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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-21 16:24:05 +00:00
Partial Liquid flow
This commit is contained in:
parent
b231eba803
commit
ae6f532b1d
@ -724,6 +724,10 @@ abstract class Block extends Position implements Metadatable{
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return $this->id;
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}
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public function addVelocityToEntity(Entity $entity, Vector3 $vector){
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}
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/**
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* @return int
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*/
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@ -56,115 +56,4 @@ class Lava extends Liquid{
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return $ret;
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}
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public function getSourceCount(){
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$count = 0;
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for($side = 2; $side <= 5; ++$side){
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if($this->getSide($side) instanceof Lava){
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$b = $this->getSide($side);
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$level = $b->meta & 0x07;
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if($level == 0x00){
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$count++;
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}
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}
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}
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return $count;
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}
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public function checkWater(){
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for($side = 1; $side <= 5; ++$side){
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$b = $this->getSide($side);
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if($b instanceof Water){
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$level = $this->meta & 0x07;
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if($level == 0x00){
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$this->getLevel()->setBlock($this, new Obsidian(), false, false, true);
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}else{
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$this->getLevel()->setBlock($this, new Cobblestone(), false, false, true);
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}
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}
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}
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}
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public function getFrom(){
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for($side = 0; $side <= 5; ++$side){
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$b = $this->getSide($side);
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if($b instanceof Lava){
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$tlevel = $b->meta & 0x07;
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$level = $this->meta & 0x07;
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if(($tlevel + 2) == $level || ($side == 0x01 && $level == 0x01) || ($tlevel == 6 && $level == 7)){
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return $b;
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}
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}
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}
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return null;
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}
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public function onUpdate($type){
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return false;
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$newId = $this->id;
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$level = $this->meta & 0x07;
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if($type !== Level::BLOCK_UPDATE_NORMAL){
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return false;
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}
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if($this->checkWater()){
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return;
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}
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$falling = $this->meta >> 3;
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$down = $this->getSide(0);
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$from = $this->getFrom();
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if($from !== null || $level == 0x00){
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if($level !== 0x07){
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if($down instanceof Air || $down instanceof Lava){
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$this->getLevel()->setBlock($down, new Lava(0x01), false, false, true);
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Server::getInstance()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
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}else{
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for($side = 2; $side <= 5; ++$side){
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$b = $this->getSide($side);
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if($b instanceof Lava){
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}elseif($b->isFlowable === true){
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$this->getLevel()->setBlock($b, new Lava(min($level + 2, 7)), false, false, true);
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Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
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}
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}
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}
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}
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}else{
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//Extend Remove for Left Lavas
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for($side = 2; $side <= 5; ++$side){
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$sb = $this->getSide($side);
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if($sb instanceof Lava){
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$tlevel = $sb->meta & 0x07;
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if($tlevel != 0x00){
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for($s = 0; $s <= 5; $s++){
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$ssb = $sb->getSide($s);
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Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
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}
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$this->getLevel()->setBlock($sb, new Air(), false, false, true);
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}
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}
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$b = $this->getSide(0)->getSide($side);
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if($b instanceof Lava){
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$tlevel = $b->meta & 0x07;
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if($tlevel != 0x00){
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for($s = 0; $s <= 5; $s++){
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$ssb = $sb->getSide($s);
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Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
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}
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$this->getLevel()->setBlock($b, new Air(), false, false, true);
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}
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}
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//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
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}
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$this->getLevel()->setBlock($this, new Air(), false, false, true);
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}
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return false;
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}
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}
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@ -22,6 +22,11 @@
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namespace pocketmine\block;
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use pocketmine\entity\Entity;
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use pocketmine\item\Item;
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use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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class Liquid extends Transparent{
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public $isLiquid = true;
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public $breakable = false;
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@ -29,6 +34,10 @@ class Liquid extends Transparent{
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public $isSolid = false;
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public $isFullBlock = true;
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public $adjacentSources = 0;
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public $isOptimalFlowDirection = [0, 0, 0];
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public $flowCost = [0, 0, 0];
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public function getFluidHeightPercent(){
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$d = $this->meta;
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if($d >= 8){
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@ -37,4 +46,298 @@ class Liquid extends Transparent{
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return ($d + 1) / 9;
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}
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protected function getFlowDecay(Vector3 $pos){
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if(!($pos instanceof Block)){
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$pos = $this->getLevel()->getBlock($pos);
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}
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if($pos->getID() !== $this->getID()){
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return -1;
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}else{
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return $pos->getDamage();
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}
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}
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protected function getEffectiveFlowDecay(Vector3 $pos){
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if(!($pos instanceof Block)){
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$pos = $this->getLevel()->getBlock($pos);
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}
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if($pos->getID() !== $this->getID()){
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return -1;
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}
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$decay = $pos->getDamage();
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if($decay >= 8){
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$decay = 0;
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}
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return $decay;
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}
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public function getFlowVector(){
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$vector = new Vector3(0, 0, 0);
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$decay = $this->getEffectiveFlowDecay($this);
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for($side = 2; $side <= 5; ++$side){
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$sideBlock = $this->getSide($side);
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$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
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if($blockDecay < 0){
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if(!$sideBlock->isFlowable){
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continue;
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}
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$blockDecay = $this->getEffectiveFlowDecay($sideBlock->getSide(0));
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if($blockDecay >= 0){
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$realDecay = $blockDecay - ($decay - 8);
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$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
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}
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continue;
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}else{
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$realDecay = $blockDecay - $decay;
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$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
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}
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}
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if($this->getDamage() >= 8){
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$falling = false;
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if(!$this->getLevel()->getBlock($this->add(0, 0, -1))->isFlowable){
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$falling = true;
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}elseif(!$this->getLevel()->getBlock($this->add(0, 0, 1))->isFlowable){
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$falling = true;
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}elseif(!$this->getLevel()->getBlock($this->add(-1, 0, 0))->isFlowable){
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$falling = true;
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}elseif(!$this->getLevel()->getBlock($this->add(1, 0, 0))->isFlowable){
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$falling = true;
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}elseif(!$this->getLevel()->getBlock($this->add(0, 1, -1))->isFlowable){
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$falling = true;
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}elseif(!$this->getLevel()->getBlock($this->add(0, 1, 1))->isFlowable){
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$falling = true;
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}elseif(!$this->getLevel()->getBlock($this->add(-1, 1, 0))->isFlowable){
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$falling = true;
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}elseif(!$this->getLevel()->getBlock($this->add(1, 1, 0))->isFlowable){
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$falling = true;
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}
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if($falling){
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$vector = $vector->normalize()->add(0, -6, 0);
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}
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}
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return $vector->normalize();
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}
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public function addVelocityToEntity(Entity $entity, Vector3 $vector){
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$vector->add($this->getFlowVector());
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}
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public function tickRate(){
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if($this instanceof Water){
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return 5;
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}elseif($this instanceof Lava){
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return 30;
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}
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return 0;
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}
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public function onUpdate($type){
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if($type === Level::BLOCK_UPDATE_NORMAL or $type === Level::BLOCK_UPDATE_SCHEDULED){
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$decay = $this->getFlowDecay($this);
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//TODO: If lava and on hell, set this to two
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$multiplier = 1;
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$flag = true;
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if($decay > 0){
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$smallestFlowDecay = -100;
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$this->adjacentSources = 0;
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for($side = 2; $side <= 5; ++$side){
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$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide($side), $smallestFlowDecay);
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}
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$k = $smallestFlowDecay + $multiplier;
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if($k >= 8 or $smallestFlowDecay < 0){
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$k = -1;
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}
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if(($topFlowDecay = $this->getFlowDecay($this->getSide(1))) >= 0){
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if($topFlowDecay >= 8){
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$k = $topFlowDecay;
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}else{
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$k = $topFlowDecay | 0x08;
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}
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}
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if($this->adjacentSources >= 2 and $this instanceof Water){
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$bottomBlock = $this->getSide(0);
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if($bottomBlock->isSolid){
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$k = 0;
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}elseif($bottomBlock instanceof Water and $bottomBlock->getDamage() === 0){
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$k = 0;
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}
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}
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if($this instanceof Lava and $decay < 8 and $k < 8 and $k > 1 and mt_rand(0, 4) !== 0){
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$k = $decay;
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$flag = false;
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}
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if($k !== $decay){
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$decay = $k;
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if($decay < 0){
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$this->getLevel()->setBlock($this, Block::get(Item::AIR), true);
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}else{
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$this->getLevel()->setBlock($this, Block::get($this->id, $decay), true);
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}
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}elseif($flag){
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//$this->updateFlow();
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}
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}else{
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//$this->updateFlow();
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}
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$bottomBlock = $this->getSide(0);
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if($bottomBlock instanceof Liquid){
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if($this instanceof Lava and $bottomBlock instanceof Water){
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$this->getLevel()->setBlock($bottomBlock, Block::get(Item::STONE), true);
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return;
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}
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if($decay >= 8){
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$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay));
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}else{
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$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay | 0x80));
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}
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}elseif($decay >= 0 and ($decay === 0 or !$bottomBlock->isFlowable)){
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$flags = $this->getOptimalFlowDirections();
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$l = $decay + $multiplier;
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if($decay >= 8){
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$l = 1;
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}elseif($l >= 8){
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return;
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}
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if($flags[0]){
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$this->flowIntoBlock($this->getSide(2), $l);
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}
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if($flags[1]){
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$this->flowIntoBlock($this->getSide(3), $l);
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}
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if($flags[2]){
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$this->flowIntoBlock($this->getSide(4), $l);
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}
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if($flags[3]){
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$this->flowIntoBlock($this->getSide(5), $l);
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}
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}
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}
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}
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private function flowIntoBlock(Block $block, $newFlowDecay){
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if($block->isFlowable){
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if($block->getID() > 0){
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$this->getLevel()->useBreakOn($block);
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}
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$this->getLevel()->setBlock($this, Block::get($this->id, $newFlowDecay), true);
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}
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}
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private function calculateFlowCost(Block $block, $accumulatedCost, $previousDirection){
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$cost = 1000;
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for($j = 0; $j < 4; ++$j){
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if(
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($j === 0 and $previousDirection === 1) or
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($j === 1 and $previousDirection === 0) or
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($j === 2 and $previousDirection === 3) or
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($j === 3 and $previousDirection === 2)
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){
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$blockSide = $block->getSide($j + 2);
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if(!$blockSide->isFlowable or ($blockSide instanceof Liquid and $blockSide->getDamage() === 0)){
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continue;
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}elseif($blockSide->getSide(0)->isFlowable){
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return $accumulatedCost;
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}
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if($accumulatedCost >= 4){
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continue;
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}
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$realCost = $this->calculateFlowCost($blockSide, $accumulatedCost + 1, $j);
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if($realCost < $cost){
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$cost = $realCost;
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}
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}
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}
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return $cost;
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}
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private function getOptimalFlowDirections(){
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for($side = 2; $side <= 5; ++$side){
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$this->flowCost[$side - 2] = 1000;
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$block = $this->getSide($side);
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if(!$block->isFlowable or ($block instanceof Liquid and $block->getDamage() === 0)){
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continue;
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}elseif($block->getSide(0)->isFlowable){
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$this->flowCost[$side - 2] = 0;
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}else{
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$this->flowCost[$side - 2] = $this->calculateFlowCost($block, 1, $side - 2);
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}
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}
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$minCost = $this->flowCost[0];
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for($i = 1; $i < 4; ++$i){
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if($this->flowCost[$i] < $minCost){
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$minCost = $this->flowCost[$i];
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}
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}
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for($i = 0; $i < 4; ++$i){
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$this->isOptimalFlowDirection[$i] = ($this->flowCost[$i] === $minCost);
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}
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return $this->isOptimalFlowDirection;
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}
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private function getSmallestFlowDecay(Vector3 $pos, $decay){
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$blockDecay = $this->getFlowDecay($pos);
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if($blockDecay < 0){
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return $decay;
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}elseif($decay === 0){
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++$this->adjacentSources;
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}elseif($blockDecay >= 0){
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$blockDecay = 0;
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}
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return ($decay >= 0 && $blockDecay >= $decay) ? $decay : $blockDecay;
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}
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private function checkForHarden(){
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//TODO
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}
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}
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@ -25,7 +25,7 @@ use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\Server;
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use pocketmine\entity\Entity;
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class StillLava extends Liquid{
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class StillLava extends Lava{
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public function __construct($meta = 0){
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parent::__construct(self::STILL_LAVA, $meta, "Still Lava");
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$this->hardness = 500;
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@ -49,122 +49,4 @@ class Water extends Liquid{
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return $ret;
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}
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public function getSourceCount(){
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$count = 0;
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for($side = 2; $side <= 5; ++$side){
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if($this->getSide($side) instanceof Water){
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$b = $this->getSide($side);
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$level = $b->meta & 0x07;
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if($level == 0x00){
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$count++;
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}
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}
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}
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return $count;
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}
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public function checkLava(){
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for($side = 0; $side <= 5; ++$side){
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if($side == 1){
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continue;
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}
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$b = $this->getSide($side);
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if($b instanceof Lava){
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$level = $b->meta & 0x07;
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if($level == 0x00){
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$this->getLevel()->setBlock($b, new Obsidian(), false, false, true);
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}else{
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$this->getLevel()->setBlock($b, new Cobblestone(), false, false, true);
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}
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return true;
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}
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}
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return false;
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}
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public function getFrom(){
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for($side = 0; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Water){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
$level = $this->meta & 0x07;
|
||||
if(($tlevel + 1) == $level || ($side == 0x01 && $level == 0x01)){
|
||||
return $b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
return false;
|
||||
$newId = $this->id;
|
||||
$level = $this->meta & 0x07;
|
||||
if($type !== Level::BLOCK_UPDATE_NORMAL){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->checkLava();
|
||||
|
||||
$falling = $this->meta >> 3;
|
||||
$down = $this->getSide(0);
|
||||
|
||||
$from = $this->getFrom();
|
||||
//Has Source or Its Source
|
||||
if($from !== null || $level == 0x00){
|
||||
if($level !== 0x07){
|
||||
if($down instanceof Air || $down instanceof Water){
|
||||
$this->getLevel()->setBlock($down, new Water(0x01), false, false, true);
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($down, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Water){
|
||||
if($this->getSourceCount() >= 2 && $level != 0x00){
|
||||
$this->getLevel()->setBlock($this, new Water(0), false, false, true);
|
||||
}
|
||||
}elseif($b->isFlowable === true){
|
||||
$this->getLevel()->setBlock($b, new Water($level + 1), false, false, true);
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
||||
//Extend Remove for Left Waters
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$sb = $this->getSide($side);
|
||||
if($sb instanceof Water){
|
||||
$tlevel = $sb->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($sb, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
$b = $this->getSide(0)->getSide($side);
|
||||
if($b instanceof Water){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($b, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user