Increased Player->forceMovement check radius

This commit is contained in:
Shoghi Cervantes 2014-10-13 23:44:28 +02:00
parent 823dc933b8
commit 464afb949e

View File

@ -1440,7 +1440,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$revert = ($this->dead === true or $this->spawned !== true);
if($revert or ($this->forceMovement instanceof Vector3 and $newPos->distance($this->forceMovement) > 0.1)){
if($revert or ($this->forceMovement instanceof Vector3 and $newPos->distance($this->forceMovement) > 0.2)){
$pk = new MovePlayerPacket();
$pk->eid = 0;
$pk->x = $this->x;