isset($nbt->item)){
|
||||
$nbt->item = new ShortTag("item", 0);
|
||||
}
|
||||
if(!isset($nbt->mData)){
|
||||
$nbt->mData = new IntTag("mData", 0);
|
||||
}
|
||||
parent::__construct($chunk, $nbt);
|
||||
parent::__construct($level, $nbt);
|
||||
}
|
||||
|
||||
public function canAddItem(Item $item): bool{
|
||||
|
@ -28,7 +28,7 @@ use pocketmine\inventory\FurnaceInventory;
|
||||
use pocketmine\inventory\FurnaceRecipe;
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
@ -41,7 +41,7 @@ class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
|
||||
/** @var FurnaceInventory */
|
||||
protected $inventory;
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt){
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
if(!isset($nbt->BurnTime) or $nbt["BurnTime"] < 0){
|
||||
$nbt->BurnTime = new ShortTag("BurnTime", 0);
|
||||
}
|
||||
@ -53,7 +53,7 @@ class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
|
||||
$nbt->BurnTicks = new ShortTag("BurnTicks", 0);
|
||||
}
|
||||
|
||||
parent::__construct($chunk, $nbt);
|
||||
parent::__construct($level, $nbt);
|
||||
$this->inventory = new FurnaceInventory($this);
|
||||
|
||||
if(!isset($this->namedtag->Items) or !($this->namedtag->Items instanceof ListTag)){
|
||||
|
@ -22,7 +22,7 @@
|
||||
namespace pocketmine\tile;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\tag\ByteTag;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\FloatTag;
|
||||
@ -31,7 +31,7 @@ use pocketmine\nbt\tag\StringTag;
|
||||
|
||||
class ItemFrame extends Spawnable{
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt){
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
if(!isset($nbt->ItemRotation)){
|
||||
$nbt->ItemRotation = new ByteTag("ItemRotation", 0);
|
||||
}
|
||||
@ -40,7 +40,7 @@ class ItemFrame extends Spawnable{
|
||||
$nbt->ItemDropChance = new FloatTag("ItemDropChance", 1.0);
|
||||
}
|
||||
|
||||
parent::__construct($chunk, $nbt);
|
||||
parent::__construct($level, $nbt);
|
||||
}
|
||||
|
||||
public function hasItem() : bool{
|
||||
|
@ -22,7 +22,7 @@
|
||||
namespace pocketmine\tile;
|
||||
|
||||
use pocketmine\event\block\SignChangeEvent;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
use pocketmine\nbt\tag\StringTag;
|
||||
@ -31,7 +31,7 @@ use pocketmine\utils\TextFormat;
|
||||
|
||||
class Sign extends Spawnable{
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt){
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
if(!isset($nbt->Text1)){
|
||||
$nbt->Text1 = new StringTag("Text1", "");
|
||||
}
|
||||
@ -45,7 +45,7 @@ class Sign extends Spawnable{
|
||||
$nbt->Text4 = new StringTag("Text4", "");
|
||||
}
|
||||
|
||||
parent::__construct($chunk, $nbt);
|
||||
parent::__construct($level, $nbt);
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
|
@ -21,7 +21,7 @@
|
||||
|
||||
namespace pocketmine\tile;
|
||||
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\tag\ByteTag;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
@ -35,14 +35,14 @@ class Skull extends Spawnable{
|
||||
const TYPE_CREEPER = 4;
|
||||
const TYPE_DRAGON = 5;
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt){
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
if(!isset($nbt->SkullType)){
|
||||
$nbt->SkullType = new ByteTag("SkullType", 0);
|
||||
}
|
||||
if(!isset($nbt->Rot)){
|
||||
$nbt->Rot = new ByteTag("Rot", 0);
|
||||
}
|
||||
parent::__construct($chunk, $nbt);
|
||||
parent::__construct($level, $nbt);
|
||||
}
|
||||
|
||||
public function setType(int $type){
|
||||
|
@ -21,7 +21,7 @@
|
||||
|
||||
namespace pocketmine\tile;
|
||||
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\network\protocol\BlockEntityDataPacket;
|
||||
@ -46,8 +46,8 @@ abstract class Spawnable extends Tile{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt){
|
||||
parent::__construct($chunk, $nbt);
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
parent::__construct($level, $nbt);
|
||||
$this->spawnToAll();
|
||||
}
|
||||
|
||||
|
@ -76,16 +76,16 @@ abstract class Tile extends Position{
|
||||
|
||||
/**
|
||||
* @param string $type
|
||||
* @param Chunk $chunk
|
||||
* @param Level $level
|
||||
* @param CompoundTag $nbt
|
||||
* @param $args
|
||||
*
|
||||
* @return Tile
|
||||
*/
|
||||
public static function createTile($type, Chunk $chunk, CompoundTag $nbt, ...$args){
|
||||
public static function createTile($type, Level $level, CompoundTag $nbt, ...$args){
|
||||
if(isset(self::$knownTiles[$type])){
|
||||
$class = self::$knownTiles[$type];
|
||||
return new $class($chunk, $nbt, ...$args);
|
||||
return new $class($level, $nbt, ...$args);
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -116,15 +116,15 @@ abstract class Tile extends Position{
|
||||
return self::$shortNames[static::class];
|
||||
}
|
||||
|
||||
public function __construct(Chunk $chunk, CompoundTag $nbt){
|
||||
assert($chunk !== null and $chunk->getProvider() !== null);
|
||||
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
$this->timings = Timings::getTileEntityTimings($this);
|
||||
|
||||
$this->server = $chunk->getProvider()->getLevel()->getServer();
|
||||
$this->chunk = $chunk;
|
||||
$this->setLevel($chunk->getProvider()->getLevel());
|
||||
$this->namedtag = $nbt;
|
||||
$this->server = $level->getServer();
|
||||
$this->setLevel($level);
|
||||
$this->chunk = $level->getChunk($this->namedtag["x"] >> 4, $this->namedtag["z"] >> 4, false);
|
||||
assert($this->chunk !== null);
|
||||
|
||||
$this->name = "";
|
||||
$this->lastUpdate = microtime(true);
|
||||
$this->id = Tile::$tileCount++;
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit eb1b7e1c32e440fae216bc46d47ae4f94201de99
|
||||
Subproject commit db894896ee4932a86f8655ca9f8cabef726787b3
|
Loading…
x
Reference in New Issue
Block a user