Partial Liquid flow

This commit is contained in:
Shoghi Cervantes 2014-09-26 13:25:52 +02:00
parent b231eba803
commit ae6f532b1d
5 changed files with 308 additions and 230 deletions

View File

@ -724,6 +724,10 @@ abstract class Block extends Position implements Metadatable{
return $this->id;
}
public function addVelocityToEntity(Entity $entity, Vector3 $vector){
}
/**
* @return int
*/

View File

@ -56,115 +56,4 @@ class Lava extends Liquid{
return $ret;
}
public function getSourceCount(){
$count = 0;
for($side = 2; $side <= 5; ++$side){
if($this->getSide($side) instanceof Lava){
$b = $this->getSide($side);
$level = $b->meta & 0x07;
if($level == 0x00){
$count++;
}
}
}
return $count;
}
public function checkWater(){
for($side = 1; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b instanceof Water){
$level = $this->meta & 0x07;
if($level == 0x00){
$this->getLevel()->setBlock($this, new Obsidian(), false, false, true);
}else{
$this->getLevel()->setBlock($this, new Cobblestone(), false, false, true);
}
}
}
}
public function getFrom(){
for($side = 0; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b instanceof Lava){
$tlevel = $b->meta & 0x07;
$level = $this->meta & 0x07;
if(($tlevel + 2) == $level || ($side == 0x01 && $level == 0x01) || ($tlevel == 6 && $level == 7)){
return $b;
}
}
}
return null;
}
public function onUpdate($type){
return false;
$newId = $this->id;
$level = $this->meta & 0x07;
if($type !== Level::BLOCK_UPDATE_NORMAL){
return false;
}
if($this->checkWater()){
return;
}
$falling = $this->meta >> 3;
$down = $this->getSide(0);
$from = $this->getFrom();
if($from !== null || $level == 0x00){
if($level !== 0x07){
if($down instanceof Air || $down instanceof Lava){
$this->getLevel()->setBlock($down, new Lava(0x01), false, false, true);
Server::getInstance()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
}else{
for($side = 2; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b instanceof Lava){
}elseif($b->isFlowable === true){
$this->getLevel()->setBlock($b, new Lava(min($level + 2, 7)), false, false, true);
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
}
}
}
}
}else{
//Extend Remove for Left Lavas
for($side = 2; $side <= 5; ++$side){
$sb = $this->getSide($side);
if($sb instanceof Lava){
$tlevel = $sb->meta & 0x07;
if($tlevel != 0x00){
for($s = 0; $s <= 5; $s++){
$ssb = $sb->getSide($s);
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
}
$this->getLevel()->setBlock($sb, new Air(), false, false, true);
}
}
$b = $this->getSide(0)->getSide($side);
if($b instanceof Lava){
$tlevel = $b->meta & 0x07;
if($tlevel != 0x00){
for($s = 0; $s <= 5; $s++){
$ssb = $sb->getSide($s);
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
}
$this->getLevel()->setBlock($b, new Air(), false, false, true);
}
}
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
}
$this->getLevel()->setBlock($this, new Air(), false, false, true);
}
return false;
}
}

View File

@ -22,6 +22,11 @@
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
class Liquid extends Transparent{
public $isLiquid = true;
public $breakable = false;
@ -29,6 +34,10 @@ class Liquid extends Transparent{
public $isSolid = false;
public $isFullBlock = true;
public $adjacentSources = 0;
public $isOptimalFlowDirection = [0, 0, 0];
public $flowCost = [0, 0, 0];
public function getFluidHeightPercent(){
$d = $this->meta;
if($d >= 8){
@ -37,4 +46,298 @@ class Liquid extends Transparent{
return ($d + 1) / 9;
}
protected function getFlowDecay(Vector3 $pos){
if(!($pos instanceof Block)){
$pos = $this->getLevel()->getBlock($pos);
}
if($pos->getID() !== $this->getID()){
return -1;
}else{
return $pos->getDamage();
}
}
protected function getEffectiveFlowDecay(Vector3 $pos){
if(!($pos instanceof Block)){
$pos = $this->getLevel()->getBlock($pos);
}
if($pos->getID() !== $this->getID()){
return -1;
}
$decay = $pos->getDamage();
if($decay >= 8){
$decay = 0;
}
return $decay;
}
public function getFlowVector(){
$vector = new Vector3(0, 0, 0);
$decay = $this->getEffectiveFlowDecay($this);
for($side = 2; $side <= 5; ++$side){
$sideBlock = $this->getSide($side);
$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
if($blockDecay < 0){
if(!$sideBlock->isFlowable){
continue;
}
$blockDecay = $this->getEffectiveFlowDecay($sideBlock->getSide(0));
if($blockDecay >= 0){
$realDecay = $blockDecay - ($decay - 8);
$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
}
continue;
}else{
$realDecay = $blockDecay - $decay;
$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
}
}
if($this->getDamage() >= 8){
$falling = false;
if(!$this->getLevel()->getBlock($this->add(0, 0, -1))->isFlowable){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->add(0, 0, 1))->isFlowable){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->add(-1, 0, 0))->isFlowable){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->add(1, 0, 0))->isFlowable){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->add(0, 1, -1))->isFlowable){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->add(0, 1, 1))->isFlowable){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->add(-1, 1, 0))->isFlowable){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->add(1, 1, 0))->isFlowable){
$falling = true;
}
if($falling){
$vector = $vector->normalize()->add(0, -6, 0);
}
}
return $vector->normalize();
}
public function addVelocityToEntity(Entity $entity, Vector3 $vector){
$vector->add($this->getFlowVector());
}
public function tickRate(){
if($this instanceof Water){
return 5;
}elseif($this instanceof Lava){
return 30;
}
return 0;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL or $type === Level::BLOCK_UPDATE_SCHEDULED){
$decay = $this->getFlowDecay($this);
//TODO: If lava and on hell, set this to two
$multiplier = 1;
$flag = true;
if($decay > 0){
$smallestFlowDecay = -100;
$this->adjacentSources = 0;
for($side = 2; $side <= 5; ++$side){
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide($side), $smallestFlowDecay);
}
$k = $smallestFlowDecay + $multiplier;
if($k >= 8 or $smallestFlowDecay < 0){
$k = -1;
}
if(($topFlowDecay = $this->getFlowDecay($this->getSide(1))) >= 0){
if($topFlowDecay >= 8){
$k = $topFlowDecay;
}else{
$k = $topFlowDecay | 0x08;
}
}
if($this->adjacentSources >= 2 and $this instanceof Water){
$bottomBlock = $this->getSide(0);
if($bottomBlock->isSolid){
$k = 0;
}elseif($bottomBlock instanceof Water and $bottomBlock->getDamage() === 0){
$k = 0;
}
}
if($this instanceof Lava and $decay < 8 and $k < 8 and $k > 1 and mt_rand(0, 4) !== 0){
$k = $decay;
$flag = false;
}
if($k !== $decay){
$decay = $k;
if($decay < 0){
$this->getLevel()->setBlock($this, Block::get(Item::AIR), true);
}else{
$this->getLevel()->setBlock($this, Block::get($this->id, $decay), true);
}
}elseif($flag){
//$this->updateFlow();
}
}else{
//$this->updateFlow();
}
$bottomBlock = $this->getSide(0);
if($bottomBlock instanceof Liquid){
if($this instanceof Lava and $bottomBlock instanceof Water){
$this->getLevel()->setBlock($bottomBlock, Block::get(Item::STONE), true);
return;
}
if($decay >= 8){
$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay));
}else{
$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay | 0x80));
}
}elseif($decay >= 0 and ($decay === 0 or !$bottomBlock->isFlowable)){
$flags = $this->getOptimalFlowDirections();
$l = $decay + $multiplier;
if($decay >= 8){
$l = 1;
}elseif($l >= 8){
return;
}
if($flags[0]){
$this->flowIntoBlock($this->getSide(2), $l);
}
if($flags[1]){
$this->flowIntoBlock($this->getSide(3), $l);
}
if($flags[2]){
$this->flowIntoBlock($this->getSide(4), $l);
}
if($flags[3]){
$this->flowIntoBlock($this->getSide(5), $l);
}
}
}
}
private function flowIntoBlock(Block $block, $newFlowDecay){
if($block->isFlowable){
if($block->getID() > 0){
$this->getLevel()->useBreakOn($block);
}
$this->getLevel()->setBlock($this, Block::get($this->id, $newFlowDecay), true);
}
}
private function calculateFlowCost(Block $block, $accumulatedCost, $previousDirection){
$cost = 1000;
for($j = 0; $j < 4; ++$j){
if(
($j === 0 and $previousDirection === 1) or
($j === 1 and $previousDirection === 0) or
($j === 2 and $previousDirection === 3) or
($j === 3 and $previousDirection === 2)
){
$blockSide = $block->getSide($j + 2);
if(!$blockSide->isFlowable or ($blockSide instanceof Liquid and $blockSide->getDamage() === 0)){
continue;
}elseif($blockSide->getSide(0)->isFlowable){
return $accumulatedCost;
}
if($accumulatedCost >= 4){
continue;
}
$realCost = $this->calculateFlowCost($blockSide, $accumulatedCost + 1, $j);
if($realCost < $cost){
$cost = $realCost;
}
}
}
return $cost;
}
private function getOptimalFlowDirections(){
for($side = 2; $side <= 5; ++$side){
$this->flowCost[$side - 2] = 1000;
$block = $this->getSide($side);
if(!$block->isFlowable or ($block instanceof Liquid and $block->getDamage() === 0)){
continue;
}elseif($block->getSide(0)->isFlowable){
$this->flowCost[$side - 2] = 0;
}else{
$this->flowCost[$side - 2] = $this->calculateFlowCost($block, 1, $side - 2);
}
}
$minCost = $this->flowCost[0];
for($i = 1; $i < 4; ++$i){
if($this->flowCost[$i] < $minCost){
$minCost = $this->flowCost[$i];
}
}
for($i = 0; $i < 4; ++$i){
$this->isOptimalFlowDirection[$i] = ($this->flowCost[$i] === $minCost);
}
return $this->isOptimalFlowDirection;
}
private function getSmallestFlowDecay(Vector3 $pos, $decay){
$blockDecay = $this->getFlowDecay($pos);
if($blockDecay < 0){
return $decay;
}elseif($decay === 0){
++$this->adjacentSources;
}elseif($blockDecay >= 0){
$blockDecay = 0;
}
return ($decay >= 0 && $blockDecay >= $decay) ? $decay : $blockDecay;
}
private function checkForHarden(){
//TODO
}
}

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@ -25,7 +25,7 @@ use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\Server;
use pocketmine\entity\Entity;
class StillLava extends Liquid{
class StillLava extends Lava{
public function __construct($meta = 0){
parent::__construct(self::STILL_LAVA, $meta, "Still Lava");
$this->hardness = 500;

View File

@ -49,122 +49,4 @@ class Water extends Liquid{
return $ret;
}
public function getSourceCount(){
$count = 0;
for($side = 2; $side <= 5; ++$side){
if($this->getSide($side) instanceof Water){
$b = $this->getSide($side);
$level = $b->meta & 0x07;
if($level == 0x00){
$count++;
}
}
}
return $count;
}
public function checkLava(){
for($side = 0; $side <= 5; ++$side){
if($side == 1){
continue;
}
$b = $this->getSide($side);
if($b instanceof Lava){
$level = $b->meta & 0x07;
if($level == 0x00){
$this->getLevel()->setBlock($b, new Obsidian(), false, false, true);
}else{
$this->getLevel()->setBlock($b, new Cobblestone(), false, false, true);
}
return true;
}
}
return false;
}
public function getFrom(){
for($side = 0; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b instanceof Water){
$tlevel = $b->meta & 0x07;
$level = $this->meta & 0x07;
if(($tlevel + 1) == $level || ($side == 0x01 && $level == 0x01)){
return $b;
}
}
}
return null;
}
public function onUpdate($type){
return false;
$newId = $this->id;
$level = $this->meta & 0x07;
if($type !== Level::BLOCK_UPDATE_NORMAL){
return false;
}
$this->checkLava();
$falling = $this->meta >> 3;
$down = $this->getSide(0);
$from = $this->getFrom();
//Has Source or Its Source
if($from !== null || $level == 0x00){
if($level !== 0x07){
if($down instanceof Air || $down instanceof Water){
$this->getLevel()->setBlock($down, new Water(0x01), false, false, true);
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($down, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
}else{
for($side = 2; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b instanceof Water){
if($this->getSourceCount() >= 2 && $level != 0x00){
$this->getLevel()->setBlock($this, new Water(0), false, false, true);
}
}elseif($b->isFlowable === true){
$this->getLevel()->setBlock($b, new Water($level + 1), false, false, true);
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
}
}
}
}
}else{
//Extend Remove for Left Waters
for($side = 2; $side <= 5; ++$side){
$sb = $this->getSide($side);
if($sb instanceof Water){
$tlevel = $sb->meta & 0x07;
if($tlevel != 0x00){
for($s = 0; $s <= 5; $s++){
$ssb = $sb->getSide($s);
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
}
$this->getLevel()->setBlock($sb, new Air(), false, false, true);
}
}
$b = $this->getSide(0)->getSide($side);
if($b instanceof Water){
$tlevel = $b->meta & 0x07;
if($tlevel != 0x00){
for($s = 0; $s <= 5; $s++){
$ssb = $sb->getSide($s);
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
}
$this->getLevel()->setBlock($b, new Air(), false, false, true);
}
}
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
}
$this->getLevel()->setBlock($this, new Air(), false, false, true);
}
return false;
}
}