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1048 Commits

Author SHA1 Message Date
763ef7f937 Removed outdated GUI submodule (#125) 2016-11-25 13:46:41 +00:00
e51a2725de Remove circular dependency between Item and NBT modules (#121) 2016-11-25 10:17:50 +00:00
a0111d04ee Log exception with backtrace 2016-11-24 21:20:10 +00:00
958473b333 update PHP-YAML to 2.0.0 for Travis 2016-11-24 12:04:52 +00:00
744f5a8384 Fix ServerKiller and make it less useless (#122) 2016-11-24 08:47:28 +00:00
fe348b0a9d Speed up region file creation by only using ftruncate(). (#116)
* Speed up region file creation by only using ftruncate().

The old method was extremely slow (~200ms to create a single region file), but the new one is much faster (in the order of ~15ms). (Numbers were measured on a Linode 2048)

* Replace manual array fill with array_fill().

* Spaces -> tabs.

* Update RegionLoader.php
2016-11-23 21:23:38 +00:00
8d842732e0 Ignore MovePlayerPacket if position is the same 2016-11-22 16:55:40 +00:00
bee342691d Remove NetherBrickFenceGate derp 2016-11-22 15:47:20 +00:00
36623d8a5b Update links to .io 2016-11-21 17:55:14 +00:00
7eb9530346 Fix CraftItemEvent not return inputs 2016-11-21 17:43:04 +00:00
bd85d53a0b Removed unsafe use of potential non-Player-object parameter 2016-11-20 20:03:56 +08:00
ac37af3a46 Added types and changed to sendWhisper 2016-11-20 20:03:56 +08:00
208884422d Added whisper 2016-11-20 20:03:56 +08:00
da23568546 Disallow scheduling the same AsyncTask instance more than once 2016-11-20 01:12:38 +08:00
f0f6d85809 Merge branch 'asynctask-progress' 2016-11-19 23:17:26 +08:00
92bd1a755d Fix Installer server name bug (server name uses MOTD now 2016-11-18 11:41:25 +00:00
3ee43c5a17 Fix some varints 2016-11-17 18:28:39 +00:00
8ced6547f2 Fixed #109 2016-11-17 01:25:01 +08:00
d29e96407e Update another link
[ci skip]
2016-11-15 13:31:14 +00:00
8214e50bcc HTTPS [ci skip] 2016-11-14 14:25:17 +00:00
802bc21c53 Change forums link
[ci skip]
2016-11-14 10:04:04 +00:00
25b51b4dfd Update ISSUE_TEMPLATE.md 2016-11-14 09:32:29 +00:00
794ff643a7 Add new forum link (#102) 2016-11-13 16:33:52 +00:00
37ae760417 Fixed crashes after scheduleAsyncTaskToWorker() calls 2016-11-13 18:32:11 +08:00
ab4d6b1e36 Clarified that AsyncTask should not run for a long time 2016-11-13 18:14:41 +08:00
383df298a6 fix crash at server stop when RCON is enable (#101) 2016-11-13 10:11:15 +00:00
7314aaf7f7 Particles for 0.16
Added BlockForceFieldParticle, removed LargeExplodeParticle and added HugeExplodeSeedParticle
2016-11-12 21:05:01 +00:00
75fa2f1132 Fixed array progress crashing
Forgot to serialize them. They would be converted to Volatile, which is Threaded. Threaded objects still crash with progressUpdates.
2016-11-12 18:57:52 +08:00
d5881dbe83 Disallow Threaded objects to be passed as progress parameter 2016-11-12 18:33:25 +08:00
8404ce88bd Fixed pthreads crashes with progressUpdates 2016-11-12 18:30:55 +08:00
7861822a0f Fixed garbage AsyncTasks cannot be accessed 2016-11-12 17:47:07 +08:00
e6485c4734 Added AsyncTask progress update API 2016-11-12 17:31:59 +08:00
bd5bbbea10 Missed one
TODO: fix this properly
2016-11-10 13:28:27 +00:00
0ac04b52ff Merge pull request #95 from pmmp/timings-verbose
Make /timings command more verbose about errors
2016-11-10 08:48:09 +00:00
2d37d361a7 Make /timings command more verbose about errors 2016-11-09 22:09:16 +00:00
d696049a0a Fix anvil rotation and variant drops 2016-11-09 20:28:59 +00:00
1d876e30c8 Clean up some EnchantmentList mess 2016-11-09 14:20:25 +00:00
ea7313779e Update crafting recipes 2016-11-09 14:20:24 +00:00
5a8008367f Updated creative inventory json with better NBT encode/decode, fixes enchanted books issues 2016-11-09 14:20:24 +00:00
911529a6cc Added jsonSerialize() to Item and fixed some crafting data decode issues 2016-11-09 14:20:24 +00:00
bee6c546dc Added decode for CraftingDataPacket and shell for MultiRecipe 2016-11-09 14:20:23 +00:00
e3c900e071 Merge pull request #70 from pmmp/24-level-leak
Fixed bugs related to #24 such as getName() on null. Close #24
2016-11-09 10:51:15 +00:00
e50311f1ea Fix wrong SPL submodule branch 2016-11-07 16:52:29 +00:00
0bdb8a46f7 Update submodules 2016-11-07 16:49:01 +00:00
074583d104 Builtin thread-local object storage for AsyncTask (#1)
* Added AsyncTask::fetchLocal()
2016-11-06 22:02:53 +08:00
3b7377370c Critical error upon missing submodules (#77)
* Critical error upon missing SPL

* Added checks for RakLib and PocketMine-Language

* It actually throws ClassNotFoundException, not simply returns false :(

Should I blame :shoghi:?
2016-11-06 11:46:39 +08:00
1ac74fe5bc Temporary fix for commands, remove permission filter 2016-11-05 19:02:08 +00:00
c494af618c Clean up some old code 2016-11-04 21:46:14 +00:00
557257baed Fix wrong SetHealthPacket decode 2016-11-04 16:29:51 +00:00
75cc99a003 Fix client crash on join. TODO: new recipe type 4 (no longer enchantment entry) 2016-11-04 12:57:11 +00:00
7dc839fbe8 Merge pull request #75 from pmmp/fix-op-perm-calc
Fix double permission recalculation on op status change, fixes double…
2016-11-04 10:13:52 +00:00
d3fb8c46f5 Fix double permission recalculation on op status change, fixes double sending of AvailableCommandsPacket 2016-11-03 18:05:12 +00:00
fffa5488fd Fix command resending when permissibles are recalculated 2016-11-03 17:35:20 +00:00
e60364d7c9 Corrected encode/decode of TextPacket parameters 2016-11-03 15:55:08 +00:00
cf222324d6 Fix high load when teleporting and some teleportation weirdness 2016-11-02 14:18:47 +00:00
d3c62988b0 Add unknown field to ResourcePackInfoEntry 2016-11-02 13:41:59 +00:00
b34d438ed9 Fix AddPlayerPacket field ordering 2016-11-02 09:38:31 +00:00
f50c63a0c2 update docs link 2016-10-31 18:07:30 +00:00
d1f59632c2 Merge pull request #67 from KnownUnown/system_php
Fixed detection of system PHP binaries
2016-10-31 17:45:49 +00:00
03003ffa50 Improved invalid spawnpoint checking 2016-10-31 14:05:50 +00:00
7a1cdf88e8 Fixed bugs related to #24 such as getName() on null 2016-10-31 13:50:18 +00:00
4856dbd1c6 Add PreProcessor as submodule, and fixed for 0.16. Close #69 2016-10-31 13:24:57 +00:00
16d07e1f3d Remove redundant return value for setImmobile() 2016-10-30 17:07:06 +00:00
daed82612c fixed system PHP detection 2016-10-30 12:07:01 -05:00
16d72c7f86 Remove redundant type-hint causing crashes 2016-10-30 17:03:29 +00:00
ce5fa0e836 Fix FallingSand metadata 2016-10-30 15:54:02 +00:00
dc07fc42b4 Merge pull request #42 from pmmp/0.16
Update to 0.16 (1.6.1dev, API 2.1.0)
2016-10-30 11:27:10 +00:00
fdf3c0c1c7 Change Unknown Command message colour to Gold to highlight client command issues 2016-10-30 10:20:17 +00:00
656ec60805 Fix plugin metadata crashes 2016-10-29 17:56:34 +01:00
293af3d55d Add levelId to StartGamePacket (previously unknown) 2016-10-29 14:46:51 +01:00
0ce25f8b29 Fix #59 (FloatingTextParticle undefined ) 2016-10-29 09:59:34 +01:00
06f8390b30 Fix furnaces and wrong smelting data recipe encoding 2016-10-28 21:46:20 +01:00
55ad6c6b95 Fix wrong comment 2016-10-28 13:31:47 +01:00
46af92f781 Fix dataless crafting and furnace recipes 2016-10-28 12:17:11 +01:00
2765e87677 Add slashes (my bad -_-) 2016-10-28 10:01:57 +01:00
5df916099d Fire PlayerCommandPreProcessEvent for CommandStepPacket 2016-10-27 22:08:27 +01:00
137972098f Fixes for AnimatePacket and added TextPacket::TYPE_WHISPER constant 2016-10-27 14:05:49 +01:00
3d2f9f0e74 Better InteractPacket handling and added ACTION_MOUSEOVER constant 2016-10-27 13:15:53 +01:00
9d16f145dd Creative inventory update with unknown item filter 2016-10-27 12:13:27 +01:00
ae1501884b More metadata and some cleanup 2016-10-27 10:55:06 +01:00
5234327b3f Improved action check for InteractPacket (#55)
Fixes issues with 0.16 combat, where the server thinks the player is attacking an entity they're looking at
2016-10-27 10:55:05 +01:00
689a052bda Update game permissions when op status changes 2016-10-27 10:55:05 +01:00
813bb98850 Add some permission constants to AdventureSettings 2016-10-27 10:55:05 +01:00
d9e6676176 Fix wrong flag names 2016-10-27 10:55:05 +01:00
bfc77a772a New entity data flags
@Intyre, you are beyond awesome
2016-10-27 10:55:05 +01:00
6bcb3aeb26 Add new values for potion colour and ambient. TODO: bubble transparency. 2016-10-27 10:55:05 +01:00
0f8a6481c6 Fix snowball throw direction
Blame Mojang, TODO: Revert this once the bug is fixed
2016-10-27 10:55:05 +01:00
db3e801478 Fixed snowballs 2016-10-27 10:55:05 +01:00
0f261b7baa Fixed player flags (now can sleep!) 2016-10-27 10:55:05 +01:00
6c1dd81130 Remove type-hints, fix some crashes 2016-10-27 10:55:05 +01:00
eed8c37eab Addresses issues noted by @SOF3 2016-10-27 10:55:05 +01:00
6e0cebbe38 Add missing import 2016-10-27 10:55:04 +01:00
902dd4258b Bump version to 0.16.0.5 and protocol to 91 2016-10-27 10:55:04 +01:00
ce72f634b0 Update some old code 2016-10-27 10:55:04 +01:00
2dfca14714 Add varint length checks (10 bytes, currently no proper varlong support) 2016-10-27 10:55:04 +01:00
2ffbb452bb Fix a bunch of metadata bugs, fixed air ticking and added some new API methods 2016-10-27 10:55:04 +01:00
468b3e8d44 Flags now work on mobs, but not on players
This commit no doubt breaks something, somewhere
2016-10-27 10:55:04 +01:00
035084a5ac Remove useless override 2016-10-27 10:55:04 +01:00
869721a8ee Add more unknowns 2016-10-27 10:55:04 +01:00
787f6594b2 More new data properties 2016-10-27 10:55:04 +01:00
867ec6b509 Fix leads, crashes 2016-10-27 10:55:03 +01:00
b6e1a21566 Add new metadata type vector3f and correct metadata encoding. Result = client crash. TODO: new data values and flags. 2016-10-27 10:55:03 +01:00
694c9b151f Move default data to json 2016-10-27 10:55:03 +01:00
ed69303b4a Add permission checks back in 2016-10-27 10:55:03 +01:00
192fba9c88 Resend command data when op status changes 2016-10-27 10:55:03 +01:00
018897062c Initial working slash commands on 0.16. TODO: new API 2016-10-27 10:55:03 +01:00
b198f287db Add AvailableCommands and CommandStep packet shells 2016-10-27 10:55:03 +01:00
750462aa75 Fix large signed varint/negative number CPU leak 2016-10-27 10:55:03 +01:00
b1df4728d3 BatchPacket payload checks, fix crashes when older versions try to join 2016-10-27 10:55:03 +01:00
5eb2459355 Fix player list duplicates 2016-10-27 10:55:02 +01:00
1120dff492 Fix player lists and skins 2016-10-27 10:55:02 +01:00
bd1b18d9af Fix issues on 64-bit systems -_- (hate php) 2016-10-27 10:55:02 +01:00
01d465b038 Add decode for LevelSoundEventPacket
TODO: find new fields, find out when client sends this
2016-10-27 10:55:02 +01:00
d6fcc59a49 Support changing gamemode in GUI and fixed spectator flight controls 2016-10-27 10:55:02 +01:00
a45e232829 Fix wrong SetDifficultyPacket decode 2016-10-27 10:55:02 +01:00
9497dff3ee Add decode for ResourcePackClientResponse (fields unknown) 2016-10-27 10:55:02 +01:00
df88e9272e Fix DisconnectionScreen, add getBool() and putBool() methods, update some packets 2016-10-27 10:55:02 +01:00
ec328a8160 >_> 2016-10-27 10:55:02 +01:00
7cd7a7fbf6 Spawn working on new build. TODO: Resource packs. 2016-10-27 10:55:02 +01:00
9a12aa689e New StartGamePacket fields for 0.15.90.8 2016-10-27 10:55:02 +01:00
39ffc28f2a Auto-generated data for 0.15.90.8 (not functionalyet) 2016-10-27 10:55:01 +01:00
9242f89221 Add PlayerToggleFlightEvent 2016-10-27 10:55:01 +01:00
e35ed7f04a New fields for LevelSoundEventPacket (previously unknown) 2016-10-27 10:55:01 +01:00
08f11412a4 AdventureSettings fixes and added isFlying properties and methods 2016-10-27 10:55:01 +01:00
2bb50792c3 Fast commands hack for old plugins. 2016-10-27 10:55:01 +01:00
85c50731f8 Fixed crafting (cannot test enchanting) 2016-10-27 10:55:01 +01:00
ff40c0a070 NBT updates and tile spawns fixed 2016-10-27 10:55:01 +01:00
8f9574dec5 Fixed FOV and attributes 2016-10-27 10:55:01 +01:00
86ed0f1397 Updated existing packets and added new ones 2016-10-27 10:55:01 +01:00
affed33066 Add length check assertions 2016-10-27 10:55:00 +01:00
9cde63a327 Base inventory fixes 2016-10-27 10:55:00 +01:00
401de97719 Fixed chunk loading and movement 2016-10-27 10:55:00 +01:00
dd0c5efb56 Initial spawn on 0.16 2016-10-27 10:55:00 +01:00
bb9ab525b6 Fix quadruple-quote key parser bug 2016-10-26 22:18:06 +01:00
8053066ac0 Remove useless statement (#50)
* Remove useless statement

* Delete instead of commenting.
2016-10-23 17:03:51 +01:00
88d14e9923 Remove redundant ifndefs 2016-10-23 15:14:59 +01:00
702ab53e69 Moved the default mcr/mca worlds' spawn in the center of the r.0.0.mc* region file (#28)
The default mcr/mca spawn was not centered in the 0,0 region causing the generation of not needed regions walking just a bit
2016-10-21 13:50:30 +01:00
0163555d3e Add warning for xdebug on server startup 2016-10-21 13:44:38 +01:00
1c41667b9b Remove useless submodule (unused) (#39) 2016-10-20 20:22:44 +01:00
c2299b521f change homepage link 2016-10-20 11:43:32 +01:00
3692ddab1d Remove duplicate call to gc_collect_cycles
This is already done in forceShutdown(), and if it is not then the
process will have committed suicide and this will never be called
anyway. Either way, it's useless.
2016-10-19 22:08:44 +01:00
3ddfb97921 Support PC item save format with string ID, close #32 (#33)
* Fixed #32

* StringTag check, throw exception for other types

* Short, not int

* Fix misleading exception message
2016-10-19 09:41:59 +01:00
e7e476b65e Wooden and Stone slabs both placable 2016-10-18 18:19:58 +02:00
f3f853056a This messed up movement
Revert "Removed unneeded vars - fixed logical condition (#29)"

This reverts commit ef7a843fa3.
2016-10-18 17:10:06 +01:00
bcc641a25a Fix for slab placing, close #31 2016-10-18 17:37:40 +02:00
ebcc16d283 Fix --disable-readline command-line option does not work, close #34 (#35)
* Fix --disable-readline command-line option does not work, close #34

* add parentheses
2016-10-18 14:33:38 +01:00
4bc2275fc3 Merge branch 'ci' 2016-10-18 13:57:13 +01:00
ef7a843fa3 Removed unneeded vars - fixed logical condition (#29) 2016-10-18 12:52:18 +01:00
10698c892e Remove old script, add disable-readline option 2016-10-18 12:45:56 +01:00
43842691fe Merge branch 'new-labels' 2016-10-18 12:03:27 +01:00
8637a04e2b New label scheme 2016-10-18 12:03:11 +01:00
d53810c6bc Fix banlist crash when | is entered in any /ban arguments 2016-10-17 18:29:33 +01:00
f3e35bb94a Update some links 2016-10-17 14:41:59 +01:00
707847b46e Shell-based CI with lint scans 2016-10-17 12:59:20 +01:00
e81c738010 Update ISSUE_TEMPLATE.md 2016-10-17 12:14:16 +01:00
8f3b95164a Fix preprocessor issues
Blame @SOF3
2016-10-16 19:47:32 +01:00
19601f998a New Jenkins server 2016-10-16 19:04:18 +01:00
2fba1073dd Fix wrong comment 2016-10-12 13:24:00 +01:00
6b06e407c6 Delete .mailmap 2016-10-10 14:38:17 +01:00
0b270342b1 Update .mailmap 2016-10-10 14:33:30 +01:00
23e4ca64e4 Remove dupe load() causing reload debug spam
This call is completely redundant.
2016-10-10 14:10:37 +01:00
36207debe0 Update RakLib submodule
Fix DoS with empty packets does not trigger blocking
2016-10-08 13:41:50 +01:00
de28ddabdb Update RakLib submodule 2016-10-08 11:25:53 +01:00
c328d7359c Labels do not have restricted length
WhataTerribleFailure
@sekjun9878 why did you add that?
2016-10-08 18:11:09 +08:00
5e72850a62 Merge branch 'pmmp-cntrb' of https://github.com/pmmp/PocketMine-MP 2016-10-08 18:05:58 +08:00
a9cbe4f63e Updated CONTRIBUTING.md to adapt into pmmp org
Updated CONTRIBUTING.md to adapt into pmmp org
2016-10-07 18:52:53 +08:00
beabc5a85c Merge pull request #14 from pmmp/disable-player-dat
Added options to disable saving <player>.dat
2016-10-07 18:47:01 +08:00
2a07638af3 Do not show playerNotFound notice if player data should not be saved 2016-10-07 17:52:25 +08:00
d6fd9259cf Added options to disable saving player.dat 2016-10-07 10:25:26 +01:00
16c09e3610 Merge branch '0.15.10'
Skin models again
2016-10-06 09:46:59 +01:00
b78dd70f72 Bump version to 0.15.10.0 and protocol version to 84
Changes unknown
2016-10-05 15:29:27 +01:00
92784054cd Creative inventory fixes 2016-10-05 10:07:00 +01:00
98ea674d20 Ouch 2016-10-04 18:48:07 +01:00
4b869c8615 Merge branch 'master' of https://github.com/pmmp/PocketMine-MP 2016-10-03 23:29:39 +08:00
ec79477b3e gitignore memory dumps 2016-10-03 23:24:34 +08:00
58ff381557 PhpStorm automated formatting (#11)
* PhpStorm reformatting

* Tuned PhpStorm reformatting

* Improved ItemIds and BlockIds formatting

* Tuned more PhpStorm reformatting

* Improved string concatenation
2016-10-03 19:05:48 +08:00
2b6d058760 Fixed kicked for flying when walking on lily pads (#7)
Add an optional extended description…
2016-10-03 09:17:50 +01:00
535e1a0eb4 Merge branch 'master' of https://github.com/pmmp/PocketMine-MP 2016-10-03 01:59:22 +08:00
4133f98b23 Updated a few tabs, updated SPL submodule 2016-10-03 01:59:06 +08:00
d7a78ee00f Merge pull request #10 from SOF3/master
Fixed some lines indented with 4 spaces rather than tabs
2016-10-03 01:05:23 +08:00
e913b16804 Fixed some lines indented with 4 spaces rather than tabs 2016-10-03 00:58:34 +08:00
6fc435da0e Imports rearrangement 2016-10-03 00:43:46 +08:00
84e15b6b1a Remove derp brackets (#8) 2016-10-02 17:22:19 +01:00
e9f2bf0085 Better time ticking and sync (#2)
* Remove unnecessary SetTimePacket spam

This is handled automatically client-side, as long as it is calculated correctly server side there is no issue (unless the server hits a spot of bad lag)

* Better client/server time sync when lagging
2016-10-02 12:54:27 +01:00
5f26c21b9f Remove unused RemovePlayerPacket 2016-10-01 21:39:05 +01:00
ee4854d07c Typo fix (#5) 2016-10-01 17:07:00 +01:00
9a379734ba Use \pocketmine\Thread::getThreadName() instead (#6) 2016-10-01 17:03:24 +01:00
a7366324e5 Fixed RawChicken::getAdditionalEffects return values (#4)
* Fixed RawChicken::getAdditionalEffects returns void

* Update RawChicken.php
2016-10-01 16:35:20 +01:00
39f731aa06 Remove use of deprecated Utils::getRandomBytes(16) (#3)
Whichever guy did that, somehow this one just got missed out?
2016-10-01 16:08:59 +01:00
7c41aa66f1 Update submodules 2016-10-01 15:49:25 +01:00
98d129f1f4 Fix bad copy-paste job, blame @shoghicp 2016-10-01 14:54:50 +01:00
99622c5ce7 Fix wrong network IDs for inventories, fix anvil/enchanting table windows 2016-10-01 14:48:42 +01:00
ad64a074cb Fix furnace NBT assertion errors and inventory not working 2016-10-01 14:14:55 +01:00
23f3097390 Travis: Build all branches 2016-10-01 13:44:31 +01:00
abf004de7d Change Travis links 2016-10-01 11:37:52 +01:00
ff4b7612a6 Update submodules 2016-09-30 20:25:17 +01:00
2d95bdc10f Remove derp semicolon (#11)
* Update Furnace.php

* fix formatting
2016-09-30 19:20:03 +01:00
50c5c1de92 Bump version to 0.15.9 and protocol to 83
Seems the only thing that changed was the cape skin models, which would not be rendered correctly by older clients.
2016-09-30 19:20:01 +01:00
e2e31d345d Allow vanilla trapdoor placement 2016-09-30 19:20:00 +01:00
7145e16bce Fix getHandler() returns null on tasks (#3) 2016-09-30 19:19:59 +01:00
5485b63e6e Added ChangeDimensionPacket 2016-09-30 19:19:58 +01:00
f2f70480ee Fixed precedence problem (#1)
as mentioned in 4cb76f369a (commitcomment-19068812)
2016-09-30 19:19:57 +01:00
900c4adb66 Create sign tile like it should be. 2016-09-30 19:19:56 +01:00
5f8dc5829c Better inheritance for wooden stairs 2016-09-30 19:19:55 +01:00
e962f7fb0a Fixed bug in updateAround where only one block is updated 2016-09-30 19:19:54 +01:00
a3e3a5f631 RNG: XorShift128 adapted from php-random library
Fixes world generation problems on 32-bit systems
2016-09-30 19:19:53 +01:00
b156480550 Fix redstone ore glowing immediately when placed
Do not update the block when placed
2016-09-30 19:19:52 +01:00
7b8548b2b1 Added Flower Pots 2016-09-30 19:19:51 +01:00
fbe17344fb Fix plugin crashes when attempting to get metadata of offline players 2016-09-30 19:19:50 +01:00
e143fb80da create .editorconfig to improve code displaying on github 2016-09-30 19:19:49 +01:00
795d6c8ddf Fix entity-related memory leak on chunk unload 2016-09-30 19:19:48 +01:00
6bd028f8b3 Fix Wood2 crashes 2016-09-30 19:19:47 +01:00
35c33ba980 Fix Glowing Obsidian lighting 2016-09-30 19:19:46 +01:00
895790f46c Fix signs going blank
Sign text is not limited to 16 characters anymore, but to the width of
the sign. Server: Stop being such a control freak
2016-09-30 19:19:45 +01:00
378c3d7994 Patch %0 client translation exploit 2016-09-30 19:19:44 +01:00
9808f874c8 Remove Stonecutter remnants 2016-09-30 19:19:43 +01:00
4198c445b0 Fixed Furnace crash 2016-09-28 13:59:53 +01:00
42e8120961 Remove creative container open checks (lines up with 0.14) 2016-09-28 13:59:53 +01:00
2a4f85107d Less duplication, more consistency 2016-09-28 13:59:53 +01:00
97f6b80969 Fix players levitating in beds and teleportation of sleeping players 2016-09-28 13:59:52 +01:00
a6f8379c40 Fix time bugs 2016-09-28 13:59:52 +01:00
bf4b96e144 Block: Fix fence gate rotation when opened or closed. TODO: fix gate opening direction 2016-09-28 13:59:52 +01:00
4f26e5598c Network: Fix crashes caused by AddEntityPacket 2016-09-28 13:59:52 +01:00
e00176b677 Closes #4181 @ PM
https://github.com/PocketMine/PocketMine-MP/issues/4181
2016-09-28 13:59:51 +01:00
f32d588b9b Inventory: Creative Inventory update 2016-09-28 13:59:51 +01:00
f14a8e46be Inventory: Fix creative/spectator inventory sending 2016-09-28 13:59:46 +01:00
5851e7fe55 Network: Do not attempt to decode further for non-accepted protocols
Prevents 0.16 players crashing 0.15 servers
2016-09-06 11:54:52 +01:00
Tux
8e9a078ff9 Use built-in random_bytes functionality 2016-09-06 11:47:58 +01:00
b16f7e4dd5 Fix a really annoying movement bug on player join 2016-09-06 11:42:30 +01:00
15b9578245 Fix reach distance bugs 2016-09-06 11:33:27 +01:00
765bd5ced7 Inventory: Fix hotbar spaz 2016-09-06 11:23:49 +01:00
df4c3ec4a6 Bump version and protocol to 0.15.4 2016-09-06 11:12:18 +01:00
6fb41c5c7f UpdateBlockPacket fixed and changed skinName to skinId 2016-06-22 01:09:48 +02:00
df8e1e8702 Spawn unleashed, movement fixed and some Player DataProperty cleanup 2016-06-22 00:08:52 +02:00
ef8227a074 Bump version to 0.15.0.0 and protocol changes 2016-06-15 23:59:35 +02:00
80d6f8dfb3 Updated submodule 2016-06-07 10:41:57 -04:00
e2d079a7df Bump version to 0.14.3.0 and protocol changes 2016-05-20 00:21:44 +02:00
ee9ba9f1a0 Merge branch 'mob-heads' 2016-05-18 10:10:10 -05:00
292a212827 Merge branch master 2016-05-18 10:07:57 -05:00
ac482621a1 Bump version to 0.14.2.0 and protocol changes 2016-04-28 01:50:54 +02:00
754ff9b4c4 Fixes #3223 2016-04-04 17:59:23 +08:00
aade3fe390 Closes #3432 2016-03-28 02:42:08 +08:00
8441169365 Fixed warning messages when parsing @notscript files 2016-03-28 02:27:03 +08:00
e51c6b4b42 Merge branch 'notscript' 2016-03-28 01:26:29 +08:00
73f24786cd Fixed @notscript without trailing spaces not detected 2016-03-28 01:26:15 +08:00
13d1089d30 Fixed PluginManager:: type doc 2016-03-23 23:57:02 +08:00
eb3c1f95b0 Updated .gitignore to stage src/pocketmine/resources/pocketmine.yml 2016-03-23 23:56:29 +08:00
012d46dfd8 Added Mob Heads
Fixed duplicated items in JSON file
2016-03-22 22:25:36 -06:00
2fb3b41b8d Added the @notscript tag in potential script plugins
Then we can have .php files in the plugins folder that contain /** but are not script plugins
2016-03-23 02:32:11 +08:00
085ff56362 Clearer Config::__construct() documentation. 2016-03-21 14:41:49 +08:00
23da42f8a4 Merge pull request #4068 from PocketMine/PEMapModder-patch-2
Promotes the use of reactions
2016-03-18 23:35:36 +08:00
f82c59bdc4 Fixes #3991, closes #4011 2016-03-15 22:52:49 +08:00
3f801ff6f4 Promotes the use of reactions 2016-03-13 23:40:30 +08:00
6ba0abf587 Update README.md
Mentions that mbstring is used (already used in Player.php)
2016-03-11 01:16:07 +08:00
0b06a4f703 Fixed #3692; fixed "arrows should not catch fire in fire blocks" 2016-03-10 17:45:06 +08:00
8a0c2b7c4a Fixed time 2016-03-09 19:13:20 +08:00
8e909f05ca Fixed setSaturation() working incorrectly 2016-03-09 19:13:06 +08:00
27b7260c0a Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP 2016-03-09 18:03:50 +08:00
dd22e4963f Fixed #4051 2016-03-09 18:02:35 +08:00
54254ffc88 Merge pull request #2955 from TruDan/master
Add DATA_SIZE to Slime!
2016-03-08 23:05:39 +08:00
9a3929d8ad Merge pull request #3724 from thebigsmileXD/patch-2
Fixed commit #3595
2016-03-07 18:58:01 +08:00
913a1fdce4 Fixed #3463 2016-03-07 18:56:24 +08:00
6e41e6837f Fixed #3266 2016-03-07 18:50:26 +08:00
df7eaa7242 Closes #3548 2016-03-07 18:48:27 +08:00
08e6caad88 Fixed #3563 2016-03-07 18:38:42 +08:00
fc08759199 Merge pull request #3978 from PEMapModder/attr
Implemented attributes
2016-03-07 18:15:15 +08:00
09ce8fab82 Fixed speed and slowness potions 2016-03-07 18:12:54 +08:00
781de3efab Addresses #4024 2016-03-06 23:13:33 +08:00
95abec1886 Merge pull request #4009 from Falkirks/patch-1
Update ISSUE_TEMPLATE.md
2016-03-02 01:31:47 +08:00
5e1f38bdb3 Update ISSUE_TEMPLATE.md 2016-03-01 08:42:46 -08:00
de10dfa737 Added issue template 2016-02-29 00:06:20 +01:00
a43db5ca25 fixed #4006 2016-02-28 22:54:56 +01:00
ccadb5f2bb Merge pull request #3526 from PEMapModder/patch-9
Fixed getNested() using cache desynchroinized from set()
2016-02-28 23:10:12 +08:00
218eed1e7a Merge pull request #3959 from dongjoon-hyun/show_travis_build_status
Show Travis-CI Build Status on README.md.
2016-02-28 10:29:29 +08:00
d39f3059dd Show Travis-CI Build Status on README.md.
For Github visitors, many projects shows its project build status in README.md.
It would be nice if PocketMine-MP shows Travis-CI build status, too.
Here is the sample layout in this PR branch.

https://github.com/dongjoon-hyun/PocketMine-MP/tree/show_travis_build_status

Signed-off-by: Dongjoon Hyun <dongjoon@apache.org>
2016-02-27 18:05:56 -08:00
2c1ef0ada3 Updated raklib module 2016-02-28 00:14:25 +01:00
e11b76318c fixing chunk sending 2016-02-27 16:35:38 +01:00
b766b969e2 Merge pull request #3387 from PEMapModder/patch-6
Allow saving resources with parent directory being recursively created
2016-02-27 20:52:03 +08:00
d6c9bcbabb Merge pull request #3993 from dongjoon-hyun/fix_travis_test
Fix Travis Test.
2016-02-27 19:40:53 +08:00
f00b52f04d Fix Travis Test. 2016-02-24 19:10:07 -08:00
Dan
35f0f36524 Update Grass.php
@PEMapModder is that all correct now?
2016-02-24 12:06:28 +01:00
e9eaf69a41 Removed redundant debug code 2016-02-23 22:33:53 +08:00
f34f54664f Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP 2016-02-23 21:13:29 +08:00
7ba7eaf303 Fixed wrong InteractPacket constants
Thanks @thebigsmileXD
2016-02-23 21:05:59 +08:00
16c36d5a50 Updated TesterPlugin submodule 2016-02-23 13:36:03 +01:00
ad70e23659 Updated travis 2016-02-23 13:08:57 +01:00
ccb60ff81e update loop die 2016-02-23 18:25:04 +08:00
eb00dee8a6 removed int return from getSeed 2016-02-22 13:03:27 +01:00
068ad5e924 Added ACTION_JUMP
Thanks @thebigsmileXD
2016-02-22 19:41:30 +08:00
ed9888a2cb Fixed #3963, closes #3979, added hash for non-numeric seeds 2016-02-22 19:40:40 +08:00
41a847567c RandomSeed should be a TAG_Long 2016-02-22 18:42:49 +08:00
d59fd42fc6 Fixed EntityEatItemEvent::setResidue() declaration 2016-02-22 18:34:11 +08:00
86ec7ed771 Fixed player not dying 2016-02-22 18:24:51 +08:00
1574a823d4 Fixed #3864 2016-02-22 16:29:41 +08:00
17c73e9764 Fixed #3690 2016-02-22 16:26:35 +08:00
6945256e30 Resolved #3684 2016-02-22 16:05:45 +08:00
56644fed9d Fixed #3961 2016-02-22 15:42:44 +08:00
e2f7d657e8 Fixed trapdoors 2016-02-22 15:32:07 +08:00
83f29fd871 Fixed a crash 2016-02-22 15:06:45 +08:00
a2641f923d Merge branch master 2016-02-22 14:32:48 +08:00
36028679d8 Merge pull request #3956 from redcrab2016/redcrab2016-patch-1
PR: Bug Fix - Crash if player is spawn to Y coord. >0 & <1
2016-02-22 14:15:11 +08:00
542781c2b1 Merge branch 'php7-0.14-64ff00-01' of https://github.com/PurePlugins/PocketMine-MP 2016-02-22 01:11:55 -05:00
3640e13f17 Added some assertions for level seed 2016-02-21 22:46:44 -05:00
f98f180bbd fix for #3972 2016-02-21 22:21:50 +01:00
a6cd526e60 PHP7 to master 2016-02-21 12:47:30 +01:00
9acbd85b25 Bump version to 0.14.0.0 2016-02-19 13:39:42 +01:00
ffa835d730 Fixed #3557 2016-02-19 18:50:38 +08:00
80250aa78e Resolved 1️⃣ in #3961 2016-02-19 18:33:21 +08:00
675583293f Crash if player spawn back to Y coord. >0 & <1
The issue come from  line 2664 : $v = $spawn->floor()  
If $spawn->y is in ]0..1[ then $v->y == 0
Then getBlockId : line 2670 use  'y' as -1 => Crash boom
2016-02-18 10:54:54 +01:00
fc42fc534b Merge pull request #3952 from dongjoon-hyun/add_docs_for_throws
Add @throws docs.
2016-02-18 16:45:54 +08:00
302fb9e65e Add @throws docs.
Signed-off-by: Dongjoon Hyun <dongjoon@apache.org>
2016-02-17 14:22:47 -08:00
fe2957c315 Fixed imports 2016-02-18 01:43:42 +08:00
21c2e2d429 Closes #3832 2016-02-18 00:08:44 +08:00
3a184ddf97 Merge pull request #3915 from legoboy0215/patch-3 2016-02-18 00:05:10 +08:00
92ee4b3c73 Merge pull request #3876 from PEMapModder/patch-12
Add return value for PluginBase::saveDefaultConfig()
2016-02-17 20:33:15 +08:00
420007cef8 Merge remote-tracking branch 'origin/php7-0.14' into attr 2016-02-17 19:58:48 +08:00
5459576833 Added hunger and experience saving 2016-02-17 19:56:19 +08:00
05530bedc6 Bump to 0.14.0.7, new packets and fixes 2016-02-16 00:43:59 +01:00
1b4880a22f Merge branch 'patch-1' of https://github.com/Pub4Game/PocketMine-MP 2016-02-14 21:36:12 +08:00
a75c713d34 Merge pull request #3665 from zhsj/fix-start-sh
fix test php binary in start.sh
2016-02-14 21:30:02 +08:00
ef0f74bbd8 Merge pull request #3564 from PEMapModder/patch-11
Added additional information to Plugin::getDataFolder()
2016-02-14 16:09:45 +08:00
03c19aefbf Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP 2016-02-12 14:09:39 +08:00
3b51d2c217 Resolved #3937 2016-02-12 14:08:59 +08:00
e79976bdac Added events 2016-02-11 22:07:04 +08:00
8807617480 Fixed attriutes not sending 2016-02-11 18:45:58 +08:00
cfca0a8726 Fixed TallGrass::getDrops() 2016-02-11 16:51:27 +08:00
28967ca495 Fixed eating 2016-02-11 15:42:07 +08:00
52e8781d36 Implemented hunger-related regen and damage 2016-02-11 01:53:51 +08:00
329a525ea1 Implemented food and hunger 2016-02-10 22:49:48 +08:00
d538a254ee Resolves #3918 2016-02-09 18:25:16 +08:00
074d7ed95c Resolve CompressBatchedTask-related crashes 2016-02-07 23:36:16 +09:00
1b6e8c14f0 Bump protocol version for 0.13.2 2016-02-06 22:01:26 +01:00
1082e32fd7 Fixed ShapedRecipe constructor 2016-02-07 01:02:40 +08:00
d5d2f46db2 Added "getter" for in air ticks. 2016-02-01 07:25:40 +08:00
e5937926cd Fix typo on ContainerSetSlotPacket
hotboar -> hotbar ![](http://i.imgur.com/n97uQb9.png)
2016-01-30 14:03:28 +01:00
e597314331 Read creative menu items from json 2016-01-28 04:39:30 +01:00
8a0bd85656 Item and Block, some wont work yet 2016-01-28 04:37:09 +01:00
b7d8956f23 Use ingredient damage to check inventory items on crafting event 2016-01-26 23:43:54 +01:00
bc3dca4736 Support for 0.14.0.1 2016-01-26 22:01:35 +01:00
d5f3c19054 Fix crafting not taking item from inventory 2016-01-25 23:10:18 +01:00
c7c78b1159 Read recipes from json 2016-01-25 20:40:26 +01:00
e2a400dd6b Fix for command alias arguments 2016-01-25 18:47:20 +01:00
99855773d7 Fix for command alias arguments 2016-01-24 18:33:34 +01:00
a2734f6dc0 Merged master into php7 to support 0.13.1 2016-01-22 17:36:45 +01:00
b66ce90c94 Add return value for PluginBase::saveDefaultConfig() 2016-01-16 11:39:11 +08:00
73b97c9490 fix sound error 2015-12-29 19:11:39 +03:00
ee0d4aa124 Merge pull request #3810 from markkrueg/markkrueg-patch-1
Fix Stair.php : add "use pocketmine\item\Tool;"
2015-12-28 17:42:26 +01:00
0b42ead2ab Update Stair.php to add use pocketmine\item\Tool;
Without this >= Tool::TIER_WOODEN does not work; so stone stairs do not give drops when broken. They also revert to not being broken on next connection.
2015-12-27 12:44:56 -08:00
78525e1f74 Seperated kick/ban messages 2015-12-22 21:26:26 +01:00
fb87165cd5 Merge branch 'PEMapModder-patch-12' 2015-12-20 00:41:03 +01:00
9f481fbdbe Merge branch 'patch-12' of https://github.com/PEMapModder/PocketMine-MP into PEMapModder-patch-12 2015-12-20 00:40:52 +01:00
7125148756 Merge branch 'MagicDroidX-patch-6' 2015-12-20 00:39:32 +01:00
9ca8c06f82 Merge branch 'patch-6' of https://github.com/MagicDroidX/PocketMine-MP into MagicDroidX-patch-6 2015-12-20 00:39:19 +01:00
32a0b61c2d Merge branch 'PEMapModder-patch-14' 2015-12-20 00:37:28 +01:00
15d6bf663d Merge branch 'patch-14' of https://github.com/PEMapModder/PocketMine-MP into PEMapModder-patch-14 2015-12-20 00:37:07 +01:00
d67fb9a721 Merge branch 'TrinityDevelopers-patch-1' 2015-12-20 00:32:07 +01:00
9ff58f6ab3 Merge branch 'patch-1' of https://github.com/TrinityDevelopers/PocketMine-MP into TrinityDevelopers-patch-1 2015-12-20 00:31:52 +01:00
b83964e527 Merge branch 'PEMapModder-patch-19' 2015-12-20 00:31:04 +01:00
c3e756a712 Merge branch 'patch-19' of https://github.com/PEMapModder/PocketMine-MP into PEMapModder-patch-19 2015-12-20 00:30:53 +01:00
55ce453e17 Merge branch 'Creeperface01-patch-11' 2015-12-20 00:30:15 +01:00
e4ab7a08ec Merge branch 'patch-11' of https://github.com/Creeperface01/PocketMine-MP into Creeperface01-patch-11 2015-12-20 00:28:50 +01:00
c1a484ee5c fixed #3702 and fix for setting timezone from php.ini 2015-12-19 23:58:05 +01:00
261ce1ba8b Merge branch 'mcpe-0.13' 2015-12-19 11:38:05 +01:00
90c3e66e6b Updated for .13.1. skinName replaces isSlim, API bump 2015-12-16 14:37:46 +01:00
7954754d4c Update Cake.php 2015-12-04 16:00:02 +01:00
2ddc4455c5 Added some blocks and items 2015-11-29 01:46:35 +01:00
c803dd8e69 skins fixed and added SetPlayerGameTypePacket 2015-11-26 00:47:58 +01:00
2e5490fb5b Merge pull request #3743 from hmy2001/patch-3
From TileEntityDataPacket in BlockEntityDataPacket
2015-11-25 17:05:16 +01:00
4f12533ad3 Update ChestInventory.php 2015-11-25 21:08:28 +09:00
8edebed11c Update DoubleChestInventory.php 2015-11-25 21:08:04 +09:00
963f7ee077 Update Spawnable.php 2015-11-25 21:00:03 +09:00
734736492a Added some creative items and removed nether reactor 2015-11-23 21:56:38 +01:00
58709293cf Fixed crafting 2015-11-23 21:04:23 +01:00
2ea81710ad Bump protocol and fixed packets for 0.13.0 2015-11-23 21:01:02 +01:00
Dan
f35db4a183 Fixed commit #3595
See https://github.com/PocketMine/PocketMine-MP/pull/3595
2015-11-20 13:01:28 +01:00
815411968b Silence the ifconfig not found message 2015-11-20 00:34:29 +08:00
cbed8d40ff Fix a mispelled "new" call 2015-11-05 17:11:42 -06:00
680d40d070 fix test php binary in start.sh 2015-11-01 20:47:41 +08:00
ea8ba995ac Update Player.php 2015-10-31 21:18:06 +08:00
6ae0f3c8d8 Cleaner (and maybe faster) INI parsing 2015-10-31 20:31:24 +08:00
4d5da41cd0 Fix autoSave in PlayerQuitEvent 2015-10-31 13:22:45 +08:00
f9d7e204c8 Block update on WallSign fix 2015-10-11 01:32:33 +02:00
94b79ac28a Tool tier added to getDrops 2015-10-11 00:52:44 +02:00
958c3589c9 Fix for #3569 NetherBrickFence 2015-10-10 23:40:59 +02:00
8ce02d8687 Hunger effect is not implemented 2015-10-10 23:30:42 +02:00
09b4d4dc7a Fixes for derps found with PHPStorm code inspector 2015-10-10 23:10:24 +02:00
813acc54dc Fixed translation for banlist command usage 2015-10-10 23:06:28 +02:00
c4fb469b4e Fixed recursive call 2015-10-10 05:26:01 +02:00
04fc062b2a Merge pull request #3568 from MagicDroidX/patch-3
Fixed recursive call
2015-10-08 07:40:58 +10:30
4e59d85cca Fixed recursive call 2015-10-07 17:04:27 +08:00
ae9a3dbd81 Added additional information to Plugin::getDataFolder() 2015-10-06 20:32:33 +08:00
84be56fefb edited TODO.md 2015-10-02 00:49:56 +02:00
19b2e1b4af sorted items in init() 2015-10-01 20:05:31 +02:00
cc8eca3084 Fixed string class conflict 2015-10-02 01:52:10 +08:00
6013213159 More items 2015-10-01 08:23:05 +02:00
a7413dac92 Merge branch with fixes for recipes 2015-09-30 18:14:51 +02:00
34df516d94 new branch to fix all issues with items and blocks 2015-09-30 18:09:09 +02:00
85dc136631 Crafting recipes, and packet fix 2015-09-29 00:45:57 +02:00
72e9765ec8 Merge branch 'Stonecutter-Recipes' of git://github.com/willowmaster66/PocketMine-MP into recipes-0.12-fix
Testing pull request.
2015-09-29 00:40:23 +02:00
cf3d8f449e Added some asserts 2015-09-27 19:48:42 +02:00
eaef40618b Send default reliable and ordered packets on RakNet 2015-09-27 19:48:31 +02:00
f560d07c97 Merge remote-tracking branch 'origin/mcpe-0.12' into php7 2015-09-27 14:31:28 +02:00
606948ef8e Fixed return value of Level::getTickRateTime() 2015-09-27 14:31:15 +02:00
46760abafc Require pthreads 3.0.7 2015-09-27 14:30:50 +02:00
a7e5e33db8 Merge pull request #3507 from alejandroliu/crafting-event
Added Player to CraftItemEvent
2015-09-27 14:05:38 +02:00
ddc140af5e Updated to new pthreads version, updated RakLib 2015-09-27 13:37:27 +02:00
a3ad5783b7 Fixed getNested() using cache desynchroinized from set() 2015-09-26 12:21:43 +08:00
cbef0e25a1 Merge pull request #3454 from Yosshi999/master
Fixed DoorSound won't be played
2015-09-25 10:01:15 +02:00
6273875a22 Added Player to CraftItemEvent 2015-09-19 23:08:57 +02:00
0b9ef5b856 Update of the stonecutter recipes
Added the shaped recipes and removed the shapeless ones.
2015-09-18 22:18:14 +02:00
a3bce67d35 Updating blocks and items
Added new blocks/items and added constants to existing blocks/items for
clearer recipe making.
2015-09-18 22:17:24 +02:00
cd6afb2020 Merge remote-tracking branch 'PocketMine/mcpe-0.12' into Stonecutter-Recipes 2015-09-18 22:14:34 +02:00
0bcf639a98 Changed how exceptions work and are logged, throw proper exceptions on tasks 2015-09-18 12:03:24 +02:00
472fcfa4c7 Removed ThreadedFactory 2015-09-18 11:18:41 +02:00
8768b7fdbd Merge remote-tracking branch 'origin/mcpe-0.12' into php7 2015-09-17 12:25:05 +02:00
86c1198648 Merge pull request #3495 from 0929hitoshi/mcpe-0.12
Changing the return value of getName
2015-09-17 09:47:30 +02:00
9665dfd63e Changing the return value of getName 2015-09-16 01:21:07 +09:00
ed559fdf98 Fixed not sending UUIDs properly 2015-09-15 12:23:15 +02:00
24f8de2cc3 Bad hack, TODO REMOVE, workarounds client bug by sending inventory contents specifically for creative players <-- this commit is full of sadness 2015-09-14 20:25:57 +02:00
885fc07e5c Merge pull request #3481 from LouisBHirst/patch-getOnlinePlayers
getOnlinePlayers() only returns the players already connected
2015-09-13 21:01:51 +02:00
3892d5d74f Removed call to detach 2015-09-13 17:56:21 +02:00
c7b915639d getOnlinePlayers() only returns the players already connected 2015-09-13 11:43:51 -04:00
21c3d03000 Removed sleep from ServerKiller 2015-09-13 17:38:55 +02:00
2d1b2050dc Merge remote-tracking branch 'origin/mcpe-0.12' into php7 2015-09-12 17:10:45 +02:00
3ffdb8e552 Removed @deprecated classes, methods and properties, added some type hints 2015-09-12 17:10:11 +02:00
79aa7583ec Merge pull request #3471 from PEMapModder/patch-7
Update Player.php
2015-09-12 15:16:10 +02:00
0d6f13cb4f Update Player.php 2015-09-12 20:53:35 +08:00
29a5012c02 Merge remote-tracking branch 'origin/mcpe-0.12' into php7 2015-09-12 01:03:09 +02:00
a1a1327415 Removed signed parameter in BinaryStream->getShort() in favor of getSignedShort() 2015-09-12 00:57:09 +02:00
16ff2d99b0 Merge remote-tracking branch 'origin/master' into mcpe-0.12 2015-09-11 17:34:11 +02:00
cb222601fd Haters gonna hate, also fix misleading interface default parameter 2015-09-11 16:50:57 +02:00
922e9d93d5 Moved exception handler to a big try catch 2015-09-11 09:09:45 +02:00
e137ac4c56 Base PHP7 work to make it "run" - READ NEXT LINES!
All plugins will need to bump the API if they want to use this.
NOTE THAT THIS IS NOT THE FINAL API 2.0.0 AND THAT THERE WILL BE MORE CHANGES.
To start updating, you might also want to read https://secure.php.net/manual/en/migration70.php and specifically https://secure.php.net/manual/en/migration70.incompatible.php

To compile PHP7 with some of the required dependencies, use https://gist.github.com/shoghicp/166ab26ce5cc7a390f45
ONLY LINUX IS TESTED, DO NOT ASK FOR OTHER PLATFORMS!

----- THIS VERSION IS NOT SUPPORTED -----

This version WILL crash randomly in unexpected places due to PHP7, pthreads, PocketMine or cosmic rays.

Handle with care, and store under direct sunlight for the best performance.
2015-09-10 21:29:29 +02:00
9501d03552 FIxed a bug No sound for TrapDoor
missing "use pocketmine\level\sound\DoorSound;"
2015-09-06 22:59:02 +09:00
ccca3ec0bf FIxed a bug No sound for FenceGate
missing "use pocketmine\level\sound\DoorSound;"
2015-09-06 22:55:56 +09:00
8f24306d65 Merge remote-tracking branch 'origin/master' into mcpe-0.12 2015-09-05 18:22:28 +02:00
59a775f82c Merge pull request #3448 from willowmaster66/willowmaster66-patch-4
First item in the hotbar is not loaded correctly
2015-09-05 18:19:45 +02:00
5baa87e9fe First item in the hotbar is not loaded correctly
When you logon the first hotbar item contains the first item of the inventory, but it should contain the previously selected item.
2015-09-04 23:40:19 +02:00
bdf5c46793 Merge branch 'master' into mcpe-0.12 2015-08-31 17:51:07 +02:00
4bd14e7424 Revert commit that removed useful parameter for plugins that made backwards-incompatible changes
Revert "@PEMapModder Removed redundant parameters for Living::knockBack. Closes #3427."

This reverts commit 9adcc19154.
2015-08-31 17:48:52 +02:00
a18826473b Added enderman teleport sound 2015-08-31 17:48:28 +02:00
9adcc19154 @PEMapModder Removed redundant parameters for Living::knockBack. Closes #3427. 2015-08-31 22:05:49 +09:30
66b86c3685 Merge pull request #3423 from willowmaster66/willowmaster66-patch-1
Block cache not cleared with a call to clearcache
2015-08-31 21:43:03 +09:30
7d18b92ea1 Merge pull request #3426 from PEMapModder/patch-7
Remove unused parameter in Level::requestChunk
2015-08-30 02:56:26 +09:30
0348d181d4 Remove unused parameter in Level::requestChunk 2015-08-29 18:03:40 +08:00
0b9b1738b3 Block cache not cleared with a call to clearcache
While trying to figure out Github and looking for a different bug I found this small bug in the code. The ClearCache function on Level.php did not correctly clear the blockcache.
2015-08-27 10:44:44 +02:00
244cef3b00 . <-- descriptive commit ftw! 2015-08-23 00:25:30 +02:00
b47cebb1d5 PHP7 changes 2015-08-23 00:25:30 +02:00
7f8b39a63c Renamed NBT tags to have Tag in the name 2015-08-23 00:25:29 +02:00
34dc6ea0d6 NOTE! THIS SHOULD BE REVERTED LATER! Removed WeakRef dependency 2015-08-23 00:25:29 +02:00
d7d05c20a9 Bumped to API 2.0.0 2015-08-23 00:25:29 +02:00
91bda131be Merge pull request #3395 from luca28pet/patch-1
Spelling fix
2015-08-22 23:37:23 +02:00
1a9ec65983 Spelling fix 2015-08-22 15:58:45 +02:00
4e0fc6d1de Allow saving resources with parent directory being recursively created 2015-08-18 10:20:04 +08:00
fabb632286 More changes! 2015-08-13 18:02:10 +02:00
99df6f8edc Updated language 2015-08-13 09:17:43 +02:00
6e2ea63ce1 Merge remote-tracking branch 'origin/master' into mcpe-0.12 2015-08-12 15:00:04 +02:00
31ef7721b1 Removed network channels, bumped protocol 2015-08-12 14:59:48 +02:00
f1cc8ddde4 Merge pull request #3372 from SuperMarcus/patch-2
Fix wrong id passed to constructer in CookedFish.php
2015-08-11 19:57:33 +02:00
25b9946d9e Fix wrong id passed to constructer in CookedFish.php 2015-08-11 23:06:40 +08:00
5a626405e3 Merge pull request #3368 from thebigsmileXD/patch-2
Added sound for opening/closing (FenceGates)
2015-08-11 12:58:34 +02:00
311d8d94dd Added sound for opening/closing (FenceGates)
Added DoorSound on opening/closing FenceGates depending on #3367 @0929hitoshi 's Idea
2015-08-11 12:48:41 +02:00
7d0810a5af Merge pull request #3367 from thebigsmileXD/patch-1
Added opening/closing sound
2015-08-11 12:27:18 +02:00
a5efd0bdf8 Added opening sound 2015-08-11 11:52:08 +02:00
ff232a9f04 Merge pull request #3332 from PEMapModder/dec
Disallow registration of events without handlerList, fixes #3330
2015-08-11 16:12:59 +09:30
8889e687c9 Changed TextPacket 2015-08-10 23:40:14 +02:00
0f993f8beb setDisplayName skin fix 2015-08-10 16:33:27 +02:00
d5c2702908 Update PluginManager.php 2015-08-10 22:14:11 +08:00
62848b914d Fixed String values on NBT parsing 2015-08-10 15:09:23 +02:00
0ce343d8ca Fixed escaping values in NBT parser 2015-08-09 13:52:15 +02:00
534b988a1c Added basic Nether generator 2015-08-09 00:38:23 +02:00
a9ead5567b Improved NBT json parsing, attribute base 2015-08-08 22:39:43 +02:00
f5429ef585 Merge remote-tracking branch 'origin/master' into mcpe-0.12 2015-08-08 16:50:37 +02:00
d729961bde Merge pull request #3331 from PEMapModder/patch-5
Fixes #3330
2015-08-09 00:12:35 +09:30
f093a6498d Added base enchantment adding utilities, /enchant command 2015-08-08 16:03:04 +02:00
4dd0469792 Base enchantment class 2015-08-08 14:53:03 +02:00
fe196c6404 Added display of names on death 2015-08-08 13:35:57 +02:00
fdf10b60dc Added PlayerToggleSneakEVent and PlayerToggleSprintEvent 2015-08-08 13:10:59 +02:00
d4163ea01c Added sneaking, sprinting 2015-08-08 13:02:59 +02:00
b3efb733a2 Improved block breaking timing, added faster block breaking with swords 2015-08-08 00:33:52 +02:00
fcba9596d6 Added CanDestroy and Lock tag 2015-08-07 22:20:01 +02:00
01d93d6e10 Added CanPlaceOn tag 2015-08-07 22:13:52 +02:00
1fa467eb58 Proper recipe ingredient matching, fixed crafting type resetting 2015-08-07 22:00:35 +02:00
3e2cce3c2c use cleanup 2015-08-07 21:26:24 +02:00
d026e2ecf0 Implemented new crafting mechanism 2015-08-07 21:26:12 +02:00
696edfd31f Added custom block data (example, chests), better deep checking of same NBT 2015-08-07 17:24:35 +02:00
e9c981b586 Updated lang 2015-08-07 16:28:49 +02:00
75b7b03857 Added support for more NBT data, renaming inventories, fixed tags not being saved, added support for tags in /give 2015-08-07 16:28:27 +02:00
d1bfb304cb Added some extra tile entities, fake enchanting table 2015-08-07 12:07:39 +02:00
cba9ff393c Fixed properties for NBT, fixed dropping items removing extra data set 2015-08-06 21:51:39 +02:00
02cb9d69a9 Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper() 2015-08-06 21:44:00 +02:00
554bfb4855 Added methods for adding custom names directly to items 2015-08-06 21:09:37 +02:00
091d0b3ff9 Added compound tag checking for Item->equals() 2015-08-06 20:25:22 +02:00
a65109ff34 Oh well that fixes block placing 2015-08-06 17:47:17 +02:00
8a3c5ab6a1 Removed DropItemPacket field 2015-08-06 16:26:38 +02:00
2cec6812a8 Added extra data printing for Items, non-automatic bytearray on NBT 2015-08-06 14:51:41 +02:00
d0bfc826ea Updated protocol details, anvil menu creation 2015-08-06 11:51:41 +02:00
2e0ef645fa Fixed several issues with spawning/despawning Players/Humans, close #3345, close #3342 2015-08-05 13:40:11 +02:00
09720a2d90 Properly implemented Shaped recipes on Network and manager, no crafting! 2015-08-04 21:59:54 +02:00
9456e20770 Added support for extra data, improved BinaryStream 2015-08-04 18:29:13 +02:00
7fd053fb09 More changes! Alsp added Anvil block and BinaryStream 2015-08-03 18:04:13 +02:00
522932d7c0 Added new sounds, events, particles 2015-08-03 12:42:47 +02:00
2b2a1b18e7 Updated RakLib protocol 2015-08-03 10:54:24 +02:00
1b812d373c Updated protocol packet ids 2015-08-03 10:53:23 +02:00
5621ab0c49 Updated some packets for 0.12, UUIDs, other stuff! 2015-08-02 01:22:36 +02:00
4258e22c02 Made some changes for 0.12 2015-08-01 19:14:44 +02:00
ff16f2ef05 Disallow registration of events without handlerList 2015-07-29 21:47:39 -04:00
9bbaf5d00d Possible workaround with #3330
Filters away non-public event handlers
2015-07-30 09:21:35 +08:00
0380e9009a Added block break tool type, fixed falling sand, fixed duplicated jungle leaves 2015-07-27 20:31:55 +02:00
866fde5351 Improved speed of some int arrays, fixed block metadata 2015-07-27 20:31:55 +02:00
9f953fa675 Fixed #3232 2015-07-27 20:31:55 +02:00
4d95c65d95 Changed TIER_IRON to TIER_STONE 2015-07-27 20:31:55 +02:00
26c9eed82e Added all block hardness 2015-07-27 20:31:55 +02:00
f3c46b12c5 Block breaking part 1 2015-07-27 20:31:55 +02:00
b14d14d3d5 Merge pull request #3305 from SuperMarcus/patch-1
Fix wrong size increasing code.
2015-07-24 09:19:55 +02:00
60ab35774a Fix wrong size increasing code. 2015-07-24 15:14:17 +08:00
2df901b064 Merge pull request #3274 from SopaXorzTaker/patch-1
Update Utils.php #2
2015-07-17 06:44:15 +09:30
0c09361c46 Added main-hard-limit memory property similar to old memory-limit, use less memory on startup (RakLib) 2015-07-11 13:16:39 +02:00
1ebf2476df Merge pull request #3245 from alejandroliu/lastPlayed-fix
Fixes lastPlayed
2015-07-03 08:33:42 +02:00
fe85b5026d Fixes lastPlayed 2015-07-02 00:54:20 +02:00
bfd3fb6636 Merge pull request #3199 from alejandroliu/tile-fix-teleport-glitch-new
Teleport glitch fix
2015-06-20 09:48:08 +02:00
0723112207 Once again... 2015-06-19 21:06:15 +02:00
be9f5521e1 Fixed undefined index on async worker crash 2015-06-19 18:36:08 +02:00
6063738e69 Fixed setting inventory index after new entity id 0 for players 2015-06-19 17:14:09 +02:00
ef738ef299 Fixed effect entity id 2015-06-19 15:34:33 +02:00
5796784442 Stop calculating permissions on closed Players 2015-06-19 14:52:08 +02:00
a1cc60d472 Fixed eye height 2015-06-19 14:49:41 +02:00
f7ec1de0fd Players now have entity id 0 2015-06-19 14:40:05 +02:00
b856e5e909 Fixed #3093 2015-06-19 13:42:20 +02:00
f7e6246dc2 Destroy cycles that reference player for faster collection 2015-06-19 13:31:29 +02:00
b166628940 Added ability to dump memory 2015-06-19 13:01:49 +02:00
4e76c30788 Update Utils.php
Correct a typo
2015-06-17 08:39:18 +03:00
33e312c7d0 Added extra memory reportings (heap, stack), stop tasks faster, added extra timeouts fro ServerKiller 2015-06-13 15:37:02 +02:00
2ac27bd382 Improved safe spawn calculation, fixes #3094 2015-06-13 14:43:14 +02:00
f490ff8074 Added mossy stone brick recipe, added chiseled stone brick recipe, added cracked stone brick furnace recipe, fixed crafting stone bricks, fixed crafting stone brick slabs, closes #3161, fixes #3160 2015-06-13 13:45:05 +02:00
eeef81e2b1 Fixed #3154 2015-06-10 10:10:07 +02:00
4a8ca96aaa Skip getting bigger bounding boxes on higher tick rates 2015-06-09 18:24:17 +02:00
eef33d64e6 Fixed new players having air ticks to 0 instead of 300 2015-06-09 15:26:28 +02:00
7cf5df7e46 New console output formatting 2015-06-09 14:40:40 +02:00
ac2bcf7e30 Made /list output similar to PC output 2015-06-09 12:21:00 +02:00
ec226105e4 Added support for overriding properties over the command line 2015-06-09 11:23:57 +02:00
2a1a09a923 Create chunks in case of dropping items outside of world boundaries 2015-06-09 09:45:40 +02:00
20911930cf Fixed bad permission nodes on /kill, closes #3139 2015-06-09 09:45:10 +02:00
2eaa12005e Changed knockback process 2015-06-08 15:52:57 +02:00
fdcddcc04b Fix entity unloading after teleporting, closes #3136 2015-06-08 15:02:00 +02:00
4fd5e9ba7d Improved RakNet encapsulated packet encoding 2015-06-08 12:45:52 +02:00
7b17bf416e Fixed Arrows not hitting entities, added new movement system 2015-06-07 21:08:46 +02:00
d0f743a99e Fixed /time add message, chunk tick reset default 2015-06-07 20:15:30 +02:00
cbb1c55a06 Improved biome generation, get grass color from gradient interpolation, improved performance of generation, try to recreate grass colors from imported chunks, closes #2845, closes #1792 2015-06-07 15:17:02 +02:00
d881dbf1a2 Only spawn break particles when needed 2015-06-07 12:33:53 +02:00
383fcba8e1 Fixed skins issue 2015-06-07 12:17:27 +02:00
e5f28e0f7a Throw exception on invalid parameters on Inventory addItem() and removeItem() 2015-06-07 12:05:10 +02:00
cf3f32fdae Added Script plugin loader 2015-06-06 23:09:54 +02:00
c4bdbc5443 Report players as EntityPlayer all the time 2015-06-06 23:09:43 +02:00
62a8f58bb0 Improved block and chunk cache, fixed PlayerQuitEvent player save 2015-06-06 20:28:37 +02:00
f21ed39c1c Improved timing reports 2015-06-06 19:07:12 +02:00
b358a2e474 Fixed underscores >.< 2015-06-06 18:12:39 +02:00
21c6eeef11 Fixed A-Z range 2015-06-06 17:57:07 +02:00
96f67bdadf Added auto save to PlayerQuitEvent 2015-06-06 17:56:36 +02:00
6ee61cce7b Faster player login 2015-06-06 17:38:32 +02:00
7f6704f761 Chunk ticking depends on chunk loaders, fixes #3118 2015-06-06 17:38:10 +02:00
9e4d88a852 New extended packet timings 2015-06-06 16:58:49 +02:00
5682026eae Fixed state corruption for auto saving 2015-06-06 15:53:28 +02:00
2a805dc0ed Limited chat and sign length using UTF-8 2015-06-05 17:08:24 +02:00
bdb9b1865b Added exception when unloading the default level without switching it first, #3112 2015-06-05 16:48:27 +02:00
1e03c5b795 Workaround for players getting stuck on far chunks 2015-06-05 16:48:27 +02:00
ec82434ef4 Added charcoal for torches, improved recipe matching for wildcards, closes #3108 2015-06-05 16:48:27 +02:00
7bafa217c8 Fixed some saving 2015-06-05 16:46:53 +02:00
fe55023761 Better Terminal detection 2015-06-05 14:07:32 +02:00
ac4194eb3f Added lily pad, checked some bounding boxes 2015-06-05 13:58:59 +02:00
6e69e15dfd Moved network check out of level, added server killer for long stops 2015-06-05 11:46:33 +02:00
a53b041984 Improved region save and saving of chunks before population 2015-06-05 02:27:37 +02:00
d542dfc2ce Split player into more methods, added extra timings 2015-06-05 00:19:45 +02:00
188f4d7778 Clear chunk cache on tile change 2015-06-04 17:36:12 +02:00
71490f60f2 Fixed other invisibility issues 2015-06-04 16:51:48 +02:00
05dbf7b47f Fixed some corrupted states, probably fixed most invisible players cases 2015-06-04 15:46:57 +02:00
14ff537e71 Improved damage sources for projectiles, falling blocks, TNT, and items 2015-05-31 14:19:47 +02:00
9e14435dbb Moved network ids to constants, improved some entity methods, more performance 2015-05-30 23:59:24 +02:00
32680843fa Added multisize loading 2015-05-30 19:38:57 +02:00
9768bf4f8a Added BlockBreakEvent::getDrops() and BlockBreakEvent::setDrops(Item[] $drops) 2015-05-30 18:26:47 +02:00
7c806c7920 Added missing brace 2015-05-30 17:29:38 +02:00
b61c54c9cb Send motion to players on downwards movement 2015-05-30 17:16:12 +02:00
a349f6d4dd Merge pull request #3083 from PEMapModder/patch-5
Added Location::fromObject(Vector3, Level, yaw, pitch)
2015-05-30 17:11:40 +02:00
9541c9751b Merge pull request #3087 from PEMapModder/patch-6
Block break optimization
2015-05-30 17:09:36 +02:00
3c0efe9af2 Block break optimization 2015-05-30 22:20:05 +08:00
24c1e6880d Added Location::fromObject(Vector3, Level, yaw, pitch) 2015-05-30 12:46:40 +08:00
74917923b6 Improved checks, area collision checks, etc 2015-05-29 15:13:19 +02:00
f20d5b2c69 Fixed MainLogger 2015-05-29 11:38:18 +02:00
eaa42f8449 Workaround for bad calls to teleport, closes #3074 2015-05-29 10:17:27 +02:00
1e2038fac5 Faster respawn when needed 2015-05-29 10:04:56 +02:00
c8abbf4f2f Added Snowballs to the creative inventory 2015-05-29 10:04:31 +02:00
009a3b657f Merge pull request #3076 from xpyctum/patch-1
Torches didn't craft
2015-05-29 08:27:24 +02:00
5b57fe6967 Update CraftingManager.php
Torch can't crafting
2015-05-29 10:30:20 +05:00
f133154919 New chunk ordering algorithm 2015-05-29 00:35:40 +02:00
8d4decc548 Fixed bad vector initialization 2015-05-28 23:58:29 +02:00
3bb037204e light population is now optional via pocketmine.yml 2015-05-28 23:39:09 +02:00
c578898aa4 Moved light population to an async task when needed, improved empty chunks 2015-05-28 23:34:07 +02:00
0f5f71e612 Forgot to check chunks after moving 2015-05-28 22:55:09 +02:00
75cab3dfc3 Improved updates after first tick 2015-05-28 22:43:39 +02:00
03f178379e Fixed items getting corrupted pickup delay, not being able to be killed by other damage sources 2015-05-28 22:17:12 +02:00
ce59703dd0 Merge pull request #3072 from alejandroliu/Kill-entity-bug
Fixes bug #3071
2015-05-28 17:34:38 +02:00
a77d82ac81 Changed how creator tag works on signs 2015-05-28 16:44:31 +02:00
1833da01fe oops 2015-05-28 15:16:09 +02:00
c97e1fdce0 Made Player::close() final, fixes several plugin issues that crashed the server 2015-05-28 15:03:45 +02:00
0e9bff6f4e Fixed armor not being sent correctly to current player, fixes #3073 2015-05-28 14:28:23 +02:00
3dd4fe706c Changed Vector3 floor() and ceil() 2015-05-28 14:20:50 +02:00
9a2170d296 protocol 27, added player spawn events after death from new protocol, added EntityEvent constants 2015-05-28 14:19:00 +02:00
8a41512194 Fixes bug #3071 2015-05-28 00:44:16 +02:00
51062940c5 Implemented QueryRegenerateEvent as base for other interfaces 2015-05-26 01:17:34 +02:00
66435d4f6a Workaround client-sede issue, remove this when fixed 2015-05-24 10:16:43 +02:00
c4d63326be Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058 2015-05-23 22:49:06 +02:00
f91a3a2666 Fixed invalid fix for block updates that corrupted state 2015-05-23 22:47:46 +02:00
d429992f5b Fix Fallable not dropping after explosion, Fixes #2735, Fixes #2806.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 22:36:23 +09:30
76c27fc18b Use broadcast permission to broadcast tips and popups 2015-05-23 22:05:48 +09:30
a0f8bc15dc Fix small whitespace issues, make broadcasts return count() as specified in PHPDoc 2015-05-23 22:05:48 +09:30
adc5aa11ac Added Server->broadcastTip() and Server->broadcastPopup()
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 22:05:48 +09:30
388f5c2c91 Added flowers compatible with MCPE 0.11.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 21:57:59 +09:30
f64caf6c96 Use best method to create identifier on linux 2015-05-23 14:10:42 +02:00
b2b4cf788c Fixed possible channel order issue with chunks and start game packet 2015-05-23 13:38:50 +02:00
d7be531868 Limit amount of messages per tick per player to 2 2015-05-23 12:09:26 +02:00
5ad4f44dce Fixes sending newlines on messages to impersonate chat messages 2015-05-23 12:03:47 +02:00
7201372b0d oops 2015-05-23 12:02:20 +02:00
744ea6af8f Fixed #3023 2015-05-23 11:47:07 +02:00
1da0a48edb Fixed #3055 2015-05-23 11:37:48 +02:00
be6b0656a0 Do async saving only when needed 2015-05-23 10:54:15 +02:00
4f7aac50d3 build 13 2015-05-22 16:46:23 +02:00
149234f125 Added asynchronous file writing 2015-05-22 16:32:08 +02:00
cfe5ca91b2 Updated endpoint 2015-05-21 16:31:42 +02:00
46f20d36b3 Improved unique id generation for server 2015-05-21 12:59:33 +02:00
cde2d39029 New statistics system 2015-05-21 11:41:11 +02:00
36ddbf286d Build 12, added SILENT flag to entities, closes #3052 2015-05-21 11:40:51 +02:00
8d4abe2f39 Improved world loading, added chunk queue delay, closes #3046 2015-05-20 11:05:35 +02:00
32722856ea Updated FloatingTextParticle to use less heavy method 2015-05-19 21:59:23 +02:00
7753b1d8be Fixed items (and other entities) vibrating, bad offsets in tile calculation 2015-05-19 21:29:30 +02:00
92a2be024a Improved saving of modified properties 2015-05-19 20:49:47 +02:00
66f28f6dc4 Fixes #3042 2015-05-19 17:48:35 +02:00
1122a3c511 More undefined variables D: 2015-05-19 16:02:59 +02:00
0c6d8b9815 Fixed loader counter on Level, closes #1147 2015-05-19 14:49:18 +02:00
70a7c4c552 Added nametag saving 2015-05-18 19:04:37 +02:00
840690d801 Replaced old deprecated calls 2015-05-18 15:52:31 +02:00
f3a53be117 Moved Human->setNameTag() to Entity 2015-05-18 15:29:31 +02:00
ea7c0cb357 Removed debug code 2015-05-18 14:00:21 +02:00
85c43ba011 Allow setting nametag for any kind of entity 2015-05-18 13:08:06 +02:00
fbbe02a3bc Fixed some issues related to new indexes 2015-05-16 22:36:55 +02:00
fb05636694 Fixed Item vibration 2015-05-16 21:38:10 +02:00
63a5269313 Added settings.profile-report-trigger to only extract timings on a given tps rate 2015-05-16 16:02:32 +02:00
7705d8c52f Updated translations 2015-05-16 15:49:08 +02:00
419abdaad6 Proper chunk unloading in case of generation/loading without players 2015-05-16 15:43:34 +02:00
d6ebff412c Added ChunkLoader interface 2015-05-16 15:28:31 +02:00
7a34417e67 Kill player below -16 as now the bottom of the world can be rendered, send player count 2015-05-15 16:51:20 +02:00
76e6ccebd5 Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600) 2015-05-15 13:59:29 +02:00
e61db8ad06 Added login timeout for players that do not complete the login process in time 2015-05-14 14:52:39 +02:00
b1edfd7631 Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative 2015-05-13 12:18:59 +02:00
f3bdef7513 Fixed Anvil chunks not having NBT set 2015-05-12 16:52:11 +02:00
9791071262 Added Player->teleportImmediate() for tp force 2015-05-12 00:21:02 +02:00
aa38a4885f Fixed some issues with world generation and not creating chunks, closes #3008 2015-05-11 23:53:01 +02:00
de0f653027 build 10, improved levelDB constants 2015-05-11 20:31:28 +02:00
13906b32b8 Check connection status on batch, check sleep when players leave a level 2015-05-10 14:58:07 +02:00
925b0c1b07 Fixed empty chunks on generation, closes #2998 2015-05-10 13:18:39 +02:00
db409851e9 World generation is timed by type and chunks can be created on the fly 2015-05-09 19:03:41 +02:00
ab18b7833f Fixed light population happening before population 2015-05-09 16:37:34 +02:00
1a1b8830a4 Added MemoryManager object watcher for object leak debugging, improved SPL Thread/Worker stopping, fixed some possible weak references crashing unexpectedly 2015-05-09 16:11:12 +02:00
7e539ec85a Fixed invalid check 2015-05-08 15:38:51 +02:00
563f6f8e4f Interaction checks happen using the plane and not 3d space 2015-05-07 15:38:22 +02:00
82b0dbfe8e Improved /status, added world information 2015-05-06 19:11:47 +02:00
a4769248fb Set nextTick on start 2015-05-06 19:11:47 +02:00
fb03df3d06 Calculate skylight on chunk population 2015-05-06 16:57:49 +02:00
44b5c23ee1 Fixed dead entities and Item picking, improved timing reports 2015-05-06 16:21:35 +02:00
bff51322af Merge pull request #2986 from 64FF00/master
Fixed /tell command not displaying the sender's name correctly (aka "I'm Bored x3")
2015-05-05 14:27:49 +02:00
cc58d96071 Fixed /tell command not displaying the sender's name correctly 2015-05-05 19:59:12 +09:00
001915fcd6 beta build 9 2015-05-04 17:58:29 +02:00
cd607b0cec Oops distance 2015-05-04 17:57:03 +02:00
5ec4b3f46f "Fixed" #2982 2015-05-04 17:53:48 +02:00
d9a9808844 Added interaction and 3rd person cheat protection 2015-05-04 17:52:55 +02:00
f718d06a7d Updated RakLib, tick inside thread instead of depending on main thread 2015-05-03 23:40:36 +02:00
563f7404fe Time less than target fix 2015-05-03 23:20:40 +02:00
0ddf396b08 Use time_sleep_until() instead of usleep(), improved thread kill 2015-05-03 23:17:39 +02:00
d830386786 Changed default async compression 2015-05-03 22:14:57 +02:00
49f34ec524 Send spawn position after respawn on death, fixes #2976 2015-05-03 21:46:46 +02:00
9ec609d025 Improved Player flight detection after setMotion(), other method improvement 2015-05-03 13:42:54 +02:00
0ead3ec781 Changed round/floor to floor on BlockIterator 2015-05-02 17:38:45 +02:00
fdf395721e Improvements on player move updates 2015-05-01 15:09:37 +02:00
211e1ae121 Fixed slots on creative 2015-04-30 17:51:04 +02:00
923be2fffc Improved slot selection on creative mode, closes #2960 2015-04-30 12:53:03 +02:00
fb257c16f1 Set entities on fire if hit by an entity on fire 2015-04-30 11:40:22 +02:00
b33706d427 Merge pull request #2959 from LDX-MCPE/patch-1
fixed typo
2015-04-30 08:34:57 +02:00
LDX
6bcb319fb5 fixed typo 2015-04-29 23:12:22 -04:00
d4b2e3d1b7 Improved heightmap generation 2015-04-29 23:19:27 +02:00
7754aa71a3 Fixed end of regex on Config 2015-04-29 21:09:35 +02:00
978aa2ba0f Protocol changes 2015-04-29 17:04:34 +02:00
f74f5cfde7 Add DATA_SIZE to Slime! 2015-04-29 15:55:11 +01:00
c2b3f7cd7f Noclip in spectator mode, changed chunk format 2015-04-29 12:29:59 +02:00
3872a21474 Allow setting the flying status for any given player 2015-04-29 11:31:04 +02:00
11e2d23b83 Improved LoginPacket and BatchPacket handling 2015-04-29 10:55:29 +02:00
2cd78d4ae3 Merge pull request #2951 from EnderBrine101/patch-1
No longer needed :P
2015-04-28 18:52:21 +02:00
08f09cc3c8 No longer needed :P 2015-04-28 17:34:38 +01:00
1b13a4c1ec Protocol 25 2015-04-28 16:56:59 +02:00
71587db2be Merge branch 'master' of github.com:PocketMine/PocketMine-MP 2015-04-28 14:49:52 +02:00
8caf04ade5 build 8, allow setting selected hotbar slot, auto_jump setting 2015-04-28 14:20:35 +02:00
488fbc27fe Fixed issue reading/writing YAML 2015-04-27 21:26:50 +02:00
84d1f4596b Improved Anvil live conversion speed 2015-04-27 14:43:33 +02:00
6fc7ee2775 Fixed some bad defaults, improved spawning 2015-04-27 14:43:33 +02:00
ef00103fec Merge pull request #2944 from alejandroliu/generator-list
Added a getGeneratorList
2015-04-27 09:53:50 +02:00
bdf069ebe1 Added a getGeneratorList 2015-04-27 01:18:04 +02:00
5942cafa53 Send in the correct channel 2015-04-26 23:11:07 +02:00
fbdbac06cc New delayed teleporting system 2015-04-26 23:04:24 +02:00
fba12f2a13 Be sure that AsyncTask finish executing, fixes #2931 2015-04-25 17:52:57 +02:00
7ad98d4659 Deprecated CallbackTask, moved sleep checking to level 2015-04-25 17:28:30 +02:00
1d8c29add7 Fixed Block Iterator and getLineOfSight() 2015-04-24 18:10:45 +02:00
d4cae729c3 Added AsyncTasks timings 2015-04-24 17:21:39 +02:00
529f9b148b Save/reload skin on Human based entities 2015-04-24 17:05:00 +02:00
20842636f9 Added timings to chunk sending 2015-04-24 16:59:46 +02:00
7b699d9afd Improved fall damage while on jump boost, new protocol update, build 7, allow for live inventory resizing 2015-04-24 16:43:59 +02:00
ba635b8858 Fixed particles being emmited on non-player block breaks 2015-04-23 17:02:37 +02:00
04f3cc4905 Measure highest TPS load and lowest TPS between measurements 2015-04-23 15:34:42 +02:00
4a1e122605 Move UUID generation before PreLogin 2015-04-23 12:07:34 +02:00
a0739a7b03 Added more level tick options, force player ticks, base tick rate for levels 2015-04-23 11:34:01 +02:00
f73bd02198 Allow to tick players partially 2015-04-23 11:19:27 +02:00
ec7db3be4f build 6! 2015-04-22 17:08:59 +02:00
2ea8835b12 Removed possible crash on RakLibInterface 2015-04-22 15:45:04 +02:00
0aebcb9f81 Correctly load Anvil worlds 2015-04-22 12:07:27 +02:00
1578fc3ddb Improved world generation manager, UUIDs (some work for future usage) 2015-04-21 19:54:16 +02:00
514ce0fb04 Fixed colors not being shown on windows :s 2015-04-20 17:55:49 +02:00
f6e88ec055 Protect against null chunk on entity 2015-04-20 17:29:58 +02:00
15b4cd8fb3 Improved format constants, fixed cake eating when max health is > 20 2015-04-20 17:25:58 +02:00
f88aed1208 Fixed NBT parsing on false properties 2015-04-20 13:57:16 +02:00
6ed63edd89 Removed some remaining references, removed duplicated code on Anvil 2015-04-19 16:49:15 +02:00
897774f848 Increased manuall garbage collection rate 2015-04-19 16:16:05 +02:00
bf4a8398c4 Moved chunk garbage collector to memory manager 2015-04-19 16:14:54 +02:00
05385acb36 Added Memory Manager timings 2015-04-19 16:01:46 +02:00
094234dc0f Updated references and submodules 2015-04-19 15:37:18 +02:00
c2f72ea9ac Updated languages 2015-04-19 11:50:30 +02:00
e3c48b22cb Anvil fixes, improved memory settings 2015-04-19 11:45:43 +02:00
5860bdcc4d Improved network 2015-04-18 22:38:57 +02:00
1b84340e3f Improved manager 2015-04-18 22:35:00 +02:00
61828baa8f Improved manager 2015-04-18 22:33:50 +02:00
11ecaaa87f fixed oops in RakLib 2015-04-18 21:04:07 +02:00
b2c25eaf36 Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs 2015-04-18 20:13:52 +02:00
ddc152ae0a Merge pull request #2903 from PEMapModder/patch-4
Added paramter types for some Config.php functions
2015-04-17 18:15:12 +02:00
08a612954e Added creative mode block list API 2015-04-17 18:01:10 +02:00
5b10ccf431 0.11.0 build 5, removed chat format workaround, improved gamemode switch, send allowed creative blocks (TBI as API) 2015-04-17 17:10:25 +02:00
2add19a4c8 Added paramter types for some Config.php functions 2015-04-17 16:32:40 +08:00
7ee21f6254 Try to clean chunks on other threads 2015-04-15 22:14:51 +02:00
f79476f530 Fixed health setting 2015-04-15 22:00:01 +02:00
4fbafe7c2f HACK: added workaround for MCPE eating characters, enable settings.force-language 2015-04-15 21:14:24 +02:00
d6186fa7c6 Moved Player->setGamemode() message to /gamemode command 2015-04-15 20:49:38 +02:00
88797d4c6c Enabled GC on AsyncWorker 2015-04-15 20:47:34 +02:00
fc2e4ddc63 Fixed long trunk generation 2015-04-15 20:47:18 +02:00
7f28deefcb Better BatchPacket decoding and LoginPacket handling 2015-04-15 19:30:49 +02:00
81fe98d4cc Added Milk bucket to creative inventory 2015-04-15 17:19:05 +02:00
dfec44645b Added milk drinking 2015-04-15 16:45:03 +02:00
1ef6328635 Allow negative potion effects 2015-04-15 16:37:13 +02:00
c0782caab9 Added alternate name for Swiftness 2015-04-15 16:15:17 +02:00
298b973604 Fixed a crash when saving chunks 2015-04-15 15:54:27 +02:00
5ca4f5416c More protocol updates 2015-04-15 15:53:11 +02:00
c36c0dfa66 Fixed health boost addition 2015-04-15 13:04:53 +02:00
64c366bdb5 Protocol 22 2015-04-15 12:38:52 +02:00
68ea9b067f Added health boost potion effect, added Player->sendTip(), MCPE 0.11.0 build 4 2015-04-15 12:33:16 +02:00
79adbdeafe Fixed trees not generating trunk 2015-04-15 11:04:00 +02:00
e09ebb0623 Oops! 2015-04-14 21:12:57 +02:00
91388c6b86 Added chunk-sending.cache-chunks property (old advanced-cache), improved chunk unload saving times 2015-04-14 20:57:09 +02:00
42eda170b5 Oops, forgot to do it correctly! 2015-04-14 20:39:37 +02:00
6ee3a7b8d7 Updated languages 2015-04-14 18:28:57 +02:00
18f6e1805f MCPE 0.11.0 build 3 2015-04-14 18:25:05 +02:00
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
bb945446b7 Merge branch 'master' of github.com:PocketMine/PocketMine-MP 2015-04-14 14:04:26 +02:00
1d1766a876 Removed format characters correctly :) 2015-04-14 14:04:10 +02:00
bd560ab3b1 Spawning mechanics change 2015-04-14 01:04:17 +02:00
547aa2ae31 Removed formatting on signs, allow OPs to use colored chat (or people with disabled remove format) 2015-04-13 16:45:20 +02:00
a993f15387 Added tick ms to level warning, call correct method on Anvil 2015-04-13 16:34:42 +02:00
1865622b89 Added settings.force-language property to force server language on clients 2015-04-13 12:02:40 +02:00
31387ff0be Added localized invalid name message 2015-04-13 11:36:15 +02:00
928660d59a Updated languages 2015-04-13 00:25:39 +02:00
5e2a21fc26 Added level-settings.auto-tick-rate property, added Level tick rate 2015-04-12 14:13:36 +02:00
410f6ba618 Fixed some potion effect names 2015-04-12 12:46:06 +02:00
05a9ad57bd Fixed BaseLang->get() 2015-04-12 12:41:38 +02:00
ba226d03c3 Added more translations 2015-04-12 12:27:55 +02:00
674a486654 Fixed #2863 2015-04-12 12:19:28 +02:00
e9963b603d Fixed #2864, closes #2864 2015-04-12 12:17:53 +02:00
e2bae92df8 Updated language files and command descriptions 2015-04-12 00:59:12 +02:00
8d468a1efb Format fix 2015-04-11 21:59:55 +02:00
ddeea2942c Updated RakLib, improved packet reading 2015-04-11 21:41:05 +02:00
a65c300a0a Fixed moving from different chunks, lots of issues fixed (all kind of strange things) 2015-04-11 21:39:51 +02:00
363e0e3b13 Revert slot change harder 2015-04-11 18:50:27 +02:00
6504047292 New translations, fixed multiplayer.player.leave 2015-04-11 18:19:28 +02:00
87a779afaf Enforced max distance checks 2015-04-11 18:07:12 +02:00
6b1b6711bd Send extra id on Add/Remove player 2015-04-11 18:00:25 +02:00
f71cf1c749 Added Fallback formatting codes to Windows/Android 2015-04-11 17:27:20 +02:00
3685d967a8 Fixed crash on /ban 2015-04-11 17:09:01 +02:00
d1006de421 Added fallback to BaseLang, better use by plugins 2015-04-11 16:15:45 +02:00
3cf42b558c Fixed language selection 2015-04-11 15:37:44 +02:00
5a0d1affcc Base translations moved to submodule! 2015-04-11 15:31:22 +02:00
414549659a Fixed crash on already dead players, closes #2856 2015-04-11 15:13:27 +02:00
3b6e10b759 More langs :D 2015-04-11 14:59:15 +02:00
c2138aa30c More language files 2015-04-11 12:56:38 +02:00
de052a79de Localized kick messages 2015-04-11 02:31:34 +02:00
c29ae333a2 Translate format text 2015-04-11 02:15:46 +02:00
0c041ebca3 Added base translation system 2015-04-11 01:32:08 +02:00
3224cd7dc5 Added Grass Path block, fixed redstone blocks not being able to be placed 2015-04-10 19:05:10 +02:00
3f60f7c0fb Merge pull request #2847 from matcracker/patch-3
Added Iron Shovel
2015-04-10 16:52:01 +02:00
c786ace355 Skin methods 2015-04-10 16:47:18 +02:00
60ac8f91ba Fixed pre-login disconnect messages 2015-04-10 15:26:32 +02:00
5720cb2be7 Added Iron Shovel
I think to have add Iron Shovel in creative inventory.
2015-04-10 15:06:02 +02:00
c32a7467bb Fixed wrong shift due to compiler change 2015-04-10 15:05:15 +02:00
0626d27003 Moved skin checks after protocol checks 2015-04-10 10:23:28 +02:00
2ae095a15a Fixed disable-ansi not working 2015-04-10 10:16:57 +02:00
5d102c2ede Fixed backwards compatibility issue on PlayerInteractyEvent 2015-04-10 10:16:03 +02:00
a7b1c6e086 Merge pull request #2844 from Falkirks/patch-1
Fix #2843
2015-04-10 08:48:22 +02:00
d855bbba0b Fix #2843 2015-04-09 20:59:42 -07:00
73d1d131e1 Added skin checks to Player and Human 2015-04-09 20:58:38 +02:00
0aa9586a52 Packet crashes fixed :D 2015-04-09 20:44:04 +02:00
205f6d50c1 Fixed PlayerActionPacket encode 2015-04-09 20:00:39 +02:00
ac6e2f9bf7 Fixed packet issues 2015-04-09 19:55:19 +02:00
1ddd58fd3b Fixed a few issues 2015-04-09 18:50:34 +02:00
66b58e36a1 Updated Code Guidelines 2015-04-09 18:24:29 +02:00
86184a230e Merge branch 'mcpe-0.11' 2015-04-09 18:18:10 +02:00
b4a0afc2c8 Getting ready, protocol changes! 2015-04-09 17:42:06 +02:00
f2e2cec024 Removed entity mask 2015-04-09 14:23:37 +02:00
0117e8dfae New codename, MCPE version, bumped split packet limit 2015-04-09 12:30:07 +02:00
69f841a00c Added Squids with basic AI 2015-04-09 00:12:50 +02:00
02ba9ffc16 Improved entity movement ySize offset 2015-04-08 22:09:06 +02:00
71657a2a4e Improved effects, threading changes 2015-04-08 17:31:06 +02:00
76767294bf Fish items, block of redstone! 2015-04-08 15:34:50 +02:00
3cae81c01b Added Nausea effect 2015-04-08 13:40:48 +02:00
141c0a297e Skins, protocol changes, handle split packets 2015-04-08 13:00:15 +02:00
45c6694ef9 Merge pull request #2827 from PEMapModder/patch-3
Removed useless code in Entity::getDirectionVector()
2015-04-07 10:11:09 +02:00
9b09b7ddd1 Removed useless code in Entity::getDirectionVector() 2015-04-03 15:15:35 +08:00
c9adc336ee Fixed items doing crazy things 2015-03-29 18:10:02 +02:00
d5ba2a72a5 Added strength, weakness, resistance effects, fixed entity area 2015-03-29 14:49:47 +02:00
9f6b5992e3 Merge pull request #2813 from Gamecrafter/patch-1
Really small fix
2015-03-29 20:32:11 +10:30
e51858ae17 Update ReloadCommand.php 2015-03-28 11:58:32 -07:00
c2baaf435d Merge branch 'master' into mcpe-0.11 2015-03-28 19:14:02 +01:00
c422b83abf Merge pull request #2812 from alejandroliu/patch-1
Added missing LEATHER_BOOTs to Item::$list
2015-03-28 18:08:08 +01:00
e0a6d0feab Critical arrows, fixed arrow interception calculation 2015-03-28 17:54:10 +01:00
0a85ad0d1f Improved trees, improved inventory transactions, improved snowball/bow usage 2015-03-28 16:59:15 +01:00
91315645cd Added missing LEATHER_BOOTs to Item::$list
For some reason the leather boots are missing.
2015-03-28 07:25:42 +01:00
47de616ac5 Fixed commands, added level automatic tick delay, improved biome gradient 2015-03-28 01:26:06 +01:00
e0522d8b1a Fixed data on generation, biome gradient 2015-03-27 12:42:59 +01:00
08f2b7f291 Moved chunk population to async tasks, and no more cut trees! 2015-03-27 01:57:08 +01:00
72c4c01542 Yay generation uses async tasks 2015-03-26 18:21:39 +01:00
668ddeeb13 Removed outdated Cache 2015-03-26 11:55:51 +01:00
286c1ee880 Added chunk spawn threshold for players 2015-03-26 11:28:44 +01:00
ed2ba70a29 Merge remote-tracking branch 'origin/master' into mcpe-0.11 2015-03-26 01:32:44 +01:00
962c28aaca BatchPacket, compress any packet depending on the size, really fast threaded chunk sending 2015-03-26 00:06:46 +01:00
7d1313c63d >= <= on move 2015-03-25 20:00:55 +01:00
d19631226f Improved Entity attack()/heal() event firing 2015-03-25 11:11:02 +01:00
6836e4fe58 Merge pull request #2800 from alejandroliu/patch-1
Corrected MINECART constant definition on Item.php
2015-03-25 11:03:39 +01:00
4a79c65544 Corrected MINECART constant definition on Item.php
MINECART was defined as 329, where it should be 328.
2015-03-24 23:47:33 +01:00
d1760d9bb8 Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket 2015-03-24 16:26:46 +01:00
355ddc469c Merge pull request #2788 from alejandroliu/patch-1
Clone initial chunk in Flat.php
2015-03-24 10:23:35 +01:00
4e934654ef More awesomeness, No AI flag! 2015-03-23 14:44:04 +01:00
38f3dda13b Oops! 2015-03-23 11:15:03 +01:00
c68cd2c496 Cloned the initial empty chunk 2015-03-23 10:28:29 +01:00
a6b8170d9c Improved biomes 2015-03-23 08:02:18 +01:00
9da26fdb88 World generation with biomes! 2015-03-22 22:57:40 +01:00
1666602652 Improved memory output, logging, removed locks 2015-03-22 03:20:48 +01:00
d2bf92c3ed New batched UpdateBlockPacket, added Level->sendBlocks() 2015-03-22 02:44:39 +01:00
93a50d08e7 Merge branch 'master' into mcpe-0.11 2015-03-22 02:20:32 +01:00
1f977f68c0 Merge pull request #2794 from sekjun9878/master
Utils\Config preserves document type between reloads. Fixes #2777
2015-03-21 15:03:05 +01:00
91a26c15dd Utils\Config preserves document type between reloads. Fixes #2777 2015-03-21 21:35:57 +10:30
add380c7ed A few fixes! 2015-03-21 00:45:29 +01:00
652987110a Added popup notices! 2015-03-20 17:56:07 +01:00
58253be0a0 Implemented swiftness, added invisible status to FloatingTextParticle 2015-03-20 17:19:06 +01:00
b42424eb22 Sounds! 2015-03-20 16:42:50 +01:00
1d1a8a316e Take-2: Delay "parsePreset" until we have to really generate a block 2015-03-20 08:13:55 +01:00
a2b3e48b45 Added /particle command 2015-03-20 03:37:58 +01:00
ebc8928c21 Implemented effect colors 2015-03-20 02:31:54 +01:00
62ba36b474 New TextPacket, second part! 2015-03-19 20:27:51 +01:00
2c59983672 New TextPacket, first part 2015-03-19 18:48:03 +01:00
8ae9cd4eaf Clone initial chunk in Flat.php
The Flat generator destroys Chunk at 0,0.

What happens is that it request the level to read Chunk at 0,0.  It then uses that chunk to create the template chunk.  However this obliterates whatever was in Chunk at 0,0.

Added a line to "clone" this chunk, so when parsePreset generates the template chunk, all this goes to a copy rather than the original file chunk 0,0.
2015-03-19 15:41:26 +01:00
275a1e3f60 Water breathing potion 2015-03-19 10:14:35 +01:00
6735234bf4 Protocol update 2015-03-19 10:12:09 +01:00
d66a2d7105 Merge branch 'master' into mcpe-0.11 2015-03-19 09:18:39 +01:00
c882df7465 Fixed destroyblock particle duplicating on clients 2015-03-19 08:30:07 +01:00
f21e457dc0 Fixed particle constructor 2015-03-18 21:49:01 +01:00
6bf30c133a Merge pull request #2785 from PocketMine/revert-2776-armor-fix
Revert "Implemented proportional armor modifier, applied armor in other ...
2015-03-18 17:26:53 +01:00
d34499e67b Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged" 2015-03-18 17:26:06 +01:00
c2a3298a7e Particles. 2015-03-18 16:34:19 +01:00
b31604a536 Fixed data sending, more particles 2015-03-18 12:11:44 +01:00
c00370cfbf Added experimental particles 2015-03-18 08:51:38 +01:00
7c0bd45d1d Merge pull request #2779 from alejandroliu/patch-1
Fixed a silly typo in Server.php line 1142.
2015-03-18 14:04:36 +10:30
5f2254cc42 Fixed a silly typo in Server.php line 1142.
Fixed a silly typo in Server.php line 1142.  Yes, the "t" is next to the "y" on my keyboard too!
2015-03-17 23:48:23 +01:00
8169803bb4 Updated Water/Lava to use new methods 2015-03-17 21:22:51 +01:00
5a35e7b058 Removed damage reduction by armor for lava 2015-03-17 21:10:54 +01:00
1b25cd6ffa Merge branch 'master' into mcpe-0.11 2015-03-17 19:12:03 +01:00
891eeff75a PocketMine 1.4.1 2015-03-17 18:01:58 +01:00
b4f62bf423 Fixed salling sand breaking on full BB partial blocks, closes #2770 2015-03-17 18:00:19 +01:00
7c76c1e3d7 Changed generator choosing logic, add proper preset if needed, fixes #2751 2015-03-17 18:00:19 +01:00
37bc1273ee Implemented double chest fix, closes #2744, fixes #2493 2015-03-17 18:00:19 +01:00
ffcdf49912 Allow plugins to cancel some kicks better, closes #2743 2015-03-17 18:00:18 +01:00
3e893ed0f7 Implemented hardcore banning, closes #2574 2015-03-17 18:00:18 +01:00
bfb7e8bb9e Merge pull request #2776 from PEMapModder/armor-fix
Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
2015-03-17 17:57:28 +01:00
5067b96184 Merge pull request #2631 from 64FF00/master
TallGrass blocks should be only placed on grass blocks
2015-03-17 17:49:46 +01:00
cb2157ea80 Merge pull request #2614 from mmlmml1/master
Fixed for Iron bars and stonecutter
2015-03-17 17:36:01 +01:00
6af87814e3 Added 64-bit entity data field 2015-03-17 16:26:02 +01:00
5b3e65345f Fixed a typo
`$source->isCancelled()` shouldn't be checked twice
2015-03-17 22:20:33 +08:00
8aa8ae5094 Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged 2015-03-17 20:04:59 +08:00
b5b46bfd7e Improved thread count 2015-03-17 00:47:43 +01:00
2ae80031f0 New implementation of sending/setting/getting entity data, added effect saving 2015-03-17 00:01:54 +01:00
85c5714cbf API 1.12.0, 1.5dev 2015-03-16 21:39:32 +01:00
bc31df37d0 Added invisibility potion, metadata sending for invisibility/nametags 2015-03-16 19:05:31 +01:00
29ca349b3d Less protocol madness 2015-03-16 12:13:52 +01:00
4ec584d800 Added real memory and thread usage 2015-03-16 11:56:00 +01:00
4383e272eb Added Effects base, /effect and methods 2015-03-15 23:15:54 +01:00
f9361aa931 Use new colors in terminal 2015-03-15 18:32:36 +01:00
220d2b7bee Fixed NBT IntArray off-by-one reading 2015-03-15 16:40:44 +01:00
d5601b0c9f Generator works! 2015-03-15 16:40:18 +01:00
5bfc747622 Fixed NBT IntArray off-by-one reading 2015-03-15 16:39:53 +01:00
b0f8c14640 Added Terminal class, Improved normal generator speed 2015-03-15 00:15:24 +01:00
328cd585c0 Merge branch 'biome-generation' into mcpe-0.11 2015-03-14 15:52:38 +01:00
807107e581 Fixed constructors, default memory to -1, default async generator 2015-03-14 15:51:21 +01:00
94c2ec8498 Fixed constructors, default memory to -1, default async generator 2015-03-14 15:50:33 +01:00
9158cc4f19 Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states) 2015-03-14 15:22:42 +01:00
11c13cd666 Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states) 2015-03-14 15:22:13 +01:00
284958a21e Merge branch 'mcpe-0.11' of bitbucket.org:pocketmine/pocketmine-mp into mcpe-0.11 2015-03-14 02:39:12 +01:00
91e8bdbd37 Fixed size on MobSpawnParticle 2015-03-13 16:21:33 +01:00
9e0b9a6e5b Added right and left click interaction events 2015-03-13 14:39:37 +01:00
e48a3e5713 Added some types of Particles, Block break particles 2015-03-13 14:24:19 +01:00
1ce7cc64a6 Use ContainerSetSlotPacket instead of ContainerSetContentsPacket 2015-03-13 10:25:48 +01:00
7f9aad6840 Removed player foreach on Entity 2015-03-13 09:27:09 +01:00
3af784012c Fixed packets 2015-03-13 09:27:09 +01:00
a6c19734ce Fixed picking up items, entity IDs on packets 2015-03-13 09:27:09 +01:00
8ddd701d76 Renamed LoginStatusPacket to PlayStatusPacket, added spawn status, new colors 2015-03-13 09:27:09 +01:00
15ee0c37c6 Fixed Entity->setMotion() for Players 2015-03-13 09:27:09 +01:00
fc128affc5 Removed chat wrapping, deprecated TextWrapper 2015-03-13 09:27:09 +01:00
218fd999b0 More packets changed, unique IDs D: 2015-03-13 09:27:09 +01:00
eeeaac04e9 Updated packet order, removed player entity id as 0 2015-03-13 09:27:09 +01:00
8679ad5b86 Added colors, Disconnect Packet, protocol 21 2015-03-13 09:27:09 +01:00
2cd757d80a Fixed formatting of #2771 2015-03-13 09:26:45 +01:00
be20f61a93 Merge pull request #2771 from alejandroliu/ChunkCorruption
Fix some Chunk corruption due to Chunk overlap
2015-03-13 09:24:24 +01:00
59e9446fe5 Added another place where the same happens 2015-03-13 08:19:47 +01:00
4f47dac8ec Fix some Chunk corrumption due to Chunk overlap 2015-03-13 06:23:32 +01:00
b54c0835b7 Update RakLib 2015-03-12 18:40:12 +01:00
1e00ff9e4a Update RakLib 2015-03-12 18:37:22 +01:00
1ac7f9f061 Removed player foreach on Entity 2015-03-12 15:58:10 +01:00
5b3ce2da9d Fixed packets 2015-03-12 15:38:17 +01:00
00942d3a2b Fixed picking up items, entity IDs on packets 2015-03-12 12:02:37 +01:00
4b442a9d7c Renamed LoginStatusPacket to PlayStatusPacket, added spawn status, new colors 2015-03-12 11:43:50 +01:00
44dfb59409 Fixed Entity->setMotion() for Players 2015-03-12 11:43:50 +01:00
696ba08a81 Removed chat wrapping, deprecated TextWrapper 2015-03-12 11:43:50 +01:00
d80b8524fb More packets changed, unique IDs D: 2015-03-12 11:43:50 +01:00
2175d7922a Updated packet order, removed player entity id as 0 2015-03-12 11:43:50 +01:00
5fcb0d6aa5 Added colors, Disconnect Packet, protocol 21 2015-03-12 11:43:50 +01:00
9ca3ad8971 Merge pull request #2767 from alejandroliu/blockskylight
Fixed some typos in Anvil
2015-03-10 09:57:48 +01:00
a644b46ec4 Fixed some typos 2015-03-09 23:57:53 +01:00
9d3f59fab6 Merge pull request #2750 from LDX-MCPE/patch-2
Fixed Dark Oak Fence's name
2015-03-09 11:10:17 +01:00
6309d4abf1 Fixed #2762 2015-03-08 15:53:01 +01:00
LDX
39291e4061 Fixed Dark Oak Fence's name 2015-03-02 16:14:31 -05:00
bb71a3c4a6 Added Entity->fastMove() for players and direct-controlled entities, improved speed checking 2015-02-22 21:16:05 +01:00
eb0525e892 Ignore spawn protection when no ops are set 2015-02-22 19:07:45 +01:00
f49db47b2e Added basic speed protection 2015-02-18 00:37:57 +01:00
3ff5e12302 Updated RakLib 2015-02-17 21:12:28 +01:00
99ad65ba44 Catch file saving exceptions 2015-02-15 20:01:47 +01:00
5f4f996efe Fixed #2599 2015-02-15 19:01:25 +01:00
21e0739845 Fixed #2598 2015-02-15 18:48:30 +01:00
3a157d0f02 Future workaround for #2626 2015-02-15 18:45:25 +01:00
8e56782138 Fixed #2619 BlockMetadataStore 2015-02-15 18:25:40 +01:00
116ede3679 Improved flight detection, added Entity->resetFallDistance(), closes #2632 2015-02-15 17:40:17 +01:00
7c0f5987d3 Fixed players getting kicked for flying when going through special blocks 2015-02-15 16:26:05 +01:00
547e152e40 Fixed #2615, closes #2634 invalid pull request 2015-02-15 15:12:33 +01:00
7905fbdd29 TallGrass blocks should be only placed on grass blocks 2015-02-12 19:33:44 +09:00
ae65701a23 Update IronBars.php 2015-02-05 20:11:08 +08:00
9134a69936 Merge pull request #2613 from 64FF00/master
OH-GAWD-WHY blame @PEMapModder
2015-02-05 12:57:44 +01:00
907fe8aff6 Fixed for wrong hardness and stonecutter 2015-02-05 19:05:00 +08:00
afa9acf22f OH-GAWD-WHY 2015-02-05 19:30:52 +09:00
9a5afff4ab Merge pull request #2612 from PEMapModder/patch-1
Added Location::__toString()
2015-02-05 11:06:52 +01:00
2f8c281a2e Added Location::__toString() 2015-02-05 18:00:25 +08:00
2096dace68 fixed for some bugs
Signed-off-by: mmlmml1 <mmlmml1@126.com>
2015-02-04 23:12:06 +08:00
8421985102 Merge pull request #2577 from Falkirks/master
Improve FallingSand behaviour
2015-01-28 08:48:01 +01:00
f63e859b3a Falling sand will become block when in contact with a Liquid
This replicates the behaviour of MCPE.
2015-01-27 17:09:31 -08:00
c56eb0b9df Merge pull request #2566 from sekjun9878/master
Fixed #2565
2015-01-26 19:01:22 +10:30
3f2e5bbef4 Fixed #2565 2015-01-26 18:59:56 +10:30
9886eb4768 Return on Level->getSafeSpawn() in case of invalid position 2015-01-25 10:23:04 +01:00
ea44eee5df Merge branch 'master' of github.com:PocketMine/PocketMine-MP 2015-01-24 10:35:24 +01:00
9173f930ca Fixed #2541 server not saving chunks on chunk unloading 2015-01-24 10:35:08 +01:00
80b6a8ebaf Merge pull request #2555 from Striker209MPE/patch-6
Removed useless spawned check...
2015-01-24 10:29:18 +01:00
7c64a33389 Fixed #2557 2015-01-21 14:48:31 +01:00
9fac896f28 Removed useless spawned check...
because it has already be done before
2015-01-20 16:29:29 +01:00
5bd76e955c Added rotation transformations to remaining packet 2015-01-16 01:43:40 +01:00
63f1a50be4 Added new predictive flight protection 2015-01-14 23:47:01 +01:00
24c6cca664 Updated RakLib, fixed help message not showing command, added documentation to Plugin->getResource() 2015-01-14 17:23:16 +01:00
9fac990b19 Throw exception when RakLib crashes 2015-01-13 18:44:15 +01:00
e8e7938490 Fixed PHPRC env. variable being set 2015-01-13 17:25:52 +01:00
f6c4a726b3 Bump Minecraft version to 0.10.5 2015-01-12 20:00:11 +01:00
8eec5e6b5e Allow placing Snow Layers on top of solid transparent blocks 2015-01-12 02:18:02 +01:00
bd7fa71d7f Updated RakLib 2015-01-11 20:33:17 +01:00
7d406066a7 Added outdated event static properties 2015-01-11 19:37:21 +01:00
3e9196d224 Changed max speed per tick from 100 to 10 blocks 2015-01-11 17:31:34 +01:00
f30986d187 Block saving chunks too big 2015-01-11 15:48:08 +01:00
f8c144be31 Fixed #2529 2015-01-11 15:06:16 +01:00
c61e4adcf1 Improved chunk ticking a bit more 2015-01-08 23:27:14 +01:00
5a55040ab9 Improved chunk ticking 2015-01-08 23:22:47 +01:00
83360187c9 Removed fence classes, added fence damage (¬¬ Mojang) 2015-01-08 17:51:29 +01:00
a893174473 Second biome generator iteration 2015-01-08 01:05:23 +01:00
9d97a940a6 Merge pull request #2517 from PEMapModder/patch-1
Fixed /timings off
2015-01-07 14:42:17 +01:00
cd21c28d46 Fixed /timings off
When issuing `/timings off`, the message `Please enable timings by typing /timings on` is sent to the issuer. This commit fixes this issue.
2015-01-07 17:34:45 +08:00
a76be6cf38 First biome based generator iteration 2015-01-07 04:07:11 +01:00
37fd0372cc Added GarbageCollectionTask, workaround for weird PHP behaviour when using --disable-ansi 2015-01-06 19:45:41 +01:00
ed02026815 Improved file resource usage 2015-01-06 19:04:24 +01:00
042a143dd6 Unload unused regions after 5 minutes 2015-01-06 18:59:21 +01:00
4b73dbd9f8 Fixed Flat generator on existing chunks, region issues 2015-01-06 18:46:18 +01:00
d4e4430df0 Fixed Entities being placed in recreated chunks 2015-01-06 18:45:08 +01:00
469ef84733 Fixed issue where plugins schedule a Player update before log in 2015-01-06 00:25:40 +01:00
efe75f2836 Catch more coruption issues in Region-based worlds, fixed first chunk being generated on an invalid sector 2015-01-06 00:11:38 +01:00
53f2f21f2d Fixed #2511 2015-01-05 16:15:57 +01:00
9c28f0a5be Decrease async worker task amount after crashed task 2015-01-05 02:41:14 +01:00
5bf5014b60 Added Async Task crash warning 2015-01-05 00:16:47 +01:00
f37e79b611 Added Level->getChunks(), fixed some Doc Comments 2015-01-04 23:16:03 +01:00
7a0118820c Improved chunk saving times by not marking it as changed when Players are added/removed 2015-01-04 23:07:08 +01:00
c8b5c023cd Fixed visual typo in /ban-ip, closes #2503 2015-01-04 09:36:07 +01:00
f9dd929e04 Fixed phar check 2015-01-03 16:49:10 +01:00
87970726e4 Added PlayerCreationEvent->setBaseClass() 2015-01-03 16:46:00 +01:00
1daf9a96a3 Added PlayerCreationEvent->setBaseClass() 2015-01-03 16:45:43 +01:00
6c8b33fcc8 Fixed PlayerCreationEvent 2015-01-03 16:41:14 +01:00
438591bd75 API 1.11.0, fixed phar check 2015-01-03 16:38:36 +01:00
7ef8edccf4 Added PlayerCreationEvent 2015-01-03 16:38:00 +01:00
074c8b876d Cleaned up code 2015-01-03 16:07:49 +01:00
f9762c870a Cleaned up BanEntry creation 2015-01-03 15:47:03 +01:00
4039895d3c Fixed #2489 2015-01-03 03:43:41 +01:00
d207a5daea WTF, ghost objects and why does this fix it? (and btw, fixes #2488) 2015-01-03 03:38:25 +01:00
8e3667c95b Fixed messages and default settings 2015-01-03 02:56:46 +01:00
0da628deca Fixed some crashes related to crashing 2015-01-02 19:19:34 +01:00
04bdb13103 Improved move offset check 2015-01-02 19:14:18 +01:00
e8ad828498 Catch exceptions on level generation 2015-01-02 18:56:27 +01:00
f46473bbe8 Removed all @mkdir() calls 2015-01-02 18:52:45 +01:00
692045d714 Improved threading and resource usage, new defaults 2015-01-02 18:46:39 +01:00
47cbf56725 Version bump 2015-01-02 07:04:20 +01:00
3de14d8ba6 Preparing release 2015-01-02 01:37:33 +01:00
5fffabe05b Fixed players not calculating onGround correctly 2015-01-02 01:22:33 +01:00
3128ae9736 Improved exception handling and trace creation 2015-01-01 22:50:45 +01:00
7be4e2fa81 Merge pull request #2438 from PocketMine/new-version-format
New release version format
2014-12-31 17:53:12 +01:00
95b305ce87 Detect really big corrupted chunks, closes #2471 2014-12-31 12:40:11 +01:00
767800662c Added chunk check on Level 2014-12-30 15:54:12 +01:00
fe32e6f5d0 Merge branch 'master' into new-version-format 2014-12-29 12:43:15 +01:00
2cec0d9f36 Improved Simplex 2D noise 2014-12-28 03:51:08 +01:00
d800a21bd4 Higher chunk defaults 2014-12-28 02:58:17 +01:00
8d9fbec4ce Fixed memory leak issues on chunk generation under 32-bit hosts, fixed issue with generated chunks not having a provider. Closes #2419, fixes #2308, closes #2421 2014-12-28 02:22:13 +01:00
ab72c32769 Improved Normal generator speed 2014-12-28 02:12:48 +01:00
346626305c Corrected fence crafting recipes, closes #2457 2014-12-28 01:49:42 +01:00
fafbd500e1 Added typehints to HelpCommand 2014-12-28 01:49:10 +01:00
2db2e8cfc4 Block IP addresses on ban-ip 2014-12-26 13:56:35 +01:00
854479180f Move Query exceptions to debug level > 1 2014-12-26 13:47:15 +01:00
902ba81e02 Added automatic/manual RakLib IP address, block addresses when exceptions are thrown 2014-12-26 13:33:41 +01:00
1ac17abec0 Fixed #2446 2014-12-24 23:00:11 +01:00
714ea54121 Players won't take damage 60 ticks after spawning / respawning. 2014-12-24 20:44:22 +01:00
aa992684ba Possible workaround for some PHP bug 2014-12-24 00:55:23 +01:00
0c58de86b7 New version format 2014-12-23 14:02:35 +01:00
7ecac019a9 Bitmask block state 2014-12-23 13:58:30 +01:00
713 changed files with 46601 additions and 12653 deletions

6
.editorconfig Normal file
View File

@ -0,0 +1,6 @@
# http://editorconfig.org/
root = yes
[*]
indent_size = 4
indent_style = tab

23
.github/ISSUE_TEMPLATE.md vendored Normal file
View File

@ -0,0 +1,23 @@
### Issue description
<!--- use our forum https://forums.pmmp.io for questions -->
Write a short description about the issue
### Steps to reproduce the issue
<!--- help us find the problem by adding steps to reproduce the issue -->
1. ...
2. ...
### OS and versions
<!--- use the 'version' command in PocketMine-MP
NOTE: LATEST is not a valid version.
PocketMine version should include Jenkins build number and/or git commit hash.
ALSO NOTE: NO support whatsoever will be provided for forks or spoons of PocketMine. Issues relating to non-official distributions will be closed as spam. Please send such issues to whoever is responsible for the fork or spoon you are using.
-->
* PocketMine-MP:
* PHP:
* Server OS:
* Game version: PE/Win10 (delete as appropriate)
### Crashdump, backtrace or other files
<!--- please use gist or anything else and add links here -->
* ...

3
.gitignore vendored
View File

@ -7,7 +7,8 @@ timings/*
*.txt
*.phar
server.properties
pocketmine.yml
/pocketmine.yml
memoryDump_*/*
# Common IDEs
.idea/*

17
.gitmodules vendored
View File

@ -1,14 +1,13 @@
[submodule "src/pocketmine/gui"]
path = src/pocketmine/gui
url = https://github.com/PocketMine/PocketMine-MP-GUI.git
branch = master
[submodule "src/raklib"]
path = src/raklib
url = https://github.com/PocketMine/RakLib.git
url = https://github.com/pmmp/RakLib.git
branch = master
[submodule "src/spl"]
path = src/spl
url = https://github.com/PocketMine/PocketMine-SPL.git
[submodule "tests/TesterPlugin"]
path = tests/TesterPlugin
url = https://github.com/PocketMine/TesterPlugin.git
url = https://github.com/pmmp/PocketMine-SPL.git
[submodule "src/pocketmine/lang/locale"]
path = src/pocketmine/lang/locale
url = https://github.com/pmmp/PocketMine-Language.git
[submodule "tests/preprocessor"]
path = tests/preprocessor
url = https://github.com/pmmp/preprocessor.git

View File

@ -1,5 +0,0 @@
Shoghi Cervantes <shoghicp@gmail.com>
Shoghi Cervantes <shoghicp@gmail.com> Shoghi Cervantes <shoghicp@pocketmine.net>
Brandon V <brandon15811@gmail.com>
Michael Yoo <sekjun9878@gmail.com> Michael Yoo <michael@yoo.id.au>
Michael Yoo <sekjun9878@gmail.com> Michael Yoo <sekjun9878@sekjun9878.info>

View File

@ -1,20 +1,17 @@
language: php
php:
- 5.6
branches:
- master
- 7.0
before_script:
- mkdir plugins
- wget -O plugins/DevTools.phar https://github.com/PocketMine/DevTools/releases/download/v1.9.0/DevTools_v1.9.0.phar
- pecl install channel://pecl.php.net/pthreads-2.0.10
- pecl install channel://pecl.php.net/weakref-0.2.6
- echo | pecl install channel://pecl.php.net/yaml-1.1.1
- wget -O plugins/DevTools.phar https://github.com/PocketMine/DevTools/releases/download/v1.11.0/DevTools_v1.11.0.phar
- pecl install channel://pecl.php.net/pthreads-3.1.6
- pecl install channel://pecl.php.net/weakref-0.3.2
- echo | pecl install channel://pecl.php.net/yaml-2.0.0
script:
- php tests/TravisTest.php
- ./tests/lint.sh && ./tests/run.sh
notifications:
email: false

View File

@ -5,43 +5,48 @@
You must follow these guidelines if you wish to contribute to the PocketMine-MP code base, or participate in issue tracking.
## I have a question
* For questions, please refer to the _#pocketmine_ or _#mcpedevs_ IRC channel on Freenode. There is a [WebIRC](http://webchat.freenode.net?channels=pocketmine,mcpedevs&uio=d4) if you want.
* For questions, please refer to the _#pmmp_ or _#pocketmine_ IRC channel on Freenode. There is a [WebIRC](http://webchat.freenode.net?channels=pmmp,pocketmine&uio=d4) if you do not want to install an IRC client.
* You can ask directly to _[@PocketMine](https://twitter.com/PocketMine)_ in Twitter, but don't expect an immediate reply.
* You may use our [Forum](http://forums.pocketmine.net) to ask questions.
* You may use our [Forum](https://forums.pmmp.io) to ask questions.
* We do not accept questions or support requests in our issue tracker.
## Creating an Issue
- First, use the [Issue Search](https://github.com/PocketMine/PocketMine-MP/search?ref=cmdform&type=Issues) to check if anyone has reported it.
- If your issue is related to a plugin, you must contact their original author instead of reporting it here.
- If your issue is related to a PocketMine official plugin, or our Android application, you must create an issue on that specific repository.
- **Support requests are not bugs.** Issues such as "How do I do this" are not bugs and are closed as soon as a collaborator spots it. They are referred to our Forum to seek assistance.
- **No generic titles** such as "Question", "Help", "Crash Report" etc. If an issue has a generic title they will either be closed on the spot, or a collaborator will edit it to describe the actual symptom.
- Information must be provided in the issue body, not in the title. No tags are allowed in the title, and do not change the title if the issue has been solved.
- Similarly, no generic issue reports. It is the issue submitter's responsibility to provide us an issue that is **trackable, debuggable, reproducible, reported professionally and is an actual bug**. If you do not provide us with a summary or instructions on how to reproduce the issue, it is a support request until the actual bug has been found and therefore the issue is closed.
* First, use the [Issue Search](https://github.com/pmmp/PocketMine-MP/search?ref=cmdform&type=Issues) to check if anyone has reported it. Check also closed issues, as an issue you think is valid may actually be invalid.
* If an issue has been _fixed_ and closed, create another issue.
* If your issue is related to a plugin, do **not** report here. Contact the plugin's original author instead.
* **Support requests are not bugs.** Issues such as "How do I do this" are not bugs and are closed as soon as a collaborator spots it. They are referred to our Forum to seek assistance. Please refer to the section [I have a quesetion](#i-have-a-question) instead.
* **No generic titles** such as "Question", "Help", "Crash Report" etc.
* If you just got a crash report but you don't understand it, please look for a line starting with `Message`. It summarizes the bug.
* Information must be provided in the issue body, not in the title. No tags like `[BUG]` are allowed in the title, including `[SOLVED]` for solved issues.
* Similarly, no generic issue reports. For bugs, it is the issue author's responsibility to provide us an issue that is **trackable, debuggable, reproducible, reported professionally and is an actual bug**. If you do not provide us with a summary or instructions on how to reproduce the issue, it is a support request until the actual bug has been found and therefore the issue is closed.
* In simple words, if your issue does not appear to be a bug or a feature request, or if the issue cannot be properly confirmed to be valid, the issue will be closed until further information is provided.
* To express appreciation, objection, confusion or other supported reactions on pull requests, issues or comments on them, use GitHub [reactions](https://github.com/blog/2119-add-reactions-to-pull-requests-issues-and-comments) rather than posting an individual comment with an emoji only. This helps keeping the issue/pull rqeuest conversation clean and readable.
* If your issue is related to the Pocketmine-MP website, forums, etc., please [talk to a human directly](#i-have-a-question).
## Contributing Code
* Use the [Pull Request](https://github.com/PocketMine/PocketMine-MP/pull/new) system, your request will be checked and discussed.
* __Create a single branch for that pull request__
* Code using the syntax as in PocketMine-MP. See below for an example.
* Use the [Pull Request](https://github.com/pmmp/PocketMine-MP/pull/new) system, your request will be checked and discussed.
* Create each pull request on a new branch. Do not create a pull request on commits that exist in another pull request.
* Code should use the same syntax as in PocketMine-MP. See below for an example.
* The code must be clear and written in English, comments included.
* Use descriptive commit titles
* __No merge commits are allowed, or multiple features per pull request__
* **Keep each pull request only contain one feature**. The only exception is when all features in the pull request are related to each other, and share the same core changes.
* **Do not create pull requests that only bump the MCPE version**. If it is ready to be updated, the team will update the values directly. Do not change the MCPE version or protocol version in a pull request, unless you have updated the protocol (all packets) entirely.
**Thanks for contributing to PocketMine-MP!**
### Code Syntax
It is mainly [PSR-2](https://github.com/php-fig/fig-standards/blob/master/accepted/PSR-1-basic-coding-standard.md) with a few exceptions.
* Opening braces MUST go on the same line, and MUST NOT have spaces before.
* `else if` MUST be written as `elseif`. _(It is in PSR-2, but using a SHOULD)_
* Control structure keywords or opening braces MUST NOT have one space after them.
* Control structure keywords or opening braces MUST NOT have one space before or after them.
* Code MUST use tabs for indenting.
* Long arrays MAY be split across multiple lines, where each subsequent line is indented once.
* Files MUST use only the `<?php` tag.
* Files MUST NOT have an ending `?>` tag.
* Code MUST use namespaces.
* Strings SHOULD use the double quote `"` except when the single quote is required.
* Argument lists MAY NOT be split across multiple lines, except long arrays.
```php
<?php
@ -53,12 +58,17 @@ class ExampleClass{
public $examplePublicVariable = "defaultValue";
private $examplePrivateVariable;
/**
* Creates an instance of ExampleClass
* @param string $firstArgument the first argument
* @param string|null $secondArgument default null
*/
public function __construct($firstArgument, &$secondArgument = null){
if($firstArgument === "exampleValue"){ //Remember to use === instead == when possible
//do things
}elseif($firstArgument === "otherValue"){
$secondArgument = function(){
return [
$this->examplePrivateVariable = [
0 => "value1",
1 => "value2",
2 => "value3",
@ -73,6 +83,7 @@ class ExampleClass{
}
```
<!-- TODO: RFC and voting on the forums instead -->
### RFC and Voting
* These are big Pull Requests or contributions that change important behavior.
* RFCs will be tagged with the *PR: RFC* label
@ -90,51 +101,71 @@ class ExampleClass{
### Labels
To provide a concise bug tracking environment, prevent the issue tracker from over flowing and to keep support requests out of the bug tracker, PocketMine-MP uses a label scheme a bit different from the default GitHub Issues labels.
PocketMine-MP uses GitHub Issues Labels. There are a total of 12 labels.
Note: For future reference, labels must not be longer than 15 letters.
Labels are used to identify the type and status of issues and pull requests.
#### Categories
Category labels are prefixed by `C:`. Multiple category labels may be applied to a single issue(but try to keep this to a minimum and do not overuse category labels).
- C: Core - This label is applied when the bug results in a fatal crash, or is related to neither Gameplay nor Plugin API.
- C: Gameplay - This label is applied when the bug effects the gameplay.
- C: API - This label is applied when the bug effects the Plugin API.
Multiple category labels may be applied to a single issue (but try to keep this to a minimum and do not overuse category labels).
These labels may be applied to issues with bugs related to these, or pull requests that alter the behaviour of these or fix an issue with the same label applied.
- `Category: Core` - Related to PocketMine-MP's core functionality, but not gameplay or API.
- `Category: Gameplay` - Related to gameplay.
- `Category: API` - Related to plugin API.
- `Category: Client` - Related to client functionality or behaviour. This label may be applied to issues reporting client-related bugs, or PRs related to the client such as a protocol update. There are several sub-labels to account for the differences between supported clients.
- `all`: Related to all versions of the client.
- `W10`: Related only to Windows 10 Edition Beta.
- `PE`: Related only to the Pocket Edition
- `beta`: Related only to a beta version of the game.
- `other`: Related only to an uncommon PE-compatible version of the client, such as VR Edition.
- `Category: PHP` - Applied to issues caused by the PHP interpreter or its extensions.
- `Category: Other` - Applied to issues which cannot be categorized with any of the above labels.
#### Pull Requests
Pull Requests are prefixed by `PR:`. Only one label may be applied for a Pull Request.
- PR: Bug Fix - This label is applied when the Pull Request fixes a bug.
- PR: Contribution - This label is applied when the Pull Request contributes code to PocketMine-MP such as a new feature or an improvement.
- PR: RFC - Request for Comments
Pull Request labels are prefixed by `PR:`. Only one label may be applied for a Pull Request.
- `PR: Bug Fix` - The Pull Request fixes a bug.
- `PR: Contribution` - The Pull Request contributes new features or improvements, but does not fix a bug, nor controversial enough to be an RFC.
- `PR: RFC` - Request for Comments. Refer to [RFC and Voting](#rfc-and-voting).
#### Status
Status labels show the status of the issue. Multiple status labels may be applied.
- Reproduced - This label is applied when the bug has been reproduced, or multiple people are reporting the same issue and symptoms in which case it is automatically assumed that the bug has been reproduced in different environments.
- Debugged - This label is applied when the cause of the bug has been found.
- Priority - This label is applied when the bug is easy to fix, or if the scale of the bug is global.
- Won't Fix - This label is applied if the bug has been decided not be fixed for some reason. e.g. when the bug benefits gameplay. *This label may only be applied to a closed issue.*
*Issues*
- `Status: Unconfirmed` - reported issues that have yet to be reproduced by a developer successfully.
- `Status: Reproduced` - a bug that has been reproduced by a developer, or that multiple people are reporting the same issue and symptoms in which case it is automatically assumed that the bug has been reproduced in different environments.
- `Status: Debugged` - the cause of the bug has been found, but has not yet been fixed.
- `Status: Resolved` - applied to *valid* issues which have been fixed. *This label may only be applied to a closed issue.*
*Pull requests*
- `Status: Insufficiently tested` - applied for pull requests that have not undergone tests strict enough.
#### Resolution
Resolution labels show the resolution of an issue or pull request. These labels may only be applied to closed issues.
- `Resolution: Invalid` - Applied to support request issues or issues not related to PocketMine.
- `Resolution: Duplicate` - Applied to issues reporting the same problems as another issue.
- `Resolution: Fixed` - Applied to an issue reporting a bug which has been fixed.
- `Resolution: Works As Intended` - Applied to issues reporting false bugs which work the way they are intended to.
- `Resolution: Won't Fix` - Applied to issues reporting bugs which will not be fixed, for example if the bug is beneficial.
- `Resolution: Obsolete` - Applied to pull requests which are rendered unnecessary by other changes, such as another, similar pull request being merged.
#### Miscellaneous
Miscellaneous labels are labels that show status not related to debugging that bug. The To-Do label and the Mojang label may not be applied to a single issue at the same time.
- To-Do - This label is applied when the issue is not a bug, but a feature request or a list of features to be implemented that count towards a milestone.
- Mojang - This label is applied when the issue is suspected of being caused by the Minecraft: Pocket Edition client, but has not been confirmed.
- Invalid - This label is applied when the issue is reporting a false bug that works as intended, a support request, etc. *This label may only be applied to a closed issue.*
- `Enhancement` - Applied to issues with viable feature requests or TODO lists.
- `High priority` - Applied to issues or PRs related to critical bugs.
### Closing Issues
To keep the bug tracker clear of non-related issues and to prevent it from overflowing, **issues must be closed as soon as possible** (This may sound unethical, but it is MUCH better than having the BUG TRACKER filled with SUPPORT REQUESTS and "I NEED HELP").
If an issue does not conform to the "Creating an Issue" guidelines above, the issue should be closed.
<!--
### Milestones
PocketMine-MP uses GitHub Milestones to set a goal for a new release. A milestone is set on the following occasions.
- A new Beta release
- A new Stable release
- A new Beta release
- A new Stable release
A milestone must use the following format:
```
Alpha_<version_number> [release_title][release_version]
<version_number> [release_title][release_version]
```
For example:
```
Alpha_1.4 beta2
1.6.1b1
```
-->

View File

@ -1,4 +1,5 @@
# ![PocketMine-MP](http://cdn.pocketmine.net/img/PocketMine-MP-h.png)
[![Build Status](https://travis-ci.org/pmmp/PocketMine-MP.svg?branch=master)](https://travis-ci.org/pmmp/PocketMine-MP)
This program is free software: you can redistribute it and/or modify
@ -17,26 +18,26 @@
__PocketMine-MP is a free, open-source software that creates Minecraft: Pocket Edition servers and allows extending its functionalities__
### [Homepage](http://www.pocketmine.net/)
### [Homepage](https://pmmp.io/)
### [Forums](http://forums.pocketmine.net/)
### [Forums](https://forums.pmmp.io/)
### [Documentation](http://pocketmine-mp.readthedocs.org/)
### [Documentation](http://pmmp.readthedocs.org/)
### [Plugin Repository](http://plugins.pocketmine.net/)
<!--## [FAQ: Frequently Asked Questions](https://github.com/PocketMine/PocketMine-MP/wiki/Frequently-Asked-Questions)-->
### [Official Jenkins server](http://jenkins.pocketmine.net/)
### [Official Jenkins server](https://jenkins.pmmp.io/)
### API Documentation
* [Official Doxygen-generated documentation](http://docs.pocketmine.net/)
* [Latest Doxygen generated from development](http://jenkins.pocketmine.net/job/PocketMine-MP-doc/doxygen/)
* [Latest Doxygen generated from development](https://jenkins.pmmp.io/job/PocketMine-MP%20Docs/doxygen/)
### [Twitter @PocketMine](https://twitter.com/PocketMine)
### IRC Chat #pocketmine (or #mcpedevs) @ irc.freenode.net
[#pocketmine + #mcpedevs channel WebIRC](http://webchat.freenode.net/?channels=pocketmine,mcpedevs)
### IRC Chat #pmmp (or #pocketmine) @ irc.freenode.net
[#pmmp + #pocketmine channel WebIRC](http://webchat.freenode.net/?channels=pmmp,pocketmine)
### Want to contribute?
* Check the [Contributing Guidelines](CONTRIBUTING.md)
@ -44,6 +45,7 @@ __PocketMine-MP is a free, open-source software that creates Minecraft: Pocket E
## Third-party Libraries/Protocols Used
* __[PHP Sockets](http://php.net/manual/en/book.sockets.php)__
* __[PHP mbstring](http://php.net/manual/en/book.mbstring.php)__
* __[PHP SQLite3](http://php.net/manual/en/book.sqlite3.php)__
* __[PHP BCMath](http://php.net/manual/en/book.bc.php)__
* __[PHP pthreads](http://pthreads.org/)__ by _[krakjoe](https://github.com/krakjoe)_: Threading for PHP - Share Nothing, Do Everything.

View File

@ -2,11 +2,11 @@
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
@ -14,13 +14,14 @@
* (at your option) any later version.
*
* @author PocketMine Team
*
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
use pocketmine\event\TranslationContainer;
use pocketmine\utils\TextFormat;
/**
@ -106,10 +107,11 @@ abstract class Achievement{
public static function broadcast(Player $player, $achievementId){
if(isset(Achievement::$list[$achievementId])){
$translation = new TranslationContainer("chat.type.achievement", [$player->getDisplayName(), TextFormat::GREEN . Achievement::$list[$achievementId]["name"]]);
if(Server::getInstance()->getConfigString("announce-player-achievements", true) === true){
Server::getInstance()->broadcastMessage($player->getDisplayName() . " has just earned the achievement " . TextFormat::GREEN . Achievement::$list[$achievementId]["name"]);
Server::getInstance()->broadcastMessage($translation);
}else{
$player->sendMessage("You have just earned the achievement " . TextFormat::GREEN . Achievement::$list[$achievementId]["name"]);
$player->sendMessage($translation);
}
return true;

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
abstract class Collectable extends \Threaded implements \Collectable{
private $isGarbage = false;
public function isGarbage() : bool{
return $this->isGarbage;
}
public function setGarbage(){
$this->isGarbage = true;
}
}

View File

@ -23,10 +23,4 @@ namespace pocketmine;
class CompatibleClassLoader extends \BaseClassLoader{
/**
* @deprecated
*/
public function add($namespace, $paths){
$this->addPath(array_shift($paths));
}
}

View File

@ -14,7 +14,7 @@
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
@ -42,7 +42,10 @@ class CrashDump{
$this->time = time();
$this->server = $server;
$this->path = $this->server->getDataPath() . "CrashDump_" . date("D_M_j-H.i.s-T_Y", $this->time) . ".log";
$this->fp = fopen($this->path, "wb");
$this->fp = @fopen($this->path, "wb");
if(!is_resource($this->fp)){
throw new \RuntimeException("Could not create Crash Dump");
}
$this->data["time"] = $this->time;
$this->addLine($this->server->getName() . " Crash Dump " . date("D M j H:i:s T Y", $this->time));
$this->addLine();
@ -137,7 +140,7 @@ class CrashDump{
$error = $lastExceptionError;
}else{
$error = (array) error_get_last();
$error["trace"] = @getTrace(4);
$error["trace"] = @getTrace(3);
$errorConversion = [
E_ERROR => "E_ERROR",
E_WARNING => "E_WARNING",

View File

@ -0,0 +1,333 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
use pocketmine\event\server\LowMemoryEvent;
use pocketmine\event\Timings;
use pocketmine\scheduler\GarbageCollectionTask;
use pocketmine\utils\Utils;
class MemoryManager{
/** @var Server */
private $server;
private $memoryLimit;
private $globalMemoryLimit;
private $checkRate;
private $checkTicker = 0;
private $lowMemory = false;
private $continuousTrigger = true;
private $continuousTriggerRate;
private $continuousTriggerCount = 0;
private $continuousTriggerTicker = 0;
private $garbageCollectionPeriod;
private $garbageCollectionTicker = 0;
private $garbageCollectionTrigger;
private $garbageCollectionAsync;
private $chunkLimit;
private $chunkCollect;
private $chunkTrigger;
private $chunkCache;
private $cacheTrigger;
public function __construct(Server $server){
$this->server = $server;
$this->init();
}
private function init(){
$this->memoryLimit = ((int) $this->server->getProperty("memory.main-limit", 0)) * 1024 * 1024;
$defaultMemory = 1024;
if(preg_match("/([0-9]+)([KMGkmg])/", $this->server->getConfigString("memory-limit", ""), $matches) > 0){
$m = (int) $matches[1];
if($m <= 0){
$defaultMemory = 0;
}else{
switch(strtoupper($matches[2])){
case "K":
$defaultMemory = $m / 1024;
break;
case "M":
$defaultMemory = $m;
break;
case "G":
$defaultMemory = $m * 1024;
break;
default:
$defaultMemory = $m;
break;
}
}
}
$hardLimit = ((int) $this->server->getProperty("memory.main-hard-limit", $defaultMemory));
if($hardLimit <= 0){
ini_set("memory_limit", -1);
}else{
ini_set("memory_limit", $hardLimit . "M");
}
$this->globalMemoryLimit = ((int) $this->server->getProperty("memory.global-limit", 0)) * 1024 * 1024;
$this->checkRate = (int) $this->server->getProperty("memory.check-rate", 20);
$this->continuousTrigger = (bool) $this->server->getProperty("memory.continuous-trigger", true);
$this->continuousTriggerRate = (int) $this->server->getProperty("memory.continuous-trigger-rate", 30);
$this->garbageCollectionPeriod = (int) $this->server->getProperty("memory.garbage-collection.period", 36000);
$this->garbageCollectionTrigger = (bool) $this->server->getProperty("memory.garbage-collection.low-memory-trigger", true);
$this->garbageCollectionAsync = (bool) $this->server->getProperty("memory.garbage-collection.collect-async-worker", true);
$this->chunkLimit = (int) $this->server->getProperty("memory.max-chunks.trigger-limit", 96);
$this->chunkCollect = (bool) $this->server->getProperty("memory.max-chunks.trigger-chunk-collect", true);
$this->chunkTrigger = (bool) $this->server->getProperty("memory.max-chunks.low-memory-trigger", true);
$this->chunkCache = (bool) $this->server->getProperty("memory.world-caches.disable-chunk-cache", true);
$this->cacheTrigger = (bool) $this->server->getProperty("memory.world-caches.low-memory-trigger", true);
gc_enable();
}
public function isLowMemory(){
return $this->lowMemory;
}
public function canUseChunkCache(){
return !($this->lowMemory and $this->chunkTrigger);
}
public function getViewDistance($distance){
return $this->lowMemory ? min($this->chunkLimit, $distance) : $distance;
}
public function trigger($memory, $limit, $global = false, $triggerCount = 0){
$this->server->getLogger()->debug(sprintf("[Memory Manager] %sLow memory triggered, limit %gMB, using %gMB",
$global ? "Global " : "", round(($limit / 1024) / 1024, 2), round(($memory / 1024) / 1024, 2)));
if($this->cacheTrigger){
foreach($this->server->getLevels() as $level){
$level->clearCache(true);
}
}
if($this->chunkTrigger and $this->chunkCollect){
foreach($this->server->getLevels() as $level){
$level->doChunkGarbageCollection();
}
}
$ev = new LowMemoryEvent($memory, $limit, $global, $triggerCount);
$this->server->getPluginManager()->callEvent($ev);
$cycles = 0;
if($this->garbageCollectionTrigger){
$cycles = $this->triggerGarbageCollector();
}
$this->server->getLogger()->debug(sprintf("[Memory Manager] Freed %gMB, $cycles cycles", round(($ev->getMemoryFreed() / 1024) / 1024, 2)));
}
public function check(){
Timings::$memoryManagerTimer->startTiming();
if(($this->memoryLimit > 0 or $this->globalMemoryLimit > 0) and ++$this->checkTicker >= $this->checkRate){
$this->checkTicker = 0;
$memory = Utils::getMemoryUsage(true);
$trigger = false;
if($this->memoryLimit > 0 and $memory[0] > $this->memoryLimit){
$trigger = 0;
}elseif($this->globalMemoryLimit > 0 and $memory[1] > $this->globalMemoryLimit){
$trigger = 1;
}
if($trigger !== false){
if($this->lowMemory and $this->continuousTrigger){
if(++$this->continuousTriggerTicker >= $this->continuousTriggerRate){
$this->continuousTriggerTicker = 0;
$this->trigger($memory[$trigger], $this->memoryLimit, $trigger > 0, ++$this->continuousTriggerCount);
}
}else{
$this->lowMemory = true;
$this->continuousTriggerCount = 0;
$this->trigger($memory[$trigger], $this->memoryLimit, $trigger > 0);
}
}else{
$this->lowMemory = false;
}
}
if($this->garbageCollectionPeriod > 0 and ++$this->garbageCollectionTicker >= $this->garbageCollectionPeriod){
$this->garbageCollectionTicker = 0;
$this->triggerGarbageCollector();
}
Timings::$memoryManagerTimer->stopTiming();
}
public function triggerGarbageCollector(){
Timings::$garbageCollectorTimer->startTiming();
if($this->garbageCollectionAsync){
$size = $this->server->getScheduler()->getAsyncTaskPoolSize();
for($i = 0; $i < $size; ++$i){
$this->server->getScheduler()->scheduleAsyncTaskToWorker(new GarbageCollectionTask(), $i);
}
}
$cycles = gc_collect_cycles();
Timings::$garbageCollectorTimer->stopTiming();
return $cycles;
}
public function dumpServerMemory($outputFolder, $maxNesting, $maxStringSize){
gc_disable();
if(!file_exists($outputFolder)){
mkdir($outputFolder, 0777, true);
}
$this->server->getLogger()->notice("[Dump] After the memory dump is done, the server might crash");
$obData = fopen($outputFolder . "/objects.js", "wb+");
$staticProperties = [];
$data = [];
$objects = [];
$refCounts = [];
$this->continueDump($this->server, $data, $objects, $refCounts, 0, $maxNesting, $maxStringSize);
do{
$continue = false;
foreach($objects as $hash => $object){
if(!is_object($object)){
continue;
}
$continue = true;
$className = get_class($object);
$objects[$hash] = true;
$reflection = new \ReflectionObject($object);
$info = [
"information" => "$hash@$className",
"properties" => []
];
if($reflection->getParentClass()){
$info["parent"] = $reflection->getParentClass()->getName();
}
if(count($reflection->getInterfaceNames()) > 0){
$info["implements"] = implode(", ", $reflection->getInterfaceNames());
}
foreach($reflection->getProperties() as $property){
if($property->isStatic()){
continue;
}
if(!$property->isPublic()){
$property->setAccessible(true);
}
$this->continueDump($property->getValue($object), $info["properties"][$property->getName()], $objects, $refCounts, 0, $maxNesting, $maxStringSize);
}
fwrite($obData, "$hash@$className: " . json_encode($info, JSON_UNESCAPED_SLASHES) . "\n");
if(!isset($objects["staticProperties"][$className])){
$staticProperties[$className] = [];
foreach($reflection->getProperties() as $property){
if(!$property->isStatic() or $property->getDeclaringClass()->getName() !== $className){
continue;
}
if(!$property->isPublic()){
$property->setAccessible(true);
}
$this->continueDump($property->getValue($object), $staticProperties[$className][$property->getName()], $objects, $refCounts, 0, $maxNesting, $maxStringSize);
}
}
}
echo "[Dump] Wrote " . count($objects) . " objects\n";
}while($continue);
file_put_contents($outputFolder . "/staticProperties.js", json_encode($staticProperties, JSON_UNESCAPED_SLASHES | JSON_PRETTY_PRINT));
file_put_contents($outputFolder . "/serverEntry.js", json_encode($data, JSON_UNESCAPED_SLASHES | JSON_PRETTY_PRINT));
file_put_contents($outputFolder . "/referenceCounts.js", json_encode($refCounts, JSON_UNESCAPED_SLASHES | JSON_PRETTY_PRINT));
echo "[Dump] Finished!\n";
gc_enable();
$this->server->forceShutdown();
}
private function continueDump($from, &$data, &$objects, &$refCounts, $recursion, $maxNesting, $maxStringSize){
if($maxNesting <= 0){
$data = "(error) NESTING LIMIT REACHED";
return;
}
--$maxNesting;
if(is_object($from)){
if(!isset($objects[$hash = spl_object_hash($from)])){
$objects[$hash] = $from;
$refCounts[$hash] = 0;
}
++$refCounts[$hash];
$data = "(object) $hash@" . get_class($from);
}elseif(is_array($from)){
if($recursion >= 5){
$data = "(error) ARRAY RECURSION LIMIT REACHED";
return;
}
$data = [];
foreach($from as $key => $value){
$this->continueDump($value, $data[$key], $objects, $refCounts, $recursion + 1, $maxNesting, $maxStringSize);
}
}elseif(is_string($from)){
$data = sprintf("(string) len(%d) " . substr(Utils::printable($from), 0, $maxStringSize), strlen($from));
}elseif(is_resource($from)){
$data = "(resource) " . print_r($from, true);
}else{
$data = $from;
}
}
}

View File

@ -21,12 +21,12 @@
namespace pocketmine;
use pocketmine\metadata\Metadatable;
use pocketmine\metadata\MetadataValue;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\plugin\Plugin;
class OfflinePlayer implements IPlayer{
class OfflinePlayer implements IPlayer, Metadatable{
private $name;
private $server;
@ -103,15 +103,15 @@ class OfflinePlayer implements IPlayer{
}
public function getFirstPlayed(){
return $this->namedtag instanceof Compound ? $this->namedtag["firstPlayed"] : null;
return $this->namedtag instanceof CompoundTag ? $this->namedtag["firstPlayed"] : null;
}
public function getLastPlayed(){
return $this->namedtag instanceof Compound ? $this->namedtag["lastPlayed"] : null;
return $this->namedtag instanceof CompoundTag ? $this->namedtag["lastPlayed"] : null;
}
public function hasPlayedBefore(){
return $this->namedtag instanceof Compound;
return $this->namedtag instanceof CompoundTag;
}
public function setMetadata($metadataKey, MetadataValue $metadataValue){

File diff suppressed because it is too large Load Diff

View File

@ -34,7 +34,7 @@ namespace {
}
echo str_repeat(" ", $cnt) . "}" . PHP_EOL;
break;
case is_integer($var):
case is_int($var):
echo str_repeat(" ", $cnt) . "int(" . $var . ")" . PHP_EOL;
break;
case is_float($var):
@ -67,13 +67,17 @@ namespace {
namespace pocketmine {
use pocketmine\utils\Binary;
use pocketmine\utils\MainLogger;
use pocketmine\utils\ServerKiller;
use pocketmine\utils\Terminal;
use pocketmine\utils\Utils;
use pocketmine\wizard\Installer;
use raklib\RakLib;
const VERSION = "Alpha_1.4dev";
const API_VERSION = "1.9.0";
const CODENAME = "絶好(Zekkou)ケーキ(Cake)";
const MINECRAFT_VERSION = "v0.10.4 alpha";
const VERSION = "1.6.1dev";
const API_VERSION = "2.1.0";
const CODENAME = "Unleashed";
const MINECRAFT_VERSION = "v0.16.0.5 alpha";
const MINECRAFT_VERSION_NETWORK = "0.16.0.5";
/*
* Startup code. Do not look at it, it may harm you.
@ -83,9 +87,15 @@ namespace pocketmine {
*/
if(\Phar::running(true) !== ""){
@define("pocketmine\\PATH", \Phar::running(true) . "/");
@define('pocketmine\PATH', \Phar::running(true) . "/");
}else{
@define("pocketmine\\PATH", \getcwd() . DIRECTORY_SEPARATOR);
@define('pocketmine\PATH', \getcwd() . DIRECTORY_SEPARATOR);
}
if(version_compare("7.0", PHP_VERSION) > 0){
echo "[CRITICAL] You must use PHP >= 7.0" . PHP_EOL;
echo "[CRITICAL] Please use the installer provided on the homepage." . PHP_EOL;
exit(1);
}
if(!extension_loaded("pthreads")){
@ -95,6 +105,11 @@ namespace pocketmine {
}
if(!class_exists("ClassLoader", false)){
if(!is_file(\pocketmine\PATH . "src/spl/ClassLoader.php")){
echo "[CRITICAL] Unable to find the PocketMine-SPL library." . PHP_EOL;
echo "[CRITICAL] Please use provided builds or clone the repository recursively." . PHP_EOL;
exit(1);
}
require_once(\pocketmine\PATH . "src/spl/ClassLoader.php");
require_once(\pocketmine\PATH . "src/spl/BaseClassLoader.php");
require_once(\pocketmine\PATH . "src/pocketmine/CompatibleClassLoader.php");
@ -103,9 +118,16 @@ namespace pocketmine {
$autoloader = new CompatibleClassLoader();
$autoloader->addPath(\pocketmine\PATH . "src");
$autoloader->addPath(\pocketmine\PATH . "src" . DIRECTORY_SEPARATOR . "spl");
$autoloader->addPath(\pocketmine\PATH . "src" . DIRECTORY_SEPARATOR . "raklib");
$autoloader->register(true);
try{
if(!class_exists(RakLib::class)){
throw new \Exception;
}
}catch(\Exception $e){
echo "[CRITICAL] Unable to find the RakLib library." . PHP_EOL;
exit(1);
}
set_time_limit(0); //Who set it to 30 seconds?!?!
@ -116,21 +138,25 @@ namespace pocketmine {
ini_set("display_startup_errors", 1);
ini_set("default_charset", "utf-8");
ini_set("memory_limit", "256M"); //Default
define("pocketmine\\START_TIME", microtime(true));
ini_set("memory_limit", -1);
define('pocketmine\START_TIME', microtime(true));
$opts = getopt("", ["enable-ansi", "disable-ansi", "data:", "plugins:", "no-wizard", "enable-profiler"]);
$opts = getopt("", ["data:", "plugins:", "no-wizard", "enable-profiler"]);
define("pocketmine\\DATA", isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
define('pocketmine\DATA', isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
define('pocketmine\PLUGIN_PATH', isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
define("pocketmine\\ANSI", (Utils::getOS() !== "win" or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"]));
Terminal::init();
define('pocketmine\ANSI', Terminal::hasFormattingCodes());
@mkdir(\pocketmine\DATA, 0777, true);
if(!file_exists(\pocketmine\DATA)){
mkdir(\pocketmine\DATA, 0777, true);
}
//Logger has a dependency on timezone, so we'll set it to UTC until we can get the actual timezone.
date_default_timezone_set("UTC");
$logger = new MainLogger(\pocketmine\DATA . "server.log", \pocketmine\ANSI);
if(!ini_get("date.timezone")){
@ -142,7 +168,7 @@ namespace pocketmine {
//If system timezone detection fails or timezone is an invalid value.
if($response = Utils::getURL("http://ip-api.com/json")
and $ip_geolocation_data = json_decode($response, true)
and $ip_geolocation_data['status'] != 'fail'
and $ip_geolocation_data['status'] !== 'fail'
and date_default_timezone_set($ip_geolocation_data['timezone'])
){
//Again, for redundancy.
@ -158,11 +184,13 @@ namespace pocketmine {
* This is here so that people don't come to us complaining and fill up the issue tracker when they put
* an incorrect timezone abbreviation in php.ini apparently.
*/
$default_timezone = date_default_timezone_get();
if(strpos($default_timezone, "/") === false){
$default_timezone = timezone_name_from_abbr($default_timezone);
$timezone = ini_get("date.timezone");
if(strpos($timezone, "/") === false){
$default_timezone = timezone_name_from_abbr($timezone);
ini_set("date.timezone", $default_timezone);
date_default_timezone_set($default_timezone);
}else{
date_default_timezone_set($timezone);
}
}
@ -306,10 +334,32 @@ namespace pocketmine {
case "mac":
case "linux":
default:
exec("kill -9 " . ((int) $pid) . " > /dev/null 2>&1");
if(function_exists("posix_kill")){
posix_kill($pid, SIGKILL);
}else{
exec("kill -9 " . ((int) $pid) . " > /dev/null 2>&1");
}
}
}
/**
* @param object $value
* @param bool $includeCurrent
*
* @return int
*/
function getReferenceCount($value, $includeCurrent = true){
ob_start();
debug_zval_dump($value);
$ret = explode("\n", ob_get_contents());
ob_end_clean();
if(count($ret) >= 1 and preg_match('/^.* refcount\\(([0-9]+)\\)\\{$/', trim($ret[0]), $m) > 0){
return ((int) $m[1]) - ($includeCurrent ? 3 : 4); //$value + zval call + extra call
}
return -1;
}
function getTrace($start = 1, $trace = null){
if($trace === null){
if(function_exists("xdebug_get_function_stack")){
@ -331,10 +381,10 @@ namespace pocketmine {
$args = $trace[$i]["params"];
}
foreach($args as $name => $value){
$params .= (is_object($value) ? get_class($value) . " " . (method_exists($value, "__toString") ? $value->__toString() : "object") : gettype($value) . " " . @strval($value)) . ", ";
$params .= (is_object($value) ? get_class($value) . " " . (method_exists($value, "__toString") ? $value->__toString() : "object") : gettype($value) . " " . (is_array($value) ? "Array()" : Utils::printable(@strval($value)))) . ", ";
}
}
$messages[] = "#$j " . (isset($trace[$i]["file"]) ? cleanPath($trace[$i]["file"]) : "") . "(" . (isset($trace[$i]["line"]) ? $trace[$i]["line"] : "") . "): " . (isset($trace[$i]["class"]) ? $trace[$i]["class"] . (($trace[$i]["type"] === "dynamic" or $trace[$i]["type"] === "->") ? "->" : "::") : "") . $trace[$i]["function"] . "(" . substr($params, 0, -2) . ")";
$messages[] = "#$j " . (isset($trace[$i]["file"]) ? cleanPath($trace[$i]["file"]) : "") . "(" . (isset($trace[$i]["line"]) ? $trace[$i]["line"] : "") . "): " . (isset($trace[$i]["class"]) ? $trace[$i]["class"] . (($trace[$i]["type"] === "dynamic" or $trace[$i]["type"] === "->") ? "->" : "::") : "") . $trace[$i]["function"] . "(" . Utils::printable(substr($params, 0, -2)) . ")";
}
return $messages;
@ -344,15 +394,8 @@ namespace pocketmine {
return rtrim(str_replace(["\\", ".php", "phar://", rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PATH), "/"), rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PLUGIN_PATH), "/")], ["/", "", "", "", ""], $path), "/");
}
set_error_handler([\ExceptionHandler::class, "handler"], -1);
$errors = 0;
if(version_compare("5.6.0", PHP_VERSION) > 0){
$logger->critical("You must use PHP >= 5.6");
++$errors;
}
if(php_sapi_name() !== "cli"){
$logger->critical("You must run PocketMine-MP using the CLI.");
++$errors;
@ -367,15 +410,11 @@ namespace pocketmine {
if(substr_count($pthreads_version, ".") < 2){
$pthreads_version = "0.$pthreads_version";
}
if(version_compare($pthreads_version, "2.0.9") < 0){
$logger->critical("pthreads >= 2.0.9 is required, while you have $pthreads_version.");
if(version_compare($pthreads_version, "3.1.5") < 0){
$logger->critical("pthreads >= 3.1.5 is required, while you have $pthreads_version.");
++$errors;
}
if(!extension_loaded("uopz")){
//$logger->notice("Couldn't find the uopz extension. Some functions may be limited");
}
if(extension_loaded("pocketmine")){
if(version_compare(phpversion("pocketmine"), "0.0.1") < 0){
$logger->critical("You have the native PocketMine extension, but your version is lower than 0.0.1.");
@ -386,9 +425,13 @@ namespace pocketmine {
}
}
if(!extension_loaded("Weakref") and !extension_loaded("weakref")){
$logger->critical("Unable to find the Weakref extension.");
++$errors;
if(extension_loaded("xdebug")){
$logger->warning("
You are running PocketMine with xdebug enabled. This has a major impact on performance.
");
}
if(!extension_loaded("curl")){
@ -396,13 +439,13 @@ namespace pocketmine {
++$errors;
}
if(!extension_loaded("sqlite3")){
$logger->critical("Unable to find the SQLite3 extension.");
if(!extension_loaded("yaml")){
$logger->critical("Unable to find the YAML extension.");
++$errors;
}
if(!extension_loaded("yaml")){
$logger->critical("Unable to find the YAML extension.");
if(!extension_loaded("sqlite3")){
$logger->critical("Unable to find the SQLite3 extension.");
++$errors;
}
@ -419,20 +462,20 @@ namespace pocketmine {
}
if(file_exists(\pocketmine\PATH . ".git/refs/heads/master")){ //Found Git information!
define("pocketmine\\GIT_COMMIT", strtolower(trim(file_get_contents(\pocketmine\PATH . ".git/refs/heads/master"))));
define('pocketmine\GIT_COMMIT', strtolower(trim(file_get_contents(\pocketmine\PATH . ".git/refs/heads/master"))));
}else{ //Unknown :(
define("pocketmine\\GIT_COMMIT", str_repeat("00", 20));
define('pocketmine\GIT_COMMIT', str_repeat("00", 20));
}
@define("ENDIANNESS", (pack("d", 1) === "\77\360\0\0\0\0\0\0" ? Binary::BIG_ENDIAN : Binary::LITTLE_ENDIAN));
@define("INT32_MASK", is_int(0xffffffff) ? 0xffffffff : -1);
@ini_set("opcache.mmap_base", bin2hex(Utils::getRandomBytes(8, false))); //Fix OPCache address errors
@ini_set("opcache.mmap_base", bin2hex(random_bytes(8))); //Fix OPCache address errors
if(!file_exists(\pocketmine\DATA . "server.properties") and !isset($opts["no-wizard"])){
new Installer();
}
if(substr(__FILE__, 0, 7) !== "phar://"){
if(\Phar::running(true) === ""){
$logger->warning("Non-packaged PocketMine-MP installation detected, do not use on production.");
}
@ -441,31 +484,19 @@ namespace pocketmine {
$logger->info("Stopping other threads");
$killer = new ServerKiller(8);
$killer->start();
foreach(ThreadManager::getInstance()->getAll() as $id => $thread){
if($thread->isRunning()){
$logger->debug("Stopping " . (new \ReflectionClass($thread))->getShortName() . " thread");
if($thread instanceof Thread){
$thread->kill();
sleep(1);
if($thread->isRunning()){
$thread->detach();
}
}elseif($thread instanceof Worker){
$thread->kill();
sleep(1);
if($thread->isRunning()){
$thread->detach();
}
}
}elseif(!$thread->isJoined()){
$logger->debug("Joining " . (new \ReflectionClass($thread))->getShortName() . " thread");
$thread->join();
}
$logger->debug("Stopping " . $thread->getThreadName() . " thread");
$thread->quit();
}
$logger->shutdown();
$logger->join();
echo Terminal::$FORMAT_RESET . "\n";
exit(0);
}

File diff suppressed because it is too large Load Diff

View File

@ -26,9 +26,63 @@ namespace pocketmine;
*/
abstract class Thread extends \Thread{
public final function start($options = PTHREADS_INHERIT_ALL){
/** @var \ClassLoader */
protected $classLoader;
protected $isKilled = false;
public function getClassLoader(){
return $this->classLoader;
}
public function setClassLoader(\ClassLoader $loader = null){
if($loader === null){
$loader = Server::getInstance()->getLoader();
}
$this->classLoader = $loader;
}
public function registerClassLoader(){
if(!interface_exists("ClassLoader", false)){
require(\pocketmine\PATH . "src/spl/ClassLoader.php");
require(\pocketmine\PATH . "src/spl/BaseClassLoader.php");
require(\pocketmine\PATH . "src/pocketmine/CompatibleClassLoader.php");
}
if($this->classLoader !== null){
$this->classLoader->register(true);
}
}
public function start(int $options = PTHREADS_INHERIT_ALL){
ThreadManager::getInstance()->add($this);
return parent::start($options);
if(!$this->isRunning() and !$this->isJoined() and !$this->isTerminated()){
if($this->getClassLoader() === null){
$this->setClassLoader();
}
return parent::start($options);
}
return false;
}
}
/**
* Stops the thread using the best way possible. Try to stop it yourself before calling this.
*/
public function quit(){
$this->isKilled = true;
$this->notify();
if(!$this->isJoined()){
if(!$this->isTerminated()){
$this->join();
}
}
ThreadManager::getInstance()->remove($this);
}
public function getThreadName(){
return (new \ReflectionClass($this))->getShortName();
}
}

View File

@ -21,7 +21,7 @@
namespace pocketmine;
class ThreadManager extends \Threaded{
class ThreadManager extends \Volatile{
/** @var ThreadManager */
private static $instance = null;

View File

@ -26,9 +26,68 @@ namespace pocketmine;
*/
abstract class Worker extends \Worker{
public final function start($options = PTHREADS_INHERIT_ALL){
/** @var \ClassLoader */
protected $classLoader;
protected $isKilled = false;
public function getClassLoader(){
return $this->classLoader;
}
public function setClassLoader(\ClassLoader $loader = null){
if($loader === null){
$loader = Server::getInstance()->getLoader();
}
$this->classLoader = $loader;
}
public function registerClassLoader(){
if(!interface_exists("ClassLoader", false)){
require(\pocketmine\PATH . "src/spl/ClassLoader.php");
require(\pocketmine\PATH . "src/spl/BaseClassLoader.php");
require(\pocketmine\PATH . "src/pocketmine/CompatibleClassLoader.php");
}
if($this->classLoader !== null){
$this->classLoader->register(true);
}
}
public function start(int $options = PTHREADS_INHERIT_ALL){
ThreadManager::getInstance()->add($this);
return parent::start($options);
if(!$this->isRunning() and !$this->isJoined() and !$this->isTerminated()){
if($this->getClassLoader() === null){
$this->setClassLoader();
}
return parent::start($options);
}
return false;
}
}
/**
* Stops the thread using the best way possible. Try to stop it yourself before calling this.
*/
public function quit(){
$this->isKilled = true;
$this->notify();
if($this->isRunning()){
$this->shutdown();
$this->notify();
$this->unstack();
}elseif(!$this->isJoined()){
if(!$this->isTerminated()){
$this->join();
}
}
ThreadManager::getInstance()->remove($this);
}
public function getThreadName(){
return (new \ReflectionClass($this))->getShortName();
}
}

View File

@ -21,23 +21,11 @@
namespace pocketmine\block;
use pocketmine\item\Item;
class AcaciaWoodStairs extends Stair{
class AcaciaWoodStairs extends WoodStairs{
protected $id = self::ACACIA_WOOD_STAIRS;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Acacia Wood Stairs";
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1],
];
}
}

View File

@ -2,11 +2,11 @@
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
@ -15,27 +15,21 @@
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*
*/
namespace pocketmine\block;
class ActivatorRail extends Solid{
class NetherReactor extends Solid{
protected $id = self::NETHER_REACTOR;
protected $id = self::ACTIVATOR_RAIL;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Nether Reactor";
return "Activator Rail";
}
public function canBeActivated(){
return true;
}
}
}

View File

@ -40,6 +40,10 @@ class Air extends Transparent{
return "Air";
}
public function canPassThrough(){
return true;
}
public function isBreakable(Item $item){
return false;
}
@ -64,4 +68,12 @@ class Air extends Transparent{
return null;
}
public function getHardness(){
return -1;
}
public function getResistance(){
return 0;
}
}

View File

@ -0,0 +1,93 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\inventory\AnvilInventory;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\Player;
class Anvil extends Fallable{
const TYPE_NORMAL = 0;
const TYPE_SLIGHTLY_DAMAGED = 4;
const TYPE_VERY_DAMAGED = 8;
protected $id = self::ANVIL;
public function isSolid(){
return false;
}
public function __construct($meta = 0){
$this->meta = $meta;
}
public function canBeActivated(){
return true;
}
public function getHardness(){
return 5;
}
public function getResistance(){
return 6000;
}
public function getName(){
static $names = [
self::TYPE_NORMAL => "Anvil",
self::TYPE_SLIGHTLY_DAMAGED => "Slightly Damaged Anvil",
self::TYPE_VERY_DAMAGED => "Very Damaged Anvil"
];
return $names[$this->meta & 0x0c] ?? "Anvil";
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player){
$player->addWindow(new AnvilInventory($this));
}
return true;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$direction = ($player !== null ? $player->getDirection() : 0) & 0x03;
$this->meta = ($this->meta & 0x0c) | $direction;
$this->getLevel()->setBlock($block, $this, true, true);
}
public function getDrops(Item $item){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[$this->id, $this->meta & 0x0c, 1],
];
}else{
return [];
}
}
}

View File

@ -24,8 +24,8 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\network\protocol\ChatPacket;
use pocketmine\Player;
use pocketmine\utils\TextFormat;
class Bed extends Transparent{
@ -40,7 +40,7 @@ class Bed extends Transparent{
}
public function getHardness(){
return 1;
return 0.2;
}
public function getName(){
@ -65,10 +65,7 @@ class Bed extends Transparent{
$isNight = ($time >= Level::TIME_NIGHT and $time < Level::TIME_SUNRISE);
if($player instanceof Player and !$isNight){
$pk = new ChatPacket();
$pk->message = "You can only sleep at night";
$player->dataPacket($pk);
$player->sendMessage(TextFormat::GRAY . "You can only sleep at night");
return true;
}
@ -89,9 +86,7 @@ class Bed extends Transparent{
$b = $blockWest;
}else{
if($player instanceof Player){
$pk = new ChatPacket();
$pk->message = "This bed is incomplete";
$player->dataPacket($pk);
$player->sendMessage(TextFormat::GRAY . "This bed is incomplete");
}
return true;
@ -99,9 +94,7 @@ class Bed extends Transparent{
}
if($player instanceof Player and $player->sleepOn($b) === false){
$pk = new ChatPacket();
$pk->message = "This bed is occupied";
$player->dataPacket($pk);
$player->sendMessage(TextFormat::GRAY . "This bed is occupied");
}
return true;

View File

@ -36,6 +36,10 @@ class Bedrock extends Solid{
}
public function getHardness(){
return -1;
}
public function getResistance(){
return 18000000;
}

View File

@ -21,23 +21,11 @@
namespace pocketmine\block;
use pocketmine\item\Item;
class BirchWoodStairs extends Stair{
class BirchWoodStairs extends WoodStairs{
protected $id = self::BIRCH_WOOD_STAIRS;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Birch Wood Stairs";
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1],
];
}
}

View File

@ -25,9 +25,8 @@
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\entity\Villager;
use pocketmine\entity\Zombie;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\level\Level;
use pocketmine\level\MovingObjectPosition;
use pocketmine\level\Position;
@ -38,495 +37,7 @@ use pocketmine\metadata\MetadataValue;
use pocketmine\Player;
use pocketmine\plugin\Plugin;
class Block extends Position implements Metadatable{
const AIR = 0;
const STONE = 1;
const GRASS = 2;
const DIRT = 3;
const COBBLESTONE = 4;
const COBBLE = 4;
const PLANK = 5;
const PLANKS = 5;
const WOODEN_PLANK = 5;
const WOODEN_PLANKS = 5;
const SAPLING = 6;
const SAPLINGS = 6;
const BEDROCK = 7;
const WATER = 8;
const STILL_WATER = 9;
const LAVA = 10;
const STILL_LAVA = 11;
const SAND = 12;
const GRAVEL = 13;
const GOLD_ORE = 14;
const IRON_ORE = 15;
const COAL_ORE = 16;
const WOOD = 17;
const TRUNK = 17;
const LOG = 17;
const LEAVES = 18;
const LEAVE = 18;
const SPONGE = 19;
const GLASS = 20;
const LAPIS_ORE = 21;
const LAPIS_BLOCK = 22;
const SANDSTONE = 24;
const BED_BLOCK = 26;
const COBWEB = 30;
const TALL_GRASS = 31;
const BUSH = 32;
const DEAD_BUSH = 32;
const WOOL = 35;
const DANDELION = 37;
const ROSE = 38;
const POPPY = 38;
const BROWN_MUSHROOM = 39;
const RED_MUSHROOM = 40;
const GOLD_BLOCK = 41;
const IRON_BLOCK = 42;
const DOUBLE_SLAB = 43;
const DOUBLE_SLABS = 43;
const SLAB = 44;
const SLABS = 44;
const BRICKS = 45;
const BRICKS_BLOCK = 45;
const TNT = 46;
const BOOKSHELF = 47;
const MOSS_STONE = 48;
const MOSSY_STONE = 48;
const OBSIDIAN = 49;
const TORCH = 50;
const FIRE = 51;
const MONSTER_SPAWNER = 52;
const WOOD_STAIRS = 53;
const WOODEN_STAIRS = 53;
const OAK_WOOD_STAIRS = 53;
const OAK_WOODEN_STAIRS = 53;
const CHEST = 54;
const DIAMOND_ORE = 56;
const DIAMOND_BLOCK = 57;
const CRAFTING_TABLE = 58;
const WORKBENCH = 58;
const WHEAT_BLOCK = 59;
const FARMLAND = 60;
const FURNACE = 61;
const BURNING_FURNACE = 62;
const LIT_FURNACE = 62;
const SIGN_POST = 63;
const DOOR_BLOCK = 64;
const WOODEN_DOOR_BLOCK = 64;
const WOOD_DOOR_BLOCK = 64;
const LADDER = 65;
const COBBLE_STAIRS = 67;
const COBBLESTONE_STAIRS = 67;
const WALL_SIGN = 68;
const IRON_DOOR_BLOCK = 71;
const REDSTONE_ORE = 73;
const GLOWING_REDSTONE_ORE = 74;
const LIT_REDSTONE_ORE = 74;
const SNOW = 78;
const SNOW_LAYER = 78;
const ICE = 79;
const SNOW_BLOCK = 80;
const CACTUS = 81;
const CLAY_BLOCK = 82;
const REEDS = 83;
const SUGARCANE_BLOCK = 83;
const FENCE = 85;
const FENCE_OAK = 85;
const PUMPKIN = 86;
const NETHERRACK = 87;
const SOUL_SAND = 88;
const GLOWSTONE = 89;
const GLOWSTONE_BLOCK = 89;
const LIT_PUMPKIN = 91;
const JACK_O_LANTERN = 91;
const CAKE_BLOCK = 92;
const TRAPDOOR = 96;
const STONE_BRICKS = 98;
const STONE_BRICK = 98;
const IRON_BAR = 101;
const IRON_BARS = 101;
const GLASS_PANE = 102;
const GLASS_PANEL = 102;
const MELON_BLOCK = 103;
const PUMPKIN_STEM = 104;
const MELON_STEM = 105;
const VINE = 106;
const VINES = 106;
const FENCE_GATE = 107;
const BRICK_STAIRS = 108;
const STONE_BRICK_STAIRS = 109;
const MYCELIUM = 110;
const NETHER_BRICKS = 112;
const NETHER_BRICK_BLOCK = 112;
const NETHER_BRICKS_STAIRS = 114;
const END_PORTAL_FRAME = 120;
const END_STONE = 121;
const SANDSTONE_STAIRS = 128;
const EMERALD_ORE = 129;
const EMERALD_BLOCK = 133;
const SPRUCE_WOOD_STAIRS = 134;
const SPRUCE_WOODEN_STAIRS = 134;
const BIRCH_WOOD_STAIRS = 135;
const BIRCH_WOODEN_STAIRS = 135;
const JUNGLE_WOOD_STAIRS = 136;
const JUNGLE_WOODEN_STAIRS = 136;
const COBBLE_WALL = 139;
const STONE_WALL = 139;
const COBBLESTONE_WALL = 139;
const CARROT_BLOCK = 141;
const POTATO_BLOCK = 142;
const QUARTZ_BLOCK = 155;
const QUARTZ_STAIRS = 156;
const DOUBLE_WOOD_SLAB = 157;
const DOUBLE_WOODEN_SLAB = 157;
const DOUBLE_WOOD_SLABS = 157;
const DOUBLE_WOODEN_SLABS = 157;
const WOOD_SLAB = 158;
const WOODEN_SLAB = 158;
const WOOD_SLABS = 158;
const WOODEN_SLABS = 158;
const STAINED_CLAY = 159;
const STAINED_HARDENED_CLAY = 159;
const LEAVES2 = 161;
const LEAVE2 = 161;
const WOOD2 = 162;
const TRUNK2 = 162;
const LOG2 = 162;
const ACACIA_WOOD_STAIRS = 163;
const ACACIA_WOODEN_STAIRS = 163;
const DARK_OAK_WOOD_STAIRS = 164;
const DARK_OAK_WOODEN_STAIRS = 164;
const HAY_BALE = 170;
const CARPET = 171;
const HARDENED_CLAY = 172;
const COAL_BLOCK = 173;
const DOUBLE_PLANT = 175;
const FENCE_GATE_SPRUCE = 183;
const FENCE_GATE_BIRCH = 184;
const FENCE_GATE_JUNGLE = 185;
const FENCE_GATE_DARK_OAK = 186;
const FENCE_GATE_ACACIA = 187;
const FENCE_SPRUCE = 188;
const FENCE_BIRCH = 189;
const FENCE_JUNGLE = 190;
const FENCE_DARK_OAK = 191;
const FENCE_ACACIA = 192;
const PODZOL = 243;
const BEETROOT_BLOCK = 244;
const STONECUTTER = 245;
const GLOWING_OBSIDIAN = 246;
const NETHER_REACTOR = 247;
public static $creative = [
//Building
[Item::COBBLESTONE, 0],
[Item::STONE_BRICKS, 0],
[Item::STONE_BRICKS, 1],
[Item::STONE_BRICKS, 2],
[Item::STONE_BRICKS, 3],
[Item::MOSS_STONE, 0],
[Item::WOODEN_PLANKS, 0],
[Item::WOODEN_PLANKS, 1],
[Item::WOODEN_PLANKS, 2],
[Item::WOODEN_PLANKS, 3],
[Item::WOODEN_PLANKS, 4],
[Item::WOODEN_PLANKS, 5],
[Item::BRICKS, 0],
[Item::STONE, 0],
[Item::STONE, 1],
[Item::STONE, 2],
[Item::STONE, 3],
[Item::STONE, 4],
[Item::STONE, 5],
[Item::STONE, 6],
[Item::DIRT, 0],
[Item::PODZOL, 0],
[Item::GRASS, 0],
[Item::MYCELIUM, 0],
[Item::CLAY_BLOCK, 0],
[Item::HARDENED_CLAY, 0],
[Item::STAINED_CLAY, 0],
[Item::STAINED_CLAY, 7],
[Item::STAINED_CLAY, 6],
[Item::STAINED_CLAY, 5],
[Item::STAINED_CLAY, 4],
[Item::STAINED_CLAY, 3],
[Item::STAINED_CLAY, 2],
[Item::STAINED_CLAY, 1],
[Item::STAINED_CLAY, 15],
[Item::STAINED_CLAY, 14],
[Item::STAINED_CLAY, 13],
[Item::STAINED_CLAY, 12],
[Item::STAINED_CLAY, 11],
[Item::STAINED_CLAY, 10],
[Item::STAINED_CLAY, 9],
[Item::STAINED_CLAY, 8],
[Item::SANDSTONE, 0],
[Item::SANDSTONE, 1],
[Item::SANDSTONE, 2],
[Item::SAND, 0],
[Item::SAND, 1],
[Item::GRAVEL, 0],
[Item::TRUNK, 0],
[Item::TRUNK, 1],
[Item::TRUNK, 2],
[Item::TRUNK, 3],
[Item::TRUNK2, 0],
[Item::TRUNK2, 1],
[Item::NETHER_BRICKS, 0],
[Item::NETHERRACK, 0],
[Item::BEDROCK, 0],
[Item::COBBLESTONE_STAIRS, 0],
[Item::OAK_WOODEN_STAIRS, 0],
[Item::SPRUCE_WOODEN_STAIRS, 0],
[Item::BIRCH_WOODEN_STAIRS, 0],
[Item::JUNGLE_WOODEN_STAIRS, 0],
[Item::ACACIA_WOODEN_STAIRS, 0],
[Item::DARK_OAK_WOODEN_STAIRS, 0],
[Item::BRICK_STAIRS, 0],
[Item::SANDSTONE_STAIRS, 0],
[Item::STONE_BRICK_STAIRS, 0],
[Item::NETHER_BRICKS_STAIRS, 0],
[Item::QUARTZ_STAIRS, 0],
[Item::SLAB, 0],
[Item::SLAB, 1],
[Item::WOODEN_SLAB, 0],
[Item::WOODEN_SLAB, 1],
[Item::WOODEN_SLAB, 2],
[Item::WOODEN_SLAB, 3],
[Item::WOODEN_SLAB, 4],
[Item::WOODEN_SLAB, 5],
[Item::SLAB, 3],
[Item::SLAB, 4],
[Item::SLAB, 5],
[Item::SLAB, 6],
[Item::QUARTZ_BLOCK, 0],
[Item::QUARTZ_BLOCK, 1],
[Item::QUARTZ_BLOCK, 2],
[Item::COAL_ORE, 0],
[Item::IRON_ORE, 0],
[Item::GOLD_ORE, 0],
[Item::DIAMOND_ORE, 0],
[Item::LAPIS_ORE, 0],
[Item::REDSTONE_ORE, 0],
[Item::EMERALD_ORE, 0],
[Item::OBSIDIAN, 0],
[Item::ICE, 0],
[Item::SNOW_BLOCK, 0],
[Item::END_STONE, 0],
//Decoration
[Item::COBBLESTONE_WALL, 0],
[Item::COBBLESTONE_WALL, 1],
//TODO: Lilly Pad
[Item::GOLD_BLOCK, 0],
[Item::IRON_BLOCK, 0],
[Item::DIAMOND_BLOCK, 0],
[Item::LAPIS_BLOCK, 0],
[Item::COAL_BLOCK, 0],
[Item::EMERALD_BLOCK, 0],
[Item::SNOW_LAYER, 0],
[Item::GLASS, 0],
[Item::GLOWSTONE_BLOCK, 0],
[Item::VINES, 0],
[Item::NETHER_REACTOR, 0],
[Item::LADDER, 0],
[Item::SPONGE, 0],
[Item::GLASS_PANE, 0],
[Item::WOODEN_DOOR, 0],
[Item::TRAPDOOR, 0],
[Item::FENCE, 0],
[Item::FENCE_SPRUCE, 0],
[Item::FENCE_BIRCH, 0],
[Item::FENCE_DARK_OAK, 0],
[Item::FENCE_JUNGLE, 0],
[Item::FENCE_GATE, 0],
[Item::FENCE_GATE_BIRCH, 0],
[Item::FENCE_GATE_SPRUCE, 0],
[Item::FENCE_GATE_DARK_OAK, 0],
[Item::FENCE_GATE_JUNGLE, 0],
[Item::FENCE_GATE_ACACIA, 0],
[Item::IRON_BARS, 0],
[Item::BED, 0],
[Item::BOOKSHELF, 0],
[Item::PAINTING, 0],
[Item::WORKBENCH, 0],
[Item::STONECUTTER, 0],
[Item::CHEST, 0],
[Item::FURNACE, 0],
[Item::END_PORTAL, 0],
[Item::DANDELION, 0],
[Item::POPPY, 0],
//TODO: blue orchid
//TODO: Allium
//TODO: Azure Bluet
//TODO: Red Tulip
//TODO: Orange Tulip
//TODO: White Tulip
//TODO: Pink Tulip
//TODO: Oxeye Daisy
//TODO: Lilac
//TODO: Double Tallgrass
//TODO: Large Fern
//TODO: Rose Bush
//TODO: Peony
[Item::BROWN_MUSHROOM, 0],
[Item::RED_MUSHROOM, 0],
//TODO: Mushroom block (brown, cover)
//TODO: Mushroom block (red, cover)
//TODO: Mushroom block (brown, stem)
//TODO: Mushroom block (red, stem)
[Item::CACTUS, 0],
[Item::MELON_BLOCK, 0],
[Item::PUMPKIN, 0],
[Item::LIT_PUMPKIN, 0],
[Item::COBWEB, 0],
[Item::HAY_BALE, 0],
[Item::TALL_GRASS, 1],
[Item::TALL_GRASS, 2],
[Item::DEAD_BUSH, 0],
[Item::SAPLING, 0],
[Item::SAPLING, 1],
[Item::SAPLING, 2],
[Item::SAPLING, 3],
[Item::SAPLING, 4],
[Item::SAPLING, 5],
[Item::LEAVES, 0],
[Item::LEAVES, 1],
[Item::LEAVES, 2],
[Item::LEAVES, 3],
[Item::LEAVES, 3],
[Item::LEAVES2, 0],
[Item::LEAVES2, 1],
[Item::CAKE, 0],
[Item::SIGN, 0],
[Item::MONSTER_SPAWNER, 0],
[Item::WOOL, 0],
[Item::WOOL, 7],
[Item::WOOL, 6],
[Item::WOOL, 5],
[Item::WOOL, 4],
[Item::WOOL, 3],
[Item::WOOL, 2],
[Item::WOOL, 1],
[Item::WOOL, 15],
[Item::WOOL, 14],
[Item::WOOL, 13],
[Item::WOOL, 12],
[Item::WOOL, 11],
[Item::WOOL, 10],
[Item::WOOL, 9],
[Item::WOOL, 8],
[Item::CARPET, 0],
[Item::CARPET, 7],
[Item::CARPET, 6],
[Item::CARPET, 5],
[Item::CARPET, 4],
[Item::CARPET, 3],
[Item::CARPET, 2],
[Item::CARPET, 1],
[Item::CARPET, 15],
[Item::CARPET, 14],
[Item::CARPET, 13],
[Item::CARPET, 12],
[Item::CARPET, 11],
[Item::CARPET, 10],
[Item::CARPET, 9],
[Item::CARPET, 8],
//Tools
//TODO [Item::RAILS, 0],
//TODO [Item::POWERED_RAILS, 0],
[Item::TORCH, 0],
[Item::BUCKET, 0],
[Item::BUCKET, 8],
[Item::BUCKET, 10],
[Item::TNT, 0],
[Item::IRON_HOE, 0],
[Item::IRON_SWORD, 0],
[Item::BOW, 0],
[Item::SHEARS, 0],
[Item::FLINT_AND_STEEL, 0],
[Item::CLOCK, 0],
[Item::COMPASS, 0],
[Item::MINECART, 0],
[Item::SPAWN_EGG, Villager::NETWORK_ID],
//[Item::SPAWN_EGG, 10], //Chicken
//[Item::SPAWN_EGG, 11], //Cow
//[Item::SPAWN_EGG, 12], //Pig
//[Item::SPAWN_EGG, 13], //Sheep
//TODO: Wolf
//TODO: Mooshroom
//TODO: Creeper
//TODO: Enderman
//TODO: Silverfish
//TODO: Skeleton
//TODO: Slime
[Item::SPAWN_EGG, Zombie::NETWORK_ID],
//TODO: PigZombie
//TODO: Replace with Entity constants
//Seeds
[Item::SUGARCANE, 0],
[Item::WHEAT, 0],
[Item::SEEDS, 0],
[Item::MELON_SEEDS, 0],
[Item::PUMPKIN_SEEDS, 0],
[Item::CARROT, 0],
[Item::POTATO, 0],
[Item::BEETROOT_SEEDS, 0],
[Item::EGG, 0],
[Item::DYE, 0],
[Item::DYE, 7],
[Item::DYE, 6],
[Item::DYE, 5],
[Item::DYE, 4],
[Item::DYE, 3],
[Item::DYE, 2],
[Item::DYE, 1],
[Item::DYE, 15],
[Item::DYE, 14],
[Item::DYE, 13],
[Item::DYE, 12],
[Item::DYE, 11],
[Item::DYE, 10],
[Item::DYE, 9],
[Item::DYE, 8],
];
class Block extends Position implements BlockIds, Metadatable{
/** @var \SplFixedArray */
public static $list = null;
@ -548,33 +59,7 @@ class Block extends Position implements Metadatable{
protected $meta = 0;
/** @var AxisAlignedBB */
protected $boundingBox = null;
/**
* Backwards-compatibility with old way to define block properties
*
* @deprecated
*
* @param string $key
*
* @return mixed
*/
public function __get($key){
static $map = [
"hardness" => "getHardness",
"lightLevel" => "getLightLevel",
"frictionFactor" => "getFrictionFactor",
"name" => "getName",
"isPlaceable" => "canBePlaced",
"isReplaceable" => "canBeReplaced",
"isTransparent" => "isTransparent",
"isSolid" => "isSolid",
"isFlowable" => "canBeFlowedInto",
"isActivable" => "canBeActivated",
"hasEntityCollision" => "hasEntityCollision"
];
return isset($map[$key]) ? $this->{$map[$key]}() : null;
}
public $boundingBox = null;
public static function init(){
if(self::$list === null){
@ -608,14 +93,19 @@ class Block extends Position implements Metadatable{
self::$list[self::GLASS] = Glass::class;
self::$list[self::LAPIS_ORE] = LapisOre::class;
self::$list[self::LAPIS_BLOCK] = Lapis::class;
self::$list[self::ACTIVATOR_RAIL] = ActivatorRail::class;
self::$list[self::COCOA_BLOCK] = CocoaBlock::class;
self::$list[self::SANDSTONE] = Sandstone::class;
self::$list[self::NOTE_BLOCK] = NoteBlock::class;
self::$list[self::BED_BLOCK] = Bed::class;
self::$list[self::POWERED_RAIL] = PoweredRail::class;
self::$list[self::DETECTOR_RAIL] = DetectorRail::class;
self::$list[self::COBWEB] = Cobweb::class;
self::$list[self::TALL_GRASS] = TallGrass::class;
self::$list[self::DEAD_BUSH] = DeadBush::class;
self::$list[self::WOOL] = Wool::class;
self::$list[self::DANDELION] = Dandelion::class;
self::$list[self::POPPY] = Poppy::class;
self::$list[self::RED_FLOWER] = Flower::class;
self::$list[self::BROWN_MUSHROOM] = BrownMushroom::class;
self::$list[self::RED_MUSHROOM] = RedMushroom::class;
self::$list[self::GOLD_BLOCK] = Gold::class;
@ -643,14 +133,20 @@ class Block extends Position implements Metadatable{
self::$list[self::SIGN_POST] = SignPost::class;
self::$list[self::WOOD_DOOR_BLOCK] = WoodDoor::class;
self::$list[self::LADDER] = Ladder::class;
self::$list[self::RAIL] = Rail::class;
self::$list[self::COBBLESTONE_STAIRS] = CobblestoneStairs::class;
self::$list[self::WALL_SIGN] = WallSign::class;
self::$list[self::LEVER] = Lever::class;
self::$list[self::STONE_PRESSURE_PLATE] = StonePressurePlate::class;
self::$list[self::IRON_DOOR_BLOCK] = IronDoor::class;
self::$list[self::WOODEN_PRESSURE_PLATE] = WoodenPressurePlate::class;
self::$list[self::REDSTONE_ORE] = RedstoneOre::class;
self::$list[self::GLOWING_REDSTONE_ORE] = GlowingRedstoneOre::class;
self::$list[self::REDSTONE_TORCH] = RedstoneTorch::class;
self::$list[self::LIT_REDSTONE_TORCH] = LitRedstoneTorch::class;
self::$list[self::STONE_BUTTON] = StoneButton::class;
self::$list[self::SNOW_LAYER] = SnowLayer::class;
self::$list[self::ICE] = Ice::class;
self::$list[self::SNOW_BLOCK] = Snow::class;
@ -682,23 +178,38 @@ class Block extends Position implements Metadatable{
self::$list[self::STONE_BRICK_STAIRS] = StoneBrickStairs::class;
self::$list[self::MYCELIUM] = Mycelium::class;
self::$list[self::WATER_LILY] = WaterLily::class;
self::$list[self::NETHER_BRICKS] = NetherBrick::class;
self::$list[self::NETHER_BRICK_FENCE] = NetherBrickFence::class;
self::$list[self::NETHER_BRICKS_STAIRS] = NetherBrickStairs::class;
self::$list[self::ENCHANTING_TABLE] = EnchantingTable::class;
self::$list[self::BREWING_STAND_BLOCK] = BrewingStand::class;
self::$list[self::END_PORTAL_FRAME] = EndPortalFrame::class;
self::$list[self::END_STONE] = EndStone::class;
self::$list[self::REDSTONE_LAMP] = RedstoneLamp::class;
self::$list[self::LIT_REDSTONE_LAMP] = LitRedstoneLamp::class;
self::$list[self::SANDSTONE_STAIRS] = SandstoneStairs::class;
self::$list[self::EMERALD_ORE] = EmeraldOre::class;
self::$list[self::TRIPWIRE_HOOK] = TripwireHook::class;
self::$list[self::TRIPWIRE] = Tripwire::class;
self::$list[self::EMERALD_BLOCK] = Emerald::class;
self::$list[self::SPRUCE_WOOD_STAIRS] = SpruceWoodStairs::class;
self::$list[self::BIRCH_WOOD_STAIRS] = BirchWoodStairs::class;
self::$list[self::JUNGLE_WOOD_STAIRS] = JungleWoodStairs::class;
self::$list[self::STONE_WALL] = StoneWall::class;
self::$list[self::FLOWER_POT_BLOCK] = FlowerPot::class;
self::$list[self::CARROT_BLOCK] = Carrot::class;
self::$list[self::POTATO_BLOCK] = Potato::class;
self::$list[self::WOODEN_BUTTON] = WoodenButton::class;
self::$list[self::MOB_HEAD_BLOCK] = MobHead::class;
self::$list[self::ANVIL] = Anvil::class;
self::$list[self::TRAPPED_CHEST] = TrappedChest::class;
self::$list[self::WEIGHTED_PRESSURE_PLATE_LIGHT] = WeightedPressurePlateLight::class;
self::$list[self::WEIGHTED_PRESSURE_PLATE_HEAVY] = WeightedPressurePlateHeavy::class;
self::$list[self::DAYLIGHT_SENSOR] = DaylightSensor::class;
self::$list[self::REDSTONE_BLOCK] = Redstone::class;
self::$list[self::QUARTZ_BLOCK] = Quartz::class;
self::$list[self::QUARTZ_STAIRS] = QuartzStairs::class;
@ -711,11 +222,12 @@ class Block extends Position implements Metadatable{
self::$list[self::ACACIA_WOOD_STAIRS] = AcaciaWoodStairs::class;
self::$list[self::DARK_OAK_WOOD_STAIRS] = DarkOakWoodStairs::class;
self::$list[self::IRON_TRAPDOOR] = IronTrapdoor::class;
self::$list[self::HAY_BALE] = HayBale::class;
self::$list[self::CARPET] = Carpet::class;
self::$list[self::HARDENED_CLAY] = HardenedClay::class;
self::$list[self::COAL_BLOCK] = Coal::class;
self::$list[self::PACKED_ICE] = PackedIce::class;
self::$list[self::DOUBLE_PLANT] = DoublePlant::class;
self::$list[self::FENCE_GATE_SPRUCE] = FenceGateSpruce::class;
@ -723,17 +235,13 @@ class Block extends Position implements Metadatable{
self::$list[self::FENCE_GATE_JUNGLE] = FenceGateJungle::class;
self::$list[self::FENCE_GATE_DARK_OAK] = FenceGateDarkOak::class;
self::$list[self::FENCE_GATE_ACACIA] = FenceGateAcacia::class;
self::$list[self::FENCE_SPRUCE] = FenceSpruce::class;
self::$list[self::FENCE_BIRCH] = FenceBirch::class;
self::$list[self::FENCE_DARK_OAK] = FenceDarkOak::class;
self::$list[self::FENCE_JUNGLE] = FenceJungle::class;
self::$list[self::FENCE_ACACIA] = FenceAcacia::class;
self::$list[self::GRASS_PATH] = GrassPath::class;
self::$list[self::PODZOL] = Podzol::class;
self::$list[self::BEETROOT_BLOCK] = Beetroot::class;
self::$list[self::STONECUTTER] = Stonecutter::class;
self::$list[self::GLOWING_OBSIDIAN] = GlowingObsidian::class;
self::$list[self::NETHER_REACTOR] = NetherReactor::class;
foreach(self::$list as $id => $class){
if($class !== null){
@ -880,6 +388,20 @@ class Block extends Position implements Metadatable{
return 10;
}
/**
* @return int
*/
public function getResistance(){
return $this->getHardness() * 5;
}
/**
* @return int
*/
public function getToolType(){
return Tool::TYPE_NONE;
}
/**
* @return float
*/
@ -945,6 +467,10 @@ class Block extends Position implements Metadatable{
return false;
}
public function canPassThrough(){
return false;
}
/**
* @return string
*/
@ -987,6 +513,7 @@ class Block extends Position implements Metadatable{
$this->y = (int) $v->y;
$this->z = (int) $v->z;
$this->level = $v->level;
$this->boundingBox = null;
}
/**
@ -997,11 +524,11 @@ class Block extends Position implements Metadatable{
* @return array
*/
public function getDrops(Item $item){
if(!isset(self::$list[$this->id])){ //Unknown blocks
if(!isset(self::$list[$this->getId()])){ //Unknown blocks
return [];
}else{
return [
[$this->id, $this->meta, 1],
[$this->getId(), $this->getDamage(), 1],
];
}
}
@ -1014,7 +541,46 @@ class Block extends Position implements Metadatable{
* @return float
*/
public function getBreakTime(Item $item){
return 0.20;
$base = $this->getHardness() * 1.5;
if($this->canBeBrokenWith($item)){
if($this->getToolType() === Tool::TYPE_SHEARS and $item->isShears()){
$base /= 15;
}elseif(
($this->getToolType() === Tool::TYPE_PICKAXE and ($tier = $item->isPickaxe()) !== false) or
($this->getToolType() === Tool::TYPE_AXE and ($tier = $item->isAxe()) !== false) or
($this->getToolType() === Tool::TYPE_SHOVEL and ($tier = $item->isShovel()) !== false)
){
switch($tier){
case Tool::TIER_WOODEN:
$base /= 2;
break;
case Tool::TIER_STONE:
$base /= 4;
break;
case Tool::TIER_IRON:
$base /= 6;
break;
case Tool::TIER_DIAMOND:
$base /= 8;
break;
case Tool::TIER_GOLD:
$base /= 12;
break;
}
}
}else{
$base *= 3.33;
}
if($item->isSword()){
$base *= 0.5;
}
return $base;
}
public function canBeBrokenWith(Item $item){
return $this->getHardness() !== -1;
}
/**
@ -1030,27 +596,27 @@ class Block extends Position implements Metadatable{
return $this->getLevel()->getBlock(Vector3::getSide($side, $step));
}
return Block::get(Item::AIR, 0, new Position($v->x, $v->y, $v->z, null));
return Block::get(Item::AIR, 0, Position::fromObject(Vector3::getSide($side, $step)));
}
/**
* @return string
*/
public function __toString(){
return "Block[" . $this->getName() . "] (" . $this->id . ":" . $this->meta . ")";
return "Block[" . $this->getName() . "] (" . $this->getId() . ":" . $this->getDamage() . ")";
}
/**
* Checks for collision against an AxisAlignedBB
*
* @param AxisAlignedBB $bb
* @param Block[] $list
*
* @return bool
*/
public function collidesWithBB(AxisAlignedBB $bb, &$list = []){
public function collidesWithBB(AxisAlignedBB $bb){
$bb2 = $this->getBoundingBox();
if($bb2 !== null and $bb2->intersectsWith($bb)){
$list[] = $bb2;
}
return $bb2 !== null and $bb->intersectsWith($bb2);
}
/**
@ -1064,11 +630,10 @@ class Block extends Position implements Metadatable{
* @return AxisAlignedBB
*/
public function getBoundingBox(){
if($this->boundingBox !== null){
return $this->boundingBox;
}else{
return $this->boundingBox = $this->recalculateBoundingBox();
if($this->boundingBox === null){
$this->boundingBox = $this->recalculateBoundingBox();
}
return $this->boundingBox;
}
/**
@ -1085,6 +650,12 @@ class Block extends Position implements Metadatable{
);
}
/**
* @param Vector3 $pos1
* @param Vector3 $pos2
*
* @return MovingObjectPosition
*/
public function calculateIntercept(Vector3 $pos1, Vector3 $pos2){
$bb = $this->getBoundingBox();
if($bb === null){
@ -1175,8 +746,10 @@ class Block extends Position implements Metadatable{
public function getMetadata($metadataKey){
if($this->getLevel() instanceof Level){
$this->getLevel()->getBlockMetadata()->getMetadata($this, $metadataKey);
return $this->getLevel()->getBlockMetadata()->getMetadata($this, $metadataKey);
}
return null;
}
public function hasMetadata($metadataKey){
@ -1190,4 +763,4 @@ class Block extends Position implements Metadatable{
$this->getLevel()->getBlockMetadata()->removeMetadata($this, $metadataKey, $plugin);
}
}
}
}

View File

@ -0,0 +1,230 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
interface BlockIds{
const AIR = 0;
const STONE = 1;
const GRASS = 2;
const DIRT = 3;
const COBBLESTONE = 4, COBBLE = 4;
const PLANK = 5, PLANKS = 5, WOODEN_PLANK = 5, WOODEN_PLANKS = 5;
const SAPLING = 6, SAPLINGS = 6;
const BEDROCK = 7;
const WATER = 8;
const STILL_WATER = 9;
const LAVA = 10;
const STILL_LAVA = 11;
const SAND = 12;
const GRAVEL = 13;
const GOLD_ORE = 14;
const IRON_ORE = 15;
const COAL_ORE = 16;
const LOG = 17, WOOD = 17, TRUNK = 17;
const LEAVES = 18;
const SPONGE = 19;
const GLASS = 20;
const LAPIS_ORE = 21;
const LAPIS_BLOCK = 22;
const DISPENSER = 23;
const SANDSTONE = 24;
const NOTE_BLOCK = 25, NOTEBLOCK = 25;
const BED_BLOCK = 26;
const POWERED_RAIL = 27;
const DETECTOR_RAIL = 28;
const STICKY_PISTON = 29;
const COBWEB = 30;
const TALL_GRASS = 31;
const BUSH = 32, DEAD_BUSH = 32;
const PISTON = 33;
const PISTON_HEAD = 34;
const WOOL = 35;
const DANDELION = 37;
const POPPY = 38, ROSE = 38, RED_FLOWER = 38;
const BROWN_MUSHROOM = 39;
const RED_MUSHROOM = 40;
const GOLD_BLOCK = 41;
const IRON_BLOCK = 42;
const DOUBLE_SLAB = 43, DOUBLE_SLABS = 43;
const SLAB = 44, SLABS = 44, STONE_SLAB = 44;
const BRICKS = 45, BRICKS_BLOCK = 45;
const TNT = 46;
const BOOKSHELF = 47;
const MOSS_STONE = 48, MOSSY_STONE = 48;
const OBSIDIAN = 49;
const TORCH = 50;
const FIRE = 51;
const MONSTER_SPAWNER = 52;
const WOOD_STAIRS = 53, WOODEN_STAIRS = 53, OAK_WOOD_STAIRS = 53, OAK_WOODEN_STAIRS = 53;
const CHEST = 54;
const REDSTONE_WIRE = 55;
const DIAMOND_ORE = 56;
const DIAMOND_BLOCK = 57;
const CRAFTING_TABLE = 58, WORKBENCH = 58;
const WHEAT_BLOCK = 59;
const FARMLAND = 60;
const FURNACE = 61;
const BURNING_FURNACE = 62, LIT_FURNACE = 62;
const SIGN_POST = 63;
const DOOR_BLOCK = 64, WOODEN_DOOR_BLOCK = 64, WOOD_DOOR_BLOCK = 64;
const LADDER = 65;
const RAIL = 66;
const COBBLESTONE_STAIRS = 67, COBBLE_STAIRS = 67;
const WALL_SIGN = 68;
const LEVER = 69;
const STONE_PRESSURE_PLATE = 70;
const IRON_DOOR_BLOCK = 71;
const WOODEN_PRESSURE_PLATE = 72;
const REDSTONE_ORE = 73;
const GLOWING_REDSTONE_ORE = 74, LIT_REDSTONE_ORE = 74;
const UNLIT_REDSTONE_TORCH = 75;
const REDSTONE_TORCH = 76, LIT_REDSTONE_TORCH = 76;
const STONE_BUTTON = 77;
const SNOW = 78, SNOW_LAYER = 78;
const ICE = 79;
const SNOW_BLOCK = 80;
const CACTUS = 81;
const CLAY_BLOCK = 82;
const REEDS = 83, SUGARCANE_BLOCK = 83;
const FENCE = 85;
const PUMPKIN = 86;
const NETHERRACK = 87;
const SOUL_SAND = 88;
const GLOWSTONE = 89, GLOWSTONE_BLOCK = 89;
const PORTAL_BLOCK = 90, PORTAL = 90;
const JACK_O_LANTERN = 91, LIT_PUMPKIN = 91;
const CAKE_BLOCK = 92;
const REPEATER_BLOCK = 93, UNPOWERED_REPEATER_BLOCK = 93;
const POWERED_REPEATER_BLOCK = 94;
const INVISIBLE_BEDROCK = 95;
const TRAPDOOR = 96, WOODEN_TRAPDOOR = 96;
const MONSTER_EGG_BLOCK = 97;
const STONE_BRICKS = 98, STONE_BRICK = 98;
const BROWN_MUSHROOM_BLOCK = 99;
const RED_MUSHROOM_BLOCK = 100;
const IRON_BARS = 101, IRON_BAR = 101;
const GLASS_PANE = 102, GLASS_PANEL = 102;
const MELON_BLOCK = 103;
const PUMPKIN_STEM = 104;
const MELON_STEM = 105;
const VINES = 106, VINE = 106;
const FENCE_GATE = 107, OAK_FENCE_GATE = 107;
const BRICK_STAIRS = 108;
const STONE_BRICK_STAIRS = 109;
const MYCELIUM = 110;
const LILY_PAD = 111, WATER_LILY = 111;
const NETHER_BRICKS = 112, NETHER_BRICK_BLOCK = 112;
const NETHER_BRICK_FENCE = 113;
const NETHER_BRICK_STAIRS = 114, NETHER_BRICKS_STAIRS = 114;
const NETHER_WART_BLOCK = 115;
const ENCHANTING_TABLE = 116, ENCHANT_TABLE = 116, ENCHANTMENT_TABLE = 116;
const BREWING_STAND_BLOCK = 117;
const CAULDRON_BLOCK = 118;
const END_PORTAL_FRAME = 120, END_PORTAL = 120;
const END_STONE = 121;
const REDSTONE_LAMP = 123, INACTIVE_REDSTONE_LAMP = 123;
const LIT_REDSTONE_LAMP = 124, ACTIVE_REDSTONE_LAMP = 124;
const DROPPER = 125;
const ACTIVATOR_RAIL = 126;
const COCOA_BLOCK = 127, COCOA_PODS = 127;
const SANDSTONE_STAIRS = 128;
const EMERALD_ORE = 129;
const TRIPWIRE_HOOK = 131;
const TRIPWIRE = 132;
const EMERALD_BLOCK = 133;
const SPRUCE_WOOD_STAIRS = 134, SPRUCE_WOODEN_STAIRS = 134;
const BIRCH_WOOD_STAIRS = 135, BIRCH_WOODEN_STAIRS = 135;
const JUNGLE_WOOD_STAIRS = 136, JUNGLE_WOODEN_STAIRS = 136;
const COBBLESTONE_WALL = 139, COBBLE_WALL = 139, STONE_WALL = 139;
const FLOWER_POT_BLOCK = 140;
const CARROT_BLOCK = 141;
const POTATO_BLOCK = 142;
const WOODEN_BUTTON = 143;
const MOB_HEAD_BLOCK = 144, SKULL_BLOCK = 144;
const ANVIL = 145;
const TRAPPED_CHEST = 146;
const WEIGHTED_PRESSURE_PLATE_LIGHT = 147, LIGHT_WEIGHTED_PRESSURE_PLATE = 147, GOLD_PRESSURE_PLATE = 147;
const WEIGHTED_PRESSURE_PLATE_HEAVY = 148, HEAVY_WEIGHTED_PRESSURE_PLATE = 148, IRON_PRESSURE_PLATE = 148;
const COMPARATOR_BLOCK = 149, UNPOWERED_COMPARATOR_BLOCK = 149;
const POWERED_COMPARATOR_BLOCK = 150;
const DAYLIGHT_SENSOR = 151;
const REDSTONE_BLOCK = 152;
const NETHER_QUARTZ_ORE = 153;
const HOPPER_BLOCK = 154;
const QUARTZ_BLOCK = 155;
const QUARTZ_STAIRS = 156;
const DOUBLE_WOOD_SLAB = 157, DOUBLE_WOODEN_SLAB = 157, DOUBLE_WOOD_SLABS = 157, DOUBLE_WOODEN_SLABS = 157;
const WOOD_SLAB = 158, WOODEN_SLAB = 158, WOOD_SLABS = 158, WOODEN_SLABS = 158;
const STAINED_CLAY = 159, STAINED_HARDENED_CLAY = 159;
const LEAVES2 = 161;
const WOOD2 = 162, TRUNK2 = 162, LOG2 = 162;
const ACACIA_WOOD_STAIRS = 163, ACACIA_WOODEN_STAIRS = 163;
const DARK_OAK_WOOD_STAIRS = 164, DARK_OAK_WOODEN_STAIRS = 164;
const SLIME_BLOCK = 165;
const IRON_TRAPDOOR = 167;
const HAY_BALE = 170;
const CARPET = 171;
const HARDENED_CLAY = 172;
const COAL_BLOCK = 173;
const PACKED_ICE = 174;
const DOUBLE_PLANT = 175;
const INVERTED_DAYLIGHT_SENSOR = 178, DAYLIGHT_SENSOR_INVERTED = 178;
const RED_SANDSTONE = 179;
const RED_SANDSTONE_STAIRS = 180;
const DOUBLE_RED_SANDSTONE_SLAB = 181;
const RED_SANDSTONE_SLAB = 182;
const SPRUCE_FENCE_GATE = 183, FENCE_GATE_SPRUCE = 183;
const BIRCH_FENCE_GATE = 184, FENCE_GATE_BIRCH = 184;
const JUNGLE_FENCE_GATE = 185, FENCE_GATE_JUNGLE = 185;
const DARK_OAK_FENCE_GATE = 186, FENCE_GATE_DARK_OAK = 186;
const ACACIA_FENCE_GATE = 187, FENCE_GATE_ACACIA = 187;
const SPRUCE_DOOR_BLOCK = 193;
const BIRCH_DOOR_BLOCK = 194;
const JUNGLE_DOOR_BLOCK = 195;
const ACACIA_DOOR_BLOCK = 196;
const DARK_OAK_DOOR_BLOCK = 197;
const GRASS_PATH = 198;
const ITEM_FRAME_BLOCK = 199;
const PODZOL = 243;
const BEETROOT_BLOCK = 244;
const STONECUTTER = 245;
const GLOWING_OBSIDIAN = 246;
const NETHER_REACTOR = 247;
const UPDATE_BLOCK = 248;
const ATEUPD_BLOCK = 249;
const BLOCK_MOVED_BY_PISTON = 250;
const OBSERVER = 251;
const INFO_RESERVED6 = 255;
}

View File

@ -21,6 +21,7 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class Bookshelf extends Solid{
@ -35,7 +36,11 @@ class Bookshelf extends Solid{
}
public function getHardness(){
return 7.5;
return 1.5;
}
public function getToolType(){
return Tool::TYPE_AXE;
}
}

View File

@ -0,0 +1,45 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Tool;
class BrewingStand extends Transparent{
protected $id = self::BREWING_STAND_BLOCK;
public function __construct(){
}
public function getName(){
return "Brewing Stand";
}
public function getHardness(){
return 0.5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
}

View File

@ -21,6 +21,7 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class BrickStairs extends Stair{
@ -30,6 +31,18 @@ class BrickStairs extends Stair{
$this->meta = $meta;
}
public function getHardness(){
return 2;
}
public function getResistance(){
return 30;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Brick Stairs";
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Bricks extends Solid{
@ -32,32 +33,23 @@ class Bricks extends Solid{
}
public function getHardness(){
return 2;
}
public function getResistance(){
return 30;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Bricks";
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[Item::BRICKS_BLOCK, 0, 1],
];

View File

@ -22,11 +22,12 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Furnace;
use pocketmine\tile\Tile;
@ -48,7 +49,11 @@ class BurningFurnace extends Solid{
}
public function getHardness(){
return 17.5;
return 3.5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getLightLevel(){
@ -64,14 +69,25 @@ class BurningFurnace extends Solid{
];
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new Compound(false, [
new Enum("Items", []),
new String("id", Tile::FURNACE),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::FURNACE),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
if($item->hasCustomName()){
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
if($item->hasCustomBlockData()){
foreach($item->getCustomBlockData() as $key => $v){
$nbt->{$key} = $v;
}
}
Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
return true;
@ -90,19 +106,21 @@ class BurningFurnace extends Solid{
if($t instanceof Furnace){
$furnace = $t;
}else{
$nbt = new Compound(false, [
new Enum("Items", []),
new String("id", Tile::FURNACE),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::FURNACE),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$furnace = Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
}
if(($player->getGamemode() & 0x01) === 0x01){
return true;
if(isset($furnace->namedtag->Lock) and $furnace->namedtag->Lock instanceof StringTag){
if($furnace->namedtag->Lock->getValue() !== $item->getCustomName()){
return true;
}
}
$player->addWindow($furnace->getInventory());
@ -111,26 +129,9 @@ class BurningFurnace extends Solid{
return true;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.7;
case 4:
return 0.9;
case 3:
return 1.35;
case 2:
return 0.45;
case 1:
return 2.65;
default:
return 17.5;
}
}
public function getDrops(Item $item){
$drops = [];
if($item->isPickaxe() >= 1){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
$drops[] = [Item::FURNACE, 0, 1];
}

View File

@ -41,7 +41,7 @@ class Cactus extends Transparent{
}
public function getHardness(){
return 2;
return 0.4;
}
public function hasEntityCollision(){
@ -56,10 +56,10 @@ class Cactus extends Transparent{
return new AxisAlignedBB(
$this->x + 0.0625,
$this->y,
$this->y + 0.0625,
$this->z + 0.0625,
$this->x + 0.9375,
$this->y + 1,
$this->y + 0.9375,
$this->z + 0.9375
);
}
@ -77,7 +77,7 @@ class Cactus extends Transparent{
}else{
for($side = 2; $side <= 5; ++$side){
$b = $this->getSide($side);
if(!$b->isFlowable){
if(!$b->canBeFlowedInto()){
$this->getLevel()->useBreakOn($this);
}
}

View File

@ -21,14 +21,15 @@
namespace pocketmine\block;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\entity\Effect;
use pocketmine\event\entity\EntityEatBlockEvent;
use pocketmine\item\FoodSource;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;
use pocketmine\Server;
class Cake extends Transparent{
class Cake extends Transparent implements FoodSource{
protected $id = self::CAKE_BLOCK;
@ -41,7 +42,7 @@ class Cake extends Transparent{
}
public function getHardness(){
return 2.5;
return 0.5;
}
public function getName(){
@ -90,22 +91,39 @@ class Cake extends Transparent{
}
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player and $player->getHealth() < 20){
++$this->meta;
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING));
if(!$ev->isCancelled()){
$player->heal($ev->getAmount(), $ev);
}
if($this->meta >= 0x06){
$this->getLevel()->setBlock($this, new Air(), true);
}else{
$this->getLevel()->setBlock($this, $this, true);
}
if($player instanceof Player and $player->getHealth() < $player->getMaxHealth()){
$ev = new EntityEatBlockEvent($player, $this);
return true;
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($this, $ev->getResidue());
return true;
}
}
return false;
}
}
public function getFoodRestore() : int{
return 2;
}
public function getSaturationRestore() : float{
return 0.4;
}
public function getResidue(){
$clone = clone $this;
$clone->meta++;
if($clone->meta >= 0x06){
$clone = new Air();
}
return $clone;
}
/**
* @return Effect[]
*/
public function getAdditionalEffects() : array{
return [];
}
}

View File

@ -34,6 +34,10 @@ class Carpet extends Flowable{
$this->meta = $meta;
}
public function getHardness(){
return 0.1;
}
public function isSolid(){
return true;
}

View File

@ -22,12 +22,13 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Chest as TileChest;
use pocketmine\tile\Tile;
@ -45,13 +46,17 @@ class Chest extends Transparent{
}
public function getHardness(){
return 15;
return 2.5;
}
public function getName(){
return "Chest";
}
public function getToolType(){
return Tool::TYPE_AXE;
}
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x + 0.0625,
@ -81,7 +86,7 @@ class Chest extends Transparent{
continue;
}
$c = $this->getSide($side);
if($c instanceof Chest and $c->getDamage() === $this->meta){
if($c->getId() === $this->id and $c->getDamage() === $this->meta){
$tile = $this->getLevel()->getTile($c);
if($tile instanceof TileChest and !$tile->isPaired()){
$chest = $tile;
@ -91,14 +96,25 @@ class Chest extends Transparent{
}
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new Compound(false, [
new Enum("Items", []),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::CHEST),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
if($item->hasCustomName()){
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
if($item->hasCustomBlockData()){
foreach($item->getCustomBlockData() as $key => $v){
$nbt->{$key} = $v;
}
}
$tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
if($chest instanceof TileChest and $tile instanceof TileChest){
@ -131,21 +147,23 @@ class Chest extends Transparent{
if($t instanceof TileChest){
$chest = $t;
}else{
$nbt = new Compound(false, [
new Enum("Items", []),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::CHEST),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
}
if($player->isCreative()){
return true;
if(isset($chest->namedtag->Lock) and $chest->namedtag->Lock instanceof StringTag){
if($chest->namedtag->Lock->getValue() !== $item->getCustomName()){
return true;
}
}
$player->addWindow($chest->getInventory());
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Clay extends Solid{
@ -32,7 +33,11 @@ class Clay extends Solid{
}
public function getHardness(){
return 3;
return 0.6;
}
public function getToolType(){
return Tool::TYPE_SHOVEL;
}
public function getName(){

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Coal extends Solid{
@ -32,32 +33,19 @@ class Coal extends Solid{
}
public function getHardness(){
return 30;
return 5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Coal Block";
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
case 3:
return 1.9;
case 2:
return 0.65;
case 1:
return 3.75;
default:
return 25;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[Item::COAL_BLOCK, 0, 1],
];

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class CoalOre extends Solid{
@ -32,32 +33,19 @@ class CoalOre extends Solid{
}
public function getHardness(){
return 15;
return 3;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Coal Ore";
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
case 3:
return 1.15;
case 2:
return 0.4;
case 1:
return 2.25;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[Item::COAL, 0, 1],
];

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Cobblestone extends Solid{
@ -31,33 +32,20 @@ class Cobblestone extends Solid{
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Cobblestone";
}
public function getHardness(){
return 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
return 2;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[Item::COBBLESTONE, 0, 1],
];

View File

@ -21,6 +21,7 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
class CobblestoneStairs extends Stair{
@ -30,6 +31,14 @@ class CobblestoneStairs extends Stair{
$this->meta = $meta;
}
public function getHardness(){
return 2;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Cobblestone Stairs";
}

View File

@ -23,6 +23,7 @@ namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Cobweb extends Flowable{
@ -41,11 +42,15 @@ class Cobweb extends Flowable{
}
public function getHardness(){
return 25;
return 4;
}
public function getToolType(){
return Tool::TYPE_SWORD;
}
public function onEntityCollide(Entity $entity){
$entity->fallDistance = 0;
$entity->resetFallDistance();
}
public function getDrops(Item $item){

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class CocoaBlock extends Solid{
protected $id = self::COCOA_BLOCK;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Cocoa Block";
}
}

View File

@ -21,23 +21,11 @@
namespace pocketmine\block;
use pocketmine\item\Item;
class DarkOakWoodStairs extends Stair{
class DarkOakWoodStairs extends WoodStairs{
protected $id = self::DARK_OAK_WOOD_STAIRS;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Dark Oak Wood Stairs";
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1],
];
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class DaylightSensor extends Solid{
protected $id = self::DAYLIGHT_SENSOR;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Daylight Sensor";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class DetectorRail extends Solid{
protected $id = self::DETECTOR_RAIL;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Detector Rail";
}
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Diamond extends Solid{
@ -32,26 +33,19 @@ class Diamond extends Solid{
}
public function getHardness(){
return 30;
return 5;
}
public function getName(){
return "Diamond Block";
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
default:
return 25;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
if($item->isPickaxe() >= Tool::TIER_IRON){
return [
[Item::DIAMOND_BLOCK, 0, 1],
];

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class DiamondOre extends Solid{
@ -32,26 +33,19 @@ class DiamondOre extends Solid{
}
public function getHardness(){
return 15;
return 3;
}
public function getName(){
return "Diamond Ore";
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
default:
return 15;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
if($item->isPickaxe() >= Tool::TIER_IRON){
return [
[Item::DIAMOND, 0, 1],
];

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\Player;
class Dirt extends Solid{
@ -37,7 +38,11 @@ class Dirt extends Solid{
}
public function getHardness(){
return 2.5;
return 0.5;
}
public function getToolType(){
return Tool::TYPE_SHOVEL;
}
public function getName(){

View File

@ -23,10 +23,10 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\level\sound\DoorSound;
use pocketmine\math\AxisAlignedBB;
use pocketmine\network\protocol\LevelEventPacket;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\Server;
abstract class Door extends Transparent{
@ -41,19 +41,19 @@ abstract class Door extends Transparent{
private function getFullDamage(){
$damage = $this->getDamage();
$flag = ($damage & 0x08) > 0;
$isUp = ($damage & 0x08) > 0;
if($flag){
$first = $this->getSide(0)->getDamage();
$second = $damage;
if($isUp){
$down = $this->getSide(Vector3::SIDE_DOWN)->getDamage();
$up = $damage;
}else{
$first = $damage;
$second = $this->getSide(1)->getDamage();
$down = $damage;
$up = $this->getSide(Vector3::SIDE_UP)->getDamage();
}
$flag1 = ($second & 0x01) > 0;
$isRight = ($up & 0x01) > 0;
return $first & 0x07 | ($flag ? 8 : 0) | ($flag1 ? 0x10 : 0);
return $down & 0x07 | ($isUp ? 8 : 0) | ($isRight ? 0x10 : 0);
}
protected function recalculateBoundingBox(){
@ -71,12 +71,12 @@ abstract class Door extends Transparent{
);
$j = $damage & 0x03;
$flag = (($damage & 0x04) > 0);
$flag1 = (($damage & 0x10) > 0);
$isOpen = (($damage & 0x04) > 0);
$isRight = (($damage & 0x10) > 0);
if($j === 0){
if($flag){
if(!$flag1){
if($isOpen){
if(!$isRight){
$bb->setBounds(
$this->x,
$this->y,
@ -106,8 +106,8 @@ abstract class Door extends Transparent{
);
}
}elseif($j === 1){
if($flag){
if(!$flag1){
if($isOpen){
if(!$isRight){
$bb->setBounds(
$this->x + 1 - $f,
$this->y,
@ -137,8 +137,8 @@ abstract class Door extends Transparent{
);
}
}elseif($j === 2){
if($flag){
if(!$flag1){
if($isOpen){
if(!$isRight){
$bb->setBounds(
$this->x,
$this->y,
@ -168,8 +168,8 @@ abstract class Door extends Transparent{
);
}
}elseif($j === 3){
if($flag){
if(!$flag1){
if($isOpen){
if(!$isRight){
$bb->setBounds(
$this->x,
$this->y,
@ -235,13 +235,13 @@ abstract class Door extends Transparent{
$next = $this->getSide($face[(($direction + 2) % 4)]);
$next2 = $this->getSide($face[$direction]);
$metaUp = 0x08;
if($next->getId() === $this->id or ($next2->isTransparent() === false and $next->isTransparent() === true)){ //Door hinge
if($next->getId() === $this->getId() or ($next2->isTransparent() === false and $next->isTransparent() === true)){ //Door hinge
$metaUp |= 0x01;
}
$this->meta = $player->getDirection() & 0x03;
$this->setDamage($player->getDirection() & 0x03);
$this->getLevel()->setBlock($block, $this, true, true); //Bottom
$this->getLevel()->setBlock($blockUp, $b = Block::get($this->id, $metaUp), true); //Top
$this->getLevel()->setBlock($blockUp, $b = Block::get($this->getId(), $metaUp), true); //Top
return true;
}
@ -249,14 +249,14 @@ abstract class Door extends Transparent{
}
public function onBreak(Item $item){
if(($this->meta & 0x08) === 0x08){
if(($this->getDamage() & 0x08) === 0x08){
$down = $this->getSide(0);
if($down->getId() === $this->id){
if($down->getId() === $this->getId()){
$this->getLevel()->setBlock($down, new Air(), true);
}
}else{
$up = $this->getSide(1);
if($up->getId() === $this->id){
if($up->getId() === $this->getId()){
$this->getLevel()->setBlock($up, new Air(), true);
}
}
@ -266,23 +266,17 @@ abstract class Door extends Transparent{
}
public function onActivate(Item $item, Player $player = null){
if(($this->meta & 0x08) === 0x08){ //Top
if(($this->getDamage() & 0x08) === 0x08){ //Top
$down = $this->getSide(0);
if($down->getId() === $this->id){
if($down->getId() === $this->getId()){
$meta = $down->getDamage() ^ 0x04;
$this->getLevel()->setBlock($down, Block::get($this->id, $meta), true);
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
$this->getLevel()->setBlock($down, Block::get($this->getId(), $meta), true);
$players = $this->getLevel()->getChunkPlayers($this->x >> 4, $this->z >> 4);
if($player instanceof Player){
unset($players[$player->getId()]);
unset($players[$player->getLoaderId()]);
}
$pk = new LevelEventPacket();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->evid = 1003;
$pk->data = 0;
Server::broadcastPacket($players, $pk);
$this->level->addSound(new DoorSound($this));
return true;
}
@ -290,17 +284,11 @@ abstract class Door extends Transparent{
}else{
$this->meta ^= 0x04;
$this->getLevel()->setBlock($this, $this, true);
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
$players = $this->getLevel()->getChunkPlayers($this->x >> 4, $this->z >> 4);
if($player instanceof Player){
unset($players[$player->getId()]);
unset($players[$player->getLoaderId()]);
}
$pk = new LevelEventPacket();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->evid = 1003;
$pk->data = 0;
Server::broadcastPacket($players, $pk);
$this->level->addSound(new DoorSound($this));
}
return true;

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class DoubleSlab extends Solid{
@ -32,7 +33,11 @@ class DoubleSlab extends Solid{
}
public function getHardness(){
return 30;
return 2;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
@ -44,30 +49,13 @@ class DoubleSlab extends Solid{
4 => "Brick",
5 => "Stone Brick",
6 => "Quartz",
7 => "",
7 => "Nether Brick",
];
return "Double " . $names[$this->meta & 0x07] . " Slab";
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
return "DoubleTag " . $names[$this->meta & 0x07] . " Slab";
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[Item::SLAB, $this->meta & 0x07, 2],
];

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class DoubleWoodSlab extends Solid{
@ -32,7 +33,11 @@ class DoubleWoodSlab extends Solid{
}
public function getHardness(){
return 15;
return 2;
}
public function getToolType(){
return Tool::TYPE_AXE;
}
public function getName(){
@ -46,24 +51,7 @@ class DoubleWoodSlab extends Solid{
6 => "",
7 => ""
];
return "Double " . $names[$this->meta & 0x07] . " Wooden Slab";
}
public function getBreakTime(Item $item){
switch($item->isAxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 3;
}
return "DoubleTag " . $names[$this->meta & 0x07] . " Wooden Slab";
}
public function getDrops(Item $item){

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Emerald extends Solid{
@ -32,26 +33,19 @@ class Emerald extends Solid{
}
public function getHardness(){
return 30;
return 5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Emerald Block";
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
default:
return 25;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
if($item->isPickaxe() >= Tool::TIER_IRON){
return [
[Item::EMERALD_BLOCK, 0, 1],
];

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class EmeraldOre extends Solid{
@ -35,23 +36,16 @@ class EmeraldOre extends Solid{
return "Emerald Ore";
}
public function getHardness(){
return 15;
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
default:
return 15;
}
public function getHardness(){
return 3;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
if($item->isPickaxe() >= Tool::TIER_IRON){
return [
[Item::EMERALD, 0, 1],
];

View File

@ -0,0 +1,104 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\inventory\EnchantInventory;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Tile;
class EnchantingTable extends Transparent{
protected $id = self::ENCHANTING_TABLE;
public function __construct(){
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new CompoundTag("", [
new StringTag("id", Tile::ENCHANT_TABLE),
new IntTag("x", $this->x),
new IntTag("y", $this->y),
new IntTag("z", $this->z)
]);
if($item->hasCustomName()){
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
if($item->hasCustomBlockData()){
foreach($item->getCustomBlockData() as $key => $v){
$nbt->{$key} = $v;
}
}
Tile::createTile(Tile::ENCHANT_TABLE, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
return true;
}
public function canBeActivated(){
return true;
}
public function getHardness(){
return 5;
}
public function getResistance(){
return 6000;
}
public function getName(){
return "Enchanting Table";
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player){
//TODO lock
$player->addWindow(new EnchantInventory($this));
}
return true;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[$this->id, 0, 1],
];
}else{
return [];
}
}
}

View File

@ -37,10 +37,14 @@ class EndPortalFrame extends Solid{
}
public function getName(){
return "End Portal Frame";
return "EndTag Portal Frame";
}
public function getHardness(){
return -1;
}
public function getResistance(){
return 18000000;
}

View File

@ -21,7 +21,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class EndStone extends Solid{
@ -32,27 +32,14 @@ class EndStone extends Solid{
}
public function getName(){
return "End Stone";
return "EndTag Stone";
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getHardness(){
return 45;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
case 3:
return 1.15;
case 2:
return 0.4;
case 1:
return 2.25;
default:
return 15;
}
return 3;
}
}

View File

@ -24,12 +24,13 @@ namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Int;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\DoubleTag;
use pocketmine\nbt\tag\FloatTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\Player;
abstract class Fallable extends Solid{
@ -42,25 +43,25 @@ abstract class Fallable extends Solid{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === self::AIR or ($down instanceof Liquid)){
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $this->x + 0.5),
new Double("", $this->y),
new Double("", $this->z + 0.5)
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new CompoundTag("", [
"Pos" => new ListTag("Pos", [
new DoubleTag("", $this->x + 0.5),
new DoubleTag("", $this->y),
new DoubleTag("", $this->z + 0.5)
]),
"Motion" => new Enum("Motion", [
new Double("", 0),
new Double("", 0),
new Double("", 0)
"Motion" => new ListTag("Motion", [
new DoubleTag("", 0),
new DoubleTag("", 0),
new DoubleTag("", 0)
]),
"Rotation" => new Enum("Rotation", [
new Float("", 0),
new Float("", 0)
"Rotation" => new ListTag("Rotation", [
new FloatTag("", 0),
new FloatTag("", 0)
]),
"TileID" => new Int("TileID", $this->getId()),
"Data" => new Byte("Data", $this->getDamage()),
"TileID" => new IntTag("TileID", $this->getId()),
"Data" => new ByteTag("Data", $this->getDamage()),
]));
$fall->spawnToAll();

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
class Farmland extends Solid{
@ -37,7 +38,11 @@ class Farmland extends Solid{
}
public function getHardness(){
return 3;
return 0.6;
}
public function getToolType(){
return Tool::TYPE_SHOVEL;
}
protected function recalculateBoundingBox(){

View File

@ -21,48 +21,71 @@
namespace pocketmine\block;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
class Fence extends Transparent{
const FENCE_OAK = 0;
const FENCE_SPRUCE = 1;
const FENCE_BIRCH = 2;
const FENCE_JUNGLE = 3;
const FENCE_ACACIA = 4;
const FENCE_DARKOAK = 5;
protected $id = self::FENCE;
public function __construct(){
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getHardness(){
return 15;
return 2;
}
public function getToolType(){
return Tool::TYPE_AXE;
}
public function getName(){
return "Oak Fence";
static $names = [
self::FENCE_OAK => "Oak Fence",
self::FENCE_SPRUCE => "Spruce Fence",
self::FENCE_BIRCH => "Birch Fence",
self::FENCE_JUNGLE => "Jungle Fence",
self::FENCE_ACACIA => "Acacia Fence",
self::FENCE_DARKOAK => "Dark Oak Fence",
"",
""
];
return $names[$this->meta & 0x07];
}
protected function recalculateBoundingBox(){
$flag = $this->canConnect($this->getSide(2));
$flag1 = $this->canConnect($this->getSide(3));
$flag2 = $this->canConnect($this->getSide(4));
$flag3 = $this->canConnect($this->getSide(5));
$north = $this->canConnect($this->getSide(Vector3::SIDE_NORTH));
$south = $this->canConnect($this->getSide(Vector3::SIDE_SOUTH));
$west = $this->canConnect($this->getSide(Vector3::SIDE_WEST));
$east = $this->canConnect($this->getSide(Vector3::SIDE_EAST));
$f = $flag2 ? 0 : 0.375;
$f1 = $flag3 ? 1 : 0.625;
$f2 = $flag ? 0 : 0.375;
$f3 = $flag1 ? 1 : 0.625;
$n = $north ? 0 : 0.375;
$s = $south ? 1 : 0.625;
$w = $west ? 0 : 0.375;
$e = $east ? 1 : 0.625;
return new AxisAlignedBB(
$this->x + $f,
$this->x + $w,
$this->y,
$this->z + $f2,
$this->x + $f1,
$this->z + $n,
$this->x + $e,
$this->y + 1.5,
$this->z + $f3
$this->z + $s
);
}
public function canConnect(Block $block){
return (!($block instanceof Fence) and !($block instanceof FenceGate)) ? $block->isSolid() : true;
return ($block instanceof Fence or $block instanceof FenceGate) ? true : $block->isSolid() and !$block->isTransparent();
}
}
}

View File

@ -22,6 +22,8 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\level\sound\DoorSound;
use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;
@ -38,13 +40,17 @@ class FenceGate extends Transparent{
}
public function getHardness(){
return 15;
return 2;
}
public function canBeActivated(){
return true;
}
public function getToolType(){
return Tool::TYPE_AXE;
}
protected function recalculateBoundingBox(){
@ -53,7 +59,7 @@ class FenceGate extends Transparent{
}
$i = ($this->getDamage() & 0x03);
if($i === 2 and $i === 0){
if($i === 2 or $i === 0){
return new AxisAlignedBB(
$this->x,
$this->y,
@ -94,15 +100,11 @@ class FenceGate extends Transparent{
}
public function onActivate(Item $item, Player $player = null){
$faces = [
0 => 3,
1 => 0,
2 => 1,
3 => 2,
];
$this->meta = ($faces[$player instanceof Player ? $player->getDirection() : 0] & 0x03) | ((~$this->meta) & 0x04);
$this->getLevel()->setBlock($this, $this, true);
$this->meta ^= 0x04; //Flip open/close state
//TODO: Face player when opened
$this->getLevel()->setBlock($this, $this, true);
$this->level->addSound(new DoorSound($this));
return true;
}
}
}

View File

@ -21,6 +21,8 @@
namespace pocketmine\block;
use pocketmine\entity\Arrow;
use pocketmine\entity\Effect;
use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
@ -58,10 +60,15 @@ class Fire extends Flowable{
}
public function onEntityCollide(Entity $entity){
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
$entity->attack($ev->getFinalDamage(), $ev);
if(!$entity->hasEffect(Effect::FIRE_RESISTANCE)){
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
$entity->attack($ev->getFinalDamage(), $ev);
}
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
if($entity instanceof Arrow){
$ev->setCancelled();
}
Server::getInstance()->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$entity->setOnFire($ev->getDuration());
@ -85,9 +92,16 @@ class Fire extends Flowable{
return Level::BLOCK_UPDATE_NORMAL;
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if($this->getSide(0)->getId() !== self::NETHERRACK){
$this->getLevel()->setBlock($this, new Air(), true);
if(mt_rand(0, 2) === 0){
if($this->meta === 0x0F){
$this->level->setBlock($this, new Air());
}else{
$this->meta++;
$this->level->setBlock($this, $this);
}
return Level::BLOCK_UPDATE_NORMAL;
return Level::BLOCK_UPDATE_NORMAL;
}
}
}

View File

@ -21,22 +21,25 @@
namespace pocketmine\block;
abstract class Flowable extends Transparent{
public function canBeFlowedInto(){
return true;
}
public function getHardness(){
return 0;
}
public function getResistance(){
return 0;
}
public function isSolid(){
return false;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
return null;
}
public function getHardness(){
return 0;
}
}

View File

@ -0,0 +1,91 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
use pocketmine\Player;
class Flower extends Flowable{
const TYPE_POPPY = 0;
const TYPE_BLUE_ORCHID = 1;
const TYPE_ALLIUM = 2;
const TYPE_AZURE_BLUET = 3;
const TYPE_RED_TULIP = 4;
const TYPE_ORANGE_TULIP = 5;
const TYPE_WHITE_TULIP = 6;
const TYPE_PINK_TULIP = 7;
const TYPE_OXEYE_DAISY = 8;
protected $id = self::RED_FLOWER;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
static $names = [
self::TYPE_POPPY => "Poppy",
self::TYPE_BLUE_ORCHID => "Blue Orchid",
self::TYPE_ALLIUM => "Allium",
self::TYPE_AZURE_BLUET => "Azure Bluet",
self::TYPE_RED_TULIP => "Red Tulip",
self::TYPE_ORANGE_TULIP => "Orange Tulip",
self::TYPE_WHITE_TULIP => "White Tulip",
self::TYPE_PINK_TULIP => "Pink Tulip",
self::TYPE_OXEYE_DAISY => "Oxeye Daisy",
9 => "Unknown",
10 => "Unknown",
11 => "Unknown",
12 => "Unknown",
13 => "Unknown",
14 => "Unknown",
15 => "Unknown"
];
return $names[$this->meta];
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getId() === Block::GRASS or $down->getId() === Block::DIRT or $down->getId() === Block::FARMLAND){
$this->getLevel()->setBlock($block, $this, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

View File

@ -0,0 +1,137 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\FlowerPot as TileFlowerPot;
use pocketmine\tile\Tile;
class FlowerPot extends Flowable{
const STATE_EMPTY = 0;
const STATE_FULL = 1;
protected $id = self::FLOWER_POT_BLOCK;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Flower Pot Block";
}
public function canBeActivated(): bool{
return true;
}
public function getBoundingBox(){
return new AxisAlignedBB(
$this->x + (5 / 16),
$this->y,
$this->z + (5 / 16),
$this->x + (11 / 16),
$this->y + (6 / 16),
$this->z + (11 / 16)
);
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
return false;
}
$this->getLevel()->setBlock($block, $this, true, true);
$nbt = new CompoundTag("", [
new StringTag("id", Tile::FLOWER_POT),
new IntTag("x", $block->x),
new IntTag("y", $block->y),
new IntTag("z", $block->z),
new ShortTag("item", 0),
new IntTag("mData", 0),
]);
if($item->hasCustomBlockData()){
foreach($item->getCustomBlockData() as $key => $v){
$nbt->{$key} = $v;
}
}
Tile::createTile(Tile::FLOWER_POT, $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
return true;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent() === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function onActivate(Item $item, Player $player = null){
$pot = $this->getLevel()->getTile($this);
if(!($pot instanceof TileFlowerPot)){
return false;
}
if(!$pot->canAddItem($item)){
return false;
}
$this->setDamage(self::STATE_FULL); //specific damage value is unnecessary, it just needs to be non-zero to show an item.
$this->getLevel()->setBlock($this, $this, true, false);
$pot->setItem($item);
if($player instanceof Player){
if($player->isSurvival()){
$item->setCount($item->getCount() - 1);
$player->getInventory()->setItemInHand($item->getCount() > 0 ? $item : Item::get(Item::AIR));
}
}
return true;
}
public function getDrops(Item $item){
$items = [[Item::FLOWER_POT, 0, 1]];
$tile = $this->getLevel()->getTile($this);
if($tile instanceof TileFlowerPot){
if(($item = $tile->getItem())->getId() !== Item::AIR){
$items[] = [$item->getId(), $item->getDamage(), 1];
}
}
return $items;
}
}

View File

@ -36,7 +36,7 @@ class Glass extends Transparent{
}
public function getHardness(){
return 1.5;
return 0.3;
}
public function getDrops(Item $item){

View File

@ -21,6 +21,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
class GlassPane extends Thin{
@ -35,7 +36,10 @@ class GlassPane extends Thin{
}
public function getHardness(){
return 1.5;
return 0.3;
}
public function getDrops(Item $item){
return [];
}
}

View File

@ -22,7 +22,7 @@
namespace pocketmine\block;
class GlowingObsidian extends Solid{
class GlowingObsidian extends Transparent{
protected $id = self::GLOWING_OBSIDIAN;

View File

@ -24,18 +24,10 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
class GlowingRedstoneOre extends Solid{
class GlowingRedstoneOre extends RedstoneOre{
protected $id = self::GLOWING_REDSTONE_ORE;
public function __construct(){
}
public function getHardness(){
return 15;
}
public function getName(){
return "Glowing Redstone Ore";
}
@ -46,34 +38,11 @@ class GlowingRedstoneOre extends Solid{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_SCHEDULED or $type === Level::BLOCK_UPDATE_RANDOM){
$this->getLevel()->setBlock($this, Block::get(Item::REDSTONE_ORE, $this->meta), false, false, true);
$this->getLevel()->setBlock($this, Block::get(Item::REDSTONE_ORE, $this->meta), false, false);
return Level::BLOCK_UPDATE_WEAK;
}
return false;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
return [
[Item::REDSTONE_DUST, 0, mt_rand(4, 5)],
];
}else{
return [];
}
}
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Glowstone extends Transparent{
@ -36,7 +37,11 @@ class Glowstone extends Transparent{
}
public function getHardness(){
return 1.5;
return 0.3;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getLightLevel(){

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Gold extends Solid{
@ -36,22 +37,15 @@ class Gold extends Solid{
}
public function getHardness(){
return 30;
return 3;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
default:
return 15;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
if($item->isPickaxe() >= Tool::TIER_IRON){
return [
[Item::GOLD_BLOCK, 0, 1],
];

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class GoldOre extends Solid{
@ -36,22 +37,15 @@ class GoldOre extends Solid{
}
public function getHardness(){
return 15;
return 3;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
default:
return 15;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
if($item->isPickaxe() >= Tool::TIER_IRON){
return [
[Item::GOLD_ORE, 0, 1],
];

View File

@ -23,6 +23,7 @@ namespace pocketmine\block;
use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\level\generator\object\TallGrass as TallGrassObject;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
@ -47,7 +48,11 @@ class Grass extends Solid{
}
public function getHardness(){
return 3;
return 0.6;
}
public function getToolType(){
return Tool::TYPE_SHOVEL;
}
public function getDrops(Item $item){
@ -58,16 +63,20 @@ class Grass extends Solid{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_RANDOM){
//TODO: light levels
$x = mt_rand($this->x - 1, $this->x + 1);
$y = mt_rand($this->y - 2, $this->y + 2);
$z = mt_rand($this->z - 1, $this->z + 1);
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
if($block->getId() === Block::DIRT){
if($block->getSide(1) instanceof Transparent){
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Grass()));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($block, $ev->getNewState());
$block = $this->getLevel()->getBlock(new Vector3($this->x, $this->y, $this->z));
if($block->getSide(1)->getLightLevel() < 4){
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Dirt()));
}elseif($block->getSide(1)->getLightLevel() >= 9){
for($l = 0; $l < 4; ++$l){
$x = mt_rand($this->x - 1, $this->x + 1);
$y = mt_rand($this->y - 2, $this->y + 2);
$z = mt_rand($this->z - 1, $this->z + 1);
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
if($block->getId() === Block::DIRT && $block->getDamage() === 0x0F && $block->getSide(1)->getLightLevel() >= 4 && $block->z <= 2){
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Grass()));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($block, $ev->getNewState());
}
}
}
}
@ -84,9 +93,14 @@ class Grass extends Solid{
$item->useOn($this);
$this->getLevel()->setBlock($this, new Farmland());
return true;
}elseif($item->isShovel() and $this->getSide(1)->getId() === Block::AIR){
$item->useOn($this);
$this->getLevel()->setBlock($this, new GrassPath());
return true;
}
return false;
}
}
}

View File

@ -0,0 +1,64 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
class GrassPath extends Transparent{
protected $id = self::GRASS_PATH;
public function __construct(){
}
public function getName(){
return "Grass Path";
}
public function getToolType(){
return Tool::TYPE_SHOVEL;
}
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x,
$this->y,
$this->z,
$this->x + 1,
$this->y + 0.9375,
$this->z + 1
);
}
public function getHardness(){
return 0.6;
}
public function getDrops(Item $item){
return [
[Item::DIRT, 0, 1],
];
}
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Gravel extends Fallable{
@ -36,7 +37,11 @@ class Gravel extends Fallable{
}
public function getHardness(){
return 3;
return 0.6;
}
public function getToolType(){
return Tool::TYPE_SHOVEL;
}
public function getDrops(Item $item){

View File

@ -21,7 +21,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class HardenedClay extends Solid{
@ -35,25 +35,11 @@ class HardenedClay extends Solid{
return "Hardened Clay";
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getHardness(){
return 30;
return 1.25;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.25;
case 4:
return 0.35;
case 3:
return 0.5;
case 2:
return 0.2;
case 1:
return 0.95;
default:
return 6.25;
}
}
}

View File

@ -37,7 +37,7 @@ class HayBale extends Solid{
}
public function getHardness(){
return 10;
return 0.5;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Ice extends Transparent{
@ -36,7 +37,11 @@ class Ice extends Transparent{
}
public function getHardness(){
return 2.5;
return 0.5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function onBreak(Item $item){
@ -45,23 +50,6 @@ class Ice extends Transparent{
return true;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.1;
case 4:
return 0.15;
case 3:
return 0.2;
case 2:
return 0.1;
case 1:
return 0.4;
default:
return 0.75;
}
}
public function getDrops(Item $item){
return [];
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Iron extends Solid{
@ -35,25 +36,16 @@ class Iron extends Solid{
return "Iron Block";
}
public function getHardness(){
return 30;
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
case 3:
return 1.9;
default:
return 25;
}
public function getHardness(){
return 5;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 3){
if($item->isPickaxe() >= Tool::TIER_STONE){
return [
[Item::IRON_BLOCK, 0, 1],
];

View File

@ -21,6 +21,8 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class IronBars extends Thin{
@ -34,4 +36,23 @@ class IronBars extends Thin{
return "Iron Bars";
}
}
public function getHardness(){
return 5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[Item::IRON_BARS, 0, 1],
];
}else{
return [];
}
}
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class IronDoor extends Door{
@ -35,29 +36,16 @@ class IronDoor extends Door{
return "Iron Door Block";
}
public function getHardness(){
return 25;
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
case 3:
return 1.9;
case 2:
return 0.65;
case 1:
return 3.75;
default:
return 25;
}
public function getHardness(){
return 5;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[Item::IRON_DOOR, 0, 1],
];

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class IronOre extends Solid{
@ -35,25 +36,16 @@ class IronOre extends Solid{
return "Iron Ore";
}
public function getHardness(){
return 15;
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
case 3:
return 1.15;
default:
return 15;
}
public function getHardness(){
return 3;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 3){
if($item->isPickaxe() >= Tool::TIER_STONE){
return [
[Item::IRON_ORE, 0, 1],
];

View File

@ -0,0 +1,41 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Tool;
class IronTrapdoor extends Trapdoor{
protected $id = self::IRON_TRAPDOOR;
public function getName(){
return "Iron Trapdoor";
}
public function getHardness(){
return 5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
}

View File

@ -21,23 +21,11 @@
namespace pocketmine\block;
use pocketmine\item\Item;
class JungleWoodStairs extends Stair{
class JungleWoodStairs extends WoodStairs{
protected $id = self::JUNGLE_WOOD_STAIRS;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Jungle Wood Stairs";
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1],
];
}
}

View File

@ -23,6 +23,7 @@ namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;
@ -48,11 +49,11 @@ class Ladder extends Transparent{
}
public function getHardness(){
return 2;
return 0.4;
}
public function onEntityCollide(Entity $entity){
$entity->fallDistance = 0;
$entity->resetFallDistance();
$entity->onGround = true;
}
@ -133,6 +134,10 @@ class Ladder extends Transparent{
return false;
}
public function getToolType(){
return Tool::TYPE_AXE;
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1],

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Lapis extends Solid{
@ -32,28 +33,19 @@ class Lapis extends Solid{
}
public function getName(){
return "Lapis Block";
return "Lapis Lazuli Block";
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getHardness(){
return 15;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
case 3:
return 1.15;
default:
return 15;
}
return 3;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 3){
if($item->isPickaxe() >= Tool::TIER_STONE){
return [
[Item::LAPIS_BLOCK, 0, 1],
];

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class LapisOre extends Solid{
@ -32,29 +33,19 @@ class LapisOre extends Solid{
}
public function getHardness(){
return 15;
return 3;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Lapis Ore";
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
case 3:
return 1.15;
default:
return 15;
}
return "Lapis Lazuli Ore";
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 3){
if($item->isPickaxe() >= Tool::TIER_STONE){
return [
[Item::DYE, 4, mt_rand(4, 8)],
];

View File

@ -21,6 +21,7 @@
namespace pocketmine\block;
use pocketmine\entity\Effect;
use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
@ -45,14 +46,12 @@ class Lava extends Liquid{
return "Lava";
}
public function getHardness(){
return 0;
}
public function onEntityCollide(Entity $entity){
$entity->fallDistance *= 0.5;
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
$entity->attack($ev->getFinalDamage(), $ev);
if(!$entity->hasEffect(Effect::FIRE_RESISTANCE)){
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
$entity->attack($ev->getFinalDamage(), $ev);
}
$ev = new EntityCombustByBlockEvent($this, $entity, 15);
Server::getInstance()->getPluginManager()->callEvent($ev);
@ -60,9 +59,7 @@ class Lava extends Liquid{
$entity->setOnFire($ev->getDuration());
}
if($entity instanceof Player){
$entity->onGround = true;
}
$entity->resetFallDistance();
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){

View File

@ -23,6 +23,7 @@ namespace pocketmine\block;
use pocketmine\event\block\LeavesDecayEvent;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\Server;
@ -42,7 +43,11 @@ class Leaves extends Transparent{
}
public function getHardness(){
return 1;
return 0.2;
}
public function getToolType(){
return Tool::TYPE_SHEARS;
}
public function getName(){

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Lever extends Solid{
protected $id = self::LEVER;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Lever";
}
}

View File

@ -21,7 +21,6 @@
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\level\Level;
@ -310,7 +309,7 @@ abstract class Liquid extends Transparent{
$this->getLevel()->useBreakOn($block);
}
$this->getLevel()->setBlock($block, Block::get($this->id, $newFlowDecay), true);
$this->getLevel()->setBlock($block, Block::get($this->getId(), $newFlowDecay), true);
$this->getLevel()->scheduleUpdate($block, $this->tickRate());
}
}
@ -363,6 +362,10 @@ abstract class Liquid extends Transparent{
return $cost;
}
public function getHardness(){
return 100;
}
private function getOptimalFlowDirections(){
if($this->temporalVector === null){
$this->temporalVector = new Vector3(0, 0, 0);
@ -446,4 +449,8 @@ abstract class Liquid extends Transparent{
public function getBoundingBox(){
return null;
}
public function getDrops(Item $item){
return [];
}
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\Player;
class LitPumpkin extends Solid{
@ -33,7 +34,11 @@ class LitPumpkin extends Solid{
}
public function getHardness(){
return 5;
return 1;
}
public function getToolType(){
return Tool::TYPE_AXE;
}
public function getName(){

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class LitRedstoneLamp extends Solid{
protected $id = self::LIT_REDSTONE_LAMP;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Lit Redstone Lamp";
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class LitRedstoneTorch extends Solid{
protected $id = self::REDSTONE_TORCH;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Lit Redstone Torch";
}
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Melon extends Transparent{
@ -36,7 +37,11 @@ class Melon extends Transparent{
}
public function getHardness(){
return 5;
return 1;
}
public function getToolType(){
return Tool::TYPE_AXE;
}
public function getDrops(Item $item){

View File

@ -0,0 +1,107 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Spawnable;
use pocketmine\tile\Tile;
class MobHead extends Solid{
protected $id = self::MOB_HEAD_BLOCK;
protected $type;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getHardness(){
return 1;
}
public function getName(){
return "Mob Head";
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if($face !== 0){
$this->meta = $face;
if($face === 1){
$rot = floor(($player->yaw * 16 / 360) + 0.5) & 0x0F;
}else{
$rot = $face;
}
$this->getLevel()->setBlock($block, $this, true);
$nbt = new CompoundTag("", [
new StringTag("id", Tile::SKULL),
new ByteTag("SkullType", $item->getDamage()),
new ByteTag("Rot", $rot),
new IntTag("x", (int) $this->x),
new IntTag("y", (int) $this->y),
new IntTag("z", (int) $this->z)
]);
if($item->hasCustomName()){
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
/** @var Spawnable $tile */
Tile::createTile("Skull", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
return true;
}
return false;
}
public function onUpdate($type){
parent::onUpdate($type);
$faces = [
1 => 0,
2 => 3,
3 => 2,
4 => 5,
5 => 4,
];
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide($faces[$this->meta])->getId() === self::AIR){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function getDrops(Item $item){
if($this->meta === 3){
return [];
}
return [
[Item::MOB_HEAD, $this->type, 1]
];
}
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class MonsterSpawner extends Solid{
@ -32,30 +33,17 @@ class MonsterSpawner extends Solid{
}
public function getHardness(){
return 25;
return 5;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getName(){
return "Monster Spawner";
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
case 3:
return 1.9;
case 2:
return 0.65;
case 1:
return 3.75;
default:
return 25;
}
}
public function getDrops(Item $item){
return [];
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class MossStone extends Solid{
@ -36,29 +37,15 @@ class MossStone extends Solid{
}
public function getHardness(){
return 30;
return 2;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[Item::MOSS_STONE, $this->meta, 1],
];

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