Implemented Falling Sand

This commit is contained in:
Shoghi Cervantes 2014-09-05 10:50:06 +02:00
parent 020351e20f
commit 98e0583f34
5 changed files with 184 additions and 53 deletions

View File

@ -2061,6 +2061,7 @@ class Server{
TimingsHandler::tick();
$now = microtime(true);
$updateTime = max(0.01, $tickTime - $this->tickTime);
array_shift($this->tickAverage);

View File

@ -23,14 +23,51 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\Player;
use pocketmine\level\Level;
use pocketmine\entity\FallingBlock;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Byte;
class Fallable extends Solid{
public $hasPhysics = true;
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$ret = $this->getLevel()->setBlock($this, $this, true, false, true);
$ret = $this->getLevel()->setBlock($this, $this, true, true);
return $ret;
}
public function onUpdate($type){
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->getID() === self::AIR or ($down instanceof Liquid)){
$fall = new FallingBlock($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $this->x + 0.5),
new Double("", $this->y + 0.5),
new Double("", $this->z + 0.5)
]),
//TODO: add random motion with physics
"Motion" => new Enum("Motion", [
new Double("", 0),
new Double("", 0),
new Double("", 0)
]),
"Rotation" => new Enum("Rotation", [
new Float("", 0),
new Float("", 0)
]),
"Tile" => new Byte("Tile", $this->getID())
]));
$fall->spawnToAll();
}
return false;
}
}
}

View File

@ -28,7 +28,7 @@ use pocketmine\Player;
class Generic extends Block{
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
return $this->getLevel()->setBlock($this, $this, true, false, true);
return $this->getLevel()->setBlock($this, $this, true, true);
}
public function isBreakable(Item $item){
@ -36,29 +36,10 @@ class Generic extends Block{
}
public function onBreak(Item $item){
return $this->getLevel()->setBlock($this, new Air(), true, false, true);
return $this->getLevel()->setBlock($this, new Air(), true, true);
}
public function onUpdate($type){
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->getID() === self::AIR or ($down instanceof Liquid)){
$data = [
"x" => $this->x + 0.5,
"y" => $this->y + 0.5,
"z" => $this->z + 0.5,
"Tile" => $this->id,
];
/*$this->getLevel()->setBlock($this, new Air(), false, false, true);
//TODO
//$e = $server->api->entity->add($this->getLevel(), ENTITY_FALLING, FALLING_SAND, $data);
//$e->spawnToAll();
$server->api->block->blockUpdateAround(clone $this, Level::BLOCK_UPDATE_NORMAL, 1);*/
}
return false;
}
return false;
}

View File

@ -0,0 +1,143 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\Byte;
use pocketmine\block\Block;
use pocketmine\item\Item;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\Player;
use pocketmine\event\entity\EntityDamageEvent;
class FallingBlock extends Entity{
const NETWORK_ID = 66;
public $width = 0.98;
public $length = 0.98;
public $height = 0.98;
protected $gravity = 0.04;
protected $drag = 0.02;
protected $blockId = 0;
protected function initEntity(){
$this->namedtag->id = new String("id", "FallingSand");
if(isset($this->namedtag->Tile)){
$this->blockId = $this->namedtag["Tile"];
}
if($this->blockId === 0){
$this->close();
}
}
public function canCollideWith(Entity $entity){
return false;
}
public function getData(){
return [];
}
public function onUpdate(){
$this->entityBaseTick();
if($this->closed !== false){
return false;
}
$this->motionY -= $this->gravity;
$this->move($this->motionX, $this->motionY, $this->motionZ);
$friction = 1 - $this->drag;
$this->motionX *= $friction;
$this->motionY *= 1 - $this->drag;
$this->motionZ *= $friction;
$pos = $this->floor();
if($this->ticksLived === 1){
$block = $this->level->getBlock($pos);
if($block->getID() != $this->blockId){
$this->kill();
return true;
}
$this->level->setBlock($pos, Block::get(0, true));
}
if($this->onGround){
$this->kill();
$block = $this->level->getBlock($pos);
if(!$block->isFullBlock){
$this->getLevel()->dropItem($this, Item::get($this->getBlock(), 0, 1));
}else{
$this->getLevel()->setBlock($pos, Block::get($this->getBlock(), 0), true);
}
}
$this->updateMovement();
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
}
public function getBlock(){
return $this->blockId;
}
public function saveNBT(){
$this->namedtag->Tile = new Byte("Tile", $this->blockId);
}
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
}
public function heal($amount){
}
public function spawnTo(Player $player){
$pk = new AddEntityPacket;
$pk->type = FallingBlock::NETWORK_ID;
$pk->eid = $this->getID();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->did = -$this->getBlock();
$player->dataPacket($pk);
$pk = new SetEntityMotionPacket;
$pk->entities = [
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
];
$player->dataPacket($pk);
parent::spawnTo($player);
}
}

View File

@ -1,31 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class FallingSand extends Entity{
protected function initEntity(){
$this->namedtag->id = new String("id", "FallingSand");
}
}