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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 16:51:42 +00:00
Added survival check to movements
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parent
ca1b67a675
commit
3409d332e7
@ -1320,7 +1320,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$revert = false;
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if($newPos->distance($this) > 100){
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$this->server->getLogger()->warning($this->username." moved too quickly!");
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$this->server->getLogger()->warning($this->getName()." moved too quickly!");
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$revert = true;
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}else{
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@ -1345,6 +1345,30 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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}
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}
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if(!$revert){
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$dx = $newPos->x - $this->x;
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$dy = $newPos->y - $this->y;
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$dz = $newPos->z - $this->z;
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$this->setRotation($packet->yaw % 360, $packet->pitch % 360);
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//$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
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$this->move($dx, $dy, $dz);
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$diffX = $this->x - $newPos->x;
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$diffZ = $this->z - $newPos->z;
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$diffY = $this->y - $newPos->y;
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if($diffY > -0.5 or $diffY < 0.5){
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$diffY = 0;
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}
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$diff = $diffX ** 2 + $diffY ** 2 + $diffZ ** 2;
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if($diff > 0.0625 and !$this->isSleeping() and ($this->gamemode & 0x01) === 0){
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$revert = true;
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$this->server->getLogger()->warning($this->getName()." moved wrongly!");
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}
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}
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if($revert){
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$pk = new MovePlayerPacket();
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$pk->eid = 0;
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@ -1356,27 +1380,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$pk->yaw = $this->yaw;
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$pk->teleport = true;
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$this->directDataPacket($pk);
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}else{
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$dx = $newPos->x - $this->x;
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$dy = $newPos->y - $this->y;
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$dz = $newPos->z - $this->z;
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$this->setRotation($packet->yaw % 360, $packet->pitch % 360);
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//$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
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$this->move($dx, $dy, $dz);
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if($this->x != $newPos->x or $this->y != $newPos->y or $this->z != $newPos->z){
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$pk = new MovePlayerPacket();
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$pk->eid = 0;
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$pk->x = $this->x;
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$pk->y = $this->y + 1.62;
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$pk->z = $this->z;
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$pk->bodyYaw = $this->yaw;
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$pk->pitch = $this->pitch;
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$pk->yaw = $this->yaw;
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$pk->teleport = true;
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$this->directDataPacket($pk);
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}
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}
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break;
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@ -877,7 +877,7 @@ abstract class Entity extends Position implements Metadatable{
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$this->boundingBox->offset(0, $dy, 0);
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}
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if(($cx * $cx + $cz * $cz) >= ($dx * $dx + $dz * $dz)){
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if(($cx ** 2 + $cz ** 2) >= ($dx ** 2 + $dz ** 2)){
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$dx = $cx;
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$dy = $cy;
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$dz = $cz;
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