mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-20 16:00:20 +00:00
Merge branch 'master' into 0.10
This commit is contained in:
commit
522b75645c
@ -137,7 +137,7 @@ class CrashDump{
|
||||
$error = $lastExceptionError;
|
||||
}else{
|
||||
$error = (array) error_get_last();
|
||||
$error["trace"] = getTrace(4);
|
||||
$error["trace"] = @getTrace(4);
|
||||
$errorConversion = [
|
||||
E_ERROR => "E_ERROR",
|
||||
E_WARNING => "E_WARNING",
|
||||
|
@ -47,6 +47,7 @@ use pocketmine\event\player\PlayerCommandPreprocessEvent;
|
||||
use pocketmine\event\player\PlayerDeathEvent;
|
||||
use pocketmine\event\player\PlayerDropItemEvent;
|
||||
use pocketmine\event\player\PlayerGameModeChangeEvent;
|
||||
use pocketmine\event\player\PlayerInteractEvent;
|
||||
use pocketmine\event\player\PlayerItemConsumeEvent;
|
||||
use pocketmine\event\player\PlayerJoinEvent;
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||||
use pocketmine\event\player\PlayerKickEvent;
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||||
@ -140,7 +141,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
|
||||
protected $sendIndex = 0;
|
||||
|
||||
public $blocked = true;
|
||||
public $blocked = false;
|
||||
public $achievements = [];
|
||||
public $lastCorrect;
|
||||
/** @var SimpleTransactionGroup */
|
||||
@ -244,7 +245,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
* @param Player $player
|
||||
*/
|
||||
public function spawnTo(Player $player){
|
||||
if($this->spawned === true and $this->dead !== true and $player->getLevel() === $this->level and $player->canSee($this)){
|
||||
if($this->spawned === true and $this->dead !== true and $this !== $player and $player->getLevel() === $this->level and $player->canSee($this)){
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
}
|
||||
@ -422,7 +423,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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||||
$this->port = $port;
|
||||
$this->clientID = $clientID;
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||||
$this->chunksPerTick = (int) $this->server->getProperty("chunk-sending.per-tick", 4);
|
||||
$this->spawnPosition = $this->server->getDefaultLevel()->getSafeSpawn();
|
||||
$this->spawnPosition = null;
|
||||
$this->gamemode = $this->server->getGamemode();
|
||||
$this->setLevel($this->server->getDefaultLevel(), true);
|
||||
$this->viewDistance = $this->server->getViewDistance();
|
||||
@ -531,9 +532,9 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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||||
}
|
||||
}
|
||||
|
||||
$this->level->freeChunk($x, $z, $this);
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||||
unset($this->usedChunks[$index]);
|
||||
}
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||||
$this->level->freeChunk($x, $z, $this);
|
||||
unset($this->loadQueue[$index]);
|
||||
}
|
||||
|
||||
@ -584,7 +585,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
return;
|
||||
}
|
||||
|
||||
$pk = FullChunkDataPacket::getFromPool();
|
||||
$pk = new FullChunkDataPacket();
|
||||
$pk->chunkX = $x;
|
||||
$pk->chunkZ = $z;
|
||||
$pk->data = $payload;
|
||||
@ -597,7 +598,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
|
||||
protected function sendNextChunk(){
|
||||
if($this->connected === false){
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
|
||||
$count = 0;
|
||||
@ -625,13 +626,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->level->requestChunk($X, $Z, $this, LevelProvider::ORDER_ZXY);
|
||||
}
|
||||
|
||||
|
||||
if(count($this->usedChunks) < 16 and $this->spawned === true){
|
||||
$this->blocked = true;
|
||||
}elseif($this->spawned === true){
|
||||
$this->blocked = false; //TODO: reason of block to revert
|
||||
}
|
||||
|
||||
if(count($this->usedChunks) >= 56 and $this->spawned === false){
|
||||
$spawned = 0;
|
||||
foreach($this->usedChunks as $d){
|
||||
@ -641,21 +635,19 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
|
||||
if($spawned < 56){
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
|
||||
$this->spawned = true;
|
||||
|
||||
$this->blocked = false;
|
||||
|
||||
$pk = SetTimePacket::getFromPool();
|
||||
$pk = new SetTimePacket();
|
||||
$pk->time = $this->level->getTime();
|
||||
$pk->started = $this->level->stopTime == false;
|
||||
$this->dataPacket($pk);
|
||||
|
||||
$pos = $this->level->getSafeSpawn($this);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerRespawnEvent::createEvent($this, $pos));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerRespawnEvent($this, $pos));
|
||||
|
||||
$this->teleport($ev->getRespawnPosition());
|
||||
|
||||
@ -663,7 +655,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->inventory->sendContents($this);
|
||||
$this->inventory->sendArmorContents($this);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerJoinEvent::createEvent($this, TextFormat::YELLOW . $this->getName() . " joined the game"));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerJoinEvent($this, TextFormat::YELLOW . $this->getName() . " joined the game"));
|
||||
if(strlen(trim($ev->getJoinMessage())) > 0){
|
||||
$this->server->broadcastMessage($ev->getJoinMessage());
|
||||
}
|
||||
@ -724,13 +716,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$X = null;
|
||||
$Z = null;
|
||||
Level::getXZ($index, $X, $Z);
|
||||
foreach($this->level->getChunkEntities($X, $Z) as $entity){
|
||||
if($entity !== $this){
|
||||
$entity->despawnFrom($this);
|
||||
}
|
||||
}
|
||||
|
||||
unset($this->usedChunks[$index]);
|
||||
$this->unloadChunk($X, $Z);
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -748,7 +734,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->connected === false){
|
||||
return false;
|
||||
}
|
||||
$this->server->getPluginManager()->callEvent($ev = $packet->getSendEvent($this));
|
||||
$this->server->getPluginManager()->callEvent($ev = new DataPacketSendEvent($this, $packet));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
@ -774,7 +760,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->connected === false){
|
||||
return false;
|
||||
}
|
||||
$this->server->getPluginManager()->callEvent($ev = DataPacketSendEvent::createEvent($this, $packet));
|
||||
$this->server->getPluginManager()->callEvent($ev = new DataPacketSendEvent($this, $packet));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
@ -806,13 +792,13 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerBedEnterEvent::createEvent($this, $this->level->getBlock($pos)));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerBedEnterEvent($this, $this->level->getBlock($pos)));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->sleeping = clone $pos;
|
||||
$this->teleport(Position::createPosition($pos->x + 0.5, $pos->y + 1, $pos->z + 0.5, $this->level));
|
||||
$this->teleport(new Position($pos->x + 0.5, $pos->y + 1, $pos->z + 0.5, $this->level));
|
||||
|
||||
$this->sendMetadata($this->getViewers());
|
||||
$this->sendMetadata($this);
|
||||
@ -836,7 +822,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$level = $pos->getLevel();
|
||||
}
|
||||
$this->spawnPosition = new Position($pos->x, $pos->y, $pos->z, $level);
|
||||
$pk = SetSpawnPositionPacket::getFromPool();
|
||||
$pk = new SetSpawnPositionPacket();
|
||||
$pk->x = (int) $this->spawnPosition->x;
|
||||
$pk->y = (int) $this->spawnPosition->y;
|
||||
$pk->z = (int) $this->spawnPosition->z;
|
||||
@ -845,7 +831,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
|
||||
public function stopSleep(){
|
||||
if($this->sleeping instanceof Vector3){
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerBedLeaveEvent::createEvent($this, $this->level->getBlock($this->sleeping)));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerBedLeaveEvent($this, $this->level->getBlock($this->sleeping)));
|
||||
|
||||
$this->sleeping = null;
|
||||
|
||||
@ -895,7 +881,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerAchievementAwardedEvent::createEvent($this, $achievementId));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerAchievementAwardedEvent($this, $achievementId));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->achievements[$achievementId] = true;
|
||||
Achievement::broadcast($this, $achievementId);
|
||||
@ -929,7 +915,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerGameModeChangeEvent::createEvent($this, (int) $gm));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerGameModeChangeEvent($this, (int) $gm));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
@ -949,7 +935,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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||||
|
||||
$spawnPosition = $this->getSpawn();
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||||
|
||||
$pk = StartGamePacket::getFromPool();
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||||
$pk = new StartGamePacket();
|
||||
$pk->seed = $this->level->getSeed();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y + $this->getEyeHeight();
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||||
@ -1019,7 +1005,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$flags |= 0x20; //Show Nametags
|
||||
}
|
||||
|
||||
$pk = AdventureSettingsPacket::getFromPool();
|
||||
$pk = new AdventureSettingsPacket();
|
||||
$pk->flags = $flags;
|
||||
$this->dataPacket($pk);
|
||||
}
|
||||
@ -1122,7 +1108,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->lastYaw = $to->yaw;
|
||||
$this->lastPitch = $to->pitch;
|
||||
|
||||
$ev = PlayerMoveEvent::createEvent($this, $from, $to);
|
||||
$ev = new PlayerMoveEvent($this, $from, $to);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
|
||||
@ -1130,7 +1116,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($to->distance($ev->getTo()) > 0.1){ //If plugins modify the destination
|
||||
$this->teleport($ev->getTo());
|
||||
}else{
|
||||
$pk = MovePlayerPacket::getFromPool();
|
||||
$pk = new MovePlayerPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
@ -1145,7 +1131,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
|
||||
if($revert){
|
||||
$pk = MovePlayerPacket::getFromPool();
|
||||
$pk = new MovePlayerPacket();
|
||||
$pk->eid = 0;
|
||||
$pk->x = $from->x;
|
||||
$pk->y = $from->y + $this->getEyeHeight() + 0.01;
|
||||
@ -1206,20 +1192,20 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
continue;
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = InventoryPickupArrowEvent::createEvent($this->inventory, $entity));
|
||||
$this->server->getPluginManager()->callEvent($ev = new InventoryPickupArrowEvent($this->inventory, $entity));
|
||||
if($ev->isCancelled()){
|
||||
continue;
|
||||
}
|
||||
|
||||
$pk = TakeItemEntityPacket::getFromPool();
|
||||
$pk = new TakeItemEntityPacket();
|
||||
$pk->eid = 0;
|
||||
$pk->target = $entity->getID();
|
||||
$this->dataPacket($pk);
|
||||
$pk = TakeItemEntityPacket::getFromPool();
|
||||
$pk = new TakeItemEntityPacket();
|
||||
$pk->eid = $this->getID();
|
||||
$pk->target = $entity->getID();
|
||||
Server::broadcastPacket($entity->getViewers(), $pk);
|
||||
$this->inventory->addItem(clone $item);
|
||||
$this->inventory->addItem(clone $item, $this);
|
||||
$entity->kill();
|
||||
}
|
||||
}elseif($entity instanceof DroppedItem){
|
||||
@ -1231,7 +1217,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
continue;
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = InventoryPickupItemEvent::createEvent($this->inventory, $entity));
|
||||
$this->server->getPluginManager()->callEvent($ev = new InventoryPickupItemEvent($this->inventory, $entity));
|
||||
if($ev->isCancelled()){
|
||||
continue;
|
||||
}
|
||||
@ -1245,15 +1231,15 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
break;
|
||||
}
|
||||
|
||||
$pk = TakeItemEntityPacket::getFromPool();
|
||||
$pk = new TakeItemEntityPacket();
|
||||
$pk->eid = 0;
|
||||
$pk->target = $entity->getID();
|
||||
$this->dataPacket($pk);
|
||||
$pk = TakeItemEntityPacket::getFromPool();
|
||||
$pk = new TakeItemEntityPacket();
|
||||
$pk->eid = $this->getID();
|
||||
$pk->target = $entity->getID();
|
||||
Server::broadcastPacket($entity->getViewers(), $pk);
|
||||
$this->inventory->addItem(clone $item);
|
||||
$this->inventory->addItem(clone $item, $this);
|
||||
$entity->kill();
|
||||
}
|
||||
}
|
||||
@ -1261,11 +1247,11 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
}
|
||||
|
||||
if($this->nextChunkOrderRun-- <= 0){
|
||||
if($this->nextChunkOrderRun-- <= 0 or $this->chunk === null){
|
||||
$this->orderChunks();
|
||||
}
|
||||
|
||||
if(count($this->loadQueue) > 0){
|
||||
if(count($this->loadQueue) > 0 or !$this->spawned){
|
||||
$this->sendNextChunk();
|
||||
}
|
||||
|
||||
@ -1288,7 +1274,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
return;
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = $packet->getReceiveEvent($this));
|
||||
$this->server->getPluginManager()->callEvent($ev = new DataPacketReceiveEvent($this, $packet));
|
||||
if($ev->isCancelled()){
|
||||
return;
|
||||
}
|
||||
@ -1312,11 +1298,11 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
if($packet->protocol1 !== ProtocolInfo::CURRENT_PROTOCOL){
|
||||
if($packet->protocol1 < ProtocolInfo::CURRENT_PROTOCOL){
|
||||
$pk = LoginStatusPacket::getFromPool();
|
||||
$pk = new LoginStatusPacket();
|
||||
$pk->status = 1;
|
||||
$this->dataPacket($pk);
|
||||
}else{
|
||||
$pk = LoginStatusPacket::getFromPool();
|
||||
$pk = new LoginStatusPacket();
|
||||
$pk->status = 2;
|
||||
$this->dataPacket($pk);
|
||||
}
|
||||
@ -1330,7 +1316,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
return;
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerPreLoginEvent::createEvent($this, "Plugin reason"));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerPreLoginEvent($this, "Plugin reason"));
|
||||
if($ev->isCancelled()){
|
||||
$this->close("", $ev->getKickMessage());
|
||||
|
||||
@ -1405,7 +1391,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
parent::__construct($this->level->getChunk($nbt["Pos"][0] >> 4, $nbt["Pos"][2] >> 4, true), $nbt);
|
||||
$this->loggedIn = true;
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerLoginEvent::createEvent($this, "Plugin reason"));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerLoginEvent($this, "Plugin reason"));
|
||||
if($ev->isCancelled()){
|
||||
$this->close(TextFormat::YELLOW . $this->username . " has left the game", $ev->getKickMessage());
|
||||
|
||||
@ -1418,7 +1404,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->inventory->setHeldItemSlot(0);
|
||||
}
|
||||
|
||||
$pk = LoginStatusPacket::getFromPool();
|
||||
$pk = new LoginStatusPacket();
|
||||
$pk->status = 0;
|
||||
$this->dataPacket($pk);
|
||||
|
||||
@ -1430,7 +1416,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
|
||||
$this->dead = false;
|
||||
|
||||
$pk = StartGamePacket::getFromPool();
|
||||
$pk = new StartGamePacket();
|
||||
$pk->seed = $this->level->getSeed();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
@ -1443,18 +1429,18 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$pk->eid = 0; //Always use EntityID as zero for the actual player
|
||||
$this->dataPacket($pk);
|
||||
|
||||
$pk = SetTimePacket::getFromPool();
|
||||
$pk = new SetTimePacket();
|
||||
$pk->time = $this->level->getTime();
|
||||
$pk->started = $this->level->stopTime == false;
|
||||
$this->dataPacket($pk);
|
||||
|
||||
$pk = SetSpawnPositionPacket::getFromPool();
|
||||
$pk = new SetSpawnPositionPacket();
|
||||
$pk->x = (int) $spawnPosition->x;
|
||||
$pk->y = (int) $spawnPosition->y;
|
||||
$pk->z = (int) $spawnPosition->z;
|
||||
$this->dataPacket($pk);
|
||||
|
||||
$pk = SetHealthPacket::getFromPool();
|
||||
$pk = new SetHealthPacket();
|
||||
$pk->health = $this->getHealth();
|
||||
$this->dataPacket($pk);
|
||||
if($this->getHealth() <= 0){
|
||||
@ -1484,7 +1470,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
|
||||
if($this->forceMovement instanceof Vector3 and ($revert or $newPos->distance($this->forceMovement) > 0.2)){
|
||||
$pk = MovePlayerPacket::getFromPool();
|
||||
$pk = new MovePlayerPacket();
|
||||
$pk->eid = 0;
|
||||
$pk->x = $this->forceMovement->x;
|
||||
$pk->y = $this->forceMovement->y + $this->getEyeHeight() + 0.01;
|
||||
@ -1567,36 +1553,14 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
break;
|
||||
case ProtocolInfo::USE_ITEM_PACKET:
|
||||
if($this->spawned === false or $this->dead === true){
|
||||
if($this->spawned === false or $this->dead === true or $this->blocked){
|
||||
break;
|
||||
}
|
||||
|
||||
$blockVector = Vector3::createVector($packet->x, $packet->y, $packet->z);
|
||||
$blockVector = new Vector3($packet->x, $packet->y, $packet->z);
|
||||
|
||||
$this->craftingType = 0;
|
||||
|
||||
if(($this->spawned === false or $this->blocked === true or $this->dead === true) and $packet->face >= 0 and $packet->face <= 5){
|
||||
$target = $this->level->getBlock($blockVector);
|
||||
$block = $target->getSide($packet->face);
|
||||
|
||||
$pk = UpdateBlockPacket::getFromPool();
|
||||
$pk->x = $target->x;
|
||||
$pk->y = $target->y;
|
||||
$pk->z = $target->z;
|
||||
$pk->block = $target->getID();
|
||||
$pk->meta = $target->getDamage();
|
||||
$this->dataPacket($pk);
|
||||
|
||||
$pk = UpdateBlockPacket::getFromPool();
|
||||
$pk->x = $block->x;
|
||||
$pk->y = $block->y;
|
||||
$pk->z = $block->z;
|
||||
$pk->block = $block->getID();
|
||||
$pk->meta = $block->getDamage();
|
||||
$this->dataPacket($pk);
|
||||
break;
|
||||
}
|
||||
|
||||
$packet->eid = $this->id;
|
||||
|
||||
if($packet->face >= 0 and $packet->face <= 5){ //Use Block, place
|
||||
@ -1615,7 +1579,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}elseif($this->inventory->getItemInHand()->getID() !== $packet->item or (($damage = $this->inventory->getItemInHand()->getDamage()) !== $packet->meta and $damage !== null)){
|
||||
$this->inventory->sendHeldItem($this);
|
||||
}else{
|
||||
$item = clone $this->inventory->getItemInHand();
|
||||
$item = $this->inventory->getItemInHand();
|
||||
//TODO: Implement adventure mode checks
|
||||
if($this->level->useItemOn($blockVector, $item, $packet->face, $packet->fx, $packet->fy, $packet->fz, $this) === true){
|
||||
$this->inventory->setItemInHand($item, $this);
|
||||
@ -1626,7 +1590,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$target = $this->level->getBlock($blockVector);
|
||||
$block = $target->getSide($packet->face);
|
||||
|
||||
$pk = UpdateBlockPacket::getFromPool();
|
||||
$pk = new UpdateBlockPacket();
|
||||
$pk->x = $target->x;
|
||||
$pk->y = $target->y;
|
||||
$pk->z = $target->z;
|
||||
@ -1634,7 +1598,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$pk->meta = $target->getDamage();
|
||||
$this->dataPacket($pk);
|
||||
|
||||
$pk = UpdateBlockPacket::getFromPool();
|
||||
$pk = new UpdateBlockPacket();
|
||||
$pk->x = $block->x;
|
||||
$pk->y = $block->y;
|
||||
$pk->z = $block->z;
|
||||
@ -1643,7 +1607,25 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->dataPacket($pk);
|
||||
break;
|
||||
}elseif($packet->face === 0xff){
|
||||
$item = $this->inventory->getItemInHand();
|
||||
if($this->isCreative()){
|
||||
$item = $this->inventory->getItemInHand();
|
||||
}elseif($this->inventory->getItemInHand()->getID() !== $packet->item or (($damage = $this->inventory->getItemInHand()->getDamage()) !== $packet->meta and $damage !== null)){
|
||||
$this->inventory->sendHeldItem($this);
|
||||
break;
|
||||
}else{
|
||||
$item = $this->inventory->getItemInHand();
|
||||
}
|
||||
$target = $this->level->getBlock($blockVector);
|
||||
|
||||
$ev = new PlayerInteractEvent($this, $item, $target, $packet->face);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
|
||||
if($ev->isCancelled()){
|
||||
$this->inventory->sendHeldItem($this);
|
||||
break;
|
||||
}
|
||||
|
||||
if($item->getID() === Item::SNOWBALL){
|
||||
$nbt = new Compound("", [
|
||||
"Pos" => new Enum("Pos", [
|
||||
@ -1666,10 +1648,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$snowball = Entity::createEntity("Snowball", $this->chunk, $nbt, $this);
|
||||
$snowball->setMotion($snowball->getMotion()->multiply($f));
|
||||
if($this->isSurvival()){
|
||||
$this->inventory->removeItem(Item::get(Item::SNOWBALL, 0, 1));
|
||||
$this->inventory->removeItem(Item::get(Item::SNOWBALL, 0, 1), $this);
|
||||
}
|
||||
if($snowball instanceof Projectile){
|
||||
$this->server->getPluginManager()->callEvent($projectileEv = ProjectileLaunchEvent::createEvent($snowball));
|
||||
$this->server->getPluginManager()->callEvent($projectileEv = new ProjectileLaunchEvent($snowball));
|
||||
if($projectileEv->isCancelled()){
|
||||
$snowball->kill();
|
||||
}else{
|
||||
@ -1722,7 +1704,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
]);
|
||||
|
||||
$f = 1.5;
|
||||
$ev = EntityShootBowEvent::createEvent($this, $bow, Entity::createEntity("Arrow", $this->chunk, $nbt, $this), $f);
|
||||
$ev = new EntityShootBowEvent($this, $bow, Entity::createEntity("Arrow", $this->chunk, $nbt, $this), $f);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
|
||||
@ -1731,7 +1713,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}else{
|
||||
$ev->getProjectile()->setMotion($ev->getProjectile()->getMotion()->multiply($ev->getForce()));
|
||||
if($this->isSurvival()){
|
||||
$this->inventory->removeItem(Item::get(Item::ARROW, 0, 1));
|
||||
$this->inventory->removeItem(Item::get(Item::ARROW, 0, 1), $this);
|
||||
$bow->setDamage($bow->getDamage() + 1);
|
||||
$this->inventory->setItemInHand($bow, $this);
|
||||
if($bow->getDamage() >= 385){
|
||||
@ -1739,7 +1721,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
}
|
||||
if($ev->getProjectile() instanceof Projectile){
|
||||
$this->server->getPluginManager()->callEvent($projectileEv = ProjectileLaunchEvent::createEvent($ev->getProjectile()));
|
||||
$this->server->getPluginManager()->callEvent($projectileEv = new ProjectileLaunchEvent($ev->getProjectile()));
|
||||
if($projectileEv->isCancelled()){
|
||||
$ev->getProjectile()->kill();
|
||||
}else{
|
||||
@ -1766,7 +1748,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
$this->craftingType = 0;
|
||||
|
||||
$vector = Vector3::createVector($packet->x, $packet->y, $packet->z);
|
||||
$vector = new Vector3($packet->x, $packet->y, $packet->z);
|
||||
|
||||
|
||||
if($this->isCreative()){
|
||||
@ -1787,7 +1769,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$target = $this->level->getBlock($vector);
|
||||
$tile = $this->level->getTile($vector);
|
||||
|
||||
$pk = UpdateBlockPacket::getFromPool();
|
||||
$pk = new UpdateBlockPacket();
|
||||
$pk->x = $target->x;
|
||||
$pk->y = $target->y;
|
||||
$pk->z = $target->z;
|
||||
@ -1804,7 +1786,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
break;
|
||||
|
||||
case ProtocolInfo::INTERACT_PACKET:
|
||||
if($this->spawned === false or $this->dead === true){
|
||||
if($this->spawned === false or $this->dead === true or $this->blocked){
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1822,7 +1804,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$cancelled = true;
|
||||
}
|
||||
|
||||
if($target instanceof Entity and $this->getGamemode() !== Player::VIEW and $this->blocked === false and $this->dead !== true and $target->dead !== true){
|
||||
if($target instanceof Entity and $this->getGamemode() !== Player::VIEW and $this->dead !== true and $target->dead !== true){
|
||||
if($target instanceof DroppedItem or $target instanceof Arrow){
|
||||
$this->kick("Attempting to attack an invalid entity");
|
||||
$this->server->getLogger()->warning("Player ". $this->getName() ." tried to attack an invalid entity");
|
||||
@ -1898,10 +1880,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
}
|
||||
|
||||
$damage[EntityDamageEvent::MODIFIER_ARMOR] = -intval($damage[EntityDamageEvent::MODIFIER_BASE] * $points * 0.04);
|
||||
$damage[EntityDamageEvent::MODIFIER_ARMOR] = -floor($damage[EntityDamageEvent::MODIFIER_BASE] * $points * 0.04);
|
||||
}
|
||||
|
||||
$ev = EntityDamageByEntityEvent::createEvent($this, $target, EntityDamageEvent::CAUSE_ENTITY_ATTACK, $damage);
|
||||
$ev = new EntityDamageByEntityEvent($this, $target, EntityDamageEvent::CAUSE_ENTITY_ATTACK, $damage);
|
||||
if($cancelled){
|
||||
$ev->setCancelled();
|
||||
}
|
||||
@ -1931,12 +1913,12 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
break;
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerAnimationEvent::createEvent($this, $packet->action));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerAnimationEvent($this, $packet->action));
|
||||
if($ev->isCancelled()){
|
||||
break;
|
||||
}
|
||||
|
||||
$pk = AnimatePacket::getFromPool();
|
||||
$pk = new AnimatePacket();
|
||||
$pk->eid = $this->getID();
|
||||
$pk->action = $ev->getAnimationType();
|
||||
Server::broadcastPacket($this->getViewers(), $pk);
|
||||
@ -1948,7 +1930,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
|
||||
$this->craftingType = 0;
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerRespawnEvent::createEvent($this, $this->getSpawn()));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerRespawnEvent($this, $this->getSpawn()));
|
||||
|
||||
$this->teleport($ev->getRespawnPosition());
|
||||
$this->fireTicks = 0;
|
||||
@ -2004,13 +1986,13 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
];
|
||||
$slot = $this->inventory->getItemInHand();
|
||||
if($this->getHealth() < 20 and isset($items[$slot->getID()])){
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerItemConsumeEvent::createEvent($this, $slot));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerItemConsumeEvent($this, $slot));
|
||||
if($ev->isCancelled()){
|
||||
$this->inventory->sendContents($this);
|
||||
break;
|
||||
}
|
||||
|
||||
$pk = EntityEventPacket::getFromPool();
|
||||
$pk = new EntityEventPacket();
|
||||
$pk->eid = 0;
|
||||
$pk->event = 9;
|
||||
$this->dataPacket($pk);
|
||||
@ -2018,7 +2000,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
Server::broadcastPacket($this->getViewers(), $pk);
|
||||
|
||||
$amount = $items[$slot->getID()];
|
||||
$this->server->getPluginManager()->callEvent($ev = EntityRegainHealthEvent::createEvent($this, $amount, EntityRegainHealthEvent::CAUSE_EATING));
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($this, $amount, EntityRegainHealthEvent::CAUSE_EATING));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->heal($ev->getAmount(), $ev);
|
||||
}
|
||||
@ -2026,7 +2008,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
--$slot->count;
|
||||
$this->inventory->setItemInHand($slot, $this);
|
||||
if($slot->getID() === Item::MUSHROOM_STEW or $slot->getID() === Item::BEETROOT_SOUP){
|
||||
$this->inventory->addItem(Item::get(Item::BOWL, 0, 1));
|
||||
$this->inventory->addItem(Item::get(Item::BOWL, 0, 1), $this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -2038,7 +2020,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
$packet->eid = $this->id;
|
||||
$item = $this->inventory->getItemInHand();
|
||||
$ev = PlayerDropItemEvent::createEvent($this, $item);
|
||||
$ev = new PlayerDropItemEvent($this, $item);
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
if($ev->isCancelled()){
|
||||
$this->inventory->sendContents($this);
|
||||
@ -2063,7 +2045,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$packet->message = TextFormat::clean($packet->message);
|
||||
if(trim($packet->message) != "" and strlen($packet->message) <= 255){
|
||||
$message = $packet->message;
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerCommandPreprocessEvent::createEvent($this, $message));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerCommandPreprocessEvent($this, $message));
|
||||
if($ev->isCancelled()){
|
||||
break;
|
||||
}
|
||||
@ -2072,7 +2054,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->server->dispatchCommand($ev->getPlayer(), substr($ev->getMessage(), 1));
|
||||
Timings::$playerCommandTimer->stopTiming();
|
||||
}else{
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerChatEvent::createEvent($this, $ev->getMessage()));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerChatEvent($this, $ev->getMessage()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->server->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
|
||||
}
|
||||
@ -2086,7 +2068,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->craftingType = 0;
|
||||
$this->currentTransaction = null;
|
||||
if(isset($this->windowIndex[$packet->windowid])){
|
||||
$this->server->getPluginManager()->callEvent(InventoryCloseEvent::createEvent($this->windowIndex[$packet->windowid], $this));
|
||||
$this->server->getPluginManager()->callEvent(new InventoryCloseEvent($this->windowIndex[$packet->windowid], $this));
|
||||
$this->removeWindow($this->windowIndex[$packet->windowid]);
|
||||
}else{
|
||||
unset($this->windowIndex[$packet->windowid]);
|
||||
@ -2135,10 +2117,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->currentTransaction === null or $this->currentTransaction->getCreationTime() < (microtime(true) - 0.4)){
|
||||
if($this->currentTransaction instanceof SimpleTransactionGroup){
|
||||
foreach($this->currentTransaction->getInventories() as $inventory){
|
||||
$inventory->sendContents($inventory->getViewers());
|
||||
if($inventory instanceof PlayerInventory){
|
||||
$inventory->sendArmorContents($inventory->getViewers());
|
||||
$inventory->sendArmorContents($this);
|
||||
}
|
||||
$inventory->sendContents($this);
|
||||
}
|
||||
}
|
||||
$this->currentTransaction = new SimpleTransactionGroup($this);
|
||||
@ -2196,7 +2178,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
case Item::CAKE:
|
||||
//TODO: detect complex recipes like cake that leave remains
|
||||
$this->awardAchievement("bakeCake");
|
||||
$this->inventory->addItem(Item::get(Item::BUCKET, 0, 3));
|
||||
$this->inventory->addItem(Item::get(Item::BUCKET, 0, 3), $this);
|
||||
break;
|
||||
case Item::STONE_PICKAXE:
|
||||
case Item::GOLD_PICKAXE:
|
||||
@ -2233,7 +2215,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
$this->craftingType = 0;
|
||||
|
||||
$t = $this->level->getTile(Vector3::createVector($packet->x, $packet->y, $packet->z));
|
||||
$t = $this->level->getTile(new Vector3($packet->x, $packet->y, $packet->z));
|
||||
if($t instanceof Sign){
|
||||
$nbt = new NBT(NBT::LITTLE_ENDIAN);
|
||||
$nbt->read($packet->namedtag);
|
||||
@ -2241,7 +2223,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($nbt["id"] !== Tile::SIGN){
|
||||
$t->spawnTo($this);
|
||||
}else{
|
||||
$ev = SignChangeEvent::createEvent($t->getBlock(), $this, [
|
||||
$ev = new SignChangeEvent($t->getBlock(), $this, [
|
||||
$nbt["Text1"], $nbt["Text2"], $nbt["Text3"], $nbt["Text4"]
|
||||
]);
|
||||
|
||||
@ -2272,7 +2254,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
* @return bool
|
||||
*/
|
||||
public function kick($reason = ""){
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerKickEvent::createEvent($this, $reason, TextFormat::YELLOW . $this->username . " has left the game"));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerKickEvent($this, $reason, TextFormat::YELLOW . $this->username . " has left the game"));
|
||||
if(!$ev->isCancelled()){
|
||||
$message = "Kicked by admin." . ($reason !== "" ? " Reason: " . $reason : "");
|
||||
$this->sendMessage($message);
|
||||
@ -2296,7 +2278,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$mes = explode("\n", $message);
|
||||
foreach($mes as $m){
|
||||
if($m !== ""){
|
||||
$pk = MessagePacket::getFromPool();
|
||||
$pk = new MessagePacket();
|
||||
$pk->source = ""; //Do not use this ;)
|
||||
$pk->message = $m;
|
||||
$this->dataPacket($pk);
|
||||
@ -2318,7 +2300,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
if($this->connected and !$this->closed){
|
||||
$this->connected = false;
|
||||
if($this->username != ""){
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerQuitEvent::createEvent($this, $message));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerQuitEvent($this, $message));
|
||||
if($this->server->getAutoSave() and $this->loggedIn === true){
|
||||
$this->save();
|
||||
}
|
||||
@ -2329,7 +2311,12 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
|
||||
$this->interface->close($this, $reason);
|
||||
$this->level->freeAllChunks($this);
|
||||
|
||||
$chunkX = $chunkZ = null;
|
||||
foreach($this->usedChunks as $index => $d){
|
||||
Level::getXZ($index, $chunkX, $chunkZ);
|
||||
$this->level->freeChunk($chunkX, $chunkZ, $this);
|
||||
}
|
||||
|
||||
parent::close();
|
||||
|
||||
@ -2346,6 +2333,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->windowIndex = [];
|
||||
$this->usedChunks = [];
|
||||
$this->loadQueue = [];
|
||||
$this->hasSpawned = [];
|
||||
$this->spawnPosition = null;
|
||||
unset($this->buffer);
|
||||
}
|
||||
@ -2488,7 +2476,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
|
||||
Entity::kill();
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = PlayerDeathEvent::createEvent($this, $this->getDrops(), $message));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerDeathEvent($this, $this->getDrops(), $message));
|
||||
|
||||
if(!$ev->getKeepInventory()){
|
||||
foreach($ev->getDrops() as $item){
|
||||
@ -2511,7 +2499,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
public function setHealth($amount){
|
||||
parent::setHealth($amount);
|
||||
if($this->spawned === true){
|
||||
$pk = SetHealthPacket::getFromPool();
|
||||
$pk = new SetHealthPacket();
|
||||
$pk->health = $this->getHealth();
|
||||
$this->dataPacket($pk);
|
||||
}
|
||||
@ -2548,7 +2536,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
}
|
||||
|
||||
if($this->getLastDamageCause() === $source){
|
||||
$pk = EntityEventPacket::getFromPool();
|
||||
$pk = new EntityEventPacket();
|
||||
$pk->eid = 0;
|
||||
$pk->event = 2;
|
||||
$this->dataPacket($pk);
|
||||
@ -2594,10 +2582,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
|
||||
$this->forceMovement = $pos;
|
||||
$this->newPosition = $pos;
|
||||
|
||||
$pk = MovePlayerPacket::getFromPool();
|
||||
$pk = new MovePlayerPacket();
|
||||
$pk->eid = 0;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y + $this->getEyeHeight() + 0.01;
|
||||
$pk->y = $this->y + $this->getEyeHeight();
|
||||
$pk->z = $this->z;
|
||||
$pk->bodyYaw = $this->yaw;
|
||||
$pk->pitch = $this->pitch;
|
||||
|
@ -121,11 +121,14 @@ namespace pocketmine {
|
||||
|
||||
$opts = getopt("", ["enable-ansi", "disable-ansi", "data:", "plugins:", "no-wizard", "enable-profiler"]);
|
||||
|
||||
define("pocketmine\\DATA", isset($opts["data"]) ? realpath($opts["data"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? realpath($opts["plugins"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\DATA", isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
|
||||
define("pocketmine\\ANSI", (Utils::getOS() !== "win" or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"]));
|
||||
|
||||
|
||||
@mkdir(\pocketmine\DATA, 0777, true);
|
||||
|
||||
//Logger has a dependency on timezone, so we'll set it to UTC until we can get the actual timezone.
|
||||
date_default_timezone_set("UTC");
|
||||
$logger = new MainLogger(\pocketmine\DATA . "server.log", \pocketmine\ANSI);
|
||||
|
@ -40,7 +40,6 @@ use pocketmine\entity\PrimedTNT;
|
||||
use pocketmine\entity\Snowball;
|
||||
use pocketmine\entity\Villager;
|
||||
use pocketmine\entity\Zombie;
|
||||
use pocketmine\event\Event;
|
||||
use pocketmine\event\HandlerList;
|
||||
use pocketmine\event\level\LevelInitEvent;
|
||||
use pocketmine\event\level\LevelLoadEvent;
|
||||
@ -60,9 +59,6 @@ use pocketmine\level\generator\GenerationRequestManager;
|
||||
use pocketmine\level\generator\Generator;
|
||||
use pocketmine\level\generator\Normal;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\metadata\EntityMetadataStore;
|
||||
use pocketmine\metadata\LevelMetadataStore;
|
||||
use pocketmine\metadata\PlayerMetadataStore;
|
||||
@ -132,6 +128,8 @@ class Server{
|
||||
/** @var bool */
|
||||
private $isRunning = true;
|
||||
|
||||
private $hasStopped = false;
|
||||
|
||||
/** @var PluginManager */
|
||||
private $pluginManager = null;
|
||||
|
||||
@ -629,9 +627,16 @@ class Server{
|
||||
* @param string $payload
|
||||
*/
|
||||
public function handlePacket($address, $port, $payload){
|
||||
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
|
||||
$this->queryHandler->handle($address, $port, $payload);
|
||||
} //TODO: add raw packet events
|
||||
try{
|
||||
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
|
||||
$this->queryHandler->handle($address, $port, $payload);
|
||||
}
|
||||
}catch(\Exception $e){
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
//TODO: add raw packet events
|
||||
}
|
||||
|
||||
/**
|
||||
@ -934,7 +939,6 @@ class Server{
|
||||
*/
|
||||
public function unloadLevel(Level $level, $forceUnload = false){
|
||||
if($level->unload($forceUnload) === true){
|
||||
Position::clearPositions();
|
||||
unset($this->levels[$level->getID()]);
|
||||
|
||||
return true;
|
||||
@ -990,7 +994,7 @@ class Server{
|
||||
|
||||
$level->initLevel();
|
||||
|
||||
$this->getPluginManager()->callEvent(LevelLoadEvent::createEvent($level));
|
||||
$this->getPluginManager()->callEvent(new LevelLoadEvent($level));
|
||||
|
||||
/*foreach($entities->getAll() as $entity){
|
||||
if(!isset($entity["id"])){
|
||||
@ -1125,9 +1129,9 @@ class Server{
|
||||
|
||||
$level->initLevel();
|
||||
|
||||
$this->getPluginManager()->callEvent(LevelInitEvent::createEvent($level));
|
||||
$this->getPluginManager()->callEvent(new LevelInitEvent($level));
|
||||
|
||||
$this->getPluginManager()->callEvent(LevelLoadEvent::createEvent($level));
|
||||
$this->getPluginManager()->callEvent(new LevelLoadEvent($level));
|
||||
|
||||
$this->getLogger()->notice("Spawn terrain for level \"$name\" is being generated in the background");
|
||||
|
||||
@ -1447,11 +1451,12 @@ class Server{
|
||||
$this->autoloader = $autoloader;
|
||||
$this->logger = $logger;
|
||||
$this->filePath = $filePath;
|
||||
$this->dataPath = $dataPath;
|
||||
$this->pluginPath = $pluginPath;
|
||||
@mkdir($this->dataPath . "worlds/", 0777, true);
|
||||
@mkdir($this->dataPath . "players/", 0777);
|
||||
@mkdir($this->pluginPath, 0777);
|
||||
@mkdir($dataPath . "worlds/", 0777);
|
||||
@mkdir($dataPath . "players/", 0777);
|
||||
@mkdir($pluginPath, 0777);
|
||||
|
||||
$this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
|
||||
$this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
|
||||
|
||||
$this->entityMetadata = new EntityMetadataStore();
|
||||
$this->playerMetadata = new PlayerMetadataStore();
|
||||
@ -1584,7 +1589,6 @@ class Server{
|
||||
|
||||
set_exception_handler([$this, "exceptionHandler"]);
|
||||
register_shutdown_function([$this, "crashDump"]);
|
||||
register_shutdown_function([$this, "forceShutdown"]);
|
||||
|
||||
$this->pluginManager->loadPlugins($this->pluginPath);
|
||||
|
||||
@ -1765,7 +1769,7 @@ class Server{
|
||||
public function checkConsole(){
|
||||
Timings::$serverCommandTimer->startTiming();
|
||||
if(($line = $this->console->getLine()) !== null){
|
||||
$this->pluginManager->callEvent($ev = ServerCommandEvent::createEvent($this->consoleSender, $line));
|
||||
$this->pluginManager->callEvent($ev = new ServerCommandEvent($this->consoleSender, $line));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->dispatchCommand($ev->getSender(), $ev->getCommand());
|
||||
}
|
||||
@ -1853,40 +1857,54 @@ class Server{
|
||||
}
|
||||
|
||||
public function forceShutdown(){
|
||||
$this->shutdown();
|
||||
if($this->rcon instanceof RCON){
|
||||
$this->rcon->stop();
|
||||
if($this->hasStopped){
|
||||
return;
|
||||
}
|
||||
|
||||
if($this->getProperty("settings.upnp-forwarding", false) === true){
|
||||
$this->logger->info("[UPnP] Removing port forward...");
|
||||
UPnP::RemovePortForward($this->getPort());
|
||||
try{
|
||||
$this->hasStopped = true;
|
||||
|
||||
$this->shutdown();
|
||||
if($this->rcon instanceof RCON){
|
||||
$this->rcon->stop();
|
||||
}
|
||||
|
||||
if($this->getProperty("settings.upnp-forwarding", false) === true){
|
||||
$this->logger->info("[UPnP] Removing port forward...");
|
||||
UPnP::RemovePortForward($this->getPort());
|
||||
}
|
||||
|
||||
$this->pluginManager->disablePlugins();
|
||||
|
||||
foreach($this->players as $player){
|
||||
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $this->getProperty("settings.shutdown-message", "Server closed"));
|
||||
}
|
||||
|
||||
foreach($this->getLevels() as $level){
|
||||
$this->unloadLevel($level, true);
|
||||
}
|
||||
|
||||
if($this->generationManager instanceof GenerationRequestManager){
|
||||
$this->generationManager->shutdown();
|
||||
}
|
||||
|
||||
HandlerList::unregisterAll();
|
||||
|
||||
$this->scheduler->cancelAllTasks();
|
||||
$this->scheduler->mainThreadHeartbeat(PHP_INT_MAX);
|
||||
|
||||
$this->properties->save();
|
||||
|
||||
$this->console->kill();
|
||||
|
||||
foreach($this->interfaces as $interface){
|
||||
$interface->shutdown();
|
||||
}
|
||||
}catch (\Exception $e){
|
||||
$this->logger->emergency("Crashed while crashing, killing process");
|
||||
@kill(getmypid());
|
||||
}
|
||||
|
||||
$this->pluginManager->disablePlugins();
|
||||
|
||||
foreach($this->players as $player){
|
||||
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $this->getProperty("settings.shutdown-message", "Server closed"));
|
||||
}
|
||||
|
||||
foreach($this->getLevels() as $level){
|
||||
$this->unloadLevel($level, true);
|
||||
}
|
||||
|
||||
if($this->generationManager instanceof GenerationRequestManager){
|
||||
$this->generationManager->shutdown();
|
||||
}
|
||||
|
||||
HandlerList::unregisterAll();
|
||||
$this->scheduler->cancelAllTasks();
|
||||
$this->scheduler->mainThreadHeartbeat(PHP_INT_MAX);
|
||||
|
||||
$this->properties->save();
|
||||
|
||||
$this->console->kill();
|
||||
foreach($this->interfaces as $interface){
|
||||
$interface->shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1984,22 +2002,23 @@ class Server{
|
||||
"fullFile" => $e->getFile(),
|
||||
"file" => $errfile,
|
||||
"line" => $errline,
|
||||
"trace" => getTrace($trace === null ? 3 : 0, $trace)
|
||||
"trace" => @getTrace($trace === null ? 3 : 0, $trace)
|
||||
];
|
||||
|
||||
global $lastExceptionError, $lastError;
|
||||
$lastExceptionError = $lastError;
|
||||
$this->crashDump();
|
||||
$this->forceShutdown();
|
||||
kill(getmypid());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
public function crashDump(){
|
||||
if($this->isRunning === false){
|
||||
return;
|
||||
}
|
||||
ini_set("memory_limit", "-1"); //Fix error dump not dumped on memory problems
|
||||
$this->isRunning = false;
|
||||
$this->hasStopped = false;
|
||||
|
||||
ini_set("error_reporting", 0);
|
||||
ini_set("memory_limit", -1); //Fix error dump not dumped on memory problems
|
||||
$this->logger->emergency("An unrecoverable error has occurred and the server has crashed. Creating a crash dump");
|
||||
$dump = new CrashDump($this);
|
||||
|
||||
@ -2007,36 +2026,42 @@ class Server{
|
||||
|
||||
|
||||
if($this->getProperty("auto-report.enabled", true) !== false){
|
||||
$report = true;
|
||||
$plugin = $dump->getData()["plugin"];
|
||||
if(is_string($plugin)){
|
||||
$p = $this->pluginManager->getPlugin($plugin);
|
||||
if($p instanceof Plugin and !($p->getPluginLoader() instanceof PharPluginLoader)){
|
||||
return;
|
||||
$report = false;
|
||||
}
|
||||
}elseif(\Phar::running(true) == ""){
|
||||
return;
|
||||
$report = false;
|
||||
}
|
||||
if($dump->getData()["error"]["type"] === "E_PARSE" or $dump->getData()["error"]["type"] === "E_COMPILE_ERROR"){
|
||||
return;
|
||||
$report = false;
|
||||
}
|
||||
|
||||
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
|
||||
"report" => "yes",
|
||||
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
|
||||
"email" => "crash@pocketmine.net",
|
||||
"reportPaste" => base64_encode($dump->getEncodedData())
|
||||
]);
|
||||
if($report){
|
||||
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
|
||||
"report" => "yes",
|
||||
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
|
||||
"email" => "crash@pocketmine.net",
|
||||
"reportPaste" => base64_encode($dump->getEncodedData())
|
||||
]);
|
||||
|
||||
if(($data = json_decode($reply)) !== false and isset($data->crashId)){
|
||||
$reportId = $data->crashId;
|
||||
$reportUrl = $data->crashUrl;
|
||||
$this->logger->emergency("The crash dump has been automatically submitted to the Crash Archive. You can view it on $reportUrl or use the ID #$reportId.");
|
||||
if(($data = json_decode($reply)) !== false and isset($data->crashId)){
|
||||
$reportId = $data->crashId;
|
||||
$reportUrl = $data->crashUrl;
|
||||
$this->logger->emergency("The crash dump has been automatically submitted to the Crash Archive. You can view it on $reportUrl or use the ID #$reportId.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//$this->checkMemory();
|
||||
//$dump .= "Memory Usage Tracking: \r\n" . chunk_split(base64_encode(gzdeflate(implode(";", $this->memoryStats), 9))) . "\r\n";
|
||||
|
||||
$this->forceShutdown();
|
||||
@kill(getmypid());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
public function __debugInfo(){
|
||||
@ -2157,26 +2182,25 @@ class Server{
|
||||
if(($this->tickCounter & 0b1111) === 0){
|
||||
$this->titleTick();
|
||||
if(isset($this->queryHandler) and ($this->tickCounter & 0b111111111) === 0){
|
||||
$this->queryHandler->regenerateInfo();
|
||||
try{
|
||||
$this->queryHandler->regenerateInfo();
|
||||
}catch(\Exception $e){
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->generationManager->process();
|
||||
|
||||
|
||||
Vector3::clearVectorList();
|
||||
Position::clearPositionList();
|
||||
if(($this->tickCounter % 4) === 0){
|
||||
Event::clearAllPools();
|
||||
|
||||
if(($this->tickCounter % 80) === 0){
|
||||
foreach($this->levels as $level){
|
||||
$level->clearCache();
|
||||
}
|
||||
AxisAlignedBB::clearBoundingBoxPool();
|
||||
if(($this->tickCounter % 100) === 0){
|
||||
foreach($this->levels as $level){
|
||||
$level->clearCache();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Timings::$serverTickTimer->stopTiming();
|
||||
|
||||
TimingsHandler::tick();
|
||||
|
@ -36,7 +36,7 @@ class Bed extends Transparent{
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -53,7 +53,7 @@ class Bed extends Transparent{
|
||||
$isNight = ($time >= Level::TIME_NIGHT and $time < Level::TIME_SUNRISE);
|
||||
|
||||
if($player instanceof Player and !$isNight){
|
||||
$pk = ChatPacket::getFromPool();
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "You can only sleep at night";
|
||||
$player->dataPacket($pk);
|
||||
|
||||
@ -77,7 +77,7 @@ class Bed extends Transparent{
|
||||
$b = $blockWest;
|
||||
}else{
|
||||
if($player instanceof Player){
|
||||
$pk = ChatPacket::getFromPool();
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "This bed is incomplete";
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
@ -87,7 +87,7 @@ class Bed extends Transparent{
|
||||
}
|
||||
|
||||
if($player instanceof Player and $player->sleepOn($b) === false){
|
||||
$pk = ChatPacket::getFromPool();
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "This bed is occupied";
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
|
@ -526,8 +526,8 @@ class Block extends Position implements Metadatable{
|
||||
|
||||
];
|
||||
|
||||
/** @var Block[] */
|
||||
public static $list = [];
|
||||
/** @var \SplFixedArray */
|
||||
public static $list = null;
|
||||
protected $id;
|
||||
protected $meta;
|
||||
protected $name = "Unknown";
|
||||
@ -553,156 +553,155 @@ class Block extends Position implements Metadatable{
|
||||
protected $boundingBox = null;
|
||||
|
||||
public static function init(){
|
||||
if(count(self::$list) === 0){
|
||||
self::$list = [
|
||||
self::AIR => Air::class,
|
||||
self::STONE => Stone::class,
|
||||
self::GRASS => Grass::class,
|
||||
self::DIRT => Dirt::class,
|
||||
self::COBBLESTONE => Cobblestone::class,
|
||||
self::PLANKS => Planks::class,
|
||||
self::SAPLING => Sapling::class,
|
||||
self::BEDROCK => Bedrock::class,
|
||||
self::WATER => Water::class,
|
||||
self::STILL_WATER => StillWater::class,
|
||||
self::LAVA => Lava::class,
|
||||
self::STILL_LAVA => StillLava::class,
|
||||
self::SAND => Sand::class,
|
||||
self::GRAVEL => Gravel::class,
|
||||
self::GOLD_ORE => GoldOre::class,
|
||||
self::IRON_ORE => IronOre::class,
|
||||
self::COAL_ORE => CoalOre::class,
|
||||
self::WOOD => Wood::class,
|
||||
self::LEAVES => Leaves::class,
|
||||
self::SPONGE => Sponge::class,
|
||||
self::GLASS => Glass::class,
|
||||
self::LAPIS_ORE => LapisOre::class,
|
||||
self::LAPIS_BLOCK => Lapis::class,
|
||||
self::SANDSTONE => Sandstone::class,
|
||||
self::BED_BLOCK => Bed::class,
|
||||
self::COBWEB => Cobweb::class,
|
||||
self::TALL_GRASS => TallGrass::class,
|
||||
self::DEAD_BUSH => DeadBush::class,
|
||||
self::WOOL => Wool::class,
|
||||
self::DANDELION => Dandelion::class,
|
||||
self::POPPY => CyanFlower::class,
|
||||
self::BROWN_MUSHROOM => BrownMushroom::class,
|
||||
self::RED_MUSHROOM => RedMushroom::class,
|
||||
self::GOLD_BLOCK => Gold::class,
|
||||
self::IRON_BLOCK => Iron::class,
|
||||
self::DOUBLE_SLAB => DoubleSlab::class,
|
||||
self::SLAB => Slab::class,
|
||||
self::BRICKS_BLOCK => Bricks::class,
|
||||
self::TNT => TNT::class,
|
||||
self::BOOKSHELF => Bookshelf::class,
|
||||
self::MOSS_STONE => MossStone::class,
|
||||
self::OBSIDIAN => Obsidian::class,
|
||||
self::TORCH => Torch::class,
|
||||
self::FIRE => Fire::class,
|
||||
self::MONSTER_SPAWNER => MonsterSpawner::class,
|
||||
self::WOOD_STAIRS => WoodStairs::class,
|
||||
self::CHEST => Chest::class,
|
||||
if(self::$list === null){
|
||||
self::$list = new \SplFixedArray(256);
|
||||
self::$list[self::AIR] = Air::class;;
|
||||
self::$list[self::STONE] = Stone::class;;
|
||||
self::$list[self::GRASS] = Grass::class;;
|
||||
self::$list[self::DIRT] = Dirt::class;;
|
||||
self::$list[self::COBBLESTONE] = Cobblestone::class;;
|
||||
self::$list[self::PLANKS] = Planks::class;;
|
||||
self::$list[self::SAPLING] = Sapling::class;;
|
||||
self::$list[self::BEDROCK] = Bedrock::class;;
|
||||
self::$list[self::WATER] = Water::class;;
|
||||
self::$list[self::STILL_WATER] = StillWater::class;;
|
||||
self::$list[self::LAVA] = Lava::class;;
|
||||
self::$list[self::STILL_LAVA] = StillLava::class;;
|
||||
self::$list[self::SAND] = Sand::class;;
|
||||
self::$list[self::GRAVEL] = Gravel::class;;
|
||||
self::$list[self::GOLD_ORE] = GoldOre::class;;
|
||||
self::$list[self::IRON_ORE] = IronOre::class;;
|
||||
self::$list[self::COAL_ORE] = CoalOre::class;;
|
||||
self::$list[self::WOOD] = Wood::class;;
|
||||
self::$list[self::LEAVES] = Leaves::class;;
|
||||
self::$list[self::SPONGE] = Sponge::class;;
|
||||
self::$list[self::GLASS] = Glass::class;;
|
||||
self::$list[self::LAPIS_ORE] = LapisOre::class;;
|
||||
self::$list[self::LAPIS_BLOCK] = Lapis::class;;
|
||||
self::$list[self::SANDSTONE] = Sandstone::class;;
|
||||
self::$list[self::BED_BLOCK] = Bed::class;;
|
||||
self::$list[self::COBWEB] = Cobweb::class;;
|
||||
self::$list[self::TALL_GRASS] = TallGrass::class;;
|
||||
self::$list[self::DEAD_BUSH] = DeadBush::class;;
|
||||
self::$list[self::WOOL] = Wool::class;;
|
||||
self::$list[self::DANDELION] = Dandelion::class;;
|
||||
self::$list[self::POPPY] = CyanFlower::class;;
|
||||
self::$list[self::BROWN_MUSHROOM] = BrownMushroom::class;;
|
||||
self::$list[self::RED_MUSHROOM] = RedMushroom::class;;
|
||||
self::$list[self::GOLD_BLOCK] = Gold::class;;
|
||||
self::$list[self::IRON_BLOCK] = Iron::class;;
|
||||
self::$list[self::DOUBLE_SLAB] = DoubleSlab::class;;
|
||||
self::$list[self::SLAB] = Slab::class;;
|
||||
self::$list[self::BRICKS_BLOCK] = Bricks::class;;
|
||||
self::$list[self::TNT] = TNT::class;;
|
||||
self::$list[self::BOOKSHELF] = Bookshelf::class;;
|
||||
self::$list[self::MOSS_STONE] = MossStone::class;;
|
||||
self::$list[self::OBSIDIAN] = Obsidian::class;;
|
||||
self::$list[self::TORCH] = Torch::class;;
|
||||
self::$list[self::FIRE] = Fire::class;;
|
||||
self::$list[self::MONSTER_SPAWNER] = MonsterSpawner::class;;
|
||||
self::$list[self::WOOD_STAIRS] = WoodStairs::class;;
|
||||
self::$list[self::CHEST] = Chest::class;;
|
||||
|
||||
self::DIAMOND_ORE => DiamondOre::class,
|
||||
self::DIAMOND_BLOCK => Diamond::class,
|
||||
self::WORKBENCH => Workbench::class,
|
||||
self::WHEAT_BLOCK => Wheat::class,
|
||||
self::FARMLAND => Farmland::class,
|
||||
self::FURNACE => Furnace::class,
|
||||
self::BURNING_FURNACE => BurningFurnace::class,
|
||||
self::SIGN_POST => SignPost::class,
|
||||
self::WOOD_DOOR_BLOCK => WoodDoor::class,
|
||||
self::LADDER => Ladder::class,
|
||||
self::$list[self::DIAMOND_ORE] = DiamondOre::class;;
|
||||
self::$list[self::DIAMOND_BLOCK] = Diamond::class;;
|
||||
self::$list[self::WORKBENCH] = Workbench::class;;
|
||||
self::$list[self::WHEAT_BLOCK] = Wheat::class;;
|
||||
self::$list[self::FARMLAND] = Farmland::class;;
|
||||
self::$list[self::FURNACE] = Furnace::class;;
|
||||
self::$list[self::BURNING_FURNACE] = BurningFurnace::class;;
|
||||
self::$list[self::SIGN_POST] = SignPost::class;;
|
||||
self::$list[self::WOOD_DOOR_BLOCK] = WoodDoor::class;;
|
||||
self::$list[self::LADDER] = Ladder::class;;
|
||||
|
||||
self::COBBLESTONE_STAIRS => CobblestoneStairs::class,
|
||||
self::WALL_SIGN => WallSign::class,
|
||||
self::$list[self::COBBLESTONE_STAIRS] = CobblestoneStairs::class;;
|
||||
self::$list[self::WALL_SIGN] = WallSign::class;;
|
||||
|
||||
self::IRON_DOOR_BLOCK => IronDoor::class,
|
||||
self::REDSTONE_ORE => RedstoneOre::class,
|
||||
self::GLOWING_REDSTONE_ORE => GlowingRedstoneOre::class,
|
||||
self::$list[self::IRON_DOOR_BLOCK] = IronDoor::class;;
|
||||
self::$list[self::REDSTONE_ORE] = RedstoneOre::class;;
|
||||
self::$list[self::GLOWING_REDSTONE_ORE] = GlowingRedstoneOre::class;;
|
||||
|
||||
self::SNOW_LAYER => SnowLayer::class,
|
||||
self::ICE => Ice::class,
|
||||
self::SNOW_BLOCK => Snow::class,
|
||||
self::CACTUS => Cactus::class,
|
||||
self::CLAY_BLOCK => Clay::class,
|
||||
self::SUGARCANE_BLOCK => Sugarcane::class,
|
||||
self::$list[self::SNOW_LAYER] = SnowLayer::class;;
|
||||
self::$list[self::ICE] = Ice::class;;
|
||||
self::$list[self::SNOW_BLOCK] = Snow::class;;
|
||||
self::$list[self::CACTUS] = Cactus::class;;
|
||||
self::$list[self::CLAY_BLOCK] = Clay::class;;
|
||||
self::$list[self::SUGARCANE_BLOCK] = Sugarcane::class;;
|
||||
|
||||
self::FENCE => Fence::class,
|
||||
self::PUMPKIN => Pumpkin::class,
|
||||
self::NETHERRACK => Netherrack::class,
|
||||
self::SOUL_SAND => SoulSand::class,
|
||||
self::GLOWSTONE_BLOCK => Glowstone::class,
|
||||
self::$list[self::FENCE] = Fence::class;;
|
||||
self::$list[self::PUMPKIN] = Pumpkin::class;;
|
||||
self::$list[self::NETHERRACK] = Netherrack::class;;
|
||||
self::$list[self::SOUL_SAND] = SoulSand::class;;
|
||||
self::$list[self::GLOWSTONE_BLOCK] = Glowstone::class;;
|
||||
|
||||
self::LIT_PUMPKIN => LitPumpkin::class,
|
||||
self::CAKE_BLOCK => Cake::class,
|
||||
self::$list[self::LIT_PUMPKIN] = LitPumpkin::class;;
|
||||
self::$list[self::CAKE_BLOCK] = Cake::class;;
|
||||
|
||||
self::TRAPDOOR => Trapdoor::class,
|
||||
self::$list[self::TRAPDOOR] = Trapdoor::class;;
|
||||
|
||||
self::STONE_BRICKS => StoneBricks::class,
|
||||
self::$list[self::STONE_BRICKS] = StoneBricks::class;;
|
||||
|
||||
self::IRON_BARS => IronBars::class,
|
||||
self::GLASS_PANE => GlassPane::class,
|
||||
self::MELON_BLOCK => Melon::class,
|
||||
self::PUMPKIN_STEM => PumpkinStem::class,
|
||||
self::MELON_STEM => MelonStem::class,
|
||||
self::VINE => Vine::class,
|
||||
self::FENCE_GATE => FenceGate::class,
|
||||
self::BRICK_STAIRS => BrickStairs::class,
|
||||
self::STONE_BRICK_STAIRS => StoneBrickStairs::class,
|
||||
self::$list[self::IRON_BARS] = IronBars::class;;
|
||||
self::$list[self::GLASS_PANE] = GlassPane::class;;
|
||||
self::$list[self::MELON_BLOCK] = Melon::class;;
|
||||
self::$list[self::PUMPKIN_STEM] = PumpkinStem::class;;
|
||||
self::$list[self::MELON_STEM] = MelonStem::class;;
|
||||
self::$list[self::VINE] = Vine::class;;
|
||||
self::$list[self::FENCE_GATE] = FenceGate::class;;
|
||||
self::$list[self::BRICK_STAIRS] = BrickStairs::class;;
|
||||
self::$list[self::STONE_BRICK_STAIRS] = StoneBrickStairs::class;;
|
||||
|
||||
self::MYCELIUM => Mycelium::class,
|
||||
self::NETHER_BRICKS => NetherBrick::class,
|
||||
self::$list[self::MYCELIUM] = Mycelium::class;;
|
||||
self::$list[self::NETHER_BRICKS] = NetherBrick::class;;
|
||||
|
||||
self::NETHER_BRICKS_STAIRS => NetherBrickStairs::class,
|
||||
self::$list[self::NETHER_BRICKS_STAIRS] = NetherBrickStairs::class;;
|
||||
|
||||
self::END_PORTAL => EndPortal::class,
|
||||
self::END_STONE => EndStone::class,
|
||||
self::SANDSTONE_STAIRS => SandstoneStairs::class,
|
||||
self::EMERALD_ORE => EmeraldOre::class,
|
||||
self::$list[self::END_PORTAL] = EndPortal::class;;
|
||||
self::$list[self::END_STONE] = EndStone::class;;
|
||||
self::$list[self::SANDSTONE_STAIRS] = SandstoneStairs::class;;
|
||||
self::$list[self::EMERALD_ORE] = EmeraldOre::class;;
|
||||
|
||||
self::EMERALD_BLOCK => Emerald::class,
|
||||
self::SPRUCE_WOOD_STAIRS => SpruceWoodStairs::class,
|
||||
self::BIRCH_WOOD_STAIRS => BirchWoodStairs::class,
|
||||
self::JUNGLE_WOOD_STAIRS => JungleWoodStairs::class,
|
||||
self::STONE_WALL => StoneWall::class,
|
||||
self::$list[self::EMERALD_BLOCK] = Emerald::class;;
|
||||
self::$list[self::SPRUCE_WOOD_STAIRS] = SpruceWoodStairs::class;;
|
||||
self::$list[self::BIRCH_WOOD_STAIRS] = BirchWoodStairs::class;;
|
||||
self::$list[self::JUNGLE_WOOD_STAIRS] = JungleWoodStairs::class;;
|
||||
self::$list[self::STONE_WALL] = StoneWall::class;;
|
||||
|
||||
self::CARROT_BLOCK => Carrot::class,
|
||||
self::POTATO_BLOCK => Potato::class,
|
||||
self::$list[self::CARROT_BLOCK] = Carrot::class;;
|
||||
self::$list[self::POTATO_BLOCK] = Potato::class;;
|
||||
|
||||
self::QUARTZ_BLOCK => Quartz::class,
|
||||
self::QUARTZ_STAIRS => QuartzStairs::class,
|
||||
self::DOUBLE_WOOD_SLAB => DoubleWoodSlab::class,
|
||||
self::WOOD_SLAB => WoodSlab::class,
|
||||
self::STAINED_CLAY => StainedClay::class,
|
||||
self::$list[self::QUARTZ_BLOCK] = Quartz::class;;
|
||||
self::$list[self::QUARTZ_STAIRS] = QuartzStairs::class;;
|
||||
self::$list[self::DOUBLE_WOOD_SLAB] = DoubleWoodSlab::class;;
|
||||
self::$list[self::WOOD_SLAB] = WoodSlab::class;;
|
||||
self::$list[self::STAINED_CLAY] = StainedClay::class;;
|
||||
|
||||
self::LEAVES2 => Leaves2::class,
|
||||
self::WOOD2 => Wood2::class,
|
||||
self::ACACIA_WOOD_STAIRS => AcaciaWoodStairs::class,
|
||||
self::DARK_OAK_WOOD_STAIRS => DarkOakWoodStairs::class,
|
||||
self::$list[self::LEAVES2] = Leaves2::class;;
|
||||
self::$list[self::WOOD2] = Wood2::class;;
|
||||
self::$list[self::ACACIA_WOOD_STAIRS] = AcaciaWoodStairs::class;;
|
||||
self::$list[self::DARK_OAK_WOOD_STAIRS] = DarkOakWoodStairs::class;;
|
||||
|
||||
self::HAY_BALE => HayBale::class,
|
||||
self::CARPET => Carpet::class,
|
||||
self::HARDENED_CLAY => HardenedClay::class,
|
||||
self::COAL_BLOCK => Coal::class,
|
||||
self::$list[self::HAY_BALE] = HayBale::class;;
|
||||
self::$list[self::CARPET] = Carpet::class;;
|
||||
self::$list[self::HARDENED_CLAY] = HardenedClay::class;;
|
||||
self::$list[self::COAL_BLOCK] = Coal::class;;
|
||||
|
||||
self::FENCE_GATE_SPRUCE => FenceGateSpruce::class,
|
||||
self::FENCE_GATE_BIRCH => FenceGateBirch::class,
|
||||
self::FENCE_GATE_JUNGLE => FenceGateJungle::class,
|
||||
self::FENCE_GATE_DARK_OAK => FenceGateDarkOak::class,
|
||||
self::FENCE_GATE_ACACIA => FenceGateAcacia::class,
|
||||
self::FENCE_SPRUCE => FenceSpruce::class,
|
||||
self::FENCE_BIRCH => FenceBirch::class,
|
||||
self::FENCE_DARK_OAK => FenceDarkOak::class,
|
||||
self::FENCE_JUNGLE => FenceJungle::class,
|
||||
self::FENCE_ACACIA => FenceAcacia::class,
|
||||
self::$list[self::FENCE_GATE_SPRUCE] = FenceGateSpruce::class;
|
||||
self::$list[self::FENCE_GATE_BIRCH] = FenceGateBirch::class;
|
||||
self::$list[self::FENCE_GATE_JUNGLE] = FenceGateJungle::class;
|
||||
self::$list[self::FENCE_GATE_DARK_OAK] = FenceGateDarkOak::class;
|
||||
self::$list[self::FENCE_GATE_ACACIA] = FenceGateAcacia::class;
|
||||
self::$list[self::FENCE_SPRUCE] = FenceSpruce::class;
|
||||
self::$list[self::FENCE_BIRCH] = FenceBirch::class;
|
||||
self::$list[self::FENCE_DARK_OAK] = FenceDarkOak::class;
|
||||
self::$list[self::FENCE_JUNGLE] = FenceJungle::class;
|
||||
self::$list[self::FENCE_ACACIA] = FenceAcacia::class;
|
||||
|
||||
self::PODZOL => Podzol::class,
|
||||
self::BEETROOT_BLOCK => Beetroot::class,
|
||||
self::STONECUTTER => Stonecutter::class,
|
||||
self::GLOWING_OBSIDIAN => GlowingObsidian::class,
|
||||
self::NETHER_REACTOR => NetherReactor::class,
|
||||
];
|
||||
self::$list[self::PODZOL] = Podzol::class;;
|
||||
self::$list[self::BEETROOT_BLOCK] = Beetroot::class;;
|
||||
self::$list[self::STONECUTTER] = Stonecutter::class;;
|
||||
self::$list[self::GLOWING_OBSIDIAN] = GlowingObsidian::class;;
|
||||
self::$list[self::NETHER_REACTOR] = NetherReactor::class;;
|
||||
}
|
||||
}
|
||||
|
||||
@ -714,10 +713,14 @@ class Block extends Position implements Metadatable{
|
||||
* @return Block
|
||||
*/
|
||||
public static function get($id, $meta = 0, Position $pos = null){
|
||||
if(isset(self::$list[$id])){
|
||||
try{
|
||||
$block = self::$list[$id];
|
||||
$block = new $block($meta);
|
||||
}else{
|
||||
if($block !== null){
|
||||
$block = new $block($meta);
|
||||
}else{
|
||||
$block = new Block($id, $meta);
|
||||
}
|
||||
}catch(\RuntimeException $e){
|
||||
$block = new Block($id, $meta);
|
||||
}
|
||||
|
||||
@ -822,7 +825,7 @@ class Block extends Position implements Metadatable{
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
final public function getID(){
|
||||
final public function getId(){
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
@ -943,7 +946,7 @@ class Block extends Position implements Metadatable{
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
protected function recalculateBoundingBox(){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -44,7 +44,7 @@ class Cactus extends Transparent{
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
@ -55,7 +55,7 @@ class Cactus extends Transparent{
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$ev = EntityDamageByBlockEvent::createEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, 1);
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, 1);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
|
||||
@ -76,9 +76,9 @@ class Cactus extends Transparent{
|
||||
if($this->getSide(0)->getID() !== self::CACTUS){
|
||||
if($this->meta == 0x0F){
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(Vector3::createVector($this->x, $this->y + $y, $this->z));
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockGrowEvent::createEvent($b, new Cactus()));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Cactus()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ class Cake extends Transparent{
|
||||
|
||||
$f = (1 + $this->getDamage() * 2) / 16;
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
@ -81,7 +81,7 @@ class Cake extends Transparent{
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($player instanceof Player and $player->getHealth() < 20){
|
||||
++$this->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = EntityRegainHealthEvent::createEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING));
|
||||
if(!$ev->isCancelled()){
|
||||
$player->heal($ev->getAmount(), $ev);
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ class Carpet extends Flowable{
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -44,7 +44,7 @@ class Chest extends Transparent{
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
|
@ -57,7 +57,7 @@ abstract class Crops extends Flowable{
|
||||
$block->meta = 7;
|
||||
}
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockGrowEvent::createEvent($this, $block));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
|
||||
@ -82,7 +82,7 @@ abstract class Crops extends Flowable{
|
||||
if($this->meta < 0x07){
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockGrowEvent::createEvent($this, $block));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
|
||||
|
@ -57,7 +57,7 @@ abstract class Door extends Transparent{
|
||||
$f = 0.1875;
|
||||
$damage = $this->getFullDamage();
|
||||
|
||||
$bb = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -271,7 +271,7 @@ abstract class Door extends Transparent{
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
}
|
||||
$pk = LevelEventPacket::getFromPool();
|
||||
$pk = new LevelEventPacket();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
@ -290,7 +290,7 @@ abstract class Door extends Transparent{
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
}
|
||||
$pk = LevelEventPacket::getFromPool();
|
||||
$pk = new LevelEventPacket();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
|
@ -31,7 +31,7 @@ class EndPortal extends Solid{
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -32,7 +32,7 @@ class Farmland extends Solid{
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -42,7 +42,7 @@ class Fence extends Transparent{
|
||||
$f2 = $flag ? 0 : 0.375;
|
||||
$f3 = $flag1 ? 1 : 0.625;
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
|
@ -46,7 +46,7 @@ class FenceGate extends Transparent{
|
||||
|
||||
$i = ($this->getDamage() & 0x03);
|
||||
if($i === 2 and $i === 0){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 0.375,
|
||||
@ -55,7 +55,7 @@ class FenceGate extends Transparent{
|
||||
$this->z + 0.625
|
||||
);
|
||||
}else{
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.375,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -46,10 +46,10 @@ class Fire extends Flowable{
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$ev = EntityDamageByBlockEvent::createEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
$ev = EntityCombustByBlockEvent::createEvent($this, $entity, 8);
|
||||
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->setOnFire($ev->getDuration());
|
||||
|
@ -25,7 +25,6 @@ use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\generator\object\TallGrass as TallGrassObject;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
@ -55,10 +54,10 @@ class Grass extends Solid{
|
||||
$x = mt_rand($this->x - 1, $this->x + 1);
|
||||
$y = mt_rand($this->y - 2, $this->y + 2);
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlock(Vector3::createVector($x, $y, $z));
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block->getID() === Block::DIRT){
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockSpreadEvent::createEvent($block, $this, new Grass()));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Grass()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($block, $ev->getNewState());
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ class Ladder extends Transparent{
|
||||
$f = 0.125;
|
||||
|
||||
if($this->meta === 2){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
@ -57,7 +57,7 @@ class Ladder extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}elseif($this->meta === 3){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -66,7 +66,7 @@ class Ladder extends Transparent{
|
||||
$this->z + $f
|
||||
);
|
||||
}elseif($this->meta === 4){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -75,7 +75,7 @@ class Ladder extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}elseif($this->meta === 5){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -38,10 +38,10 @@ class Lava extends Liquid{
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance *= 0.5;
|
||||
$ev = EntityDamageByBlockEvent::createEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
$ev = EntityCombustByBlockEvent::createEvent($this, $entity, 15);
|
||||
$ev = new EntityCombustByBlockEvent($this, $entity, 15);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->setOnFire($ev->getDuration());
|
||||
|
@ -124,7 +124,7 @@ class Leaves extends Transparent{
|
||||
$visited = [];
|
||||
$check = 0;
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = LeavesDecayEvent::createEvent($this));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
|
||||
|
||||
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false);
|
||||
|
@ -116,7 +116,7 @@ class Leaves2 extends Leaves{
|
||||
$visited = [];
|
||||
$check = 0;
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = LeavesDecayEvent::createEvent($this));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
|
||||
|
||||
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false);
|
||||
|
@ -80,7 +80,7 @@ abstract class Liquid extends Transparent{
|
||||
}
|
||||
|
||||
public function getFlowVector(){
|
||||
$vector = Vector3::createVector(0, 0, 0);
|
||||
$vector = new Vector3(0, 0, 0);
|
||||
|
||||
$decay = $this->getEffectiveFlowDecay($this);
|
||||
|
||||
@ -99,7 +99,7 @@ abstract class Liquid extends Transparent{
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$sideBlock = $this->getLevel()->getBlock(Vector3::createVector($x, $y, $z));
|
||||
$sideBlock = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
|
||||
|
||||
if($blockDecay < 0){
|
||||
@ -314,7 +314,7 @@ abstract class Liquid extends Transparent{
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$blockSide = $this->getLevel()->getBlock(Vector3::createVector($x, $y, $z));
|
||||
$blockSide = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$blockSide->isFlowable and !($blockSide instanceof Liquid)){
|
||||
continue;
|
||||
@ -356,7 +356,7 @@ abstract class Liquid extends Transparent{
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$block = $this->getLevel()->getBlock(Vector3::createVector($x, $y, $z));
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$block->isFlowable and !($block instanceof Liquid)){
|
||||
continue;
|
||||
|
@ -42,7 +42,7 @@ class MelonStem extends Crops{
|
||||
if($this->meta < 0x07){
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockGrowEvent::createEvent($this, $block));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
|
||||
}
|
||||
@ -58,7 +58,7 @@ class MelonStem extends Crops{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockGrowEvent::createEvent($side, new Melon()));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Melon()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
|
||||
}
|
||||
|
@ -24,7 +24,6 @@ namespace pocketmine\block;
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Server;
|
||||
|
||||
@ -46,10 +45,10 @@ class Mycelium extends Solid{
|
||||
$x = mt_rand($this->x - 1, $this->x + 1);
|
||||
$y = mt_rand($this->y - 2, $this->y + 2);
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlock(Vector3::createVector($x, $y, $z));
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block->getID() === Block::DIRT){
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockSpreadEvent::createEvent($block, $this, new Mycelium()));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Mycelium()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($block, $ev->getNewState());
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ class PumpkinStem extends Crops{
|
||||
if($this->meta < 0x07){
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockGrowEvent::createEvent($this, $block));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
|
||||
}
|
||||
@ -58,7 +58,7 @@ class PumpkinStem extends Crops{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockGrowEvent::createEvent($side, new Pumpkin()));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Pumpkin()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
|
||||
}
|
||||
|
@ -50,7 +50,7 @@ class Slab extends Transparent{
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y + 0.5,
|
||||
$this->z,
|
||||
@ -59,7 +59,7 @@ class Slab extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -32,7 +32,7 @@ class SoulSand extends Solid{
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -116,7 +116,7 @@ abstract class Stair extends Transparent{
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->getDamage() & 0x04) > 0){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y + 0.5,
|
||||
$this->z,
|
||||
@ -125,7 +125,7 @@ abstract class Stair extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class Stone extends Solid{
|
||||
const NORMAL = 0;
|
||||
@ -45,6 +46,7 @@ class Stone extends Solid{
|
||||
self::POLISHED_DIORITE => "Polished Diorite",
|
||||
self::ANDESITE => "Andesite",
|
||||
self::POLISHED_ANDESITE => "Polished Andesite",
|
||||
7 => "Unknown Stone",
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x07];
|
||||
}
|
||||
@ -67,7 +69,7 @@ class Stone extends Solid{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
if($item->isPickaxe() >= Tool::TIER_WOODEN){
|
||||
return [
|
||||
[Item::COBBLESTONE, 0, 1],
|
||||
];
|
||||
|
@ -59,7 +59,7 @@ class StoneWall extends Transparent{
|
||||
$f3 = 0.6875;
|
||||
}
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
|
@ -49,9 +49,9 @@ class Sugarcane extends Flowable{
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
if($this->getSide(0)->getID() !== self::SUGARCANE_BLOCK){
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(Vector3::createVector($this->x, $this->y + $y, $this->z));
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = BlockGrowEvent::createEvent($b, new Sugarcane()));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Sugarcane()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
|
||||
}
|
||||
@ -83,7 +83,7 @@ class Sugarcane extends Flowable{
|
||||
if($this->getSide(0)->getID() !== self::SUGARCANE_BLOCK){
|
||||
if($this->meta === 0x0F){
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(Vector3::createVector($this->x, $this->y + $y, $this->z));
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
$this->getLevel()->setBlock($b, new Sugarcane(), true);
|
||||
break;
|
||||
|
@ -63,7 +63,7 @@ abstract class Thin extends Transparent{
|
||||
$f3 = 1;
|
||||
}
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
|
@ -44,7 +44,7 @@ class Trapdoor extends Transparent{
|
||||
$f = 0.1875;
|
||||
|
||||
if(($damage & 0x08) > 0){
|
||||
$bb = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y + 1 - $f,
|
||||
$this->z,
|
||||
@ -53,7 +53,7 @@ class Trapdoor extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -93,7 +93,7 @@ class Vine extends Transparent{
|
||||
$f6 = 1;
|
||||
}
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f1,
|
||||
$this->y + $f2,
|
||||
$this->z + $f3,
|
||||
|
@ -48,7 +48,7 @@ class WoodSlab extends Transparent{
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y + 0.5,
|
||||
$this->z,
|
||||
@ -57,7 +57,7 @@ class WoodSlab extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
return AxisAlignedBB::getBoundingBoxFromPool(
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
@ -44,7 +44,7 @@ class KillCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
if($sender instanceof Player){
|
||||
$sender->getServer()->getPluginManager()->callEvent($ev = EntityDamageEvent::createEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
|
||||
$sender->getServer()->getPluginManager()->callEvent($ev = new EntityDamageEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
|
||||
|
||||
if($ev->isCancelled()){
|
||||
return true;
|
||||
|
@ -46,8 +46,7 @@ class SetWorldSpawnCommand extends VanillaCommand{
|
||||
if(count($args) === 0){
|
||||
if($sender instanceof Player){
|
||||
$level = $sender->getLevel();
|
||||
$pos = Vector3::cloneVector($sender);
|
||||
$pos = $pos->round();
|
||||
$pos = (new Vector3($sender->x, $sender->y, $sender->z))->round();
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "You can only perform this command as a player");
|
||||
|
||||
|
@ -70,14 +70,14 @@ class SpawnpointCommand extends VanillaCommand{
|
||||
$x = (int) $this->getRelativeDouble($pos->x, $sender, $args[1]);
|
||||
$y = $this->getRelativeDouble($pos->y, $sender, $args[2], 0, 128);
|
||||
$z = $this->getRelativeDouble($pos->z, $sender, $args[3]);
|
||||
$target->setSpawn(Position::createPosition($x, $y, $z, $level));
|
||||
$target->setSpawn(new Position($x, $y, $z, $level));
|
||||
Command::broadcastCommandMessage($sender, "Set " . $target->getDisplayName() . "'s spawnpoint to " . $x . ", " . $y . ", " . $z);
|
||||
|
||||
return true;
|
||||
}
|
||||
}elseif(count($args) <= 1){
|
||||
if($sender instanceof Player){
|
||||
$pos = Position::createPosition((int) $sender->x, (int) $sender->y, (int) $sender->z, $sender->getLevel());
|
||||
$pos = new Position((int) $sender->x, (int) $sender->y, (int) $sender->z, $sender->getLevel());
|
||||
$target->setSpawn($pos);
|
||||
Command::broadcastCommandMessage($sender, "Set " . $target->getDisplayName() . "'s spawnpoint to " . $pos->x . ", " . $pos->y . ", " . $pos->z);
|
||||
|
||||
|
@ -23,7 +23,6 @@ namespace pocketmine\command\defaults;
|
||||
|
||||
use pocketmine\command\Command;
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\TextFormat;
|
||||
@ -88,8 +87,7 @@ class TeleportCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
if(count($args) < 3){
|
||||
$pos = Position::clonePosition($target);
|
||||
$origin->teleport($pos);
|
||||
$origin->teleport($target);
|
||||
Command::broadcastCommandMessage($sender, "Teleported " . $origin->getDisplayName() . " to " . $target->getDisplayName());
|
||||
|
||||
return true;
|
||||
@ -98,7 +96,7 @@ class TeleportCommand extends VanillaCommand{
|
||||
$x = $this->getRelativeDouble($target->x, $sender, $args[$pos++]);
|
||||
$y = $this->getRelativeDouble($target->y, $sender, $args[$pos++], 0, 128);
|
||||
$z = $this->getRelativeDouble($target->z, $sender, $args[$pos]);
|
||||
$target->teleport(Vector3::createVector($x, $y, $z));
|
||||
$target->teleport(new Vector3($x, $y, $z));
|
||||
Command::broadcastCommandMessage($sender, "Teleported " . $target->getDisplayName() . " to " . round($x, 2) . ", " . round($y, 2) . ", " . round($z, 2));
|
||||
|
||||
return true;
|
||||
|
@ -32,12 +32,47 @@ class TimeCommand extends VanillaCommand{
|
||||
parent::__construct(
|
||||
$name,
|
||||
"Changes the time on each world",
|
||||
"/time set <value>\n/time add <value>"
|
||||
"/time set <value>\n/time add <value>\n/time start|stop"
|
||||
);
|
||||
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set");
|
||||
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set;pocketmine.command.time.start;pocketmine.command.time.stop");
|
||||
}
|
||||
|
||||
public function execute(CommandSender $sender, $currentAlias, array $args){
|
||||
if(count($args) < 1){
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if($args[0] === "start"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.start")){
|
||||
$sender->sendMessage(TextFormat::RED . "You don't have permission to restart the time");
|
||||
|
||||
return true;
|
||||
}
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->checkTime();
|
||||
$level->startTime();
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Restarted the time");
|
||||
return true;
|
||||
}elseif($args[0] === "stop"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.stop")){
|
||||
$sender->sendMessage(TextFormat::RED . "You don't have permission to stop the time");
|
||||
|
||||
return true;
|
||||
}
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->checkTime();
|
||||
$level->stopTime();
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Stopped the time");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
if(count($args) < 2){
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
|
||||
@ -78,6 +113,7 @@ class TimeCommand extends VanillaCommand{
|
||||
$level->setTime($level->getTime() + $value);
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Added " . $value ." to time");
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
}
|
||||
|
@ -93,40 +93,39 @@ class TimingsCommand extends VanillaCommand{
|
||||
if($paste){
|
||||
fseek($fileTimings, 0);
|
||||
$data = [
|
||||
"public" => false,
|
||||
"description" => $sender->getServer()->getName() . " Timings",
|
||||
"files" => [
|
||||
"timings.txt" => [
|
||||
"content" => stream_get_contents($fileTimings)
|
||||
]
|
||||
]
|
||||
"syntax" => "text",
|
||||
"poster" => $sender->getServer()->getName(),
|
||||
"content" => stream_get_contents($fileTimings)
|
||||
];
|
||||
|
||||
$ch = curl_init("https://api.github.com/gists");
|
||||
$ch = curl_init("http://paste.ubuntu.com/");
|
||||
curl_setopt($ch, CURLOPT_POST, 1);
|
||||
curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false);
|
||||
curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 2);
|
||||
curl_setopt($ch, CURLOPT_FORBID_REUSE, 1);
|
||||
curl_setopt($ch, CURLOPT_FRESH_CONNECT, 1);
|
||||
curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode($data, JSON_UNESCAPED_SLASHES));
|
||||
curl_setopt($ch, CURLOPT_AUTOREFERER, true);
|
||||
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true);
|
||||
curl_setopt($ch, CURLOPT_HTTPHEADER, ["Content-Type: application/json", "User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
|
||||
curl_setopt($ch, CURLOPT_POSTFIELDS, $data);
|
||||
curl_setopt($ch, CURLOPT_AUTOREFERER, false);
|
||||
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, false);
|
||||
curl_setopt($ch, CURLOPT_HEADER, true);
|
||||
curl_setopt($ch, CURLOPT_HTTPHEADER, ["User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
|
||||
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
|
||||
$ret = curl_exec($ch);
|
||||
$data = json_decode($ret);
|
||||
$data = curl_exec($ch);
|
||||
curl_close($ch);
|
||||
if($data === false or $data === null or !isset($data->html_url)){
|
||||
if(preg_match('#^Location: http://paste\\.ubuntu\\.com/([0-9]{1,})/#m', $data, $matches) == 0){
|
||||
$sender->sendMessage("An error happened while pasting the report");
|
||||
|
||||
return true;
|
||||
}
|
||||
$timings = $data->html_url;
|
||||
}
|
||||
|
||||
fclose($fileTimings);
|
||||
$sender->sendMessage("Timings written to " . $timings);
|
||||
$sender->sendMessage("Paste contents of file into form at http://aikar.co/timings.php to read results.");
|
||||
|
||||
$sender->sendMessage("Timings uploaded to http://paste.ubuntu.com/".$matches[1]."/");
|
||||
$sender->sendMessage("You can read the results at http://timings.aikar.co/?url=".$matches[1]);
|
||||
fclose($fileTimings);
|
||||
}else{
|
||||
fclose($fileTimings);
|
||||
$sender->sendMessage("Timings written to " . $timings);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -23,7 +23,6 @@ namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\level\format\FullChunk;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
@ -45,12 +44,6 @@ class Arrow extends Projectile{
|
||||
parent::__construct($chunk, $nbt);
|
||||
}
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Arrow");
|
||||
parent::initEntity();
|
||||
|
||||
}
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
if($this->closed){
|
||||
return false;
|
||||
@ -71,7 +64,7 @@ class Arrow extends Projectile{
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = AddEntityPacket::getFromPool();
|
||||
$pk = new AddEntityPacket();
|
||||
$pk->type = Arrow::NETWORK_ID;
|
||||
$pk->eid = $this->getID();
|
||||
$pk->x = $this->x;
|
||||
@ -80,7 +73,7 @@ class Arrow extends Projectile{
|
||||
$pk->did = 0; //TODO: send motion here
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
|
@ -22,11 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Chicken extends Animal{
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Chicken");
|
||||
}
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Cow extends Animal{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Cow");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Creeper extends Monster implements Explosive{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Creeper");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Egg extends Projectile{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Egg");
|
||||
}
|
||||
|
||||
}
|
@ -23,10 +23,7 @@ namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Enderman extends Monster implements InventoryHolder{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Enderman");
|
||||
}
|
||||
|
||||
}
|
@ -49,6 +49,7 @@ use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\Network;
|
||||
use pocketmine\network\protocol\MoveEntityPacket;
|
||||
use pocketmine\network\protocol\MovePlayerPacket;
|
||||
@ -69,6 +70,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
public static $entityCount = 1;
|
||||
/** @var Entity[] */
|
||||
private static $knownEntities = [];
|
||||
private static $shortNames = [];
|
||||
|
||||
/**
|
||||
* @var Player[]
|
||||
@ -138,7 +140,10 @@ abstract class Entity extends Location implements Metadatable{
|
||||
public $canCollide = true;
|
||||
|
||||
protected $isStatic = false;
|
||||
protected $isColliding = false;
|
||||
|
||||
public $isCollided = false;
|
||||
public $isCollidedHorizontally = false;
|
||||
public $isCollidedVertically = false;
|
||||
|
||||
public $noDamageTicks;
|
||||
private $justCreated;
|
||||
@ -177,7 +182,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
$this->boundingBox = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
|
||||
$this->setPositionAndRotation(
|
||||
Vector3::createVector(
|
||||
new Vector3(
|
||||
$this->namedtag["Pos"][0],
|
||||
$this->namedtag["Pos"][1],
|
||||
$this->namedtag["Pos"][2]
|
||||
@ -186,7 +191,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$this->namedtag->Rotation[1],
|
||||
true
|
||||
);
|
||||
$this->setMotion(Vector3::createVector($this->namedtag["Motion"][0], $this->namedtag["Motion"][1], $this->namedtag["Motion"][2]));
|
||||
$this->setMotion(new Vector3($this->namedtag["Motion"][0], $this->namedtag["Motion"][1], $this->namedtag["Motion"][2]));
|
||||
|
||||
if(!isset($this->namedtag->FallDistance)){
|
||||
$this->namedtag->FallDistance = new Float("FallDistance", 0);
|
||||
@ -217,7 +222,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$this->level->addEntity($this);
|
||||
$this->initEntity();
|
||||
$this->lastUpdate = $this->server->getTick();
|
||||
$this->server->getPluginManager()->callEvent(EntitySpawnEvent::createEvent($this));
|
||||
$this->server->getPluginManager()->callEvent(new EntitySpawnEvent($this));
|
||||
|
||||
$this->scheduleUpdate();
|
||||
|
||||
@ -250,13 +255,27 @@ abstract class Entity extends Location implements Metadatable{
|
||||
}
|
||||
|
||||
self::$knownEntities[$class->getShortName()] = $className;
|
||||
self::$shortNames[$className] = $class->getShortName();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the short save name
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
public function getSaveId(){
|
||||
return self::$shortNames[static::class];
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
if(!($this instanceof Player)){
|
||||
$this->namedtag->id = new String("id", $this->getSaveId());
|
||||
}
|
||||
|
||||
$this->namedtag->Pos = new Enum("Pos", [
|
||||
new Double(0, $this->x),
|
||||
new Double(1, $this->y),
|
||||
@ -307,7 +326,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$player = [$player];
|
||||
}
|
||||
|
||||
$pk = SetEntityDataPacket::getFromPool();
|
||||
$pk = new SetEntityDataPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->metadata = $this->getData();
|
||||
$pk->encode();
|
||||
@ -315,7 +334,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
foreach($player as $p){
|
||||
if($p === $this){
|
||||
/** @var Player $p */
|
||||
$pk2 = SetEntityDataPacket::getFromPool();
|
||||
$pk2 = new SetEntityDataPacket();
|
||||
$pk2->eid = 0;
|
||||
$pk2->metadata = $this->getData();
|
||||
$p->dataPacket($pk2);
|
||||
@ -330,7 +349,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
*/
|
||||
public function despawnFrom(Player $player){
|
||||
if(isset($this->hasSpawned[$player->getID()])){
|
||||
$pk = RemoveEntityPacket::getFromPool();
|
||||
$pk = new RemoveEntityPacket();
|
||||
$pk->eid = $this->id;
|
||||
$player->dataPacket($pk);
|
||||
unset($this->hasSpawned[$player->getID()]);
|
||||
@ -424,7 +443,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
$list = $this->level->getCollisionBlocks($this->boundingBox);
|
||||
|
||||
$v = Vector3::createVector($i, $j, $k);
|
||||
$v = new Vector3($i, $j, $k);
|
||||
|
||||
if(count($list) === 0 and !$this->level->isFullBlock($v->setComponents($i, $j, $k))){
|
||||
return false;
|
||||
@ -522,7 +541,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$this->checkBlockCollision();
|
||||
|
||||
if($this->y < 0 and $this->dead !== true){
|
||||
$ev = EntityDamageEvent::createEvent($this, EntityDamageEvent::CAUSE_VOID, 10);
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
$hasUpdate = true;
|
||||
}
|
||||
@ -535,7 +554,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
}
|
||||
}else{
|
||||
if(($this->fireTicks % 20) === 0 or $tickDiff > 20){
|
||||
$ev = EntityDamageEvent::createEvent($this, EntityDamageEvent::CAUSE_FIRE_TICK, 1);
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FIRE_TICK, 1);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$this->fireTicks -= $tickDiff;
|
||||
@ -566,7 +585,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$this->lastPitch = $this->pitch;
|
||||
|
||||
if($this instanceof Human){
|
||||
$pk = MovePlayerPacket::getFromPool();
|
||||
$pk = new MovePlayerPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
@ -576,7 +595,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$pk->bodyYaw = $this->yaw;
|
||||
}else{
|
||||
//TODO: add to move list
|
||||
$pk = MoveEntityPacket::getFromPool();
|
||||
$pk = new MoveEntityPacket();
|
||||
$pk->entities = [
|
||||
[$this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch]
|
||||
];
|
||||
@ -590,7 +609,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$this->lastMotionY = $this->motionY;
|
||||
$this->lastMotionZ = $this->motionZ;
|
||||
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
@ -617,7 +636,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$x = -$xz * sin(deg2rad($this->yaw));
|
||||
$z = $xz * cos(deg2rad($this->yaw));
|
||||
|
||||
return Vector3::createVector($x, $y, $z);
|
||||
return new Vector3($x, $y, $z);
|
||||
}
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
@ -709,7 +728,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
public function fall($fallDistance){
|
||||
$damage = floor($fallDistance - 3);
|
||||
if($damage > 0){
|
||||
$ev = EntityDamageEvent::createEvent($this, EntityDamageEvent::CAUSE_FALL, $damage);
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FALL, $damage);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
}
|
||||
@ -732,32 +751,30 @@ abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
protected function switchLevel(Level $targetLevel){
|
||||
if($this->isValid()){
|
||||
$this->server->getPluginManager()->callEvent($ev = EntityLevelChangeEvent::createEvent($this, $this->level, $targetLevel));
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityLevelChangeEvent($this, $this->level, $targetLevel));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->level->removeEntity($this);
|
||||
$this->chunk->removeEntity($this);
|
||||
if($this->chunk !== null){
|
||||
$this->chunk->removeEntity($this);
|
||||
}
|
||||
$this->despawnFromAll();
|
||||
if($this instanceof Player){
|
||||
foreach($this->usedChunks as $index => $d){
|
||||
$X = null;
|
||||
$Z = null;
|
||||
Level::getXZ($index, $X, $Z);
|
||||
foreach($this->level->getChunkEntities($X, $Z) as $entity){
|
||||
$entity->despawnFrom($this);
|
||||
}
|
||||
|
||||
$this->unloadChunk($X, $Z);
|
||||
}
|
||||
$this->level->freeAllChunks($this);
|
||||
}
|
||||
}
|
||||
$this->setLevel($targetLevel, $this instanceof Player ? true : false); //Hard reference
|
||||
$this->setLevel($targetLevel);
|
||||
$this->level->addEntity($this);
|
||||
if($this instanceof Player){
|
||||
$this->usedChunks = [];
|
||||
$pk = SetTimePacket::getFromPool();
|
||||
$pk = new SetTimePacket();
|
||||
$pk->time = $this->level->getTime();
|
||||
$pk->started = $this->level->stopTime == false;
|
||||
$this->dataPacket($pk);
|
||||
@ -768,7 +785,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
}
|
||||
|
||||
public function getPosition(){
|
||||
return Position::createPosition($this->x, $this->y, $this->z, $this->level);
|
||||
return new Position($this->x, $this->y, $this->z, $this->level);
|
||||
}
|
||||
|
||||
public function getLocation(){
|
||||
@ -776,7 +793,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
}
|
||||
|
||||
public function isInsideOfWater(){
|
||||
$block = $this->level->getBlock(Vector3::createVector(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
|
||||
$block = $this->level->getBlock(new Vector3(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
|
||||
|
||||
if($block instanceof Water){
|
||||
$f = ($block->y + 1) - ($block->getFluidHeightPercent() - 0.1111111);
|
||||
@ -787,7 +804,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
}
|
||||
|
||||
public function isInsideOfSolid(){
|
||||
$block = $this->level->getBlock(Vector3::createVector(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
|
||||
$block = $this->level->getBlock(new Vector3(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
|
||||
|
||||
$bb = $block->getBoundingBox();
|
||||
|
||||
@ -797,11 +814,6 @@ abstract class Entity extends Location implements Metadatable{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function collision(){
|
||||
$this->isColliding = true;
|
||||
$this->fallDistance = 0;
|
||||
}
|
||||
|
||||
public function move($dx, $dy, $dz){
|
||||
|
||||
if($dx == 0 and $dz == 0 and $dy == 0){
|
||||
@ -810,7 +822,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
if($this->keepMovement){
|
||||
$this->boundingBox->offset($dx, $dy, $dz);
|
||||
$this->setPosition(Vector3::createVector(($this->boundingBox->minX + $this->boundingBox->maxX) / 2, $this->boundingBox->minY - $this->ySize, ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2));
|
||||
$this->setPosition(new Vector3(($this->boundingBox->minX + $this->boundingBox->maxX) / 2, $this->boundingBox->minY - $this->ySize, ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2));
|
||||
$this->onGround = $this instanceof Player ? true : false;
|
||||
}else{
|
||||
|
||||
@ -834,7 +846,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$movY = $dy;
|
||||
$movZ = $dz;
|
||||
|
||||
$axisalignedbb = AxisAlignedBB::cloneBoundingBoxFromPool($this->boundingBox);
|
||||
$axisalignedbb = clone $this->boundingBox;
|
||||
|
||||
/*$sneakFlag = $this->onGround and $this instanceof Player;
|
||||
|
||||
@ -912,7 +924,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$dy = $this->stepHeight;
|
||||
$dz = $movZ;
|
||||
|
||||
$axisalignedbb1 = AxisAlignedBB::cloneBoundingBoxFromPool($this->boundingBox);
|
||||
$axisalignedbb1 = clone $this->boundingBox;
|
||||
|
||||
$this->boundingBox->setBB($axisalignedbb);
|
||||
|
||||
@ -972,7 +984,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
}
|
||||
|
||||
$pos = Vector3::createVector(
|
||||
$pos = new Vector3(
|
||||
($this->boundingBox->minX + $this->boundingBox->maxX) / 2,
|
||||
$this->boundingBox->minY - $this->ySize,
|
||||
($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2
|
||||
@ -987,7 +999,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
if($this instanceof Player){
|
||||
if(!$this->onGround or $movY != 0){
|
||||
$bb = AxisAlignedBB::cloneBoundingBoxFromPool($this->boundingBox);
|
||||
$bb = clone $this->boundingBox;
|
||||
$bb->maxY = $bb->minY + 1;
|
||||
if(count($this->level->getCollisionBlocks($bb->expand(0.01, 0.01, 0.01))) > 0){
|
||||
$this->onGround = true;
|
||||
@ -995,7 +1007,11 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$this->onGround = false;
|
||||
}
|
||||
}
|
||||
$this->isCollided = $this->onGround;
|
||||
}else{
|
||||
$this->isCollidedVertically = $movY != $dy;
|
||||
$this->isCollidedHorizontally = ($movX != $dx or $movZ != $dz);
|
||||
$this->isCollided = ($this->isCollidedHorizontally or $this->isCollidedVertically);
|
||||
$this->onGround = ($movY != $dy and $movY < 0);
|
||||
}
|
||||
$this->updateFallState($dy, $this->onGround);
|
||||
@ -1029,8 +1045,8 @@ abstract class Entity extends Location implements Metadatable{
|
||||
$maxY = Math::floorFloat($this->boundingBox->maxY - 0.001);
|
||||
$maxZ = Math::floorFloat($this->boundingBox->maxZ - 0.001);
|
||||
|
||||
$vector = Vector3::createVector(0, 0, 0);
|
||||
$v = Vector3::createVector(0, 0, 0);
|
||||
$vector = new Vector3(0, 0, 0);
|
||||
$v = new Vector3(0, 0, 0);
|
||||
|
||||
for($v->z = $minZ; $v->z <= $maxZ; ++$v->z){
|
||||
for($v->x = $minX; $v->x <= $maxX; ++$v->x){
|
||||
@ -1072,6 +1088,10 @@ abstract class Entity extends Location implements Metadatable{
|
||||
}
|
||||
|
||||
public function setPosition(Vector3 $pos){
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($pos instanceof Position and $pos->level instanceof Level and $pos->level !== $this->level){
|
||||
if($this->switchLevel($pos->getLevel()) === false){
|
||||
return false;
|
||||
@ -1114,12 +1134,12 @@ abstract class Entity extends Location implements Metadatable{
|
||||
}
|
||||
|
||||
public function getMotion(){
|
||||
return Vector3::createVector($this->motionX, $this->motionY, $this->motionZ);
|
||||
return new Vector3($this->motionX, $this->motionY, $this->motionZ);
|
||||
}
|
||||
|
||||
public function setMotion(Vector3 $motion){
|
||||
if(!$this->justCreated){
|
||||
$this->server->getPluginManager()->callEvent($ev = EntityMotionEvent::createEvent($this, $motion));
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityMotionEvent($this, $motion));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
@ -1131,7 +1151,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
if(!$this->justCreated){
|
||||
if($this instanceof Player){
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[0, $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
@ -1170,14 +1190,14 @@ abstract class Entity extends Location implements Metadatable{
|
||||
}
|
||||
$from = Position::fromObject($this, $this->level);
|
||||
$to = Position::fromObject($pos, $pos instanceof Position ? $pos->getLevel() : $this->level);
|
||||
$this->server->getPluginManager()->callEvent($ev = EntityTeleportEvent::createEvent($this, $from, $to));
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityTeleportEvent($this, $from, $to));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
$this->ySize = 0;
|
||||
$pos = $ev->getTo();
|
||||
|
||||
$this->setMotion(Vector3::createVector(0, 0, 0));
|
||||
$this->setMotion(new Vector3(0, 0, 0));
|
||||
if($this->setPositionAndRotation($pos, $yaw === null ? $this->yaw : $yaw, $pitch === null ? $this->pitch : $pitch, true) !== false){
|
||||
$this->fallDistance = 0;
|
||||
$this->onGround = true;
|
||||
@ -1208,7 +1228,7 @@ abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
public function close(){
|
||||
if(!$this->closed){
|
||||
$this->server->getPluginManager()->callEvent(EntityDespawnEvent::createEvent($this));
|
||||
$this->server->getPluginManager()->callEvent(new EntityDespawnEvent($this));
|
||||
$this->closed = true;
|
||||
unset($this->level->updateEntities[$this->id]);
|
||||
if($this->chunk instanceof FullChunk){
|
||||
|
@ -30,7 +30,6 @@ use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Int;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
@ -50,7 +49,6 @@ class FallingSand extends Entity{
|
||||
public $canCollide = false;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "FallingSand");
|
||||
if(isset($this->namedtag->TileID)){
|
||||
$this->blockId = $this->namedtag["TileID"];
|
||||
}elseif(isset($this->namedtag->Tile)){
|
||||
@ -90,8 +88,7 @@ class FallingSand extends Entity{
|
||||
|
||||
if(!$this->dead){
|
||||
if($this->ticksLived === 1){
|
||||
$pos = Vector3::cloneVector($this);
|
||||
$block = $this->level->getBlock($pos->floor());
|
||||
$block = $this->level->getBlock($pos = (new Vector3($this->x, $this->y, $this->z))->floor());
|
||||
if($block->getID() != $this->blockId){
|
||||
$this->kill();
|
||||
return true;
|
||||
@ -110,8 +107,7 @@ class FallingSand extends Entity{
|
||||
$this->motionY *= 1 - $this->drag;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
$pos = Vector3::cloneVector($this);
|
||||
$pos = $pos->floor();
|
||||
$pos = (new Vector3($this->x, $this->y, $this->z))->floor();
|
||||
|
||||
if($this->onGround){
|
||||
$this->kill();
|
||||
@ -119,7 +115,7 @@ class FallingSand extends Entity{
|
||||
if(!$block->isFullBlock){
|
||||
$this->getLevel()->dropItem($this, ItemItem::get($this->getBlock(), $this->getDamage(), 1));
|
||||
}else{
|
||||
$this->server->getPluginManager()->callEvent($ev = EntityBlockChangeEvent::createEvent($this, $block, Block::get($this->getBlock(), $this->getDamage())));
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityBlockChangeEvent($this, $block, Block::get($this->getBlock(), $this->getDamage())));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($pos, $ev->getTo(), true);
|
||||
}
|
||||
@ -154,7 +150,7 @@ class FallingSand extends Entity{
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = AddEntityPacket::getFromPool();
|
||||
$pk = new AddEntityPacket();
|
||||
$pk->type = FallingSand::NETWORK_ID;
|
||||
$pk->eid = $this->getID();
|
||||
$pk->x = $this->x;
|
||||
@ -163,7 +159,7 @@ class FallingSand extends Entity{
|
||||
$pk->did = -($this->getBlock() | $this->getDamage() << 0x10);
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
|
@ -156,7 +156,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
if($player !== $this and !isset($this->hasSpawned[$player->getID()])){
|
||||
$this->hasSpawned[$player->getID()] = $player;
|
||||
|
||||
$pk = AddPlayerPacket::getFromPool();
|
||||
$pk = new AddPlayerPacket();
|
||||
$pk->clientID = 0;
|
||||
if($player->getRemoveFormat()){
|
||||
$pk->username = TextFormat::clean($this->nameTag);
|
||||
@ -174,7 +174,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
$pk->metadata = $this->getData();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
@ -188,7 +188,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
|
||||
public function despawnFrom(Player $player){
|
||||
if(isset($this->hasSpawned[$player->getID()])){
|
||||
$pk = RemovePlayerPacket::getFromPool();
|
||||
$pk = new RemovePlayerPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->clientID = 0;
|
||||
$player->dataPacket($pk);
|
||||
|
@ -53,7 +53,6 @@ class Item extends Entity{
|
||||
public $canCollide = false;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Item");
|
||||
$this->setMaxHealth(5);
|
||||
$this->setHealth($this->namedtag["Health"]);
|
||||
if(isset($this->namedtag->Age)){
|
||||
@ -71,7 +70,7 @@ class Item extends Entity{
|
||||
$this->item = ItemItem::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], $this->namedtag->Item["Count"]);
|
||||
|
||||
|
||||
$this->server->getPluginManager()->callEvent(ItemSpawnEvent::createEvent($this));
|
||||
$this->server->getPluginManager()->callEvent(new ItemSpawnEvent($this));
|
||||
}
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
@ -100,7 +99,7 @@ class Item extends Entity{
|
||||
$friction = 1 - $this->drag;
|
||||
|
||||
if($this->onGround and ($this->motionX != 0 or $this->motionZ != 0)){
|
||||
$friction = $this->getLevel()->getBlock(Vector3::createVector($this->getFloorX(), $this->getFloorY() - 1, $this->getFloorZ()))->frictionFactor * $friction;
|
||||
$friction = $this->getLevel()->getBlock(new Vector3($this->getFloorX(), $this->getFloorY() - 1, $this->getFloorZ()))->frictionFactor * $friction;
|
||||
}
|
||||
|
||||
$this->motionX *= $friction;
|
||||
@ -114,7 +113,7 @@ class Item extends Entity{
|
||||
}
|
||||
|
||||
if($this->age > 6000){
|
||||
$this->server->getPluginManager()->callEvent($ev = ItemDespawnEvent::createEvent($this));
|
||||
$this->server->getPluginManager()->callEvent($ev = new ItemDespawnEvent($this));
|
||||
if($ev->isCancelled()){
|
||||
$this->age = 0;
|
||||
}else{
|
||||
@ -227,7 +226,7 @@ class Item extends Entity{
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = AddItemEntityPacket::getFromPool();
|
||||
$pk = new AddItemEntityPacket();
|
||||
$pk->eid = $this->getID();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
@ -238,7 +237,7 @@ class Item extends Entity{
|
||||
$pk->item = $this->getItem();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
|
@ -91,7 +91,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
}
|
||||
}
|
||||
|
||||
$pk = EntityEventPacket::getFromPool();
|
||||
$pk = new EntityEventPacket();
|
||||
$pk->eid = $this->getID();
|
||||
$pk->event = 2; //Ouch!
|
||||
Server::broadcastPacket($this->hasSpawned, $pk);
|
||||
@ -114,7 +114,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
$f = sqrt($x ** 2 + $z ** 2);
|
||||
$base = 0.4;
|
||||
|
||||
$motion = Vector3::createVector($this->motionX, $this->motionY, $this->motionZ);
|
||||
$motion = new Vector3($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$motion->x /= 2;
|
||||
$motion->y /= 2;
|
||||
@ -139,7 +139,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
return;
|
||||
}
|
||||
parent::kill();
|
||||
$this->server->getPluginManager()->callEvent($ev = EntityDeathEvent::createEvent($this, $this->getDrops()));
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityDeathEvent($this, $this->getDrops()));
|
||||
foreach($ev->getDrops() as $item){
|
||||
$this->getLevel()->dropItem($this, $item);
|
||||
}
|
||||
@ -147,10 +147,10 @@ abstract class Living extends Entity implements Damageable{
|
||||
|
||||
public function entityBaseTick($tickDiff = 1){
|
||||
Timings::$timerEntityBaseTick->startTiming();
|
||||
parent::entityBaseTick();
|
||||
parent::entityBaseTick($tickDiff);
|
||||
|
||||
if($this->dead !== true and $this->isInsideOfSolid()){
|
||||
$ev = EntityDamageEvent::createEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1);
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
|
||||
@ -159,7 +159,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
if($this->airTicks <= -20){
|
||||
$this->airTicks = 0;
|
||||
|
||||
$ev = EntityDamageEvent::createEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2);
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
}else{
|
||||
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
class Ozelot extends Animal implements Tameable{
|
||||
|
||||
class Ocelot extends Animal implements Tameable{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Ozelot");
|
||||
}
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Painting extends Hanging{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Painting");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Pig extends Animal implements Rideable{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Pig");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class PigZombie extends Zombie{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "PigZombie");
|
||||
}
|
||||
|
||||
}
|
@ -27,7 +27,6 @@ use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\entity\ExplosionPrimeEvent;
|
||||
use pocketmine\level\Explosion;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
@ -47,7 +46,6 @@ class PrimedTNT extends Entity implements Explosive{
|
||||
public $canCollide = false;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "PrimedTNT");
|
||||
if(isset($this->namedtag->Fuse)){
|
||||
$this->fuse = $this->namedtag["Fuse"];
|
||||
}else{
|
||||
@ -128,7 +126,7 @@ class PrimedTNT extends Entity implements Explosive{
|
||||
}
|
||||
|
||||
public function explode(){
|
||||
$this->server->getPluginManager()->callEvent($ev = ExplosionPrimeEvent::createEvent($this, 4));
|
||||
$this->server->getPluginManager()->callEvent($ev = new ExplosionPrimeEvent($this, 4));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$explosion = new Explosion($this, $ev->getForce(), $this);
|
||||
@ -140,7 +138,7 @@ class PrimedTNT extends Entity implements Explosive{
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = AddEntityPacket::getFromPool();
|
||||
$pk = new AddEntityPacket();
|
||||
$pk->type = PrimedTNT::NETWORK_ID;
|
||||
$pk->eid = $this->getID();
|
||||
$pk->x = $this->x;
|
||||
@ -149,7 +147,7 @@ class PrimedTNT extends Entity implements Explosive{
|
||||
$pk->did = 0;
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
|
@ -23,6 +23,7 @@ namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\event\entity\EntityCombustByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageByChildEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
@ -36,6 +37,8 @@ abstract class Projectile extends Entity{
|
||||
public $shootingEntity = null;
|
||||
protected $damage = 0;
|
||||
|
||||
private $hadCollision = false;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->setMaxHealth(1);
|
||||
$this->setHealth(1);
|
||||
@ -89,11 +92,13 @@ abstract class Projectile extends Entity{
|
||||
|
||||
$movingObjectPosition = null;
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
if(!$this->isCollided){
|
||||
$this->motionY -= $this->gravity;
|
||||
}
|
||||
|
||||
$this->keepMovement = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
|
||||
|
||||
$moveVector = Vector3::createVector($this->x + $this->motionX, $this->y + $this->motionY, $this->z + $this->motionZ);
|
||||
$moveVector = new Vector3($this->x + $this->motionX, $this->y + $this->motionY, $this->z + $this->motionZ);
|
||||
|
||||
$list = $this->getLevel()->getCollidingEntities($this->boundingBox->addCoord($this->motionX, $this->motionY, $this->motionZ)->expand(1, 1, 1), $this);
|
||||
|
||||
@ -129,18 +134,22 @@ abstract class Projectile extends Entity{
|
||||
if($movingObjectPosition !== null){
|
||||
if($movingObjectPosition->entityHit !== null){
|
||||
|
||||
$this->server->getPluginManager()->callEvent(ProjectileHitEvent::createEvent($this));
|
||||
$this->server->getPluginManager()->callEvent(new ProjectileHitEvent($this));
|
||||
|
||||
$motion = sqrt($this->motionX ** 2 + $this->motionY ** 2 + $this->motionZ ** 2);
|
||||
$damage = ceil($motion * $this->damage);
|
||||
|
||||
if($this->shootingEntity === null){
|
||||
$ev = new EntityDamageByEntityEvent($this, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
|
||||
}else{
|
||||
$ev = new EntityDamageByChildEntityEvent($this->shootingEntity, $this, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
|
||||
}
|
||||
|
||||
$ev = EntityDamageByEntityEvent::createEvent($this->shootingEntity === null ? $this : $this->shootingEntity, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
|
||||
$movingObjectPosition->entityHit->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
|
||||
if($this->fireTicks > 0){
|
||||
$ev = EntityCombustByEntityEvent::createEvent($this, $movingObjectPosition->entityHit, 5);
|
||||
$ev = new EntityCombustByEntityEvent($this, $movingObjectPosition->entityHit, 5);
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$movingObjectPosition->entityHit->setOnFire($ev->getDuration());
|
||||
@ -154,12 +163,16 @@ abstract class Projectile extends Entity{
|
||||
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
if($this->onGround and ($this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0)){
|
||||
if($this->isCollided and !$this->hadCollision){
|
||||
$this->hadCollision = true;
|
||||
|
||||
$this->motionX = 0;
|
||||
$this->motionY = 0;
|
||||
$this->motionZ = 0;
|
||||
|
||||
$this->server->getPluginManager()->callEvent(ProjectileHitEvent::createEvent($this));
|
||||
$this->server->getPluginManager()->callEvent(new ProjectileHitEvent($this));
|
||||
}elseif(!$this->isCollided and !$this->hadCollision){
|
||||
$this->hadCollision = false;
|
||||
}
|
||||
|
||||
if(!$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0){
|
||||
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Sheep extends Animal implements Colorable{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Sheep");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Silverfish extends Monster{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Silverfish");
|
||||
}
|
||||
|
||||
}
|
@ -21,10 +21,6 @@
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Skeleton extends Monster implements ProjectileSource{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Skeleton");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Slime extends Living{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Slime");
|
||||
}
|
||||
|
||||
}
|
@ -24,7 +24,6 @@ namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\level\format\FullChunk;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
@ -53,7 +52,7 @@ class Snowball extends Projectile{
|
||||
|
||||
$hasUpdate = parent::onUpdate($currentTick);
|
||||
|
||||
if($this->age > 1200 or $this->onGround){
|
||||
if($this->age > 1200 or $this->isCollided){
|
||||
$this->kill();
|
||||
$hasUpdate = true;
|
||||
}
|
||||
@ -63,13 +62,8 @@ class Snowball extends Projectile{
|
||||
return $hasUpdate;
|
||||
}
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Snowball");
|
||||
parent::initEntity();
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = AddEntityPacket::getFromPool();
|
||||
$pk = new AddEntityPacket();
|
||||
$pk->type = Snowball::NETWORK_ID;
|
||||
$pk->eid = $this->getID();
|
||||
$pk->x = $this->x;
|
||||
@ -78,7 +72,7 @@ class Snowball extends Projectile{
|
||||
$pk->did = 0; //TODO: send motion here
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Spider extends Monster{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Spider");
|
||||
}
|
||||
|
||||
}
|
@ -23,7 +23,6 @@ namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\Int;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
@ -48,14 +47,13 @@ class Villager extends Creature implements NPC, Ageable{
|
||||
|
||||
protected function initEntity(){
|
||||
parent::initEntity();
|
||||
$this->namedtag->id = new String("id", "Villager");
|
||||
if(!isset($this->namedtag->Profession)){
|
||||
$this->setProfession(self::PROFESSION_GENERIC);
|
||||
}
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = AddMobPacket::getFromPool();
|
||||
$pk = new AddMobPacket();
|
||||
$pk->eid = $this->getID();
|
||||
$pk->type = Villager::NETWORK_ID;
|
||||
$pk->x = $this->x;
|
||||
@ -66,7 +64,7 @@ class Villager extends Creature implements NPC, Ageable{
|
||||
$pk->metadata = $this->getData();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Wolf extends Animal implements Tameable{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Wolf");
|
||||
}
|
||||
|
||||
}
|
@ -24,7 +24,6 @@ namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddMobPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
@ -36,17 +35,13 @@ class Zombie extends Monster{
|
||||
public $length = 0.6;
|
||||
public $height = 1.8;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Zombie");
|
||||
}
|
||||
|
||||
public function getName(){
|
||||
return "Zombie";
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
|
||||
$pk = AddMobPacket::getFromPool();
|
||||
$pk = new AddMobPacket();
|
||||
$pk->eid = $this->getID();
|
||||
$pk->type = Zombie::NETWORK_ID;
|
||||
$pk->x = $this->x;
|
||||
@ -57,7 +52,7 @@ class Zombie extends Monster{
|
||||
$pk->metadata = $this->getData();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = SetEntityMotionPacket::getFromPool();
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
|
@ -36,13 +36,6 @@ abstract class Event{
|
||||
* Not doing so will deny the proper event initialization
|
||||
*/
|
||||
|
||||
/** @var Event[] */
|
||||
public static $eventPool = [];
|
||||
public static $nextEvent = 0;
|
||||
|
||||
/** @var Event[] */
|
||||
private static $knownEvents = [];
|
||||
|
||||
protected $eventName = null;
|
||||
private $isCancelled = false;
|
||||
|
||||
@ -94,40 +87,4 @@ abstract class Event{
|
||||
return static::$handlerList;
|
||||
}
|
||||
|
||||
public static function clearEventPool(){
|
||||
static::$nextEvent = 0;
|
||||
}
|
||||
|
||||
public static function clearAllPools(){
|
||||
foreach(self::$knownEvents as $event){
|
||||
$event::clearEventPool();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param $params
|
||||
*
|
||||
* @return static
|
||||
*/
|
||||
public static function createEvent(...$params){
|
||||
if(static::$nextEvent >= count(static::$eventPool)){
|
||||
static::$eventPool[] = new static(...$params);
|
||||
return static::$eventPool[static::$nextEvent++];
|
||||
}
|
||||
$ev = static::$eventPool[static::$nextEvent++];
|
||||
$ev->__construct(...$params);
|
||||
if($ev instanceof Cancellable){
|
||||
$ev->setCancelled(false);
|
||||
}
|
||||
return $ev;
|
||||
}
|
||||
|
||||
public static function onClassLoaded(){
|
||||
self::$knownEvents[static::class] = static::class;
|
||||
}
|
||||
|
||||
public static function getKnownEvents(){
|
||||
return self::$knownEvents;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
<?php
|
||||
|
||||
/**
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\event\entity;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
class EntityDamageByChildEntityEvent extends EntityDamageByEntityEvent{
|
||||
public static $eventPool = [];
|
||||
public static $nextEvent = 0;
|
||||
|
||||
/** @var Entity */
|
||||
private $childEntity;
|
||||
|
||||
|
||||
/**
|
||||
* @param Entity $damager
|
||||
* @param Entity $childEntity
|
||||
* @param Entity $entity
|
||||
* @param int $cause
|
||||
* @param int|int[] $damage
|
||||
*/
|
||||
public function __construct(Entity $damager, Entity $childEntity, Entity $entity, $cause, $damage){
|
||||
$this->childEntity = $childEntity;
|
||||
parent::__construct($damager, $entity, $cause, $damage);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Entity
|
||||
*/
|
||||
public function getChild(){
|
||||
return $this->childEntity;
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -125,16 +125,14 @@ abstract class BaseInventory implements Inventory{
|
||||
if($index < 0 or $index >= $this->size){
|
||||
return false;
|
||||
}elseif($item->getID() === 0 or $item->getCount() <= 0){
|
||||
$this->clear($index, $source);
|
||||
return true;
|
||||
return $this->clear($index, $source);
|
||||
}
|
||||
|
||||
$holder = $this->getHolder();
|
||||
if($holder instanceof Entity){
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = EntityInventoryChangeEvent::createEvent($holder, $this->getItem($index), $item, $index));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityInventoryChangeEvent($holder, $this->getItem($index), $item, $index));
|
||||
if($ev->isCancelled()){
|
||||
$this->sendContents($this->getViewers());
|
||||
|
||||
$this->sendSlot($index, $this->getViewers());
|
||||
return false;
|
||||
}
|
||||
$item = $ev->getNewItem();
|
||||
@ -227,6 +225,14 @@ abstract class BaseInventory implements Inventory{
|
||||
}
|
||||
|
||||
public function addItem(...$slots){
|
||||
if(isset($slots[$end = count($slots) - 1]) and $slots[$end] instanceof Player){
|
||||
/** @var Player $source */
|
||||
$source = $slots[$end];
|
||||
unset($slots[$end]);
|
||||
}else{
|
||||
$source = null;
|
||||
}
|
||||
|
||||
/** @var Item[] $slots */
|
||||
foreach($slots as $i => $slot){
|
||||
$slots[$i] = clone $slot;
|
||||
@ -235,12 +241,12 @@ abstract class BaseInventory implements Inventory{
|
||||
for($i = 0; $i < $this->getSize(); ++$i){
|
||||
$item = $this->getItem($i);
|
||||
foreach($slots as $index => $slot){
|
||||
if($item->getID() === Item::AIR){
|
||||
if($item->getID() === Item::AIR or $item->getCount() <= 0){
|
||||
$amount = min($slot->getMaxStackSize(), $slot->getCount(), $this->getMaxStackSize());
|
||||
$slot->setCount($slot->getCount() - $amount);
|
||||
$item = clone $slot;
|
||||
$item->setCount($amount);
|
||||
$this->setItem($i, $item);
|
||||
$this->setItem($i, $item, $source);
|
||||
$item = $this->getItem($i);
|
||||
if($slot->getCount() <= 0){
|
||||
unset($slots[$index]);
|
||||
@ -249,7 +255,7 @@ abstract class BaseInventory implements Inventory{
|
||||
$amount = min($item->getMaxStackSize() - $item->getCount(), $slot->getCount(), $this->getMaxStackSize());
|
||||
$slot->setCount($slot->getCount() - $amount);
|
||||
$item->setCount($item->getCount() + $amount);
|
||||
$this->setItem($i, $item);
|
||||
$this->setItem($i, $item, $source);
|
||||
if($slot->getCount() <= 0){
|
||||
unset($slots[$index]);
|
||||
}
|
||||
@ -265,6 +271,14 @@ abstract class BaseInventory implements Inventory{
|
||||
}
|
||||
|
||||
public function removeItem(...$slots){
|
||||
if(isset($slots[$end = count($slots) - 1]) and $slots[$end] instanceof Player){
|
||||
/** @var Player $source */
|
||||
$source = $slots[$end];
|
||||
unset($slots[$end]);
|
||||
}else{
|
||||
$source = null;
|
||||
}
|
||||
|
||||
/** @var Item[] $slots */
|
||||
for($i = 0; $i < $this->getSize(); ++$i){
|
||||
$item = $this->getItem($i);
|
||||
@ -277,7 +291,7 @@ abstract class BaseInventory implements Inventory{
|
||||
$amount = min($item->getCount(), $slot->getCount());
|
||||
$slot->setCount($slot->getCount() - $amount);
|
||||
$item->setCount($item->getCount() - $amount);
|
||||
$this->setItem($i, $item);
|
||||
$this->setItem($i, $item, $source);
|
||||
if($slot->getCount() <= 0){
|
||||
unset($slots[$index]);
|
||||
}
|
||||
@ -298,10 +312,9 @@ abstract class BaseInventory implements Inventory{
|
||||
$old = $this->slots[$index];
|
||||
$holder = $this->getHolder();
|
||||
if($holder instanceof Entity){
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = EntityInventoryChangeEvent::createEvent($holder, $old, $item, $index));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityInventoryChangeEvent($holder, $old, $item, $index));
|
||||
if($ev->isCancelled()){
|
||||
$this->sendContents($this->getViewers());
|
||||
|
||||
$this->sendSlot($index, $this->getViewers());
|
||||
return false;
|
||||
}
|
||||
$item = $ev->getNewItem();
|
||||
@ -350,7 +363,7 @@ abstract class BaseInventory implements Inventory{
|
||||
}
|
||||
|
||||
public function open(Player $who){
|
||||
$who->getServer()->getPluginManager()->callEvent($ev = InventoryOpenEvent::createEvent($this, $who));
|
||||
$who->getServer()->getPluginManager()->callEvent($ev = new InventoryOpenEvent($this, $who));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
@ -384,7 +397,7 @@ abstract class BaseInventory implements Inventory{
|
||||
$target = [$target];
|
||||
}
|
||||
|
||||
$pk = ContainerSetContentPacket::getFromPool();
|
||||
$pk = new ContainerSetContentPacket();
|
||||
$pk->slots = [];
|
||||
for($i = 0; $i < $this->getSize(); ++$i){
|
||||
$pk->slots[$i] = $this->getItem($i);
|
||||
@ -409,7 +422,7 @@ abstract class BaseInventory implements Inventory{
|
||||
$target = [$target];
|
||||
}
|
||||
|
||||
$pk = ContainerSetSlotPacket::getFromPool();
|
||||
$pk = new ContainerSetSlotPacket();
|
||||
$pk->slot = $index;
|
||||
$pk->item = clone $this->getItem($index);
|
||||
|
||||
|
@ -43,7 +43,7 @@ class ChestInventory extends ContainerInventory{
|
||||
parent::onOpen($who);
|
||||
|
||||
if(count($this->getViewers()) === 1){
|
||||
$pk = TileEventPacket::getFromPool();
|
||||
$pk = new TileEventPacket();
|
||||
$pk->x = $this->getHolder()->getX();
|
||||
$pk->y = $this->getHolder()->getY();
|
||||
$pk->z = $this->getHolder()->getZ();
|
||||
@ -57,7 +57,7 @@ class ChestInventory extends ContainerInventory{
|
||||
|
||||
public function onClose(Player $who){
|
||||
if(count($this->getViewers()) === 1){
|
||||
$pk = TileEventPacket::getFromPool();
|
||||
$pk = new TileEventPacket();
|
||||
$pk->x = $this->getHolder()->getX();
|
||||
$pk->y = $this->getHolder()->getY();
|
||||
$pk->z = $this->getHolder()->getZ();
|
||||
|
@ -29,7 +29,7 @@ use pocketmine\Player;
|
||||
abstract class ContainerInventory extends BaseInventory{
|
||||
public function onOpen(Player $who){
|
||||
parent::onOpen($who);
|
||||
$pk = ContainerOpenPacket::getFromPool();
|
||||
$pk = new ContainerOpenPacket();
|
||||
$pk->windowid = $who->getWindowId($this);
|
||||
$pk->type = $this->getType()->getNetworkType();
|
||||
$pk->slots = $this->getSize();
|
||||
@ -48,7 +48,7 @@ abstract class ContainerInventory extends BaseInventory{
|
||||
}
|
||||
|
||||
public function onClose(Player $who){
|
||||
$pk = ContainerClosePacket::getFromPool();
|
||||
$pk = new ContainerClosePacket();
|
||||
$pk->windowid = $who->getWindowId($this);
|
||||
$who->dataPacket($pk);
|
||||
parent::onClose($who);
|
||||
|
@ -55,7 +55,7 @@ class CraftingManager{
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WORKBENCH, 0, 1)))->addIngredient(Item::get(Item::WOODEN_PLANK, null, 4)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::GLOWSTONE_BLOCK, 0, 1)))->addIngredient(Item::get(Item::GLOWSTONE_DUST, 0, 4)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::LIT_PUMPKIN, 0, 1)))->addIngredient(Item::get(Item::PUMPKIN, 0, 1))->addIngredient(Item::get(Item::TORCH, 0, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::SNOW_BLOCK, 0, 1)))->addIngredient(Item::get(Item::SNOWBALL, 0, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::SNOW_BLOCK, 0, 1)))->addIngredient(Item::get(Item::SNOWBALL, 0, 4)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::STICK, 0, 4)))->addIngredient(Item::get(Item::WOODEN_PLANK, null, 2)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::STONECUTTER, 0, 1)))->addIngredient(Item::get(Item::COBBLESTONE, 0, 4)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOODEN_PLANK, Planks::OAK, 4)))->addIngredient(Item::get(Item::WOOD, Wood::OAK, 1)));
|
||||
@ -64,7 +64,7 @@ class CraftingManager{
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOODEN_PLANK, Planks::JUNGLE, 4)))->addIngredient(Item::get(Item::WOOD, Wood::JUNGLE, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 4)))->addIngredient(Item::get(Item::WOOD2, Wood2::ACACIA, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOODEN_PLANK, Planks::DARK_OAK, 4)))->addIngredient(Item::get(Item::WOOD2, Wood2::DARK_OAK, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOOL, 0, 1)))->addIngredient(Item::get(Item::STRING, 0, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::WOOL, 0, 1)))->addIngredient(Item::get(Item::STRING, 0, 4)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::TORCH, 0, 4)))->addIngredient(Item::get(Item::COAL, null, 1))->addIngredient(Item::get(Item::STICK, 0, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::SUGAR, 0, 1)))->addIngredient(Item::get(Item::SUGARCANE, 0, 1)));
|
||||
|
||||
@ -85,7 +85,7 @@ class CraftingManager{
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FENCE_GATE_ACACIA, 0, 1)))->addIngredient(Item::get(Item::STICK, 0, 4))->addIngredient(Item::get(Item::WOODEN_PLANK, Planks::ACACIA, 2))->addIngredient(Item::get(Item::STICK, 0, 4)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::FURNACE, 0, 1)))->addIngredient(Item::get(Item::COBBLESTONE, 0, 8)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::GLASS_PANE, 0, 16)))->addIngredient(Item::get(Item::GLASS, 0, 6)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::LADDER, 0, 2)))->addIngredient(Item::get(Item::STICK, 0, 7)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::LADDER, 0, 3)))->addIngredient(Item::get(Item::STICK, 0, 7)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::NETHER_REACTOR, 0, 1)))->addIngredient(Item::get(Item::DIAMOND, 0, 3))->addIngredient(Item::get(Item::IRON_INGOT, 0, 6)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::TRAPDOOR, 0, 2)))->addIngredient(Item::get(Item::WOODEN_PLANK, null, 6)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::WOODEN_DOOR, 0, 1)))->addIngredient(Item::get(Item::WOODEN_PLANK, null, 6)));
|
||||
@ -105,7 +105,7 @@ class CraftingManager{
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::BUCKET, 0, 1)))->addIngredient(Item::get(Item::IRON_INGOT, 0, 3)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::CLOCK, 0, 1)))->addIngredient(Item::get(Item::GOLD_INGOT, 0, 4))->addIngredient(Item::get(Item::REDSTONE_DUST, 0, 1)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::COMPASS, 0, 1)))->addIngredient(Item::get(Item::IRON_INGOT, 0, 4))->addIngredient(Item::get(Item::REDSTONE_DUST, 0, 1)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::TNT, 0, 1)))->addIngredient(Item::get(Item::GUNPOWDER, 0, 5))->addIngredient(Item::get(Item::SAND, null, 4))); //TODO: check if TNT can be crafted with red sand
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::TNT, 0, 1)))->addIngredient(Item::get(Item::GUNPOWDER, 0, 5))->addIngredient(Item::get(Item::SAND, null, 4)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::BOWL, 0, 4)))->addIngredient(Item::get(Item::WOODEN_PLANKS, null, 3)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::MINECART, 0, 1)))->addIngredient(Item::get(Item::IRON_INGOT, 0, 5)));
|
||||
$this->registerRecipe((new BigShapelessRecipe(Item::get(Item::BOOK, 0, 1)))->addIngredient(Item::get(Item::PAPER, 0, 3)));
|
||||
@ -118,7 +118,7 @@ class CraftingManager{
|
||||
|
||||
protected function registerFurnace(){
|
||||
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::STONE, 0, 1), Item::get(Item::COBBLESTONE, 0, 1)));
|
||||
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::GLASS, 0, 1), Item::get(Item::SAND, 0, 1)));
|
||||
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::GLASS, 0, 1), Item::get(Item::SAND, null, 1)));
|
||||
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::COAL, 1, 1), Item::get(Item::TRUNK, null, 1)));
|
||||
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::GOLD_INGOT, 0, 1), Item::get(Item::GOLD_ORE, 0, 1)));
|
||||
$this->registerRecipe(new FurnaceRecipe(Item::get(Item::IRON_INGOT, 0, 1), Item::get(Item::IRON_ORE, 0, 1)));
|
||||
@ -245,7 +245,7 @@ class CraftingManager{
|
||||
}
|
||||
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 11, 2)))->addIngredient(Item::get(Item::DANDELION, 0, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 15, 1)))->addIngredient(Item::get(Item::BONE, 0, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 15, 3)))->addIngredient(Item::get(Item::BONE, 0, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 3, 2)))->addIngredient(Item::get(Item::DYE, 14, 1))->addIngredient(Item::get(Item::DYE, 0, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 3, 3)))->addIngredient(Item::get(Item::DYE, 1, 1))->addIngredient(Item::get(Item::DYE, 0, 1))->addIngredient(Item::get(Item::DYE, 11, 1)));
|
||||
$this->registerRecipe((new ShapelessRecipe(Item::get(Item::DYE, 9, 2)))->addIngredient(Item::get(Item::DYE, 15, 1))->addIngredient(Item::get(Item::DYE, 1, 1)));
|
||||
|
@ -92,7 +92,7 @@ class CraftingTransactionGroup extends SimpleTransactionGroup{
|
||||
return false;
|
||||
}
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = CraftItemEvent::createEvent($this, $this->getMatchingRecipe()));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new CraftItemEvent($this, $this->getMatchingRecipe()));
|
||||
if($ev->isCancelled()){
|
||||
foreach($this->inventories as $inventory){
|
||||
$inventory->sendContents($inventory->getViewers());
|
||||
|
@ -91,7 +91,7 @@ class DoubleChestInventory extends ChestInventory implements InventoryHolder{
|
||||
parent::onOpen($who);
|
||||
|
||||
if(count($this->getViewers()) === 1){
|
||||
$pk = TileEventPacket::getFromPool();
|
||||
$pk = new TileEventPacket();
|
||||
$pk->x = $this->right->getHolder()->getX();
|
||||
$pk->y = $this->right->getHolder()->getY();
|
||||
$pk->z = $this->right->getHolder()->getZ();
|
||||
@ -105,7 +105,7 @@ class DoubleChestInventory extends ChestInventory implements InventoryHolder{
|
||||
|
||||
public function onClose(Player $who){
|
||||
if(count($this->getViewers()) === 1){
|
||||
$pk = TileEventPacket::getFromPool();
|
||||
$pk = new TileEventPacket();
|
||||
$pk->x = $this->right->getHolder()->getX();
|
||||
$pk->y = $this->right->getHolder()->getY();
|
||||
$pk->z = $this->right->getHolder()->getZ();
|
||||
|
@ -67,7 +67,7 @@ interface Inventory{
|
||||
* Stores the given Items in the inventory. This will try to fill
|
||||
* existing stacks and empty slots as well as it can.
|
||||
*
|
||||
* Returns the Items that did not fit
|
||||
* Returns the Items that did not fit. A Player source can be set at the end
|
||||
*
|
||||
* @param Item ...$item
|
||||
*
|
||||
@ -86,7 +86,7 @@ interface Inventory{
|
||||
|
||||
/**
|
||||
* Removes the given Item from the inventory.
|
||||
* It will return the Items that couldn't be removed.
|
||||
* It will return the Items that couldn't be removed. A Player source can be set at the end
|
||||
*
|
||||
* @param Item ...$item
|
||||
*
|
||||
|
@ -23,6 +23,7 @@ namespace pocketmine\inventory;
|
||||
|
||||
use pocketmine\entity\Human;
|
||||
use pocketmine\event\entity\EntityArmorChangeEvent;
|
||||
use pocketmine\event\entity\EntityInventoryChangeEvent;
|
||||
use pocketmine\event\player\PlayerItemHeldEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\network\protocol\ContainerSetContentPacket;
|
||||
@ -66,7 +67,7 @@ class PlayerInventory extends BaseInventory{
|
||||
$this->itemInHandIndex = $index;
|
||||
$item = $this->getItemInHand();
|
||||
|
||||
$pk = PlayerEquipmentPacket::getFromPool();
|
||||
$pk = new PlayerEquipmentPacket();
|
||||
$pk->eid = $this->getHolder()->getID();
|
||||
$pk->item = $item->getID();
|
||||
$pk->meta = $item->getDamage();
|
||||
@ -103,7 +104,7 @@ class PlayerInventory extends BaseInventory{
|
||||
if($slot >= -1 and $slot < $this->getSize()){
|
||||
$item = $this->getItem($slot);
|
||||
if($this->getHolder() instanceof Player){
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = PlayerItemHeldEvent::createEvent($this->getHolder(), $item, $slot, $this->itemInHandIndex));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new PlayerItemHeldEvent($this->getHolder(), $item, $slot, $this->itemInHandIndex));
|
||||
if($ev->isCancelled()){
|
||||
$this->sendHeldItem($this->getHolder());
|
||||
|
||||
@ -126,7 +127,7 @@ class PlayerInventory extends BaseInventory{
|
||||
|
||||
$item = $this->getItemInHand();
|
||||
|
||||
$pk = PlayerEquipmentPacket::getFromPool();
|
||||
$pk = new PlayerEquipmentPacket();
|
||||
$pk->eid = $this->getHolder()->getID();
|
||||
$pk->item = $item->getID();
|
||||
$pk->meta = $item->getDamage();
|
||||
@ -149,7 +150,8 @@ class PlayerInventory extends BaseInventory{
|
||||
parent::onSlotChange($index, $before, $source);
|
||||
|
||||
if($index >= $this->getSize()){
|
||||
$this->sendArmorContents($this->getHolder()->getViewers());
|
||||
$this->sendArmorSlot($index, $this->getViewers($source));
|
||||
$this->sendArmorSlot($index, $this->getHolder()->getViewers());
|
||||
}
|
||||
}
|
||||
|
||||
@ -200,26 +202,38 @@ class PlayerInventory extends BaseInventory{
|
||||
public function setItem($index, Item $item, $source = null){
|
||||
if($index < 0 or $index >= $this->size){
|
||||
return false;
|
||||
}elseif($item->getID() === 0){
|
||||
$this->clear($index, $source);
|
||||
}
|
||||
|
||||
if($index >= $this->getSize()){ //Armor change
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = EntityArmorChangeEvent::createEvent($this->getHolder(), $this->getItem($index), $item, $index));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityArmorChangeEvent($this->getHolder(), $this->getItem($index), $item, $index));
|
||||
if($ev->isCancelled() and $this->getHolder() instanceof Player){
|
||||
$this->sendArmorContents($this->getViewers());
|
||||
$this->sendContents($this->getViewers());
|
||||
|
||||
if($index >= $this->size){
|
||||
$this->sendArmorSlot($index, $this->getViewers());
|
||||
}else{
|
||||
$this->sendSlot($index, $this->getViewers());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
$item = $ev->getNewItem();
|
||||
}else{
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityInventoryChangeEvent($this->getHolder(), $this->getItem($index), $item, $index));
|
||||
if($ev->isCancelled()){
|
||||
if($index >= $this->size){
|
||||
$this->sendArmorSlot($index, $this->getViewers());
|
||||
}else{
|
||||
$this->sendSlot($index, $this->getViewers());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
$item = $ev->getNewItem();
|
||||
}
|
||||
|
||||
if($item->getID() === 0){
|
||||
$this->clear($index, $source);
|
||||
}else{
|
||||
$old = $this->getItem($index);
|
||||
$this->slots[$index] = clone $item;
|
||||
$this->onSlotChange($index, $old, $source);
|
||||
}
|
||||
|
||||
$old = $this->getItem($index);
|
||||
$this->slots[$index] = clone $item;
|
||||
$this->onSlotChange($index, $old, $source);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -229,12 +243,25 @@ class PlayerInventory extends BaseInventory{
|
||||
$item = Item::get(Item::AIR, null, 0);
|
||||
$old = $this->slots[$index];
|
||||
if($index >= $this->getSize() and $index < $this->size){ //Armor change
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = EntityArmorChangeEvent::createEvent($this->getHolder(), $old, $item, $index));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityArmorChangeEvent($this->getHolder(), $old, $item, $index));
|
||||
if($ev->isCancelled()){
|
||||
$this->sendArmorContents($this->getViewers());
|
||||
$this->sendContents($this->getViewers());
|
||||
|
||||
return;
|
||||
if($index >= $this->size){
|
||||
$this->sendArmorSlot($index, $this->getViewers());
|
||||
}else{
|
||||
$this->sendSlot($index, $this->getViewers());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
$item = $ev->getNewItem();
|
||||
}else{
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityInventoryChangeEvent($this->getHolder(), $old, $item, $index));
|
||||
if($ev->isCancelled()){
|
||||
if($index >= $this->size){
|
||||
$this->sendArmorSlot($index, $this->getViewers());
|
||||
}else{
|
||||
$this->sendSlot($index, $this->getViewers());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
$item = $ev->getNewItem();
|
||||
}
|
||||
@ -246,6 +273,8 @@ class PlayerInventory extends BaseInventory{
|
||||
|
||||
$this->onSlotChange($index, $old, $source);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -286,7 +315,7 @@ class PlayerInventory extends BaseInventory{
|
||||
}
|
||||
}
|
||||
|
||||
$pk = PlayerArmorEquipmentPacket::getFromPool();
|
||||
$pk = new PlayerArmorEquipmentPacket();
|
||||
$pk->eid = $this->getHolder()->getID();
|
||||
$pk->slots = $slots;
|
||||
$pk->encode();
|
||||
@ -298,7 +327,7 @@ class PlayerInventory extends BaseInventory{
|
||||
//$pk2 = clone $pk;
|
||||
//$pk2->eid = 0;
|
||||
|
||||
$pk2 = ContainerSetContentPacket::getFromPool();
|
||||
$pk2 = new ContainerSetContentPacket();
|
||||
$pk2->windowid = 0x78; //Armor window id constant
|
||||
$pk2->slots = $armor;
|
||||
$player->dataPacket($pk2);
|
||||
@ -325,6 +354,51 @@ class PlayerInventory extends BaseInventory{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* @param int $index
|
||||
* @param Player|Player[] $target
|
||||
*/
|
||||
public function sendArmorSlot($index, $target){
|
||||
if($target instanceof Player){
|
||||
$target = [$target];
|
||||
}
|
||||
|
||||
$armor = $this->getArmorContents();
|
||||
$slots = [];
|
||||
|
||||
foreach($armor as $i => $slot){
|
||||
if($slot->getID() === Item::AIR){
|
||||
$slots[$i] = 255;
|
||||
}else{
|
||||
$slots[$i] = $slot->getID();
|
||||
}
|
||||
}
|
||||
|
||||
$pk = new PlayerArmorEquipmentPacket();
|
||||
$pk->eid = $this->getHolder()->getID();
|
||||
$pk->slots = $slots;
|
||||
$pk->encode();
|
||||
$pk->isEncoded = true;
|
||||
|
||||
foreach($target as $player){
|
||||
if($player === $this->getHolder()){
|
||||
/** @var Player $player */
|
||||
//$pk2 = clone $pk;
|
||||
//$pk2->eid = 0;
|
||||
|
||||
$pk2 = new ContainerSetSlotPacket();
|
||||
$pk2->windowid = 0x78; //Armor window id constant
|
||||
$pk2->slot = $index;
|
||||
$pk2->item = $this->getItem($index);
|
||||
$player->dataPacket($pk2);
|
||||
}else{
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Player|Player[] $target
|
||||
*/
|
||||
@ -333,7 +407,7 @@ class PlayerInventory extends BaseInventory{
|
||||
$target = [$target];
|
||||
}
|
||||
|
||||
$pk = ContainerSetContentPacket::getFromPool();
|
||||
$pk = new ContainerSetContentPacket();
|
||||
$pk->slots = [];
|
||||
for($i = 0; $i < $this->getSize(); ++$i){ //Do not send armor by error here
|
||||
$pk->slots[$i] = $this->getItem($i);
|
||||
@ -365,15 +439,14 @@ class PlayerInventory extends BaseInventory{
|
||||
$target = [$target];
|
||||
}
|
||||
|
||||
$pk = ContainerSetSlotPacket::getFromPool();
|
||||
$pk = new ContainerSetSlotPacket();
|
||||
$pk->slot = $index;
|
||||
$pk->item = clone $this->getItem($index);
|
||||
|
||||
foreach($target as $player){
|
||||
if($player === $this->getHolder()){
|
||||
/** @var Player $player */
|
||||
//TODO: Check if Mojang has implemented this (for the player inventory) on Minecraft: PE 0.9.0
|
||||
$this->sendContents($player);
|
||||
$this->sendContents($player); //#blamemojang
|
||||
}else{
|
||||
if(($id = $player->getWindowId($this)) === -1){
|
||||
$this->close($player);
|
||||
|
@ -138,13 +138,13 @@ class SimpleTransactionGroup implements TransactionGroup{
|
||||
return false;
|
||||
}
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = InventoryTransactionEvent::createEvent($this));
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new InventoryTransactionEvent($this));
|
||||
if($ev->isCancelled()){
|
||||
foreach($this->inventories as $inventory){
|
||||
$inventory->sendContents($inventory->getViewers());
|
||||
if($inventory instanceof PlayerInventory){
|
||||
$inventory->sendArmorContents($inventory->getViewers());
|
||||
$inventory->sendArmorContents($this->getSource());
|
||||
}
|
||||
$inventory->sendContents($this->getSource());
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -42,7 +42,7 @@ class Bucket extends Item{
|
||||
if($target instanceof Liquid and $target->getDamage() === 0){
|
||||
$result = clone $this;
|
||||
$result->setDamage($target->getID());
|
||||
$player->getServer()->getPluginManager()->callEvent($ev = PlayerBucketFillEvent::createEvent($player, $block, $face, $this, $result));
|
||||
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketFillEvent($player, $block, $face, $this, $result));
|
||||
if(!$ev->isCancelled()){
|
||||
$player->getLevel()->setBlock($target, new Air(), true, true);
|
||||
if($player->isSurvival()){
|
||||
@ -56,7 +56,7 @@ class Bucket extends Item{
|
||||
}elseif($targetBlock instanceof Liquid){
|
||||
$result = clone $this;
|
||||
$result->setDamage(0);
|
||||
$player->getServer()->getPluginManager()->callEvent($ev = PlayerBucketFillEvent::createEvent($player, $block, $face, $this, $result));
|
||||
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketFillEvent($player, $block, $face, $this, $result));
|
||||
if(!$ev->isCancelled()){
|
||||
$player->getLevel()->setBlock($block, $targetBlock, true, true);
|
||||
if($player->isSurvival()){
|
||||
|
@ -390,8 +390,8 @@ class Item{
|
||||
const BEETROOT_SOUP = 459;
|
||||
|
||||
|
||||
/** @var Item[] */
|
||||
public static $list = [];
|
||||
/** @var \SplFixedArray */
|
||||
public static $list = null;
|
||||
protected $block;
|
||||
protected $id;
|
||||
protected $meta;
|
||||
@ -402,83 +402,84 @@ class Item{
|
||||
public $isActivable = false;
|
||||
|
||||
public static function init(){
|
||||
if(count(self::$list) === 0){
|
||||
self::$list = [
|
||||
self::SUGARCANE => Sugarcane::class,
|
||||
self::WHEAT_SEEDS => WheatSeeds::class,
|
||||
self::PUMPKIN_SEEDS => PumpkinSeeds::class,
|
||||
self::MELON_SEEDS => MelonSeeds::class,
|
||||
self::MUSHROOM_STEW => MushroomStew::class,
|
||||
self::BEETROOT_SOUP => BeetrootSoup::class,
|
||||
self::CARROT => Carrot::class,
|
||||
self::POTATO => Potato::class,
|
||||
self::BEETROOT_SEEDS => BeetrootSeeds::class,
|
||||
self::SIGN => Sign::class,
|
||||
self::WOODEN_DOOR => WoodenDoor::class,
|
||||
self::BUCKET => Bucket::class,
|
||||
self::IRON_DOOR => IronDoor::class,
|
||||
self::CAKE => Cake::class,
|
||||
self::BED => Bed::class,
|
||||
self::PAINTING => Painting::class,
|
||||
self::COAL => Coal::class,
|
||||
self::APPLE => Apple::class,
|
||||
self::SPAWN_EGG => SpawnEgg::class,
|
||||
self::DIAMOND => Diamond::class,
|
||||
self::STICK => Stick::class,
|
||||
self::BOWL => Bowl::class,
|
||||
self::FEATHER => Feather::class,
|
||||
self::BRICK => Brick::class,
|
||||
self::IRON_SWORD => IronSword::class,
|
||||
self::IRON_INGOT => IronIngot::class,
|
||||
self::GOLD_INGOT => GoldIngot::class,
|
||||
self::IRON_SHOVEL => IronShovel::class,
|
||||
self::IRON_PICKAXE => IronPickaxe::class,
|
||||
self::IRON_AXE => IronAxe::class,
|
||||
self::IRON_HOE => IronHoe::class,
|
||||
self::DIAMOND_SWORD => DiamondSword::class,
|
||||
self::DIAMOND_SHOVEL => DiamondShovel::class,
|
||||
self::DIAMOND_PICKAXE => DiamondPickaxe::class,
|
||||
self::DIAMOND_AXE => DiamondAxe::class,
|
||||
self::DIAMOND_HOE => DiamondHoe::class,
|
||||
self::GOLD_SWORD => GoldSword::class,
|
||||
self::GOLD_SHOVEL => GoldShovel::class,
|
||||
self::GOLD_PICKAXE => GoldPickaxe::class,
|
||||
self::GOLD_AXE => GoldAxe::class,
|
||||
self::GOLD_HOE => GoldHoe::class,
|
||||
self::STONE_SWORD => StoneSword::class,
|
||||
self::STONE_SHOVEL => StoneShovel::class,
|
||||
self::STONE_PICKAXE => StonePickaxe::class,
|
||||
self::STONE_AXE => StoneAxe::class,
|
||||
self::STONE_HOE => StoneHoe::class,
|
||||
self::WOODEN_SWORD => WoodenSword::class,
|
||||
self::WOODEN_SHOVEL => WoodenShovel::class,
|
||||
self::WOODEN_PICKAXE => WoodenPickaxe::class,
|
||||
self::WOODEN_AXE => WoodenAxe::class,
|
||||
self::WOODEN_HOE => WoodenHoe::class,
|
||||
self::FLINT_STEEL => FlintSteel::class,
|
||||
self::SHEARS => Shears::class,
|
||||
self::BOW => Bow::class,
|
||||
];
|
||||
foreach(Block::$list as $id => $class){
|
||||
self::$list[$id] = $class;
|
||||
}
|
||||
if(self::$list === null){
|
||||
self::$list = new \SplFixedArray(65536);
|
||||
self::$list[self::SUGARCANE] = Sugarcane::class;;
|
||||
self::$list[self::WHEAT_SEEDS] = WheatSeeds::class;;
|
||||
self::$list[self::PUMPKIN_SEEDS] = PumpkinSeeds::class;;
|
||||
self::$list[self::MELON_SEEDS] = MelonSeeds::class;;
|
||||
self::$list[self::MUSHROOM_STEW] = MushroomStew::class;;
|
||||
self::$list[self::BEETROOT_SOUP] = BeetrootSoup::class;;
|
||||
self::$list[self::CARROT] = Carrot::class;;
|
||||
self::$list[self::POTATO] = Potato::class;;
|
||||
self::$list[self::BEETROOT_SEEDS] = BeetrootSeeds::class;;
|
||||
self::$list[self::SIGN] = Sign::class;;
|
||||
self::$list[self::WOODEN_DOOR] = WoodenDoor::class;;
|
||||
self::$list[self::BUCKET] = Bucket::class;;
|
||||
self::$list[self::IRON_DOOR] = IronDoor::class;;
|
||||
self::$list[self::CAKE] = Cake::class;;
|
||||
self::$list[self::BED] = Bed::class;;
|
||||
self::$list[self::PAINTING] = Painting::class;;
|
||||
self::$list[self::COAL] = Coal::class;;
|
||||
self::$list[self::APPLE] = Apple::class;;
|
||||
self::$list[self::SPAWN_EGG] = SpawnEgg::class;;
|
||||
self::$list[self::DIAMOND] = Diamond::class;;
|
||||
self::$list[self::STICK] = Stick::class;;
|
||||
self::$list[self::BOWL] = Bowl::class;;
|
||||
self::$list[self::FEATHER] = Feather::class;;
|
||||
self::$list[self::BRICK] = Brick::class;;
|
||||
self::$list[self::IRON_SWORD] = IronSword::class;;
|
||||
self::$list[self::IRON_INGOT] = IronIngot::class;;
|
||||
self::$list[self::GOLD_INGOT] = GoldIngot::class;;
|
||||
self::$list[self::IRON_SHOVEL] = IronShovel::class;;
|
||||
self::$list[self::IRON_PICKAXE] = IronPickaxe::class;;
|
||||
self::$list[self::IRON_AXE] = IronAxe::class;;
|
||||
self::$list[self::IRON_HOE] = IronHoe::class;;
|
||||
self::$list[self::DIAMOND_SWORD] = DiamondSword::class;;
|
||||
self::$list[self::DIAMOND_SHOVEL] = DiamondShovel::class;;
|
||||
self::$list[self::DIAMOND_PICKAXE] = DiamondPickaxe::class;;
|
||||
self::$list[self::DIAMOND_AXE] = DiamondAxe::class;;
|
||||
self::$list[self::DIAMOND_HOE] = DiamondHoe::class;;
|
||||
self::$list[self::GOLD_SWORD] = GoldSword::class;;
|
||||
self::$list[self::GOLD_SHOVEL] = GoldShovel::class;;
|
||||
self::$list[self::GOLD_PICKAXE] = GoldPickaxe::class;;
|
||||
self::$list[self::GOLD_AXE] = GoldAxe::class;;
|
||||
self::$list[self::GOLD_HOE] = GoldHoe::class;;
|
||||
self::$list[self::STONE_SWORD] = StoneSword::class;;
|
||||
self::$list[self::STONE_SHOVEL] = StoneShovel::class;;
|
||||
self::$list[self::STONE_PICKAXE] = StonePickaxe::class;;
|
||||
self::$list[self::STONE_AXE] = StoneAxe::class;;
|
||||
self::$list[self::STONE_HOE] = StoneHoe::class;;
|
||||
self::$list[self::WOODEN_SWORD] = WoodenSword::class;;
|
||||
self::$list[self::WOODEN_SHOVEL] = WoodenShovel::class;;
|
||||
self::$list[self::WOODEN_PICKAXE] = WoodenPickaxe::class;;
|
||||
self::$list[self::WOODEN_AXE] = WoodenAxe::class;;
|
||||
self::$list[self::WOODEN_HOE] = WoodenHoe::class;;
|
||||
self::$list[self::FLINT_STEEL] = FlintSteel::class;;
|
||||
self::$list[self::SHEARS] = Shears::class;;
|
||||
self::$list[self::BOW] = Bow::class;;
|
||||
|
||||
for($i = 0; $i < 256; ++$i){
|
||||
if(Block::$list[$i] !== null){
|
||||
self::$list[$i] = Block::$list[$i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static function get($id, $meta = 0, $count = 1){
|
||||
if(isset(self::$list[$id])){
|
||||
try{
|
||||
$class = self::$list[$id];
|
||||
if($id < 256){
|
||||
$item = new ItemBlock(new $class($meta), $meta, $count);
|
||||
if($class === null){
|
||||
return new Item($id, $meta, $count);
|
||||
}elseif($id < 256){
|
||||
return new ItemBlock(new $class($meta), $meta, $count);
|
||||
}else{
|
||||
$item = new $class($meta, $count);
|
||||
return new $class($meta, $count);
|
||||
}
|
||||
}else{
|
||||
$item = new Item($id, $meta, $count);
|
||||
}catch(\RuntimeException $e){
|
||||
return new Item($id, $meta, $count);
|
||||
}
|
||||
|
||||
return $item;
|
||||
}
|
||||
|
||||
public static function fromString($str, $multiple = false){
|
||||
@ -549,7 +550,7 @@ class Item{
|
||||
}
|
||||
}
|
||||
|
||||
final public function getID(){
|
||||
final public function getId(){
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
|
@ -83,9 +83,9 @@ class Explosion{
|
||||
return false;
|
||||
}
|
||||
|
||||
$pointer = Vector3::createVector(0, 0, 0);
|
||||
$vector = Vector3::createVector(0, 0, 0);
|
||||
$vBlock = Vector3::createVector(0, 0, 0);
|
||||
$pointer = new Vector3(0, 0, 0);
|
||||
$vector = new Vector3(0, 0, 0);
|
||||
$vBlock = new Vector3(0, 0, 0);
|
||||
|
||||
$mRays = $this->rays - 1;
|
||||
for($i = 0; $i < $this->rays; ++$i){
|
||||
@ -130,12 +130,11 @@ class Explosion{
|
||||
|
||||
public function explodeB(){
|
||||
$send = [];
|
||||
$source = Vector3::cloneVector($this->source);
|
||||
$source = $source->floor();
|
||||
$source = (new Vector3($this->source->x, $this->source->y, $this->source->z))->floor();
|
||||
$yield = (1 / $this->size) * 100;
|
||||
|
||||
if($this->what instanceof Entity){
|
||||
$this->level->getServer()->getPluginManager()->callEvent($ev = EntityExplodeEvent::createEvent($this->what, $this->source, $this->affectedBlocks, $yield));
|
||||
$this->level->getServer()->getPluginManager()->callEvent($ev = new EntityExplodeEvent($this->what, $this->source, $this->affectedBlocks, $yield));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}else{
|
||||
@ -152,7 +151,7 @@ class Explosion{
|
||||
$minZ = Math::floorFloat($this->source->z - $explosionSize - 1);
|
||||
$maxZ = Math::floorFloat($this->source->z + $explosionSize + 1);
|
||||
|
||||
$explosionBB = AxisAlignedBB::getBoundingBoxFromPool($minX, $minY, $minZ, $maxX, $maxY, $maxZ);
|
||||
$explosionBB = new AxisAlignedBB($minX, $minY, $minZ, $maxX, $maxY, $maxZ);
|
||||
|
||||
$list = $this->level->getNearbyEntities($explosionBB, $this->what instanceof Entity ? $this->what : null);
|
||||
foreach($list as $entity){
|
||||
@ -166,11 +165,11 @@ class Explosion{
|
||||
$damage = (int) ((($impact * $impact + $impact) / 2) * 8 * $explosionSize + 1);
|
||||
|
||||
if($this->what instanceof Entity){
|
||||
$ev = EntityDamageByEntityEvent::createEvent($this->what, $entity, EntityDamageEvent::CAUSE_ENTITY_EXPLOSION, $damage);
|
||||
$ev = new EntityDamageByEntityEvent($this->what, $entity, EntityDamageEvent::CAUSE_ENTITY_EXPLOSION, $damage);
|
||||
}elseif($this->what instanceof Block){
|
||||
$ev = EntityDamageByBlockEvent::createEvent($this->what, $entity, EntityDamageEvent::CAUSE_BLOCK_EXPLOSION, $damage);
|
||||
$ev = new EntityDamageByBlockEvent($this->what, $entity, EntityDamageEvent::CAUSE_BLOCK_EXPLOSION, $damage);
|
||||
}else{
|
||||
$ev = EntityDamageEvent::createEvent($entity, EntityDamageEvent::CAUSE_BLOCK_EXPLOSION, $damage);
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_BLOCK_EXPLOSION, $damage);
|
||||
}
|
||||
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
@ -212,7 +211,7 @@ class Explosion{
|
||||
$this->level->setBlockIdAt($block->x, $block->y, $block->z, 0);
|
||||
$send[] = new Vector3($block->x - $source->x, $block->y - $source->y, $block->z - $source->z);
|
||||
}
|
||||
$pk = ExplodePacket::getFromPool();
|
||||
$pk = new ExplodePacket();
|
||||
$pk->x = $this->source->x;
|
||||
$pk->y = $this->source->y;
|
||||
$pk->z = $this->source->z;
|
||||
|
@ -307,7 +307,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
final public function getID(){
|
||||
final public function getId(){
|
||||
return $this->levelId;
|
||||
}
|
||||
|
||||
@ -352,7 +352,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
*/
|
||||
public function unload($force = false){
|
||||
|
||||
$ev = LevelUnloadEvent::createEvent($this);
|
||||
$ev = new LevelUnloadEvent($this);
|
||||
|
||||
if($this === $this->server->getDefaultLevel() and $force !== true){
|
||||
$ev->setCancelled(true);
|
||||
@ -409,18 +409,6 @@ class Level implements ChunkManager, Metadatable{
|
||||
$this->usedChunks[$index][$player->getID()] = $player;
|
||||
}
|
||||
|
||||
/**
|
||||
* WARNING: Do not use this, it's only for internal use.
|
||||
* Changes to this function won't be recorded on the version.
|
||||
*
|
||||
* @param Player $player
|
||||
*/
|
||||
public function freeAllChunks(Player $player){
|
||||
foreach($this->usedChunks as $i => $c){
|
||||
unset($this->usedChunks[$i][$player->getID()]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* WARNING: Do not use this, it's only for internal use.
|
||||
* Changes to this function won't be recorded on the version.
|
||||
@ -451,7 +439,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
* Changes to this function won't be recorded on the version.
|
||||
*/
|
||||
public function sendTime(){
|
||||
$pk = SetTimePacket::getFromPool();
|
||||
$pk = new SetTimePacket();
|
||||
$pk->time = (int) $this->time;
|
||||
$pk->started = $this->stopTime == false;
|
||||
|
||||
@ -544,7 +532,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
foreach($mini as $blocks){
|
||||
/** @var Block $b */
|
||||
foreach($blocks as $b){
|
||||
$pk = UpdateBlockPacket::getFromPool();
|
||||
$pk = new UpdateBlockPacket();
|
||||
$pk->x = $b->x;
|
||||
$pk->y = $b->y;
|
||||
$pk->z = $b->z;
|
||||
@ -583,7 +571,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
|
||||
foreach($this->players as $player){
|
||||
$x = $player->x >> 4;
|
||||
$z = $player->x >> 4;
|
||||
$z = $player->z >> 4;
|
||||
|
||||
$index = "$x:$z";
|
||||
$existingPlayers = max(0, isset($this->chunkTickList[$index]) ? $this->chunkTickList[$index] : 0);
|
||||
@ -684,7 +672,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent(LevelSaveEvent::createEvent($this));
|
||||
$this->server->getPluginManager()->callEvent(new LevelSaveEvent($this));
|
||||
|
||||
$this->provider->setTime((int) $this->time);
|
||||
$this->saveChunks();
|
||||
@ -716,7 +704,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
for($side = 0; $side <= 5; ++$side){
|
||||
$this->server->getPluginManager()->callEvent($ev = BlockUpdateEvent::createEvent($block->getSide($side)));
|
||||
$this->server->getPluginManager()->callEvent($ev = new BlockUpdateEvent($block->getSide($side)));
|
||||
if(!$ev->isCancelled()){
|
||||
$ev->getBlock()->onUpdate(self::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
@ -813,7 +801,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
|
||||
if($entities){
|
||||
foreach($this->getCollidingEntities($bb->grow(0.25, 0.25, 0.25), $entity) as $ent){
|
||||
$collides[] = AxisAlignedBB::cloneBoundingBoxFromPool($ent->boundingBox);
|
||||
$collides[] = clone $ent->boundingBox;
|
||||
}
|
||||
}
|
||||
|
||||
@ -958,7 +946,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
//if($direct === true){
|
||||
$pk = UpdateBlockPacket::getFromPool();
|
||||
$pk = new UpdateBlockPacket();
|
||||
$pk->x = $pos->x;
|
||||
$pk->y = $pos->y;
|
||||
$pk->z = $pos->z;
|
||||
@ -985,10 +973,10 @@ class Level implements ChunkManager, Metadatable{
|
||||
|
||||
if($update === true){
|
||||
$this->updateAround($pos);
|
||||
$this->server->getPluginManager()->callEvent($ev = BlockUpdateEvent::createEvent($block));
|
||||
$this->server->getPluginManager()->callEvent($ev = new BlockUpdateEvent($block));
|
||||
if(!$ev->isCancelled()){
|
||||
$ev->getBlock()->onUpdate(self::BLOCK_UPDATE_NORMAL);
|
||||
foreach($this->getNearbyEntities(AxisAlignedBB::getBoundingBoxFromPool($block->x - 1, $block->y - 1, $block->z - 1, $block->x + 2, $block->y + 2, $block->z + 2)) as $entity){
|
||||
foreach($this->getNearbyEntities(new AxisAlignedBB($block->x - 1, $block->y - 1, $block->z - 1, $block->x + 2, $block->y + 2, $block->z + 2)) as $entity){
|
||||
$entity->scheduleUpdate();
|
||||
}
|
||||
}
|
||||
@ -1003,7 +991,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
* @param int $delay
|
||||
*/
|
||||
public function dropItem(Vector3 $source, Item $item, Vector3 $motion = null, $delay = 10){
|
||||
$motion = $motion === null ? Vector3::createVector(lcg_value() * 0.2 - 0.1, 0.2, lcg_value() * 0.2 - 0.1) : $motion;
|
||||
$motion = $motion === null ? new Vector3(lcg_value() * 0.2 - 0.1, 0.2, lcg_value() * 0.2 - 0.1) : $motion;
|
||||
if($item->getID() > 0 and $item->getCount() > 0){
|
||||
$itemEntity = Entity::createEntity("Item", $this->getChunk($source->getX() >> 4, $source->getZ() >> 4), new Compound("", [
|
||||
"Pos" => new Enum("Pos", [
|
||||
@ -1053,7 +1041,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
if($player instanceof Player){
|
||||
$ev = BlockBreakEvent::createEvent($player, $target, $item, ($player->getGamemode() & 0x01) === 1 ? true : false);
|
||||
$ev = new BlockBreakEvent($player, $target, $item, ($player->getGamemode() & 0x01) === 1 ? true : false);
|
||||
|
||||
$lastTime = $player->lastBreak - 0.1; //TODO: replace with true lag
|
||||
if(($player->getGamemode() & 0x01) > 0){
|
||||
@ -1086,7 +1074,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
$level = $target->getLevel();
|
||||
|
||||
if($level instanceof Level){
|
||||
$above = $level->getBlock(Vector3::createVector($target->x, $target->y + 1, $target->z));
|
||||
$above = $level->getBlock(new Vector3($target->x, $target->y + 1, $target->z));
|
||||
if($above instanceof Block){
|
||||
if($above->getID() === Item::FIRE){
|
||||
$level->setBlock($above, new Air(), true);
|
||||
@ -1154,7 +1142,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
if($player instanceof Player){
|
||||
$ev = PlayerInteractEvent::createEvent($player, $item, $target, $face);
|
||||
$ev = new PlayerInteractEvent($player, $item, $target, $face);
|
||||
if(!$player->isOp() and ($distance = $this->server->getConfigInt("spawn-protection", 16)) > -1){
|
||||
$t = new Vector2($target->x, $target->z);
|
||||
$s = new Vector2($this->getSpawnLocation()->x, $this->getSpawnLocation()->z);
|
||||
@ -1219,7 +1207,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
|
||||
|
||||
if($player instanceof Player){
|
||||
$ev = BlockPlaceEvent::createEvent($player, $hand, $block, $target, $item);
|
||||
$ev = new BlockPlaceEvent($player, $hand, $block, $target, $item);
|
||||
if(!$player->isOp() and ($distance = $this->server->getConfigInt("spawn-protection", 16)) > -1){
|
||||
$t = new Vector2($target->x, $target->z);
|
||||
$s = new Vector2($this->getSpawnLocation()->x, $this->getSpawnLocation()->z);
|
||||
@ -1594,7 +1582,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
$this->setChunk($x, $z, $chunk);
|
||||
$chunk = $this->getChunk($x, $z);
|
||||
if($chunk instanceof FullChunk and (!($oldChunk instanceof FullChunk) or $oldChunk->isPopulated() === false) and $chunk->isPopulated()){
|
||||
$this->server->getPluginManager()->callEvent(ChunkPopulateEvent::createEvent($chunk));
|
||||
$this->server->getPluginManager()->callEvent(new ChunkPopulateEvent($chunk));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1681,7 +1669,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
public function setSpawnLocation(Vector3 $pos){
|
||||
$previousSpawn = $this->getSpawnLocation();
|
||||
$this->provider->setSpawn($pos);
|
||||
$this->server->getPluginManager()->callEvent(SpawnChangeEvent::createEvent($this, $previousSpawn));
|
||||
$this->server->getPluginManager()->callEvent(new SpawnChangeEvent($this, $previousSpawn));
|
||||
}
|
||||
|
||||
public function requestChunk($x, $z, Player $player, $order = LevelProvider::ORDER_ZXY){
|
||||
@ -1707,7 +1695,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
if(ADVANCED_CACHE == true and ($cache = Cache::get("world:" . $this->getID() . ":" . $index)) !== false){
|
||||
/** @var Player[] $players */
|
||||
foreach($players as $player){
|
||||
if(isset($player->usedChunks[$index])){
|
||||
if($player->isConnected() and isset($player->usedChunks[$index])){
|
||||
$player->sendChunk($x, $z, $cache);
|
||||
}
|
||||
}
|
||||
@ -1736,7 +1724,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
foreach($this->chunkSendQueue[$index] as $player){
|
||||
/** @var Player $player */
|
||||
if(isset($player->usedChunks[$index])){
|
||||
if($player->isConnected() and isset($player->usedChunks[$index])){
|
||||
$player->sendChunk($x, $z, $payload);
|
||||
}
|
||||
}
|
||||
@ -1850,7 +1838,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent(ChunkLoadEvent::createEvent($chunk, !$chunk->isGenerated()));
|
||||
$this->server->getPluginManager()->callEvent(new ChunkLoadEvent($chunk, !$chunk->isGenerated()));
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -1860,7 +1848,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
public function unloadChunkRequest($x, $z, $safe = true){
|
||||
if($safe === true and $this->isChunkInUse($x, $z)){
|
||||
if(($safe === true and $this->isChunkInUse($x, $z)) or $this->isSpawnChunk($x, $z)){
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1874,18 +1862,18 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
public function unloadChunk($x, $z, $safe = true){
|
||||
if($safe === true and $this->isChunkInUse($x, $z)){
|
||||
if(($safe === true and $this->isChunkInUse($x, $z))){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->timings->doChunkUnload->startTiming();
|
||||
|
||||
$index = "$x:$z";
|
||||
$index = Level::chunkHash($x, $z);
|
||||
|
||||
$chunk = $this->getChunk($x, $z);
|
||||
|
||||
if($chunk instanceof FullChunk){
|
||||
$this->server->getPluginManager()->callEvent($ev = ChunkUnloadEvent::createEvent($chunk));
|
||||
$this->server->getPluginManager()->callEvent($ev = new ChunkUnloadEvent($chunk));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
@ -1896,10 +1884,10 @@ class Level implements ChunkManager, Metadatable{
|
||||
$this->provider->saveChunk($x, $z);
|
||||
}
|
||||
|
||||
unset($this->chunks[$index]);
|
||||
$this->provider->unloadChunk($x, $z, $safe);
|
||||
unset($this->chunks[$index]);
|
||||
unset($this->usedChunks[$index]);
|
||||
Cache::remove("world:" . $this->getID() . ":$x:$z");
|
||||
Cache::remove("world:" . $this->getID() . ":$index");
|
||||
|
||||
$this->timings->doChunkUnload->stopTiming();
|
||||
|
||||
@ -1941,29 +1929,27 @@ class Level implements ChunkManager, Metadatable{
|
||||
$spawn = $this->getSpawnLocation();
|
||||
}
|
||||
if($spawn instanceof Vector3){
|
||||
$x = Math::floorFloat($spawn->x);
|
||||
$y = Math::floorFloat($spawn->y);
|
||||
$z = Math::floorFloat($spawn->z);
|
||||
$v = Vector3::createVector($x, $y, $z);
|
||||
for(; $v->y > 0; --$v->y){
|
||||
$b = $this->getBlock($v->getSide(0));
|
||||
$v = $spawn->floor();
|
||||
for(; $v->y > 0; $v->y -= 2){
|
||||
$b = $this->getBlock($v);
|
||||
if($b === null){
|
||||
return $spawn;
|
||||
}elseif(!($b instanceof Air)){
|
||||
$v->y += 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for(; $v->y < 128; ++$v->y){
|
||||
if($this->getBlock($v->getSide(1)) instanceof Air){
|
||||
if($this->getBlock($v) instanceof Air){
|
||||
return Position::createPosition($spawn->x, $v->y === Math::floorFloat($spawn->y) ? $spawn->y : $v->y, $spawn->z, $this);
|
||||
return new Position($spawn->x, $v->y === Math::floorFloat($spawn->y) ? $spawn->y : $v->y, $spawn->z, $this);
|
||||
}
|
||||
}else{
|
||||
++$v->y;
|
||||
}
|
||||
}
|
||||
|
||||
return Position::createPosition($spawn->x, $v->y, $spawn->z, $this);
|
||||
return new Position($spawn->x, $v->y, $spawn->z, $this);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -64,7 +64,7 @@ class MovingObjectPosition{
|
||||
$ob->blockX = $x;
|
||||
$ob->blockY = $y;
|
||||
$ob->blockZ = $z;
|
||||
$ob->hitVector = Vector3::createVector($hitVector->x, $hitVector->y, $hitVector->z);
|
||||
$ob->hitVector = new Vector3($hitVector->x, $hitVector->y, $hitVector->z);
|
||||
return $ob;
|
||||
}
|
||||
|
||||
@ -77,7 +77,7 @@ class MovingObjectPosition{
|
||||
$ob = new MovingObjectPosition;
|
||||
$ob->typeOfHit = 1;
|
||||
$ob->entityHit = $entity;
|
||||
$ob->hitVector = Vector3::createVector($entity->x, $entity->y, $entity->z);
|
||||
$ob->hitVector = new Vector3($entity->x, $entity->y, $entity->z);
|
||||
return $ob;
|
||||
}
|
||||
}
|
||||
|
@ -25,51 +25,10 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\utils\LevelException;
|
||||
|
||||
class Position extends Vector3{
|
||||
|
||||
/** @var Position[] */
|
||||
private static $positionList = [];
|
||||
private static $nextPosition = 0;
|
||||
|
||||
/** @var Level */
|
||||
public $level = null;
|
||||
|
||||
public static function clearPositions(){
|
||||
self::$nextPosition = 0;
|
||||
self::$positionList = [];
|
||||
}
|
||||
|
||||
public static function clearPositionList(){
|
||||
if(self::$nextPosition > 65536){
|
||||
self::clearVectors();
|
||||
}else{
|
||||
self::$nextPosition = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param $x
|
||||
* @param $y
|
||||
* @param $z
|
||||
* @param Level $level
|
||||
*
|
||||
* @return Position
|
||||
*/
|
||||
public static function createPosition($x, $y, $z, Level $level){
|
||||
if(self::$nextPosition >= count(self::$positionList)){
|
||||
self::$positionList[] = new Position(0, 0, 0, null);
|
||||
}
|
||||
|
||||
return self::$positionList[self::$nextPosition++]->setLevel($level)->setComponents($x, $y, $z);
|
||||
}
|
||||
|
||||
public static function clonePosition(Position $pos){
|
||||
if(self::$nextPosition >= count(self::$positionList)){
|
||||
self::$positionList[] = new Position(0, 0, 0, null);
|
||||
}
|
||||
|
||||
return self::$positionList[self::$nextPosition++]->setLevel($pos->level)->setComponents($pos->x, $pos->y, $pos->z);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $x
|
||||
* @param int $y
|
||||
@ -84,7 +43,7 @@ class Position extends Vector3{
|
||||
}
|
||||
|
||||
public static function fromObject(Vector3 $pos, Level $level = null){
|
||||
return self::createPosition($pos->x, $pos->y, $pos->z, $level);
|
||||
return new Position($pos->x, $pos->y, $pos->z, $level);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -193,9 +193,10 @@ class McRegion extends BaseLevelProvider{
|
||||
$chunk = $this->getChunk($x, $z, false);
|
||||
if($chunk instanceof FullChunk and $chunk->unload(false, $safe)){
|
||||
unset($this->chunks[Level::chunkHash($x, $z)]);
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
public function saveChunk($x, $z){
|
||||
|
@ -66,7 +66,7 @@ class GenerationChunkManager implements ChunkManager{
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
public function getID(){
|
||||
public function getId(){
|
||||
return $this->levelID;
|
||||
}
|
||||
|
||||
|
@ -24,11 +24,6 @@ use pocketmine\level\MovingObjectPosition;
|
||||
|
||||
class AxisAlignedBB{
|
||||
|
||||
|
||||
/** @var AxisAlignedBB[] */
|
||||
public static $boundingBoxes = [];
|
||||
public static $nextBoundingBox = 0;
|
||||
|
||||
public $minX;
|
||||
public $minY;
|
||||
public $minZ;
|
||||
@ -45,50 +40,6 @@ class AxisAlignedBB{
|
||||
$this->maxZ = $maxZ;
|
||||
}
|
||||
|
||||
public static function clearBoundingBoxes(){
|
||||
self::$nextBoundingBox = 0;
|
||||
self::$boundingBoxes = [];
|
||||
}
|
||||
|
||||
public static function clearBoundingBoxPool(){
|
||||
if(self::$nextBoundingBox > 65536){
|
||||
self::clearBoundingBoxes();
|
||||
}else{
|
||||
self::$nextBoundingBox = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param $minX
|
||||
* @param $minY
|
||||
* @param $minZ
|
||||
* @param $maxX
|
||||
* @param $maxY
|
||||
* @param $maxZ
|
||||
*
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
public static function getBoundingBoxFromPool($minX, $minY, $minZ, $maxX, $maxY, $maxZ){
|
||||
if(self::$nextBoundingBox >= count(self::$boundingBoxes)){
|
||||
self::$boundingBoxes[] = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
return self::$boundingBoxes[self::$nextBoundingBox++]->setBounds($minX, $minY, $minZ, $maxX, $maxY, $maxZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param AxisAlignedBB $bb
|
||||
*
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
public static function cloneBoundingBoxFromPool(AxisAlignedBB $bb){
|
||||
if(self::$nextBoundingBox >= count(self::$boundingBoxes)){
|
||||
self::$boundingBoxes[] = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
return self::$boundingBoxes[self::$nextBoundingBox++]->setBounds($bb->minX, $bb->minY, $bb->minZ, $bb->maxX, $bb->maxY, $bb->maxZ);
|
||||
}
|
||||
|
||||
public function setBounds($minX, $minY, $minZ, $maxX, $maxY, $maxZ){
|
||||
$this->minX = $minX;
|
||||
$this->minY = $minY;
|
||||
@ -126,11 +77,11 @@ class AxisAlignedBB{
|
||||
$maxZ += $z;
|
||||
}
|
||||
|
||||
return AxisAlignedBB::getBoundingBoxFromPool($minX, $minY, $minZ, $maxX, $maxY, $maxZ);
|
||||
return new AxisAlignedBB($minX, $minY, $minZ, $maxX, $maxY, $maxZ);
|
||||
}
|
||||
|
||||
public function grow($x, $y, $z){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool($this->minX - $x, $this->minY - $y, $this->minZ - $z, $this->maxX + $x, $this->maxY + $y, $this->maxZ + $z);
|
||||
return new AxisAlignedBB($this->minX - $x, $this->minY - $y, $this->minZ - $z, $this->maxX + $x, $this->maxY + $y, $this->maxZ + $z);
|
||||
}
|
||||
|
||||
public function expand($x, $y, $z){
|
||||
@ -156,7 +107,7 @@ class AxisAlignedBB{
|
||||
}
|
||||
|
||||
public function shrink($x, $y, $z){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool($this->minX + $x, $this->minY + $y, $this->minZ + $z, $this->maxX - $x, $this->maxY - $y, $this->maxZ - $z);
|
||||
return new AxisAlignedBB($this->minX + $x, $this->minY + $y, $this->minZ + $z, $this->maxX - $x, $this->maxY - $y, $this->maxZ - $z);
|
||||
}
|
||||
|
||||
public function contract($x, $y, $z){
|
||||
@ -181,7 +132,7 @@ class AxisAlignedBB{
|
||||
}
|
||||
|
||||
public function getOffsetBoundingBox($x, $y, $z){
|
||||
return AxisAlignedBB::getBoundingBoxFromPool($this->minX + $x, $this->minY + $y, $this->minZ + $z, $this->maxX + $x, $this->maxY + $y, $this->maxZ + $z);
|
||||
return new AxisAlignedBB($this->minX + $x, $this->minY + $y, $this->minZ + $z, $this->maxX + $x, $this->maxY + $y, $this->maxZ + $z);
|
||||
}
|
||||
|
||||
public function calculateXOffset(AxisAlignedBB $bb, $x){
|
||||
|
@ -23,10 +23,6 @@ namespace pocketmine\math;
|
||||
|
||||
class Vector3{
|
||||
|
||||
/** @var Vector3[] */
|
||||
public static $vectorList = [];
|
||||
public static $nextVector = 0;
|
||||
|
||||
const SIDE_DOWN = 0;
|
||||
const SIDE_UP = 1;
|
||||
const SIDE_NORTH = 2;
|
||||
@ -44,47 +40,6 @@ class Vector3{
|
||||
$this->z = $z;
|
||||
}
|
||||
|
||||
public static function clearVectors(){
|
||||
Vector3::$nextVector = 0;
|
||||
Vector3::$vectorList = [];
|
||||
}
|
||||
|
||||
public static function clearVectorList(){
|
||||
if(Vector3::$nextVector > 65536){
|
||||
Vector3::clearVectors();
|
||||
}else{
|
||||
Vector3::$nextVector = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param $x
|
||||
* @param $y
|
||||
* @param $z
|
||||
*
|
||||
* @return Vector3
|
||||
*/
|
||||
public static function createVector($x, $y, $z){
|
||||
if(Vector3::$nextVector >= count(Vector3::$vectorList)){
|
||||
Vector3::$vectorList[] = new Vector3(0, 0, 0);
|
||||
}
|
||||
|
||||
return Vector3::$vectorList[Vector3::$nextVector++]->setComponents($x, $y, $z);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Vector3 $vector
|
||||
*
|
||||
* @return Vector3
|
||||
*/
|
||||
public static function cloneVector(Vector3 $vector){
|
||||
if(Vector3::$nextVector >= count(Vector3::$vectorList)){
|
||||
Vector3::$vectorList[] = new Vector3(0, 0, 0);
|
||||
}
|
||||
|
||||
return Vector3::$vectorList[Vector3::$nextVector++]->setComponents($vector->x, $vector->y, $vector->z);
|
||||
}
|
||||
|
||||
public function getX(){
|
||||
return $this->x;
|
||||
}
|
||||
@ -138,9 +93,9 @@ class Vector3{
|
||||
*/
|
||||
public function add($x, $y = 0, $z = 0){
|
||||
if($x instanceof Vector3){
|
||||
return Vector3::createVector($this->x + $x->x, $this->y + $x->y, $this->z + $x->z);
|
||||
return new Vector3($this->x + $x->x, $this->y + $x->y, $this->z + $x->z);
|
||||
}else{
|
||||
return Vector3::createVector($this->x + $x, $this->y + $y, $this->z + $z);
|
||||
return new Vector3($this->x + $x, $this->y + $y, $this->z + $z);
|
||||
}
|
||||
}
|
||||
|
||||
@ -160,46 +115,46 @@ class Vector3{
|
||||
}
|
||||
|
||||
public function multiply($number){
|
||||
return Vector3::createVector($this->x * $number, $this->y * $number, $this->z * $number);
|
||||
return new Vector3($this->x * $number, $this->y * $number, $this->z * $number);
|
||||
}
|
||||
|
||||
public function divide($number){
|
||||
return Vector3::createVector($this->x / $number, $this->y / $number, $this->z / $number);
|
||||
return new Vector3($this->x / $number, $this->y / $number, $this->z / $number);
|
||||
}
|
||||
|
||||
public function ceil(){
|
||||
return Vector3::createVector((int) ($this->x + 1), (int) ($this->y + 1), (int) ($this->z + 1));
|
||||
return new Vector3((int) ($this->x + 1), (int) ($this->y + 1), (int) ($this->z + 1));
|
||||
}
|
||||
|
||||
public function floor(){
|
||||
$x = (int) $this->x;
|
||||
$y = (int) $this->y;
|
||||
$z = (int) $this->z;
|
||||
return Vector3::createVector($this->x >= $x ? $x : $x - 1, $this->y >= $y ? $y : $y - 1, $this->z >= $z ? $z : $z - 1);
|
||||
return new Vector3($this->x >= $x ? $x : $x - 1, $this->y >= $y ? $y : $y - 1, $this->z >= $z ? $z : $z - 1);
|
||||
}
|
||||
|
||||
public function round(){
|
||||
return Vector3::createVector(round($this->x), round($this->y), round($this->z));
|
||||
return new Vector3(round($this->x), round($this->y), round($this->z));
|
||||
}
|
||||
|
||||
public function abs(){
|
||||
return Vector3::createVector(abs($this->x), abs($this->y), abs($this->z));
|
||||
return new Vector3(abs($this->x), abs($this->y), abs($this->z));
|
||||
}
|
||||
|
||||
public function getSide($side, $step = 1){
|
||||
switch((int) $side){
|
||||
case Vector3::SIDE_DOWN:
|
||||
return Vector3::createVector($this->x, $this->y - $step, $this->z);
|
||||
return new Vector3($this->x, $this->y - $step, $this->z);
|
||||
case Vector3::SIDE_UP:
|
||||
return Vector3::createVector($this->x, $this->y + $step, $this->z);
|
||||
return new Vector3($this->x, $this->y + $step, $this->z);
|
||||
case Vector3::SIDE_NORTH:
|
||||
return Vector3::createVector($this->x, $this->y, $this->z - $step);
|
||||
return new Vector3($this->x, $this->y, $this->z - $step);
|
||||
case Vector3::SIDE_SOUTH:
|
||||
return Vector3::createVector($this->x, $this->y, $this->z + $step);
|
||||
return new Vector3($this->x, $this->y, $this->z + $step);
|
||||
case Vector3::SIDE_WEST:
|
||||
return Vector3::createVector($this->x - $step, $this->y, $this->z);
|
||||
return new Vector3($this->x - $step, $this->y, $this->z);
|
||||
case Vector3::SIDE_EAST:
|
||||
return Vector3::createVector($this->x + $step, $this->y, $this->z);
|
||||
return new Vector3($this->x + $step, $this->y, $this->z);
|
||||
default:
|
||||
return $this;
|
||||
}
|
||||
@ -259,7 +214,7 @@ class Vector3{
|
||||
return $this->divide($len);
|
||||
}
|
||||
|
||||
return Vector3::createVector(0, 0, 0);
|
||||
return new Vector3(0, 0, 0);
|
||||
}
|
||||
|
||||
public function dot(Vector3 $v){
|
||||
@ -267,7 +222,7 @@ class Vector3{
|
||||
}
|
||||
|
||||
public function cross(Vector3 $v){
|
||||
return Vector3::createVector(
|
||||
return new Vector3(
|
||||
$this->y * $v->z - $this->z * $v->y,
|
||||
$this->z * $v->x - $this->x * $v->z,
|
||||
$this->x * $v->y - $this->y * $v->x
|
||||
@ -297,7 +252,7 @@ class Vector3{
|
||||
if($f < 0 or $f > 1){
|
||||
return null;
|
||||
}else{
|
||||
return Vector3::createVector($this->x + $xDiff * $f, $this->y + $yDiff * $f, $this->z + $zDiff * $f);
|
||||
return new Vector3($this->x + $xDiff * $f, $this->y + $yDiff * $f, $this->z + $zDiff * $f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -324,7 +279,7 @@ class Vector3{
|
||||
if($f < 0 or $f > 1){
|
||||
return null;
|
||||
}else{
|
||||
return Vector3::createVector($this->x + $xDiff * $f, $this->y + $yDiff * $f, $this->z + $zDiff * $f);
|
||||
return new Vector3($this->x + $xDiff * $f, $this->y + $yDiff * $f, $this->z + $zDiff * $f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -351,7 +306,7 @@ class Vector3{
|
||||
if($f < 0 or $f > 1){
|
||||
return null;
|
||||
}else{
|
||||
return Vector3::createVector($this->x + $xDiff * $f, $this->y + $yDiff * $f, $this->z + $zDiff * $f);
|
||||
return new Vector3($this->x + $xDiff * $f, $this->y + $yDiff * $f, $this->z + $zDiff * $f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -75,20 +75,12 @@ class NBT{
|
||||
public function get($len){
|
||||
if($len < 0){
|
||||
$this->offset = strlen($this->buffer) - 1;
|
||||
|
||||
return "";
|
||||
}elseif($len === true){
|
||||
return substr($this->buffer, $this->offset);
|
||||
}
|
||||
if($len > 16){
|
||||
return substr($this->buffer, ($this->offset += $len) - $len, $len);
|
||||
}
|
||||
$buffer = "";
|
||||
for(; $len > 0; --$len, ++$this->offset){
|
||||
$buffer .= $this->buffer{$this->offset};
|
||||
}
|
||||
|
||||
return $buffer;
|
||||
return $len === 1 ? $this->buffer{$this->offset++} : substr($this->buffer, ($this->offset += $len) - $len, $len);
|
||||
}
|
||||
|
||||
public function put($v){
|
||||
|
@ -74,6 +74,7 @@ use pocketmine\network\protocol\UpdateBlockPacket;
|
||||
use pocketmine\network\protocol\UseItemPacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\TextFormat;
|
||||
use raklib\protocol\EncapsulatedPacket;
|
||||
use raklib\RakLib;
|
||||
@ -83,7 +84,8 @@ use raklib\server\ServerInstance;
|
||||
|
||||
class RakLibInterface implements ServerInstance, SourceInterface{
|
||||
|
||||
private $packetPool = [];
|
||||
/** @var \SplFixedArray */
|
||||
private $packetPool;
|
||||
|
||||
private $server;
|
||||
/** @var Player[] */
|
||||
@ -120,8 +122,6 @@ class RakLibInterface implements ServerInstance, SourceInterface{
|
||||
}
|
||||
|
||||
public function doTick(){
|
||||
$this->cleanPacketPool();
|
||||
EncapsulatedPacket::cleanPacketPool();
|
||||
$this->interface->sendTick();
|
||||
}
|
||||
|
||||
@ -175,9 +175,19 @@ class RakLibInterface implements ServerInstance, SourceInterface{
|
||||
|
||||
public function handleEncapsulated($identifier, EncapsulatedPacket $packet, $flags){
|
||||
if(isset($this->players[$identifier])){
|
||||
$pk = $this->getPacket($packet->buffer);
|
||||
$pk->decode();
|
||||
$this->players[$identifier]->handleDataPacket($pk);
|
||||
try{
|
||||
$pk = $this->getPacket($packet->buffer);
|
||||
$pk->decode();
|
||||
$this->players[$identifier]->handleDataPacket($pk);
|
||||
}catch (\Exception $e){
|
||||
if(\pocketmine\DEBUG > 1){
|
||||
$logger = $this->server->getLogger();
|
||||
if($logger instanceof MainLogger){
|
||||
$logger->logException($e);
|
||||
$logger->debug("Packet ".get_class($pk)." 0x".bin2hex($packet->buffer));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -225,7 +235,6 @@ class RakLibInterface implements ServerInstance, SourceInterface{
|
||||
$pk = null;
|
||||
if(!$packet->isEncoded){
|
||||
$packet->encode();
|
||||
unset($packet->__encapsulatedPacket);
|
||||
}elseif(!$needACK){
|
||||
if(!isset($packet->__encapsulatedPacket)){
|
||||
$packet->__encapsulatedPacket = new CachedEncapsulatedPacket;
|
||||
@ -237,13 +246,11 @@ class RakLibInterface implements ServerInstance, SourceInterface{
|
||||
}
|
||||
|
||||
if($pk === null){
|
||||
$pk = EncapsulatedPacket::getPacketFromPool();
|
||||
$pk = new EncapsulatedPacket();
|
||||
$pk->buffer = $packet->buffer;
|
||||
$pk->reliability = 2;
|
||||
if($needACK === true){
|
||||
$pk->identifierACK = $this->identifiersACK[$identifier]++;
|
||||
}else{
|
||||
$pk->identifierACK = null;
|
||||
}
|
||||
}
|
||||
|
||||
@ -265,23 +272,17 @@ class RakLibInterface implements ServerInstance, SourceInterface{
|
||||
* @return DataPacket
|
||||
*/
|
||||
public function getPacketFromPool($id){
|
||||
if(isset($this->packetPool[$id])){
|
||||
/** @var DataPacket $class */
|
||||
$class = $this->packetPool[$id];
|
||||
return $class::getFromPool();
|
||||
/** @var DataPacket $class */
|
||||
$class = $this->packetPool[$id];
|
||||
if($class !== null){
|
||||
return new $class;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public function cleanPacketPool(){
|
||||
foreach($this->packetPool as $class){
|
||||
/** @var DataPacket $class */
|
||||
$class::cleanPool();
|
||||
}
|
||||
}
|
||||
|
||||
private function registerPackets(){
|
||||
$this->packetPool = new \SplFixedArray(256);
|
||||
|
||||
$this->registerPacket(ProtocolInfo::LOGIN_PACKET, LoginPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::LOGIN_STATUS_PACKET, LoginStatusPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::MESSAGE_PACKET, MessagePacket::class);
|
||||
@ -333,7 +334,7 @@ class RakLibInterface implements ServerInstance, SourceInterface{
|
||||
$pid = ord($buffer{0});
|
||||
|
||||
if(($data = $this->getPacketFromPool($pid)) === null){
|
||||
$data = UnknownPacket::getFromPool();
|
||||
$data = new UnknownPacket();
|
||||
$data->packetID = $pid;
|
||||
}
|
||||
$data->setBuffer(substr($buffer, 1));
|
||||
|
@ -27,69 +27,11 @@ namespace pocketmine\network\protocol;
|
||||
use pocketmine\utils\Binary;
|
||||
#endif
|
||||
|
||||
use pocketmine\event\server\DataPacketSendEvent;
|
||||
use pocketmine\event\server\DataPacketReceiveEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
|
||||
|
||||
abstract class DataPacket extends \stdClass{
|
||||
|
||||
/** @var DataPacket[] */
|
||||
public static $pool = [];
|
||||
public static $next = 0;
|
||||
|
||||
/** @var DataPacketSendEvent */
|
||||
private $sendEvent = null;
|
||||
/** @var DataPacketReceiveEvent */
|
||||
private $receiveEvent = null;
|
||||
|
||||
public static function getFromPool(){
|
||||
if(static::$next >= count(static::$pool)){
|
||||
static::$pool[] = new static;
|
||||
}
|
||||
return static::$pool[static::$next++]->clean();
|
||||
}
|
||||
|
||||
public static function cleanPool(){
|
||||
if(static::$next > 16384){
|
||||
static::$pool = [];
|
||||
}
|
||||
static::$next = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Player $player
|
||||
*
|
||||
* @return DataPacketReceiveEvent
|
||||
*/
|
||||
public function getReceiveEvent(Player $player){
|
||||
if($this->receiveEvent === null){
|
||||
$this->receiveEvent = new DataPacketReceiveEvent($player, $this);
|
||||
}else{
|
||||
$this->receiveEvent->setCancelled(false);
|
||||
$this->receiveEvent->__construct($player, $this);
|
||||
}
|
||||
|
||||
return $this->receiveEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Player $player
|
||||
*
|
||||
* @return DataPacketSendEvent
|
||||
*/
|
||||
public function getSendEvent(Player $player){
|
||||
if($this->sendEvent === null){
|
||||
$this->sendEvent = new DataPacketSendEvent($player, $this);
|
||||
}else{
|
||||
$this->sendEvent->setCancelled(false);
|
||||
$this->sendEvent->__construct($player, $this);
|
||||
}
|
||||
|
||||
return $this->sendEvent;
|
||||
}
|
||||
|
||||
private $offset = 0;
|
||||
public $buffer = "";
|
||||
public $isEncoded = false;
|
||||
@ -115,20 +57,14 @@ abstract class DataPacket extends \stdClass{
|
||||
}
|
||||
|
||||
protected function get($len){
|
||||
if($len <= 0){
|
||||
if($len < 0){
|
||||
$this->offset = strlen($this->buffer) - 1;
|
||||
|
||||
return "";
|
||||
}elseif($len === true){
|
||||
return substr($this->buffer, $this->offset);
|
||||
}
|
||||
|
||||
$buffer = "";
|
||||
for(; $len > 0; --$len, ++$this->offset){
|
||||
$buffer .= $this->buffer{$this->offset};
|
||||
}
|
||||
|
||||
return $buffer;
|
||||
return $len === 1 ? $this->buffer{$this->offset++} : substr($this->buffer, ($this->offset += $len) - $len, $len);
|
||||
}
|
||||
|
||||
protected function put($str){
|
||||
@ -177,11 +113,11 @@ abstract class DataPacket extends \stdClass{
|
||||
|
||||
|
||||
protected function getLTriad(){
|
||||
return Binary::readTriad(strrev($this->get(3)));
|
||||
return Binary::readLTriad($this->get(3));
|
||||
}
|
||||
|
||||
protected function putLTriad($v){
|
||||
$this->buffer .= strrev(Binary::writeTriad($v));
|
||||
$this->buffer .= Binary::writeLTriad($v);
|
||||
}
|
||||
|
||||
protected function getByte(){
|
||||
|
@ -58,7 +58,7 @@ class QueryHandler{
|
||||
}
|
||||
|
||||
public function regenerateInfo(){
|
||||
$this->server->getPluginManager()->callEvent($ev = QueryRegenerateEvent::createEvent($this->server, 5));
|
||||
$this->server->getPluginManager()->callEvent($ev = new QueryRegenerateEvent($this->server, 5));
|
||||
$this->longData = $ev->getLongQuery();
|
||||
$this->shortData = $ev->getShortQuery();
|
||||
$this->timeout = microtime(true) + $ev->getTimeout();
|
||||
|
@ -94,7 +94,7 @@ class RCON{
|
||||
$response = new RemoteConsoleCommandSender();
|
||||
$command = $this->workers[$n]->cmd;
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = RemoteServerCommandEvent::createEvent($response, $command));
|
||||
$this->server->getPluginManager()->callEvent($ev = new RemoteServerCommandEvent($response, $command));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->server->dispatchCommand($ev->getSender(), $ev->getCommand());
|
||||
|
@ -88,6 +88,8 @@ abstract class DefaultPermissions{
|
||||
$time = self::registerPermission(new Permission(self::ROOT . ".command.time", "Allows the user to alter the time", Permission::DEFAULT_OP), $commands);
|
||||
self::registerPermission(new Permission(self::ROOT . ".command.time.add", "Allows the user to fast-forward time"), $time);
|
||||
self::registerPermission(new Permission(self::ROOT . ".command.time.set", "Allows the user to change the time"), $time);
|
||||
self::registerPermission(new Permission(self::ROOT . ".command.time.start", "Allows the user to restart the time"), $time);
|
||||
self::registerPermission(new Permission(self::ROOT . ".command.time.stop", "Allows the user to stop the time"), $time);
|
||||
$time->recalculatePermissibles();
|
||||
|
||||
self::registerPermission(new Permission(self::ROOT . ".command.kill", "Allows the user to commit suicide", Permission::DEFAULT_TRUE), $commands);
|
||||
|
@ -122,7 +122,7 @@ class PharPluginLoader implements PluginLoader{
|
||||
|
||||
$plugin->setEnabled(true);
|
||||
|
||||
$this->server->getPluginManager()->callEvent(PluginEnableEvent::createEvent($plugin));
|
||||
$this->server->getPluginManager()->callEvent(new PluginEnableEvent($plugin));
|
||||
}
|
||||
}
|
||||
|
||||
@ -133,7 +133,7 @@ class PharPluginLoader implements PluginLoader{
|
||||
if($plugin instanceof PluginBase and $plugin->isEnabled()){
|
||||
$this->server->getLogger()->info("Disabling " . $plugin->getDescription()->getFullName());
|
||||
|
||||
$this->server->getPluginManager()->callEvent(PluginDisableEvent::createEvent($plugin));
|
||||
$this->server->getPluginManager()->callEvent(new PluginDisableEvent($plugin));
|
||||
|
||||
$plugin->setEnabled(false);
|
||||
}
|
||||
|
@ -144,7 +144,7 @@ class ServerScheduler{
|
||||
}
|
||||
$this->tasks = [];
|
||||
$this->asyncTaskStorage = [];
|
||||
$this->asyncPool->shutdown();
|
||||
//$this->asyncPool->shutdown();
|
||||
$this->asyncTasks = 0;
|
||||
$this->queue = new ReversePriorityQueue();
|
||||
$this->asyncPool = new \Pool(self::$WORKERS, AsyncWorker::class);
|
||||
|
@ -43,7 +43,6 @@ class Chest extends Spawnable implements InventoryHolder, Container{
|
||||
protected $doubleInventory = null;
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt){
|
||||
$nbt->id = new String("id", Tile::CHEST);
|
||||
parent::__construct($chunk, $nbt);
|
||||
$this->inventory = new ChestInventory($this);
|
||||
|
||||
@ -197,7 +196,7 @@ class Chest extends Spawnable implements InventoryHolder, Container{
|
||||
*/
|
||||
public function getPair(){
|
||||
if($this->isPaired()){
|
||||
$tile = $this->getLevel()->getTile(Vector3::createVector((int) $this->namedtag["pairx"], $this->y, (int) $this->namedtag["pairz"]));
|
||||
$tile = $this->getLevel()->getTile(new Vector3((int) $this->namedtag["pairx"], $this->y, (int) $this->namedtag["pairz"]));
|
||||
if($tile instanceof Chest){
|
||||
return $tile;
|
||||
}
|
||||
|
@ -34,7 +34,6 @@ use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\ContainerSetDataPacket;
|
||||
|
||||
class Furnace extends Tile implements InventoryHolder, Container{
|
||||
@ -42,7 +41,6 @@ class Furnace extends Tile implements InventoryHolder, Container{
|
||||
protected $inventory;
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt){
|
||||
$nbt->id = new String("id", Tile::FURNACE);
|
||||
parent::__construct($chunk, $nbt);
|
||||
$this->inventory = new FurnaceInventory($this);
|
||||
|
||||
@ -169,7 +167,7 @@ class Furnace extends Tile implements InventoryHolder, Container{
|
||||
}
|
||||
|
||||
protected function checkFuel(Item $fuel){
|
||||
$this->server->getPluginManager()->callEvent($ev = FurnaceBurnEvent::createEvent($this, $fuel, $fuel->getFuelTime()));
|
||||
$this->server->getPluginManager()->callEvent($ev = new FurnaceBurnEvent($this, $fuel, $fuel->getFuelTime()));
|
||||
|
||||
if($ev->isCancelled()){
|
||||
return;
|
||||
@ -219,7 +217,7 @@ class Furnace extends Tile implements InventoryHolder, Container{
|
||||
if($this->namedtag["CookTime"] >= 200){ //10 seconds
|
||||
$product = Item::get($smelt->getResult()->getID(), $smelt->getResult()->getDamage(), $product->getCount() + 1);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = FurnaceSmeltEvent::createEvent($this, $raw, $product));
|
||||
$this->server->getPluginManager()->callEvent($ev = new FurnaceSmeltEvent($this, $raw, $product));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->inventory->setResult($ev->getResult());
|
||||
@ -252,13 +250,13 @@ class Furnace extends Tile implements InventoryHolder, Container{
|
||||
foreach($this->getInventory()->getViewers() as $player){
|
||||
$windowId = $player->getWindowId($this->getInventory());
|
||||
if($windowId > 0){
|
||||
$pk = ContainerSetDataPacket::getFromPool();
|
||||
$pk = new ContainerSetDataPacket();
|
||||
$pk->windowid = $windowId;
|
||||
$pk->property = 0; //Smelting
|
||||
$pk->value = floor($this->namedtag["CookTime"]);
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = ContainerSetDataPacket::getFromPool();
|
||||
$pk = new ContainerSetDataPacket();
|
||||
$pk->windowid = $windowId;
|
||||
$pk->property = 1; //Fire icon
|
||||
$pk->value = $this->namedtag["BurnTicks"];
|
||||
|
@ -29,7 +29,6 @@ use pocketmine\nbt\tag\String;
|
||||
class Sign extends Spawnable{
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt){
|
||||
$nbt->id = new String("id", Tile::SIGN);
|
||||
if(!isset($nbt->Text1)){
|
||||
$nbt->Text1 = new String("Text1", "");
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user