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https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-10 05:34:54 +00:00
Fixed entities not being pushed out of blocks
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481e2b08ee
commit
fec387d2ec
@ -41,7 +41,7 @@ class TNT extends Solid{
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public function onActivate(Item $item, Player $player = null){
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if($item->getID() === Item::FLINT_STEEL){
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$item->useOn($this);
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$this->getLevel()->setBlock($this, new Air(), false, false, true);
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$this->getLevel()->setBlock($this, new Air(), true);
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$mot = (new Random())->nextSignedFloat() * M_PI * 2;
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$tnt = new PrimedTNT($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
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@ -85,7 +85,7 @@ class Arrow extends Projectile{
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$this->motionY -= $this->gravity;
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$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
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$this->keepMovement = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
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$moveVector = new Vector3($this->x + $this->motionX, $this->y + $this->motionY, $this->z + $this->motionZ);
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@ -93,7 +93,7 @@ class DroppedItem extends Entity{
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$this->motionY -= $this->gravity;
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$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
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$this->keepMovement = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
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$this->move($this->motionX, $this->motionY, $this->motionZ);
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$friction = 1 - $this->drag;
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@ -126,7 +126,7 @@ class DroppedItem extends Entity{
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$this->timings->stopTiming();
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return $hasUpdate or !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
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return $hasUpdate or !$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
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}
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public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
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@ -122,7 +122,7 @@ abstract class Entity extends Location implements Metadatable{
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protected $ySize = 0;
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protected $stepHeight = 0;
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public $keepMovement = true;
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public $keepMovement = false;
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public $fallDistance;
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public $ticksLived;
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@ -777,12 +777,11 @@ abstract class Entity extends Location implements Metadatable{
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return true;
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}
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//if($this->inBlock){ //TODO: noclip
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// $this->boundingBox->offset($dx, $dy, $dz);
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// $this->x = ($this->boundingBox->minX + $this->boundingBox->maxX) / 2;
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// $this->y = $this->boundingBox->minY/* + $this->height*/;
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// $this->z = ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2;
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//}else{
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if($this->keepMovement){
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$this->boundingBox->offset($dx, $dy, $dz);
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$pos = new Vector3(($this->boundingBox->minX + $this->boundingBox->maxX) / 2, $this->boundingBox->minY - $this->ySize, ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2);
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$this->setPosition($pos);
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}else{
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Timings::$entityMoveTimer->startTiming();
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@ -841,7 +840,7 @@ abstract class Entity extends Location implements Metadatable{
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$this->boundingBox->offset(0, $dy, 0);
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if(!$this->keepMovement and $movY != $dy){
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if($movY != $dy){
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$dx = 0;
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$dy = 0;
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$dz = 0;
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@ -855,7 +854,7 @@ abstract class Entity extends Location implements Metadatable{
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$this->boundingBox->offset($dx, 0, 0);
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if(!$this->keepMovement and $movX != $dx){
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if($movX != $dx){
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$dx = 0;
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$dy = 0;
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$dz = 0;
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@ -867,7 +866,7 @@ abstract class Entity extends Location implements Metadatable{
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$this->boundingBox->offset(0, 0, $dz);
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if(!$this->keepMovement and $movZ != $dz){
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if($movZ != $dz){
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$dx = 0;
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$dy = 0;
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$dz = 0;
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@ -893,7 +892,7 @@ abstract class Entity extends Location implements Metadatable{
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}
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$this->boundingBox->offset(0, $dy, 0);
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if(!$this->keepMovement and $movY != $dy){
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if($movY != $dy){
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$dx = 0;
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$dy = 0;
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$dz = 0;
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@ -904,7 +903,7 @@ abstract class Entity extends Location implements Metadatable{
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}
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$this->boundingBox->offset($dx, 0, 0);
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if(!$this->keepMovement and $movX != $dx){
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if($movX != $dx){
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$dx = 0;
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$dy = 0;
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$dz = 0;
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@ -915,13 +914,13 @@ abstract class Entity extends Location implements Metadatable{
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}
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$this->boundingBox->offset(0, 0, $dz);
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if(!$this->keepMovement and $movZ != $dz){
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if($movZ != $dz){
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$dx = 0;
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$dy = 0;
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$dz = 0;
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}
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if(!$this->keepMovement and $movY != $dy){
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if($movY != $dy){
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$dx = 0;
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$dy = 0;
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$dz = 0;
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@ -990,7 +989,7 @@ abstract class Entity extends Location implements Metadatable{
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Timings::$entityMoveTimer->stopTiming();
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return $result;
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//}
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}
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}
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protected function checkBlockCollision(){
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@ -1105,7 +1105,7 @@ class Level implements ChunkManager, Metadatable{
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}
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}
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if(!($player instanceof Player) or ($player->getGamemode() & 0x01) === 0){
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if(!($player instanceof Player) or $player->isSurvival() === 0){
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foreach($drops as $drop){
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if($drop[2] > 0){
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$this->dropItem($vector->add(0.5, 0.5, 0.5), Item::get(...$drop));
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