mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 16:51:42 +00:00
Added Mob Heads
Fixed duplicated items in JSON file
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parent
085ff56362
commit
012d46dfd8
@ -106,6 +106,7 @@ use pocketmine\tile\Chest;
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use pocketmine\tile\EnchantTable;
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use pocketmine\tile\Furnace;
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use pocketmine\tile\Sign;
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use pocketmine\tile\Skull;
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use pocketmine\tile\Tile;
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use pocketmine\updater\AutoUpdater;
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use pocketmine\utils\Binary;
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@ -2504,6 +2505,7 @@ class Server{
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Tile::registerTile(Chest::class);
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Tile::registerTile(Furnace::class);
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Tile::registerTile(Sign::class);
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Tile::registerTile(Skull::class);
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Tile::registerTile(EnchantTable::class);
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}
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@ -218,7 +218,8 @@ class Block extends Position implements Metadatable{
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const CARROT_BLOCK = 141;
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const POTATO_BLOCK = 142;
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const WOODEN_BUTTON = 143;
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const MOB_HEAD_BLOCK = 144;
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const MOB_HEAD = 144;
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const SKULL = 144;
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const ANVIL = 145;
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const TRAPPED_CHEST = 146;
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const WEIGHTED_PRESSURE_PLATE_LIGHT = 147;
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@ -438,6 +439,7 @@ class Block extends Position implements Metadatable{
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self::$list[self::CARROT_BLOCK] = Carrot::class;
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self::$list[self::POTATO_BLOCK] = Potato::class;
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self::$list[self::WOODEN_BUTTON] = WoodenButton::class;
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self::$list[self::MOB_HEAD] = MobHead::class;
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self::$list[self::ANVIL] = Anvil::class;
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self::$list[self::TRAPPED_CHEST] = TrappedChest::class;
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self::$list[self::WEIGHTED_PRESSURE_PLATE_LIGHT] = WeightedPressurePlateLight::class;
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105
src/pocketmine/block/MobHead.php
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105
src/pocketmine/block/MobHead.php
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@ -0,0 +1,105 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\level\Level;
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use pocketmine\nbt\tag\ByteTag;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\Player;
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use pocketmine\tile\Spawnable;
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use pocketmine\tile\Tile;
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class MobHead extends Solid{
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protected $id = self::MOB_HEAD;
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protected $type;
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public function __construct($meta = 0){
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$this->meta = $meta;
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}
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public function getHardness(){
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return 1;
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}
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public function getName(){
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return "Mob Head";
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}
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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if($face !== 0){
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$this->meta = $face;
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if($face === 1){
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$rot = floor(($player->yaw * 16 / 360) + 0.5) & 0x0F;
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}else{
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$rot = $face;
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}
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$this->getLevel()->setBlock($block, $this, true);
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$nbt = new CompoundTag("", [
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new StringTag("id", Tile::SKULL),
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new ByteTag("SkullType", $item->getDamage()),
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new ByteTag("Rot", $rot),
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new IntTag("x", (int) $this->x),
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new IntTag("y", (int) $this->y),
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new IntTag("z", (int) $this->z)
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]);
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if($item->hasCustomName()){
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$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
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}
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/** @var Spawnable $tile */
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Tile::createTile("Skull", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
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return true;
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}
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return false;
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}
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public function onUpdate($type){
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parent::onUpdate($type);
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$faces = [
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1 => 0,
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2 => 3,
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3 => 2,
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4 => 5,
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5 => 4,
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];
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if($type === Level::BLOCK_UPDATE_NORMAL){
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if($this->getSide($faces[$this->meta])->getId() === self::AIR){
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$this->getLevel()->useBreakOn($this);
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return Level::BLOCK_UPDATE_NORMAL;
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}
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}
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return false;
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}
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public function getDrops(Item $item){
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if($this->meta === 3){
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return [];
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}
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return [
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[Item::MOB_HEAD, $this->type, 1]
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];
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}
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}
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@ -53,19 +53,13 @@ class SignPost extends Transparent{
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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if($face !== 0){
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$faces = [
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2 => 2,
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3 => 3,
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4 => 4,
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5 => 5,
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];
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if(!isset($faces[$face])){
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if($face === 1){
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$this->meta = floor((($player->yaw + 180) * 16 / 360) + 0.5) & 0x0F;
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$this->getLevel()->setBlock($block, Block::get(Item::SIGN_POST, $this->meta), true);
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return true;
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}else{
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$this->meta = $faces[$face];
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$this->meta = $face;
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$this->getLevel()->setBlock($block, Block::get(Item::WALL_SIGN, $this->meta), true);
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return true;
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@ -241,6 +241,7 @@ class Item{
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const WOODEN_BUTTON = 143;
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const MOB_HEAD_BLOCK = 144;
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const ANVIL = 145;
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const SKULL_BLOCK = 144;
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const TRAPPED_CHEST = 146;
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const WEIGHTED_PRESSURE_PLATE_LIGHT = 147;
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const WEIGHTED_PRESSURE_PLATE_HEAVY = 148;
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@ -449,6 +450,8 @@ class Item{
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const POISONOUS_POTATO = 394;
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const GOLDEN_CARROT = 396;
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const MOB_HEAD = 397;
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const SKULL = 397;
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const PUMPKIN_PIE = 400;
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const ENCHANTED_BOOK = 403;
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@ -608,6 +611,7 @@ class Item{
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self::$list[self::POTATO] = Potato::class;
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self::$list[self::BAKED_POTATO] = BakedPotato::class;
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self::$list[self::GOLDEN_CARROT] = GoldenCarrot::class;
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self::$list[self::MOB_HEAD] = MobHead::class;
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self::$list[self::PUMPKIN_PIE] = PumpkinPie::class;
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self::$list[self::NETHER_BRICK] = NetherBrick::class;
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self::$list[self::QUARTZ] = Quartz::class;
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@ -634,7 +638,7 @@ class Item{
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self::clearCreativeItems();
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$creativeItems = new Config(Server::getInstance()->getFilePath() . "src/pocketmine/resources/creativeitems.json", Config::JSON, []);
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foreach($creativeItems->getAll() as $item){
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self::addCreativeItem(Item::get($item["ID"], $item["Damage"]));
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}
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35
src/pocketmine/item/MobHead.php
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35
src/pocketmine/item/MobHead.php
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@ -0,0 +1,35 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\item;
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use pocketmine\block\Block;
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class MobHead extends Item{
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public function __construct($meta = 0, $count = 1){
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$this->block = Block::get(Item::SKULL_BLOCK);
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parent::__construct(self::MOB_HEAD, $meta, $count, "Mob Head");
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}
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public function getMaxStackSize(){
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return 1;
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}
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}
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File diff suppressed because one or more lines are too long
75
src/pocketmine/tile/Skull.php
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75
src/pocketmine/tile/Skull.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\tile;
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use pocketmine\level\format\FullChunk;
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use pocketmine\nbt\tag\ByteTag;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\StringTag;
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class Skull extends Spawnable{
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const TYPE_SKELETON = 0;
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const TYPE_WITHER = 1;
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const TYPE_ZOMBIE = 2;
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const TYPE_HUMAN = 3;
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const TYPE_CREEPER = 4;
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public function __construct(FullChunk $chunk, CompoundTag $nbt){
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if(!isset($nbt->SkullType)){
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$nbt->SkullType = new ByteTag("SkullType", 0);
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}
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if(!isset($nbt->Rot)){
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$nbt->Rot = new ByteTag("Rot", 0);
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}
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parent::__construct($chunk, $nbt);
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}
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public function setType($type){
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if($type >= 0 && $type <= 4){
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$this->namedtag->SkullType = new ByteTag("SkullType", $type);
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$this->spawnToAll();
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if($this->chunk){
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$this->chunk->setChanged();
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$this->level->clearChunkCache($this->chunk->getX(), $this->chunk->getZ());
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}
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return true;
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}
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return false;
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}
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public function getType(){
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return $this->namedtag["SkullType"];
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}
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public function getSpawnCompound(){
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return new CompoundTag("", [
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new StringTag("id", Tile::SKULL),
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$this->namedtag->SkullType,
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$this->namedtag->Rot,
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new IntTag("x", (int) $this->x),
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new IntTag("y", (int) $this->y),
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new IntTag("z", (int) $this->z)
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]);
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}
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}
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