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294 Commits
Alpha_1.4d
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Alpha_1.4d
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3b7ece3363 |
@ -10,7 +10,7 @@ before_script:
|
||||
- mkdir plugins
|
||||
- wget -O plugins/DevTools.phar https://github.com/PocketMine/DevTools/releases/download/v1.9.0/DevTools_v1.9.0.phar
|
||||
- pecl install channel://pecl.php.net/pthreads-2.0.10
|
||||
- pecl install channel://pecl.php.net/weakref-0.2.4
|
||||
- pecl install channel://pecl.php.net/weakref-0.2.6
|
||||
- echo | pecl install channel://pecl.php.net/yaml-1.1.1
|
||||
|
||||
script:
|
||||
@ -18,4 +18,4 @@ script:
|
||||
|
||||
notifications:
|
||||
email: false
|
||||
#webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0
|
||||
#webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0
|
||||
|
@ -137,7 +137,7 @@ class CrashDump{
|
||||
$error = $lastExceptionError;
|
||||
}else{
|
||||
$error = (array) error_get_last();
|
||||
$error["trace"] = getTrace(4);
|
||||
$error["trace"] = @getTrace(4);
|
||||
$errorConversion = [
|
||||
E_ERROR => "E_ERROR",
|
||||
E_WARNING => "E_WARNING",
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -65,17 +65,15 @@ namespace {
|
||||
}
|
||||
|
||||
namespace pocketmine {
|
||||
use LogLevel;
|
||||
use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\wizard\Installer;
|
||||
use raklib\RakLib;
|
||||
|
||||
const VERSION = "Alpha_1.4dev";
|
||||
const API_VERSION = "1.4.1";
|
||||
const API_VERSION = "1.8.0";
|
||||
const CODENAME = "絶好(Zekkou)ケーキ(Cake)";
|
||||
const MINECRAFT_VERSION = "v0.9.5 alpha";
|
||||
const MINECRAFT_VERSION = "v0.10.4 alpha";
|
||||
|
||||
/*
|
||||
* Startup code. Do not look at it, it may harm you.
|
||||
@ -123,10 +121,13 @@ namespace pocketmine {
|
||||
|
||||
$opts = getopt("", ["enable-ansi", "disable-ansi", "data:", "plugins:", "no-wizard", "enable-profiler"]);
|
||||
|
||||
define("pocketmine\\DATA", isset($opts["data"]) ? realpath($opts["data"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? realpath($opts["plugins"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\DATA", isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
|
||||
define("pocketmine\\ANSI", ((strpos(strtoupper(php_uname("s")), "WIN") === false or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"])));
|
||||
define("pocketmine\\ANSI", (Utils::getOS() !== "win" or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"]));
|
||||
|
||||
|
||||
@mkdir(\pocketmine\DATA, 0777, true);
|
||||
|
||||
//Logger has a dependency on timezone, so we'll set it to UTC until we can get the actual timezone.
|
||||
date_default_timezone_set("UTC");
|
||||
@ -135,7 +136,7 @@ namespace pocketmine {
|
||||
if(!ini_get("date.timezone")){
|
||||
if(($timezone = detect_system_timezone()) and date_default_timezone_set($timezone)){
|
||||
//Success! Timezone has already been set and validated in the if statement.
|
||||
//This here is just for redundancy just in case some stupid program wants to read timezone data from the ini.
|
||||
//This here is just for redundancy just in case some program wants to read timezone data from the ini.
|
||||
ini_set("date.timezone", $timezone);
|
||||
}else{
|
||||
//If system timezone detection fails or timezone is an invalid value.
|
||||
@ -154,7 +155,8 @@ namespace pocketmine {
|
||||
}
|
||||
}else{
|
||||
/*
|
||||
* This is here so that stupid idiots don't come to us complaining and fill up the issue tracker when they put an incorrect timezone abbreviation in php.ini apparently.
|
||||
* This is here so that people don't come to us complaining and fill up the issue tracker when they put
|
||||
* an incorrect timezone abbreviation in php.ini apparently.
|
||||
*/
|
||||
$default_timezone = date_default_timezone_get();
|
||||
if(strpos($default_timezone, "/") === false){
|
||||
@ -167,13 +169,27 @@ namespace pocketmine {
|
||||
function detect_system_timezone(){
|
||||
switch(Utils::getOS()){
|
||||
case 'win':
|
||||
$regex = '/(?:Time Zone:\s*\()(UTC)(\+*\-*\d*\d*\:*\d*\d*)(?:\))/';
|
||||
$regex = '/(UTC)(\+*\-*\d*\d*\:*\d*\d*)/';
|
||||
|
||||
exec("systeminfo", $output);
|
||||
/*
|
||||
* wmic timezone get Caption
|
||||
* Get the timezone offset
|
||||
*
|
||||
* Sample Output var_dump
|
||||
* array(3) {
|
||||
* [0] =>
|
||||
* string(7) "Caption"
|
||||
* [1] =>
|
||||
* string(20) "(UTC+09:30) Adelaide"
|
||||
* [2] =>
|
||||
* string(0) ""
|
||||
* }
|
||||
*/
|
||||
exec("wmic timezone get Caption", $output);
|
||||
|
||||
$string = trim(implode("\n", $output));
|
||||
|
||||
//Detect the Time Zone string in systeminfo
|
||||
//Detect the Time Zone string
|
||||
preg_match($regex, $string, $matches);
|
||||
|
||||
if(!isset($matches[2]))
|
||||
@ -328,54 +344,7 @@ namespace pocketmine {
|
||||
return rtrim(str_replace(["\\", ".php", "phar://", rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PATH), "/"), rtrim(str_replace(["\\", "phar://"], ["/", ""], \pocketmine\PLUGIN_PATH), "/")], ["/", "", "", "", ""], $path), "/");
|
||||
}
|
||||
|
||||
function error_handler($errno, $errstr, $errfile, $errline, $trace = null){
|
||||
global $lastError;
|
||||
if(error_reporting() === 0){ //@ error-control
|
||||
return false;
|
||||
}
|
||||
$errorConversion = [
|
||||
E_ERROR => "E_ERROR",
|
||||
E_WARNING => "E_WARNING",
|
||||
E_PARSE => "E_PARSE",
|
||||
E_NOTICE => "E_NOTICE",
|
||||
E_CORE_ERROR => "E_CORE_ERROR",
|
||||
E_CORE_WARNING => "E_CORE_WARNING",
|
||||
E_COMPILE_ERROR => "E_COMPILE_ERROR",
|
||||
E_COMPILE_WARNING => "E_COMPILE_WARNING",
|
||||
E_USER_ERROR => "E_USER_ERROR",
|
||||
E_USER_WARNING => "E_USER_WARNING",
|
||||
E_USER_NOTICE => "E_USER_NOTICE",
|
||||
E_STRICT => "E_STRICT",
|
||||
E_RECOVERABLE_ERROR => "E_RECOVERABLE_ERROR",
|
||||
E_DEPRECATED => "E_DEPRECATED",
|
||||
E_USER_DEPRECATED => "E_USER_DEPRECATED",
|
||||
];
|
||||
$type = ($errno === E_ERROR or $errno === E_WARNING or $errno === E_USER_ERROR or $errno === E_USER_WARNING) ? LogLevel::ERROR : LogLevel::NOTICE;
|
||||
$errno = isset($errorConversion[$errno]) ? $errorConversion[$errno] : $errno;
|
||||
if(($pos = strpos($errstr, "\n")) !== false){
|
||||
$errstr = substr($errstr, 0, $pos);
|
||||
}
|
||||
$logger = MainLogger::getLogger();
|
||||
$oldFile = $errfile;
|
||||
$errfile = cleanPath($errfile);
|
||||
$logger->log($type, "An $errno error happened: \"$errstr\" in \"$errfile\" at line $errline");
|
||||
|
||||
foreach(($trace = getTrace($trace === null ? 3 : 0, $trace)) as $i => $line){
|
||||
$logger->debug($line);
|
||||
}
|
||||
$lastError = [
|
||||
"type" => $type,
|
||||
"message" => $errstr,
|
||||
"fullFile" => $oldFile,
|
||||
"file" => $errfile,
|
||||
"line" => $errline,
|
||||
"trace" => $trace
|
||||
];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
set_error_handler("\\pocketmine\\error_handler", E_ALL);
|
||||
set_error_handler([\ExceptionHandler::class, "handler"], -1);
|
||||
|
||||
$errors = 0;
|
||||
|
||||
@ -398,8 +367,8 @@ namespace pocketmine {
|
||||
if(substr_count($pthreads_version, ".") < 2){
|
||||
$pthreads_version = "0.$pthreads_version";
|
||||
}
|
||||
if(version_compare($pthreads_version, "2.0.8") < 0){
|
||||
$logger->critical("pthreads >= 2.0.8 is required, while you have $pthreads_version.");
|
||||
if(version_compare($pthreads_version, "2.0.9") < 0){
|
||||
$logger->critical("pthreads >= 2.0.9 is required, while you have $pthreads_version.");
|
||||
++$errors;
|
||||
}
|
||||
|
||||
@ -477,14 +446,14 @@ namespace pocketmine {
|
||||
$logger->debug("Stopping " . (new \ReflectionClass($thread))->getShortName() . " thread");
|
||||
if($thread instanceof Thread){
|
||||
$thread->kill();
|
||||
|
||||
if($thread->isRunning() or !$thread->join()){
|
||||
sleep(1);
|
||||
if($thread->isRunning()){
|
||||
$thread->detach();
|
||||
}
|
||||
}elseif($thread instanceof Worker){
|
||||
$thread->kill();
|
||||
sleep(1);
|
||||
if($thread->isRunning() or !$thread->join()){
|
||||
if($thread->isRunning()){
|
||||
$thread->detach();
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,15 @@ use pocketmine\command\CommandSender;
|
||||
use pocketmine\command\ConsoleCommandSender;
|
||||
use pocketmine\command\PluginIdentifiableCommand;
|
||||
use pocketmine\command\SimpleCommandMap;
|
||||
use pocketmine\entity\Arrow;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\FallingSand;
|
||||
use pocketmine\entity\Human;
|
||||
use pocketmine\entity\Item as DroppedItem;
|
||||
use pocketmine\entity\PrimedTNT;
|
||||
use pocketmine\entity\Snowball;
|
||||
use pocketmine\entity\Villager;
|
||||
use pocketmine\entity\Zombie;
|
||||
use pocketmine\event\HandlerList;
|
||||
use pocketmine\event\level\LevelInitEvent;
|
||||
use pocketmine\event\level\LevelLoadEvent;
|
||||
@ -79,13 +87,19 @@ use pocketmine\plugin\PluginManager;
|
||||
use pocketmine\scheduler\CallbackTask;
|
||||
use pocketmine\scheduler\SendUsageTask;
|
||||
use pocketmine\scheduler\ServerScheduler;
|
||||
use pocketmine\tile\Chest;
|
||||
use pocketmine\tile\Furnace;
|
||||
use pocketmine\tile\Sign;
|
||||
use pocketmine\tile\Tile;
|
||||
use pocketmine\updater\AutoUpdater;
|
||||
use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\Cache;
|
||||
use pocketmine\utils\Config;
|
||||
use pocketmine\utils\LevelException;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\ServerException;
|
||||
use pocketmine\utils\TextFormat;
|
||||
use pocketmine\utils\TextWrapper;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\utils\VersionString;
|
||||
|
||||
@ -114,6 +128,8 @@ class Server{
|
||||
/** @var bool */
|
||||
private $isRunning = true;
|
||||
|
||||
private $hasStopped = false;
|
||||
|
||||
/** @var PluginManager */
|
||||
private $pluginManager = null;
|
||||
|
||||
@ -283,21 +299,21 @@ class Server{
|
||||
* @return int
|
||||
*/
|
||||
public function getViewDistance(){
|
||||
return max(56, $this->getProperty("chunk-sending.max-chunks"));
|
||||
return max(56, $this->getProperty("chunk-sending.max-chunks", 96));
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function getIp(){
|
||||
return $this->getConfigString("server-ip", "");
|
||||
return $this->getConfigString("server-ip", "0.0.0.0");
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function getServerName(){
|
||||
return $this->getConfigString("server-name", "Unknown server");
|
||||
return $this->getConfigString("motd", "Minecraft: PE Server");
|
||||
}
|
||||
|
||||
/**
|
||||
@ -611,9 +627,16 @@ class Server{
|
||||
* @param string $payload
|
||||
*/
|
||||
public function handlePacket($address, $port, $payload){
|
||||
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
|
||||
$this->queryHandler->handle($address, $port, $payload);
|
||||
} //TODO: add raw packet events
|
||||
try{
|
||||
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
|
||||
$this->queryHandler->handle($address, $port, $payload);
|
||||
}
|
||||
}catch(\Exception $e){
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
//TODO: add raw packet events
|
||||
}
|
||||
|
||||
/**
|
||||
@ -644,7 +667,7 @@ class Server{
|
||||
$result = $this->getPlayerExact($name);
|
||||
|
||||
if($result === null){
|
||||
$result = new OfflinePlayer($this, $name);
|
||||
return new OfflinePlayer($this, $name);
|
||||
}
|
||||
|
||||
return $result;
|
||||
@ -658,107 +681,112 @@ class Server{
|
||||
public function getOfflinePlayerData($name){
|
||||
$name = strtolower($name);
|
||||
$path = $this->getDataPath() . "players/";
|
||||
if(!file_exists($path . "$name.dat")){
|
||||
$spawn = $this->getDefaultLevel()->getSafeSpawn();
|
||||
$nbt = new Compound(false, [
|
||||
new Long("firstPlayed", floor(microtime(true) * 1000)),
|
||||
new Long("lastPlayed", floor(microtime(true) * 1000)),
|
||||
new Enum("Pos", [
|
||||
new Double(0, $spawn->x),
|
||||
new Double(1, $spawn->y),
|
||||
new Double(2, $spawn->z)
|
||||
]),
|
||||
new String("Level", $this->getDefaultLevel()->getName()),
|
||||
//new String("SpawnLevel", $this->getDefaultLevel()->getName()),
|
||||
//new Int("SpawnX", (int) $spawn->x),
|
||||
//new Int("SpawnY", (int) $spawn->y),
|
||||
//new Int("SpawnZ", (int) $spawn->z),
|
||||
//new Byte("SpawnForced", 1), //TODO
|
||||
new Enum("Inventory", []),
|
||||
new Compound("Achievements", []),
|
||||
new Int("playerGameType", $this->getGamemode()),
|
||||
new Enum("Motion", [
|
||||
new Double(0, 0.0),
|
||||
new Double(1, 0.0),
|
||||
new Double(2, 0.0)
|
||||
]),
|
||||
new Enum("Rotation", [
|
||||
new Float(0, 0.0),
|
||||
new Float(1, 0.0)
|
||||
]),
|
||||
new Float("FallDistance", 0.0),
|
||||
new Short("Fire", 0),
|
||||
new Short("Air", 0),
|
||||
new Byte("OnGround", 1),
|
||||
new Byte("Invulnerable", 0),
|
||||
new String("NameTag", $name),
|
||||
]);
|
||||
$nbt->Pos->setTagType(NBT::TAG_Double);
|
||||
$nbt->Inventory->setTagType(NBT::TAG_Compound);
|
||||
$nbt->Motion->setTagType(NBT::TAG_Double);
|
||||
$nbt->Rotation->setTagType(NBT::TAG_Float);
|
||||
if(file_exists($path . "$name.dat")){
|
||||
try{
|
||||
$nbt = new NBT(NBT::BIG_ENDIAN);
|
||||
$nbt->readCompressed(file_get_contents($path . "$name.dat"));
|
||||
|
||||
if(file_exists($path . "$name.yml")){ //Importing old PocketMine-MP files
|
||||
$data = new Config($path . "$name.yml", Config::YAML, []);
|
||||
$nbt["playerGameType"] = (int) $data->get("gamemode");
|
||||
$nbt["Level"] = $data->get("position")["level"];
|
||||
$nbt["Pos"][0] = $data->get("position")["x"];
|
||||
$nbt["Pos"][1] = $data->get("position")["y"];
|
||||
$nbt["Pos"][2] = $data->get("position")["z"];
|
||||
$nbt["SpawnLevel"] = $data->get("spawn")["level"];
|
||||
$nbt["SpawnX"] = (int) $data->get("spawn")["x"];
|
||||
$nbt["SpawnY"] = (int) $data->get("spawn")["y"];
|
||||
$nbt["SpawnZ"] = (int) $data->get("spawn")["z"];
|
||||
$this->logger->notice("Old Player data found for \"" . $name . "\", upgrading profile");
|
||||
foreach($data->get("inventory") as $slot => $item){
|
||||
if(count($item) === 3){
|
||||
$nbt->Inventory[$slot + 9] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", $item[2]),
|
||||
new Byte("Slot", $slot + 9),
|
||||
new Byte("TrueSlot", $slot + 9)
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("hotbar") as $slot => $itemSlot){
|
||||
if(isset($nbt->Inventory[$itemSlot + 9])){
|
||||
$item = $nbt->Inventory[$itemSlot + 9];
|
||||
$nbt->Inventory[$slot] = new Compound(false, [
|
||||
new Short("id", $item["id"]),
|
||||
new Short("Damage", $item["Damage"]),
|
||||
new Byte("Count", $item["Count"]),
|
||||
new Byte("Slot", $slot),
|
||||
new Byte("TrueSlot", $item["TrueSlot"])
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("armor") as $slot => $item){
|
||||
if(count($item) === 2){
|
||||
$nbt->Inventory[$slot + 100] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", 1),
|
||||
new Byte("Slot", $slot + 100)
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("achievements") as $achievement => $status){
|
||||
$nbt->Achievements[$achievement] = new Byte($achievement, $status == true ? 1 : 0);
|
||||
}
|
||||
unlink($path . "$name.yml");
|
||||
}else{
|
||||
$this->logger->notice("Player data not found for \"" . $name . "\", creating new profile");
|
||||
return $nbt->getData();
|
||||
}catch(\Exception $e){ //zlib decode error / corrupt data
|
||||
rename($path . "$name.dat", $path . "$name.dat.bak");
|
||||
$this->logger->warning("Corrupted data found for \"" . $name . "\", creating new profile");
|
||||
}
|
||||
$this->saveOfflinePlayerData($name, $nbt);
|
||||
|
||||
return $nbt;
|
||||
}else{
|
||||
$nbt = new NBT(NBT::BIG_ENDIAN);
|
||||
$nbt->readCompressed(file_get_contents($path . "$name.dat"));
|
||||
|
||||
return $nbt->getData();
|
||||
$this->logger->notice("Player data not found for \"" . $name . "\", creating new profile");
|
||||
}
|
||||
$spawn = $this->getDefaultLevel()->getSafeSpawn();
|
||||
$nbt = new Compound(false, [
|
||||
new Long("firstPlayed", floor(microtime(true) * 1000)),
|
||||
new Long("lastPlayed", floor(microtime(true) * 1000)),
|
||||
new Enum("Pos", [
|
||||
new Double(0, $spawn->x),
|
||||
new Double(1, $spawn->y),
|
||||
new Double(2, $spawn->z)
|
||||
]),
|
||||
new String("Level", $this->getDefaultLevel()->getName()),
|
||||
//new String("SpawnLevel", $this->getDefaultLevel()->getName()),
|
||||
//new Int("SpawnX", (int) $spawn->x),
|
||||
//new Int("SpawnY", (int) $spawn->y),
|
||||
//new Int("SpawnZ", (int) $spawn->z),
|
||||
//new Byte("SpawnForced", 1), //TODO
|
||||
new Enum("Inventory", []),
|
||||
new Compound("Achievements", []),
|
||||
new Int("playerGameType", $this->getGamemode()),
|
||||
new Enum("Motion", [
|
||||
new Double(0, 0.0),
|
||||
new Double(1, 0.0),
|
||||
new Double(2, 0.0)
|
||||
]),
|
||||
new Enum("Rotation", [
|
||||
new Float(0, 0.0),
|
||||
new Float(1, 0.0)
|
||||
]),
|
||||
new Float("FallDistance", 0.0),
|
||||
new Short("Fire", 0),
|
||||
new Short("Air", 0),
|
||||
new Byte("OnGround", 1),
|
||||
new Byte("Invulnerable", 0),
|
||||
new String("NameTag", $name),
|
||||
]);
|
||||
$nbt->Pos->setTagType(NBT::TAG_Double);
|
||||
$nbt->Inventory->setTagType(NBT::TAG_Compound);
|
||||
$nbt->Motion->setTagType(NBT::TAG_Double);
|
||||
$nbt->Rotation->setTagType(NBT::TAG_Float);
|
||||
|
||||
if(file_exists($path . "$name.yml")){ //Importing old PocketMine-MP files
|
||||
$data = new Config($path . "$name.yml", Config::YAML, []);
|
||||
$nbt["playerGameType"] = (int) $data->get("gamemode");
|
||||
$nbt["Level"] = $data->get("position")["level"];
|
||||
$nbt["Pos"][0] = $data->get("position")["x"];
|
||||
$nbt["Pos"][1] = $data->get("position")["y"];
|
||||
$nbt["Pos"][2] = $data->get("position")["z"];
|
||||
$nbt["SpawnLevel"] = $data->get("spawn")["level"];
|
||||
$nbt["SpawnX"] = (int) $data->get("spawn")["x"];
|
||||
$nbt["SpawnY"] = (int) $data->get("spawn")["y"];
|
||||
$nbt["SpawnZ"] = (int) $data->get("spawn")["z"];
|
||||
$this->logger->notice("Old Player data found for \"" . $name . "\", upgrading profile");
|
||||
foreach($data->get("inventory") as $slot => $item){
|
||||
if(count($item) === 3){
|
||||
$nbt->Inventory[$slot + 9] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", $item[2]),
|
||||
new Byte("Slot", $slot + 9),
|
||||
new Byte("TrueSlot", $slot + 9)
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("hotbar") as $slot => $itemSlot){
|
||||
if(isset($nbt->Inventory[$itemSlot + 9])){
|
||||
$item = $nbt->Inventory[$itemSlot + 9];
|
||||
$nbt->Inventory[$slot] = new Compound(false, [
|
||||
new Short("id", $item["id"]),
|
||||
new Short("Damage", $item["Damage"]),
|
||||
new Byte("Count", $item["Count"]),
|
||||
new Byte("Slot", $slot),
|
||||
new Byte("TrueSlot", $item["TrueSlot"])
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("armor") as $slot => $item){
|
||||
if(count($item) === 2){
|
||||
$nbt->Inventory[$slot + 100] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", 1),
|
||||
new Byte("Slot", $slot + 100)
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("achievements") as $achievement => $status){
|
||||
$nbt->Achievements[$achievement] = new Byte($achievement, $status == true ? 1 : 0);
|
||||
}
|
||||
unlink($path . "$name.yml");
|
||||
}
|
||||
$this->saveOfflinePlayerData($name, $nbt);
|
||||
|
||||
return $nbt;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
@ -931,11 +959,11 @@ class Server{
|
||||
*
|
||||
* @return bool
|
||||
*
|
||||
* @throws \Exception
|
||||
* @throws LevelException
|
||||
*/
|
||||
public function loadLevel($name){
|
||||
if(trim($name) === ""){
|
||||
throw new \Exception("Invalid empty level name");
|
||||
throw new LevelException("Invalid empty level name");
|
||||
}
|
||||
if($this->isLevelLoaded($name)){
|
||||
return true;
|
||||
@ -1084,7 +1112,7 @@ class Server{
|
||||
return false;
|
||||
}
|
||||
|
||||
$seed = $seed === null ? Binary::readInt(Utils::getRandomBytes(4, false)) : (int) $seed;
|
||||
$seed = $seed === null ? Binary::readInt(@Utils::getRandomBytes(4, false)) : (int) $seed;
|
||||
|
||||
if($generator !== null and class_exists($generator) and is_subclass_of($generator, Generator::class)){
|
||||
$generator = new $generator($options);
|
||||
@ -1116,8 +1144,8 @@ class Server{
|
||||
$radiusSquared = ($this->getViewDistance() + 1) / M_PI;
|
||||
$radius = ceil(sqrt($radiusSquared));
|
||||
|
||||
$centerX = $level->getSpawn()->getX() >> 4;
|
||||
$centerZ = $level->getSpawn()->getZ() >> 4;
|
||||
$centerX = $level->getSpawnLocation()->getX() >> 4;
|
||||
$centerZ = $level->getSpawnLocation()->getZ() >> 4;
|
||||
|
||||
$order = [];
|
||||
|
||||
@ -1378,7 +1406,7 @@ class Server{
|
||||
/**
|
||||
* @return Config
|
||||
*/
|
||||
public function getOPs(){
|
||||
public function getOps(){
|
||||
return $this->operators;
|
||||
}
|
||||
|
||||
@ -1428,11 +1456,12 @@ class Server{
|
||||
$this->autoloader = $autoloader;
|
||||
$this->logger = $logger;
|
||||
$this->filePath = $filePath;
|
||||
$this->dataPath = $dataPath;
|
||||
$this->pluginPath = $pluginPath;
|
||||
@mkdir($this->dataPath . "worlds/", 0777, true);
|
||||
@mkdir($this->dataPath . "players/", 0777);
|
||||
@mkdir($this->pluginPath, 0777);
|
||||
@mkdir($dataPath . "worlds/", 0777);
|
||||
@mkdir($dataPath . "players/", 0777);
|
||||
@mkdir($pluginPath, 0777);
|
||||
|
||||
$this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
|
||||
$this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
|
||||
|
||||
$this->entityMetadata = new EntityMetadataStore();
|
||||
$this->playerMetadata = new PlayerMetadataStore();
|
||||
@ -1489,7 +1518,7 @@ class Server{
|
||||
"level-type" => "DEFAULT",
|
||||
"enable-query" => true,
|
||||
"enable-rcon" => false,
|
||||
"rcon.password" => substr(base64_encode(Utils::getRandomBytes(20, false)), 3, 10),
|
||||
"rcon.password" => substr(base64_encode(@Utils::getRandomBytes(20, false)), 3, 10),
|
||||
"auto-save" => true,
|
||||
]);
|
||||
|
||||
@ -1535,12 +1564,12 @@ class Server{
|
||||
}
|
||||
|
||||
$this->logger->info("Starting Minecraft PE server on " . ($this->getIp() === "" ? "*" : $this->getIp()) . ":" . $this->getPort());
|
||||
define("BOOTUP_RANDOM", Utils::getRandomBytes(16));
|
||||
define("BOOTUP_RANDOM", @Utils::getRandomBytes(16));
|
||||
$this->serverID = Binary::readLong(substr(Utils::getUniqueID(true, $this->getIp() . $this->getPort()), 0, 8));
|
||||
|
||||
$this->addInterface($this->mainInterface = new RakLibInterface($this));
|
||||
|
||||
$this->logger->info("This server is running " . $this->getName() . " version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(false) . TextFormat::RESET . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")", true, true, 0);
|
||||
$this->logger->info("This server is running " . $this->getName() . " version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(true) . TextFormat::WHITE . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")", true, true, 0);
|
||||
$this->logger->info($this->getName() . " is distributed under the LGPL License", true, true, 0);
|
||||
|
||||
PluginManager::$pluginParentTimer = new TimingsHandler("** Plugins");
|
||||
@ -1549,9 +1578,13 @@ class Server{
|
||||
$this->consoleSender = new ConsoleCommandSender();
|
||||
$this->commandMap = new SimpleCommandMap($this);
|
||||
|
||||
$this->registerEntities();
|
||||
$this->registerTiles();
|
||||
|
||||
InventoryType::init();
|
||||
Block::init();
|
||||
Item::init();
|
||||
TextWrapper::init();
|
||||
$this->craftingManager = new CraftingManager();
|
||||
|
||||
$this->pluginManager = new PluginManager($this, $this->commandMap);
|
||||
@ -1561,7 +1594,6 @@ class Server{
|
||||
|
||||
set_exception_handler([$this, "exceptionHandler"]);
|
||||
register_shutdown_function([$this, "crashDump"]);
|
||||
register_shutdown_function([$this, "forceShutdown"]);
|
||||
|
||||
$this->pluginManager->loadPlugins($this->pluginPath);
|
||||
|
||||
@ -1583,14 +1615,7 @@ class Server{
|
||||
Generator::addGenerator(Normal::class, "normal");
|
||||
Generator::addGenerator(Normal::class, "default");
|
||||
|
||||
//Temporal workaround, pthreads static property nullification test
|
||||
if(PluginManager::$pluginParentTimer === null){
|
||||
$this->getLogger()->emergency("You are using an invalid pthreads version. Please update your binaries.");
|
||||
kill(getmypid());
|
||||
return;
|
||||
}
|
||||
|
||||
foreach($this->getProperty("worlds", []) as $name => $worldSetting){
|
||||
foreach((array) $this->getProperty("worlds", []) as $name => $worldSetting){
|
||||
if($this->loadLevel($name) === false){
|
||||
$seed = $this->getProperty("worlds.$name.seed", time());
|
||||
$options = explode(":", $this->getProperty("worlds.$name.generator", Generator::getGenerator("default")));
|
||||
@ -1692,8 +1717,13 @@ class Server{
|
||||
* @param DataPacket $packet
|
||||
*/
|
||||
public static function broadcastPacket(array $players, DataPacket $packet){
|
||||
$packet->encode();
|
||||
$packet->isEncoded = true;
|
||||
foreach($players as $player){
|
||||
$player->dataPacket(clone $packet);
|
||||
$player->dataPacket($packet);
|
||||
}
|
||||
if(isset($packet->__encapsulatedPacket)){
|
||||
unset($packet->__encapsulatedPacket);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1757,7 +1787,7 @@ class Server{
|
||||
*/
|
||||
public function dispatchCommand(CommandSender $sender, $commandLine){
|
||||
if(!($sender instanceof CommandSender)){
|
||||
throw new \Exception("CommandSender is not valid");
|
||||
throw new ServerException("CommandSender is not valid");
|
||||
}
|
||||
|
||||
if($this->commandMap->dispatch($sender, $commandLine)){
|
||||
@ -1825,40 +1855,54 @@ class Server{
|
||||
}
|
||||
|
||||
public function forceShutdown(){
|
||||
$this->shutdown();
|
||||
if($this->rcon instanceof RCON){
|
||||
$this->rcon->stop();
|
||||
if($this->hasStopped){
|
||||
return;
|
||||
}
|
||||
|
||||
if($this->getProperty("settings.upnp-forwarding", false) === true){
|
||||
$this->logger->info("[UPnP] Removing port forward...");
|
||||
UPnP::RemovePortForward($this->getPort());
|
||||
try{
|
||||
$this->hasStopped = true;
|
||||
|
||||
$this->shutdown();
|
||||
if($this->rcon instanceof RCON){
|
||||
$this->rcon->stop();
|
||||
}
|
||||
|
||||
if($this->getProperty("settings.upnp-forwarding", false) === true){
|
||||
$this->logger->info("[UPnP] Removing port forward...");
|
||||
UPnP::RemovePortForward($this->getPort());
|
||||
}
|
||||
|
||||
$this->pluginManager->disablePlugins();
|
||||
|
||||
foreach($this->players as $player){
|
||||
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $this->getProperty("settings.shutdown-message", "Server closed"));
|
||||
}
|
||||
|
||||
foreach($this->getLevels() as $level){
|
||||
$this->unloadLevel($level, true);
|
||||
}
|
||||
|
||||
if($this->generationManager instanceof GenerationRequestManager){
|
||||
$this->generationManager->shutdown();
|
||||
}
|
||||
|
||||
HandlerList::unregisterAll();
|
||||
|
||||
$this->scheduler->cancelAllTasks();
|
||||
$this->scheduler->mainThreadHeartbeat(PHP_INT_MAX);
|
||||
|
||||
$this->properties->save();
|
||||
|
||||
$this->console->kill();
|
||||
|
||||
foreach($this->interfaces as $interface){
|
||||
$interface->shutdown();
|
||||
}
|
||||
}catch (\Exception $e){
|
||||
$this->logger->emergency("Crashed while crashing, killing process");
|
||||
@kill(getmypid());
|
||||
}
|
||||
|
||||
$this->pluginManager->disablePlugins();
|
||||
|
||||
foreach($this->players as $player){
|
||||
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $this->getProperty("settings.shutdown-message", "Server closed"));
|
||||
}
|
||||
|
||||
foreach($this->getLevels() as $level){
|
||||
$this->unloadLevel($level, true);
|
||||
}
|
||||
|
||||
if($this->generationManager instanceof GenerationRequestManager){
|
||||
$this->generationManager->shutdown();
|
||||
}
|
||||
|
||||
HandlerList::unregisterAll();
|
||||
$this->scheduler->cancelAllTasks();
|
||||
$this->scheduler->mainThreadHeartbeat(PHP_INT_MAX);
|
||||
|
||||
$this->properties->save();
|
||||
|
||||
$this->console->kill();
|
||||
foreach($this->interfaces as $interface){
|
||||
$interface->shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1927,25 +1971,52 @@ class Server{
|
||||
}
|
||||
}
|
||||
|
||||
public function exceptionHandler(\Exception $e){
|
||||
public function exceptionHandler(\Exception $e, $trace = null){
|
||||
if($e === null){
|
||||
return;
|
||||
}
|
||||
|
||||
error_handler(E_ERROR, $e->getMessage(), $e->getFile(), $e->getLine(), $e->getTrace());
|
||||
global $lastError;
|
||||
|
||||
$errstr = $e->getMessage();
|
||||
$errfile = $e->getFile();
|
||||
$errno = $e->getCode();
|
||||
$errline = $e->getLine();
|
||||
|
||||
$type = ($errno === E_ERROR or $errno === E_USER_ERROR) ? \LogLevel::ERROR : (($errno === E_USER_WARNING or $errno === E_WARNING) ? \LogLevel::WARNING : \LogLevel::NOTICE);
|
||||
if(($pos = strpos($errstr, "\n")) !== false){
|
||||
$errstr = substr($errstr, 0, $pos);
|
||||
}
|
||||
|
||||
$errfile = cleanPath($errfile);
|
||||
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e, $trace);
|
||||
}
|
||||
|
||||
$lastError = [
|
||||
"type" => $type,
|
||||
"message" => $errstr,
|
||||
"fullFile" => $e->getFile(),
|
||||
"file" => $errfile,
|
||||
"line" => $errline,
|
||||
"trace" => @getTrace($trace === null ? 3 : 0, $trace)
|
||||
];
|
||||
|
||||
global $lastExceptionError, $lastError;
|
||||
$lastExceptionError = $lastError;
|
||||
$this->crashDump();
|
||||
$this->forceShutdown();
|
||||
kill(getmypid());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
public function crashDump(){
|
||||
if($this->isRunning === false){
|
||||
return;
|
||||
}
|
||||
ini_set("memory_limit", "-1"); //Fix error dump not dumped on memory problems
|
||||
$this->isRunning = false;
|
||||
$this->hasStopped = false;
|
||||
|
||||
ini_set("error_reporting", 0);
|
||||
ini_set("memory_limit", -1); //Fix error dump not dumped on memory problems
|
||||
$this->logger->emergency("An unrecoverable error has occurred and the server has crashed. Creating a crash dump");
|
||||
$dump = new CrashDump($this);
|
||||
|
||||
@ -1953,44 +2024,49 @@ class Server{
|
||||
|
||||
|
||||
if($this->getProperty("auto-report.enabled", true) !== false){
|
||||
$report = true;
|
||||
$plugin = $dump->getData()["plugin"];
|
||||
if(is_string($plugin)){
|
||||
$p = $this->pluginManager->getPlugin($plugin);
|
||||
if($p instanceof Plugin and !($p->getPluginLoader() instanceof PharPluginLoader)){
|
||||
return;
|
||||
$report = false;
|
||||
}
|
||||
}elseif(\Phar::running(true) == ""){
|
||||
return;
|
||||
$report = false;
|
||||
}
|
||||
if($dump->getData()["error"]["type"] === "E_PARSE" or $dump->getData()["error"]["type"] === "E_COMPILE_ERROR"){
|
||||
return;
|
||||
$report = false;
|
||||
}
|
||||
|
||||
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
|
||||
"report" => "yes",
|
||||
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
|
||||
"email" => "crash@pocketmine.net",
|
||||
"reportPaste" => base64_encode($dump->getEncodedData())
|
||||
]);
|
||||
if($report){
|
||||
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
|
||||
"report" => "yes",
|
||||
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
|
||||
"email" => "crash@pocketmine.net",
|
||||
"reportPaste" => base64_encode($dump->getEncodedData())
|
||||
]);
|
||||
|
||||
if(($data = json_decode($reply)) !== false and isset($data->crashId)){
|
||||
$reportId = $data->crashId;
|
||||
$reportUrl = $data->crashUrl;
|
||||
$this->logger->emergency("The crash dump has been automatically submitted to the Crash Archive. You can view it on $reportUrl or use the ID #$reportId.");
|
||||
if(($data = json_decode($reply)) !== false and isset($data->crashId)){
|
||||
$reportId = $data->crashId;
|
||||
$reportUrl = $data->crashUrl;
|
||||
$this->logger->emergency("The crash dump has been automatically submitted to the Crash Archive. You can view it on $reportUrl or use the ID #$reportId.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//$this->checkMemory();
|
||||
//$dump .= "Memory Usage Tracking: \r\n" . chunk_split(base64_encode(gzdeflate(implode(";", $this->memoryStats), 9))) . "\r\n";
|
||||
|
||||
$this->forceShutdown();
|
||||
@kill(getmypid());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
public function __debugInfo(){
|
||||
return get_class($this);
|
||||
return [];
|
||||
}
|
||||
|
||||
private function tickProcessor(){
|
||||
$lastLoop = 0;
|
||||
while($this->isRunning){
|
||||
$this->tick();
|
||||
usleep((int) max(1, ($this->nextTick - microtime(true)) * 1000000));
|
||||
@ -2005,7 +2081,14 @@ class Server{
|
||||
|
||||
//Do level ticks
|
||||
foreach($this->getLevels() as $level){
|
||||
$level->doTick($currentTick);
|
||||
try{
|
||||
$level->doTick($currentTick);
|
||||
}catch (\Exception $e){
|
||||
$this->logger->critical("Could not tick level ".$level->getName().": ".$e->getMessage());
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -2104,11 +2187,30 @@ class Server{
|
||||
if(($this->tickCounter & 0b1111) === 0){
|
||||
$this->titleTick();
|
||||
if(isset($this->queryHandler) and ($this->tickCounter & 0b111111111) === 0){
|
||||
$this->queryHandler->regenerateInfo();
|
||||
try{
|
||||
$this->queryHandler->regenerateInfo();
|
||||
}catch(\Exception $e){
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
try{
|
||||
$this->generationManager->process();
|
||||
}catch (\Exception $e){
|
||||
if($this->logger instanceof MainLogger){
|
||||
$this->logger->logException($e);
|
||||
}
|
||||
}
|
||||
|
||||
if(($this->tickCounter % 100) === 0){
|
||||
foreach($this->levels as $level){
|
||||
$level->clearCache();
|
||||
}
|
||||
}
|
||||
|
||||
$this->generationManager->process();
|
||||
|
||||
Timings::$serverTickTimer->stopTiming();
|
||||
|
||||
@ -2124,9 +2226,26 @@ class Server{
|
||||
$this->nextTick = $tickTime;
|
||||
}
|
||||
$this->nextTick += 0.05;
|
||||
$this->inTick = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private function registerEntities(){
|
||||
Entity::registerEntity(Arrow::class);
|
||||
Entity::registerEntity(DroppedItem::class);
|
||||
Entity::registerEntity(FallingSand::class);
|
||||
Entity::registerEntity(PrimedTNT::class);
|
||||
Entity::registerEntity(Snowball::class);
|
||||
Entity::registerEntity(Villager::class);
|
||||
Entity::registerEntity(Zombie::class);
|
||||
|
||||
Entity::registerEntity(Human::class, true);
|
||||
}
|
||||
|
||||
private function registerTiles(){
|
||||
Tile::registerTile(Chest::class);
|
||||
Tile::registerTile(Furnace::class);
|
||||
Tile::registerTile(Sign::class);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ class Bed extends Transparent{
|
||||
$this->hardness = 1;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
@ -53,7 +53,7 @@ class Bed extends Transparent{
|
||||
$isNight = ($time >= Level::TIME_NIGHT and $time < Level::TIME_SUNRISE);
|
||||
|
||||
if($player instanceof Player and !$isNight){
|
||||
$pk = new ChatPacket;
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "You can only sleep at night";
|
||||
$player->dataPacket($pk);
|
||||
|
||||
@ -77,7 +77,7 @@ class Bed extends Transparent{
|
||||
$b = $blockWest;
|
||||
}else{
|
||||
if($player instanceof Player){
|
||||
$pk = new ChatPacket;
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "This bed is incomplete";
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
@ -87,7 +87,7 @@ class Bed extends Transparent{
|
||||
}
|
||||
|
||||
if($player instanceof Player and $player->sleepOn($b) === false){
|
||||
$pk = new ChatPacket;
|
||||
$pk = new ChatPacket();
|
||||
$pk->message = "This bed is occupied";
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
|
@ -22,68 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Beetroot extends Flowable{
|
||||
class Beetroot extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::BEETROOT_BLOCK, $meta, "Beetroot Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta += mt_rand(2, 5);
|
||||
if($this->meta > 7){
|
||||
$this->meta = 7;
|
||||
}
|
||||
$this->getLevel()->setBlock($this, $this, true, true);
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::BEETROOT_SEEDS, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -39,7 +39,7 @@ use pocketmine\Player;
|
||||
use pocketmine\plugin\Plugin;
|
||||
|
||||
|
||||
abstract class Block extends Position implements Metadatable{
|
||||
class Block extends Position implements Metadatable{
|
||||
const AIR = 0;
|
||||
const STONE = 1;
|
||||
const GRASS = 2;
|
||||
@ -144,6 +144,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
const SUGARCANE_BLOCK = 83;
|
||||
|
||||
const FENCE = 85;
|
||||
const FENCE_OAK = 85;
|
||||
const PUMPKIN = 86;
|
||||
const NETHERRACK = 87;
|
||||
const SOUL_SAND = 88;
|
||||
@ -167,7 +168,8 @@ abstract class Block extends Position implements Metadatable{
|
||||
const MELON_BLOCK = 103;
|
||||
const PUMPKIN_STEM = 104;
|
||||
const MELON_STEM = 105;
|
||||
|
||||
const VINE = 106;
|
||||
const VINES = 106;
|
||||
const FENCE_GATE = 107;
|
||||
const BRICK_STAIRS = 108;
|
||||
const STONE_BRICK_STAIRS = 109;
|
||||
@ -227,6 +229,17 @@ abstract class Block extends Position implements Metadatable{
|
||||
const HARDENED_CLAY = 172;
|
||||
const COAL_BLOCK = 173;
|
||||
|
||||
const FENCE_GATE_SPRUCE = 183;
|
||||
const FENCE_GATE_BIRCH = 184;
|
||||
const FENCE_GATE_JUNGLE = 185;
|
||||
const FENCE_GATE_DARK_OAK = 186;
|
||||
const FENCE_GATE_ACACIA = 187;
|
||||
const FENCE_SPRUCE = 188;
|
||||
const FENCE_BIRCH = 189;
|
||||
const FENCE_JUNGLE = 190;
|
||||
const FENCE_DARK_OAK = 191;
|
||||
const FENCE_ACACIA = 192;
|
||||
|
||||
const PODZOL = 243;
|
||||
const BEETROOT_BLOCK = 244;
|
||||
const STONECUTTER = 245;
|
||||
@ -345,7 +358,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::SNOW_LAYER, 0],
|
||||
[Item::GLASS, 0],
|
||||
[Item::GLOWSTONE_BLOCK, 0],
|
||||
//TODO: Vines
|
||||
[Item::VINES, 0],
|
||||
[Item::NETHER_REACTOR, 0],
|
||||
[Item::LADDER, 0],
|
||||
[Item::SPONGE, 0],
|
||||
@ -353,7 +366,16 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::WOODEN_DOOR, 0],
|
||||
[Item::TRAPDOOR, 0],
|
||||
[Item::FENCE, 0],
|
||||
[Item::FENCE_SPRUCE, 0],
|
||||
[Item::FENCE_BIRCH, 0],
|
||||
[Item::FENCE_DARK_OAK, 0],
|
||||
[Item::FENCE_JUNGLE, 0],
|
||||
[Item::FENCE_GATE, 0],
|
||||
[Item::FENCE_GATE_BIRCH, 0],
|
||||
[Item::FENCE_GATE_SPRUCE, 0],
|
||||
[Item::FENCE_GATE_DARK_OAK, 0],
|
||||
[Item::FENCE_GATE_JUNGLE, 0],
|
||||
[Item::FENCE_GATE_ACACIA, 0],
|
||||
[Item::IRON_BARS, 0],
|
||||
[Item::BED, 0],
|
||||
[Item::BOOKSHELF, 0],
|
||||
@ -362,7 +384,6 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::STONECUTTER, 0],
|
||||
[Item::CHEST, 0],
|
||||
[Item::FURNACE, 0],
|
||||
//TODO: End Portal
|
||||
[Item::END_PORTAL, 0],
|
||||
[Item::DANDELION, 0],
|
||||
[Item::POPPY, 0],
|
||||
@ -505,13 +526,22 @@ abstract class Block extends Position implements Metadatable{
|
||||
|
||||
];
|
||||
|
||||
/** @var Block[] */
|
||||
public static $list = [];
|
||||
/** @var \SplFixedArray */
|
||||
public static $list = null;
|
||||
/** @var \SplFixedArray */
|
||||
public static $light = null;
|
||||
/** @var \SplFixedArray */
|
||||
public static $lightFilter = null;
|
||||
/** @var \SplFixedArray */
|
||||
public static $solid = null;
|
||||
/** @var \SplFixedArray */
|
||||
public static $transparent = null;
|
||||
protected $id;
|
||||
protected $meta;
|
||||
protected $name = "Unknown";
|
||||
protected $breakTime = 0.20;
|
||||
protected $hardness = 10;
|
||||
public $hasEntityCollision = false;
|
||||
public $isActivable = false;
|
||||
public $breakable = true;
|
||||
public $isFlowable = false;
|
||||
@ -520,153 +550,196 @@ abstract class Block extends Position implements Metadatable{
|
||||
public $isReplaceable = false;
|
||||
public $isPlaceable = true;
|
||||
public $hasPhysics = false;
|
||||
public $isLiquid = false;
|
||||
public $isFullBlock = true;
|
||||
public $lightLevel = 0;
|
||||
public $x = 0;
|
||||
public $y = 0;
|
||||
public $z = 0;
|
||||
public $frictionFactor = 0.6;
|
||||
|
||||
/** @var AxisAlignedBB */
|
||||
protected $boundingBox = null;
|
||||
|
||||
public static function init(){
|
||||
if(count(self::$list) === 0){
|
||||
self::$list = [
|
||||
self::AIR => Air::class,
|
||||
self::STONE => Stone::class,
|
||||
self::GRASS => Grass::class,
|
||||
self::DIRT => Dirt::class,
|
||||
self::COBBLESTONE => Cobblestone::class,
|
||||
self::PLANKS => Planks::class,
|
||||
self::SAPLING => Sapling::class,
|
||||
self::BEDROCK => Bedrock::class,
|
||||
self::WATER => Water::class,
|
||||
self::STILL_WATER => StillWater::class,
|
||||
self::LAVA => Lava::class,
|
||||
self::STILL_LAVA => StillLava::class,
|
||||
self::SAND => Sand::class,
|
||||
self::GRAVEL => Gravel::class,
|
||||
self::GOLD_ORE => GoldOre::class,
|
||||
self::IRON_ORE => IronOre::class,
|
||||
self::COAL_ORE => CoalOre::class,
|
||||
self::WOOD => Wood::class,
|
||||
self::LEAVES => Leaves::class,
|
||||
self::SPONGE => Sponge::class,
|
||||
self::GLASS => Glass::class,
|
||||
self::LAPIS_ORE => LapisOre::class,
|
||||
self::LAPIS_BLOCK => Lapis::class,
|
||||
self::SANDSTONE => Sandstone::class,
|
||||
self::BED_BLOCK => Bed::class,
|
||||
self::COBWEB => Cobweb::class,
|
||||
self::TALL_GRASS => TallGrass::class,
|
||||
self::DEAD_BUSH => DeadBush::class,
|
||||
self::WOOL => Wool::class,
|
||||
self::DANDELION => Dandelion::class,
|
||||
self::POPPY => CyanFlower::class,
|
||||
self::BROWN_MUSHROOM => BrownMushroom::class,
|
||||
self::RED_MUSHROOM => RedMushroom::class,
|
||||
self::GOLD_BLOCK => Gold::class,
|
||||
self::IRON_BLOCK => Iron::class,
|
||||
self::DOUBLE_SLAB => DoubleSlab::class,
|
||||
self::SLAB => Slab::class,
|
||||
self::BRICKS_BLOCK => Bricks::class,
|
||||
self::TNT => TNT::class,
|
||||
self::BOOKSHELF => Bookshelf::class,
|
||||
self::MOSS_STONE => MossStone::class,
|
||||
self::OBSIDIAN => Obsidian::class,
|
||||
self::TORCH => Torch::class,
|
||||
self::FIRE => Fire::class,
|
||||
self::MONSTER_SPAWNER => MonsterSpawner::class,
|
||||
self::WOOD_STAIRS => WoodStairs::class,
|
||||
self::CHEST => Chest::class,
|
||||
if(self::$list === null){
|
||||
self::$list = new \SplFixedArray(256);
|
||||
self::$light = new \SplFixedArray(256);
|
||||
self::$lightFilter = new \SplFixedArray(256);
|
||||
self::$solid = new \SplFixedArray(256);
|
||||
self::$transparent = new \SplFixedArray(256);
|
||||
self::$list[self::AIR] = Air::class;;
|
||||
self::$list[self::STONE] = Stone::class;;
|
||||
self::$list[self::GRASS] = Grass::class;;
|
||||
self::$list[self::DIRT] = Dirt::class;;
|
||||
self::$list[self::COBBLESTONE] = Cobblestone::class;;
|
||||
self::$list[self::PLANKS] = Planks::class;;
|
||||
self::$list[self::SAPLING] = Sapling::class;;
|
||||
self::$list[self::BEDROCK] = Bedrock::class;;
|
||||
self::$list[self::WATER] = Water::class;;
|
||||
self::$list[self::STILL_WATER] = StillWater::class;;
|
||||
self::$list[self::LAVA] = Lava::class;;
|
||||
self::$list[self::STILL_LAVA] = StillLava::class;;
|
||||
self::$list[self::SAND] = Sand::class;;
|
||||
self::$list[self::GRAVEL] = Gravel::class;;
|
||||
self::$list[self::GOLD_ORE] = GoldOre::class;;
|
||||
self::$list[self::IRON_ORE] = IronOre::class;;
|
||||
self::$list[self::COAL_ORE] = CoalOre::class;;
|
||||
self::$list[self::WOOD] = Wood::class;;
|
||||
self::$list[self::LEAVES] = Leaves::class;;
|
||||
self::$list[self::SPONGE] = Sponge::class;;
|
||||
self::$list[self::GLASS] = Glass::class;;
|
||||
self::$list[self::LAPIS_ORE] = LapisOre::class;;
|
||||
self::$list[self::LAPIS_BLOCK] = Lapis::class;;
|
||||
self::$list[self::SANDSTONE] = Sandstone::class;;
|
||||
self::$list[self::BED_BLOCK] = Bed::class;;
|
||||
self::$list[self::COBWEB] = Cobweb::class;;
|
||||
self::$list[self::TALL_GRASS] = TallGrass::class;;
|
||||
self::$list[self::DEAD_BUSH] = DeadBush::class;;
|
||||
self::$list[self::WOOL] = Wool::class;;
|
||||
self::$list[self::DANDELION] = Dandelion::class;;
|
||||
self::$list[self::POPPY] = CyanFlower::class;;
|
||||
self::$list[self::BROWN_MUSHROOM] = BrownMushroom::class;;
|
||||
self::$list[self::RED_MUSHROOM] = RedMushroom::class;;
|
||||
self::$list[self::GOLD_BLOCK] = Gold::class;;
|
||||
self::$list[self::IRON_BLOCK] = Iron::class;;
|
||||
self::$list[self::DOUBLE_SLAB] = DoubleSlab::class;;
|
||||
self::$list[self::SLAB] = Slab::class;;
|
||||
self::$list[self::BRICKS_BLOCK] = Bricks::class;;
|
||||
self::$list[self::TNT] = TNT::class;;
|
||||
self::$list[self::BOOKSHELF] = Bookshelf::class;;
|
||||
self::$list[self::MOSS_STONE] = MossStone::class;;
|
||||
self::$list[self::OBSIDIAN] = Obsidian::class;;
|
||||
self::$list[self::TORCH] = Torch::class;;
|
||||
self::$list[self::FIRE] = Fire::class;;
|
||||
self::$list[self::MONSTER_SPAWNER] = MonsterSpawner::class;;
|
||||
self::$list[self::WOOD_STAIRS] = WoodStairs::class;;
|
||||
self::$list[self::CHEST] = Chest::class;;
|
||||
|
||||
self::DIAMOND_ORE => DiamondOre::class,
|
||||
self::DIAMOND_BLOCK => Diamond::class,
|
||||
self::WORKBENCH => Workbench::class,
|
||||
self::WHEAT_BLOCK => Wheat::class,
|
||||
self::FARMLAND => Farmland::class,
|
||||
self::FURNACE => Furnace::class,
|
||||
self::BURNING_FURNACE => BurningFurnace::class,
|
||||
self::SIGN_POST => SignPost::class,
|
||||
self::WOOD_DOOR_BLOCK => WoodDoor::class,
|
||||
self::LADDER => Ladder::class,
|
||||
self::$list[self::DIAMOND_ORE] = DiamondOre::class;;
|
||||
self::$list[self::DIAMOND_BLOCK] = Diamond::class;;
|
||||
self::$list[self::WORKBENCH] = Workbench::class;;
|
||||
self::$list[self::WHEAT_BLOCK] = Wheat::class;;
|
||||
self::$list[self::FARMLAND] = Farmland::class;;
|
||||
self::$list[self::FURNACE] = Furnace::class;;
|
||||
self::$list[self::BURNING_FURNACE] = BurningFurnace::class;;
|
||||
self::$list[self::SIGN_POST] = SignPost::class;;
|
||||
self::$list[self::WOOD_DOOR_BLOCK] = WoodDoor::class;;
|
||||
self::$list[self::LADDER] = Ladder::class;;
|
||||
|
||||
self::COBBLESTONE_STAIRS => CobblestoneStairs::class,
|
||||
self::WALL_SIGN => WallSign::class,
|
||||
self::$list[self::COBBLESTONE_STAIRS] = CobblestoneStairs::class;;
|
||||
self::$list[self::WALL_SIGN] = WallSign::class;;
|
||||
|
||||
self::IRON_DOOR_BLOCK => IronDoor::class,
|
||||
self::REDSTONE_ORE => RedstoneOre::class,
|
||||
self::GLOWING_REDSTONE_ORE => GlowingRedstoneOre::class,
|
||||
self::$list[self::IRON_DOOR_BLOCK] = IronDoor::class;;
|
||||
self::$list[self::REDSTONE_ORE] = RedstoneOre::class;;
|
||||
self::$list[self::GLOWING_REDSTONE_ORE] = GlowingRedstoneOre::class;;
|
||||
|
||||
self::SNOW_LAYER => SnowLayer::class,
|
||||
self::ICE => Ice::class,
|
||||
self::SNOW_BLOCK => Snow::class,
|
||||
self::CACTUS => Cactus::class,
|
||||
self::CLAY_BLOCK => Clay::class,
|
||||
self::SUGARCANE_BLOCK => Sugarcane::class,
|
||||
self::$list[self::SNOW_LAYER] = SnowLayer::class;;
|
||||
self::$list[self::ICE] = Ice::class;;
|
||||
self::$list[self::SNOW_BLOCK] = Snow::class;;
|
||||
self::$list[self::CACTUS] = Cactus::class;;
|
||||
self::$list[self::CLAY_BLOCK] = Clay::class;;
|
||||
self::$list[self::SUGARCANE_BLOCK] = Sugarcane::class;;
|
||||
|
||||
self::FENCE => Fence::class,
|
||||
self::PUMPKIN => Pumpkin::class,
|
||||
self::NETHERRACK => Netherrack::class,
|
||||
self::SOUL_SAND => SoulSand::class,
|
||||
self::GLOWSTONE_BLOCK => Glowstone::class,
|
||||
self::$list[self::FENCE] = Fence::class;;
|
||||
self::$list[self::PUMPKIN] = Pumpkin::class;;
|
||||
self::$list[self::NETHERRACK] = Netherrack::class;;
|
||||
self::$list[self::SOUL_SAND] = SoulSand::class;;
|
||||
self::$list[self::GLOWSTONE_BLOCK] = Glowstone::class;;
|
||||
|
||||
self::LIT_PUMPKIN => LitPumpkin::class,
|
||||
self::CAKE_BLOCK => Cake::class,
|
||||
self::$list[self::LIT_PUMPKIN] = LitPumpkin::class;;
|
||||
self::$list[self::CAKE_BLOCK] = Cake::class;;
|
||||
|
||||
self::TRAPDOOR => Trapdoor::class,
|
||||
self::$list[self::TRAPDOOR] = Trapdoor::class;;
|
||||
|
||||
self::STONE_BRICKS => StoneBricks::class,
|
||||
self::$list[self::STONE_BRICKS] = StoneBricks::class;;
|
||||
|
||||
self::IRON_BARS => IronBars::class,
|
||||
self::GLASS_PANE => GlassPane::class,
|
||||
self::MELON_BLOCK => Melon::class,
|
||||
self::PUMPKIN_STEM => PumpkinStem::class,
|
||||
self::MELON_STEM => MelonStem::class,
|
||||
self::$list[self::IRON_BARS] = IronBars::class;;
|
||||
self::$list[self::GLASS_PANE] = GlassPane::class;;
|
||||
self::$list[self::MELON_BLOCK] = Melon::class;;
|
||||
self::$list[self::PUMPKIN_STEM] = PumpkinStem::class;;
|
||||
self::$list[self::MELON_STEM] = MelonStem::class;;
|
||||
self::$list[self::VINE] = Vine::class;;
|
||||
self::$list[self::FENCE_GATE] = FenceGate::class;;
|
||||
self::$list[self::BRICK_STAIRS] = BrickStairs::class;;
|
||||
self::$list[self::STONE_BRICK_STAIRS] = StoneBrickStairs::class;;
|
||||
|
||||
self::FENCE_GATE => FenceGate::class,
|
||||
self::BRICK_STAIRS => BrickStairs::class,
|
||||
self::STONE_BRICK_STAIRS => StoneBrickStairs::class,
|
||||
self::$list[self::MYCELIUM] = Mycelium::class;;
|
||||
self::$list[self::NETHER_BRICKS] = NetherBrick::class;;
|
||||
|
||||
self::MYCELIUM => Mycelium::class,
|
||||
self::NETHER_BRICKS => NetherBrick::class,
|
||||
self::$list[self::NETHER_BRICKS_STAIRS] = NetherBrickStairs::class;;
|
||||
|
||||
self::NETHER_BRICKS_STAIRS => NetherBrickStairs::class,
|
||||
self::$list[self::END_PORTAL] = EndPortal::class;;
|
||||
self::$list[self::END_STONE] = EndStone::class;;
|
||||
self::$list[self::SANDSTONE_STAIRS] = SandstoneStairs::class;;
|
||||
self::$list[self::EMERALD_ORE] = EmeraldOre::class;;
|
||||
|
||||
self::END_PORTAL => EndPortal::class,
|
||||
self::END_STONE => EndStone::class,
|
||||
self::SANDSTONE_STAIRS => SandstoneStairs::class,
|
||||
self::EMERALD_ORE => EmeraldOre::class,
|
||||
self::$list[self::EMERALD_BLOCK] = Emerald::class;;
|
||||
self::$list[self::SPRUCE_WOOD_STAIRS] = SpruceWoodStairs::class;;
|
||||
self::$list[self::BIRCH_WOOD_STAIRS] = BirchWoodStairs::class;;
|
||||
self::$list[self::JUNGLE_WOOD_STAIRS] = JungleWoodStairs::class;;
|
||||
self::$list[self::STONE_WALL] = StoneWall::class;;
|
||||
|
||||
self::EMERALD_BLOCK => Emerald::class,
|
||||
self::SPRUCE_WOOD_STAIRS => SpruceWoodStairs::class,
|
||||
self::BIRCH_WOOD_STAIRS => BirchWoodStairs::class,
|
||||
self::JUNGLE_WOOD_STAIRS => JungleWoodStairs::class,
|
||||
self::STONE_WALL => StoneWall::class,
|
||||
self::$list[self::CARROT_BLOCK] = Carrot::class;;
|
||||
self::$list[self::POTATO_BLOCK] = Potato::class;;
|
||||
|
||||
self::CARROT_BLOCK => Carrot::class,
|
||||
self::POTATO_BLOCK => Potato::class,
|
||||
self::$list[self::QUARTZ_BLOCK] = Quartz::class;;
|
||||
self::$list[self::QUARTZ_STAIRS] = QuartzStairs::class;;
|
||||
self::$list[self::DOUBLE_WOOD_SLAB] = DoubleWoodSlab::class;;
|
||||
self::$list[self::WOOD_SLAB] = WoodSlab::class;;
|
||||
self::$list[self::STAINED_CLAY] = StainedClay::class;;
|
||||
|
||||
self::QUARTZ_BLOCK => Quartz::class,
|
||||
self::QUARTZ_STAIRS => QuartzStairs::class,
|
||||
self::DOUBLE_WOOD_SLAB => DoubleWoodSlab::class,
|
||||
self::WOOD_SLAB => WoodSlab::class,
|
||||
self::STAINED_CLAY => StainedClay::class,
|
||||
self::$list[self::LEAVES2] = Leaves2::class;;
|
||||
self::$list[self::WOOD2] = Wood2::class;;
|
||||
self::$list[self::ACACIA_WOOD_STAIRS] = AcaciaWoodStairs::class;;
|
||||
self::$list[self::DARK_OAK_WOOD_STAIRS] = DarkOakWoodStairs::class;;
|
||||
|
||||
self::LEAVES2 => Leaves2::class,
|
||||
self::WOOD2 => Wood2::class,
|
||||
self::ACACIA_WOOD_STAIRS => AcaciaWoodStairs::class,
|
||||
self::DARK_OAK_WOOD_STAIRS => DarkOakWoodStairs::class,
|
||||
self::$list[self::HAY_BALE] = HayBale::class;;
|
||||
self::$list[self::CARPET] = Carpet::class;;
|
||||
self::$list[self::HARDENED_CLAY] = HardenedClay::class;;
|
||||
self::$list[self::COAL_BLOCK] = Coal::class;;
|
||||
|
||||
self::HAY_BALE => HayBale::class,
|
||||
self::CARPET => Carpet::class,
|
||||
self::HARDENED_CLAY => HardenedClay::class,
|
||||
self::COAL_BLOCK => Coal::class,
|
||||
self::$list[self::FENCE_GATE_SPRUCE] = FenceGateSpruce::class;
|
||||
self::$list[self::FENCE_GATE_BIRCH] = FenceGateBirch::class;
|
||||
self::$list[self::FENCE_GATE_JUNGLE] = FenceGateJungle::class;
|
||||
self::$list[self::FENCE_GATE_DARK_OAK] = FenceGateDarkOak::class;
|
||||
self::$list[self::FENCE_GATE_ACACIA] = FenceGateAcacia::class;
|
||||
self::$list[self::FENCE_SPRUCE] = FenceSpruce::class;
|
||||
self::$list[self::FENCE_BIRCH] = FenceBirch::class;
|
||||
self::$list[self::FENCE_DARK_OAK] = FenceDarkOak::class;
|
||||
self::$list[self::FENCE_JUNGLE] = FenceJungle::class;
|
||||
self::$list[self::FENCE_ACACIA] = FenceAcacia::class;
|
||||
|
||||
self::PODZOL => Podzol::class,
|
||||
self::BEETROOT_BLOCK => Beetroot::class,
|
||||
self::STONECUTTER => Stonecutter::class,
|
||||
self::GLOWING_OBSIDIAN => GlowingObsidian::class,
|
||||
self::NETHER_REACTOR => NetherReactor::class,
|
||||
];
|
||||
self::$list[self::PODZOL] = Podzol::class;
|
||||
self::$list[self::BEETROOT_BLOCK] = Beetroot::class;
|
||||
self::$list[self::STONECUTTER] = Stonecutter::class;
|
||||
self::$list[self::GLOWING_OBSIDIAN] = GlowingObsidian::class;
|
||||
self::$list[self::NETHER_REACTOR] = NetherReactor::class;
|
||||
|
||||
foreach(self::$list as $id => $class){
|
||||
if($class !== null){
|
||||
/** @var Block $block */
|
||||
$block = new $class();
|
||||
self::$solid[$id] = (bool) $block->isSolid;
|
||||
self::$transparent[$id] = (bool) $block->isTransparent;
|
||||
self::$light[$id] = (int) $block->lightLevel;
|
||||
|
||||
if($block->isSolid){
|
||||
if($block->isTransparent){
|
||||
if($block instanceof Liquid or $block instanceof Ice){
|
||||
self::$lightFilter[$id] = 2;
|
||||
}else{
|
||||
self::$lightFilter[$id] = 1;
|
||||
}
|
||||
}else{
|
||||
self::$lightFilter[$id] = 15;
|
||||
}
|
||||
}else{
|
||||
self::$lightFilter[$id] = 1;
|
||||
}
|
||||
}else{
|
||||
self::$lightFilter[$id] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -678,15 +751,22 @@ abstract class Block extends Position implements Metadatable{
|
||||
* @return Block
|
||||
*/
|
||||
public static function get($id, $meta = 0, Position $pos = null){
|
||||
if(isset(self::$list[$id])){
|
||||
try{
|
||||
$block = self::$list[$id];
|
||||
$block = new $block($meta);
|
||||
}else{
|
||||
$block = new Generic($id, $meta);
|
||||
if($block !== null){
|
||||
$block = new $block($meta);
|
||||
}else{
|
||||
$block = new Block($id, $meta);
|
||||
}
|
||||
}catch(\RuntimeException $e){
|
||||
$block = new Block($id, $meta);
|
||||
}
|
||||
|
||||
if($pos instanceof Position){
|
||||
$block->position($pos);
|
||||
if($pos !== null){
|
||||
$block->x = $pos->x;
|
||||
$block->y = $pos->y;
|
||||
$block->z = $pos->z;
|
||||
$block->level = $pos->level;
|
||||
}
|
||||
|
||||
return $block;
|
||||
@ -703,6 +783,69 @@ abstract class Block extends Position implements Metadatable{
|
||||
$this->name = $name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Block $block
|
||||
* @param Block $target
|
||||
* @param int $face
|
||||
* @param float $fx
|
||||
* @param float $fy
|
||||
* @param float $fz
|
||||
* @param Player $player = null
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
return $this->getLevel()->setBlock($this, $this, true, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if the item can be broken with an specific Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function isBreakable(Item $item){
|
||||
return $this->breakable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Do the actions needed so the block is broken with the Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
public function onBreak(Item $item){
|
||||
return $this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fires a block update on the Block
|
||||
*
|
||||
* @param int $type
|
||||
*
|
||||
* @return void
|
||||
*/
|
||||
public function onUpdate($type){
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Do actions when activated by Item. Returns if it has done anything
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Player $player
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
return $this->isActivable;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
@ -720,7 +863,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
final public function getID(){
|
||||
final public function getId(){
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
@ -806,24 +949,6 @@ abstract class Block extends Position implements Metadatable{
|
||||
return "Block " . $this->name . " (" . $this->id . ":" . $this->meta . ")";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if the item can be broken with an specific Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract function isBreakable(Item $item);
|
||||
|
||||
/**
|
||||
* Do the actions needed so the block is broken with the Item
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
abstract function onBreak(Item $item);
|
||||
|
||||
/**
|
||||
* Checks for collision against an AxisAlignedBB
|
||||
*
|
||||
@ -848,6 +973,17 @@ abstract class Block extends Position implements Metadatable{
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
public function getBoundingBox(){
|
||||
if($this->boundingBox !== null){
|
||||
return $this->boundingBox;
|
||||
}else{
|
||||
return $this->boundingBox = $this->recalculateBoundingBox();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
protected function recalculateBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
@ -940,41 +1076,6 @@ abstract class Block extends Position implements Metadatable{
|
||||
return MovingObjectPosition::fromBlock($this->x, $this->y, $this->z, $f, $vector->add($this->x, $this->y, $this->z));
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Block $block
|
||||
* @param Block $target
|
||||
* @param int $face
|
||||
* @param float $fx
|
||||
* @param float $fy
|
||||
* @param float $fz
|
||||
* @param Player $player = null
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null);
|
||||
|
||||
/**
|
||||
* Do actions when activated by Item. Returns if it has done anything
|
||||
*
|
||||
* @param Item $item
|
||||
* @param Player $player
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract function onActivate(Item $item, Player $player = null);
|
||||
|
||||
/**
|
||||
* Fires a block update on the Block
|
||||
*
|
||||
* @param int $type
|
||||
*
|
||||
* @return void
|
||||
*/
|
||||
abstract function onUpdate($type);
|
||||
|
||||
public function setMetadata($metadataKey, MetadataValue $metadataValue){
|
||||
if($this->getLevel() instanceof Level){
|
||||
$this->getLevel()->getBlockMetadata()->setMetadata($this, $metadataKey, $metadataValue);
|
||||
|
@ -26,6 +26,9 @@ use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class BrownMushroom extends Flowable{
|
||||
|
||||
public $lightLevel = 1;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::BROWN_MUSHROOM, 0, "Brown Mushroom");
|
||||
$this->hardness = 0;
|
||||
@ -33,9 +36,8 @@ class BrownMushroom extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -32,6 +32,9 @@ use pocketmine\tile\Furnace;
|
||||
use pocketmine\tile\Tile;
|
||||
|
||||
class BurningFurnace extends Solid{
|
||||
|
||||
public $lightLevel = 13;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::BURNING_FURNACE, $meta, "Burning Furnace");
|
||||
$this->isActivable = true;
|
||||
@ -55,7 +58,7 @@ class BurningFurnace extends Solid{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
new Furnace($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -81,7 +84,7 @@ class BurningFurnace extends Solid{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$furnace = new Furnace($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$furnace = Tile::createTile("Furnace", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
}
|
||||
|
||||
if(($player->getGamemode() & 0x01) === 0x01){
|
||||
|
@ -21,23 +21,29 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Cactus extends Transparent{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::CACTUS, $meta, "Cactus");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 2;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
@ -49,29 +55,20 @@ class Cactus extends Transparent{
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_CONTACT, 1);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, 1);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() !== self::SAND and $down->getID() !== self::CACTUS){ //Replace with common break method
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
|
||||
return;
|
||||
if($down->getID() !== self::SAND and $down->getID() !== self::CACTUS){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if(!$b->isFlowable){
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
|
||||
return;
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -81,8 +78,10 @@ class Cactus extends Transparent{
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
$this->getLevel()->setBlock($b, new Cactus(), true);
|
||||
break;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Cactus()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
$this->meta = 0;
|
||||
@ -91,8 +90,6 @@ class Cactus extends Transparent{
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -21,10 +21,12 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Cake extends Transparent{
|
||||
public function __construct($meta = 0){
|
||||
@ -35,7 +37,8 @@ class Cake extends Transparent{
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = (1 + $this->getDamage() * 2) / 16;
|
||||
|
||||
return new AxisAlignedBB(
|
||||
@ -78,7 +81,10 @@ class Cake extends Transparent{
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($player instanceof Player and $player->getHealth() < 20){
|
||||
++$this->meta;
|
||||
$player->heal(3, "cake");
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING));
|
||||
if(!$ev->isCancelled()){
|
||||
$player->heal($ev->getAmount(), $ev);
|
||||
}
|
||||
if($this->meta >= 0x06){
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
}else{
|
||||
|
@ -53,7 +53,8 @@ class Carpet extends Flowable{
|
||||
$this->isSolid = true;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
@ -77,9 +78,8 @@ class Carpet extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
if($this->getSide(0)->getID() === self::AIR){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -22,70 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Carrot extends Flowable{
|
||||
class Carrot extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::CARROT_BLOCK, $meta, "Carrot Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta += mt_rand(2, 5);
|
||||
if($this->meta > 7){
|
||||
$this->meta = 7;
|
||||
}
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(CARROT, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -42,13 +42,14 @@ class Chest extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
$this->x + 0.9375,
|
||||
$this->y + 0.875,
|
||||
$this->y + 0.9475,
|
||||
$this->z + 0.9375
|
||||
);
|
||||
}
|
||||
@ -61,7 +62,7 @@ class Chest extends Transparent{
|
||||
3 => 3,
|
||||
];
|
||||
|
||||
$chest = false;
|
||||
$chest = null;
|
||||
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
|
||||
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
@ -89,9 +90,9 @@ class Chest extends Transparent{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$tile = new TileChest($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$tile = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
|
||||
if($chest instanceof TileChest){
|
||||
if($chest instanceof TileChest and $tile instanceof TileChest){
|
||||
$chest->pairWith($tile);
|
||||
$tile->pairWith($chest);
|
||||
}
|
||||
@ -129,11 +130,11 @@ class Chest extends Transparent{
|
||||
new Int("z", $this->z)
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$chest = new TileChest($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
}
|
||||
|
||||
|
||||
if(($player->gamemode & 0x01) === 0x01){
|
||||
if($player->isCreative()){
|
||||
return true;
|
||||
}
|
||||
$player->addWindow($chest->getInventory());
|
||||
|
@ -21,10 +21,13 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
|
||||
class Cobweb extends Flowable{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::COBWEB, 0, "Cobweb");
|
||||
$this->isSolid = true;
|
||||
|
100
src/pocketmine/block/Crops.php
Normal file
100
src/pocketmine/block/Crops.php
Normal file
@ -0,0 +1,100 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
abstract class Crops extends Flowable{
|
||||
|
||||
public $isActivable = true;
|
||||
public $hardness = 0;
|
||||
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$block = clone $this;
|
||||
$block->meta += mt_rand(2, 5);
|
||||
if($block->meta > 7){
|
||||
$block->meta = 7;
|
||||
}
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
|
||||
}
|
||||
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true, true);
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
@ -49,9 +49,8 @@ class CyanFlower extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -49,10 +49,8 @@ class Dandelion extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -52,7 +52,8 @@ abstract class Door extends Transparent{
|
||||
return $first & 0x07 | ($flag ? 8 : 0) | ($flag1 ? 0x10 : 0);
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = 0.1875;
|
||||
$damage = $this->getFullDamage();
|
||||
|
||||
@ -72,7 +73,7 @@ abstract class Door extends Transparent{
|
||||
if($j === 0){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -81,7 +82,7 @@ abstract class Door extends Transparent{
|
||||
$this->z + $f
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
@ -91,7 +92,7 @@ abstract class Door extends Transparent{
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -103,7 +104,7 @@ abstract class Door extends Transparent{
|
||||
}elseif($j === 1){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -112,7 +113,7 @@ abstract class Door extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -122,7 +123,7 @@ abstract class Door extends Transparent{
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -134,7 +135,7 @@ abstract class Door extends Transparent{
|
||||
}elseif($j === 2){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
@ -143,7 +144,7 @@ abstract class Door extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -153,7 +154,7 @@ abstract class Door extends Transparent{
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -165,7 +166,7 @@ abstract class Door extends Transparent{
|
||||
}elseif($j === 3){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -174,7 +175,7 @@ abstract class Door extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -184,7 +185,7 @@ abstract class Door extends Transparent{
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
@ -270,7 +271,7 @@ abstract class Door extends Transparent{
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
}
|
||||
$pk = new LevelEventPacket;
|
||||
$pk = new LevelEventPacket();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
@ -289,7 +290,7 @@ abstract class Door extends Transparent{
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
}
|
||||
$pk = new LevelEventPacket;
|
||||
$pk = new LevelEventPacket();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
|
@ -24,12 +24,16 @@ namespace pocketmine\block;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class EndPortal extends Solid{
|
||||
|
||||
public $lightLevel = 1;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::END_PORTAL, $meta, "End Portal");
|
||||
$this->hardness = 18000000;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
|
@ -21,15 +21,16 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\entity\FallingBlock;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\nbt\tag\Int;
|
||||
use pocketmine\Player;
|
||||
|
||||
abstract class Fallable extends Solid{
|
||||
|
||||
@ -45,13 +46,12 @@ abstract class Fallable extends Solid{
|
||||
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::AIR or ($down instanceof Liquid)){
|
||||
$fall = new FallingBlock($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
|
||||
$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
|
||||
"Pos" => new Enum("Pos", [
|
||||
new Double("", $this->x + 0.5),
|
||||
new Double("", $this->y + 0.5),
|
||||
new Double("", $this->y),
|
||||
new Double("", $this->z + 0.5)
|
||||
]),
|
||||
//TODO: add random motion with physics
|
||||
"Motion" => new Enum("Motion", [
|
||||
new Double("", 0),
|
||||
new Double("", 0),
|
||||
@ -61,13 +61,12 @@ abstract class Fallable extends Solid{
|
||||
new Float("", 0),
|
||||
new Float("", 0)
|
||||
]),
|
||||
"Tile" => new Byte("Tile", $this->getID())
|
||||
"TileID" => new Int("TileID", $this->getID()),
|
||||
"Data" => new Byte("Data", $this->getDamage()),
|
||||
]));
|
||||
|
||||
$fall->spawnToAll();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -30,7 +30,8 @@ class Farmland extends Solid{
|
||||
$this->hardness = 3;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
|
@ -21,18 +21,17 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
class Fence extends Transparent{
|
||||
public function __construct(){
|
||||
parent::__construct(self::FENCE, 0, "Fence");
|
||||
parent::__construct(self::FENCE, 0, "Oak Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$flag = $this->canConnect($this->getSide(2));
|
||||
$flag1 = $this->canConnect($this->getSide(3));
|
||||
$flag2 = $this->canConnect($this->getSide(4));
|
||||
@ -48,13 +47,13 @@ class Fence extends Transparent{
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
$this->x + $f1,
|
||||
$this->y + 1, //TODO: check this, add extra bounding box
|
||||
$this->y + 1.5,
|
||||
$this->z + $f3
|
||||
);
|
||||
}
|
||||
|
||||
public function canConnect(Block $block){
|
||||
return ($block->getID() !== self::FENCE and $block->getID() !== self::FENCE_GATE) ? $block->isSolid : true;
|
||||
return (!($block instanceof Fence) and !($block instanceof FenceGate)) ? $block->isSolid : true;
|
||||
}
|
||||
|
||||
}
|
30
src/pocketmine/block/FenceAcacia.php
Normal file
30
src/pocketmine/block/FenceAcacia.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceAcacia extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_ACACIA, 0, "Acacia Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
@ -21,29 +21,10 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Generic extends Block{
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
return $this->getLevel()->setBlock($this, $this, true, true);
|
||||
}
|
||||
|
||||
public function isBreakable(Item $item){
|
||||
return $this->breakable;
|
||||
}
|
||||
|
||||
public function onBreak(Item $item){
|
||||
return $this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
return $this->isActivable;
|
||||
class FenceBirch extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_BIRCH, 0, "Birch Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceDarkOak.php
Normal file
30
src/pocketmine/block/FenceDarkOak.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceDarkOak extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_DARK_OAK, 0, "Dark Oak Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
@ -27,7 +27,7 @@ use pocketmine\Player;
|
||||
|
||||
class FenceGate extends Transparent{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::FENCE_GATE, $meta, "Fence Gate");
|
||||
parent::__construct(self::FENCE_GATE, $meta, "Oak Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
@ -38,7 +38,8 @@ class FenceGate extends Transparent{
|
||||
}
|
||||
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->getDamage() & 0x04) > 0){
|
||||
return null;
|
||||
}
|
||||
@ -50,7 +51,7 @@ class FenceGate extends Transparent{
|
||||
$this->y,
|
||||
$this->z + 0.375,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->y + 1.5,
|
||||
$this->z + 0.625
|
||||
);
|
||||
}else{
|
||||
@ -59,7 +60,7 @@ class FenceGate extends Transparent{
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 0.625,
|
||||
$this->y + 1,
|
||||
$this->y + 1.5,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
36
src/pocketmine/block/FenceGateAcacia.php
Normal file
36
src/pocketmine/block/FenceGateAcacia.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateAcacia extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_ACACIA, $meta, "Acacia Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateBirch.php
Normal file
36
src/pocketmine/block/FenceGateBirch.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateBirch extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_BIRCH, $meta, "Birch Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateDarkOak.php
Normal file
36
src/pocketmine/block/FenceGateDarkOak.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateDarkOak extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_DARK_OAK, $meta, "Dark Oak Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateJungle.php
Normal file
36
src/pocketmine/block/FenceGateJungle.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateJungle extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_JUNGLE, $meta, "Jungle Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
36
src/pocketmine/block/FenceGateSpruce.php
Normal file
36
src/pocketmine/block/FenceGateSpruce.php
Normal file
@ -0,0 +1,36 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class FenceGateSpruce extends FenceGate{
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::FENCE_GATE_SPRUCE, $meta, "Spruce Fence Gate");
|
||||
$this->isActivable = true;
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceJungle.php
Normal file
30
src/pocketmine/block/FenceJungle.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceJungle extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_JUNGLE, 0, "Jungle Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
30
src/pocketmine/block/FenceSpruce.php
Normal file
30
src/pocketmine/block/FenceSpruce.php
Normal file
@ -0,0 +1,30 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FenceSpruce extends Fence{
|
||||
public function __construct(){
|
||||
Transparent::__construct(self::FENCE_SPRUCE, 0, "Spruce Fence");
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 15;
|
||||
}
|
||||
}
|
@ -21,13 +21,19 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\event\entity\EntityCombustByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Fire extends Flowable{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::FIRE, $meta, "Fire");
|
||||
$this->isReplaceable = true;
|
||||
@ -41,11 +47,13 @@ class Fire extends Flowable{
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->setOnFire(8);
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_FIRE, 1);
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
$entity->setOnFire($ev->getDuration());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -23,6 +23,9 @@ namespace pocketmine\block;
|
||||
|
||||
|
||||
class GlowingObsidian extends Solid{
|
||||
|
||||
public $lightLevel = 12;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::GLOWING_OBSIDIAN, $meta, "Glowing Obsidian");
|
||||
}
|
||||
|
@ -25,6 +25,9 @@ use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
|
||||
class GlowingRedstoneOre extends Solid{
|
||||
|
||||
public $lightLevel = 9;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::GLOWING_REDSTONE_ORE, 0, "Glowing Redstone Ore");
|
||||
$this->hardness = 15;
|
||||
|
@ -24,6 +24,9 @@ namespace pocketmine\block;
|
||||
use pocketmine\item\Item;
|
||||
|
||||
class Glowstone extends Transparent{
|
||||
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::GLOWSTONE_BLOCK, 0, "Glowstone");
|
||||
$this->hardness = 1.5;
|
||||
|
@ -21,11 +21,13 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\generator\object\TallGrass as TallGrassObject;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class Grass extends Solid{
|
||||
@ -52,11 +54,13 @@ class Grass extends Solid{
|
||||
$x = mt_rand($this->x - 1, $this->x + 1);
|
||||
$y = mt_rand($this->y - 2, $this->y + 2);
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
|
||||
if($block === Block::DIRT){
|
||||
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block->getID() === Block::DIRT){
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
$this->getLevel()->setBlock($block, new Grass());
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Grass()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($block, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -21,13 +21,16 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
class Ladder extends Transparent{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::LADDER, $meta, "Ladder");
|
||||
$this->isSolid = false;
|
||||
@ -37,9 +40,11 @@ class Ladder extends Transparent{
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
$entity->onGround = true;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = 0.125;
|
||||
|
||||
if($this->meta === 2){
|
||||
|
@ -21,31 +21,36 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\event\entity\EntityCombustByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
|
||||
class Lava extends Liquid{
|
||||
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::LAVA, $meta, "Lava");
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance *= 0.5;
|
||||
$entity->setOnFire(15);
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_LAVA, 4);
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
$ev = new EntityCombustByBlockEvent($this, $entity, 15);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
$entity->setOnFire($ev->getDuration());
|
||||
}
|
||||
|
||||
if($entity instanceof Player){
|
||||
$entity->onGround = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -21,9 +21,11 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\LeavesDecayEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Leaves extends Transparent{
|
||||
const OAK = 0;
|
||||
@ -121,16 +123,13 @@ class Leaves extends Transparent{
|
||||
$this->meta &= 0x03;
|
||||
$visited = [];
|
||||
$check = 0;
|
||||
if($this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false, true);
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
|
||||
|
||||
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta & 0x03, 1));
|
||||
}
|
||||
if(($this->meta & 0x03) === self::OAK and mt_rand(1, 200) === 1){ //Apples
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::APPLE, 0, 1));
|
||||
}
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -21,9 +21,11 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\LeavesDecayEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Leaves2 extends Leaves{
|
||||
|
||||
@ -113,13 +115,13 @@ class Leaves2 extends Leaves{
|
||||
$this->meta &= 0x03;
|
||||
$visited = [];
|
||||
$check = 0;
|
||||
if($this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false, true);
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new LeavesDecayEvent($this));
|
||||
|
||||
if($ev->isCancelled() or $this->findLog($this, $visited, 0, $check) === true){
|
||||
$this->getLevel()->setBlock($this, $this, false, false);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta & 0x03, 1));
|
||||
}
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -28,15 +28,16 @@ use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
abstract class Liquid extends Transparent{
|
||||
public $isLiquid = true;
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public $breakable = false;
|
||||
public $isReplaceable = true;
|
||||
public $isSolid = false;
|
||||
public $isFullBlock = true;
|
||||
|
||||
public $adjacentSources = 0;
|
||||
public $isOptimalFlowDirection = [0, 0, 0];
|
||||
public $flowCost = [0, 0, 0];
|
||||
public $isOptimalFlowDirection = [0, 0, 0, 0];
|
||||
public $flowCost = [0, 0, 0, 0];
|
||||
|
||||
public function getFluidHeightPercent(){
|
||||
$d = $this->meta;
|
||||
@ -220,7 +221,7 @@ abstract class Liquid extends Transparent{
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
}
|
||||
}elseif($flag){
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
//$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
//$this->updateFlow();
|
||||
}
|
||||
}else{
|
||||
@ -314,7 +315,9 @@ abstract class Liquid extends Transparent{
|
||||
}
|
||||
$blockSide = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$blockSide->isFlowable or ($blockSide instanceof Liquid and $blockSide->getDamage() === 0)){
|
||||
if(!$blockSide->isFlowable and !($blockSide instanceof Liquid)){
|
||||
continue;
|
||||
}elseif($blockSide instanceof Liquid and $blockSide->getDamage() === 0){
|
||||
continue;
|
||||
}elseif($blockSide->getSide(0)->isFlowable){
|
||||
return $accumulatedCost;
|
||||
@ -354,7 +357,9 @@ abstract class Liquid extends Transparent{
|
||||
}
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$block->isFlowable or ($block instanceof Liquid and $block->getDamage() === 0)){
|
||||
if(!$block->isFlowable and !($block instanceof Liquid)){
|
||||
continue;
|
||||
}elseif($block instanceof Liquid and $block->getDamage() === 0){
|
||||
continue;
|
||||
}elseif($block->getSide(0)->isFlowable){
|
||||
$this->flowCost[$j] = 0;
|
||||
@ -408,4 +413,8 @@ abstract class Liquid extends Transparent{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
}
|
@ -25,6 +25,9 @@ use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
|
||||
class LitPumpkin extends Solid{
|
||||
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::LIT_PUMPKIN, "Jack o'Lantern");
|
||||
$this->hardness = 5;
|
||||
|
@ -21,46 +21,31 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class MelonStem extends Flowable{
|
||||
class MelonStem extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::MELON_STEM, $meta, "Melon Stem");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::MELON_SEEDS, 0, mt_rand(0, 2)));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
|
||||
}
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}else{
|
||||
@ -73,7 +58,10 @@ class MelonStem extends Flowable{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
$this->getLevel()->setBlock($side, new Melon(), true);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Melon()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -84,20 +72,6 @@ class MelonStem extends Flowable{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [
|
||||
[Item::MELON_SEEDS, 0, mt_rand(0, 2)],
|
||||
|
@ -21,9 +21,11 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Mycelium extends Solid{
|
||||
public function __construct(){
|
||||
@ -43,11 +45,13 @@ class Mycelium extends Solid{
|
||||
$x = mt_rand($this->x - 1, $this->x + 1);
|
||||
$y = mt_rand($this->y - 2, $this->y + 2);
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
|
||||
if($block === Block::DIRT){
|
||||
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block->getID() === Block::DIRT){
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
$this->getLevel()->setBlock($block, new Mycelium());
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Mycelium()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($block, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,71 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Potato extends Flowable{
|
||||
class Potato extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::POTATO_BLOCK, $meta, "Potato Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta += mt_rand(2, 5);
|
||||
if($this->meta > 7){
|
||||
$this->meta = 7;
|
||||
}
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::POTATO, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}else{
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -21,47 +21,31 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class PumpkinStem extends Flowable{
|
||||
class PumpkinStem extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::PUMPKIN_STEM, $meta, "Pumpkin Stem");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(PUMPKIN_SEEDS, 0, mt_rand(0, 2)));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
$block = clone $this;
|
||||
++$block->meta;
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($this, $ev->getNewState(), true);
|
||||
}
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}else{
|
||||
@ -74,7 +58,10 @@ class PumpkinStem extends Flowable{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
$this->getLevel()->setBlock($side, new Pumpkin(), true);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($side, new Pumpkin()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($side, $ev->getNewState(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -85,20 +72,6 @@ class PumpkinStem extends Flowable{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [
|
||||
[Item::PUMPKIN_SEEDS, 0, mt_rand(0, 2)],
|
||||
|
@ -38,10 +38,8 @@ class RedMushroom extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -81,10 +81,8 @@ class Sapling extends Flowable{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($this->getSide(0)->isTransparent === true){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -64,10 +64,8 @@ class SignPost extends Transparent{
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(SIGN, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
if($this->getSide(0)->getID() === self::AIR){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -47,7 +47,8 @@ class Slab extends Transparent{
|
||||
$this->hardness = 30;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
|
@ -21,12 +21,7 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
abstract class Solid extends Generic{
|
||||
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
$this->isSolid = true;
|
||||
$this->isFullBlock = true;
|
||||
}
|
||||
abstract class Solid extends Block{
|
||||
public $isSolid = true;
|
||||
public $isFullBlock = true;
|
||||
}
|
@ -30,7 +30,8 @@ class SoulSand extends Solid{
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
|
@ -54,7 +54,7 @@ abstract class Stair extends Transparent{
|
||||
$f3 = 0.5;
|
||||
}
|
||||
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f,
|
||||
$this->z,
|
||||
@ -66,7 +66,7 @@ abstract class Stair extends Transparent{
|
||||
}
|
||||
|
||||
if($j === 0){
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x + 0.5,
|
||||
$this->y + $f2,
|
||||
$this->z,
|
||||
@ -77,7 +77,7 @@ abstract class Stair extends Transparent{
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}elseif($j === 1){
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f2,
|
||||
$this->z,
|
||||
@ -88,7 +88,7 @@ abstract class Stair extends Transparent{
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}elseif($j === 2){
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f2,
|
||||
$this->z + 0.5,
|
||||
@ -99,7 +99,7 @@ abstract class Stair extends Transparent{
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}elseif($j === 3){
|
||||
if($bb->intersectsWith($bb2 = new AxisAlignedBB(
|
||||
if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
|
||||
$this->x,
|
||||
$this->y + $f2,
|
||||
$this->z,
|
||||
@ -113,7 +113,8 @@ abstract class Stair extends Transparent{
|
||||
}
|
||||
*/
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->getDamage() & 0x04) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
|
@ -21,18 +21,10 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
class StillLava extends Lava{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::STILL_LAVA, $meta, "Still Lava");
|
||||
$this->hardness = 500;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class Stone extends Solid{
|
||||
const NORMAL = 0;
|
||||
@ -45,6 +46,7 @@ class Stone extends Solid{
|
||||
self::POLISHED_DIORITE => "Polished Diorite",
|
||||
self::ANDESITE => "Andesite",
|
||||
self::POLISHED_ANDESITE => "Polished Andesite",
|
||||
7 => "Unknown Stone",
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x07];
|
||||
}
|
||||
@ -67,7 +69,7 @@ class Stone extends Solid{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
if($item->isPickaxe() >= Tool::TIER_WOODEN){
|
||||
return [
|
||||
[Item::COBBLESTONE, 0, 1],
|
||||
];
|
||||
|
@ -36,7 +36,8 @@ class StoneWall extends Transparent{
|
||||
$this->hardness = 30;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$flag = $this->canConnect($this->getSide(2));
|
||||
$flag1 = $this->canConnect($this->getSide(3));
|
||||
$flag2 = $this->canConnect($this->getSide(4));
|
||||
@ -46,14 +47,11 @@ class StoneWall extends Transparent{
|
||||
$f1 = $flag3 ? 1 : 0.75;
|
||||
$f2 = $flag ? 0 : 0.25;
|
||||
$f3 = $flag1 ? 1 : 0.75;
|
||||
$f4 = 1;
|
||||
|
||||
if($flag and $flag1 and !$flag2 and !$flag3){
|
||||
$f4 = 0.8125;
|
||||
$f = 0.3125;
|
||||
$f1 = 0.6875;
|
||||
}elseif(!$flag and !$flag1 and $flag2 and $flag3){
|
||||
$f4 = 0.8125;
|
||||
$f2 = 0.3125;
|
||||
$f3 = 0.6875;
|
||||
}
|
||||
@ -63,7 +61,7 @@ class StoneWall extends Transparent{
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
$this->x + $f1,
|
||||
$this->y + $f4,
|
||||
$this->y + 1.5,
|
||||
$this->z + $f3
|
||||
);
|
||||
}
|
||||
|
@ -21,10 +21,12 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Sugarcane extends Flowable{
|
||||
public function __construct($meta = 0){
|
||||
@ -49,7 +51,10 @@ class Sugarcane extends Flowable{
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
$this->getLevel()->setBlock($b, new Sugarcane(), true);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Sugarcane()));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -69,10 +74,8 @@ class Sugarcane extends Flowable{
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->isTransparent === true and $down->getID() !== self::SUGARCANE_BLOCK){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(SUGARCANE));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
if($down->isTransparent === true and $down->getID() !== self::SUGARCANE_BLOCK){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -21,8 +21,15 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class TNT extends Solid{
|
||||
public function __construct(){
|
||||
@ -33,20 +40,29 @@ class TNT extends Solid{
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::FLINT_STEEL){
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->useOn($this);
|
||||
}
|
||||
$data = [
|
||||
"x" => $this->x + 0.5,
|
||||
"y" => $this->y + 0.5,
|
||||
"z" => $this->z + 0.5,
|
||||
"power" => 4,
|
||||
"fuse" => 20 * 4, //4 seconds
|
||||
];
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
//TODO
|
||||
//$e = Server::getInstance()->api->entity->add($this->level, ENTITY_OBJECT, OBJECT_PRIMEDTNT, $data);
|
||||
//$e->spawnToAll();
|
||||
$item->useOn($this);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
$mot = (new Random())->nextSignedFloat() * M_PI * 2;
|
||||
$tnt = Entity::createEntity("PrimedTNT", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
|
||||
"Pos" => new Enum("Pos", [
|
||||
new Double("", $this->x + 0.5),
|
||||
new Double("", $this->y),
|
||||
new Double("", $this->z + 0.5)
|
||||
]),
|
||||
"Motion" => new Enum("Motion", [
|
||||
new Double("", -sin($mot) * 0.02),
|
||||
new Double("", 0.2),
|
||||
new Double("", -cos($mot) * 0.02)
|
||||
]),
|
||||
"Rotation" => new Enum("Rotation", [
|
||||
new Float("", 0),
|
||||
new Float("", 0)
|
||||
]),
|
||||
"Fuse" => new Byte("Fuse", 80)
|
||||
]));
|
||||
|
||||
$tnt->spawnToAll();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -29,7 +29,8 @@ abstract class Thin extends Transparent{
|
||||
public $isFullBlock = false;
|
||||
public $isSolid = false;
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f = 0.4375;
|
||||
$f1 = 0.5625;
|
||||
$f2 = 0.4375;
|
||||
|
@ -26,6 +26,9 @@ use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Torch extends Flowable{
|
||||
|
||||
public $lightLevel = 15;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::TORCH, $meta, "Torch");
|
||||
$this->hardness = 0;
|
||||
@ -49,9 +52,8 @@ class Torch extends Flowable{
|
||||
0 => 0,
|
||||
];
|
||||
|
||||
if($this->getSide($faces[$side])->isTransparent === true and !($side === 0 and $this->getSide(0)->getID() === self::FENCE)){ //Replace with common break method
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
$this->getLevel()->dropItem($this->add(0.5, 0.5, 0.5), Item::get(Item::TORCH));
|
||||
if($this->getSide($faces[$side])->isTransparent === true and !($side === 0 and $this->getSide(0)->getID() === self::FENCE)){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace pocketmine\block;
|
||||
|
||||
|
||||
|
||||
abstract class Transparent extends Generic{
|
||||
abstract class Transparent extends Block{
|
||||
public $isActivable = false;
|
||||
public $breakable = true;
|
||||
public $isFlowable = false;
|
||||
|
@ -37,13 +37,12 @@ class Trapdoor extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$damage = $this->getDamage();
|
||||
|
||||
$f = 0.1875;
|
||||
|
||||
$bb = null;
|
||||
|
||||
if(($damage & 0x08) > 0){
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
@ -66,7 +65,7 @@ class Trapdoor extends Transparent{
|
||||
|
||||
if(($damage & 0x04) > 0){
|
||||
if(($damage & 0x03) === 0){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
@ -75,7 +74,7 @@ class Trapdoor extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}elseif(($damage & 0x03) === 1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -84,7 +83,7 @@ class Trapdoor extends Transparent{
|
||||
$this->z + $f
|
||||
);
|
||||
}if(($damage & 0x03) === 2){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
@ -93,7 +92,7 @@ class Trapdoor extends Transparent{
|
||||
$this->z + 1
|
||||
);
|
||||
}if(($damage & 0x03) === 3){
|
||||
$bb = new AxisAlignedBB(
|
||||
$bb->setBounds(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
|
172
src/pocketmine/block/Vine.php
Normal file
172
src/pocketmine/block/Vine.php
Normal file
@ -0,0 +1,172 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Tool;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Vine extends Transparent{
|
||||
|
||||
public $hasEntityCollision = true;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::VINE, $meta, "Vines");
|
||||
$this->isSolid = false;
|
||||
$this->isFullBlock = false;
|
||||
$this->hardness = 1;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
$f1 = 1;
|
||||
$f2 = 1;
|
||||
$f3 = 1;
|
||||
$f4 = 0;
|
||||
$f5 = 0;
|
||||
$f6 = 0;
|
||||
|
||||
$flag = $this->meta > 0;
|
||||
|
||||
if(($this->meta & 0x02) > 0){
|
||||
$f4 = max($f4, 0.0625);
|
||||
$f1 = 0;
|
||||
$f2 = 0;
|
||||
$f5 = 1;
|
||||
$f3 = 0;
|
||||
$f6 = 1;
|
||||
$flag = true;
|
||||
}
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
$f1 = min($f1, 0.9375);
|
||||
$f4 = 1;
|
||||
$f2 = 0;
|
||||
$f5 = 1;
|
||||
$f3 = 0;
|
||||
$f6 = 1;
|
||||
$flag = true;
|
||||
}
|
||||
|
||||
if(($this->meta & 0x01) > 0){
|
||||
$f3 = min($f3, 0.9375);
|
||||
$f6 = 1;
|
||||
$f1 = 0;
|
||||
$f4 = 1;
|
||||
$f2 = 0;
|
||||
$f5 = 1;
|
||||
$flag = true;
|
||||
}
|
||||
|
||||
if(!$flag and $this->getSide(1)->isSolid){
|
||||
$f2 = min($f2, 0.9375);
|
||||
$f5 = 1;
|
||||
$f1 = 0;
|
||||
$f4 = 1;
|
||||
$f3 = 0;
|
||||
$f6 = 1;
|
||||
}
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f1,
|
||||
$this->y + $f2,
|
||||
$this->z + $f3,
|
||||
$this->x + $f4,
|
||||
$this->y + $f5,
|
||||
$this->z + $f6
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
if($target->isSolid){
|
||||
$faces = [
|
||||
0 => 0,
|
||||
1 => 0,
|
||||
2 => 1,
|
||||
3 => 4,
|
||||
4 => 8,
|
||||
5 => 2,
|
||||
];
|
||||
if(isset($faces[$face])){
|
||||
$this->meta = $faces[$face];
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getBreakTime(Item $item){
|
||||
if($item->isShears()){
|
||||
return 0.02;
|
||||
}elseif($item->isSword()){
|
||||
return 0.2;
|
||||
}elseif($item->isAxe()){
|
||||
switch($item->isAxe()){
|
||||
case Tool::TIER_WOODEN:
|
||||
return 0.15;
|
||||
case Tool::TIER_STONE:
|
||||
return 0.075;
|
||||
case Tool::TIER_IRON:
|
||||
return 0.05;
|
||||
case Tool::TIER_DIAMOND:
|
||||
return 0.0375;
|
||||
case Tool::TIER_GOLD:
|
||||
return 0.025;
|
||||
}
|
||||
}
|
||||
|
||||
return 0.3;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
/*if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
Server::getInstance()->api->entity->drop($this, Item::get(LADDER, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}*/
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isShears()){
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
}
|
||||
}
|
@ -21,26 +21,25 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Water extends Liquid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::WATER, $meta, "Water");
|
||||
$this->hardness = 500;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
$entity->extinguish();
|
||||
if($entity->fireTicks > 0){
|
||||
$entity->extinguish();
|
||||
}
|
||||
|
||||
if($entity instanceof Player){
|
||||
$entity->onGround = true;
|
||||
}
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
|
@ -22,68 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Wheat extends Flowable{
|
||||
class Wheat extends Crops{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::WHEAT_BLOCK, $meta, "Wheat Block");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta += mt_rand(2, 5);
|
||||
if($this->meta > 7){
|
||||
$this->meta = 7;
|
||||
}
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
//TODO
|
||||
//Server::getInstance()->api->entity->drop($this, Item::get(WHEAT_SEEDS, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
|
@ -23,14 +23,18 @@ namespace pocketmine\block;
|
||||
|
||||
|
||||
class Wood2 extends Wood{
|
||||
|
||||
const ACACIA = 0;
|
||||
const DARK_OAK = 1;
|
||||
|
||||
public function __construct($meta = 0){
|
||||
Solid::__construct(self::WOOD2, $meta, "Wood");
|
||||
$names = [
|
||||
0 => "Acacia Wood",
|
||||
1 => "Dark Oak Wood"
|
||||
1 => "Dark Oak Wood",
|
||||
2 => ""
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x03];
|
||||
$this->hardness = 10;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,7 +45,8 @@ class WoodSlab extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
protected function recalculateBoundingBox(){
|
||||
|
||||
if(($this->meta & 0x08) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\command;
|
||||
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
class FormattedCommandAlias extends Command{
|
||||
@ -49,6 +50,9 @@ class FormattedCommandAlias extends Command{
|
||||
$sender->sendMessage(TextFormat::RED . $e->getMessage());
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "An internal error occurred while attempting to perform this command");
|
||||
if(($logger = $sender->getServer()->getLogger()) instanceof MainLogger){
|
||||
$logger->logException($e);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -56,6 +56,7 @@ use pocketmine\command\defaults\VanillaCommand;
|
||||
use pocketmine\command\defaults\VersionCommand;
|
||||
use pocketmine\command\defaults\WhitelistCommand;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\MainLogger;
|
||||
|
||||
class SimpleCommandMap implements CommandMap{
|
||||
|
||||
@ -178,7 +179,14 @@ class SimpleCommandMap implements CommandMap{
|
||||
}
|
||||
|
||||
$target->timings->startTiming();
|
||||
$target->execute($sender, $sentCommandLabel, $args);
|
||||
try{
|
||||
$target->execute($sender, $sentCommandLabel, $args);
|
||||
}catch(\Exception $e){
|
||||
$this->server->getLogger()->critical("Unhandled exception executing command '". $commandLine ."' in ". $target.": ".$e->getMessage());
|
||||
if(($logger = $sender->getServer()->getLogger()) instanceof MainLogger){
|
||||
$logger->logException($e);
|
||||
}
|
||||
}
|
||||
$target->timings->stopTiming();
|
||||
|
||||
return true;
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\command\defaults;
|
||||
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\network\protocol\SetDifficultyPacket;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
@ -55,6 +56,9 @@ class DifficultyCommand extends VanillaCommand{
|
||||
|
||||
if($difficulty !== -1){
|
||||
$sender->getServer()->setConfigInt("difficulty", $difficulty);
|
||||
$pk = new SetDifficultyPacket();
|
||||
$pk->difficulty = $sender->getServer()->getDifficulty();
|
||||
Server::broadcastPacket($sender->getServer()->getOnlinePlayers(), $pk);
|
||||
$sender->sendMessage("Set difficulty to " . $difficulty);
|
||||
}else{
|
||||
$sender->sendMessage("Unknown difficulty");
|
||||
|
@ -24,7 +24,6 @@ namespace pocketmine\command\defaults;
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
class KillCommand extends VanillaCommand{
|
||||
@ -45,9 +44,7 @@ class KillCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
if($sender instanceof Player){
|
||||
//TODO: EntityDamageEvent
|
||||
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityDamageEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
|
||||
$sender->getServer()->getPluginManager()->callEvent($ev = new EntityDamageEvent($sender, EntityDamageEvent::CAUSE_SUICIDE, 1000));
|
||||
|
||||
if($ev->isCancelled()){
|
||||
return true;
|
||||
|
@ -46,7 +46,7 @@ class SetWorldSpawnCommand extends VanillaCommand{
|
||||
if(count($args) === 0){
|
||||
if($sender instanceof Player){
|
||||
$level = $sender->getLevel();
|
||||
$pos = $sender->round();
|
||||
$pos = (new Vector3($sender->x, $sender->y, $sender->z))->round();
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "You can only perform this command as a player");
|
||||
|
||||
|
@ -66,7 +66,7 @@ class SpawnpointCommand extends VanillaCommand{
|
||||
|
||||
if(count($args) === 4){
|
||||
if($level !== null){
|
||||
$pos = $sender instanceof Player ? $sender->getPosition() : $level->getSpawn();
|
||||
$pos = $sender instanceof Player ? $sender->getPosition() : $level->getSpawnLocation();
|
||||
$x = (int) $this->getRelativeDouble($pos->x, $sender, $args[1]);
|
||||
$y = $this->getRelativeDouble($pos->y, $sender, $args[2], 0, 128);
|
||||
$z = $this->getRelativeDouble($pos->z, $sender, $args[3]);
|
||||
|
@ -23,7 +23,6 @@ namespace pocketmine\command\defaults;
|
||||
|
||||
use pocketmine\command\Command;
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\TextFormat;
|
||||
@ -88,8 +87,7 @@ class TeleportCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
if(count($args) < 3){
|
||||
$pos = new Position($target->x, $target->y, $target->z, $target->getLevel());
|
||||
$origin->teleport($pos);
|
||||
$origin->teleport($target);
|
||||
Command::broadcastCommandMessage($sender, "Teleported " . $origin->getDisplayName() . " to " . $target->getDisplayName());
|
||||
|
||||
return true;
|
||||
|
@ -32,12 +32,47 @@ class TimeCommand extends VanillaCommand{
|
||||
parent::__construct(
|
||||
$name,
|
||||
"Changes the time on each world",
|
||||
"/time set <value>\n/time add <value>"
|
||||
"/time set <value>\n/time add <value>\n/time start|stop"
|
||||
);
|
||||
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set");
|
||||
$this->setPermission("pocketmine.command.time.add;pocketmine.command.time.set;pocketmine.command.time.start;pocketmine.command.time.stop");
|
||||
}
|
||||
|
||||
public function execute(CommandSender $sender, $currentAlias, array $args){
|
||||
if(count($args) < 1){
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if($args[0] === "start"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.start")){
|
||||
$sender->sendMessage(TextFormat::RED . "You don't have permission to restart the time");
|
||||
|
||||
return true;
|
||||
}
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->checkTime();
|
||||
$level->startTime();
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Restarted the time");
|
||||
return true;
|
||||
}elseif($args[0] === "stop"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.stop")){
|
||||
$sender->sendMessage(TextFormat::RED . "You don't have permission to stop the time");
|
||||
|
||||
return true;
|
||||
}
|
||||
foreach($sender->getServer()->getLevels() as $level){
|
||||
$level->checkTime();
|
||||
$level->stopTime();
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Stopped the time");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
if(count($args) < 2){
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
|
||||
@ -78,6 +113,7 @@ class TimeCommand extends VanillaCommand{
|
||||
$level->setTime($level->getTime() + $value);
|
||||
$level->checkTime();
|
||||
}
|
||||
Command::broadcastCommandMessage($sender, "Added " . $value ." to time");
|
||||
}else{
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
||||
}
|
||||
|
@ -93,40 +93,39 @@ class TimingsCommand extends VanillaCommand{
|
||||
if($paste){
|
||||
fseek($fileTimings, 0);
|
||||
$data = [
|
||||
"public" => false,
|
||||
"description" => $sender->getServer()->getName() . " Timings",
|
||||
"files" => [
|
||||
"timings.txt" => [
|
||||
"content" => stream_get_contents($fileTimings)
|
||||
]
|
||||
]
|
||||
"syntax" => "text",
|
||||
"poster" => $sender->getServer()->getName(),
|
||||
"content" => stream_get_contents($fileTimings)
|
||||
];
|
||||
|
||||
$ch = curl_init("https://api.github.com/gists");
|
||||
$ch = curl_init("http://paste.ubuntu.com/");
|
||||
curl_setopt($ch, CURLOPT_POST, 1);
|
||||
curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false);
|
||||
curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 2);
|
||||
curl_setopt($ch, CURLOPT_FORBID_REUSE, 1);
|
||||
curl_setopt($ch, CURLOPT_FRESH_CONNECT, 1);
|
||||
curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode($data, JSON_UNESCAPED_SLASHES));
|
||||
curl_setopt($ch, CURLOPT_AUTOREFERER, true);
|
||||
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true);
|
||||
curl_setopt($ch, CURLOPT_HTTPHEADER, ["Content-Type: application/json", "User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
|
||||
curl_setopt($ch, CURLOPT_POSTFIELDS, $data);
|
||||
curl_setopt($ch, CURLOPT_AUTOREFERER, false);
|
||||
curl_setopt($ch, CURLOPT_FOLLOWLOCATION, false);
|
||||
curl_setopt($ch, CURLOPT_HEADER, true);
|
||||
curl_setopt($ch, CURLOPT_HTTPHEADER, ["User-Agent: " . $this->getName() . " " . $sender->getServer()->getPocketMineVersion()]);
|
||||
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
|
||||
$ret = curl_exec($ch);
|
||||
$data = json_decode($ret);
|
||||
$data = curl_exec($ch);
|
||||
curl_close($ch);
|
||||
if($data === false or $data === null or !isset($data->html_url)){
|
||||
if(preg_match('#^Location: http://paste\\.ubuntu\\.com/([0-9]{1,})/#m', $data, $matches) == 0){
|
||||
$sender->sendMessage("An error happened while pasting the report");
|
||||
|
||||
return true;
|
||||
}
|
||||
$timings = $data->html_url;
|
||||
}
|
||||
|
||||
fclose($fileTimings);
|
||||
$sender->sendMessage("Timings written to " . $timings);
|
||||
$sender->sendMessage("Paste contents of file into form at http://aikar.co/timings.php to read results.");
|
||||
|
||||
$sender->sendMessage("Timings uploaded to http://paste.ubuntu.com/".$matches[1]."/");
|
||||
$sender->sendMessage("You can read the results at http://timings.aikar.co/?url=".$matches[1]);
|
||||
fclose($fileTimings);
|
||||
}else{
|
||||
fclose($fileTimings);
|
||||
$sender->sendMessage("Timings written to " . $timings);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -21,17 +21,9 @@
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\level\format\FullChunk;
|
||||
use pocketmine\level\MovingObjectPosition;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Arrow extends Projectile{
|
||||
@ -41,149 +33,33 @@ class Arrow extends Projectile{
|
||||
public $length = 0.5;
|
||||
public $height = 0.5;
|
||||
|
||||
/** @var Entity */
|
||||
public $shootingEntity = null;
|
||||
|
||||
protected $gravity = 0.05;
|
||||
protected $drag = 0.01;
|
||||
|
||||
private $damage = 6;
|
||||
protected $damage = 6;
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
|
||||
$this->shootingEntity = $shootingEntity;
|
||||
parent::__construct($chunk, $nbt);
|
||||
}
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Arrow");
|
||||
$this->setMaxHealth(1);
|
||||
$this->setHealth(1);
|
||||
if(isset($this->namedtag->Age)){
|
||||
$this->age = $this->namedtag["Age"];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public function onUpdate(){
|
||||
public function onUpdate($currentTick){
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->timings->startTiming();
|
||||
|
||||
$this->entityBaseTick();
|
||||
|
||||
if(!$this->dead){
|
||||
|
||||
$movingObjectPosition = null;
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
|
||||
$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
|
||||
|
||||
$moveVector = new Vector3($this->x + $this->motionX, $this->y + $this->motionY, $this->z + $this->motionZ);
|
||||
|
||||
$list = $this->getLevel()->getCollidingEntities($this->boundingBox->addCoord($this->motionX, $this->motionY, $this->motionZ)->expand(1, 1, 1), $this);
|
||||
|
||||
$nearDistance = PHP_INT_MAX;
|
||||
$nearEntity = null;
|
||||
|
||||
foreach($list as $entity){
|
||||
if(/*!$entity->canCollideWith($this) or */
|
||||
($entity === $this->shootingEntity and $this->ticksLived < 5)
|
||||
){
|
||||
continue;
|
||||
}
|
||||
|
||||
$axisalignedbb = $entity->boundingBox->grow(0.3, 0.3, 0.3);
|
||||
$ob = $axisalignedbb->calculateIntercept($this, $moveVector);
|
||||
|
||||
if($ob === null){
|
||||
continue;
|
||||
}
|
||||
|
||||
$distance = $this->distance($ob->hitVector);
|
||||
|
||||
if($distance < $nearDistance){
|
||||
$nearDistance = $distance;
|
||||
$nearEntity = $entity;
|
||||
}
|
||||
}
|
||||
|
||||
if($nearEntity !== null){
|
||||
$movingObjectPosition = MovingObjectPosition::fromEntity($nearEntity);
|
||||
}
|
||||
|
||||
if($movingObjectPosition !== null){
|
||||
if($movingObjectPosition->entityHit !== null){
|
||||
$motion = sqrt($this->motionX ** 2 + $this->motionY ** 2 + $this->motionZ ** 2);
|
||||
$damage = ceil($motion * $this->damage);
|
||||
|
||||
|
||||
$ev = new EntityDamageByEntityEvent($this->shootingEntity === null ? $this : $this->shootingEntity, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$movingObjectPosition->entityHit->attack($damage, $ev);
|
||||
if($this->fireTicks > 0){
|
||||
$movingObjectPosition->entityHit->setOnFire(5);
|
||||
}
|
||||
$this->kill();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
if($this->onGround){
|
||||
$this->motionX = 0;
|
||||
$this->motionY = 0;
|
||||
$this->motionZ = 0;
|
||||
}
|
||||
|
||||
if($this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0){
|
||||
$f = sqrt(($this->motionX ** 2) + ($this->motionZ ** 2));
|
||||
$this->yaw = (atan2($this->motionX, $this->motionZ) * 180 / M_PI);
|
||||
$this->pitch = (atan2($this->motionY, $f) * 180 / M_PI);
|
||||
}
|
||||
|
||||
if($this->age > 1200){
|
||||
$this->kill();
|
||||
}
|
||||
$this->updateMovement();
|
||||
$hasUpdate = parent::onUpdate($currentTick);
|
||||
|
||||
if($this->age > 1200){
|
||||
$this->kill();
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
$this->timings->stopTiming();
|
||||
|
||||
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function heal($amount){
|
||||
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
parent::saveNBT();
|
||||
$this->namedtag->Age = new Short("Age", $this->age);
|
||||
}
|
||||
|
||||
public function getData(){
|
||||
$flags = 0;
|
||||
$flags |= $this->fireTicks > 0 ? 1 : 0;
|
||||
|
||||
return [
|
||||
0 => ["type" => 0, "value" => $flags]
|
||||
];
|
||||
}
|
||||
|
||||
public function canCollideWith(Entity $entity){
|
||||
return $entity instanceof Living and !$this->onGround;
|
||||
return $hasUpdate;
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
@ -196,11 +72,7 @@ class Arrow extends Projectile{
|
||||
$pk->did = 0; //TODO: send motion here
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = new SetEntityMotionPacket();
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$player->dataPacket($pk);
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
|
@ -22,11 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Chicken extends Animal{
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Chicken");
|
||||
}
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Cow extends Animal{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Cow");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Creeper extends Monster implements Explosive{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Creeper");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Egg extends Projectile{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Egg");
|
||||
}
|
||||
|
||||
}
|
@ -23,10 +23,7 @@ namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Enderman extends Monster implements InventoryHolder{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Enderman");
|
||||
}
|
||||
|
||||
}
|
@ -24,24 +24,23 @@
|
||||
*/
|
||||
namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\Water;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityDespawnEvent;
|
||||
use pocketmine\event\entity\EntityLevelChangeEvent;
|
||||
use pocketmine\event\entity\EntityMotionEvent;
|
||||
use pocketmine\event\entity\EntityMoveEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\entity\EntitySpawnEvent;
|
||||
use pocketmine\event\entity\EntityTeleportEvent;
|
||||
use pocketmine\event\Timings;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\format\FullChunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Location;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Math;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\metadata\Metadatable;
|
||||
use pocketmine\metadata\MetadataValue;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
@ -50,22 +49,26 @@ use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\network\protocol\MoveEntityPacket;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\Network;
|
||||
use pocketmine\network\protocol\MovePlayerPacket;
|
||||
use pocketmine\network\protocol\RemoveEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityDataPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\network\protocol\SetTimePacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\plugin\Plugin;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\ChunkException;
|
||||
|
||||
abstract class Entity extends Location implements Metadatable{
|
||||
|
||||
abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
const NETWORK_ID = -1;
|
||||
|
||||
public static $entityCount = 1;
|
||||
/** @var Entity[] */
|
||||
private static $knownEntities = [];
|
||||
private static $shortNames = [];
|
||||
|
||||
/**
|
||||
* @var Player[]
|
||||
@ -87,9 +90,9 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
protected $lastDamageCause = null;
|
||||
|
||||
public $lastX;
|
||||
public $lastY;
|
||||
public $lastZ;
|
||||
public $lastX = null;
|
||||
public $lastY = null;
|
||||
public $lastZ = null;
|
||||
|
||||
public $motionX;
|
||||
public $motionY;
|
||||
@ -98,8 +101,6 @@ abstract class Entity extends Position implements Metadatable{
|
||||
public $lastMotionY;
|
||||
public $lastMotionZ;
|
||||
|
||||
public $yaw;
|
||||
public $pitch;
|
||||
public $lastYaw;
|
||||
public $lastPitch;
|
||||
|
||||
@ -125,7 +126,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
protected $ySize = 0;
|
||||
protected $stepHeight = 0;
|
||||
public $keepMovement = true;
|
||||
public $keepMovement = false;
|
||||
|
||||
public $fallDistance;
|
||||
public $ticksLived;
|
||||
@ -137,15 +138,16 @@ abstract class Entity extends Position implements Metadatable{
|
||||
public $canCollide = true;
|
||||
|
||||
protected $isStatic = false;
|
||||
protected $isColliding = false;
|
||||
|
||||
public $isCollided = false;
|
||||
public $isCollidedHorizontally = false;
|
||||
public $isCollidedVertically = false;
|
||||
|
||||
public $noDamageTicks;
|
||||
private $justCreated;
|
||||
protected $fireProof;
|
||||
private $invulnerable;
|
||||
|
||||
protected $spawnTime;
|
||||
|
||||
protected $gravity;
|
||||
protected $drag;
|
||||
|
||||
@ -160,18 +162,19 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
public function __construct(FullChunk $chunk, Compound $nbt){
|
||||
if($chunk === null or $chunk->getProvider() === null){
|
||||
throw new \Exception("Invalid garbage Chunk given to Entity");
|
||||
throw new ChunkException("Invalid garbage Chunk given to Entity");
|
||||
}
|
||||
|
||||
$this->timings = Timings::getEntityTimings($this);
|
||||
|
||||
if($this->eyeHeight === null){
|
||||
$this->eyeHeight = $this->height;
|
||||
$this->eyeHeight = $this->height / 2 + 0.1;
|
||||
}
|
||||
|
||||
$this->id = Entity::$entityCount++;
|
||||
$this->justCreated = true;
|
||||
$this->namedtag = $nbt;
|
||||
|
||||
$this->chunk = $chunk;
|
||||
$this->setLevel($chunk->getProvider()->getLevel());
|
||||
$this->server = $chunk->getProvider()->getLevel()->getServer();
|
||||
@ -215,16 +218,63 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->invulnerable = $this->namedtag["Invulnerable"] > 0 ? true : false;
|
||||
|
||||
$this->chunk->addEntity($this);
|
||||
$this->getLevel()->addEntity($this);
|
||||
$this->level->addEntity($this);
|
||||
$this->initEntity();
|
||||
$this->lastUpdate = $this->spawnTime = microtime(true);
|
||||
$this->lastUpdate = $this->server->getTick();
|
||||
$this->server->getPluginManager()->callEvent(new EntitySpawnEvent($this));
|
||||
|
||||
$this->scheduleUpdate();
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int|string $type
|
||||
* @param FullChunk $chunk
|
||||
* @param Compound $nbt
|
||||
* @param $args
|
||||
*
|
||||
* @return Entity
|
||||
*/
|
||||
public static function createEntity($type, FullChunk $chunk, Compound $nbt, ...$args){
|
||||
if(isset(self::$knownEntities[$type])){
|
||||
$class = self::$knownEntities[$type];
|
||||
return new $class($chunk, $nbt, ...$args);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static function registerEntity($className, $force = false){
|
||||
$class = new \ReflectionClass($className);
|
||||
if(is_a($className, Entity::class, true) and !$class->isAbstract()){
|
||||
if($className::NETWORK_ID !== -1){
|
||||
self::$knownEntities[$className::NETWORK_ID] = $className;
|
||||
}elseif(!$force){
|
||||
return false;
|
||||
}
|
||||
|
||||
self::$knownEntities[$class->getShortName()] = $className;
|
||||
self::$shortNames[$className] = $class->getShortName();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the short save name
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
public function getSaveId(){
|
||||
return self::$shortNames[static::class];
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
if(!($this instanceof Player)){
|
||||
$this->namedtag->id = new String("id", $this->getSaveId());
|
||||
}
|
||||
|
||||
$this->namedtag->Pos = new Enum("Pos", [
|
||||
new Double(0, $this->x),
|
||||
new Double(1, $this->y),
|
||||
@ -278,13 +328,15 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$pk = new SetEntityDataPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->metadata = $this->getData();
|
||||
$pk->encode();
|
||||
$pk->isEncoded = true;
|
||||
foreach($player as $p){
|
||||
if($p === $this){
|
||||
/** @var Player $p */
|
||||
$pk = new SetEntityDataPacket();
|
||||
$pk->eid = 0;
|
||||
$pk->metadata = $this->getData();
|
||||
$p->dataPacket($pk);
|
||||
$pk2 = new SetEntityDataPacket();
|
||||
$pk2->eid = 0;
|
||||
$pk2->metadata = $this->getData();
|
||||
$p->dataPacket($pk2);
|
||||
}else{
|
||||
$p->dataPacket($pk);
|
||||
}
|
||||
@ -296,7 +348,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
*/
|
||||
public function despawnFrom(Player $player){
|
||||
if(isset($this->hasSpawned[$player->getID()])){
|
||||
$pk = new RemoveEntityPacket;
|
||||
$pk = new RemoveEntityPacket();
|
||||
$pk->eid = $this->id;
|
||||
$player->dataPacket($pk);
|
||||
unset($this->hasSpawned[$player->getID()]);
|
||||
@ -307,11 +359,15 @@ abstract class Entity extends Position implements Metadatable{
|
||||
* @param float $damage
|
||||
* @param int|EntityDamageEvent $source
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
abstract function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC);
|
||||
|
||||
abstract function heal($amount);
|
||||
/**
|
||||
* @param float $amount
|
||||
* @param int|EntityRegainHealthEvent $source
|
||||
*
|
||||
*/
|
||||
abstract function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC);
|
||||
|
||||
/**
|
||||
* @return int
|
||||
@ -346,7 +402,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
* @param int|EntityDamageEvent $type
|
||||
*/
|
||||
public function setLastDamageCause($type){
|
||||
$this->lastDamageCause = $type;
|
||||
$this->lastDamageCause = $type instanceof EntityDamageEvent ? clone $type : $type;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -384,17 +440,19 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$diffY = $y - $j;
|
||||
$diffZ = $z - $k;
|
||||
|
||||
$list = $this->getLevel()->getCollisionBlocks($this->boundingBox);
|
||||
$list = $this->level->getCollisionBlocks($this->boundingBox);
|
||||
|
||||
if(count($list) === 0 and !$this->getLevel()->isFullBlock(new Vector3($i, $j, $k))){
|
||||
$v = new Vector3($i, $j, $k);
|
||||
|
||||
if(count($list) === 0 and !$this->level->isFullBlock($v->setComponents($i, $j, $k))){
|
||||
return false;
|
||||
}else{
|
||||
$flag = !$this->getLevel()->isFullBlock(new Vector3($i - 1, $j, $k));
|
||||
$flag1 = !$this->getLevel()->isFullBlock(new Vector3($i + 1, $j, $k));
|
||||
//$flag2 = !$this->getLevel()->isFullBlock(new Vector3($i, $j - 1, $k));
|
||||
$flag3 = !$this->getLevel()->isFullBlock(new Vector3($i, $j + 1, $k));
|
||||
$flag4 = !$this->getLevel()->isFullBlock(new Vector3($i, $j, $k - 1));
|
||||
$flag5 = !$this->getLevel()->isFullBlock(new Vector3($i, $j, $k + 1));
|
||||
$flag = !$this->level->isFullBlock($v->setComponents($i - 1, $j, $k));
|
||||
$flag1 = !$this->level->isFullBlock($v->setComponents($i + 1, $j, $k));
|
||||
//$flag2 = !$this->level->isFullBlock($v->setComponents($i, $j - 1, $k));
|
||||
$flag3 = !$this->level->isFullBlock($v->setComponents($i, $j + 1, $k));
|
||||
$flag4 = !$this->level->isFullBlock($v->setComponents($i, $j, $k - 1));
|
||||
$flag5 = !$this->level->isFullBlock($v->setComponents($i, $j, $k + 1));
|
||||
|
||||
$direction = 3; //UP!
|
||||
$limit = 9999;
|
||||
@ -460,7 +518,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
}
|
||||
|
||||
public function entityBaseTick(){
|
||||
public function entityBaseTick($tickDiff = 1){
|
||||
|
||||
Timings::$tickEntityTimer->startTiming();
|
||||
//TODO: check vehicles
|
||||
@ -468,12 +526,13 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->justCreated = false;
|
||||
$isPlayer = $this instanceof Player;
|
||||
|
||||
if($this->dead === true and !$isPlayer){
|
||||
$this->close();
|
||||
Timings::$tickEntityTimer->stopTiming();
|
||||
return false;
|
||||
}elseif($this->dead === true){
|
||||
if($this->dead === true){
|
||||
$this->despawnFromAll();
|
||||
if(!$isPlayer){
|
||||
$this->close();
|
||||
}
|
||||
Timings::$tickEntityTimer->stopTiming();
|
||||
return $isPlayer;
|
||||
}
|
||||
|
||||
$hasUpdate = false;
|
||||
@ -481,40 +540,38 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->checkBlockCollision();
|
||||
|
||||
if($this->y < 0 and $this->dead !== true){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
if($this->fireTicks > 0){
|
||||
if($this->fireProof){
|
||||
$this->fireTicks -= 4;
|
||||
$this->fireTicks -= 4 * $tickDiff;
|
||||
if($this->fireTicks < 0){
|
||||
$this->fireTicks = 0;
|
||||
}
|
||||
}else{
|
||||
if(($this->fireTicks % 20) === 0){
|
||||
if(($this->fireTicks % 20) === 0 or $tickDiff > 20){
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FIRE_TICK, 1);
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
--$this->fireTicks;
|
||||
$this->fireTicks -= $tickDiff;
|
||||
}
|
||||
|
||||
if($this->fireTicks <= 0){
|
||||
$this->extinguish();
|
||||
}else{
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
++$this->age;
|
||||
++$this->ticksLived;
|
||||
$this->age += $tickDiff;
|
||||
$this->ticksLived += $tickDiff;
|
||||
|
||||
Timings::$tickEntityTimer->stopTiming();
|
||||
|
||||
return $hasUpdate;
|
||||
}
|
||||
|
||||
public function updateMovement(){
|
||||
@ -527,25 +584,21 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->lastPitch = $this->pitch;
|
||||
|
||||
if($this instanceof Human){
|
||||
$pk = new MovePlayerPacket;
|
||||
$pk = new MovePlayerPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y; //teleport from head
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->yaw = $this->yaw;
|
||||
$pk->pitch = $this->pitch;
|
||||
$pk->bodyYaw = $this->yaw;
|
||||
Server::broadcastPacket($this->hasSpawned, $pk);
|
||||
}else{
|
||||
//TODO: add to move list
|
||||
$pk = new MoveEntityPacket();
|
||||
$pk->entities = [
|
||||
[$this->id, $this->x, $this->y, $this->z, $this->yaw, $this->pitch]
|
||||
];
|
||||
foreach($this->hasSpawned as $player){
|
||||
$player->addEntityMovement($this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch);
|
||||
}
|
||||
}
|
||||
|
||||
foreach($this->hasSpawned as $player){
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
}
|
||||
|
||||
if(($this->lastMotionX != $this->motionX or $this->lastMotionY != $this->motionY or $this->lastMotionZ != $this->motionZ)){
|
||||
@ -553,12 +606,8 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->lastMotionY = $this->motionY;
|
||||
$this->lastMotionZ = $this->motionZ;
|
||||
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
foreach($this->hasSpawned as $player){
|
||||
$player->dataPacket($pk);
|
||||
$player->addEntityMotion($this->id, $this->motionX, $this->motionY, $this->motionZ);
|
||||
}
|
||||
|
||||
if($this instanceof Player){
|
||||
@ -584,20 +633,24 @@ abstract class Entity extends Position implements Metadatable{
|
||||
return new Vector3($x, $y, $z);
|
||||
}
|
||||
|
||||
public function onUpdate(){
|
||||
if($this->closed !== false){
|
||||
public function onUpdate($currentTick){
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
$tickDiff = max(1, $currentTick - $this->lastUpdate);
|
||||
$this->lastUpdate = $currentTick;
|
||||
|
||||
$this->timings->startTiming();
|
||||
|
||||
$hasUpdate = $this->entityBaseTick();
|
||||
$hasUpdate = $this->entityBaseTick($tickDiff);
|
||||
|
||||
$this->updateMovement();
|
||||
|
||||
$this->timings->stopTiming();
|
||||
|
||||
//if($this->isStatic())
|
||||
return true;
|
||||
return $hasUpdate;
|
||||
//return !($this instanceof Player);
|
||||
}
|
||||
|
||||
@ -669,10 +722,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
public function fall($fallDistance){
|
||||
$damage = floor($fallDistance - 3);
|
||||
if($damage > 0){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FALL, $damage));
|
||||
if($ev->isCancelled()){
|
||||
return;
|
||||
}
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_FALL, $damage);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
}
|
||||
@ -695,34 +745,32 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
protected function switchLevel(Level $targetLevel){
|
||||
if($this->isValid()){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityLevelChangeEvent($this, $this->getLevel(), $targetLevel));
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityLevelChangeEvent($this, $this->level, $targetLevel));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->getLevel()->removeEntity($this);
|
||||
$this->chunk->removeEntity($this);
|
||||
$this->level->removeEntity($this);
|
||||
if($this->chunk !== null){
|
||||
$this->chunk->removeEntity($this);
|
||||
}
|
||||
$this->despawnFromAll();
|
||||
if($this instanceof Player){
|
||||
foreach($this->usedChunks as $index => $d){
|
||||
$X = null;
|
||||
$Z = null;
|
||||
Level::getXZ($index, $X, $Z);
|
||||
foreach($this->getLevel()->getChunkEntities($X, $Z) as $entity){
|
||||
$entity->despawnFrom($this);
|
||||
}
|
||||
|
||||
$this->unloadChunk($X, $Z);
|
||||
}
|
||||
$this->getLevel()->freeAllChunks($this);
|
||||
}
|
||||
}
|
||||
$this->setLevel($targetLevel, $this instanceof Player ? true : false); //Hard reference
|
||||
$this->getLevel()->addEntity($this);
|
||||
$this->setLevel($targetLevel);
|
||||
$this->level->addEntity($this);
|
||||
if($this instanceof Player){
|
||||
$this->usedChunks = [];
|
||||
$pk = new SetTimePacket();
|
||||
$pk->time = $this->getLevel()->getTime();
|
||||
$pk->started = $this->getLevel()->stopTime == false;
|
||||
$pk->time = $this->level->getTime();
|
||||
$pk->started = $this->level->stopTime == false;
|
||||
$this->dataPacket($pk);
|
||||
}
|
||||
$this->chunk = null;
|
||||
@ -731,14 +779,18 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
public function getPosition(){
|
||||
return new Position($this->x, $this->y, $this->z, $this->getLevel());
|
||||
return new Position($this->x, $this->y, $this->z, $this->level);
|
||||
}
|
||||
|
||||
public function getLocation(){
|
||||
return new Location($this->x, $this->y, $this->z, $this->yaw, $this->pitch, $this->level);
|
||||
}
|
||||
|
||||
public function isInsideOfWater(){
|
||||
$block = $this->getLevel()->getBlock($pos = (new Vector3($this->x, $y = ($this->y + $this->getEyeHeight()), $this->z))->floor());
|
||||
$block = $this->level->getBlock(new Vector3(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
|
||||
|
||||
if($block instanceof Water){
|
||||
$f = ($pos->y + 1) - ($block->getFluidHeightPercent() - 0.1111111);
|
||||
$f = ($block->y + 1) - ($block->getFluidHeightPercent() - 0.1111111);
|
||||
return $y < $f;
|
||||
}
|
||||
|
||||
@ -746,38 +798,27 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
public function isInsideOfSolid(){
|
||||
for($i = 0; $i < 8; ++$i){
|
||||
$x = (($i % 2) - 0.5) * $this->width * 0.8;
|
||||
$y = ((($i >> 1) % 2) - 0.5) * 0.1;
|
||||
$z = ((($i >> 2) % 2) - 0.5) * $this->width * 0.8;
|
||||
$block = $this->getLevel()->getBlock((new Vector3($this->x + $x, $this->y + $this->getEyeHeight() + $y, $this->z + $z))->floor());
|
||||
$block = $this->level->getBlock(new Vector3(Math::floorFloat($this->x), Math::floorFloat($y = ($this->y + $this->getEyeHeight())), Math::floorFloat($this->z)));
|
||||
|
||||
$bb = $block->getBoundingBox();
|
||||
$bb = $block->getBoundingBox();
|
||||
|
||||
if($bb !== null and $block->isSolid and !$block->isTransparent and $bb->intersectsWith($this->getBoundingBox())){
|
||||
return true;
|
||||
}
|
||||
if($bb !== null and $block->isSolid and !$block->isTransparent and $bb->intersectsWith($this->getBoundingBox())){
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function collision(){
|
||||
$this->isColliding = true;
|
||||
$this->fallDistance = 0;
|
||||
}
|
||||
|
||||
public function move($dx, $dy, $dz){
|
||||
|
||||
if($dx == 0 and $dz == 0 and $dy == 0){
|
||||
return true;
|
||||
}
|
||||
|
||||
//if($this->inBlock){ //TODO: noclip
|
||||
// $this->boundingBox->offset($dx, $dy, $dz);
|
||||
// $this->x = ($this->boundingBox->minX + $this->boundingBox->maxX) / 2;
|
||||
// $this->y = $this->boundingBox->minY/* + $this->height*/;
|
||||
// $this->z = ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2;
|
||||
//}else{
|
||||
if($this->keepMovement){
|
||||
$this->boundingBox->offset($dx, $dy, $dz);
|
||||
$this->setPosition(new Vector3(($this->boundingBox->minX + $this->boundingBox->maxX) / 2, $this->boundingBox->minY - $this->ySize, ($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2));
|
||||
$this->onGround = $this instanceof Player ? true : false;
|
||||
}else{
|
||||
|
||||
Timings::$entityMoveTimer->startTiming();
|
||||
|
||||
@ -804,7 +845,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
/*$sneakFlag = $this->onGround and $this instanceof Player;
|
||||
|
||||
if($sneakFlag){
|
||||
for($mov = 0.05; $dx != 0.0 and count($this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, -1, 0))) === 0; $movX = $dx){
|
||||
for($mov = 0.05; $dx != 0.0 and count($this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, -1, 0))) === 0; $movX = $dx){
|
||||
if($dx < $mov and $dx >= -$mov){
|
||||
$dx = 0;
|
||||
}elseif($dx > 0){
|
||||
@ -814,7 +855,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
}
|
||||
|
||||
for(; $dz != 0.0 and count($this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox(0, -1, $dz))) === 0; $movZ = $dz){
|
||||
for(; $dz != 0.0 and count($this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox(0, -1, $dz))) === 0; $movZ = $dz){
|
||||
if($dz < $mov and $dz >= -$mov){
|
||||
$dz = 0;
|
||||
}elseif($dz > 0){
|
||||
@ -827,7 +868,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
//TODO: big messy loop
|
||||
}*/
|
||||
|
||||
$list = $this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, $dy, $dz));
|
||||
$list = $this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($dx, $dy, $dz));
|
||||
|
||||
|
||||
foreach($list as $bb){
|
||||
@ -836,7 +877,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$this->boundingBox->offset(0, $dy, 0);
|
||||
|
||||
if(!$this->keepMovement and $movY != $dy){
|
||||
if($movY != $dy){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -850,7 +891,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$this->boundingBox->offset($dx, 0, 0);
|
||||
|
||||
if(!$this->keepMovement and $movX != $dx){
|
||||
if($movX != $dx){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -862,7 +903,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$this->boundingBox->offset(0, 0, $dz);
|
||||
|
||||
if(!$this->keepMovement and $movZ != $dz){
|
||||
if($movZ != $dz){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -881,14 +922,14 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$this->boundingBox->setBB($axisalignedbb);
|
||||
|
||||
$list = $this->getLevel()->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($movX, $dy, $movZ));
|
||||
$list = $this->level->getCollisionCubes($this, $this->boundingBox->getOffsetBoundingBox($movX, $dy, $movZ), false);
|
||||
|
||||
foreach($list as $bb){
|
||||
$dy = $bb->calculateYOffset($this->boundingBox, $dy);
|
||||
}
|
||||
|
||||
$this->boundingBox->offset(0, $dy, 0);
|
||||
if(!$this->keepMovement and $movY != $dy){
|
||||
if($movY != $dy){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -899,7 +940,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
$this->boundingBox->offset($dx, 0, 0);
|
||||
if(!$this->keepMovement and $movX != $dx){
|
||||
if($movX != $dx){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -910,13 +951,13 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
$this->boundingBox->offset(0, 0, $dz);
|
||||
if(!$this->keepMovement and $movZ != $dz){
|
||||
if($movZ != $dz){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
}
|
||||
|
||||
if(!$this->keepMovement and $movY != $dy){
|
||||
if($movY != $dy){
|
||||
$dx = 0;
|
||||
$dy = 0;
|
||||
$dz = 0;
|
||||
@ -939,7 +980,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
|
||||
$pos = new Vector3(
|
||||
($this->boundingBox->minX + $this->boundingBox->maxX) / 2,
|
||||
$this->boundingBox->minY - $this->ySize/* + $this->height*/,
|
||||
$this->boundingBox->minY - $this->ySize,
|
||||
($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2
|
||||
);
|
||||
|
||||
@ -951,16 +992,20 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}else{
|
||||
|
||||
if($this instanceof Player){
|
||||
if(($this->onGround and $movY != 0) or (!$this->onGround and $movY <= 0)){
|
||||
if(count($this->getLevel()->getCollisionBlocks($this->boundingBox->getOffsetBoundingBox(0, $movY - 0.1, 0)->expand(0.01, 0, 0.01))) > 0){
|
||||
$isColliding = true;
|
||||
if(!$this->onGround or $movY != 0){
|
||||
$bb = clone $this->boundingBox;
|
||||
$bb->maxY = $bb->minY + 1;
|
||||
if(count($this->level->getCollisionBlocks($bb->expand(0.01, 0.01, 0.01))) > 0){
|
||||
$this->onGround = true;
|
||||
}else{
|
||||
$isColliding = false;
|
||||
$this->onGround = false;
|
||||
}
|
||||
|
||||
$this->onGround = ($movY <= 0 and $isColliding);
|
||||
}
|
||||
$this->isCollided = $this->onGround;
|
||||
}else{
|
||||
$this->isCollidedVertically = $movY != $dy;
|
||||
$this->isCollidedHorizontally = ($movX != $dx or $movZ != $dz);
|
||||
$this->isCollided = ($this->isCollidedHorizontally or $this->isCollidedVertically);
|
||||
$this->onGround = ($movY != $dy and $movY < 0);
|
||||
}
|
||||
$this->updateFallState($dy, $this->onGround);
|
||||
@ -983,24 +1028,25 @@ abstract class Entity extends Position implements Metadatable{
|
||||
Timings::$entityMoveTimer->stopTiming();
|
||||
|
||||
return $result;
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
protected function checkBlockCollision(){
|
||||
$minX = Math::floorFloat($this->boundingBox->minX - 0.001);
|
||||
$minY = Math::floorFloat($this->boundingBox->minY - 0.001);
|
||||
$minZ = Math::floorFloat($this->boundingBox->minZ - 0.001);
|
||||
$maxX = Math::floorFloat($this->boundingBox->maxX + 0.001);
|
||||
$maxY = Math::floorFloat($this->boundingBox->maxY + 0.001);
|
||||
$maxZ = Math::floorFloat($this->boundingBox->maxZ + 0.001);
|
||||
$minX = Math::floorFloat($this->boundingBox->minX + 0.001);
|
||||
$minY = Math::floorFloat($this->boundingBox->minY + 0.001);
|
||||
$minZ = Math::floorFloat($this->boundingBox->minZ + 0.001);
|
||||
$maxX = Math::floorFloat($this->boundingBox->maxX - 0.001);
|
||||
$maxY = Math::floorFloat($this->boundingBox->maxY - 0.001);
|
||||
$maxZ = Math::floorFloat($this->boundingBox->maxZ - 0.001);
|
||||
|
||||
$vector = new Vector3(0, 0, 0);
|
||||
$v = new Vector3(0, 0, 0);
|
||||
|
||||
for($z = $minZ; $z <= $maxZ; ++$z){
|
||||
for($x = $minX; $x <= $maxX; ++$x){
|
||||
for($y = $minY; $y <= $maxY; ++$y){
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
if($block !== null and $block->getID() > 0){
|
||||
for($v->z = $minZ; $v->z <= $maxZ; ++$v->z){
|
||||
for($v->x = $minX; $v->x <= $maxX; ++$v->x){
|
||||
for($v->y = $minY; $v->y <= $maxY; ++$v->y){
|
||||
$block = $this->level->getBlock($v);
|
||||
if($block !== null and $block->hasEntityCollision){
|
||||
$block->onEntityCollide($this);
|
||||
if(!($this instanceof Player)){
|
||||
$block->addVelocityToEntity($this, $vector);
|
||||
@ -1010,7 +1056,7 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
}
|
||||
|
||||
if($vector->length() > 0){
|
||||
if(!($this instanceof Player) and $vector->length() > 0){
|
||||
$vector = $vector->normalize();
|
||||
$d = 0.014;
|
||||
$this->motionX += $vector->x * $d;
|
||||
@ -1019,8 +1065,8 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
}
|
||||
|
||||
public function setPositionAndRotation(Vector3 $pos, $yaw, $pitch, $force = false){
|
||||
if($this->setPosition($pos, $force) === true){
|
||||
public function setPositionAndRotation(Vector3 $pos, $yaw, $pitch){
|
||||
if($this->setPosition($pos) === true){
|
||||
$this->setRotation($yaw, $pitch);
|
||||
|
||||
return true;
|
||||
@ -1035,18 +1081,13 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->scheduleUpdate();
|
||||
}
|
||||
|
||||
public function setPosition(Vector3 $pos, $force = false){
|
||||
if($pos instanceof Position and $pos->getLevel() instanceof Level and $pos->getLevel() !== $this->getLevel()){
|
||||
if($this->switchLevel($pos->getLevel()) === false){
|
||||
return false;
|
||||
}
|
||||
public function setPosition(Vector3 $pos){
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!$this->justCreated and $force !== true){
|
||||
$ev = new EntityMoveEvent($this, $pos);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
if($ev->isCancelled()){
|
||||
if($pos instanceof Position and $pos->level instanceof Level and $pos->level !== $this->level){
|
||||
if($this->switchLevel($pos->getLevel()) === false){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -1063,11 +1104,11 @@ abstract class Entity extends Position implements Metadatable{
|
||||
if($this->chunk instanceof FullChunk){
|
||||
$this->chunk->removeEntity($this);
|
||||
}
|
||||
$this->getLevel()->loadChunk($this->x >> 4, $this->z >> 4);
|
||||
$this->chunk = $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4);
|
||||
$this->level->loadChunk($this->x >> 4, $this->z >> 4);
|
||||
$this->chunk = $this->level->getChunk($this->x >> 4, $this->z >> 4);
|
||||
|
||||
if(!$this->justCreated){
|
||||
$newChunk = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
|
||||
$newChunk = $this->level->getUsingChunk($this->x >> 4, $this->z >> 4);
|
||||
foreach($this->hasSpawned as $player){
|
||||
if(!isset($newChunk[$player->getID()])){
|
||||
$this->despawnFrom($player);
|
||||
@ -1097,16 +1138,14 @@ abstract class Entity extends Position implements Metadatable{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
$this->motionX = $motion->x;
|
||||
$this->motionY = $motion->y;
|
||||
$this->motionZ = $motion->z;
|
||||
|
||||
if(!$this->justCreated){
|
||||
if($this instanceof Player){
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[0, $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$this->dataPacket($pk);
|
||||
$this->addEntityMotion(0, $this->motionX, $this->motionY, $this->motionZ);
|
||||
}
|
||||
$this->updateMovement();
|
||||
}
|
||||
@ -1127,9 +1166,20 @@ abstract class Entity extends Position implements Metadatable{
|
||||
$this->scheduleUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Vector3|Position|Location $pos
|
||||
* @param float $yaw
|
||||
* @param float $pitch
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function teleport(Vector3 $pos, $yaw = null, $pitch = null){
|
||||
$from = Position::fromObject($this, $this->getLevel());
|
||||
$to = Position::fromObject($pos, $pos instanceof Position ? $pos->getLevel() : $this->getLevel());
|
||||
if($pos instanceof Location){
|
||||
$yaw = $pos->yaw;
|
||||
$pitch = $pos->pitch;
|
||||
}
|
||||
$from = Position::fromObject($this, $this->level);
|
||||
$to = Position::fromObject($pos, $pos instanceof Position ? $pos->getLevel() : $this->level);
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityTeleportEvent($this, $from, $to));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
@ -1148,12 +1198,12 @@ abstract class Entity extends Position implements Metadatable{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getID(){
|
||||
public function getId(){
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
public function spawnToAll(){
|
||||
foreach($this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4) as $player){
|
||||
foreach($this->level->getUsingChunk($this->x >> 4, $this->z >> 4) as $player){
|
||||
if(isset($player->id) and $player->spawned === true){
|
||||
$this->spawnTo($player);
|
||||
}
|
||||
@ -1167,14 +1217,18 @@ abstract class Entity extends Position implements Metadatable{
|
||||
}
|
||||
|
||||
public function close(){
|
||||
if($this->closed === false){
|
||||
if(!$this->closed){
|
||||
$this->server->getPluginManager()->callEvent(new EntityDespawnEvent($this));
|
||||
$this->closed = true;
|
||||
unset($this->level->updateEntities[$this->id]);
|
||||
if(($level = $this->getLevel()) instanceof Level){
|
||||
$level->removeEntity($this);
|
||||
if($this->chunk instanceof FullChunk){
|
||||
$this->chunk->removeEntity($this);
|
||||
}
|
||||
if($this->level instanceof Level){
|
||||
$this->level->removeEntity($this);
|
||||
}
|
||||
$this->despawnFromAll();
|
||||
$this->level = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -24,4 +24,5 @@ namespace pocketmine\entity;
|
||||
|
||||
interface Explosive{
|
||||
|
||||
public function explode();
|
||||
}
|
@ -22,17 +22,18 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\event\entity\EntityBlockChangeEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Int;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class FallingBlock extends Entity{
|
||||
|
||||
class FallingSand extends Entity{
|
||||
const NETWORK_ID = 66;
|
||||
|
||||
public $width = 0.98;
|
||||
@ -42,13 +43,20 @@ class FallingBlock extends Entity{
|
||||
protected $gravity = 0.04;
|
||||
protected $drag = 0.02;
|
||||
protected $blockId = 0;
|
||||
protected $damage;
|
||||
|
||||
public $canCollide = false;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "FallingSand");
|
||||
if(isset($this->namedtag->Tile)){
|
||||
if(isset($this->namedtag->TileID)){
|
||||
$this->blockId = $this->namedtag["TileID"];
|
||||
}elseif(isset($this->namedtag->Tile)){
|
||||
$this->blockId = $this->namedtag["Tile"];
|
||||
$this->namedtag["TileID"] = new Int("TileID", $this->blockId);
|
||||
}
|
||||
|
||||
if(isset($this->namedtag->Data)){
|
||||
$this->damage = $this->namedtag["Data"];
|
||||
}
|
||||
|
||||
if($this->blockId === 0){
|
||||
@ -64,7 +72,7 @@ class FallingBlock extends Entity{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function onUpdate(){
|
||||
public function onUpdate($currentTick){
|
||||
|
||||
if($this->closed){
|
||||
return false;
|
||||
@ -72,16 +80,19 @@ class FallingBlock extends Entity{
|
||||
|
||||
$this->timings->startTiming();
|
||||
|
||||
$this->entityBaseTick();
|
||||
$tickDiff = max(1, $currentTick - $this->lastUpdate);
|
||||
$this->lastUpdate = $currentTick;
|
||||
|
||||
$hasUpdate = $this->entityBaseTick($tickDiff);
|
||||
|
||||
if(!$this->dead){
|
||||
if($this->ticksLived === 1){
|
||||
$block = $this->level->getBlock($this->floor());
|
||||
$block = $this->level->getBlock($pos = (new Vector3($this->x, $this->y, $this->z))->floor());
|
||||
if($block->getID() != $this->blockId){
|
||||
$this->kill();
|
||||
return true;
|
||||
}
|
||||
$this->level->setBlock($this->floor(), Block::get(0, true));
|
||||
$this->level->setBlock($pos, Block::get(0), true);
|
||||
|
||||
}
|
||||
|
||||
@ -95,57 +106,60 @@ class FallingBlock extends Entity{
|
||||
$this->motionY *= 1 - $this->drag;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
$pos = $this->floor();
|
||||
$pos = (new Vector3($this->x, $this->y, $this->z))->floor();
|
||||
|
||||
if($this->onGround){
|
||||
$this->kill();
|
||||
$block = $this->level->getBlock($pos);
|
||||
if(!$block->isFullBlock){
|
||||
$this->getLevel()->dropItem($this, Item::get($this->getBlock(), 0, 1));
|
||||
$this->getLevel()->dropItem($this, ItemItem::get($this->getBlock(), $this->getDamage(), 1));
|
||||
}else{
|
||||
$this->getLevel()->setBlock($pos, Block::get($this->getBlock(), 0), true);
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityBlockChangeEvent($this, $block, Block::get($this->getBlock(), $this->getDamage())));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getLevel()->setBlock($pos, $ev->getTo(), true);
|
||||
}
|
||||
}
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
$this->updateMovement();
|
||||
}
|
||||
|
||||
|
||||
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
|
||||
return $hasUpdate or !$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
|
||||
}
|
||||
|
||||
public function getBlock(){
|
||||
return $this->blockId;
|
||||
}
|
||||
public function getDamage(){
|
||||
return $this->damage;
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
$this->namedtag->Tile = new Byte("Tile", $this->blockId);
|
||||
$this->namedtag->TileID = new Int("TileID", $this->blockId);
|
||||
$this->namedtag->Data = new Byte("Data", $this->damage);
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function heal($amount){
|
||||
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = new AddEntityPacket;
|
||||
$pk->type = FallingBlock::NETWORK_ID;
|
||||
$pk = new AddEntityPacket();
|
||||
$pk->type = FallingSand::NETWORK_ID;
|
||||
$pk->eid = $this->getID();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->did = -$this->getBlock();
|
||||
$pk->did = -($this->getBlock() | $this->getDamage() << 0x10);
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$player->dataPacket($pk);
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
}
|
||||
}
|
@ -23,16 +23,15 @@ namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\inventory\PlayerInventory;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\Network;
|
||||
use pocketmine\network\protocol\AddPlayerPacket;
|
||||
use pocketmine\network\protocol\RemovePlayerPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Network;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\TextFormat;
|
||||
|
||||
@ -67,9 +66,9 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
if($item["Slot"] >= 0 and $item["Slot"] < 9){ //Hotbar
|
||||
$this->inventory->setHotbarSlotIndex($item["Slot"], isset($item["TrueSlot"]) ? $item["TrueSlot"] : -1);
|
||||
}elseif($item["Slot"] >= 100 and $item["Slot"] < 104){ //Armor
|
||||
$this->inventory->setItem($this->inventory->getSize() + $item["Slot"] - 100, Item::get($item["id"], $item["Damage"], $item["Count"]), $this);
|
||||
$this->inventory->setItem($this->inventory->getSize() + $item["Slot"] - 100, ItemItem::get($item["id"], $item["Damage"], $item["Count"]), $this);
|
||||
}else{
|
||||
$this->inventory->setItem($item["Slot"] - 9, Item::get($item["id"], $item["Damage"], $item["Count"]), $this);
|
||||
$this->inventory->setItem($item["Slot"] - 9, ItemItem::get($item["id"], $item["Damage"], $item["Count"]), $this);
|
||||
}
|
||||
}
|
||||
|
||||
@ -86,10 +85,6 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
foreach($this->inventory->getContents() as $item){
|
||||
$drops[] = $item;
|
||||
}
|
||||
|
||||
foreach($this->inventory->getArmorContents() as $item){
|
||||
$drops[] = $item;
|
||||
}
|
||||
}
|
||||
|
||||
return $drops;
|
||||
@ -140,7 +135,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
//Armor
|
||||
for($slot = 100; $slot < 104; ++$slot){
|
||||
$item = $this->inventory->getItem($this->inventory->getSize() + $slot - 100);
|
||||
if($item instanceof Item and $item->getID() !== Item::AIR){
|
||||
if($item instanceof ItemItem and $item->getID() !== ItemItem::AIR){
|
||||
$this->namedtag->Inventory[$slot] = new Compound(false, [
|
||||
new Byte("Count", $item->getCount()),
|
||||
new Short("Damage", $item->getDamage()),
|
||||
@ -156,7 +151,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
if($player !== $this and !isset($this->hasSpawned[$player->getID()])){
|
||||
$this->hasSpawned[$player->getID()] = $player;
|
||||
|
||||
$pk = new AddPlayerPacket;
|
||||
$pk = new AddPlayerPacket();
|
||||
$pk->clientID = 0;
|
||||
if($player->getRemoveFormat()){
|
||||
$pk->username = TextFormat::clean($this->nameTag);
|
||||
@ -169,18 +164,13 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
$pk->z = $this->z;
|
||||
$pk->yaw = $this->yaw;
|
||||
$pk->pitch = $this->pitch;
|
||||
$pk->unknown1 = 0;
|
||||
$pk->unknown2 = 0;
|
||||
$item = $this->getInventory()->getItemInHand();
|
||||
$pk->item = $item->getID();
|
||||
$pk->meta = $item->getDamage();
|
||||
$pk->metadata = $this->getData();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$this->inventory->sendHeldItem($player);
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$this->inventory->sendArmorContents($player);
|
||||
}
|
||||
@ -188,7 +178,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
|
||||
public function despawnFrom(Player $player){
|
||||
if(isset($this->hasSpawned[$player->getID()])){
|
||||
$pk = new RemovePlayerPacket;
|
||||
$pk = new RemovePlayerPacket();
|
||||
$pk->eid = $this->id;
|
||||
$pk->clientID = 0;
|
||||
$player->dataPacket($pk);
|
||||
@ -208,22 +198,18 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
17 => ["type" => 6, "value" => [0, 0, 0]],
|
||||
];
|
||||
|
||||
/*if($this->class === ENTITY_MOB and $this->type === MOB_SHEEP){
|
||||
if(!isset($this->data["Sheared"])){
|
||||
$this->data["Sheared"] = 0;
|
||||
$this->data["Color"] = mt_rand(0,15);
|
||||
}
|
||||
$d[16]["value"] = (($this->data["Sheared"] == 1 ? 1:0) << 4) | ($this->data["Color"] & 0x0F);
|
||||
}elseif($this->type === OBJECT_PRIMEDTNT){
|
||||
$d[16]["value"] = (int) max(0, $this->data["fuse"] - (microtime(true) - $this->spawntime) * 20);
|
||||
}elseif($this->class === ENTITY_PLAYER){
|
||||
if($this->player->sleeping !== false){
|
||||
$d[16]["value"] = 2;
|
||||
$d[17]["value"] = array($this->player->sleeping->x, $this->player->sleeping->y, $this->player->sleeping->z);
|
||||
}
|
||||
}*/
|
||||
|
||||
return $d;
|
||||
}
|
||||
|
||||
public function close(){
|
||||
if(!$this->closed){
|
||||
if(!($this instanceof Player) or $this->loggedIn){
|
||||
foreach($this->inventory->getViewers() as $viewer){
|
||||
$viewer->removeWindow($this->inventory);
|
||||
}
|
||||
}
|
||||
parent::close();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -22,22 +22,25 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\entity\ItemDespawnEvent;
|
||||
use pocketmine\event\entity\ItemSpawnEvent;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\AddItemEntityPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class DroppedItem extends Entity{
|
||||
class Item extends Entity{
|
||||
const NETWORK_ID = 64;
|
||||
|
||||
protected $owner = null;
|
||||
protected $thrower = null;
|
||||
protected $pickupDelay = 0;
|
||||
/** @var Item */
|
||||
/** @var ItemItem */
|
||||
protected $item;
|
||||
|
||||
public $width = 0.25;
|
||||
@ -49,9 +52,8 @@ class DroppedItem extends Entity{
|
||||
public $canCollide = false;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Item");
|
||||
$this->setMaxHealth(5);
|
||||
$this->setHealth(@$this->namedtag["Health"]);
|
||||
$this->setHealth($this->namedtag["Health"]);
|
||||
if(isset($this->namedtag->Age)){
|
||||
$this->age = $this->namedtag["Age"];
|
||||
}
|
||||
@ -64,27 +66,33 @@ class DroppedItem extends Entity{
|
||||
if(isset($this->namedtag->Thrower)){
|
||||
$this->thrower = $this->namedtag["Thrower"];
|
||||
}
|
||||
$this->item = Item::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], $this->namedtag->Item["Count"]);
|
||||
$this->item = ItemItem::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], $this->namedtag->Item["Count"]);
|
||||
|
||||
|
||||
$this->server->getPluginManager()->callEvent(new ItemSpawnEvent($this));
|
||||
}
|
||||
|
||||
public function onUpdate(){
|
||||
public function onUpdate($currentTick){
|
||||
if($this->closed !== false){
|
||||
return false;
|
||||
}
|
||||
|
||||
$tickDiff = max(1, $currentTick - $this->lastUpdate);
|
||||
$this->lastUpdate = $currentTick;
|
||||
|
||||
$this->timings->startTiming();
|
||||
|
||||
$this->entityBaseTick();
|
||||
$hasUpdate = $this->entityBaseTick($tickDiff);
|
||||
|
||||
if(!$this->dead){
|
||||
|
||||
if($this->pickupDelay > 0 and $this->pickupDelay < 32767){ //Infinite delay
|
||||
--$this->pickupDelay;
|
||||
$this->pickupDelay -= $tickDiff;
|
||||
}
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
|
||||
$this->inBlock = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
|
||||
$this->keepMovement = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$friction = 1 - $this->drag;
|
||||
@ -97,28 +105,42 @@ class DroppedItem extends Entity{
|
||||
$this->motionY *= 1 - $this->drag;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
$this->updateMovement();
|
||||
|
||||
if($this->onGround){
|
||||
$this->motionY *= -0.5;
|
||||
}
|
||||
|
||||
if($this->age > 6000){
|
||||
$this->kill();
|
||||
$this->server->getPluginManager()->callEvent($ev = new ItemDespawnEvent($this));
|
||||
if($ev->isCancelled()){
|
||||
$this->age = 0;
|
||||
}else{
|
||||
$this->kill();
|
||||
$hasUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
$this->updateMovement();
|
||||
}
|
||||
|
||||
$this->timings->stopTiming();
|
||||
|
||||
return !$this->onGround or ($this->motionX == 0 and $this->motionY == 0 and $this->motionZ == 0);
|
||||
return $hasUpdate or !$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
if($source instanceof EntityDamageEvent){
|
||||
$this->server->getPluginManager()->callEvent($source);
|
||||
$damage = $source->getFinalDamage();
|
||||
if($source->isCancelled()){
|
||||
return;
|
||||
}
|
||||
}
|
||||
$this->setLastDamageCause($source);
|
||||
$this->setHealth($this->getHealth() - $damage);
|
||||
}
|
||||
|
||||
public function heal($amount){
|
||||
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
@ -150,7 +172,7 @@ class DroppedItem extends Entity{
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Item
|
||||
* @return ItemItem
|
||||
*/
|
||||
public function getItem(){
|
||||
return $this->item;
|
||||
@ -214,11 +236,7 @@ class DroppedItem extends Entity{
|
||||
$pk->item = $this->getItem();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$pk = new SetEntityMotionPacket;
|
||||
$pk->entities = [
|
||||
[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
|
||||
];
|
||||
$player->dataPacket($pk);
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
@ -22,16 +22,18 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityDeathEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\Timings;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\network\protocol\EntityEventPacket;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\BlockIterator;
|
||||
|
||||
abstract class Living extends Entity implements Damageable{
|
||||
|
||||
@ -63,13 +65,28 @@ abstract class Living extends Entity implements Damageable{
|
||||
public function hasLineOfSight(Entity $entity){
|
||||
//TODO: head height
|
||||
return true;
|
||||
//return $this->getLevel()->rayTraceBlocks(new Vector3($this->x, $this->y + $this->height, $this->z), new Vector3($entity->x, $entity->y + $entity->height, $entity->z)) === null;
|
||||
//return $this->getLevel()->rayTraceBlocks(Vector3::createVector($this->x, $this->y + $this->height, $this->z), Vector3::createVector($entity->x, $entity->y + $entity->height, $entity->z)) === null;
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
if($this->attackTime > 0){
|
||||
$lastCause = $this->getLastDamageCause();
|
||||
if($lastCause instanceof EntityDamageEvent and $lastCause->getDamage() >= $damage){
|
||||
if($source instanceof EntityDamageEvent){
|
||||
$source->setCancelled();
|
||||
$this->server->getPluginManager()->callEvent($source);
|
||||
$damage = $source->getFinalDamage();
|
||||
if($source->isCancelled()){
|
||||
return;
|
||||
}
|
||||
}else{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}elseif($source instanceof EntityDamageEvent){
|
||||
$this->server->getPluginManager()->callEvent($source);
|
||||
$damage = $source->getFinalDamage();
|
||||
if($source->isCancelled()){
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -113,11 +130,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
$this->setMotion($motion);
|
||||
}
|
||||
|
||||
public function heal($amount){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($this, $amount));
|
||||
if($ev->isCancelled()){
|
||||
return;
|
||||
}
|
||||
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
|
||||
$this->setHealth($this->getHealth() + $amount);
|
||||
}
|
||||
|
||||
@ -132,44 +145,100 @@ abstract class Living extends Entity implements Damageable{
|
||||
}
|
||||
}
|
||||
|
||||
public function entityBaseTick(){
|
||||
public function entityBaseTick($tickDiff = 1){
|
||||
Timings::$timerEntityBaseTick->startTiming();
|
||||
parent::entityBaseTick();
|
||||
parent::entityBaseTick($tickDiff);
|
||||
|
||||
if($this->dead !== true and $this->isInsideOfSolid()){
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
|
||||
if($this->dead !== true and $this->isInsideOfWater()){
|
||||
--$this->airTicks;
|
||||
$this->airTicks -= $tickDiff;
|
||||
if($this->airTicks <= -20){
|
||||
$this->airTicks = 0;
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2));
|
||||
if(!$ev->isCancelled()){
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2);
|
||||
$this->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
|
||||
$this->extinguish();
|
||||
}else{
|
||||
$this->airTicks = 300;
|
||||
}
|
||||
|
||||
if($this->attackTime > 0){
|
||||
--$this->attackTime;
|
||||
$this->attackTime -= $tickDiff;
|
||||
}
|
||||
|
||||
Timings::$timerEntityBaseTick->stopTiming();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Item[]
|
||||
* @return ItemItem[]
|
||||
*/
|
||||
public function getDrops(){
|
||||
return [];
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $maxDistance
|
||||
* @param int $maxLength
|
||||
* @param array $transparent
|
||||
*
|
||||
* @return Block[]
|
||||
*/
|
||||
public function getLineOfSight($maxDistance, $maxLength = 0, array $transparent = []){
|
||||
if($maxDistance > 120){
|
||||
$maxDistance = 120;
|
||||
}
|
||||
|
||||
if(count($transparent) === 0){
|
||||
$transparent = null;
|
||||
}
|
||||
|
||||
$blocks = [];
|
||||
$nextIndex = 0;
|
||||
|
||||
$itr = new BlockIterator($this->level, $this->getPosition(), $this->getDirectionVector(), $this->getEyeHeight(), $maxDistance);
|
||||
|
||||
while($itr->valid()){
|
||||
$itr->next();
|
||||
$block = $itr->current();
|
||||
$blocks[$nextIndex++] = $block;
|
||||
|
||||
if($maxLength !== 0 and count($blocks) > $maxLength){
|
||||
array_shift($blocks);
|
||||
--$nextIndex;
|
||||
}
|
||||
|
||||
$id = $block->getID();
|
||||
|
||||
if($transparent === null){
|
||||
if($id !== 0){
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
if(!isset($transparent[$id])){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $blocks;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $maxDistance
|
||||
* @param array $transparent
|
||||
*
|
||||
* @return Block
|
||||
*/
|
||||
public function getTargetBlock($maxDistance, array $transparent = []){
|
||||
$block = array_shift($this->getLineOfSight($maxDistance, 1, $transparent));
|
||||
if($block instanceof Block){
|
||||
return $block;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
class Ozelot extends Animal implements Tameable{
|
||||
|
||||
class Ocelot extends Animal implements Tameable{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Ozelot");
|
||||
}
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Painting extends Hanging{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Painting");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Pig extends Animal implements Rideable{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Pig");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class PigZombie extends Zombie{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "PigZombie");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,132 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\entity\ExplosionPrimeEvent;
|
||||
use pocketmine\level\Explosion;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
use pocketmine\network\protocol\AddEntityPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class PrimedTNT extends Entity implements Explosive{
|
||||
const NETWORK_ID = 65;
|
||||
|
||||
public $width = 0.98;
|
||||
public $length = 0.98;
|
||||
public $height = 0.98;
|
||||
|
||||
protected $gravity = 0.04;
|
||||
protected $drag = 0.02;
|
||||
|
||||
protected $fuse;
|
||||
|
||||
public $canCollide = false;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "PrimedTNT");
|
||||
if(isset($this->namedtag->Fuse)){
|
||||
$this->fuse = $this->namedtag["Fuse"];
|
||||
}else{
|
||||
$this->fuse = 80;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public function canCollideWith(Entity $entity){
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getData(){
|
||||
return [
|
||||
16 => ["type" => 0, "value" => $this->fuse],
|
||||
];
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
parent::saveNBT();
|
||||
$this->namedtag->Fuse = new Byte("Fuse", $this->fuse);
|
||||
}
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->timings->startTiming();
|
||||
|
||||
$tickDiff = max(1, $currentTick - $this->lastUpdate);
|
||||
$this->lastUpdate = $currentTick;
|
||||
|
||||
$hasUpdate = $this->entityBaseTick($tickDiff);
|
||||
|
||||
if(!$this->dead){
|
||||
|
||||
$this->motionY -= $this->gravity;
|
||||
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
$friction = 1 - $this->drag;
|
||||
|
||||
$this->motionX *= $friction;
|
||||
$this->motionY *= $friction;
|
||||
$this->motionZ *= $friction;
|
||||
|
||||
$this->updateMovement();
|
||||
|
||||
if($this->onGround){
|
||||
$this->motionY *= -0.5;
|
||||
$this->motionX *= 0.7;
|
||||
$this->motionZ *= 0.7;
|
||||
}
|
||||
|
||||
$this->fuse -= $tickDiff;
|
||||
|
||||
if($this->fuse <= 0){
|
||||
$this->kill();
|
||||
$this->explode();
|
||||
}else{
|
||||
$this->sendMetadata($this->getViewers());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
return $hasUpdate or $this->fuse >= 0 or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function explode(){
|
||||
$this->server->getPluginManager()->callEvent($ev = new ExplosionPrimeEvent($this, 4));
|
||||
|
||||
if(!$ev->isCancelled()){
|
||||
$explosion = new Explosion($this, $ev->getForce(), $this);
|
||||
if($ev->isBlockBreaking()){
|
||||
$explosion->explodeA();
|
||||
}
|
||||
$explosion->explodeB();
|
||||
}
|
||||
}
|
||||
|
||||
public function spawnTo(Player $player){
|
||||
$pk = new AddEntityPacket();
|
||||
$pk->type = PrimedTNT::NETWORK_ID;
|
||||
$pk->eid = $this->getID();
|
||||
$pk->x = $this->x;
|
||||
$pk->y = $this->y;
|
||||
$pk->z = $this->z;
|
||||
$pk->did = 0;
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
parent::spawnTo($player);
|
||||
}
|
||||
}
|
@ -22,6 +22,171 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\event\entity\EntityCombustByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageByChildEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityRegainHealthEvent;
|
||||
use pocketmine\event\entity\ProjectileHitEvent;
|
||||
use pocketmine\level\MovingObjectPosition;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
|
||||
abstract class Projectile extends Entity{
|
||||
/** @var Entity */
|
||||
public $shootingEntity = null;
|
||||
protected $damage = 0;
|
||||
|
||||
private $hadCollision = false;
|
||||
|
||||
protected function initEntity(){
|
||||
$this->setMaxHealth(1);
|
||||
$this->setHealth(1);
|
||||
if(isset($this->namedtag->Age)){
|
||||
$this->age = $this->namedtag["Age"];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public function canCollideWith(Entity $entity){
|
||||
return $entity instanceof Living and !$this->onGround;
|
||||
}
|
||||
|
||||
public function getData(){
|
||||
$flags = 0;
|
||||
$flags |= $this->fireTicks > 0 ? 1 : 0;
|
||||
|
||||
return [
|
||||
0 => ["type" => 0, "value" => $flags],
|
||||
1 => ["type" => 1, "value" => $this->airTicks],
|
||||
16 => ["type" => 0, "value" => 0] //Is critical
|
||||
];
|
||||
}
|
||||
|
||||
public function saveNBT(){
|
||||
parent::saveNBT();
|
||||
$this->namedtag->Age = new Short("Age", $this->age);
|
||||
}
|
||||
|
||||
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
|
||||
|
||||
}
|
||||
|
||||
public function onUpdate($currentTick){
|
||||
if($this->closed){
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
$tickDiff = max(1, $currentTick - $this->lastUpdate);
|
||||
$this->lastUpdate = $currentTick;
|
||||
|
||||
$hasUpdate = $this->entityBaseTick($tickDiff);
|
||||
|
||||
if(!$this->dead){
|
||||
|
||||
$movingObjectPosition = null;
|
||||
|
||||
if(!$this->isCollided){
|
||||
$this->motionY -= $this->gravity;
|
||||
}
|
||||
|
||||
$this->keepMovement = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
|
||||
|
||||
$moveVector = new Vector3($this->x + $this->motionX, $this->y + $this->motionY, $this->z + $this->motionZ);
|
||||
|
||||
$list = $this->getLevel()->getCollidingEntities($this->boundingBox->addCoord($this->motionX, $this->motionY, $this->motionZ)->expand(1, 1, 1), $this);
|
||||
|
||||
$nearDistance = PHP_INT_MAX;
|
||||
$nearEntity = null;
|
||||
|
||||
foreach($list as $entity){
|
||||
if(/*!$entity->canCollideWith($this) or */
|
||||
($entity === $this->shootingEntity and $this->ticksLived < 5)
|
||||
){
|
||||
continue;
|
||||
}
|
||||
|
||||
$axisalignedbb = $entity->boundingBox->grow(0.3, 0.3, 0.3);
|
||||
$ob = $axisalignedbb->calculateIntercept($this, $moveVector);
|
||||
|
||||
if($ob === null){
|
||||
continue;
|
||||
}
|
||||
|
||||
$distance = $this->distance($ob->hitVector);
|
||||
|
||||
if($distance < $nearDistance){
|
||||
$nearDistance = $distance;
|
||||
$nearEntity = $entity;
|
||||
}
|
||||
}
|
||||
|
||||
if($nearEntity !== null){
|
||||
$movingObjectPosition = MovingObjectPosition::fromEntity($nearEntity);
|
||||
}
|
||||
|
||||
if($movingObjectPosition !== null){
|
||||
if($movingObjectPosition->entityHit !== null){
|
||||
|
||||
$this->server->getPluginManager()->callEvent(new ProjectileHitEvent($this));
|
||||
|
||||
$motion = sqrt($this->motionX ** 2 + $this->motionY ** 2 + $this->motionZ ** 2);
|
||||
$damage = ceil($motion * $this->damage);
|
||||
|
||||
if($this->shootingEntity === null){
|
||||
$ev = new EntityDamageByEntityEvent($this, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
|
||||
}else{
|
||||
$ev = new EntityDamageByChildEntityEvent($this->shootingEntity, $this, $movingObjectPosition->entityHit, EntityDamageEvent::CAUSE_PROJECTILE, $damage);
|
||||
}
|
||||
|
||||
$movingObjectPosition->entityHit->attack($ev->getFinalDamage(), $ev);
|
||||
|
||||
|
||||
if($this->fireTicks > 0){
|
||||
$ev = new EntityCombustByEntityEvent($this, $movingObjectPosition->entityHit, 5);
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$movingObjectPosition->entityHit->setOnFire($ev->getDuration());
|
||||
}
|
||||
}
|
||||
|
||||
$this->kill();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
$this->move($this->motionX, $this->motionY, $this->motionZ);
|
||||
|
||||
if($this->isCollided and !$this->hadCollision){
|
||||
$this->hadCollision = true;
|
||||
|
||||
$this->motionX = 0;
|
||||
$this->motionY = 0;
|
||||
$this->motionZ = 0;
|
||||
|
||||
$this->server->getPluginManager()->callEvent(new ProjectileHitEvent($this));
|
||||
}elseif(!$this->isCollided and !$this->hadCollision){
|
||||
$this->hadCollision = false;
|
||||
}
|
||||
|
||||
if(!$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0){
|
||||
$f = sqrt(($this->motionX ** 2) + ($this->motionZ ** 2));
|
||||
$this->yaw = (atan2($this->motionX, $this->motionZ) * 180 / M_PI);
|
||||
$this->pitch = (atan2($this->motionY, $f) * 180 / M_PI);
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
$this->updateMovement();
|
||||
|
||||
}
|
||||
|
||||
return $hasUpdate;
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Sheep extends Animal implements Colorable{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Sheep");
|
||||
}
|
||||
|
||||
}
|
@ -22,10 +22,6 @@
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
use pocketmine\nbt\tag\String;
|
||||
|
||||
class Silverfish extends Monster{
|
||||
protected function initEntity(){
|
||||
$this->namedtag->id = new String("id", "Silverfish");
|
||||
}
|
||||
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user