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294 Commits

Author SHA1 Message Date
e44ed4da3b Enabled batch block sending again 2014-11-29 12:58:31 +01:00
a72488d41e Updated player movement processing and event handling 2014-11-29 12:43:34 +01:00
3930f379cf Updated light filter values 2014-11-29 11:58:50 +01:00
66ba327e62 Improved light spread algorithm even more 2014-11-29 11:27:22 +01:00
329ca62465 Improved light spread algorithm 2014-11-28 19:54:25 +01:00
26e47ef694 Removed old revert flag from Player->processMovement() 2014-11-28 14:49:06 +01:00
61ea149ff0 API 1.8.0 2014-11-28 14:44:56 +01:00
b3c3f896a3 Implemented light population, added Level->getFullLight() 2014-11-28 14:44:27 +01:00
d139e5f342 Removed temporal pthreads workaround 2014-11-28 13:01:25 +01:00
3abf36ad07 Fixed invalid worlds property being set by users 2014-11-28 12:47:28 +01:00
0bc9a9bdab Fixed armor dropping twice 2014-11-27 23:19:46 +01:00
98340522d9 Fixed items getting added on the same empty slot 2014-11-27 20:49:18 +01:00
6d09754ea7 Improved Inventory->addItem(), fixed breaking containers duplicating the last slot, removed not necessary slot changes 2014-11-27 20:10:55 +01:00
a3b1d318cc Fixed ladder crafting recipe 2014-11-27 20:02:38 +01:00
f866efb622 Removed unused Block->isLiquid property 2014-11-27 17:26:43 +01:00
b1c4578726 Fixed #2340 2014-11-27 16:18:43 +01:00
f4181a6e36 Bump Minecraft: PE version 2014-11-27 14:37:44 +01:00
38089af098 Improved global entity motion encoding using per-player queues 2014-11-27 14:26:36 +01:00
cd135b39ad Improved player spawn item in hand sending 2014-11-27 13:59:32 +01:00
dd3207cbd8 Possible fix for #2267, #2314 2014-11-27 13:47:17 +01:00
a7abd5ff9d Catch exceptions when chunks are unloaded 2014-11-27 13:35:54 +01:00
a3e50f6337 Properly close inventory windows from Players 2014-11-27 13:32:07 +01:00
441a98e60a Removed old trigger_error() calls, closes #2335 2014-11-27 13:16:39 +01:00
4a90ac270f Improved exception handling and debugging 2014-11-22 13:52:36 +01:00
a906a2988b Bumped Minecraft: PE version string 2014-11-22 13:44:34 +01:00
545f68382c Increased Fence, Fence Gate and Stone Wall Y bounding box 2014-11-22 13:44:05 +01:00
8249cac592 Catch corrupted chunk data errors 2014-11-20 22:02:00 +01:00
7b7bbe9105 Regenerate corrupt player data if invalid data is found 2014-11-20 21:58:27 +01:00
05679c7872 Merge branch 'master' of github.com:PocketMine/PocketMine-MP 2014-11-20 21:46:14 +01:00
8eb80be691 Remove duplicated tiles from chunk table automatically 2014-11-20 21:45:52 +01:00
f55b0d0b45 Merge pull request #2295 from LukeDarling/patch-1
Fixed Server->getOps() capitalization
2014-11-19 13:10:03 +01:00
754e0dbb49 Protect permission removal against bad plugins 2014-11-18 18:43:30 +01:00
525c8db779 Improved chunk loading/unloading 2014-11-18 18:33:24 +01:00
c7f578f297 Possible fix for #2297 2014-11-18 13:57:03 +01:00
19c030281f Fixed #1969 2014-11-18 13:53:38 +01:00
ca9fe1b89a Improved and fixed command exception message, closes #2301 2014-11-18 13:46:00 +01:00
9fd6a695f6 Fixed permission-related memory leak 2014-11-18 13:42:24 +01:00
c07b0ff35b Fixed tile entities not being placed in the correct array 2014-11-15 11:49:09 +01:00
00be3f0dd3 Fixed Server->getOps() capitalization
I'm not 100% sure, but I believe this is how it's supposed to be.
2014-11-15 00:01:57 -05:00
6796fca2b6 Merge pull request #2294 from LukeDarling/patch-1
fixed version message color
2014-11-15 14:20:14 +10:30
5657cce3db fixed version message color 2014-11-14 15:52:38 -05:00
05ac256cc3 Fixed Acacia / Dark Oak logs crafting recipes 2014-11-14 15:58:31 +01:00
49977c5410 Bumped weakref version, fixes travis builds 2014-11-14 10:30:06 +01:00
ca40bb678c Merge pull request #2288 from sekjun9878/master
Get timezone directly. Fixes #2287.
2014-11-13 23:08:22 +10:30
2068cc9cdf Merge pull request #2243 from PEMapModder/patch-1
cmd files comment syntax should be like this.
2014-11-13 21:42:25 +10:30
ea4617cedd Get timezone directly. Fixes #2287. 2014-11-13 21:13:12 +10:30
1a5544f68c Fixed Chunk tile indexes 2014-11-08 15:00:18 +01:00
0128a7aeb2 API version 1.7.1 (fixes) 2014-11-07 09:45:30 +01:00
fd954ce708 Fixed PlayerInventory->setItem() with null items 2014-11-07 09:43:36 +01:00
d63a82de0a MCPE protocol 20 2014-11-06 19:08:32 +01:00
92143d523c Added SetDifficultyPacket 2014-11-06 19:07:24 +01:00
1818e64c8e Merge branch 'master' into 0.10 2014-11-06 18:56:47 +01:00
7e1095e28d Reenabled collision against entities on move 2014-11-06 12:57:17 +01:00
f1519e6d13 Improved Level->getTile() to a direct lookup instead of linear search 2014-11-06 12:34:33 +01:00
3b9a9bcd5d Use proper indexes on Living->getLineOfSight() when a max length is set 2014-11-06 12:23:45 +01:00
263bff01c8 Change RuntimeException to InvalidStateException on BlockIterator 2014-11-06 12:16:12 +01:00
987d647b76 Return proper BlockIterator index, throw more exceptions, improved blockQueue performance 2014-11-06 12:12:31 +01:00
522b75645c Merge branch 'master' into 0.10 2014-11-05 19:04:36 +01:00
9eed0a579c Fixed red sand smelting recipe 2014-11-05 17:41:12 +01:00
064976d32b Fixed ladder recipe 2014-11-05 17:38:23 +01:00
2abb577178 Fixed String -> Wool recipe 2014-11-05 17:36:44 +01:00
127855c220 Fixed Snow block recipe 2014-11-05 17:36:06 +01:00
93c7a3c170 Fixed bonemeal recipe, closes #2260 2014-11-05 17:32:28 +01:00
31903a764a Fixed unloaded chunks residing on memory and getting loaded again causing crash, fixed spawn chunks getting unloaded by players 2014-11-04 17:16:02 +01:00
79bc1d6c85 Fixed server not stopping after a special crash 2014-11-04 17:15:20 +01:00
cc7f12739d Added vertical and horizontal collision detection to Entities 2014-11-04 12:23:42 +01:00
32dae93ef9 Removed unused imports 2014-11-04 12:08:24 +01:00
8fd6582e74 Automatically set Entity / Tile entity save identifiers 2014-11-04 12:04:08 +01:00
a5369b3570 Fixed unloading chunks 2014-11-04 11:18:34 +01:00
abbd33210a Possible fix for #2245 2014-11-04 00:19:50 +01:00
6b6222c09c Allow passing a Player source as last parameter on Inventory->addItem() and Inventory->removeItem() 2014-11-04 00:16:25 +01:00
a8c997d88a ¬¬ 2014-11-03 12:54:46 +01:00
6993718a83 Added EntityDamageByChildEntityEvent 2014-11-03 12:03:37 +01:00
86afecec89 Improved inventory sending, send single slots instead of full inventory as much as possible 2014-11-03 11:48:10 +01:00
29d1fd1fc8 Fixed player viewer list including themselves 2014-11-03 11:29:01 +01:00
af4eb2ab1e Create server.log properly on non-existent directories 2014-11-02 16:15:15 +01:00
f7baf46a54 Fire PlayerInteractEvent on 0xff face 2014-11-02 16:12:51 +01:00
75c0d8324c Fixed some inventory events not firing on players 2014-11-02 13:26:58 +01:00
da4334f06b Revert Armor then Inventory instead of Inventory then Armor on failed transaction 2014-11-01 23:02:59 +01:00
413bd3c0df Use SplFixedArray for improved performance 2014-11-01 22:12:35 +01:00
1a0428654b Updated timings command, give direct link to results 2014-11-01 21:20:44 +01:00
2803a38fd1 Fixed random block updates not firing 2014-11-01 20:26:13 +01:00
95a5ca7889 Added command message to /time add 2014-11-01 20:12:55 +01:00
240f14c425 Fixed #2253 2014-11-01 19:40:15 +01:00
cb9b6ab1d1 Fixed server not using the correct provided path if it did not exist 2014-11-01 19:23:10 +01:00
8a87280566 Added /time start and /time stop 2014-11-01 17:45:11 +01:00
4d97827d44 Improved level switching for players 2014-11-01 17:39:09 +01:00
f8f1e0e9df Despawn entities correctly from clients as they move 2014-11-01 16:47:40 +01:00
bf596ebf05 Fixed Query-related crash 2014-11-01 16:20:40 +01:00
90777014b6 Fixed Stone crash 2014-11-01 16:17:47 +01:00
4a78ffd2dd Fixed FallingSand crash 2014-11-01 16:15:09 +01:00
7c361a52d2 Fixed #2252 2014-11-01 13:52:20 +01:00
13fc0df92c Fixed #2251 2014-11-01 12:40:45 +01:00
d5012f6fcf Fixed server not stopping after a fatal error 2014-11-01 03:07:47 +01:00
4569a73f3d Fixed Entity being set position after being closed 2014-10-31 23:10:29 +01:00
66acb5cdd7 Possible fix for crashing server not stopping 2014-10-31 23:10:12 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
ae06681b60 Added packet exception handling, updated RakLib 2014-10-31 19:14:59 +01:00
01ffb14e39 Fixed #2204 2014-10-31 17:34:45 +01:00
ce989876af Improved freeing chunks 2014-10-31 16:39:32 +01:00
f8d6ebabf3 Removed some calls 2014-10-31 15:57:07 +01:00
094b600a0c Updated NBT/DataPacket reading 2014-10-31 01:02:31 +01:00
82cfe6ea9c Updated NBT/DataPacket reading 2014-10-31 00:32:50 +01:00
4fba6d7c86 Merge branch 'master' into 0.10 2014-10-30 23:20:59 +01:00
f72d7284b9 Added EncapsulatedPacket reuse on broadcast 2014-10-30 23:20:28 +01:00
8f0527832f Removed extra AxisAlignedBB generation on Door and Trapdoor 2014-10-30 22:15:19 +01:00
f66944368d Update RakLib 2014-10-30 22:06:23 +01:00
7ab3c57b00 Optimized networking code & AxisAlignedBB 2014-10-30 22:06:07 +01:00
673b867ee8 Fixed players not loading chunks when stuck on a unloaded chunk 2014-10-30 20:05:40 +01:00
2424c8a76c Update RakLib, possible fix for notifyACK 2014-10-30 19:44:05 +01:00
92eb5cb0b8 Added LE Triad methods 2014-10-30 17:56:58 +01:00
fd46c71120 Updated RakLib 2014-10-30 17:18:43 +01:00
6a4259bf24 Updated RakLib 2014-10-30 17:04:19 +01:00
9a65279c6a Added ifndef for packets Binary 2014-10-30 16:41:11 +01:00
09a01be709 Added ifndef for NBT Binary 2014-10-30 16:32:57 +01:00
57d1847c50 Updated to receive new optimizations 2014-10-30 16:02:48 +01:00
6e8e2a79dd Fixed Event name being null 2014-10-30 14:52:11 +01:00
d8f9def7f4 Added preprocessor optimizations 2014-10-30 07:58:53 +01:00
8cb9dd9a14 Fixed #2244 2014-10-29 22:58:40 +01:00
c4c374e3fa Added extra chunk sending timings 2014-10-29 21:52:27 +01:00
d57e37896d Improved Region / RakLib 2014-10-29 17:43:21 +01:00
022a978ffb Added InventoryPickupArrowEvent 2014-10-29 16:29:00 +01:00
00b282d40c Improved cache pool cleanup times 2014-10-29 16:13:47 +01:00
8a768cea33 EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack() 2014-10-29 16:02:40 +01:00
289bc56b4b Blocks now save their bounding box, fixed entity block collision check 2014-10-29 15:43:23 +01:00
6f64af3066 Reuse even more objects! 2014-10-29 14:23:51 +01:00
72c09045d5 Fixed Zombie drops crash 2014-10-29 13:21:54 +01:00
5e55c3a8f0 Fixed Chest->unpair() 2014-10-29 13:21:14 +01:00
afaa2cf722 Fixed Double Chest behavior 2014-10-29 12:57:26 +01:00
50cfeaa393 Fixed Stonecutter recipe 2014-10-29 12:36:34 +01:00
dda8b03349 Fixed Bowl recipe 2014-10-29 12:12:54 +01:00
56e848488a Fixed Trapdoor recipe 2014-10-29 12:10:48 +01:00
7e4f862634 Fixed typo in OfflinePlayer 2014-10-29 11:42:29 +01:00
577a7a1c3d cmd files comment syntax should be like this. 2014-10-29 17:20:36 +08:00
78f8d0280d Removed unused imports 2014-10-29 01:14:09 +01:00
0680b98380 Remove chunks from advanced cache after setting 2014-10-29 01:07:30 +01:00
cbe0fe5e46 Added Entity->onGround setting when entities keep moving without checks 2014-10-29 00:41:13 +01:00
7eed92e8fb Use Player->forceMovement on MovePlayerPacket non-tick revert 2014-10-29 00:31:17 +01:00
f772391866 Fixed InventoryPickupItemEvent 2014-10-28 22:05:54 +01:00
8c4faa8622 Added extra Exceptions 2014-10-28 21:07:12 +01:00
b6f7ee20fc Added Error -> Exception handling 2014-10-28 20:43:36 +01:00
0fce83c671 Fixed #2189 2014-10-28 13:27:30 +01:00
8080643cc9 Fixed plugins crashing the server when teleporting players on an invalid event 2014-10-28 13:18:40 +01:00
5bf2174cad Fixed UseItemPacket being able to be sent before spawning 2014-10-28 13:16:20 +01:00
34ae760def New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes 2014-10-28 13:09:27 +01:00
a5b85c549a Added Snowballs 2014-10-28 12:13:31 +01:00
b9f1812f61 Disallow further modification of Signs by its creator after load/unload 2014-10-28 11:05:32 +01:00
350cee3d41 Added Event allocation pool, updated SPL with Class::onClassLoaded() 2014-10-28 10:47:40 +01:00
144a871c07 Improved Vector3 and Block handling, less allocation on Positions 2014-10-28 10:03:10 +01:00
69492474e4 Improve #2238, do not crash when an invalid/corrupt RCON stop event happens 2014-10-28 02:09:36 +01:00
4299ebebcc Bump API version to 1.6.1 2014-10-28 00:55:07 +01:00
119b429ab8 RakLib update 2014-10-28 00:43:47 +01:00
8f1eb41ca5 RakLib update 2014-10-28 00:23:55 +01:00
ca92d2a0d3 Bumped API version to 1.7.0 2014-10-27 20:30:58 +01:00
db82f76c11 Improved network packets allocation 2014-10-27 20:30:33 +01:00
3f5b129cf5 Updated RakLib 2014-10-27 19:39:24 +01:00
f6aac8728b Mark chunk to be saved when removing invalid entities/tiles 2014-10-27 18:43:58 +01:00
809fc44813 Bump API version to 1.6.1 2014-10-27 16:07:00 +01:00
64f1ff066d Fixed /setworldspawn changing sender data 2014-10-27 15:57:26 +01:00
a5a3f4801a Fixed entities not getting ticks on movement 2014-10-27 15:53:14 +01:00
23d1532ff9 Merge branch 'master' of github.com:PocketMine/PocketMine-MP 2014-10-27 15:44:44 +01:00
ecbbcc2e8e Drop invalid entities / tile entities on chunk loading 2014-10-27 15:44:36 +01:00
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00
9e01e2ef49 Merge pull request #2235 from nno88551/patch-2
Update BaseInventory.php
2014-10-26 15:52:08 +01:00
df81b365e5 Update BaseInventory.php 2014-10-26 22:21:21 +09:00
db8ac0b9cb Merge pull request #2225 from PEMapModder/falling-sand
Update FallingBlock to new Anvil formats, possible fix for #2189
2014-10-25 17:58:47 +02:00
ee4f416d93 Fix FallingBlock.php 2014-10-25 18:15:47 +08:00
8feea721e3 Merge pull request #2223 from Falkirks/set-armour-fix
Fix various get and set armour in PlayerInventory
2014-10-25 12:13:28 +02:00
8e7077ff4b Update FallingBlock to new Anvil formats, possible fix for #2189
I don't have time to test yet, so I am not sure if it does fix it.
2014-10-25 12:26:57 +08:00
4f4a6e7446 Fixes get and set armour 2014-10-24 17:11:59 -07:00
1fc066fc37 Updated time steps from x2.5 to x1.25 2014-10-24 12:12:01 +02:00
b565844062 Merge branch 'master' into 0.10 2014-10-24 12:07:35 +02:00
be948f99cc Fixed #2207 Server crashing if players are closed before logging in 2014-10-24 12:06:55 +02:00
5cb428e5cc Updated build number 2014-10-23 17:23:59 +02:00
d2f4a14d66 Merge branch 'master' into 0.10 2014-10-23 17:21:24 +02:00
516bb37a50 Removed some direct type checks on Entity/Tile->closed 2014-10-21 19:28:29 +02:00
580ade9092 Possible fix for entities not closing correctly 2014-10-21 19:26:16 +02:00
8f7dfe0b71 Removed extra ; from if, fixes #2205 2014-10-21 18:37:29 +02:00
5310ba3ae6 Fixed crash when doing var_dump() of anything that contains the Server object 2014-10-20 13:06:53 +02:00
ef97efcd96 Added explosion death message 2014-10-20 13:00:03 +02:00
30c3718ea8 Improved Explosion item drop position 2014-10-20 12:58:05 +02:00
5437567e95 Merge branch 'master' into 0.10 2014-10-20 12:53:14 +02:00
e3e97a4205 Improved Player->onGround checking 2014-10-20 12:52:00 +02:00
fec387d2ec Fixed entities not being pushed out of blocks 2014-10-20 12:37:17 +02:00
481e2b08ee Removed debug call 2014-10-20 12:05:40 +02:00
15de0eece7 Improved inventory and window allocation, fixes #2200 2014-10-20 09:48:11 +02:00
2f8267aa1e Improved Level object deallocation 2014-10-19 20:45:03 +02:00
f2b573c32f Fixed Level->getMetadata() and similar, removed extra references 2014-10-19 19:51:36 +02:00
34946faf94 Remove errors from Utils::getRandomBytes() 2014-10-19 13:44:38 +02:00
3b47513439 Return result directly on Server->getOfflinePlayer() 2014-10-19 02:49:58 +02:00
7d9a98ec6b Updated UseItemPacket 2014-10-18 23:42:41 +02:00
92facc94b9 Added new fences and fence gates to fuel types 2014-10-18 18:02:39 +02:00
d3327f450c Added different Fence Gates, new Fence Gate crafting recipes 2014-10-18 17:56:18 +02:00
570cab9c66 Added different Fences, new Fence crafting recipes 2014-10-18 17:44:24 +02:00
582ba100b0 Bumped protocol version to 19 2014-10-18 17:01:36 +02:00
4c0daa462d Merge branch 'master' into 0.10 2014-10-18 16:54:03 +02:00
2e6366868d Merge branch 'master' of github.com:PocketMine/PocketMine-MP 2014-10-18 16:53:42 +02:00
245e9b4f18 Fixes inventory changes getting the wrong window, closes #2187 2014-10-18 16:53:06 +02:00
68e73d4e3a Merge pull request #2188 from aodzip/patch-1
Update Skeleton.php
2014-10-18 15:36:02 +02:00
684617d370 Update Skeleton.php
fixed a little wrong
2014-10-18 21:13:35 +08:00
a879104a6f Minecraft: PE version bump 2014-10-17 14:43:10 +02:00
05f71691fc Fixed AxisAlignedBB->setBB() 2014-10-17 09:57:42 +02:00
1c03c3afcf Decreased chunk ordering times 2014-10-17 09:57:18 +02:00
94e9485be9 Improved broadcast packet encoding 2014-10-17 09:36:47 +02:00
9cb27e26ef Fixed #2183 2014-10-16 22:01:32 +02:00
7760559be1 Improved chunk loading and order refresh times 2014-10-16 20:21:06 +02:00
163a37ee23 Optimized Player->orderChunks() and chunk sending ordering algorithm 2014-10-16 14:54:55 +02:00
c73a3e53be Added extra Entity metadata 2014-10-16 12:49:45 +02:00
8637b7f5a3 Fixed Tasks deleting their Timings reports 2014-10-16 12:49:26 +02:00
747fdab389 Fixed Inventory->removeItem() 2014-10-16 12:16:23 +02:00
204915450f Do not wrap text if unknown characters are found. 2014-10-15 18:38:14 +02:00
500a690cd0 Throw CRITICAL error message on unhandled Exception on commands instead of crashing 2014-10-15 18:35:42 +02:00
d473ce13ee Throw CRITICAL error message on unhandled Exception on plugin events instead of crashing 2014-10-15 18:35:30 +02:00
1adf53a81e Fixed error_handler trace generation on higher debug levels 2014-10-15 17:58:03 +02:00
ed942100ec Do not block when killing workers 2014-10-15 17:49:08 +02:00
8abe95309c Fixed RegionLoader not creating default index on first load 2014-10-15 16:59:31 +02:00
5dc5aba42c Match Player pickup area with Minecraft 2014-10-15 14:57:12 +02:00
bda6f03e15 Added BlockUpdateEvent 2014-10-15 13:07:10 +02:00
69d132401e Fixes entities not being saved and tile entities having an incorrect field, closes #1661 2014-10-15 12:15:17 +02:00
e3a9db5d8f Implemented saving modified chunks 2014-10-15 11:42:58 +02:00
b71a4701d9 Fixed player using an invalid spawn chunk 2014-10-15 11:40:41 +02:00
9b85abd75e Micro-optimizations 2014-10-15 10:44:01 +02:00
7b7b91ea0d Fixed Entity updates not firing 2014-10-15 10:13:49 +02:00
18f6bad48d Implemented scheduled and partial entity updates 2014-10-14 22:49:35 +02:00
fbe548c611 RakLib update, PING/PONG handling 2014-10-14 16:13:32 +02:00
4e793199fa Deprecated EntityMoveEvent 2014-10-14 16:11:10 +02:00
43a97c407d New PlayerMoveEvent, improved player movement event firing 2014-10-14 16:10:50 +02:00
07dcbdb9b0 Fixed Level->getNearbyEntities(), fixes item drops not being picked up 2014-10-14 16:03:14 +02:00
60ca24fe0e Updated PluginManager event deprecation message 2014-10-14 14:11:58 +02:00
6e8144d5d9 Improved player movement event firing & corrections 2014-10-14 00:11:17 +02:00
464afb949e Increased Player->forceMovement check radius 2014-10-13 23:44:28 +02:00
823dc933b8 Improved Entity extinguish operations and packet spam 2014-10-13 23:44:11 +02:00
883f93cc8c Improved item drop spawning 2014-10-13 22:45:04 +02:00
b26ee09f76 Removed a bunch of TODO and fixed item drops on block update 2014-10-13 18:54:34 +02:00
1eec333501 Save block bounding boxes, improves block cache 2014-10-13 18:38:00 +02:00
5448a48f67 Fixed Level->getCollidingEntities() 2014-10-13 18:36:13 +02:00
a10ad42a13 Removed Generic block class 2014-10-13 18:12:34 +02:00
da23cf685d Added PlayerBucketEvent and children, improved Bucket usage and Liquid placing 2014-10-13 18:04:40 +02:00
79e4b3e3a9 Removed old Player->timeout property 2014-10-12 17:12:59 +02:00
8472349caf Improved global block cache 2014-10-12 17:02:27 +02:00
96b61fbb92 Made Wheat crops extend Crop class 2014-10-12 16:20:30 +02:00
6246ad19c4 Added global block cache 2014-10-12 16:16:19 +02:00
9b69cc4288 Removed debug code 2014-10-12 15:40:14 +02:00
114153ae97 Added EntityBlockChangeEvent 2014-10-12 13:37:45 +02:00
ebb844fa52 Removed unused code, fixed undefined variables 2014-10-11 22:22:51 +02:00
bf89ea1cf6 Added BlockGrowEvent 2014-10-11 20:19:46 +02:00
4076fb4657 Added BlockSpreadEvent 2014-10-11 19:27:43 +02:00
312f377483 Added LeavesDecayEvent 2014-10-11 19:01:27 +02:00
0af3dfedd5 Improved Living entity ticking 2014-10-11 17:35:13 +02:00
6f1f201c41 Workaround for entities glitching through the floor on the client-side 2014-10-11 17:02:41 +02:00
48f591e5ce Removed workaround on flying check due to physics calculation fix, closes #2169 2014-10-11 16:43:14 +02:00
7f85e37540 Worked on scheduler 2014-10-11 16:36:38 +02:00
341717c89d Increased Player->stepHeight to 0.6, closes #2156 2014-10-11 16:36:17 +02:00
afdf7bc2b9 Added proper TextWrap width 2014-10-11 00:17:31 +02:00
24c76acf30 Submodule update 2014-10-11 00:04:17 +02:00
baf06dc363 Revert "Use Collectable class on AsyncTask, removed task collection workaround on ServerScheduler"
This reverts commit 0dba14074a.
2014-10-11 00:03:46 +02:00
645c00b2f7 Added TextWrapper 2014-10-11 00:01:53 +02:00
0dd46c835c Made ExplosionPrimeEvent accept setting block breaking settings 2014-10-10 22:39:06 +02:00
0dba14074a Use Collectable class on AsyncTask, removed task collection workaround on ServerScheduler 2014-10-10 20:53:28 +02:00
8b585fd9f7 Deprecated Level->getSpawn() in favor of Level->getSpawnLocation() 2014-10-10 11:43:54 +02:00
9ede8177df Fixed Entity->getLineOfSight() 2014-10-10 09:53:58 +02:00
13ec046f0d Removed old OS detection code 2014-10-09 19:37:23 +02:00
5c4e7b6ee0 Added Living->getTargetBlock(), Living->getLineOfSight(), Vector3 side constants, Vector3::getOppositeSide() 2014-10-09 17:57:25 +02:00
6424934df6 Fixed EntityCombustEvent children using a different handlerList 2014-10-09 14:40:52 +02:00
b2ac959083 Added FurnaceSmeltEvent 2014-10-09 12:47:42 +02:00
c67d4dae7b Added FurnaceBurnEvent 2014-10-09 12:36:57 +02:00
22ad75c5a0 Update fuel duration to ticks 2014-10-09 12:21:14 +02:00
b45ef8928c Added Tile->getBlock() method 2014-10-09 12:14:39 +02:00
eccf7b08d2 Added PlayerDeathEvent methods for inventory keeping 2014-10-09 11:06:05 +02:00
94eb9e35e2 Improved liquid performance, update RakLib 2014-10-08 23:24:39 +02:00
79bf1f12f2 API 1.6.0 2014-10-08 17:39:43 +02:00
10b33546ef Added PlayerBedEnterEvent and PlayerBedLeaveEvent 2014-10-08 17:37:11 +02:00
c52dc58d6f Added ProjectileHitEvent 2014-10-08 17:04:35 +02:00
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
aa010b7dea Added ProjectileLaunchEvent 2014-10-08 16:58:17 +02:00
4a3163b4c8 Added ItemSpawnEvent 2014-10-08 16:53:13 +02:00
c750a204e6 Added ItemDespawnEvent 2014-10-08 16:51:10 +02:00
3313981d54 Fixed issues with Entity::heal() method 2014-10-08 16:46:21 +02:00
57f7d57c76 Added ExplosionPrimeEvent 2014-10-08 16:45:55 +02:00
64bf293c69 Improved EntityShootBowEvent 2014-10-08 16:36:43 +02:00
7b09edf048 Improved EntityRegainHealthEvent 2014-10-08 16:28:40 +02:00
4346773e25 Added EntityDamageByBlockEvent (child of EntityDamageEvent) 2014-10-08 16:13:18 +02:00
b0c314526d Added EntityCombustEvent and childs 2014-10-08 15:51:27 +02:00
dd140ce018 Fixed arrow damage not getting overridden by the event result 2014-10-08 15:38:58 +02:00
08aa7808cf Updated RakLib, better player join 2014-10-08 10:45:37 +02:00
582c165479 Implemented Explosion and PrimedTNT, closes #2139 2014-10-07 17:46:01 +02:00
5fb205493a Spawnable->spawnToAll() now uses the actual chunk instead of the entire level to spawn 2014-10-07 12:50:53 +02:00
e346d245e2 Merge pull request #2166 from PocketMine/query-event-implementation
Query event implementation
2014-10-07 11:46:55 +02:00
4fece32ca8 API 1.5.0 2014-10-07 11:02:22 +02:00
0b79d74a2f Implemented QueryRegenerateEvent 2014-10-07 11:02:05 +02:00
b83c6fbfa3 Added Vine blocks, closes #2162 2014-10-07 10:18:02 +02:00
dda9c598f1 Added new Tool type selection constants 2014-10-07 10:16:05 +02:00
8769d2bcd1 Unload entities from chunks, possible fix for #2157, fixes #2165 2014-10-07 09:27:18 +02:00
3b7ece3363 Do not spawn dead entities to players, fixes #2157, possible fix for #2165 2014-10-07 09:24:19 +02:00
360 changed files with 7362 additions and 3198 deletions

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@ -10,7 +10,7 @@ before_script:
- mkdir plugins
- wget -O plugins/DevTools.phar https://github.com/PocketMine/DevTools/releases/download/v1.9.0/DevTools_v1.9.0.phar
- pecl install channel://pecl.php.net/pthreads-2.0.10
- pecl install channel://pecl.php.net/weakref-0.2.4
- pecl install channel://pecl.php.net/weakref-0.2.6
- echo | pecl install channel://pecl.php.net/yaml-1.1.1
script:
@ -18,4 +18,4 @@ script:
notifications:
email: false
#webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0
#webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0

View File

@ -137,7 +137,7 @@ class CrashDump{
$error = $lastExceptionError;
}else{
$error = (array) error_get_last();
$error["trace"] = getTrace(4);
$error["trace"] = @getTrace(4);
$errorConversion = [
E_ERROR => "E_ERROR",
E_WARNING => "E_WARNING",

File diff suppressed because it is too large Load Diff

View File

@ -65,17 +65,15 @@ namespace {
}
namespace pocketmine {
use LogLevel;
use pocketmine\utils\Binary;
use pocketmine\utils\MainLogger;
use pocketmine\utils\Utils;
use pocketmine\wizard\Installer;
use raklib\RakLib;
const VERSION = "Alpha_1.4dev";
const API_VERSION = "1.4.1";
const API_VERSION = "1.8.0";
const CODENAME = "絶好(Zekkou)ケーキ(Cake)";
const MINECRAFT_VERSION = "v0.9.5 alpha";
const MINECRAFT_VERSION = "v0.10.4 alpha";
/*
* Startup code. Do not look at it, it may harm you.
@ -123,10 +121,13 @@ namespace pocketmine {
$opts = getopt("", ["enable-ansi", "disable-ansi", "data:", "plugins:", "no-wizard", "enable-profiler"]);
define("pocketmine\\DATA", isset($opts["data"]) ? realpath($opts["data"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? realpath($opts["plugins"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
define("pocketmine\\DATA", isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
define("pocketmine\\ANSI", ((strpos(strtoupper(php_uname("s")), "WIN") === false or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"])));
define("pocketmine\\ANSI", (Utils::getOS() !== "win" or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"]));
@mkdir(\pocketmine\DATA, 0777, true);
//Logger has a dependency on timezone, so we'll set it to UTC until we can get the actual timezone.
date_default_timezone_set("UTC");
@ -135,7 +136,7 @@ namespace pocketmine {
if(!ini_get("date.timezone")){
if(($timezone = detect_system_timezone()) and date_default_timezone_set($timezone)){
//Success! Timezone has already been set and validated in the if statement.
//This here is just for redundancy just in case some stupid program wants to read timezone data from the ini.
//This here is just for redundancy just in case some program wants to read timezone data from the ini.
ini_set("date.timezone", $timezone);
}else{
//If system timezone detection fails or timezone is an invalid value.
@ -154,7 +155,8 @@ namespace pocketmine {
}
}else{
/*
* This is here so that stupid idiots don't come to us complaining and fill up the issue tracker when they put an incorrect timezone abbreviation in php.ini apparently.
* This is here so that people don't come to us complaining and fill up the issue tracker when they put
* an incorrect timezone abbreviation in php.ini apparently.
*/
$default_timezone = date_default_timezone_get();
if(strpos($default_timezone, "/") === false){
@ -167,13 +169,27 @@ namespace pocketmine {
function detect_system_timezone(){
switch(Utils::getOS()){
case 'win':
$regex = '/(?:Time Zone:\s*\()(UTC)(\+*\-*\d*\d*\:*\d*\d*)(?:\))/';
$regex = '/(UTC)(\+*\-*\d*\d*\:*\d*\d*)/';
exec("systeminfo", $output);
/*
* wmic timezone get Caption
* Get the timezone offset
*
* Sample Output var_dump
* array(3) {
* [0] =>
* string(7) "Caption"
* [1] =>
* string(20) "(UTC+09:30) Adelaide"
* [2] =>
* string(0) ""
* }
*/
exec("wmic timezone get Caption", $output);
$string = trim(implode("\n", $output));
//Detect the Time Zone string in systeminfo
//Detect the Time Zone string
preg_match($regex, $string, $matches);
if(!isset($matches[2]))
@ -328,54 +344,7 @@ namespace pocketmine {
return rtrim(str_replace(["\\", ".php", "phar://", rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PATH), "/"), rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PLUGIN_PATH), "/")], ["/", "", "", "", ""], $path), "/");
}
function error_handler($errno, $errstr, $errfile, $errline, $trace = null){
global $lastError;
if(error_reporting() === 0){ //@ error-control
return false;
}
$errorConversion = [
E_ERROR => "E_ERROR",
E_WARNING => "E_WARNING",
E_PARSE => "E_PARSE",
E_NOTICE => "E_NOTICE",
E_CORE_ERROR => "E_CORE_ERROR",
E_CORE_WARNING => "E_CORE_WARNING",
E_COMPILE_ERROR => "E_COMPILE_ERROR",
E_COMPILE_WARNING => "E_COMPILE_WARNING",
E_USER_ERROR => "E_USER_ERROR",
E_USER_WARNING => "E_USER_WARNING",
E_USER_NOTICE => "E_USER_NOTICE",
E_STRICT => "E_STRICT",
E_RECOVERABLE_ERROR => "E_RECOVERABLE_ERROR",
E_DEPRECATED => "E_DEPRECATED",
E_USER_DEPRECATED => "E_USER_DEPRECATED",
];
$type = ($errno === E_ERROR or $errno === E_WARNING or $errno === E_USER_ERROR or $errno === E_USER_WARNING) ? LogLevel::ERROR : LogLevel::NOTICE;
$errno = isset($errorConversion[$errno]) ? $errorConversion[$errno] : $errno;
if(($pos = strpos($errstr, "\n")) !== false){
$errstr = substr($errstr, 0, $pos);
}
$logger = MainLogger::getLogger();
$oldFile = $errfile;
$errfile = cleanPath($errfile);
$logger->log($type, "An $errno error happened: \"$errstr\" in \"$errfile\" at line $errline");
foreach(($trace = getTrace($trace === null ? 3 : 0, $trace)) as $i => $line){
$logger->debug($line);
}
$lastError = [
"type" => $type,
"message" => $errstr,
"fullFile" => $oldFile,
"file" => $errfile,
"line" => $errline,
"trace" => $trace
];
return true;
}
set_error_handler("\\pocketmine\\error_handler", E_ALL);
set_error_handler([\ExceptionHandler::class, "handler"], -1);
$errors = 0;
@ -398,8 +367,8 @@ namespace pocketmine {
if(substr_count($pthreads_version, ".") < 2){
$pthreads_version = "0.$pthreads_version";
}
if(version_compare($pthreads_version, "2.0.8") < 0){
$logger->critical("pthreads >= 2.0.8 is required, while you have $pthreads_version.");
if(version_compare($pthreads_version, "2.0.9") < 0){
$logger->critical("pthreads >= 2.0.9 is required, while you have $pthreads_version.");
++$errors;
}
@ -477,14 +446,14 @@ namespace pocketmine {
$logger->debug("Stopping " . (new \ReflectionClass($thread))->getShortName() . " thread");
if($thread instanceof Thread){
$thread->kill();
if($thread->isRunning() or !$thread->join()){
sleep(1);
if($thread->isRunning()){
$thread->detach();
}
}elseif($thread instanceof Worker){
$thread->kill();
sleep(1);
if($thread->isRunning() or !$thread->join()){
if($thread->isRunning()){
$thread->detach();
}
}

View File

@ -31,7 +31,15 @@ use pocketmine\command\CommandSender;
use pocketmine\command\ConsoleCommandSender;
use pocketmine\command\PluginIdentifiableCommand;
use pocketmine\command\SimpleCommandMap;
use pocketmine\entity\Arrow;
use pocketmine\entity\Entity;
use pocketmine\entity\FallingSand;
use pocketmine\entity\Human;
use pocketmine\entity\Item as DroppedItem;
use pocketmine\entity\PrimedTNT;
use pocketmine\entity\Snowball;
use pocketmine\entity\Villager;
use pocketmine\entity\Zombie;
use pocketmine\event\HandlerList;
use pocketmine\event\level\LevelInitEvent;
use pocketmine\event\level\LevelLoadEvent;
@ -79,13 +87,19 @@ use pocketmine\plugin\PluginManager;
use pocketmine\scheduler\CallbackTask;
use pocketmine\scheduler\SendUsageTask;
use pocketmine\scheduler\ServerScheduler;
use pocketmine\tile\Chest;
use pocketmine\tile\Furnace;
use pocketmine\tile\Sign;
use pocketmine\tile\Tile;
use pocketmine\updater\AutoUpdater;
use pocketmine\utils\Binary;
use pocketmine\utils\Cache;
use pocketmine\utils\Config;
use pocketmine\utils\LevelException;
use pocketmine\utils\MainLogger;
use pocketmine\utils\ServerException;
use pocketmine\utils\TextFormat;
use pocketmine\utils\TextWrapper;
use pocketmine\utils\Utils;
use pocketmine\utils\VersionString;
@ -114,6 +128,8 @@ class Server{
/** @var bool */
private $isRunning = true;
private $hasStopped = false;
/** @var PluginManager */
private $pluginManager = null;
@ -283,21 +299,21 @@ class Server{
* @return int
*/
public function getViewDistance(){
return max(56, $this->getProperty("chunk-sending.max-chunks"));
return max(56, $this->getProperty("chunk-sending.max-chunks", 96));
}
/**
* @return string
*/
public function getIp(){
return $this->getConfigString("server-ip", "");
return $this->getConfigString("server-ip", "0.0.0.0");
}
/**
* @return string
*/
public function getServerName(){
return $this->getConfigString("server-name", "Unknown server");
return $this->getConfigString("motd", "Minecraft: PE Server");
}
/**
@ -611,9 +627,16 @@ class Server{
* @param string $payload
*/
public function handlePacket($address, $port, $payload){
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
$this->queryHandler->handle($address, $port, $payload);
} //TODO: add raw packet events
try{
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
$this->queryHandler->handle($address, $port, $payload);
}
}catch(\Exception $e){
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}
//TODO: add raw packet events
}
/**
@ -644,7 +667,7 @@ class Server{
$result = $this->getPlayerExact($name);
if($result === null){
$result = new OfflinePlayer($this, $name);
return new OfflinePlayer($this, $name);
}
return $result;
@ -658,107 +681,112 @@ class Server{
public function getOfflinePlayerData($name){
$name = strtolower($name);
$path = $this->getDataPath() . "players/";
if(!file_exists($path . "$name.dat")){
$spawn = $this->getDefaultLevel()->getSafeSpawn();
$nbt = new Compound(false, [
new Long("firstPlayed", floor(microtime(true) * 1000)),
new Long("lastPlayed", floor(microtime(true) * 1000)),
new Enum("Pos", [
new Double(0, $spawn->x),
new Double(1, $spawn->y),
new Double(2, $spawn->z)
]),
new String("Level", $this->getDefaultLevel()->getName()),
//new String("SpawnLevel", $this->getDefaultLevel()->getName()),
//new Int("SpawnX", (int) $spawn->x),
//new Int("SpawnY", (int) $spawn->y),
//new Int("SpawnZ", (int) $spawn->z),
//new Byte("SpawnForced", 1), //TODO
new Enum("Inventory", []),
new Compound("Achievements", []),
new Int("playerGameType", $this->getGamemode()),
new Enum("Motion", [
new Double(0, 0.0),
new Double(1, 0.0),
new Double(2, 0.0)
]),
new Enum("Rotation", [
new Float(0, 0.0),
new Float(1, 0.0)
]),
new Float("FallDistance", 0.0),
new Short("Fire", 0),
new Short("Air", 0),
new Byte("OnGround", 1),
new Byte("Invulnerable", 0),
new String("NameTag", $name),
]);
$nbt->Pos->setTagType(NBT::TAG_Double);
$nbt->Inventory->setTagType(NBT::TAG_Compound);
$nbt->Motion->setTagType(NBT::TAG_Double);
$nbt->Rotation->setTagType(NBT::TAG_Float);
if(file_exists($path . "$name.dat")){
try{
$nbt = new NBT(NBT::BIG_ENDIAN);
$nbt->readCompressed(file_get_contents($path . "$name.dat"));
if(file_exists($path . "$name.yml")){ //Importing old PocketMine-MP files
$data = new Config($path . "$name.yml", Config::YAML, []);
$nbt["playerGameType"] = (int) $data->get("gamemode");
$nbt["Level"] = $data->get("position")["level"];
$nbt["Pos"][0] = $data->get("position")["x"];
$nbt["Pos"][1] = $data->get("position")["y"];
$nbt["Pos"][2] = $data->get("position")["z"];
$nbt["SpawnLevel"] = $data->get("spawn")["level"];
$nbt["SpawnX"] = (int) $data->get("spawn")["x"];
$nbt["SpawnY"] = (int) $data->get("spawn")["y"];
$nbt["SpawnZ"] = (int) $data->get("spawn")["z"];
$this->logger->notice("Old Player data found for \"" . $name . "\", upgrading profile");
foreach($data->get("inventory") as $slot => $item){
if(count($item) === 3){
$nbt->Inventory[$slot + 9] = new Compound(false, [
new Short("id", $item[0]),
new Short("Damage", $item[1]),
new Byte("Count", $item[2]),
new Byte("Slot", $slot + 9),
new Byte("TrueSlot", $slot + 9)
]);
}
}
foreach($data->get("hotbar") as $slot => $itemSlot){
if(isset($nbt->Inventory[$itemSlot + 9])){
$item = $nbt->Inventory[$itemSlot + 9];
$nbt->Inventory[$slot] = new Compound(false, [
new Short("id", $item["id"]),
new Short("Damage", $item["Damage"]),
new Byte("Count", $item["Count"]),
new Byte("Slot", $slot),
new Byte("TrueSlot", $item["TrueSlot"])
]);
}
}
foreach($data->get("armor") as $slot => $item){
if(count($item) === 2){
$nbt->Inventory[$slot + 100] = new Compound(false, [
new Short("id", $item[0]),
new Short("Damage", $item[1]),
new Byte("Count", 1),
new Byte("Slot", $slot + 100)
]);
}
}
foreach($data->get("achievements") as $achievement => $status){
$nbt->Achievements[$achievement] = new Byte($achievement, $status == true ? 1 : 0);
}
unlink($path . "$name.yml");
}else{
$this->logger->notice("Player data not found for \"" . $name . "\", creating new profile");
return $nbt->getData();
}catch(\Exception $e){ //zlib decode error / corrupt data
rename($path . "$name.dat", $path . "$name.dat.bak");
$this->logger->warning("Corrupted data found for \"" . $name . "\", creating new profile");
}
$this->saveOfflinePlayerData($name, $nbt);
return $nbt;
}else{
$nbt = new NBT(NBT::BIG_ENDIAN);
$nbt->readCompressed(file_get_contents($path . "$name.dat"));
return $nbt->getData();
$this->logger->notice("Player data not found for \"" . $name . "\", creating new profile");
}
$spawn = $this->getDefaultLevel()->getSafeSpawn();
$nbt = new Compound(false, [
new Long("firstPlayed", floor(microtime(true) * 1000)),
new Long("lastPlayed", floor(microtime(true) * 1000)),
new Enum("Pos", [
new Double(0, $spawn->x),
new Double(1, $spawn->y),
new Double(2, $spawn->z)
]),
new String("Level", $this->getDefaultLevel()->getName()),
//new String("SpawnLevel", $this->getDefaultLevel()->getName()),
//new Int("SpawnX", (int) $spawn->x),
//new Int("SpawnY", (int) $spawn->y),
//new Int("SpawnZ", (int) $spawn->z),
//new Byte("SpawnForced", 1), //TODO
new Enum("Inventory", []),
new Compound("Achievements", []),
new Int("playerGameType", $this->getGamemode()),
new Enum("Motion", [
new Double(0, 0.0),
new Double(1, 0.0),
new Double(2, 0.0)
]),
new Enum("Rotation", [
new Float(0, 0.0),
new Float(1, 0.0)
]),
new Float("FallDistance", 0.0),
new Short("Fire", 0),
new Short("Air", 0),
new Byte("OnGround", 1),
new Byte("Invulnerable", 0),
new String("NameTag", $name),
]);
$nbt->Pos->setTagType(NBT::TAG_Double);
$nbt->Inventory->setTagType(NBT::TAG_Compound);
$nbt->Motion->setTagType(NBT::TAG_Double);
$nbt->Rotation->setTagType(NBT::TAG_Float);
if(file_exists($path . "$name.yml")){ //Importing old PocketMine-MP files
$data = new Config($path . "$name.yml", Config::YAML, []);
$nbt["playerGameType"] = (int) $data->get("gamemode");
$nbt["Level"] = $data->get("position")["level"];
$nbt["Pos"][0] = $data->get("position")["x"];
$nbt["Pos"][1] = $data->get("position")["y"];
$nbt["Pos"][2] = $data->get("position")["z"];
$nbt["SpawnLevel"] = $data->get("spawn")["level"];
$nbt["SpawnX"] = (int) $data->get("spawn")["x"];
$nbt["SpawnY"] = (int) $data->get("spawn")["y"];
$nbt["SpawnZ"] = (int) $data->get("spawn")["z"];
$this->logger->notice("Old Player data found for \"" . $name . "\", upgrading profile");
foreach($data->get("inventory") as $slot => $item){
if(count($item) === 3){
$nbt->Inventory[$slot + 9] = new Compound(false, [
new Short("id", $item[0]),
new Short("Damage", $item[1]),
new Byte("Count", $item[2]),
new Byte("Slot", $slot + 9),
new Byte("TrueSlot", $slot + 9)
]);
}
}
foreach($data->get("hotbar") as $slot => $itemSlot){
if(isset($nbt->Inventory[$itemSlot + 9])){
$item = $nbt->Inventory[$itemSlot + 9];
$nbt->Inventory[$slot] = new Compound(false, [
new Short("id", $item["id"]),
new Short("Damage", $item["Damage"]),
new Byte("Count", $item["Count"]),
new Byte("Slot", $slot),
new Byte("TrueSlot", $item["TrueSlot"])
]);
}
}
foreach($data->get("armor") as $slot => $item){
if(count($item) === 2){
$nbt->Inventory[$slot + 100] = new Compound(false, [
new Short("id", $item[0]),
new Short("Damage", $item[1]),
new Byte("Count", 1),
new Byte("Slot", $slot + 100)
]);
}
}
foreach($data->get("achievements") as $achievement => $status){
$nbt->Achievements[$achievement] = new Byte($achievement, $status == true ? 1 : 0);
}
unlink($path . "$name.yml");
}
$this->saveOfflinePlayerData($name, $nbt);
return $nbt;
}
/**
@ -931,11 +959,11 @@ class Server{
*
* @return bool
*
* @throws \Exception
* @throws LevelException
*/
public function loadLevel($name){
if(trim($name) === ""){
throw new \Exception("Invalid empty level name");
throw new LevelException("Invalid empty level name");
}
if($this->isLevelLoaded($name)){
return true;
@ -1084,7 +1112,7 @@ class Server{
return false;
}
$seed = $seed === null ? Binary::readInt(Utils::getRandomBytes(4, false)) : (int) $seed;
$seed = $seed === null ? Binary::readInt(@Utils::getRandomBytes(4, false)) : (int) $seed;
if($generator !== null and class_exists($generator) and is_subclass_of($generator, Generator::class)){
$generator = new $generator($options);
@ -1116,8 +1144,8 @@ class Server{
$radiusSquared = ($this->getViewDistance() + 1) / M_PI;
$radius = ceil(sqrt($radiusSquared));
$centerX = $level->getSpawn()->getX() >> 4;
$centerZ = $level->getSpawn()->getZ() >> 4;
$centerX = $level->getSpawnLocation()->getX() >> 4;
$centerZ = $level->getSpawnLocation()->getZ() >> 4;
$order = [];
@ -1378,7 +1406,7 @@ class Server{
/**
* @return Config
*/
public function getOPs(){
public function getOps(){
return $this->operators;
}
@ -1428,11 +1456,12 @@ class Server{
$this->autoloader = $autoloader;
$this->logger = $logger;
$this->filePath = $filePath;
$this->dataPath = $dataPath;
$this->pluginPath = $pluginPath;
@mkdir($this->dataPath . "worlds/", 0777, true);
@mkdir($this->dataPath . "players/", 0777);
@mkdir($this->pluginPath, 0777);
@mkdir($dataPath . "worlds/", 0777);
@mkdir($dataPath . "players/", 0777);
@mkdir($pluginPath, 0777);
$this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
$this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
$this->entityMetadata = new EntityMetadataStore();
$this->playerMetadata = new PlayerMetadataStore();
@ -1489,7 +1518,7 @@ class Server{
"level-type" => "DEFAULT",
"enable-query" => true,
"enable-rcon" => false,
"rcon.password" => substr(base64_encode(Utils::getRandomBytes(20, false)), 3, 10),
"rcon.password" => substr(base64_encode(@Utils::getRandomBytes(20, false)), 3, 10),
"auto-save" => true,
]);
@ -1535,12 +1564,12 @@ class Server{
}
$this->logger->info("Starting Minecraft PE server on " . ($this->getIp() === "" ? "*" : $this->getIp()) . ":" . $this->getPort());
define("BOOTUP_RANDOM", Utils::getRandomBytes(16));
define("BOOTUP_RANDOM", @Utils::getRandomBytes(16));
$this->serverID = Binary::readLong(substr(Utils::getUniqueID(true, $this->getIp() . $this->getPort()), 0, 8));
$this->addInterface($this->mainInterface = new RakLibInterface($this));
$this->logger->info("This server is running " . $this->getName() . " version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(false) . TextFormat::RESET . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")", true, true, 0);
$this->logger->info("This server is running " . $this->getName() . " version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(true) . TextFormat::WHITE . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")", true, true, 0);
$this->logger->info($this->getName() . " is distributed under the LGPL License", true, true, 0);
PluginManager::$pluginParentTimer = new TimingsHandler("** Plugins");
@ -1549,9 +1578,13 @@ class Server{
$this->consoleSender = new ConsoleCommandSender();
$this->commandMap = new SimpleCommandMap($this);
$this->registerEntities();
$this->registerTiles();
InventoryType::init();
Block::init();
Item::init();
TextWrapper::init();
$this->craftingManager = new CraftingManager();
$this->pluginManager = new PluginManager($this, $this->commandMap);
@ -1561,7 +1594,6 @@ class Server{
set_exception_handler([$this, "exceptionHandler"]);
register_shutdown_function([$this, "crashDump"]);
register_shutdown_function([$this, "forceShutdown"]);
$this->pluginManager->loadPlugins($this->pluginPath);
@ -1583,14 +1615,7 @@ class Server{
Generator::addGenerator(Normal::class, "normal");
Generator::addGenerator(Normal::class, "default");
//Temporal workaround, pthreads static property nullification test
if(PluginManager::$pluginParentTimer === null){
$this->getLogger()->emergency("You are using an invalid pthreads version. Please update your binaries.");
kill(getmypid());
return;
}
foreach($this->getProperty("worlds", []) as $name => $worldSetting){
foreach((array) $this->getProperty("worlds", []) as $name => $worldSetting){
if($this->loadLevel($name) === false){
$seed = $this->getProperty("worlds.$name.seed", time());
$options = explode(":", $this->getProperty("worlds.$name.generator", Generator::getGenerator("default")));
@ -1692,8 +1717,13 @@ class Server{
* @param DataPacket $packet
*/
public static function broadcastPacket(array $players, DataPacket $packet){
$packet->encode();
$packet->isEncoded = true;
foreach($players as $player){
$player->dataPacket(clone $packet);
$player->dataPacket($packet);
}
if(isset($packet->__encapsulatedPacket)){
unset($packet->__encapsulatedPacket);
}
}
@ -1757,7 +1787,7 @@ class Server{
*/
public function dispatchCommand(CommandSender $sender, $commandLine){
if(!($sender instanceof CommandSender)){
throw new \Exception("CommandSender is not valid");
throw new ServerException("CommandSender is not valid");
}
if($this->commandMap->dispatch($sender, $commandLine)){
@ -1825,40 +1855,54 @@ class Server{
}
public function forceShutdown(){
$this->shutdown();
if($this->rcon instanceof RCON){
$this->rcon->stop();
if($this->hasStopped){
return;
}
if($this->getProperty("settings.upnp-forwarding", false) === true){
$this->logger->info("[UPnP] Removing port forward...");
UPnP::RemovePortForward($this->getPort());
try{
$this->hasStopped = true;
$this->shutdown();
if($this->rcon instanceof RCON){
$this->rcon->stop();
}
if($this->getProperty("settings.upnp-forwarding", false) === true){
$this->logger->info("[UPnP] Removing port forward...");
UPnP::RemovePortForward($this->getPort());
}
$this->pluginManager->disablePlugins();
foreach($this->players as $player){
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $this->getProperty("settings.shutdown-message", "Server closed"));
}
foreach($this->getLevels() as $level){
$this->unloadLevel($level, true);
}
if($this->generationManager instanceof GenerationRequestManager){
$this->generationManager->shutdown();
}
HandlerList::unregisterAll();
$this->scheduler->cancelAllTasks();
$this->scheduler->mainThreadHeartbeat(PHP_INT_MAX);
$this->properties->save();
$this->console->kill();
foreach($this->interfaces as $interface){
$interface->shutdown();
}
}catch (\Exception $e){
$this->logger->emergency("Crashed while crashing, killing process");
@kill(getmypid());
}
$this->pluginManager->disablePlugins();
foreach($this->players as $player){
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $this->getProperty("settings.shutdown-message", "Server closed"));
}
foreach($this->getLevels() as $level){
$this->unloadLevel($level, true);
}
if($this->generationManager instanceof GenerationRequestManager){
$this->generationManager->shutdown();
}
HandlerList::unregisterAll();
$this->scheduler->cancelAllTasks();
$this->scheduler->mainThreadHeartbeat(PHP_INT_MAX);
$this->properties->save();
$this->console->kill();
foreach($this->interfaces as $interface){
$interface->shutdown();
}
}
/**
@ -1927,25 +1971,52 @@ class Server{
}
}
public function exceptionHandler(\Exception $e){
public function exceptionHandler(\Exception $e, $trace = null){
if($e === null){
return;
}
error_handler(E_ERROR, $e->getMessage(), $e->getFile(), $e->getLine(), $e->getTrace());
global $lastError;
$errstr = $e->getMessage();
$errfile = $e->getFile();
$errno = $e->getCode();
$errline = $e->getLine();
$type = ($errno === E_ERROR or $errno === E_USER_ERROR) ? \LogLevel::ERROR : (($errno === E_USER_WARNING or $errno === E_WARNING) ? \LogLevel::WARNING : \LogLevel::NOTICE);
if(($pos = strpos($errstr, "\n")) !== false){
$errstr = substr($errstr, 0, $pos);
}
$errfile = cleanPath($errfile);
if($this->logger instanceof MainLogger){
$this->logger->logException($e, $trace);
}
$lastError = [
"type" => $type,
"message" => $errstr,
"fullFile" => $e->getFile(),
"file" => $errfile,
"line" => $errline,
"trace" => @getTrace($trace === null ? 3 : 0, $trace)
];
global $lastExceptionError, $lastError;
$lastExceptionError = $lastError;
$this->crashDump();
$this->forceShutdown();
kill(getmypid());
exit(1);
}
public function crashDump(){
if($this->isRunning === false){
return;
}
ini_set("memory_limit", "-1"); //Fix error dump not dumped on memory problems
$this->isRunning = false;
$this->hasStopped = false;
ini_set("error_reporting", 0);
ini_set("memory_limit", -1); //Fix error dump not dumped on memory problems
$this->logger->emergency("An unrecoverable error has occurred and the server has crashed. Creating a crash dump");
$dump = new CrashDump($this);
@ -1953,44 +2024,49 @@ class Server{
if($this->getProperty("auto-report.enabled", true) !== false){
$report = true;
$plugin = $dump->getData()["plugin"];
if(is_string($plugin)){
$p = $this->pluginManager->getPlugin($plugin);
if($p instanceof Plugin and !($p->getPluginLoader() instanceof PharPluginLoader)){
return;
$report = false;
}
}elseif(\Phar::running(true) == ""){
return;
$report = false;
}
if($dump->getData()["error"]["type"] === "E_PARSE" or $dump->getData()["error"]["type"] === "E_COMPILE_ERROR"){
return;
$report = false;
}
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
"report" => "yes",
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
"email" => "crash@pocketmine.net",
"reportPaste" => base64_encode($dump->getEncodedData())
]);
if($report){
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
"report" => "yes",
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
"email" => "crash@pocketmine.net",
"reportPaste" => base64_encode($dump->getEncodedData())
]);
if(($data = json_decode($reply)) !== false and isset($data->crashId)){
$reportId = $data->crashId;
$reportUrl = $data->crashUrl;
$this->logger->emergency("The crash dump has been automatically submitted to the Crash Archive. You can view it on $reportUrl or use the ID #$reportId.");
if(($data = json_decode($reply)) !== false and isset($data->crashId)){
$reportId = $data->crashId;
$reportUrl = $data->crashUrl;
$this->logger->emergency("The crash dump has been automatically submitted to the Crash Archive. You can view it on $reportUrl or use the ID #$reportId.");
}
}
}
//$this->checkMemory();
//$dump .= "Memory Usage Tracking: \r\n" . chunk_split(base64_encode(gzdeflate(implode(";", $this->memoryStats), 9))) . "\r\n";
$this->forceShutdown();
@kill(getmypid());
exit(1);
}
public function __debugInfo(){
return get_class($this);
return [];
}
private function tickProcessor(){
$lastLoop = 0;
while($this->isRunning){
$this->tick();
usleep((int) max(1, ($this->nextTick - microtime(true)) * 1000000));
@ -2005,7 +2081,14 @@ class Server{
//Do level ticks
foreach($this->getLevels() as $level){
$level->doTick($currentTick);
try{
$level->doTick($currentTick);
}catch (\Exception $e){
$this->logger->critical("Could not tick level ".$level->getName().": ".$e->getMessage());
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}
}
}
@ -2104,11 +2187,30 @@ class Server{
if(($this->tickCounter & 0b1111) === 0){
$this->titleTick();
if(isset($this->queryHandler) and ($this->tickCounter & 0b111111111) === 0){
$this->queryHandler->regenerateInfo();
try{
$this->queryHandler->regenerateInfo();
}catch(\Exception $e){
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}
}
}
try{
$this->generationManager->process();
}catch (\Exception $e){
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}
if(($this->tickCounter % 100) === 0){
foreach($this->levels as $level){
$level->clearCache();
}
}
$this->generationManager->process();
Timings::$serverTickTimer->stopTiming();
@ -2124,9 +2226,26 @@ class Server{
$this->nextTick = $tickTime;
}
$this->nextTick += 0.05;
$this->inTick = false;
return true;
}
private function registerEntities(){
Entity::registerEntity(Arrow::class);
Entity::registerEntity(DroppedItem::class);
Entity::registerEntity(FallingSand::class);
Entity::registerEntity(PrimedTNT::class);
Entity::registerEntity(Snowball::class);
Entity::registerEntity(Villager::class);
Entity::registerEntity(Zombie::class);
Entity::registerEntity(Human::class, true);
}
private function registerTiles(){
Tile::registerTile(Chest::class);
Tile::registerTile(Furnace::class);
Tile::registerTile(Sign::class);
}
}

View File

@ -35,7 +35,7 @@ class Bed extends Transparent{
$this->hardness = 1;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x,
$this->y,
@ -53,7 +53,7 @@ class Bed extends Transparent{
$isNight = ($time >= Level::TIME_NIGHT and $time < Level::TIME_SUNRISE);
if($player instanceof Player and !$isNight){
$pk = new ChatPacket;
$pk = new ChatPacket();
$pk->message = "You can only sleep at night";
$player->dataPacket($pk);
@ -77,7 +77,7 @@ class Bed extends Transparent{
$b = $blockWest;
}else{
if($player instanceof Player){
$pk = new ChatPacket;
$pk = new ChatPacket();
$pk->message = "This bed is incomplete";
$player->dataPacket($pk);
}
@ -87,7 +87,7 @@ class Bed extends Transparent{
}
if($player instanceof Player and $player->sleepOn($b) === false){
$pk = new ChatPacket;
$pk = new ChatPacket();
$pk->message = "This bed is occupied";
$player->dataPacket($pk);
}

View File

@ -22,68 +22,10 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Beetroot extends Flowable{
class Beetroot extends Crops{
public function __construct($meta = 0){
parent::__construct(self::BEETROOT_BLOCK, $meta, "Beetroot Block");
$this->isActivable = true;
$this->hardness = 0;
}
public function getBoundingBox(){
return null;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
$this->meta += mt_rand(2, 5);
if($this->meta > 7){
$this->meta = 7;
}
$this->getLevel()->setBlock($this, $this, true, true);
$item->count--;
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
$this->getLevel()->dropItem($this, Item::get(Item::BEETROOT_SEEDS, 0, 1));
$this->getLevel()->setBlock($this, new Air(), false);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->getLevel()->setBlock($this, $this, true);
return Level::BLOCK_UPDATE_RANDOM;
}
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function getDrops(Item $item){

View File

@ -39,7 +39,7 @@ use pocketmine\Player;
use pocketmine\plugin\Plugin;
abstract class Block extends Position implements Metadatable{
class Block extends Position implements Metadatable{
const AIR = 0;
const STONE = 1;
const GRASS = 2;
@ -144,6 +144,7 @@ abstract class Block extends Position implements Metadatable{
const SUGARCANE_BLOCK = 83;
const FENCE = 85;
const FENCE_OAK = 85;
const PUMPKIN = 86;
const NETHERRACK = 87;
const SOUL_SAND = 88;
@ -167,7 +168,8 @@ abstract class Block extends Position implements Metadatable{
const MELON_BLOCK = 103;
const PUMPKIN_STEM = 104;
const MELON_STEM = 105;
const VINE = 106;
const VINES = 106;
const FENCE_GATE = 107;
const BRICK_STAIRS = 108;
const STONE_BRICK_STAIRS = 109;
@ -227,6 +229,17 @@ abstract class Block extends Position implements Metadatable{
const HARDENED_CLAY = 172;
const COAL_BLOCK = 173;
const FENCE_GATE_SPRUCE = 183;
const FENCE_GATE_BIRCH = 184;
const FENCE_GATE_JUNGLE = 185;
const FENCE_GATE_DARK_OAK = 186;
const FENCE_GATE_ACACIA = 187;
const FENCE_SPRUCE = 188;
const FENCE_BIRCH = 189;
const FENCE_JUNGLE = 190;
const FENCE_DARK_OAK = 191;
const FENCE_ACACIA = 192;
const PODZOL = 243;
const BEETROOT_BLOCK = 244;
const STONECUTTER = 245;
@ -345,7 +358,7 @@ abstract class Block extends Position implements Metadatable{
[Item::SNOW_LAYER, 0],
[Item::GLASS, 0],
[Item::GLOWSTONE_BLOCK, 0],
//TODO: Vines
[Item::VINES, 0],
[Item::NETHER_REACTOR, 0],
[Item::LADDER, 0],
[Item::SPONGE, 0],
@ -353,7 +366,16 @@ abstract class Block extends Position implements Metadatable{
[Item::WOODEN_DOOR, 0],
[Item::TRAPDOOR, 0],
[Item::FENCE, 0],
[Item::FENCE_SPRUCE, 0],
[Item::FENCE_BIRCH, 0],
[Item::FENCE_DARK_OAK, 0],
[Item::FENCE_JUNGLE, 0],
[Item::FENCE_GATE, 0],
[Item::FENCE_GATE_BIRCH, 0],
[Item::FENCE_GATE_SPRUCE, 0],
[Item::FENCE_GATE_DARK_OAK, 0],
[Item::FENCE_GATE_JUNGLE, 0],
[Item::FENCE_GATE_ACACIA, 0],
[Item::IRON_BARS, 0],
[Item::BED, 0],
[Item::BOOKSHELF, 0],
@ -362,7 +384,6 @@ abstract class Block extends Position implements Metadatable{
[Item::STONECUTTER, 0],
[Item::CHEST, 0],
[Item::FURNACE, 0],
//TODO: End Portal
[Item::END_PORTAL, 0],
[Item::DANDELION, 0],
[Item::POPPY, 0],
@ -505,13 +526,22 @@ abstract class Block extends Position implements Metadatable{
];
/** @var Block[] */
public static $list = [];
/** @var \SplFixedArray */
public static $list = null;
/** @var \SplFixedArray */
public static $light = null;
/** @var \SplFixedArray */
public static $lightFilter = null;
/** @var \SplFixedArray */
public static $solid = null;
/** @var \SplFixedArray */
public static $transparent = null;
protected $id;
protected $meta;
protected $name = "Unknown";
protected $breakTime = 0.20;
protected $hardness = 10;
public $hasEntityCollision = false;
public $isActivable = false;
public $breakable = true;
public $isFlowable = false;
@ -520,153 +550,196 @@ abstract class Block extends Position implements Metadatable{
public $isReplaceable = false;
public $isPlaceable = true;
public $hasPhysics = false;
public $isLiquid = false;
public $isFullBlock = true;
public $lightLevel = 0;
public $x = 0;
public $y = 0;
public $z = 0;
public $frictionFactor = 0.6;
/** @var AxisAlignedBB */
protected $boundingBox = null;
public static function init(){
if(count(self::$list) === 0){
self::$list = [
self::AIR => Air::class,
self::STONE => Stone::class,
self::GRASS => Grass::class,
self::DIRT => Dirt::class,
self::COBBLESTONE => Cobblestone::class,
self::PLANKS => Planks::class,
self::SAPLING => Sapling::class,
self::BEDROCK => Bedrock::class,
self::WATER => Water::class,
self::STILL_WATER => StillWater::class,
self::LAVA => Lava::class,
self::STILL_LAVA => StillLava::class,
self::SAND => Sand::class,
self::GRAVEL => Gravel::class,
self::GOLD_ORE => GoldOre::class,
self::IRON_ORE => IronOre::class,
self::COAL_ORE => CoalOre::class,
self::WOOD => Wood::class,
self::LEAVES => Leaves::class,
self::SPONGE => Sponge::class,
self::GLASS => Glass::class,
self::LAPIS_ORE => LapisOre::class,
self::LAPIS_BLOCK => Lapis::class,
self::SANDSTONE => Sandstone::class,
self::BED_BLOCK => Bed::class,
self::COBWEB => Cobweb::class,
self::TALL_GRASS => TallGrass::class,
self::DEAD_BUSH => DeadBush::class,
self::WOOL => Wool::class,
self::DANDELION => Dandelion::class,
self::POPPY => CyanFlower::class,
self::BROWN_MUSHROOM => BrownMushroom::class,
self::RED_MUSHROOM => RedMushroom::class,
self::GOLD_BLOCK => Gold::class,
self::IRON_BLOCK => Iron::class,
self::DOUBLE_SLAB => DoubleSlab::class,
self::SLAB => Slab::class,
self::BRICKS_BLOCK => Bricks::class,
self::TNT => TNT::class,
self::BOOKSHELF => Bookshelf::class,
self::MOSS_STONE => MossStone::class,
self::OBSIDIAN => Obsidian::class,
self::TORCH => Torch::class,
self::FIRE => Fire::class,
self::MONSTER_SPAWNER => MonsterSpawner::class,
self::WOOD_STAIRS => WoodStairs::class,
self::CHEST => Chest::class,
if(self::$list === null){
self::$list = new \SplFixedArray(256);
self::$light = new \SplFixedArray(256);
self::$lightFilter = new \SplFixedArray(256);
self::$solid = new \SplFixedArray(256);
self::$transparent = new \SplFixedArray(256);
self::$list[self::AIR] = Air::class;;
self::$list[self::STONE] = Stone::class;;
self::$list[self::GRASS] = Grass::class;;
self::$list[self::DIRT] = Dirt::class;;
self::$list[self::COBBLESTONE] = Cobblestone::class;;
self::$list[self::PLANKS] = Planks::class;;
self::$list[self::SAPLING] = Sapling::class;;
self::$list[self::BEDROCK] = Bedrock::class;;
self::$list[self::WATER] = Water::class;;
self::$list[self::STILL_WATER] = StillWater::class;;
self::$list[self::LAVA] = Lava::class;;
self::$list[self::STILL_LAVA] = StillLava::class;;
self::$list[self::SAND] = Sand::class;;
self::$list[self::GRAVEL] = Gravel::class;;
self::$list[self::GOLD_ORE] = GoldOre::class;;
self::$list[self::IRON_ORE] = IronOre::class;;
self::$list[self::COAL_ORE] = CoalOre::class;;
self::$list[self::WOOD] = Wood::class;;
self::$list[self::LEAVES] = Leaves::class;;
self::$list[self::SPONGE] = Sponge::class;;
self::$list[self::GLASS] = Glass::class;;
self::$list[self::LAPIS_ORE] = LapisOre::class;;
self::$list[self::LAPIS_BLOCK] = Lapis::class;;
self::$list[self::SANDSTONE] = Sandstone::class;;
self::$list[self::BED_BLOCK] = Bed::class;;
self::$list[self::COBWEB] = Cobweb::class;;
self::$list[self::TALL_GRASS] = TallGrass::class;;
self::$list[self::DEAD_BUSH] = DeadBush::class;;
self::$list[self::WOOL] = Wool::class;;
self::$list[self::DANDELION] = Dandelion::class;;
self::$list[self::POPPY] = CyanFlower::class;;
self::$list[self::BROWN_MUSHROOM] = BrownMushroom::class;;
self::$list[self::RED_MUSHROOM] = RedMushroom::class;;
self::$list[self::GOLD_BLOCK] = Gold::class;;
self::$list[self::IRON_BLOCK] = Iron::class;;
self::$list[self::DOUBLE_SLAB] = DoubleSlab::class;;
self::$list[self::SLAB] = Slab::class;;
self::$list[self::BRICKS_BLOCK] = Bricks::class;;
self::$list[self::TNT] = TNT::class;;
self::$list[self::BOOKSHELF] = Bookshelf::class;;
self::$list[self::MOSS_STONE] = MossStone::class;;
self::$list[self::OBSIDIAN] = Obsidian::class;;
self::$list[self::TORCH] = Torch::class;;
self::$list[self::FIRE] = Fire::class;;
self::$list[self::MONSTER_SPAWNER] = MonsterSpawner::class;;
self::$list[self::WOOD_STAIRS] = WoodStairs::class;;
self::$list[self::CHEST] = Chest::class;;
self::DIAMOND_ORE => DiamondOre::class,
self::DIAMOND_BLOCK => Diamond::class,
self::WORKBENCH => Workbench::class,
self::WHEAT_BLOCK => Wheat::class,
self::FARMLAND => Farmland::class,
self::FURNACE => Furnace::class,
self::BURNING_FURNACE => BurningFurnace::class,
self::SIGN_POST => SignPost::class,
self::WOOD_DOOR_BLOCK => WoodDoor::class,
self::LADDER => Ladder::class,
self::$list[self::DIAMOND_ORE] = DiamondOre::class;;
self::$list[self::DIAMOND_BLOCK] = Diamond::class;;
self::$list[self::WORKBENCH] = Workbench::class;;
self::$list[self::WHEAT_BLOCK] = Wheat::class;;
self::$list[self::FARMLAND] = Farmland::class;;
self::$list[self::FURNACE] = Furnace::class;;
self::$list[self::BURNING_FURNACE] = BurningFurnace::class;;
self::$list[self::SIGN_POST] = SignPost::class;;
self::$list[self::WOOD_DOOR_BLOCK] = WoodDoor::class;;
self::$list[self::LADDER] = Ladder::class;;
self::COBBLESTONE_STAIRS => CobblestoneStairs::class,
self::WALL_SIGN => WallSign::class,
self::$list[self::COBBLESTONE_STAIRS] = CobblestoneStairs::class;;
self::$list[self::WALL_SIGN] = WallSign::class;;
self::IRON_DOOR_BLOCK => IronDoor::class,
self::REDSTONE_ORE => RedstoneOre::class,
self::GLOWING_REDSTONE_ORE => GlowingRedstoneOre::class,
self::$list[self::IRON_DOOR_BLOCK] = IronDoor::class;;
self::$list[self::REDSTONE_ORE] = RedstoneOre::class;;
self::$list[self::GLOWING_REDSTONE_ORE] = GlowingRedstoneOre::class;;
self::SNOW_LAYER => SnowLayer::class,
self::ICE => Ice::class,
self::SNOW_BLOCK => Snow::class,
self::CACTUS => Cactus::class,
self::CLAY_BLOCK => Clay::class,
self::SUGARCANE_BLOCK => Sugarcane::class,
self::$list[self::SNOW_LAYER] = SnowLayer::class;;
self::$list[self::ICE] = Ice::class;;
self::$list[self::SNOW_BLOCK] = Snow::class;;
self::$list[self::CACTUS] = Cactus::class;;
self::$list[self::CLAY_BLOCK] = Clay::class;;
self::$list[self::SUGARCANE_BLOCK] = Sugarcane::class;;
self::FENCE => Fence::class,
self::PUMPKIN => Pumpkin::class,
self::NETHERRACK => Netherrack::class,
self::SOUL_SAND => SoulSand::class,
self::GLOWSTONE_BLOCK => Glowstone::class,
self::$list[self::FENCE] = Fence::class;;
self::$list[self::PUMPKIN] = Pumpkin::class;;
self::$list[self::NETHERRACK] = Netherrack::class;;
self::$list[self::SOUL_SAND] = SoulSand::class;;
self::$list[self::GLOWSTONE_BLOCK] = Glowstone::class;;
self::LIT_PUMPKIN => LitPumpkin::class,
self::CAKE_BLOCK => Cake::class,
self::$list[self::LIT_PUMPKIN] = LitPumpkin::class;;
self::$list[self::CAKE_BLOCK] = Cake::class;;
self::TRAPDOOR => Trapdoor::class,
self::$list[self::TRAPDOOR] = Trapdoor::class;;
self::STONE_BRICKS => StoneBricks::class,
self::$list[self::STONE_BRICKS] = StoneBricks::class;;
self::IRON_BARS => IronBars::class,
self::GLASS_PANE => GlassPane::class,
self::MELON_BLOCK => Melon::class,
self::PUMPKIN_STEM => PumpkinStem::class,
self::MELON_STEM => MelonStem::class,
self::$list[self::IRON_BARS] = IronBars::class;;
self::$list[self::GLASS_PANE] = GlassPane::class;;
self::$list[self::MELON_BLOCK] = Melon::class;;
self::$list[self::PUMPKIN_STEM] = PumpkinStem::class;;
self::$list[self::MELON_STEM] = MelonStem::class;;
self::$list[self::VINE] = Vine::class;;
self::$list[self::FENCE_GATE] = FenceGate::class;;
self::$list[self::BRICK_STAIRS] = BrickStairs::class;;
self::$list[self::STONE_BRICK_STAIRS] = StoneBrickStairs::class;;
self::FENCE_GATE => FenceGate::class,
self::BRICK_STAIRS => BrickStairs::class,
self::STONE_BRICK_STAIRS => StoneBrickStairs::class,
self::$list[self::MYCELIUM] = Mycelium::class;;
self::$list[self::NETHER_BRICKS] = NetherBrick::class;;
self::MYCELIUM => Mycelium::class,
self::NETHER_BRICKS => NetherBrick::class,
self::$list[self::NETHER_BRICKS_STAIRS] = NetherBrickStairs::class;;
self::NETHER_BRICKS_STAIRS => NetherBrickStairs::class,
self::$list[self::END_PORTAL] = EndPortal::class;;
self::$list[self::END_STONE] = EndStone::class;;
self::$list[self::SANDSTONE_STAIRS] = SandstoneStairs::class;;
self::$list[self::EMERALD_ORE] = EmeraldOre::class;;
self::END_PORTAL => EndPortal::class,
self::END_STONE => EndStone::class,
self::SANDSTONE_STAIRS => SandstoneStairs::class,
self::EMERALD_ORE => EmeraldOre::class,
self::$list[self::EMERALD_BLOCK] = Emerald::class;;
self::$list[self::SPRUCE_WOOD_STAIRS] = SpruceWoodStairs::class;;
self::$list[self::BIRCH_WOOD_STAIRS] = BirchWoodStairs::class;;
self::$list[self::JUNGLE_WOOD_STAIRS] = JungleWoodStairs::class;;
self::$list[self::STONE_WALL] = StoneWall::class;;
self::EMERALD_BLOCK => Emerald::class,
self::SPRUCE_WOOD_STAIRS => SpruceWoodStairs::class,
self::BIRCH_WOOD_STAIRS => BirchWoodStairs::class,
self::JUNGLE_WOOD_STAIRS => JungleWoodStairs::class,
self::STONE_WALL => StoneWall::class,
self::$list[self::CARROT_BLOCK] = Carrot::class;;
self::$list[self::POTATO_BLOCK] = Potato::class;;
self::CARROT_BLOCK => Carrot::class,
self::POTATO_BLOCK => Potato::class,
self::$list[self::QUARTZ_BLOCK] = Quartz::class;;
self::$list[self::QUARTZ_STAIRS] = QuartzStairs::class;;
self::$list[self::DOUBLE_WOOD_SLAB] = DoubleWoodSlab::class;;
self::$list[self::WOOD_SLAB] = WoodSlab::class;;
self::$list[self::STAINED_CLAY] = StainedClay::class;;
self::QUARTZ_BLOCK => Quartz::class,
self::QUARTZ_STAIRS => QuartzStairs::class,
self::DOUBLE_WOOD_SLAB => DoubleWoodSlab::class,
self::WOOD_SLAB => WoodSlab::class,
self::STAINED_CLAY => StainedClay::class,
self::$list[self::LEAVES2] = Leaves2::class;;
self::$list[self::WOOD2] = Wood2::class;;
self::$list[self::ACACIA_WOOD_STAIRS] = AcaciaWoodStairs::class;;
self::$list[self::DARK_OAK_WOOD_STAIRS] = DarkOakWoodStairs::class;;
self::LEAVES2 => Leaves2::class,
self::WOOD2 => Wood2::class,
self::ACACIA_WOOD_STAIRS => AcaciaWoodStairs::class,
self::DARK_OAK_WOOD_STAIRS => DarkOakWoodStairs::class,
self::$list[self::HAY_BALE] = HayBale::class;;
self::$list[self::CARPET] = Carpet::class;;
self::$list[self::HARDENED_CLAY] = HardenedClay::class;;
self::$list[self::COAL_BLOCK] = Coal::class;;
self::HAY_BALE => HayBale::class,
self::CARPET => Carpet::class,
self::HARDENED_CLAY => HardenedClay::class,
self::COAL_BLOCK => Coal::class,
self::$list[self::FENCE_GATE_SPRUCE] = FenceGateSpruce::class;
self::$list[self::FENCE_GATE_BIRCH] = FenceGateBirch::class;
self::$list[self::FENCE_GATE_JUNGLE] = FenceGateJungle::class;
self::$list[self::FENCE_GATE_DARK_OAK] = FenceGateDarkOak::class;
self::$list[self::FENCE_GATE_ACACIA] = FenceGateAcacia::class;
self::$list[self::FENCE_SPRUCE] = FenceSpruce::class;
self::$list[self::FENCE_BIRCH] = FenceBirch::class;
self::$list[self::FENCE_DARK_OAK] = FenceDarkOak::class;
self::$list[self::FENCE_JUNGLE] = FenceJungle::class;
self::$list[self::FENCE_ACACIA] = FenceAcacia::class;
self::PODZOL => Podzol::class,
self::BEETROOT_BLOCK => Beetroot::class,
self::STONECUTTER => Stonecutter::class,
self::GLOWING_OBSIDIAN => GlowingObsidian::class,
self::NETHER_REACTOR => NetherReactor::class,
];
self::$list[self::PODZOL] = Podzol::class;
self::$list[self::BEETROOT_BLOCK] = Beetroot::class;
self::$list[self::STONECUTTER] = Stonecutter::class;
self::$list[self::GLOWING_OBSIDIAN] = GlowingObsidian::class;
self::$list[self::NETHER_REACTOR] = NetherReactor::class;
foreach(self::$list as $id => $class){
if($class !== null){
/** @var Block $block */
$block = new $class();
self::$solid[$id] = (bool) $block->isSolid;
self::$transparent[$id] = (bool) $block->isTransparent;
self::$light[$id] = (int) $block->lightLevel;
if($block->isSolid){
if($block->isTransparent){
if($block instanceof Liquid or $block instanceof Ice){
self::$lightFilter[$id] = 2;
}else{
self::$lightFilter[$id] = 1;
}
}else{
self::$lightFilter[$id] = 15;
}
}else{
self::$lightFilter[$id] = 1;
}
}else{
self::$lightFilter[$id] = 1;
}
}
}
}
@ -678,15 +751,22 @@ abstract class Block extends Position implements Metadatable{
* @return Block
*/
public static function get($id, $meta = 0, Position $pos = null){
if(isset(self::$list[$id])){
try{
$block = self::$list[$id];
$block = new $block($meta);
}else{
$block = new Generic($id, $meta);
if($block !== null){
$block = new $block($meta);
}else{
$block = new Block($id, $meta);
}
}catch(\RuntimeException $e){
$block = new Block($id, $meta);
}
if($pos instanceof Position){
$block->position($pos);
if($pos !== null){
$block->x = $pos->x;
$block->y = $pos->y;
$block->z = $pos->z;
$block->level = $pos->level;
}
return $block;
@ -703,6 +783,69 @@ abstract class Block extends Position implements Metadatable{
$this->name = $name;
}
/**
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
*
* @param Item $item
* @param Block $block
* @param Block $target
* @param int $face
* @param float $fx
* @param float $fy
* @param float $fz
* @param Player $player = null
*
* @return bool
*/
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
return $this->getLevel()->setBlock($this, $this, true, true);
}
/**
* Returns if the item can be broken with an specific Item
*
* @param Item $item
*
* @return bool
*/
public function isBreakable(Item $item){
return $this->breakable;
}
/**
* Do the actions needed so the block is broken with the Item
*
* @param Item $item
*
* @return mixed
*/
public function onBreak(Item $item){
return $this->getLevel()->setBlock($this, new Air(), true, true);
}
/**
* Fires a block update on the Block
*
* @param int $type
*
* @return void
*/
public function onUpdate($type){
}
/**
* Do actions when activated by Item. Returns if it has done anything
*
* @param Item $item
* @param Player $player
*
* @return bool
*/
public function onActivate(Item $item, Player $player = null){
return $this->isActivable;
}
/**
* @return int
*/
@ -720,7 +863,7 @@ abstract class Block extends Position implements Metadatable{
/**
* @return int
*/
final public function getID(){
final public function getId(){
return $this->id;
}
@ -806,24 +949,6 @@ abstract class Block extends Position implements Metadatable{
return "Block " . $this->name . " (" . $this->id . ":" . $this->meta . ")";
}
/**
* Returns if the item can be broken with an specific Item
*
* @param Item $item
*
* @return bool
*/
abstract function isBreakable(Item $item);
/**
* Do the actions needed so the block is broken with the Item
*
* @param Item $item
*
* @return mixed
*/
abstract function onBreak(Item $item);
/**
* Checks for collision against an AxisAlignedBB
*
@ -848,6 +973,17 @@ abstract class Block extends Position implements Metadatable{
* @return AxisAlignedBB
*/
public function getBoundingBox(){
if($this->boundingBox !== null){
return $this->boundingBox;
}else{
return $this->boundingBox = $this->recalculateBoundingBox();
}
}
/**
* @return AxisAlignedBB
*/
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x,
$this->y,
@ -940,41 +1076,6 @@ abstract class Block extends Position implements Metadatable{
return MovingObjectPosition::fromBlock($this->x, $this->y, $this->z, $f, $vector->add($this->x, $this->y, $this->z));
}
/**
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
*
* @param Item $item
* @param Block $block
* @param Block $target
* @param int $face
* @param float $fx
* @param float $fy
* @param float $fz
* @param Player $player = null
*
* @return bool
*/
abstract function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null);
/**
* Do actions when activated by Item. Returns if it has done anything
*
* @param Item $item
* @param Player $player
*
* @return bool
*/
abstract function onActivate(Item $item, Player $player = null);
/**
* Fires a block update on the Block
*
* @param int $type
*
* @return void
*/
abstract function onUpdate($type);
public function setMetadata($metadataKey, MetadataValue $metadataValue){
if($this->getLevel() instanceof Level){
$this->getLevel()->getBlockMetadata()->setMetadata($this, $metadataKey, $metadataValue);

View File

@ -26,6 +26,9 @@ use pocketmine\level\Level;
use pocketmine\Player;
class BrownMushroom extends Flowable{
public $lightLevel = 1;
public function __construct(){
parent::__construct(self::BROWN_MUSHROOM, 0, "Brown Mushroom");
$this->hardness = 0;
@ -33,9 +36,8 @@ class BrownMushroom extends Flowable{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
$this->getLevel()->dropItem($this, Item::get($this->id));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
if($this->getSide(0)->isTransparent === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -32,6 +32,9 @@ use pocketmine\tile\Furnace;
use pocketmine\tile\Tile;
class BurningFurnace extends Solid{
public $lightLevel = 13;
public function __construct($meta = 0){
parent::__construct(self::BURNING_FURNACE, $meta, "Burning Furnace");
$this->isActivable = true;
@ -55,7 +58,7 @@ class BurningFurnace extends Solid{
new Int("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
new Furnace($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
return true;
}
@ -81,7 +84,7 @@ class BurningFurnace extends Solid{
new Int("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$furnace = new Furnace($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
$furnace = Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
}
if(($player->getGamemode() & 0x01) === 0x01){

View File

@ -21,23 +21,29 @@
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3 as Vector3;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\Server;
class Cactus extends Transparent{
public $hasEntityCollision = true;
public function __construct($meta = 0){
parent::__construct(self::CACTUS, $meta, "Cactus");
$this->isFullBlock = false;
$this->hardness = 2;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x + 0.0625,
$this->y,
@ -49,29 +55,20 @@ class Cactus extends Transparent{
}
public function onEntityCollide(Entity $entity){
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_CONTACT, 1);
Server::getInstance()->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$entity->attack($ev->getFinalDamage(), $ev);
}
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, 1);
$entity->attack($ev->getFinalDamage(), $ev);
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->getID() !== self::SAND and $down->getID() !== self::CACTUS){ //Replace with common break method
$this->getLevel()->setBlock($this, new Air(), false);
$this->getLevel()->dropItem($this, Item::get($this->id));
return;
if($down->getID() !== self::SAND and $down->getID() !== self::CACTUS){
$this->getLevel()->useBreakOn($this);
}else{
for($side = 2; $side <= 5; ++$side){
$b = $this->getSide($side);
if(!$b->isFlowable){
$this->getLevel()->setBlock($this, new Air(), false);
$this->getLevel()->dropItem($this, Item::get($this->id));
return;
$this->getLevel()->useBreakOn($this);
}
}
}
@ -81,8 +78,10 @@ class Cactus extends Transparent{
for($y = 1; $y < 3; ++$y){
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
if($b->getID() === self::AIR){
$this->getLevel()->setBlock($b, new Cactus(), true);
break;
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Cactus()));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
}
}
}
$this->meta = 0;
@ -91,8 +90,6 @@ class Cactus extends Transparent{
++$this->meta;
$this->getLevel()->setBlock($this, $this);
}
return;
}
}

View File

@ -21,10 +21,12 @@
namespace pocketmine\block;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;
use pocketmine\Server;
class Cake extends Transparent{
public function __construct($meta = 0){
@ -35,7 +37,8 @@ class Cake extends Transparent{
$this->hardness = 2.5;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
$f = (1 + $this->getDamage() * 2) / 16;
return new AxisAlignedBB(
@ -78,7 +81,10 @@ class Cake extends Transparent{
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player and $player->getHealth() < 20){
++$this->meta;
$player->heal(3, "cake");
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING));
if(!$ev->isCancelled()){
$player->heal($ev->getAmount(), $ev);
}
if($this->meta >= 0x06){
$this->getLevel()->setBlock($this, new Air(), true);
}else{

View File

@ -53,7 +53,8 @@ class Carpet extends Flowable{
$this->isSolid = true;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x,
$this->y,
@ -77,9 +78,8 @@ class Carpet extends Flowable{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === self::AIR){ //TODO: Replace with common break method
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta, 1));
$this->getLevel()->setBlock($this, new Air(), true);
if($this->getSide(0)->getID() === self::AIR){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -22,70 +22,10 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Carrot extends Flowable{
class Carrot extends Crops{
public function __construct($meta = 0){
parent::__construct(self::CARROT_BLOCK, $meta, "Carrot Block");
$this->isActivable = true;
$this->hardness = 0;
}
public function getBoundingBox(){
return null;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
$this->meta += mt_rand(2, 5);
if($this->meta > 7){
$this->meta = 7;
}
$this->getLevel()->setBlock($this, $this, true);
$item->count--;
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(CARROT, 0, 1));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->getLevel()->setBlock($this, $this, true);
return Level::BLOCK_UPDATE_RANDOM;
}
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function getDrops(Item $item){

View File

@ -42,13 +42,14 @@ class Chest extends Transparent{
$this->hardness = 15;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x + 0.0625,
$this->y,
$this->z + 0.0625,
$this->x + 0.9375,
$this->y + 0.875,
$this->y + 0.9475,
$this->z + 0.9375
);
}
@ -61,7 +62,7 @@ class Chest extends Transparent{
3 => 3,
];
$chest = false;
$chest = null;
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
for($side = 2; $side <= 5; ++$side){
@ -89,9 +90,9 @@ class Chest extends Transparent{
new Int("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$tile = new TileChest($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
$tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
if($chest instanceof TileChest){
if($chest instanceof TileChest and $tile instanceof TileChest){
$chest->pairWith($tile);
$tile->pairWith($chest);
}
@ -129,11 +130,11 @@ class Chest extends Transparent{
new Int("z", $this->z)
]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$chest = new TileChest($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
}
if(($player->gamemode & 0x01) === 0x01){
if($player->isCreative()){
return true;
}
$player->addWindow($chest->getInventory());

View File

@ -21,10 +21,13 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
class Cobweb extends Flowable{
public $hasEntityCollision = true;
public function __construct(){
parent::__construct(self::COBWEB, 0, "Cobweb");
$this->isSolid = true;

View File

@ -0,0 +1,100 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\Server;
abstract class Crops extends Flowable{
public $isActivable = true;
public $hardness = 0;
public function getBoundingBox(){
return null;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
$block = clone $this;
$block->meta += mt_rand(2, 5);
if($block->meta > 7){
$block->meta = 7;
}
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
}
$item->count--;
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
$block = clone $this;
++$block->meta;
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
}

View File

@ -49,9 +49,8 @@ class CyanFlower extends Flowable{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
$this->getLevel()->dropItem($this, Item::get($this->id, 0, 1));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
if($this->getSide(0)->isTransparent === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -49,10 +49,8 @@ class Dandelion extends Flowable{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
if($this->getSide(0)->isTransparent === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -52,7 +52,8 @@ abstract class Door extends Transparent{
return $first & 0x07 | ($flag ? 8 : 0) | ($flag1 ? 0x10 : 0);
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
$f = 0.1875;
$damage = $this->getFullDamage();
@ -72,7 +73,7 @@ abstract class Door extends Transparent{
if($j === 0){
if($flag){
if(!$flag1){
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z,
@ -81,7 +82,7 @@ abstract class Door extends Transparent{
$this->z + $f
);
}else{
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z + 1 - $f,
@ -91,7 +92,7 @@ abstract class Door extends Transparent{
);
}
}else{
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z,
@ -103,7 +104,7 @@ abstract class Door extends Transparent{
}elseif($j === 1){
if($flag){
if(!$flag1){
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x + 1 - $f,
$this->y,
$this->z,
@ -112,7 +113,7 @@ abstract class Door extends Transparent{
$this->z + 1
);
}else{
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z,
@ -122,7 +123,7 @@ abstract class Door extends Transparent{
);
}
}else{
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z,
@ -134,7 +135,7 @@ abstract class Door extends Transparent{
}elseif($j === 2){
if($flag){
if(!$flag1){
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z + 1 - $f,
@ -143,7 +144,7 @@ abstract class Door extends Transparent{
$this->z + 1
);
}else{
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z,
@ -153,7 +154,7 @@ abstract class Door extends Transparent{
);
}
}else{
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x + 1 - $f,
$this->y,
$this->z,
@ -165,7 +166,7 @@ abstract class Door extends Transparent{
}elseif($j === 3){
if($flag){
if(!$flag1){
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z,
@ -174,7 +175,7 @@ abstract class Door extends Transparent{
$this->z + 1
);
}else{
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x + 1 - $f,
$this->y,
$this->z,
@ -184,7 +185,7 @@ abstract class Door extends Transparent{
);
}
}else{
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z + 1 - $f,
@ -270,7 +271,7 @@ abstract class Door extends Transparent{
if($player instanceof Player){
unset($players[$player->getID()]);
}
$pk = new LevelEventPacket;
$pk = new LevelEventPacket();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
@ -289,7 +290,7 @@ abstract class Door extends Transparent{
if($player instanceof Player){
unset($players[$player->getID()]);
}
$pk = new LevelEventPacket;
$pk = new LevelEventPacket();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;

View File

@ -24,12 +24,16 @@ namespace pocketmine\block;
use pocketmine\math\AxisAlignedBB;
class EndPortal extends Solid{
public $lightLevel = 1;
public function __construct($meta = 0){
parent::__construct(self::END_PORTAL, $meta, "End Portal");
$this->hardness = 18000000;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x,
$this->y,

View File

@ -21,15 +21,16 @@
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\Player;
use pocketmine\level\Level;
use pocketmine\entity\FallingBlock;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Int;
use pocketmine\Player;
abstract class Fallable extends Solid{
@ -45,13 +46,12 @@ abstract class Fallable extends Solid{
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->getID() === self::AIR or ($down instanceof Liquid)){
$fall = new FallingBlock($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $this->x + 0.5),
new Double("", $this->y + 0.5),
new Double("", $this->y),
new Double("", $this->z + 0.5)
]),
//TODO: add random motion with physics
"Motion" => new Enum("Motion", [
new Double("", 0),
new Double("", 0),
@ -61,13 +61,12 @@ abstract class Fallable extends Solid{
new Float("", 0),
new Float("", 0)
]),
"Tile" => new Byte("Tile", $this->getID())
"TileID" => new Int("TileID", $this->getID()),
"Data" => new Byte("Data", $this->getDamage()),
]));
$fall->spawnToAll();
}
return false;
}
}
}

View File

@ -30,7 +30,8 @@ class Farmland extends Solid{
$this->hardness = 3;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x,
$this->y,

View File

@ -21,18 +21,17 @@
namespace pocketmine\block;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
class Fence extends Transparent{
public function __construct(){
parent::__construct(self::FENCE, 0, "Fence");
parent::__construct(self::FENCE, 0, "Oak Fence");
$this->isFullBlock = false;
$this->hardness = 15;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
$flag = $this->canConnect($this->getSide(2));
$flag1 = $this->canConnect($this->getSide(3));
$flag2 = $this->canConnect($this->getSide(4));
@ -48,13 +47,13 @@ class Fence extends Transparent{
$this->y,
$this->z + $f2,
$this->x + $f1,
$this->y + 1, //TODO: check this, add extra bounding box
$this->y + 1.5,
$this->z + $f3
);
}
public function canConnect(Block $block){
return ($block->getID() !== self::FENCE and $block->getID() !== self::FENCE_GATE) ? $block->isSolid : true;
return (!($block instanceof Fence) and !($block instanceof FenceGate)) ? $block->isSolid : true;
}
}

View File

@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class FenceAcacia extends Fence{
public function __construct(){
Transparent::__construct(self::FENCE_ACACIA, 0, "Acacia Fence");
$this->isFullBlock = false;
$this->hardness = 15;
}
}

View File

@ -21,29 +21,10 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Generic extends Block{
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
return $this->getLevel()->setBlock($this, $this, true, true);
}
public function isBreakable(Item $item){
return $this->breakable;
}
public function onBreak(Item $item){
return $this->getLevel()->setBlock($this, new Air(), true, true);
}
public function onUpdate($type){
return false;
}
public function onActivate(Item $item, Player $player = null){
return $this->isActivable;
class FenceBirch extends Fence{
public function __construct(){
Transparent::__construct(self::FENCE_BIRCH, 0, "Birch Fence");
$this->isFullBlock = false;
$this->hardness = 15;
}
}

View File

@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class FenceDarkOak extends Fence{
public function __construct(){
Transparent::__construct(self::FENCE_DARK_OAK, 0, "Dark Oak Fence");
$this->isFullBlock = false;
$this->hardness = 15;
}
}

View File

@ -27,7 +27,7 @@ use pocketmine\Player;
class FenceGate extends Transparent{
public function __construct($meta = 0){
parent::__construct(self::FENCE_GATE, $meta, "Fence Gate");
parent::__construct(self::FENCE_GATE, $meta, "Oak Fence Gate");
$this->isActivable = true;
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
@ -38,7 +38,8 @@ class FenceGate extends Transparent{
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
if(($this->getDamage() & 0x04) > 0){
return null;
}
@ -50,7 +51,7 @@ class FenceGate extends Transparent{
$this->y,
$this->z + 0.375,
$this->x + 1,
$this->y + 1,
$this->y + 1.5,
$this->z + 0.625
);
}else{
@ -59,7 +60,7 @@ class FenceGate extends Transparent{
$this->y,
$this->z,
$this->x + 0.625,
$this->y + 1,
$this->y + 1.5,
$this->z + 1
);
}

View File

@ -0,0 +1,36 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class FenceGateAcacia extends FenceGate{
public function __construct($meta = 0){
Transparent::__construct(self::FENCE_GATE_ACACIA, $meta, "Acacia Fence Gate");
$this->isActivable = true;
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->hardness = 15;
}
}

View File

@ -0,0 +1,36 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class FenceGateBirch extends FenceGate{
public function __construct($meta = 0){
Transparent::__construct(self::FENCE_GATE_BIRCH, $meta, "Birch Fence Gate");
$this->isActivable = true;
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->hardness = 15;
}
}

View File

@ -0,0 +1,36 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class FenceGateDarkOak extends FenceGate{
public function __construct($meta = 0){
Transparent::__construct(self::FENCE_GATE_DARK_OAK, $meta, "Dark Oak Fence Gate");
$this->isActivable = true;
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->hardness = 15;
}
}

View File

@ -0,0 +1,36 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class FenceGateJungle extends FenceGate{
public function __construct($meta = 0){
Transparent::__construct(self::FENCE_GATE_JUNGLE, $meta, "Jungle Fence Gate");
$this->isActivable = true;
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->hardness = 15;
}
}

View File

@ -0,0 +1,36 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class FenceGateSpruce extends FenceGate{
public function __construct($meta = 0){
Transparent::__construct(self::FENCE_GATE_SPRUCE, $meta, "Spruce Fence Gate");
$this->isActivable = true;
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->hardness = 15;
}
}

View File

@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class FenceJungle extends Fence{
public function __construct(){
Transparent::__construct(self::FENCE_JUNGLE, 0, "Jungle Fence");
$this->isFullBlock = false;
$this->hardness = 15;
}
}

View File

@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class FenceSpruce extends Fence{
public function __construct(){
Transparent::__construct(self::FENCE_SPRUCE, 0, "Spruce Fence");
$this->isFullBlock = false;
$this->hardness = 15;
}
}

View File

@ -21,13 +21,19 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\entity\Entity;
use pocketmine\level\Level;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Server;
class Fire extends Flowable{
public $hasEntityCollision = true;
public $lightLevel = 15;
public function __construct($meta = 0){
parent::__construct(self::FIRE, $meta, "Fire");
$this->isReplaceable = true;
@ -41,11 +47,13 @@ class Fire extends Flowable{
}
public function onEntityCollide(Entity $entity){
$entity->setOnFire(8);
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_FIRE, 1);
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
$entity->attack($ev->getFinalDamage(), $ev);
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
Server::getInstance()->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$entity->attack($ev->getFinalDamage(), $ev);
$entity->setOnFire($ev->getDuration());
}
}

View File

@ -23,6 +23,9 @@ namespace pocketmine\block;
class GlowingObsidian extends Solid{
public $lightLevel = 12;
public function __construct($meta = 0){
parent::__construct(self::GLOWING_OBSIDIAN, $meta, "Glowing Obsidian");
}

View File

@ -25,6 +25,9 @@ use pocketmine\item\Item;
use pocketmine\level\Level;
class GlowingRedstoneOre extends Solid{
public $lightLevel = 9;
public function __construct(){
parent::__construct(self::GLOWING_REDSTONE_ORE, 0, "Glowing Redstone Ore");
$this->hardness = 15;

View File

@ -24,6 +24,9 @@ namespace pocketmine\block;
use pocketmine\item\Item;
class Glowstone extends Transparent{
public $lightLevel = 15;
public function __construct(){
parent::__construct(self::GLOWSTONE_BLOCK, 0, "Glowstone");
$this->hardness = 1.5;

View File

@ -21,11 +21,13 @@
namespace pocketmine\block;
use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\item\Item;
use pocketmine\level\generator\object\TallGrass as TallGrassObject;
use pocketmine\level\Level;
use pocketmine\level\Position;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\utils\Random;
class Grass extends Solid{
@ -52,11 +54,13 @@ class Grass extends Solid{
$x = mt_rand($this->x - 1, $this->x + 1);
$y = mt_rand($this->y - 2, $this->y + 2);
$z = mt_rand($this->z - 1, $this->z + 1);
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
if($block === Block::DIRT){
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
if($block->getID() === Block::DIRT){
if($block->getSide(1) instanceof Transparent){
$this->getLevel()->setBlock($block, new Grass());
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Grass()));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($block, $ev->getNewState());
}
}
}
}

View File

@ -21,13 +21,16 @@
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;
use pocketmine\entity\Entity;
class Ladder extends Transparent{
public $hasEntityCollision = true;
public function __construct($meta = 0){
parent::__construct(self::LADDER, $meta, "Ladder");
$this->isSolid = false;
@ -37,9 +40,11 @@ class Ladder extends Transparent{
public function onEntityCollide(Entity $entity){
$entity->fallDistance = 0;
$entity->onGround = true;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
$f = 0.125;
if($this->meta === 2){

View File

@ -21,31 +21,36 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\entity\Entity;
use pocketmine\level\Level;
use pocketmine\level\Position;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\event\entity\EntityDamageEvent;
class Lava extends Liquid{
public $lightLevel = 15;
public function __construct($meta = 0){
parent::__construct(self::LAVA, $meta, "Lava");
$this->hardness = 0;
}
public function getBoundingBox(){
return null;
}
public function onEntityCollide(Entity $entity){
$entity->fallDistance *= 0.5;
$entity->setOnFire(15);
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_LAVA, 4);
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
$entity->attack($ev->getFinalDamage(), $ev);
$ev = new EntityCombustByBlockEvent($this, $entity, 15);
Server::getInstance()->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$entity->attack($ev->getFinalDamage(), $ev);
$entity->setOnFire($ev->getDuration());
}
if($entity instanceof Player){
$entity->onGround = true;
}
}

View File

@ -21,9 +21,11 @@
namespace pocketmine\block;
use pocketmine\event\block\LeavesDecayEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\Server;
class Leaves extends Transparent{
const OAK = 0;
@ -121,16 +123,13 @@ class Leaves extends Transparent{
$this->meta &= 0x03;
$visited = [];
$check = 0;
if($this->findLog($this, $visited, 0, $check) === true){
$this->getLevel()->setBlock($this, $this, false, false, true);
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
$this->getLevel()->setBlock($this, $this, false, false);
}else{
$this->getLevel()->setBlock($this, new Air(), false, false, true);
if(mt_rand(1, 20) === 1){ //Saplings
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta & 0x03, 1));
}
if(($this->meta & 0x03) === self::OAK and mt_rand(1, 200) === 1){ //Apples
$this->getLevel()->dropItem($this, Item::get(Item::APPLE, 0, 1));
}
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -21,9 +21,11 @@
namespace pocketmine\block;
use pocketmine\event\block\LeavesDecayEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\Server;
class Leaves2 extends Leaves{
@ -113,13 +115,13 @@ class Leaves2 extends Leaves{
$this->meta &= 0x03;
$visited = [];
$check = 0;
if($this->findLog($this, $visited, 0, $check) === true){
$this->getLevel()->setBlock($this, $this, false, false, true);
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
$this->getLevel()->setBlock($this, $this, false, false);
}else{
$this->getLevel()->setBlock($this, new Air(), false, false, true);
if(mt_rand(1, 20) === 1){ //Saplings
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta & 0x03, 1));
}
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -28,15 +28,16 @@ use pocketmine\level\Level;
use pocketmine\math\Vector3;
abstract class Liquid extends Transparent{
public $isLiquid = true;
public $hasEntityCollision = true;
public $breakable = false;
public $isReplaceable = true;
public $isSolid = false;
public $isFullBlock = true;
public $adjacentSources = 0;
public $isOptimalFlowDirection = [0, 0, 0];
public $flowCost = [0, 0, 0];
public $isOptimalFlowDirection = [0, 0, 0, 0];
public $flowCost = [0, 0, 0, 0];
public function getFluidHeightPercent(){
$d = $this->meta;
@ -220,7 +221,7 @@ abstract class Liquid extends Transparent{
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
}
}elseif($flag){
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
//$this->getLevel()->scheduleUpdate($this, $this->tickRate());
//$this->updateFlow();
}
}else{
@ -314,7 +315,9 @@ abstract class Liquid extends Transparent{
}
$blockSide = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
if(!$blockSide->isFlowable or ($blockSide instanceof Liquid and $blockSide->getDamage() === 0)){
if(!$blockSide->isFlowable and !($blockSide instanceof Liquid)){
continue;
}elseif($blockSide instanceof Liquid and $blockSide->getDamage() === 0){
continue;
}elseif($blockSide->getSide(0)->isFlowable){
return $accumulatedCost;
@ -354,7 +357,9 @@ abstract class Liquid extends Transparent{
}
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
if(!$block->isFlowable or ($block instanceof Liquid and $block->getDamage() === 0)){
if(!$block->isFlowable and !($block instanceof Liquid)){
continue;
}elseif($block instanceof Liquid and $block->getDamage() === 0){
continue;
}elseif($block->getSide(0)->isFlowable){
$this->flowCost[$j] = 0;
@ -408,4 +413,8 @@ abstract class Liquid extends Transparent{
}
}
}
public function getBoundingBox(){
return null;
}
}

View File

@ -25,6 +25,9 @@ use pocketmine\item\Item;
use pocketmine\Player;
class LitPumpkin extends Solid{
public $lightLevel = 15;
public function __construct(){
parent::__construct(self::LIT_PUMPKIN, "Jack o'Lantern");
$this->hardness = 5;

View File

@ -21,46 +21,31 @@
namespace pocketmine\block;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\Server;
class MelonStem extends Flowable{
class MelonStem extends Crops{
public function __construct($meta = 0){
parent::__construct(self::MELON_STEM, $meta, "Melon Stem");
$this->isActivable = true;
$this->hardness = 0;
}
public function getBoundingBox(){
return null;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
$this->getLevel()->dropItem($this, Item::get(Item::MELON_SEEDS, 0, mt_rand(0, 2)));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
if($this->getSide(0)->isTransparent === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->getLevel()->setBlock($this, $this, true);
$block = clone $this;
++$block->meta;
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
}
return Level::BLOCK_UPDATE_RANDOM;
}else{
@ -73,7 +58,10 @@ class MelonStem extends Flowable{
$side = $this->getSide(mt_rand(2, 5));
$d = $side->getSide(0);
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
$this->getLevel()->setBlock($side, new Melon(), true);
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Melon()));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
}
}
}
}
@ -84,20 +72,6 @@ class MelonStem extends Flowable{
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
$this->meta = 0x07;
$this->getLevel()->setBlock($this, $this, true);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function getDrops(Item $item){
return [
[Item::MELON_SEEDS, 0, mt_rand(0, 2)],

View File

@ -21,9 +21,11 @@
namespace pocketmine\block;
use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\level\Position;
use pocketmine\math\Vector3;
use pocketmine\Server;
class Mycelium extends Solid{
public function __construct(){
@ -43,11 +45,13 @@ class Mycelium extends Solid{
$x = mt_rand($this->x - 1, $this->x + 1);
$y = mt_rand($this->y - 2, $this->y + 2);
$z = mt_rand($this->z - 1, $this->z + 1);
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
if($block === Block::DIRT){
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
if($block->getID() === Block::DIRT){
if($block->getSide(1) instanceof Transparent){
$this->getLevel()->setBlock($block, new Mycelium());
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Mycelium()));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($block, $ev->getNewState());
}
}
}
}

View File

@ -22,71 +22,10 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Potato extends Flowable{
class Potato extends Crops{
public function __construct($meta = 0){
parent::__construct(self::POTATO_BLOCK, $meta, "Potato Block");
$this->isActivable = true;
$this->hardness = 0;
}
public function getBoundingBox(){
return null;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
$this->meta += mt_rand(2, 5);
if($this->meta > 7){
$this->meta = 7;
}
$this->getLevel()->setBlock($this, $this, true);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
$this->getLevel()->dropItem($this, Item::get(Item::POTATO, 0, 1));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->getLevel()->setBlock($this, $this, true);
return Level::BLOCK_UPDATE_RANDOM;
}
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function getDrops(Item $item){

View File

@ -21,47 +21,31 @@
namespace pocketmine\block;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\Server;
class PumpkinStem extends Flowable{
class PumpkinStem extends Crops{
public function __construct($meta = 0){
parent::__construct(self::PUMPKIN_STEM, $meta, "Pumpkin Stem");
$this->isActivable = true;
$this->hardness = 0;
}
public function getBoundingBox(){
return null;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(PUMPKIN_SEEDS, 0, mt_rand(0, 2)));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
if($this->getSide(0)->isTransparent === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->getLevel()->setBlock($this, $this, true);
$block = clone $this;
++$block->meta;
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
}
return Level::BLOCK_UPDATE_RANDOM;
}else{
@ -74,7 +58,10 @@ class PumpkinStem extends Flowable{
$side = $this->getSide(mt_rand(2, 5));
$d = $side->getSide(0);
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
$this->getLevel()->setBlock($side, new Pumpkin(), true);
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Pumpkin()));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
}
}
}
}
@ -85,20 +72,6 @@ class PumpkinStem extends Flowable{
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
$this->meta = 0x07;
$this->getLevel()->setBlock($this, $this, true);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function getDrops(Item $item){
return [
[Item::PUMPKIN_SEEDS, 0, mt_rand(0, 2)],

View File

@ -38,10 +38,8 @@ class RedMushroom extends Flowable{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
$this->getLevel()->setBlock($this, new Air(), false);
if($this->getSide(0)->isTransparent === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -81,10 +81,8 @@ class Sapling extends Flowable{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
if($this->getSide(0)->isTransparent === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -64,10 +64,8 @@ class SignPost extends Transparent{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(SIGN, 0, 1));
$this->getLevel()->setBlock($this, new Air(), true, true, true);
if($this->getSide(0)->getID() === self::AIR){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -47,7 +47,8 @@ class Slab extends Transparent{
$this->hardness = 30;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
if(($this->meta & 0x08) > 0){
return new AxisAlignedBB(
$this->x,

View File

@ -21,12 +21,7 @@
namespace pocketmine\block;
abstract class Solid extends Generic{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->isSolid = true;
$this->isFullBlock = true;
}
abstract class Solid extends Block{
public $isSolid = true;
public $isFullBlock = true;
}

View File

@ -30,7 +30,8 @@ class SoulSand extends Solid{
$this->hardness = 2.5;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
return new AxisAlignedBB(
$this->x,
$this->y,

View File

@ -54,7 +54,7 @@ abstract class Stair extends Transparent{
$f3 = 0.5;
}
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
$this->x,
$this->y + $f,
$this->z,
@ -66,7 +66,7 @@ abstract class Stair extends Transparent{
}
if($j === 0){
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
$this->x + 0.5,
$this->y + $f2,
$this->z,
@ -77,7 +77,7 @@ abstract class Stair extends Transparent{
$list[] = $bb2;
}
}elseif($j === 1){
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
$this->x,
$this->y + $f2,
$this->z,
@ -88,7 +88,7 @@ abstract class Stair extends Transparent{
$list[] = $bb2;
}
}elseif($j === 2){
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
$this->x,
$this->y + $f2,
$this->z + 0.5,
@ -99,7 +99,7 @@ abstract class Stair extends Transparent{
$list[] = $bb2;
}
}elseif($j === 3){
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
$this->x,
$this->y + $f2,
$this->z,
@ -113,7 +113,8 @@ abstract class Stair extends Transparent{
}
*/
public function getBoundingBox(){
protected function recalculateBoundingBox(){
if(($this->getDamage() & 0x04) > 0){
return new AxisAlignedBB(
$this->x,

View File

@ -21,18 +21,10 @@
namespace pocketmine\block;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\Server;
use pocketmine\entity\Entity;
class StillLava extends Lava{
public function __construct($meta = 0){
parent::__construct(self::STILL_LAVA, $meta, "Still Lava");
$this->hardness = 500;
}
public function getBoundingBox(){
return null;
}
}

View File

@ -22,6 +22,7 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
class Stone extends Solid{
const NORMAL = 0;
@ -45,6 +46,7 @@ class Stone extends Solid{
self::POLISHED_DIORITE => "Polished Diorite",
self::ANDESITE => "Andesite",
self::POLISHED_ANDESITE => "Polished Andesite",
7 => "Unknown Stone",
];
$this->name = $names[$this->meta & 0x07];
}
@ -67,7 +69,7 @@ class Stone extends Solid{
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
if($item->isPickaxe() >= Tool::TIER_WOODEN){
return [
[Item::COBBLESTONE, 0, 1],
];

View File

@ -36,7 +36,8 @@ class StoneWall extends Transparent{
$this->hardness = 30;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
$flag = $this->canConnect($this->getSide(2));
$flag1 = $this->canConnect($this->getSide(3));
$flag2 = $this->canConnect($this->getSide(4));
@ -46,14 +47,11 @@ class StoneWall extends Transparent{
$f1 = $flag3 ? 1 : 0.75;
$f2 = $flag ? 0 : 0.25;
$f3 = $flag1 ? 1 : 0.75;
$f4 = 1;
if($flag and $flag1 and !$flag2 and !$flag3){
$f4 = 0.8125;
$f = 0.3125;
$f1 = 0.6875;
}elseif(!$flag and !$flag1 and $flag2 and $flag3){
$f4 = 0.8125;
$f2 = 0.3125;
$f3 = 0.6875;
}
@ -63,7 +61,7 @@ class StoneWall extends Transparent{
$this->y,
$this->z + $f2,
$this->x + $f1,
$this->y + $f4,
$this->y + 1.5,
$this->z + $f3
);
}

View File

@ -21,10 +21,12 @@
namespace pocketmine\block;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\Vector3 as Vector3;
use pocketmine\Player;
use pocketmine\Server;
class Sugarcane extends Flowable{
public function __construct($meta = 0){
@ -49,7 +51,10 @@ class Sugarcane extends Flowable{
for($y = 1; $y < 3; ++$y){
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
if($b->getID() === self::AIR){
$this->getLevel()->setBlock($b, new Sugarcane(), true);
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Sugarcane()));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
}
break;
}
}
@ -69,10 +74,8 @@ class Sugarcane extends Flowable{
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->isTransparent === true and $down->getID() !== self::SUGARCANE_BLOCK){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(SUGARCANE));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
if($down->isTransparent === true and $down->getID() !== self::SUGARCANE_BLOCK){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -21,8 +21,15 @@
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\Player;
use pocketmine\utils\Random;
class TNT extends Solid{
public function __construct(){
@ -33,20 +40,29 @@ class TNT extends Solid{
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::FLINT_STEEL){
if(($player->gamemode & 0x01) === 0){
$item->useOn($this);
}
$data = [
"x" => $this->x + 0.5,
"y" => $this->y + 0.5,
"z" => $this->z + 0.5,
"power" => 4,
"fuse" => 20 * 4, //4 seconds
];
$this->getLevel()->setBlock($this, new Air(), false, false, true);
//TODO
//$e = Server::getInstance()->api->entity->add($this->level, ENTITY_OBJECT, OBJECT_PRIMEDTNT, $data);
//$e->spawnToAll();
$item->useOn($this);
$this->getLevel()->setBlock($this, new Air(), true);
$mot = (new Random())->nextSignedFloat() * M_PI * 2;
$tnt = Entity::createEntity("PrimedTNT", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
"Pos" => new Enum("Pos", [
new Double("", $this->x + 0.5),
new Double("", $this->y),
new Double("", $this->z + 0.5)
]),
"Motion" => new Enum("Motion", [
new Double("", -sin($mot) * 0.02),
new Double("", 0.2),
new Double("", -cos($mot) * 0.02)
]),
"Rotation" => new Enum("Rotation", [
new Float("", 0),
new Float("", 0)
]),
"Fuse" => new Byte("Fuse", 80)
]));
$tnt->spawnToAll();
return true;
}

View File

@ -29,7 +29,8 @@ abstract class Thin extends Transparent{
public $isFullBlock = false;
public $isSolid = false;
public function getBoundingBox(){
protected function recalculateBoundingBox(){
$f = 0.4375;
$f1 = 0.5625;
$f2 = 0.4375;

View File

@ -26,6 +26,9 @@ use pocketmine\level\Level;
use pocketmine\Player;
class Torch extends Flowable{
public $lightLevel = 15;
public function __construct($meta = 0){
parent::__construct(self::TORCH, $meta, "Torch");
$this->hardness = 0;
@ -49,9 +52,8 @@ class Torch extends Flowable{
0 => 0,
];
if($this->getSide($faces[$side])->isTransparent === true and !($side === 0 and $this->getSide(0)->getID() === self::FENCE)){ //Replace with common break method
$this->getLevel()->setBlock($this, new Air(), true);
$this->getLevel()->dropItem($this->add(0.5, 0.5, 0.5), Item::get(Item::TORCH));
if($this->getSide($faces[$side])->isTransparent === true and !($side === 0 and $this->getSide(0)->getID() === self::FENCE)){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}

View File

@ -23,7 +23,7 @@ namespace pocketmine\block;
abstract class Transparent extends Generic{
abstract class Transparent extends Block{
public $isActivable = false;
public $breakable = true;
public $isFlowable = false;

View File

@ -37,13 +37,12 @@ class Trapdoor extends Transparent{
$this->hardness = 15;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
$damage = $this->getDamage();
$f = 0.1875;
$bb = null;
if(($damage & 0x08) > 0){
$bb = new AxisAlignedBB(
$this->x,
@ -66,7 +65,7 @@ class Trapdoor extends Transparent{
if(($damage & 0x04) > 0){
if(($damage & 0x03) === 0){
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z + 1 - $f,
@ -75,7 +74,7 @@ class Trapdoor extends Transparent{
$this->z + 1
);
}elseif(($damage & 0x03) === 1){
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z,
@ -84,7 +83,7 @@ class Trapdoor extends Transparent{
$this->z + $f
);
}if(($damage & 0x03) === 2){
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x + 1 - $f,
$this->y,
$this->z,
@ -93,7 +92,7 @@ class Trapdoor extends Transparent{
$this->z + 1
);
}if(($damage & 0x03) === 3){
$bb = new AxisAlignedBB(
$bb->setBounds(
$this->x,
$this->y,
$this->z,

View File

@ -0,0 +1,172 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;
class Vine extends Transparent{
public $hasEntityCollision = true;
public function __construct($meta = 0){
parent::__construct(self::VINE, $meta, "Vines");
$this->isSolid = false;
$this->isFullBlock = false;
$this->hardness = 1;
}
public function onEntityCollide(Entity $entity){
$entity->fallDistance = 0;
}
protected function recalculateBoundingBox(){
$f1 = 1;
$f2 = 1;
$f3 = 1;
$f4 = 0;
$f5 = 0;
$f6 = 0;
$flag = $this->meta > 0;
if(($this->meta & 0x02) > 0){
$f4 = max($f4, 0.0625);
$f1 = 0;
$f2 = 0;
$f5 = 1;
$f3 = 0;
$f6 = 1;
$flag = true;
}
if(($this->meta & 0x08) > 0){
$f1 = min($f1, 0.9375);
$f4 = 1;
$f2 = 0;
$f5 = 1;
$f3 = 0;
$f6 = 1;
$flag = true;
}
if(($this->meta & 0x01) > 0){
$f3 = min($f3, 0.9375);
$f6 = 1;
$f1 = 0;
$f4 = 1;
$f2 = 0;
$f5 = 1;
$flag = true;
}
if(!$flag and $this->getSide(1)->isSolid){
$f2 = min($f2, 0.9375);
$f5 = 1;
$f1 = 0;
$f4 = 1;
$f3 = 0;
$f6 = 1;
}
return new AxisAlignedBB(
$this->x + $f1,
$this->y + $f2,
$this->z + $f3,
$this->x + $f4,
$this->y + $f5,
$this->z + $f6
);
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if($target->isSolid){
$faces = [
0 => 0,
1 => 0,
2 => 1,
3 => 4,
4 => 8,
5 => 2,
];
if(isset($faces[$face])){
$this->meta = $faces[$face];
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
}
return false;
}
public function getBreakTime(Item $item){
if($item->isShears()){
return 0.02;
}elseif($item->isSword()){
return 0.2;
}elseif($item->isAxe()){
switch($item->isAxe()){
case Tool::TIER_WOODEN:
return 0.15;
case Tool::TIER_STONE:
return 0.075;
case Tool::TIER_IRON:
return 0.05;
case Tool::TIER_DIAMOND:
return 0.0375;
case Tool::TIER_GOLD:
return 0.025;
}
}
return 0.3;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
/*if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
Server::getInstance()->api->entity->drop($this, Item::get(LADDER, 0, 1));
$this->getLevel()->setBlock($this, new Air(), true, true, true);
return Level::BLOCK_UPDATE_NORMAL;
}*/
}
return false;
}
public function getDrops(Item $item){
if($item->isShears()){
return [
[$this->id, 0, 1],
];
}else{
return [];
}
}
}

View File

@ -21,26 +21,25 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\level\Position;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\Player;
class Water extends Liquid{
public function __construct($meta = 0){
parent::__construct(self::WATER, $meta, "Water");
$this->hardness = 500;
}
public function getBoundingBox(){
return null;
}
public function onEntityCollide(Entity $entity){
$entity->fallDistance = 0;
$entity->extinguish();
if($entity->fireTicks > 0){
$entity->extinguish();
}
if($entity instanceof Player){
$entity->onGround = true;
}
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){

View File

@ -22,68 +22,10 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Wheat extends Flowable{
class Wheat extends Crops{
public function __construct($meta = 0){
parent::__construct(self::WHEAT_BLOCK, $meta, "Wheat Block");
$this->isActivable = true;
$this->hardness = 0;
}
public function getBoundingBox(){
return null;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
$this->meta += mt_rand(2, 5);
if($this->meta > 7){
$this->meta = 7;
}
$this->getLevel()->setBlock($this, $this, true);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(WHEAT_SEEDS, 0, 1));
$this->getLevel()->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->getLevel()->setBlock($this, $this, true);
}
}
}
return false;
}
public function getDrops(Item $item){

View File

@ -23,14 +23,18 @@ namespace pocketmine\block;
class Wood2 extends Wood{
const ACACIA = 0;
const DARK_OAK = 1;
public function __construct($meta = 0){
Solid::__construct(self::WOOD2, $meta, "Wood");
$names = [
0 => "Acacia Wood",
1 => "Dark Oak Wood"
1 => "Dark Oak Wood",
2 => ""
];
$this->name = $names[$this->meta & 0x03];
$this->hardness = 10;
}
}
}

View File

@ -45,7 +45,8 @@ class WoodSlab extends Transparent{
$this->hardness = 15;
}
public function getBoundingBox(){
protected function recalculateBoundingBox(){
if(($this->meta & 0x08) > 0){
return new AxisAlignedBB(
$this->x,

View File

@ -22,6 +22,7 @@
namespace pocketmine\command;
use pocketmine\Server;
use pocketmine\utils\MainLogger;
use pocketmine\utils\TextFormat;
class FormattedCommandAlias extends Command{
@ -49,6 +50,9 @@ class FormattedCommandAlias extends Command{
$sender->sendMessage(TextFormat::RED . $e->getMessage());
}else{
$sender->sendMessage(TextFormat::RED . "An internal error occurred while attempting to perform this command");
if(($logger = $sender->getServer()->getLogger()) instanceof MainLogger){
$logger->logException($e);
}
}
return false;

View File

@ -56,6 +56,7 @@ use pocketmine\command\defaults\VanillaCommand;
use pocketmine\command\defaults\VersionCommand;
use pocketmine\command\defaults\WhitelistCommand;
use pocketmine\Server;
use pocketmine\utils\MainLogger;
class SimpleCommandMap implements CommandMap{
@ -178,7 +179,14 @@ class SimpleCommandMap implements CommandMap{
}
$target->timings->startTiming();
$target->execute($sender, $sentCommandLabel, $args);
try{
$target->execute($sender, $sentCommandLabel, $args);
}catch(\Exception $e){
$this->server->getLogger()->critical("Unhandled exception executing command '". $commandLine ."' in ". $target.": ".$e->getMessage());
if(($logger = $sender->getServer()->getLogger()) instanceof MainLogger){
$logger->logException($e);
}
}
$target->timings->stopTiming();
return true;

View File

@ -22,6 +22,7 @@
namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\network\protocol\SetDifficultyPacket;
use pocketmine\Server;
use pocketmine\utils\TextFormat;
@ -55,6 +56,9 @@ class DifficultyCommand extends VanillaCommand{
if($difficulty !== -1){
$sender->getServer()->setConfigInt("difficulty", $difficulty);
$pk = new SetDifficultyPacket();
$pk->difficulty = $sender->getServer()->getDifficulty();
Server::broadcastPacket($sender->getServer()->getOnlinePlayers(), $pk);
$sender->sendMessage("Set difficulty to " . $difficulty);
}else{
$sender->sendMessage("Unknown difficulty");

View File

@ -24,7 +24,6 @@ namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\utils\TextFormat;
class KillCommand extends VanillaCommand{
@ -45,9 +44,7 @@ class KillCommand extends VanillaCommand{
}
if($sender instanceof Player){
//TODO: EntityDamageEvent
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityDamageEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
$sender->getServer()->getPluginManager()->callEvent($ev = new EntityDamageEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
if($ev->isCancelled()){
return true;

View File

@ -46,7 +46,7 @@ class SetWorldSpawnCommand extends VanillaCommand{
if(count($args) === 0){
if($sender instanceof Player){
$level = $sender->getLevel();
$pos = $sender->round();
$pos = (new Vector3($sender->x, $sender->y, $sender->z))->round();
}else{
$sender->sendMessage(TextFormat::RED . "You can only perform this command as a player");

View File

@ -66,7 +66,7 @@ class SpawnpointCommand extends VanillaCommand{
if(count($args) === 4){
if($level !== null){
$pos = $sender instanceof Player ? $sender->getPosition() : $level->getSpawn();
$pos = $sender instanceof Player ? $sender->getPosition() : $level->getSpawnLocation();
$x = (int) $this->getRelativeDouble($pos->x, $sender, $args[1]);
$y = $this->getRelativeDouble($pos->y, $sender, $args[2], 0, 128);
$z = $this->getRelativeDouble($pos->z, $sender, $args[3]);

View File

@ -23,7 +23,6 @@ namespace pocketmine\command\defaults;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\level\Position;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\utils\TextFormat;
@ -88,8 +87,7 @@ class TeleportCommand extends VanillaCommand{
}
if(count($args) < 3){
$pos = new Position($target->x, $target->y, $target->z, $target->getLevel());
$origin->teleport($pos);
$origin->teleport($target);
Command::broadcastCommandMessage($sender, "Teleported " . $origin->getDisplayName() . " to " . $target->getDisplayName());
return true;

View File

@ -32,12 +32,47 @@ class TimeCommand extends VanillaCommand{
parent::__construct(
$name,
"Changes the time on each world",
"/time set <value>\n/time add <value>"
"/time set <value>\n/time add <value>\n/time start|stop"
);
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set");
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set;pocketmine.command.time.start;pocketmine.command.time.stop");
}
public function execute(CommandSender $sender, $currentAlias, array $args){
if(count($args) < 1){
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
return false;
}
if($args[0] === "start"){
if(!$sender->hasPermission("pocketmine.command.time.start")){
$sender->sendMessage(TextFormat::RED . "You don't have permission to restart the time");
return true;
}
foreach($sender->getServer()->getLevels() as $level){
$level->checkTime();
$level->startTime();
$level->checkTime();
}
Command::broadcastCommandMessage($sender, "Restarted the time");
return true;
}elseif($args[0] === "stop"){
if(!$sender->hasPermission("pocketmine.command.time.stop")){
$sender->sendMessage(TextFormat::RED . "You don't have permission to stop the time");
return true;
}
foreach($sender->getServer()->getLevels() as $level){
$level->checkTime();
$level->stopTime();
$level->checkTime();
}
Command::broadcastCommandMessage($sender, "Stopped the time");
return true;
}
if(count($args) < 2){
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
@ -78,6 +113,7 @@ class TimeCommand extends VanillaCommand{
$level->setTime($level->getTime() + $value);
$level->checkTime();
}
Command::broadcastCommandMessage($sender, "Added " . $value ." to time");
}else{
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
}

View File

@ -93,40 +93,39 @@ class TimingsCommand extends VanillaCommand{
if($paste){
fseek($fileTimings, 0);
$data = [
"public" => false,
"description" => $sender->getServer()->getName() . " Timings",
"files" => [
"timings.txt" => [
"content" => stream_get_contents($fileTimings)
]
]
"syntax" => "text",
"poster" => $sender->getServer()->getName(),
"content" => stream_get_contents($fileTimings)
];
$ch = curl_init("https://api.github.com/gists");
$ch = curl_init("http://paste.ubuntu.com/");
curl_setopt($ch, CURLOPT_POST, 1);
curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false);
curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 2);
curl_setopt($ch, CURLOPT_FORBID_REUSE, 1);
curl_setopt($ch, CURLOPT_FRESH_CONNECT, 1);
curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode($data, JSON_UNESCAPED_SLASHES));
curl_setopt($ch, CURLOPT_AUTOREFERER, true);
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true);
curl_setopt($ch, CURLOPT_HTTPHEADER, ["Content-Type: application/json", "User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
curl_setopt($ch, CURLOPT_POSTFIELDS, $data);
curl_setopt($ch, CURLOPT_AUTOREFERER, false);
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, false);
curl_setopt($ch, CURLOPT_HEADER, true);
curl_setopt($ch, CURLOPT_HTTPHEADER, ["User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
$ret = curl_exec($ch);
$data = json_decode($ret);
$data = curl_exec($ch);
curl_close($ch);
if($data === false or $data === null or !isset($data->html_url)){
if(preg_match('#^Location: http://paste\\.ubuntu\\.com/([0-9]{1,})/#m', $data, $matches) == 0){
$sender->sendMessage("An error happened while pasting the report");
return true;
}
$timings = $data->html_url;
}
fclose($fileTimings);
$sender->sendMessage("Timings written to " . $timings);
$sender->sendMessage("Paste contents of file into form at http://aikar.co/timings.php to read results.");
$sender->sendMessage("Timings uploaded to http://paste.ubuntu.com/".$matches[1]."/");
$sender->sendMessage("You can read the results at http://timings.aikar.co/?url=".$matches[1]);
fclose($fileTimings);
}else{
fclose($fileTimings);
$sender->sendMessage("Timings written to " . $timings);
}
}
return true;

View File

@ -21,17 +21,9 @@
namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\level\format\FullChunk;
use pocketmine\level\MovingObjectPosition;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\Player;
class Arrow extends Projectile{
@ -41,149 +33,33 @@ class Arrow extends Projectile{
public $length = 0.5;
public $height = 0.5;
/** @var Entity */
public $shootingEntity = null;
protected $gravity = 0.05;
protected $drag = 0.01;
private $damage = 6;
protected $damage = 6;
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
$this->shootingEntity = $shootingEntity;
parent::__construct($chunk, $nbt);
}
protected function initEntity(){
$this->namedtag->id = new String("id", "Arrow");
$this->setMaxHealth(1);
$this->setHealth(1);
if(isset($this->namedtag->Age)){
$this->age = $this->namedtag["Age"];
}
}
public function onUpdate(){
public function onUpdate($currentTick){
if($this->closed){
return false;
}
$this->timings->startTiming();
$this->entityBaseTick();
if(!$this->dead){
$movingObjectPosition = null;
$this->motionY -= $this->gravity;
$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
$moveVector = new Vector3($this->x + $this->motionX, $this->y + $this->motionY, $this->z + $this->motionZ);
$list = $this->getLevel()->getCollidingEntities($this->boundingBox->addCoord($this->motionX, $this->motionY, $this->motionZ)->expand(1, 1, 1), $this);
$nearDistance = PHP_INT_MAX;
$nearEntity = null;
foreach($list as $entity){
if(/*!$entity->canCollideWith($this) or */
($entity === $this->shootingEntity and $this->ticksLived < 5)
){
continue;
}
$axisalignedbb = $entity->boundingBox->grow(0.3, 0.3, 0.3);
$ob = $axisalignedbb->calculateIntercept($this, $moveVector);
if($ob === null){
continue;
}
$distance = $this->distance($ob->hitVector);
if($distance < $nearDistance){
$nearDistance = $distance;
$nearEntity = $entity;
}
}
if($nearEntity !== null){
$movingObjectPosition = MovingObjectPosition::fromEntity($nearEntity);
}
if($movingObjectPosition !== null){
if($movingObjectPosition->entityHit !== null){
$motion = sqrt($this->motionX ** 2 + $this->motionY ** 2 + $this->motionZ ** 2);
$damage = ceil($motion * $this->damage);
$ev = new EntityDamageByEntityEvent($this->shootingEntity === null ? $this : $this->shootingEntity, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
$this->server->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$movingObjectPosition->entityHit->attack($damage, $ev);
if($this->fireTicks > 0){
$movingObjectPosition->entityHit->setOnFire(5);
}
$this->kill();
}
}
}
$this->move($this->motionX, $this->motionY, $this->motionZ);
if($this->onGround){
$this->motionX = 0;
$this->motionY = 0;
$this->motionZ = 0;
}
if($this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0){
$f = sqrt(($this->motionX ** 2) + ($this->motionZ ** 2));
$this->yaw = (atan2($this->motionX, $this->motionZ) * 180 / M_PI);
$this->pitch = (atan2($this->motionY, $f) * 180 / M_PI);
}
if($this->age > 1200){
$this->kill();
}
$this->updateMovement();
$hasUpdate = parent::onUpdate($currentTick);
if($this->age > 1200){
$this->kill();
$hasUpdate = true;
}
$this->timings->stopTiming();
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
}
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
}
public function heal($amount){
}
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Age = new Short("Age", $this->age);
}
public function getData(){
$flags = 0;
$flags |= $this->fireTicks > 0 ? 1 : 0;
return [
0 => ["type" => 0, "value" => $flags]
];
}
public function canCollideWith(Entity $entity){
return $entity instanceof Living and !$this->onGround;
return $hasUpdate;
}
public function spawnTo(Player $player){
@ -196,11 +72,7 @@ class Arrow extends Projectile{
$pk->did = 0; //TODO: send motion here
$player->dataPacket($pk);
$pk = new SetEntityMotionPacket();
$pk->entities = [
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
];
$player->dataPacket($pk);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
parent::spawnTo($player);
}

View File

@ -22,11 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class Chicken extends Animal{
protected function initEntity(){
$this->namedtag->id = new String("id", "Chicken");
}
}

View File

@ -22,10 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class Cow extends Animal{
protected function initEntity(){
$this->namedtag->id = new String("id", "Cow");
}
}

View File

@ -22,10 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class Creeper extends Monster implements Explosive{
protected function initEntity(){
$this->namedtag->id = new String("id", "Creeper");
}
}

View File

@ -22,10 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class Egg extends Projectile{
protected function initEntity(){
$this->namedtag->id = new String("id", "Egg");
}
}

View File

@ -23,10 +23,7 @@ namespace pocketmine\entity;
use pocketmine\inventory\InventoryHolder;
use pocketmine\nbt\tag\String;
class Enderman extends Monster implements InventoryHolder{
protected function initEntity(){
$this->namedtag->id = new String("id", "Enderman");
}
}

View File

@ -24,24 +24,23 @@
*/
namespace pocketmine\entity;
use pocketmine\block\Block;
use pocketmine\block\Water;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityDespawnEvent;
use pocketmine\event\entity\EntityLevelChangeEvent;
use pocketmine\event\entity\EntityMotionEvent;
use pocketmine\event\entity\EntityMoveEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\entity\EntitySpawnEvent;
use pocketmine\event\entity\EntityTeleportEvent;
use pocketmine\event\Timings;
use pocketmine\item\Item;
use pocketmine\level\format\Chunk;
use pocketmine\level\format\FullChunk;
use pocketmine\level\Level;
use pocketmine\level\Location;
use pocketmine\level\Position;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Math;
use pocketmine\math\Vector3 as Vector3;
use pocketmine\math\Vector3;
use pocketmine\metadata\Metadatable;
use pocketmine\metadata\MetadataValue;
use pocketmine\nbt\tag\Byte;
@ -50,22 +49,26 @@ use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Short;
use pocketmine\network\protocol\MoveEntityPacket;
use pocketmine\nbt\tag\String;
use pocketmine\Network;
use pocketmine\network\protocol\MovePlayerPacket;
use pocketmine\network\protocol\RemoveEntityPacket;
use pocketmine\network\protocol\SetEntityDataPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\network\protocol\SetTimePacket;
use pocketmine\Player;
use pocketmine\plugin\Plugin;
use pocketmine\Server;
use pocketmine\utils\ChunkException;
abstract class Entity extends Location implements Metadatable{
abstract class Entity extends Position implements Metadatable{
const NETWORK_ID = -1;
public static $entityCount = 1;
/** @var Entity[] */
private static $knownEntities = [];
private static $shortNames = [];
/**
* @var Player[]
@ -87,9 +90,9 @@ abstract class Entity extends Position implements Metadatable{
protected $lastDamageCause = null;
public $lastX;
public $lastY;
public $lastZ;
public $lastX = null;
public $lastY = null;
public $lastZ = null;
public $motionX;
public $motionY;
@ -98,8 +101,6 @@ abstract class Entity extends Position implements Metadatable{
public $lastMotionY;
public $lastMotionZ;
public $yaw;
public $pitch;
public $lastYaw;
public $lastPitch;
@ -125,7 +126,7 @@ abstract class Entity extends Position implements Metadatable{
protected $ySize = 0;
protected $stepHeight = 0;
public $keepMovement = true;
public $keepMovement = false;
public $fallDistance;
public $ticksLived;
@ -137,15 +138,16 @@ abstract class Entity extends Position implements Metadatable{
public $canCollide = true;
protected $isStatic = false;
protected $isColliding = false;
public $isCollided = false;
public $isCollidedHorizontally = false;
public $isCollidedVertically = false;
public $noDamageTicks;
private $justCreated;
protected $fireProof;
private $invulnerable;
protected $spawnTime;
protected $gravity;
protected $drag;
@ -160,18 +162,19 @@ abstract class Entity extends Position implements Metadatable{
public function __construct(FullChunk $chunk, Compound $nbt){
if($chunk === null or $chunk->getProvider() === null){
throw new \Exception("Invalid garbage Chunk given to Entity");
throw new ChunkException("Invalid garbage Chunk given to Entity");
}
$this->timings = Timings::getEntityTimings($this);
if($this->eyeHeight === null){
$this->eyeHeight = $this->height;
$this->eyeHeight = $this->height / 2 + 0.1;
}
$this->id = Entity::$entityCount++;
$this->justCreated = true;
$this->namedtag = $nbt;
$this->chunk = $chunk;
$this->setLevel($chunk->getProvider()->getLevel());
$this->server = $chunk->getProvider()->getLevel()->getServer();
@ -215,16 +218,63 @@ abstract class Entity extends Position implements Metadatable{
$this->invulnerable = $this->namedtag["Invulnerable"] > 0 ? true : false;
$this->chunk->addEntity($this);
$this->getLevel()->addEntity($this);
$this->level->addEntity($this);
$this->initEntity();
$this->lastUpdate = $this->spawnTime = microtime(true);
$this->lastUpdate = $this->server->getTick();
$this->server->getPluginManager()->callEvent(new EntitySpawnEvent($this));
$this->scheduleUpdate();
}
/**
* @param int|string $type
* @param FullChunk $chunk
* @param Compound $nbt
* @param $args
*
* @return Entity
*/
public static function createEntity($type, FullChunk $chunk, Compound $nbt, ...$args){
if(isset(self::$knownEntities[$type])){
$class = self::$knownEntities[$type];
return new $class($chunk, $nbt, ...$args);
}
return null;
}
public static function registerEntity($className, $force = false){
$class = new \ReflectionClass($className);
if(is_a($className, Entity::class, true) and !$class->isAbstract()){
if($className::NETWORK_ID !== -1){
self::$knownEntities[$className::NETWORK_ID] = $className;
}elseif(!$force){
return false;
}
self::$knownEntities[$class->getShortName()] = $className;
self::$shortNames[$className] = $class->getShortName();
return true;
}
return false;
}
/**
* Returns the short save name
*
* @return string
*/
public function getSaveId(){
return self::$shortNames[static::class];
}
public function saveNBT(){
if(!($this instanceof Player)){
$this->namedtag->id = new String("id", $this->getSaveId());
}
$this->namedtag->Pos = new Enum("Pos", [
new Double(0, $this->x),
new Double(1, $this->y),
@ -278,13 +328,15 @@ abstract class Entity extends Position implements Metadatable{
$pk = new SetEntityDataPacket();
$pk->eid = $this->id;
$pk->metadata = $this->getData();
$pk->encode();
$pk->isEncoded = true;
foreach($player as $p){
if($p === $this){
/** @var Player $p */
$pk = new SetEntityDataPacket();
$pk->eid = 0;
$pk->metadata = $this->getData();
$p->dataPacket($pk);
$pk2 = new SetEntityDataPacket();
$pk2->eid = 0;
$pk2->metadata = $this->getData();
$p->dataPacket($pk2);
}else{
$p->dataPacket($pk);
}
@ -296,7 +348,7 @@ abstract class Entity extends Position implements Metadatable{
*/
public function despawnFrom(Player $player){
if(isset($this->hasSpawned[$player->getID()])){
$pk = new RemoveEntityPacket;
$pk = new RemoveEntityPacket();
$pk->eid = $this->id;
$player->dataPacket($pk);
unset($this->hasSpawned[$player->getID()]);
@ -307,11 +359,15 @@ abstract class Entity extends Position implements Metadatable{
* @param float $damage
* @param int|EntityDamageEvent $source
*
* @return mixed
*/
abstract function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC);
abstract function heal($amount);
/**
* @param float $amount
* @param int|EntityRegainHealthEvent $source
*
*/
abstract function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC);
/**
* @return int
@ -346,7 +402,7 @@ abstract class Entity extends Position implements Metadatable{
* @param int|EntityDamageEvent $type
*/
public function setLastDamageCause($type){
$this->lastDamageCause = $type;
$this->lastDamageCause = $type instanceof EntityDamageEvent ? clone $type : $type;
}
/**
@ -384,17 +440,19 @@ abstract class Entity extends Position implements Metadatable{
$diffY = $y - $j;
$diffZ = $z - $k;
$list = $this->getLevel()->getCollisionBlocks($this->boundingBox);
$list = $this->level->getCollisionBlocks($this->boundingBox);
if(count($list) === 0 and !$this->getLevel()->isFullBlock(new Vector3($i, $j, $k))){
$v = new Vector3($i, $j, $k);
if(count($list) === 0 and !$this->level->isFullBlock($v->setComponents($i, $j, $k))){
return false;
}else{
$flag = !$this->getLevel()->isFullBlock(new Vector3($i - 1, $j, $k));
$flag1 = !$this->getLevel()->isFullBlock(new Vector3($i + 1, $j, $k));
//$flag2 = !$this->getLevel()->isFullBlock(new Vector3($i, $j - 1, $k));
$flag3 = !$this->getLevel()->isFullBlock(new Vector3($i, $j + 1, $k));
$flag4 = !$this->getLevel()->isFullBlock(new Vector3($i, $j, $k - 1));
$flag5 = !$this->getLevel()->isFullBlock(new Vector3($i, $j, $k + 1));
$flag = !$this->level->isFullBlock($v->setComponents($i - 1, $j, $k));
$flag1 = !$this->level->isFullBlock($v->setComponents($i + 1, $j, $k));
//$flag2 = !$this->level->isFullBlock($v->setComponents($i, $j - 1, $k));
$flag3 = !$this->level->isFullBlock($v->setComponents($i, $j + 1, $k));
$flag4 = !$this->level->isFullBlock($v->setComponents($i, $j, $k - 1));
$flag5 = !$this->level->isFullBlock($v->setComponents($i, $j, $k + 1));
$direction = 3; //UP!
$limit = 9999;
@ -460,7 +518,7 @@ abstract class Entity extends Position implements Metadatable{
}
}
public function entityBaseTick(){
public function entityBaseTick($tickDiff = 1){
Timings::$tickEntityTimer->startTiming();
//TODO: check vehicles
@ -468,12 +526,13 @@ abstract class Entity extends Position implements Metadatable{
$this->justCreated = false;
$isPlayer = $this instanceof Player;
if($this->dead === true and !$isPlayer){
$this->close();
Timings::$tickEntityTimer->stopTiming();
return false;
}elseif($this->dead === true){
if($this->dead === true){
$this->despawnFromAll();
if(!$isPlayer){
$this->close();
}
Timings::$tickEntityTimer->stopTiming();
return $isPlayer;
}
$hasUpdate = false;
@ -481,40 +540,38 @@ abstract class Entity extends Position implements Metadatable{
$this->checkBlockCollision();
if($this->y < 0 and $this->dead !== true){
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10));
if(!$ev->isCancelled()){
$this->attack($ev->getFinalDamage(), $ev);
}
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10);
$this->attack($ev->getFinalDamage(), $ev);
$hasUpdate = true;
}
if($this->fireTicks > 0){
if($this->fireProof){
$this->fireTicks -= 4;
$this->fireTicks -= 4 * $tickDiff;
if($this->fireTicks < 0){
$this->fireTicks = 0;
}
}else{
if(($this->fireTicks % 20) === 0){
if(($this->fireTicks % 20) === 0 or $tickDiff > 20){
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FIRE_TICK, 1);
$this->server->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$this->attack($ev->getFinalDamage(), $ev);
}
$this->attack($ev->getFinalDamage(), $ev);
}
--$this->fireTicks;
$this->fireTicks -= $tickDiff;
}
if($this->fireTicks <= 0){
$this->extinguish();
}else{
$hasUpdate = true;
}
$hasUpdate = true;
}
++$this->age;
++$this->ticksLived;
$this->age += $tickDiff;
$this->ticksLived += $tickDiff;
Timings::$tickEntityTimer->stopTiming();
return $hasUpdate;
}
public function updateMovement(){
@ -527,25 +584,21 @@ abstract class Entity extends Position implements Metadatable{
$this->lastPitch = $this->pitch;
if($this instanceof Human){
$pk = new MovePlayerPacket;
$pk = new MovePlayerPacket();
$pk->eid = $this->id;
$pk->x = $this->x;
$pk->y = $this->y; //teleport from head
$pk->y = $this->y;
$pk->z = $this->z;
$pk->yaw = $this->yaw;
$pk->pitch = $this->pitch;
$pk->bodyYaw = $this->yaw;
Server::broadcastPacket($this->hasSpawned, $pk);
}else{
//TODO: add to move list
$pk = new MoveEntityPacket();
$pk->entities = [
[$this->id, $this->x, $this->y, $this->z, $this->yaw, $this->pitch]
];
foreach($this->hasSpawned as $player){
$player->addEntityMovement($this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch);
}
}
foreach($this->hasSpawned as $player){
$player->dataPacket($pk);
}
}
if(($this->lastMotionX != $this->motionX or $this->lastMotionY != $this->motionY or $this->lastMotionZ != $this->motionZ)){
@ -553,12 +606,8 @@ abstract class Entity extends Position implements Metadatable{
$this->lastMotionY = $this->motionY;
$this->lastMotionZ = $this->motionZ;
$pk = new SetEntityMotionPacket;
$pk->entities = [
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
];
foreach($this->hasSpawned as $player){
$player->dataPacket($pk);
$player->addEntityMotion($this->id, $this->motionX, $this->motionY, $this->motionZ);
}
if($this instanceof Player){
@ -584,20 +633,24 @@ abstract class Entity extends Position implements Metadatable{
return new Vector3($x, $y, $z);
}
public function onUpdate(){
if($this->closed !== false){
public function onUpdate($currentTick){
if($this->closed){
return false;
}
$tickDiff = max(1, $currentTick - $this->lastUpdate);
$this->lastUpdate = $currentTick;
$this->timings->startTiming();
$hasUpdate = $this->entityBaseTick();
$hasUpdate = $this->entityBaseTick($tickDiff);
$this->updateMovement();
$this->timings->stopTiming();
//if($this->isStatic())
return true;
return $hasUpdate;
//return !($this instanceof Player);
}
@ -669,10 +722,7 @@ abstract class Entity extends Position implements Metadatable{
public function fall($fallDistance){
$damage = floor($fallDistance - 3);
if($damage > 0){
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FALL, $damage));
if($ev->isCancelled()){
return;
}
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FALL, $damage);
$this->attack($ev->getFinalDamage(), $ev);
}
}
@ -695,34 +745,32 @@ abstract class Entity extends Position implements Metadatable{
protected function switchLevel(Level $targetLevel){
if($this->isValid()){
$this->server->getPluginManager()->callEvent($ev = new EntityLevelChangeEvent($this, $this->getLevel(), $targetLevel));
$this->server->getPluginManager()->callEvent($ev = new EntityLevelChangeEvent($this, $this->level, $targetLevel));
if($ev->isCancelled()){
return false;
}
$this->getLevel()->removeEntity($this);
$this->chunk->removeEntity($this);
$this->level->removeEntity($this);
if($this->chunk !== null){
$this->chunk->removeEntity($this);
}
$this->despawnFromAll();
if($this instanceof Player){
foreach($this->usedChunks as $index => $d){
$X = null;
$Z = null;
Level::getXZ($index, $X, $Z);
foreach($this->getLevel()->getChunkEntities($X, $Z) as $entity){
$entity->despawnFrom($this);
}
$this->unloadChunk($X, $Z);
}
$this->getLevel()->freeAllChunks($this);
}
}
$this->setLevel($targetLevel, $this instanceof Player ? true : false); //Hard reference
$this->getLevel()->addEntity($this);
$this->setLevel($targetLevel);
$this->level->addEntity($this);
if($this instanceof Player){
$this->usedChunks = [];
$pk = new SetTimePacket();
$pk->time = $this->getLevel()->getTime();
$pk->started = $this->getLevel()->stopTime == false;
$pk->time = $this->level->getTime();
$pk->started = $this->level->stopTime == false;
$this->dataPacket($pk);
}
$this->chunk = null;
@ -731,14 +779,18 @@ abstract class Entity extends Position implements Metadatable{
}
public function getPosition(){
return new Position($this->x, $this->y, $this->z, $this->getLevel());
return new Position($this->x, $this->y, $this->z, $this->level);
}
public function getLocation(){
return new Location($this->x, $this->y, $this->z, $this->yaw, $this->pitch, $this->level);
}
public function isInsideOfWater(){
$block = $this->getLevel()->getBlock($pos = (new Vector3($this->x, $y = ($this->y + $this->getEyeHeight()), $this->z))->floor());
$block = $this->level->getBlock(new Vector3(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
if($block instanceof Water){
$f = ($pos->y + 1) - ($block->getFluidHeightPercent() - 0.1111111);
$f = ($block->y + 1) - ($block->getFluidHeightPercent() - 0.1111111);
return $y < $f;
}
@ -746,38 +798,27 @@ abstract class Entity extends Position implements Metadatable{
}
public function isInsideOfSolid(){
for($i = 0; $i < 8; ++$i){
$x = (($i % 2) - 0.5) * $this->width * 0.8;
$y = ((($i >> 1) % 2) - 0.5) * 0.1;
$z = ((($i >> 2) % 2) - 0.5) * $this->width * 0.8;
$block = $this->getLevel()->getBlock((new Vector3($this->x + $x, $this->y + $this->getEyeHeight() + $y, $this->z + $z))->floor());
$block = $this->level->getBlock(new Vector3(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
$bb = $block->getBoundingBox();
$bb = $block->getBoundingBox();
if($bb !== null and $block->isSolid and !$block->isTransparent and $bb->intersectsWith($this->getBoundingBox())){
return true;
}
if($bb !== null and $block->isSolid and !$block->isTransparent and $bb->intersectsWith($this->getBoundingBox())){
return true;
}
return false;
}
public function collision(){
$this->isColliding = true;
$this->fallDistance = 0;
}
public function move($dx, $dy, $dz){
if($dx == 0 and $dz == 0 and $dy == 0){
return true;
}
//if($this->inBlock){ //TODO: noclip
// $this->boundingBox->offset($dx, $dy, $dz);
// $this->x = ($this->boundingBox->minX + $this->boundingBox->maxX) / 2;
// $this->y = $this->boundingBox->minY/* + $this->height*/;
// $this->z = ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2;
//}else{
if($this->keepMovement){
$this->boundingBox->offset($dx, $dy, $dz);
$this->setPosition(new Vector3(($this->boundingBox->minX + $this->boundingBox->maxX) / 2, $this->boundingBox->minY - $this->ySize, ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2));
$this->onGround = $this instanceof Player ? true : false;
}else{
Timings::$entityMoveTimer->startTiming();
@ -804,7 +845,7 @@ abstract class Entity extends Position implements Metadatable{
/*$sneakFlag = $this->onGround and $this instanceof Player;
if($sneakFlag){
for($mov = 0.05; $dx != 0.0 and count($this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, -1, 0))) === 0; $movX = $dx){
for($mov = 0.05; $dx != 0.0 and count($this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, -1, 0))) === 0; $movX = $dx){
if($dx < $mov and $dx >= -$mov){
$dx = 0;
}elseif($dx > 0){
@ -814,7 +855,7 @@ abstract class Entity extends Position implements Metadatable{
}
}
for(; $dz != 0.0 and count($this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox(0, -1, $dz))) === 0; $movZ = $dz){
for(; $dz != 0.0 and count($this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox(0, -1, $dz))) === 0; $movZ = $dz){
if($dz < $mov and $dz >= -$mov){
$dz = 0;
}elseif($dz > 0){
@ -827,7 +868,7 @@ abstract class Entity extends Position implements Metadatable{
//TODO: big messy loop
}*/
$list = $this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, $dy, $dz));
$list = $this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, $dy, $dz));
foreach($list as $bb){
@ -836,7 +877,7 @@ abstract class Entity extends Position implements Metadatable{
$this->boundingBox->offset(0, $dy, 0);
if(!$this->keepMovement and $movY != $dy){
if($movY != $dy){
$dx = 0;
$dy = 0;
$dz = 0;
@ -850,7 +891,7 @@ abstract class Entity extends Position implements Metadatable{
$this->boundingBox->offset($dx, 0, 0);
if(!$this->keepMovement and $movX != $dx){
if($movX != $dx){
$dx = 0;
$dy = 0;
$dz = 0;
@ -862,7 +903,7 @@ abstract class Entity extends Position implements Metadatable{
$this->boundingBox->offset(0, 0, $dz);
if(!$this->keepMovement and $movZ != $dz){
if($movZ != $dz){
$dx = 0;
$dy = 0;
$dz = 0;
@ -881,14 +922,14 @@ abstract class Entity extends Position implements Metadatable{
$this->boundingBox->setBB($axisalignedbb);
$list = $this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($movX, $dy, $movZ));
$list = $this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($movX, $dy, $movZ), false);
foreach($list as $bb){
$dy = $bb->calculateYOffset($this->boundingBox, $dy);
}
$this->boundingBox->offset(0, $dy, 0);
if(!$this->keepMovement and $movY != $dy){
if($movY != $dy){
$dx = 0;
$dy = 0;
$dz = 0;
@ -899,7 +940,7 @@ abstract class Entity extends Position implements Metadatable{
}
$this->boundingBox->offset($dx, 0, 0);
if(!$this->keepMovement and $movX != $dx){
if($movX != $dx){
$dx = 0;
$dy = 0;
$dz = 0;
@ -910,13 +951,13 @@ abstract class Entity extends Position implements Metadatable{
}
$this->boundingBox->offset(0, 0, $dz);
if(!$this->keepMovement and $movZ != $dz){
if($movZ != $dz){
$dx = 0;
$dy = 0;
$dz = 0;
}
if(!$this->keepMovement and $movY != $dy){
if($movY != $dy){
$dx = 0;
$dy = 0;
$dz = 0;
@ -939,7 +980,7 @@ abstract class Entity extends Position implements Metadatable{
$pos = new Vector3(
($this->boundingBox->minX + $this->boundingBox->maxX) / 2,
$this->boundingBox->minY - $this->ySize/* + $this->height*/,
$this->boundingBox->minY - $this->ySize,
($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2
);
@ -951,16 +992,20 @@ abstract class Entity extends Position implements Metadatable{
}else{
if($this instanceof Player){
if(($this->onGround and $movY != 0) or (!$this->onGround and $movY <= 0)){
if(count($this->getLevel()->getCollisionBlocks($this->boundingBox->getOffsetBoundingBox(0, $movY - 0.1, 0)->expand(0.01, 0, 0.01))) > 0){
$isColliding = true;
if(!$this->onGround or $movY != 0){
$bb = clone $this->boundingBox;
$bb->maxY = $bb->minY + 1;
if(count($this->level->getCollisionBlocks($bb->expand(0.01, 0.01, 0.01))) > 0){
$this->onGround = true;
}else{
$isColliding = false;
$this->onGround = false;
}
$this->onGround = ($movY <= 0 and $isColliding);
}
$this->isCollided = $this->onGround;
}else{
$this->isCollidedVertically = $movY != $dy;
$this->isCollidedHorizontally = ($movX != $dx or $movZ != $dz);
$this->isCollided = ($this->isCollidedHorizontally or $this->isCollidedVertically);
$this->onGround = ($movY != $dy and $movY < 0);
}
$this->updateFallState($dy, $this->onGround);
@ -983,24 +1028,25 @@ abstract class Entity extends Position implements Metadatable{
Timings::$entityMoveTimer->stopTiming();
return $result;
//}
}
}
protected function checkBlockCollision(){
$minX = Math::floorFloat($this->boundingBox->minX - 0.001);
$minY = Math::floorFloat($this->boundingBox->minY - 0.001);
$minZ = Math::floorFloat($this->boundingBox->minZ - 0.001);
$maxX = Math::floorFloat($this->boundingBox->maxX + 0.001);
$maxY = Math::floorFloat($this->boundingBox->maxY + 0.001);
$maxZ = Math::floorFloat($this->boundingBox->maxZ + 0.001);
$minX = Math::floorFloat($this->boundingBox->minX + 0.001);
$minY = Math::floorFloat($this->boundingBox->minY + 0.001);
$minZ = Math::floorFloat($this->boundingBox->minZ + 0.001);
$maxX = Math::floorFloat($this->boundingBox->maxX - 0.001);
$maxY = Math::floorFloat($this->boundingBox->maxY - 0.001);
$maxZ = Math::floorFloat($this->boundingBox->maxZ - 0.001);
$vector = new Vector3(0, 0, 0);
$v = new Vector3(0, 0, 0);
for($z = $minZ; $z <= $maxZ; ++$z){
for($x = $minX; $x <= $maxX; ++$x){
for($y = $minY; $y <= $maxY; ++$y){
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
if($block !== null and $block->getID() > 0){
for($v->z = $minZ; $v->z <= $maxZ; ++$v->z){
for($v->x = $minX; $v->x <= $maxX; ++$v->x){
for($v->y = $minY; $v->y <= $maxY; ++$v->y){
$block = $this->level->getBlock($v);
if($block !== null and $block->hasEntityCollision){
$block->onEntityCollide($this);
if(!($this instanceof Player)){
$block->addVelocityToEntity($this, $vector);
@ -1010,7 +1056,7 @@ abstract class Entity extends Position implements Metadatable{
}
}
if($vector->length() > 0){
if(!($this instanceof Player) and $vector->length() > 0){
$vector = $vector->normalize();
$d = 0.014;
$this->motionX += $vector->x * $d;
@ -1019,8 +1065,8 @@ abstract class Entity extends Position implements Metadatable{
}
}
public function setPositionAndRotation(Vector3 $pos, $yaw, $pitch, $force = false){
if($this->setPosition($pos, $force) === true){
public function setPositionAndRotation(Vector3 $pos, $yaw, $pitch){
if($this->setPosition($pos) === true){
$this->setRotation($yaw, $pitch);
return true;
@ -1035,18 +1081,13 @@ abstract class Entity extends Position implements Metadatable{
$this->scheduleUpdate();
}
public function setPosition(Vector3 $pos, $force = false){
if($pos instanceof Position and $pos->getLevel() instanceof Level and $pos->getLevel() !== $this->getLevel()){
if($this->switchLevel($pos->getLevel()) === false){
return false;
}
public function setPosition(Vector3 $pos){
if($this->closed){
return false;
}
if(!$this->justCreated and $force !== true){
$ev = new EntityMoveEvent($this, $pos);
$this->server->getPluginManager()->callEvent($ev);
if($ev->isCancelled()){
if($pos instanceof Position and $pos->level instanceof Level and $pos->level !== $this->level){
if($this->switchLevel($pos->getLevel()) === false){
return false;
}
}
@ -1063,11 +1104,11 @@ abstract class Entity extends Position implements Metadatable{
if($this->chunk instanceof FullChunk){
$this->chunk->removeEntity($this);
}
$this->getLevel()->loadChunk($this->x >> 4, $this->z >> 4);
$this->chunk = $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4);
$this->level->loadChunk($this->x >> 4, $this->z >> 4);
$this->chunk = $this->level->getChunk($this->x >> 4, $this->z >> 4);
if(!$this->justCreated){
$newChunk = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
$newChunk = $this->level->getUsingChunk($this->x >> 4, $this->z >> 4);
foreach($this->hasSpawned as $player){
if(!isset($newChunk[$player->getID()])){
$this->despawnFrom($player);
@ -1097,16 +1138,14 @@ abstract class Entity extends Position implements Metadatable{
return false;
}
}
$this->motionX = $motion->x;
$this->motionY = $motion->y;
$this->motionZ = $motion->z;
if(!$this->justCreated){
if($this instanceof Player){
$pk = new SetEntityMotionPacket;
$pk->entities = [
[0, $this->motionX, $this->motionY, $this->motionZ]
];
$this->dataPacket($pk);
$this->addEntityMotion(0, $this->motionX, $this->motionY, $this->motionZ);
}
$this->updateMovement();
}
@ -1127,9 +1166,20 @@ abstract class Entity extends Position implements Metadatable{
$this->scheduleUpdate();
}
/**
* @param Vector3|Position|Location $pos
* @param float $yaw
* @param float $pitch
*
* @return bool
*/
public function teleport(Vector3 $pos, $yaw = null, $pitch = null){
$from = Position::fromObject($this, $this->getLevel());
$to = Position::fromObject($pos, $pos instanceof Position ? $pos->getLevel() : $this->getLevel());
if($pos instanceof Location){
$yaw = $pos->yaw;
$pitch = $pos->pitch;
}
$from = Position::fromObject($this, $this->level);
$to = Position::fromObject($pos, $pos instanceof Position ? $pos->getLevel() : $this->level);
$this->server->getPluginManager()->callEvent($ev = new EntityTeleportEvent($this, $from, $to));
if($ev->isCancelled()){
return false;
@ -1148,12 +1198,12 @@ abstract class Entity extends Position implements Metadatable{
return false;
}
public function getID(){
public function getId(){
return $this->id;
}
public function spawnToAll(){
foreach($this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4) as $player){
foreach($this->level->getUsingChunk($this->x >> 4, $this->z >> 4) as $player){
if(isset($player->id) and $player->spawned === true){
$this->spawnTo($player);
}
@ -1167,14 +1217,18 @@ abstract class Entity extends Position implements Metadatable{
}
public function close(){
if($this->closed === false){
if(!$this->closed){
$this->server->getPluginManager()->callEvent(new EntityDespawnEvent($this));
$this->closed = true;
unset($this->level->updateEntities[$this->id]);
if(($level = $this->getLevel()) instanceof Level){
$level->removeEntity($this);
if($this->chunk instanceof FullChunk){
$this->chunk->removeEntity($this);
}
if($this->level instanceof Level){
$this->level->removeEntity($this);
}
$this->despawnFromAll();
$this->level = null;
}
}

View File

@ -24,4 +24,5 @@ namespace pocketmine\entity;
interface Explosive{
public function explode();
}

View File

@ -22,17 +22,18 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
use pocketmine\nbt\tag\Byte;
use pocketmine\block\Block;
use pocketmine\item\Item;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\Player;
use pocketmine\event\entity\EntityBlockChangeEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Int;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;
class FallingBlock extends Entity{
class FallingSand extends Entity{
const NETWORK_ID = 66;
public $width = 0.98;
@ -42,13 +43,20 @@ class FallingBlock extends Entity{
protected $gravity = 0.04;
protected $drag = 0.02;
protected $blockId = 0;
protected $damage;
public $canCollide = false;
protected function initEntity(){
$this->namedtag->id = new String("id", "FallingSand");
if(isset($this->namedtag->Tile)){
if(isset($this->namedtag->TileID)){
$this->blockId = $this->namedtag["TileID"];
}elseif(isset($this->namedtag->Tile)){
$this->blockId = $this->namedtag["Tile"];
$this->namedtag["TileID"] = new Int("TileID", $this->blockId);
}
if(isset($this->namedtag->Data)){
$this->damage = $this->namedtag["Data"];
}
if($this->blockId === 0){
@ -64,7 +72,7 @@ class FallingBlock extends Entity{
return [];
}
public function onUpdate(){
public function onUpdate($currentTick){
if($this->closed){
return false;
@ -72,16 +80,19 @@ class FallingBlock extends Entity{
$this->timings->startTiming();
$this->entityBaseTick();
$tickDiff = max(1, $currentTick - $this->lastUpdate);
$this->lastUpdate = $currentTick;
$hasUpdate = $this->entityBaseTick($tickDiff);
if(!$this->dead){
if($this->ticksLived === 1){
$block = $this->level->getBlock($this->floor());
$block = $this->level->getBlock($pos = (new Vector3($this->x, $this->y, $this->z))->floor());
if($block->getID() != $this->blockId){
$this->kill();
return true;
}
$this->level->setBlock($this->floor(), Block::get(0, true));
$this->level->setBlock($pos, Block::get(0), true);
}
@ -95,57 +106,60 @@ class FallingBlock extends Entity{
$this->motionY *= 1 - $this->drag;
$this->motionZ *= $friction;
$pos = $this->floor();
$pos = (new Vector3($this->x, $this->y, $this->z))->floor();
if($this->onGround){
$this->kill();
$block = $this->level->getBlock($pos);
if(!$block->isFullBlock){
$this->getLevel()->dropItem($this, Item::get($this->getBlock(), 0, 1));
$this->getLevel()->dropItem($this, ItemItem::get($this->getBlock(), $this->getDamage(), 1));
}else{
$this->getLevel()->setBlock($pos, Block::get($this->getBlock(), 0), true);
$this->server->getPluginManager()->callEvent($ev = new EntityBlockChangeEvent($this, $block, Block::get($this->getBlock(), $this->getDamage())));
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($pos, $ev->getTo(), true);
}
}
$hasUpdate = true;
}
$this->updateMovement();
}
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
return $hasUpdate or !$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
}
public function getBlock(){
return $this->blockId;
}
public function getDamage(){
return $this->damage;
}
public function saveNBT(){
$this->namedtag->Tile = new Byte("Tile", $this->blockId);
$this->namedtag->TileID = new Int("TileID", $this->blockId);
$this->namedtag->Data = new Byte("Data", $this->damage);
}
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
}
public function heal($amount){
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
}
public function spawnTo(Player $player){
$pk = new AddEntityPacket;
$pk->type = FallingBlock::NETWORK_ID;
$pk = new AddEntityPacket();
$pk->type = FallingSand::NETWORK_ID;
$pk->eid = $this->getID();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->did = -$this->getBlock();
$pk->did = -($this->getBlock() | $this->getDamage() << 0x10);
$player->dataPacket($pk);
$pk = new SetEntityMotionPacket;
$pk->entities = [
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
];
$player->dataPacket($pk);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
parent::spawnTo($player);
}
}
}

View File

@ -23,16 +23,15 @@ namespace pocketmine\entity;
use pocketmine\inventory\InventoryHolder;
use pocketmine\inventory\PlayerInventory;
use pocketmine\item\Item;
use pocketmine\item\Item as ItemItem;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Short;
use pocketmine\Network;
use pocketmine\network\protocol\AddPlayerPacket;
use pocketmine\network\protocol\RemovePlayerPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\Network;
use pocketmine\Player;
use pocketmine\utils\TextFormat;
@ -67,9 +66,9 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
if($item["Slot"] >= 0 and $item["Slot"] < 9){ //Hotbar
$this->inventory->setHotbarSlotIndex($item["Slot"], isset($item["TrueSlot"]) ? $item["TrueSlot"] : -1);
}elseif($item["Slot"] >= 100 and $item["Slot"] < 104){ //Armor
$this->inventory->setItem($this->inventory->getSize() + $item["Slot"] - 100, Item::get($item["id"], $item["Damage"], $item["Count"]), $this);
$this->inventory->setItem($this->inventory->getSize() + $item["Slot"] - 100, ItemItem::get($item["id"], $item["Damage"], $item["Count"]), $this);
}else{
$this->inventory->setItem($item["Slot"] - 9, Item::get($item["id"], $item["Damage"], $item["Count"]), $this);
$this->inventory->setItem($item["Slot"] - 9, ItemItem::get($item["id"], $item["Damage"], $item["Count"]), $this);
}
}
@ -86,10 +85,6 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
foreach($this->inventory->getContents() as $item){
$drops[] = $item;
}
foreach($this->inventory->getArmorContents() as $item){
$drops[] = $item;
}
}
return $drops;
@ -140,7 +135,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
//Armor
for($slot = 100; $slot < 104; ++$slot){
$item = $this->inventory->getItem($this->inventory->getSize() + $slot - 100);
if($item instanceof Item and $item->getID() !== Item::AIR){
if($item instanceof ItemItem and $item->getID() !== ItemItem::AIR){
$this->namedtag->Inventory[$slot] = new Compound(false, [
new Byte("Count", $item->getCount()),
new Short("Damage", $item->getDamage()),
@ -156,7 +151,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
if($player !== $this and !isset($this->hasSpawned[$player->getID()])){
$this->hasSpawned[$player->getID()] = $player;
$pk = new AddPlayerPacket;
$pk = new AddPlayerPacket();
$pk->clientID = 0;
if($player->getRemoveFormat()){
$pk->username = TextFormat::clean($this->nameTag);
@ -169,18 +164,13 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
$pk->z = $this->z;
$pk->yaw = $this->yaw;
$pk->pitch = $this->pitch;
$pk->unknown1 = 0;
$pk->unknown2 = 0;
$item = $this->getInventory()->getItemInHand();
$pk->item = $item->getID();
$pk->meta = $item->getDamage();
$pk->metadata = $this->getData();
$player->dataPacket($pk);
$pk = new SetEntityMotionPacket;
$pk->entities = [
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
];
$player->dataPacket($pk);
$this->inventory->sendHeldItem($player);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
$this->inventory->sendArmorContents($player);
}
@ -188,7 +178,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
public function despawnFrom(Player $player){
if(isset($this->hasSpawned[$player->getID()])){
$pk = new RemovePlayerPacket;
$pk = new RemovePlayerPacket();
$pk->eid = $this->id;
$pk->clientID = 0;
$player->dataPacket($pk);
@ -208,22 +198,18 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
17 => ["type" => 6, "value" => [0, 0, 0]],
];
/*if($this->class === ENTITY_MOB and $this->type === MOB_SHEEP){
if(!isset($this->data["Sheared"])){
$this->data["Sheared"] = 0;
$this->data["Color"] = mt_rand(0,15);
}
$d[16]["value"] = (($this->data["Sheared"] == 1 ? 1:0) << 4) | ($this->data["Color"] & 0x0F);
}elseif($this->type === OBJECT_PRIMEDTNT){
$d[16]["value"] = (int) max(0, $this->data["fuse"] - (microtime(true) - $this->spawntime) * 20);
}elseif($this->class === ENTITY_PLAYER){
if($this->player->sleeping !== false){
$d[16]["value"] = 2;
$d[17]["value"] = array($this->player->sleeping->x, $this->player->sleeping->y, $this->player->sleeping->z);
}
}*/
return $d;
}
public function close(){
if(!$this->closed){
if(!($this instanceof Player) or $this->loggedIn){
foreach($this->inventory->getViewers() as $viewer){
$viewer->removeWindow($this->inventory);
}
}
parent::close();
}
}
}

View File

@ -22,22 +22,25 @@
namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\entity\ItemDespawnEvent;
use pocketmine\event\entity\ItemSpawnEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\network\protocol\AddItemEntityPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\Player;
class DroppedItem extends Entity{
class Item extends Entity{
const NETWORK_ID = 64;
protected $owner = null;
protected $thrower = null;
protected $pickupDelay = 0;
/** @var Item */
/** @var ItemItem */
protected $item;
public $width = 0.25;
@ -49,9 +52,8 @@ class DroppedItem extends Entity{
public $canCollide = false;
protected function initEntity(){
$this->namedtag->id = new String("id", "Item");
$this->setMaxHealth(5);
$this->setHealth(@$this->namedtag["Health"]);
$this->setHealth($this->namedtag["Health"]);
if(isset($this->namedtag->Age)){
$this->age = $this->namedtag["Age"];
}
@ -64,27 +66,33 @@ class DroppedItem extends Entity{
if(isset($this->namedtag->Thrower)){
$this->thrower = $this->namedtag["Thrower"];
}
$this->item = Item::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], $this->namedtag->Item["Count"]);
$this->item = ItemItem::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], $this->namedtag->Item["Count"]);
$this->server->getPluginManager()->callEvent(new ItemSpawnEvent($this));
}
public function onUpdate(){
public function onUpdate($currentTick){
if($this->closed !== false){
return false;
}
$tickDiff = max(1, $currentTick - $this->lastUpdate);
$this->lastUpdate = $currentTick;
$this->timings->startTiming();
$this->entityBaseTick();
$hasUpdate = $this->entityBaseTick($tickDiff);
if(!$this->dead){
if($this->pickupDelay > 0 and $this->pickupDelay < 32767){ //Infinite delay
--$this->pickupDelay;
$this->pickupDelay -= $tickDiff;
}
$this->motionY -= $this->gravity;
$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
$this->keepMovement = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
$this->move($this->motionX, $this->motionY, $this->motionZ);
$friction = 1 - $this->drag;
@ -97,28 +105,42 @@ class DroppedItem extends Entity{
$this->motionY *= 1 - $this->drag;
$this->motionZ *= $friction;
$this->updateMovement();
if($this->onGround){
$this->motionY *= -0.5;
}
if($this->age > 6000){
$this->kill();
$this->server->getPluginManager()->callEvent($ev = new ItemDespawnEvent($this));
if($ev->isCancelled()){
$this->age = 0;
}else{
$this->kill();
$hasUpdate = true;
}
}
$this->updateMovement();
}
$this->timings->stopTiming();
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
return $hasUpdate or !$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
}
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
if($source instanceof EntityDamageEvent){
$this->server->getPluginManager()->callEvent($source);
$damage = $source->getFinalDamage();
if($source->isCancelled()){
return;
}
}
$this->setLastDamageCause($source);
$this->setHealth($this->getHealth() - $damage);
}
public function heal($amount){
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
}
@ -150,7 +172,7 @@ class DroppedItem extends Entity{
}
/**
* @return Item
* @return ItemItem
*/
public function getItem(){
return $this->item;
@ -214,11 +236,7 @@ class DroppedItem extends Entity{
$pk->item = $this->getItem();
$player->dataPacket($pk);
$pk = new SetEntityMotionPacket;
$pk->entities = [
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
];
$player->dataPacket($pk);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
parent::spawnTo($player);
}

View File

@ -22,16 +22,18 @@
namespace pocketmine\entity;
use pocketmine\block\Block;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityDeathEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\Timings;
use pocketmine\item\Item;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Short;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\Server;
use pocketmine\utils\BlockIterator;
abstract class Living extends Entity implements Damageable{
@ -63,13 +65,28 @@ abstract class Living extends Entity implements Damageable{
public function hasLineOfSight(Entity $entity){
//TODO: head height
return true;
//return $this->getLevel()->rayTraceBlocks(new Vector3($this->x, $this->y + $this->height, $this->z), new Vector3($entity->x, $entity->y + $entity->height, $entity->z)) === null;
//return $this->getLevel()->rayTraceBlocks(Vector3::createVector($this->x, $this->y + $this->height, $this->z), Vector3::createVector($entity->x, $entity->y + $entity->height, $entity->z)) === null;
}
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
if($this->attackTime > 0){
$lastCause = $this->getLastDamageCause();
if($lastCause instanceof EntityDamageEvent and $lastCause->getDamage() >= $damage){
if($source instanceof EntityDamageEvent){
$source->setCancelled();
$this->server->getPluginManager()->callEvent($source);
$damage = $source->getFinalDamage();
if($source->isCancelled()){
return;
}
}else{
return;
}
}
}elseif($source instanceof EntityDamageEvent){
$this->server->getPluginManager()->callEvent($source);
$damage = $source->getFinalDamage();
if($source->isCancelled()){
return;
}
}
@ -113,11 +130,7 @@ abstract class Living extends Entity implements Damageable{
$this->setMotion($motion);
}
public function heal($amount){
$this->server->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($this, $amount));
if($ev->isCancelled()){
return;
}
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
$this->setHealth($this->getHealth() + $amount);
}
@ -132,44 +145,100 @@ abstract class Living extends Entity implements Damageable{
}
}
public function entityBaseTick(){
public function entityBaseTick($tickDiff = 1){
Timings::$timerEntityBaseTick->startTiming();
parent::entityBaseTick();
parent::entityBaseTick($tickDiff);
if($this->dead !== true and $this->isInsideOfSolid()){
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1));
if(!$ev->isCancelled()){
$this->attack($ev->getFinalDamage(), $ev);
}
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1);
$this->attack($ev->getFinalDamage(), $ev);
}
if($this->dead !== true and $this->isInsideOfWater()){
--$this->airTicks;
$this->airTicks -= $tickDiff;
if($this->airTicks <= -20){
$this->airTicks = 0;
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2));
if(!$ev->isCancelled()){
$this->attack($ev->getFinalDamage(), $ev);
}
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2);
$this->attack($ev->getFinalDamage(), $ev);
}
$this->extinguish();
}else{
$this->airTicks = 300;
}
if($this->attackTime > 0){
--$this->attackTime;
$this->attackTime -= $tickDiff;
}
Timings::$timerEntityBaseTick->stopTiming();
}
/**
* @return Item[]
* @return ItemItem[]
*/
public function getDrops(){
return [];
}
/**
* @param int $maxDistance
* @param int $maxLength
* @param array $transparent
*
* @return Block[]
*/
public function getLineOfSight($maxDistance, $maxLength = 0, array $transparent = []){
if($maxDistance > 120){
$maxDistance = 120;
}
if(count($transparent) === 0){
$transparent = null;
}
$blocks = [];
$nextIndex = 0;
$itr = new BlockIterator($this->level, $this->getPosition(), $this->getDirectionVector(), $this->getEyeHeight(), $maxDistance);
while($itr->valid()){
$itr->next();
$block = $itr->current();
$blocks[$nextIndex++] = $block;
if($maxLength !== 0 and count($blocks) > $maxLength){
array_shift($blocks);
--$nextIndex;
}
$id = $block->getID();
if($transparent === null){
if($id !== 0){
break;
}
}else{
if(!isset($transparent[$id])){
break;
}
}
}
return $blocks;
}
/**
* @param int $maxDistance
* @param array $transparent
*
* @return Block
*/
public function getTargetBlock($maxDistance, array $transparent = []){
$block = array_shift($this->getLineOfSight($maxDistance, 1, $transparent));
if($block instanceof Block){
return $block;
}
return null;
}
}

View File

@ -22,10 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class Ozelot extends Animal implements Tameable{
class Ocelot extends Animal implements Tameable{
protected function initEntity(){
$this->namedtag->id = new String("id", "Ozelot");
}
}

View File

@ -22,10 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class Painting extends Hanging{
protected function initEntity(){
$this->namedtag->id = new String("id", "Painting");
}
}

View File

@ -22,10 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class Pig extends Animal implements Rideable{
protected function initEntity(){
$this->namedtag->id = new String("id", "Pig");
}
}

View File

@ -22,10 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class PigZombie extends Zombie{
protected function initEntity(){
$this->namedtag->id = new String("id", "PigZombie");
}
}

View File

@ -22,10 +22,132 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\entity\ExplosionPrimeEvent;
use pocketmine\level\Explosion;
use pocketmine\nbt\tag\Byte;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;
class PrimedTNT extends Entity implements Explosive{
const NETWORK_ID = 65;
public $width = 0.98;
public $length = 0.98;
public $height = 0.98;
protected $gravity = 0.04;
protected $drag = 0.02;
protected $fuse;
public $canCollide = false;
protected function initEntity(){
$this->namedtag->id = new String("id", "PrimedTNT");
if(isset($this->namedtag->Fuse)){
$this->fuse = $this->namedtag["Fuse"];
}else{
$this->fuse = 80;
}
}
public function canCollideWith(Entity $entity){
return false;
}
public function getData(){
return [
16 => ["type" => 0, "value" => $this->fuse],
];
}
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Fuse = new Byte("Fuse", $this->fuse);
}
public function onUpdate($currentTick){
if($this->closed){
return false;
}
$this->timings->startTiming();
$tickDiff = max(1, $currentTick - $this->lastUpdate);
$this->lastUpdate = $currentTick;
$hasUpdate = $this->entityBaseTick($tickDiff);
if(!$this->dead){
$this->motionY -= $this->gravity;
$this->move($this->motionX, $this->motionY, $this->motionZ);
$friction = 1 - $this->drag;
$this->motionX *= $friction;
$this->motionY *= $friction;
$this->motionZ *= $friction;
$this->updateMovement();
if($this->onGround){
$this->motionY *= -0.5;
$this->motionX *= 0.7;
$this->motionZ *= 0.7;
}
$this->fuse -= $tickDiff;
if($this->fuse <= 0){
$this->kill();
$this->explode();
}else{
$this->sendMetadata($this->getViewers());
}
}
return $hasUpdate or $this->fuse >= 0 or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
}
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
}
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
}
public function explode(){
$this->server->getPluginManager()->callEvent($ev = new ExplosionPrimeEvent($this, 4));
if(!$ev->isCancelled()){
$explosion = new Explosion($this, $ev->getForce(), $this);
if($ev->isBlockBreaking()){
$explosion->explodeA();
}
$explosion->explodeB();
}
}
public function spawnTo(Player $player){
$pk = new AddEntityPacket();
$pk->type = PrimedTNT::NETWORK_ID;
$pk->eid = $this->getID();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->did = 0;
$player->dataPacket($pk);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
parent::spawnTo($player);
}
}

View File

@ -22,6 +22,171 @@
namespace pocketmine\entity;
use pocketmine\event\entity\EntityCombustByEntityEvent;
use pocketmine\event\entity\EntityDamageByChildEntityEvent;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\entity\ProjectileHitEvent;
use pocketmine\level\MovingObjectPosition;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Short;
abstract class Projectile extends Entity{
/** @var Entity */
public $shootingEntity = null;
protected $damage = 0;
private $hadCollision = false;
protected function initEntity(){
$this->setMaxHealth(1);
$this->setHealth(1);
if(isset($this->namedtag->Age)){
$this->age = $this->namedtag["Age"];
}
}
public function canCollideWith(Entity $entity){
return $entity instanceof Living and !$this->onGround;
}
public function getData(){
$flags = 0;
$flags |= $this->fireTicks > 0 ? 1 : 0;
return [
0 => ["type" => 0, "value" => $flags],
1 => ["type" => 1, "value" => $this->airTicks],
16 => ["type" => 0, "value" => 0] //Is critical
];
}
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Age = new Short("Age", $this->age);
}
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
}
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
}
public function onUpdate($currentTick){
if($this->closed){
return false;
}
$tickDiff = max(1, $currentTick - $this->lastUpdate);
$this->lastUpdate = $currentTick;
$hasUpdate = $this->entityBaseTick($tickDiff);
if(!$this->dead){
$movingObjectPosition = null;
if(!$this->isCollided){
$this->motionY -= $this->gravity;
}
$this->keepMovement = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
$moveVector = new Vector3($this->x + $this->motionX, $this->y + $this->motionY, $this->z + $this->motionZ);
$list = $this->getLevel()->getCollidingEntities($this->boundingBox->addCoord($this->motionX, $this->motionY, $this->motionZ)->expand(1, 1, 1), $this);
$nearDistance = PHP_INT_MAX;
$nearEntity = null;
foreach($list as $entity){
if(/*!$entity->canCollideWith($this) or */
($entity === $this->shootingEntity and $this->ticksLived < 5)
){
continue;
}
$axisalignedbb = $entity->boundingBox->grow(0.3, 0.3, 0.3);
$ob = $axisalignedbb->calculateIntercept($this, $moveVector);
if($ob === null){
continue;
}
$distance = $this->distance($ob->hitVector);
if($distance < $nearDistance){
$nearDistance = $distance;
$nearEntity = $entity;
}
}
if($nearEntity !== null){
$movingObjectPosition = MovingObjectPosition::fromEntity($nearEntity);
}
if($movingObjectPosition !== null){
if($movingObjectPosition->entityHit !== null){
$this->server->getPluginManager()->callEvent(new ProjectileHitEvent($this));
$motion = sqrt($this->motionX ** 2 + $this->motionY ** 2 + $this->motionZ ** 2);
$damage = ceil($motion * $this->damage);
if($this->shootingEntity === null){
$ev = new EntityDamageByEntityEvent($this, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
}else{
$ev = new EntityDamageByChildEntityEvent($this->shootingEntity, $this, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
}
$movingObjectPosition->entityHit->attack($ev->getFinalDamage(), $ev);
if($this->fireTicks > 0){
$ev = new EntityCombustByEntityEvent($this, $movingObjectPosition->entityHit, 5);
$this->server->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$movingObjectPosition->entityHit->setOnFire($ev->getDuration());
}
}
$this->kill();
return true;
}
}
$this->move($this->motionX, $this->motionY, $this->motionZ);
if($this->isCollided and !$this->hadCollision){
$this->hadCollision = true;
$this->motionX = 0;
$this->motionY = 0;
$this->motionZ = 0;
$this->server->getPluginManager()->callEvent(new ProjectileHitEvent($this));
}elseif(!$this->isCollided and !$this->hadCollision){
$this->hadCollision = false;
}
if(!$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0){
$f = sqrt(($this->motionX ** 2) + ($this->motionZ ** 2));
$this->yaw = (atan2($this->motionX, $this->motionZ) * 180 / M_PI);
$this->pitch = (atan2($this->motionY, $f) * 180 / M_PI);
$hasUpdate = true;
}
$this->updateMovement();
}
return $hasUpdate;
}
}

View File

@ -22,10 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class Sheep extends Animal implements Colorable{
protected function initEntity(){
$this->namedtag->id = new String("id", "Sheep");
}
}

View File

@ -22,10 +22,6 @@
namespace pocketmine\entity;
use pocketmine\nbt\tag\String;
class Silverfish extends Monster{
protected function initEntity(){
$this->namedtag->id = new String("id", "Silverfish");
}
}

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