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Alpha_1.4d
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Alpha_1.4d
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f9d5c5bd37 |
@ -9,8 +9,8 @@ branches:
|
||||
before_script:
|
||||
- mkdir plugins
|
||||
- wget -O plugins/DevTools.phar https://github.com/PocketMine/DevTools/releases/download/v1.9.0/DevTools_v1.9.0.phar
|
||||
- pecl install channel://pecl.php.net/pthreads-2.0.8
|
||||
- pecl install channel://pecl.php.net/weakref-0.2.4
|
||||
- pecl install channel://pecl.php.net/pthreads-2.0.10
|
||||
- pecl install channel://pecl.php.net/weakref-0.2.6
|
||||
- echo | pecl install channel://pecl.php.net/yaml-1.1.1
|
||||
|
||||
script:
|
||||
@ -18,4 +18,4 @@ script:
|
||||
|
||||
notifications:
|
||||
email: false
|
||||
#webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0
|
||||
#webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0
|
||||
|
@ -72,6 +72,19 @@ class ExampleClass{
|
||||
|
||||
}
|
||||
```
|
||||
|
||||
### RFC and Voting
|
||||
* These are big Pull Requests or contributions that change important behavior.
|
||||
* RFCs will be tagged with the *PR: RFC* label
|
||||
* A vote will be held once the RFC is ready. All users can vote commenting on the Pull Request
|
||||
* Comments MUST use "Yes" or "No" on the FIRST sentence to signify the vote, except when they don't want it to be counted.
|
||||
* If your comment is a voting comment, specify the reason of your vote or it won't be counted.
|
||||
* After voting has been closed, no further votes will be counted.
|
||||
* An RFC will be rejected if less than 50% + 1 (simple majority) has voted Yes.
|
||||
* If the RFC is approved, Team Members have the final word on its implementation or rejection.
|
||||
* RFCs with complex voting options will specify the vote percentage or other details.
|
||||
|
||||
|
||||
## Bug Tracking for Collaborators
|
||||
|
||||
### Labels
|
||||
@ -91,6 +104,7 @@ Category labels are prefixed by `C:`. Multiple category labels may be applied to
|
||||
Pull Requests are prefixed by `PR:`. Only one label may be applied for a Pull Request.
|
||||
- PR: Bug Fix - This label is applied when the Pull Request fixes a bug.
|
||||
- PR: Contribution - This label is applied when the Pull Request contributes code to PocketMine-MP such as a new feature or an improvement.
|
||||
- PR: RFC - Request for Comments
|
||||
|
||||
#### Status
|
||||
Status labels show the status of the issue. Multiple status labels may be applied.
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine;
|
||||
|
||||
use pocketmine\network\protocol\Info;
|
||||
use pocketmine\plugin\PluginBase;
|
||||
use pocketmine\plugin\PluginLoadOrder;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\utils\VersionString;
|
||||
@ -136,7 +137,7 @@ class CrashDump{
|
||||
$error = $lastExceptionError;
|
||||
}else{
|
||||
$error = (array) error_get_last();
|
||||
$error["trace"] = getTrace(4);
|
||||
$error["trace"] = @getTrace(4);
|
||||
$errorConversion = [
|
||||
E_ERROR => "E_ERROR",
|
||||
E_WARNING => "E_WARNING",
|
||||
@ -179,7 +180,7 @@ class CrashDump{
|
||||
$this->addLine("THIS CRASH WAS CAUSED BY A PLUGIN");
|
||||
$this->data["plugin"] = true;
|
||||
|
||||
$reflection = new \ReflectionClass("pocketmine\\plugin\\PluginBase");
|
||||
$reflection = new \ReflectionClass(PluginBase::class);
|
||||
$file = $reflection->getProperty("file");
|
||||
$file->setAccessible(true);
|
||||
foreach($this->server->getPluginManager()->getPlugins() as $plugin){
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -65,17 +65,22 @@ namespace {
|
||||
}
|
||||
|
||||
namespace pocketmine {
|
||||
use LogLevel;
|
||||
use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\wizard\Installer;
|
||||
use raklib\RakLib;
|
||||
|
||||
const VERSION = "Alpha_1.4dev";
|
||||
const API_VERSION = "1.4.0";
|
||||
const API_VERSION = "1.8.0";
|
||||
const CODENAME = "絶好(Zekkou)ケーキ(Cake)";
|
||||
const MINECRAFT_VERSION = "v0.9.5 alpha";
|
||||
const MINECRAFT_VERSION = "v0.10.4 alpha";
|
||||
|
||||
/*
|
||||
* Startup code. Do not look at it, it may harm you.
|
||||
* Most of them are hacks to fix date-related bugs, or basic functions used after this
|
||||
* This is the only non-class based file on this project.
|
||||
* Enjoy it as much as I did writing it. I don't want to do it again.
|
||||
*/
|
||||
|
||||
if(\Phar::running(true) !== ""){
|
||||
@define("pocketmine\\PATH", \Phar::running(true) . "/");
|
||||
@ -101,40 +106,9 @@ namespace pocketmine {
|
||||
$autoloader->addPath(\pocketmine\PATH . "src" . DIRECTORY_SEPARATOR . "raklib");
|
||||
$autoloader->register(true);
|
||||
|
||||
//Startup code. Do not look at it, it can harm you. Most of them are hacks to fix date-related bugs, or basic functions used after this
|
||||
|
||||
set_time_limit(0); //Who set it to 30 seconds?!?!
|
||||
|
||||
if(ini_get("date.timezone") == ""){ //No Timezone set
|
||||
date_default_timezone_set("GMT");
|
||||
if(strpos(" " . strtoupper(php_uname("s")), " WIN") !== false){
|
||||
$time = time();
|
||||
$time -= $time % 60;
|
||||
//TODO: Parse different time & date formats by region. ¬¬ world
|
||||
//Example: USA
|
||||
@exec("time.exe /T", $hour);
|
||||
$i = array_map("intval", explode(":", trim($hour[0])));
|
||||
@exec("date.exe /T", $date);
|
||||
$j = array_map("intval", explode(substr($date[0], 2, 1), trim($date[0])));
|
||||
$offset = @round((mktime($i[0], $i[1], 0, $j[1], $j[0], $j[2]) - $time) / 60) * 60;
|
||||
}else{
|
||||
@exec("date +%s", $t);
|
||||
$offset = @round((intval(trim($t[0])) - time()) / 60) * 60;
|
||||
}
|
||||
|
||||
$daylight = (int) date("I");
|
||||
$d = timezone_name_from_abbr("", $offset, $daylight);
|
||||
@ini_set("date.timezone", $d);
|
||||
date_default_timezone_set($d);
|
||||
}else{
|
||||
$d = @date_default_timezone_get();
|
||||
if(strpos($d, "/") === false){
|
||||
$d = timezone_name_from_abbr($d);
|
||||
@ini_set("date.timezone", $d);
|
||||
date_default_timezone_set($d);
|
||||
}
|
||||
}
|
||||
|
||||
gc_enable();
|
||||
error_reporting(-1);
|
||||
ini_set("allow_url_fopen", 1);
|
||||
@ -147,13 +121,174 @@ namespace pocketmine {
|
||||
|
||||
$opts = getopt("", ["enable-ansi", "disable-ansi", "data:", "plugins:", "no-wizard", "enable-profiler"]);
|
||||
|
||||
define("pocketmine\\DATA", isset($opts["data"]) ? realpath($opts["data"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? realpath($opts["plugins"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\DATA", isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
|
||||
define("pocketmine\\ANSI", ((strpos(strtoupper(php_uname("s")), "WIN") === false or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"])));
|
||||
define("pocketmine\\ANSI", (Utils::getOS() !== "win" or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"]));
|
||||
|
||||
|
||||
@mkdir(\pocketmine\DATA, 0777, true);
|
||||
|
||||
//Logger has a dependency on timezone, so we'll set it to UTC until we can get the actual timezone.
|
||||
date_default_timezone_set("UTC");
|
||||
$logger = new MainLogger(\pocketmine\DATA . "server.log", \pocketmine\ANSI);
|
||||
|
||||
if(!ini_get("date.timezone")){
|
||||
if(($timezone = detect_system_timezone()) and date_default_timezone_set($timezone)){
|
||||
//Success! Timezone has already been set and validated in the if statement.
|
||||
//This here is just for redundancy just in case some program wants to read timezone data from the ini.
|
||||
ini_set("date.timezone", $timezone);
|
||||
}else{
|
||||
//If system timezone detection fails or timezone is an invalid value.
|
||||
if($response = Utils::getURL("http://ip-api.com/json")
|
||||
and $ip_geolocation_data = json_decode($response, true)
|
||||
and $ip_geolocation_data['status'] != 'fail'
|
||||
and date_default_timezone_set($ip_geolocation_data['timezone']))
|
||||
{
|
||||
//Again, for redundancy.
|
||||
ini_set("date.timezone", $ip_geolocation_data['timezone']);
|
||||
}else{
|
||||
ini_set("date.timezone", "UTC");
|
||||
date_default_timezone_set("UTC");
|
||||
$logger->warning("Timezone could not be automatically determined. An incorrect timezone will result in incorrect timestamps on console logs. It has been set to \"UTC\" by default. You can change it on the php.ini file.");
|
||||
}
|
||||
}
|
||||
}else{
|
||||
/*
|
||||
* This is here so that people don't come to us complaining and fill up the issue tracker when they put
|
||||
* an incorrect timezone abbreviation in php.ini apparently.
|
||||
*/
|
||||
$default_timezone = date_default_timezone_get();
|
||||
if(strpos($default_timezone, "/") === false){
|
||||
$default_timezone = timezone_name_from_abbr($default_timezone);
|
||||
ini_set("date.timezone", $default_timezone);
|
||||
date_default_timezone_set($default_timezone);
|
||||
}
|
||||
}
|
||||
|
||||
function detect_system_timezone(){
|
||||
switch(Utils::getOS()){
|
||||
case 'win':
|
||||
$regex = '/(UTC)(\+*\-*\d*\d*\:*\d*\d*)/';
|
||||
|
||||
/*
|
||||
* wmic timezone get Caption
|
||||
* Get the timezone offset
|
||||
*
|
||||
* Sample Output var_dump
|
||||
* array(3) {
|
||||
* [0] =>
|
||||
* string(7) "Caption"
|
||||
* [1] =>
|
||||
* string(20) "(UTC+09:30) Adelaide"
|
||||
* [2] =>
|
||||
* string(0) ""
|
||||
* }
|
||||
*/
|
||||
exec("wmic timezone get Caption", $output);
|
||||
|
||||
$string = trim(implode("\n", $output));
|
||||
|
||||
//Detect the Time Zone string
|
||||
preg_match($regex, $string, $matches);
|
||||
|
||||
if(!isset($matches[2]))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
$offset = $matches[2];
|
||||
|
||||
if($offset == ""){
|
||||
return "UTC";
|
||||
}
|
||||
|
||||
return parse_offset($offset);
|
||||
break;
|
||||
case 'linux':
|
||||
// Ubuntu / Debian.
|
||||
if(file_exists('/etc/timezone')){
|
||||
$data = file_get_contents('/etc/timezone');
|
||||
if($data){
|
||||
return trim($data);
|
||||
}
|
||||
}
|
||||
|
||||
// RHEL / CentOS
|
||||
if(file_exists('/etc/sysconfig/clock')){
|
||||
$data = parse_ini_file('/etc/sysconfig/clock');
|
||||
if(!empty($data['ZONE'])){
|
||||
return trim($data['ZONE']);
|
||||
}
|
||||
}
|
||||
|
||||
//Portable method for incompatible linux distributions.
|
||||
|
||||
$offset = trim(exec('date +%:z'));
|
||||
|
||||
if($offset == "+00:00"){
|
||||
return "UTC";
|
||||
}
|
||||
|
||||
return parse_offset($offset);
|
||||
break;
|
||||
case 'mac':
|
||||
if(is_link('/etc/localtime')){
|
||||
$filename = readlink('/etc/localtime');
|
||||
if(strpos($filename, '/usr/share/zoneinfo/') === 0){
|
||||
$timezone = substr($filename, 20);
|
||||
return trim($timezone);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $offset In the format of +09:00, +02:00, -04:00 etc.
|
||||
* @return string
|
||||
*/
|
||||
function parse_offset($offset){
|
||||
//Make signed offsets unsigned for date_parse
|
||||
if(strpos($offset, '-') !== false){
|
||||
$negative_offset = true;
|
||||
$offset = str_replace('-', '', $offset);
|
||||
}else{
|
||||
if(strpos($offset, '+') !== false){
|
||||
$negative_offset = false;
|
||||
$offset = str_replace('+', '', $offset);
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
$parsed = date_parse($offset);
|
||||
$offset = $parsed['hour'] * 3600 + $parsed['minute'] * 60 + $parsed['second'];
|
||||
|
||||
//After date_parse is done, put the sign back
|
||||
if($negative_offset == true){
|
||||
$offset = -abs($offset);
|
||||
}
|
||||
|
||||
//And then, look the offset up.
|
||||
//timezone_name_from_abbr is not used because it returns false on some(most) offsets because it's mapping function is weird.
|
||||
//That's been a bug in PHP since 2008!
|
||||
foreach(timezone_abbreviations_list() as $zones){
|
||||
foreach($zones as $timezone){
|
||||
if($timezone['offset'] == $offset){
|
||||
return $timezone['timezone_id'];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if(isset($opts["enable-profiler"])){
|
||||
if(function_exists("profiler_enable")){
|
||||
\profiler_enable();
|
||||
@ -209,54 +344,7 @@ namespace pocketmine {
|
||||
return rtrim(str_replace(["\\", ".php", "phar://", rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PATH), "/"), rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PLUGIN_PATH), "/")], ["/", "", "", "", ""], $path), "/");
|
||||
}
|
||||
|
||||
function error_handler($errno, $errstr, $errfile, $errline, $trace = null){
|
||||
global $lastError;
|
||||
if(error_reporting() === 0){ //@ error-control
|
||||
return false;
|
||||
}
|
||||
$errorConversion = [
|
||||
E_ERROR => "E_ERROR",
|
||||
E_WARNING => "E_WARNING",
|
||||
E_PARSE => "E_PARSE",
|
||||
E_NOTICE => "E_NOTICE",
|
||||
E_CORE_ERROR => "E_CORE_ERROR",
|
||||
E_CORE_WARNING => "E_CORE_WARNING",
|
||||
E_COMPILE_ERROR => "E_COMPILE_ERROR",
|
||||
E_COMPILE_WARNING => "E_COMPILE_WARNING",
|
||||
E_USER_ERROR => "E_USER_ERROR",
|
||||
E_USER_WARNING => "E_USER_WARNING",
|
||||
E_USER_NOTICE => "E_USER_NOTICE",
|
||||
E_STRICT => "E_STRICT",
|
||||
E_RECOVERABLE_ERROR => "E_RECOVERABLE_ERROR",
|
||||
E_DEPRECATED => "E_DEPRECATED",
|
||||
E_USER_DEPRECATED => "E_USER_DEPRECATED",
|
||||
];
|
||||
$type = ($errno === E_ERROR or $errno === E_WARNING or $errno === E_USER_ERROR or $errno === E_USER_WARNING) ? LogLevel::ERROR : LogLevel::NOTICE;
|
||||
$errno = isset($errorConversion[$errno]) ? $errorConversion[$errno] : $errno;
|
||||
if(($pos = strpos($errstr, "\n")) !== false){
|
||||
$errstr = substr($errstr, 0, $pos);
|
||||
}
|
||||
$logger = MainLogger::getLogger();
|
||||
$oldFile = $errfile;
|
||||
$errfile = cleanPath($errfile);
|
||||
$logger->log($type, "An $errno error happened: \"$errstr\" in \"$errfile\" at line $errline");
|
||||
|
||||
foreach(($trace = getTrace($trace === null ? 3 : 0, $trace)) as $i => $line){
|
||||
$logger->debug($line);
|
||||
}
|
||||
$lastError = [
|
||||
"type" => $type,
|
||||
"message" => $errstr,
|
||||
"fullFile" => $oldFile,
|
||||
"file" => $errfile,
|
||||
"line" => $errline,
|
||||
"trace" => $trace
|
||||
];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
set_error_handler("\\pocketmine\\error_handler", E_ALL);
|
||||
set_error_handler([\ExceptionHandler::class, "handler"], -1);
|
||||
|
||||
$errors = 0;
|
||||
|
||||
@ -279,8 +367,8 @@ namespace pocketmine {
|
||||
if(substr_count($pthreads_version, ".") < 2){
|
||||
$pthreads_version = "0.$pthreads_version";
|
||||
}
|
||||
if(version_compare($pthreads_version, "2.0.8") < 0){
|
||||
$logger->critical("pthreads >= 2.0.8 is required, while you have $pthreads_version.");
|
||||
if(version_compare($pthreads_version, "2.0.9") < 0){
|
||||
$logger->critical("pthreads >= 2.0.9 is required, while you have $pthreads_version.");
|
||||
++$errors;
|
||||
}
|
||||
|
||||
@ -358,14 +446,14 @@ namespace pocketmine {
|
||||
$logger->debug("Stopping " . (new \ReflectionClass($thread))->getShortName() . " thread");
|
||||
if($thread instanceof Thread){
|
||||
$thread->kill();
|
||||
|
||||
if($thread->isRunning() or !$thread->join()){
|
||||
sleep(1);
|
||||
if($thread->isRunning()){
|
||||
$thread->detach();
|
||||
}
|
||||
}elseif($thread instanceof Worker){
|
||||
$thread->kill();
|
||||
sleep(1);
|
||||
if($thread->isRunning() or !$thread->join()){
|
||||
if($thread->isRunning()){
|
||||
$thread->detach();
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,15 @@ use pocketmine\command\CommandSender;
|
||||
use pocketmine\command\ConsoleCommandSender;
|
||||
use pocketmine\command\PluginIdentifiableCommand;
|
||||
use pocketmine\command\SimpleCommandMap;
|
||||
use pocketmine\entity\Arrow;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\FallingSand;
|
||||
use pocketmine\entity\Human;
|
||||
use pocketmine\entity\Item as DroppedItem;
|
||||
use pocketmine\entity\PrimedTNT;
|
||||
use pocketmine\entity\Snowball;
|
||||
use pocketmine\entity\Villager;
|
||||
use pocketmine\entity\Zombie;
|
||||
use pocketmine\event\HandlerList;
|
||||
use pocketmine\event\level\LevelInitEvent;
|
||||
use pocketmine\event\level\LevelLoadEvent;
|
||||
@ -42,9 +50,14 @@ use pocketmine\inventory\CraftingManager;
|
||||
use pocketmine\inventory\InventoryType;
|
||||
use pocketmine\inventory\Recipe;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\format\anvil\Anvil;
|
||||
use pocketmine\level\format\LevelProviderManager;
|
||||
use pocketmine\level\format\mcregion\McRegion;
|
||||
use pocketmine\level\generator\Flat;
|
||||
use pocketmine\level\generator\GenerationInstanceManager;
|
||||
use pocketmine\level\generator\GenerationRequestManager;
|
||||
use pocketmine\level\generator\Generator;
|
||||
use pocketmine\level\generator\Normal;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\metadata\EntityMetadataStore;
|
||||
use pocketmine\metadata\LevelMetadataStore;
|
||||
@ -74,12 +87,19 @@ use pocketmine\plugin\PluginManager;
|
||||
use pocketmine\scheduler\CallbackTask;
|
||||
use pocketmine\scheduler\SendUsageTask;
|
||||
use pocketmine\scheduler\ServerScheduler;
|
||||
use pocketmine\tile\Chest;
|
||||
use pocketmine\tile\Furnace;
|
||||
use pocketmine\tile\Sign;
|
||||
use pocketmine\tile\Tile;
|
||||
use pocketmine\updater\AutoUpdater;
|
||||
use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\Cache;
|
||||
use pocketmine\utils\Config;
|
||||
use pocketmine\utils\LevelException;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\ServerException;
|
||||
use pocketmine\utils\TextFormat;
|
||||
use pocketmine\utils\TextWrapper;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\utils\VersionString;
|
||||
|
||||
@ -108,6 +128,8 @@ class Server{
|
||||
/** @var bool */
|
||||
private $isRunning = true;
|
||||
|
||||
private $hasStopped = false;
|
||||
|
||||
/** @var PluginManager */
|
||||
private $pluginManager = null;
|
||||
|
||||
@ -135,6 +157,7 @@ class Server{
|
||||
|
||||
/** @var CommandReader */
|
||||
private $console = null;
|
||||
private $consoleThreaded;
|
||||
|
||||
/** @var SimpleCommandMap */
|
||||
private $commandMap = null;
|
||||
@ -148,6 +171,9 @@ class Server{
|
||||
/** @var int */
|
||||
private $maxPlayers;
|
||||
|
||||
/** @var bool */
|
||||
private $autoSave;
|
||||
|
||||
/** @var RCON */
|
||||
private $rcon;
|
||||
|
||||
@ -273,21 +299,38 @@ class Server{
|
||||
* @return int
|
||||
*/
|
||||
public function getViewDistance(){
|
||||
return max(56, $this->getProperty("chunk-sending.max-chunks"));
|
||||
return max(56, $this->getProperty("chunk-sending.max-chunks", 96));
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function getIp(){
|
||||
return $this->getConfigString("server-ip", "");
|
||||
return $this->getConfigString("server-ip", "0.0.0.0");
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function getServerName(){
|
||||
return $this->getConfigString("server-name", "Unknown server");
|
||||
return $this->getConfigString("motd", "Minecraft: PE Server");
|
||||
}
|
||||
|
||||
/**
|
||||
* @return bool
|
||||
*/
|
||||
public function getAutoSave(){
|
||||
return $this->autoSave;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param bool $value
|
||||
*/
|
||||
public function setAutoSave($value){
|
||||
$this->autoSave = (bool) $value;
|
||||
foreach($this->getLevels() as $level){
|
||||
$level->setAutoSave($this->autoSave);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -584,9 +627,16 @@ class Server{
|
||||
* @param string $payload
|
||||
*/
|
||||
public function handlePacket($address, $port, $payload){
|
||||
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
|
||||
$this->queryHandler->handle($address, $port, $payload);
|
||||
} //TODO: add raw packet events
|
||||
try{
|
||||
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
|
||||
$this->queryHandler->handle($address, $port, $payload);
|
||||
}
|
||||
}catch(\Exception $e){
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
//TODO: add raw packet events
|
||||
}
|
||||
|
||||
/**
|
||||
@ -617,7 +667,7 @@ class Server{
|
||||
$result = $this->getPlayerExact($name);
|
||||
|
||||
if($result === null){
|
||||
$result = new OfflinePlayer($this, $name);
|
||||
return new OfflinePlayer($this, $name);
|
||||
}
|
||||
|
||||
return $result;
|
||||
@ -631,107 +681,112 @@ class Server{
|
||||
public function getOfflinePlayerData($name){
|
||||
$name = strtolower($name);
|
||||
$path = $this->getDataPath() . "players/";
|
||||
if(!file_exists($path . "$name.dat")){
|
||||
$spawn = $this->getDefaultLevel()->getSafeSpawn();
|
||||
$nbt = new Compound(false, [
|
||||
new Long("firstPlayed", floor(microtime(true) * 1000)),
|
||||
new Long("lastPlayed", floor(microtime(true) * 1000)),
|
||||
new Enum("Pos", [
|
||||
new Double(0, $spawn->x),
|
||||
new Double(1, $spawn->y),
|
||||
new Double(2, $spawn->z)
|
||||
]),
|
||||
new String("Level", $this->getDefaultLevel()->getName()),
|
||||
//new String("SpawnLevel", $this->getDefaultLevel()->getName()),
|
||||
//new Int("SpawnX", (int) $spawn->x),
|
||||
//new Int("SpawnY", (int) $spawn->y),
|
||||
//new Int("SpawnZ", (int) $spawn->z),
|
||||
//new Byte("SpawnForced", 1), //TODO
|
||||
new Enum("Inventory", []),
|
||||
new Compound("Achievements", []),
|
||||
new Int("playerGameType", $this->getGamemode()),
|
||||
new Enum("Motion", [
|
||||
new Double(0, 0.0),
|
||||
new Double(1, 0.0),
|
||||
new Double(2, 0.0)
|
||||
]),
|
||||
new Enum("Rotation", [
|
||||
new Float(0, 0.0),
|
||||
new Float(1, 0.0)
|
||||
]),
|
||||
new Float("FallDistance", 0.0),
|
||||
new Short("Fire", 0),
|
||||
new Short("Air", 0),
|
||||
new Byte("OnGround", 1),
|
||||
new Byte("Invulnerable", 0),
|
||||
new String("NameTag", $name),
|
||||
]);
|
||||
$nbt->Pos->setTagType(NBT::TAG_Double);
|
||||
$nbt->Inventory->setTagType(NBT::TAG_Compound);
|
||||
$nbt->Motion->setTagType(NBT::TAG_Double);
|
||||
$nbt->Rotation->setTagType(NBT::TAG_Float);
|
||||
if(file_exists($path . "$name.dat")){
|
||||
try{
|
||||
$nbt = new NBT(NBT::BIG_ENDIAN);
|
||||
$nbt->readCompressed(file_get_contents($path . "$name.dat"));
|
||||
|
||||
if(file_exists($path . "$name.yml")){ //Importing old PocketMine-MP files
|
||||
$data = new Config($path . "$name.yml", Config::YAML, []);
|
||||
$nbt["playerGameType"] = (int) $data->get("gamemode");
|
||||
$nbt["Level"] = $data->get("position")["level"];
|
||||
$nbt["Pos"][0] = $data->get("position")["x"];
|
||||
$nbt["Pos"][1] = $data->get("position")["y"];
|
||||
$nbt["Pos"][2] = $data->get("position")["z"];
|
||||
$nbt["SpawnLevel"] = $data->get("spawn")["level"];
|
||||
$nbt["SpawnX"] = (int) $data->get("spawn")["x"];
|
||||
$nbt["SpawnY"] = (int) $data->get("spawn")["y"];
|
||||
$nbt["SpawnZ"] = (int) $data->get("spawn")["z"];
|
||||
$this->logger->notice("Old Player data found for \"" . $name . "\", upgrading profile");
|
||||
foreach($data->get("inventory") as $slot => $item){
|
||||
if(count($item) === 3){
|
||||
$nbt->Inventory[$slot + 9] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", $item[2]),
|
||||
new Byte("Slot", $slot + 9),
|
||||
new Byte("TrueSlot", $slot + 9)
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("hotbar") as $slot => $itemSlot){
|
||||
if(isset($nbt->Inventory[$itemSlot + 9])){
|
||||
$item = $nbt->Inventory[$itemSlot + 9];
|
||||
$nbt->Inventory[$slot] = new Compound(false, [
|
||||
new Short("id", $item["id"]),
|
||||
new Short("Damage", $item["Damage"]),
|
||||
new Byte("Count", $item["Count"]),
|
||||
new Byte("Slot", $slot),
|
||||
new Byte("TrueSlot", $item["TrueSlot"])
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("armor") as $slot => $item){
|
||||
if(count($item) === 2){
|
||||
$nbt->Inventory[$slot + 100] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", 1),
|
||||
new Byte("Slot", $slot + 100)
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("achievements") as $achievement => $status){
|
||||
$nbt->Achievements[$achievement] = new Byte($achievement, $status == true ? 1 : 0);
|
||||
}
|
||||
unlink($path . "$name.yml");
|
||||
}else{
|
||||
$this->logger->notice("Player data not found for \"" . $name . "\", creating new profile");
|
||||
return $nbt->getData();
|
||||
}catch(\Exception $e){ //zlib decode error / corrupt data
|
||||
rename($path . "$name.dat", $path . "$name.dat.bak");
|
||||
$this->logger->warning("Corrupted data found for \"" . $name . "\", creating new profile");
|
||||
}
|
||||
$this->saveOfflinePlayerData($name, $nbt);
|
||||
|
||||
return $nbt;
|
||||
}else{
|
||||
$nbt = new NBT(NBT::BIG_ENDIAN);
|
||||
$nbt->readCompressed(file_get_contents($path . "$name.dat"));
|
||||
|
||||
return $nbt->getData();
|
||||
$this->logger->notice("Player data not found for \"" . $name . "\", creating new profile");
|
||||
}
|
||||
$spawn = $this->getDefaultLevel()->getSafeSpawn();
|
||||
$nbt = new Compound(false, [
|
||||
new Long("firstPlayed", floor(microtime(true) * 1000)),
|
||||
new Long("lastPlayed", floor(microtime(true) * 1000)),
|
||||
new Enum("Pos", [
|
||||
new Double(0, $spawn->x),
|
||||
new Double(1, $spawn->y),
|
||||
new Double(2, $spawn->z)
|
||||
]),
|
||||
new String("Level", $this->getDefaultLevel()->getName()),
|
||||
//new String("SpawnLevel", $this->getDefaultLevel()->getName()),
|
||||
//new Int("SpawnX", (int) $spawn->x),
|
||||
//new Int("SpawnY", (int) $spawn->y),
|
||||
//new Int("SpawnZ", (int) $spawn->z),
|
||||
//new Byte("SpawnForced", 1), //TODO
|
||||
new Enum("Inventory", []),
|
||||
new Compound("Achievements", []),
|
||||
new Int("playerGameType", $this->getGamemode()),
|
||||
new Enum("Motion", [
|
||||
new Double(0, 0.0),
|
||||
new Double(1, 0.0),
|
||||
new Double(2, 0.0)
|
||||
]),
|
||||
new Enum("Rotation", [
|
||||
new Float(0, 0.0),
|
||||
new Float(1, 0.0)
|
||||
]),
|
||||
new Float("FallDistance", 0.0),
|
||||
new Short("Fire", 0),
|
||||
new Short("Air", 0),
|
||||
new Byte("OnGround", 1),
|
||||
new Byte("Invulnerable", 0),
|
||||
new String("NameTag", $name),
|
||||
]);
|
||||
$nbt->Pos->setTagType(NBT::TAG_Double);
|
||||
$nbt->Inventory->setTagType(NBT::TAG_Compound);
|
||||
$nbt->Motion->setTagType(NBT::TAG_Double);
|
||||
$nbt->Rotation->setTagType(NBT::TAG_Float);
|
||||
|
||||
if(file_exists($path . "$name.yml")){ //Importing old PocketMine-MP files
|
||||
$data = new Config($path . "$name.yml", Config::YAML, []);
|
||||
$nbt["playerGameType"] = (int) $data->get("gamemode");
|
||||
$nbt["Level"] = $data->get("position")["level"];
|
||||
$nbt["Pos"][0] = $data->get("position")["x"];
|
||||
$nbt["Pos"][1] = $data->get("position")["y"];
|
||||
$nbt["Pos"][2] = $data->get("position")["z"];
|
||||
$nbt["SpawnLevel"] = $data->get("spawn")["level"];
|
||||
$nbt["SpawnX"] = (int) $data->get("spawn")["x"];
|
||||
$nbt["SpawnY"] = (int) $data->get("spawn")["y"];
|
||||
$nbt["SpawnZ"] = (int) $data->get("spawn")["z"];
|
||||
$this->logger->notice("Old Player data found for \"" . $name . "\", upgrading profile");
|
||||
foreach($data->get("inventory") as $slot => $item){
|
||||
if(count($item) === 3){
|
||||
$nbt->Inventory[$slot + 9] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", $item[2]),
|
||||
new Byte("Slot", $slot + 9),
|
||||
new Byte("TrueSlot", $slot + 9)
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("hotbar") as $slot => $itemSlot){
|
||||
if(isset($nbt->Inventory[$itemSlot + 9])){
|
||||
$item = $nbt->Inventory[$itemSlot + 9];
|
||||
$nbt->Inventory[$slot] = new Compound(false, [
|
||||
new Short("id", $item["id"]),
|
||||
new Short("Damage", $item["Damage"]),
|
||||
new Byte("Count", $item["Count"]),
|
||||
new Byte("Slot", $slot),
|
||||
new Byte("TrueSlot", $item["TrueSlot"])
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("armor") as $slot => $item){
|
||||
if(count($item) === 2){
|
||||
$nbt->Inventory[$slot + 100] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", 1),
|
||||
new Byte("Slot", $slot + 100)
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("achievements") as $achievement => $status){
|
||||
$nbt->Achievements[$achievement] = new Byte($achievement, $status == true ? 1 : 0);
|
||||
}
|
||||
unlink($path . "$name.yml");
|
||||
}
|
||||
$this->saveOfflinePlayerData($name, $nbt);
|
||||
|
||||
return $nbt;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
@ -888,7 +943,7 @@ class Server{
|
||||
* @return bool
|
||||
*/
|
||||
public function unloadLevel(Level $level, $forceUnload = false){
|
||||
if($level->unload($forceUnload) === true and $this->isLevelLoaded($level->getFolderName())){
|
||||
if($level->unload($forceUnload) === true){
|
||||
unset($this->levels[$level->getID()]);
|
||||
|
||||
return true;
|
||||
@ -904,11 +959,11 @@ class Server{
|
||||
*
|
||||
* @return bool
|
||||
*
|
||||
* @throws \Exception
|
||||
* @throws LevelException
|
||||
*/
|
||||
public function loadLevel($name){
|
||||
if(trim($name) === ""){
|
||||
throw new \Exception("Invalid empty level name");
|
||||
throw new LevelException("Invalid empty level name");
|
||||
}
|
||||
if($this->isLevelLoaded($name)){
|
||||
return true;
|
||||
@ -942,6 +997,8 @@ class Server{
|
||||
|
||||
$this->levels[$level->getID()] = $level;
|
||||
|
||||
$level->initLevel();
|
||||
|
||||
$this->getPluginManager()->callEvent(new LevelLoadEvent($level));
|
||||
|
||||
/*foreach($entities->getAll() as $entity){
|
||||
@ -1055,9 +1112,9 @@ class Server{
|
||||
return false;
|
||||
}
|
||||
|
||||
$seed = $seed === null ? Binary::readInt(Utils::getRandomBytes(4, false)) : (int) $seed;
|
||||
$seed = $seed === null ? Binary::readInt(@Utils::getRandomBytes(4, false)) : (int) $seed;
|
||||
|
||||
if($generator !== null and class_exists($generator) and is_subclass_of($generator, "pocketmine\\level\\generator\\Generator")){
|
||||
if($generator !== null and class_exists($generator) and is_subclass_of($generator, Generator::class)){
|
||||
$generator = new $generator($options);
|
||||
}else{
|
||||
$options["preset"] = $this->getConfigString("generator-settings", "");
|
||||
@ -1075,6 +1132,8 @@ class Server{
|
||||
$level = new Level($this, $name, $path, $provider);
|
||||
$this->levels[$level->getID()] = $level;
|
||||
|
||||
$level->initLevel();
|
||||
|
||||
$this->getPluginManager()->callEvent(new LevelInitEvent($level));
|
||||
|
||||
$this->getPluginManager()->callEvent(new LevelLoadEvent($level));
|
||||
@ -1085,14 +1144,14 @@ class Server{
|
||||
$radiusSquared = ($this->getViewDistance() + 1) / M_PI;
|
||||
$radius = ceil(sqrt($radiusSquared));
|
||||
|
||||
$centerX = $level->getSpawn()->getX() >> 4;
|
||||
$centerZ = $level->getSpawn()->getZ() >> 4;
|
||||
$centerX = $level->getSpawnLocation()->getX() >> 4;
|
||||
$centerZ = $level->getSpawnLocation()->getZ() >> 4;
|
||||
|
||||
$order = [];
|
||||
|
||||
for($X = -$radius; $X <= $radius; ++$X){
|
||||
for($Z = -$radius; $Z <= $radius; ++$Z){
|
||||
$distance = ($X * $X) + ($Z * $Z);
|
||||
$distance = $X ** 2 + $Z ** 2;
|
||||
if($distance > $radiusSquared){
|
||||
continue;
|
||||
}
|
||||
@ -1347,7 +1406,7 @@ class Server{
|
||||
/**
|
||||
* @return Config
|
||||
*/
|
||||
public function getOPs(){
|
||||
public function getOps(){
|
||||
return $this->operators;
|
||||
}
|
||||
|
||||
@ -1397,11 +1456,12 @@ class Server{
|
||||
$this->autoloader = $autoloader;
|
||||
$this->logger = $logger;
|
||||
$this->filePath = $filePath;
|
||||
$this->dataPath = $dataPath;
|
||||
$this->pluginPath = $pluginPath;
|
||||
@mkdir($this->dataPath . "worlds/", 0777, true);
|
||||
@mkdir($this->dataPath . "players/", 0777);
|
||||
@mkdir($this->pluginPath, 0777);
|
||||
@mkdir($dataPath . "worlds/", 0777);
|
||||
@mkdir($dataPath . "players/", 0777);
|
||||
@mkdir($pluginPath, 0777);
|
||||
|
||||
$this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
|
||||
$this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
|
||||
|
||||
$this->entityMetadata = new EntityMetadataStore();
|
||||
$this->playerMetadata = new PlayerMetadataStore();
|
||||
@ -1419,7 +1479,8 @@ class Server{
|
||||
$this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
|
||||
$this->banByIP->load();
|
||||
|
||||
$this->console = new CommandReader();
|
||||
$this->consoleThreaded = new \Threaded();
|
||||
$this->console = new CommandReader($this->consoleThreaded);
|
||||
|
||||
$version = new VersionString($this->getPocketMineVersion());
|
||||
$this->logger->info("Starting Minecraft: PE server version " . TextFormat::AQUA . $this->getVersion());
|
||||
@ -1457,7 +1518,7 @@ class Server{
|
||||
"level-type" => "DEFAULT",
|
||||
"enable-query" => true,
|
||||
"enable-rcon" => false,
|
||||
"rcon.password" => substr(base64_encode(Utils::getRandomBytes(20, false)), 3, 10),
|
||||
"rcon.password" => substr(base64_encode(@Utils::getRandomBytes(20, false)), 3, 10),
|
||||
"auto-save" => true,
|
||||
]);
|
||||
|
||||
@ -1470,6 +1531,7 @@ class Server{
|
||||
}
|
||||
|
||||
$this->maxPlayers = $this->getConfigInt("max-players", 20);
|
||||
$this->setAutoSave($this->getConfigBoolean("auto-save", true));
|
||||
|
||||
if(($memory = str_replace("B", "", strtoupper($this->getConfigString("memory-limit", "256M")))) !== false){
|
||||
$value = ["M" => 1, "G" => 1024];
|
||||
@ -1495,19 +1557,19 @@ class Server{
|
||||
$this->logger->info("Advanced cache enabled");
|
||||
}
|
||||
|
||||
Level::$COMPRESSION_LEVEL = $this->getProperty("chunk-sending.compression-level", 7);
|
||||
Level::$COMPRESSION_LEVEL = $this->getProperty("chunk-sending.compression-level", 8);
|
||||
|
||||
if(defined("pocketmine\\DEBUG") and \pocketmine\DEBUG >= 0){
|
||||
@cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
|
||||
}
|
||||
|
||||
$this->logger->info("Starting Minecraft PE server on " . ($this->getIp() === "" ? "*" : $this->getIp()) . ":" . $this->getPort());
|
||||
define("BOOTUP_RANDOM", Utils::getRandomBytes(16));
|
||||
define("BOOTUP_RANDOM", @Utils::getRandomBytes(16));
|
||||
$this->serverID = Binary::readLong(substr(Utils::getUniqueID(true, $this->getIp() . $this->getPort()), 0, 8));
|
||||
|
||||
$this->addInterface($this->mainInterface = new RakLibInterface($this));
|
||||
|
||||
$this->logger->info("This server is running " . $this->getName() . " version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(false) . TextFormat::RESET . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")", true, true, 0);
|
||||
$this->logger->info("This server is running " . $this->getName() . " version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(true) . TextFormat::WHITE . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")", true, true, 0);
|
||||
$this->logger->info($this->getName() . " is distributed under the LGPL License", true, true, 0);
|
||||
|
||||
PluginManager::$pluginParentTimer = new TimingsHandler("** Plugins");
|
||||
@ -1516,19 +1578,22 @@ class Server{
|
||||
$this->consoleSender = new ConsoleCommandSender();
|
||||
$this->commandMap = new SimpleCommandMap($this);
|
||||
|
||||
$this->registerEntities();
|
||||
$this->registerTiles();
|
||||
|
||||
InventoryType::init();
|
||||
Block::init();
|
||||
Item::init();
|
||||
TextWrapper::init();
|
||||
$this->craftingManager = new CraftingManager();
|
||||
|
||||
$this->pluginManager = new PluginManager($this, $this->commandMap);
|
||||
$this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
|
||||
$this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
|
||||
$this->pluginManager->registerInterface("pocketmine\\plugin\\PharPluginLoader");
|
||||
$this->pluginManager->registerInterface(PharPluginLoader::class);
|
||||
|
||||
set_exception_handler([$this, "exceptionHandler"]);
|
||||
register_shutdown_function([$this, "crashDump"]);
|
||||
register_shutdown_function([$this, "forceShutdown"]);
|
||||
|
||||
$this->pluginManager->loadPlugins($this->pluginPath);
|
||||
|
||||
@ -1536,24 +1601,21 @@ class Server{
|
||||
|
||||
$this->enablePlugins(PluginLoadOrder::STARTUP);
|
||||
|
||||
$this->generationManager = new GenerationRequestManager($this);
|
||||
|
||||
LevelProviderManager::addProvider($this, "pocketmine\\level\\format\\anvil\\Anvil");
|
||||
LevelProviderManager::addProvider($this, "pocketmine\\level\\format\\mcregion\\McRegion");
|
||||
|
||||
|
||||
Generator::addGenerator("pocketmine\\level\\generator\\Flat", "flat");
|
||||
Generator::addGenerator("pocketmine\\level\\generator\\Normal", "normal");
|
||||
Generator::addGenerator("pocketmine\\level\\generator\\Normal", "default");
|
||||
|
||||
//Temporal workaround, pthreads static property nullification test
|
||||
if(PluginManager::$pluginParentTimer === null){
|
||||
$this->getLogger()->emergency("You are using an invalid pthreads version. Please update your binaries.");
|
||||
kill(getmypid());
|
||||
return;
|
||||
if($this->getProperty("chunk-generation.use-async", true)){
|
||||
$this->generationManager = new GenerationRequestManager($this);
|
||||
}else{
|
||||
$this->generationManager = new GenerationInstanceManager($this);
|
||||
}
|
||||
|
||||
foreach($this->getProperty("worlds", []) as $name => $worldSetting){
|
||||
LevelProviderManager::addProvider($this, Anvil::class);
|
||||
LevelProviderManager::addProvider($this, McRegion::class);
|
||||
|
||||
|
||||
Generator::addGenerator(Flat::class, "flat");
|
||||
Generator::addGenerator(Normal::class, "normal");
|
||||
Generator::addGenerator(Normal::class, "default");
|
||||
|
||||
foreach((array) $this->getProperty("worlds", []) as $name => $worldSetting){
|
||||
if($this->loadLevel($name) === false){
|
||||
$seed = $this->getProperty("worlds.$name.seed", time());
|
||||
$options = explode(":", $this->getProperty("worlds.$name.generator", Generator::getGenerator("default")));
|
||||
@ -1595,8 +1657,8 @@ class Server{
|
||||
return;
|
||||
}
|
||||
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask("pocketmine\\utils\\Cache::cleanup"), $this->getProperty("ticks-per.cache-cleanup", 900), $this->getProperty("ticks-per.cache-cleanup", 900));
|
||||
if($this->getConfigBoolean("auto-save", true) === true and $this->getProperty("ticks-per.autosave", 6000) > 0){
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([Cache::class, "cleanup"]), $this->getProperty("ticks-per.cache-cleanup", 900), $this->getProperty("ticks-per.cache-cleanup", 900));
|
||||
if($this->getAutoSave() and $this->getProperty("ticks-per.autosave", 6000) > 0){
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "doAutoSave"]), $this->getProperty("ticks-per.autosave", 6000), $this->getProperty("ticks-per.autosave", 6000));
|
||||
}
|
||||
|
||||
@ -1611,11 +1673,17 @@ class Server{
|
||||
|
||||
/**
|
||||
* @param $message
|
||||
* @param Player[]|null $recipients
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public function broadcastMessage($message){
|
||||
return $this->broadcast($message, self::BROADCAST_CHANNEL_USERS);
|
||||
public function broadcastMessage($message, $recipients = null){
|
||||
if(!is_array($recipients)){
|
||||
return $this->broadcast($message, self::BROADCAST_CHANNEL_USERS);
|
||||
}
|
||||
foreach($recipients as $recipient){
|
||||
$recipient->sendMessage($message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1649,8 +1717,13 @@ class Server{
|
||||
* @param DataPacket $packet
|
||||
*/
|
||||
public static function broadcastPacket(array $players, DataPacket $packet){
|
||||
$packet->encode();
|
||||
$packet->isEncoded = true;
|
||||
foreach($players as $player){
|
||||
$player->dataPacket(clone $packet);
|
||||
$player->dataPacket($packet);
|
||||
}
|
||||
if(isset($packet->__encapsulatedPacket)){
|
||||
unset($packet->__encapsulatedPacket);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1709,8 +1782,14 @@ class Server{
|
||||
* @param string $commandLine
|
||||
*
|
||||
* @return bool
|
||||
*
|
||||
* @throws \Exception
|
||||
*/
|
||||
public function dispatchCommand(CommandSender $sender, $commandLine){
|
||||
if(!($sender instanceof CommandSender)){
|
||||
throw new ServerException("CommandSender is not valid");
|
||||
}
|
||||
|
||||
if($this->commandMap->dispatch($sender, $commandLine)){
|
||||
return true;
|
||||
}
|
||||
@ -1760,7 +1839,7 @@ class Server{
|
||||
$this->operators->reload();
|
||||
|
||||
|
||||
$this->pluginManager->registerInterface("pocketmine\\plugin\\PharPluginLoader");
|
||||
$this->pluginManager->registerInterface(PharPluginLoader::class);
|
||||
$this->pluginManager->loadPlugins($this->pluginPath);
|
||||
$this->enablePlugins(PluginLoadOrder::STARTUP);
|
||||
$this->enablePlugins(PluginLoadOrder::POSTWORLD);
|
||||
@ -1776,40 +1855,54 @@ class Server{
|
||||
}
|
||||
|
||||
public function forceShutdown(){
|
||||
$this->shutdown();
|
||||
if($this->rcon instanceof RCON){
|
||||
$this->rcon->stop();
|
||||
if($this->hasStopped){
|
||||
return;
|
||||
}
|
||||
|
||||
if($this->getProperty("settings.upnp-forwarding", false) === true){
|
||||
$this->logger->info("[UPnP] Removing port forward...");
|
||||
UPnP::RemovePortForward($this->getPort());
|
||||
try{
|
||||
$this->hasStopped = true;
|
||||
|
||||
$this->shutdown();
|
||||
if($this->rcon instanceof RCON){
|
||||
$this->rcon->stop();
|
||||
}
|
||||
|
||||
if($this->getProperty("settings.upnp-forwarding", false) === true){
|
||||
$this->logger->info("[UPnP] Removing port forward...");
|
||||
UPnP::RemovePortForward($this->getPort());
|
||||
}
|
||||
|
||||
$this->pluginManager->disablePlugins();
|
||||
|
||||
foreach($this->players as $player){
|
||||
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $this->getProperty("settings.shutdown-message", "Server closed"));
|
||||
}
|
||||
|
||||
foreach($this->getLevels() as $level){
|
||||
$this->unloadLevel($level, true);
|
||||
}
|
||||
|
||||
if($this->generationManager instanceof GenerationRequestManager){
|
||||
$this->generationManager->shutdown();
|
||||
}
|
||||
|
||||
HandlerList::unregisterAll();
|
||||
|
||||
$this->scheduler->cancelAllTasks();
|
||||
$this->scheduler->mainThreadHeartbeat(PHP_INT_MAX);
|
||||
|
||||
$this->properties->save();
|
||||
|
||||
$this->console->kill();
|
||||
|
||||
foreach($this->interfaces as $interface){
|
||||
$interface->shutdown();
|
||||
}
|
||||
}catch (\Exception $e){
|
||||
$this->logger->emergency("Crashed while crashing, killing process");
|
||||
@kill(getmypid());
|
||||
}
|
||||
|
||||
$this->pluginManager->disablePlugins();
|
||||
|
||||
foreach($this->players as $player){
|
||||
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $this->getProperty("settings.shutdown-message", "Server closed"));
|
||||
}
|
||||
|
||||
foreach($this->getLevels() as $level){
|
||||
$this->unloadLevel($level, true);
|
||||
}
|
||||
|
||||
if($this->generationManager instanceof GenerationRequestManager){
|
||||
$this->generationManager->shutdown();
|
||||
}
|
||||
|
||||
HandlerList::unregisterAll();
|
||||
$this->scheduler->cancelAllTasks();
|
||||
$this->scheduler->mainThreadHeartbeat(PHP_INT_MAX);
|
||||
|
||||
$this->properties->save();
|
||||
|
||||
$this->console->kill();
|
||||
foreach($this->interfaces as $interface){
|
||||
$interface->shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1878,25 +1971,52 @@ class Server{
|
||||
}
|
||||
}
|
||||
|
||||
public function exceptionHandler(\Exception $e){
|
||||
public function exceptionHandler(\Exception $e, $trace = null){
|
||||
if($e === null){
|
||||
return;
|
||||
}
|
||||
|
||||
error_handler(E_ERROR, $e->getMessage(), $e->getFile(), $e->getLine(), $e->getTrace());
|
||||
global $lastError;
|
||||
|
||||
$errstr = $e->getMessage();
|
||||
$errfile = $e->getFile();
|
||||
$errno = $e->getCode();
|
||||
$errline = $e->getLine();
|
||||
|
||||
$type = ($errno === E_ERROR or $errno === E_USER_ERROR) ? \LogLevel::ERROR : (($errno === E_USER_WARNING or $errno === E_WARNING) ? \LogLevel::WARNING : \LogLevel::NOTICE);
|
||||
if(($pos = strpos($errstr, "\n")) !== false){
|
||||
$errstr = substr($errstr, 0, $pos);
|
||||
}
|
||||
|
||||
$errfile = cleanPath($errfile);
|
||||
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e, $trace);
|
||||
}
|
||||
|
||||
$lastError = [
|
||||
"type" => $type,
|
||||
"message" => $errstr,
|
||||
"fullFile" => $e->getFile(),
|
||||
"file" => $errfile,
|
||||
"line" => $errline,
|
||||
"trace" => @getTrace($trace === null ? 3 : 0, $trace)
|
||||
];
|
||||
|
||||
global $lastExceptionError, $lastError;
|
||||
$lastExceptionError = $lastError;
|
||||
$this->crashDump();
|
||||
$this->forceShutdown();
|
||||
kill(getmypid());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
public function crashDump(){
|
||||
if($this->isRunning === false){
|
||||
return;
|
||||
}
|
||||
ini_set("memory_limit", "-1"); //Fix error dump not dumped on memory problems
|
||||
$this->isRunning = false;
|
||||
$this->hasStopped = false;
|
||||
|
||||
ini_set("error_reporting", 0);
|
||||
ini_set("memory_limit", -1); //Fix error dump not dumped on memory problems
|
||||
$this->logger->emergency("An unrecoverable error has occurred and the server has crashed. Creating a crash dump");
|
||||
$dump = new CrashDump($this);
|
||||
|
||||
@ -1904,44 +2024,49 @@ class Server{
|
||||
|
||||
|
||||
if($this->getProperty("auto-report.enabled", true) !== false){
|
||||
$report = true;
|
||||
$plugin = $dump->getData()["plugin"];
|
||||
if(is_string($plugin)){
|
||||
$p = $this->pluginManager->getPlugin($plugin);
|
||||
if($p instanceof Plugin and !($p->getPluginLoader() instanceof PharPluginLoader)){
|
||||
return;
|
||||
$report = false;
|
||||
}
|
||||
}elseif(\Phar::running(true) == ""){
|
||||
return;
|
||||
$report = false;
|
||||
}
|
||||
if($dump->getData()["type"] === "E_PARSE" or $dump->getData()["type"] === "E_COMPILE_ERROR"){
|
||||
return;
|
||||
if($dump->getData()["error"]["type"] === "E_PARSE" or $dump->getData()["error"]["type"] === "E_COMPILE_ERROR"){
|
||||
$report = false;
|
||||
}
|
||||
|
||||
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
|
||||
"report" => "yes",
|
||||
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
|
||||
"email" => "crash@pocketmine.net",
|
||||
"reportPaste" => base64_encode($dump->getEncodedData())
|
||||
]);
|
||||
if($report){
|
||||
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
|
||||
"report" => "yes",
|
||||
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
|
||||
"email" => "crash@pocketmine.net",
|
||||
"reportPaste" => base64_encode($dump->getEncodedData())
|
||||
]);
|
||||
|
||||
if(($data = json_decode($reply)) !== false and isset($data->crashId)){
|
||||
$reportId = $data->crashId;
|
||||
$reportUrl = $data->crashUrl;
|
||||
$this->logger->emergency("The crash dump has been automatically submitted to the Crash Archive. You can view it on $reportUrl or use the ID #$reportId.");
|
||||
if(($data = json_decode($reply)) !== false and isset($data->crashId)){
|
||||
$reportId = $data->crashId;
|
||||
$reportUrl = $data->crashUrl;
|
||||
$this->logger->emergency("The crash dump has been automatically submitted to the Crash Archive. You can view it on $reportUrl or use the ID #$reportId.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//$this->checkMemory();
|
||||
//$dump .= "Memory Usage Tracking: \r\n" . chunk_split(base64_encode(gzdeflate(implode(";", $this->memoryStats), 9))) . "\r\n";
|
||||
|
||||
$this->forceShutdown();
|
||||
@kill(getmypid());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
public function __debugInfo(){
|
||||
return get_class($this);
|
||||
return [];
|
||||
}
|
||||
|
||||
private function tickProcessor(){
|
||||
$lastLoop = 0;
|
||||
while($this->isRunning){
|
||||
$this->tick();
|
||||
usleep((int) max(1, ($this->nextTick - microtime(true)) * 1000000));
|
||||
@ -1956,24 +2081,33 @@ class Server{
|
||||
|
||||
//Do level ticks
|
||||
foreach($this->getLevels() as $level){
|
||||
$level->doTick($currentTick);
|
||||
try{
|
||||
$level->doTick($currentTick);
|
||||
}catch (\Exception $e){
|
||||
$this->logger->critical("Could not tick level ".$level->getName().": ".$e->getMessage());
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function doAutoSave(){
|
||||
Timings::$worldSaveTimer->startTiming();
|
||||
foreach($this->getOnlinePlayers() as $index => $player){
|
||||
if($player->isOnline()){
|
||||
$player->save();
|
||||
}elseif(!$player->isConnected()){
|
||||
unset($this->players[$index]);
|
||||
if($this->getAutoSave()){
|
||||
Timings::$worldSaveTimer->startTiming();
|
||||
foreach($this->getOnlinePlayers() as $index => $player){
|
||||
if($player->isOnline()){
|
||||
$player->save();
|
||||
}elseif(!$player->isConnected()){
|
||||
unset($this->players[$index]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach($this->getLevels() as $level){
|
||||
$level->save(false);
|
||||
foreach($this->getLevels() as $level){
|
||||
$level->save(false);
|
||||
}
|
||||
Timings::$worldSaveTimer->stopTiming();
|
||||
}
|
||||
Timings::$worldSaveTimer->stopTiming();
|
||||
}
|
||||
|
||||
public function doLevelGC(){
|
||||
@ -1997,13 +2131,14 @@ class Server{
|
||||
|
||||
$version = new VersionString();
|
||||
$this->lastSendUsage = new SendUsageTask("http://stats.pocketmine.net/usage.php", [
|
||||
"serverid" => Binary::readLong(substr(Utils::getUniqueID(true, $this->getIp() . ":" . $this->getPort()), 0, 8)),
|
||||
"serverid" => $this->serverID,
|
||||
"port" => $this->getPort(),
|
||||
"os" => Utils::getOS(),
|
||||
"name" => $this->getName(),
|
||||
"memory_total" => $this->getConfigString("memory-limit"),
|
||||
"memory_usage" => memory_get_usage(),
|
||||
"php_version" => PHP_VERSION,
|
||||
"version" => $version->get(false),
|
||||
"version" => $version->get(true),
|
||||
"build" => $version->getBuild(),
|
||||
"mc_version" => \pocketmine\MINECRAFT_VERSION,
|
||||
"protocol" => network\protocol\Info::CURRENT_PROTOCOL,
|
||||
@ -2052,11 +2187,30 @@ class Server{
|
||||
if(($this->tickCounter & 0b1111) === 0){
|
||||
$this->titleTick();
|
||||
if(isset($this->queryHandler) and ($this->tickCounter & 0b111111111) === 0){
|
||||
$this->queryHandler->regenerateInfo();
|
||||
try{
|
||||
$this->queryHandler->regenerateInfo();
|
||||
}catch(\Exception $e){
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
try{
|
||||
$this->generationManager->process();
|
||||
}catch (\Exception $e){
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
|
||||
if(($this->tickCounter % 100) === 0){
|
||||
foreach($this->levels as $level){
|
||||
$level->clearCache();
|
||||
}
|
||||
}
|
||||
|
||||
$this->generationManager->handlePackets();
|
||||
|
||||
Timings::$serverTickTimer->stopTiming();
|
||||
|
||||
@ -2072,9 +2226,26 @@ class Server{
|
||||
$this->nextTick = $tickTime;
|
||||
}
|
||||
$this->nextTick += 0.05;
|
||||
$this->inTick = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private function registerEntities(){
|
||||
Entity::registerEntity(Arrow::class);
|
||||
Entity::registerEntity(DroppedItem::class);
|
||||
Entity::registerEntity(FallingSand::class);
|
||||
Entity::registerEntity(PrimedTNT::class);
|
||||
Entity::registerEntity(Snowball::class);
|
||||
Entity::registerEntity(Villager::class);
|
||||
Entity::registerEntity(Zombie::class);
|
||||
|
||||
Entity::registerEntity(Human::class, true);
|
||||
}
|
||||
|
||||
private function registerTiles(){
|
||||
Tile::registerTile(Chest::class);
|
||||
Tile::registerTile(Furnace::class);
|
||||
Tile::registerTile(Sign::class);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ class Bed extends Transparent{
|
||||
$this->hardness = 1;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
@ -53,7 +53,7 @@ class Bed extends Transparent{
|
||||
$isNight = ($time >= Level::TIME_NIGHT and $time < Level::TIME_SUNRISE);
|
||||
|
||||
if($player instanceof Player and !$isNight){
|
||||
$pk = new ChatPacket;
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "You can only sleep at night";
|
||||
$player->dataPacket($pk);
|
||||
|
||||
@ -77,7 +77,7 @@ class Bed extends Transparent{
|
||||
$b = $blockWest;
|
||||
}else{
|
||||
if($player instanceof Player){
|
||||
$pk = new ChatPacket;
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "This bed is incomplete";
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
@ -87,7 +87,7 @@ class Bed extends Transparent{
|
||||
}
|
||||
|
||||
if($player instanceof Player and $player->sleepOn($b) === false){
|
||||
$pk = new ChatPacket;
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "This bed is occupied";
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
|
@ -22,65 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Beetroot extends Flowable{
|
||||
class Beetroot extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::BEETROOT_BLOCK, $meta, "Beetroot Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, true);
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::BEETROOT_SEEDS, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -39,7 +39,7 @@ use pocketmine\Player;
|
||||
use pocketmine\plugin\Plugin;
|
||||
|
||||
|
||||
abstract class Block extends Position implements Metadatable{
|
||||
class Block extends Position implements Metadatable{
|
||||
const AIR = 0;
|
||||
const STONE = 1;
|
||||
const GRASS = 2;
|
||||
@ -144,6 +144,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
const SUGARCANE_BLOCK = 83;
|
||||
|
||||
const FENCE = 85;
|
||||
const FENCE_OAK = 85;
|
||||
const PUMPKIN = 86;
|
||||
const NETHERRACK = 87;
|
||||
const SOUL_SAND = 88;
|
||||
@ -167,7 +168,8 @@ abstract class Block extends Position implements Metadatable{
|
||||
const MELON_BLOCK = 103;
|
||||
const PUMPKIN_STEM = 104;
|
||||
const MELON_STEM = 105;
|
||||
|
||||
const VINE = 106;
|
||||
const VINES = 106;
|
||||
const FENCE_GATE = 107;
|
||||
const BRICK_STAIRS = 108;
|
||||
const STONE_BRICK_STAIRS = 109;
|
||||
@ -227,6 +229,17 @@ abstract class Block extends Position implements Metadatable{
|
||||
const HARDENED_CLAY = 172;
|
||||
const COAL_BLOCK = 173;
|
||||
|
||||
const FENCE_GATE_SPRUCE = 183;
|
||||
const FENCE_GATE_BIRCH = 184;
|
||||
const FENCE_GATE_JUNGLE = 185;
|
||||
const FENCE_GATE_DARK_OAK = 186;
|
||||
const FENCE_GATE_ACACIA = 187;
|
||||
const FENCE_SPRUCE = 188;
|
||||
const FENCE_BIRCH = 189;
|
||||
const FENCE_JUNGLE = 190;
|
||||
const FENCE_DARK_OAK = 191;
|
||||
const FENCE_ACACIA = 192;
|
||||
|
||||
const PODZOL = 243;
|
||||
const BEETROOT_BLOCK = 244;
|
||||
const STONECUTTER = 245;
|
||||
@ -345,7 +358,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::SNOW_LAYER, 0],
|
||||
[Item::GLASS, 0],
|
||||
[Item::GLOWSTONE_BLOCK, 0],
|
||||
//TODO: Vines
|
||||
[Item::VINES, 0],
|
||||
[Item::NETHER_REACTOR, 0],
|
||||
[Item::LADDER, 0],
|
||||
[Item::SPONGE, 0],
|
||||
@ -353,7 +366,16 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::WOODEN_DOOR, 0],
|
||||
[Item::TRAPDOOR, 0],
|
||||
[Item::FENCE, 0],
|
||||
[Item::FENCE_SPRUCE, 0],
|
||||
[Item::FENCE_BIRCH, 0],
|
||||
[Item::FENCE_DARK_OAK, 0],
|
||||
[Item::FENCE_JUNGLE, 0],
|
||||
[Item::FENCE_GATE, 0],
|
||||
[Item::FENCE_GATE_BIRCH, 0],
|
||||
[Item::FENCE_GATE_SPRUCE, 0],
|
||||
[Item::FENCE_GATE_DARK_OAK, 0],
|
||||
[Item::FENCE_GATE_JUNGLE, 0],
|
||||
[Item::FENCE_GATE_ACACIA, 0],
|
||||
[Item::IRON_BARS, 0],
|
||||
[Item::BED, 0],
|
||||
[Item::BOOKSHELF, 0],
|
||||
@ -362,7 +384,6 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::STONECUTTER, 0],
|
||||
[Item::CHEST, 0],
|
||||
[Item::FURNACE, 0],
|
||||
//TODO: End Portal
|
||||
[Item::END_PORTAL, 0],
|
||||
[Item::DANDELION, 0],
|
||||
[Item::POPPY, 0],
|
||||
@ -505,13 +526,22 @@ abstract class Block extends Position implements Metadatable{
|
||||
|
||||
];
|
||||
|
||||
/** @var Block[] */
|
||||
public static $list = [];
|
||||
/** @var \SplFixedArray */
|
||||
public static $list = null;
|
||||
/** @var \SplFixedArray */
|
||||
public static $light = null;
|
||||
/** @var \SplFixedArray */
|
||||
public static $lightFilter = null;
|
||||
/** @var \SplFixedArray */
|
||||
public static $solid = null;
|
||||
/** @var \SplFixedArray */
|
||||
public static $transparent = null;
|
||||
protected $id;
|
||||
protected $meta;
|
||||
protected $name = "Unknown";
|
||||
protected $breakTime = 0.20;
|
||||
protected $hardness = 10;
|
||||
public $hasEntityCollision = false;
|
||||
public $isActivable = false;
|
||||
public $breakable = true;
|
||||
public $isFlowable = false;
|
||||
@ -520,153 +550,196 @@ abstract class Block extends Position implements Metadatable{
|
||||
public $isReplaceable = false;
|
||||
public $isPlaceable = true;
|
||||
public $hasPhysics = false;
|
||||
public $isLiquid = false;
|
||||
public $isFullBlock = true;
|
||||
public $lightLevel = 0;
|
||||
public $x = 0;
|
||||
public $y = 0;
|
||||
public $z = 0;
|
||||
public $frictionFactor = 0.6;
|
||||
|
||||
/** @var AxisAlignedBB */
|
||||
protected $boundingBox = null;
|
||||
|
||||
public static function init(){
|
||||
if(count(self::$list) === 0){
|
||||
self::$list = [
|
||||
self::AIR => Air::class,
|
||||
self::STONE => Stone::class,
|
||||
self::GRASS => Grass::class,
|
||||
self::DIRT => Dirt::class,
|
||||
self::COBBLESTONE => Cobblestone::class,
|
||||
self::PLANKS => Planks::class,
|
||||
self::SAPLING => Sapling::class,
|
||||
self::BEDROCK => Bedrock::class,
|
||||
self::WATER => Water::class,
|
||||
self::STILL_WATER => StillWater::class,
|
||||
self::LAVA => Lava::class,
|
||||
self::STILL_LAVA => StillLava::class,
|
||||
self::SAND => Sand::class,
|
||||
self::GRAVEL => Gravel::class,
|
||||
self::GOLD_ORE => GoldOre::class,
|
||||
self::IRON_ORE => IronOre::class,
|
||||
self::COAL_ORE => CoalOre::class,
|
||||
self::WOOD => Wood::class,
|
||||
self::LEAVES => Leaves::class,
|
||||
self::SPONGE => Sponge::class,
|
||||
self::GLASS => Glass::class,
|
||||
self::LAPIS_ORE => LapisOre::class,
|
||||
self::LAPIS_BLOCK => Lapis::class,
|
||||
self::SANDSTONE => Sandstone::class,
|
||||
self::BED_BLOCK => Bed::class,
|
||||
self::COBWEB => Cobweb::class,
|
||||
self::TALL_GRASS => TallGrass::class,
|
||||
self::DEAD_BUSH => DeadBush::class,
|
||||
self::WOOL => Wool::class,
|
||||
self::DANDELION => Dandelion::class,
|
||||
self::POPPY => CyanFlower::class,
|
||||
self::BROWN_MUSHROOM => BrownMushroom::class,
|
||||
self::RED_MUSHROOM => RedMushroom::class,
|
||||
self::GOLD_BLOCK => Gold::class,
|
||||
self::IRON_BLOCK => Iron::class,
|
||||
self::DOUBLE_SLAB => DoubleSlab::class,
|
||||
self::SLAB => Slab::class,
|
||||
self::BRICKS_BLOCK => Bricks::class,
|
||||
self::TNT => TNT::class,
|
||||
self::BOOKSHELF => Bookshelf::class,
|
||||
self::MOSS_STONE => MossStone::class,
|
||||
self::OBSIDIAN => Obsidian::class,
|
||||
self::TORCH => Torch::class,
|
||||
self::FIRE => Fire::class,
|
||||
self::MONSTER_SPAWNER => MonsterSpawner::class,
|
||||
self::WOOD_STAIRS => WoodStairs::class,
|
||||
self::CHEST => Chest::class,
|
||||
if(self::$list === null){
|
||||
self::$list = new \SplFixedArray(256);
|
||||
self::$light = new \SplFixedArray(256);
|
||||
self::$lightFilter = new \SplFixedArray(256);
|
||||
self::$solid = new \SplFixedArray(256);
|
||||
self::$transparent = new \SplFixedArray(256);
|
||||
self::$list[self::AIR] = Air::class;;
|
||||
self::$list[self::STONE] = Stone::class;;
|
||||
self::$list[self::GRASS] = Grass::class;;
|
||||
self::$list[self::DIRT] = Dirt::class;;
|
||||
self::$list[self::COBBLESTONE] = Cobblestone::class;;
|
||||
self::$list[self::PLANKS] = Planks::class;;
|
||||
self::$list[self::SAPLING] = Sapling::class;;
|
||||
self::$list[self::BEDROCK] = Bedrock::class;;
|
||||
self::$list[self::WATER] = Water::class;;
|
||||
self::$list[self::STILL_WATER] = StillWater::class;;
|
||||
self::$list[self::LAVA] = Lava::class;;
|
||||
self::$list[self::STILL_LAVA] = StillLava::class;;
|
||||
self::$list[self::SAND] = Sand::class;;
|
||||
self::$list[self::GRAVEL] = Gravel::class;;
|
||||
self::$list[self::GOLD_ORE] = GoldOre::class;;
|
||||
self::$list[self::IRON_ORE] = IronOre::class;;
|
||||
self::$list[self::COAL_ORE] = CoalOre::class;;
|
||||
self::$list[self::WOOD] = Wood::class;;
|
||||
self::$list[self::LEAVES] = Leaves::class;;
|
||||
self::$list[self::SPONGE] = Sponge::class;;
|
||||
self::$list[self::GLASS] = Glass::class;;
|
||||
self::$list[self::LAPIS_ORE] = LapisOre::class;;
|
||||
self::$list[self::LAPIS_BLOCK] = Lapis::class;;
|
||||
self::$list[self::SANDSTONE] = Sandstone::class;;
|
||||
self::$list[self::BED_BLOCK] = Bed::class;;
|
||||
self::$list[self::COBWEB] = Cobweb::class;;
|
||||
self::$list[self::TALL_GRASS] = TallGrass::class;;
|
||||
self::$list[self::DEAD_BUSH] = DeadBush::class;;
|
||||
self::$list[self::WOOL] = Wool::class;;
|
||||
self::$list[self::DANDELION] = Dandelion::class;;
|
||||
self::$list[self::POPPY] = CyanFlower::class;;
|
||||
self::$list[self::BROWN_MUSHROOM] = BrownMushroom::class;;
|
||||
self::$list[self::RED_MUSHROOM] = RedMushroom::class;;
|
||||
self::$list[self::GOLD_BLOCK] = Gold::class;;
|
||||
self::$list[self::IRON_BLOCK] = Iron::class;;
|
||||
self::$list[self::DOUBLE_SLAB] = DoubleSlab::class;;
|
||||
self::$list[self::SLAB] = Slab::class;;
|
||||
self::$list[self::BRICKS_BLOCK] = Bricks::class;;
|
||||
self::$list[self::TNT] = TNT::class;;
|
||||
self::$list[self::BOOKSHELF] = Bookshelf::class;;
|
||||
self::$list[self::MOSS_STONE] = MossStone::class;;
|
||||
self::$list[self::OBSIDIAN] = Obsidian::class;;
|
||||
self::$list[self::TORCH] = Torch::class;;
|
||||
self::$list[self::FIRE] = Fire::class;;
|
||||
self::$list[self::MONSTER_SPAWNER] = MonsterSpawner::class;;
|
||||
self::$list[self::WOOD_STAIRS] = WoodStairs::class;;
|
||||
self::$list[self::CHEST] = Chest::class;;
|
||||
|
||||
self::DIAMOND_ORE => DiamondOre::class,
|
||||
self::DIAMOND_BLOCK => Diamond::class,
|
||||
self::WORKBENCH => Workbench::class,
|
||||
self::WHEAT_BLOCK => Wheat::class,
|
||||
self::FARMLAND => Farmland::class,
|
||||
self::FURNACE => Furnace::class,
|
||||
self::BURNING_FURNACE => BurningFurnace::class,
|
||||
self::SIGN_POST => SignPost::class,
|
||||
self::WOOD_DOOR_BLOCK => WoodDoor::class,
|
||||
self::LADDER => Ladder::class,
|
||||
self::$list[self::DIAMOND_ORE] = DiamondOre::class;;
|
||||
self::$list[self::DIAMOND_BLOCK] = Diamond::class;;
|
||||
self::$list[self::WORKBENCH] = Workbench::class;;
|
||||
self::$list[self::WHEAT_BLOCK] = Wheat::class;;
|
||||
self::$list[self::FARMLAND] = Farmland::class;;
|
||||
self::$list[self::FURNACE] = Furnace::class;;
|
||||
self::$list[self::BURNING_FURNACE] = BurningFurnace::class;;
|
||||
self::$list[self::SIGN_POST] = SignPost::class;;
|
||||
self::$list[self::WOOD_DOOR_BLOCK] = WoodDoor::class;;
|
||||
self::$list[self::LADDER] = Ladder::class;;
|
||||
|
||||
self::COBBLESTONE_STAIRS => CobblestoneStairs::class,
|
||||
self::WALL_SIGN => WallSign::class,
|
||||
self::$list[self::COBBLESTONE_STAIRS] = CobblestoneStairs::class;;
|
||||
self::$list[self::WALL_SIGN] = WallSign::class;;
|
||||
|
||||
self::IRON_DOOR_BLOCK => IronDoor::class,
|
||||
self::REDSTONE_ORE => RedstoneOre::class,
|
||||
self::GLOWING_REDSTONE_ORE => GlowingRedstoneOre::class,
|
||||
self::$list[self::IRON_DOOR_BLOCK] = IronDoor::class;;
|
||||
self::$list[self::REDSTONE_ORE] = RedstoneOre::class;;
|
||||
self::$list[self::GLOWING_REDSTONE_ORE] = GlowingRedstoneOre::class;;
|
||||
|
||||
self::SNOW_LAYER => SnowLayer::class,
|
||||
self::ICE => Ice::class,
|
||||
self::SNOW_BLOCK => Snow::class,
|
||||
self::CACTUS => Cactus::class,
|
||||
self::CLAY_BLOCK => Clay::class,
|
||||
self::SUGARCANE_BLOCK => Sugarcane::class,
|
||||
self::$list[self::SNOW_LAYER] = SnowLayer::class;;
|
||||
self::$list[self::ICE] = Ice::class;;
|
||||
self::$list[self::SNOW_BLOCK] = Snow::class;;
|
||||
self::$list[self::CACTUS] = Cactus::class;;
|
||||
self::$list[self::CLAY_BLOCK] = Clay::class;;
|
||||
self::$list[self::SUGARCANE_BLOCK] = Sugarcane::class;;
|
||||
|
||||
self::FENCE => Fence::class,
|
||||
self::PUMPKIN => Pumpkin::class,
|
||||
self::NETHERRACK => Netherrack::class,
|
||||
self::SOUL_SAND => SoulSand::class,
|
||||
self::GLOWSTONE_BLOCK => Glowstone::class,
|
||||
self::$list[self::FENCE] = Fence::class;;
|
||||
self::$list[self::PUMPKIN] = Pumpkin::class;;
|
||||
self::$list[self::NETHERRACK] = Netherrack::class;;
|
||||
self::$list[self::SOUL_SAND] = SoulSand::class;;
|
||||
self::$list[self::GLOWSTONE_BLOCK] = Glowstone::class;;
|
||||
|
||||
self::LIT_PUMPKIN => LitPumpkin::class,
|
||||
self::CAKE_BLOCK => Cake::class,
|
||||
self::$list[self::LIT_PUMPKIN] = LitPumpkin::class;;
|
||||
self::$list[self::CAKE_BLOCK] = Cake::class;;
|
||||
|
||||
self::TRAPDOOR => Trapdoor::class,
|
||||
self::$list[self::TRAPDOOR] = Trapdoor::class;;
|
||||
|
||||
self::STONE_BRICKS => StoneBricks::class,
|
||||
self::$list[self::STONE_BRICKS] = StoneBricks::class;;
|
||||
|
||||
self::IRON_BARS => IronBars::class,
|
||||
self::GLASS_PANE => GlassPane::class,
|
||||
self::MELON_BLOCK => Melon::class,
|
||||
self::PUMPKIN_STEM => PumpkinStem::class,
|
||||
self::MELON_STEM => MelonStem::class,
|
||||
self::$list[self::IRON_BARS] = IronBars::class;;
|
||||
self::$list[self::GLASS_PANE] = GlassPane::class;;
|
||||
self::$list[self::MELON_BLOCK] = Melon::class;;
|
||||
self::$list[self::PUMPKIN_STEM] = PumpkinStem::class;;
|
||||
self::$list[self::MELON_STEM] = MelonStem::class;;
|
||||
self::$list[self::VINE] = Vine::class;;
|
||||
self::$list[self::FENCE_GATE] = FenceGate::class;;
|
||||
self::$list[self::BRICK_STAIRS] = BrickStairs::class;;
|
||||
self::$list[self::STONE_BRICK_STAIRS] = StoneBrickStairs::class;;
|
||||
|
||||
self::FENCE_GATE => FenceGate::class,
|
||||
self::BRICK_STAIRS => BrickStairs::class,
|
||||
self::STONE_BRICK_STAIRS => StoneBrickStairs::class,
|
||||
self::$list[self::MYCELIUM] = Mycelium::class;;
|
||||
self::$list[self::NETHER_BRICKS] = NetherBrick::class;;
|
||||
|
||||
self::MYCELIUM => Mycelium::class,
|
||||
self::NETHER_BRICKS => NetherBrick::class,
|
||||
self::$list[self::NETHER_BRICKS_STAIRS] = NetherBrickStairs::class;;
|
||||
|
||||
self::NETHER_BRICKS_STAIRS => NetherBrickStairs::class,
|
||||
self::$list[self::END_PORTAL] = EndPortal::class;;
|
||||
self::$list[self::END_STONE] = EndStone::class;;
|
||||
self::$list[self::SANDSTONE_STAIRS] = SandstoneStairs::class;;
|
||||
self::$list[self::EMERALD_ORE] = EmeraldOre::class;;
|
||||
|
||||
self::END_PORTAL => EndPortal::class,
|
||||
self::END_STONE => EndStone::class,
|
||||
self::SANDSTONE_STAIRS => SandstoneStairs::class,
|
||||
self::EMERALD_ORE => EmeraldOre::class,
|
||||
self::$list[self::EMERALD_BLOCK] = Emerald::class;;
|
||||
self::$list[self::SPRUCE_WOOD_STAIRS] = SpruceWoodStairs::class;;
|
||||
self::$list[self::BIRCH_WOOD_STAIRS] = BirchWoodStairs::class;;
|
||||
self::$list[self::JUNGLE_WOOD_STAIRS] = JungleWoodStairs::class;;
|
||||
self::$list[self::STONE_WALL] = StoneWall::class;;
|
||||
|
||||
self::EMERALD_BLOCK => Emerald::class,
|
||||
self::SPRUCE_WOOD_STAIRS => SpruceWoodStairs::class,
|
||||
self::BIRCH_WOOD_STAIRS => BirchWoodStairs::class,
|
||||
self::JUNGLE_WOOD_STAIRS => JungleWoodStairs::class,
|
||||
self::STONE_WALL => StoneWall::class,
|
||||
self::$list[self::CARROT_BLOCK] = Carrot::class;;
|
||||
self::$list[self::POTATO_BLOCK] = Potato::class;;
|
||||
|
||||
self::CARROT_BLOCK => Carrot::class,
|
||||
self::POTATO_BLOCK => Potato::class,
|
||||
self::$list[self::QUARTZ_BLOCK] = Quartz::class;;
|
||||
self::$list[self::QUARTZ_STAIRS] = QuartzStairs::class;;
|
||||
self::$list[self::DOUBLE_WOOD_SLAB] = DoubleWoodSlab::class;;
|
||||
self::$list[self::WOOD_SLAB] = WoodSlab::class;;
|
||||
self::$list[self::STAINED_CLAY] = StainedClay::class;;
|
||||
|
||||
self::QUARTZ_BLOCK => Quartz::class,
|
||||
self::QUARTZ_STAIRS => QuartzStairs::class,
|
||||
self::DOUBLE_WOOD_SLAB => DoubleWoodSlab::class,
|
||||
self::WOOD_SLAB => WoodSlab::class,
|
||||
self::STAINED_CLAY => StainedClay::class,
|
||||
self::$list[self::LEAVES2] = Leaves2::class;;
|
||||
self::$list[self::WOOD2] = Wood2::class;;
|
||||
self::$list[self::ACACIA_WOOD_STAIRS] = AcaciaWoodStairs::class;;
|
||||
self::$list[self::DARK_OAK_WOOD_STAIRS] = DarkOakWoodStairs::class;;
|
||||
|
||||
self::LEAVES2 => Leaves2::class,
|
||||
self::WOOD2 => Wood2::class,
|
||||
self::ACACIA_WOOD_STAIRS => AcaciaWoodStairs::class,
|
||||
self::DARK_OAK_WOOD_STAIRS => DarkOakWoodStairs::class,
|
||||
self::$list[self::HAY_BALE] = HayBale::class;;
|
||||
self::$list[self::CARPET] = Carpet::class;;
|
||||
self::$list[self::HARDENED_CLAY] = HardenedClay::class;;
|
||||
self::$list[self::COAL_BLOCK] = Coal::class;;
|
||||
|
||||
self::HAY_BALE => HayBale::class,
|
||||
self::CARPET => Carpet::class,
|
||||
self::HARDENED_CLAY => HardenedClay::class,
|
||||
self::COAL_BLOCK => Coal::class,
|
||||
self::$list[self::FENCE_GATE_SPRUCE] = FenceGateSpruce::class;
|
||||
self::$list[self::FENCE_GATE_BIRCH] = FenceGateBirch::class;
|
||||
self::$list[self::FENCE_GATE_JUNGLE] = FenceGateJungle::class;
|
||||
self::$list[self::FENCE_GATE_DARK_OAK] = FenceGateDarkOak::class;
|
||||
self::$list[self::FENCE_GATE_ACACIA] = FenceGateAcacia::class;
|
||||
self::$list[self::FENCE_SPRUCE] = FenceSpruce::class;
|
||||
self::$list[self::FENCE_BIRCH] = FenceBirch::class;
|
||||
self::$list[self::FENCE_DARK_OAK] = FenceDarkOak::class;
|
||||
self::$list[self::FENCE_JUNGLE] = FenceJungle::class;
|
||||
self::$list[self::FENCE_ACACIA] = FenceAcacia::class;
|
||||
|
||||
self::PODZOL => Podzol::class,
|
||||
self::BEETROOT_BLOCK => Beetroot::class,
|
||||
self::STONECUTTER => Stonecutter::class,
|
||||
self::GLOWING_OBSIDIAN => GlowingObsidian::class,
|
||||
self::NETHER_REACTOR => NetherReactor::class,
|
||||
];
|
||||
self::$list[self::PODZOL] = Podzol::class;
|
||||
self::$list[self::BEETROOT_BLOCK] = Beetroot::class;
|
||||
self::$list[self::STONECUTTER] = Stonecutter::class;
|
||||
self::$list[self::GLOWING_OBSIDIAN] = GlowingObsidian::class;
|
||||
self::$list[self::NETHER_REACTOR] = NetherReactor::class;
|
||||
|
||||
foreach(self::$list as $id => $class){
|
||||
if($class !== null){
|
||||
/** @var Block $block */
|
||||
$block = new $class();
|
||||
self::$solid[$id] = (bool) $block->isSolid;
|
||||
self::$transparent[$id] = (bool) $block->isTransparent;
|
||||
self::$light[$id] = (int) $block->lightLevel;
|
||||
|
||||
if($block->isSolid){
|
||||
if($block->isTransparent){
|
||||
if($block instanceof Liquid or $block instanceof Ice){
|
||||
self::$lightFilter[$id] = 2;
|
||||
}else{
|
||||
self::$lightFilter[$id] = 1;
|
||||
}
|
||||
}else{
|
||||
self::$lightFilter[$id] = 15;
|
||||
}
|
||||
}else{
|
||||
self::$lightFilter[$id] = 1;
|
||||
}
|
||||
}else{
|
||||
self::$lightFilter[$id] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -678,15 +751,22 @@ abstract class Block extends Position implements Metadatable{
|
||||
* @return Block
|
||||
*/
|
||||
public static function get($id, $meta = 0, Position $pos = null){
|
||||
if(isset(self::$list[$id])){
|
||||
try{
|
||||
$block = self::$list[$id];
|
||||
$block = new $block($meta);
|
||||
}else{
|
||||
$block = new Generic($id, $meta);
|
||||
if($block !== null){
|
||||
$block = new $block($meta);
|
||||
}else{
|
||||
$block = new Block($id, $meta);
|
||||
}
|
||||
}catch(\RuntimeException $e){
|
||||
$block = new Block($id, $meta);
|
||||
}
|
||||
|
||||
if($pos instanceof Position){
|
||||
$block->position($pos);
|
||||
if($pos !== null){
|
||||
$block->x = $pos->x;
|
||||
$block->y = $pos->y;
|
||||
$block->z = $pos->z;
|
||||
$block->level = $pos->level;
|
||||
}
|
||||
|
||||
return $block;
|
||||
@ -703,6 +783,69 @@ abstract class Block extends Position implements Metadatable{
|
||||
$this->name = $name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Block $block
|
||||
* @param Block $target
|
||||
* @param int $face
|
||||
* @param float $fx
|
||||
* @param float $fy
|
||||
* @param float $fz
|
||||
* @param Player $player = null
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
return $this->getLevel()->setBlock($this, $this, true, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if the item can be broken with an specific Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function isBreakable(Item $item){
|
||||
return $this->breakable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Do the actions needed so the block is broken with the Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
public function onBreak(Item $item){
|
||||
return $this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fires a block update on the Block
|
||||
*
|
||||
* @param int $type
|
||||
*
|
||||
* @return void
|
||||
*/
|
||||
public function onUpdate($type){
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Do actions when activated by Item. Returns if it has done anything
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Player $player
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
return $this->isActivable;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
@ -720,10 +863,14 @@ abstract class Block extends Position implements Metadatable{
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
final public function getID(){
|
||||
final public function getId(){
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
public function addVelocityToEntity(Entity $entity, Vector3 $vector){
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
@ -802,24 +949,6 @@ abstract class Block extends Position implements Metadatable{
|
||||
return "Block " . $this->name . " (" . $this->id . ":" . $this->meta . ")";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if the item can be broken with an specific Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract function isBreakable(Item $item);
|
||||
|
||||
/**
|
||||
* Do the actions needed so the block is broken with the Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
abstract function onBreak(Item $item);
|
||||
|
||||
/**
|
||||
* Checks for collision against an AxisAlignedBB
|
||||
*
|
||||
@ -844,6 +973,17 @@ abstract class Block extends Position implements Metadatable{
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
public function getBoundingBox(){
|
||||
if($this->boundingBox !== null){
|
||||
return $this->boundingBox;
|
||||
}else{
|
||||
return $this->boundingBox = $this->recalculateBoundingBox();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
protected function recalculateBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
@ -936,41 +1076,6 @@ abstract class Block extends Position implements Metadatable{
|
||||
return MovingObjectPosition::fromBlock($this->x, $this->y, $this->z, $f, $vector->add($this->x, $this->y, $this->z));
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Block $block
|
||||
* @param Block $target
|
||||
* @param int $face
|
||||
* @param float $fx
|
||||
* @param float $fy
|
||||
* @param float $fz
|
||||
* @param Player $player = null
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null);
|
||||
|
||||
/**
|
||||
* Do actions when activated by Item. Returns if it has done anything
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Player $player
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract function onActivate(Item $item, Player $player = null);
|
||||
|
||||
/**
|
||||
* Fires a block update on the Block
|
||||
*
|
||||
* @param int $type
|
||||
*
|
||||
* @return void
|
||||
*/
|
||||
abstract function onUpdate($type);
|
||||
|
||||
public function setMetadata($metadataKey, MetadataValue $metadataValue){
|
||||
if($this->getLevel() instanceof Level){
|
||||
$this->getLevel()->getBlockMetadata()->setMetadata($this, $metadataKey, $metadataValue);
|
||||
|
@ -26,6 +26,9 @@ use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class BrownMushroom extends Flowable{
|
||||
|
||||
public $lightLevel = 1;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::BROWN_MUSHROOM, 0, "Brown Mushroom");
|
||||
$this->hardness = 0;
|
||||
@ -33,9 +36,8 @@ class BrownMushroom extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -32,6 +32,9 @@ use pocketmine\tile\Furnace;
|
||||
use pocketmine\tile\Tile;
|
||||
|
||||
class BurningFurnace extends Solid{
|
||||
|
||||
public $lightLevel = 13;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::BURNING_FURNACE, $meta, "Burning Furnace");
|
||||
$this->isActivable = true;
|
||||
@ -55,13 +58,13 @@ class BurningFurnace extends Solid{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
new Furnace($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onBreak(Item $item){
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -81,7 +84,7 @@ class BurningFurnace extends Solid{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$furnace = new Furnace($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$furnace = Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
}
|
||||
|
||||
if(($player->getGamemode() & 0x01) === 0x01){
|
||||
@ -116,15 +119,6 @@ class BurningFurnace extends Solid{
|
||||
if($item->isPickaxe() >= 1){
|
||||
$drops[] = [Item::FURNACE, 0, 1];
|
||||
}
|
||||
$t = $this->getLevel()->getTile($this);
|
||||
if($t instanceof Furnace){
|
||||
for($s = 0; $s < $t->getInventory()->getSize(); ++$s){
|
||||
$slot = $t->getInventory()->getItem($s);
|
||||
if($slot->getID() > Item::AIR and $slot->getCount() > 0){
|
||||
$drops[] = [$slot->getID(), $slot->getDamage(), $slot->getCount()];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $drops;
|
||||
}
|
||||
|
@ -21,23 +21,29 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Cactus extends Transparent{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::CACTUS, $meta, "Cactus");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 2;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
@ -49,29 +55,20 @@ class Cactus extends Transparent{
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_CONTACT, 1);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, 1);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() !== self::SAND and $down->getID() !== self::CACTUS){ //Replace with common break method
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
|
||||
return;
|
||||
if($down->getID() !== self::SAND and $down->getID() !== self::CACTUS){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if(!$b->isFlowable){
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
|
||||
return;
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -81,8 +78,10 @@ class Cactus extends Transparent{
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
$this->getLevel()->setBlock($b, new Cactus(), true);
|
||||
break;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Cactus()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
$this->meta = 0;
|
||||
@ -91,8 +90,6 @@ class Cactus extends Transparent{
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -21,10 +21,12 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Cake extends Transparent{
|
||||
public function __construct($meta = 0){
|
||||
@ -35,7 +37,8 @@ class Cake extends Transparent{
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = (1 + $this->getDamage() * 2) / 16;
|
||||
|
||||
return new AxisAlignedBB(
|
||||
@ -78,7 +81,10 @@ class Cake extends Transparent{
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($player instanceof Player and $player->getHealth() < 20){
|
||||
++$this->meta;
|
||||
$player->heal(3, "cake");
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING));
|
||||
if(!$ev->isCancelled()){
|
||||
$player->heal($ev->getAmount(), $ev);
|
||||
}
|
||||
if($this->meta >= 0x06){
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
}else{
|
||||
|
@ -53,7 +53,8 @@ class Carpet extends Flowable{
|
||||
$this->isSolid = true;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
@ -77,9 +78,8 @@ class Carpet extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
if($this->getSide(0)->getID() === self::AIR){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -22,67 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Carrot extends Flowable{
|
||||
class Carrot extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::CARROT_BLOCK, $meta, "Carrot Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(CARROT, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -42,13 +42,14 @@ class Chest extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
$this->x + 0.9375,
|
||||
$this->y + 0.875,
|
||||
$this->y + 0.9475,
|
||||
$this->z + 0.9375
|
||||
);
|
||||
}
|
||||
@ -61,7 +62,7 @@ class Chest extends Transparent{
|
||||
3 => 3,
|
||||
];
|
||||
|
||||
$chest = false;
|
||||
$chest = null;
|
||||
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
|
||||
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
@ -89,9 +90,9 @@ class Chest extends Transparent{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$tile = new TileChest($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
|
||||
if($chest instanceof TileChest){
|
||||
if($chest instanceof TileChest and $tile instanceof TileChest){
|
||||
$chest->pairWith($tile);
|
||||
$tile->pairWith($chest);
|
||||
}
|
||||
@ -104,7 +105,7 @@ class Chest extends Transparent{
|
||||
if($t instanceof TileChest){
|
||||
$t->unpair();
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -129,11 +130,11 @@ class Chest extends Transparent{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$chest = new TileChest($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
}
|
||||
|
||||
|
||||
if(($player->gamemode & 0x01) === 0x01){
|
||||
if($player->isCreative()){
|
||||
return true;
|
||||
}
|
||||
$player->addWindow($chest->getInventory());
|
||||
@ -143,19 +144,8 @@ class Chest extends Transparent{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
$drops = [
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
$t = $this->getLevel()->getTile($this);
|
||||
if($t instanceof TileChest){
|
||||
for($s = 0; $s < $t->getRealInventory()->getSize(); ++$s){
|
||||
$slot = $t->getRealInventory()->getItem($s);
|
||||
if($slot->getID() > Item::AIR and $slot->getCount() > 0){
|
||||
$drops[] = [$slot->getID(), $slot->getDamage(), $slot->getCount()];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $drops;
|
||||
}
|
||||
}
|
@ -21,10 +21,13 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
|
||||
class Cobweb extends Flowable{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::COBWEB, 0, "Cobweb");
|
||||
$this->isSolid = true;
|
||||
|
100
src/pocketmine/block/Crops.php
Normal file
100
src/pocketmine/block/Crops.php
Normal file
@ -0,0 +1,100 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
abstract class Crops extends Flowable{
|
||||
|
||||
public $isActivable = true;
|
||||
public $hardness = 0;
|
||||
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$block = clone $this;
|
||||
$block->meta += mt_rand(2, 5);
|
||||
if($block->meta > 7){
|
||||
$block->meta = 7;
|
||||
}
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
|
||||
}
|
||||
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
@ -49,9 +49,8 @@ class CyanFlower extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -49,10 +49,8 @@ class Dandelion extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -52,7 +52,8 @@ abstract class Door extends Transparent{
|
||||
return $first & 0x07 | ($flag ? 8 : 0) | ($flag1 ? 0x10 : 0);
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = 0.1875;
|
||||
$damage = $this->getFullDamage();
|
||||
|
||||
@ -72,7 +73,7 @@ abstract class Door extends Transparent{
|
||||
if($j === 0){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -81,7 +82,7 @@ abstract class Door extends Transparent{
|
||||
$this->z + $f
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
@ -91,7 +92,7 @@ abstract class Door extends Transparent{
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -103,7 +104,7 @@ abstract class Door extends Transparent{
|
||||
}elseif($j === 1){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -112,7 +113,7 @@ abstract class Door extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -122,7 +123,7 @@ abstract class Door extends Transparent{
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -134,7 +135,7 @@ abstract class Door extends Transparent{
|
||||
}elseif($j === 2){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
@ -143,7 +144,7 @@ abstract class Door extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -153,7 +154,7 @@ abstract class Door extends Transparent{
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -165,7 +166,7 @@ abstract class Door extends Transparent{
|
||||
}elseif($j === 3){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -174,7 +175,7 @@ abstract class Door extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -184,7 +185,7 @@ abstract class Door extends Transparent{
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
@ -270,7 +271,7 @@ abstract class Door extends Transparent{
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
}
|
||||
$pk = new LevelEventPacket;
|
||||
$pk = new LevelEventPacket();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
@ -289,7 +290,7 @@ abstract class Door extends Transparent{
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
}
|
||||
$pk = new LevelEventPacket;
|
||||
$pk = new LevelEventPacket();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
|
@ -24,12 +24,16 @@ namespace pocketmine\block;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class EndPortal extends Solid{
|
||||
|
||||
public $lightLevel = 1;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::END_PORTAL, $meta, "End Portal");
|
||||
$this->hardness = 18000000;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
|
@ -21,17 +21,18 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\entity\FallingBlock;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\nbt\tag\Int;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Fallable extends Solid{
|
||||
abstract class Fallable extends Solid{
|
||||
|
||||
public $hasPhysics = true;
|
||||
|
||||
@ -45,13 +46,12 @@ class Fallable extends Solid{
|
||||
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::AIR or ($down instanceof Liquid)){
|
||||
$fall = new FallingBlock($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), new Compound("", [
|
||||
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
|
||||
"Pos" => new Enum("Pos", [
|
||||
new Double("", $this->x + 0.5),
|
||||
new Double("", $this->y + 0.5),
|
||||
new Double("", $this->y),
|
||||
new Double("", $this->z + 0.5)
|
||||
]),
|
||||
//TODO: add random motion with physics
|
||||
"Motion" => new Enum("Motion", [
|
||||
new Double("", 0),
|
||||
new Double("", 0),
|
||||
@ -61,13 +61,12 @@ class Fallable extends Solid{
|
||||
new Float("", 0),
|
||||
new Float("", 0)
|
||||
]),
|
||||
"Tile" => new Byte("Tile", $this->getID())
|
||||
"TileID" => new Int("TileID", $this->getID()),
|
||||
"Data" => new Byte("Data", $this->getDamage()),
|
||||
]));
|
||||
|
||||
$fall->spawnToAll();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -30,7 +30,8 @@ class Farmland extends Solid{
|
||||
$this->hardness = 3;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
|
@ -21,18 +21,17 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
class Fence extends Transparent{
|
||||
public function __construct(){
|
||||
parent::__construct(self::FENCE, 0, "Fence");
|
||||
parent::__construct(self::FENCE, 0, "Oak Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$flag = $this->canConnect($this->getSide(2));
|
||||
$flag1 = $this->canConnect($this->getSide(3));
|
||||
$flag2 = $this->canConnect($this->getSide(4));
|
||||
@ -48,13 +47,13 @@ class Fence extends Transparent{
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
$this->x + $f1,
|
||||
$this->y + 1, //TODO: check this, add extra bounding box
|
||||
$this->y + 1.5,
|
||||
$this->z + $f3
|
||||
);
|
||||
}
|
||||
|
||||
public function canConnect(Block $block){
|
||||
return ($block->getID() !== self::FENCE and $block->getID() !== self::FENCE_GATE) ? $block->isSolid : true;
|
||||
return (!($block instanceof Fence) and !($block instanceof FenceGate)) ? $block->isSolid : true;
|
||||
}
|
||||
|
||||
}
|
30
src/pocketmine/block/FenceAcacia.php
Normal file
30
src/pocketmine/block/FenceAcacia.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceAcacia extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_ACACIA, 0, "Acacia Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
@ -21,29 +21,10 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Generic extends Block{
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
return $this->getLevel()->setBlock($this, $this, true, true);
|
||||
}
|
||||
|
||||
public function isBreakable(Item $item){
|
||||
return $this->breakable;
|
||||
}
|
||||
|
||||
public function onBreak(Item $item){
|
||||
return $this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
return $this->isActivable;
|
||||
class FenceBirch extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_BIRCH, 0, "Birch Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceDarkOak.php
Normal file
30
src/pocketmine/block/FenceDarkOak.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceDarkOak extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_DARK_OAK, 0, "Dark Oak Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
@ -27,7 +27,7 @@ use pocketmine\Player;
|
||||
|
||||
class FenceGate extends Transparent{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::FENCE_GATE, $meta, "Fence Gate");
|
||||
parent::__construct(self::FENCE_GATE, $meta, "Oak Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
@ -38,7 +38,8 @@ class FenceGate extends Transparent{
|
||||
}
|
||||
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->getDamage() & 0x04) > 0){
|
||||
return null;
|
||||
}
|
||||
@ -50,7 +51,7 @@ class FenceGate extends Transparent{
|
||||
$this->y,
|
||||
$this->z + 0.375,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->y + 1.5,
|
||||
$this->z + 0.625
|
||||
);
|
||||
}else{
|
||||
@ -59,7 +60,7 @@ class FenceGate extends Transparent{
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 0.625,
|
||||
$this->y + 1,
|
||||
$this->y + 1.5,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
36
src/pocketmine/block/FenceGateAcacia.php
Normal file
36
src/pocketmine/block/FenceGateAcacia.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateAcacia extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_ACACIA, $meta, "Acacia Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateBirch.php
Normal file
36
src/pocketmine/block/FenceGateBirch.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateBirch extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_BIRCH, $meta, "Birch Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateDarkOak.php
Normal file
36
src/pocketmine/block/FenceGateDarkOak.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateDarkOak extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_DARK_OAK, $meta, "Dark Oak Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateJungle.php
Normal file
36
src/pocketmine/block/FenceGateJungle.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateJungle extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_JUNGLE, $meta, "Jungle Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateSpruce.php
Normal file
36
src/pocketmine/block/FenceGateSpruce.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateSpruce extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_SPRUCE, $meta, "Spruce Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceJungle.php
Normal file
30
src/pocketmine/block/FenceJungle.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceJungle extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_JUNGLE, 0, "Jungle Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceSpruce.php
Normal file
30
src/pocketmine/block/FenceSpruce.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceSpruce extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_SPRUCE, 0, "Spruce Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
@ -21,13 +21,19 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\event\entity\EntityCombustByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Fire extends Flowable{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::FIRE, $meta, "Fire");
|
||||
$this->isReplaceable = true;
|
||||
@ -41,11 +47,13 @@ class Fire extends Flowable{
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->setOnFire(8);
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_FIRE, 1);
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
$entity->setOnFire($ev->getDuration());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class Flowable extends Transparent{
|
||||
abstract class Flowable extends Transparent{
|
||||
|
||||
public $isFlowable = true;
|
||||
public $isFullBlock = false;
|
||||
|
@ -23,6 +23,9 @@ namespace pocketmine\block;
|
||||
|
||||
|
||||
class GlowingObsidian extends Solid{
|
||||
|
||||
public $lightLevel = 12;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::GLOWING_OBSIDIAN, $meta, "Glowing Obsidian");
|
||||
}
|
||||
|
@ -25,6 +25,9 @@ use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
|
||||
class GlowingRedstoneOre extends Solid{
|
||||
|
||||
public $lightLevel = 9;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::GLOWING_REDSTONE_ORE, 0, "Glowing Redstone Ore");
|
||||
$this->hardness = 15;
|
||||
|
@ -24,6 +24,9 @@ namespace pocketmine\block;
|
||||
use pocketmine\item\Item;
|
||||
|
||||
class Glowstone extends Transparent{
|
||||
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::GLOWSTONE_BLOCK, 0, "Glowstone");
|
||||
$this->hardness = 1.5;
|
||||
|
@ -21,11 +21,13 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\generator\object\TallGrass as TallGrassObject;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class Grass extends Solid{
|
||||
@ -52,11 +54,13 @@ class Grass extends Solid{
|
||||
$x = mt_rand($this->x - 1, $this->x + 1);
|
||||
$y = mt_rand($this->y - 2, $this->y + 2);
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
|
||||
if($block === Block::DIRT){
|
||||
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block->getID() === Block::DIRT){
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
$this->getLevel()->setBlock($block, new Grass());
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Grass()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($block, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -21,13 +21,16 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
class Ladder extends Transparent{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::LADDER, $meta, "Ladder");
|
||||
$this->isSolid = false;
|
||||
@ -37,9 +40,11 @@ class Ladder extends Transparent{
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
$entity->onGround = true;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = 0.125;
|
||||
|
||||
if($this->meta === 2){
|
||||
|
@ -21,150 +21,44 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\event\entity\EntityCombustByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
|
||||
class Lava extends Liquid{
|
||||
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::LAVA, $meta, "Lava");
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->setOnFire(15);
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_LAVA, 4);
|
||||
$entity->fallDistance *= 0.5;
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
$ev = new EntityCombustByBlockEvent($this, $entity, 15);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
$entity->setOnFire($ev->getDuration());
|
||||
}
|
||||
|
||||
if($entity instanceof Player){
|
||||
$entity->onGround = true;
|
||||
}
|
||||
$entity->attack(4, EntityDamageEvent::CAUSE_LAVA);
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true);
|
||||
$this->getLevel()->scheduleUpdate(clone $this, 40);
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false);
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
|
||||
return $ret;
|
||||
}
|
||||
|
||||
public function getSourceCount(){
|
||||
$count = 0;
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
if($this->getSide($side) instanceof Lava){
|
||||
$b = $this->getSide($side);
|
||||
$level = $b->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $count;
|
||||
}
|
||||
|
||||
public function checkWater(){
|
||||
for($side = 1; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Water){
|
||||
$level = $this->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$this->getLevel()->setBlock($this, new Obsidian(), false, false, true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, new Cobblestone(), false, false, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getFrom(){
|
||||
for($side = 0; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
$level = $this->meta & 0x07;
|
||||
if(($tlevel + 2) == $level || ($side == 0x01 && $level == 0x01) || ($tlevel == 6 && $level == 7)){
|
||||
return $b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
return false;
|
||||
$newId = $this->id;
|
||||
$level = $this->meta & 0x07;
|
||||
if($type !== Level::BLOCK_UPDATE_NORMAL){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($this->checkWater()){
|
||||
return;
|
||||
}
|
||||
|
||||
$falling = $this->meta >> 3;
|
||||
$down = $this->getSide(0);
|
||||
|
||||
$from = $this->getFrom();
|
||||
if($from !== null || $level == 0x00){
|
||||
if($level !== 0x07){
|
||||
if($down instanceof Air || $down instanceof Lava){
|
||||
$this->getLevel()->setBlock($down, new Lava(0x01), false, false, true);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
|
||||
}elseif($b->isFlowable === true){
|
||||
$this->getLevel()->setBlock($b, new Lava(min($level + 2, 7)), false, false, true);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
||||
//Extend Remove for Left Lavas
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$sb = $this->getSide($side);
|
||||
if($sb instanceof Lava){
|
||||
$tlevel = $sb->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($sb, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
$b = $this->getSide(0)->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($b, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -21,9 +21,11 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\LeavesDecayEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Leaves extends Transparent{
|
||||
const OAK = 0;
|
||||
@ -121,16 +123,13 @@ class Leaves extends Transparent{
|
||||
$this->meta &= 0x03;
|
||||
$visited = [];
|
||||
$check = 0;
|
||||
if($this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false, true);
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
|
||||
|
||||
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta & 0x03, 1));
|
||||
}
|
||||
if(($this->meta & 0x03) === self::OAK and mt_rand(1, 200) === 1){ //Apples
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::APPLE, 0, 1));
|
||||
}
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -21,9 +21,11 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\LeavesDecayEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Leaves2 extends Leaves{
|
||||
|
||||
@ -113,13 +115,13 @@ class Leaves2 extends Leaves{
|
||||
$this->meta &= 0x03;
|
||||
$visited = [];
|
||||
$check = 0;
|
||||
if($this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false, true);
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
|
||||
|
||||
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta & 0x03, 1));
|
||||
}
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -22,13 +22,23 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class Liquid extends Transparent{
|
||||
public $isLiquid = true;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
abstract class Liquid extends Transparent{
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public $breakable = false;
|
||||
public $isReplaceable = true;
|
||||
public $isSolid = false;
|
||||
public $isFullBlock = true;
|
||||
|
||||
public $adjacentSources = 0;
|
||||
public $isOptimalFlowDirection = [0, 0, 0, 0];
|
||||
public $flowCost = [0, 0, 0, 0];
|
||||
|
||||
public function getFluidHeightPercent(){
|
||||
$d = $this->meta;
|
||||
if($d >= 8){
|
||||
@ -37,4 +47,374 @@ class Liquid extends Transparent{
|
||||
|
||||
return ($d + 1) / 9;
|
||||
}
|
||||
|
||||
protected function getFlowDecay(Vector3 $pos){
|
||||
if(!($pos instanceof Block)){
|
||||
$pos = $this->getLevel()->getBlock($pos);
|
||||
}
|
||||
|
||||
if($pos->getID() !== $this->getID()){
|
||||
return -1;
|
||||
}else{
|
||||
return $pos->getDamage();
|
||||
}
|
||||
}
|
||||
|
||||
protected function getEffectiveFlowDecay(Vector3 $pos){
|
||||
if(!($pos instanceof Block)){
|
||||
$pos = $this->getLevel()->getBlock($pos);
|
||||
}
|
||||
|
||||
if($pos->getID() !== $this->getID()){
|
||||
return -1;
|
||||
}
|
||||
|
||||
$decay = $pos->getDamage();
|
||||
|
||||
if($decay >= 8){
|
||||
$decay = 0;
|
||||
}
|
||||
|
||||
return $decay;
|
||||
}
|
||||
|
||||
public function getFlowVector(){
|
||||
$vector = new Vector3(0, 0, 0);
|
||||
|
||||
$decay = $this->getEffectiveFlowDecay($this);
|
||||
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
|
||||
$x = $this->x;
|
||||
$y = $this->y;
|
||||
$z = $this->z;
|
||||
|
||||
if($j === 0){
|
||||
--$x;
|
||||
}elseif($j === 1){
|
||||
++$x;
|
||||
}elseif($j === 2){
|
||||
--$z;
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$sideBlock = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
|
||||
|
||||
if($blockDecay < 0){
|
||||
if(!$sideBlock->isFlowable){
|
||||
continue;
|
||||
}
|
||||
|
||||
$blockDecay = $this->getEffectiveFlowDecay($sideBlock->getSide(0));
|
||||
|
||||
if($blockDecay >= 0){
|
||||
$realDecay = $blockDecay - ($decay - 8);
|
||||
$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
|
||||
}
|
||||
|
||||
continue;
|
||||
}else{
|
||||
$realDecay = $blockDecay - $decay;
|
||||
$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
|
||||
}
|
||||
}
|
||||
|
||||
if($this->getDamage() >= 8){
|
||||
$falling = false;
|
||||
|
||||
if(!$this->getLevel()->getBlock($this->add(0, 0, -1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(0, 0, 1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(-1, 0, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(1, 0, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(0, 1, -1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(0, 1, 1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(-1, 1, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(1, 1, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}
|
||||
|
||||
if($falling){
|
||||
$vector = $vector->normalize()->add(0, -6, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return $vector->normalize();
|
||||
}
|
||||
|
||||
public function addVelocityToEntity(Entity $entity, Vector3 $vector){
|
||||
$flow = $this->getFlowVector();
|
||||
$vector->x += $flow->x;
|
||||
$vector->y += $flow->y;
|
||||
$vector->z += $flow->z;
|
||||
}
|
||||
|
||||
public function tickRate(){
|
||||
if($this instanceof Water){
|
||||
return 5;
|
||||
}elseif($this instanceof Lava){
|
||||
return 30;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$this->checkForHarden();
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
}elseif($type === Level::BLOCK_UPDATE_SCHEDULED){
|
||||
$decay = $this->getFlowDecay($this);
|
||||
$multiplier = $this instanceof Lava ? 2 : 1;
|
||||
|
||||
$flag = true;
|
||||
|
||||
if($decay > 0){
|
||||
$smallestFlowDecay = -100;
|
||||
$this->adjacentSources = 0;
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(4), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(5), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(2), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(3), $smallestFlowDecay);
|
||||
|
||||
$k = $smallestFlowDecay + $multiplier;
|
||||
|
||||
if($k >= 8 or $smallestFlowDecay < 0){
|
||||
$k = -1;
|
||||
}
|
||||
|
||||
if(($topFlowDecay = $this->getFlowDecay($this->getSide(1))) >= 0){
|
||||
if($topFlowDecay >= 8){
|
||||
$k = $topFlowDecay;
|
||||
}else{
|
||||
$k = $topFlowDecay | 0x08;
|
||||
}
|
||||
}
|
||||
|
||||
if($this->adjacentSources >= 2 and $this instanceof Water){
|
||||
$bottomBlock = $this->getSide(0);
|
||||
if($bottomBlock->isSolid){
|
||||
$k = 0;
|
||||
}elseif($bottomBlock instanceof Water and $bottomBlock->getDamage() === 0){
|
||||
$k = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if($this instanceof Lava and $decay < 8 and $k < 8 and $k > 1 and mt_rand(0, 4) !== 0){
|
||||
$k = $decay;
|
||||
$flag = false;
|
||||
}
|
||||
|
||||
if($k !== $decay){
|
||||
$decay = $k;
|
||||
if($decay < 0){
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::AIR), true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, Block::get($this->id, $decay), true);
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
}
|
||||
}elseif($flag){
|
||||
//$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
//$this->updateFlow();
|
||||
}
|
||||
}else{
|
||||
//$this->updateFlow();
|
||||
}
|
||||
|
||||
$bottomBlock = $this->getSide(0);
|
||||
|
||||
if($bottomBlock->isFlowable or $bottomBlock instanceof Liquid){
|
||||
if($this instanceof Lava and $bottomBlock instanceof Water){
|
||||
$this->getLevel()->setBlock($bottomBlock, Block::get(Item::STONE), true);
|
||||
return;
|
||||
}
|
||||
|
||||
if($decay >= 8){
|
||||
$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay), true);
|
||||
$this->getLevel()->scheduleUpdate($bottomBlock, $this->tickRate());
|
||||
}else{
|
||||
$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay + 8), true);
|
||||
$this->getLevel()->scheduleUpdate($bottomBlock, $this->tickRate());
|
||||
}
|
||||
}elseif($decay >= 0 and ($decay === 0 or !$bottomBlock->isFlowable)){
|
||||
$flags = $this->getOptimalFlowDirections();
|
||||
|
||||
$l = $decay + $multiplier;
|
||||
|
||||
if($decay >= 8){
|
||||
$l = 1;
|
||||
}
|
||||
|
||||
if($l >= 8){
|
||||
$this->checkForHarden();
|
||||
return;
|
||||
}
|
||||
|
||||
if($flags[0]){
|
||||
$this->flowIntoBlock($this->getSide(4), $l);
|
||||
}
|
||||
|
||||
if($flags[1]){
|
||||
$this->flowIntoBlock($this->getSide(5), $l);
|
||||
}
|
||||
|
||||
if($flags[2]){
|
||||
$this->flowIntoBlock($this->getSide(2), $l);
|
||||
}
|
||||
|
||||
if($flags[3]){
|
||||
$this->flowIntoBlock($this->getSide(3), $l);
|
||||
}
|
||||
}
|
||||
|
||||
$this->checkForHarden();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private function flowIntoBlock(Block $block, $newFlowDecay){
|
||||
if($block->isFlowable){
|
||||
if($block->getID() > 0){
|
||||
$this->getLevel()->useBreakOn($block);
|
||||
}
|
||||
|
||||
$this->getLevel()->setBlock($block, Block::get($this->id, $newFlowDecay), true);
|
||||
$this->getLevel()->scheduleUpdate($block, $this->tickRate());
|
||||
}
|
||||
}
|
||||
|
||||
private function calculateFlowCost(Block $block, $accumulatedCost, $previousDirection){
|
||||
$cost = 1000;
|
||||
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
if(
|
||||
($j === 0 and $previousDirection === 1) or
|
||||
($j === 1 and $previousDirection === 0) or
|
||||
($j === 2 and $previousDirection === 3) or
|
||||
($j === 3 and $previousDirection === 2)
|
||||
){
|
||||
$x = $block->x;
|
||||
$y = $block->y;
|
||||
$z = $block->z;
|
||||
|
||||
if($j === 0){
|
||||
--$x;
|
||||
}elseif($j === 1){
|
||||
++$x;
|
||||
}elseif($j === 2){
|
||||
--$z;
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$blockSide = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$blockSide->isFlowable and !($blockSide instanceof Liquid)){
|
||||
continue;
|
||||
}elseif($blockSide instanceof Liquid and $blockSide->getDamage() === 0){
|
||||
continue;
|
||||
}elseif($blockSide->getSide(0)->isFlowable){
|
||||
return $accumulatedCost;
|
||||
}
|
||||
|
||||
if($accumulatedCost >= 4){
|
||||
continue;
|
||||
}
|
||||
|
||||
$realCost = $this->calculateFlowCost($blockSide, $accumulatedCost + 1, $j);
|
||||
|
||||
if($realCost < $cost){
|
||||
$cost = $realCost;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $cost;
|
||||
}
|
||||
|
||||
private function getOptimalFlowDirections(){
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
$this->flowCost[$j] = 1000;
|
||||
|
||||
$x = $this->x;
|
||||
$y = $this->y;
|
||||
$z = $this->z;
|
||||
|
||||
if($j === 0){
|
||||
--$x;
|
||||
}elseif($j === 1){
|
||||
++$x;
|
||||
}elseif($j === 2){
|
||||
--$z;
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$block->isFlowable and !($block instanceof Liquid)){
|
||||
continue;
|
||||
}elseif($block instanceof Liquid and $block->getDamage() === 0){
|
||||
continue;
|
||||
}elseif($block->getSide(0)->isFlowable){
|
||||
$this->flowCost[$j] = 0;
|
||||
}else{
|
||||
$this->flowCost[$j] = $this->calculateFlowCost($block, 1, $j);
|
||||
}
|
||||
}
|
||||
|
||||
$minCost = $this->flowCost[0];
|
||||
|
||||
for($i = 1; $i < 4; ++$i){
|
||||
if($this->flowCost[$i] < $minCost){
|
||||
$minCost = $this->flowCost[$i];
|
||||
}
|
||||
}
|
||||
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
$this->isOptimalFlowDirection[$i] = ($this->flowCost[$i] === $minCost);
|
||||
}
|
||||
|
||||
return $this->isOptimalFlowDirection;
|
||||
}
|
||||
|
||||
private function getSmallestFlowDecay(Vector3 $pos, $decay){
|
||||
$blockDecay = $this->getFlowDecay($pos);
|
||||
|
||||
if($blockDecay < 0){
|
||||
return $decay;
|
||||
}elseif($blockDecay === 0){
|
||||
++$this->adjacentSources;
|
||||
}elseif($blockDecay >= 8){
|
||||
$blockDecay = 0;
|
||||
}
|
||||
|
||||
return ($decay >= 0 && $blockDecay >= $decay) ? $decay : $blockDecay;
|
||||
}
|
||||
|
||||
private function checkForHarden(){
|
||||
if($this instanceof Lava){
|
||||
$colliding = false;
|
||||
for($side = 0; $side <= 5 and !$colliding; ++$side){
|
||||
$colliding = $this->getSide($side) instanceof Water;
|
||||
}
|
||||
|
||||
if($colliding){
|
||||
if($this->getDamage() === 0){
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::OBSIDIAN), true);
|
||||
}elseif($this->getDamage() <= 4){
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::COBBLESTONE), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
}
|
@ -25,6 +25,9 @@ use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
|
||||
class LitPumpkin extends Solid{
|
||||
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::LIT_PUMPKIN, "Jack o'Lantern");
|
||||
$this->hardness = 5;
|
||||
|
@ -21,46 +21,31 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class MelonStem extends Flowable{
|
||||
class MelonStem extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::MELON_STEM, $meta, "Melon Stem");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::MELON_SEEDS, 0, mt_rand(0, 2)));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
|
||||
}
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}else{
|
||||
@ -73,7 +58,10 @@ class MelonStem extends Flowable{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
$this->getLevel()->setBlock($side, new Melon(), true);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Melon()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -84,20 +72,6 @@ class MelonStem extends Flowable{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [
|
||||
[Item::MELON_SEEDS, 0, mt_rand(0, 2)],
|
||||
|
@ -21,9 +21,11 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Mycelium extends Solid{
|
||||
public function __construct(){
|
||||
@ -43,11 +45,13 @@ class Mycelium extends Solid{
|
||||
$x = mt_rand($this->x - 1, $this->x + 1);
|
||||
$y = mt_rand($this->y - 2, $this->y + 2);
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
|
||||
if($block === Block::DIRT){
|
||||
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block->getID() === Block::DIRT){
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
$this->getLevel()->setBlock($block, new Mycelium());
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Mycelium()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($block, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,68 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Potato extends Flowable{
|
||||
class Potato extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::POTATO_BLOCK, $meta, "Potato Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::POTATO, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -21,47 +21,31 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class PumpkinStem extends Flowable{
|
||||
class PumpkinStem extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::PUMPKIN_STEM, $meta, "Pumpkin Stem");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(PUMPKIN_SEEDS, 0, mt_rand(0, 2)));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
|
||||
}
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}else{
|
||||
@ -74,7 +58,10 @@ class PumpkinStem extends Flowable{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
$this->getLevel()->setBlock($side, new Pumpkin(), true);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Pumpkin()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -85,20 +72,6 @@ class PumpkinStem extends Flowable{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [
|
||||
[Item::PUMPKIN_SEEDS, 0, mt_rand(0, 2)],
|
||||
|
@ -38,10 +38,8 @@ class RedMushroom extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -81,10 +81,8 @@ class Sapling extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -64,10 +64,8 @@ class SignPost extends Transparent{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(SIGN, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
if($this->getSide(0)->getID() === self::AIR){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -47,7 +47,8 @@ class Slab extends Transparent{
|
||||
$this->hardness = 30;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
@ -94,7 +95,7 @@ class Slab extends Transparent{
|
||||
return true;
|
||||
}
|
||||
//TODO: check for collision
|
||||
}elseif(!($player instanceof Player)){
|
||||
}else{
|
||||
if($block->getID() === self::SLAB){
|
||||
if(($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
@ -108,9 +109,8 @@ class Slab extends Transparent{
|
||||
$this->meta |= 0x08;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
|
||||
if($block->getID() === self::SLAB and ($target->getDamage() & 0x07) !== ($this->meta & 0x07)){
|
||||
return false;
|
||||
}
|
||||
|
@ -21,12 +21,7 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class Solid extends Generic{
|
||||
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
$this->isSolid = true;
|
||||
$this->isFullBlock = true;
|
||||
}
|
||||
abstract class Solid extends Block{
|
||||
public $isSolid = true;
|
||||
public $isFullBlock = true;
|
||||
}
|
@ -30,7 +30,8 @@ class SoulSand extends Solid{
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
|
@ -25,7 +25,7 @@ use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Stair extends Transparent{
|
||||
abstract class Stair extends Transparent{
|
||||
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
@ -54,7 +54,7 @@ class Stair extends Transparent{
|
||||
$f3 = 0.5;
|
||||
}
|
||||
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f,
|
||||
$this->z,
|
||||
@ -66,7 +66,7 @@ class Stair extends Transparent{
|
||||
}
|
||||
|
||||
if($j === 0){
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x + 0.5,
|
||||
$this->y + $f2,
|
||||
$this->z,
|
||||
@ -77,7 +77,7 @@ class Stair extends Transparent{
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}elseif($j === 1){
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f2,
|
||||
$this->z,
|
||||
@ -88,7 +88,7 @@ class Stair extends Transparent{
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}elseif($j === 2){
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f2,
|
||||
$this->z + 0.5,
|
||||
@ -99,7 +99,7 @@ class Stair extends Transparent{
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}elseif($j === 3){
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f2,
|
||||
$this->z,
|
||||
@ -113,7 +113,8 @@ class Stair extends Transparent{
|
||||
}
|
||||
*/
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->getDamage() & 0x04) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
|
@ -21,28 +21,10 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
class StillLava extends Liquid{
|
||||
class StillLava extends Lava{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::STILL_LAVA, $meta, "Still Lava");
|
||||
$this->hardness = 500;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->setOnFire(15);
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_LAVA, 4);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$entity->attack(4, EntityDamageEvent::CAUSE_LAVA);
|
||||
}
|
||||
|
||||
}
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class Stone extends Solid{
|
||||
const NORMAL = 0;
|
||||
@ -45,6 +46,7 @@ class Stone extends Solid{
|
||||
self::POLISHED_DIORITE => "Polished Diorite",
|
||||
self::ANDESITE => "Andesite",
|
||||
self::POLISHED_ANDESITE => "Polished Andesite",
|
||||
7 => "Unknown Stone",
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x07];
|
||||
}
|
||||
@ -67,7 +69,7 @@ class Stone extends Solid{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
if($item->isPickaxe() >= Tool::TIER_WOODEN){
|
||||
return [
|
||||
[Item::COBBLESTONE, 0, 1],
|
||||
];
|
||||
|
@ -36,7 +36,8 @@ class StoneWall extends Transparent{
|
||||
$this->hardness = 30;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$flag = $this->canConnect($this->getSide(2));
|
||||
$flag1 = $this->canConnect($this->getSide(3));
|
||||
$flag2 = $this->canConnect($this->getSide(4));
|
||||
@ -46,14 +47,11 @@ class StoneWall extends Transparent{
|
||||
$f1 = $flag3 ? 1 : 0.75;
|
||||
$f2 = $flag ? 0 : 0.25;
|
||||
$f3 = $flag1 ? 1 : 0.75;
|
||||
$f4 = 1;
|
||||
|
||||
if($flag and $flag1 and !$flag2 and !$flag3){
|
||||
$f4 = 0.8125;
|
||||
$f = 0.3125;
|
||||
$f1 = 0.6875;
|
||||
}elseif(!$flag and !$flag1 and $flag2 and $flag3){
|
||||
$f4 = 0.8125;
|
||||
$f2 = 0.3125;
|
||||
$f3 = 0.6875;
|
||||
}
|
||||
@ -63,7 +61,7 @@ class StoneWall extends Transparent{
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
$this->x + $f1,
|
||||
$this->y + $f4,
|
||||
$this->y + 1.5,
|
||||
$this->z + $f3
|
||||
);
|
||||
}
|
||||
|
@ -21,10 +21,12 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Sugarcane extends Flowable{
|
||||
public function __construct($meta = 0){
|
||||
@ -49,7 +51,10 @@ class Sugarcane extends Flowable{
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
$this->getLevel()->setBlock($b, new Sugarcane(), true);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Sugarcane()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -69,10 +74,8 @@ class Sugarcane extends Flowable{
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->isTransparent === true and $down->getID() !== self::SUGARCANE_BLOCK){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(SUGARCANE));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($down->isTransparent === true and $down->getID() !== self::SUGARCANE_BLOCK){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -21,8 +21,15 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class TNT extends Solid{
|
||||
public function __construct(){
|
||||
@ -33,20 +40,29 @@ class TNT extends Solid{
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::FLINT_STEEL){
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->useOn($this);
|
||||
}
|
||||
$data = [
|
||||
"x" => $this->x + 0.5,
|
||||
"y" => $this->y + 0.5,
|
||||
"z" => $this->z + 0.5,
|
||||
"power" => 4,
|
||||
"fuse" => 20 * 4, //4 seconds
|
||||
];
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
//TODO
|
||||
//$e = Server::getInstance()->api->entity->add($this->level, ENTITY_OBJECT, OBJECT_PRIMEDTNT, $data);
|
||||
//$e->spawnToAll();
|
||||
$item->useOn($this);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
$mot = (new Random())->nextSignedFloat() * M_PI * 2;
|
||||
$tnt = Entity::createEntity("PrimedTNT", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
|
||||
"Pos" => new Enum("Pos", [
|
||||
new Double("", $this->x + 0.5),
|
||||
new Double("", $this->y),
|
||||
new Double("", $this->z + 0.5)
|
||||
]),
|
||||
"Motion" => new Enum("Motion", [
|
||||
new Double("", -sin($mot) * 0.02),
|
||||
new Double("", 0.2),
|
||||
new Double("", -cos($mot) * 0.02)
|
||||
]),
|
||||
"Rotation" => new Enum("Rotation", [
|
||||
new Float("", 0),
|
||||
new Float("", 0)
|
||||
]),
|
||||
"Fuse" => new Byte("Fuse", 80)
|
||||
]));
|
||||
|
||||
$tnt->spawnToAll();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -24,12 +24,13 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class Thin extends Transparent{
|
||||
abstract class Thin extends Transparent{
|
||||
|
||||
public $isFullBlock = false;
|
||||
public $isSolid = false;
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = 0.4375;
|
||||
$f1 = 0.5625;
|
||||
$f2 = 0.4375;
|
||||
|
@ -26,6 +26,9 @@ use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Torch extends Flowable{
|
||||
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::TORCH, $meta, "Torch");
|
||||
$this->hardness = 0;
|
||||
@ -49,10 +52,8 @@ class Torch extends Flowable{
|
||||
0 => 0,
|
||||
];
|
||||
|
||||
if($this->getSide($faces[$side])->isTransparent === true and !($side === 0 and $this->getSide(0)->getID() === self::FENCE)){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
if($this->getSide($faces[$side])->isTransparent === true and !($side === 0 and $this->getSide(0)->getID() === self::FENCE)){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace pocketmine\block;
|
||||
|
||||
|
||||
|
||||
class Transparent extends Generic{
|
||||
abstract class Transparent extends Block{
|
||||
public $isActivable = false;
|
||||
public $breakable = true;
|
||||
public $isFlowable = false;
|
||||
|
@ -37,13 +37,12 @@ class Trapdoor extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$damage = $this->getDamage();
|
||||
|
||||
$f = 0.1875;
|
||||
|
||||
$bb = null;
|
||||
|
||||
if(($damage & 0x08) > 0){
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
@ -66,7 +65,7 @@ class Trapdoor extends Transparent{
|
||||
|
||||
if(($damage & 0x04) > 0){
|
||||
if(($damage & 0x03) === 0){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
@ -75,7 +74,7 @@ class Trapdoor extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}elseif(($damage & 0x03) === 1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -84,7 +83,7 @@ class Trapdoor extends Transparent{
|
||||
$this->z + $f
|
||||
);
|
||||
}if(($damage & 0x03) === 2){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -93,7 +92,7 @@ class Trapdoor extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}if(($damage & 0x03) === 3){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
172
src/pocketmine/block/Vine.php
Normal file
172
src/pocketmine/block/Vine.php
Normal file
@ -0,0 +1,172 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Tool;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Vine extends Transparent{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::VINE, $meta, "Vines");
|
||||
$this->isSolid = false;
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 1;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f1 = 1;
|
||||
$f2 = 1;
|
||||
$f3 = 1;
|
||||
$f4 = 0;
|
||||
$f5 = 0;
|
||||
$f6 = 0;
|
||||
|
||||
$flag = $this->meta > 0;
|
||||
|
||||
if(($this->meta & 0x02) > 0){
|
||||
$f4 = max($f4, 0.0625);
|
||||
$f1 = 0;
|
||||
$f2 = 0;
|
||||
$f5 = 1;
|
||||
$f3 = 0;
|
||||
$f6 = 1;
|
||||
$flag = true;
|
||||
}
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
$f1 = min($f1, 0.9375);
|
||||
$f4 = 1;
|
||||
$f2 = 0;
|
||||
$f5 = 1;
|
||||
$f3 = 0;
|
||||
$f6 = 1;
|
||||
$flag = true;
|
||||
}
|
||||
|
||||
if(($this->meta & 0x01) > 0){
|
||||
$f3 = min($f3, 0.9375);
|
||||
$f6 = 1;
|
||||
$f1 = 0;
|
||||
$f4 = 1;
|
||||
$f2 = 0;
|
||||
$f5 = 1;
|
||||
$flag = true;
|
||||
}
|
||||
|
||||
if(!$flag and $this->getSide(1)->isSolid){
|
||||
$f2 = min($f2, 0.9375);
|
||||
$f5 = 1;
|
||||
$f1 = 0;
|
||||
$f4 = 1;
|
||||
$f3 = 0;
|
||||
$f6 = 1;
|
||||
}
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f1,
|
||||
$this->y + $f2,
|
||||
$this->z + $f3,
|
||||
$this->x + $f4,
|
||||
$this->y + $f5,
|
||||
$this->z + $f6
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
if($target->isSolid){
|
||||
$faces = [
|
||||
0 => 0,
|
||||
1 => 0,
|
||||
2 => 1,
|
||||
3 => 4,
|
||||
4 => 8,
|
||||
5 => 2,
|
||||
];
|
||||
if(isset($faces[$face])){
|
||||
$this->meta = $faces[$face];
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getBreakTime(Item $item){
|
||||
if($item->isShears()){
|
||||
return 0.02;
|
||||
}elseif($item->isSword()){
|
||||
return 0.2;
|
||||
}elseif($item->isAxe()){
|
||||
switch($item->isAxe()){
|
||||
case Tool::TIER_WOODEN:
|
||||
return 0.15;
|
||||
case Tool::TIER_STONE:
|
||||
return 0.075;
|
||||
case Tool::TIER_IRON:
|
||||
return 0.05;
|
||||
case Tool::TIER_DIAMOND:
|
||||
return 0.0375;
|
||||
case Tool::TIER_GOLD:
|
||||
return 0.025;
|
||||
}
|
||||
}
|
||||
|
||||
return 0.3;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
/*if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
Server::getInstance()->api->entity->drop($this, Item::get(LADDER, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}*/
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isShears()){
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
}
|
||||
}
|
@ -21,150 +21,31 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Water extends Liquid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::WATER, $meta, "Water");
|
||||
$this->hardness = 500;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
$entity->extinguish();
|
||||
if($entity->fireTicks > 0){
|
||||
$entity->extinguish();
|
||||
}
|
||||
|
||||
if($entity instanceof Player){
|
||||
$entity->onGround = true;
|
||||
}
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true);
|
||||
$this->getLevel()->scheduleUpdate(clone $this, 10);
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false);
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
|
||||
return $ret;
|
||||
}
|
||||
|
||||
public function getSourceCount(){
|
||||
$count = 0;
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
if($this->getSide($side) instanceof Water){
|
||||
$b = $this->getSide($side);
|
||||
$level = $b->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $count;
|
||||
}
|
||||
|
||||
public function checkLava(){
|
||||
for($side = 0; $side <= 5; ++$side){
|
||||
if($side == 1){
|
||||
continue;
|
||||
}
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
$level = $b->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$this->getLevel()->setBlock($b, new Obsidian(), false, false, true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($b, new Cobblestone(), false, false, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getFrom(){
|
||||
for($side = 0; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Water){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
$level = $this->meta & 0x07;
|
||||
if(($tlevel + 1) == $level || ($side == 0x01 && $level == 0x01)){
|
||||
return $b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
return false;
|
||||
$newId = $this->id;
|
||||
$level = $this->meta & 0x07;
|
||||
if($type !== Level::BLOCK_UPDATE_NORMAL){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->checkLava();
|
||||
|
||||
$falling = $this->meta >> 3;
|
||||
$down = $this->getSide(0);
|
||||
|
||||
$from = $this->getFrom();
|
||||
//Has Source or Its Source
|
||||
if($from !== null || $level == 0x00){
|
||||
if($level !== 0x07){
|
||||
if($down instanceof Air || $down instanceof Water){
|
||||
$this->getLevel()->setBlock($down, new Water(0x01), false, false, true);
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($down, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Water){
|
||||
if($this->getSourceCount() >= 2 && $level != 0x00){
|
||||
$this->getLevel()->setBlock($this, new Water(0), false, false, true);
|
||||
}
|
||||
}elseif($b->isFlowable === true){
|
||||
$this->getLevel()->setBlock($b, new Water($level + 1), false, false, true);
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
||||
//Extend Remove for Left Waters
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$sb = $this->getSide($side);
|
||||
if($sb instanceof Water){
|
||||
$tlevel = $sb->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($sb, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
$b = $this->getSide(0)->getSide($side);
|
||||
if($b instanceof Water){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($b, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -22,65 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Wheat extends Flowable{
|
||||
class Wheat extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::WHEAT_BLOCK, $meta, "Wheat Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(WHEAT_SEEDS, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -23,14 +23,18 @@ namespace pocketmine\block;
|
||||
|
||||
|
||||
class Wood2 extends Wood{
|
||||
|
||||
const ACACIA = 0;
|
||||
const DARK_OAK = 1;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
Solid::__construct(self::WOOD2, $meta, "Wood");
|
||||
$names = [
|
||||
0 => "Acacia Wood",
|
||||
1 => "Dark Oak Wood"
|
||||
1 => "Dark Oak Wood",
|
||||
2 => ""
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x03];
|
||||
$this->hardness = 10;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,7 +45,8 @@ class WoodSlab extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
@ -91,7 +92,7 @@ class WoodSlab extends Transparent{
|
||||
|
||||
return true;
|
||||
}
|
||||
}elseif(!($player instanceof Player)){ //TODO: collision
|
||||
}else{ //TODO: collision
|
||||
if($block->getID() === self::WOOD_SLAB){
|
||||
if(($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_WOOD_SLAB, $this->meta), true);
|
||||
@ -105,9 +106,8 @@ class WoodSlab extends Transparent{
|
||||
$this->meta |= 0x08;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
|
||||
if($block->getID() === self::WOOD_SLAB and ($target->getDamage() & 0x07) !== ($this->meta & 0x07)){
|
||||
return false;
|
||||
}
|
||||
|
@ -31,13 +31,15 @@ class CommandReader extends Thread{
|
||||
private $readline;
|
||||
|
||||
/** @var \Threaded */
|
||||
private $buffer;
|
||||
protected $buffer;
|
||||
|
||||
/**
|
||||
* @param \Threaded $threaded
|
||||
* @param string $stream
|
||||
*/
|
||||
public function __construct($stream = "php://stdin"){
|
||||
public function __construct(\Threaded $threaded, $stream = "php://stdin"){
|
||||
$this->stream = $stream;
|
||||
$this->buffer = $threaded;
|
||||
$this->start();
|
||||
}
|
||||
|
||||
@ -70,7 +72,6 @@ class CommandReader extends Thread{
|
||||
}
|
||||
|
||||
public function run(){
|
||||
$this->buffer = new \Threaded;
|
||||
$opts = getopt("", ["disable-readline"]);
|
||||
if(extension_loaded("readline") and $this->stream === "php://stdin" and !isset($opts["disable-readline"])){
|
||||
$this->readline = true;
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\command;
|
||||
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
class FormattedCommandAlias extends Command{
|
||||
@ -49,6 +50,9 @@ class FormattedCommandAlias extends Command{
|
||||
$sender->sendMessage(TextFormat::RED . $e->getMessage());
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "An internal error occurred while attempting to perform this command");
|
||||
if(($logger = $sender->getServer()->getLogger()) instanceof MainLogger){
|
||||
$logger->logException($e);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -56,6 +56,7 @@ use pocketmine\command\defaults\VanillaCommand;
|
||||
use pocketmine\command\defaults\VersionCommand;
|
||||
use pocketmine\command\defaults\WhitelistCommand;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\MainLogger;
|
||||
|
||||
class SimpleCommandMap implements CommandMap{
|
||||
|
||||
@ -178,7 +179,14 @@ class SimpleCommandMap implements CommandMap{
|
||||
}
|
||||
|
||||
$target->timings->startTiming();
|
||||
$target->execute($sender, $sentCommandLabel, $args);
|
||||
try{
|
||||
$target->execute($sender, $sentCommandLabel, $args);
|
||||
}catch(\Exception $e){
|
||||
$this->server->getLogger()->critical("Unhandled exception executing command '". $commandLine ."' in ". $target.": ".$e->getMessage());
|
||||
if(($logger = $sender->getServer()->getLogger()) instanceof MainLogger){
|
||||
$logger->logException($e);
|
||||
}
|
||||
}
|
||||
$target->timings->stopTiming();
|
||||
|
||||
return true;
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\command\defaults;
|
||||
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\network\protocol\SetDifficultyPacket;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
@ -55,6 +56,9 @@ class DifficultyCommand extends VanillaCommand{
|
||||
|
||||
if($difficulty !== -1){
|
||||
$sender->getServer()->setConfigInt("difficulty", $difficulty);
|
||||
$pk = new SetDifficultyPacket();
|
||||
$pk->difficulty = $sender->getServer()->getDifficulty();
|
||||
Server::broadcastPacket($sender->getServer()->getOnlinePlayers(), $pk);
|
||||
$sender->sendMessage("Set difficulty to " . $difficulty);
|
||||
}else{
|
||||
$sender->sendMessage("Unknown difficulty");
|
||||
|
@ -24,7 +24,6 @@ namespace pocketmine\command\defaults;
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
class KillCommand extends VanillaCommand{
|
||||
@ -45,9 +44,7 @@ class KillCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
if($sender instanceof Player){
|
||||
//TODO: EntityDamageEvent
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityDamageEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
|
||||
$sender->getServer()->getPluginManager()->callEvent($ev = new EntityDamageEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
|
||||
|
||||
if($ev->isCancelled()){
|
||||
return true;
|
||||
|
@ -41,9 +41,7 @@ class SaveOffCommand extends VanillaCommand{
|
||||
return true;
|
||||
}
|
||||
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->setAutoSave(false);
|
||||
}
|
||||
$sender->getServer()->setAutoSave(false);
|
||||
|
||||
Command::broadcastCommandMessage($sender, "Disabled level saving");
|
||||
|
||||
|
@ -41,9 +41,7 @@ class SaveOnCommand extends VanillaCommand{
|
||||
return true;
|
||||
}
|
||||
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->setAutoSave(true);
|
||||
}
|
||||
$sender->getServer()->setAutoSave(true);
|
||||
|
||||
Command::broadcastCommandMessage($sender, "Enabled level saving");
|
||||
|
||||
|
@ -46,7 +46,7 @@ class SetWorldSpawnCommand extends VanillaCommand{
|
||||
if(count($args) === 0){
|
||||
if($sender instanceof Player){
|
||||
$level = $sender->getLevel();
|
||||
$pos = $sender->round();
|
||||
$pos = (new Vector3($sender->x, $sender->y, $sender->z))->round();
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "You can only perform this command as a player");
|
||||
|
||||
|
@ -66,7 +66,7 @@ class SpawnpointCommand extends VanillaCommand{
|
||||
|
||||
if(count($args) === 4){
|
||||
if($level !== null){
|
||||
$pos = $sender instanceof Player ? $sender->getPosition() : $level->getSpawn();
|
||||
$pos = $sender instanceof Player ? $sender->getPosition() : $level->getSpawnLocation();
|
||||
$x = (int) $this->getRelativeDouble($pos->x, $sender, $args[1]);
|
||||
$y = $this->getRelativeDouble($pos->y, $sender, $args[2], 0, 128);
|
||||
$z = $this->getRelativeDouble($pos->z, $sender, $args[3]);
|
||||
|
@ -43,6 +43,7 @@ class StatusCommand extends VanillaCommand{
|
||||
$server = $sender->getServer();
|
||||
$sender->sendMessage(TextFormat::GREEN . "---- " . TextFormat::WHITE . "Server status" . TextFormat::GREEN . " ----");
|
||||
$sender->sendMessage(TextFormat::GOLD . "TPS: " . TextFormat::WHITE . $server->getTicksPerSecond());
|
||||
$sender->sendMessage(TextFormat::GOLD . "TPS Load: " . TextFormat::WHITE . $server->getTickUsage() . "%");
|
||||
//TODO: implement network speed
|
||||
//$sender->sendMessage(TextFormat::GOLD . "Upload: " . TextFormat::WHITE . round($server->getNetwork()->getUploadSpeed() / 1024, 2) . " kB/s");
|
||||
//$sender->sendMessage(TextFormat::GOLD . "Download: " . TextFormat::WHITE . round($server->getNetwork()->getDownloadSpeed() / 1024, 2) . " kB/s");
|
||||
@ -50,4 +51,4 @@ class StatusCommand extends VanillaCommand{
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,6 @@ namespace pocketmine\command\defaults;
|
||||
|
||||
use pocketmine\command\Command;
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\TextFormat;
|
||||
@ -88,8 +87,7 @@ class TeleportCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
if(count($args) < 3){
|
||||
$pos = new Position($target->x, $target->y, $target->z, $target->getLevel());
|
||||
$origin->teleport($pos);
|
||||
$origin->teleport($target);
|
||||
Command::broadcastCommandMessage($sender, "Teleported " . $origin->getDisplayName() . " to " . $target->getDisplayName());
|
||||
|
||||
return true;
|
||||
|
@ -32,12 +32,47 @@ class TimeCommand extends VanillaCommand{
|
||||
parent::__construct(
|
||||
$name,
|
||||
"Changes the time on each world",
|
||||
"/time set <value>\n/time add <value>"
|
||||
"/time set <value>\n/time add <value>\n/time start|stop"
|
||||
);
|
||||
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set");
|
||||
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set;pocketmine.command.time.start;pocketmine.command.time.stop");
|
||||
}
|
||||
|
||||
public function execute(CommandSender $sender, $currentAlias, array $args){
|
||||
if(count($args) < 1){
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if($args[0] === "start"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.start")){
|
||||
$sender->sendMessage(TextFormat::RED . "You don't have permission to restart the time");
|
||||
|
||||
return true;
|
||||
}
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->checkTime();
|
||||
$level->startTime();
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Restarted the time");
|
||||
return true;
|
||||
}elseif($args[0] === "stop"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.stop")){
|
||||
$sender->sendMessage(TextFormat::RED . "You don't have permission to stop the time");
|
||||
|
||||
return true;
|
||||
}
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->checkTime();
|
||||
$level->stopTime();
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Stopped the time");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
if(count($args) < 2){
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
|
||||
@ -78,6 +113,7 @@ class TimeCommand extends VanillaCommand{
|
||||
$level->setTime($level->getTime() + $value);
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Added " . $value ." to time");
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
}
|
||||
|
@ -93,40 +93,39 @@ class TimingsCommand extends VanillaCommand{
|
||||
if($paste){
|
||||
fseek($fileTimings, 0);
|
||||
$data = [
|
||||
"public" => false,
|
||||
"description" => $sender->getServer()->getName() . " Timings",
|
||||
"files" => [
|
||||
"timings.txt" => [
|
||||
"content" => stream_get_contents($fileTimings)
|
||||
]
|
||||
]
|
||||
"syntax" => "text",
|
||||
"poster" => $sender->getServer()->getName(),
|
||||
"content" => stream_get_contents($fileTimings)
|
||||
];
|
||||
|
||||
$ch = curl_init("https://api.github.com/gists");
|
||||
$ch = curl_init("http://paste.ubuntu.com/");
|
||||
curl_setopt($ch, CURLOPT_POST, 1);
|
||||
curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false);
|
||||
curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 2);
|
||||
curl_setopt($ch, CURLOPT_FORBID_REUSE, 1);
|
||||
curl_setopt($ch, CURLOPT_FRESH_CONNECT, 1);
|
||||
curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode($data, JSON_UNESCAPED_SLASHES));
|
||||
curl_setopt($ch, CURLOPT_AUTOREFERER, true);
|
||||
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true);
|
||||
curl_setopt($ch, CURLOPT_HTTPHEADER, ["Content-Type: application/json", "User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
|
||||
curl_setopt($ch, CURLOPT_POSTFIELDS, $data);
|
||||
curl_setopt($ch, CURLOPT_AUTOREFERER, false);
|
||||
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, false);
|
||||
curl_setopt($ch, CURLOPT_HEADER, true);
|
||||
curl_setopt($ch, CURLOPT_HTTPHEADER, ["User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
|
||||
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
|
||||
$ret = curl_exec($ch);
|
||||
$data = json_decode($ret);
|
||||
$data = curl_exec($ch);
|
||||
curl_close($ch);
|
||||
if($data === false or $data === null or !isset($data->html_url)){
|
||||
if(preg_match('#^Location: http://paste\\.ubuntu\\.com/([0-9]{1,})/#m', $data, $matches) == 0){
|
||||
$sender->sendMessage("An error happened while pasting the report");
|
||||
|
||||
return true;
|
||||
}
|
||||
$timings = $data->html_url;
|
||||
}
|
||||
|
||||
fclose($fileTimings);
|
||||
$sender->sendMessage("Timings written to " . $timings);
|
||||
$sender->sendMessage("Paste contents of file into form at http://aikar.co/timings.php to read results.");
|
||||
|
||||
$sender->sendMessage("Timings uploaded to http://paste.ubuntu.com/".$matches[1]."/");
|
||||
$sender->sendMessage("You can read the results at http://timings.aikar.co/?url=".$matches[1]);
|
||||
fclose($fileTimings);
|
||||
}else{
|
||||
fclose($fileTimings);
|
||||
$sender->sendMessage("Timings written to " . $timings);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -21,17 +21,9 @@
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\level\format\FullChunk;
|
||||
use pocketmine\level\MovingObjectPosition;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Arrow extends Projectile{
|
||||
@ -41,149 +33,33 @@ class Arrow extends Projectile{
|
||||
public $length = 0.5;
|
||||
public $height = 0.5;
|
||||
|
||||
/** @var Entity */
|
||||
public $shootingEntity = null;
|
||||
|
||||
protected $gravity = 0.05;
|
||||
protected $drag = 0.01;
|
||||
|
||||
private $damage = 6;
|
||||
protected $damage = 6;
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
|
||||
$this->shootingEntity = $shootingEntity;
|
||||
parent::__construct($chunk, $nbt);
|
||||
}
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Arrow");
|
||||
$this->setMaxHealth(1);
|
||||
$this->setHealth(1);
|
||||
if(isset($this->namedtag->Age)){
|
||||
$this->age = $this->namedtag["Age"];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public function onUpdate(){
|
||||
$this->entityBaseTick();
|
||||
|
||||
if($this->closed !== false){
|
||||
public function onUpdate($currentTick){
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
$movingObjectPosition = null;
|
||||
$this->timings->startTiming();
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
|
||||
$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
|
||||
|
||||
$moveVector = new Vector3($this->x + $this->motionX, $this->y + $this->motionY, $this->z + $this->motionZ);
|
||||
|
||||
$list = $this->getLevel()->getCollidingEntities($this->boundingBox->addCoord($this->motionX, $this->motionY, $this->motionZ)->expand(1, 1, 1), $this);
|
||||
|
||||
$nearDistance = PHP_INT_MAX;
|
||||
$nearEntity = null;
|
||||
|
||||
foreach($list as $entity){
|
||||
if(!$entity->canCollideWith($this) or ($entity === $this->shootingEntity and $this->ticksLived < 5)){
|
||||
continue;
|
||||
}
|
||||
|
||||
$axisalignedbb = $entity->boundingBox->grow(0.3, 0.3, 0.3);
|
||||
$ob = $axisalignedbb->calculateIntercept($this, $moveVector);
|
||||
|
||||
if($ob === null){
|
||||
continue;
|
||||
}
|
||||
|
||||
$distance = $this->distance($ob->hitVector);
|
||||
|
||||
if($distance < $nearDistance){
|
||||
$nearDistance = $distance;
|
||||
$nearEntity = $entity;
|
||||
}
|
||||
}
|
||||
|
||||
if($nearEntity !== null){
|
||||
$movingObjectPosition = MovingObjectPosition::fromEntity($nearEntity);
|
||||
}
|
||||
|
||||
if($movingObjectPosition !== null){
|
||||
if($movingObjectPosition->entityHit !== null){
|
||||
$motion = sqrt($this->motionX ** 2 + $this->motionY ** 2 + $this->motionZ ** 2);
|
||||
$damage = ceil($motion * $this->damage);
|
||||
|
||||
|
||||
$ev = new EntityDamageByEntityEvent($this->shootingEntity === null ? $this : $this->shootingEntity, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$movingObjectPosition->entityHit->attack($damage, $ev);
|
||||
if($this->fireTicks > 0){
|
||||
$movingObjectPosition->entityHit->setOnFire(5);
|
||||
}
|
||||
$this->kill();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$friction = 1 - $this->drag;
|
||||
|
||||
if($this->onGround){
|
||||
$friction = $this->getLevel()->getBlock(new Vector3($this->getFloorX(), $this->getFloorY() - 1, $this->getFloorZ()))->frictionFactor * $friction;
|
||||
}
|
||||
|
||||
$this->motionX *= $friction;
|
||||
$this->motionY *= 1 - $this->drag;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
if($this->onGround){
|
||||
$this->motionX = 0;
|
||||
$this->motionY = 0;
|
||||
$this->motionZ = 0;
|
||||
}
|
||||
|
||||
if($this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0){
|
||||
$f = sqrt(($this->motionX ** 2) + ($this->motionZ ** 2));
|
||||
$this->yaw = (atan2($this->motionX, $this->motionZ) * 180 / M_PI);
|
||||
$this->pitch = (atan2($this->motionY, $f) * 180 / M_PI);
|
||||
}
|
||||
$hasUpdate = parent::onUpdate($currentTick);
|
||||
|
||||
if($this->age > 1200){
|
||||
$this->kill();
|
||||
$hasUpdate = true;
|
||||
}
|
||||
$this->updateMovement();
|
||||
|
||||
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
|
||||
}
|
||||
$this->timings->stopTiming();
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
$this->setLastDamageCause($source);
|
||||
$this->setHealth($this->getHealth() - $damage);
|
||||
}
|
||||
|
||||
public function heal($amount){
|
||||
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
$this->namedtag->Age = new Short("Age", $this->age);
|
||||
}
|
||||
|
||||
public function getData(){
|
||||
$flags = 0;
|
||||
$flags |= $this->fireTicks > 0 ? 1 : 0;
|
||||
|
||||
return [
|
||||
0 => ["type" => 0, "value" => $flags]
|
||||
];
|
||||
}
|
||||
|
||||
public function canCollideWith(Entity $entity){
|
||||
return $entity instanceof Living and !$this->onGround;
|
||||
return $hasUpdate;
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
@ -196,11 +72,7 @@ class Arrow extends Projectile{
|
||||
$pk->did = 0; //TODO: send motion here
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$player->dataPacket($pk);
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
|
@ -22,11 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Chicken extends Animal{
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Chicken");
|
||||
}
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Cow extends Animal{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Cow");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Creeper extends Monster implements Explosive{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Creeper");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Egg extends Projectile{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Egg");
|
||||
}
|
||||
|
||||
}
|
@ -23,10 +23,7 @@ namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Enderman extends Monster implements InventoryHolder{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Enderman");
|
||||
}
|
||||
|
||||
}
|
@ -24,22 +24,23 @@
|
||||
*/
|
||||
namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\Water;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityDespawnEvent;
|
||||
use pocketmine\event\entity\EntityLevelChangeEvent;
|
||||
use pocketmine\event\entity\EntityMotionEvent;
|
||||
use pocketmine\event\entity\EntityMoveEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\entity\EntitySpawnEvent;
|
||||
use pocketmine\event\entity\EntityTeleportEvent;
|
||||
use pocketmine\event\Timings;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\format\FullChunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Location;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\math\Math;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\metadata\Metadatable;
|
||||
use pocketmine\metadata\MetadataValue;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
@ -48,22 +49,26 @@ use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\network\protocol\MoveEntityPacket;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\Network;
|
||||
use pocketmine\network\protocol\MovePlayerPacket;
|
||||
use pocketmine\network\protocol\RemoveEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityDataPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\network\protocol\SetTimePacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\plugin\Plugin;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\ChunkException;
|
||||
|
||||
abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
const NETWORK_ID = -1;
|
||||
|
||||
public static $entityCount = 1;
|
||||
/** @var Entity[] */
|
||||
private static $knownEntities = [];
|
||||
private static $shortNames = [];
|
||||
|
||||
/**
|
||||
* @var Player[]
|
||||
@ -85,9 +90,9 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
protected $lastDamageCause = null;
|
||||
|
||||
public $lastX;
|
||||
public $lastY;
|
||||
public $lastZ;
|
||||
public $lastX = null;
|
||||
public $lastY = null;
|
||||
public $lastZ = null;
|
||||
|
||||
public $motionX;
|
||||
public $motionY;
|
||||
@ -96,8 +101,6 @@ abstract class Entity extends Position implements Metadatable{
|
||||
public $lastMotionY;
|
||||
public $lastMotionZ;
|
||||
|
||||
public $yaw;
|
||||
public $pitch;
|
||||
public $lastYaw;
|
||||
public $lastPitch;
|
||||
|
||||
@ -123,7 +126,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
protected $ySize = 0;
|
||||
protected $stepHeight = 0;
|
||||
public $keepMovement = true;
|
||||
public $keepMovement = false;
|
||||
|
||||
public $fallDistance;
|
||||
public $ticksLived;
|
||||
@ -132,17 +135,19 @@ abstract class Entity extends Position implements Metadatable{
|
||||
public $fireTicks;
|
||||
public $airTicks;
|
||||
public $namedtag;
|
||||
protected $isStatic = false;
|
||||
protected $isColliding = false;
|
||||
public $canCollide = true;
|
||||
|
||||
protected $isStatic = false;
|
||||
|
||||
public $isCollided = false;
|
||||
public $isCollidedHorizontally = false;
|
||||
public $isCollidedVertically = false;
|
||||
|
||||
protected $inWater;
|
||||
public $noDamageTicks;
|
||||
private $justCreated;
|
||||
protected $fireProof;
|
||||
private $invulnerable;
|
||||
|
||||
protected $spawnTime;
|
||||
|
||||
protected $gravity;
|
||||
protected $drag;
|
||||
|
||||
@ -151,19 +156,25 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
public $closed = false;
|
||||
|
||||
/** @var \pocketmine\event\TimingsHandler */
|
||||
protected $timings;
|
||||
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt){
|
||||
if($chunk === null or $chunk->getProvider() === null){
|
||||
throw new \Exception("Invalid garbage Chunk given to Entity");
|
||||
throw new ChunkException("Invalid garbage Chunk given to Entity");
|
||||
}
|
||||
|
||||
$this->timings = Timings::getEntityTimings($this);
|
||||
|
||||
if($this->eyeHeight === null){
|
||||
$this->eyeHeight = $this->height;
|
||||
$this->eyeHeight = $this->height / 2 + 0.1;
|
||||
}
|
||||
|
||||
$this->id = Entity::$entityCount++;
|
||||
$this->justCreated = true;
|
||||
$this->namedtag = $nbt;
|
||||
|
||||
$this->chunk = $chunk;
|
||||
$this->setLevel($chunk->getProvider()->getLevel());
|
||||
$this->server = $chunk->getProvider()->getLevel()->getServer();
|
||||
@ -197,7 +208,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->airTicks = $this->namedtag["Air"];
|
||||
|
||||
if(!isset($this->namedtag->OnGround)){
|
||||
$this->namedtag->OnGround = new Byte("OnGround", 1);
|
||||
$this->namedtag->OnGround = new Byte("OnGround", 0);
|
||||
}
|
||||
$this->onGround = $this->namedtag["OnGround"] > 0 ? true : false;
|
||||
|
||||
@ -207,16 +218,63 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->invulnerable = $this->namedtag["Invulnerable"] > 0 ? true : false;
|
||||
|
||||
$this->chunk->addEntity($this);
|
||||
$this->getLevel()->addEntity($this);
|
||||
$this->level->addEntity($this);
|
||||
$this->initEntity();
|
||||
$this->lastUpdate = $this->spawnTime = microtime(true);
|
||||
$this->lastUpdate = $this->server->getTick();
|
||||
$this->server->getPluginManager()->callEvent(new EntitySpawnEvent($this));
|
||||
|
||||
$this->scheduleUpdate();
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int|string $type
|
||||
* @param FullChunk $chunk
|
||||
* @param Compound $nbt
|
||||
* @param $args
|
||||
*
|
||||
* @return Entity
|
||||
*/
|
||||
public static function createEntity($type, FullChunk $chunk, Compound $nbt, ...$args){
|
||||
if(isset(self::$knownEntities[$type])){
|
||||
$class = self::$knownEntities[$type];
|
||||
return new $class($chunk, $nbt, ...$args);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static function registerEntity($className, $force = false){
|
||||
$class = new \ReflectionClass($className);
|
||||
if(is_a($className, Entity::class, true) and !$class->isAbstract()){
|
||||
if($className::NETWORK_ID !== -1){
|
||||
self::$knownEntities[$className::NETWORK_ID] = $className;
|
||||
}elseif(!$force){
|
||||
return false;
|
||||
}
|
||||
|
||||
self::$knownEntities[$class->getShortName()] = $className;
|
||||
self::$shortNames[$className] = $class->getShortName();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the short save name
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
public function getSaveId(){
|
||||
return self::$shortNames[static::class];
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
if(!($this instanceof Player)){
|
||||
$this->namedtag->id = new String("id", $this->getSaveId());
|
||||
}
|
||||
|
||||
$this->namedtag->Pos = new Enum("Pos", [
|
||||
new Double(0, $this->x),
|
||||
new Double(1, $this->y),
|
||||
@ -270,13 +328,15 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$pk = new SetEntityDataPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->metadata = $this->getData();
|
||||
$pk->encode();
|
||||
$pk->isEncoded = true;
|
||||
foreach($player as $p){
|
||||
if($p === $this){
|
||||
/** @var Player $p */
|
||||
$pk = new SetEntityDataPacket();
|
||||
$pk->eid = 0;
|
||||
$pk->metadata = $this->getData();
|
||||
$p->dataPacket($pk);
|
||||
$pk2 = new SetEntityDataPacket();
|
||||
$pk2->eid = 0;
|
||||
$pk2->metadata = $this->getData();
|
||||
$p->dataPacket($pk2);
|
||||
}else{
|
||||
$p->dataPacket($pk);
|
||||
}
|
||||
@ -288,7 +348,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
*/
|
||||
public function despawnFrom(Player $player){
|
||||
if(isset($this->hasSpawned[$player->getID()])){
|
||||
$pk = new RemoveEntityPacket;
|
||||
$pk = new RemoveEntityPacket();
|
||||
$pk->eid = $this->id;
|
||||
$player->dataPacket($pk);
|
||||
unset($this->hasSpawned[$player->getID()]);
|
||||
@ -299,11 +359,15 @@ abstract class Entity extends Position implements Metadatable{
|
||||
* @param float $damage
|
||||
* @param int|EntityDamageEvent $source
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
abstract function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC);
|
||||
|
||||
abstract function heal($amount);
|
||||
/**
|
||||
* @param float $amount
|
||||
* @param int|EntityRegainHealthEvent $source
|
||||
*
|
||||
*/
|
||||
abstract function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC);
|
||||
|
||||
/**
|
||||
* @return int
|
||||
@ -338,7 +402,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
* @param int|EntityDamageEvent $type
|
||||
*/
|
||||
public function setLastDamageCause($type){
|
||||
$this->lastDamageCause = $type;
|
||||
$this->lastDamageCause = $type instanceof EntityDamageEvent ? clone $type : $type;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -376,17 +440,19 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$diffY = $y - $j;
|
||||
$diffZ = $z - $k;
|
||||
|
||||
$list = $this->getLevel()->getCollisionBlocks($this->boundingBox);
|
||||
$list = $this->level->getCollisionBlocks($this->boundingBox);
|
||||
|
||||
if(count($list) === 0 and !$this->getLevel()->isFullBlock(new Vector3($i, $j, $k))){
|
||||
$v = new Vector3($i, $j, $k);
|
||||
|
||||
if(count($list) === 0 and !$this->level->isFullBlock($v->setComponents($i, $j, $k))){
|
||||
return false;
|
||||
}else{
|
||||
$flag = !$this->getLevel()->isFullBlock(new Vector3($i - 1, $j, $k));
|
||||
$flag1 = !$this->getLevel()->isFullBlock(new Vector3($i + 1, $j, $k));
|
||||
//$flag2 = !$this->getLevel()->isFullBlock(new Vector3($i, $j - 1, $k));
|
||||
$flag3 = !$this->getLevel()->isFullBlock(new Vector3($i, $j + 1, $k));
|
||||
$flag4 = !$this->getLevel()->isFullBlock(new Vector3($i, $j, $k - 1));
|
||||
$flag5 = !$this->getLevel()->isFullBlock(new Vector3($i, $j, $k + 1));
|
||||
$flag = !$this->level->isFullBlock($v->setComponents($i - 1, $j, $k));
|
||||
$flag1 = !$this->level->isFullBlock($v->setComponents($i + 1, $j, $k));
|
||||
//$flag2 = !$this->level->isFullBlock($v->setComponents($i, $j - 1, $k));
|
||||
$flag3 = !$this->level->isFullBlock($v->setComponents($i, $j + 1, $k));
|
||||
$flag4 = !$this->level->isFullBlock($v->setComponents($i, $j, $k - 1));
|
||||
$flag5 = !$this->level->isFullBlock($v->setComponents($i, $j, $k + 1));
|
||||
|
||||
$direction = 3; //UP!
|
||||
$limit = 9999;
|
||||
@ -452,72 +518,60 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
}
|
||||
|
||||
public function entityBaseTick(){
|
||||
public function entityBaseTick($tickDiff = 1){
|
||||
|
||||
Timings::$tickEntityTimer->startTiming();
|
||||
//TODO: check vehicles
|
||||
|
||||
$this->justCreated = false;
|
||||
$isPlayer = $this instanceof Player;
|
||||
|
||||
if($this->dead === true and !($this instanceof Player)){
|
||||
$this->close();
|
||||
|
||||
return false;
|
||||
}elseif($this->dead === true){
|
||||
if($this->dead === true){
|
||||
$this->despawnFromAll();
|
||||
if(!$isPlayer){
|
||||
$this->close();
|
||||
}
|
||||
Timings::$tickEntityTimer->stopTiming();
|
||||
return $isPlayer;
|
||||
}
|
||||
|
||||
$hasUpdate = false;
|
||||
$this->updateMovement();
|
||||
|
||||
$this->checkBlockCollision();
|
||||
|
||||
if($this->handleWaterMovement()){
|
||||
$this->fallDistance = 0;
|
||||
$this->inWater = true;
|
||||
$this->extinguish();
|
||||
}else{
|
||||
$this->inWater = false;
|
||||
}
|
||||
|
||||
if($this->y < 0 and $this->dead !== true){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
if($this->fireTicks > 0){
|
||||
if($this->fireProof){
|
||||
$this->fireTicks -= 4;
|
||||
$this->fireTicks -= 4 * $tickDiff;
|
||||
if($this->fireTicks < 0){
|
||||
$this->fireTicks = 0;
|
||||
}
|
||||
}else{
|
||||
if(($this->fireTicks % 20) === 0){
|
||||
if(($this->fireTicks % 20) === 0 or $tickDiff > 20){
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FIRE_TICK, 1);
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
--$this->fireTicks;
|
||||
$this->fireTicks -= $tickDiff;
|
||||
}
|
||||
|
||||
if($this->fireTicks <= 0){
|
||||
$this->extinguish();
|
||||
}else{
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
if($this->handleLavaMovement()){
|
||||
//$this->attack(4, EntityDamageEvent::CAUSE_LAVA);
|
||||
//$this->setOnFire(15);
|
||||
$hasUpdate = true;
|
||||
$this->fallDistance *= 0.5;
|
||||
}
|
||||
$this->age += $tickDiff;
|
||||
$this->ticksLived += $tickDiff;
|
||||
|
||||
++$this->age;
|
||||
++$this->ticksLived;
|
||||
Timings::$tickEntityTimer->stopTiming();
|
||||
|
||||
return $hasUpdate;
|
||||
}
|
||||
|
||||
public function updateMovement(){
|
||||
@ -530,25 +584,21 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->lastPitch = $this->pitch;
|
||||
|
||||
if($this instanceof Human){
|
||||
$pk = new MovePlayerPacket;
|
||||
$pk = new MovePlayerPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y; //teleport from head
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->yaw = $this->yaw;
|
||||
$pk->pitch = $this->pitch;
|
||||
$pk->bodyYaw = $this->yaw;
|
||||
Server::broadcastPacket($this->hasSpawned, $pk);
|
||||
}else{
|
||||
//TODO: add to move list
|
||||
$pk = new MoveEntityPacket();
|
||||
$pk->entities = [
|
||||
[$this->id, $this->x, $this->y, $this->z, $this->yaw, $this->pitch]
|
||||
];
|
||||
foreach($this->hasSpawned as $player){
|
||||
$player->addEntityMovement($this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch);
|
||||
}
|
||||
}
|
||||
|
||||
foreach($this->hasSpawned as $player){
|
||||
$player->directDataPacket($pk);
|
||||
}
|
||||
}
|
||||
|
||||
if(($this->lastMotionX != $this->motionX or $this->lastMotionY != $this->motionY or $this->lastMotionZ != $this->motionZ)){
|
||||
@ -556,11 +606,9 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->lastMotionY = $this->motionY;
|
||||
$this->lastMotionZ = $this->motionZ;
|
||||
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
Server::broadcastPacket($this->hasSpawned, $pk);
|
||||
foreach($this->hasSpawned as $player){
|
||||
$player->addEntityMotion($this->id, $this->motionX, $this->motionY, $this->motionZ);
|
||||
}
|
||||
|
||||
if($this instanceof Player){
|
||||
$this->motionX = 0;
|
||||
@ -585,15 +633,24 @@ abstract class Entity extends Position implements Metadatable{
|
||||
return new Vector3($x, $y, $z);
|
||||
}
|
||||
|
||||
public function onUpdate(){
|
||||
if($this->closed !== false){
|
||||
public function onUpdate($currentTick){
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
$hasUpdate = $this->entityBaseTick();
|
||||
$tickDiff = max(1, $currentTick - $this->lastUpdate);
|
||||
$this->lastUpdate = $currentTick;
|
||||
|
||||
$this->timings->startTiming();
|
||||
|
||||
$hasUpdate = $this->entityBaseTick($tickDiff);
|
||||
|
||||
$this->updateMovement();
|
||||
|
||||
$this->timings->stopTiming();
|
||||
|
||||
//if($this->isStatic())
|
||||
return true;
|
||||
return $hasUpdate;
|
||||
//return !($this instanceof Player);
|
||||
}
|
||||
|
||||
@ -665,18 +722,11 @@ abstract class Entity extends Position implements Metadatable{
|
||||
public function fall($fallDistance){
|
||||
$damage = floor($fallDistance - 3);
|
||||
if($damage > 0){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FALL, $damage));
|
||||
if($ev->isCancelled()){
|
||||
return;
|
||||
}
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FALL, $damage);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
}
|
||||
|
||||
public function handleWaterMovement(){ //TODO
|
||||
|
||||
}
|
||||
|
||||
public function handleLavaMovement(){ //TODO
|
||||
|
||||
}
|
||||
@ -695,34 +745,32 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
protected function switchLevel(Level $targetLevel){
|
||||
if($this->isValid()){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityLevelChangeEvent($this, $this->getLevel(), $targetLevel));
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityLevelChangeEvent($this, $this->level, $targetLevel));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->getLevel()->removeEntity($this);
|
||||
$this->chunk->removeEntity($this);
|
||||
$this->level->removeEntity($this);
|
||||
if($this->chunk !== null){
|
||||
$this->chunk->removeEntity($this);
|
||||
}
|
||||
$this->despawnFromAll();
|
||||
if($this instanceof Player){
|
||||
foreach($this->usedChunks as $index => $d){
|
||||
$X = null;
|
||||
$Z = null;
|
||||
Level::getXZ($index, $X, $Z);
|
||||
foreach($this->getLevel()->getChunkEntities($X, $Z) as $entity){
|
||||
$entity->despawnFrom($this);
|
||||
}
|
||||
|
||||
$this->unloadChunk($X, $Z);
|
||||
}
|
||||
$this->getLevel()->freeAllChunks($this);
|
||||
}
|
||||
}
|
||||
$this->setLevel($targetLevel, $this instanceof Player ? true : false); //Hard reference
|
||||
$this->getLevel()->addEntity($this);
|
||||
$this->setLevel($targetLevel);
|
||||
$this->level->addEntity($this);
|
||||
if($this instanceof Player){
|
||||
$this->usedChunks = [];
|
||||
$pk = new SetTimePacket();
|
||||
$pk->time = $this->getLevel()->getTime();
|
||||
$pk->started = $this->getLevel()->stopTime == false;
|
||||
$pk->time = $this->level->getTime();
|
||||
$pk->started = $this->level->stopTime == false;
|
||||
$this->dataPacket($pk);
|
||||
}
|
||||
$this->chunk = null;
|
||||
@ -731,14 +779,18 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
public function getPosition(){
|
||||
return new Position($this->x, $this->y, $this->z, $this->getLevel());
|
||||
return new Position($this->x, $this->y, $this->z, $this->level);
|
||||
}
|
||||
|
||||
public function getLocation(){
|
||||
return new Location($this->x, $this->y, $this->z, $this->yaw, $this->pitch, $this->level);
|
||||
}
|
||||
|
||||
public function isInsideOfWater(){
|
||||
$block = $this->getLevel()->getBlock($pos = (new Vector3($this->x, $y = ($this->y + $this->getEyeHeight()), $this->z))->floor());
|
||||
$block = $this->level->getBlock(new Vector3(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
|
||||
|
||||
if($block instanceof Water){
|
||||
$f = ($pos->y + 1) - ($block->getFluidHeightPercent() - 0.1111111);
|
||||
$f = ($block->y + 1) - ($block->getFluidHeightPercent() - 0.1111111);
|
||||
return $y < $f;
|
||||
}
|
||||
|
||||
@ -746,31 +798,14 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
public function isInsideOfSolid(){
|
||||
for($i = 0; $i < 8; ++$i){
|
||||
$x = (($i % 2) - 0.5) * $this->width * 0.8;
|
||||
$y = ((($i >> 1) % 2) - 0.5) * 0.1;
|
||||
$z = ((($i >> 2) % 2) - 0.5) * $this->width * 0.8;
|
||||
$block = $this->getLevel()->getBlock((new Vector3($this->x + $x, $this->y + $this->getEyeHeight() + $y, $this->z + $z))->floor());
|
||||
$block = $this->level->getBlock(new Vector3(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
|
||||
|
||||
if($block->isSolid){
|
||||
return true;
|
||||
}
|
||||
$bb = $block->getBoundingBox();
|
||||
|
||||
if($bb !== null and $block->isSolid and !$block->isTransparent and $bb->intersectsWith($this->getBoundingBox())){
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
$block = $this->getLevel()->getBlock($pos = (new Vector3($this->x, $y = ($this->y + $this->getEyeHeight()), $this->z))->floor());
|
||||
|
||||
if($block instanceof Water){
|
||||
$f = ($pos->y + 1) - ($block->getFluidHeightPercent() - 0.1111111);
|
||||
return $y < $f;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function collision(){
|
||||
$this->isColliding = true;
|
||||
$this->fallDistance = 0;
|
||||
}
|
||||
|
||||
public function move($dx, $dy, $dz){
|
||||
@ -779,12 +814,11 @@ abstract class Entity extends Position implements Metadatable{
|
||||
return true;
|
||||
}
|
||||
|
||||
//if($this->inBlock){ //TODO: noclip
|
||||
// $this->boundingBox->offset($dx, $dy, $dz);
|
||||
// $this->x = ($this->boundingBox->minX + $this->boundingBox->maxX) / 2;
|
||||
// $this->y = $this->boundingBox->minY/* + $this->height*/;
|
||||
// $this->z = ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2;
|
||||
//}else{
|
||||
if($this->keepMovement){
|
||||
$this->boundingBox->offset($dx, $dy, $dz);
|
||||
$this->setPosition(new Vector3(($this->boundingBox->minX + $this->boundingBox->maxX) / 2, $this->boundingBox->minY - $this->ySize, ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2));
|
||||
$this->onGround = $this instanceof Player ? true : false;
|
||||
}else{
|
||||
|
||||
Timings::$entityMoveTimer->startTiming();
|
||||
|
||||
@ -811,7 +845,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
/*$sneakFlag = $this->onGround and $this instanceof Player;
|
||||
|
||||
if($sneakFlag){
|
||||
for($mov = 0.05; $dx != 0.0 and count($this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, -1, 0))) === 0; $movX = $dx){
|
||||
for($mov = 0.05; $dx != 0.0 and count($this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, -1, 0))) === 0; $movX = $dx){
|
||||
if($dx < $mov and $dx >= -$mov){
|
||||
$dx = 0;
|
||||
}elseif($dx > 0){
|
||||
@ -821,7 +855,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
}
|
||||
|
||||
for(; $dz != 0.0 and count($this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox(0, -1, $dz))) === 0; $movZ = $dz){
|
||||
for(; $dz != 0.0 and count($this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox(0, -1, $dz))) === 0; $movZ = $dz){
|
||||
if($dz < $mov and $dz >= -$mov){
|
||||
$dz = 0;
|
||||
}elseif($dz > 0){
|
||||
@ -834,7 +868,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
//TODO: big messy loop
|
||||
}*/
|
||||
|
||||
$list = $this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, $dy, $dz));
|
||||
$list = $this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, $dy, $dz));
|
||||
|
||||
|
||||
foreach($list as $bb){
|
||||
@ -843,7 +877,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$this->boundingBox->offset(0, $dy, 0);
|
||||
|
||||
if(!$this->keepMovement and $movY != $dy){
|
||||
if($movY != $dy){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -857,7 +891,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$this->boundingBox->offset($dx, 0, 0);
|
||||
|
||||
if(!$this->keepMovement and $movX != $dx){
|
||||
if($movX != $dx){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -869,7 +903,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$this->boundingBox->offset(0, 0, $dz);
|
||||
|
||||
if(!$this->keepMovement and $movZ != $dz){
|
||||
if($movZ != $dz){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -888,14 +922,14 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$this->boundingBox->setBB($axisalignedbb);
|
||||
|
||||
$list = $this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($movX, $dy, $movZ));
|
||||
$list = $this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($movX, $dy, $movZ), false);
|
||||
|
||||
foreach($list as $bb){
|
||||
$dy = $bb->calculateYOffset($this->boundingBox, $dy);
|
||||
}
|
||||
|
||||
$this->boundingBox->offset(0, $dy, 0);
|
||||
if(!$this->keepMovement and $movY != $dy){
|
||||
if($movY != $dy){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -906,7 +940,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
$this->boundingBox->offset($dx, 0, 0);
|
||||
if(!$this->keepMovement and $movX != $dx){
|
||||
if($movX != $dx){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -917,13 +951,13 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
$this->boundingBox->offset(0, 0, $dz);
|
||||
if(!$this->keepMovement and $movZ != $dz){
|
||||
if($movZ != $dz){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
}
|
||||
|
||||
if(!$this->keepMovement and $movY != $dy){
|
||||
if($movY != $dy){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -946,7 +980,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$pos = new Vector3(
|
||||
($this->boundingBox->minX + $this->boundingBox->maxX) / 2,
|
||||
$this->boundingBox->minY - $this->ySize/* + $this->height*/,
|
||||
$this->boundingBox->minY - $this->ySize,
|
||||
($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2
|
||||
);
|
||||
|
||||
@ -958,16 +992,20 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}else{
|
||||
|
||||
if($this instanceof Player){
|
||||
if(($this->onGround and $movY != 0) or (!$this->onGround and $movY <= 0)){
|
||||
if(count($this->getLevel()->getCollisionBlocks($this->boundingBox->getOffsetBoundingBox(0, $movY - 0.1, 0))) > 0){
|
||||
$isColliding = true;
|
||||
if(!$this->onGround or $movY != 0){
|
||||
$bb = clone $this->boundingBox;
|
||||
$bb->maxY = $bb->minY + 1;
|
||||
if(count($this->level->getCollisionBlocks($bb->expand(0.01, 0.01, 0.01))) > 0){
|
||||
$this->onGround = true;
|
||||
}else{
|
||||
$isColliding = false;
|
||||
$this->onGround = false;
|
||||
}
|
||||
|
||||
$this->onGround = ($movY <= 0 and $isColliding);
|
||||
}
|
||||
$this->isCollided = $this->onGround;
|
||||
}else{
|
||||
$this->isCollidedVertically = $movY != $dy;
|
||||
$this->isCollidedHorizontally = ($movX != $dx or $movZ != $dz);
|
||||
$this->isCollided = ($this->isCollidedHorizontally or $this->isCollidedVertically);
|
||||
$this->onGround = ($movY != $dy and $movY < 0);
|
||||
}
|
||||
$this->updateFallState($dy, $this->onGround);
|
||||
@ -990,31 +1028,45 @@ abstract class Entity extends Position implements Metadatable{
|
||||
Timings::$entityMoveTimer->stopTiming();
|
||||
|
||||
return $result;
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
protected function checkBlockCollision(){
|
||||
$minX = floor($this->boundingBox->minX - 0.001);
|
||||
$minY = floor($this->boundingBox->minY - 0.001);
|
||||
$minZ = floor($this->boundingBox->minZ - 0.001);
|
||||
$maxX = floor($this->boundingBox->maxX + 0.001);
|
||||
$maxY = floor($this->boundingBox->maxY + 0.001);
|
||||
$maxZ = floor($this->boundingBox->maxZ + 0.001);
|
||||
$minX = Math::floorFloat($this->boundingBox->minX + 0.001);
|
||||
$minY = Math::floorFloat($this->boundingBox->minY + 0.001);
|
||||
$minZ = Math::floorFloat($this->boundingBox->minZ + 0.001);
|
||||
$maxX = Math::floorFloat($this->boundingBox->maxX - 0.001);
|
||||
$maxY = Math::floorFloat($this->boundingBox->maxY - 0.001);
|
||||
$maxZ = Math::floorFloat($this->boundingBox->maxZ - 0.001);
|
||||
|
||||
for($z = $minZ; $z <= $maxZ; ++$z){
|
||||
for($x = $minX; $x <= $maxX; ++$x){
|
||||
for($y = $minY; $y <= $maxY; ++$y){
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block !== null and $block->getID() > 0){
|
||||
$vector = new Vector3(0, 0, 0);
|
||||
$v = new Vector3(0, 0, 0);
|
||||
|
||||
for($v->z = $minZ; $v->z <= $maxZ; ++$v->z){
|
||||
for($v->x = $minX; $v->x <= $maxX; ++$v->x){
|
||||
for($v->y = $minY; $v->y <= $maxY; ++$v->y){
|
||||
$block = $this->level->getBlock($v);
|
||||
if($block !== null and $block->hasEntityCollision){
|
||||
$block->onEntityCollide($this);
|
||||
if(!($this instanceof Player)){
|
||||
$block->addVelocityToEntity($this, $vector);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!($this instanceof Player) and $vector->length() > 0){
|
||||
$vector = $vector->normalize();
|
||||
$d = 0.014;
|
||||
$this->motionX += $vector->x * $d;
|
||||
$this->motionY += $vector->y * $d;
|
||||
$this->motionZ += $vector->z * $d;
|
||||
}
|
||||
}
|
||||
|
||||
public function setPositionAndRotation(Vector3 $pos, $yaw, $pitch, $force = false){
|
||||
if($this->setPosition($pos, $force) === true){
|
||||
public function setPositionAndRotation(Vector3 $pos, $yaw, $pitch){
|
||||
if($this->setPosition($pos) === true){
|
||||
$this->setRotation($yaw, $pitch);
|
||||
|
||||
return true;
|
||||
@ -1029,18 +1081,13 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->scheduleUpdate();
|
||||
}
|
||||
|
||||
public function setPosition(Vector3 $pos, $force = false){
|
||||
if($pos instanceof Position and $pos->getLevel() instanceof Level and $pos->getLevel() !== $this->getLevel()){
|
||||
if($this->switchLevel($pos->getLevel()) === false){
|
||||
return false;
|
||||
}
|
||||
public function setPosition(Vector3 $pos){
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!$this->justCreated and $force !== true){
|
||||
$ev = new EntityMoveEvent($this, $pos);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
if($ev->isCancelled()){
|
||||
if($pos instanceof Position and $pos->level instanceof Level and $pos->level !== $this->level){
|
||||
if($this->switchLevel($pos->getLevel()) === false){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -1057,11 +1104,11 @@ abstract class Entity extends Position implements Metadatable{
|
||||
if($this->chunk instanceof FullChunk){
|
||||
$this->chunk->removeEntity($this);
|
||||
}
|
||||
$this->getLevel()->loadChunk($this->x >> 4, $this->z >> 4);
|
||||
$this->chunk = $this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4);
|
||||
$this->level->loadChunk($this->x >> 4, $this->z >> 4);
|
||||
$this->chunk = $this->level->getChunk($this->x >> 4, $this->z >> 4);
|
||||
|
||||
if(!$this->justCreated){
|
||||
$newChunk = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
|
||||
$newChunk = $this->level->getUsingChunk($this->x >> 4, $this->z >> 4);
|
||||
foreach($this->hasSpawned as $player){
|
||||
if(!isset($newChunk[$player->getID()])){
|
||||
$this->despawnFrom($player);
|
||||
@ -1091,16 +1138,14 @@ abstract class Entity extends Position implements Metadatable{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
$this->motionX = $motion->x;
|
||||
$this->motionY = $motion->y;
|
||||
$this->motionZ = $motion->z;
|
||||
|
||||
if(!$this->justCreated){
|
||||
if($this instanceof Player){
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[0, $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$this->dataPacket($pk);
|
||||
$this->addEntityMotion(0, $this->motionX, $this->motionY, $this->motionZ);
|
||||
}
|
||||
$this->updateMovement();
|
||||
}
|
||||
@ -1121,9 +1166,20 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->scheduleUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Vector3|Position|Location $pos
|
||||
* @param float $yaw
|
||||
* @param float $pitch
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function teleport(Vector3 $pos, $yaw = null, $pitch = null){
|
||||
$from = Position::fromObject($this, $this->getLevel());
|
||||
$to = Position::fromObject($pos, $pos instanceof Position ? $pos->getLevel() : $this->getLevel());
|
||||
if($pos instanceof Location){
|
||||
$yaw = $pos->yaw;
|
||||
$pitch = $pos->pitch;
|
||||
}
|
||||
$from = Position::fromObject($this, $this->level);
|
||||
$to = Position::fromObject($pos, $pos instanceof Position ? $pos->getLevel() : $this->level);
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityTeleportEvent($this, $from, $to));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
@ -1142,12 +1198,12 @@ abstract class Entity extends Position implements Metadatable{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getID(){
|
||||
public function getId(){
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
public function spawnToAll(){
|
||||
foreach($this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4) as $player){
|
||||
foreach($this->level->getUsingChunk($this->x >> 4, $this->z >> 4) as $player){
|
||||
if(isset($player->id) and $player->spawned === true){
|
||||
$this->spawnTo($player);
|
||||
}
|
||||
@ -1161,17 +1217,18 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
public function close(){
|
||||
if($this->closed === false){
|
||||
if(!$this->closed){
|
||||
$this->server->getPluginManager()->callEvent(new EntityDespawnEvent($this));
|
||||
$this->closed = true;
|
||||
unset($this->level->updateEntities[$this->id]);
|
||||
if($this->chunk instanceof FullChunk){
|
||||
$this->chunk->removeEntity($this);
|
||||
}
|
||||
if(($level = $this->getLevel()) instanceof Level){
|
||||
$level->removeEntity($this);
|
||||
if($this->level instanceof Level){
|
||||
$this->level->removeEntity($this);
|
||||
}
|
||||
$this->despawnFromAll();
|
||||
$this->level = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -24,4 +24,5 @@ namespace pocketmine\entity;
|
||||
|
||||
interface Explosive{
|
||||
|
||||
public function explode();
|
||||
}
|
@ -1,143 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
|
||||
class FallingBlock extends Entity{
|
||||
|
||||
const NETWORK_ID = 66;
|
||||
|
||||
public $width = 0.98;
|
||||
public $length = 0.98;
|
||||
public $height = 0.98;
|
||||
|
||||
protected $gravity = 0.04;
|
||||
protected $drag = 0.02;
|
||||
protected $blockId = 0;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "FallingSand");
|
||||
if(isset($this->namedtag->Tile)){
|
||||
$this->blockId = $this->namedtag["Tile"];
|
||||
}
|
||||
|
||||
if($this->blockId === 0){
|
||||
$this->close();
|
||||
}
|
||||
}
|
||||
|
||||
public function canCollideWith(Entity $entity){
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getData(){
|
||||
return [];
|
||||
}
|
||||
|
||||
public function onUpdate(){
|
||||
$this->entityBaseTick();
|
||||
|
||||
if($this->closed !== false){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$friction = 1 - $this->drag;
|
||||
|
||||
$this->motionX *= $friction;
|
||||
$this->motionY *= 1 - $this->drag;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
$pos = $this->floor();
|
||||
|
||||
if($this->ticksLived === 1){
|
||||
$block = $this->level->getBlock($pos);
|
||||
if($block->getID() != $this->blockId){
|
||||
$this->kill();
|
||||
return true;
|
||||
}
|
||||
$this->level->setBlock($pos, Block::get(0, true));
|
||||
|
||||
}
|
||||
|
||||
if($this->onGround){
|
||||
$this->kill();
|
||||
$block = $this->level->getBlock($pos);
|
||||
if(!$block->isFullBlock){
|
||||
$this->getLevel()->dropItem($this, Item::get($this->getBlock(), 0, 1));
|
||||
}else{
|
||||
$this->getLevel()->setBlock($pos, Block::get($this->getBlock(), 0), true);
|
||||
}
|
||||
}
|
||||
|
||||
$this->updateMovement();
|
||||
|
||||
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
|
||||
}
|
||||
|
||||
public function getBlock(){
|
||||
return $this->blockId;
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
$this->namedtag->Tile = new Byte("Tile", $this->blockId);
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function heal($amount){
|
||||
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = new AddEntityPacket;
|
||||
$pk->type = FallingBlock::NETWORK_ID;
|
||||
$pk->eid = $this->getID();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->did = -$this->getBlock();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$player->dataPacket($pk);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
}
|
165
src/pocketmine/entity/FallingSand.php
Normal file
165
src/pocketmine/entity/FallingSand.php
Normal file
@ -0,0 +1,165 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\event\entity\EntityBlockChangeEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Int;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class FallingSand extends Entity{
|
||||
const NETWORK_ID = 66;
|
||||
|
||||
public $width = 0.98;
|
||||
public $length = 0.98;
|
||||
public $height = 0.98;
|
||||
|
||||
protected $gravity = 0.04;
|
||||
protected $drag = 0.02;
|
||||
protected $blockId = 0;
|
||||
protected $damage;
|
||||
|
||||
public $canCollide = false;
|
||||
|
||||
protected function initEntity(){
|
||||
if(isset($this->namedtag->TileID)){
|
||||
$this->blockId = $this->namedtag["TileID"];
|
||||
}elseif(isset($this->namedtag->Tile)){
|
||||
$this->blockId = $this->namedtag["Tile"];
|
||||
$this->namedtag["TileID"] = new Int("TileID", $this->blockId);
|
||||
}
|
||||
|
||||
if(isset($this->namedtag->Data)){
|
||||
$this->damage = $this->namedtag["Data"];
|
||||
}
|
||||
|
||||
if($this->blockId === 0){
|
||||
$this->close();
|
||||
}
|
||||
}
|
||||
|
||||
public function canCollideWith(Entity $entity){
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getData(){
|
||||
return [];
|
||||
}
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->timings->startTiming();
|
||||
|
||||
$tickDiff = max(1, $currentTick - $this->lastUpdate);
|
||||
$this->lastUpdate = $currentTick;
|
||||
|
||||
$hasUpdate = $this->entityBaseTick($tickDiff);
|
||||
|
||||
if(!$this->dead){
|
||||
if($this->ticksLived === 1){
|
||||
$block = $this->level->getBlock($pos = (new Vector3($this->x, $this->y, $this->z))->floor());
|
||||
if($block->getID() != $this->blockId){
|
||||
$this->kill();
|
||||
return true;
|
||||
}
|
||||
$this->level->setBlock($pos, Block::get(0), true);
|
||||
|
||||
}
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$friction = 1 - $this->drag;
|
||||
|
||||
$this->motionX *= $friction;
|
||||
$this->motionY *= 1 - $this->drag;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
$pos = (new Vector3($this->x, $this->y, $this->z))->floor();
|
||||
|
||||
if($this->onGround){
|
||||
$this->kill();
|
||||
$block = $this->level->getBlock($pos);
|
||||
if(!$block->isFullBlock){
|
||||
$this->getLevel()->dropItem($this, ItemItem::get($this->getBlock(), $this->getDamage(), 1));
|
||||
}else{
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityBlockChangeEvent($this, $block, Block::get($this->getBlock(), $this->getDamage())));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($pos, $ev->getTo(), true);
|
||||
}
|
||||
}
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
$this->updateMovement();
|
||||
}
|
||||
|
||||
return $hasUpdate or !$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
|
||||
}
|
||||
|
||||
public function getBlock(){
|
||||
return $this->blockId;
|
||||
}
|
||||
public function getDamage(){
|
||||
return $this->damage;
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
$this->namedtag->TileID = new Int("TileID", $this->blockId);
|
||||
$this->namedtag->Data = new Byte("Data", $this->damage);
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = new AddEntityPacket();
|
||||
$pk->type = FallingSand::NETWORK_ID;
|
||||
$pk->eid = $this->getID();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->did = -($this->getBlock() | $this->getDamage() << 0x10);
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
}
|
@ -23,16 +23,15 @@ namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\inventory\PlayerInventory;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\Network;
|
||||
use pocketmine\network\protocol\AddPlayerPacket;
|
||||
use pocketmine\network\protocol\RemovePlayerPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Network;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
@ -67,9 +66,9 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
if($item["Slot"] >= 0 and $item["Slot"] < 9){ //Hotbar
|
||||
$this->inventory->setHotbarSlotIndex($item["Slot"], isset($item["TrueSlot"]) ? $item["TrueSlot"] : -1);
|
||||
}elseif($item["Slot"] >= 100 and $item["Slot"] < 104){ //Armor
|
||||
$this->inventory->setItem($this->inventory->getSize() + $item["Slot"] - 100, Item::get($item["id"], $item["Damage"], $item["Count"]), $this);
|
||||
$this->inventory->setItem($this->inventory->getSize() + $item["Slot"] - 100, ItemItem::get($item["id"], $item["Damage"], $item["Count"]), $this);
|
||||
}else{
|
||||
$this->inventory->setItem($item["Slot"] - 9, Item::get($item["id"], $item["Damage"], $item["Count"]), $this);
|
||||
$this->inventory->setItem($item["Slot"] - 9, ItemItem::get($item["id"], $item["Damage"], $item["Count"]), $this);
|
||||
}
|
||||
}
|
||||
|
||||
@ -86,10 +85,6 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
foreach($this->inventory->getContents() as $item){
|
||||
$drops[] = $item;
|
||||
}
|
||||
|
||||
foreach($this->inventory->getArmorContents() as $item){
|
||||
$drops[] = $item;
|
||||
}
|
||||
}
|
||||
|
||||
return $drops;
|
||||
@ -140,7 +135,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
//Armor
|
||||
for($slot = 100; $slot < 104; ++$slot){
|
||||
$item = $this->inventory->getItem($this->inventory->getSize() + $slot - 100);
|
||||
if($item instanceof Item and $item->getID() !== Item::AIR){
|
||||
if($item instanceof ItemItem and $item->getID() !== ItemItem::AIR){
|
||||
$this->namedtag->Inventory[$slot] = new Compound(false, [
|
||||
new Byte("Count", $item->getCount()),
|
||||
new Short("Damage", $item->getDamage()),
|
||||
@ -156,7 +151,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
if($player !== $this and !isset($this->hasSpawned[$player->getID()])){
|
||||
$this->hasSpawned[$player->getID()] = $player;
|
||||
|
||||
$pk = new AddPlayerPacket;
|
||||
$pk = new AddPlayerPacket();
|
||||
$pk->clientID = 0;
|
||||
if($player->getRemoveFormat()){
|
||||
$pk->username = TextFormat::clean($this->nameTag);
|
||||
@ -169,18 +164,13 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
$pk->z = $this->z;
|
||||
$pk->yaw = $this->yaw;
|
||||
$pk->pitch = $this->pitch;
|
||||
$pk->unknown1 = 0;
|
||||
$pk->unknown2 = 0;
|
||||
$item = $this->getInventory()->getItemInHand();
|
||||
$pk->item = $item->getID();
|
||||
$pk->meta = $item->getDamage();
|
||||
$pk->metadata = $this->getData();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$this->inventory->sendHeldItem($player);
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$this->inventory->sendArmorContents($player);
|
||||
}
|
||||
@ -188,7 +178,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
|
||||
public function despawnFrom(Player $player){
|
||||
if(isset($this->hasSpawned[$player->getID()])){
|
||||
$pk = new RemovePlayerPacket;
|
||||
$pk = new RemovePlayerPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->clientID = 0;
|
||||
$player->dataPacket($pk);
|
||||
@ -208,22 +198,18 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
17 => ["type" => 6, "value" => [0, 0, 0]],
|
||||
];
|
||||
|
||||
/*if($this->class === ENTITY_MOB and $this->type === MOB_SHEEP){
|
||||
if(!isset($this->data["Sheared"])){
|
||||
$this->data["Sheared"] = 0;
|
||||
$this->data["Color"] = mt_rand(0,15);
|
||||
}
|
||||
$d[16]["value"] = (($this->data["Sheared"] == 1 ? 1:0) << 4) | ($this->data["Color"] & 0x0F);
|
||||
}elseif($this->type === OBJECT_PRIMEDTNT){
|
||||
$d[16]["value"] = (int) max(0, $this->data["fuse"] - (microtime(true) - $this->spawntime) * 20);
|
||||
}elseif($this->class === ENTITY_PLAYER){
|
||||
if($this->player->sleeping !== false){
|
||||
$d[16]["value"] = 2;
|
||||
$d[17]["value"] = array($this->player->sleeping->x, $this->player->sleeping->y, $this->player->sleeping->z);
|
||||
}
|
||||
}*/
|
||||
|
||||
return $d;
|
||||
}
|
||||
|
||||
public function close(){
|
||||
if(!$this->closed){
|
||||
if(!($this instanceof Player) or $this->loggedIn){
|
||||
foreach($this->inventory->getViewers() as $viewer){
|
||||
$viewer->removeWindow($this->inventory);
|
||||
}
|
||||
}
|
||||
parent::close();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -22,22 +22,25 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\entity\ItemDespawnEvent;
|
||||
use pocketmine\event\entity\ItemSpawnEvent;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddItemEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class DroppedItem extends Entity{
|
||||
class Item extends Entity{
|
||||
const NETWORK_ID = 64;
|
||||
|
||||
protected $owner = null;
|
||||
protected $thrower = null;
|
||||
protected $pickupDelay = 0;
|
||||
/** @var Item */
|
||||
/** @var ItemItem */
|
||||
protected $item;
|
||||
|
||||
public $width = 0.25;
|
||||
@ -46,10 +49,11 @@ class DroppedItem extends Entity{
|
||||
protected $gravity = 0.04;
|
||||
protected $drag = 0.02;
|
||||
|
||||
public $canCollide = false;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Item");
|
||||
$this->setMaxHealth(5);
|
||||
$this->setHealth(@$this->namedtag["Health"]);
|
||||
$this->setHealth($this->namedtag["Health"]);
|
||||
if(isset($this->namedtag->Age)){
|
||||
$this->age = $this->namedtag["Age"];
|
||||
}
|
||||
@ -62,57 +66,86 @@ class DroppedItem extends Entity{
|
||||
if(isset($this->namedtag->Thrower)){
|
||||
$this->thrower = $this->namedtag["Thrower"];
|
||||
}
|
||||
$this->item = Item::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], $this->namedtag->Item["Count"]);
|
||||
$this->item = ItemItem::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], $this->namedtag->Item["Count"]);
|
||||
|
||||
|
||||
$this->server->getPluginManager()->callEvent(new ItemSpawnEvent($this));
|
||||
}
|
||||
|
||||
public function onUpdate(){
|
||||
$this->entityBaseTick();
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
if($this->closed !== false){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($this->pickupDelay > 0 and $this->pickupDelay < 32767){ //Infinite delay
|
||||
--$this->pickupDelay;
|
||||
$tickDiff = max(1, $currentTick - $this->lastUpdate);
|
||||
$this->lastUpdate = $currentTick;
|
||||
|
||||
$this->timings->startTiming();
|
||||
|
||||
$hasUpdate = $this->entityBaseTick($tickDiff);
|
||||
|
||||
if(!$this->dead){
|
||||
|
||||
if($this->pickupDelay > 0 and $this->pickupDelay < 32767){ //Infinite delay
|
||||
$this->pickupDelay -= $tickDiff;
|
||||
}
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
|
||||
$this->keepMovement = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$friction = 1 - $this->drag;
|
||||
|
||||
if($this->onGround and ($this->motionX != 0 or $this->motionZ != 0)){
|
||||
$friction = $this->getLevel()->getBlock(new Vector3($this->getFloorX(), $this->getFloorY() - 1, $this->getFloorZ()))->frictionFactor * $friction;
|
||||
}
|
||||
|
||||
$this->motionX *= $friction;
|
||||
$this->motionY *= 1 - $this->drag;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
$this->updateMovement();
|
||||
|
||||
if($this->onGround){
|
||||
$this->motionY *= -0.5;
|
||||
}
|
||||
|
||||
if($this->age > 6000){
|
||||
$this->server->getPluginManager()->callEvent($ev = new ItemDespawnEvent($this));
|
||||
if($ev->isCancelled()){
|
||||
$this->age = 0;
|
||||
}else{
|
||||
$this->kill();
|
||||
$hasUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
$this->timings->stopTiming();
|
||||
|
||||
$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$friction = 1 - $this->drag;
|
||||
|
||||
if($this->onGround){
|
||||
$friction = $this->getLevel()->getBlock(new Vector3($this->getFloorX(), $this->getFloorY() - 1, $this->getFloorZ()))->frictionFactor * $friction;
|
||||
}
|
||||
|
||||
$this->motionX *= $friction;
|
||||
$this->motionY *= 1 - $this->drag;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
if($this->onGround){
|
||||
$this->motionY *= -0.5;
|
||||
}
|
||||
|
||||
if($this->age > 6000){
|
||||
$this->kill();
|
||||
}
|
||||
$this->updateMovement();
|
||||
|
||||
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
|
||||
return $hasUpdate or !$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
if($source instanceof EntityDamageEvent){
|
||||
$this->server->getPluginManager()->callEvent($source);
|
||||
$damage = $source->getFinalDamage();
|
||||
if($source->isCancelled()){
|
||||
return;
|
||||
}
|
||||
}
|
||||
$this->setLastDamageCause($source);
|
||||
$this->setHealth($this->getHealth() - $damage);
|
||||
}
|
||||
|
||||
public function heal($amount){
|
||||
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
parent::saveNBT();
|
||||
$this->namedtag->Item = new Compound("Item", [
|
||||
"id" => new Short("id", $this->item->getID()),
|
||||
"Damage" => new Short("Damage", $this->item->getDamage()),
|
||||
@ -139,7 +172,7 @@ class DroppedItem extends Entity{
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Item
|
||||
* @return ItemItem
|
||||
*/
|
||||
public function getItem(){
|
||||
return $this->item;
|
||||
@ -203,11 +236,7 @@ class DroppedItem extends Entity{
|
||||
$pk->item = $this->getItem();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$player->dataPacket($pk);
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
@ -22,16 +22,18 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityDeathEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\Timings;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\network\protocol\EntityEventPacket;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\BlockIterator;
|
||||
|
||||
abstract class Living extends Entity implements Damageable{
|
||||
|
||||
@ -62,13 +64,29 @@ abstract class Living extends Entity implements Damageable{
|
||||
|
||||
public function hasLineOfSight(Entity $entity){
|
||||
//TODO: head height
|
||||
return $this->getLevel()->rayTraceBlocks(new Vector3($this->x, $this->y + $this->height, $this->z), new Vector3($entity->x, $entity->y + $entity->height, $entity->z)) === null;
|
||||
return true;
|
||||
//return $this->getLevel()->rayTraceBlocks(Vector3::createVector($this->x, $this->y + $this->height, $this->z), Vector3::createVector($entity->x, $entity->y + $entity->height, $entity->z)) === null;
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
if($this->attackTime > 0){
|
||||
$lastCause = $this->getLastDamageCause();
|
||||
if($lastCause instanceof EntityDamageEvent and $lastCause->getDamage() >= $damage){
|
||||
if($source instanceof EntityDamageEvent){
|
||||
$source->setCancelled();
|
||||
$this->server->getPluginManager()->callEvent($source);
|
||||
$damage = $source->getFinalDamage();
|
||||
if($source->isCancelled()){
|
||||
return;
|
||||
}
|
||||
}else{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}elseif($source instanceof EntityDamageEvent){
|
||||
$this->server->getPluginManager()->callEvent($source);
|
||||
$damage = $source->getFinalDamage();
|
||||
if($source->isCancelled()){
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -78,26 +96,41 @@ abstract class Living extends Entity implements Damageable{
|
||||
$pk->event = 2; //Ouch!
|
||||
Server::broadcastPacket($this->hasSpawned, $pk);
|
||||
$this->setLastDamageCause($source);
|
||||
$motion = new Vector3(0, 0, 0);
|
||||
|
||||
if($source instanceof EntityDamageByEntityEvent){
|
||||
$e = $source->getDamager();
|
||||
$deltaX = $this->x - $e->x;
|
||||
$deltaZ = $this->z - $e->z;
|
||||
$yaw = atan2($deltaX, $deltaZ);
|
||||
$motion->x = sin($yaw) * 0.5;
|
||||
$motion->z = cos($yaw) * 0.5;
|
||||
$this->knockBack($e, $damage, sin($yaw), cos($yaw));
|
||||
}
|
||||
$this->setMotion($motion);
|
||||
|
||||
$this->setHealth($this->getHealth() - $damage);
|
||||
|
||||
$this->attackTime = 10; //0.5 seconds cooldown
|
||||
}
|
||||
|
||||
public function heal($amount){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($this, $amount));
|
||||
if($ev->isCancelled()){
|
||||
return;
|
||||
public function knockBack(Entity $attacker, $damage, $x, $z){
|
||||
$f = sqrt($x ** 2 + $z ** 2);
|
||||
$base = 0.4;
|
||||
|
||||
$motion = new Vector3($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$motion->x /= 2;
|
||||
$motion->y /= 2;
|
||||
$motion->z /= 2;
|
||||
$motion->x += ($x / $f) * $base;
|
||||
$motion->y += $base;
|
||||
$motion->z += ($z / $f) * $base;
|
||||
|
||||
if($motion->y > $base){
|
||||
$motion->y = $base;
|
||||
}
|
||||
|
||||
$this->setMotion($motion);
|
||||
}
|
||||
|
||||
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
|
||||
$this->setHealth($this->getHealth() + $amount);
|
||||
}
|
||||
|
||||
@ -112,44 +145,100 @@ abstract class Living extends Entity implements Damageable{
|
||||
}
|
||||
}
|
||||
|
||||
public function entityBaseTick(){
|
||||
public function entityBaseTick($tickDiff = 1){
|
||||
Timings::$timerEntityBaseTick->startTiming();
|
||||
parent::entityBaseTick();
|
||||
parent::entityBaseTick($tickDiff);
|
||||
|
||||
if($this->dead !== true and $this->isInsideOfSolid()){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
|
||||
if($this->dead !== true and $this->isInsideOfWater()){
|
||||
--$this->airTicks;
|
||||
$this->airTicks -= $tickDiff;
|
||||
if($this->airTicks <= -20){
|
||||
$this->airTicks = 0;
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
|
||||
$this->extinguish();
|
||||
}else{
|
||||
$this->airTicks = 300;
|
||||
}
|
||||
|
||||
if($this->attackTime > 0){
|
||||
--$this->attackTime;
|
||||
$this->attackTime -= $tickDiff;
|
||||
}
|
||||
|
||||
Timings::$timerEntityBaseTick->stopTiming();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Item[]
|
||||
* @return ItemItem[]
|
||||
*/
|
||||
public function getDrops(){
|
||||
return [];
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $maxDistance
|
||||
* @param int $maxLength
|
||||
* @param array $transparent
|
||||
*
|
||||
* @return Block[]
|
||||
*/
|
||||
public function getLineOfSight($maxDistance, $maxLength = 0, array $transparent = []){
|
||||
if($maxDistance > 120){
|
||||
$maxDistance = 120;
|
||||
}
|
||||
|
||||
if(count($transparent) === 0){
|
||||
$transparent = null;
|
||||
}
|
||||
|
||||
$blocks = [];
|
||||
$nextIndex = 0;
|
||||
|
||||
$itr = new BlockIterator($this->level, $this->getPosition(), $this->getDirectionVector(), $this->getEyeHeight(), $maxDistance);
|
||||
|
||||
while($itr->valid()){
|
||||
$itr->next();
|
||||
$block = $itr->current();
|
||||
$blocks[$nextIndex++] = $block;
|
||||
|
||||
if($maxLength !== 0 and count($blocks) > $maxLength){
|
||||
array_shift($blocks);
|
||||
--$nextIndex;
|
||||
}
|
||||
|
||||
$id = $block->getID();
|
||||
|
||||
if($transparent === null){
|
||||
if($id !== 0){
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
if(!isset($transparent[$id])){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $blocks;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $maxDistance
|
||||
* @param array $transparent
|
||||
*
|
||||
* @return Block
|
||||
*/
|
||||
public function getTargetBlock($maxDistance, array $transparent = []){
|
||||
$block = array_shift($this->getLineOfSight($maxDistance, 1, $transparent));
|
||||
if($block instanceof Block){
|
||||
return $block;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
class Ozelot extends Animal implements Tameable{
|
||||
|
||||
class Ocelot extends Animal implements Tameable{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Ozelot");
|
||||
}
|
||||
}
|
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Reference in New Issue
Block a user