6fb41c5c7f
UpdateBlockPacket fixed and changed skinName to skinId
2016-06-22 01:09:48 +02:00
df8e1e8702
Spawn unleashed, movement fixed and some Player DataProperty cleanup
2016-06-22 00:08:52 +02:00
ef8227a074
Bump version to 0.15.0.0 and protocol changes
2016-06-15 23:59:35 +02:00
80d6f8dfb3
Updated submodule
2016-06-07 10:41:57 -04:00
e2d079a7df
Bump version to 0.14.3.0 and protocol changes
2016-05-20 00:21:44 +02:00
ee9ba9f1a0
Merge branch 'mob-heads'
2016-05-18 10:10:10 -05:00
292a212827
Merge branch master
2016-05-18 10:07:57 -05:00
ac482621a1
Bump version to 0.14.2.0 and protocol changes
2016-04-28 01:50:54 +02:00
754ff9b4c4
Fixes #3223
2016-04-04 17:59:23 +08:00
aade3fe390
Closes #3432
2016-03-28 02:42:08 +08:00
8441169365
Fixed warning messages when parsing @notscript files
2016-03-28 02:27:03 +08:00
e51c6b4b42
Merge branch 'notscript'
2016-03-28 01:26:29 +08:00
73f24786cd
Fixed @notscript without trailing spaces not detected
2016-03-28 01:26:15 +08:00
13d1089d30
Fixed PluginManager:: type doc
2016-03-23 23:57:02 +08:00
eb3c1f95b0
Updated .gitignore to stage src/pocketmine/resources/pocketmine.yml
2016-03-23 23:56:29 +08:00
012d46dfd8
Added Mob Heads
...
Fixed duplicated items in JSON file
2016-03-22 22:25:36 -06:00
2fb3b41b8d
Added the @notscript tag in potential script plugins
...
Then we can have .php files in the plugins folder that contain /** but are not script plugins
2016-03-23 02:32:11 +08:00
085ff56362
Clearer Config::__construct() documentation.
2016-03-21 14:41:49 +08:00
23da42f8a4
Merge pull request #4068 from PocketMine/PEMapModder-patch-2
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Promotes the use of reactions
2016-03-18 23:35:36 +08:00
f82c59bdc4
Fixes #3991 , closes #4011
2016-03-15 22:52:49 +08:00
3f801ff6f4
Promotes the use of reactions
2016-03-13 23:40:30 +08:00
6ba0abf587
Update README.md
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Mentions that mbstring is used (already used in Player.php)
2016-03-11 01:16:07 +08:00
0b06a4f703
Fixed #3692 ; fixed "arrows should not catch fire in fire blocks"
2016-03-10 17:45:06 +08:00
8a0c2b7c4a
Fixed time
2016-03-09 19:13:20 +08:00
8e909f05ca
Fixed setSaturation() working incorrectly
2016-03-09 19:13:06 +08:00
27b7260c0a
Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP
2016-03-09 18:03:50 +08:00
dd22e4963f
Fixed #4051
2016-03-09 18:02:35 +08:00
54254ffc88
Merge pull request #2955 from TruDan/master
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Add DATA_SIZE to Slime!
2016-03-08 23:05:39 +08:00
9a3929d8ad
Merge pull request #3724 from thebigsmileXD/patch-2
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Fixed commit #3595
2016-03-07 18:58:01 +08:00
913a1fdce4
Fixed #3463
2016-03-07 18:56:24 +08:00
6e41e6837f
Fixed #3266
2016-03-07 18:50:26 +08:00
df7eaa7242
Closes #3548
2016-03-07 18:48:27 +08:00
08e6caad88
Fixed #3563
2016-03-07 18:38:42 +08:00
fc08759199
Merge pull request #3978 from PEMapModder/attr
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Implemented attributes
2016-03-07 18:15:15 +08:00
09ce8fab82
Fixed speed and slowness potions
2016-03-07 18:12:54 +08:00
781de3efab
Addresses #4024
2016-03-06 23:13:33 +08:00
95abec1886
Merge pull request #4009 from Falkirks/patch-1
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Update ISSUE_TEMPLATE.md
2016-03-02 01:31:47 +08:00
5e1f38bdb3
Update ISSUE_TEMPLATE.md
2016-03-01 08:42:46 -08:00
de10dfa737
Added issue template
2016-02-29 00:06:20 +01:00
a43db5ca25
fixed #4006
2016-02-28 22:54:56 +01:00
ccadb5f2bb
Merge pull request #3526 from PEMapModder/patch-9
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Fixed getNested() using cache desynchroinized from set()
2016-02-28 23:10:12 +08:00
218eed1e7a
Merge pull request #3959 from dongjoon-hyun/show_travis_build_status
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Show Travis-CI Build Status on README.md.
2016-02-28 10:29:29 +08:00
d39f3059dd
Show Travis-CI Build Status on README.md.
...
For Github visitors, many projects shows its project build status in README.md.
It would be nice if PocketMine-MP shows Travis-CI build status, too.
Here is the sample layout in this PR branch.
https://github.com/dongjoon-hyun/PocketMine-MP/tree/show_travis_build_status
Signed-off-by: Dongjoon Hyun <dongjoon@apache.org >
2016-02-27 18:05:56 -08:00
2c1ef0ada3
Updated raklib module
2016-02-28 00:14:25 +01:00
e11b76318c
fixing chunk sending
2016-02-27 16:35:38 +01:00
b766b969e2
Merge pull request #3387 from PEMapModder/patch-6
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Allow saving resources with parent directory being recursively created
2016-02-27 20:52:03 +08:00
d6c9bcbabb
Merge pull request #3993 from dongjoon-hyun/fix_travis_test
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Fix Travis Test.
2016-02-27 19:40:53 +08:00
f00b52f04d
Fix Travis Test.
2016-02-24 19:10:07 -08:00
35f0f36524
Update Grass.php
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@PEMapModder is that all correct now?
2016-02-24 12:06:28 +01:00
e9eaf69a41
Removed redundant debug code
2016-02-23 22:33:53 +08:00
f34f54664f
Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP
2016-02-23 21:13:29 +08:00
7ba7eaf303
Fixed wrong InteractPacket constants
...
Thanks @thebigsmileXD
2016-02-23 21:05:59 +08:00
16c36d5a50
Updated TesterPlugin submodule
2016-02-23 13:36:03 +01:00
ad70e23659
Updated travis
2016-02-23 13:08:57 +01:00
ccb60ff81e
update loop die
2016-02-23 18:25:04 +08:00
eb00dee8a6
removed int return from getSeed
2016-02-22 13:03:27 +01:00
068ad5e924
Added ACTION_JUMP
...
Thanks @thebigsmileXD
2016-02-22 19:41:30 +08:00
ed9888a2cb
Fixed #3963 , closes #3979 , added hash for non-numeric seeds
2016-02-22 19:40:40 +08:00
41a847567c
RandomSeed should be a TAG_Long
2016-02-22 18:42:49 +08:00
d59fd42fc6
Fixed EntityEatItemEvent::setResidue() declaration
2016-02-22 18:34:11 +08:00
86ec7ed771
Fixed player not dying
2016-02-22 18:24:51 +08:00
1574a823d4
Fixed #3864
2016-02-22 16:29:41 +08:00
17c73e9764
Fixed #3690
2016-02-22 16:26:35 +08:00
6945256e30
Resolved #3684
2016-02-22 16:05:45 +08:00
56644fed9d
Fixed #3961
2016-02-22 15:42:44 +08:00
e2f7d657e8
Fixed trapdoors
2016-02-22 15:32:07 +08:00
83f29fd871
Fixed a crash
2016-02-22 15:06:45 +08:00
a2641f923d
Merge branch master
2016-02-22 14:32:48 +08:00
36028679d8
Merge pull request #3956 from redcrab2016/redcrab2016-patch-1
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PR: Bug Fix - Crash if player is spawn to Y coord. >0 & <1
2016-02-22 14:15:11 +08:00
542781c2b1
Merge branch 'php7-0.14-64ff00-01' of https://github.com/PurePlugins/PocketMine-MP
2016-02-22 01:11:55 -05:00
3640e13f17
Added some assertions for level seed
2016-02-21 22:46:44 -05:00
f98f180bbd
fix for #3972
2016-02-21 22:21:50 +01:00
a6cd526e60
PHP7 to master
2016-02-21 12:47:30 +01:00
9acbd85b25
Bump version to 0.14.0.0
2016-02-19 13:39:42 +01:00
ffa835d730
Fixed #3557
2016-02-19 18:50:38 +08:00
80250aa78e
Resolved 1️⃣ in #3961
2016-02-19 18:33:21 +08:00
675583293f
Crash if player spawn back to Y coord. >0 & <1
...
The issue come from line 2664 : $v = $spawn->floor()
If $spawn->y is in ]0..1[ then $v->y == 0
Then getBlockId : line 2670 use 'y' as -1 => Crash boom
2016-02-18 10:54:54 +01:00
fc42fc534b
Merge pull request #3952 from dongjoon-hyun/add_docs_for_throws
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Add @throws docs.
2016-02-18 16:45:54 +08:00
302fb9e65e
Add @throws docs.
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Signed-off-by: Dongjoon Hyun <dongjoon@apache.org >
2016-02-17 14:22:47 -08:00
fe2957c315
Fixed imports
2016-02-18 01:43:42 +08:00
21c2e2d429
Closes #3832
2016-02-18 00:08:44 +08:00
3a184ddf97
Merge pull request #3915 from legoboy0215/patch-3
2016-02-18 00:05:10 +08:00
92ee4b3c73
Merge pull request #3876 from PEMapModder/patch-12
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Add return value for PluginBase::saveDefaultConfig()
2016-02-17 20:33:15 +08:00
420007cef8
Merge remote-tracking branch 'origin/php7-0.14' into attr
2016-02-17 19:58:48 +08:00
5459576833
Added hunger and experience saving
2016-02-17 19:56:19 +08:00
05530bedc6
Bump to 0.14.0.7, new packets and fixes
2016-02-16 00:43:59 +01:00
1b4880a22f
Merge branch 'patch-1' of https://github.com/Pub4Game/PocketMine-MP
2016-02-14 21:36:12 +08:00
a75c713d34
Merge pull request #3665 from zhsj/fix-start-sh
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fix test php binary in start.sh
2016-02-14 21:30:02 +08:00
ef0f74bbd8
Merge pull request #3564 from PEMapModder/patch-11
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Added additional information to Plugin::getDataFolder()
2016-02-14 16:09:45 +08:00
03c19aefbf
Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP
2016-02-12 14:09:39 +08:00
3b51d2c217
Resolved #3937
2016-02-12 14:08:59 +08:00
e79976bdac
Added events
2016-02-11 22:07:04 +08:00
8807617480
Fixed attriutes not sending
2016-02-11 18:45:58 +08:00
cfca0a8726
Fixed TallGrass::getDrops()
2016-02-11 16:51:27 +08:00
28967ca495
Fixed eating
2016-02-11 15:42:07 +08:00
52e8781d36
Implemented hunger-related regen and damage
2016-02-11 01:53:51 +08:00
329a525ea1
Implemented food and hunger
2016-02-10 22:49:48 +08:00
d538a254ee
Resolves #3918
2016-02-09 18:25:16 +08:00
074d7ed95c
Resolve CompressBatchedTask-related crashes
2016-02-07 23:36:16 +09:00
1b6e8c14f0
Bump protocol version for 0.13.2
2016-02-06 22:01:26 +01:00
1082e32fd7
Fixed ShapedRecipe constructor
2016-02-07 01:02:40 +08:00
d5d2f46db2
Added "getter" for in air ticks.
2016-02-01 07:25:40 +08:00
e5937926cd
Fix typo on ContainerSetSlotPacket
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hotboar -> hotbar 
2016-01-30 14:03:28 +01:00
e597314331
Read creative menu items from json
2016-01-28 04:39:30 +01:00
8a0bd85656
Item and Block, some wont work yet
2016-01-28 04:37:09 +01:00
b7d8956f23
Use ingredient damage to check inventory items on crafting event
2016-01-26 23:43:54 +01:00
bc3dca4736
Support for 0.14.0.1
2016-01-26 22:01:35 +01:00
d5f3c19054
Fix crafting not taking item from inventory
2016-01-25 23:10:18 +01:00
c7c78b1159
Read recipes from json
2016-01-25 20:40:26 +01:00
e2a400dd6b
Fix for command alias arguments
2016-01-25 18:47:20 +01:00
99855773d7
Fix for command alias arguments
2016-01-24 18:33:34 +01:00
a2734f6dc0
Merged master into php7 to support 0.13.1
2016-01-22 17:36:45 +01:00
b66ce90c94
Add return value for PluginBase::saveDefaultConfig()
2016-01-16 11:39:11 +08:00
73b97c9490
fix sound error
2015-12-29 19:11:39 +03:00
ee0d4aa124
Merge pull request #3810 from markkrueg/markkrueg-patch-1
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Fix Stair.php : add "use pocketmine\item\Tool;"
2015-12-28 17:42:26 +01:00
0b42ead2ab
Update Stair.php to add use pocketmine\item\Tool;
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Without this >= Tool::TIER_WOODEN does not work; so stone stairs do not give drops when broken. They also revert to not being broken on next connection.
2015-12-27 12:44:56 -08:00
78525e1f74
Seperated kick/ban messages
2015-12-22 21:26:26 +01:00
fb87165cd5
Merge branch 'PEMapModder-patch-12'
2015-12-20 00:41:03 +01:00
9f481fbdbe
Merge branch 'patch-12' of https://github.com/PEMapModder/PocketMine-MP into PEMapModder-patch-12
2015-12-20 00:40:52 +01:00
7125148756
Merge branch 'MagicDroidX-patch-6'
2015-12-20 00:39:32 +01:00
9ca8c06f82
Merge branch 'patch-6' of https://github.com/MagicDroidX/PocketMine-MP into MagicDroidX-patch-6
2015-12-20 00:39:19 +01:00
32a0b61c2d
Merge branch 'PEMapModder-patch-14'
2015-12-20 00:37:28 +01:00
15d6bf663d
Merge branch 'patch-14' of https://github.com/PEMapModder/PocketMine-MP into PEMapModder-patch-14
2015-12-20 00:37:07 +01:00
d67fb9a721
Merge branch 'TrinityDevelopers-patch-1'
2015-12-20 00:32:07 +01:00
9ff58f6ab3
Merge branch 'patch-1' of https://github.com/TrinityDevelopers/PocketMine-MP into TrinityDevelopers-patch-1
2015-12-20 00:31:52 +01:00
b83964e527
Merge branch 'PEMapModder-patch-19'
2015-12-20 00:31:04 +01:00
c3e756a712
Merge branch 'patch-19' of https://github.com/PEMapModder/PocketMine-MP into PEMapModder-patch-19
2015-12-20 00:30:53 +01:00
55ce453e17
Merge branch 'Creeperface01-patch-11'
2015-12-20 00:30:15 +01:00
e4ab7a08ec
Merge branch 'patch-11' of https://github.com/Creeperface01/PocketMine-MP into Creeperface01-patch-11
2015-12-20 00:28:50 +01:00
c1a484ee5c
fixed #3702 and fix for setting timezone from php.ini
2015-12-19 23:58:05 +01:00
261ce1ba8b
Merge branch 'mcpe-0.13'
2015-12-19 11:38:05 +01:00
90c3e66e6b
Updated for .13.1. skinName replaces isSlim, API bump
2015-12-16 14:37:46 +01:00
7954754d4c
Update Cake.php
2015-12-04 16:00:02 +01:00
2ddc4455c5
Added some blocks and items
2015-11-29 01:46:35 +01:00
c803dd8e69
skins fixed and added SetPlayerGameTypePacket
2015-11-26 00:47:58 +01:00
2e5490fb5b
Merge pull request #3743 from hmy2001/patch-3
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From TileEntityDataPacket in BlockEntityDataPacket
2015-11-25 17:05:16 +01:00
4f12533ad3
Update ChestInventory.php
2015-11-25 21:08:28 +09:00
8edebed11c
Update DoubleChestInventory.php
2015-11-25 21:08:04 +09:00
963f7ee077
Update Spawnable.php
2015-11-25 21:00:03 +09:00
734736492a
Added some creative items and removed nether reactor
2015-11-23 21:56:38 +01:00
58709293cf
Fixed crafting
2015-11-23 21:04:23 +01:00
2ea81710ad
Bump protocol and fixed packets for 0.13.0
2015-11-23 21:01:02 +01:00
f35db4a183
Fixed commit #3595
...
See https://github.com/PocketMine/PocketMine-MP/pull/3595
2015-11-20 13:01:28 +01:00
815411968b
Silence the ifconfig not found message
2015-11-20 00:34:29 +08:00
cbed8d40ff
Fix a mispelled "new" call
2015-11-05 17:11:42 -06:00
680d40d070
fix test php binary in start.sh
2015-11-01 20:47:41 +08:00
ea8ba995ac
Update Player.php
2015-10-31 21:18:06 +08:00
6ae0f3c8d8
Cleaner (and maybe faster) INI parsing
2015-10-31 20:31:24 +08:00
4d5da41cd0
Fix autoSave in PlayerQuitEvent
2015-10-31 13:22:45 +08:00
f9d7e204c8
Block update on WallSign fix
2015-10-11 01:32:33 +02:00
94b79ac28a
Tool tier added to getDrops
2015-10-11 00:52:44 +02:00
958c3589c9
Fix for #3569 NetherBrickFence
2015-10-10 23:40:59 +02:00
8ce02d8687
Hunger effect is not implemented
2015-10-10 23:30:42 +02:00
09b4d4dc7a
Fixes for derps found with PHPStorm code inspector
2015-10-10 23:10:24 +02:00
813acc54dc
Fixed translation for banlist command usage
2015-10-10 23:06:28 +02:00
c4fb469b4e
Fixed recursive call
2015-10-10 05:26:01 +02:00
04fc062b2a
Merge pull request #3568 from MagicDroidX/patch-3
...
Fixed recursive call
2015-10-08 07:40:58 +10:30
4e59d85cca
Fixed recursive call
2015-10-07 17:04:27 +08:00
ae9a3dbd81
Added additional information to Plugin::getDataFolder()
2015-10-06 20:32:33 +08:00
84be56fefb
edited TODO.md
2015-10-02 00:49:56 +02:00
19b2e1b4af
sorted items in init()
2015-10-01 20:05:31 +02:00
cc8eca3084
Fixed string class conflict
2015-10-02 01:52:10 +08:00
6013213159
More items
2015-10-01 08:23:05 +02:00
a7413dac92
Merge branch with fixes for recipes
2015-09-30 18:14:51 +02:00
34df516d94
new branch to fix all issues with items and blocks
2015-09-30 18:09:09 +02:00
85dc136631
Crafting recipes, and packet fix
2015-09-29 00:45:57 +02:00
72e9765ec8
Merge branch 'Stonecutter-Recipes' of git://github.com/willowmaster66/PocketMine-MP into recipes-0.12-fix
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Testing pull request.
2015-09-29 00:40:23 +02:00
cf3d8f449e
Added some asserts
2015-09-27 19:48:42 +02:00
eaef40618b
Send default reliable and ordered packets on RakNet
2015-09-27 19:48:31 +02:00
f560d07c97
Merge remote-tracking branch 'origin/mcpe-0.12' into php7
2015-09-27 14:31:28 +02:00
606948ef8e
Fixed return value of Level::getTickRateTime()
2015-09-27 14:31:15 +02:00
46760abafc
Require pthreads 3.0.7
2015-09-27 14:30:50 +02:00
a7e5e33db8
Merge pull request #3507 from alejandroliu/crafting-event
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Added Player to CraftItemEvent
2015-09-27 14:05:38 +02:00
ddc140af5e
Updated to new pthreads version, updated RakLib
2015-09-27 13:37:27 +02:00
a3ad5783b7
Fixed getNested() using cache desynchroinized from set()
2015-09-26 12:21:43 +08:00
cbef0e25a1
Merge pull request #3454 from Yosshi999/master
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Fixed DoorSound won't be played
2015-09-25 10:01:15 +02:00
6273875a22
Added Player to CraftItemEvent
2015-09-19 23:08:57 +02:00
0b9ef5b856
Update of the stonecutter recipes
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Added the shaped recipes and removed the shapeless ones.
2015-09-18 22:18:14 +02:00
a3bce67d35
Updating blocks and items
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Added new blocks/items and added constants to existing blocks/items for
clearer recipe making.
2015-09-18 22:17:24 +02:00
cd6afb2020
Merge remote-tracking branch 'PocketMine/mcpe-0.12' into Stonecutter-Recipes
2015-09-18 22:14:34 +02:00
0bcf639a98
Changed how exceptions work and are logged, throw proper exceptions on tasks
2015-09-18 12:03:24 +02:00
472fcfa4c7
Removed ThreadedFactory
2015-09-18 11:18:41 +02:00
8768b7fdbd
Merge remote-tracking branch 'origin/mcpe-0.12' into php7
2015-09-17 12:25:05 +02:00
86c1198648
Merge pull request #3495 from 0929hitoshi/mcpe-0.12
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Changing the return value of getName
2015-09-17 09:47:30 +02:00
9665dfd63e
Changing the return value of getName
2015-09-16 01:21:07 +09:00
ed559fdf98
Fixed not sending UUIDs properly
2015-09-15 12:23:15 +02:00
24f8de2cc3
Bad hack, TODO REMOVE, workarounds client bug by sending inventory contents specifically for creative players <-- this commit is full of sadness
2015-09-14 20:25:57 +02:00
885fc07e5c
Merge pull request #3481 from LouisBHirst/patch-getOnlinePlayers
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getOnlinePlayers() only returns the players already connected
2015-09-13 21:01:51 +02:00
3892d5d74f
Removed call to detach
2015-09-13 17:56:21 +02:00
c7b915639d
getOnlinePlayers() only returns the players already connected
2015-09-13 11:43:51 -04:00
21c3d03000
Removed sleep from ServerKiller
2015-09-13 17:38:55 +02:00
2d1b2050dc
Merge remote-tracking branch 'origin/mcpe-0.12' into php7
2015-09-12 17:10:45 +02:00
3ffdb8e552
Removed @deprecated classes, methods and properties, added some type hints
2015-09-12 17:10:11 +02:00
79aa7583ec
Merge pull request #3471 from PEMapModder/patch-7
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Update Player.php
2015-09-12 15:16:10 +02:00
0d6f13cb4f
Update Player.php
2015-09-12 20:53:35 +08:00
29a5012c02
Merge remote-tracking branch 'origin/mcpe-0.12' into php7
2015-09-12 01:03:09 +02:00
a1a1327415
Removed signed parameter in BinaryStream->getShort() in favor of getSignedShort()
2015-09-12 00:57:09 +02:00
16ff2d99b0
Merge remote-tracking branch 'origin/master' into mcpe-0.12
2015-09-11 17:34:11 +02:00
cb222601fd
Haters gonna hate, also fix misleading interface default parameter
2015-09-11 16:50:57 +02:00
922e9d93d5
Moved exception handler to a big try catch
2015-09-11 09:09:45 +02:00
e137ac4c56
Base PHP7 work to make it "run" - READ NEXT LINES!
...
All plugins will need to bump the API if they want to use this.
NOTE THAT THIS IS NOT THE FINAL API 2.0.0 AND THAT THERE WILL BE MORE CHANGES.
To start updating, you might also want to read https://secure.php.net/manual/en/migration70.php and specifically https://secure.php.net/manual/en/migration70.incompatible.php
To compile PHP7 with some of the required dependencies, use https://gist.github.com/shoghicp/166ab26ce5cc7a390f45
ONLY LINUX IS TESTED, DO NOT ASK FOR OTHER PLATFORMS!
----- THIS VERSION IS NOT SUPPORTED -----
This version WILL crash randomly in unexpected places due to PHP7, pthreads, PocketMine or cosmic rays.
Handle with care, and store under direct sunlight for the best performance.
2015-09-10 21:29:29 +02:00
9501d03552
FIxed a bug No sound for TrapDoor
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missing "use pocketmine\level\sound\DoorSound;"
2015-09-06 22:59:02 +09:00
ccca3ec0bf
FIxed a bug No sound for FenceGate
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missing "use pocketmine\level\sound\DoorSound;"
2015-09-06 22:55:56 +09:00
8f24306d65
Merge remote-tracking branch 'origin/master' into mcpe-0.12
2015-09-05 18:22:28 +02:00
59a775f82c
Merge pull request #3448 from willowmaster66/willowmaster66-patch-4
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First item in the hotbar is not loaded correctly
2015-09-05 18:19:45 +02:00
5baa87e9fe
First item in the hotbar is not loaded correctly
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When you logon the first hotbar item contains the first item of the inventory, but it should contain the previously selected item.
2015-09-04 23:40:19 +02:00
bdf5c46793
Merge branch 'master' into mcpe-0.12
2015-08-31 17:51:07 +02:00
4bd14e7424
Revert commit that removed useful parameter for plugins that made backwards-incompatible changes
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Revert "@PEMapModder Removed redundant parameters for Living::knockBack. Closes #3427."
This reverts commit 9adcc19154
.
2015-08-31 17:48:52 +02:00
a18826473b
Added enderman teleport sound
2015-08-31 17:48:28 +02:00
9adcc19154
@PEMapModder Removed redundant parameters for Living::knockBack. Closes #3427 .
2015-08-31 22:05:49 +09:30
66b86c3685
Merge pull request #3423 from willowmaster66/willowmaster66-patch-1
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Block cache not cleared with a call to clearcache
2015-08-31 21:43:03 +09:30
7d18b92ea1
Merge pull request #3426 from PEMapModder/patch-7
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Remove unused parameter in Level::requestChunk
2015-08-30 02:56:26 +09:30
0348d181d4
Remove unused parameter in Level::requestChunk
2015-08-29 18:03:40 +08:00
0b9b1738b3
Block cache not cleared with a call to clearcache
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While trying to figure out Github and looking for a different bug I found this small bug in the code. The ClearCache function on Level.php did not correctly clear the blockcache.
2015-08-27 10:44:44 +02:00
244cef3b00
. <-- descriptive commit ftw!
2015-08-23 00:25:30 +02:00
b47cebb1d5
PHP7 changes
2015-08-23 00:25:30 +02:00
7f8b39a63c
Renamed NBT tags to have Tag in the name
2015-08-23 00:25:29 +02:00
34dc6ea0d6
NOTE! THIS SHOULD BE REVERTED LATER! Removed WeakRef dependency
2015-08-23 00:25:29 +02:00
d7d05c20a9
Bumped to API 2.0.0
2015-08-23 00:25:29 +02:00
91bda131be
Merge pull request #3395 from luca28pet/patch-1
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Spelling fix
2015-08-22 23:37:23 +02:00
1a9ec65983
Spelling fix
2015-08-22 15:58:45 +02:00
4e0fc6d1de
Allow saving resources with parent directory being recursively created
2015-08-18 10:20:04 +08:00
fabb632286
More changes!
2015-08-13 18:02:10 +02:00
99df6f8edc
Updated language
2015-08-13 09:17:43 +02:00
6e2ea63ce1
Merge remote-tracking branch 'origin/master' into mcpe-0.12
2015-08-12 15:00:04 +02:00
31ef7721b1
Removed network channels, bumped protocol
2015-08-12 14:59:48 +02:00
f1cc8ddde4
Merge pull request #3372 from SuperMarcus/patch-2
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Fix wrong id passed to constructer in CookedFish.php
2015-08-11 19:57:33 +02:00
25b9946d9e
Fix wrong id passed to constructer in CookedFish.php
2015-08-11 23:06:40 +08:00
5a626405e3
Merge pull request #3368 from thebigsmileXD/patch-2
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Added sound for opening/closing (FenceGates)
2015-08-11 12:58:34 +02:00
311d8d94dd
Added sound for opening/closing (FenceGates)
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Added DoorSound on opening/closing FenceGates depending on #3367 @0929hitoshi 's Idea
2015-08-11 12:48:41 +02:00
7d0810a5af
Merge pull request #3367 from thebigsmileXD/patch-1
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Added opening/closing sound
2015-08-11 12:27:18 +02:00
a5efd0bdf8
Added opening sound
2015-08-11 11:52:08 +02:00
ff232a9f04
Merge pull request #3332 from PEMapModder/dec
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Disallow registration of events without handlerList, fixes #3330
2015-08-11 16:12:59 +09:30
8889e687c9
Changed TextPacket
2015-08-10 23:40:14 +02:00
0f993f8beb
setDisplayName skin fix
2015-08-10 16:33:27 +02:00
d5c2702908
Update PluginManager.php
2015-08-10 22:14:11 +08:00
62848b914d
Fixed String values on NBT parsing
2015-08-10 15:09:23 +02:00
0ce343d8ca
Fixed escaping values in NBT parser
2015-08-09 13:52:15 +02:00
534b988a1c
Added basic Nether generator
2015-08-09 00:38:23 +02:00
a9ead5567b
Improved NBT json parsing, attribute base
2015-08-08 22:39:43 +02:00
f5429ef585
Merge remote-tracking branch 'origin/master' into mcpe-0.12
2015-08-08 16:50:37 +02:00
d729961bde
Merge pull request #3331 from PEMapModder/patch-5
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Fixes #3330
2015-08-09 00:12:35 +09:30
f093a6498d
Added base enchantment adding utilities, /enchant command
2015-08-08 16:03:04 +02:00
4dd0469792
Base enchantment class
2015-08-08 14:53:03 +02:00
fe196c6404
Added display of names on death
2015-08-08 13:35:57 +02:00
fdf10b60dc
Added PlayerToggleSneakEVent and PlayerToggleSprintEvent
2015-08-08 13:10:59 +02:00
d4163ea01c
Added sneaking, sprinting
2015-08-08 13:02:59 +02:00
b3efb733a2
Improved block breaking timing, added faster block breaking with swords
2015-08-08 00:33:52 +02:00
fcba9596d6
Added CanDestroy and Lock tag
2015-08-07 22:20:01 +02:00
01d93d6e10
Added CanPlaceOn tag
2015-08-07 22:13:52 +02:00
1fa467eb58
Proper recipe ingredient matching, fixed crafting type resetting
2015-08-07 22:00:35 +02:00
3e2cce3c2c
use cleanup
2015-08-07 21:26:24 +02:00
d026e2ecf0
Implemented new crafting mechanism
2015-08-07 21:26:12 +02:00
696edfd31f
Added custom block data (example, chests), better deep checking of same NBT
2015-08-07 17:24:35 +02:00
e9c981b586
Updated lang
2015-08-07 16:28:49 +02:00
75b7b03857
Added support for more NBT data, renaming inventories, fixed tags not being saved, added support for tags in /give
2015-08-07 16:28:27 +02:00
d1bfb304cb
Added some extra tile entities, fake enchanting table
2015-08-07 12:07:39 +02:00
cba9ff393c
Fixed properties for NBT, fixed dropping items removing extra data set
2015-08-06 21:51:39 +02:00
02cb9d69a9
Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper()
2015-08-06 21:44:00 +02:00
554bfb4855
Added methods for adding custom names directly to items
2015-08-06 21:09:37 +02:00
091d0b3ff9
Added compound tag checking for Item->equals()
2015-08-06 20:25:22 +02:00
a65109ff34
Oh well that fixes block placing
2015-08-06 17:47:17 +02:00
8a3c5ab6a1
Removed DropItemPacket field
2015-08-06 16:26:38 +02:00
2cec6812a8
Added extra data printing for Items, non-automatic bytearray on NBT
2015-08-06 14:51:41 +02:00
d0bfc826ea
Updated protocol details, anvil menu creation
2015-08-06 11:51:41 +02:00
2e0ef645fa
Fixed several issues with spawning/despawning Players/Humans, close #3345 , close #3342
2015-08-05 13:40:11 +02:00
09720a2d90
Properly implemented Shaped recipes on Network and manager, no crafting!
2015-08-04 21:59:54 +02:00
9456e20770
Added support for extra data, improved BinaryStream
2015-08-04 18:29:13 +02:00
7fd053fb09
More changes! Alsp added Anvil block and BinaryStream
2015-08-03 18:04:13 +02:00
522932d7c0
Added new sounds, events, particles
2015-08-03 12:42:47 +02:00
2b2a1b18e7
Updated RakLib protocol
2015-08-03 10:54:24 +02:00
1b812d373c
Updated protocol packet ids
2015-08-03 10:53:23 +02:00
5621ab0c49
Updated some packets for 0.12, UUIDs, other stuff!
2015-08-02 01:22:36 +02:00
4258e22c02
Made some changes for 0.12
2015-08-01 19:14:44 +02:00
ff16f2ef05
Disallow registration of events without handlerList
2015-07-29 21:47:39 -04:00
9bbaf5d00d
Possible workaround with #3330
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Filters away non-public event handlers
2015-07-30 09:21:35 +08:00
0380e9009a
Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
2015-07-27 20:31:55 +02:00
866fde5351
Improved speed of some int arrays, fixed block metadata
2015-07-27 20:31:55 +02:00
9f953fa675
Fixed #3232
2015-07-27 20:31:55 +02:00
4d95c65d95
Changed TIER_IRON to TIER_STONE
2015-07-27 20:31:55 +02:00
26c9eed82e
Added all block hardness
2015-07-27 20:31:55 +02:00
f3c46b12c5
Block breaking part 1
2015-07-27 20:31:55 +02:00
b14d14d3d5
Merge pull request #3305 from SuperMarcus/patch-1
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Fix wrong size increasing code.
2015-07-24 09:19:55 +02:00
60ab35774a
Fix wrong size increasing code.
2015-07-24 15:14:17 +08:00
2df901b064
Merge pull request #3274 from SopaXorzTaker/patch-1
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Update Utils.php #2
2015-07-17 06:44:15 +09:30
0c09361c46
Added main-hard-limit memory property similar to old memory-limit, use less memory on startup (RakLib)
2015-07-11 13:16:39 +02:00
1ebf2476df
Merge pull request #3245 from alejandroliu/lastPlayed-fix
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Fixes lastPlayed
2015-07-03 08:33:42 +02:00
fe85b5026d
Fixes lastPlayed
2015-07-02 00:54:20 +02:00
bfd3fb6636
Merge pull request #3199 from alejandroliu/tile-fix-teleport-glitch-new
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Teleport glitch fix
2015-06-20 09:48:08 +02:00
0723112207
Once again...
2015-06-19 21:06:15 +02:00
be9f5521e1
Fixed undefined index on async worker crash
2015-06-19 18:36:08 +02:00
6063738e69
Fixed setting inventory index after new entity id 0 for players
2015-06-19 17:14:09 +02:00
ef738ef299
Fixed effect entity id
2015-06-19 15:34:33 +02:00
5796784442
Stop calculating permissions on closed Players
2015-06-19 14:52:08 +02:00
a1cc60d472
Fixed eye height
2015-06-19 14:49:41 +02:00
f7ec1de0fd
Players now have entity id 0
2015-06-19 14:40:05 +02:00
b856e5e909
Fixed #3093
2015-06-19 13:42:20 +02:00
f7e6246dc2
Destroy cycles that reference player for faster collection
2015-06-19 13:31:29 +02:00
b166628940
Added ability to dump memory
2015-06-19 13:01:49 +02:00
4e76c30788
Update Utils.php
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Correct a typo
2015-06-17 08:39:18 +03:00
33e312c7d0
Added extra memory reportings (heap, stack), stop tasks faster, added extra timeouts fro ServerKiller
2015-06-13 15:37:02 +02:00
2ac27bd382
Improved safe spawn calculation, fixes #3094
2015-06-13 14:43:14 +02:00
f490ff8074
Added mossy stone brick recipe, added chiseled stone brick recipe, added cracked stone brick furnace recipe, fixed crafting stone bricks, fixed crafting stone brick slabs, closes #3161 , fixes #3160
2015-06-13 13:45:05 +02:00
eeef81e2b1
Fixed #3154
2015-06-10 10:10:07 +02:00
4a8ca96aaa
Skip getting bigger bounding boxes on higher tick rates
2015-06-09 18:24:17 +02:00
eef33d64e6
Fixed new players having air ticks to 0 instead of 300
2015-06-09 15:26:28 +02:00
7cf5df7e46
New console output formatting
2015-06-09 14:40:40 +02:00
ac2bcf7e30
Made /list output similar to PC output
2015-06-09 12:21:00 +02:00
ec226105e4
Added support for overriding properties over the command line
2015-06-09 11:23:57 +02:00
2a1a09a923
Create chunks in case of dropping items outside of world boundaries
2015-06-09 09:45:40 +02:00
20911930cf
Fixed bad permission nodes on /kill, closes #3139
2015-06-09 09:45:10 +02:00
2eaa12005e
Changed knockback process
2015-06-08 15:52:57 +02:00
fdcddcc04b
Fix entity unloading after teleporting, closes #3136
2015-06-08 15:02:00 +02:00
4fd5e9ba7d
Improved RakNet encapsulated packet encoding
2015-06-08 12:45:52 +02:00
7b17bf416e
Fixed Arrows not hitting entities, added new movement system
2015-06-07 21:08:46 +02:00
d0f743a99e
Fixed /time add message, chunk tick reset default
2015-06-07 20:15:30 +02:00
cbb1c55a06
Improved biome generation, get grass color from gradient interpolation, improved performance of generation, try to recreate grass colors from imported chunks, closes #2845 , closes #1792
2015-06-07 15:17:02 +02:00
d881dbf1a2
Only spawn break particles when needed
2015-06-07 12:33:53 +02:00
383fcba8e1
Fixed skins issue
2015-06-07 12:17:27 +02:00
e5f28e0f7a
Throw exception on invalid parameters on Inventory addItem() and removeItem()
2015-06-07 12:05:10 +02:00
cf3f32fdae
Added Script plugin loader
2015-06-06 23:09:54 +02:00
c4bdbc5443
Report players as EntityPlayer all the time
2015-06-06 23:09:43 +02:00
62a8f58bb0
Improved block and chunk cache, fixed PlayerQuitEvent player save
2015-06-06 20:28:37 +02:00
f21ed39c1c
Improved timing reports
2015-06-06 19:07:12 +02:00
b358a2e474
Fixed underscores >.<
2015-06-06 18:12:39 +02:00
21c6eeef11
Fixed A-Z range
2015-06-06 17:57:07 +02:00
96f67bdadf
Added auto save to PlayerQuitEvent
2015-06-06 17:56:36 +02:00
6ee61cce7b
Faster player login
2015-06-06 17:38:32 +02:00
7f6704f761
Chunk ticking depends on chunk loaders, fixes #3118
2015-06-06 17:38:10 +02:00
9e4d88a852
New extended packet timings
2015-06-06 16:58:49 +02:00
5682026eae
Fixed state corruption for auto saving
2015-06-06 15:53:28 +02:00
2a805dc0ed
Limited chat and sign length using UTF-8
2015-06-05 17:08:24 +02:00
bdb9b1865b
Added exception when unloading the default level without switching it first, #3112
2015-06-05 16:48:27 +02:00
1e03c5b795
Workaround for players getting stuck on far chunks
2015-06-05 16:48:27 +02:00
ec82434ef4
Added charcoal for torches, improved recipe matching for wildcards, closes #3108
2015-06-05 16:48:27 +02:00
7bafa217c8
Fixed some saving
2015-06-05 16:46:53 +02:00
fe55023761
Better Terminal detection
2015-06-05 14:07:32 +02:00
ac4194eb3f
Added lily pad, checked some bounding boxes
2015-06-05 13:58:59 +02:00
6e69e15dfd
Moved network check out of level, added server killer for long stops
2015-06-05 11:46:33 +02:00
a53b041984
Improved region save and saving of chunks before population
2015-06-05 02:27:37 +02:00
d542dfc2ce
Split player into more methods, added extra timings
2015-06-05 00:19:45 +02:00
188f4d7778
Clear chunk cache on tile change
2015-06-04 17:36:12 +02:00
71490f60f2
Fixed other invisibility issues
2015-06-04 16:51:48 +02:00
05dbf7b47f
Fixed some corrupted states, probably fixed most invisible players cases
2015-06-04 15:46:57 +02:00
14ff537e71
Improved damage sources for projectiles, falling blocks, TNT, and items
2015-05-31 14:19:47 +02:00
9e14435dbb
Moved network ids to constants, improved some entity methods, more performance
2015-05-30 23:59:24 +02:00
32680843fa
Added multisize loading
2015-05-30 19:38:57 +02:00
9768bf4f8a
Added BlockBreakEvent::getDrops() and BlockBreakEvent::setDrops(Item[] $drops)
2015-05-30 18:26:47 +02:00
7c806c7920
Added missing brace
2015-05-30 17:29:38 +02:00
b61c54c9cb
Send motion to players on downwards movement
2015-05-30 17:16:12 +02:00
a349f6d4dd
Merge pull request #3083 from PEMapModder/patch-5
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Added Location::fromObject(Vector3, Level, yaw, pitch)
2015-05-30 17:11:40 +02:00
9541c9751b
Merge pull request #3087 from PEMapModder/patch-6
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Block break optimization
2015-05-30 17:09:36 +02:00
3c0efe9af2
Block break optimization
2015-05-30 22:20:05 +08:00
24c1e6880d
Added Location::fromObject(Vector3, Level, yaw, pitch)
2015-05-30 12:46:40 +08:00
74917923b6
Improved checks, area collision checks, etc
2015-05-29 15:13:19 +02:00
f20d5b2c69
Fixed MainLogger
2015-05-29 11:38:18 +02:00
eaa42f8449
Workaround for bad calls to teleport, closes #3074
2015-05-29 10:17:27 +02:00
1e2038fac5
Faster respawn when needed
2015-05-29 10:04:56 +02:00
c8abbf4f2f
Added Snowballs to the creative inventory
2015-05-29 10:04:31 +02:00
009a3b657f
Merge pull request #3076 from xpyctum/patch-1
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Torches didn't craft
2015-05-29 08:27:24 +02:00
5b57fe6967
Update CraftingManager.php
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Torch can't crafting
2015-05-29 10:30:20 +05:00
f133154919
New chunk ordering algorithm
2015-05-29 00:35:40 +02:00
8d4decc548
Fixed bad vector initialization
2015-05-28 23:58:29 +02:00
3bb037204e
light population is now optional via pocketmine.yml
2015-05-28 23:39:09 +02:00
c578898aa4
Moved light population to an async task when needed, improved empty chunks
2015-05-28 23:34:07 +02:00
0f5f71e612
Forgot to check chunks after moving
2015-05-28 22:55:09 +02:00
75cab3dfc3
Improved updates after first tick
2015-05-28 22:43:39 +02:00
03f178379e
Fixed items getting corrupted pickup delay, not being able to be killed by other damage sources
2015-05-28 22:17:12 +02:00
ce59703dd0
Merge pull request #3072 from alejandroliu/Kill-entity-bug
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Fixes bug #3071
2015-05-28 17:34:38 +02:00
a77d82ac81
Changed how creator tag works on signs
2015-05-28 16:44:31 +02:00
1833da01fe
oops
2015-05-28 15:16:09 +02:00
c97e1fdce0
Made Player::close() final, fixes several plugin issues that crashed the server
2015-05-28 15:03:45 +02:00
0e9bff6f4e
Fixed armor not being sent correctly to current player, fixes #3073
2015-05-28 14:28:23 +02:00
3dd4fe706c
Changed Vector3 floor() and ceil()
2015-05-28 14:20:50 +02:00
9a2170d296
protocol 27, added player spawn events after death from new protocol, added EntityEvent constants
2015-05-28 14:19:00 +02:00
8a41512194
Fixes bug #3071
2015-05-28 00:44:16 +02:00
51062940c5
Implemented QueryRegenerateEvent as base for other interfaces
2015-05-26 01:17:34 +02:00
66435d4f6a
Workaround client-sede issue, remove this when fixed
2015-05-24 10:16:43 +02:00
c4d63326be
Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058
2015-05-23 22:49:06 +02:00
f91a3a2666
Fixed invalid fix for block updates that corrupted state
2015-05-23 22:47:46 +02:00
d429992f5b
Fix Fallable not dropping after explosion, Fixes #2735 , Fixes #2806 .
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Signed-off-by: Michael Yoo <michael@yoo.id.au >
2015-05-23 22:36:23 +09:30
76c27fc18b
Use broadcast permission to broadcast tips and popups
2015-05-23 22:05:48 +09:30
a0f8bc15dc
Fix small whitespace issues, make broadcasts return count() as specified in PHPDoc
2015-05-23 22:05:48 +09:30
adc5aa11ac
Added Server->broadcastTip() and Server->broadcastPopup()
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Signed-off-by: Michael Yoo <michael@yoo.id.au >
2015-05-23 22:05:48 +09:30
388f5c2c91
Added flowers compatible with MCPE 0.11.
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Signed-off-by: Michael Yoo <michael@yoo.id.au >
2015-05-23 21:57:59 +09:30
f64caf6c96
Use best method to create identifier on linux
2015-05-23 14:10:42 +02:00
b2b4cf788c
Fixed possible channel order issue with chunks and start game packet
2015-05-23 13:38:50 +02:00
d7be531868
Limit amount of messages per tick per player to 2
2015-05-23 12:09:26 +02:00
5ad4f44dce
Fixes sending newlines on messages to impersonate chat messages
2015-05-23 12:03:47 +02:00
7201372b0d
oops
2015-05-23 12:02:20 +02:00
744ea6af8f
Fixed #3023
2015-05-23 11:47:07 +02:00
1da0a48edb
Fixed #3055
2015-05-23 11:37:48 +02:00
be6b0656a0
Do async saving only when needed
2015-05-23 10:54:15 +02:00
4f7aac50d3
build 13
2015-05-22 16:46:23 +02:00
149234f125
Added asynchronous file writing
2015-05-22 16:32:08 +02:00
cfe5ca91b2
Updated endpoint
2015-05-21 16:31:42 +02:00
46f20d36b3
Improved unique id generation for server
2015-05-21 12:59:33 +02:00
cde2d39029
New statistics system
2015-05-21 11:41:11 +02:00
36ddbf286d
Build 12, added SILENT flag to entities, closes #3052
2015-05-21 11:40:51 +02:00
8d4abe2f39
Improved world loading, added chunk queue delay, closes #3046
2015-05-20 11:05:35 +02:00
32722856ea
Updated FloatingTextParticle to use less heavy method
2015-05-19 21:59:23 +02:00
7753b1d8be
Fixed items (and other entities) vibrating, bad offsets in tile calculation
2015-05-19 21:29:30 +02:00
92a2be024a
Improved saving of modified properties
2015-05-19 20:49:47 +02:00
66f28f6dc4
Fixes #3042
2015-05-19 17:48:35 +02:00
1122a3c511
More undefined variables D:
2015-05-19 16:02:59 +02:00
0c6d8b9815
Fixed loader counter on Level, closes #1147
2015-05-19 14:49:18 +02:00
70a7c4c552
Added nametag saving
2015-05-18 19:04:37 +02:00
840690d801
Replaced old deprecated calls
2015-05-18 15:52:31 +02:00
f3a53be117
Moved Human->setNameTag() to Entity
2015-05-18 15:29:31 +02:00
ea7c0cb357
Removed debug code
2015-05-18 14:00:21 +02:00
85c43ba011
Allow setting nametag for any kind of entity
2015-05-18 13:08:06 +02:00
fbbe02a3bc
Fixed some issues related to new indexes
2015-05-16 22:36:55 +02:00
fb05636694
Fixed Item vibration
2015-05-16 21:38:10 +02:00
63a5269313
Added settings.profile-report-trigger to only extract timings on a given tps rate
2015-05-16 16:02:32 +02:00
7705d8c52f
Updated translations
2015-05-16 15:49:08 +02:00
419abdaad6
Proper chunk unloading in case of generation/loading without players
2015-05-16 15:43:34 +02:00
d6ebff412c
Added ChunkLoader interface
2015-05-16 15:28:31 +02:00
7a34417e67
Kill player below -16 as now the bottom of the world can be rendered, send player count
2015-05-15 16:51:20 +02:00
76e6ccebd5
Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void ( closes #3021 ), fixes achievement acquireIron not being possible ( fixes #2600 )
2015-05-15 13:59:29 +02:00
e61db8ad06
Added login timeout for players that do not complete the login process in time
2015-05-14 14:52:39 +02:00
b1edfd7631
Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
2015-05-13 12:18:59 +02:00
f3bdef7513
Fixed Anvil chunks not having NBT set
2015-05-12 16:52:11 +02:00
9791071262
Added Player->teleportImmediate() for tp force
2015-05-12 00:21:02 +02:00
aa38a4885f
Fixed some issues with world generation and not creating chunks, closes #3008
2015-05-11 23:53:01 +02:00
de0f653027
build 10, improved levelDB constants
2015-05-11 20:31:28 +02:00
13906b32b8
Check connection status on batch, check sleep when players leave a level
2015-05-10 14:58:07 +02:00
925b0c1b07
Fixed empty chunks on generation, closes #2998
2015-05-10 13:18:39 +02:00
db409851e9
World generation is timed by type and chunks can be created on the fly
2015-05-09 19:03:41 +02:00
ab18b7833f
Fixed light population happening before population
2015-05-09 16:37:34 +02:00
1a1b8830a4
Added MemoryManager object watcher for object leak debugging, improved SPL Thread/Worker stopping, fixed some possible weak references crashing unexpectedly
2015-05-09 16:11:12 +02:00
7e539ec85a
Fixed invalid check
2015-05-08 15:38:51 +02:00
563f6f8e4f
Interaction checks happen using the plane and not 3d space
2015-05-07 15:38:22 +02:00
82b0dbfe8e
Improved /status, added world information
2015-05-06 19:11:47 +02:00
a4769248fb
Set nextTick on start
2015-05-06 19:11:47 +02:00
fb03df3d06
Calculate skylight on chunk population
2015-05-06 16:57:49 +02:00
44b5c23ee1
Fixed dead entities and Item picking, improved timing reports
2015-05-06 16:21:35 +02:00
bff51322af
Merge pull request #2986 from 64FF00/master
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Fixed /tell command not displaying the sender's name correctly (aka "I'm Bored x3")
2015-05-05 14:27:49 +02:00
cc58d96071
Fixed /tell command not displaying the sender's name correctly
2015-05-05 19:59:12 +09:00
001915fcd6
beta build 9
2015-05-04 17:58:29 +02:00
cd607b0cec
Oops distance
2015-05-04 17:57:03 +02:00
5ec4b3f46f
"Fixed" #2982
2015-05-04 17:53:48 +02:00
d9a9808844
Added interaction and 3rd person cheat protection
2015-05-04 17:52:55 +02:00
f718d06a7d
Updated RakLib, tick inside thread instead of depending on main thread
2015-05-03 23:40:36 +02:00
563f7404fe
Time less than target fix
2015-05-03 23:20:40 +02:00
0ddf396b08
Use time_sleep_until() instead of usleep(), improved thread kill
2015-05-03 23:17:39 +02:00
d830386786
Changed default async compression
2015-05-03 22:14:57 +02:00
49f34ec524
Send spawn position after respawn on death, fixes #2976
2015-05-03 21:46:46 +02:00
9ec609d025
Improved Player flight detection after setMotion(), other method improvement
2015-05-03 13:42:54 +02:00
0ead3ec781
Changed round/floor to floor on BlockIterator
2015-05-02 17:38:45 +02:00
fdf395721e
Improvements on player move updates
2015-05-01 15:09:37 +02:00
211e1ae121
Fixed slots on creative
2015-04-30 17:51:04 +02:00
923be2fffc
Improved slot selection on creative mode, closes #2960
2015-04-30 12:53:03 +02:00
fb257c16f1
Set entities on fire if hit by an entity on fire
2015-04-30 11:40:22 +02:00
b33706d427
Merge pull request #2959 from LDX-MCPE/patch-1
...
fixed typo
2015-04-30 08:34:57 +02:00
6bcb319fb5
fixed typo
2015-04-29 23:12:22 -04:00
d4b2e3d1b7
Improved heightmap generation
2015-04-29 23:19:27 +02:00
7754aa71a3
Fixed end of regex on Config
2015-04-29 21:09:35 +02:00
978aa2ba0f
Protocol changes
2015-04-29 17:04:34 +02:00
f74f5cfde7
Add DATA_SIZE to Slime!
2015-04-29 15:55:11 +01:00
c2b3f7cd7f
Noclip in spectator mode, changed chunk format
2015-04-29 12:29:59 +02:00
3872a21474
Allow setting the flying status for any given player
2015-04-29 11:31:04 +02:00
11e2d23b83
Improved LoginPacket and BatchPacket handling
2015-04-29 10:55:29 +02:00
2cd78d4ae3
Merge pull request #2951 from EnderBrine101/patch-1
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No longer needed :P
2015-04-28 18:52:21 +02:00
08f09cc3c8
No longer needed :P
2015-04-28 17:34:38 +01:00
1b13a4c1ec
Protocol 25
2015-04-28 16:56:59 +02:00
71587db2be
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2015-04-28 14:49:52 +02:00
8caf04ade5
build 8, allow setting selected hotbar slot, auto_jump setting
2015-04-28 14:20:35 +02:00
488fbc27fe
Fixed issue reading/writing YAML
2015-04-27 21:26:50 +02:00
84d1f4596b
Improved Anvil live conversion speed
2015-04-27 14:43:33 +02:00
6fc7ee2775
Fixed some bad defaults, improved spawning
2015-04-27 14:43:33 +02:00
ef00103fec
Merge pull request #2944 from alejandroliu/generator-list
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Added a getGeneratorList
2015-04-27 09:53:50 +02:00
bdf069ebe1
Added a getGeneratorList
2015-04-27 01:18:04 +02:00
5942cafa53
Send in the correct channel
2015-04-26 23:11:07 +02:00
fbdbac06cc
New delayed teleporting system
2015-04-26 23:04:24 +02:00
fba12f2a13
Be sure that AsyncTask finish executing, fixes #2931
2015-04-25 17:52:57 +02:00
7ad98d4659
Deprecated CallbackTask, moved sleep checking to level
2015-04-25 17:28:30 +02:00
1d8c29add7
Fixed Block Iterator and getLineOfSight()
2015-04-24 18:10:45 +02:00
d4cae729c3
Added AsyncTasks timings
2015-04-24 17:21:39 +02:00
529f9b148b
Save/reload skin on Human based entities
2015-04-24 17:05:00 +02:00
20842636f9
Added timings to chunk sending
2015-04-24 16:59:46 +02:00
7b699d9afd
Improved fall damage while on jump boost, new protocol update, build 7, allow for live inventory resizing
2015-04-24 16:43:59 +02:00
ba635b8858
Fixed particles being emmited on non-player block breaks
2015-04-23 17:02:37 +02:00
04f3cc4905
Measure highest TPS load and lowest TPS between measurements
2015-04-23 15:34:42 +02:00
4a1e122605
Move UUID generation before PreLogin
2015-04-23 12:07:34 +02:00
a0739a7b03
Added more level tick options, force player ticks, base tick rate for levels
2015-04-23 11:34:01 +02:00
f73bd02198
Allow to tick players partially
2015-04-23 11:19:27 +02:00
ec7db3be4f
build 6!
2015-04-22 17:08:59 +02:00
2ea8835b12
Removed possible crash on RakLibInterface
2015-04-22 15:45:04 +02:00
0aebcb9f81
Correctly load Anvil worlds
2015-04-22 12:07:27 +02:00
1578fc3ddb
Improved world generation manager, UUIDs (some work for future usage)
2015-04-21 19:54:16 +02:00
514ce0fb04
Fixed colors not being shown on windows :s
2015-04-20 17:55:49 +02:00
f6e88ec055
Protect against null chunk on entity
2015-04-20 17:29:58 +02:00
15b4cd8fb3
Improved format constants, fixed cake eating when max health is > 20
2015-04-20 17:25:58 +02:00
f88aed1208
Fixed NBT parsing on false properties
2015-04-20 13:57:16 +02:00
6ed63edd89
Removed some remaining references, removed duplicated code on Anvil
2015-04-19 16:49:15 +02:00
897774f848
Increased manuall garbage collection rate
2015-04-19 16:16:05 +02:00
bf4a8398c4
Moved chunk garbage collector to memory manager
2015-04-19 16:14:54 +02:00
05385acb36
Added Memory Manager timings
2015-04-19 16:01:46 +02:00
094234dc0f
Updated references and submodules
2015-04-19 15:37:18 +02:00
c2f72ea9ac
Updated languages
2015-04-19 11:50:30 +02:00
e3c48b22cb
Anvil fixes, improved memory settings
2015-04-19 11:45:43 +02:00
5860bdcc4d
Improved network
2015-04-18 22:38:57 +02:00
1b84340e3f
Improved manager
2015-04-18 22:35:00 +02:00
61828baa8f
Improved manager
2015-04-18 22:33:50 +02:00
11ecaaa87f
fixed oops in RakLib
2015-04-18 21:04:07 +02:00
b2c25eaf36
Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs
2015-04-18 20:13:52 +02:00
ddc152ae0a
Merge pull request #2903 from PEMapModder/patch-4
...
Added paramter types for some Config.php functions
2015-04-17 18:15:12 +02:00
08a612954e
Added creative mode block list API
2015-04-17 18:01:10 +02:00
5b10ccf431
0.11.0 build 5, removed chat format workaround, improved gamemode switch, send allowed creative blocks (TBI as API)
2015-04-17 17:10:25 +02:00
2add19a4c8
Added paramter types for some Config.php functions
2015-04-17 16:32:40 +08:00
7ee21f6254
Try to clean chunks on other threads
2015-04-15 22:14:51 +02:00
f79476f530
Fixed health setting
2015-04-15 22:00:01 +02:00
4fbafe7c2f
HACK: added workaround for MCPE eating characters, enable settings.force-language
2015-04-15 21:14:24 +02:00
d6186fa7c6
Moved Player->setGamemode() message to /gamemode command
2015-04-15 20:49:38 +02:00
88797d4c6c
Enabled GC on AsyncWorker
2015-04-15 20:47:34 +02:00
fc2e4ddc63
Fixed long trunk generation
2015-04-15 20:47:18 +02:00
7f28deefcb
Better BatchPacket decoding and LoginPacket handling
2015-04-15 19:30:49 +02:00
81fe98d4cc
Added Milk bucket to creative inventory
2015-04-15 17:19:05 +02:00
dfec44645b
Added milk drinking
2015-04-15 16:45:03 +02:00
1ef6328635
Allow negative potion effects
2015-04-15 16:37:13 +02:00
c0782caab9
Added alternate name for Swiftness
2015-04-15 16:15:17 +02:00
298b973604
Fixed a crash when saving chunks
2015-04-15 15:54:27 +02:00
5ca4f5416c
More protocol updates
2015-04-15 15:53:11 +02:00
c36c0dfa66
Fixed health boost addition
2015-04-15 13:04:53 +02:00
64c366bdb5
Protocol 22
2015-04-15 12:38:52 +02:00
68ea9b067f
Added health boost potion effect, added Player->sendTip(), MCPE 0.11.0 build 4
2015-04-15 12:33:16 +02:00
79adbdeafe
Fixed trees not generating trunk
2015-04-15 11:04:00 +02:00
e09ebb0623
Oops!
2015-04-14 21:12:57 +02:00
91388c6b86
Added chunk-sending.cache-chunks property (old advanced-cache), improved chunk unload saving times
2015-04-14 20:57:09 +02:00
42eda170b5
Oops, forgot to do it correctly!
2015-04-14 20:39:37 +02:00
6ee3a7b8d7
Updated languages
2015-04-14 18:28:57 +02:00
18f6e1805f
MCPE 0.11.0 build 3
2015-04-14 18:25:05 +02:00
0b176b3fe0
Implemented Channeled packet sending
2015-04-14 18:24:40 +02:00
bb945446b7
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2015-04-14 14:04:26 +02:00
1d1766a876
Removed format characters correctly :)
2015-04-14 14:04:10 +02:00
bd560ab3b1
Spawning mechanics change
2015-04-14 01:04:17 +02:00
547aa2ae31
Removed formatting on signs, allow OPs to use colored chat (or people with disabled remove format)
2015-04-13 16:45:20 +02:00
a993f15387
Added tick ms to level warning, call correct method on Anvil
2015-04-13 16:34:42 +02:00
1865622b89
Added settings.force-language property to force server language on clients
2015-04-13 12:02:40 +02:00
31387ff0be
Added localized invalid name message
2015-04-13 11:36:15 +02:00
928660d59a
Updated languages
2015-04-13 00:25:39 +02:00
5e2a21fc26
Added level-settings.auto-tick-rate property, added Level tick rate
2015-04-12 14:13:36 +02:00
410f6ba618
Fixed some potion effect names
2015-04-12 12:46:06 +02:00
05a9ad57bd
Fixed BaseLang->get()
2015-04-12 12:41:38 +02:00
ba226d03c3
Added more translations
2015-04-12 12:27:55 +02:00
674a486654
Fixed #2863
2015-04-12 12:19:28 +02:00
e9963b603d
Fixed #2864 , closes #2864
2015-04-12 12:17:53 +02:00
e2bae92df8
Updated language files and command descriptions
2015-04-12 00:59:12 +02:00
8d468a1efb
Format fix
2015-04-11 21:59:55 +02:00
ddeea2942c
Updated RakLib, improved packet reading
2015-04-11 21:41:05 +02:00
a65c300a0a
Fixed moving from different chunks, lots of issues fixed (all kind of strange things)
2015-04-11 21:39:51 +02:00
363e0e3b13
Revert slot change harder
2015-04-11 18:50:27 +02:00
6504047292
New translations, fixed multiplayer.player.leave
2015-04-11 18:19:28 +02:00
87a779afaf
Enforced max distance checks
2015-04-11 18:07:12 +02:00
6b1b6711bd
Send extra id on Add/Remove player
2015-04-11 18:00:25 +02:00
f71cf1c749
Added Fallback formatting codes to Windows/Android
2015-04-11 17:27:20 +02:00
3685d967a8
Fixed crash on /ban
2015-04-11 17:09:01 +02:00
d1006de421
Added fallback to BaseLang, better use by plugins
2015-04-11 16:15:45 +02:00
3cf42b558c
Fixed language selection
2015-04-11 15:37:44 +02:00
5a0d1affcc
Base translations moved to submodule!
2015-04-11 15:31:22 +02:00
414549659a
Fixed crash on already dead players, closes #2856
2015-04-11 15:13:27 +02:00
3b6e10b759
More langs :D
2015-04-11 14:59:15 +02:00
c2138aa30c
More language files
2015-04-11 12:56:38 +02:00
de052a79de
Localized kick messages
2015-04-11 02:31:34 +02:00
c29ae333a2
Translate format text
2015-04-11 02:15:46 +02:00
0c041ebca3
Added base translation system
2015-04-11 01:32:08 +02:00
3224cd7dc5
Added Grass Path block, fixed redstone blocks not being able to be placed
2015-04-10 19:05:10 +02:00
3f60f7c0fb
Merge pull request #2847 from matcracker/patch-3
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Added Iron Shovel
2015-04-10 16:52:01 +02:00
c786ace355
Skin methods
2015-04-10 16:47:18 +02:00
60ac8f91ba
Fixed pre-login disconnect messages
2015-04-10 15:26:32 +02:00
5720cb2be7
Added Iron Shovel
...
I think to have add Iron Shovel in creative inventory.
2015-04-10 15:06:02 +02:00
c32a7467bb
Fixed wrong shift due to compiler change
2015-04-10 15:05:15 +02:00
0626d27003
Moved skin checks after protocol checks
2015-04-10 10:23:28 +02:00
2ae095a15a
Fixed disable-ansi not working
2015-04-10 10:16:57 +02:00
5d102c2ede
Fixed backwards compatibility issue on PlayerInteractyEvent
2015-04-10 10:16:03 +02:00
a7b1c6e086
Merge pull request #2844 from Falkirks/patch-1
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Fix #2843
2015-04-10 08:48:22 +02:00
d855bbba0b
Fix #2843
2015-04-09 20:59:42 -07:00
73d1d131e1
Added skin checks to Player and Human
2015-04-09 20:58:38 +02:00
0aa9586a52
Packet crashes fixed :D
2015-04-09 20:44:04 +02:00
205f6d50c1
Fixed PlayerActionPacket encode
2015-04-09 20:00:39 +02:00
ac6e2f9bf7
Fixed packet issues
2015-04-09 19:55:19 +02:00
1ddd58fd3b
Fixed a few issues
2015-04-09 18:50:34 +02:00
66b58e36a1
Updated Code Guidelines
2015-04-09 18:24:29 +02:00
86184a230e
Merge branch 'mcpe-0.11'
2015-04-09 18:18:10 +02:00
b4a0afc2c8
Getting ready, protocol changes!
2015-04-09 17:42:06 +02:00
f2e2cec024
Removed entity mask
2015-04-09 14:23:37 +02:00
0117e8dfae
New codename, MCPE version, bumped split packet limit
2015-04-09 12:30:07 +02:00
69f841a00c
Added Squids with basic AI
2015-04-09 00:12:50 +02:00
02ba9ffc16
Improved entity movement ySize offset
2015-04-08 22:09:06 +02:00
71657a2a4e
Improved effects, threading changes
2015-04-08 17:31:06 +02:00
76767294bf
Fish items, block of redstone!
2015-04-08 15:34:50 +02:00
3cae81c01b
Added Nausea effect
2015-04-08 13:40:48 +02:00
141c0a297e
Skins, protocol changes, handle split packets
2015-04-08 13:00:15 +02:00
45c6694ef9
Merge pull request #2827 from PEMapModder/patch-3
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Removed useless code in Entity::getDirectionVector()
2015-04-07 10:11:09 +02:00
9b09b7ddd1
Removed useless code in Entity::getDirectionVector()
2015-04-03 15:15:35 +08:00
c9adc336ee
Fixed items doing crazy things
2015-03-29 18:10:02 +02:00
d5ba2a72a5
Added strength, weakness, resistance effects, fixed entity area
2015-03-29 14:49:47 +02:00
9f6b5992e3
Merge pull request #2813 from Gamecrafter/patch-1
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Really small fix
2015-03-29 20:32:11 +10:30
e51858ae17
Update ReloadCommand.php
2015-03-28 11:58:32 -07:00
c2baaf435d
Merge branch 'master' into mcpe-0.11
2015-03-28 19:14:02 +01:00
c422b83abf
Merge pull request #2812 from alejandroliu/patch-1
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Added missing LEATHER_BOOTs to Item::$list
2015-03-28 18:08:08 +01:00
e0a6d0feab
Critical arrows, fixed arrow interception calculation
2015-03-28 17:54:10 +01:00
0a85ad0d1f
Improved trees, improved inventory transactions, improved snowball/bow usage
2015-03-28 16:59:15 +01:00
91315645cd
Added missing LEATHER_BOOTs to Item::$list
...
For some reason the leather boots are missing.
2015-03-28 07:25:42 +01:00
47de616ac5
Fixed commands, added level automatic tick delay, improved biome gradient
2015-03-28 01:26:06 +01:00
e0522d8b1a
Fixed data on generation, biome gradient
2015-03-27 12:42:59 +01:00
08f2b7f291
Moved chunk population to async tasks, and no more cut trees!
2015-03-27 01:57:08 +01:00
72c4c01542
Yay generation uses async tasks
2015-03-26 18:21:39 +01:00
668ddeeb13
Removed outdated Cache
2015-03-26 11:55:51 +01:00
286c1ee880
Added chunk spawn threshold for players
2015-03-26 11:28:44 +01:00
ed2ba70a29
Merge remote-tracking branch 'origin/master' into mcpe-0.11
2015-03-26 01:32:44 +01:00
962c28aaca
BatchPacket, compress any packet depending on the size, really fast threaded chunk sending
2015-03-26 00:06:46 +01:00
7d1313c63d
>= <= on move
2015-03-25 20:00:55 +01:00
d19631226f
Improved Entity attack()/heal() event firing
2015-03-25 11:11:02 +01:00
6836e4fe58
Merge pull request #2800 from alejandroliu/patch-1
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Corrected MINECART constant definition on Item.php
2015-03-25 11:03:39 +01:00
4a79c65544
Corrected MINECART constant definition on Item.php
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MINECART was defined as 329, where it should be 328.
2015-03-24 23:47:33 +01:00
d1760d9bb8
Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket
2015-03-24 16:26:46 +01:00
355ddc469c
Merge pull request #2788 from alejandroliu/patch-1
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Clone initial chunk in Flat.php
2015-03-24 10:23:35 +01:00
4e934654ef
More awesomeness, No AI flag!
2015-03-23 14:44:04 +01:00
38f3dda13b
Oops!
2015-03-23 11:15:03 +01:00
c68cd2c496
Cloned the initial empty chunk
2015-03-23 10:28:29 +01:00
a6b8170d9c
Improved biomes
2015-03-23 08:02:18 +01:00
9da26fdb88
World generation with biomes!
2015-03-22 22:57:40 +01:00
1666602652
Improved memory output, logging, removed locks
2015-03-22 03:20:48 +01:00
d2bf92c3ed
New batched UpdateBlockPacket, added Level->sendBlocks()
2015-03-22 02:44:39 +01:00
93a50d08e7
Merge branch 'master' into mcpe-0.11
2015-03-22 02:20:32 +01:00
1f977f68c0
Merge pull request #2794 from sekjun9878/master
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Utils\Config preserves document type between reloads. Fixes #2777
2015-03-21 15:03:05 +01:00
91a26c15dd
Utils\Config preserves document type between reloads. Fixes #2777
2015-03-21 21:35:57 +10:30
add380c7ed
A few fixes!
2015-03-21 00:45:29 +01:00
652987110a
Added popup notices!
2015-03-20 17:56:07 +01:00
58253be0a0
Implemented swiftness, added invisible status to FloatingTextParticle
2015-03-20 17:19:06 +01:00
b42424eb22
Sounds!
2015-03-20 16:42:50 +01:00
1d1a8a316e
Take-2: Delay "parsePreset" until we have to really generate a block
2015-03-20 08:13:55 +01:00
a2b3e48b45
Added /particle command
2015-03-20 03:37:58 +01:00
ebc8928c21
Implemented effect colors
2015-03-20 02:31:54 +01:00
62ba36b474
New TextPacket, second part!
2015-03-19 20:27:51 +01:00
2c59983672
New TextPacket, first part
2015-03-19 18:48:03 +01:00
8ae9cd4eaf
Clone initial chunk in Flat.php
...
The Flat generator destroys Chunk at 0,0.
What happens is that it request the level to read Chunk at 0,0. It then uses that chunk to create the template chunk. However this obliterates whatever was in Chunk at 0,0.
Added a line to "clone" this chunk, so when parsePreset generates the template chunk, all this goes to a copy rather than the original file chunk 0,0.
2015-03-19 15:41:26 +01:00
275a1e3f60
Water breathing potion
2015-03-19 10:14:35 +01:00
6735234bf4
Protocol update
2015-03-19 10:12:09 +01:00
d66a2d7105
Merge branch 'master' into mcpe-0.11
2015-03-19 09:18:39 +01:00
c882df7465
Fixed destroyblock particle duplicating on clients
2015-03-19 08:30:07 +01:00
f21e457dc0
Fixed particle constructor
2015-03-18 21:49:01 +01:00
6bf30c133a
Merge pull request #2785 from PocketMine/revert-2776-armor-fix
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Revert "Implemented proportional armor modifier, applied armor in other ...
2015-03-18 17:26:53 +01:00
d34499e67b
Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged"
2015-03-18 17:26:06 +01:00
c2a3298a7e
Particles.
2015-03-18 16:34:19 +01:00
b31604a536
Fixed data sending, more particles
2015-03-18 12:11:44 +01:00
c00370cfbf
Added experimental particles
2015-03-18 08:51:38 +01:00
7c0bd45d1d
Merge pull request #2779 from alejandroliu/patch-1
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Fixed a silly typo in Server.php line 1142.
2015-03-18 14:04:36 +10:30
5f2254cc42
Fixed a silly typo in Server.php line 1142.
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Fixed a silly typo in Server.php line 1142. Yes, the "t" is next to the "y" on my keyboard too!
2015-03-17 23:48:23 +01:00
8169803bb4
Updated Water/Lava to use new methods
2015-03-17 21:22:51 +01:00
5a35e7b058
Removed damage reduction by armor for lava
2015-03-17 21:10:54 +01:00
1b25cd6ffa
Merge branch 'master' into mcpe-0.11
2015-03-17 19:12:03 +01:00
891eeff75a
PocketMine 1.4.1
2015-03-17 18:01:58 +01:00
b4f62bf423
Fixed salling sand breaking on full BB partial blocks, closes #2770
2015-03-17 18:00:19 +01:00
7c76c1e3d7
Changed generator choosing logic, add proper preset if needed, fixes #2751
2015-03-17 18:00:19 +01:00
37bc1273ee
Implemented double chest fix, closes #2744 , fixes #2493
2015-03-17 18:00:19 +01:00
ffcdf49912
Allow plugins to cancel some kicks better, closes #2743
2015-03-17 18:00:18 +01:00
3e893ed0f7
Implemented hardcore banning, closes #2574
2015-03-17 18:00:18 +01:00
bfb7e8bb9e
Merge pull request #2776 from PEMapModder/armor-fix
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Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
2015-03-17 17:57:28 +01:00
5067b96184
Merge pull request #2631 from 64FF00/master
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TallGrass blocks should be only placed on grass blocks
2015-03-17 17:49:46 +01:00
cb2157ea80
Merge pull request #2614 from mmlmml1/master
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Fixed for Iron bars and stonecutter
2015-03-17 17:36:01 +01:00
6af87814e3
Added 64-bit entity data field
2015-03-17 16:26:02 +01:00
5b3e65345f
Fixed a typo
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`$source->isCancelled()` shouldn't be checked twice
2015-03-17 22:20:33 +08:00
8aa8ae5094
Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
2015-03-17 20:04:59 +08:00
b5b46bfd7e
Improved thread count
2015-03-17 00:47:43 +01:00
2ae80031f0
New implementation of sending/setting/getting entity data, added effect saving
2015-03-17 00:01:54 +01:00
85c5714cbf
API 1.12.0, 1.5dev
2015-03-16 21:39:32 +01:00
bc31df37d0
Added invisibility potion, metadata sending for invisibility/nametags
2015-03-16 19:05:31 +01:00
29ca349b3d
Less protocol madness
2015-03-16 12:13:52 +01:00
4ec584d800
Added real memory and thread usage
2015-03-16 11:56:00 +01:00
4383e272eb
Added Effects base, /effect and methods
2015-03-15 23:15:54 +01:00
f9361aa931
Use new colors in terminal
2015-03-15 18:32:36 +01:00
220d2b7bee
Fixed NBT IntArray off-by-one reading
2015-03-15 16:40:44 +01:00
d5601b0c9f
Generator works!
2015-03-15 16:40:18 +01:00
5bfc747622
Fixed NBT IntArray off-by-one reading
2015-03-15 16:39:53 +01:00
b0f8c14640
Added Terminal class, Improved normal generator speed
2015-03-15 00:15:24 +01:00
328cd585c0
Merge branch 'biome-generation' into mcpe-0.11
2015-03-14 15:52:38 +01:00
807107e581
Fixed constructors, default memory to -1, default async generator
2015-03-14 15:51:21 +01:00
94c2ec8498
Fixed constructors, default memory to -1, default async generator
2015-03-14 15:50:33 +01:00
9158cc4f19
Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states)
2015-03-14 15:22:42 +01:00
11c13cd666
Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states)
2015-03-14 15:22:13 +01:00
284958a21e
Merge branch 'mcpe-0.11' of bitbucket.org:pocketmine/pocketmine-mp into mcpe-0.11
2015-03-14 02:39:12 +01:00
91e8bdbd37
Fixed size on MobSpawnParticle
2015-03-13 16:21:33 +01:00
9e0b9a6e5b
Added right and left click interaction events
2015-03-13 14:39:37 +01:00
e48a3e5713
Added some types of Particles, Block break particles
2015-03-13 14:24:19 +01:00
1ce7cc64a6
Use ContainerSetSlotPacket instead of ContainerSetContentsPacket
2015-03-13 10:25:48 +01:00
7f9aad6840
Removed player foreach on Entity
2015-03-13 09:27:09 +01:00
3af784012c
Fixed packets
2015-03-13 09:27:09 +01:00
a6c19734ce
Fixed picking up items, entity IDs on packets
2015-03-13 09:27:09 +01:00
8ddd701d76
Renamed LoginStatusPacket to PlayStatusPacket, added spawn status, new colors
2015-03-13 09:27:09 +01:00
15ee0c37c6
Fixed Entity->setMotion() for Players
2015-03-13 09:27:09 +01:00
fc128affc5
Removed chat wrapping, deprecated TextWrapper
2015-03-13 09:27:09 +01:00
218fd999b0
More packets changed, unique IDs D:
2015-03-13 09:27:09 +01:00
eeeaac04e9
Updated packet order, removed player entity id as 0
2015-03-13 09:27:09 +01:00
8679ad5b86
Added colors, Disconnect Packet, protocol 21
2015-03-13 09:27:09 +01:00
2cd757d80a
Fixed formatting of #2771
2015-03-13 09:26:45 +01:00
be20f61a93
Merge pull request #2771 from alejandroliu/ChunkCorruption
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Fix some Chunk corruption due to Chunk overlap
2015-03-13 09:24:24 +01:00
59e9446fe5
Added another place where the same happens
2015-03-13 08:19:47 +01:00
4f47dac8ec
Fix some Chunk corrumption due to Chunk overlap
2015-03-13 06:23:32 +01:00
b54c0835b7
Update RakLib
2015-03-12 18:40:12 +01:00
1e00ff9e4a
Update RakLib
2015-03-12 18:37:22 +01:00
1ac7f9f061
Removed player foreach on Entity
2015-03-12 15:58:10 +01:00
5b3ce2da9d
Fixed packets
2015-03-12 15:38:17 +01:00
00942d3a2b
Fixed picking up items, entity IDs on packets
2015-03-12 12:02:37 +01:00
4b442a9d7c
Renamed LoginStatusPacket to PlayStatusPacket, added spawn status, new colors
2015-03-12 11:43:50 +01:00
44dfb59409
Fixed Entity->setMotion() for Players
2015-03-12 11:43:50 +01:00
696ba08a81
Removed chat wrapping, deprecated TextWrapper
2015-03-12 11:43:50 +01:00
d80b8524fb
More packets changed, unique IDs D:
2015-03-12 11:43:50 +01:00
2175d7922a
Updated packet order, removed player entity id as 0
2015-03-12 11:43:50 +01:00
5fcb0d6aa5
Added colors, Disconnect Packet, protocol 21
2015-03-12 11:43:50 +01:00
9ca3ad8971
Merge pull request #2767 from alejandroliu/blockskylight
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Fixed some typos in Anvil
2015-03-10 09:57:48 +01:00
a644b46ec4
Fixed some typos
2015-03-09 23:57:53 +01:00
9d3f59fab6
Merge pull request #2750 from LDX-MCPE/patch-2
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Fixed Dark Oak Fence's name
2015-03-09 11:10:17 +01:00
6309d4abf1
Fixed #2762
2015-03-08 15:53:01 +01:00
39291e4061
Fixed Dark Oak Fence's name
2015-03-02 16:14:31 -05:00
bb71a3c4a6
Added Entity->fastMove() for players and direct-controlled entities, improved speed checking
2015-02-22 21:16:05 +01:00
eb0525e892
Ignore spawn protection when no ops are set
2015-02-22 19:07:45 +01:00
f49db47b2e
Added basic speed protection
2015-02-18 00:37:57 +01:00
3ff5e12302
Updated RakLib
2015-02-17 21:12:28 +01:00
99ad65ba44
Catch file saving exceptions
2015-02-15 20:01:47 +01:00
5f4f996efe
Fixed #2599
2015-02-15 19:01:25 +01:00
21e0739845
Fixed #2598
2015-02-15 18:48:30 +01:00
3a157d0f02
Future workaround for #2626
2015-02-15 18:45:25 +01:00
8e56782138
Fixed #2619 BlockMetadataStore
2015-02-15 18:25:40 +01:00
116ede3679
Improved flight detection, added Entity->resetFallDistance(), closes #2632
2015-02-15 17:40:17 +01:00
7c0f5987d3
Fixed players getting kicked for flying when going through special blocks
2015-02-15 16:26:05 +01:00
547e152e40
Fixed #2615 , closes #2634 invalid pull request
2015-02-15 15:12:33 +01:00
7905fbdd29
TallGrass blocks should be only placed on grass blocks
2015-02-12 19:33:44 +09:00
ae65701a23
Update IronBars.php
2015-02-05 20:11:08 +08:00
9134a69936
Merge pull request #2613 from 64FF00/master
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OH-GAWD-WHY blame @PEMapModder
2015-02-05 12:57:44 +01:00
907fe8aff6
Fixed for wrong hardness and stonecutter
2015-02-05 19:05:00 +08:00
afa9acf22f
OH-GAWD-WHY
2015-02-05 19:30:52 +09:00
9a5afff4ab
Merge pull request #2612 from PEMapModder/patch-1
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Added Location::__toString()
2015-02-05 11:06:52 +01:00
2f8c281a2e
Added Location::__toString()
2015-02-05 18:00:25 +08:00
2096dace68
fixed for some bugs
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Signed-off-by: mmlmml1 <mmlmml1@126.com >
2015-02-04 23:12:06 +08:00
8421985102
Merge pull request #2577 from Falkirks/master
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Improve FallingSand behaviour
2015-01-28 08:48:01 +01:00
f63e859b3a
Falling sand will become block when in contact with a Liquid
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This replicates the behaviour of MCPE.
2015-01-27 17:09:31 -08:00
c56eb0b9df
Merge pull request #2566 from sekjun9878/master
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Fixed #2565
2015-01-26 19:01:22 +10:30
3f2e5bbef4
Fixed #2565
2015-01-26 18:59:56 +10:30
9886eb4768
Return on Level->getSafeSpawn() in case of invalid position
2015-01-25 10:23:04 +01:00
ea44eee5df
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2015-01-24 10:35:24 +01:00
9173f930ca
Fixed #2541 server not saving chunks on chunk unloading
2015-01-24 10:35:08 +01:00
80b6a8ebaf
Merge pull request #2555 from Striker209MPE/patch-6
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Removed useless spawned check...
2015-01-24 10:29:18 +01:00
7c64a33389
Fixed #2557
2015-01-21 14:48:31 +01:00
9fac896f28
Removed useless spawned check...
...
because it has already be done before
2015-01-20 16:29:29 +01:00
5bd76e955c
Added rotation transformations to remaining packet
2015-01-16 01:43:40 +01:00
63f1a50be4
Added new predictive flight protection
2015-01-14 23:47:01 +01:00
24c6cca664
Updated RakLib, fixed help message not showing command, added documentation to Plugin->getResource()
2015-01-14 17:23:16 +01:00
9fac990b19
Throw exception when RakLib crashes
2015-01-13 18:44:15 +01:00
e8e7938490
Fixed PHPRC env. variable being set
2015-01-13 17:25:52 +01:00
f6c4a726b3
Bump Minecraft version to 0.10.5
2015-01-12 20:00:11 +01:00
8eec5e6b5e
Allow placing Snow Layers on top of solid transparent blocks
2015-01-12 02:18:02 +01:00
bd7fa71d7f
Updated RakLib
2015-01-11 20:33:17 +01:00
7d406066a7
Added outdated event static properties
2015-01-11 19:37:21 +01:00
3e9196d224
Changed max speed per tick from 100 to 10 blocks
2015-01-11 17:31:34 +01:00
f30986d187
Block saving chunks too big
2015-01-11 15:48:08 +01:00
f8c144be31
Fixed #2529
2015-01-11 15:06:16 +01:00
c61e4adcf1
Improved chunk ticking a bit more
2015-01-08 23:27:14 +01:00
5a55040ab9
Improved chunk ticking
2015-01-08 23:22:47 +01:00
83360187c9
Removed fence classes, added fence damage (¬¬ Mojang)
2015-01-08 17:51:29 +01:00
a893174473
Second biome generator iteration
2015-01-08 01:05:23 +01:00
9d97a940a6
Merge pull request #2517 from PEMapModder/patch-1
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Fixed /timings off
2015-01-07 14:42:17 +01:00
cd21c28d46
Fixed /timings off
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When issuing `/timings off`, the message `Please enable timings by typing /timings on` is sent to the issuer. This commit fixes this issue.
2015-01-07 17:34:45 +08:00
a76be6cf38
First biome based generator iteration
2015-01-07 04:07:11 +01:00
37fd0372cc
Added GarbageCollectionTask, workaround for weird PHP behaviour when using --disable-ansi
2015-01-06 19:45:41 +01:00
ed02026815
Improved file resource usage
2015-01-06 19:04:24 +01:00
042a143dd6
Unload unused regions after 5 minutes
2015-01-06 18:59:21 +01:00
4b73dbd9f8
Fixed Flat generator on existing chunks, region issues
2015-01-06 18:46:18 +01:00
d4e4430df0
Fixed Entities being placed in recreated chunks
2015-01-06 18:45:08 +01:00
469ef84733
Fixed issue where plugins schedule a Player update before log in
2015-01-06 00:25:40 +01:00
efe75f2836
Catch more coruption issues in Region-based worlds, fixed first chunk being generated on an invalid sector
2015-01-06 00:11:38 +01:00
53f2f21f2d
Fixed #2511
2015-01-05 16:15:57 +01:00
9c28f0a5be
Decrease async worker task amount after crashed task
2015-01-05 02:41:14 +01:00
5bf5014b60
Added Async Task crash warning
2015-01-05 00:16:47 +01:00
f37e79b611
Added Level->getChunks(), fixed some Doc Comments
2015-01-04 23:16:03 +01:00
7a0118820c
Improved chunk saving times by not marking it as changed when Players are added/removed
2015-01-04 23:07:08 +01:00
c8b5c023cd
Fixed visual typo in /ban-ip, closes #2503
2015-01-04 09:36:07 +01:00
f9dd929e04
Fixed phar check
2015-01-03 16:49:10 +01:00
87970726e4
Added PlayerCreationEvent->setBaseClass()
2015-01-03 16:46:00 +01:00
1daf9a96a3
Added PlayerCreationEvent->setBaseClass()
2015-01-03 16:45:43 +01:00
6c8b33fcc8
Fixed PlayerCreationEvent
2015-01-03 16:41:14 +01:00
438591bd75
API 1.11.0, fixed phar check
2015-01-03 16:38:36 +01:00
7ef8edccf4
Added PlayerCreationEvent
2015-01-03 16:38:00 +01:00
074c8b876d
Cleaned up code
2015-01-03 16:07:49 +01:00
f9762c870a
Cleaned up BanEntry creation
2015-01-03 15:47:03 +01:00
4039895d3c
Fixed #2489
2015-01-03 03:43:41 +01:00
d207a5daea
WTF, ghost objects and why does this fix it? (and btw, fixes #2488 )
2015-01-03 03:38:25 +01:00
8e3667c95b
Fixed messages and default settings
2015-01-03 02:56:46 +01:00
0da628deca
Fixed some crashes related to crashing
2015-01-02 19:19:34 +01:00
04bdb13103
Improved move offset check
2015-01-02 19:14:18 +01:00
e8ad828498
Catch exceptions on level generation
2015-01-02 18:56:27 +01:00
f46473bbe8
Removed all @mkdir() calls
2015-01-02 18:52:45 +01:00
692045d714
Improved threading and resource usage, new defaults
2015-01-02 18:46:39 +01:00
47cbf56725
Version bump
2015-01-02 07:04:20 +01:00
3de14d8ba6
Preparing release
2015-01-02 01:37:33 +01:00
5fffabe05b
Fixed players not calculating onGround correctly
2015-01-02 01:22:33 +01:00
3128ae9736
Improved exception handling and trace creation
2015-01-01 22:50:45 +01:00
7be4e2fa81
Merge pull request #2438 from PocketMine/new-version-format
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New release version format
2014-12-31 17:53:12 +01:00
95b305ce87
Detect really big corrupted chunks, closes #2471
2014-12-31 12:40:11 +01:00
767800662c
Added chunk check on Level
2014-12-30 15:54:12 +01:00
fe32e6f5d0
Merge branch 'master' into new-version-format
2014-12-29 12:43:15 +01:00
2cec0d9f36
Improved Simplex 2D noise
2014-12-28 03:51:08 +01:00
d800a21bd4
Higher chunk defaults
2014-12-28 02:58:17 +01:00
8d9fbec4ce
Fixed memory leak issues on chunk generation under 32-bit hosts, fixed issue with generated chunks not having a provider. Closes #2419 , fixes #2308 , closes #2421
2014-12-28 02:22:13 +01:00
ab72c32769
Improved Normal generator speed
2014-12-28 02:12:48 +01:00
346626305c
Corrected fence crafting recipes, closes #2457
2014-12-28 01:49:42 +01:00
fafbd500e1
Added typehints to HelpCommand
2014-12-28 01:49:10 +01:00
2db2e8cfc4
Block IP addresses on ban-ip
2014-12-26 13:56:35 +01:00
854479180f
Move Query exceptions to debug level > 1
2014-12-26 13:47:15 +01:00
902ba81e02
Added automatic/manual RakLib IP address, block addresses when exceptions are thrown
2014-12-26 13:33:41 +01:00
1ac17abec0
Fixed #2446
2014-12-24 23:00:11 +01:00
714ea54121
Players won't take damage 60 ticks after spawning / respawning.
2014-12-24 20:44:22 +01:00
aa992684ba
Possible workaround for some PHP bug
2014-12-24 00:55:23 +01:00
0c58de86b7
New version format
2014-12-23 14:02:35 +01:00
7ecac019a9
Bitmask block state
2014-12-23 13:58:30 +01:00
6cb88afe1a
Improved block breaking time and event handling
2014-12-22 23:49:17 +01:00
a677bcb331
Increased transaction timeout, not needed anymore due to packet ordering
2014-12-22 23:38:47 +01:00
2f6007342c
Fixed server.log created in two different places on path changed
2014-12-22 23:00:28 +01:00
b6c0eb8c96
Added optional parameter for multiple NBT read
2014-12-22 16:25:12 +01:00
afa8496767
Fixed possible memory leak when hiding players from each other
2014-12-21 20:03:39 +01:00
d7be2ce439
Added Chest recreation on imported levels
2014-12-21 14:29:18 +01:00
6dcb5da069
Added Double Plant block, fixes damage walking inside it.
2014-12-21 14:28:45 +01:00
3cf1692c96
Possible fix for #2424
2014-12-21 13:59:04 +01:00
d04af590d1
Updated RakLib
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* Fixes issues with packets without messageIndex
* Workarounds possible CPU-hog DoS attack over ACK/NACK packets
2014-12-21 13:45:28 +01:00
d4c43215b1
Fixed typo about async chunk generation
2014-12-19 16:10:01 +01:00
a40918aabf
LevelDB load/write fixes
2014-12-19 10:35:16 +01:00
20f9352714
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-12-19 01:07:13 +01:00
a605e90dfc
Added experimental LevelDB support, fixed a few issues with NBT, spawning and Binary R/W
2014-12-19 00:28:50 +01:00
9fc250956f
Merge pull request #2395 from PEMapModder/patch-6
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Allow $base in knockback() to be dynamic and getters/setters in EntityDa...
2014-12-18 20:39:48 +09:00
db2dfc47a6
Update RakLib
2014-12-18 03:33:33 +01:00
408a537001
Added TesterPlugin submodule, updated RakLib to fix packet loop issues
2014-12-17 23:29:57 +01:00
922bfb33ac
Updated .gitignore
2014-12-16 18:50:57 +01:00
8e47c93fbc
Fixed some issues with chunks being generated on a loop
2014-12-16 02:57:44 +01:00
c175485cd8
Added World Generation timings
2014-12-15 17:52:07 +01:00
b6981cc31d
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-12-15 01:05:55 +01:00
1f9cd6a99b
Added default parameter to Config getters, implements and closes #2398
2014-12-15 01:05:32 +01:00
ded7ada7d7
Merge pull request #2399 from PEMapModder/patch-7
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Update documentation of PluginBase::getCommand() for IDEs' auto completion
2014-12-15 00:52:43 +01:00
1b50879823
Snow layer recipe added: Fix for #2400
2014-12-13 17:10:17 +01:00
1bd9cbd4d3
Update documentation of PluginBase::getCommand() for IDEs' auto completion
2014-12-13 20:42:23 +08:00
96122d3be7
Allow $base in knockback() to be dynamic and getters/setters in EntityDamageByEntityEvent
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This change is backwards-compatible.
2014-12-12 23:01:31 +08:00
71d602a4cf
Faster chunk setting on provider
2014-12-12 15:51:31 +01:00
c81bbdaaa9
Possible fix for #2394
2014-12-12 12:05:36 +01:00
2752393c42
Fixed #2392
2014-12-12 12:05:15 +01:00
312e064b07
Updated RakLib, changed some Entity move AABB calls
2014-12-11 17:39:59 +01:00
94f91967f3
Updated RakLib: Implemented packet reordering, fixed packet recovery in both sides, errors are now debug level
2014-12-11 03:13:44 +01:00
fe900b417e
Less calls!
2014-12-10 02:42:02 +01:00
4c30b6b8a1
Optimized Liquid spreading, optimized light updates, improved side block get/update, fixed raw set not cleaning Block cache (TNT explosions)
2014-12-10 00:37:04 +01:00
c41ac7b0a2
Updated PocketMine-SPL, added trait autoloading
2014-12-09 16:33:42 +01:00
b220bd2a45
Updated chunk indexes on generator
2014-12-09 15:14:11 +01:00
04ee94dc91
Fixed #2388
2014-12-09 15:05:36 +01:00
ea8f10efa4
Limited death animation to Living entities
2014-12-09 14:57:28 +01:00
04ecbd1a76
Level optimization, added new chunk/block hashes
2014-12-09 14:55:21 +01:00
ddfc9d9ce1
Fixed players not getting sound when they are harmed
2014-12-09 02:22:42 +01:00
a4735eaf76
Replaced some instanceof to null checks
2014-12-09 02:22:18 +01:00
306f492fc0
Added Player death animations, improved spawning behavior to correct invisible players, fixed players getting stuck when dead, closes #2304
2014-12-09 01:36:46 +01:00
5e5f8bf33d
Better block creation on Level
2014-12-08 22:02:36 +01:00
3bb2f12cde
Improved block reading
...
* Created global block states array
* Improved Level->getBlock() using block states
* Improved Level->getBlock() for 64-bit systems
* Added Level->getFullBlock()
* Added FullChunk->getFullBlock()
* Added Chunk->getFullBlock()
* Added ChunkSection->getFullBlock()
* Deprecated FullChunk->getBlock()
* Deprecated Chunk->getBlock()
* Deprecated ChunkSection->getBlock()
2014-12-08 20:54:47 +01:00
1041bb0e6a
Do not quiet error messages when parsing config files
2014-12-07 23:21:47 +01:00
49e93cee80
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-12-07 22:05:58 +01:00
8b6681c56d
FIxed some preprocessor includes
2014-12-07 22:05:45 +01:00
9e3d432b9e
Faster Level provider chunk unloading
2014-12-07 21:51:57 +01:00
841a3d5ee6
Merge pull request #2381 from PocketMine/revert-2379-master
...
Revert "Fixed small possible error in permission"
2014-12-07 20:54:46 +01:00
a5294d5ec7
Revert "Fixed small possible error in permission"
2014-12-07 20:54:38 +01:00
5373e6be07
Merge pull request #2379 from sudoku173/master
...
Fixed small possible error in permission
2014-12-07 20:41:08 +01:00
075137bd3c
Fixed small possible error in permission
...
Changed permission to "pocketmine.command.deop" from "pocketmine.command.op.take"
2014-12-07 11:38:44 -08:00
68da4b5b39
Collect unallocated chunks from the Level provider
2014-12-07 18:27:11 +01:00
e4557a2e8e
Added HeightMap get/set methods on chunks, Level
2014-12-07 18:02:07 +01:00
964bf98ca6
Added Config->getNested(key) and Config->setNested(key, value)
2014-12-07 16:41:43 +01:00
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
bb82e7be50
Handle a hotbar queue to allow using more than the first slot (won't save order due to the protocol)
2014-12-07 16:01:45 +01:00
7506f01302
Improved Item property handling
2014-12-07 15:51:00 +01:00
a98da3bab1
Renamed old getID() calls to getId()
2014-12-07 15:21:32 +01:00
f0d6128282
Use squared distance on movement handling
2014-12-07 15:18:14 +01:00
161e7ae7ec
Fix CPU issue when starting without STDIN
2014-12-07 02:42:38 +01:00
6104c5b5a3
API 1.9.0, backwards-compatible
2014-12-07 02:24:45 +01:00
af82d616c1
Block creating and property handling rewrite, part2
2014-12-07 02:20:26 +01:00
a0d4bff385
Block creating and property handling rewrite, part1
2014-12-07 01:53:27 +01:00
79236c971c
Possibly fix issues related to new lines on different operating systems and event listeners modifiers
2014-12-05 22:43:31 +01:00
20e63ae543
Force player setting their new position
2014-12-05 02:24:34 +01:00
add7879720
Implemented no damage ticks
2014-12-05 02:24:08 +01:00
1a064d38b1
Merge remote-tracking branch 'origin/master'
2014-12-04 00:04:18 +01:00
294e680d5d
Added armor items and max stack size for them.
2014-12-04 00:04:09 +01:00
811970e58d
Merge pull request #2352 from PEMapModder/patch-3
...
Added internal use warning for TaskHandler::cancel()
2014-12-01 12:07:30 +01:00
941961f5ef
Added internal use warning for TaskHandler::cancel()
...
It is confusing for some developers to whether to use this function or `ServerScheduler::cancelTask($taskId)`. It is better to add warning in the documentation.
2014-12-01 16:25:37 +08:00
1963d8fde0
Change last X/Y/Z/Yaw/Pitch on teleport
2014-11-30 12:49:35 +01:00
e44ed4da3b
Enabled batch block sending again
2014-11-29 12:58:31 +01:00
a72488d41e
Updated player movement processing and event handling
2014-11-29 12:43:34 +01:00
3930f379cf
Updated light filter values
2014-11-29 11:58:50 +01:00
66ba327e62
Improved light spread algorithm even more
2014-11-29 11:27:22 +01:00
329ca62465
Improved light spread algorithm
2014-11-28 19:54:25 +01:00
26e47ef694
Removed old revert flag from Player->processMovement()
2014-11-28 14:49:06 +01:00
61ea149ff0
API 1.8.0
2014-11-28 14:44:56 +01:00
b3c3f896a3
Implemented light population, added Level->getFullLight()
2014-11-28 14:44:27 +01:00
d139e5f342
Removed temporal pthreads workaround
2014-11-28 13:01:25 +01:00
3abf36ad07
Fixed invalid worlds property being set by users
2014-11-28 12:47:28 +01:00
0bc9a9bdab
Fixed armor dropping twice
2014-11-27 23:19:46 +01:00
98340522d9
Fixed items getting added on the same empty slot
2014-11-27 20:49:18 +01:00
6d09754ea7
Improved Inventory->addItem(), fixed breaking containers duplicating the last slot, removed not necessary slot changes
2014-11-27 20:10:55 +01:00
a3b1d318cc
Fixed ladder crafting recipe
2014-11-27 20:02:38 +01:00
f866efb622
Removed unused Block->isLiquid property
2014-11-27 17:26:43 +01:00
b1c4578726
Fixed #2340
2014-11-27 16:18:43 +01:00
f4181a6e36
Bump Minecraft: PE version
2014-11-27 14:37:44 +01:00
38089af098
Improved global entity motion encoding using per-player queues
2014-11-27 14:26:36 +01:00
cd135b39ad
Improved player spawn item in hand sending
2014-11-27 13:59:32 +01:00
dd3207cbd8
Possible fix for #2267 , #2314
2014-11-27 13:47:17 +01:00
a7abd5ff9d
Catch exceptions when chunks are unloaded
2014-11-27 13:35:54 +01:00
a3e50f6337
Properly close inventory windows from Players
2014-11-27 13:32:07 +01:00
441a98e60a
Removed old trigger_error() calls, closes #2335
2014-11-27 13:16:39 +01:00
4a90ac270f
Improved exception handling and debugging
2014-11-22 13:52:36 +01:00
a906a2988b
Bumped Minecraft: PE version string
2014-11-22 13:44:34 +01:00
545f68382c
Increased Fence, Fence Gate and Stone Wall Y bounding box
2014-11-22 13:44:05 +01:00
8249cac592
Catch corrupted chunk data errors
2014-11-20 22:02:00 +01:00
7b7bbe9105
Regenerate corrupt player data if invalid data is found
2014-11-20 21:58:27 +01:00
05679c7872
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-11-20 21:46:14 +01:00
8eb80be691
Remove duplicated tiles from chunk table automatically
2014-11-20 21:45:52 +01:00
f55b0d0b45
Merge pull request #2295 from LukeDarling/patch-1
...
Fixed Server->getOps() capitalization
2014-11-19 13:10:03 +01:00
754e0dbb49
Protect permission removal against bad plugins
2014-11-18 18:43:30 +01:00
525c8db779
Improved chunk loading/unloading
2014-11-18 18:33:24 +01:00
c7f578f297
Possible fix for #2297
2014-11-18 13:57:03 +01:00
19c030281f
Fixed #1969
2014-11-18 13:53:38 +01:00
ca9fe1b89a
Improved and fixed command exception message, closes #2301
2014-11-18 13:46:00 +01:00
9fd6a695f6
Fixed permission-related memory leak
2014-11-18 13:42:24 +01:00
c07b0ff35b
Fixed tile entities not being placed in the correct array
2014-11-15 11:49:09 +01:00
00be3f0dd3
Fixed Server->getOps() capitalization
...
I'm not 100% sure, but I believe this is how it's supposed to be.
2014-11-15 00:01:57 -05:00
6796fca2b6
Merge pull request #2294 from LukeDarling/patch-1
...
fixed version message color
2014-11-15 14:20:14 +10:30
5657cce3db
fixed version message color
2014-11-14 15:52:38 -05:00
05ac256cc3
Fixed Acacia / Dark Oak logs crafting recipes
2014-11-14 15:58:31 +01:00
49977c5410
Bumped weakref version, fixes travis builds
2014-11-14 10:30:06 +01:00
ca40bb678c
Merge pull request #2288 from sekjun9878/master
...
Get timezone directly. Fixes #2287 .
2014-11-13 23:08:22 +10:30
2068cc9cdf
Merge pull request #2243 from PEMapModder/patch-1
...
cmd files comment syntax should be like this.
2014-11-13 21:42:25 +10:30
ea4617cedd
Get timezone directly. Fixes #2287 .
2014-11-13 21:13:12 +10:30
1a5544f68c
Fixed Chunk tile indexes
2014-11-08 15:00:18 +01:00
0128a7aeb2
API version 1.7.1 (fixes)
2014-11-07 09:45:30 +01:00
fd954ce708
Fixed PlayerInventory->setItem() with null items
2014-11-07 09:43:36 +01:00
d63a82de0a
MCPE protocol 20
2014-11-06 19:08:32 +01:00
92143d523c
Added SetDifficultyPacket
2014-11-06 19:07:24 +01:00
1818e64c8e
Merge branch 'master' into 0.10
2014-11-06 18:56:47 +01:00
7e1095e28d
Reenabled collision against entities on move
2014-11-06 12:57:17 +01:00
f1519e6d13
Improved Level->getTile() to a direct lookup instead of linear search
2014-11-06 12:34:33 +01:00
3b9a9bcd5d
Use proper indexes on Living->getLineOfSight() when a max length is set
2014-11-06 12:23:45 +01:00
263bff01c8
Change RuntimeException to InvalidStateException on BlockIterator
2014-11-06 12:16:12 +01:00
987d647b76
Return proper BlockIterator index, throw more exceptions, improved blockQueue performance
2014-11-06 12:12:31 +01:00
522b75645c
Merge branch 'master' into 0.10
2014-11-05 19:04:36 +01:00
9eed0a579c
Fixed red sand smelting recipe
2014-11-05 17:41:12 +01:00
064976d32b
Fixed ladder recipe
2014-11-05 17:38:23 +01:00
2abb577178
Fixed String -> Wool recipe
2014-11-05 17:36:44 +01:00
127855c220
Fixed Snow block recipe
2014-11-05 17:36:06 +01:00
93c7a3c170
Fixed bonemeal recipe, closes #2260
2014-11-05 17:32:28 +01:00
31903a764a
Fixed unloaded chunks residing on memory and getting loaded again causing crash, fixed spawn chunks getting unloaded by players
2014-11-04 17:16:02 +01:00
79bc1d6c85
Fixed server not stopping after a special crash
2014-11-04 17:15:20 +01:00
cc7f12739d
Added vertical and horizontal collision detection to Entities
2014-11-04 12:23:42 +01:00
32dae93ef9
Removed unused imports
2014-11-04 12:08:24 +01:00
8fd6582e74
Automatically set Entity / Tile entity save identifiers
2014-11-04 12:04:08 +01:00
a5369b3570
Fixed unloading chunks
2014-11-04 11:18:34 +01:00
abbd33210a
Possible fix for #2245
2014-11-04 00:19:50 +01:00
6b6222c09c
Allow passing a Player source as last parameter on Inventory->addItem() and Inventory->removeItem()
2014-11-04 00:16:25 +01:00
a8c997d88a
¬¬
2014-11-03 12:54:46 +01:00
6993718a83
Added EntityDamageByChildEntityEvent
2014-11-03 12:03:37 +01:00
86afecec89
Improved inventory sending, send single slots instead of full inventory as much as possible
2014-11-03 11:48:10 +01:00
29d1fd1fc8
Fixed player viewer list including themselves
2014-11-03 11:29:01 +01:00
af4eb2ab1e
Create server.log properly on non-existent directories
2014-11-02 16:15:15 +01:00
f7baf46a54
Fire PlayerInteractEvent on 0xff face
2014-11-02 16:12:51 +01:00
75c0d8324c
Fixed some inventory events not firing on players
2014-11-02 13:26:58 +01:00
da4334f06b
Revert Armor then Inventory instead of Inventory then Armor on failed transaction
2014-11-01 23:02:59 +01:00
413bd3c0df
Use SplFixedArray for improved performance
2014-11-01 22:12:35 +01:00
1a0428654b
Updated timings command, give direct link to results
2014-11-01 21:20:44 +01:00
2803a38fd1
Fixed random block updates not firing
2014-11-01 20:26:13 +01:00
95a5ca7889
Added command message to /time add
2014-11-01 20:12:55 +01:00
240f14c425
Fixed #2253
2014-11-01 19:40:15 +01:00
cb9b6ab1d1
Fixed server not using the correct provided path if it did not exist
2014-11-01 19:23:10 +01:00
8a87280566
Added /time start and /time stop
2014-11-01 17:45:11 +01:00
4d97827d44
Improved level switching for players
2014-11-01 17:39:09 +01:00
f8f1e0e9df
Despawn entities correctly from clients as they move
2014-11-01 16:47:40 +01:00
bf596ebf05
Fixed Query-related crash
2014-11-01 16:20:40 +01:00
90777014b6
Fixed Stone crash
2014-11-01 16:17:47 +01:00
4a78ffd2dd
Fixed FallingSand crash
2014-11-01 16:15:09 +01:00
7c361a52d2
Fixed #2252
2014-11-01 13:52:20 +01:00
13fc0df92c
Fixed #2251
2014-11-01 12:40:45 +01:00
d5012f6fcf
Fixed server not stopping after a fatal error
2014-11-01 03:07:47 +01:00
4569a73f3d
Fixed Entity being set position after being closed
2014-10-31 23:10:29 +01:00
66acb5cdd7
Possible fix for crashing server not stopping
2014-10-31 23:10:12 +01:00
8601405a88
Fixed CPU leak
2014-10-31 21:07:00 +01:00
ae06681b60
Added packet exception handling, updated RakLib
2014-10-31 19:14:59 +01:00
01ffb14e39
Fixed #2204
2014-10-31 17:34:45 +01:00
ce989876af
Improved freeing chunks
2014-10-31 16:39:32 +01:00
f8d6ebabf3
Removed some calls
2014-10-31 15:57:07 +01:00
094b600a0c
Updated NBT/DataPacket reading
2014-10-31 01:02:31 +01:00
82cfe6ea9c
Updated NBT/DataPacket reading
2014-10-31 00:32:50 +01:00
4fba6d7c86
Merge branch 'master' into 0.10
2014-10-30 23:20:59 +01:00
f72d7284b9
Added EncapsulatedPacket reuse on broadcast
2014-10-30 23:20:28 +01:00
8f0527832f
Removed extra AxisAlignedBB generation on Door and Trapdoor
2014-10-30 22:15:19 +01:00
f66944368d
Update RakLib
2014-10-30 22:06:23 +01:00
7ab3c57b00
Optimized networking code & AxisAlignedBB
2014-10-30 22:06:07 +01:00
673b867ee8
Fixed players not loading chunks when stuck on a unloaded chunk
2014-10-30 20:05:40 +01:00
2424c8a76c
Update RakLib, possible fix for notifyACK
2014-10-30 19:44:05 +01:00
92eb5cb0b8
Added LE Triad methods
2014-10-30 17:56:58 +01:00
fd46c71120
Updated RakLib
2014-10-30 17:18:43 +01:00
6a4259bf24
Updated RakLib
2014-10-30 17:04:19 +01:00
9a65279c6a
Added ifndef for packets Binary
2014-10-30 16:41:11 +01:00
09a01be709
Added ifndef for NBT Binary
2014-10-30 16:32:57 +01:00
57d1847c50
Updated to receive new optimizations
2014-10-30 16:02:48 +01:00
6e8e2a79dd
Fixed Event name being null
2014-10-30 14:52:11 +01:00
d8f9def7f4
Added preprocessor optimizations
2014-10-30 07:58:53 +01:00
8cb9dd9a14
Fixed #2244
2014-10-29 22:58:40 +01:00
c4c374e3fa
Added extra chunk sending timings
2014-10-29 21:52:27 +01:00
d57e37896d
Improved Region / RakLib
2014-10-29 17:43:21 +01:00
022a978ffb
Added InventoryPickupArrowEvent
2014-10-29 16:29:00 +01:00
00b282d40c
Improved cache pool cleanup times
2014-10-29 16:13:47 +01:00
8a768cea33
EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack()
2014-10-29 16:02:40 +01:00
289bc56b4b
Blocks now save their bounding box, fixed entity block collision check
2014-10-29 15:43:23 +01:00
6f64af3066
Reuse even more objects!
2014-10-29 14:23:51 +01:00
72c09045d5
Fixed Zombie drops crash
2014-10-29 13:21:54 +01:00
5e55c3a8f0
Fixed Chest->unpair()
2014-10-29 13:21:14 +01:00
afaa2cf722
Fixed Double Chest behavior
2014-10-29 12:57:26 +01:00
50cfeaa393
Fixed Stonecutter recipe
2014-10-29 12:36:34 +01:00
dda8b03349
Fixed Bowl recipe
2014-10-29 12:12:54 +01:00
56e848488a
Fixed Trapdoor recipe
2014-10-29 12:10:48 +01:00
7e4f862634
Fixed typo in OfflinePlayer
2014-10-29 11:42:29 +01:00
577a7a1c3d
cmd files comment syntax should be like this.
2014-10-29 17:20:36 +08:00
78f8d0280d
Removed unused imports
2014-10-29 01:14:09 +01:00
0680b98380
Remove chunks from advanced cache after setting
2014-10-29 01:07:30 +01:00
cbe0fe5e46
Added Entity->onGround setting when entities keep moving without checks
2014-10-29 00:41:13 +01:00
7eed92e8fb
Use Player->forceMovement on MovePlayerPacket non-tick revert
2014-10-29 00:31:17 +01:00
f772391866
Fixed InventoryPickupItemEvent
2014-10-28 22:05:54 +01:00
8c4faa8622
Added extra Exceptions
2014-10-28 21:07:12 +01:00
b6f7ee20fc
Added Error -> Exception handling
2014-10-28 20:43:36 +01:00
0fce83c671
Fixed #2189
2014-10-28 13:27:30 +01:00
8080643cc9
Fixed plugins crashing the server when teleporting players on an invalid event
2014-10-28 13:18:40 +01:00
5bf2174cad
Fixed UseItemPacket being able to be sent before spawning
2014-10-28 13:16:20 +01:00
34ae760def
New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
2014-10-28 13:09:27 +01:00
a5b85c549a
Added Snowballs
2014-10-28 12:13:31 +01:00
b9f1812f61
Disallow further modification of Signs by its creator after load/unload
2014-10-28 11:05:32 +01:00
350cee3d41
Added Event allocation pool, updated SPL with Class::onClassLoaded()
2014-10-28 10:47:40 +01:00
144a871c07
Improved Vector3 and Block handling, less allocation on Positions
2014-10-28 10:03:10 +01:00
69492474e4
Improve #2238 , do not crash when an invalid/corrupt RCON stop event happens
2014-10-28 02:09:36 +01:00
4299ebebcc
Bump API version to 1.6.1
2014-10-28 00:55:07 +01:00
119b429ab8
RakLib update
2014-10-28 00:43:47 +01:00
8f1eb41ca5
RakLib update
2014-10-28 00:23:55 +01:00
ca92d2a0d3
Bumped API version to 1.7.0
2014-10-27 20:30:58 +01:00
db82f76c11
Improved network packets allocation
2014-10-27 20:30:33 +01:00
3f5b129cf5
Updated RakLib
2014-10-27 19:39:24 +01:00
f6aac8728b
Mark chunk to be saved when removing invalid entities/tiles
2014-10-27 18:43:58 +01:00
809fc44813
Bump API version to 1.6.1
2014-10-27 16:07:00 +01:00
64f1ff066d
Fixed /setworldspawn changing sender data
2014-10-27 15:57:26 +01:00
a5a3f4801a
Fixed entities not getting ticks on movement
2014-10-27 15:53:14 +01:00
23d1532ff9
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-10-27 15:44:44 +01:00
ecbbcc2e8e
Drop invalid entities / tile entities on chunk loading
2014-10-27 15:44:36 +01:00
7abf52e615
Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
2014-10-27 15:39:20 +01:00
9e01e2ef49
Merge pull request #2235 from nno88551/patch-2
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Update BaseInventory.php
2014-10-26 15:52:08 +01:00
df81b365e5
Update BaseInventory.php
2014-10-26 22:21:21 +09:00
db8ac0b9cb
Merge pull request #2225 from PEMapModder/falling-sand
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Update FallingBlock to new Anvil formats, possible fix for #2189
2014-10-25 17:58:47 +02:00
ee4f416d93
Fix FallingBlock.php
2014-10-25 18:15:47 +08:00
8feea721e3
Merge pull request #2223 from Falkirks/set-armour-fix
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Fix various get and set armour in PlayerInventory
2014-10-25 12:13:28 +02:00
8e7077ff4b
Update FallingBlock to new Anvil formats, possible fix for #2189
...
I don't have time to test yet, so I am not sure if it does fix it.
2014-10-25 12:26:57 +08:00
4f4a6e7446
Fixes get and set armour
2014-10-24 17:11:59 -07:00
1fc066fc37
Updated time steps from x2.5 to x1.25
2014-10-24 12:12:01 +02:00
b565844062
Merge branch 'master' into 0.10
2014-10-24 12:07:35 +02:00
be948f99cc
Fixed #2207 Server crashing if players are closed before logging in
2014-10-24 12:06:55 +02:00
5cb428e5cc
Updated build number
2014-10-23 17:23:59 +02:00
d2f4a14d66
Merge branch 'master' into 0.10
2014-10-23 17:21:24 +02:00
516bb37a50
Removed some direct type checks on Entity/Tile->closed
2014-10-21 19:28:29 +02:00
580ade9092
Possible fix for entities not closing correctly
2014-10-21 19:26:16 +02:00
8f7dfe0b71
Removed extra ; from if, fixes #2205
2014-10-21 18:37:29 +02:00
5310ba3ae6
Fixed crash when doing var_dump() of anything that contains the Server object
2014-10-20 13:06:53 +02:00
ef97efcd96
Added explosion death message
2014-10-20 13:00:03 +02:00
30c3718ea8
Improved Explosion item drop position
2014-10-20 12:58:05 +02:00
5437567e95
Merge branch 'master' into 0.10
2014-10-20 12:53:14 +02:00
e3e97a4205
Improved Player->onGround checking
2014-10-20 12:52:00 +02:00
fec387d2ec
Fixed entities not being pushed out of blocks
2014-10-20 12:37:17 +02:00
481e2b08ee
Removed debug call
2014-10-20 12:05:40 +02:00
15de0eece7
Improved inventory and window allocation, fixes #2200
2014-10-20 09:48:11 +02:00
2f8267aa1e
Improved Level object deallocation
2014-10-19 20:45:03 +02:00
f2b573c32f
Fixed Level->getMetadata() and similar, removed extra references
2014-10-19 19:51:36 +02:00
34946faf94
Remove errors from Utils::getRandomBytes()
2014-10-19 13:44:38 +02:00
3b47513439
Return result directly on Server->getOfflinePlayer()
2014-10-19 02:49:58 +02:00
7d9a98ec6b
Updated UseItemPacket
2014-10-18 23:42:41 +02:00
92facc94b9
Added new fences and fence gates to fuel types
2014-10-18 18:02:39 +02:00
d3327f450c
Added different Fence Gates, new Fence Gate crafting recipes
2014-10-18 17:56:18 +02:00
570cab9c66
Added different Fences, new Fence crafting recipes
2014-10-18 17:44:24 +02:00
582ba100b0
Bumped protocol version to 19
2014-10-18 17:01:36 +02:00
4c0daa462d
Merge branch 'master' into 0.10
2014-10-18 16:54:03 +02:00
2e6366868d
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-10-18 16:53:42 +02:00
245e9b4f18
Fixes inventory changes getting the wrong window, closes #2187
2014-10-18 16:53:06 +02:00
68e73d4e3a
Merge pull request #2188 from aodzip/patch-1
...
Update Skeleton.php
2014-10-18 15:36:02 +02:00
684617d370
Update Skeleton.php
...
fixed a little wrong
2014-10-18 21:13:35 +08:00
a879104a6f
Minecraft: PE version bump
2014-10-17 14:43:10 +02:00
05f71691fc
Fixed AxisAlignedBB->setBB()
2014-10-17 09:57:42 +02:00
1c03c3afcf
Decreased chunk ordering times
2014-10-17 09:57:18 +02:00
94e9485be9
Improved broadcast packet encoding
2014-10-17 09:36:47 +02:00
9cb27e26ef
Fixed #2183
2014-10-16 22:01:32 +02:00
7760559be1
Improved chunk loading and order refresh times
2014-10-16 20:21:06 +02:00
163a37ee23
Optimized Player->orderChunks() and chunk sending ordering algorithm
2014-10-16 14:54:55 +02:00
c73a3e53be
Added extra Entity metadata
2014-10-16 12:49:45 +02:00
8637b7f5a3
Fixed Tasks deleting their Timings reports
2014-10-16 12:49:26 +02:00
747fdab389
Fixed Inventory->removeItem()
2014-10-16 12:16:23 +02:00
204915450f
Do not wrap text if unknown characters are found.
2014-10-15 18:38:14 +02:00
500a690cd0
Throw CRITICAL error message on unhandled Exception on commands instead of crashing
2014-10-15 18:35:42 +02:00
d473ce13ee
Throw CRITICAL error message on unhandled Exception on plugin events instead of crashing
2014-10-15 18:35:30 +02:00
1adf53a81e
Fixed error_handler trace generation on higher debug levels
2014-10-15 17:58:03 +02:00
ed942100ec
Do not block when killing workers
2014-10-15 17:49:08 +02:00
8abe95309c
Fixed RegionLoader not creating default index on first load
2014-10-15 16:59:31 +02:00
5dc5aba42c
Match Player pickup area with Minecraft
2014-10-15 14:57:12 +02:00
bda6f03e15
Added BlockUpdateEvent
2014-10-15 13:07:10 +02:00
69d132401e
Fixes entities not being saved and tile entities having an incorrect field, closes #1661
2014-10-15 12:15:17 +02:00
e3a9db5d8f
Implemented saving modified chunks
2014-10-15 11:42:58 +02:00
b71a4701d9
Fixed player using an invalid spawn chunk
2014-10-15 11:40:41 +02:00
9b85abd75e
Micro-optimizations
2014-10-15 10:44:01 +02:00
7b7b91ea0d
Fixed Entity updates not firing
2014-10-15 10:13:49 +02:00
18f6bad48d
Implemented scheduled and partial entity updates
2014-10-14 22:49:35 +02:00
fbe548c611
RakLib update, PING/PONG handling
2014-10-14 16:13:32 +02:00
4e793199fa
Deprecated EntityMoveEvent
2014-10-14 16:11:10 +02:00
43a97c407d
New PlayerMoveEvent, improved player movement event firing
2014-10-14 16:10:50 +02:00
07dcbdb9b0
Fixed Level->getNearbyEntities(), fixes item drops not being picked up
2014-10-14 16:03:14 +02:00
60ca24fe0e
Updated PluginManager event deprecation message
2014-10-14 14:11:58 +02:00
6e8144d5d9
Improved player movement event firing & corrections
2014-10-14 00:11:17 +02:00
464afb949e
Increased Player->forceMovement check radius
2014-10-13 23:44:28 +02:00
823dc933b8
Improved Entity extinguish operations and packet spam
2014-10-13 23:44:11 +02:00
883f93cc8c
Improved item drop spawning
2014-10-13 22:45:04 +02:00
b26ee09f76
Removed a bunch of TODO and fixed item drops on block update
2014-10-13 18:54:34 +02:00
1eec333501
Save block bounding boxes, improves block cache
2014-10-13 18:38:00 +02:00
5448a48f67
Fixed Level->getCollidingEntities()
2014-10-13 18:36:13 +02:00
a10ad42a13
Removed Generic block class
2014-10-13 18:12:34 +02:00
da23cf685d
Added PlayerBucketEvent and children, improved Bucket usage and Liquid placing
2014-10-13 18:04:40 +02:00
79e4b3e3a9
Removed old Player->timeout property
2014-10-12 17:12:59 +02:00
8472349caf
Improved global block cache
2014-10-12 17:02:27 +02:00
96b61fbb92
Made Wheat crops extend Crop class
2014-10-12 16:20:30 +02:00
6246ad19c4
Added global block cache
2014-10-12 16:16:19 +02:00
9b69cc4288
Removed debug code
2014-10-12 15:40:14 +02:00
114153ae97
Added EntityBlockChangeEvent
2014-10-12 13:37:45 +02:00
ebb844fa52
Removed unused code, fixed undefined variables
2014-10-11 22:22:51 +02:00
bf89ea1cf6
Added BlockGrowEvent
2014-10-11 20:19:46 +02:00
4076fb4657
Added BlockSpreadEvent
2014-10-11 19:27:43 +02:00
312f377483
Added LeavesDecayEvent
2014-10-11 19:01:27 +02:00
0af3dfedd5
Improved Living entity ticking
2014-10-11 17:35:13 +02:00
6f1f201c41
Workaround for entities glitching through the floor on the client-side
2014-10-11 17:02:41 +02:00
48f591e5ce
Removed workaround on flying check due to physics calculation fix, closes #2169
2014-10-11 16:43:14 +02:00
7f85e37540
Worked on scheduler
2014-10-11 16:36:38 +02:00
341717c89d
Increased Player->stepHeight to 0.6, closes #2156
2014-10-11 16:36:17 +02:00
afdf7bc2b9
Added proper TextWrap width
2014-10-11 00:17:31 +02:00
24c76acf30
Submodule update
2014-10-11 00:04:17 +02:00
baf06dc363
Revert "Use Collectable class on AsyncTask, removed task collection workaround on ServerScheduler"
...
This reverts commit 0dba14074a
.
2014-10-11 00:03:46 +02:00
645c00b2f7
Added TextWrapper
2014-10-11 00:01:53 +02:00
0dd46c835c
Made ExplosionPrimeEvent accept setting block breaking settings
2014-10-10 22:39:06 +02:00
0dba14074a
Use Collectable class on AsyncTask, removed task collection workaround on ServerScheduler
2014-10-10 20:53:28 +02:00
8b585fd9f7
Deprecated Level->getSpawn() in favor of Level->getSpawnLocation()
2014-10-10 11:43:54 +02:00
9ede8177df
Fixed Entity->getLineOfSight()
2014-10-10 09:53:58 +02:00
13ec046f0d
Removed old OS detection code
2014-10-09 19:37:23 +02:00
5c4e7b6ee0
Added Living->getTargetBlock(), Living->getLineOfSight(), Vector3 side constants, Vector3::getOppositeSide()
2014-10-09 17:57:25 +02:00
6424934df6
Fixed EntityCombustEvent children using a different handlerList
2014-10-09 14:40:52 +02:00
b2ac959083
Added FurnaceSmeltEvent
2014-10-09 12:47:42 +02:00
c67d4dae7b
Added FurnaceBurnEvent
2014-10-09 12:36:57 +02:00
22ad75c5a0
Update fuel duration to ticks
2014-10-09 12:21:14 +02:00
b45ef8928c
Added Tile->getBlock() method
2014-10-09 12:14:39 +02:00
eccf7b08d2
Added PlayerDeathEvent methods for inventory keeping
2014-10-09 11:06:05 +02:00
94eb9e35e2
Improved liquid performance, update RakLib
2014-10-08 23:24:39 +02:00
79bf1f12f2
API 1.6.0
2014-10-08 17:39:43 +02:00
10b33546ef
Added PlayerBedEnterEvent and PlayerBedLeaveEvent
2014-10-08 17:37:11 +02:00
c52dc58d6f
Added ProjectileHitEvent
2014-10-08 17:04:35 +02:00
62af784d37
Removed unused imports
2014-10-08 17:00:23 +02:00
aa010b7dea
Added ProjectileLaunchEvent
2014-10-08 16:58:17 +02:00
4a3163b4c8
Added ItemSpawnEvent
2014-10-08 16:53:13 +02:00
c750a204e6
Added ItemDespawnEvent
2014-10-08 16:51:10 +02:00
3313981d54
Fixed issues with Entity::heal() method
2014-10-08 16:46:21 +02:00
57f7d57c76
Added ExplosionPrimeEvent
2014-10-08 16:45:55 +02:00
64bf293c69
Improved EntityShootBowEvent
2014-10-08 16:36:43 +02:00
7b09edf048
Improved EntityRegainHealthEvent
2014-10-08 16:28:40 +02:00
4346773e25
Added EntityDamageByBlockEvent (child of EntityDamageEvent)
2014-10-08 16:13:18 +02:00
b0c314526d
Added EntityCombustEvent and childs
2014-10-08 15:51:27 +02:00
dd140ce018
Fixed arrow damage not getting overridden by the event result
2014-10-08 15:38:58 +02:00
08aa7808cf
Updated RakLib, better player join
2014-10-08 10:45:37 +02:00
582c165479
Implemented Explosion and PrimedTNT, closes #2139
2014-10-07 17:46:01 +02:00
5fb205493a
Spawnable->spawnToAll() now uses the actual chunk instead of the entire level to spawn
2014-10-07 12:50:53 +02:00
e346d245e2
Merge pull request #2166 from PocketMine/query-event-implementation
...
Query event implementation
2014-10-07 11:46:55 +02:00
4fece32ca8
API 1.5.0
2014-10-07 11:02:22 +02:00
0b79d74a2f
Implemented QueryRegenerateEvent
2014-10-07 11:02:05 +02:00
b83c6fbfa3
Added Vine blocks, closes #2162
2014-10-07 10:18:02 +02:00
dda9c598f1
Added new Tool type selection constants
2014-10-07 10:16:05 +02:00
8769d2bcd1
Unload entities from chunks, possible fix for #2157 , fixes #2165
2014-10-07 09:27:18 +02:00
3b7ece3363
Do not spawn dead entities to players, fixes #2157 , possible fix for #2165
2014-10-07 09:24:19 +02:00
b6025e3f2b
Removed selectors on Player->sendMessage()
2014-10-06 16:45:11 +02:00
35de331b74
Fixed Level->getCollidingEntities() when called with a null Entity
2014-10-06 13:18:05 +02:00
de11cce154
Improved entity ticking
2014-10-06 13:10:59 +02:00
d53ba52d32
Removed parse errors from AutoReporting
2014-10-06 12:12:54 +02:00
9db2fe40eb
Fixed player datta not getting saved, use fall distance on fly calculation
2014-10-06 12:02:36 +02:00
57bb8f14fa
Fixed Player movement collision checks
2014-10-06 11:47:28 +02:00
761cd59514
Implemented flying protection
2014-10-06 11:22:59 +02:00
4c2a1c8684
Implement crop growth levels properly, fixes #2002 , closes #2160
2014-10-06 09:34:40 +02:00
31bb6d1a68
Changed base block classes to abstract, closes #2159
2014-10-06 09:27:44 +02:00
cd65179aef
Fixes #2155
2014-10-06 12:07:48 +10:30
9abd2c63f4
Improved initial chunk loading, do not skip near chunks, fixes world loading getting stuck
2014-10-06 00:45:02 +02:00
376e359577
Moved connected flag up in the Player disconnect process
2014-10-05 22:51:20 +02:00
571e2f8895
Revert "Option to disable hitbox calculation"
...
This reverts commit fae330d499
.
2014-10-05 16:32:49 +02:00
7106ea87e6
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-10-05 16:32:27 +02:00
6b65b68ebc
Possible fix for #1661
2014-10-05 16:32:15 +02:00
d4c75ce68a
Trim system timezone output
2014-10-05 17:40:17 +10:30
fae330d499
Option to disable hitbox calculation
2014-10-04 20:07:37 -05:00
5e03e157ad
Fixed #2153
2014-10-04 23:16:35 +02:00
b0c40dc1ab
Fixed Server->unloadLevel() not removing objects from memory
2014-10-04 20:56:27 +02:00
6840589f4e
Fix trailing newline
2014-10-04 18:28:42 +02:00
19e4aaa16a
Merge pull request #2151 from sekjun9878/master
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Timezone for Windows and IP Geolocation TZdata
2014-10-05 01:51:44 +09:30
e0a7944faa
Re-use timezone offset parsing
2014-10-05 01:43:33 +09:30
eeda22d0ba
Add portable linux timezone detection for incompatible linux distributions.
2014-10-05 01:29:07 +09:30
769f1effb0
Cleaner timezone parsing for Linux and add support for Macs
2014-10-05 01:05:00 +09:30
42c7322273
Reliable timezone detection using systeminfo for Windows and additional IP Geolocation-based detection. Added a warning message for when auto-detection fails. Fixes #2015 .
2014-10-05 00:32:01 +09:30
c8cf6b715e
Merge pull request #2150 from PEMapModder/patch-2
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Fixed PlayerChatEvent::setRecipients() being ignored
2014-10-04 14:49:14 +02:00
41f94f7385
Fixed PlayerChatEvent::setRecipients() being useless
2014-10-04 20:10:12 +08:00
602bdf27a5
Compatibility with pthreads > 2.0.8
2014-10-02 16:58:37 +02:00
539fa232f8
Added individual object timings to Entities / Tile Entities
2014-09-30 16:09:21 +02:00
f8378c09ba
Fixed entities getting OnGround default to true
2014-09-30 13:13:31 +02:00
69fb7ae525
Update RakLib, fixes server locking when shutting down
2014-09-30 09:52:50 +02:00
ee8ad6f92a
Implement Armor changes as Transactions
2014-09-30 09:37:58 +02:00
f888acbd7c
Send PlayerArmorEquipmentPacket instead of ContainerSetContentPacket with id 0x78
2014-09-29 23:43:52 +02:00
215691f1c4
Update RakLib
2014-09-29 23:23:11 +02:00
1252dd65a9
Improved PlayerInventory->setItemInHand() $source call, fixed Tool durability
2014-09-29 17:53:53 +02:00
762c27affe
Added armor change $source parameter
2014-09-29 17:50:48 +02:00
706e1099a1
Update raklib
2014-09-29 16:46:19 +02:00
9cd66dc969
Some changes
2014-09-29 16:37:56 +02:00
5b6b789ab3
Improved exponentiation
2014-09-29 13:24:25 +02:00
85ff696ae5
Improved Chunk entity loading
2014-09-29 13:14:14 +02:00
25f8e8318b
Fixed Anvil levels duplicating saved entities
2014-09-29 13:09:13 +02:00
61d84c73d0
Implemented Arrow pick up
2014-09-29 13:05:18 +02:00
f5822c6de8
Improved entity movement updates
2014-09-29 12:59:01 +02:00
b0bd927545
Improved entity base ticks
2014-09-29 12:55:10 +02:00
fde61b7d21
Improved single-threaded chunk generation efficiency
2014-09-29 12:48:11 +02:00
886ad8442c
Fixed #2055 Extra packet data sent on armor change
2014-09-28 17:31:44 +02:00
7b5869bea8
RakLib submodule update
2014-09-28 16:35:24 +02:00
3063863c65
RakLib update
2014-09-28 16:06:27 +02:00
0dfaa19380
Fixed invalid spawn position setting for plugins
2014-09-28 15:19:09 +02:00
7fea29e874
Updated pthreads version on Travis-CI
2014-09-28 12:50:03 +02:00
2ded2013bf
Fixed auto-save configuration, made it global
2014-09-28 10:50:43 +02:00
aa27c28e65
Force new player position on spawn
2014-09-28 01:14:03 +02:00
05a81bebf4
Fixed server crash when Tile Entities / Entities were loaded and requested the same chunk
2014-09-28 00:39:49 +02:00
ce91f2943a
Fixed Double Chests
2014-09-28 00:39:11 +02:00
1d8562fb8c
Allow setting the player spawnpoint via events before PlayerJoinEvent
2014-09-28 00:14:08 +02:00
1dfb17b932
Fixed #2126 Items drop twice from tile entities
2014-09-27 14:31:41 +02:00
16384c2b20
Improved Player generation queue
2014-09-27 10:31:02 +02:00
48041b2f19
Basic entity motion on water
2014-09-27 00:09:38 +02:00
529bf743db
Added torch drop
2014-09-26 23:07:43 +02:00
48bc919a33
Added Liquid flow
2014-09-26 16:56:10 +02:00
474091c013
Improved Level block update scheduling for repeated updates
2014-09-26 16:55:34 +02:00
666e5553c2
Fixed Level->scheduleUpdate() tick calculation
2014-09-26 16:04:51 +02:00
ae6f532b1d
Partial Liquid flow
2014-09-26 13:25:52 +02:00
b231eba803
Fixed E_NOTICE error on player movement
2014-09-26 13:23:47 +02:00
82d903733d
Fixed #2121
2014-09-26 11:34:06 +02:00
8e2903da86
API version 1.4.1
2014-09-26 11:19:30 +02:00
d720113ac9
Added non-threaded chunk generation, toggleable on pocketmine.yml
2014-09-26 11:18:46 +02:00
5db45222c6
Deprecated Level->getChunkAt() in favor of Level->getChunk()
2014-09-26 10:31:32 +02:00
2975509d0f
Improved chunk unload queue, possible fix for #1661
2014-09-25 23:03:56 +02:00
7e49d073fa
Improved player movement, check once per tick
2014-09-24 16:58:22 +02:00
ef3674a296
Possible fix for #1661
2014-09-24 16:47:53 +02:00
6cb7e36f8a
Improved knockback motion
2014-09-24 16:17:04 +02:00
b88f19bb74
Improved Level::getSafeSpawn()
2014-09-23 20:16:16 +02:00
8c3fcf0798
Send player metadata on respawn
2014-09-23 20:14:01 +02:00
6b312a7826
Fixed players getting Suffocation damage inside transparent blocks
2014-09-23 19:50:44 +02:00
9907e84eee
Torches can now be crafted using charcoal
2014-09-23 19:36:30 +02:00
01f299a7f1
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-09-23 15:54:59 +02:00
91f20f6789
Add valid position difference back to Player entities
2014-09-23 15:54:48 +02:00
4c1edc3f7e
Re-order RFC section
2014-09-23 20:32:39 +09:30
5fd1e271c5
Merge pull request #2112 from PocketMine/rfc-rfc-and-voting
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RFC and Voting
2014-09-22 15:46:03 +02:00
593b0497b0
Fixed #1750 cannot place slabs against blocks
2014-09-22 11:58:15 +02:00
0907aedcef
Fixed Entity/Block issues on negative coordinates, closes #2100
2014-09-22 11:48:39 +02:00
0a29e66b62
Fixed #2114 Removed Player collisions with other entities
2014-09-22 11:26:12 +02:00
3cc4afbcd6
Possible fix for #1920
2014-09-22 11:21:54 +02:00
b3ae6eae04
Added RFC ready status, added new label to label list
2014-09-22 09:30:14 +02:00
3b56b536b6
Changed RFC label
2014-09-22 08:46:03 +02:00
9258281546
Fixed missing whitespace
2014-09-21 21:18:37 +02:00
e7897be7cd
Merge pull request #2113 from tnpxxsheepdog/rfc-rfc-and-voting
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Update CONTRIBUTING.md
2014-09-21 21:08:18 +02:00
5ff01de413
Update CONTRIBUTING.md
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Smoothed out wording, fix grammar.
2014-09-21 15:05:08 -04:00
f191ada405
Fixed text typo
2014-09-21 18:33:34 +02:00
addd74d09e
Fix typo, added PR: Request for Comments label
2014-09-21 17:51:35 +02:00
4e9d2d0a7f
Added 'RFC and Voting' to CONTRIBUTING.md
2014-09-21 17:45:58 +02:00
d04e994d1b
Added TPS load to /status
2014-09-21 12:18:51 +02:00
3d870629f2
Fixed ifconfig command typo
2014-09-21 12:18:26 +02:00
8dbe834dc3
Submodule update
2014-09-21 12:18:10 +02:00
36d8100e17
Protect against \0 attacks on name checking
2014-09-20 18:26:17 +02:00
b880bf13f8
Documented tool usage in Level::useBreakOn()
2014-09-20 18:25:53 +02:00
1ac08ce404
Fixed Utils::getUniqueID() on Linux due to /proc/cpuinfo
2014-09-20 12:39:57 +02:00
689b2ea877
Fixed #2104 Can't place blocks where non-solid entities exist
2014-09-20 11:10:46 +02:00
d1f22ee395
Block more player actions when dead, closes #2102
2014-09-19 20:19:27 +02:00
056ed4802f
Send project name on usage
2014-09-19 15:08:40 +02:00
bcb65e9a48
Send build number on usage
2014-09-19 15:07:48 +02:00
5404ba77d0
Throw exception when Server::dispatchCommand() is called with an invalid CommandSender
2014-09-19 10:30:35 +02:00
ae54426836
Fixed date_default_timezone_set E_NOTICE
2014-09-19 10:26:44 +02:00
ee7d84dfbd
Fixed T_DOUBLE_COLON
2014-09-19 09:48:02 +02:00
3e1ea23036
Fixed CallbackTask name
2014-09-19 09:46:38 +02:00
d312d2a143
Possible fix for #2046 , removed embedded class names
2014-09-19 09:44:58 +02:00
8c627bd0af
Remove level locks, possible fix for #2046
2014-09-18 11:44:16 +02:00
6fb7170556
Handle force parameter properly on Level::unload()
2014-09-18 11:38:03 +02:00
50f5c6d8ed
RakLib patches
2014-09-18 09:22:52 +02:00
f9d5c5bd37
Improved event checking on PlayerInteractEvent
2014-09-16 17:49:44 +02:00
45dbb3f828
Improved block collision check
2014-09-16 12:02:33 +02:00
8a8a95480e
Added Cactus damage
2014-09-16 12:02:18 +02:00
34139c7efe
Added more death messages
2014-09-16 11:51:43 +02:00
f0e7713dce
Added suffocation, drowning damage. Closes #1908
2014-09-16 11:51:31 +02:00
3ba099b309
Cobweb, Ladders and Water won't cause fall damage
2014-09-16 10:52:00 +02:00
c4a0c759dc
Show fire to other clients
2014-09-16 10:48:56 +02:00
e9a2f88847
Added Fire, Lava damage
2014-09-16 10:42:29 +02:00
e608acbd1c
Improved Player last damage check
2014-09-16 10:42:01 +02:00
42033da08b
Fixed #2035 Invalid Fence Gate bounding box
2014-09-16 00:47:04 +02:00
69ab0d433b
Removed old trigger_error()
2014-09-16 00:42:36 +02:00
44a30b7fac
Added forced position strong check for Player
2014-09-16 00:32:03 +02:00
50b2f55583
Increased movement error range
2014-09-15 23:53:08 +02:00
da084d6908
Fixed door bounding boxes, closes#2075
2014-09-15 23:40:26 +02:00
7d51bc0004
Possible fix for #2077
2014-09-15 22:14:05 +02:00
87dbc18452
Removed position revert message on plugin event cancelled
2014-09-15 20:32:42 +02:00
5b8d4bba11
Fixed issues with placing doors
2014-09-15 20:32:27 +02:00
bb4c54106a
Added temporal workaround for pthreads version check
2014-09-15 18:55:15 +02:00
1617b2509e
Fixed plugin-related crash
2014-09-15 12:09:30 +02:00
ec293ebd9e
Merge pull request #2071 from PocketMine/pthreads-fix
...
Removed pthreads workarounds, new pthreads version
2014-09-15 10:16:35 +02:00
9f9422f0ed
Added Player->forceMovement check on teleport
2014-09-15 01:16:13 +02:00
da715e48e2
Bumped pthreads version
2014-09-13 12:07:04 +02:00
702b2e539c
Update RakLib
2014-09-13 12:01:11 +02:00
63fc229c12
Enabled default PHP GC on generator thread
2014-09-12 15:57:02 +02:00
c71689a919
Optimized server sleep times
2014-09-12 15:56:21 +02:00
09428bc8c7
Merge branch 'master' into pthreads-fix
2014-09-12 13:32:53 +02:00
6c7e16d9d4
Added Permission/Permissible calculation timings
2014-09-12 13:08:59 +02:00
315ea2ea3c
64-bit Random optimizations
2014-09-12 12:58:21 +02:00
83eb9f778a
Level generators can be set in server.properties
2014-09-12 01:05:32 +02:00
7923c40b33
Removed as Vector3 on Flat generator
2014-09-12 00:12:52 +02:00
d298adabad
Merge branch 'master' into pthreads-fix
2014-09-11 22:06:10 +02:00
cfcf515f62
Added type hint to BlockEvent::getBlock()
2014-09-11 21:57:56 +02:00
b5deae7ba0
Added synchronization to GenerationThread::pushMainToThreadPacket()
2014-09-11 19:18:14 +02:00
d991c32435
Fixed Generator Thread as specified on krakjoe/pthreads#349
2014-09-11 19:10:25 +02:00
dbd1f3f96e
Use pthreads interface on Chunk Generation THread, remove IPC sockets, improve performance
2014-09-11 18:05:14 +02:00
0bd7ab9def
Added .mailmap file, fixes duplicated commiter names
2014-09-11 17:41:07 +02:00
665c275bb7
New improved RakLib version with pthreads changes
2014-09-11 17:18:54 +02:00
7ef2708fca
Permission & interface optimization
2014-09-11 16:43:11 +02:00
78b4223795
Added PermissionAttachment::unsetPermissions(), PermissionAttachment::clearPermissions()
2014-09-11 12:43:53 +02:00
0328b4c5f5
Added PermissionAttachment::setPermissions()
...
This allows bulk permission without recalculating the new permissions until all everything is set. Permission plugins that set a big amount of nodes may want to use this method.
2014-09-11 12:39:01 +02:00
4624dfb472
Fixed Permissible::setPermission() not using the correct order on replacement
2014-09-11 12:17:03 +02:00
fba12c6ddf
Fixed EntityMoveEvent not being cancelled correctly on players
2014-09-10 20:06:30 +02:00
60011a5ecf
Fixed PermissionAttachment not recalculating its Permissible permissions
2014-09-10 20:05:41 +02:00
f4ae58dda2
Removed pthreads workarounds
2014-09-10 15:11:56 +02:00
8c939feed9
Added Pumpkin & Lit Pumpkin rotation, closes
2014-09-10 12:36:05 +02:00
02ca227085
Normalized Player pitch/yaw
2014-09-10 12:23:23 +02:00
1174b0c45c
Added binary reading optimizations, faster 64-bit reading
2014-09-10 12:13:15 +02:00
8940360df4
Possible fix for #2061
2014-09-10 10:43:24 +02:00
bb34e06754
Fix division by zero when the server goes too fast
2014-09-09 19:13:35 +02:00
e06092cb99
Added Server::getTickUsage()
2014-09-09 18:46:20 +02:00
57373b8c5e
TPS measurement improvement, moved interface handling to tick
2014-09-09 18:07:27 +02:00
317c6788a6
Updated RakLib path
2014-09-08 10:11:43 +02:00
0a4e0e3228
Fixed Item drop delay
2014-09-08 07:40:19 +02:00
d8c492de4a
Merge pull request #2062 from Yosshi999/patch1
...
Fixed HeldItem were swapped in mining
2014-09-08 07:37:24 +02:00
05d59d587b
Merge pull request #2063 from Yosshi999/patch2
...
Fixed Player's slot[0] disappears on loging in
2014-09-08 07:37:16 +02:00
7d387fe6aa
Fixed TravisTest output
2014-09-07 19:54:13 +02:00
4f7a6a06be
Fixed TravisTest pipes
2014-09-07 19:47:31 +02:00
344c84cfa6
Added --disable-readline CLI argument
2014-09-07 19:42:36 +02:00
bd721a13a3
Merge branch 'master' of github.com:PocketMine/PocketMine-MP
2014-09-07 19:33:01 +02:00
92b0b4d43c
Implemented basic Travis-CI test
2014-09-07 19:32:21 +02:00
d0b0fbf992
Merge pull request #2064 from PEMapModder/patch-2
...
Fixed wrong cases
2014-09-07 09:02:54 +02:00
ab334e6962
Fixed wrong cases
...
I know this doesn't matter at all, but it is ugly in IDEs.
2014-09-07 13:21:05 +08:00
1ad6438e60
Fixed Player's slot[0] disappears on loging in
2014-09-07 11:37:54 +09:00
4ecec42c9d
Fixed HeldItem were swapped in mining
2014-09-07 11:29:17 +09:00
84e62598ce
Implemented attack cooldown
2014-09-06 16:52:52 +02:00
ad7acb93b6
Added cactus neighbour block check
2014-09-05 11:16:24 +02:00
ac4b4b08fd
Fixed Level::setBlock() old calls
2014-09-05 11:00:13 +02:00
d3c308c5a8
Fixed possible Player crash on save
2014-09-05 10:50:19 +02:00
98e0583f34
Implemented Falling Sand
2014-09-05 10:50:06 +02:00
020351e20f
Fixed #2052
2014-09-05 09:02:45 +02:00
f140fef52d
Possible fix for level save issues, related to #1985 #1982 #1758
2014-09-04 12:37:27 +02:00
9980a0780a
Fixed Server::getTicksPerSecond()
2014-09-04 12:22:16 +02:00
352497d88c
Improves server ticking.
...
As I was lying in my bed, I came to a solution for the tick problem.
While remembering how most of the time the server is sleeping,
and how the TPS drops once costly operations are ticked,
I reviewed mentally that part of the code, Server::tick().
Then I saw it: I was setting the next execution time
using the time after it was executed as the base, but it should
have been done using the tick start time - that way if something takes
longer, the server will catch up and won't drop the TPS
until the CPU hits its limit.
I got up, got to my computer, and checked that function.
It was exactly as I saw in a near-dream state, so I fixed it
and tested things if they worked right.
Now I'm fully awake and I can't sleep anymore, so I wrote this.
2014-09-04 01:04:09 +02:00
ba08bfaa45
Do not report E_PARSE or E_COMPILE_ERROR crashes
2014-09-03 13:38:24 +02:00
dea4513c34
Possible fix for #2041
2014-09-03 11:55:49 +02:00
0eac084aa7
Added extra documentation to Level::setBlock()
2014-09-03 11:44:30 +02:00
e17ecf5795
Improved Arrow / Item movement
2014-09-03 10:55:14 +02:00
e94ddcabe0
Fixed dropped items going too fast
2014-09-01 23:37:31 +02:00
acf7eb1ce9
Remove scheduled updates from entities
2014-09-01 23:30:35 +02:00
dcfb7a7ac4
Fixed #2037
2014-09-01 17:47:28 +02:00
97c87aa8fa
Added __debugInfo() to Server and Level
2014-09-01 17:37:28 +02:00
11f684d803
Improved CallbackTask timings data
2014-09-01 12:44:52 +02:00
ff48eb3d4d
Added better Entity/Tile scheduled updates
2014-09-01 11:59:46 +02:00
e047b6a870
Fixed bows not getting damaged
2014-09-01 11:43:48 +02:00
c5626bae34
Do not set Level to null, closes #2032
2014-09-01 11:29:44 +02:00
3eac08f5ba
Possible fix for #2027 , properly check Player onGround flag
2014-09-01 02:32:16 +02:00
cc2555bb88
Fixed crash when chests are closed with viewers
2014-09-01 02:26:23 +02:00
705e4da789
Tick entities on Level, show correct timing reports
2014-09-01 01:56:13 +02:00
9b7a94b5ee
Fixed timings ticks getting reset
2014-09-01 01:50:28 +02:00
bcdb6d8c2e
Fixed timings name
2014-09-01 01:28:42 +02:00
eff63a661e
Player creative check refactor
2014-08-31 10:49:20 +02:00
5a756d215d
Fixed creative players dropping their inventory
2014-08-31 10:45:38 +02:00
422262d585
Fixed infinite Entity recursion on chunk load
2014-08-31 01:06:53 +02:00
b761a97660
Fixed crash due to class name conflict
2014-08-31 01:05:15 +02:00
7579cd763a
Added Trapdoor bounding box
2014-08-30 23:57:57 +02:00
6bc5f60011
Added Cobble Wall bounding box
2014-08-30 23:52:06 +02:00
3eb8ca0d13
Added Soul Sand bounding box
2014-08-30 23:47:39 +02:00
a23352be88
Added Ladder bounding box
2014-08-30 23:45:08 +02:00
fa5f00a1ff
Added Cake bounding boxe
2014-08-30 23:42:07 +02:00
d3a05adede
Added Doors bounding boxes
2014-08-30 23:38:56 +02:00
f9182bd0f8
Added Iron bars bounding box
2014-08-30 23:30:10 +02:00
edad52c6ea
Added Glass Pane bounding box
2014-08-30 23:30:01 +02:00
cd5e16f017
Added Fence Gate bounding box
2014-08-30 23:20:59 +02:00
310a7d6c04
Added Fence bounding box
2014-08-30 23:18:37 +02:00
ccea26c978
Added Farmland bounding box
2014-08-30 23:07:55 +02:00
cf542ac73a
Added End Portal frame bounding box
2014-08-30 23:06:50 +02:00
3bf39df255
Added cactus bounding box
2014-08-30 23:06:27 +02:00
910e5e6181
Added stairs bounding box
2014-08-30 23:01:33 +02:00
a396b8c220
Fixed #2021
2014-08-30 21:45:32 +02:00
ec1fe6a083
Fixed EntityShootBowEventEvent crash
2014-08-30 19:07:17 +02:00
706c97b9b1
Made shooting bow use its durability
2014-08-30 18:46:09 +02:00
a04516a879
Added EntityShootBowEvent, made bow require an arrow
2014-08-30 18:43:32 +02:00
0f6dfd39b8
Made EntityDamageByEntityEvent call EntityDamageEvent handlers
2014-08-30 18:41:00 +02:00
36ee6d9966
Added arrow and suicide death messages
2014-08-30 18:30:39 +02:00
23793e0fc4
Added check for invalid entity attack
2014-08-30 18:24:24 +02:00
3409d332e7
Added survival check to movements
2014-08-30 17:57:30 +02:00
ca1b67a675
hmm
2014-08-30 17:07:50 +02:00
f5eed4f12b
Disable RakLib port checking by default
2014-08-30 16:14:09 +02:00
7a10f91330
Fixed entity partial block moving
2014-08-30 15:31:22 +02:00
6477f4f077
Added Wooden Slab bounding box
2014-08-30 02:14:48 +02:00
3731e74696
Added Slab bounding box
2014-08-30 02:14:24 +02:00
c774e4c203
Added Carpet bounding box
2014-08-30 02:09:15 +02:00
d4907a2688
Added Chest bounding box
2014-08-30 02:07:50 +02:00
793520926b
Added Bed bounding box
2014-08-30 02:06:46 +02:00
bf839e821c
Added proper arrows and damage
2014-08-30 01:22:46 +02:00
7aeacf2705
Fixed armor crafting recipes
2014-08-29 14:49:41 +02:00
fc62c91c90
Fixed double physics calculation
2014-08-29 13:33:59 +02:00
98dd7f8c15
Use Entity::move() as player movement, protect against noclip cheat
2014-08-29 13:33:25 +02:00
7a1d25617f
Fixed physics sneak flag
2014-08-29 13:02:08 +02:00
69b3ef326b
Merge pull request #1994 from PocketMine/nbt-array
...
Added NBT <-> PHP array/type conversion methods
2014-08-29 12:17:10 +02:00
fadff2cc5b
Removed debug code
2014-08-28 23:59:18 +02:00
43a0ef433e
API version bump
2014-08-28 23:44:19 +02:00
9a1e7ca83c
Implemented NBT::getArray() and NBT::setArray()
2014-08-28 23:43:04 +02:00
b9111b6f52
Fixed #1992
2014-08-28 23:19:44 +02:00
be70121f3a
Renamed Item\Block to Item\ItemBlock
2014-08-28 22:28:32 +02:00
e2986992c7
Fixed AxisAlignedBB infinite expansion
2014-08-28 21:11:49 +02:00
9fb46d8fe8
Fixed entity physics
2014-08-28 18:26:37 +02:00
eab86f5f90
Replaced array() with []
2014-08-28 17:04:22 +02:00
2f2afe2336
Fixed #1966 Face Lit Pumkins correctly
2014-08-28 11:00:41 +02:00
f7de1ede3f
Made PocketMine loader backwards-compatible
2014-08-27 21:30:36 +02:00
812ae09a06
Merge branch 'php-5.6'
2014-08-27 21:24:52 +02:00
e473cd5e67
Improved unloaded tile entity handling
2014-08-27 18:18:33 +02:00
9e5e4fb362
Fixed possible Level::getBlock() crash
2014-08-27 18:11:23 +02:00
afa98866e0
Fixed Item after-clone behaviour
2014-08-27 18:11:02 +02:00
90fa40de34
Added entity id names
2014-08-27 17:42:38 +02:00
e6234c4c4d
Removed cli_set_process_title() check
2014-08-27 12:45:14 +02:00
8f66d03d99
Improved Item::get()
2014-08-27 12:43:54 +02:00
8e9da9c84e
Improved safe_var_dump(), Inventory::addItem() Inventory::removeItem() using argument unpacking
2014-08-27 12:29:04 +02:00
759d7e2545
Initial PHP 5.6 features support
2014-08-27 12:21:01 +02:00
f4b92bcdfc
Fixed #1980
2014-08-27 11:41:00 +02:00
f7e2d31f0a
Check player online status, closes #1983
2014-08-27 11:28:49 +02:00
e0fc3784ad
Throw exception when saving an already-closed player, closes #1981
2014-08-26 22:02:43 +02:00
bf5630dc0d
Fixed #1926 Teleport to non-generated chunks
2014-08-26 16:45:51 +02:00
472431752b
Dropped items and arrows get deleted on Y < 0
2014-08-26 16:19:45 +02:00
c40f9f65a5
Optimize imports
2014-08-26 11:54:24 +02:00
f74af12914
Improved chunk ticking, enabled again. Disable it setting chunk-ticking.per-tick to 0
2014-08-26 11:52:45 +02:00
d169734781
Improved chunk sending
2014-08-26 11:50:51 +02:00
35b86af2af
Fixed furnace achievement check
2014-08-26 10:56:33 +02:00
706bc8e8db
Fixed undefined index on furnace recipes
2014-08-26 00:05:40 +02:00
b542c5b9bd
Added Furnace progress fire
2014-08-26 00:05:18 +02:00
69800c6d79
Fixed #1911 Implemented FurnaceInventory callback
2014-08-26 00:03:16 +02:00
ea9fc3c72e
Fixed #1879 Tile entities were not saved on chunk unload
2014-08-26 00:02:20 +02:00
8b90281355
Fixed #1953 Increased item PickupDelay to 2.5 seconds
2014-08-25 23:38:35 +02:00
92cabced97
Ctrl+C handling and kill signals are working again
2014-08-25 23:24:18 +02:00
cb645fa288
Moved spl to PocketMine-SPL
2014-08-25 21:02:33 +02:00
bda597a71e
Moved spl to PocketMine-SPL
2014-08-25 20:54:53 +02:00
d6a0e284e3
Workaround BaseChunk::setBlock() recursion issues
2014-08-25 17:08:02 +02:00
1795c8c5e3
Fixed Chests/Furnaces not dropping contents when broken
2014-08-25 16:59:04 +02:00
c3b1b59118
Fixed #1970 Breaking blocks does not remove tile entities
2014-08-25 16:55:52 +02:00
a0df0a8fff
Fixed player fall damage
2014-08-25 16:53:20 +02:00
049103ab7a
Improved Block selection and construction performance
2014-08-25 16:39:47 +02:00
84c63c48ca
Improved NBT IntArray read/write
2014-08-25 16:28:46 +02:00
20e11bd408
Improved player onGround collision check
2014-08-25 15:48:12 +02:00
456760b334
Removed unloaded chunk check
2014-08-25 15:43:48 +02:00
46e502430e
Added teleport flag to MovePlayerPacket, improves player movement
2014-08-25 13:01:39 +02:00
87b800ebb9
Fixed #1967 Glowstone dust -> Glowstone recipe
2014-08-25 11:33:47 +02:00
9fdafb87b4
Fixed #1962 Fake client-side player entities
2014-08-24 23:12:12 +02:00
1fcfef20b0
Implemented beds
2014-08-24 20:34:24 +02:00
6109505786
Implemented correct time offsets and speed
2014-08-24 20:34:06 +02:00
764937dda4
Fixed #1961
2014-08-24 18:08:14 +02:00
8bf36315ae
Updated RakLib
2014-08-24 17:21:05 +02:00
1ea0531ec7
Added RakLib port checking option
2014-08-24 17:16:37 +02:00
c47e359262
Updated blocks bounding boxes
2014-08-24 16:30:56 +02:00
f0f9bccb4b
Fixed #1960
2014-08-24 15:57:13 +02:00
214dcef1ea
Improved Air block collision check
2014-08-24 15:55:34 +02:00
4edadd764c
Improved Level::getBlock()
2014-08-24 14:30:43 +02:00
01ebe74974
Performance improvements in blocks and Entities
2014-08-24 14:08:17 +02:00
84ce5f1c73
Performance improvements in NBT reading/writing
2014-08-24 13:59:37 +02:00
93a2bd36e0
Require PHP >= 5.5
2014-08-24 13:33:03 +02:00
fdd59e4506
Fixed default memory-limit values
2014-08-23 20:14:41 +02:00
9b86b1d45b
Added --enable-profiler parameter to use with @krakjoe profiler
2014-08-23 20:14:04 +02:00
1a38003bc4
Fixed /version
2014-08-22 19:39:24 +02:00
60ea4d0e96
Removed hardcoded Server name from source
2014-08-22 18:31:17 +02:00
6077190a62
Deprecated Server::loadPlugin(Plugin) in favor of Server::enablePlugin(Plugin)
2014-08-22 17:43:29 +02:00
57299b9a29
Fixed #1948 /whitelist list is now working
2014-08-22 13:23:56 +02:00
bb08da701b
Fixed header logo in PR #1944
2014-08-22 11:30:15 +02:00
ee593fe5e4
Merge pull request #1944 from PEMapModder/patch-2
...
Cleaned Mycelium.php and fixed its potential crash
2014-08-22 11:22:10 +02:00
e8b1b0fab6
Cleaned Mycelium.php and fixed its potential crash
...
Crash report: http://crash.pocketmine.net/view/27500
2014-08-22 11:05:47 +08:00