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523 Commits
Alpha_1.4d
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Alpha_1.4d
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5
.mailmap
Normal file
5
.mailmap
Normal file
@ -0,0 +1,5 @@
|
||||
Shoghi Cervantes <shoghicp@gmail.com>
|
||||
Shoghi Cervantes <shoghicp@gmail.com> Shoghi Cervantes <shoghicp@pocketmine.net>
|
||||
Brandon V <brandon15811@gmail.com>
|
||||
Michael Yoo <sekjun9878@gmail.com> Michael Yoo <michael@yoo.id.au>
|
||||
Michael Yoo <sekjun9878@gmail.com> Michael Yoo <sekjun9878@sekjun9878.info>
|
16
.travis.yml
16
.travis.yml
@ -1,23 +1,21 @@
|
||||
language: php
|
||||
|
||||
php:
|
||||
- 5.4
|
||||
- 5.5
|
||||
- 5.6
|
||||
|
||||
branches:
|
||||
except:
|
||||
- Core-Rewrite
|
||||
- master
|
||||
- 0.9.0
|
||||
- master
|
||||
|
||||
before_script:
|
||||
- pecl install channel://pecl.php.net/pthreads-2.0.4
|
||||
- mkdir plugins
|
||||
- wget -O plugins/DevTools.phar https://github.com/PocketMine/DevTools/releases/download/v1.9.0/DevTools_v1.9.0.phar
|
||||
- pecl install channel://pecl.php.net/pthreads-2.0.10
|
||||
- pecl install channel://pecl.php.net/weakref-0.2.6
|
||||
- echo | pecl install channel://pecl.php.net/yaml-1.1.1
|
||||
|
||||
script:
|
||||
- php src/tests/ServerSuiteTest.php --no-wizard
|
||||
- php tests/TravisTest.php
|
||||
|
||||
notifications:
|
||||
email: false
|
||||
webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0
|
||||
#webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0
|
||||
|
@ -72,6 +72,19 @@ class ExampleClass{
|
||||
|
||||
}
|
||||
```
|
||||
|
||||
### RFC and Voting
|
||||
* These are big Pull Requests or contributions that change important behavior.
|
||||
* RFCs will be tagged with the *PR: RFC* label
|
||||
* A vote will be held once the RFC is ready. All users can vote commenting on the Pull Request
|
||||
* Comments MUST use "Yes" or "No" on the FIRST sentence to signify the vote, except when they don't want it to be counted.
|
||||
* If your comment is a voting comment, specify the reason of your vote or it won't be counted.
|
||||
* After voting has been closed, no further votes will be counted.
|
||||
* An RFC will be rejected if less than 50% + 1 (simple majority) has voted Yes.
|
||||
* If the RFC is approved, Team Members have the final word on its implementation or rejection.
|
||||
* RFCs with complex voting options will specify the vote percentage or other details.
|
||||
|
||||
|
||||
## Bug Tracking for Collaborators
|
||||
|
||||
### Labels
|
||||
@ -91,6 +104,7 @@ Category labels are prefixed by `C:`. Multiple category labels may be applied to
|
||||
Pull Requests are prefixed by `PR:`. Only one label may be applied for a Pull Request.
|
||||
- PR: Bug Fix - This label is applied when the Pull Request fixes a bug.
|
||||
- PR: Contribution - This label is applied when the Pull Request contributes code to PocketMine-MP such as a new feature or an improvement.
|
||||
- PR: RFC - Request for Comments
|
||||
|
||||
#### Status
|
||||
Status labels show the status of the issue. Multiple status labels may be applied.
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine;
|
||||
|
||||
use pocketmine\network\protocol\Info;
|
||||
use pocketmine\plugin\PluginBase;
|
||||
use pocketmine\plugin\PluginLoadOrder;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\utils\VersionString;
|
||||
@ -136,7 +137,7 @@ class CrashDump{
|
||||
$error = $lastExceptionError;
|
||||
}else{
|
||||
$error = (array) error_get_last();
|
||||
$error["trace"] = getTrace(4);
|
||||
$error["trace"] = @getTrace(4);
|
||||
$errorConversion = [
|
||||
E_ERROR => "E_ERROR",
|
||||
E_WARNING => "E_WARNING",
|
||||
@ -179,7 +180,7 @@ class CrashDump{
|
||||
$this->addLine("THIS CRASH WAS CAUSED BY A PLUGIN");
|
||||
$this->data["plugin"] = true;
|
||||
|
||||
$reflection = new \ReflectionClass("pocketmine\\plugin\\PluginBase");
|
||||
$reflection = new \ReflectionClass(PluginBase::class);
|
||||
$file = $reflection->getProperty("file");
|
||||
$file->setAccessible(true);
|
||||
foreach($this->server->getPluginManager()->getPlugins() as $plugin){
|
||||
@ -228,7 +229,7 @@ class CrashDump{
|
||||
$this->data["general"]["zend"] = zend_version();
|
||||
$this->data["general"]["php_os"] = PHP_OS;
|
||||
$this->data["general"]["os"] = Utils::getOS();
|
||||
$this->addLine("PocketMine-MP version: " . $version->get(false) . " #" . $version->getNumber() . " [Protocol " . Info::CURRENT_PROTOCOL . "; API " . API_VERSION . "]");
|
||||
$this->addLine("PocketMine-MP version: " . $version->get(false) . " #" . $version->getBuild() . " [Protocol " . Info::CURRENT_PROTOCOL . "; API " . API_VERSION . "]");
|
||||
$this->addLine("Git commit: " . GIT_COMMIT);
|
||||
$this->addLine("uname -a: " . php_uname("a"));
|
||||
$this->addLine("PHP Version: " . phpversion());
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -65,17 +65,22 @@ namespace {
|
||||
}
|
||||
|
||||
namespace pocketmine {
|
||||
use LogLevel;
|
||||
use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\wizard\Installer;
|
||||
use raklib\RakLib;
|
||||
|
||||
const VERSION = "Alpha_1.4dev";
|
||||
const API_VERSION = "1.3.1";
|
||||
const API_VERSION = "1.7.1";
|
||||
const CODENAME = "絶好(Zekkou)ケーキ(Cake)";
|
||||
const MINECRAFT_VERSION = "v0.9.5 alpha";
|
||||
const MINECRAFT_VERSION = "v0.10.4 alpha";
|
||||
|
||||
/*
|
||||
* Startup code. Do not look at it, it may harm you.
|
||||
* Most of them are hacks to fix date-related bugs, or basic functions used after this
|
||||
* This is the only non-class based file on this project.
|
||||
* Enjoy it as much as I did writing it. I don't want to do it again.
|
||||
*/
|
||||
|
||||
if(\Phar::running(true) !== ""){
|
||||
@define("pocketmine\\PATH", \Phar::running(true) . "/");
|
||||
@ -98,46 +103,12 @@ namespace pocketmine {
|
||||
$autoloader = new CompatibleClassLoader();
|
||||
$autoloader->addPath(\pocketmine\PATH . "src");
|
||||
$autoloader->addPath(\pocketmine\PATH . "src" . DIRECTORY_SEPARATOR . "spl");
|
||||
$autoloader->addPath(\pocketmine\PATH . "src" . DIRECTORY_SEPARATOR . "raklib");
|
||||
$autoloader->register(true);
|
||||
if(!class_exists("raklib\\RakLib", false)){
|
||||
require(\pocketmine\PATH . "src/raklib/raklib/RakLib.php");
|
||||
}
|
||||
RakLib::bootstrap($autoloader);
|
||||
|
||||
//Startup code. Do not look at it, it can harm you. Most of them are hacks to fix date-related bugs, or basic functions used after this
|
||||
|
||||
set_time_limit(0); //Who set it to 30 seconds?!?!
|
||||
|
||||
if(ini_get("date.timezone") == ""){ //No Timezone set
|
||||
date_default_timezone_set("GMT");
|
||||
if(strpos(" " . strtoupper(php_uname("s")), " WIN") !== false){
|
||||
$time = time();
|
||||
$time -= $time % 60;
|
||||
//TODO: Parse different time & date formats by region. ¬¬ world
|
||||
//Example: USA
|
||||
@exec("time.exe /T", $hour);
|
||||
$i = array_map("intval", explode(":", trim($hour[0])));
|
||||
@exec("date.exe /T", $date);
|
||||
$j = array_map("intval", explode(substr($date[0], 2, 1), trim($date[0])));
|
||||
$offset = @round((mktime($i[0], $i[1], 0, $j[1], $j[0], $j[2]) - $time) / 60) * 60;
|
||||
}else{
|
||||
@exec("date +%s", $t);
|
||||
$offset = @round((intval(trim($t[0])) - time()) / 60) * 60;
|
||||
}
|
||||
|
||||
$daylight = (int) date("I");
|
||||
$d = timezone_name_from_abbr("", $offset, $daylight);
|
||||
@ini_set("date.timezone", $d);
|
||||
date_default_timezone_set($d);
|
||||
}else{
|
||||
$d = @date_default_timezone_get();
|
||||
if(strpos($d, "/") === false){
|
||||
$d = timezone_name_from_abbr($d);
|
||||
@ini_set("date.timezone", $d);
|
||||
date_default_timezone_set($d);
|
||||
}
|
||||
}
|
||||
|
||||
gc_enable();
|
||||
error_reporting(-1);
|
||||
ini_set("allow_url_fopen", 1);
|
||||
@ -150,13 +121,174 @@ namespace pocketmine {
|
||||
|
||||
$opts = getopt("", ["enable-ansi", "disable-ansi", "data:", "plugins:", "no-wizard", "enable-profiler"]);
|
||||
|
||||
define("pocketmine\\DATA", isset($opts["data"]) ? realpath($opts["data"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? realpath($opts["plugins"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\DATA", isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
|
||||
define("pocketmine\\ANSI", ((strpos(strtoupper(php_uname("s")), "WIN") === false or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"])));
|
||||
define("pocketmine\\ANSI", (Utils::getOS() !== "win" or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"]));
|
||||
|
||||
|
||||
@mkdir(\pocketmine\DATA, 0777, true);
|
||||
|
||||
//Logger has a dependency on timezone, so we'll set it to UTC until we can get the actual timezone.
|
||||
date_default_timezone_set("UTC");
|
||||
$logger = new MainLogger(\pocketmine\DATA . "server.log", \pocketmine\ANSI);
|
||||
|
||||
if(!ini_get("date.timezone")){
|
||||
if(($timezone = detect_system_timezone()) and date_default_timezone_set($timezone)){
|
||||
//Success! Timezone has already been set and validated in the if statement.
|
||||
//This here is just for redundancy just in case some program wants to read timezone data from the ini.
|
||||
ini_set("date.timezone", $timezone);
|
||||
}else{
|
||||
//If system timezone detection fails or timezone is an invalid value.
|
||||
if($response = Utils::getURL("http://ip-api.com/json")
|
||||
and $ip_geolocation_data = json_decode($response, true)
|
||||
and $ip_geolocation_data['status'] != 'fail'
|
||||
and date_default_timezone_set($ip_geolocation_data['timezone']))
|
||||
{
|
||||
//Again, for redundancy.
|
||||
ini_set("date.timezone", $ip_geolocation_data['timezone']);
|
||||
}else{
|
||||
ini_set("date.timezone", "UTC");
|
||||
date_default_timezone_set("UTC");
|
||||
$logger->warning("Timezone could not be automatically determined. An incorrect timezone will result in incorrect timestamps on console logs. It has been set to \"UTC\" by default. You can change it on the php.ini file.");
|
||||
}
|
||||
}
|
||||
}else{
|
||||
/*
|
||||
* This is here so that people don't come to us complaining and fill up the issue tracker when they put
|
||||
* an incorrect timezone abbreviation in php.ini apparently.
|
||||
*/
|
||||
$default_timezone = date_default_timezone_get();
|
||||
if(strpos($default_timezone, "/") === false){
|
||||
$default_timezone = timezone_name_from_abbr($default_timezone);
|
||||
ini_set("date.timezone", $default_timezone);
|
||||
date_default_timezone_set($default_timezone);
|
||||
}
|
||||
}
|
||||
|
||||
function detect_system_timezone(){
|
||||
switch(Utils::getOS()){
|
||||
case 'win':
|
||||
$regex = '/(UTC)(\+*\-*\d*\d*\:*\d*\d*)/';
|
||||
|
||||
/*
|
||||
* wmic timezone get Caption
|
||||
* Get the timezone offset
|
||||
*
|
||||
* Sample Output var_dump
|
||||
* array(3) {
|
||||
* [0] =>
|
||||
* string(7) "Caption"
|
||||
* [1] =>
|
||||
* string(20) "(UTC+09:30) Adelaide"
|
||||
* [2] =>
|
||||
* string(0) ""
|
||||
* }
|
||||
*/
|
||||
exec("wmic timezone get Caption", $output);
|
||||
|
||||
$string = trim(implode("\n", $output));
|
||||
|
||||
//Detect the Time Zone string
|
||||
preg_match($regex, $string, $matches);
|
||||
|
||||
if(!isset($matches[2]))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
$offset = $matches[2];
|
||||
|
||||
if($offset == ""){
|
||||
return "UTC";
|
||||
}
|
||||
|
||||
return parse_offset($offset);
|
||||
break;
|
||||
case 'linux':
|
||||
// Ubuntu / Debian.
|
||||
if(file_exists('/etc/timezone')){
|
||||
$data = file_get_contents('/etc/timezone');
|
||||
if($data){
|
||||
return trim($data);
|
||||
}
|
||||
}
|
||||
|
||||
// RHEL / CentOS
|
||||
if(file_exists('/etc/sysconfig/clock')){
|
||||
$data = parse_ini_file('/etc/sysconfig/clock');
|
||||
if(!empty($data['ZONE'])){
|
||||
return trim($data['ZONE']);
|
||||
}
|
||||
}
|
||||
|
||||
//Portable method for incompatible linux distributions.
|
||||
|
||||
$offset = trim(exec('date +%:z'));
|
||||
|
||||
if($offset == "+00:00"){
|
||||
return "UTC";
|
||||
}
|
||||
|
||||
return parse_offset($offset);
|
||||
break;
|
||||
case 'mac':
|
||||
if(is_link('/etc/localtime')){
|
||||
$filename = readlink('/etc/localtime');
|
||||
if(strpos($filename, '/usr/share/zoneinfo/') === 0){
|
||||
$timezone = substr($filename, 20);
|
||||
return trim($timezone);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $offset In the format of +09:00, +02:00, -04:00 etc.
|
||||
* @return string
|
||||
*/
|
||||
function parse_offset($offset){
|
||||
//Make signed offsets unsigned for date_parse
|
||||
if(strpos($offset, '-') !== false){
|
||||
$negative_offset = true;
|
||||
$offset = str_replace('-', '', $offset);
|
||||
}else{
|
||||
if(strpos($offset, '+') !== false){
|
||||
$negative_offset = false;
|
||||
$offset = str_replace('+', '', $offset);
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
$parsed = date_parse($offset);
|
||||
$offset = $parsed['hour'] * 3600 + $parsed['minute'] * 60 + $parsed['second'];
|
||||
|
||||
//After date_parse is done, put the sign back
|
||||
if($negative_offset == true){
|
||||
$offset = -abs($offset);
|
||||
}
|
||||
|
||||
//And then, look the offset up.
|
||||
//timezone_name_from_abbr is not used because it returns false on some(most) offsets because it's mapping function is weird.
|
||||
//That's been a bug in PHP since 2008!
|
||||
foreach(timezone_abbreviations_list() as $zones){
|
||||
foreach($zones as $timezone){
|
||||
if($timezone['offset'] == $offset){
|
||||
return $timezone['timezone_id'];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if(isset($opts["enable-profiler"])){
|
||||
if(function_exists("profiler_enable")){
|
||||
\profiler_enable();
|
||||
@ -212,54 +344,7 @@ namespace pocketmine {
|
||||
return rtrim(str_replace(["\\", ".php", "phar://", rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PATH), "/"), rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PLUGIN_PATH), "/")], ["/", "", "", "", ""], $path), "/");
|
||||
}
|
||||
|
||||
function error_handler($errno, $errstr, $errfile, $errline, $trace = null){
|
||||
global $lastError;
|
||||
if(error_reporting() === 0){ //@ error-control
|
||||
return false;
|
||||
}
|
||||
$errorConversion = [
|
||||
E_ERROR => "E_ERROR",
|
||||
E_WARNING => "E_WARNING",
|
||||
E_PARSE => "E_PARSE",
|
||||
E_NOTICE => "E_NOTICE",
|
||||
E_CORE_ERROR => "E_CORE_ERROR",
|
||||
E_CORE_WARNING => "E_CORE_WARNING",
|
||||
E_COMPILE_ERROR => "E_COMPILE_ERROR",
|
||||
E_COMPILE_WARNING => "E_COMPILE_WARNING",
|
||||
E_USER_ERROR => "E_USER_ERROR",
|
||||
E_USER_WARNING => "E_USER_WARNING",
|
||||
E_USER_NOTICE => "E_USER_NOTICE",
|
||||
E_STRICT => "E_STRICT",
|
||||
E_RECOVERABLE_ERROR => "E_RECOVERABLE_ERROR",
|
||||
E_DEPRECATED => "E_DEPRECATED",
|
||||
E_USER_DEPRECATED => "E_USER_DEPRECATED",
|
||||
];
|
||||
$type = ($errno === E_ERROR or $errno === E_WARNING or $errno === E_USER_ERROR or $errno === E_USER_WARNING) ? LogLevel::ERROR : LogLevel::NOTICE;
|
||||
$errno = isset($errorConversion[$errno]) ? $errorConversion[$errno] : $errno;
|
||||
if(($pos = strpos($errstr, "\n")) !== false){
|
||||
$errstr = substr($errstr, 0, $pos);
|
||||
}
|
||||
$logger = MainLogger::getLogger();
|
||||
$oldFile = $errfile;
|
||||
$errfile = cleanPath($errfile);
|
||||
$logger->log($type, "An $errno error happened: \"$errstr\" in \"$errfile\" at line $errline");
|
||||
|
||||
foreach(($trace = getTrace($trace === null ? 3 : 0, $trace)) as $i => $line){
|
||||
$logger->debug($line);
|
||||
}
|
||||
$lastError = [
|
||||
"type" => $type,
|
||||
"message" => $errstr,
|
||||
"fullFile" => $oldFile,
|
||||
"file" => $errfile,
|
||||
"line" => $errline,
|
||||
"trace" => $trace
|
||||
];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
set_error_handler("\\pocketmine\\error_handler", E_ALL);
|
||||
set_error_handler([\ExceptionHandler::class, "handler"], -1);
|
||||
|
||||
$errors = 0;
|
||||
|
||||
@ -282,8 +367,8 @@ namespace pocketmine {
|
||||
if(substr_count($pthreads_version, ".") < 2){
|
||||
$pthreads_version = "0.$pthreads_version";
|
||||
}
|
||||
if(version_compare($pthreads_version, "2.0.4") < 0){
|
||||
$logger->critical("pthreads >= 2.0.4 is required, while you have $pthreads_version.");
|
||||
if(version_compare($pthreads_version, "2.0.8") < 0){
|
||||
$logger->critical("pthreads >= 2.0.8 is required, while you have $pthreads_version.");
|
||||
++$errors;
|
||||
}
|
||||
|
||||
@ -361,14 +446,14 @@ namespace pocketmine {
|
||||
$logger->debug("Stopping " . (new \ReflectionClass($thread))->getShortName() . " thread");
|
||||
if($thread instanceof Thread){
|
||||
$thread->kill();
|
||||
|
||||
if($thread->isRunning() or !$thread->join()){
|
||||
sleep(1);
|
||||
if($thread->isRunning()){
|
||||
$thread->detach();
|
||||
}
|
||||
}elseif($thread instanceof Worker){
|
||||
$thread->kill();
|
||||
sleep(1);
|
||||
if($thread->isRunning() or !$thread->join()){
|
||||
if($thread->isRunning()){
|
||||
$thread->detach();
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -29,6 +29,6 @@ abstract class Thread extends \Thread{
|
||||
public final function start($options = PTHREADS_INHERIT_ALL){
|
||||
ThreadManager::getInstance()->add($this);
|
||||
|
||||
return parent::start($options & ~PTHREADS_INHERIT_CLASSES);
|
||||
return parent::start($options);
|
||||
}
|
||||
}
|
@ -29,6 +29,6 @@ abstract class Worker extends \Worker{
|
||||
public final function start($options = PTHREADS_INHERIT_ALL){
|
||||
ThreadManager::getInstance()->add($this);
|
||||
|
||||
return parent::start($options & ~PTHREADS_INHERIT_CLASSES);
|
||||
return parent::start($options);
|
||||
}
|
||||
}
|
@ -23,6 +23,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\network\protocol\ChatPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
@ -34,6 +35,17 @@ class Bed extends Transparent{
|
||||
$this->hardness = 1;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.5625,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
|
||||
$time = $this->getLevel()->getTime() % Level::TIME_FULL;
|
||||
@ -41,7 +53,7 @@ class Bed extends Transparent{
|
||||
$isNight = ($time >= Level::TIME_NIGHT and $time < Level::TIME_SUNRISE);
|
||||
|
||||
if($player instanceof Player and !$isNight){
|
||||
$pk = new ChatPacket;
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "You can only sleep at night";
|
||||
$player->dataPacket($pk);
|
||||
|
||||
@ -65,7 +77,7 @@ class Bed extends Transparent{
|
||||
$b = $blockWest;
|
||||
}else{
|
||||
if($player instanceof Player){
|
||||
$pk = new ChatPacket;
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "This bed is incomplete";
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
@ -75,7 +87,7 @@ class Bed extends Transparent{
|
||||
}
|
||||
|
||||
if($player instanceof Player and $player->sleepOn($b) === false){
|
||||
$pk = new ChatPacket;
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "This bed is occupied";
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
@ -97,8 +109,8 @@ class Bed extends Transparent{
|
||||
$downNext = $this->getSide(0);
|
||||
if($next->isReplaceable === true and $downNext->isTransparent === false){
|
||||
$meta = (($d + 3) % 4) & 0x03;
|
||||
$this->getLevel()->setBlock($block, Block::get($this->id, $meta), true, false, true);
|
||||
$this->getLevel()->setBlock($next, Block::get($this->id, $meta | 0x08), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get($this->id, $meta), true, true);
|
||||
$this->getLevel()->setBlock($next, Block::get($this->id, $meta | 0x08), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -115,26 +127,26 @@ class Bed extends Transparent{
|
||||
|
||||
if(($this->meta & 0x08) === 0x08){ //This is the Top part of bed
|
||||
if($blockNorth->getID() === $this->id and $blockNorth->meta !== 0x08){ //Checks if the block ID and meta are right
|
||||
$this->getLevel()->setBlock($blockNorth, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockNorth, new Air(), true, true);
|
||||
}elseif($blockSouth->getID() === $this->id and $blockSouth->meta !== 0x08){
|
||||
$this->getLevel()->setBlock($blockSouth, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockSouth, new Air(), true, true);
|
||||
}elseif($blockEast->getID() === $this->id and $blockEast->meta !== 0x08){
|
||||
$this->getLevel()->setBlock($blockEast, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockEast, new Air(), true, true);
|
||||
}elseif($blockWest->getID() === $this->id and $blockWest->meta !== 0x08){
|
||||
$this->getLevel()->setBlock($blockWest, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockWest, new Air(), true, true);
|
||||
}
|
||||
}else{ //Bottom Part of Bed
|
||||
if($blockNorth->getID() === $this->id and ($blockNorth->meta & 0x08) === 0x08){
|
||||
$this->getLevel()->setBlock($blockNorth, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockNorth, new Air(), true, true);
|
||||
}elseif($blockSouth->getID() === $this->id and ($blockSouth->meta & 0x08) === 0x08){
|
||||
$this->getLevel()->setBlock($blockSouth, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockSouth, new Air(), true, true);
|
||||
}elseif($blockEast->getID() === $this->id and ($blockEast->meta & 0x08) === 0x08){
|
||||
$this->getLevel()->setBlock($blockEast, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockEast, new Air(), true, true);
|
||||
}elseif($blockWest->getID() === $this->id and ($blockWest->meta & 0x08) === 0x08){
|
||||
$this->getLevel()->setBlock($blockWest, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockWest, new Air(), true, true);
|
||||
}
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -22,65 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Beetroot extends Flowable{
|
||||
class Beetroot extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::BEETROOT_BLOCK, $meta, "Beetroot Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::BEETROOT_SEEDS, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -24,19 +24,22 @@
|
||||
*/
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Villager;
|
||||
use pocketmine\entity\Zombie;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\MovingObjectPosition;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\metadata\Metadatable;
|
||||
use pocketmine\metadata\MetadataValue;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\plugin\Plugin;
|
||||
|
||||
|
||||
abstract class Block extends Position implements Metadatable{
|
||||
class Block extends Position implements Metadatable{
|
||||
const AIR = 0;
|
||||
const STONE = 1;
|
||||
const GRASS = 2;
|
||||
@ -141,6 +144,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
const SUGARCANE_BLOCK = 83;
|
||||
|
||||
const FENCE = 85;
|
||||
const FENCE_OAK = 85;
|
||||
const PUMPKIN = 86;
|
||||
const NETHERRACK = 87;
|
||||
const SOUL_SAND = 88;
|
||||
@ -164,7 +168,8 @@ abstract class Block extends Position implements Metadatable{
|
||||
const MELON_BLOCK = 103;
|
||||
const PUMPKIN_STEM = 104;
|
||||
const MELON_STEM = 105;
|
||||
|
||||
const VINE = 106;
|
||||
const VINES = 106;
|
||||
const FENCE_GATE = 107;
|
||||
const BRICK_STAIRS = 108;
|
||||
const STONE_BRICK_STAIRS = 109;
|
||||
@ -224,6 +229,17 @@ abstract class Block extends Position implements Metadatable{
|
||||
const HARDENED_CLAY = 172;
|
||||
const COAL_BLOCK = 173;
|
||||
|
||||
const FENCE_GATE_SPRUCE = 183;
|
||||
const FENCE_GATE_BIRCH = 184;
|
||||
const FENCE_GATE_JUNGLE = 185;
|
||||
const FENCE_GATE_DARK_OAK = 186;
|
||||
const FENCE_GATE_ACACIA = 187;
|
||||
const FENCE_SPRUCE = 188;
|
||||
const FENCE_BIRCH = 189;
|
||||
const FENCE_JUNGLE = 190;
|
||||
const FENCE_DARK_OAK = 191;
|
||||
const FENCE_ACACIA = 192;
|
||||
|
||||
const PODZOL = 243;
|
||||
const BEETROOT_BLOCK = 244;
|
||||
const STONECUTTER = 245;
|
||||
@ -342,7 +358,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::SNOW_LAYER, 0],
|
||||
[Item::GLASS, 0],
|
||||
[Item::GLOWSTONE_BLOCK, 0],
|
||||
//TODO: Vines
|
||||
[Item::VINES, 0],
|
||||
[Item::NETHER_REACTOR, 0],
|
||||
[Item::LADDER, 0],
|
||||
[Item::SPONGE, 0],
|
||||
@ -350,7 +366,16 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::WOODEN_DOOR, 0],
|
||||
[Item::TRAPDOOR, 0],
|
||||
[Item::FENCE, 0],
|
||||
[Item::FENCE_SPRUCE, 0],
|
||||
[Item::FENCE_BIRCH, 0],
|
||||
[Item::FENCE_DARK_OAK, 0],
|
||||
[Item::FENCE_JUNGLE, 0],
|
||||
[Item::FENCE_GATE, 0],
|
||||
[Item::FENCE_GATE_BIRCH, 0],
|
||||
[Item::FENCE_GATE_SPRUCE, 0],
|
||||
[Item::FENCE_GATE_DARK_OAK, 0],
|
||||
[Item::FENCE_GATE_JUNGLE, 0],
|
||||
[Item::FENCE_GATE_ACACIA, 0],
|
||||
[Item::IRON_BARS, 0],
|
||||
[Item::BED, 0],
|
||||
[Item::BOOKSHELF, 0],
|
||||
@ -359,7 +384,6 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::STONECUTTER, 0],
|
||||
[Item::CHEST, 0],
|
||||
[Item::FURNACE, 0],
|
||||
//TODO: End Portal
|
||||
[Item::END_PORTAL, 0],
|
||||
[Item::DANDELION, 0],
|
||||
[Item::POPPY, 0],
|
||||
@ -502,13 +526,14 @@ abstract class Block extends Position implements Metadatable{
|
||||
|
||||
];
|
||||
|
||||
/** @var Block[] */
|
||||
public static $list = [];
|
||||
/** @var \SplFixedArray */
|
||||
public static $list = null;
|
||||
protected $id;
|
||||
protected $meta;
|
||||
protected $name = "Unknown";
|
||||
protected $breakTime = 0.20;
|
||||
protected $hardness = 10;
|
||||
public $hasEntityCollision = false;
|
||||
public $isActivable = false;
|
||||
public $breakable = true;
|
||||
public $isFlowable = false;
|
||||
@ -524,146 +549,159 @@ abstract class Block extends Position implements Metadatable{
|
||||
public $z = 0;
|
||||
public $frictionFactor = 0.6;
|
||||
|
||||
/** @var AxisAlignedBB */
|
||||
protected $boundingBox = null;
|
||||
|
||||
public static function init(){
|
||||
if(count(self::$list) === 0){
|
||||
self::$list = [
|
||||
self::AIR => Air::class,
|
||||
self::STONE => Stone::class,
|
||||
self::GRASS => Grass::class,
|
||||
self::DIRT => Dirt::class,
|
||||
self::COBBLESTONE => Cobblestone::class,
|
||||
self::PLANKS => Planks::class,
|
||||
self::SAPLING => Sapling::class,
|
||||
self::BEDROCK => Bedrock::class,
|
||||
self::WATER => Water::class,
|
||||
self::STILL_WATER => StillWater::class,
|
||||
self::LAVA => Lava::class,
|
||||
self::STILL_LAVA => StillLava::class,
|
||||
self::SAND => Sand::class,
|
||||
self::GRAVEL => Gravel::class,
|
||||
self::GOLD_ORE => GoldOre::class,
|
||||
self::IRON_ORE => IronOre::class,
|
||||
self::COAL_ORE => CoalOre::class,
|
||||
self::WOOD => Wood::class,
|
||||
self::LEAVES => Leaves::class,
|
||||
self::SPONGE => Sponge::class,
|
||||
self::GLASS => Glass::class,
|
||||
self::LAPIS_ORE => LapisOre::class,
|
||||
self::LAPIS_BLOCK => Lapis::class,
|
||||
self::SANDSTONE => Sandstone::class,
|
||||
self::BED_BLOCK => Bed::class,
|
||||
self::COBWEB => Cobweb::class,
|
||||
self::TALL_GRASS => TallGrass::class,
|
||||
self::DEAD_BUSH => DeadBush::class,
|
||||
self::WOOL => Wool::class,
|
||||
self::DANDELION => Dandelion::class,
|
||||
self::POPPY => CyanFlower::class,
|
||||
self::BROWN_MUSHROOM => BrownMushroom::class,
|
||||
self::RED_MUSHROOM => RedMushroom::class,
|
||||
self::GOLD_BLOCK => Gold::class,
|
||||
self::IRON_BLOCK => Iron::class,
|
||||
self::DOUBLE_SLAB => DoubleSlab::class,
|
||||
self::SLAB => Slab::class,
|
||||
self::BRICKS_BLOCK => Bricks::class,
|
||||
self::TNT => TNT::class,
|
||||
self::BOOKSHELF => Bookshelf::class,
|
||||
self::MOSS_STONE => MossStone::class,
|
||||
self::OBSIDIAN => Obsidian::class,
|
||||
self::TORCH => Torch::class,
|
||||
self::FIRE => Fire::class,
|
||||
self::MONSTER_SPAWNER => MonsterSpawner::class,
|
||||
self::WOOD_STAIRS => WoodStairs::class,
|
||||
self::CHEST => Chest::class,
|
||||
if(self::$list === null){
|
||||
self::$list = new \SplFixedArray(256);
|
||||
self::$list[self::AIR] = Air::class;;
|
||||
self::$list[self::STONE] = Stone::class;;
|
||||
self::$list[self::GRASS] = Grass::class;;
|
||||
self::$list[self::DIRT] = Dirt::class;;
|
||||
self::$list[self::COBBLESTONE] = Cobblestone::class;;
|
||||
self::$list[self::PLANKS] = Planks::class;;
|
||||
self::$list[self::SAPLING] = Sapling::class;;
|
||||
self::$list[self::BEDROCK] = Bedrock::class;;
|
||||
self::$list[self::WATER] = Water::class;;
|
||||
self::$list[self::STILL_WATER] = StillWater::class;;
|
||||
self::$list[self::LAVA] = Lava::class;;
|
||||
self::$list[self::STILL_LAVA] = StillLava::class;;
|
||||
self::$list[self::SAND] = Sand::class;;
|
||||
self::$list[self::GRAVEL] = Gravel::class;;
|
||||
self::$list[self::GOLD_ORE] = GoldOre::class;;
|
||||
self::$list[self::IRON_ORE] = IronOre::class;;
|
||||
self::$list[self::COAL_ORE] = CoalOre::class;;
|
||||
self::$list[self::WOOD] = Wood::class;;
|
||||
self::$list[self::LEAVES] = Leaves::class;;
|
||||
self::$list[self::SPONGE] = Sponge::class;;
|
||||
self::$list[self::GLASS] = Glass::class;;
|
||||
self::$list[self::LAPIS_ORE] = LapisOre::class;;
|
||||
self::$list[self::LAPIS_BLOCK] = Lapis::class;;
|
||||
self::$list[self::SANDSTONE] = Sandstone::class;;
|
||||
self::$list[self::BED_BLOCK] = Bed::class;;
|
||||
self::$list[self::COBWEB] = Cobweb::class;;
|
||||
self::$list[self::TALL_GRASS] = TallGrass::class;;
|
||||
self::$list[self::DEAD_BUSH] = DeadBush::class;;
|
||||
self::$list[self::WOOL] = Wool::class;;
|
||||
self::$list[self::DANDELION] = Dandelion::class;;
|
||||
self::$list[self::POPPY] = CyanFlower::class;;
|
||||
self::$list[self::BROWN_MUSHROOM] = BrownMushroom::class;;
|
||||
self::$list[self::RED_MUSHROOM] = RedMushroom::class;;
|
||||
self::$list[self::GOLD_BLOCK] = Gold::class;;
|
||||
self::$list[self::IRON_BLOCK] = Iron::class;;
|
||||
self::$list[self::DOUBLE_SLAB] = DoubleSlab::class;;
|
||||
self::$list[self::SLAB] = Slab::class;;
|
||||
self::$list[self::BRICKS_BLOCK] = Bricks::class;;
|
||||
self::$list[self::TNT] = TNT::class;;
|
||||
self::$list[self::BOOKSHELF] = Bookshelf::class;;
|
||||
self::$list[self::MOSS_STONE] = MossStone::class;;
|
||||
self::$list[self::OBSIDIAN] = Obsidian::class;;
|
||||
self::$list[self::TORCH] = Torch::class;;
|
||||
self::$list[self::FIRE] = Fire::class;;
|
||||
self::$list[self::MONSTER_SPAWNER] = MonsterSpawner::class;;
|
||||
self::$list[self::WOOD_STAIRS] = WoodStairs::class;;
|
||||
self::$list[self::CHEST] = Chest::class;;
|
||||
|
||||
self::DIAMOND_ORE => DiamondOre::class,
|
||||
self::DIAMOND_BLOCK => Diamond::class,
|
||||
self::WORKBENCH => Workbench::class,
|
||||
self::WHEAT_BLOCK => Wheat::class,
|
||||
self::FARMLAND => Farmland::class,
|
||||
self::FURNACE => Furnace::class,
|
||||
self::BURNING_FURNACE => BurningFurnace::class,
|
||||
self::SIGN_POST => SignPost::class,
|
||||
self::WOOD_DOOR_BLOCK => WoodDoor::class,
|
||||
self::LADDER => Ladder::class,
|
||||
self::$list[self::DIAMOND_ORE] = DiamondOre::class;;
|
||||
self::$list[self::DIAMOND_BLOCK] = Diamond::class;;
|
||||
self::$list[self::WORKBENCH] = Workbench::class;;
|
||||
self::$list[self::WHEAT_BLOCK] = Wheat::class;;
|
||||
self::$list[self::FARMLAND] = Farmland::class;;
|
||||
self::$list[self::FURNACE] = Furnace::class;;
|
||||
self::$list[self::BURNING_FURNACE] = BurningFurnace::class;;
|
||||
self::$list[self::SIGN_POST] = SignPost::class;;
|
||||
self::$list[self::WOOD_DOOR_BLOCK] = WoodDoor::class;;
|
||||
self::$list[self::LADDER] = Ladder::class;;
|
||||
|
||||
self::COBBLESTONE_STAIRS => CobblestoneStairs::class,
|
||||
self::WALL_SIGN => WallSign::class,
|
||||
self::$list[self::COBBLESTONE_STAIRS] = CobblestoneStairs::class;;
|
||||
self::$list[self::WALL_SIGN] = WallSign::class;;
|
||||
|
||||
self::IRON_DOOR_BLOCK => IronDoor::class,
|
||||
self::REDSTONE_ORE => RedstoneOre::class,
|
||||
self::GLOWING_REDSTONE_ORE => GlowingRedstoneOre::class,
|
||||
self::$list[self::IRON_DOOR_BLOCK] = IronDoor::class;;
|
||||
self::$list[self::REDSTONE_ORE] = RedstoneOre::class;;
|
||||
self::$list[self::GLOWING_REDSTONE_ORE] = GlowingRedstoneOre::class;;
|
||||
|
||||
self::SNOW_LAYER => SnowLayer::class,
|
||||
self::ICE => Ice::class,
|
||||
self::SNOW_BLOCK => Snow::class,
|
||||
self::CACTUS => Cactus::class,
|
||||
self::CLAY_BLOCK => Clay::class,
|
||||
self::SUGARCANE_BLOCK => Sugarcane::class,
|
||||
self::$list[self::SNOW_LAYER] = SnowLayer::class;;
|
||||
self::$list[self::ICE] = Ice::class;;
|
||||
self::$list[self::SNOW_BLOCK] = Snow::class;;
|
||||
self::$list[self::CACTUS] = Cactus::class;;
|
||||
self::$list[self::CLAY_BLOCK] = Clay::class;;
|
||||
self::$list[self::SUGARCANE_BLOCK] = Sugarcane::class;;
|
||||
|
||||
self::FENCE => Fence::class,
|
||||
self::PUMPKIN => Pumpkin::class,
|
||||
self::NETHERRACK => Netherrack::class,
|
||||
self::SOUL_SAND => SoulSand::class,
|
||||
self::GLOWSTONE_BLOCK => Glowstone::class,
|
||||
self::$list[self::FENCE] = Fence::class;;
|
||||
self::$list[self::PUMPKIN] = Pumpkin::class;;
|
||||
self::$list[self::NETHERRACK] = Netherrack::class;;
|
||||
self::$list[self::SOUL_SAND] = SoulSand::class;;
|
||||
self::$list[self::GLOWSTONE_BLOCK] = Glowstone::class;;
|
||||
|
||||
self::LIT_PUMPKIN => LitPumpkin::class,
|
||||
self::CAKE_BLOCK => Cake::class,
|
||||
self::$list[self::LIT_PUMPKIN] = LitPumpkin::class;;
|
||||
self::$list[self::CAKE_BLOCK] = Cake::class;;
|
||||
|
||||
self::TRAPDOOR => Trapdoor::class,
|
||||
self::$list[self::TRAPDOOR] = Trapdoor::class;;
|
||||
|
||||
self::STONE_BRICKS => StoneBricks::class,
|
||||
self::$list[self::STONE_BRICKS] = StoneBricks::class;;
|
||||
|
||||
self::IRON_BARS => IronBars::class,
|
||||
self::GLASS_PANE => GlassPane::class,
|
||||
self::MELON_BLOCK => Melon::class,
|
||||
self::PUMPKIN_STEM => PumpkinStem::class,
|
||||
self::MELON_STEM => MelonStem::class,
|
||||
self::$list[self::IRON_BARS] = IronBars::class;;
|
||||
self::$list[self::GLASS_PANE] = GlassPane::class;;
|
||||
self::$list[self::MELON_BLOCK] = Melon::class;;
|
||||
self::$list[self::PUMPKIN_STEM] = PumpkinStem::class;;
|
||||
self::$list[self::MELON_STEM] = MelonStem::class;;
|
||||
self::$list[self::VINE] = Vine::class;;
|
||||
self::$list[self::FENCE_GATE] = FenceGate::class;;
|
||||
self::$list[self::BRICK_STAIRS] = BrickStairs::class;;
|
||||
self::$list[self::STONE_BRICK_STAIRS] = StoneBrickStairs::class;;
|
||||
|
||||
self::FENCE_GATE => FenceGate::class,
|
||||
self::BRICK_STAIRS => BrickStairs::class,
|
||||
self::STONE_BRICK_STAIRS => StoneBrickStairs::class,
|
||||
self::$list[self::MYCELIUM] = Mycelium::class;;
|
||||
self::$list[self::NETHER_BRICKS] = NetherBrick::class;;
|
||||
|
||||
self::MYCELIUM => Mycelium::class,
|
||||
self::NETHER_BRICKS => NetherBrick::class,
|
||||
self::$list[self::NETHER_BRICKS_STAIRS] = NetherBrickStairs::class;;
|
||||
|
||||
self::NETHER_BRICKS_STAIRS => NetherBrickStairs::class,
|
||||
self::$list[self::END_PORTAL] = EndPortal::class;;
|
||||
self::$list[self::END_STONE] = EndStone::class;;
|
||||
self::$list[self::SANDSTONE_STAIRS] = SandstoneStairs::class;;
|
||||
self::$list[self::EMERALD_ORE] = EmeraldOre::class;;
|
||||
|
||||
self::END_PORTAL => EndPortal::class,
|
||||
self::END_STONE => EndStone::class,
|
||||
self::SANDSTONE_STAIRS => SandstoneStairs::class,
|
||||
self::EMERALD_ORE => EmeraldOre::class,
|
||||
self::$list[self::EMERALD_BLOCK] = Emerald::class;;
|
||||
self::$list[self::SPRUCE_WOOD_STAIRS] = SpruceWoodStairs::class;;
|
||||
self::$list[self::BIRCH_WOOD_STAIRS] = BirchWoodStairs::class;;
|
||||
self::$list[self::JUNGLE_WOOD_STAIRS] = JungleWoodStairs::class;;
|
||||
self::$list[self::STONE_WALL] = StoneWall::class;;
|
||||
|
||||
self::EMERALD_BLOCK => Emerald::class,
|
||||
self::SPRUCE_WOOD_STAIRS => SpruceWoodStairs::class,
|
||||
self::BIRCH_WOOD_STAIRS => BirchWoodStairs::class,
|
||||
self::JUNGLE_WOOD_STAIRS => JungleWoodStairs::class,
|
||||
self::STONE_WALL => StoneWall::class,
|
||||
self::$list[self::CARROT_BLOCK] = Carrot::class;;
|
||||
self::$list[self::POTATO_BLOCK] = Potato::class;;
|
||||
|
||||
self::CARROT_BLOCK => Carrot::class,
|
||||
self::POTATO_BLOCK => Potato::class,
|
||||
self::$list[self::QUARTZ_BLOCK] = Quartz::class;;
|
||||
self::$list[self::QUARTZ_STAIRS] = QuartzStairs::class;;
|
||||
self::$list[self::DOUBLE_WOOD_SLAB] = DoubleWoodSlab::class;;
|
||||
self::$list[self::WOOD_SLAB] = WoodSlab::class;;
|
||||
self::$list[self::STAINED_CLAY] = StainedClay::class;;
|
||||
|
||||
self::QUARTZ_BLOCK => Quartz::class,
|
||||
self::QUARTZ_STAIRS => QuartzStairs::class,
|
||||
self::DOUBLE_WOOD_SLAB => DoubleWoodSlab::class,
|
||||
self::WOOD_SLAB => WoodSlab::class,
|
||||
self::STAINED_CLAY => StainedClay::class,
|
||||
self::$list[self::LEAVES2] = Leaves2::class;;
|
||||
self::$list[self::WOOD2] = Wood2::class;;
|
||||
self::$list[self::ACACIA_WOOD_STAIRS] = AcaciaWoodStairs::class;;
|
||||
self::$list[self::DARK_OAK_WOOD_STAIRS] = DarkOakWoodStairs::class;;
|
||||
|
||||
self::LEAVES2 => Leaves2::class,
|
||||
self::WOOD2 => Wood2::class,
|
||||
self::ACACIA_WOOD_STAIRS => AcaciaWoodStairs::class,
|
||||
self::DARK_OAK_WOOD_STAIRS => DarkOakWoodStairs::class,
|
||||
self::$list[self::HAY_BALE] = HayBale::class;;
|
||||
self::$list[self::CARPET] = Carpet::class;;
|
||||
self::$list[self::HARDENED_CLAY] = HardenedClay::class;;
|
||||
self::$list[self::COAL_BLOCK] = Coal::class;;
|
||||
|
||||
self::HAY_BALE => HayBale::class,
|
||||
self::CARPET => Carpet::class,
|
||||
self::HARDENED_CLAY => HardenedClay::class,
|
||||
self::COAL_BLOCK => Coal::class,
|
||||
self::$list[self::FENCE_GATE_SPRUCE] = FenceGateSpruce::class;
|
||||
self::$list[self::FENCE_GATE_BIRCH] = FenceGateBirch::class;
|
||||
self::$list[self::FENCE_GATE_JUNGLE] = FenceGateJungle::class;
|
||||
self::$list[self::FENCE_GATE_DARK_OAK] = FenceGateDarkOak::class;
|
||||
self::$list[self::FENCE_GATE_ACACIA] = FenceGateAcacia::class;
|
||||
self::$list[self::FENCE_SPRUCE] = FenceSpruce::class;
|
||||
self::$list[self::FENCE_BIRCH] = FenceBirch::class;
|
||||
self::$list[self::FENCE_DARK_OAK] = FenceDarkOak::class;
|
||||
self::$list[self::FENCE_JUNGLE] = FenceJungle::class;
|
||||
self::$list[self::FENCE_ACACIA] = FenceAcacia::class;
|
||||
|
||||
self::PODZOL => Podzol::class,
|
||||
self::BEETROOT_BLOCK => Beetroot::class,
|
||||
self::STONECUTTER => Stonecutter::class,
|
||||
self::GLOWING_OBSIDIAN => GlowingObsidian::class,
|
||||
self::NETHER_REACTOR => NetherReactor::class,
|
||||
];
|
||||
self::$list[self::PODZOL] = Podzol::class;;
|
||||
self::$list[self::BEETROOT_BLOCK] = Beetroot::class;;
|
||||
self::$list[self::STONECUTTER] = Stonecutter::class;;
|
||||
self::$list[self::GLOWING_OBSIDIAN] = GlowingObsidian::class;;
|
||||
self::$list[self::NETHER_REACTOR] = NetherReactor::class;;
|
||||
}
|
||||
}
|
||||
|
||||
@ -675,15 +713,22 @@ abstract class Block extends Position implements Metadatable{
|
||||
* @return Block
|
||||
*/
|
||||
public static function get($id, $meta = 0, Position $pos = null){
|
||||
if(isset(self::$list[$id])){
|
||||
try{
|
||||
$block = self::$list[$id];
|
||||
$block = new $block($meta);
|
||||
}else{
|
||||
$block = new Generic($id, $meta);
|
||||
if($block !== null){
|
||||
$block = new $block($meta);
|
||||
}else{
|
||||
$block = new Block($id, $meta);
|
||||
}
|
||||
}catch(\RuntimeException $e){
|
||||
$block = new Block($id, $meta);
|
||||
}
|
||||
|
||||
if($pos instanceof Position){
|
||||
$block->position($pos);
|
||||
if($pos !== null){
|
||||
$block->x = $pos->x;
|
||||
$block->y = $pos->y;
|
||||
$block->z = $pos->z;
|
||||
$block->level = $pos->level;
|
||||
}
|
||||
|
||||
return $block;
|
||||
@ -700,6 +745,69 @@ abstract class Block extends Position implements Metadatable{
|
||||
$this->name = $name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Block $block
|
||||
* @param Block $target
|
||||
* @param int $face
|
||||
* @param float $fx
|
||||
* @param float $fy
|
||||
* @param float $fz
|
||||
* @param Player $player = null
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
return $this->getLevel()->setBlock($this, $this, true, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if the item can be broken with an specific Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function isBreakable(Item $item){
|
||||
return $this->breakable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Do the actions needed so the block is broken with the Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
public function onBreak(Item $item){
|
||||
return $this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fires a block update on the Block
|
||||
*
|
||||
* @param int $type
|
||||
*
|
||||
* @return void
|
||||
*/
|
||||
public function onUpdate($type){
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Do actions when activated by Item. Returns if it has done anything
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Player $player
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
return $this->isActivable;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
@ -717,10 +825,14 @@ abstract class Block extends Position implements Metadatable{
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
final public function getID(){
|
||||
final public function getId(){
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
public function addVelocityToEntity(Entity $entity, Vector3 $vector){
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
@ -799,24 +911,6 @@ abstract class Block extends Position implements Metadatable{
|
||||
return "Block " . $this->name . " (" . $this->id . ":" . $this->meta . ")";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if the item can be broken with an specific Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract function isBreakable(Item $item);
|
||||
|
||||
/**
|
||||
* Do the actions needed so the block is broken with the Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
abstract function onBreak(Item $item);
|
||||
|
||||
/**
|
||||
* Checks for collision against an AxisAlignedBB
|
||||
*
|
||||
@ -830,10 +924,28 @@ abstract class Block extends Position implements Metadatable{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Entity $entity
|
||||
*/
|
||||
public function onEntityCollide(Entity $entity){
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
public function getBoundingBox(){
|
||||
if($this->boundingBox !== null){
|
||||
return $this->boundingBox;
|
||||
}else{
|
||||
return $this->boundingBox = $this->recalculateBoundingBox();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
protected function recalculateBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
@ -844,40 +956,87 @@ abstract class Block extends Position implements Metadatable{
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Block $block
|
||||
* @param Block $target
|
||||
* @param int $face
|
||||
* @param float $fx
|
||||
* @param float $fy
|
||||
* @param float $fz
|
||||
* @param Player $player = null
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null);
|
||||
public function calculateIntercept(Vector3 $pos1, Vector3 $pos2){
|
||||
$bb = $this->getBoundingBox();
|
||||
if($bb === null){
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Do actions when activated by Item. Returns if it has done anything
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Player $player
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract function onActivate(Item $item, Player $player = null);
|
||||
$v1 = $pos1->getIntermediateWithXValue($pos2, $bb->minX);
|
||||
$v2 = $pos1->getIntermediateWithXValue($pos2, $bb->maxX);
|
||||
$v3 = $pos1->getIntermediateWithYValue($pos2, $bb->minY);
|
||||
$v4 = $pos1->getIntermediateWithYValue($pos2, $bb->maxY);
|
||||
$v5 = $pos1->getIntermediateWithZValue($pos2, $bb->minZ);
|
||||
$v6 = $pos1->getIntermediateWithZValue($pos2, $bb->maxZ);
|
||||
|
||||
/**
|
||||
* Fires a block update on the Block
|
||||
*
|
||||
* @param int $type
|
||||
*
|
||||
* @return void
|
||||
*/
|
||||
abstract function onUpdate($type);
|
||||
if($v1 !== null and !$bb->isVectorInYZ($v1)){
|
||||
$v1 = null;
|
||||
}
|
||||
|
||||
if($v2 !== null and !$bb->isVectorInYZ($v2)){
|
||||
$v2 = null;
|
||||
}
|
||||
|
||||
if($v3 !== null and !$bb->isVectorInXZ($v3)){
|
||||
$v3 = null;
|
||||
}
|
||||
|
||||
if($v4 !== null and !$bb->isVectorInXZ($v4)){
|
||||
$v4 = null;
|
||||
}
|
||||
|
||||
if($v5 !== null and !$bb->isVectorInXY($v5)){
|
||||
$v5 = null;
|
||||
}
|
||||
|
||||
if($v6 !== null and !$bb->isVectorInXY($v6)){
|
||||
$v6 = null;
|
||||
}
|
||||
|
||||
$vector = $v1;
|
||||
|
||||
if($v2 !== null and ($vector === null or $pos1->distanceSquared($v2) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v2;
|
||||
}
|
||||
|
||||
if($v3 !== null and ($vector === null or $pos1->distanceSquared($v3) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v3;
|
||||
}
|
||||
|
||||
if($v4 !== null and ($vector === null or $pos1->distanceSquared($v4) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v4;
|
||||
}
|
||||
|
||||
if($v5 !== null and ($vector === null or $pos1->distanceSquared($v5) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v5;
|
||||
}
|
||||
|
||||
if($v6 !== null and ($vector === null or $pos1->distanceSquared($v6) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v6;
|
||||
}
|
||||
|
||||
if($vector === null){
|
||||
return null;
|
||||
}
|
||||
|
||||
$f = -1;
|
||||
|
||||
if($vector === $v1){
|
||||
$f = 4;
|
||||
}elseif($vector === $v2){
|
||||
$f = 5;
|
||||
}elseif($vector === $v3){
|
||||
$f = 0;
|
||||
}elseif($vector === $v4){
|
||||
$f = 1;
|
||||
}elseif($vector === $v5){
|
||||
$f = 2;
|
||||
}elseif($vector === $v6){
|
||||
$f = 3;
|
||||
}
|
||||
|
||||
return MovingObjectPosition::fromBlock($this->x, $this->y, $this->z, $f, $vector->add($this->x, $this->y, $this->z));
|
||||
}
|
||||
|
||||
public function setMetadata($metadataKey, MetadataValue $metadataValue){
|
||||
if($this->getLevel() instanceof Level){
|
||||
|
@ -33,9 +33,8 @@ class BrownMushroom extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -47,7 +46,7 @@ class BrownMushroom extends Flowable{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->isTransparent === false){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ class BurningFurnace extends Solid{
|
||||
3 => 3,
|
||||
];
|
||||
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
$nbt = new Compound(false, [
|
||||
new Enum("Items", []),
|
||||
new String("id", Tile::FURNACE),
|
||||
@ -55,13 +55,13 @@ class BurningFurnace extends Solid{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
new Furnace($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onBreak(Item $item){
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -81,7 +81,7 @@ class BurningFurnace extends Solid{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$furnace = new Furnace($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$furnace = Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
}
|
||||
|
||||
if(($player->getGamemode() & 0x01) === 0x01){
|
||||
@ -116,15 +116,6 @@ class BurningFurnace extends Solid{
|
||||
if($item->isPickaxe() >= 1){
|
||||
$drops[] = [Item::FURNACE, 0, 1];
|
||||
}
|
||||
$t = $this->getLevel()->getTile($this);
|
||||
if($t instanceof Furnace){
|
||||
for($s = 0; $s < $t->getInventory()->getSize(); ++$s){
|
||||
$slot = $t->getInventory()->getItem($s);
|
||||
if($slot->getID() > Item::AIR and $slot->getCount() > 0){
|
||||
$drops[] = [$slot->getID(), $slot->getDamage(), $slot->getCount()];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $drops;
|
||||
}
|
||||
|
@ -21,26 +21,56 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Cactus extends Transparent{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::CACTUS, $meta, "Cactus");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 2;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
$this->x + 0.9375,
|
||||
$this->y + 1,
|
||||
$this->z + 0.9375
|
||||
);
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, 1);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() !== self::SAND and $down->getID() !== self::CACTUS){ //Replace with common break method
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
if($down->getID() !== self::SAND and $down->getID() !== self::CACTUS){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if(!$b->isFlowable){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if($this->getSide(0)->getID() !== self::CACTUS){
|
||||
@ -48,18 +78,18 @@ class Cactus extends Transparent{
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
$this->getLevel()->setBlock($b, new Cactus(), true, false, true);
|
||||
break;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Cactus()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
$this->meta = 0;
|
||||
$this->getLevel()->setBlock($this, $this, false);
|
||||
$this->getLevel()->setBlock($this, $this);
|
||||
}else{
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, false);
|
||||
$this->getLevel()->setBlock($this, $this);
|
||||
}
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
@ -74,7 +104,7 @@ class Cactus extends Transparent{
|
||||
$block2 = $this->getSide(4);
|
||||
$block3 = $this->getSide(5);
|
||||
if($block0->isTransparent === true and $block1->isTransparent === true and $block2->isTransparent === true and $block3->isTransparent === true){
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -21,9 +21,12 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Cake extends Transparent{
|
||||
public function __construct($meta = 0){
|
||||
@ -34,10 +37,24 @@ class Cake extends Transparent{
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = (1 + $this->getDamage() * 2) / 16;
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
$this->x + 1 - 0.0625,
|
||||
$this->y + 0.5,
|
||||
$this->z + 1 - 0.0625
|
||||
);
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() !== self::AIR){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -48,7 +65,7 @@ class Cake extends Transparent{
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -64,11 +81,14 @@ class Cake extends Transparent{
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($player instanceof Player and $player->getHealth() < 20){
|
||||
++$this->meta;
|
||||
$player->heal(3, "cake");
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING));
|
||||
if(!$ev->isCancelled()){
|
||||
$player->heal($ev->getAmount(), $ev);
|
||||
}
|
||||
if($this->meta >= 0x06){
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -23,6 +23,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Carpet extends Flowable{
|
||||
@ -52,10 +53,22 @@ class Carpet extends Flowable{
|
||||
$this->isSolid = true;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.0625,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() !== self::AIR){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -65,9 +78,8 @@ class Carpet extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
if($this->getSide(0)->getID() === self::AIR){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -22,67 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Carrot extends Flowable{
|
||||
class Carrot extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::CARROT_BLOCK, $meta, "Carrot Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(CARROT, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
@ -41,6 +42,18 @@ class Chest extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
$this->x + 0.9375,
|
||||
$this->y + 0.9475,
|
||||
$this->z + 0.9375
|
||||
);
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$faces = [
|
||||
0 => 4,
|
||||
@ -49,7 +62,7 @@ class Chest extends Transparent{
|
||||
3 => 3,
|
||||
];
|
||||
|
||||
$chest = false;
|
||||
$chest = null;
|
||||
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
|
||||
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
@ -68,7 +81,7 @@ class Chest extends Transparent{
|
||||
}
|
||||
}
|
||||
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
$nbt = new Compound(false, [
|
||||
new Enum("Items", []),
|
||||
new String("id", Tile::CHEST),
|
||||
@ -77,9 +90,9 @@ class Chest extends Transparent{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$tile = new TileChest($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
|
||||
if($chest instanceof TileChest){
|
||||
if($chest instanceof TileChest and $tile instanceof TileChest){
|
||||
$chest->pairWith($tile);
|
||||
$tile->pairWith($chest);
|
||||
}
|
||||
@ -92,7 +105,7 @@ class Chest extends Transparent{
|
||||
if($t instanceof TileChest){
|
||||
$t->unpair();
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -117,11 +130,11 @@ class Chest extends Transparent{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$chest = new TileChest($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
}
|
||||
|
||||
|
||||
if(($player->gamemode & 0x01) === 0x01){
|
||||
if($player->isCreative()){
|
||||
return true;
|
||||
}
|
||||
$player->addWindow($chest->getInventory());
|
||||
@ -131,19 +144,8 @@ class Chest extends Transparent{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
$drops = [
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
$t = $this->getLevel()->getTile($this);
|
||||
if($t instanceof TileChest){
|
||||
for($s = 0; $s < $t->getRealInventory()->getSize(); ++$s){
|
||||
$slot = $t->getRealInventory()->getItem($s);
|
||||
if($slot->getID() > Item::AIR and $slot->getCount() > 0){
|
||||
$drops[] = [$slot->getID(), $slot->getDamage(), $slot->getCount()];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $drops;
|
||||
}
|
||||
}
|
@ -21,9 +21,13 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
|
||||
class Cobweb extends Flowable{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::COBWEB, 0, "Cobweb");
|
||||
$this->isSolid = true;
|
||||
@ -31,6 +35,10 @@ class Cobweb extends Flowable{
|
||||
$this->hardness = 25;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [];
|
||||
}
|
||||
|
100
src/pocketmine/block/Crops.php
Normal file
100
src/pocketmine/block/Crops.php
Normal file
@ -0,0 +1,100 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
abstract class Crops extends Flowable{
|
||||
|
||||
public $isActivable = true;
|
||||
public $hardness = 0;
|
||||
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$block = clone $this;
|
||||
$block->meta += mt_rand(2, 5);
|
||||
if($block->meta > 7){
|
||||
$block->meta = 7;
|
||||
}
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
|
||||
}
|
||||
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
@ -39,7 +39,7 @@ class CyanFlower extends Flowable{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === 2 or $down->getID() === 3 or $down->getID() === 60){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -49,9 +49,8 @@ class CyanFlower extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ class Dandelion extends Flowable{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === 2 or $down->getID() === 3 or $down->getID() === 60){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -49,10 +49,8 @@ class Dandelion extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ class Dirt extends Solid{
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->isHoe()){
|
||||
$item->useOn($this);
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::FARMLAND, 0), true, false, true);
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::FARMLAND, 0), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\network\protocol\LevelEventPacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
@ -34,6 +35,170 @@ abstract class Door extends Transparent{
|
||||
$this->isSolid = false;
|
||||
}
|
||||
|
||||
private function getFullDamage(){
|
||||
$damage = $this->getDamage();
|
||||
$flag = ($damage & 0x08) > 0;
|
||||
|
||||
if($flag){
|
||||
$first = $this->getSide(0)->getDamage();
|
||||
$second = $damage;
|
||||
}else{
|
||||
$first = $damage;
|
||||
$second = $this->getSide(1)->getDamage();
|
||||
}
|
||||
|
||||
$flag1 = ($second & 0x01) > 0;
|
||||
|
||||
return $first & 0x07 | ($flag ? 8 : 0) | ($flag1 ? 0x10 : 0);
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = 0.1875;
|
||||
$damage = $this->getFullDamage();
|
||||
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 2,
|
||||
$this->z + 1
|
||||
);
|
||||
|
||||
$j = $damage & 0x03;
|
||||
$flag = (($damage & 0x04) > 0);
|
||||
$flag1 = (($damage & 0x10) > 0);
|
||||
|
||||
if($j === 0){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + $f
|
||||
);
|
||||
}else{
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + $f,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}elseif($j === 1){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + $f,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + $f
|
||||
);
|
||||
}
|
||||
}elseif($j === 2){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + $f
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}elseif($j === 3){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + $f,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return $bb;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
@ -69,10 +234,10 @@ abstract class Door extends Transparent{
|
||||
if($next->getID() === $this->id or ($next2->isTransparent === false and $next->isTransparent === true)){ //Door hinge
|
||||
$metaUp |= 0x01;
|
||||
}
|
||||
$this->getLevel()->setBlock($blockUp, Block::get($this->id, $metaUp), true, false, true); //Top
|
||||
|
||||
$this->meta = $player->getDirection() & 0x03;
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true); //Bottom
|
||||
$this->getLevel()->setBlock($block, $this, true, true); //Bottom
|
||||
$this->getLevel()->setBlock($blockUp, $b = Block::get($this->id, $metaUp), true); //Top
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -83,15 +248,15 @@ abstract class Door extends Transparent{
|
||||
if(($this->meta & 0x08) === 0x08){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === $this->id){
|
||||
$this->getLevel()->setBlock($down, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($down, new Air(), true);
|
||||
}
|
||||
}else{
|
||||
$up = $this->getSide(1);
|
||||
if($up->getID() === $this->id){
|
||||
$this->getLevel()->setBlock($up, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($up, new Air(), true);
|
||||
}
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -101,12 +266,12 @@ abstract class Door extends Transparent{
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === $this->id){
|
||||
$meta = $down->getDamage() ^ 0x04;
|
||||
$this->getLevel()->setBlock($down, Block::get($this->id, $meta), true, false, true);
|
||||
$this->getLevel()->setBlock($down, Block::get($this->id, $meta), true);
|
||||
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
}
|
||||
$pk = new LevelEventPacket;
|
||||
$pk = new LevelEventPacket();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
@ -120,12 +285,12 @@ abstract class Door extends Transparent{
|
||||
return false;
|
||||
}else{
|
||||
$this->meta ^= 0x04;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
}
|
||||
$pk = new LevelEventPacket;
|
||||
$pk = new LevelEventPacket();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
|
@ -34,6 +34,7 @@ class DoubleSlab extends Solid{
|
||||
4 => "Brick",
|
||||
5 => "Stone Brick",
|
||||
6 => "Quartz",
|
||||
7 => "",
|
||||
];
|
||||
$this->name = "Double " . $names[$this->meta & 0x07] . " Slab";
|
||||
$this->hardness = 30;
|
||||
|
@ -21,9 +21,23 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class EndPortal extends Solid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::END_PORTAL, $meta, "End Portal");
|
||||
$this->hardness = 18000000;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + (($this->getDamage() & 0x04) > 0 ? 1 : 0.8125),
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
@ -21,16 +21,52 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\nbt\tag\Int;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Fallable extends Solid{
|
||||
abstract class Fallable extends Solid{
|
||||
|
||||
public $hasPhysics = true;
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, true);
|
||||
|
||||
return $ret;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::AIR or ($down instanceof Liquid)){
|
||||
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
|
||||
"Pos" => new Enum("Pos", [
|
||||
new Double("", $this->x + 0.5),
|
||||
new Double("", $this->y),
|
||||
new Double("", $this->z + 0.5)
|
||||
]),
|
||||
"Motion" => new Enum("Motion", [
|
||||
new Double("", 0),
|
||||
new Double("", 0),
|
||||
new Double("", 0)
|
||||
]),
|
||||
"Rotation" => new Enum("Rotation", [
|
||||
new Float("", 0),
|
||||
new Float("", 0)
|
||||
]),
|
||||
"TileID" => new Int("TileID", $this->getID()),
|
||||
"Data" => new Byte("Data", $this->getDamage()),
|
||||
]));
|
||||
|
||||
$fall->spawnToAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class Farmland extends Solid{
|
||||
public function __construct($meta = 0){
|
||||
@ -29,6 +30,18 @@ class Farmland extends Solid{
|
||||
$this->hardness = 3;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.9375,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [
|
||||
[Item::DIRT, 0, 1],
|
||||
|
@ -21,12 +21,39 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class Fence extends Transparent{
|
||||
public function __construct(){
|
||||
parent::__construct(self::FENCE, 0, "Fence");
|
||||
parent::__construct(self::FENCE, 0, "Oak Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$flag = $this->canConnect($this->getSide(2));
|
||||
$flag1 = $this->canConnect($this->getSide(3));
|
||||
$flag2 = $this->canConnect($this->getSide(4));
|
||||
$flag3 = $this->canConnect($this->getSide(5));
|
||||
|
||||
$f = $flag2 ? 0 : 0.375;
|
||||
$f1 = $flag3 ? 1 : 0.625;
|
||||
$f2 = $flag ? 0 : 0.375;
|
||||
$f3 = $flag1 ? 1 : 0.625;
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
$this->x + $f1,
|
||||
$this->y + 1.5,
|
||||
$this->z + $f3
|
||||
);
|
||||
}
|
||||
|
||||
public function canConnect(Block $block){
|
||||
return (!($block instanceof Fence) and !($block instanceof FenceGate)) ? $block->isSolid : true;
|
||||
}
|
||||
|
||||
}
|
30
src/pocketmine/block/FenceAcacia.php
Normal file
30
src/pocketmine/block/FenceAcacia.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceAcacia extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_ACACIA, 0, "Acacia Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceBirch.php
Normal file
30
src/pocketmine/block/FenceBirch.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceBirch extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_BIRCH, 0, "Birch Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceDarkOak.php
Normal file
30
src/pocketmine/block/FenceDarkOak.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceDarkOak extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_DARK_OAK, 0, "Dark Oak Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
@ -22,11 +22,12 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class FenceGate extends Transparent{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::FENCE_GATE, $meta, "Fence Gate");
|
||||
parent::__construct(self::FENCE_GATE, $meta, "Oak Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
@ -36,6 +37,35 @@ class FenceGate extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->getDamage() & 0x04) > 0){
|
||||
return null;
|
||||
}
|
||||
|
||||
$i = ($this->getDamage() & 0x03);
|
||||
if($i === 2 and $i === 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 0.375,
|
||||
$this->x + 1,
|
||||
$this->y + 1.5,
|
||||
$this->z + 0.625
|
||||
);
|
||||
}else{
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.375,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 0.625,
|
||||
$this->y + 1.5,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$faces = [
|
||||
0 => 3,
|
||||
@ -44,7 +74,7 @@ class FenceGate extends Transparent{
|
||||
3 => 2,
|
||||
];
|
||||
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0] & 0x03;
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -68,7 +98,7 @@ class FenceGate extends Transparent{
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
36
src/pocketmine/block/FenceGateAcacia.php
Normal file
36
src/pocketmine/block/FenceGateAcacia.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateAcacia extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_ACACIA, $meta, "Acacia Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateBirch.php
Normal file
36
src/pocketmine/block/FenceGateBirch.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateBirch extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_BIRCH, $meta, "Birch Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateDarkOak.php
Normal file
36
src/pocketmine/block/FenceGateDarkOak.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateDarkOak extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_DARK_OAK, $meta, "Dark Oak Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateJungle.php
Normal file
36
src/pocketmine/block/FenceGateJungle.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateJungle extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_JUNGLE, $meta, "Jungle Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateSpruce.php
Normal file
36
src/pocketmine/block/FenceGateSpruce.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateSpruce extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_SPRUCE, $meta, "Spruce Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceJungle.php
Normal file
30
src/pocketmine/block/FenceJungle.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceJungle extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_JUNGLE, 0, "Jungle Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceSpruce.php
Normal file
30
src/pocketmine/block/FenceSpruce.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceSpruce extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_SPRUCE, 0, "Spruce Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
@ -21,10 +21,18 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\entity\EntityCombustByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Fire extends Flowable{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::FIRE, $meta, "Fire");
|
||||
$this->isReplaceable = true;
|
||||
@ -37,6 +45,16 @@ class Fire extends Flowable{
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->setOnFire($ev->getDuration());
|
||||
}
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [];
|
||||
@ -50,12 +68,12 @@ class Fire extends Flowable{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if($this->getSide(0)->getID() !== self::NETHERRACK){
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -22,7 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class Flowable extends Transparent{
|
||||
abstract class Flowable extends Transparent{
|
||||
|
||||
public $isFlowable = true;
|
||||
public $isFullBlock = false;
|
||||
|
@ -1,68 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Generic extends Block{
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
return $this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
}
|
||||
|
||||
public function isBreakable(Item $item){
|
||||
return $this->breakable;
|
||||
}
|
||||
|
||||
public function onBreak(Item $item){
|
||||
return $this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::AIR or ($down instanceof Liquid)){
|
||||
$data = [
|
||||
"x" => $this->x + 0.5,
|
||||
"y" => $this->y + 0.5,
|
||||
"z" => $this->z + 0.5,
|
||||
"Tile" => $this->id,
|
||||
];
|
||||
/*$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
//TODO
|
||||
//$e = $server->api->entity->add($this->getLevel(), ENTITY_FALLING, FALLING_SAND, $data);
|
||||
//$e->spawnToAll();
|
||||
$server->api->block->blockUpdateAround(clone $this, Level::BLOCK_UPDATE_NORMAL, 1);*/
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
return $this->isActivable;
|
||||
}
|
||||
}
|
@ -22,11 +22,9 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class GlassPane extends Transparent{
|
||||
class GlassPane extends Thin{
|
||||
public function __construct(){
|
||||
parent::__construct(self::GLASS_PANE, 0, "Glass Pane");
|
||||
$this->isFullBlock = false;
|
||||
$this->isSolid = false;
|
||||
}
|
||||
|
||||
}
|
@ -21,11 +21,13 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\generator\object\TallGrass;
|
||||
use pocketmine\level\generator\object\TallGrass as TallGrassObject;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class Grass extends Solid{
|
||||
@ -52,11 +54,13 @@ class Grass extends Solid{
|
||||
$x = mt_rand($this->x - 1, $this->x + 1);
|
||||
$y = mt_rand($this->y - 2, $this->y + 2);
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
|
||||
if($block === Block::DIRT){
|
||||
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block->getID() === Block::DIRT){
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
$this->getLevel()->setBlock($block, new Grass());
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Grass()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($block, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -65,7 +69,7 @@ class Grass extends Solid{
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){
|
||||
$item->count--;
|
||||
TallGrass::growGrass($this->getLevel(), $this, new Random(mt_rand()), 8, 2);
|
||||
TallGrassObject::growGrass($this->getLevel(), $this, new Random(mt_rand()), 8, 2);
|
||||
|
||||
return true;
|
||||
}elseif($item->isHoe()){
|
||||
|
@ -41,7 +41,7 @@ class HayBale extends Solid{
|
||||
];
|
||||
|
||||
$this->meta = ($this->meta & 0x03) | $faces[$face];
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -30,7 +30,7 @@ class Ice extends Transparent{
|
||||
}
|
||||
|
||||
public function onBreak(Item $item){
|
||||
$this->getLevel()->setBlock($this, new Water(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Water(), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -22,11 +22,9 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class IronBars extends Transparent{
|
||||
class IronBars extends Thin{
|
||||
public function __construct(){
|
||||
parent::__construct(self::IRON_BARS, 0, "Iron Bars");
|
||||
$this->isFullBlock = false;
|
||||
$this->isSolid = false;
|
||||
}
|
||||
|
||||
}
|
@ -21,11 +21,16 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Ladder extends Transparent{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::LADDER, $meta, "Ladder");
|
||||
$this->isSolid = false;
|
||||
@ -33,7 +38,53 @@ class Ladder extends Transparent{
|
||||
$this->hardness = 2;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
$entity->onGround = true;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = 0.125;
|
||||
|
||||
if($this->meta === 2){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}elseif($this->meta === 3){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + $f
|
||||
);
|
||||
}elseif($this->meta === 4){
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}elseif($this->meta === 5){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + $f,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@ -48,7 +99,7 @@ class Ladder extends Transparent{
|
||||
];
|
||||
if(isset($faces[$face])){
|
||||
$this->meta = $faces[$face];
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -21,139 +21,42 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\entity\EntityCombustByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Lava extends Liquid{
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::LAVA, $meta, "Lava");
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance *= 0.5;
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
$ev = new EntityCombustByBlockEvent($this, $entity, 15);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->setOnFire($ev->getDuration());
|
||||
}
|
||||
|
||||
if($entity instanceof Player){
|
||||
$entity->onGround = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->scheduleUpdate(clone $this, 40);
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false);
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
|
||||
return $ret;
|
||||
}
|
||||
|
||||
public function getSourceCount(){
|
||||
$count = 0;
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
if($this->getSide($side) instanceof Lava){
|
||||
$b = $this->getSide($side);
|
||||
$level = $b->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $count;
|
||||
}
|
||||
|
||||
public function checkWater(){
|
||||
for($side = 1; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Water){
|
||||
$level = $this->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$this->getLevel()->setBlock($this, new Obsidian(), false, false, true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, new Cobblestone(), false, false, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getFrom(){
|
||||
for($side = 0; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
$level = $this->meta & 0x07;
|
||||
if(($tlevel + 2) == $level || ($side == 0x01 && $level == 0x01) || ($tlevel == 6 && $level == 7)){
|
||||
return $b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
return false;
|
||||
$newId = $this->id;
|
||||
$level = $this->meta & 0x07;
|
||||
if($type !== Level::BLOCK_UPDATE_NORMAL){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($this->checkWater()){
|
||||
return;
|
||||
}
|
||||
|
||||
$falling = $this->meta >> 3;
|
||||
$down = $this->getSide(0);
|
||||
|
||||
$from = $this->getFrom();
|
||||
if($from !== null || $level == 0x00){
|
||||
if($level !== 0x07){
|
||||
if($down instanceof Air || $down instanceof Lava){
|
||||
$this->getLevel()->setBlock($down, new Lava(0x01), false, false, true);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
|
||||
}elseif($b->isFlowable === true){
|
||||
$this->getLevel()->setBlock($b, new Lava(min($level + 2, 7)), false, false, true);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
||||
//Extend Remove for Left Lavas
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$sb = $this->getSide($side);
|
||||
if($sb instanceof Lava){
|
||||
$tlevel = $sb->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($sb, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
$b = $this->getSide(0)->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($b, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -21,9 +21,11 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\LeavesDecayEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Leaves extends Transparent{
|
||||
const OAK = 0;
|
||||
@ -121,16 +123,13 @@ class Leaves extends Transparent{
|
||||
$this->meta &= 0x03;
|
||||
$visited = [];
|
||||
$check = 0;
|
||||
if($this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false, true);
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
|
||||
|
||||
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta & 0x03, 1));
|
||||
}
|
||||
if(($this->meta & 0x03) === self::OAK and mt_rand(1, 200) === 1){ //Apples
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::APPLE, 0, 1));
|
||||
}
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -142,7 +141,7 @@ class Leaves extends Transparent{
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$this->meta |= 0x04;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -21,9 +21,11 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\LeavesDecayEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Leaves2 extends Leaves{
|
||||
|
||||
@ -113,13 +115,13 @@ class Leaves2 extends Leaves{
|
||||
$this->meta &= 0x03;
|
||||
$visited = [];
|
||||
$check = 0;
|
||||
if($this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false, true);
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
|
||||
|
||||
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta & 0x03, 1));
|
||||
}
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -131,7 +133,7 @@ class Leaves2 extends Leaves{
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$this->meta |= 0x04;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -22,10 +22,400 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class Liquid extends Transparent{
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
abstract class Liquid extends Transparent{
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public $isLiquid = true;
|
||||
public $breakable = false;
|
||||
public $isReplaceable = true;
|
||||
public $isSolid = false;
|
||||
public $isFullBlock = true;
|
||||
|
||||
public $adjacentSources = 0;
|
||||
public $isOptimalFlowDirection = [0, 0, 0, 0];
|
||||
public $flowCost = [0, 0, 0, 0];
|
||||
|
||||
public function getFluidHeightPercent(){
|
||||
$d = $this->meta;
|
||||
if($d >= 8){
|
||||
$d = 0;
|
||||
}
|
||||
|
||||
return ($d + 1) / 9;
|
||||
}
|
||||
|
||||
protected function getFlowDecay(Vector3 $pos){
|
||||
if(!($pos instanceof Block)){
|
||||
$pos = $this->getLevel()->getBlock($pos);
|
||||
}
|
||||
|
||||
if($pos->getID() !== $this->getID()){
|
||||
return -1;
|
||||
}else{
|
||||
return $pos->getDamage();
|
||||
}
|
||||
}
|
||||
|
||||
protected function getEffectiveFlowDecay(Vector3 $pos){
|
||||
if(!($pos instanceof Block)){
|
||||
$pos = $this->getLevel()->getBlock($pos);
|
||||
}
|
||||
|
||||
if($pos->getID() !== $this->getID()){
|
||||
return -1;
|
||||
}
|
||||
|
||||
$decay = $pos->getDamage();
|
||||
|
||||
if($decay >= 8){
|
||||
$decay = 0;
|
||||
}
|
||||
|
||||
return $decay;
|
||||
}
|
||||
|
||||
public function getFlowVector(){
|
||||
$vector = new Vector3(0, 0, 0);
|
||||
|
||||
$decay = $this->getEffectiveFlowDecay($this);
|
||||
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
|
||||
$x = $this->x;
|
||||
$y = $this->y;
|
||||
$z = $this->z;
|
||||
|
||||
if($j === 0){
|
||||
--$x;
|
||||
}elseif($j === 1){
|
||||
++$x;
|
||||
}elseif($j === 2){
|
||||
--$z;
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$sideBlock = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
|
||||
|
||||
if($blockDecay < 0){
|
||||
if(!$sideBlock->isFlowable){
|
||||
continue;
|
||||
}
|
||||
|
||||
$blockDecay = $this->getEffectiveFlowDecay($sideBlock->getSide(0));
|
||||
|
||||
if($blockDecay >= 0){
|
||||
$realDecay = $blockDecay - ($decay - 8);
|
||||
$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
|
||||
}
|
||||
|
||||
continue;
|
||||
}else{
|
||||
$realDecay = $blockDecay - $decay;
|
||||
$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
|
||||
}
|
||||
}
|
||||
|
||||
if($this->getDamage() >= 8){
|
||||
$falling = false;
|
||||
|
||||
if(!$this->getLevel()->getBlock($this->add(0, 0, -1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(0, 0, 1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(-1, 0, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(1, 0, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(0, 1, -1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(0, 1, 1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(-1, 1, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(1, 1, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}
|
||||
|
||||
if($falling){
|
||||
$vector = $vector->normalize()->add(0, -6, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return $vector->normalize();
|
||||
}
|
||||
|
||||
public function addVelocityToEntity(Entity $entity, Vector3 $vector){
|
||||
$flow = $this->getFlowVector();
|
||||
$vector->x += $flow->x;
|
||||
$vector->y += $flow->y;
|
||||
$vector->z += $flow->z;
|
||||
}
|
||||
|
||||
public function tickRate(){
|
||||
if($this instanceof Water){
|
||||
return 5;
|
||||
}elseif($this instanceof Lava){
|
||||
return 30;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$this->checkForHarden();
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
}elseif($type === Level::BLOCK_UPDATE_SCHEDULED){
|
||||
$decay = $this->getFlowDecay($this);
|
||||
$multiplier = $this instanceof Lava ? 2 : 1;
|
||||
|
||||
$flag = true;
|
||||
|
||||
if($decay > 0){
|
||||
$smallestFlowDecay = -100;
|
||||
$this->adjacentSources = 0;
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(4), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(5), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(2), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(3), $smallestFlowDecay);
|
||||
|
||||
$k = $smallestFlowDecay + $multiplier;
|
||||
|
||||
if($k >= 8 or $smallestFlowDecay < 0){
|
||||
$k = -1;
|
||||
}
|
||||
|
||||
if(($topFlowDecay = $this->getFlowDecay($this->getSide(1))) >= 0){
|
||||
if($topFlowDecay >= 8){
|
||||
$k = $topFlowDecay;
|
||||
}else{
|
||||
$k = $topFlowDecay | 0x08;
|
||||
}
|
||||
}
|
||||
|
||||
if($this->adjacentSources >= 2 and $this instanceof Water){
|
||||
$bottomBlock = $this->getSide(0);
|
||||
if($bottomBlock->isSolid){
|
||||
$k = 0;
|
||||
}elseif($bottomBlock instanceof Water and $bottomBlock->getDamage() === 0){
|
||||
$k = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if($this instanceof Lava and $decay < 8 and $k < 8 and $k > 1 and mt_rand(0, 4) !== 0){
|
||||
$k = $decay;
|
||||
$flag = false;
|
||||
}
|
||||
|
||||
if($k !== $decay){
|
||||
$decay = $k;
|
||||
if($decay < 0){
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::AIR), true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, Block::get($this->id, $decay), true);
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
}
|
||||
}elseif($flag){
|
||||
//$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
//$this->updateFlow();
|
||||
}
|
||||
}else{
|
||||
//$this->updateFlow();
|
||||
}
|
||||
|
||||
$bottomBlock = $this->getSide(0);
|
||||
|
||||
if($bottomBlock->isFlowable or $bottomBlock instanceof Liquid){
|
||||
if($this instanceof Lava and $bottomBlock instanceof Water){
|
||||
$this->getLevel()->setBlock($bottomBlock, Block::get(Item::STONE), true);
|
||||
return;
|
||||
}
|
||||
|
||||
if($decay >= 8){
|
||||
$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay), true);
|
||||
$this->getLevel()->scheduleUpdate($bottomBlock, $this->tickRate());
|
||||
}else{
|
||||
$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay + 8), true);
|
||||
$this->getLevel()->scheduleUpdate($bottomBlock, $this->tickRate());
|
||||
}
|
||||
}elseif($decay >= 0 and ($decay === 0 or !$bottomBlock->isFlowable)){
|
||||
$flags = $this->getOptimalFlowDirections();
|
||||
|
||||
$l = $decay + $multiplier;
|
||||
|
||||
if($decay >= 8){
|
||||
$l = 1;
|
||||
}
|
||||
|
||||
if($l >= 8){
|
||||
$this->checkForHarden();
|
||||
return;
|
||||
}
|
||||
|
||||
if($flags[0]){
|
||||
$this->flowIntoBlock($this->getSide(4), $l);
|
||||
}
|
||||
|
||||
if($flags[1]){
|
||||
$this->flowIntoBlock($this->getSide(5), $l);
|
||||
}
|
||||
|
||||
if($flags[2]){
|
||||
$this->flowIntoBlock($this->getSide(2), $l);
|
||||
}
|
||||
|
||||
if($flags[3]){
|
||||
$this->flowIntoBlock($this->getSide(3), $l);
|
||||
}
|
||||
}
|
||||
|
||||
$this->checkForHarden();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private function flowIntoBlock(Block $block, $newFlowDecay){
|
||||
if($block->isFlowable){
|
||||
if($block->getID() > 0){
|
||||
$this->getLevel()->useBreakOn($block);
|
||||
}
|
||||
|
||||
$this->getLevel()->setBlock($block, Block::get($this->id, $newFlowDecay), true);
|
||||
$this->getLevel()->scheduleUpdate($block, $this->tickRate());
|
||||
}
|
||||
}
|
||||
|
||||
private function calculateFlowCost(Block $block, $accumulatedCost, $previousDirection){
|
||||
$cost = 1000;
|
||||
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
if(
|
||||
($j === 0 and $previousDirection === 1) or
|
||||
($j === 1 and $previousDirection === 0) or
|
||||
($j === 2 and $previousDirection === 3) or
|
||||
($j === 3 and $previousDirection === 2)
|
||||
){
|
||||
$x = $block->x;
|
||||
$y = $block->y;
|
||||
$z = $block->z;
|
||||
|
||||
if($j === 0){
|
||||
--$x;
|
||||
}elseif($j === 1){
|
||||
++$x;
|
||||
}elseif($j === 2){
|
||||
--$z;
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$blockSide = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$blockSide->isFlowable and !($blockSide instanceof Liquid)){
|
||||
continue;
|
||||
}elseif($blockSide instanceof Liquid and $blockSide->getDamage() === 0){
|
||||
continue;
|
||||
}elseif($blockSide->getSide(0)->isFlowable){
|
||||
return $accumulatedCost;
|
||||
}
|
||||
|
||||
if($accumulatedCost >= 4){
|
||||
continue;
|
||||
}
|
||||
|
||||
$realCost = $this->calculateFlowCost($blockSide, $accumulatedCost + 1, $j);
|
||||
|
||||
if($realCost < $cost){
|
||||
$cost = $realCost;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $cost;
|
||||
}
|
||||
|
||||
private function getOptimalFlowDirections(){
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
$this->flowCost[$j] = 1000;
|
||||
|
||||
$x = $this->x;
|
||||
$y = $this->y;
|
||||
$z = $this->z;
|
||||
|
||||
if($j === 0){
|
||||
--$x;
|
||||
}elseif($j === 1){
|
||||
++$x;
|
||||
}elseif($j === 2){
|
||||
--$z;
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$block->isFlowable and !($block instanceof Liquid)){
|
||||
continue;
|
||||
}elseif($block instanceof Liquid and $block->getDamage() === 0){
|
||||
continue;
|
||||
}elseif($block->getSide(0)->isFlowable){
|
||||
$this->flowCost[$j] = 0;
|
||||
}else{
|
||||
$this->flowCost[$j] = $this->calculateFlowCost($block, 1, $j);
|
||||
}
|
||||
}
|
||||
|
||||
$minCost = $this->flowCost[0];
|
||||
|
||||
for($i = 1; $i < 4; ++$i){
|
||||
if($this->flowCost[$i] < $minCost){
|
||||
$minCost = $this->flowCost[$i];
|
||||
}
|
||||
}
|
||||
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
$this->isOptimalFlowDirection[$i] = ($this->flowCost[$i] === $minCost);
|
||||
}
|
||||
|
||||
return $this->isOptimalFlowDirection;
|
||||
}
|
||||
|
||||
private function getSmallestFlowDecay(Vector3 $pos, $decay){
|
||||
$blockDecay = $this->getFlowDecay($pos);
|
||||
|
||||
if($blockDecay < 0){
|
||||
return $decay;
|
||||
}elseif($blockDecay === 0){
|
||||
++$this->adjacentSources;
|
||||
}elseif($blockDecay >= 8){
|
||||
$blockDecay = 0;
|
||||
}
|
||||
|
||||
return ($decay >= 0 && $blockDecay >= $decay) ? $decay : $blockDecay;
|
||||
}
|
||||
|
||||
private function checkForHarden(){
|
||||
if($this instanceof Lava){
|
||||
$colliding = false;
|
||||
for($side = 0; $side <= 5 and !$colliding; ++$side){
|
||||
$colliding = $this->getSide($side) instanceof Water;
|
||||
}
|
||||
|
||||
if($colliding){
|
||||
if($this->getDamage() === 0){
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::OBSIDIAN), true);
|
||||
}elseif($this->getDamage() <= 4){
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::COBBLESTONE), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
}
|
@ -32,9 +32,9 @@ class LitPumpkin extends Solid{
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
if($player instanceof Player){
|
||||
$this->meta = (int) $player->getDirection();
|
||||
$this->meta = ((int) $player->getDirection() + 5) % 4;
|
||||
}
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -21,46 +21,31 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class MelonStem extends Flowable{
|
||||
class MelonStem extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::MELON_STEM, $meta, "Melon Stem");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::MELON_SEEDS, 0, mt_rand(0, 2)));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
|
||||
}
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}else{
|
||||
@ -73,7 +58,10 @@ class MelonStem extends Flowable{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
$this->getLevel()->setBlock($side, new Melon(), true, false, true);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Melon()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -84,20 +72,6 @@ class MelonStem extends Flowable{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [
|
||||
[Item::MELON_SEEDS, 0, mt_rand(0, 2)],
|
||||
|
@ -21,9 +21,11 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Mycelium extends Solid{
|
||||
public function __construct(){
|
||||
@ -43,11 +45,13 @@ class Mycelium extends Solid{
|
||||
$x = mt_rand($this->x - 1, $this->x + 1);
|
||||
$y = mt_rand($this->y - 2, $this->y + 2);
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
|
||||
if($block === Block::DIRT){
|
||||
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block->getID() === Block::DIRT){
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
$this->getLevel()->setBlock($block, new Mycelium());
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Mycelium()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($block, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,68 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Potato extends Flowable{
|
||||
class Potato extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::POTATO_BLOCK, $meta, "Potato Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::POTATO, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -21,6 +21,8 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Pumpkin extends Solid{
|
||||
public function __construct(){
|
||||
@ -28,4 +30,13 @@ class Pumpkin extends Solid{
|
||||
$this->hardness = 5;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
if($player instanceof Player){
|
||||
$this->meta = ((int) $player->getDirection() + 5) % 4;
|
||||
}
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
@ -21,47 +21,31 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class PumpkinStem extends Flowable{
|
||||
class PumpkinStem extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::PUMPKIN_STEM, $meta, "Pumpkin Stem");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(PUMPKIN_SEEDS, 0, mt_rand(0, 2)));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
|
||||
}
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}else{
|
||||
@ -74,7 +58,10 @@ class PumpkinStem extends Flowable{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
$this->getLevel()->setBlock($side, new Pumpkin(), true, false, true);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Pumpkin()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -85,20 +72,6 @@ class PumpkinStem extends Flowable{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [
|
||||
[Item::PUMPKIN_SEEDS, 0, mt_rand(0, 2)],
|
||||
|
@ -38,10 +38,8 @@ class RedMushroom extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -53,7 +51,7 @@ class RedMushroom extends Flowable{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->isTransparent === false){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -57,7 +57,7 @@ class Sapling extends Flowable{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::GRASS or $down->getID() === self::DIRT or $down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -81,10 +81,8 @@ class Sapling extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -94,7 +92,7 @@ class Sapling extends Flowable{
|
||||
Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->meta & 0x07);
|
||||
}else{
|
||||
$this->meta |= 0x08;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
|
@ -48,12 +48,12 @@ class SignPost extends Transparent{
|
||||
];
|
||||
if(!isset($faces[$face])){
|
||||
$this->meta = floor((($player->yaw + 180) * 16 / 360) + 0.5) & 0x0F;
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::SIGN_POST, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::SIGN_POST, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}else{
|
||||
$this->meta = $faces[$face];
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::WALL_SIGN, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::WALL_SIGN, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -64,10 +64,8 @@ class SignPost extends Transparent{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(SIGN, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
if($this->getSide(0)->getID() === self::AIR){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Slab extends Transparent{
|
||||
@ -46,15 +47,38 @@ class Slab extends Transparent{
|
||||
$this->hardness = 30;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y + 0.5,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.5,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$this->meta &= 0x07;
|
||||
if($face === 0){
|
||||
if($target->getID() === self::SLAB and ($target->getDamage() & 0x08) === 0x08 and ($target->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}elseif($block->getID() === self::SLAB and ($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}else{
|
||||
@ -62,19 +86,19 @@ class Slab extends Transparent{
|
||||
}
|
||||
}elseif($face === 1){
|
||||
if($target->getID() === self::SLAB and ($target->getDamage() & 0x08) === 0 and ($target->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}elseif($block->getID() === self::SLAB and ($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
//TODO: check for collision
|
||||
}elseif(!($player instanceof Player)){
|
||||
}else{
|
||||
if($block->getID() === self::SLAB){
|
||||
if(($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -85,13 +109,12 @@ class Slab extends Transparent{
|
||||
$this->meta |= 0x08;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
|
||||
if($block->getID() === self::SLAB and ($target->getDamage() & 0x07) !== ($this->meta & 0x07)){
|
||||
return false;
|
||||
}
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ class SnowLayer extends Flowable{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down instanceof Solid){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -53,7 +53,7 @@ class SnowLayer extends Flowable{
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -21,12 +21,7 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class Solid extends Generic{
|
||||
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
$this->isSolid = true;
|
||||
$this->isFullBlock = true;
|
||||
}
|
||||
abstract class Solid extends Block{
|
||||
public $isSolid = true;
|
||||
public $isFullBlock = true;
|
||||
}
|
@ -22,10 +22,24 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class SoulSand extends Solid{
|
||||
public function __construct(){
|
||||
parent::__construct(self::SOUL_SAND, 0, "Soul Sand");
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1 - 0.125,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
}
|
@ -22,9 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Stair extends Transparent{
|
||||
abstract class Stair extends Transparent{
|
||||
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
@ -36,6 +37,105 @@ class Stair extends Transparent{
|
||||
$this->hardness = 30;
|
||||
}
|
||||
|
||||
/*
|
||||
public function collidesWithBB(AxisAlignedBB $bb, &$list = []){
|
||||
$damage = $this->getDamage();
|
||||
$j = $damage & 0x03;
|
||||
|
||||
$f = 0;
|
||||
$f1 = 0.5;
|
||||
$f2 = 0.5;
|
||||
$f3 = 1;
|
||||
|
||||
if(($damage & 0x04) > 0){
|
||||
$f = 0.5;
|
||||
$f1 = 1;
|
||||
$f2 = 0;
|
||||
$f3 = 0.5;
|
||||
}
|
||||
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + $f1,
|
||||
$this->z + 1
|
||||
))){
|
||||
$list[] = $bb2;
|
||||
}
|
||||
|
||||
if($j === 0){
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x + 0.5,
|
||||
$this->y + $f2,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + $f3,
|
||||
$this->z + 1
|
||||
))){
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}elseif($j === 1){
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f2,
|
||||
$this->z,
|
||||
$this->x + 0.5,
|
||||
$this->y + $f3,
|
||||
$this->z + 1
|
||||
))){
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}elseif($j === 2){
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f2,
|
||||
$this->z + 0.5,
|
||||
$this->x + 1,
|
||||
$this->y + $f3,
|
||||
$this->z + 1
|
||||
))){
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}elseif($j === 3){
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f2,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + $f3,
|
||||
$this->z + 0.5
|
||||
))){
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->getDamage() & 0x04) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y + 0.5,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.5,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$faces = [
|
||||
0 => 0,
|
||||
@ -47,7 +147,7 @@ class Stair extends Transparent{
|
||||
if(($fy > 0.5 and $face !== 1) or $face === 0){
|
||||
$this->meta |= 0x04; //Upside-down stairs
|
||||
}
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -21,8 +21,7 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class StillLava extends Liquid{
|
||||
class StillLava extends Lava{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::STILL_LAVA, $meta, "Still Lava");
|
||||
$this->hardness = 500;
|
||||
|
@ -21,7 +21,6 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class StillWater extends Water{
|
||||
public function __construct($meta = 0){
|
||||
Liquid::__construct(self::STILL_WATER, $meta, "Still Water");
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class Stone extends Solid{
|
||||
const NORMAL = 0;
|
||||
@ -45,6 +46,7 @@ class Stone extends Solid{
|
||||
self::POLISHED_DIORITE => "Polished Diorite",
|
||||
self::ANDESITE => "Andesite",
|
||||
self::POLISHED_ANDESITE => "Polished Andesite",
|
||||
7 => "Unknown Stone",
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x07];
|
||||
}
|
||||
@ -67,7 +69,7 @@ class Stone extends Solid{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
if($item->isPickaxe() >= Tool::TIER_WOODEN){
|
||||
return [
|
||||
[Item::COBBLESTONE, 0, 1],
|
||||
];
|
||||
|
@ -22,6 +22,8 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class StoneWall extends Transparent{
|
||||
public function __construct($meta = 0){
|
||||
$meta &= 0x01;
|
||||
@ -34,4 +36,38 @@ class StoneWall extends Transparent{
|
||||
$this->hardness = 30;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$flag = $this->canConnect($this->getSide(2));
|
||||
$flag1 = $this->canConnect($this->getSide(3));
|
||||
$flag2 = $this->canConnect($this->getSide(4));
|
||||
$flag3 = $this->canConnect($this->getSide(5));
|
||||
|
||||
$f = $flag2 ? 0 : 0.25;
|
||||
$f1 = $flag3 ? 1 : 0.75;
|
||||
$f2 = $flag ? 0 : 0.25;
|
||||
$f3 = $flag1 ? 1 : 0.75;
|
||||
|
||||
if($flag and $flag1 and !$flag2 and !$flag3){
|
||||
$f = 0.3125;
|
||||
$f1 = 0.6875;
|
||||
}elseif(!$flag and !$flag1 and $flag2 and $flag3){
|
||||
$f2 = 0.3125;
|
||||
$f3 = 0.6875;
|
||||
}
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
$this->x + $f1,
|
||||
$this->y + 1.5,
|
||||
$this->z + $f3
|
||||
);
|
||||
}
|
||||
|
||||
public function canConnect(Block $block){
|
||||
return ($block->getID() !== self::COBBLE_WALL and $block->getID() !== self::FENCE_GATE) ? $block->isSolid : true;
|
||||
}
|
||||
|
||||
}
|
@ -21,10 +21,12 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Sugarcane extends Flowable{
|
||||
public function __construct($meta = 0){
|
||||
@ -49,12 +51,15 @@ class Sugarcane extends Flowable{
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
$this->getLevel()->setBlock($b, new Sugarcane(), true, false, true);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Sugarcane()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
$this->meta = 0;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
@ -69,10 +74,8 @@ class Sugarcane extends Flowable{
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->isTransparent === true and $down->getID() !== self::SUGARCANE_BLOCK){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(SUGARCANE));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($down->isTransparent === true and $down->getID() !== self::SUGARCANE_BLOCK){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -82,15 +85,15 @@ class Sugarcane extends Flowable{
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
$this->getLevel()->setBlock($b, new Sugarcane(), true, false, true);
|
||||
$this->getLevel()->setBlock($b, new Sugarcane(), true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
$this->meta = 0;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}else{
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
@ -103,7 +106,7 @@ class Sugarcane extends Flowable{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::SUGARCANE_BLOCK){
|
||||
$this->getLevel()->setBlock($block, new Sugarcane(), true, false, true);
|
||||
$this->getLevel()->setBlock($block, new Sugarcane(), true);
|
||||
|
||||
return true;
|
||||
}elseif($down->getID() === self::GRASS or $down->getID() === self::DIRT or $down->getID() === self::SAND){
|
||||
@ -112,7 +115,7 @@ class Sugarcane extends Flowable{
|
||||
$block2 = $down->getSide(4);
|
||||
$block3 = $down->getSide(5);
|
||||
if(($block0 instanceof Water) or ($block1 instanceof Water) or ($block2 instanceof Water) or ($block3 instanceof Water)){
|
||||
$this->getLevel()->setBlock($block, new Sugarcane(), true, false, true);
|
||||
$this->getLevel()->setBlock($block, new Sugarcane(), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -21,8 +21,15 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class TNT extends Solid{
|
||||
public function __construct(){
|
||||
@ -33,20 +40,29 @@ class TNT extends Solid{
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::FLINT_STEEL){
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->useOn($this);
|
||||
}
|
||||
$data = [
|
||||
"x" => $this->x + 0.5,
|
||||
"y" => $this->y + 0.5,
|
||||
"z" => $this->z + 0.5,
|
||||
"power" => 4,
|
||||
"fuse" => 20 * 4, //4 seconds
|
||||
];
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
//TODO
|
||||
//$e = Server::getInstance()->api->entity->add($this->level, ENTITY_OBJECT, OBJECT_PRIMEDTNT, $data);
|
||||
//$e->spawnToAll();
|
||||
$item->useOn($this);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
$mot = (new Random())->nextSignedFloat() * M_PI * 2;
|
||||
$tnt = Entity::createEntity("PrimedTNT", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
|
||||
"Pos" => new Enum("Pos", [
|
||||
new Double("", $this->x + 0.5),
|
||||
new Double("", $this->y),
|
||||
new Double("", $this->z + 0.5)
|
||||
]),
|
||||
"Motion" => new Enum("Motion", [
|
||||
new Double("", -sin($mot) * 0.02),
|
||||
new Double("", 0.2),
|
||||
new Double("", -cos($mot) * 0.02)
|
||||
]),
|
||||
"Rotation" => new Enum("Rotation", [
|
||||
new Float("", 0),
|
||||
new Float("", 0)
|
||||
]),
|
||||
"Fuse" => new Byte("Fuse", 80)
|
||||
]));
|
||||
|
||||
$tnt->spawnToAll();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
81
src/pocketmine/block/Thin.php
Normal file
81
src/pocketmine/block/Thin.php
Normal file
@ -0,0 +1,81 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
abstract class Thin extends Transparent{
|
||||
|
||||
public $isFullBlock = false;
|
||||
public $isSolid = false;
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = 0.4375;
|
||||
$f1 = 0.5625;
|
||||
$f2 = 0.4375;
|
||||
$f3 = 0.5625;
|
||||
|
||||
$flag = $this->canConnect($this->getSide(2));
|
||||
$flag1 = $this->canConnect($this->getSide(3));
|
||||
$flag2 = $this->canConnect($this->getSide(4));
|
||||
$flag3 = $this->canConnect($this->getSide(5));
|
||||
|
||||
if((!$flag2 or !$flag3) and ($flag2 or $flag3 or $flag or $flag1)){
|
||||
if($flag2 and !$flag3){
|
||||
$f = 0;
|
||||
}elseif(!$flag2 and $flag3){
|
||||
$f1 = 1;
|
||||
}
|
||||
}else{
|
||||
$f = 0;
|
||||
$f1 = 1;
|
||||
}
|
||||
|
||||
if((!$flag or !$flag1) and ($flag2 or $flag3 or $flag or $flag1)){
|
||||
if($flag and !$flag1){
|
||||
$f2 = 0;
|
||||
}elseif(!$flag and $flag1){
|
||||
$f3 = 1;
|
||||
}
|
||||
}else{
|
||||
$f2 = 0;
|
||||
$f3 = 1;
|
||||
}
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
$this->x + $f1,
|
||||
$this->y + 1,
|
||||
$this->z + $f3
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
public function canConnect(Block $block){
|
||||
return $block->isSolid or $block->getID() === $this->getID() or $block->getID() === self::GLASS_PANE or $block->getID() === self::GLASS;
|
||||
}
|
||||
|
||||
}
|
@ -49,10 +49,8 @@ class Torch extends Flowable{
|
||||
0 => 0,
|
||||
];
|
||||
|
||||
if($this->getSide($faces[$side])->isTransparent === true and !($side === 0 and $this->getSide(0)->getID() === self::FENCE)){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
if($this->getSide($faces[$side])->isTransparent === true and !($side === 0 and $this->getSide(0)->getID() === self::FENCE)){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -71,12 +69,12 @@ class Torch extends Flowable{
|
||||
5 => 1,
|
||||
];
|
||||
$this->meta = $faces[$face];
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}elseif($this->getSide(0)->isTransparent === false or $this->getSide(0)->getID() === self::FENCE){
|
||||
$this->meta = 0;
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace pocketmine\block;
|
||||
|
||||
|
||||
|
||||
class Transparent extends Generic{
|
||||
abstract class Transparent extends Block{
|
||||
public $isActivable = false;
|
||||
public $breakable = true;
|
||||
public $isFlowable = false;
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Trapdoor extends Transparent{
|
||||
@ -36,6 +37,75 @@ class Trapdoor extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$damage = $this->getDamage();
|
||||
|
||||
$f = 0.1875;
|
||||
|
||||
if(($damage & 0x08) > 0){
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y + 1 - $f,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + $f,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
if(($damage & 0x04) > 0){
|
||||
if(($damage & 0x03) === 0){
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}elseif(($damage & 0x03) === 1){
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + $f
|
||||
);
|
||||
}if(($damage & 0x03) === 2){
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}if(($damage & 0x03) === 3){
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + $f,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return $bb;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
if(($target->isTransparent === false or $target->getID() === self::SLAB) and $face !== 0 and $face !== 1){
|
||||
$faces = [
|
||||
@ -48,7 +118,7 @@ class Trapdoor extends Transparent{
|
||||
if($fy > 0.5){
|
||||
$this->meta |= 0x08;
|
||||
}
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -64,7 +134,7 @@ class Trapdoor extends Transparent{
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
$this->meta ^= 0x04;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
172
src/pocketmine/block/Vine.php
Normal file
172
src/pocketmine/block/Vine.php
Normal file
@ -0,0 +1,172 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Tool;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Vine extends Transparent{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::VINE, $meta, "Vines");
|
||||
$this->isSolid = false;
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 1;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f1 = 1;
|
||||
$f2 = 1;
|
||||
$f3 = 1;
|
||||
$f4 = 0;
|
||||
$f5 = 0;
|
||||
$f6 = 0;
|
||||
|
||||
$flag = $this->meta > 0;
|
||||
|
||||
if(($this->meta & 0x02) > 0){
|
||||
$f4 = max($f4, 0.0625);
|
||||
$f1 = 0;
|
||||
$f2 = 0;
|
||||
$f5 = 1;
|
||||
$f3 = 0;
|
||||
$f6 = 1;
|
||||
$flag = true;
|
||||
}
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
$f1 = min($f1, 0.9375);
|
||||
$f4 = 1;
|
||||
$f2 = 0;
|
||||
$f5 = 1;
|
||||
$f3 = 0;
|
||||
$f6 = 1;
|
||||
$flag = true;
|
||||
}
|
||||
|
||||
if(($this->meta & 0x01) > 0){
|
||||
$f3 = min($f3, 0.9375);
|
||||
$f6 = 1;
|
||||
$f1 = 0;
|
||||
$f4 = 1;
|
||||
$f2 = 0;
|
||||
$f5 = 1;
|
||||
$flag = true;
|
||||
}
|
||||
|
||||
if(!$flag and $this->getSide(1)->isSolid){
|
||||
$f2 = min($f2, 0.9375);
|
||||
$f5 = 1;
|
||||
$f1 = 0;
|
||||
$f4 = 1;
|
||||
$f3 = 0;
|
||||
$f6 = 1;
|
||||
}
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f1,
|
||||
$this->y + $f2,
|
||||
$this->z + $f3,
|
||||
$this->x + $f4,
|
||||
$this->y + $f5,
|
||||
$this->z + $f6
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
if($target->isSolid){
|
||||
$faces = [
|
||||
0 => 0,
|
||||
1 => 0,
|
||||
2 => 1,
|
||||
3 => 4,
|
||||
4 => 8,
|
||||
5 => 2,
|
||||
];
|
||||
if(isset($faces[$face])){
|
||||
$this->meta = $faces[$face];
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getBreakTime(Item $item){
|
||||
if($item->isShears()){
|
||||
return 0.02;
|
||||
}elseif($item->isSword()){
|
||||
return 0.2;
|
||||
}elseif($item->isAxe()){
|
||||
switch($item->isAxe()){
|
||||
case Tool::TIER_WOODEN:
|
||||
return 0.15;
|
||||
case Tool::TIER_STONE:
|
||||
return 0.075;
|
||||
case Tool::TIER_IRON:
|
||||
return 0.05;
|
||||
case Tool::TIER_DIAMOND:
|
||||
return 0.0375;
|
||||
case Tool::TIER_GOLD:
|
||||
return 0.025;
|
||||
}
|
||||
}
|
||||
|
||||
return 0.3;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
/*if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
Server::getInstance()->api->entity->drop($this, Item::get(LADDER, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}*/
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isShears()){
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
}
|
||||
}
|
@ -21,145 +21,31 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Water extends Liquid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::WATER, $meta, "Water");
|
||||
$this->hardness = 500;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
if($entity->fireTicks > 0){
|
||||
$entity->extinguish();
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
if($entity instanceof Player){
|
||||
$entity->onGround = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->scheduleUpdate(clone $this, 10);
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false);
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
|
||||
return $ret;
|
||||
}
|
||||
|
||||
public function getSourceCount(){
|
||||
$count = 0;
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
if($this->getSide($side) instanceof Water){
|
||||
$b = $this->getSide($side);
|
||||
$level = $b->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $count;
|
||||
}
|
||||
|
||||
public function checkLava(){
|
||||
for($side = 0; $side <= 5; ++$side){
|
||||
if($side == 1){
|
||||
continue;
|
||||
}
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
$level = $b->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$this->getLevel()->setBlock($b, new Obsidian(), false, false, true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($b, new Cobblestone(), false, false, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getFrom(){
|
||||
for($side = 0; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Water){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
$level = $this->meta & 0x07;
|
||||
if(($tlevel + 1) == $level || ($side == 0x01 && $level == 0x01)){
|
||||
return $b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
return false;
|
||||
$newId = $this->id;
|
||||
$level = $this->meta & 0x07;
|
||||
if($type !== Level::BLOCK_UPDATE_NORMAL){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->checkLava();
|
||||
|
||||
$falling = $this->meta >> 3;
|
||||
$down = $this->getSide(0);
|
||||
|
||||
$from = $this->getFrom();
|
||||
//Has Source or Its Source
|
||||
if($from !== null || $level == 0x00){
|
||||
if($level !== 0x07){
|
||||
if($down instanceof Air || $down instanceof Water){
|
||||
$this->getLevel()->setBlock($down, new Water(0x01), false, false, true);
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($down, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Water){
|
||||
if($this->getSourceCount() >= 2 && $level != 0x00){
|
||||
$this->getLevel()->setBlock($this, new Water(0), false, false, true);
|
||||
}
|
||||
}elseif($b->isFlowable === true){
|
||||
$this->getLevel()->setBlock($b, new Water($level + 1), false, false, true);
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
||||
//Extend Remove for Left Waters
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$sb = $this->getSide($side);
|
||||
if($sb instanceof Water){
|
||||
$tlevel = $sb->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($sb, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
$b = $this->getSide(0)->getSide($side);
|
||||
if($b instanceof Water){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($b, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -22,65 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Wheat extends Flowable{
|
||||
class Wheat extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::WHEAT_BLOCK, $meta, "Wheat Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(WHEAT_SEEDS, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -55,7 +55,7 @@ class Wood extends Solid{
|
||||
];
|
||||
|
||||
$this->meta = ($this->meta & 0x03) | $faces[$face];
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -23,14 +23,18 @@ namespace pocketmine\block;
|
||||
|
||||
|
||||
class Wood2 extends Wood{
|
||||
|
||||
const ACACIA = 0;
|
||||
const DARK_OAK = 1;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
Solid::__construct(self::WOOD2, $meta, "Wood");
|
||||
$names = [
|
||||
0 => "Acacia Wood",
|
||||
1 => "Dark Oak Wood"
|
||||
1 => "Dark Oak Wood",
|
||||
2 => ""
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x03];
|
||||
$this->hardness = 10;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class WoodSlab extends Transparent{
|
||||
@ -44,15 +45,38 @@ class WoodSlab extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y + 0.5,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.5,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$this->meta &= 0x07;
|
||||
if($face === 0){
|
||||
if($target->getID() === self::WOOD_SLAB and ($target->getDamage() & 0x08) === 0x08 and ($target->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}elseif($block->getID() === self::WOOD_SLAB and ($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}else{
|
||||
@ -60,18 +84,18 @@ class WoodSlab extends Transparent{
|
||||
}
|
||||
}elseif($face === 1){
|
||||
if($target->getID() === self::WOOD_SLAB and ($target->getDamage() & 0x08) === 0 and ($target->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}elseif($block->getID() === self::WOOD_SLAB and ($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
}elseif(!($player instanceof Player)){ //TODO: collision
|
||||
}else{ //TODO: collision
|
||||
if($block->getID() === self::WOOD_SLAB){
|
||||
if(($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -82,13 +106,12 @@ class WoodSlab extends Transparent{
|
||||
$this->meta |= 0x08;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
|
||||
if($block->getID() === self::WOOD_SLAB and ($target->getDamage() & 0x07) !== ($this->meta & 0x07)){
|
||||
return false;
|
||||
}
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -31,13 +31,15 @@ class CommandReader extends Thread{
|
||||
private $readline;
|
||||
|
||||
/** @var \Threaded */
|
||||
private $buffer;
|
||||
protected $buffer;
|
||||
|
||||
/**
|
||||
* @param \Threaded $threaded
|
||||
* @param string $stream
|
||||
*/
|
||||
public function __construct($stream = "php://stdin"){
|
||||
public function __construct(\Threaded $threaded, $stream = "php://stdin"){
|
||||
$this->stream = $stream;
|
||||
$this->buffer = $threaded;
|
||||
$this->start();
|
||||
}
|
||||
|
||||
@ -70,8 +72,8 @@ class CommandReader extends Thread{
|
||||
}
|
||||
|
||||
public function run(){
|
||||
$this->buffer = new \Threaded;
|
||||
if(extension_loaded("readline") and $this->stream === "php://stdin"){
|
||||
$opts = getopt("", ["disable-readline"]);
|
||||
if(extension_loaded("readline") and $this->stream === "php://stdin" and !isset($opts["disable-readline"])){
|
||||
$this->readline = true;
|
||||
}else{
|
||||
$this->readline = false;
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\command;
|
||||
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
class FormattedCommandAlias extends Command{
|
||||
@ -49,6 +50,9 @@ class FormattedCommandAlias extends Command{
|
||||
$sender->sendMessage(TextFormat::RED . $e->getMessage());
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "An internal error occurred while attempting to perform this command");
|
||||
if(($logger = $sender->getServer()->getLogger()) instanceof MainLogger){
|
||||
$logger->logException($e);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -24,7 +24,7 @@ namespace pocketmine\command;
|
||||
interface PluginIdentifiableCommand{
|
||||
|
||||
/**
|
||||
* @return \pocketmine\plugin\plugin
|
||||
* @return \pocketmine\plugin\Plugin
|
||||
*/
|
||||
public function getPlugin();
|
||||
}
|
||||
}
|
||||
|
@ -56,6 +56,7 @@ use pocketmine\command\defaults\VanillaCommand;
|
||||
use pocketmine\command\defaults\VersionCommand;
|
||||
use pocketmine\command\defaults\WhitelistCommand;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\MainLogger;
|
||||
|
||||
class SimpleCommandMap implements CommandMap{
|
||||
|
||||
@ -178,7 +179,14 @@ class SimpleCommandMap implements CommandMap{
|
||||
}
|
||||
|
||||
$target->timings->startTiming();
|
||||
$target->execute($sender, $sentCommandLabel, $args);
|
||||
try{
|
||||
$target->execute($sender, $sentCommandLabel, $args);
|
||||
}catch(\Exception $e){
|
||||
$this->server->getLogger()->critical("Unhandled exception executing command '". $commandLine ."' in ". $target.": ".$e->getMessage());
|
||||
if(($logger = $sender->getServer()->getLogger()) instanceof MainLogger){
|
||||
$logger->logException($e);
|
||||
}
|
||||
}
|
||||
$target->timings->stopTiming();
|
||||
|
||||
return true;
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\command\defaults;
|
||||
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\network\protocol\SetDifficultyPacket;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
@ -55,6 +56,9 @@ class DifficultyCommand extends VanillaCommand{
|
||||
|
||||
if($difficulty !== -1){
|
||||
$sender->getServer()->setConfigInt("difficulty", $difficulty);
|
||||
$pk = new SetDifficultyPacket();
|
||||
$pk->difficulty = $sender->getServer()->getDifficulty();
|
||||
Server::broadcastPacket($sender->getServer()->getOnlinePlayers(), $pk);
|
||||
$sender->sendMessage("Set difficulty to " . $difficulty);
|
||||
}else{
|
||||
$sender->sendMessage("Unknown difficulty");
|
||||
|
@ -24,7 +24,6 @@ namespace pocketmine\command\defaults;
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
class KillCommand extends VanillaCommand{
|
||||
@ -45,9 +44,7 @@ class KillCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
if($sender instanceof Player){
|
||||
//TODO: EntityDamageEvent
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityDamageEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
|
||||
$sender->getServer()->getPluginManager()->callEvent($ev = new EntityDamageEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
|
||||
|
||||
if($ev->isCancelled()){
|
||||
return true;
|
||||
|
@ -41,9 +41,7 @@ class SaveOffCommand extends VanillaCommand{
|
||||
return true;
|
||||
}
|
||||
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->setAutoSave(false);
|
||||
}
|
||||
$sender->getServer()->setAutoSave(false);
|
||||
|
||||
Command::broadcastCommandMessage($sender, "Disabled level saving");
|
||||
|
||||
|
@ -41,9 +41,7 @@ class SaveOnCommand extends VanillaCommand{
|
||||
return true;
|
||||
}
|
||||
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->setAutoSave(true);
|
||||
}
|
||||
$sender->getServer()->setAutoSave(true);
|
||||
|
||||
Command::broadcastCommandMessage($sender, "Enabled level saving");
|
||||
|
||||
|
@ -46,7 +46,7 @@ class SetWorldSpawnCommand extends VanillaCommand{
|
||||
if(count($args) === 0){
|
||||
if($sender instanceof Player){
|
||||
$level = $sender->getLevel();
|
||||
$pos = $sender->round();
|
||||
$pos = (new Vector3($sender->x, $sender->y, $sender->z))->round();
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "You can only perform this command as a player");
|
||||
|
||||
|
@ -66,7 +66,7 @@ class SpawnpointCommand extends VanillaCommand{
|
||||
|
||||
if(count($args) === 4){
|
||||
if($level !== null){
|
||||
$pos = $sender instanceof Player ? $sender->getPosition() : $level->getSpawn();
|
||||
$pos = $sender instanceof Player ? $sender->getPosition() : $level->getSpawnLocation();
|
||||
$x = (int) $this->getRelativeDouble($pos->x, $sender, $args[1]);
|
||||
$y = $this->getRelativeDouble($pos->y, $sender, $args[2], 0, 128);
|
||||
$z = $this->getRelativeDouble($pos->z, $sender, $args[3]);
|
||||
|
@ -43,6 +43,7 @@ class StatusCommand extends VanillaCommand{
|
||||
$server = $sender->getServer();
|
||||
$sender->sendMessage(TextFormat::GREEN . "---- " . TextFormat::WHITE . "Server status" . TextFormat::GREEN . " ----");
|
||||
$sender->sendMessage(TextFormat::GOLD . "TPS: " . TextFormat::WHITE . $server->getTicksPerSecond());
|
||||
$sender->sendMessage(TextFormat::GOLD . "TPS Load: " . TextFormat::WHITE . $server->getTickUsage() . "%");
|
||||
//TODO: implement network speed
|
||||
//$sender->sendMessage(TextFormat::GOLD . "Upload: " . TextFormat::WHITE . round($server->getNetwork()->getUploadSpeed() / 1024, 2) . " kB/s");
|
||||
//$sender->sendMessage(TextFormat::GOLD . "Download: " . TextFormat::WHITE . round($server->getNetwork()->getDownloadSpeed() / 1024, 2) . " kB/s");
|
||||
@ -50,4 +51,4 @@ class StatusCommand extends VanillaCommand{
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,6 @@ namespace pocketmine\command\defaults;
|
||||
|
||||
use pocketmine\command\Command;
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\TextFormat;
|
||||
@ -88,8 +87,7 @@ class TeleportCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
if(count($args) < 3){
|
||||
$pos = new Position($target->x, $target->y, $target->z, $target->getLevel());
|
||||
$origin->teleport($pos);
|
||||
$origin->teleport($target);
|
||||
Command::broadcastCommandMessage($sender, "Teleported " . $origin->getDisplayName() . " to " . $target->getDisplayName());
|
||||
|
||||
return true;
|
||||
|
@ -32,12 +32,47 @@ class TimeCommand extends VanillaCommand{
|
||||
parent::__construct(
|
||||
$name,
|
||||
"Changes the time on each world",
|
||||
"/time set <value>\n/time add <value>"
|
||||
"/time set <value>\n/time add <value>\n/time start|stop"
|
||||
);
|
||||
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set");
|
||||
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set;pocketmine.command.time.start;pocketmine.command.time.stop");
|
||||
}
|
||||
|
||||
public function execute(CommandSender $sender, $currentAlias, array $args){
|
||||
if(count($args) < 1){
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if($args[0] === "start"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.start")){
|
||||
$sender->sendMessage(TextFormat::RED . "You don't have permission to restart the time");
|
||||
|
||||
return true;
|
||||
}
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->checkTime();
|
||||
$level->startTime();
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Restarted the time");
|
||||
return true;
|
||||
}elseif($args[0] === "stop"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.stop")){
|
||||
$sender->sendMessage(TextFormat::RED . "You don't have permission to stop the time");
|
||||
|
||||
return true;
|
||||
}
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->checkTime();
|
||||
$level->stopTime();
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Stopped the time");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
if(count($args) < 2){
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
|
||||
@ -78,6 +113,7 @@ class TimeCommand extends VanillaCommand{
|
||||
$level->setTime($level->getTime() + $value);
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Added " . $value ." to time");
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
}
|
||||
|
@ -93,40 +93,39 @@ class TimingsCommand extends VanillaCommand{
|
||||
if($paste){
|
||||
fseek($fileTimings, 0);
|
||||
$data = [
|
||||
"public" => false,
|
||||
"description" => $this->getName() . " Timings",
|
||||
"files" => [
|
||||
"timings.txt" => [
|
||||
"content" => stream_get_contents($fileTimings)
|
||||
]
|
||||
]
|
||||
"syntax" => "text",
|
||||
"poster" => $sender->getServer()->getName(),
|
||||
"content" => stream_get_contents($fileTimings)
|
||||
];
|
||||
|
||||
$ch = curl_init("https://api.github.com/gists");
|
||||
$ch = curl_init("http://paste.ubuntu.com/");
|
||||
curl_setopt($ch, CURLOPT_POST, 1);
|
||||
curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false);
|
||||
curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 2);
|
||||
curl_setopt($ch, CURLOPT_FORBID_REUSE, 1);
|
||||
curl_setopt($ch, CURLOPT_FRESH_CONNECT, 1);
|
||||
curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode($data, JSON_UNESCAPED_SLASHES));
|
||||
curl_setopt($ch, CURLOPT_AUTOREFERER, true);
|
||||
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true);
|
||||
curl_setopt($ch, CURLOPT_HTTPHEADER, ["Content-Type: application/json", "User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
|
||||
curl_setopt($ch, CURLOPT_POSTFIELDS, $data);
|
||||
curl_setopt($ch, CURLOPT_AUTOREFERER, false);
|
||||
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, false);
|
||||
curl_setopt($ch, CURLOPT_HEADER, true);
|
||||
curl_setopt($ch, CURLOPT_HTTPHEADER, ["User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
|
||||
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
|
||||
$ret = curl_exec($ch);
|
||||
$data = json_decode($ret);
|
||||
$data = curl_exec($ch);
|
||||
curl_close($ch);
|
||||
if($data === false or $data === null or !isset($data->html_url)){
|
||||
if(preg_match('#^Location: http://paste\\.ubuntu\\.com/([0-9]{1,})/#m', $data, $matches) == 0){
|
||||
$sender->sendMessage("An error happened while pasting the report");
|
||||
|
||||
return true;
|
||||
}
|
||||
$timings = $data->html_url;
|
||||
}
|
||||
|
||||
fclose($fileTimings);
|
||||
$sender->sendMessage("Timings written to " . $timings);
|
||||
$sender->sendMessage("Paste contents of file into form at http://aikar.co/timings.php to read results.");
|
||||
|
||||
$sender->sendMessage("Timings uploaded to http://paste.ubuntu.com/".$matches[1]."/");
|
||||
$sender->sendMessage("You can read the results at http://timings.aikar.co/?url=".$matches[1]);
|
||||
fclose($fileTimings);
|
||||
}else{
|
||||
fclose($fileTimings);
|
||||
$sender->sendMessage("Timings written to " . $timings);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -21,13 +21,9 @@
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\level\format\FullChunk;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Arrow extends Projectile{
|
||||
@ -36,84 +32,34 @@ class Arrow extends Projectile{
|
||||
public $width = 0.5;
|
||||
public $length = 0.5;
|
||||
public $height = 0.5;
|
||||
|
||||
protected $gravity = 0.05;
|
||||
protected $drag = 0.01;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Arrow");
|
||||
$this->setMaxHealth(1);
|
||||
$this->setHealth(1);
|
||||
if(isset($this->namedtag->Age)){
|
||||
$this->age = $this->namedtag["Age"];
|
||||
}
|
||||
protected $damage = 6;
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
|
||||
$this->shootingEntity = $shootingEntity;
|
||||
parent::__construct($chunk, $nbt);
|
||||
}
|
||||
|
||||
public function onUpdate(){
|
||||
$this->entityBaseTick();
|
||||
|
||||
if($this->closed !== false){
|
||||
public function onUpdate($currentTick){
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
$this->timings->startTiming();
|
||||
|
||||
$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$friction = 1 - $this->drag;
|
||||
|
||||
if($this->onGround){
|
||||
$friction = $this->getLevel()->getBlock(new Vector3($this->getFloorX(), $this->getFloorY() - 1, $this->getFloorZ()))->frictionFactor * $friction;
|
||||
}
|
||||
|
||||
$this->motionX *= $friction;
|
||||
$this->motionY *= 1 - $this->drag;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
if($this->onGround){
|
||||
$this->motionY *= -0.5;
|
||||
}
|
||||
|
||||
if(abs($this->motionX) < 0.01){
|
||||
$this->motionX = 0;
|
||||
}
|
||||
if(abs($this->motionZ) < 0.01){
|
||||
$this->motionZ = 0;
|
||||
}
|
||||
$hasUpdate = parent::onUpdate($currentTick);
|
||||
|
||||
if($this->age > 1200){
|
||||
$this->kill();
|
||||
$hasUpdate = true;
|
||||
}
|
||||
$this->updateMovement();
|
||||
|
||||
//TODO: handle scheduled updates
|
||||
return true;
|
||||
}
|
||||
$this->timings->stopTiming();
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
$this->setLastDamageCause($source);
|
||||
$this->setHealth($this->getHealth() - $damage);
|
||||
}
|
||||
|
||||
public function heal($amount){
|
||||
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
$this->namedtag->Age = new Short("Age", $this->age);
|
||||
}
|
||||
|
||||
public function getData(){
|
||||
$flags = 0;
|
||||
$flags |= $this->fireTicks > 0 ? 1 : 0;
|
||||
|
||||
return [
|
||||
0 => ["type" => 0, "value" => $flags]
|
||||
];
|
||||
}
|
||||
|
||||
public function canCollideWith(Entity $entity){
|
||||
return $entity instanceof Living;
|
||||
return $hasUpdate;
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
@ -126,11 +72,7 @@ class Arrow extends Projectile{
|
||||
$pk->did = 0; //TODO: send motion here
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$player->dataPacket($pk);
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
|
@ -22,11 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Chicken extends Animal{
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Chicken");
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user