Fixed some inventory events not firing on players

This commit is contained in:
Shoghi Cervantes 2014-11-02 13:26:58 +01:00
parent da4334f06b
commit 75c0d8324c
4 changed files with 38 additions and 25 deletions

View File

@ -140,7 +140,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
protected $sendIndex = 0;
public $blocked = true;
public $blocked = false;
public $achievements = [];
public $lastCorrect;
/** @var SimpleTransactionGroup */
@ -625,13 +625,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->level->requestChunk($X, $Z, $this, LevelProvider::ORDER_ZXY);
}
if(count($this->usedChunks) < 16 and $this->spawned === true){
$this->blocked = true;
}elseif($this->spawned === true){
$this->blocked = false; //TODO: reason of block to revert
}
if(count($this->usedChunks) >= 56 and $this->spawned === false){
$spawned = 0;
foreach($this->usedChunks as $d){
@ -646,8 +639,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->spawned = true;
$this->blocked = false;
$pk = new SetTimePacket();
$pk->time = $this->level->getTime();
$pk->started = $this->level->stopTime == false;
@ -1255,7 +1246,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
}
}
if($this->nextChunkOrderRun-- <= 0){
if($this->nextChunkOrderRun-- <= 0 or $this->chunk === null){
$this->orderChunks();
}
@ -1561,7 +1552,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
}
break;
case ProtocolInfo::USE_ITEM_PACKET:
if($this->spawned === false or $this->dead === true){
if($this->spawned === false or $this->dead === true or $this->blocked){
break;
}
@ -1569,7 +1560,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->craftingType = 0;
if(($this->spawned === false or $this->blocked === true or $this->dead === true) and $packet->face >= 0 and $packet->face <= 5){
if($packet->face >= 0 and $packet->face <= 5){
$target = $this->level->getBlock($blockVector);
$block = $target->getSide($packet->face);
@ -1798,7 +1789,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
break;
case ProtocolInfo::INTERACT_PACKET:
if($this->spawned === false or $this->dead === true){
if($this->spawned === false or $this->dead === true or $this->blocked){
break;
}
@ -1816,7 +1807,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$cancelled = true;
}
if($target instanceof Entity and $this->getGamemode() !== Player::VIEW and $this->blocked === false and $this->dead !== true and $target->dead !== true){
if($target instanceof Entity and $this->getGamemode() !== Player::VIEW and $this->dead !== true and $target->dead !== true){
if($target instanceof DroppedItem or $target instanceof Arrow){
$this->kick("Attempting to attack an invalid entity");
$this->server->getLogger()->warning("Player ". $this->getName() ." tried to attack an invalid entity");

View File

@ -738,7 +738,9 @@ abstract class Entity extends Location implements Metadatable{
}
$this->level->removeEntity($this);
$this->chunk->removeEntity($this);
if($this->chunk !== null){
$this->chunk->removeEntity($this);
}
$this->despawnFromAll();
if($this instanceof Player){
foreach($this->usedChunks as $index => $d){

View File

@ -235,7 +235,7 @@ abstract class BaseInventory implements Inventory{
for($i = 0; $i < $this->getSize(); ++$i){
$item = $this->getItem($i);
foreach($slots as $index => $slot){
if($item->getID() === Item::AIR){
if($item->getID() === Item::AIR or $item->getCount() <= 0){
$amount = min($slot->getMaxStackSize(), $slot->getCount(), $this->getMaxStackSize());
$slot->setCount($slot->getCount() - $amount);
$item = clone $slot;

View File

@ -23,6 +23,7 @@ namespace pocketmine\inventory;
use pocketmine\entity\Human;
use pocketmine\event\entity\EntityArmorChangeEvent;
use pocketmine\event\entity\EntityInventoryChangeEvent;
use pocketmine\event\player\PlayerItemHeldEvent;
use pocketmine\item\Item;
use pocketmine\network\protocol\ContainerSetContentPacket;
@ -200,6 +201,8 @@ class PlayerInventory extends BaseInventory{
public function setItem($index, Item $item, $source = null){
if($index < 0 or $index >= $this->size){
return false;
}elseif($item->getID() === 0){
$this->clear($index, $source);
}
if($index >= $this->getSize()){ //Armor change
@ -211,15 +214,21 @@ class PlayerInventory extends BaseInventory{
return false;
}
$item = $ev->getNewItem();
}else{
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityInventoryChangeEvent($this->getHolder(), $this->getItem($index), $item, $index));
if($ev->isCancelled()){
$this->sendArmorContents($this->getViewers());
$this->sendContents($this->getViewers());
return false;
}
$item = $ev->getNewItem();
}
if($item->getID() === 0){
$this->clear($index, $source);
}else{
$old = $this->getItem($index);
$this->slots[$index] = clone $item;
$this->onSlotChange($index, $old, $source);
}
$old = $this->getItem($index);
$this->slots[$index] = clone $item;
$this->onSlotChange($index, $old, $source);
return true;
}
@ -234,7 +243,16 @@ class PlayerInventory extends BaseInventory{
$this->sendArmorContents($this->getViewers());
$this->sendContents($this->getViewers());
return;
return false;
}
$item = $ev->getNewItem();
}else{
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityInventoryChangeEvent($this->getHolder(), $old, $item, $index));
if($ev->isCancelled()){
$this->sendArmorContents($this->getViewers());
$this->sendContents($this->getViewers());
return false;
}
$item = $ev->getNewItem();
}
@ -246,6 +264,8 @@ class PlayerInventory extends BaseInventory{
$this->onSlotChange($index, $old, $source);
}
return true;
}
/**