Fixed double physics calculation

This commit is contained in:
Shoghi Cervantes 2014-08-29 13:33:59 +02:00
parent 98dd7f8c15
commit fc62c91c90

View File

@ -716,7 +716,7 @@ abstract class Entity extends Position implements Metadatable{
if($this->inBlock){
$this->boundingBox->offset($dx, $dy, $dz);
$this->x = ($this->boundingBox->minX + $this->boundingBox->maxX) / 2;
$this->y = $this->boundingBox->minY + $this->height;
$this->y = $this->boundingBox->minY/* + $this->height*/;
$this->z = ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2;
}else{
//$collision = [];
@ -731,7 +731,7 @@ abstract class Entity extends Position implements Metadatable{
$oy = $this->y;
$oz = $this->z;
if($this->isColliding){ //With an entity
if($this->isColliding){ //With cobweb?
$this->isColliding = false;
$dx *= 0.25;
$dy *= 0.05;
@ -892,9 +892,15 @@ abstract class Entity extends Position implements Metadatable{
}
$this->x = ($this->boundingBox->minX + $this->boundingBox->maxX) / 2;
$this->y = $this->boundingBox->minY + $this->height;
$this->z = ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2;
$pos = new Vector3(
($this->boundingBox->minX + $this->boundingBox->maxX) / 2,
$this->boundingBox->minY/* + $this->height*/,
($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2
);
if(!$this->setPosition($pos)){
$this->boundingBox->setBB($axisalignedbb);
}
$this->onGround = $movY != $dy and $movY < 0;
$this->updateFallState($dy, $this->onGround);
@ -911,15 +917,6 @@ abstract class Entity extends Position implements Metadatable{
$this->motionZ = 0;
}
$this->boundingBox->offset($dx, $dy, $dz);
$this->x += $dx;
$this->y += $dy;
$this->z += $dz;
$cx = $this->x - $ox;
$cy = $this->y - $oy;
$cz = $this->z - $oz;
//TODO: vehicle collision events (first we need to spawn them!)
Timings::$entityMoveTimer->stopTiming();