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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-20 16:00:20 +00:00
Added forced position strong check for Player
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50b2f55583
commit
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@ -1336,6 +1336,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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}
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$newPos = new Vector3($packet->x, $packet->y, $packet->z);
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$oldPos = new Vector3($this->x, $this->y, $this->z);
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$revert = false;
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@ -1382,7 +1383,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$diff = $diffX ** 2 + $diffY ** 2 + $diffZ ** 2;
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if(!$revert and $diff > 0.15 and !$this->isSleeping() and $this->isSurvival()){
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if(!$revert and $diff > 0.0625 and !$this->isSleeping() and $this->isSurvival()){
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$revert = true;
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$this->server->getLogger()->warning($this->getName()." moved wrongly!");
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}
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@ -1399,6 +1400,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$pk->yaw = $this->yaw;
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$pk->teleport = true;
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$this->directDataPacket($pk);
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$this->forceMovement = new Vector3($this->x, $this->y, $this->z);
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}else{
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$this->forceMovement = null;
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}
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@ -37,6 +37,82 @@ class Stair extends Transparent{
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$this->hardness = 30;
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}
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/*
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public function collidesWithBB(AxisAlignedBB $bb, &$list = []){
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$damage = $this->getDamage();
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$j = $damage & 0x03;
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$f = 0;
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$f1 = 0.5;
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$f2 = 0.5;
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$f3 = 1;
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if(($damage & 0x04) > 0){
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$f = 0.5;
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$f1 = 1;
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$f2 = 0;
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$f3 = 0.5;
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}
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if($bb->intersectsWith($bb2 = new AxisAlignedBB(
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$this->x,
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$this->y + $f,
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$this->z,
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$this->x + 1,
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$this->y + $f1,
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$this->z + 1
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))){
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$list[] = $bb2;
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}
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if($j === 0){
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if($bb->intersectsWith($bb2 = new AxisAlignedBB(
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$this->x + 0.5,
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$this->y + $f2,
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$this->z,
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$this->x + 1,
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$this->y + $f3,
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$this->z + 1
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))){
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$list[] = $bb2;
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}
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}elseif($j === 1){
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if($bb->intersectsWith($bb2 = new AxisAlignedBB(
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$this->x,
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$this->y + $f2,
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$this->z,
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$this->x + 0.5,
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$this->y + $f3,
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$this->z + 1
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))){
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$list[] = $bb2;
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}
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}elseif($j === 2){
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if($bb->intersectsWith($bb2 = new AxisAlignedBB(
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$this->x,
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$this->y + $f2,
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$this->z + 0.5,
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$this->x + 1,
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$this->y + $f3,
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$this->z + 1
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))){
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$list[] = $bb2;
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}
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}elseif($j === 3){
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if($bb->intersectsWith($bb2 = new AxisAlignedBB(
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$this->x,
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$this->y + $f2,
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$this->z,
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$this->x + 1,
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$this->y + $f3,
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$this->z + 0.5
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))){
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$list[] = $bb2;
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}
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}
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}
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*/
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public function getBoundingBox(){
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if(($this->getDamage() & 0x04) > 0){
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return new AxisAlignedBB(
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@ -729,6 +729,7 @@ abstract class Entity extends Position implements Metadatable{
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$this->ySize *= 0.4;
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/*
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if($this->isColliding){ //With cobweb?
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$this->isColliding = false;
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$dx *= 0.25;
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@ -738,6 +739,7 @@ abstract class Entity extends Position implements Metadatable{
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$this->motionY = 0;
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$this->motionZ = 0;
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}
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*/
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$movX = $dx;
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$movY = $dy;
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