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3
.gitmodules
vendored
3
.gitmodules
vendored
@ -6,3 +6,6 @@
|
||||
path = src/raklib
|
||||
url = https://github.com/PocketMine/RakLib.git
|
||||
branch = master
|
||||
[submodule "src/spl"]
|
||||
path = src/spl
|
||||
url = https://github.com/PocketMine/PocketMine-SPL.git
|
||||
|
5
.mailmap
Normal file
5
.mailmap
Normal file
@ -0,0 +1,5 @@
|
||||
Shoghi Cervantes <shoghicp@gmail.com>
|
||||
Shoghi Cervantes <shoghicp@gmail.com> Shoghi Cervantes <shoghicp@pocketmine.net>
|
||||
Brandon V <brandon15811@gmail.com>
|
||||
Michael Yoo <sekjun9878@gmail.com> Michael Yoo <michael@yoo.id.au>
|
||||
Michael Yoo <sekjun9878@gmail.com> Michael Yoo <sekjun9878@sekjun9878.info>
|
16
.travis.yml
16
.travis.yml
@ -1,23 +1,21 @@
|
||||
language: php
|
||||
|
||||
php:
|
||||
- 5.4
|
||||
- 5.5
|
||||
- 5.6
|
||||
|
||||
branches:
|
||||
except:
|
||||
- Core-Rewrite
|
||||
- master
|
||||
- 0.9.0
|
||||
- master
|
||||
|
||||
before_script:
|
||||
- pecl install channel://pecl.php.net/pthreads-2.0.4
|
||||
- mkdir plugins
|
||||
- wget -O plugins/DevTools.phar https://github.com/PocketMine/DevTools/releases/download/v1.9.0/DevTools_v1.9.0.phar
|
||||
- pecl install channel://pecl.php.net/pthreads-2.0.10
|
||||
- pecl install channel://pecl.php.net/weakref-0.2.4
|
||||
- echo | pecl install channel://pecl.php.net/yaml-1.1.1
|
||||
|
||||
script:
|
||||
- php src/tests/ServerSuiteTest.php --no-wizard
|
||||
- php tests/TravisTest.php
|
||||
|
||||
notifications:
|
||||
email: false
|
||||
webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0
|
||||
#webhooks: http://n.tkte.ch/h/214/wsNvmG43-ncxUVRrFPwSM-r0
|
@ -6,9 +6,9 @@ You must follow these guidelines if you wish to contribute to the PocketMine-MP
|
||||
|
||||
## I have a question
|
||||
* For questions, please refer to the _#pocketmine_ or _#mcpedevs_ IRC channel on Freenode. There is a [WebIRC](http://webchat.freenode.net?channels=pocketmine,mcpedevs&uio=d4) if you want.
|
||||
* You can ask directly to _[@PocketMine](https://twitter.com/PocketMine)_ in Twitter, but don't expect an inmediate reply.
|
||||
* You can ask directly to _[@PocketMine](https://twitter.com/PocketMine)_ in Twitter, but don't expect an immediate reply.
|
||||
* You may use our [Forum](http://forums.pocketmine.net) to ask questions.
|
||||
* We do not accept questions or support requests in our issue trcker.
|
||||
* We do not accept questions or support requests in our issue tracker.
|
||||
|
||||
## Creating an Issue
|
||||
- First, use the [Issue Search](https://github.com/PocketMine/PocketMine-MP/search?ref=cmdform&type=Issues) to check if anyone has reported it.
|
||||
@ -16,6 +16,7 @@ You must follow these guidelines if you wish to contribute to the PocketMine-MP
|
||||
- If your issue is related to a PocketMine official plugin, or our Android application, you must create an issue on that specific repository.
|
||||
- **Support requests are not bugs.** Issues such as "How do I do this" are not bugs and are closed as soon as a collaborator spots it. They are referred to our Forum to seek assistance.
|
||||
- **No generic titles** such as "Question", "Help", "Crash Report" etc. If an issue has a generic title they will either be closed on the spot, or a collaborator will edit it to describe the actual symptom.
|
||||
- Information must be provided in the issue body, not in the title. No tags are allowed in the title, and do not change the title if the issue has been solved.
|
||||
- Similarly, no generic issue reports. It is the issue submitter's responsibility to provide us an issue that is **trackable, debuggable, reproducible, reported professionally and is an actual bug**. If you do not provide us with a summary or instructions on how to reproduce the issue, it is a support request until the actual bug has been found and therefore the issue is closed.
|
||||
|
||||
## Contributing Code
|
||||
@ -23,13 +24,15 @@ You must follow these guidelines if you wish to contribute to the PocketMine-MP
|
||||
* __Create a single branch for that pull request__
|
||||
* Code using the syntax as in PocketMine-MP. See below for an example.
|
||||
* The code must be clear and written in English, comments included.
|
||||
* Use descriptive commit titles
|
||||
* __No merge commits are allowed, or multiple features per pull request__
|
||||
|
||||
**Thanks for contributing to PocketMine-MP!**
|
||||
|
||||
### Code Syntax
|
||||
|
||||
It is mainly [PSR-2](https://github.com/php-fig/fig-standards/blob/master/accepted/PSR-1-basic-coding-standard.md) with a few exceptions.
|
||||
* Opening braces MUST go on the same line.
|
||||
* Opening braces MUST go on the same line, and MUST NOT have spaces before.
|
||||
* `else if` MUST be written as `elseif`. _(It is in PSR-2, but using a SHOULD)_
|
||||
* Control structure keywords or opening braces MUST NOT have one space after them.
|
||||
* Code MUST use tabs for indenting.
|
||||
@ -69,6 +72,19 @@ class ExampleClass{
|
||||
|
||||
}
|
||||
```
|
||||
|
||||
### RFC and Voting
|
||||
* These are big Pull Requests or contributions that change important behavior.
|
||||
* RFCs will be tagged with the *PR: RFC* label
|
||||
* A vote will be held once the RFC is ready. All users can vote commenting on the Pull Request
|
||||
* Comments MUST use "Yes" or "No" on the FIRST sentence to signify the vote, except when they don't want it to be counted.
|
||||
* If your comment is a voting comment, specify the reason of your vote or it won't be counted.
|
||||
* After voting has been closed, no further votes will be counted.
|
||||
* An RFC will be rejected if less than 50% + 1 (simple majority) has voted Yes.
|
||||
* If the RFC is approved, Team Members have the final word on its implementation or rejection.
|
||||
* RFCs with complex voting options will specify the vote percentage or other details.
|
||||
|
||||
|
||||
## Bug Tracking for Collaborators
|
||||
|
||||
### Labels
|
||||
@ -88,6 +104,7 @@ Category labels are prefixed by `C:`. Multiple category labels may be applied to
|
||||
Pull Requests are prefixed by `PR:`. Only one label may be applied for a Pull Request.
|
||||
- PR: Bug Fix - This label is applied when the Pull Request fixes a bug.
|
||||
- PR: Contribution - This label is applied when the Pull Request contributes code to PocketMine-MP such as a new feature or an improvement.
|
||||
- PR: RFC - Request for Comments
|
||||
|
||||
#### Status
|
||||
Status labels show the status of the issue. Multiple status labels may be applied.
|
||||
@ -115,9 +132,9 @@ PocketMine-MP uses GitHub Milestones to set a goal for a new release. A mileston
|
||||
|
||||
A milestone must use the following format:
|
||||
```
|
||||
Alpha <version_number> <release_title> <release_version>
|
||||
Alpha_<version_number> [release_title][release_version]
|
||||
```
|
||||
For example:
|
||||
```
|
||||
Alpha 1.4 Beta 2
|
||||
Alpha_1.4 beta2
|
||||
```
|
||||
|
@ -30,78 +30,78 @@ abstract class Achievement{
|
||||
/**
|
||||
* @var array[]
|
||||
*/
|
||||
public static $list = array(
|
||||
public static $list = [
|
||||
/*"openInventory" => array(
|
||||
"name" => "Taking Inventory",
|
||||
"requires" => [],
|
||||
),*/
|
||||
"mineWood" => array(
|
||||
"mineWood" => [
|
||||
"name" => "Getting Wood",
|
||||
"requires" => array( //"openInventory",
|
||||
),
|
||||
),
|
||||
"buildWorkBench" => array(
|
||||
"requires" => [ //"openInventory",
|
||||
],
|
||||
],
|
||||
"buildWorkBench" => [
|
||||
"name" => "Benchmarking",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"mineWood",
|
||||
),
|
||||
),
|
||||
"buildPickaxe" => array(
|
||||
],
|
||||
],
|
||||
"buildPickaxe" => [
|
||||
"name" => "Time to Mine!",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"buildWorkBench",
|
||||
),
|
||||
),
|
||||
"buildFurnace" => array(
|
||||
],
|
||||
],
|
||||
"buildFurnace" => [
|
||||
"name" => "Hot Topic",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"buildPickaxe",
|
||||
),
|
||||
),
|
||||
"acquireIron" => array(
|
||||
],
|
||||
],
|
||||
"acquireIron" => [
|
||||
"name" => "Acquire hardware",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"buildFurnace",
|
||||
),
|
||||
),
|
||||
"buildHoe" => array(
|
||||
],
|
||||
],
|
||||
"buildHoe" => [
|
||||
"name" => "Time to Farm!",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"buildWorkBench",
|
||||
),
|
||||
),
|
||||
"makeBread" => array(
|
||||
],
|
||||
],
|
||||
"makeBread" => [
|
||||
"name" => "Bake Bread",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"buildHoe",
|
||||
),
|
||||
),
|
||||
"bakeCake" => array(
|
||||
],
|
||||
],
|
||||
"bakeCake" => [
|
||||
"name" => "The Lie",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"buildHoe",
|
||||
),
|
||||
),
|
||||
"buildBetterPickaxe" => array(
|
||||
],
|
||||
],
|
||||
"buildBetterPickaxe" => [
|
||||
"name" => "Getting an Upgrade",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"buildPickaxe",
|
||||
),
|
||||
),
|
||||
"buildSword" => array(
|
||||
],
|
||||
],
|
||||
"buildSword" => [
|
||||
"name" => "Time to Strike!",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"buildWorkBench",
|
||||
),
|
||||
),
|
||||
"diamonds" => array(
|
||||
],
|
||||
],
|
||||
"diamonds" => [
|
||||
"name" => "DIAMONDS!",
|
||||
"requires" => array(
|
||||
"requires" => [
|
||||
"acquireIron",
|
||||
),
|
||||
),
|
||||
],
|
||||
],
|
||||
|
||||
);
|
||||
];
|
||||
|
||||
|
||||
public static function broadcast(Player $player, $achievementId){
|
||||
@ -120,10 +120,10 @@ abstract class Achievement{
|
||||
|
||||
public static function add($achievementId, $achievementName, array $requires = []){
|
||||
if(!isset(Achievement::$list[$achievementId])){
|
||||
Achievement::$list[$achievementId] = array(
|
||||
Achievement::$list[$achievementId] = [
|
||||
"name" => $achievementName,
|
||||
"requires" => $requires,
|
||||
);
|
||||
];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -19,12 +19,14 @@
|
||||
*
|
||||
*/
|
||||
|
||||
interface LoggerAttachment{
|
||||
namespace pocketmine;
|
||||
|
||||
class CompatibleClassLoader extends \BaseClassLoader{
|
||||
|
||||
/**
|
||||
* @param mixed $level
|
||||
* @param string $message
|
||||
* @deprecated
|
||||
*/
|
||||
public function log($level, $message);
|
||||
|
||||
public function add($namespace, $paths){
|
||||
$this->addPath(array_shift($paths));
|
||||
}
|
||||
}
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine;
|
||||
|
||||
use pocketmine\network\protocol\Info;
|
||||
use pocketmine\plugin\PluginBase;
|
||||
use pocketmine\plugin\PluginLoadOrder;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\utils\VersionString;
|
||||
@ -43,7 +44,7 @@ class CrashDump{
|
||||
$this->path = $this->server->getDataPath() . "CrashDump_" . date("D_M_j-H.i.s-T_Y", $this->time) . ".log";
|
||||
$this->fp = fopen($this->path, "wb");
|
||||
$this->data["time"] = $this->time;
|
||||
$this->addLine("PocketMine-MP Crash Dump " . date("D M j H:i:s T Y", $this->time));
|
||||
$this->addLine($this->server->getName() . " Crash Dump " . date("D M j H:i:s T Y", $this->time));
|
||||
$this->addLine();
|
||||
$this->baseCrash();
|
||||
$this->generalData();
|
||||
@ -97,7 +98,7 @@ class CrashDump{
|
||||
"load" => $d->getOrder() === PluginLoadOrder::POSTWORLD ? "POSTWORLD" : "STARTUP",
|
||||
"website" => $d->getWebsite()
|
||||
];
|
||||
$this->addLine($d->getName() . " " . $d->getVersion() . " by " . implode(", ", $d->getAuthors())." for API(s) ". implode(", ", $d->getCompatibleApis()));
|
||||
$this->addLine($d->getName() . " " . $d->getVersion() . " by " . implode(", ", $d->getAuthors()) . " for API(s) " . implode(", ", $d->getCompatibleApis()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -137,7 +138,7 @@ class CrashDump{
|
||||
}else{
|
||||
$error = (array) error_get_last();
|
||||
$error["trace"] = getTrace(4);
|
||||
$errorConversion = array(
|
||||
$errorConversion = [
|
||||
E_ERROR => "E_ERROR",
|
||||
E_WARNING => "E_WARNING",
|
||||
E_PARSE => "E_PARSE",
|
||||
@ -153,7 +154,7 @@ class CrashDump{
|
||||
E_RECOVERABLE_ERROR => "E_RECOVERABLE_ERROR",
|
||||
E_DEPRECATED => "E_DEPRECATED",
|
||||
E_USER_DEPRECATED => "E_USER_DEPRECATED",
|
||||
);
|
||||
];
|
||||
$error["fullFile"] = $error["file"];
|
||||
$error["file"] = cleanPath($error["file"]);
|
||||
$error["type"] = isset($errorConversion[$error["type"]]) ? $errorConversion[$error["type"]] : $error["type"];
|
||||
@ -169,24 +170,24 @@ class CrashDump{
|
||||
$this->data["error"] = $error;
|
||||
unset($this->data["error"]["fullFile"]);
|
||||
unset($this->data["error"]["trace"]);
|
||||
$this->addLine("Error: ". $error["message"]);
|
||||
$this->addLine("File: ". $error["file"]);
|
||||
$this->addLine("Line: ". $error["line"]);
|
||||
$this->addLine("Type: ". $error["type"]);
|
||||
$this->addLine("Error: " . $error["message"]);
|
||||
$this->addLine("File: " . $error["file"]);
|
||||
$this->addLine("Line: " . $error["line"]);
|
||||
$this->addLine("Type: " . $error["type"]);
|
||||
|
||||
if(strpos($error["file"], "src/pocketmine/") === false and strpos($error["file"], "src/raklib/") === false and file_exists($error["fullFile"])){
|
||||
$this->addLine();
|
||||
$this->addLine("THIS CRASH WAS CAUSED BY A PLUGIN");
|
||||
$this->data["plugin"] = true;
|
||||
|
||||
$reflection = new \ReflectionClass("pocketmine\\plugin\\PluginBase");
|
||||
$reflection = new \ReflectionClass(PluginBase::class);
|
||||
$file = $reflection->getProperty("file");
|
||||
$file->setAccessible(true);
|
||||
foreach($this->server->getPluginManager()->getPlugins() as $plugin){
|
||||
$filePath = \pocketmine\cleanPath($file->getValue($plugin));
|
||||
if(strpos($error["file"], $filePath) === 0){
|
||||
$this->data["plugin"] = $plugin->getName();
|
||||
$this->addLine("BAD PLUGIN: ".$plugin->getDescription()->getFullName());
|
||||
$this->addLine("BAD PLUGIN: " . $plugin->getDescription()->getFullName());
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -228,7 +229,7 @@ class CrashDump{
|
||||
$this->data["general"]["zend"] = zend_version();
|
||||
$this->data["general"]["php_os"] = PHP_OS;
|
||||
$this->data["general"]["os"] = Utils::getOS();
|
||||
$this->addLine("PocketMine-MP version: " . $version->get(false). " #" . $version->getNumber() . " [Protocol " . Info::CURRENT_PROTOCOL . "; API " . API_VERSION . "]");
|
||||
$this->addLine("PocketMine-MP version: " . $version->get(false) . " #" . $version->getBuild() . " [Protocol " . Info::CURRENT_PROTOCOL . "; API " . API_VERSION . "]");
|
||||
$this->addLine("Git commit: " . GIT_COMMIT);
|
||||
$this->addLine("uname -a: " . php_uname("a"));
|
||||
$this->addLine("PHP Version: " . phpversion());
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -68,16 +68,21 @@ namespace pocketmine {
|
||||
use LogLevel;
|
||||
use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\TextFormat;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\wizard\Installer;
|
||||
use raklib\RakLib;
|
||||
|
||||
const VERSION = "Alpha_1.4dev";
|
||||
const API_VERSION = "1.2.0";
|
||||
const API_VERSION = "1.4.1";
|
||||
const CODENAME = "絶好(Zekkou)ケーキ(Cake)";
|
||||
const MINECRAFT_VERSION = "v0.9.5 alpha";
|
||||
const PHP_VERSION = "5.5";
|
||||
|
||||
/*
|
||||
* Startup code. Do not look at it, it may harm you.
|
||||
* Most of them are hacks to fix date-related bugs, or basic functions used after this
|
||||
* This is the only non-class based file on this project.
|
||||
* Enjoy it as much as I did writing it. I don't want to do it again.
|
||||
*/
|
||||
|
||||
if(\Phar::running(true) !== ""){
|
||||
@define("pocketmine\\PATH", \Phar::running(true) . "/");
|
||||
@ -87,60 +92,25 @@ namespace pocketmine {
|
||||
|
||||
if(!extension_loaded("pthreads")){
|
||||
echo "[CRITICAL] Unable to find the pthreads extension." . PHP_EOL;
|
||||
echo "[CRITICAL] Please use the installer provided on the homepage.". PHP_EOL;
|
||||
echo "[CRITICAL] Please use the installer provided on the homepage." . PHP_EOL;
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if(!class_exists("SplClassLoader", false)){
|
||||
require_once(\pocketmine\PATH . "src/spl/SplClassLoader.php");
|
||||
if(!class_exists("ClassLoader", false)){
|
||||
require_once(\pocketmine\PATH . "src/spl/ClassLoader.php");
|
||||
require_once(\pocketmine\PATH . "src/spl/BaseClassLoader.php");
|
||||
require_once(\pocketmine\PATH . "src/pocketmine/CompatibleClassLoader.php");
|
||||
}
|
||||
|
||||
$autoloader = new \SplClassLoader();
|
||||
$autoloader->setMode(\SplAutoloader::MODE_DEBUG);
|
||||
$autoloader->add("pocketmine", [
|
||||
\pocketmine\PATH . "src"
|
||||
]);
|
||||
|
||||
$autoloader = new CompatibleClassLoader();
|
||||
$autoloader->addPath(\pocketmine\PATH . "src");
|
||||
$autoloader->addPath(\pocketmine\PATH . "src" . DIRECTORY_SEPARATOR . "spl");
|
||||
$autoloader->addPath(\pocketmine\PATH . "src" . DIRECTORY_SEPARATOR . "raklib");
|
||||
$autoloader->register(true);
|
||||
if(!class_exists("raklib\\RakLib", false)){
|
||||
require(\pocketmine\PATH . "src/raklib/raklib/RakLib.php");
|
||||
}
|
||||
RakLib::bootstrap($autoloader);
|
||||
|
||||
//Startup code. Do not look at it, it can harm you. Most of them are hacks to fix date-related bugs, or basic functions used after this
|
||||
|
||||
set_time_limit(0); //Who set it to 30 seconds?!?!
|
||||
|
||||
if(ini_get("date.timezone") == ""){ //No Timezone set
|
||||
date_default_timezone_set("GMT");
|
||||
if(strpos(" " . strtoupper(php_uname("s")), " WIN") !== false){
|
||||
$time = time();
|
||||
$time -= $time % 60;
|
||||
//TODO: Parse different time & date formats by region. ¬¬ world
|
||||
//Example: USA
|
||||
@exec("time.exe /T", $hour);
|
||||
$i = array_map("intval", explode(":", trim($hour[0])));
|
||||
@exec("date.exe /T", $date);
|
||||
$j = array_map("intval", explode(substr($date[0], 2, 1), trim($date[0])));
|
||||
$offset = round((mktime($i[0], $i[1], 0, $j[1], $j[0], $j[2]) - $time) / 60) * 60;
|
||||
}else{
|
||||
@exec("date +%s", $t);
|
||||
$offset = round((intval(trim($t[0])) - time()) / 60) * 60;
|
||||
}
|
||||
|
||||
$daylight = (int) date("I");
|
||||
$d = timezone_name_from_abbr("", $offset, $daylight);
|
||||
@ini_set("date.timezone", $d);
|
||||
date_default_timezone_set($d);
|
||||
}else{
|
||||
$d = @date_default_timezone_get();
|
||||
if(strpos($d, "/") === false){
|
||||
$d = timezone_name_from_abbr($d);
|
||||
@ini_set("date.timezone", $d);
|
||||
date_default_timezone_set($d);
|
||||
}
|
||||
}
|
||||
|
||||
gc_enable();
|
||||
error_reporting(-1);
|
||||
ini_set("allow_url_fopen", 1);
|
||||
@ -151,15 +121,167 @@ namespace pocketmine {
|
||||
ini_set("memory_limit", "256M"); //Default
|
||||
define("pocketmine\\START_TIME", microtime(true));
|
||||
|
||||
$opts = getopt("", array("enable-ansi", "disable-ansi", "data:", "plugins:", "no-wizard"));
|
||||
$opts = getopt("", ["enable-ansi", "disable-ansi", "data:", "plugins:", "no-wizard", "enable-profiler"]);
|
||||
|
||||
define("pocketmine\\DATA", isset($opts["data"]) ? realpath($opts["data"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
|
||||
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? realpath($opts["plugins"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
|
||||
define("pocketmine\\ANSI", ((strpos(strtoupper(php_uname("s")), "WIN") === false or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"])));
|
||||
|
||||
//Logger has a dependency on timezone, so we'll set it to UTC until we can get the actual timezone.
|
||||
date_default_timezone_set("UTC");
|
||||
$logger = new MainLogger(\pocketmine\DATA . "server.log", \pocketmine\ANSI);
|
||||
|
||||
if(!ini_get("date.timezone")){
|
||||
if(($timezone = detect_system_timezone()) and date_default_timezone_set($timezone)){
|
||||
//Success! Timezone has already been set and validated in the if statement.
|
||||
//This here is just for redundancy just in case some stupid program wants to read timezone data from the ini.
|
||||
ini_set("date.timezone", $timezone);
|
||||
}else{
|
||||
//If system timezone detection fails or timezone is an invalid value.
|
||||
if($response = Utils::getURL("http://ip-api.com/json")
|
||||
and $ip_geolocation_data = json_decode($response, true)
|
||||
and $ip_geolocation_data['status'] != 'fail'
|
||||
and date_default_timezone_set($ip_geolocation_data['timezone']))
|
||||
{
|
||||
//Again, for redundancy.
|
||||
ini_set("date.timezone", $ip_geolocation_data['timezone']);
|
||||
}else{
|
||||
ini_set("date.timezone", "UTC");
|
||||
date_default_timezone_set("UTC");
|
||||
$logger->warning("Timezone could not be automatically determined. An incorrect timezone will result in incorrect timestamps on console logs. It has been set to \"UTC\" by default. You can change it on the php.ini file.");
|
||||
}
|
||||
}
|
||||
}else{
|
||||
/*
|
||||
* This is here so that stupid idiots don't come to us complaining and fill up the issue tracker when they put an incorrect timezone abbreviation in php.ini apparently.
|
||||
*/
|
||||
$default_timezone = date_default_timezone_get();
|
||||
if(strpos($default_timezone, "/") === false){
|
||||
$default_timezone = timezone_name_from_abbr($default_timezone);
|
||||
ini_set("date.timezone", $default_timezone);
|
||||
date_default_timezone_set($default_timezone);
|
||||
}
|
||||
}
|
||||
|
||||
function detect_system_timezone(){
|
||||
switch(Utils::getOS()){
|
||||
case 'win':
|
||||
$regex = '/(?:Time Zone:\s*\()(UTC)(\+*\-*\d*\d*\:*\d*\d*)(?:\))/';
|
||||
|
||||
exec("systeminfo", $output);
|
||||
|
||||
$string = trim(implode("\n", $output));
|
||||
|
||||
//Detect the Time Zone string in systeminfo
|
||||
preg_match($regex, $string, $matches);
|
||||
|
||||
if(!isset($matches[2]))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
$offset = $matches[2];
|
||||
|
||||
if($offset == ""){
|
||||
return "UTC";
|
||||
}
|
||||
|
||||
return parse_offset($offset);
|
||||
break;
|
||||
case 'linux':
|
||||
// Ubuntu / Debian.
|
||||
if(file_exists('/etc/timezone')){
|
||||
$data = file_get_contents('/etc/timezone');
|
||||
if($data){
|
||||
return trim($data);
|
||||
}
|
||||
}
|
||||
|
||||
// RHEL / CentOS
|
||||
if(file_exists('/etc/sysconfig/clock')){
|
||||
$data = parse_ini_file('/etc/sysconfig/clock');
|
||||
if(!empty($data['ZONE'])){
|
||||
return trim($data['ZONE']);
|
||||
}
|
||||
}
|
||||
|
||||
//Portable method for incompatible linux distributions.
|
||||
|
||||
$offset = trim(exec('date +%:z'));
|
||||
|
||||
if($offset == "+00:00"){
|
||||
return "UTC";
|
||||
}
|
||||
|
||||
return parse_offset($offset);
|
||||
break;
|
||||
case 'mac':
|
||||
if(is_link('/etc/localtime')){
|
||||
$filename = readlink('/etc/localtime');
|
||||
if(strpos($filename, '/usr/share/zoneinfo/') === 0){
|
||||
$timezone = substr($filename, 20);
|
||||
return trim($timezone);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $offset In the format of +09:00, +02:00, -04:00 etc.
|
||||
* @return string
|
||||
*/
|
||||
function parse_offset($offset){
|
||||
//Make signed offsets unsigned for date_parse
|
||||
if(strpos($offset, '-') !== false){
|
||||
$negative_offset = true;
|
||||
$offset = str_replace('-', '', $offset);
|
||||
}else{
|
||||
if(strpos($offset, '+') !== false){
|
||||
$negative_offset = false;
|
||||
$offset = str_replace('+', '', $offset);
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
$parsed = date_parse($offset);
|
||||
$offset = $parsed['hour'] * 3600 + $parsed['minute'] * 60 + $parsed['second'];
|
||||
|
||||
//After date_parse is done, put the sign back
|
||||
if($negative_offset == true){
|
||||
$offset = -abs($offset);
|
||||
}
|
||||
|
||||
//And then, look the offset up.
|
||||
//timezone_name_from_abbr is not used because it returns false on some(most) offsets because it's mapping function is weird.
|
||||
//That's been a bug in PHP since 2008!
|
||||
foreach(timezone_abbreviations_list() as $zones){
|
||||
foreach($zones as $timezone){
|
||||
if($timezone['offset'] == $offset){
|
||||
return $timezone['timezone_id'];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if(isset($opts["enable-profiler"])){
|
||||
if(function_exists("profiler_enable")){
|
||||
\profiler_enable();
|
||||
$logger->notice("Execution is being profiled");
|
||||
}else{
|
||||
$logger->notice("No profiler found. Please install https://github.com/krakjoe/profiler");
|
||||
}
|
||||
}
|
||||
|
||||
function kill($pid){
|
||||
switch(Utils::getOS()){
|
||||
case "win":
|
||||
@ -211,7 +333,7 @@ namespace pocketmine {
|
||||
if(error_reporting() === 0){ //@ error-control
|
||||
return false;
|
||||
}
|
||||
$errorConversion = array(
|
||||
$errorConversion = [
|
||||
E_ERROR => "E_ERROR",
|
||||
E_WARNING => "E_WARNING",
|
||||
E_PARSE => "E_PARSE",
|
||||
@ -227,7 +349,7 @@ namespace pocketmine {
|
||||
E_RECOVERABLE_ERROR => "E_RECOVERABLE_ERROR",
|
||||
E_DEPRECATED => "E_DEPRECATED",
|
||||
E_USER_DEPRECATED => "E_USER_DEPRECATED",
|
||||
);
|
||||
];
|
||||
$type = ($errno === E_ERROR or $errno === E_WARNING or $errno === E_USER_ERROR or $errno === E_USER_WARNING) ? LogLevel::ERROR : LogLevel::NOTICE;
|
||||
$errno = isset($errorConversion[$errno]) ? $errorConversion[$errno] : $errno;
|
||||
if(($pos = strpos($errstr, "\n")) !== false){
|
||||
@ -257,8 +379,8 @@ namespace pocketmine {
|
||||
|
||||
$errors = 0;
|
||||
|
||||
if(version_compare("5.4.0", PHP_VERSION) > 0){
|
||||
$logger->critical("Use PHP >= 5.4.0");
|
||||
if(version_compare("5.6.0", PHP_VERSION) > 0){
|
||||
$logger->critical("You must use PHP >= 5.6");
|
||||
++$errors;
|
||||
}
|
||||
|
||||
@ -276,8 +398,8 @@ namespace pocketmine {
|
||||
if(substr_count($pthreads_version, ".") < 2){
|
||||
$pthreads_version = "0.$pthreads_version";
|
||||
}
|
||||
if(version_compare($pthreads_version, "2.0.4") < 0){
|
||||
$logger->critical("pthreads >= 2.0.4 is required, while you have $pthreads_version.");
|
||||
if(version_compare($pthreads_version, "2.0.8") < 0){
|
||||
$logger->critical("pthreads >= 2.0.8 is required, while you have $pthreads_version.");
|
||||
++$errors;
|
||||
}
|
||||
|
||||
@ -347,22 +469,34 @@ namespace pocketmine {
|
||||
|
||||
ThreadManager::init();
|
||||
$server = new Server($autoloader, $logger, \pocketmine\PATH, \pocketmine\DATA, \pocketmine\PLUGIN_PATH);
|
||||
$server->start();
|
||||
|
||||
$logger->info("Stopping other threads");
|
||||
|
||||
foreach(ThreadManager::getInstance()->getAll() as $id => $thread){
|
||||
if($thread->isRunning()){
|
||||
$logger->debug("Stopping ".(new \ReflectionClass($thread))->getShortName()." thread");
|
||||
$logger->debug("Stopping " . (new \ReflectionClass($thread))->getShortName() . " thread");
|
||||
if($thread instanceof Thread){
|
||||
$thread->kill();
|
||||
$thread->detach();
|
||||
|
||||
if($thread->isRunning() or !$thread->join()){
|
||||
$thread->detach();
|
||||
}
|
||||
}elseif($thread instanceof Worker){
|
||||
$thread->shutdown();
|
||||
$thread->join();
|
||||
$thread->kill();
|
||||
sleep(1);
|
||||
if($thread->isRunning() or !$thread->join()){
|
||||
$thread->detach();
|
||||
}
|
||||
}
|
||||
}elseif(!$thread->isJoined()){
|
||||
$logger->debug("Joining " . (new \ReflectionClass($thread))->getShortName() . " thread");
|
||||
$thread->join();
|
||||
}
|
||||
}
|
||||
|
||||
$logger->shutdown();
|
||||
$logger->join();
|
||||
|
||||
exit(0);
|
||||
|
||||
}
|
||||
|
@ -42,9 +42,14 @@ use pocketmine\inventory\CraftingManager;
|
||||
use pocketmine\inventory\InventoryType;
|
||||
use pocketmine\inventory\Recipe;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\format\anvil\Anvil;
|
||||
use pocketmine\level\format\LevelProviderManager;
|
||||
use pocketmine\level\format\mcregion\McRegion;
|
||||
use pocketmine\level\generator\Flat;
|
||||
use pocketmine\level\generator\GenerationInstanceManager;
|
||||
use pocketmine\level\generator\GenerationRequestManager;
|
||||
use pocketmine\level\generator\Generator;
|
||||
use pocketmine\level\generator\Normal;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\metadata\EntityMetadataStore;
|
||||
use pocketmine\metadata\LevelMetadataStore;
|
||||
@ -60,9 +65,7 @@ use pocketmine\nbt\tag\Long;
|
||||
use pocketmine\nbt\tag\Short;
|
||||
use pocketmine\nbt\tag\String;
|
||||
use pocketmine\network\protocol\DataPacket;
|
||||
use pocketmine\network\protocol\Info;
|
||||
use pocketmine\network\query\QueryHandler;
|
||||
use pocketmine\network\query\QueryPacket;
|
||||
use pocketmine\network\RakLibInterface;
|
||||
use pocketmine\network\rcon\RCON;
|
||||
use pocketmine\network\SourceInterface;
|
||||
@ -74,12 +77,12 @@ use pocketmine\plugin\Plugin;
|
||||
use pocketmine\plugin\PluginLoadOrder;
|
||||
use pocketmine\plugin\PluginManager;
|
||||
use pocketmine\scheduler\CallbackTask;
|
||||
use pocketmine\scheduler\PHPGarbageCollectionTask;
|
||||
use pocketmine\scheduler\SendUsageTask;
|
||||
use pocketmine\scheduler\ServerScheduler;
|
||||
use pocketmine\tile\Tile;
|
||||
use pocketmine\updater\AutoUpdater;
|
||||
use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\Cache;
|
||||
use pocketmine\utils\Config;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\TextFormat;
|
||||
@ -130,15 +133,15 @@ class Server{
|
||||
*/
|
||||
private $tickCounter;
|
||||
private $nextTick = 0;
|
||||
private $tickMeasure = 20;
|
||||
private $tickTime = 0;
|
||||
private $inTick = false;
|
||||
private $tickAverage = [20,20,20,20,20];
|
||||
private $useAverage = [20,20,20,20,20];
|
||||
|
||||
/** @var \AttachableThreadedLogger */
|
||||
private $logger;
|
||||
|
||||
/** @var CommandReader */
|
||||
private $console = null;
|
||||
private $consoleThreaded;
|
||||
|
||||
/** @var SimpleCommandMap */
|
||||
private $commandMap = null;
|
||||
@ -152,6 +155,9 @@ class Server{
|
||||
/** @var int */
|
||||
private $maxPlayers;
|
||||
|
||||
/** @var bool */
|
||||
private $autoSave;
|
||||
|
||||
/** @var RCON */
|
||||
private $rcon;
|
||||
|
||||
@ -277,7 +283,7 @@ class Server{
|
||||
* @return int
|
||||
*/
|
||||
public function getViewDistance(){
|
||||
return min(11, max($this->getConfigInt("view-distance", 7), 4));
|
||||
return max(56, $this->getProperty("chunk-sending.max-chunks"));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -294,6 +300,23 @@ class Server{
|
||||
return $this->getConfigString("server-name", "Unknown server");
|
||||
}
|
||||
|
||||
/**
|
||||
* @return bool
|
||||
*/
|
||||
public function getAutoSave(){
|
||||
return $this->autoSave;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param bool $value
|
||||
*/
|
||||
public function setAutoSave($value){
|
||||
$this->autoSave = (bool) $value;
|
||||
foreach($this->getLevels() as $level){
|
||||
$level->setAutoSave($this->autoSave);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
@ -457,7 +480,7 @@ class Server{
|
||||
}
|
||||
|
||||
/**
|
||||
* @return \SplClassLoader
|
||||
* @return \ClassLoader
|
||||
*/
|
||||
public function getLoader(){
|
||||
return $this->autoloader;
|
||||
@ -539,7 +562,16 @@ class Server{
|
||||
* @return float
|
||||
*/
|
||||
public function getTicksPerSecond(){
|
||||
return round((0.05 / $this->tickMeasure) * 20, 2);
|
||||
return round(array_sum($this->tickAverage) / count($this->tickAverage), 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the TPS usage/load in %
|
||||
*
|
||||
* @return float
|
||||
*/
|
||||
public function getTickUsage(){
|
||||
return round((array_sum($this->useAverage) / count($this->useAverage)) * 100, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -628,14 +660,14 @@ class Server{
|
||||
$path = $this->getDataPath() . "players/";
|
||||
if(!file_exists($path . "$name.dat")){
|
||||
$spawn = $this->getDefaultLevel()->getSafeSpawn();
|
||||
$nbt = new Compound(false, array(
|
||||
$nbt = new Compound(false, [
|
||||
new Long("firstPlayed", floor(microtime(true) * 1000)),
|
||||
new Long("lastPlayed", floor(microtime(true) * 1000)),
|
||||
new Enum("Pos", array(
|
||||
new Enum("Pos", [
|
||||
new Double(0, $spawn->x),
|
||||
new Double(1, $spawn->y),
|
||||
new Double(2, $spawn->z)
|
||||
)),
|
||||
]),
|
||||
new String("Level", $this->getDefaultLevel()->getName()),
|
||||
//new String("SpawnLevel", $this->getDefaultLevel()->getName()),
|
||||
//new Int("SpawnX", (int) $spawn->x),
|
||||
@ -645,22 +677,22 @@ class Server{
|
||||
new Enum("Inventory", []),
|
||||
new Compound("Achievements", []),
|
||||
new Int("playerGameType", $this->getGamemode()),
|
||||
new Enum("Motion", array(
|
||||
new Enum("Motion", [
|
||||
new Double(0, 0.0),
|
||||
new Double(1, 0.0),
|
||||
new Double(2, 0.0)
|
||||
)),
|
||||
new Enum("Rotation", array(
|
||||
]),
|
||||
new Enum("Rotation", [
|
||||
new Float(0, 0.0),
|
||||
new Float(1, 0.0)
|
||||
)),
|
||||
]),
|
||||
new Float("FallDistance", 0.0),
|
||||
new Short("Fire", 0),
|
||||
new Short("Air", 0),
|
||||
new Byte("OnGround", 1),
|
||||
new Byte("Invulnerable", 0),
|
||||
new String("NameTag", $name),
|
||||
));
|
||||
]);
|
||||
$nbt->Pos->setTagType(NBT::TAG_Double);
|
||||
$nbt->Inventory->setTagType(NBT::TAG_Compound);
|
||||
$nbt->Motion->setTagType(NBT::TAG_Double);
|
||||
@ -680,35 +712,35 @@ class Server{
|
||||
$this->logger->notice("Old Player data found for \"" . $name . "\", upgrading profile");
|
||||
foreach($data->get("inventory") as $slot => $item){
|
||||
if(count($item) === 3){
|
||||
$nbt->Inventory[$slot + 9] = new Compound(false, array(
|
||||
$nbt->Inventory[$slot + 9] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", $item[2]),
|
||||
new Byte("Slot", $slot + 9),
|
||||
new Byte("TrueSlot", $slot + 9)
|
||||
));
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("hotbar") as $slot => $itemSlot){
|
||||
if(isset($nbt->Inventory[$itemSlot + 9])){
|
||||
$item = $nbt->Inventory[$itemSlot + 9];
|
||||
$nbt->Inventory[$slot] = new Compound(false, array(
|
||||
$nbt->Inventory[$slot] = new Compound(false, [
|
||||
new Short("id", $item["id"]),
|
||||
new Short("Damage", $item["Damage"]),
|
||||
new Byte("Count", $item["Count"]),
|
||||
new Byte("Slot", $slot),
|
||||
new Byte("TrueSlot", $item["TrueSlot"])
|
||||
));
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("armor") as $slot => $item){
|
||||
if(count($item) === 2){
|
||||
$nbt->Inventory[$slot + 100] = new Compound(false, array(
|
||||
$nbt->Inventory[$slot + 100] = new Compound(false, [
|
||||
new Short("id", $item[0]),
|
||||
new Short("Damage", $item[1]),
|
||||
new Byte("Count", 1),
|
||||
new Byte("Slot", $slot + 100)
|
||||
));
|
||||
]);
|
||||
}
|
||||
}
|
||||
foreach($data->get("achievements") as $achievement => $status){
|
||||
@ -790,7 +822,7 @@ class Server{
|
||||
$matchedPlayers = [];
|
||||
foreach($this->getOnlinePlayers() as $player){
|
||||
if(strtolower($player->getName()) === $partialName){
|
||||
$matchedPlayers = array($player);
|
||||
$matchedPlayers = [$player];
|
||||
break;
|
||||
}elseif(stripos($player->getName(), $partialName) !== false){
|
||||
$matchedPlayers[] = $player;
|
||||
@ -804,8 +836,11 @@ class Server{
|
||||
* @param Player $player
|
||||
*/
|
||||
public function removePlayer(Player $player){
|
||||
if($player->isOnline() === false){
|
||||
unset($this->players[$player->getAddress() . ":" . $player->getPort()]);
|
||||
foreach($this->players as $identifier => $p){
|
||||
if($player === $p){
|
||||
unset($this->players[$identifier]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -880,8 +915,9 @@ class Server{
|
||||
* @return bool
|
||||
*/
|
||||
public function unloadLevel(Level $level, $forceUnload = false){
|
||||
if($level->unload($forceUnload) === true and $this->isLevelLoaded($level->getFolderName())){
|
||||
if($level->unload($forceUnload) === true){
|
||||
unset($this->levels[$level->getID()]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -914,7 +950,7 @@ class Server{
|
||||
$provider = LevelProviderManager::getProvider($path);
|
||||
|
||||
if($provider === null){
|
||||
$this->logger->error("Could not load level \"" . $name . "\"");
|
||||
$this->logger->error("Could not load level \"" . $name . "\": Unknown provider");
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -923,9 +959,18 @@ class Server{
|
||||
// @rename($path . "tileEntities.yml", $path . "tiles.yml");
|
||||
//}
|
||||
|
||||
$level = new Level($this, $name, $path, $provider);
|
||||
try{
|
||||
$level = new Level($this, $name, $path, $provider);
|
||||
}catch(\Exception $e){
|
||||
$this->logger->error("Could not load level \"" . $name . "\": " . $e->getMessage());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->levels[$level->getID()] = $level;
|
||||
|
||||
$level->initLevel();
|
||||
|
||||
$this->getPluginManager()->callEvent(new LevelLoadEvent($level));
|
||||
|
||||
/*foreach($entities->getAll() as $entity){
|
||||
@ -1041,19 +1086,15 @@ class Server{
|
||||
|
||||
$seed = $seed === null ? Binary::readInt(Utils::getRandomBytes(4, false)) : (int) $seed;
|
||||
|
||||
if($generator !== null and class_exists($generator) and is_subclass_of($generator, "pocketmine\\level\\generator\\Generator")){
|
||||
if($generator !== null and class_exists($generator) and is_subclass_of($generator, Generator::class)){
|
||||
$generator = new $generator($options);
|
||||
}else{
|
||||
if(strtoupper($this->getLevelType()) == "FLAT"){
|
||||
$generator = Generator::getGenerator("flat");
|
||||
$options["preset"] = $this->getConfigString("generator-settings", "");
|
||||
}else{
|
||||
$generator = Generator::getGenerator("normal");
|
||||
}
|
||||
$options["preset"] = $this->getConfigString("generator-settings", "");
|
||||
$generator = Generator::getGenerator($this->getLevelType());
|
||||
}
|
||||
|
||||
if(($provider = LevelProviderManager::getProviderByName($this->getProperty("level-settings.default-format", "mcregion"))) === null){
|
||||
$provider = LevelProviderManager::getProviderByName("mcregion");
|
||||
if(($provider = LevelProviderManager::getProviderByName($providerName = $this->getProperty("level-settings.default-format", "mcregion"))) === null){
|
||||
$provider = LevelProviderManager::getProviderByName($providerName = "mcregion");
|
||||
}
|
||||
|
||||
$path = $this->getDataPath() . "worlds/" . $name . "/";
|
||||
@ -1063,18 +1104,45 @@ class Server{
|
||||
$level = new Level($this, $name, $path, $provider);
|
||||
$this->levels[$level->getID()] = $level;
|
||||
|
||||
$level->initLevel();
|
||||
|
||||
$this->getPluginManager()->callEvent(new LevelInitEvent($level));
|
||||
|
||||
$this->getPluginManager()->callEvent(new LevelLoadEvent($level));
|
||||
|
||||
$this->getLogger()->notice("Spawn terrain for level \"$name\" is being generated in the background");
|
||||
|
||||
for($Z = 0; $Z <= 16; ++$Z){
|
||||
for($X = 0; $X <= 16; ++$X){
|
||||
$level->generateChunk($X, $Z);
|
||||
|
||||
$radiusSquared = ($this->getViewDistance() + 1) / M_PI;
|
||||
$radius = ceil(sqrt($radiusSquared));
|
||||
|
||||
$centerX = $level->getSpawn()->getX() >> 4;
|
||||
$centerZ = $level->getSpawn()->getZ() >> 4;
|
||||
|
||||
$order = [];
|
||||
|
||||
for($X = -$radius; $X <= $radius; ++$X){
|
||||
for($Z = -$radius; $Z <= $radius; ++$Z){
|
||||
$distance = $X ** 2 + $Z ** 2;
|
||||
if($distance > $radiusSquared){
|
||||
continue;
|
||||
}
|
||||
$chunkX = $X + $centerX;
|
||||
$chunkZ = $Z + $centerZ;
|
||||
$index = Level::chunkHash($chunkX, $chunkZ);
|
||||
$order[$index] = $distance;
|
||||
}
|
||||
}
|
||||
|
||||
asort($order);
|
||||
|
||||
$chunkX = $chunkZ = null;
|
||||
|
||||
foreach($order as $index => $distance){
|
||||
Level::getXZ($index, $chunkX, $chunkZ);
|
||||
$level->generateChunk($chunkX, $chunkZ);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -1113,7 +1181,7 @@ class Server{
|
||||
* @return string
|
||||
*/
|
||||
public function getConfigString($variable, $defaultValue = ""){
|
||||
$v = getopt("", array("$variable::"));
|
||||
$v = getopt("", ["$variable::"]);
|
||||
if(isset($v[$variable])){
|
||||
return (string) $v[$variable];
|
||||
}
|
||||
@ -1163,7 +1231,7 @@ class Server{
|
||||
* @return int
|
||||
*/
|
||||
public function getConfigInt($variable, $defaultValue = 0){
|
||||
$v = getopt("", array("$variable::"));
|
||||
$v = getopt("", ["$variable::"]);
|
||||
if(isset($v[$variable])){
|
||||
return (int) $v[$variable];
|
||||
}
|
||||
@ -1186,7 +1254,7 @@ class Server{
|
||||
* @return boolean
|
||||
*/
|
||||
public function getConfigBoolean($variable, $defaultValue = false){
|
||||
$v = getopt("", array("$variable::"));
|
||||
$v = getopt("", ["$variable::"]);
|
||||
if(isset($v[$variable])){
|
||||
$value = $v[$variable];
|
||||
}else{
|
||||
@ -1348,13 +1416,13 @@ class Server{
|
||||
}
|
||||
|
||||
/**
|
||||
* @param \SplClassLoader $autoloader
|
||||
* @param \ClassLoader $autoloader
|
||||
* @param \ThreadedLogger $logger
|
||||
* @param string $filePath
|
||||
* @param string $dataPath
|
||||
* @param string $pluginPath
|
||||
*/
|
||||
public function __construct(\SplClassLoader $autoloader, \ThreadedLogger $logger, $filePath, $dataPath, $pluginPath){
|
||||
public function __construct(\ClassLoader $autoloader, \ThreadedLogger $logger, $filePath, $dataPath, $pluginPath){
|
||||
self::$instance = $this;
|
||||
|
||||
$this->autoloader = $autoloader;
|
||||
@ -1382,7 +1450,8 @@ class Server{
|
||||
$this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
|
||||
$this->banByIP->load();
|
||||
|
||||
$this->console = new CommandReader();
|
||||
$this->consoleThreaded = new \Threaded();
|
||||
$this->console = new CommandReader($this->consoleThreaded);
|
||||
|
||||
$version = new VersionString($this->getPocketMineVersion());
|
||||
$this->logger->info("Starting Minecraft: PE server version " . TextFormat::AQUA . $this->getVersion());
|
||||
@ -1398,14 +1467,13 @@ class Server{
|
||||
$this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
|
||||
|
||||
$this->logger->info("Loading server properties...");
|
||||
$this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, array(
|
||||
$this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, [
|
||||
"motd" => "Minecraft: PE Server",
|
||||
"server-port" => 19132,
|
||||
"memory-limit" => "256M",
|
||||
"white-list" => false,
|
||||
"announce-player-achievements" => true,
|
||||
"spawn-protection" => 16,
|
||||
"view-distance" => 8,
|
||||
"max-players" => 20,
|
||||
"allow-flight" => false,
|
||||
"spawn-animals" => true,
|
||||
@ -1423,7 +1491,7 @@ class Server{
|
||||
"enable-rcon" => false,
|
||||
"rcon.password" => substr(base64_encode(Utils::getRandomBytes(20, false)), 3, 10),
|
||||
"auto-save" => true,
|
||||
));
|
||||
]);
|
||||
|
||||
ServerScheduler::$WORKERS = $this->getProperty("settings.async-workers", ServerScheduler::$WORKERS);
|
||||
|
||||
@ -1434,16 +1502,17 @@ class Server{
|
||||
}
|
||||
|
||||
$this->maxPlayers = $this->getConfigInt("max-players", 20);
|
||||
$this->setAutoSave($this->getConfigBoolean("auto-save", true));
|
||||
|
||||
if(($memory = str_replace("B", "", strtoupper($this->getConfigString("memory-limit", "128M")))) !== false){
|
||||
$value = array("M" => 1, "G" => 1024);
|
||||
if(($memory = str_replace("B", "", strtoupper($this->getConfigString("memory-limit", "256M")))) !== false){
|
||||
$value = ["M" => 1, "G" => 1024];
|
||||
$real = ((int) substr($memory, 0, -1)) * $value[substr($memory, -1)];
|
||||
if($real < 128){
|
||||
$this->logger->warning("PocketMine-MP may not work right with less than 128MB of RAM", true, true, 0);
|
||||
$this->logger->warning($this->getName() . " may not work right with less than 128MB of RAM", true, true, 0);
|
||||
}
|
||||
@ini_set("memory_limit", $memory);
|
||||
}else{
|
||||
$this->setConfigString("memory-limit", "128M");
|
||||
$this->setConfigString("memory-limit", "256M");
|
||||
}
|
||||
|
||||
if($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3){
|
||||
@ -1459,10 +1528,10 @@ class Server{
|
||||
$this->logger->info("Advanced cache enabled");
|
||||
}
|
||||
|
||||
Level::$COMPRESSION_LEVEL = $this->getProperty("chunk-sending.compression-level", 7);
|
||||
Level::$COMPRESSION_LEVEL = $this->getProperty("chunk-sending.compression-level", 8);
|
||||
|
||||
if(defined("pocketmine\\DEBUG") and \pocketmine\DEBUG >= 0 and function_exists("cli_set_process_title")){
|
||||
@cli_set_process_title("PocketMine-MP " . $this->getPocketMineVersion());
|
||||
if(defined("pocketmine\\DEBUG") and \pocketmine\DEBUG >= 0){
|
||||
@cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
|
||||
}
|
||||
|
||||
$this->logger->info("Starting Minecraft PE server on " . ($this->getIp() === "" ? "*" : $this->getIp()) . ":" . $this->getPort());
|
||||
@ -1471,8 +1540,11 @@ class Server{
|
||||
|
||||
$this->addInterface($this->mainInterface = new RakLibInterface($this));
|
||||
|
||||
$this->logger->info("This server is running PocketMine-MP version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(false) . TextFormat::RESET . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")", true, true, 0);
|
||||
$this->logger->info("PocketMine-MP is distributed under the LGPL License", true, true, 0);
|
||||
$this->logger->info("This server is running " . $this->getName() . " version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(false) . TextFormat::RESET . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")", true, true, 0);
|
||||
$this->logger->info($this->getName() . " is distributed under the LGPL License", true, true, 0);
|
||||
|
||||
PluginManager::$pluginParentTimer = new TimingsHandler("** Plugins");
|
||||
Timings::init();
|
||||
|
||||
$this->consoleSender = new ConsoleCommandSender();
|
||||
$this->commandMap = new SimpleCommandMap($this);
|
||||
@ -1482,13 +1554,10 @@ class Server{
|
||||
Item::init();
|
||||
$this->craftingManager = new CraftingManager();
|
||||
|
||||
PluginManager::$pluginParentTimer = new TimingsHandler("** Plugins");
|
||||
Timings::init();
|
||||
|
||||
$this->pluginManager = new PluginManager($this, $this->commandMap);
|
||||
$this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
|
||||
$this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
|
||||
$this->pluginManager->registerInterface("pocketmine\\plugin\\PharPluginLoader");
|
||||
$this->pluginManager->registerInterface(PharPluginLoader::class);
|
||||
|
||||
set_exception_handler([$this, "exceptionHandler"]);
|
||||
register_shutdown_function([$this, "crashDump"]);
|
||||
@ -1500,15 +1569,26 @@ class Server{
|
||||
|
||||
$this->enablePlugins(PluginLoadOrder::STARTUP);
|
||||
|
||||
$this->generationManager = new GenerationRequestManager($this);
|
||||
if($this->getProperty("chunk-generation.use-async", true)){
|
||||
$this->generationManager = new GenerationRequestManager($this);
|
||||
}else{
|
||||
$this->generationManager = new GenerationInstanceManager($this);
|
||||
}
|
||||
|
||||
LevelProviderManager::addProvider($this, "pocketmine\\level\\format\\anvil\\Anvil");
|
||||
LevelProviderManager::addProvider($this, "pocketmine\\level\\format\\mcregion\\McRegion");
|
||||
LevelProviderManager::addProvider($this, Anvil::class);
|
||||
LevelProviderManager::addProvider($this, McRegion::class);
|
||||
|
||||
|
||||
Generator::addGenerator("pocketmine\\level\\generator\\Flat", "flat");
|
||||
Generator::addGenerator("pocketmine\\level\\generator\\Normal", "normal");
|
||||
Generator::addGenerator("pocketmine\\level\\generator\\Normal", "default");
|
||||
Generator::addGenerator(Flat::class, "flat");
|
||||
Generator::addGenerator(Normal::class, "normal");
|
||||
Generator::addGenerator(Normal::class, "default");
|
||||
|
||||
//Temporal workaround, pthreads static property nullification test
|
||||
if(PluginManager::$pluginParentTimer === null){
|
||||
$this->getLogger()->emergency("You are using an invalid pthreads version. Please update your binaries.");
|
||||
kill(getmypid());
|
||||
return;
|
||||
}
|
||||
|
||||
foreach($this->getProperty("worlds", []) as $name => $worldSetting){
|
||||
if($this->loadLevel($name) === false){
|
||||
@ -1530,7 +1610,7 @@ class Server{
|
||||
if($this->getDefaultLevel() === null){
|
||||
$default = $this->getConfigString("level-name", "world");
|
||||
if(trim($default) == ""){
|
||||
trigger_error("level-name cannot be null, using default", E_USER_WARNING);
|
||||
$this->getLogger()->warning("level-name cannot be null, using default");
|
||||
$default = "world";
|
||||
$this->setConfigString("level-name", "world");
|
||||
}
|
||||
@ -1545,28 +1625,40 @@ class Server{
|
||||
|
||||
$this->properties->save();
|
||||
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask("pocketmine\\utils\\Cache::cleanup"), $this->getProperty("ticks-per.cache-cleanup", 900), $this->getProperty("ticks-per.cache-cleanup", 900));
|
||||
if($this->getConfigBoolean("auto-save", true) === true and $this->getProperty("ticks-per.autosave", 6000) > 0){
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask(array($this, "doAutoSave")), $this->getProperty("ticks-per.autosave", 6000), $this->getProperty("ticks-per.autosave", 6000));
|
||||
if(!($this->getDefaultLevel() instanceof Level)){
|
||||
$this->getLogger()->emergency("No default level has been loaded");
|
||||
$this->forceShutdown();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([Cache::class, "cleanup"]), $this->getProperty("ticks-per.cache-cleanup", 900), $this->getProperty("ticks-per.cache-cleanup", 900));
|
||||
if($this->getAutoSave() and $this->getProperty("ticks-per.autosave", 6000) > 0){
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "doAutoSave"]), $this->getProperty("ticks-per.autosave", 6000), $this->getProperty("ticks-per.autosave", 6000));
|
||||
}
|
||||
|
||||
if($this->getProperty("chunk-gc.period-in-ticks", 600) > 0){
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "doLevelGC"]), $this->getProperty("chunk-gc.period-in-ticks", 600), $this->getProperty("chunk-gc.period-in-ticks", 600));
|
||||
}
|
||||
|
||||
$this->scheduler->scheduleRepeatingTask(new PHPGarbageCollectionTask(), 100);
|
||||
|
||||
$this->enablePlugins(PluginLoadOrder::POSTWORLD);
|
||||
|
||||
$this->start();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param $message
|
||||
* @param Player[]|null $recipients
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public function broadcastMessage($message){
|
||||
return $this->broadcast($message, self::BROADCAST_CHANNEL_USERS);
|
||||
public function broadcastMessage($message, $recipients = null){
|
||||
if(!is_array($recipients)){
|
||||
return $this->broadcast($message, self::BROADCAST_CHANNEL_USERS);
|
||||
}
|
||||
foreach($recipients as $recipient){
|
||||
$recipient->sendMessage($message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1589,8 +1681,9 @@ class Server{
|
||||
foreach($recipients as $recipient){
|
||||
$recipient->sendMessage($message);
|
||||
}
|
||||
|
||||
return count($recipients);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Broadcasts a Minecraft packet to a list of players
|
||||
@ -1611,7 +1704,7 @@ class Server{
|
||||
public function enablePlugins($type){
|
||||
foreach($this->pluginManager->getPlugins() as $plugin){
|
||||
if(!$plugin->isEnabled() and $plugin->getDescription()->getOrder() === $type){
|
||||
$this->loadPlugin($plugin);
|
||||
$this->enablePlugin($plugin);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1624,10 +1717,19 @@ class Server{
|
||||
/**
|
||||
* @param Plugin $plugin
|
||||
*/
|
||||
public function loadPlugin(Plugin $plugin){
|
||||
public function enablePlugin(Plugin $plugin){
|
||||
$this->pluginManager->enablePlugin($plugin);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Plugin $plugin
|
||||
*
|
||||
* @deprecated
|
||||
*/
|
||||
public function loadPlugin(Plugin $plugin){
|
||||
$this->enablePlugin($plugin);
|
||||
}
|
||||
|
||||
public function disablePlugins(){
|
||||
$this->pluginManager->disablePlugins();
|
||||
}
|
||||
@ -1636,10 +1738,9 @@ class Server{
|
||||
Timings::$serverCommandTimer->startTiming();
|
||||
if(($line = $this->console->getLine()) !== null){
|
||||
$this->pluginManager->callEvent($ev = new ServerCommandEvent($this->consoleSender, $line));
|
||||
if($ev->isCancelled()){
|
||||
return;
|
||||
if(!$ev->isCancelled()){
|
||||
$this->dispatchCommand($ev->getSender(), $ev->getCommand());
|
||||
}
|
||||
$this->dispatchCommand($this->consoleSender, $ev->getCommand());
|
||||
}
|
||||
Timings::$serverCommandTimer->stopTiming();
|
||||
}
|
||||
@ -1651,8 +1752,14 @@ class Server{
|
||||
* @param string $commandLine
|
||||
*
|
||||
* @return bool
|
||||
*
|
||||
* @throws \Exception
|
||||
*/
|
||||
public function dispatchCommand(CommandSender $sender, $commandLine){
|
||||
if(!($sender instanceof CommandSender)){
|
||||
throw new \Exception("CommandSender is not valid");
|
||||
}
|
||||
|
||||
if($this->commandMap->dispatch($sender, $commandLine)){
|
||||
return true;
|
||||
}
|
||||
@ -1662,6 +1769,7 @@ class Server{
|
||||
}else{
|
||||
$sender->sendMessage("Unknown command. Type \"help\" for help.");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1681,14 +1789,14 @@ class Server{
|
||||
$this->maxPlayers = $this->getConfigInt("max-players", 20);
|
||||
|
||||
if(($memory = str_replace("B", "", strtoupper($this->getConfigString("memory-limit", "256M")))) !== false){
|
||||
$value = array("M" => 1, "G" => 1024);
|
||||
$value = ["M" => 1, "G" => 1024];
|
||||
$real = ((int) substr($memory, 0, -1)) * $value[substr($memory, -1)];
|
||||
if($real < 256){
|
||||
$this->logger->warning("PocketMine-MP may not work right with less than 256MB of RAM", true, true, 0);
|
||||
$this->logger->warning($this->getName() . " may not work right with less than 256MB of RAM", true, true, 0);
|
||||
}
|
||||
@ini_set("memory_limit", $memory);
|
||||
}else{
|
||||
$this->setConfigString("memory-limit", "128M");
|
||||
$this->setConfigString("memory-limit", "256M");
|
||||
}
|
||||
|
||||
if($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3){
|
||||
@ -1701,7 +1809,7 @@ class Server{
|
||||
$this->operators->reload();
|
||||
|
||||
|
||||
$this->pluginManager->registerInterface("pocketmine\\plugin\\PharPluginLoader");
|
||||
$this->pluginManager->registerInterface(PharPluginLoader::class);
|
||||
$this->pluginManager->loadPlugins($this->pluginPath);
|
||||
$this->enablePlugins(PluginLoadOrder::STARTUP);
|
||||
$this->enablePlugins(PluginLoadOrder::POSTWORLD);
|
||||
@ -1713,6 +1821,7 @@ class Server{
|
||||
*/
|
||||
public function shutdown(){
|
||||
$this->isRunning = false;
|
||||
gc_collect_cycles();
|
||||
}
|
||||
|
||||
public function forceShutdown(){
|
||||
@ -1764,7 +1873,7 @@ class Server{
|
||||
|
||||
|
||||
if($this->getProperty("settings.send-usage", true) !== false){
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask(array($this, "sendUsage")), 6000, 6000);
|
||||
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "sendUsage"]), 6000, 6000);
|
||||
$this->sendUsage();
|
||||
}
|
||||
|
||||
@ -1777,17 +1886,29 @@ class Server{
|
||||
$this->tickCounter = 0;
|
||||
|
||||
if(function_exists("pcntl_signal")){
|
||||
pcntl_signal(SIGTERM, array($this, "shutdown"));
|
||||
pcntl_signal(SIGINT, array($this, "shutdown"));
|
||||
pcntl_signal(SIGHUP, array($this, "shutdown"));
|
||||
pcntl_signal(SIGTERM, [$this, "handleSignal"]);
|
||||
pcntl_signal(SIGINT, [$this, "handleSignal"]);
|
||||
pcntl_signal(SIGHUP, [$this, "handleSignal"]);
|
||||
$this->getScheduler()->scheduleRepeatingTask(new CallbackTask("pcntl_signal_dispatch"), 5);
|
||||
}
|
||||
|
||||
$this->logger->info("Default game type: " . self::getGamemodeString($this->getGamemode())); //TODO: string name
|
||||
|
||||
$this->getScheduler()->scheduleRepeatingTask(new CallbackTask([$this, "checkTicks"]), 20 * 5);
|
||||
|
||||
$this->logger->info("Default game type: " . self::getGamemodeString($this->getGamemode()));
|
||||
|
||||
$this->logger->info("Done (" . round(microtime(true) - \pocketmine\START_TIME, 3) . 's)! For help, type "help" or "?"');
|
||||
|
||||
$this->tickProcessor();
|
||||
$this->forceShutdown();
|
||||
|
||||
gc_collect_cycles();
|
||||
}
|
||||
|
||||
public function handleSignal($signo){
|
||||
if($signo === SIGTERM or $signo === SIGINT or $signo === SIGHUP){
|
||||
$this->shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
public function checkTicks(){
|
||||
@ -1828,7 +1949,7 @@ class Server{
|
||||
$this->logger->emergency("An unrecoverable error has occurred and the server has crashed. Creating a crash dump");
|
||||
$dump = new CrashDump($this);
|
||||
|
||||
$this->logger->emergency("Please submit the \"".$dump->getPath()."\" file to the Bug Reporting page. Give as much info as you can.");
|
||||
$this->logger->emergency("Please submit the \"" . $dump->getPath() . "\" file to the Bug Reporting page. Give as much info as you can.");
|
||||
|
||||
|
||||
if($this->getProperty("auto-report.enabled", true) !== false){
|
||||
@ -1841,10 +1962,13 @@ class Server{
|
||||
}elseif(\Phar::running(true) == ""){
|
||||
return;
|
||||
}
|
||||
if($dump->getData()["error"]["type"] === "E_PARSE" or $dump->getData()["error"]["type"] === "E_COMPILE_ERROR"){
|
||||
return;
|
||||
}
|
||||
|
||||
$reply = Utils::postURL("http://".$this->getProperty("auto-report.host", "crash.pocketmine.net")."/submit/api", [
|
||||
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
|
||||
"report" => "yes",
|
||||
"name" => "PocketMine-MP ".$this->getPocketMineVersion(),
|
||||
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
|
||||
"email" => "crash@pocketmine.net",
|
||||
"reportPaste" => base64_encode($dump->getEncodedData())
|
||||
]);
|
||||
@ -1861,31 +1985,15 @@ class Server{
|
||||
|
||||
}
|
||||
|
||||
public function __debugInfo(){
|
||||
return get_class($this);
|
||||
}
|
||||
|
||||
private function tickProcessor(){
|
||||
$lastLoop = 0;
|
||||
$connectionTimer = Timings::$connectionTimer;
|
||||
while($this->isRunning){
|
||||
$connectionTimer->startTiming();
|
||||
foreach($this->interfaces as $interface){
|
||||
if($interface->process()){
|
||||
$lastLoop = 0;
|
||||
}
|
||||
}
|
||||
$connectionTimer->stopTiming();
|
||||
|
||||
$this->generationManager->handlePackets();
|
||||
|
||||
++$lastLoop;
|
||||
|
||||
if(($ticks = $this->tick()) !== true){
|
||||
if($lastLoop > 2 and $lastLoop < 16){
|
||||
usleep(1000);
|
||||
}elseif($lastLoop < 128){
|
||||
usleep(2000);
|
||||
}else{
|
||||
usleep(10000);
|
||||
}
|
||||
}
|
||||
$this->tick();
|
||||
usleep((int) max(1, ($this->nextTick - microtime(true)) * 1000000));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1895,32 +2003,6 @@ class Server{
|
||||
|
||||
private function checkTickUpdates($currentTick){
|
||||
|
||||
//TODO: move this to each Level
|
||||
|
||||
//Update entities that need update
|
||||
if(count(Entity::$needUpdate) > 0){
|
||||
Timings::$tickEntityTimer->startTiming();
|
||||
foreach(Entity::$needUpdate as $id => $entity){
|
||||
if($entity->onUpdate() === false){
|
||||
unset(Entity::$needUpdate[$id]);
|
||||
}
|
||||
}
|
||||
Timings::$tickEntityTimer->stopTiming();
|
||||
}
|
||||
|
||||
//Update tiles that need update
|
||||
if(count(Tile::$needUpdate) > 0){
|
||||
Timings::$tickTileEntityTimer->startTiming();
|
||||
foreach(Tile::$needUpdate as $id => $tile){
|
||||
if($tile->onUpdate() === false){
|
||||
unset(Tile::$needUpdate[$id]);
|
||||
}
|
||||
}
|
||||
Timings::$tickTileEntityTimer->stopTiming();
|
||||
}
|
||||
|
||||
//TODO: Add level blocks
|
||||
|
||||
//Do level ticks
|
||||
foreach($this->getLevels() as $level){
|
||||
$level->doTick($currentTick);
|
||||
@ -1928,16 +2010,21 @@ class Server{
|
||||
}
|
||||
|
||||
public function doAutoSave(){
|
||||
if($this->getAutoSave()){
|
||||
Timings::$worldSaveTimer->startTiming();
|
||||
foreach($this->getOnlinePlayers() as $index => $player){
|
||||
if($player->isOnline()){
|
||||
$player->save();
|
||||
}elseif(!$player->isConnected()){
|
||||
unset($this->players[$index]);
|
||||
}
|
||||
}
|
||||
|
||||
Timings::$worldSaveTimer->startTiming();
|
||||
foreach($this->getOnlinePlayers() as $player){
|
||||
$player->save();
|
||||
foreach($this->getLevels() as $level){
|
||||
$level->save(false);
|
||||
}
|
||||
Timings::$worldSaveTimer->stopTiming();
|
||||
}
|
||||
|
||||
foreach($this->getLevels() as $level){
|
||||
$level->save(false);
|
||||
}
|
||||
Timings::$worldSaveTimer->stopTiming();
|
||||
}
|
||||
|
||||
public function doLevelGC(){
|
||||
@ -1952,35 +2039,37 @@ class Server{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
$plist = "";
|
||||
foreach($this->getPluginManager()->getPlugins() as $p){
|
||||
$d = $p->getDescription();
|
||||
$plist .= str_replace(array(";", ":"), "", $d->getName()) . ":" . str_replace(array(";", ":"), "", $d->getVersion()) . ";";
|
||||
$plist .= str_replace([";", ":"], "", $d->getName()) . ":" . str_replace([";", ":"], "", $d->getVersion()) . ";";
|
||||
}
|
||||
|
||||
$version = new VersionString();
|
||||
$this->lastSendUsage = new SendUsageTask("http://stats.pocketmine.net/usage.php", array(
|
||||
"serverid" => Binary::readLong(substr(Utils::getUniqueID(true, $this->getIp() . ":" . $this->getPort()), 0, 8)),
|
||||
$this->lastSendUsage = new SendUsageTask("http://stats.pocketmine.net/usage.php", [
|
||||
"serverid" => $this->serverID,
|
||||
"port" => $this->getPort(),
|
||||
"os" => Utils::getOS(),
|
||||
"name" => $this->getName(),
|
||||
"memory_total" => $this->getConfigString("memory-limit"),
|
||||
"memory_usage" => memory_get_usage(),
|
||||
"php_version" => \pocketmine\PHP_VERSION,
|
||||
"version" => $version->get(false),
|
||||
"php_version" => PHP_VERSION,
|
||||
"version" => $version->get(true),
|
||||
"build" => $version->getBuild(),
|
||||
"mc_version" => \pocketmine\MINECRAFT_VERSION,
|
||||
"protocol" => network\protocol\Info::CURRENT_PROTOCOL,
|
||||
"online" => count($this->players),
|
||||
"max" => $this->getMaxPlayers(),
|
||||
"plugins" => $plist,
|
||||
));
|
||||
]);
|
||||
|
||||
$this->scheduler->scheduleAsyncTask($this->lastSendUsage);
|
||||
}
|
||||
|
||||
public function titleTick(){
|
||||
private function titleTick(){
|
||||
if(defined("pocketmine\\DEBUG") and \pocketmine\DEBUG >= 0 and \pocketmine\ANSI === true){
|
||||
echo "\x1b]0;PocketMine-MP " . $this->getPocketMineVersion() . " | Online " . count($this->players) . "/" . $this->getMaxPlayers() . " | RAM " . round((memory_get_usage() / 1024) / 1024, 2) . "/" . round((memory_get_usage(true) / 1024) / 1024, 2) . " MB | U ". round($this->mainInterface->getUploadUsage() / 1024, 2) ." D ". round($this->mainInterface->getDownloadUsage() / 1024, 2) ." kB/s | TPS " . $this->getTicksPerSecond() . "\x07";
|
||||
echo "\x1b]0;". $this->getName() . " " . $this->getPocketMineVersion() . " | Online " . count($this->players) . "/" . $this->getMaxPlayers() . " | RAM " . round((memory_get_usage() / 1024) / 1024, 2) . "/" . round((memory_get_usage(true) / 1024) / 1024, 2) . " MB | U " . round($this->mainInterface->getUploadUsage() / 1024, 2) . " D " . round($this->mainInterface->getDownloadUsage() / 1024, 2) . " kB/s | TPS " . $this->getTicksPerSecond() . " | Load ". $this->getTickUsage() . "%\x07";
|
||||
}
|
||||
}
|
||||
|
||||
@ -1988,44 +2077,56 @@ class Server{
|
||||
/**
|
||||
* Tries to execute a server tick
|
||||
*/
|
||||
public function tick(){
|
||||
if($this->inTick === false){
|
||||
$tickTime = microtime(true);
|
||||
if($tickTime < $this->nextTick){
|
||||
return false;
|
||||
}
|
||||
|
||||
Timings::$serverTickTimer->startTiming();
|
||||
|
||||
$this->inTick = true; //Fix race conditions
|
||||
++$this->tickCounter;
|
||||
|
||||
$this->checkConsole();
|
||||
Timings::$schedulerTimer->startTiming();
|
||||
$this->scheduler->mainThreadHeartbeat($this->tickCounter);
|
||||
Timings::$schedulerTimer->stopTiming();
|
||||
$this->checkTickUpdates($this->tickCounter);
|
||||
|
||||
if(($this->tickCounter & 0b1111) === 0){
|
||||
$this->titleTick();
|
||||
if(isset($this->queryHandler) and ($this->tickCounter & 0b111111111) === 0){
|
||||
$this->queryHandler->regenerateInfo();
|
||||
}
|
||||
}
|
||||
|
||||
TimingsHandler::tick();
|
||||
|
||||
$this->tickMeasure = (($time = microtime(true)) - $this->tickTime);
|
||||
$this->tickTime = $time;
|
||||
$this->nextTick = 0.05 * (0.05 / max(0.05, $this->tickMeasure)) + $time;
|
||||
$this->inTick = false;
|
||||
|
||||
Timings::$serverTickTimer->stopTiming();
|
||||
|
||||
return true;
|
||||
private function tick(){
|
||||
$tickTime = microtime(true);
|
||||
if($tickTime < $this->nextTick){
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
Timings::$serverTickTimer->startTiming();
|
||||
|
||||
++$this->tickCounter;
|
||||
|
||||
$this->checkConsole();
|
||||
|
||||
Timings::$connectionTimer->startTiming();
|
||||
foreach($this->interfaces as $interface){
|
||||
$interface->process();
|
||||
}
|
||||
Timings::$connectionTimer->stopTiming();
|
||||
|
||||
Timings::$schedulerTimer->startTiming();
|
||||
$this->scheduler->mainThreadHeartbeat($this->tickCounter);
|
||||
Timings::$schedulerTimer->stopTiming();
|
||||
|
||||
$this->checkTickUpdates($this->tickCounter);
|
||||
|
||||
if(($this->tickCounter & 0b1111) === 0){
|
||||
$this->titleTick();
|
||||
if(isset($this->queryHandler) and ($this->tickCounter & 0b111111111) === 0){
|
||||
$this->queryHandler->regenerateInfo();
|
||||
}
|
||||
}
|
||||
|
||||
$this->generationManager->process();
|
||||
|
||||
Timings::$serverTickTimer->stopTiming();
|
||||
|
||||
TimingsHandler::tick();
|
||||
|
||||
$now = microtime(true);
|
||||
array_shift($this->tickAverage);
|
||||
$this->tickAverage[] = min(20, 1 / max(0.001, $now - $tickTime));
|
||||
array_shift($this->useAverage);
|
||||
$this->useAverage[] = min(1, ($now - $tickTime) / 0.05);
|
||||
|
||||
if(($this->nextTick - $tickTime) < -1){
|
||||
$this->nextTick = $tickTime;
|
||||
}
|
||||
$this->nextTick += 0.05;
|
||||
$this->inTick = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -28,6 +28,7 @@ abstract class Thread extends \Thread{
|
||||
|
||||
public final function start($options = PTHREADS_INHERIT_ALL){
|
||||
ThreadManager::getInstance()->add($this);
|
||||
return parent::start($options & ~PTHREADS_INHERIT_CLASSES);
|
||||
|
||||
return parent::start($options);
|
||||
}
|
||||
}
|
@ -63,6 +63,7 @@ class ThreadManager extends \Threaded{
|
||||
foreach($this as $key => $thread){
|
||||
$array[$key] = $thread;
|
||||
}
|
||||
|
||||
return $array;
|
||||
}
|
||||
}
|
@ -28,6 +28,7 @@ abstract class Worker extends \Worker{
|
||||
|
||||
public final function start($options = PTHREADS_INHERIT_ALL){
|
||||
ThreadManager::getInstance()->add($this);
|
||||
return parent::start($options & ~PTHREADS_INHERIT_CLASSES);
|
||||
|
||||
return parent::start($options);
|
||||
}
|
||||
}
|
@ -29,8 +29,8 @@ class AcaciaWoodStairs extends Stair{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -21,30 +21,31 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
|
||||
/**
|
||||
* Air block
|
||||
*/
|
||||
class Air extends Transparent{
|
||||
public $isActivable = false;
|
||||
public $breakable = false;
|
||||
public $isFlowable = true;
|
||||
public $isTransparent = true;
|
||||
public $isReplaceable = true;
|
||||
public $isPlaceable = false;
|
||||
public $hasPhysics = false;
|
||||
public $isSolid = false;
|
||||
public $isFullBlock = true;
|
||||
protected $id = self::AIR;
|
||||
protected $meta = 0;
|
||||
protected $name = "Air";
|
||||
protected $hardness = 0;
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::AIR, 0, "Air");
|
||||
$this->isActivable = false;
|
||||
$this->breakable = false;
|
||||
$this->isFlowable = true;
|
||||
$this->isTransparent = true;
|
||||
$this->isReplaceable = true;
|
||||
$this->isPlaceable = false;
|
||||
$this->hasPhysics = false;
|
||||
$this->isSolid = false;
|
||||
$this->isFullBlock = true;
|
||||
$this->hardness = 0;
|
||||
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return new AxisAlignedBB(0, 0, 0, 0, 0, 0);
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
@ -22,6 +22,8 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\network\protocol\ChatPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
@ -33,14 +35,30 @@ class Bed extends Transparent{
|
||||
$this->hardness = 1;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.5625,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
/*if($player instanceof Player and Server::getInstance()->api->time->getPhase($this->getLevel()) !== "night"){
|
||||
|
||||
$time = $this->getLevel()->getTime() % Level::TIME_FULL;
|
||||
|
||||
$isNight = ($time >= Level::TIME_NIGHT and $time < Level::TIME_SUNRISE);
|
||||
|
||||
if($player instanceof Player and !$isNight){
|
||||
$pk = new ChatPacket;
|
||||
$pk->message = "You can only sleep at night";
|
||||
$player->dataPacket($pk);
|
||||
|
||||
return true;
|
||||
}*/
|
||||
}
|
||||
|
||||
$blockNorth = $this->getSide(2); //Gets the blocks around them
|
||||
$blockSouth = $this->getSide(3);
|
||||
@ -57,10 +75,12 @@ class Bed extends Transparent{
|
||||
$b = $blockEast;
|
||||
}elseif($blockWest->getID() === $this->id and ($blockWest->meta & 0x08) === 0x08){
|
||||
$b = $blockWest;
|
||||
}elseif($player instanceof Player){
|
||||
$pk = new ChatPacket;
|
||||
$pk->message = "This bed is incomplete";
|
||||
$player->dataPacket($pk);
|
||||
}else{
|
||||
if($player instanceof Player){
|
||||
$pk = new ChatPacket;
|
||||
$pk->message = "This bed is incomplete";
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -78,19 +98,19 @@ class Bed extends Transparent{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->isTransparent === false){
|
||||
$faces = array(
|
||||
$faces = [
|
||||
0 => 3,
|
||||
1 => 4,
|
||||
2 => 2,
|
||||
3 => 5,
|
||||
);
|
||||
];
|
||||
$d = $player instanceof Player ? $player->getDirection() : 0;
|
||||
$next = $this->getSide($faces[(($d + 3) % 4)]);
|
||||
$downNext = $this->getSide(0);
|
||||
if($next->isReplaceable === true and $downNext->isTransparent === false){
|
||||
$meta = (($d + 3) % 4) & 0x03;
|
||||
$this->getLevel()->setBlock($block, Block::get($this->id, $meta), true, false, true);
|
||||
$this->getLevel()->setBlock($next, Block::get($this->id, $meta | 0x08), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get($this->id, $meta), true, true);
|
||||
$this->getLevel()->setBlock($next, Block::get($this->id, $meta | 0x08), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -107,34 +127,34 @@ class Bed extends Transparent{
|
||||
|
||||
if(($this->meta & 0x08) === 0x08){ //This is the Top part of bed
|
||||
if($blockNorth->getID() === $this->id and $blockNorth->meta !== 0x08){ //Checks if the block ID and meta are right
|
||||
$this->getLevel()->setBlock($blockNorth, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockNorth, new Air(), true, true);
|
||||
}elseif($blockSouth->getID() === $this->id and $blockSouth->meta !== 0x08){
|
||||
$this->getLevel()->setBlock($blockSouth, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockSouth, new Air(), true, true);
|
||||
}elseif($blockEast->getID() === $this->id and $blockEast->meta !== 0x08){
|
||||
$this->getLevel()->setBlock($blockEast, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockEast, new Air(), true, true);
|
||||
}elseif($blockWest->getID() === $this->id and $blockWest->meta !== 0x08){
|
||||
$this->getLevel()->setBlock($blockWest, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockWest, new Air(), true, true);
|
||||
}
|
||||
}else{ //Bottom Part of Bed
|
||||
if($blockNorth->getID() === $this->id and ($blockNorth->meta & 0x08) === 0x08){
|
||||
$this->getLevel()->setBlock($blockNorth, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockNorth, new Air(), true, true);
|
||||
}elseif($blockSouth->getID() === $this->id and ($blockSouth->meta & 0x08) === 0x08){
|
||||
$this->getLevel()->setBlock($blockSouth, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockSouth, new Air(), true, true);
|
||||
}elseif($blockEast->getID() === $this->id and ($blockEast->meta & 0x08) === 0x08){
|
||||
$this->getLevel()->setBlock($blockEast, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockEast, new Air(), true, true);
|
||||
}elseif($blockWest->getID() === $this->id and ($blockWest->meta & 0x08) === 0x08){
|
||||
$this->getLevel()->setBlock($blockWest, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($blockWest, new Air(), true, true);
|
||||
}
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array(Item::BED, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::BED, 0, 1],
|
||||
];
|
||||
}
|
||||
|
||||
}
|
@ -32,10 +32,14 @@ class Beetroot extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -45,8 +49,11 @@ class Beetroot extends Flowable{
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->meta += mt_rand(2, 5);
|
||||
if($this->meta > 7){
|
||||
$this->meta = 7;
|
||||
}
|
||||
$this->getLevel()->setBlock($this, $this, true, true);
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
@ -59,7 +66,7 @@ class Beetroot extends Flowable{
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get(Item::BEETROOT_SEEDS, 0, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -67,7 +74,7 @@ class Beetroot extends Flowable{
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
@ -82,10 +89,10 @@ class Beetroot extends Flowable{
|
||||
public function getDrops(Item $item){
|
||||
$drops = [];
|
||||
if($this->meta >= 0x07){
|
||||
$drops[] = array(Item::BEETROOT, 0, 1);
|
||||
$drops[] = array(Item::BEETROOT_SEEDS, 0, mt_rand(0, 3));
|
||||
$drops[] = [Item::BEETROOT, 0, 1];
|
||||
$drops[] = [Item::BEETROOT_SEEDS, 0, mt_rand(0, 3)];
|
||||
}else{
|
||||
$drops[] = array(Item::BEETROOT_SEEDS, 0, 1);
|
||||
$drops[] = [Item::BEETROOT_SEEDS, 0, 1];
|
||||
}
|
||||
|
||||
return $drops;
|
||||
|
@ -29,8 +29,8 @@ class BirchWoodStairs extends Stair{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -24,10 +24,15 @@
|
||||
*/
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Villager;
|
||||
use pocketmine\entity\Zombie;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\MovingObjectPosition;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\metadata\Metadatable;
|
||||
use pocketmine\metadata\MetadataValue;
|
||||
use pocketmine\Player;
|
||||
@ -97,7 +102,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
const OBSIDIAN = 49;
|
||||
const TORCH = 50;
|
||||
const FIRE = 51;
|
||||
|
||||
const MONSTER_SPAWNER = 52;
|
||||
const WOOD_STAIRS = 53;
|
||||
const WOODEN_STAIRS = 53;
|
||||
const OAK_WOOD_STAIRS = 53;
|
||||
@ -166,12 +171,16 @@ abstract class Block extends Position implements Metadatable{
|
||||
const FENCE_GATE = 107;
|
||||
const BRICK_STAIRS = 108;
|
||||
const STONE_BRICK_STAIRS = 109;
|
||||
const MYCELIUM = 110;
|
||||
|
||||
const NETHER_BRICKS = 112;
|
||||
const NETHER_BRICK_BLOCK = 112;
|
||||
|
||||
const NETHER_BRICKS_STAIRS = 114;
|
||||
|
||||
const END_PORTAL = 120;
|
||||
const END_STONE = 121;
|
||||
|
||||
const SANDSTONE_STAIRS = 128;
|
||||
const EMERALD_ORE = 129;
|
||||
|
||||
@ -218,17 +227,19 @@ abstract class Block extends Position implements Metadatable{
|
||||
const HARDENED_CLAY = 172;
|
||||
const COAL_BLOCK = 173;
|
||||
|
||||
const PODZOL = 243;
|
||||
const BEETROOT_BLOCK = 244;
|
||||
const STONECUTTER = 245;
|
||||
const GLOWING_OBSIDIAN = 246;
|
||||
const NETHER_REACTOR = 247;
|
||||
|
||||
public static $creative = array(
|
||||
public static $creative = [
|
||||
//Building
|
||||
[Item::COBBLESTONE, 0],
|
||||
[Item::STONE_BRICKS, 0],
|
||||
[Item::STONE_BRICKS, 1],
|
||||
[Item::STONE_BRICKS, 2],
|
||||
[Item::STONE_BRICKS, 3],
|
||||
[Item::MOSS_STONE, 0],
|
||||
[Item::WOODEN_PLANKS, 0],
|
||||
[Item::WOODEN_PLANKS, 1],
|
||||
@ -246,9 +257,9 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::STONE, 5],
|
||||
[Item::STONE, 6],
|
||||
[Item::DIRT, 0],
|
||||
//TODO: PODZOL
|
||||
[Item::PODZOL, 0],
|
||||
[Item::GRASS, 0],
|
||||
//TODO: MYCELIUM
|
||||
[Item::MYCELIUM, 0],
|
||||
[Item::CLAY_BLOCK, 0],
|
||||
[Item::HARDENED_CLAY, 0],
|
||||
[Item::STAINED_CLAY, 0],
|
||||
@ -271,6 +282,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::SANDSTONE, 1],
|
||||
[Item::SANDSTONE, 2],
|
||||
[Item::SAND, 0],
|
||||
[Item::SAND, 1],
|
||||
[Item::GRAVEL, 0],
|
||||
[Item::TRUNK, 0],
|
||||
[Item::TRUNK, 1],
|
||||
@ -318,7 +330,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::OBSIDIAN, 0],
|
||||
[Item::ICE, 0],
|
||||
[Item::SNOW_BLOCK, 0],
|
||||
//TODO: ENDSTONE
|
||||
[Item::END_STONE, 0],
|
||||
|
||||
//Decoration
|
||||
[Item::COBBLESTONE_WALL, 0],
|
||||
@ -351,6 +363,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::CHEST, 0],
|
||||
[Item::FURNACE, 0],
|
||||
//TODO: End Portal
|
||||
[Item::END_PORTAL, 0],
|
||||
[Item::DANDELION, 0],
|
||||
[Item::POPPY, 0],
|
||||
//TODO: blue orchid
|
||||
@ -396,7 +409,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::LEAVES2, 1],
|
||||
[Item::CAKE, 0],
|
||||
[Item::SIGN, 0],
|
||||
//TODO: Monster Spawner
|
||||
[Item::MONSTER_SPAWNER, 0],
|
||||
[Item::WOOL, 0],
|
||||
[Item::WOOL, 7],
|
||||
[Item::WOOL, 6],
|
||||
@ -446,11 +459,11 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::CLOCK, 0],
|
||||
[Item::COMPASS, 0],
|
||||
[Item::MINECART, 0],
|
||||
//TODO: Villager
|
||||
[Item::SPAWN_EGG, 10], //Chicken
|
||||
[Item::SPAWN_EGG, 11], //Cow
|
||||
[Item::SPAWN_EGG, 12], //Pig
|
||||
[Item::SPAWN_EGG, 13], //Sheep
|
||||
[Item::SPAWN_EGG, Villager::NETWORK_ID],
|
||||
//[Item::SPAWN_EGG, 10], //Chicken
|
||||
//[Item::SPAWN_EGG, 11], //Cow
|
||||
//[Item::SPAWN_EGG, 12], //Pig
|
||||
//[Item::SPAWN_EGG, 13], //Sheep
|
||||
//TODO: Wolf
|
||||
//TODO: Mooshroom
|
||||
//TODO: Creeper
|
||||
@ -458,7 +471,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
//TODO: Silverfish
|
||||
//TODO: Skeleton
|
||||
//TODO: Slime
|
||||
//TODO: Zombie
|
||||
[Item::SPAWN_EGG, Zombie::NETWORK_ID],
|
||||
//TODO: PigZombie
|
||||
//TODO: Replace with Entity constants
|
||||
|
||||
@ -490,15 +503,15 @@ abstract class Block extends Position implements Metadatable{
|
||||
[Item::DYE, 9],
|
||||
[Item::DYE, 8],
|
||||
|
||||
);
|
||||
];
|
||||
|
||||
/** @var Block[] */
|
||||
public static $list = [];
|
||||
protected $id;
|
||||
protected $meta;
|
||||
protected $name;
|
||||
protected $breakTime;
|
||||
protected $hardness;
|
||||
protected $name = "Unknown";
|
||||
protected $breakTime = 0.20;
|
||||
protected $hardness = 10;
|
||||
public $isActivable = false;
|
||||
public $breakable = true;
|
||||
public $isFlowable = false;
|
||||
@ -516,140 +529,144 @@ abstract class Block extends Position implements Metadatable{
|
||||
|
||||
public static function init(){
|
||||
if(count(self::$list) === 0){
|
||||
self::$list = array(
|
||||
self::AIR => new Air(),
|
||||
self::STONE => new Stone(),
|
||||
self::GRASS => new Grass(),
|
||||
self::DIRT => new Dirt(),
|
||||
self::COBBLESTONE => new Cobblestone(),
|
||||
self::PLANKS => new Planks(),
|
||||
self::SAPLING => new Sapling(),
|
||||
self::BEDROCK => new Bedrock(),
|
||||
self::WATER => new Water(),
|
||||
self::STILL_WATER => new StillWater(),
|
||||
self::LAVA => new Lava(),
|
||||
self::STILL_LAVA => new StillLava(),
|
||||
self::SAND => new Sand(),
|
||||
self::GRAVEL => new Gravel(),
|
||||
self::GOLD_ORE => new GoldOre(),
|
||||
self::IRON_ORE => new IronOre(),
|
||||
self::COAL_ORE => new CoalOre(),
|
||||
self::WOOD => new Wood(),
|
||||
self::LEAVES => new Leaves(),
|
||||
self::SPONGE => new Sponge(),
|
||||
self::GLASS => new Glass(),
|
||||
self::LAPIS_ORE => new LapisOre(),
|
||||
self::LAPIS_BLOCK => new Lapis(),
|
||||
self::SANDSTONE => new Sandstone(),
|
||||
self::BED_BLOCK => new Bed(),
|
||||
self::COBWEB => new Cobweb(),
|
||||
self::TALL_GRASS => new TallGrass(),
|
||||
self::DEAD_BUSH => new DeadBush(),
|
||||
self::WOOL => new Wool(),
|
||||
self::DANDELION => new Dandelion(),
|
||||
self::POPPY => new CyanFlower(),
|
||||
self::BROWN_MUSHROOM => new BrownMushroom(),
|
||||
self::RED_MUSHROOM => new RedMushroom(),
|
||||
self::GOLD_BLOCK => new Gold(),
|
||||
self::IRON_BLOCK => new Iron(),
|
||||
self::DOUBLE_SLAB => new DoubleSlab(),
|
||||
self::SLAB => new Slab(),
|
||||
self::BRICKS_BLOCK => new Bricks(),
|
||||
self::TNT => new TNT(),
|
||||
self::BOOKSHELF => new Bookshelf(),
|
||||
self::MOSS_STONE => new MossStone(),
|
||||
self::OBSIDIAN => new Obsidian(),
|
||||
self::TORCH => new Torch(),
|
||||
self::FIRE => new Fire(),
|
||||
self::$list = [
|
||||
self::AIR => Air::class,
|
||||
self::STONE => Stone::class,
|
||||
self::GRASS => Grass::class,
|
||||
self::DIRT => Dirt::class,
|
||||
self::COBBLESTONE => Cobblestone::class,
|
||||
self::PLANKS => Planks::class,
|
||||
self::SAPLING => Sapling::class,
|
||||
self::BEDROCK => Bedrock::class,
|
||||
self::WATER => Water::class,
|
||||
self::STILL_WATER => StillWater::class,
|
||||
self::LAVA => Lava::class,
|
||||
self::STILL_LAVA => StillLava::class,
|
||||
self::SAND => Sand::class,
|
||||
self::GRAVEL => Gravel::class,
|
||||
self::GOLD_ORE => GoldOre::class,
|
||||
self::IRON_ORE => IronOre::class,
|
||||
self::COAL_ORE => CoalOre::class,
|
||||
self::WOOD => Wood::class,
|
||||
self::LEAVES => Leaves::class,
|
||||
self::SPONGE => Sponge::class,
|
||||
self::GLASS => Glass::class,
|
||||
self::LAPIS_ORE => LapisOre::class,
|
||||
self::LAPIS_BLOCK => Lapis::class,
|
||||
self::SANDSTONE => Sandstone::class,
|
||||
self::BED_BLOCK => Bed::class,
|
||||
self::COBWEB => Cobweb::class,
|
||||
self::TALL_GRASS => TallGrass::class,
|
||||
self::DEAD_BUSH => DeadBush::class,
|
||||
self::WOOL => Wool::class,
|
||||
self::DANDELION => Dandelion::class,
|
||||
self::POPPY => CyanFlower::class,
|
||||
self::BROWN_MUSHROOM => BrownMushroom::class,
|
||||
self::RED_MUSHROOM => RedMushroom::class,
|
||||
self::GOLD_BLOCK => Gold::class,
|
||||
self::IRON_BLOCK => Iron::class,
|
||||
self::DOUBLE_SLAB => DoubleSlab::class,
|
||||
self::SLAB => Slab::class,
|
||||
self::BRICKS_BLOCK => Bricks::class,
|
||||
self::TNT => TNT::class,
|
||||
self::BOOKSHELF => Bookshelf::class,
|
||||
self::MOSS_STONE => MossStone::class,
|
||||
self::OBSIDIAN => Obsidian::class,
|
||||
self::TORCH => Torch::class,
|
||||
self::FIRE => Fire::class,
|
||||
self::MONSTER_SPAWNER => MonsterSpawner::class,
|
||||
self::WOOD_STAIRS => WoodStairs::class,
|
||||
self::CHEST => Chest::class,
|
||||
|
||||
self::WOOD_STAIRS => new WoodStairs(),
|
||||
self::CHEST => new Chest(),
|
||||
self::DIAMOND_ORE => DiamondOre::class,
|
||||
self::DIAMOND_BLOCK => Diamond::class,
|
||||
self::WORKBENCH => Workbench::class,
|
||||
self::WHEAT_BLOCK => Wheat::class,
|
||||
self::FARMLAND => Farmland::class,
|
||||
self::FURNACE => Furnace::class,
|
||||
self::BURNING_FURNACE => BurningFurnace::class,
|
||||
self::SIGN_POST => SignPost::class,
|
||||
self::WOOD_DOOR_BLOCK => WoodDoor::class,
|
||||
self::LADDER => Ladder::class,
|
||||
|
||||
self::DIAMOND_ORE => new DiamondOre(),
|
||||
self::DIAMOND_BLOCK => new Diamond(),
|
||||
self::WORKBENCH => new Workbench(),
|
||||
self::WHEAT_BLOCK => new Wheat(),
|
||||
self::FARMLAND => new Farmland(),
|
||||
self::FURNACE => new Furnace(),
|
||||
self::BURNING_FURNACE => new BurningFurnace(),
|
||||
self::SIGN_POST => new SignPost(),
|
||||
self::WOOD_DOOR_BLOCK => new WoodDoor(),
|
||||
self::LADDER => new Ladder(),
|
||||
self::COBBLESTONE_STAIRS => CobblestoneStairs::class,
|
||||
self::WALL_SIGN => WallSign::class,
|
||||
|
||||
self::COBBLESTONE_STAIRS => new CobblestoneStairs(),
|
||||
self::WALL_SIGN => new WallSign(),
|
||||
self::IRON_DOOR_BLOCK => IronDoor::class,
|
||||
self::REDSTONE_ORE => RedstoneOre::class,
|
||||
self::GLOWING_REDSTONE_ORE => GlowingRedstoneOre::class,
|
||||
|
||||
self::IRON_DOOR_BLOCK => new IronDoor(),
|
||||
self::REDSTONE_ORE => new RedstoneOre(),
|
||||
self::GLOWING_REDSTONE_ORE => new GlowingRedstoneOre(),
|
||||
self::SNOW_LAYER => SnowLayer::class,
|
||||
self::ICE => Ice::class,
|
||||
self::SNOW_BLOCK => Snow::class,
|
||||
self::CACTUS => Cactus::class,
|
||||
self::CLAY_BLOCK => Clay::class,
|
||||
self::SUGARCANE_BLOCK => Sugarcane::class,
|
||||
|
||||
self::SNOW_LAYER => new SnowLayer(),
|
||||
self::ICE => new Ice(),
|
||||
self::SNOW_BLOCK => new Snow(),
|
||||
self::CACTUS => new Cactus(),
|
||||
self::CLAY_BLOCK => new Clay(),
|
||||
self::SUGARCANE_BLOCK => new Sugarcane(),
|
||||
self::FENCE => Fence::class,
|
||||
self::PUMPKIN => Pumpkin::class,
|
||||
self::NETHERRACK => Netherrack::class,
|
||||
self::SOUL_SAND => SoulSand::class,
|
||||
self::GLOWSTONE_BLOCK => Glowstone::class,
|
||||
|
||||
self::FENCE => new Fence(),
|
||||
self::PUMPKIN => new Pumpkin(),
|
||||
self::NETHERRACK => new Netherrack(),
|
||||
self::SOUL_SAND => new SoulSand(),
|
||||
self::GLOWSTONE_BLOCK => new Glowstone(),
|
||||
self::LIT_PUMPKIN => LitPumpkin::class,
|
||||
self::CAKE_BLOCK => Cake::class,
|
||||
|
||||
self::LIT_PUMPKIN => new LitPumpkin(),
|
||||
self::CAKE_BLOCK => new Cake(),
|
||||
self::TRAPDOOR => Trapdoor::class,
|
||||
|
||||
self::TRAPDOOR => new Trapdoor(),
|
||||
self::STONE_BRICKS => StoneBricks::class,
|
||||
|
||||
self::STONE_BRICKS => new StoneBricks(),
|
||||
self::IRON_BARS => IronBars::class,
|
||||
self::GLASS_PANE => GlassPane::class,
|
||||
self::MELON_BLOCK => Melon::class,
|
||||
self::PUMPKIN_STEM => PumpkinStem::class,
|
||||
self::MELON_STEM => MelonStem::class,
|
||||
|
||||
self::IRON_BARS => new IronBars(),
|
||||
self::GLASS_PANE => new GlassPane(),
|
||||
self::MELON_BLOCK => new Melon(),
|
||||
self::PUMPKIN_STEM => new PumpkinStem(),
|
||||
self::MELON_STEM => new MelonStem(),
|
||||
self::FENCE_GATE => FenceGate::class,
|
||||
self::BRICK_STAIRS => BrickStairs::class,
|
||||
self::STONE_BRICK_STAIRS => StoneBrickStairs::class,
|
||||
|
||||
self::FENCE_GATE => new FenceGate(),
|
||||
self::BRICK_STAIRS => new BrickStairs(),
|
||||
self::STONE_BRICK_STAIRS => new StoneBrickStairs(),
|
||||
self::MYCELIUM => Mycelium::class,
|
||||
self::NETHER_BRICKS => NetherBrick::class,
|
||||
|
||||
self::NETHER_BRICKS => new NetherBrick(),
|
||||
self::NETHER_BRICKS_STAIRS => NetherBrickStairs::class,
|
||||
|
||||
self::NETHER_BRICKS_STAIRS => new NetherBrickStairs(),
|
||||
self::END_PORTAL => EndPortal::class,
|
||||
self::END_STONE => EndStone::class,
|
||||
self::SANDSTONE_STAIRS => SandstoneStairs::class,
|
||||
self::EMERALD_ORE => EmeraldOre::class,
|
||||
|
||||
self::SANDSTONE_STAIRS => new SandstoneStairs(),
|
||||
self::EMERALD_ORE => new EmeraldOre(),
|
||||
self::EMERALD_BLOCK => Emerald::class,
|
||||
self::SPRUCE_WOOD_STAIRS => SpruceWoodStairs::class,
|
||||
self::BIRCH_WOOD_STAIRS => BirchWoodStairs::class,
|
||||
self::JUNGLE_WOOD_STAIRS => JungleWoodStairs::class,
|
||||
self::STONE_WALL => StoneWall::class,
|
||||
|
||||
self::EMERALD_BLOCK => new Emerald(),
|
||||
self::SPRUCE_WOOD_STAIRS => new SpruceWoodStairs(),
|
||||
self::BIRCH_WOOD_STAIRS => new BirchWoodStairs(),
|
||||
self::JUNGLE_WOOD_STAIRS => new JungleWoodStairs(),
|
||||
self::STONE_WALL => new StoneWall(),
|
||||
self::CARROT_BLOCK => Carrot::class,
|
||||
self::POTATO_BLOCK => Potato::class,
|
||||
|
||||
self::CARROT_BLOCK => new Carrot(),
|
||||
self::POTATO_BLOCK => new Potato(),
|
||||
self::QUARTZ_BLOCK => Quartz::class,
|
||||
self::QUARTZ_STAIRS => QuartzStairs::class,
|
||||
self::DOUBLE_WOOD_SLAB => DoubleWoodSlab::class,
|
||||
self::WOOD_SLAB => WoodSlab::class,
|
||||
self::STAINED_CLAY => StainedClay::class,
|
||||
|
||||
self::QUARTZ_BLOCK => new Quartz(),
|
||||
self::QUARTZ_STAIRS => new QuartzStairs(),
|
||||
self::DOUBLE_WOOD_SLAB => new DoubleWoodSlab(),
|
||||
self::WOOD_SLAB => new WoodSlab(),
|
||||
self::STAINED_CLAY => new StainedClay(),
|
||||
self::LEAVES2 => Leaves2::class,
|
||||
self::WOOD2 => Wood2::class,
|
||||
self::ACACIA_WOOD_STAIRS => AcaciaWoodStairs::class,
|
||||
self::DARK_OAK_WOOD_STAIRS => DarkOakWoodStairs::class,
|
||||
|
||||
self::LEAVES2 => new Leaves2(),
|
||||
self::WOOD2 => new Wood2(),
|
||||
self::ACACIA_WOOD_STAIRS => new AcaciaWoodStairs(),
|
||||
self::DARK_OAK_WOOD_STAIRS => new DarkOakWoodStairs(),
|
||||
self::HAY_BALE => HayBale::class,
|
||||
self::CARPET => Carpet::class,
|
||||
self::HARDENED_CLAY => HardenedClay::class,
|
||||
self::COAL_BLOCK => Coal::class,
|
||||
|
||||
self::HAY_BALE => new HayBale(),
|
||||
self::CARPET => new Carpet(),
|
||||
self::HARDENED_CLAY => new HardenedClay(),
|
||||
self::COAL_BLOCK => new Coal(),
|
||||
|
||||
self::BEETROOT_BLOCK => new Beetroot(),
|
||||
self::STONECUTTER => new Stonecutter(),
|
||||
self::GLOWING_OBSIDIAN => new GlowingObsidian(),
|
||||
self::NETHER_REACTOR => new NetherReactor(),
|
||||
);
|
||||
self::PODZOL => Podzol::class,
|
||||
self::BEETROOT_BLOCK => Beetroot::class,
|
||||
self::STONECUTTER => Stonecutter::class,
|
||||
self::GLOWING_OBSIDIAN => GlowingObsidian::class,
|
||||
self::NETHER_REACTOR => NetherReactor::class,
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
@ -662,11 +679,12 @@ abstract class Block extends Position implements Metadatable{
|
||||
*/
|
||||
public static function get($id, $meta = 0, Position $pos = null){
|
||||
if(isset(self::$list[$id])){
|
||||
$block = clone self::$list[$id];
|
||||
$block->setDamage($meta);
|
||||
$block = self::$list[$id];
|
||||
$block = new $block($meta);
|
||||
}else{
|
||||
$block = new Generic($id, $meta);
|
||||
}
|
||||
|
||||
if($pos instanceof Position){
|
||||
$block->position($pos);
|
||||
}
|
||||
@ -683,8 +701,6 @@ abstract class Block extends Position implements Metadatable{
|
||||
$this->id = (int) $id;
|
||||
$this->meta = (int) $meta;
|
||||
$this->name = $name;
|
||||
$this->breakTime = 0.20;
|
||||
$this->hardness = 10;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -708,6 +724,10 @@ abstract class Block extends Position implements Metadatable{
|
||||
return $this->id;
|
||||
}
|
||||
|
||||
public function addVelocityToEntity(Entity $entity, Vector3 $vector){
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
@ -746,7 +766,7 @@ abstract class Block extends Position implements Metadatable{
|
||||
return [];
|
||||
}else{
|
||||
return [
|
||||
array($this->id, $this->meta, 1),
|
||||
[$this->id, $this->meta, 1],
|
||||
];
|
||||
}
|
||||
}
|
||||
@ -810,13 +830,20 @@ abstract class Block extends Position implements Metadatable{
|
||||
* @param AxisAlignedBB $bb
|
||||
* @param Block[] $list
|
||||
*/
|
||||
public function collidesWithBB(AxisAlignedBB $bb, &$list = array()){
|
||||
public function collidesWithBB(AxisAlignedBB $bb, &$list = []){
|
||||
$bb2 = $this->getBoundingBox();
|
||||
if($bb2->intersectsWith($bb)){
|
||||
if($bb2 !== null and $bb2->intersectsWith($bb)){
|
||||
$list[] = $bb2;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Entity $entity
|
||||
*/
|
||||
public function onEntityCollide(Entity $entity){
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB
|
||||
*/
|
||||
@ -831,6 +858,88 @@ abstract class Block extends Position implements Metadatable{
|
||||
);
|
||||
}
|
||||
|
||||
public function calculateIntercept(Vector3 $pos1, Vector3 $pos2){
|
||||
$bb = $this->getBoundingBox();
|
||||
if($bb === null){
|
||||
return null;
|
||||
}
|
||||
|
||||
$v1 = $pos1->getIntermediateWithXValue($pos2, $bb->minX);
|
||||
$v2 = $pos1->getIntermediateWithXValue($pos2, $bb->maxX);
|
||||
$v3 = $pos1->getIntermediateWithYValue($pos2, $bb->minY);
|
||||
$v4 = $pos1->getIntermediateWithYValue($pos2, $bb->maxY);
|
||||
$v5 = $pos1->getIntermediateWithZValue($pos2, $bb->minZ);
|
||||
$v6 = $pos1->getIntermediateWithZValue($pos2, $bb->maxZ);
|
||||
|
||||
if($v1 !== null and !$bb->isVectorInYZ($v1)){
|
||||
$v1 = null;
|
||||
}
|
||||
|
||||
if($v2 !== null and !$bb->isVectorInYZ($v2)){
|
||||
$v2 = null;
|
||||
}
|
||||
|
||||
if($v3 !== null and !$bb->isVectorInXZ($v3)){
|
||||
$v3 = null;
|
||||
}
|
||||
|
||||
if($v4 !== null and !$bb->isVectorInXZ($v4)){
|
||||
$v4 = null;
|
||||
}
|
||||
|
||||
if($v5 !== null and !$bb->isVectorInXY($v5)){
|
||||
$v5 = null;
|
||||
}
|
||||
|
||||
if($v6 !== null and !$bb->isVectorInXY($v6)){
|
||||
$v6 = null;
|
||||
}
|
||||
|
||||
$vector = $v1;
|
||||
|
||||
if($v2 !== null and ($vector === null or $pos1->distanceSquared($v2) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v2;
|
||||
}
|
||||
|
||||
if($v3 !== null and ($vector === null or $pos1->distanceSquared($v3) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v3;
|
||||
}
|
||||
|
||||
if($v4 !== null and ($vector === null or $pos1->distanceSquared($v4) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v4;
|
||||
}
|
||||
|
||||
if($v5 !== null and ($vector === null or $pos1->distanceSquared($v5) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v5;
|
||||
}
|
||||
|
||||
if($v6 !== null and ($vector === null or $pos1->distanceSquared($v6) < $pos1->distanceSquared($vector))){
|
||||
$vector = $v6;
|
||||
}
|
||||
|
||||
if($vector === null){
|
||||
return null;
|
||||
}
|
||||
|
||||
$f = -1;
|
||||
|
||||
if($vector === $v1){
|
||||
$f = 4;
|
||||
}elseif($vector === $v2){
|
||||
$f = 5;
|
||||
}elseif($vector === $v3){
|
||||
$f = 0;
|
||||
}elseif($vector === $v4){
|
||||
$f = 1;
|
||||
}elseif($vector === $v5){
|
||||
$f = 2;
|
||||
}elseif($vector === $v6){
|
||||
$f = 3;
|
||||
}
|
||||
|
||||
return MovingObjectPosition::fromBlock($this->x, $this->y, $this->z, $f, $vector->add($this->x, $this->y, $this->z));
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
|
||||
*
|
||||
@ -889,4 +998,4 @@ abstract class Block extends Position implements Metadatable{
|
||||
$this->getLevel()->getBlockMetadata()->removeMetadata($this, $metadataKey, $plugin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -48,9 +48,9 @@ class Bricks extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::BRICKS_BLOCK, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::BRICKS_BLOCK, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -47,11 +47,16 @@ class BrownMushroom extends Flowable{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->isTransparent === false){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
@ -39,29 +39,29 @@ class BurningFurnace extends Solid{
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$faces = array(
|
||||
$faces = [
|
||||
0 => 4,
|
||||
1 => 2,
|
||||
2 => 5,
|
||||
3 => 3,
|
||||
);
|
||||
];
|
||||
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$nbt = new Compound(false, array(
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
$nbt = new Compound(false, [
|
||||
new Enum("Items", []),
|
||||
new String("id", Tile::FURNACE),
|
||||
new Int("x", $this->x),
|
||||
new Int("y", $this->y),
|
||||
new Int("z", $this->z)
|
||||
));
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
new Furnace($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
new Furnace($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onBreak(Item $item){
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -73,15 +73,15 @@ class BurningFurnace extends Solid{
|
||||
if($t instanceof Furnace){
|
||||
$furnace = $t;
|
||||
}else{
|
||||
$nbt = new Compound(false, array(
|
||||
$nbt = new Compound(false, [
|
||||
new Enum("Items", []),
|
||||
new String("id", Tile::FURNACE),
|
||||
new Int("x", $this->x),
|
||||
new Int("y", $this->y),
|
||||
new Int("z", $this->z)
|
||||
));
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$furnace = new Furnace($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$furnace = new Furnace($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
}
|
||||
|
||||
if(($player->getGamemode() & 0x01) === 0x01){
|
||||
@ -114,16 +114,7 @@ class BurningFurnace extends Solid{
|
||||
public function getDrops(Item $item){
|
||||
$drops = [];
|
||||
if($item->isPickaxe() >= 1){
|
||||
$drops[] = array(Item::FURNACE, 0, 1);
|
||||
}
|
||||
$t = $this->getLevel()->getTile($this);
|
||||
if($t instanceof Furnace){
|
||||
for($s = 0; $s < $t->getInventory()->getSize(); ++$s){
|
||||
$slot = $t->getInventory()->getItem($s);
|
||||
if($slot->getID() > Item::AIR and $slot->getCount() > 0){
|
||||
$drops[] = array($slot->getID(), $slot->getDamage(), $slot->getCount());
|
||||
}
|
||||
}
|
||||
$drops[] = [Item::FURNACE, 0, 1];
|
||||
}
|
||||
|
||||
return $drops;
|
||||
|
@ -23,8 +23,11 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Cactus extends Transparent{
|
||||
@ -34,6 +37,25 @@ class Cactus extends Transparent{
|
||||
$this->hardness = 2;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
$this->x + 0.9375,
|
||||
$this->y + 1,
|
||||
$this->z + 0.9375
|
||||
);
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_CONTACT, 1);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
@ -41,7 +63,17 @@ class Cactus extends Transparent{
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
return;
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if(!$b->isFlowable){
|
||||
$this->getLevel()->setBlock($this, new Air(), false);
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id));
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if($this->getSide(0)->getID() !== self::CACTUS){
|
||||
@ -49,18 +81,18 @@ class Cactus extends Transparent{
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
|
||||
if($b->getID() === self::AIR){
|
||||
$this->getLevel()->setBlock($b, new Cactus(), true, false, true);
|
||||
$this->getLevel()->setBlock($b, new Cactus(), true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
$this->meta = 0;
|
||||
$this->getLevel()->setBlock($this, $this, false);
|
||||
$this->getLevel()->setBlock($this, $this);
|
||||
}else{
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, false);
|
||||
$this->getLevel()->setBlock($this, $this);
|
||||
}
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@ -75,7 +107,7 @@ class Cactus extends Transparent{
|
||||
$block2 = $this->getSide(4);
|
||||
$block3 = $this->getSide(5);
|
||||
if($block0->isTransparent === true and $block1->isTransparent === true and $block2->isTransparent === true and $block3->isTransparent === true){
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -85,8 +117,8 @@ class Cactus extends Transparent{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -23,6 +23,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Cake extends Transparent{
|
||||
@ -34,10 +35,23 @@ class Cake extends Transparent{
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
$f = (1 + $this->getDamage() * 2) / 16;
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
$this->x + 1 - 0.0625,
|
||||
$this->y + 0.5,
|
||||
$this->z + 1 - 0.0625
|
||||
);
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() !== self::AIR){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -48,7 +62,7 @@ class Cake extends Transparent{
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -66,9 +80,9 @@ class Cake extends Transparent{
|
||||
++$this->meta;
|
||||
$player->heal(3, "cake");
|
||||
if($this->meta >= 0x06){
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -23,12 +23,13 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Carpet extends Flowable{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::CARPET, $meta, "Carpet");
|
||||
$names = array(
|
||||
$names = [
|
||||
0 => "White Carpet",
|
||||
1 => "Orange Carpet",
|
||||
2 => "Magenta Carpet",
|
||||
@ -45,17 +46,28 @@ class Carpet extends Flowable{
|
||||
13 => "Green Carpet",
|
||||
14 => "Red Carpet",
|
||||
15 => "Black Carpet",
|
||||
);
|
||||
];
|
||||
$this->name = $names[$this->meta];
|
||||
$this->hardness = 0;
|
||||
$this->isFullBlock = false;
|
||||
$this->isSolid = true;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.0625,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() !== self::AIR){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -67,7 +79,7 @@ class Carpet extends Flowable{
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //TODO: Replace with common break method
|
||||
$this->getLevel()->dropItem($this, Item::get($this->id, $this->meta, 1));
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -32,10 +32,15 @@ class Carrot extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -45,8 +50,11 @@ class Carrot extends Flowable{
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->meta += mt_rand(2, 5);
|
||||
if($this->meta > 7){
|
||||
$this->meta = 7;
|
||||
}
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
$item->count--;
|
||||
|
||||
return true;
|
||||
@ -68,7 +76,7 @@ class Carrot extends Flowable{
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
@ -83,9 +91,9 @@ class Carrot extends Flowable{
|
||||
public function getDrops(Item $item){
|
||||
$drops = [];
|
||||
if($this->meta >= 0x07){
|
||||
$drops[] = array(Item::CARROT, 0, mt_rand(1, 4));
|
||||
$drops[] = [Item::CARROT, 0, mt_rand(1, 4)];
|
||||
}else{
|
||||
$drops[] = array(Item::CARROT, 0, 1);
|
||||
$drops[] = [Item::CARROT, 0, 1];
|
||||
}
|
||||
|
||||
return $drops;
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
@ -41,13 +42,24 @@ class Chest extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.0625,
|
||||
$this->y,
|
||||
$this->z + 0.0625,
|
||||
$this->x + 0.9375,
|
||||
$this->y + 0.875,
|
||||
$this->z + 0.9375
|
||||
);
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$faces = array(
|
||||
$faces = [
|
||||
0 => 4,
|
||||
1 => 2,
|
||||
2 => 5,
|
||||
3 => 3,
|
||||
);
|
||||
];
|
||||
|
||||
$chest = false;
|
||||
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
|
||||
@ -68,16 +80,16 @@ class Chest extends Transparent{
|
||||
}
|
||||
}
|
||||
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$nbt = new Compound(false, array(
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
$nbt = new Compound(false, [
|
||||
new Enum("Items", []),
|
||||
new String("id", Tile::CHEST),
|
||||
new Int("x", $this->x),
|
||||
new Int("y", $this->y),
|
||||
new Int("z", $this->z)
|
||||
));
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$tile = new TileChest($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$tile = new TileChest($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
|
||||
if($chest instanceof TileChest){
|
||||
$chest->pairWith($tile);
|
||||
@ -92,7 +104,7 @@ class Chest extends Transparent{
|
||||
if($t instanceof TileChest){
|
||||
$t->unpair();
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -109,15 +121,15 @@ class Chest extends Transparent{
|
||||
if($t instanceof TileChest){
|
||||
$chest = $t;
|
||||
}else{
|
||||
$nbt = new Compound(false, array(
|
||||
$nbt = new Compound(false, [
|
||||
new Enum("Items", []),
|
||||
new String("id", Tile::CHEST),
|
||||
new Int("x", $this->x),
|
||||
new Int("y", $this->y),
|
||||
new Int("z", $this->z)
|
||||
));
|
||||
]);
|
||||
$nbt->Items->setTagType(NBT::TAG_Compound);
|
||||
$chest = new TileChest($this->getLevel()->getChunkAt($this->x >> 4, $this->z >> 4), $nbt);
|
||||
$chest = new TileChest($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
|
||||
}
|
||||
|
||||
|
||||
@ -131,19 +143,8 @@ class Chest extends Transparent{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
$drops = array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
$t = $this->getLevel()->getTile($this);
|
||||
if($t instanceof TileChest){
|
||||
for($s = 0; $s < $t->getRealInventory()->getSize(); ++$s){
|
||||
$slot = $t->getRealInventory()->getItem($s);
|
||||
if($slot->getID() > Item::AIR and $slot->getCount() > 0){
|
||||
$drops[] = array($slot->getID(), $slot->getDamage(), $slot->getCount());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $drops;
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -30,8 +30,8 @@ class Clay extends Solid{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array(Item::CLAY, 0, 4),
|
||||
);
|
||||
return [
|
||||
[Item::CLAY, 0, 4],
|
||||
];
|
||||
}
|
||||
}
|
@ -48,9 +48,9 @@ class Coal extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::COAL_BLOCK, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::COAL_BLOCK, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -48,9 +48,9 @@ class CoalOre extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::COAL, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::COAL, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -48,9 +48,9 @@ class Cobblestone extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::COBBLESTONE, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::COBBLESTONE, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
class Cobweb extends Flowable{
|
||||
public function __construct(){
|
||||
@ -31,6 +32,10 @@ class Cobweb extends Flowable{
|
||||
$this->hardness = 25;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [];
|
||||
}
|
||||
|
@ -31,10 +31,15 @@ class CyanFlower extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === 2 or $down->getID() === 3 or $down->getID() === 60){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -31,10 +31,15 @@ class Dandelion extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === 2 or $down->getID() === 3 or $down->getID() === 60){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -29,8 +29,8 @@ class DarkOakWoodStairs extends Stair{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -30,6 +30,11 @@ class DeadBush extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
|
@ -42,9 +42,9 @@ class Diamond extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 4){
|
||||
return array(
|
||||
array(Item::DIAMOND_BLOCK, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::DIAMOND_BLOCK, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -42,9 +42,9 @@ class DiamondOre extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 4){
|
||||
return array(
|
||||
array(Item::DIAMOND, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::DIAMOND, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -25,16 +25,21 @@ use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Dirt extends Solid{
|
||||
|
||||
public $isActivable = true;
|
||||
protected $hardness = 2.5;
|
||||
protected $id = self::DIRT;
|
||||
protected $meta = 0;
|
||||
protected $name = "Dirt";
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::DIRT, 0, "Dirt");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 2.5;
|
||||
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->isHoe()){
|
||||
$item->useOn($this);
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::FARMLAND, 0), true, false, true);
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::FARMLAND, 0), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\network\protocol\LevelEventPacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
@ -34,6 +35,169 @@ abstract class Door extends Transparent{
|
||||
$this->isSolid = false;
|
||||
}
|
||||
|
||||
private function getFullDamage(){
|
||||
$damage = $this->getDamage();
|
||||
$flag = ($damage & 0x08) > 0;
|
||||
|
||||
if($flag){
|
||||
$first = $this->getSide(0)->getDamage();
|
||||
$second = $damage;
|
||||
}else{
|
||||
$first = $damage;
|
||||
$second = $this->getSide(1)->getDamage();
|
||||
}
|
||||
|
||||
$flag1 = ($second & 0x01) > 0;
|
||||
|
||||
return $first & 0x07 | ($flag ? 8 : 0) | ($flag1 ? 0x10 : 0);
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
$f = 0.1875;
|
||||
$damage = $this->getFullDamage();
|
||||
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 2,
|
||||
$this->z + 1
|
||||
);
|
||||
|
||||
$j = $damage & 0x03;
|
||||
$flag = (($damage & 0x04) > 0);
|
||||
$flag1 = (($damage & 0x10) > 0);
|
||||
|
||||
if($j === 0){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + $f
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + $f,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}elseif($j === 1){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + $f,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + $f
|
||||
);
|
||||
}
|
||||
}elseif($j === 2){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + $f
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}elseif($j === 3){
|
||||
if($flag){
|
||||
if(!$flag1){
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + $f,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}else{
|
||||
$bb = new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return $bb;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
@ -57,22 +221,22 @@ abstract class Door extends Transparent{
|
||||
return false;
|
||||
}
|
||||
$direction = $player instanceof Player ? $player->getDirection() : 0;
|
||||
$face = array(
|
||||
$face = [
|
||||
0 => 3,
|
||||
1 => 4,
|
||||
2 => 2,
|
||||
3 => 5,
|
||||
);
|
||||
];
|
||||
$next = $this->getSide($face[(($direction + 2) % 4)]);
|
||||
$next2 = $this->getSide($face[$direction]);
|
||||
$metaUp = 0x08;
|
||||
if($next->getID() === $this->id or ($next2->isTransparent === false and $next->isTransparent === true)){ //Door hinge
|
||||
$metaUp |= 0x01;
|
||||
}
|
||||
$this->getLevel()->setBlock($blockUp, Block::get($this->id, $metaUp), true, false, true); //Top
|
||||
|
||||
$this->meta = $player->getDirection() & 0x03;
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true); //Bottom
|
||||
$this->getLevel()->setBlock($block, $this, true, true); //Bottom
|
||||
$this->getLevel()->setBlock($blockUp, $b = Block::get($this->id, $metaUp), true); //Top
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -83,15 +247,15 @@ abstract class Door extends Transparent{
|
||||
if(($this->meta & 0x08) === 0x08){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === $this->id){
|
||||
$this->getLevel()->setBlock($down, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($down, new Air(), true);
|
||||
}
|
||||
}else{
|
||||
$up = $this->getSide(1);
|
||||
if($up->getID() === $this->id){
|
||||
$this->getLevel()->setBlock($up, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($up, new Air(), true);
|
||||
}
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -101,7 +265,7 @@ abstract class Door extends Transparent{
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === $this->id){
|
||||
$meta = $down->getDamage() ^ 0x04;
|
||||
$this->getLevel()->setBlock($down, Block::get($this->id, $meta), true, false, true);
|
||||
$this->getLevel()->setBlock($down, Block::get($this->id, $meta), true);
|
||||
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
@ -120,7 +284,7 @@ abstract class Door extends Transparent{
|
||||
return false;
|
||||
}else{
|
||||
$this->meta ^= 0x04;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
|
||||
if($player instanceof Player){
|
||||
unset($players[$player->getID()]);
|
||||
|
@ -26,7 +26,7 @@ use pocketmine\item\Item;
|
||||
class DoubleSlab extends Solid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::DOUBLE_SLAB, $meta, "Double Slab");
|
||||
$names = array(
|
||||
$names = [
|
||||
0 => "Stone",
|
||||
1 => "Sandstone",
|
||||
2 => "Wooden",
|
||||
@ -34,7 +34,8 @@ class DoubleSlab extends Solid{
|
||||
4 => "Brick",
|
||||
5 => "Stone Brick",
|
||||
6 => "Quartz",
|
||||
);
|
||||
7 => "",
|
||||
];
|
||||
$this->name = "Double " . $names[$this->meta & 0x07] . " Slab";
|
||||
$this->hardness = 30;
|
||||
}
|
||||
@ -58,9 +59,9 @@ class DoubleSlab extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::SLAB, $this->meta & 0x07, 2),
|
||||
);
|
||||
return [
|
||||
[Item::SLAB, $this->meta & 0x07, 2],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -26,14 +26,14 @@ use pocketmine\item\Item;
|
||||
class DoubleWoodSlab extends Solid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::DOUBLE_WOOD_SLAB, $meta, "Double Wooden Slab");
|
||||
$names = array(
|
||||
$names = [
|
||||
0 => "Oak",
|
||||
1 => "Spruce",
|
||||
2 => "Birch",
|
||||
3 => "Jungle",
|
||||
4 => "Acacia",
|
||||
5 => "Dark Oak",
|
||||
);
|
||||
];
|
||||
$this->name = "Double " . $names[$this->meta & 0x07] . " Wooden Slab";
|
||||
$this->hardness = 15;
|
||||
}
|
||||
@ -56,9 +56,9 @@ class DoubleWoodSlab extends Solid{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array(Item::WOOD_SLAB, $this->meta & 0x07, 2),
|
||||
);
|
||||
return [
|
||||
[Item::WOOD_SLAB, $this->meta & 0x07, 2],
|
||||
];
|
||||
}
|
||||
|
||||
}
|
@ -42,9 +42,9 @@ class Emerald extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 4){
|
||||
return array(
|
||||
array(Item::EMERALD_BLOCK, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::EMERALD_BLOCK, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -42,9 +42,9 @@ class EmeraldOre extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 4){
|
||||
return array(
|
||||
array(Item::EMERALD, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::EMERALD, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
42
src/pocketmine/block/EndPortal.php
Normal file
42
src/pocketmine/block/EndPortal.php
Normal file
@ -0,0 +1,42 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class EndPortal extends Solid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::END_PORTAL, $meta, "End Portal");
|
||||
$this->hardness = 18000000;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + (($this->getDamage() & 0x04) > 0 ? 1 : 0.8125),
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
48
src/pocketmine/block/EndStone.php
Normal file
48
src/pocketmine/block/EndStone.php
Normal file
@ -0,0 +1,48 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
|
||||
class EndStone extends Solid{
|
||||
public function __construct(){
|
||||
parent::__construct(self::END_STONE, 0, "End Stone");
|
||||
$this->hardness = 45;
|
||||
}
|
||||
|
||||
public function getBreakTime(Item $item){
|
||||
switch($item->isPickaxe()){
|
||||
case 5:
|
||||
return 0.6;
|
||||
case 4:
|
||||
return 0.75;
|
||||
case 3:
|
||||
return 1.15;
|
||||
case 2:
|
||||
return 0.4;
|
||||
case 1:
|
||||
return 2.25;
|
||||
default:
|
||||
return 15;
|
||||
}
|
||||
}
|
||||
}
|
@ -23,17 +23,51 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\entity\FallingBlock;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\nbt\tag\Enum;
|
||||
use pocketmine\nbt\tag\Double;
|
||||
use pocketmine\nbt\tag\Float;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
|
||||
class Fallable extends Solid{
|
||||
abstract class Fallable extends Solid{
|
||||
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
$this->hasPhysics = true;
|
||||
}
|
||||
public $hasPhysics = true;
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, true);
|
||||
|
||||
return $ret;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::AIR or ($down instanceof Liquid)){
|
||||
$fall = new FallingBlock($this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new Compound("", [
|
||||
"Pos" => new Enum("Pos", [
|
||||
new Double("", $this->x + 0.5),
|
||||
new Double("", $this->y + 0.5),
|
||||
new Double("", $this->z + 0.5)
|
||||
]),
|
||||
//TODO: add random motion with physics
|
||||
"Motion" => new Enum("Motion", [
|
||||
new Double("", 0),
|
||||
new Double("", 0),
|
||||
new Double("", 0)
|
||||
]),
|
||||
"Rotation" => new Enum("Rotation", [
|
||||
new Float("", 0),
|
||||
new Float("", 0)
|
||||
]),
|
||||
"Tile" => new Byte("Tile", $this->getID())
|
||||
]));
|
||||
|
||||
$fall->spawnToAll();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class Farmland extends Solid{
|
||||
public function __construct($meta = 0){
|
||||
@ -29,9 +30,20 @@ class Farmland extends Solid{
|
||||
$this->hardness = 3;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array(Item::DIRT, 0, 1),
|
||||
public function getBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.9375,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [
|
||||
[Item::DIRT, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -22,6 +22,9 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
class Fence extends Transparent{
|
||||
public function __construct(){
|
||||
parent::__construct(self::FENCE, 0, "Fence");
|
||||
@ -29,4 +32,29 @@ class Fence extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
$flag = $this->canConnect($this->getSide(2));
|
||||
$flag1 = $this->canConnect($this->getSide(3));
|
||||
$flag2 = $this->canConnect($this->getSide(4));
|
||||
$flag3 = $this->canConnect($this->getSide(5));
|
||||
|
||||
$f = $flag2 ? 0 : 0.375;
|
||||
$f1 = $flag3 ? 1 : 0.625;
|
||||
$f2 = $flag ? 0 : 0.375;
|
||||
$f3 = $flag1 ? 1 : 0.625;
|
||||
|
||||
return new AxisAlignedBB(
|
||||
$this->x + $f,
|
||||
$this->y,
|
||||
$this->z + $f2,
|
||||
$this->x + $f1,
|
||||
$this->y + 1, //TODO: check this, add extra bounding box
|
||||
$this->z + $f3
|
||||
);
|
||||
}
|
||||
|
||||
public function canConnect(Block $block){
|
||||
return ($block->getID() !== self::FENCE and $block->getID() !== self::FENCE_GATE) ? $block->isSolid : true;
|
||||
}
|
||||
|
||||
}
|
@ -22,6 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class FenceGate extends Transparent{
|
||||
@ -36,39 +37,67 @@ class FenceGate extends Transparent{
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
|
||||
public function getBoundingBox(){
|
||||
if(($this->getDamage() & 0x04) > 0){
|
||||
return null;
|
||||
}
|
||||
|
||||
$i = ($this->getDamage() & 0x03);
|
||||
if($i === 2 and $i === 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 0.375,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 0.625
|
||||
);
|
||||
}else{
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 0.375,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 0.625,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$faces = array(
|
||||
$faces = [
|
||||
0 => 3,
|
||||
1 => 0,
|
||||
2 => 1,
|
||||
3 => 2,
|
||||
);
|
||||
];
|
||||
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0] & 0x03;
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
$faces = array(
|
||||
$faces = [
|
||||
0 => 3,
|
||||
1 => 0,
|
||||
2 => 1,
|
||||
3 => 2,
|
||||
);
|
||||
];
|
||||
$this->meta = ($faces[$player instanceof Player ? $player->getDirection() : 0] & 0x03) | ((~$this->meta) & 0x04);
|
||||
if(($this->meta & 0x04) === 0x04){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -22,7 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Fire extends Flowable{
|
||||
public function __construct($meta = 0){
|
||||
@ -33,6 +36,19 @@ class Fire extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->setOnFire(8);
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_FIRE, 1);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [];
|
||||
}
|
||||
@ -45,12 +61,12 @@ class Fire extends Flowable{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
if($this->getSide(0)->getID() !== self::NETHERRACK){
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
|
@ -22,11 +22,10 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class Flowable extends Transparent{
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
$this->isFlowable = true;
|
||||
$this->isFullBlock = false;
|
||||
$this->isSolid = false;
|
||||
}
|
||||
abstract class Flowable extends Transparent{
|
||||
|
||||
public $isFlowable = true;
|
||||
public $isFullBlock = false;
|
||||
public $isSolid = false;
|
||||
|
||||
}
|
@ -24,21 +24,11 @@ namespace pocketmine\block;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
class Generic extends Block{
|
||||
|
||||
/**
|
||||
* @param int $id
|
||||
* @param int $meta
|
||||
* @param string $name
|
||||
*/
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
return $this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
return $this->getLevel()->setBlock($this, $this, true, true);
|
||||
}
|
||||
|
||||
public function isBreakable(Item $item){
|
||||
@ -46,29 +36,10 @@ class Generic extends Block{
|
||||
}
|
||||
|
||||
public function onBreak(Item $item){
|
||||
return $this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
return $this->getLevel()->setBlock($this, new Air(), true, true);
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::AIR or ($down instanceof Liquid)){
|
||||
$data = array(
|
||||
"x" => $this->x + 0.5,
|
||||
"y" => $this->y + 0.5,
|
||||
"z" => $this->z + 0.5,
|
||||
"Tile" => $this->id,
|
||||
);
|
||||
/*$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
//TODO
|
||||
//$e = $server->api->entity->add($this->getLevel(), ENTITY_FALLING, FALLING_SAND, $data);
|
||||
//$e->spawnToAll();
|
||||
$server->api->block->blockUpdateAround(clone $this, Level::BLOCK_UPDATE_NORMAL, 1);*/
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -22,11 +22,9 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class GlassPane extends Transparent{
|
||||
class GlassPane extends Thin{
|
||||
public function __construct(){
|
||||
parent::__construct(self::GLASS_PANE, 0, "Glass Pane");
|
||||
$this->isFullBlock = false;
|
||||
$this->isSolid = false;
|
||||
}
|
||||
|
||||
}
|
@ -54,9 +54,9 @@ class GlowingRedstoneOre extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 4){
|
||||
return array(
|
||||
array(Item::REDSTONE_DUST, 0, mt_rand(4, 5)),
|
||||
);
|
||||
return [
|
||||
[Item::REDSTONE_DUST, 0, mt_rand(4, 5)],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -30,8 +30,8 @@ class Glowstone extends Transparent{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array(Item::GLOWSTONE_DUST, 0, mt_rand(2, 4)),
|
||||
);
|
||||
return [
|
||||
[Item::GLOWSTONE_DUST, 0, mt_rand(2, 4)],
|
||||
];
|
||||
}
|
||||
}
|
@ -42,9 +42,9 @@ class Gold extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 4){
|
||||
return array(
|
||||
array(Item::GOLD_BLOCK, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::GOLD_BLOCK, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -42,9 +42,9 @@ class GoldOre extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 4){
|
||||
return array(
|
||||
array(Item::GOLD_ORE, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::GOLD_ORE, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -22,17 +22,22 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\generator\object\TallGrass;
|
||||
use pocketmine\level\generator\object\TallGrass as TallGrassObject;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class Grass extends Solid{
|
||||
|
||||
public $isActivable = true;
|
||||
protected $hardness = 3;
|
||||
protected $id = self::GRASS;
|
||||
protected $meta = 0;
|
||||
protected $name = "Grass";
|
||||
|
||||
public function __construct(){
|
||||
parent::__construct(self::GRASS, 0, "Grass");
|
||||
$this->isActivable = true;
|
||||
$this->hardness = 3;
|
||||
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
@ -49,7 +54,7 @@ class Grass extends Solid{
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
|
||||
if($block === Block::DIRT){
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
$this->getLevel()->setBlock($block, new Grass());
|
||||
}
|
||||
@ -60,7 +65,7 @@ class Grass extends Solid{
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){
|
||||
$item->count--;
|
||||
TallGrass::growGrass($this->getLevel(), $this, new Random(mt_rand()), 8, 2);
|
||||
TallGrassObject::growGrass($this->getLevel(), $this, new Random(mt_rand()), 8, 2);
|
||||
|
||||
return true;
|
||||
}elseif($item->isHoe()){
|
||||
|
@ -31,14 +31,14 @@ class Gravel extends Fallable{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if(mt_rand(1, 10) === 1){
|
||||
return array(
|
||||
array(Item::FLINT, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::FLINT, 0, 1],
|
||||
];
|
||||
}
|
||||
|
||||
return array(
|
||||
array(Item::GRAVEL, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::GRAVEL, 0, 1],
|
||||
];
|
||||
}
|
||||
|
||||
}
|
@ -31,25 +31,25 @@ class HayBale extends Solid{
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$faces = array(
|
||||
$faces = [
|
||||
0 => 0,
|
||||
1 => 0,
|
||||
2 => 0b1000,
|
||||
3 => 0b1000,
|
||||
4 => 0b0100,
|
||||
5 => 0b0100,
|
||||
);
|
||||
];
|
||||
|
||||
$this->meta = ($this->meta & 0x03) | $faces[$face];
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
|
||||
}
|
@ -30,7 +30,7 @@ class Ice extends Transparent{
|
||||
}
|
||||
|
||||
public function onBreak(Item $item){
|
||||
$this->getLevel()->setBlock($this, new Water(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Water(), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -44,9 +44,9 @@ class Iron extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 3){
|
||||
return array(
|
||||
array(Item::IRON_BLOCK, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::IRON_BLOCK, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -22,11 +22,9 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class IronBars extends Transparent{
|
||||
class IronBars extends Thin{
|
||||
public function __construct(){
|
||||
parent::__construct(self::IRON_BARS, 0, "Iron Bars");
|
||||
$this->isFullBlock = false;
|
||||
$this->isSolid = false;
|
||||
}
|
||||
|
||||
}
|
@ -49,9 +49,9 @@ class IronDoor extends Door{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::IRON_DOOR, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::IRON_DOOR, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -44,9 +44,9 @@ class IronOre extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 3){
|
||||
return array(
|
||||
array(Item::IRON_ORE, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::IRON_ORE, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -29,8 +29,8 @@ class JungleWoodStairs extends Stair{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -23,7 +23,9 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
class Ladder extends Transparent{
|
||||
public function __construct($meta = 0){
|
||||
@ -33,17 +35,66 @@ class Ladder extends Transparent{
|
||||
$this->hardness = 2;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
$f = 0.125;
|
||||
|
||||
if($this->meta === 2){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z + 1 - $f,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}elseif($this->meta === 3){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + $f
|
||||
);
|
||||
}elseif($this->meta === 4){
|
||||
return new AxisAlignedBB(
|
||||
$this->x + 1 - $f,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}elseif($this->meta === 5){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + $f,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
if($target->isTransparent === false){
|
||||
$faces = array(
|
||||
$faces = [
|
||||
2 => 2,
|
||||
3 => 3,
|
||||
4 => 4,
|
||||
5 => 5,
|
||||
);
|
||||
];
|
||||
if(isset($faces[$face])){
|
||||
$this->meta = $faces[$face];
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -65,8 +116,8 @@ class Ladder extends Transparent{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -44,9 +44,9 @@ class Lapis extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 3){
|
||||
return array(
|
||||
array(Item::LAPIS_BLOCK, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::LAPIS_BLOCK, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -45,9 +45,9 @@ class LapisOre extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 3){
|
||||
return array(
|
||||
array(Item::DYE, 4, mt_rand(4, 8)),
|
||||
);
|
||||
return [
|
||||
[Item::DYE, 4, mt_rand(4, 8)],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -22,10 +22,12 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
|
||||
class Lava extends Liquid{
|
||||
public function __construct($meta = 0){
|
||||
@ -33,122 +35,25 @@ class Lava extends Liquid{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity){
|
||||
$entity->fallDistance *= 0.5;
|
||||
$entity->setOnFire(15);
|
||||
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_LAVA, 4);
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev);
|
||||
if(!$ev->isCancelled()){
|
||||
$entity->attack($ev->getFinalDamage(), $ev);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->scheduleUpdate(clone $this, 40);
|
||||
$ret = $this->getLevel()->setBlock($this, $this, true, false);
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
|
||||
return $ret;
|
||||
}
|
||||
|
||||
public function getSourceCount(){
|
||||
$count = 0;
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
if($this->getSide($side) instanceof Lava){
|
||||
$b = $this->getSide($side);
|
||||
$level = $b->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $count;
|
||||
}
|
||||
|
||||
public function checkWater(){
|
||||
for($side = 1; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Water){
|
||||
$level = $this->meta & 0x07;
|
||||
if($level == 0x00){
|
||||
$this->getLevel()->setBlock($this, new Obsidian(), false, false, true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, new Cobblestone(), false, false, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getFrom(){
|
||||
for($side = 0; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
$level = $this->meta & 0x07;
|
||||
if(($tlevel + 2) == $level || ($side == 0x01 && $level == 0x01) || ($tlevel == 6 && $level == 7)){
|
||||
return $b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
return false;
|
||||
$newId = $this->id;
|
||||
$level = $this->meta & 0x07;
|
||||
if($type !== Level::BLOCK_UPDATE_NORMAL){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($this->checkWater()){
|
||||
return;
|
||||
}
|
||||
|
||||
$falling = $this->meta >> 3;
|
||||
$down = $this->getSide(0);
|
||||
|
||||
$from = $this->getFrom();
|
||||
if($from !== null || $level == 0x00){
|
||||
if($level !== 0x07){
|
||||
if($down instanceof Air || $down instanceof Lava){
|
||||
$this->getLevel()->setBlock($down, new Lava(0x01), false, false, true);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}else{
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$b = $this->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
|
||||
}elseif($b->isFlowable === true){
|
||||
$this->getLevel()->setBlock($b, new Lava(min($level + 2, 7)), false, false, true);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
||||
//Extend Remove for Left Lavas
|
||||
for($side = 2; $side <= 5; ++$side){
|
||||
$sb = $this->getSide($side);
|
||||
if($sb instanceof Lava){
|
||||
$tlevel = $sb->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($sb, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
$b = $this->getSide(0)->getSide($side);
|
||||
if($b instanceof Lava){
|
||||
$tlevel = $b->meta & 0x07;
|
||||
if($tlevel != 0x00){
|
||||
for($s = 0; $s <= 5; $s++){
|
||||
$ssb = $sb->getSide($s);
|
||||
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
$this->getLevel()->setBlock($b, new Air(), false, false, true);
|
||||
}
|
||||
}
|
||||
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
|
||||
}
|
||||
|
||||
$this->getLevel()->setBlock($this, new Air(), false, false, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -35,12 +35,12 @@ class Leaves extends Transparent{
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::LEAVES, $meta, "Leaves");
|
||||
$names = array(
|
||||
$names = [
|
||||
self::OAK => "Oak Leaves",
|
||||
self::SPRUCE => "Spruce Leaves",
|
||||
self::BIRCH => "Birch Leaves",
|
||||
self::JUNGLE => "Jungle Leaves",
|
||||
);
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x03];
|
||||
$this->hardness = 1;
|
||||
}
|
||||
@ -142,19 +142,19 @@ class Leaves extends Transparent{
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$this->meta |= 0x04;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
$drops = [];
|
||||
if($item->isShears()){
|
||||
$drops[] = array(Item::LEAVES, $this->meta & 0x03, 1);
|
||||
$drops[] = [Item::LEAVES, $this->meta & 0x03, 1];
|
||||
}else{
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$drops[] = array(Item::SAPLING, $this->meta & 0x03, 1);
|
||||
$drops[] = [Item::SAPLING, $this->meta & 0x03, 1];
|
||||
}
|
||||
if(($this->meta & 0x03) === self::OAK and mt_rand(1, 200) === 1){ //Apples
|
||||
$drops[] = array(Item::APPLE, 0, 1);
|
||||
$drops[] = [Item::APPLE, 0, 1];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -29,10 +29,10 @@ class Leaves2 extends Leaves{
|
||||
|
||||
public function __construct($meta = 0){
|
||||
Transparent::__construct(self::LEAVES, $meta, "Leaves");
|
||||
$names = array(
|
||||
$names = [
|
||||
self::ACACIA => "Acacia Leaves",
|
||||
self::DARK_OAK => "Dark Oak Leaves",
|
||||
);
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x03];
|
||||
$this->hardness = 1;
|
||||
}
|
||||
@ -131,16 +131,16 @@ class Leaves2 extends Leaves{
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$this->meta |= 0x04;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
$drops = [];
|
||||
if($item->isShears()){
|
||||
$drops[] = array(Item::LEAVES2, $this->meta & 0x03, 1);
|
||||
$drops[] = [Item::LEAVES2, $this->meta & 0x03, 1];
|
||||
}else{
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$drops[] = array(Item::SAPLING, $this->meta & 0x03, 1);
|
||||
$drops[] = [Item::SAPLING, $this->meta & 0x03, 1];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,13 +22,390 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class Liquid extends Transparent{
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
$this->isLiquid = true;
|
||||
$this->breakable = false;
|
||||
$this->isReplaceable = true;
|
||||
$this->isSolid = false;
|
||||
$this->isFullBlock = true;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
abstract class Liquid extends Transparent{
|
||||
public $isLiquid = true;
|
||||
public $breakable = false;
|
||||
public $isReplaceable = true;
|
||||
public $isSolid = false;
|
||||
public $isFullBlock = true;
|
||||
|
||||
public $adjacentSources = 0;
|
||||
public $isOptimalFlowDirection = [0, 0, 0];
|
||||
public $flowCost = [0, 0, 0];
|
||||
|
||||
public function getFluidHeightPercent(){
|
||||
$d = $this->meta;
|
||||
if($d >= 8){
|
||||
$d = 0;
|
||||
}
|
||||
|
||||
return ($d + 1) / 9;
|
||||
}
|
||||
|
||||
protected function getFlowDecay(Vector3 $pos){
|
||||
if(!($pos instanceof Block)){
|
||||
$pos = $this->getLevel()->getBlock($pos);
|
||||
}
|
||||
|
||||
if($pos->getID() !== $this->getID()){
|
||||
return -1;
|
||||
}else{
|
||||
return $pos->getDamage();
|
||||
}
|
||||
}
|
||||
|
||||
protected function getEffectiveFlowDecay(Vector3 $pos){
|
||||
if(!($pos instanceof Block)){
|
||||
$pos = $this->getLevel()->getBlock($pos);
|
||||
}
|
||||
|
||||
if($pos->getID() !== $this->getID()){
|
||||
return -1;
|
||||
}
|
||||
|
||||
$decay = $pos->getDamage();
|
||||
|
||||
if($decay >= 8){
|
||||
$decay = 0;
|
||||
}
|
||||
|
||||
return $decay;
|
||||
}
|
||||
|
||||
public function getFlowVector(){
|
||||
$vector = new Vector3(0, 0, 0);
|
||||
|
||||
$decay = $this->getEffectiveFlowDecay($this);
|
||||
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
|
||||
$x = $this->x;
|
||||
$y = $this->y;
|
||||
$z = $this->z;
|
||||
|
||||
if($j === 0){
|
||||
--$x;
|
||||
}elseif($j === 1){
|
||||
++$x;
|
||||
}elseif($j === 2){
|
||||
--$z;
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$sideBlock = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
|
||||
|
||||
if($blockDecay < 0){
|
||||
if(!$sideBlock->isFlowable){
|
||||
continue;
|
||||
}
|
||||
|
||||
$blockDecay = $this->getEffectiveFlowDecay($sideBlock->getSide(0));
|
||||
|
||||
if($blockDecay >= 0){
|
||||
$realDecay = $blockDecay - ($decay - 8);
|
||||
$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
|
||||
}
|
||||
|
||||
continue;
|
||||
}else{
|
||||
$realDecay = $blockDecay - $decay;
|
||||
$vector = $vector->add(($sideBlock->x - $this->x) * $realDecay, ($sideBlock->y - $this->y) * $realDecay, ($sideBlock->z - $this->z) * $realDecay);
|
||||
}
|
||||
}
|
||||
|
||||
if($this->getDamage() >= 8){
|
||||
$falling = false;
|
||||
|
||||
if(!$this->getLevel()->getBlock($this->add(0, 0, -1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(0, 0, 1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(-1, 0, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(1, 0, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(0, 1, -1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(0, 1, 1))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(-1, 1, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}elseif(!$this->getLevel()->getBlock($this->add(1, 1, 0))->isFlowable){
|
||||
$falling = true;
|
||||
}
|
||||
|
||||
if($falling){
|
||||
$vector = $vector->normalize()->add(0, -6, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return $vector->normalize();
|
||||
}
|
||||
|
||||
public function addVelocityToEntity(Entity $entity, Vector3 $vector){
|
||||
$flow = $this->getFlowVector();
|
||||
$vector->x += $flow->x;
|
||||
$vector->y += $flow->y;
|
||||
$vector->z += $flow->z;
|
||||
}
|
||||
|
||||
public function tickRate(){
|
||||
if($this instanceof Water){
|
||||
return 5;
|
||||
}elseif($this instanceof Lava){
|
||||
return 30;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
$this->checkForHarden();
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
}elseif($type === Level::BLOCK_UPDATE_SCHEDULED){
|
||||
$decay = $this->getFlowDecay($this);
|
||||
$multiplier = $this instanceof Lava ? 2 : 1;
|
||||
|
||||
$flag = true;
|
||||
|
||||
if($decay > 0){
|
||||
$smallestFlowDecay = -100;
|
||||
$this->adjacentSources = 0;
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(4), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(5), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(2), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->getSide(3), $smallestFlowDecay);
|
||||
|
||||
$k = $smallestFlowDecay + $multiplier;
|
||||
|
||||
if($k >= 8 or $smallestFlowDecay < 0){
|
||||
$k = -1;
|
||||
}
|
||||
|
||||
if(($topFlowDecay = $this->getFlowDecay($this->getSide(1))) >= 0){
|
||||
if($topFlowDecay >= 8){
|
||||
$k = $topFlowDecay;
|
||||
}else{
|
||||
$k = $topFlowDecay | 0x08;
|
||||
}
|
||||
}
|
||||
|
||||
if($this->adjacentSources >= 2 and $this instanceof Water){
|
||||
$bottomBlock = $this->getSide(0);
|
||||
if($bottomBlock->isSolid){
|
||||
$k = 0;
|
||||
}elseif($bottomBlock instanceof Water and $bottomBlock->getDamage() === 0){
|
||||
$k = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if($this instanceof Lava and $decay < 8 and $k < 8 and $k > 1 and mt_rand(0, 4) !== 0){
|
||||
$k = $decay;
|
||||
$flag = false;
|
||||
}
|
||||
|
||||
if($k !== $decay){
|
||||
$decay = $k;
|
||||
if($decay < 0){
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::AIR), true);
|
||||
}else{
|
||||
$this->getLevel()->setBlock($this, Block::get($this->id, $decay), true);
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
}
|
||||
}elseif($flag){
|
||||
$this->getLevel()->scheduleUpdate($this, $this->tickRate());
|
||||
//$this->updateFlow();
|
||||
}
|
||||
}else{
|
||||
//$this->updateFlow();
|
||||
}
|
||||
|
||||
$bottomBlock = $this->getSide(0);
|
||||
|
||||
if($bottomBlock->isFlowable or $bottomBlock instanceof Liquid){
|
||||
if($this instanceof Lava and $bottomBlock instanceof Water){
|
||||
$this->getLevel()->setBlock($bottomBlock, Block::get(Item::STONE), true);
|
||||
return;
|
||||
}
|
||||
|
||||
if($decay >= 8){
|
||||
$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay), true);
|
||||
$this->getLevel()->scheduleUpdate($bottomBlock, $this->tickRate());
|
||||
}else{
|
||||
$this->getLevel()->setBlock($bottomBlock, Block::get($this->id, $decay + 8), true);
|
||||
$this->getLevel()->scheduleUpdate($bottomBlock, $this->tickRate());
|
||||
}
|
||||
}elseif($decay >= 0 and ($decay === 0 or !$bottomBlock->isFlowable)){
|
||||
$flags = $this->getOptimalFlowDirections();
|
||||
|
||||
$l = $decay + $multiplier;
|
||||
|
||||
if($decay >= 8){
|
||||
$l = 1;
|
||||
}
|
||||
|
||||
if($l >= 8){
|
||||
$this->checkForHarden();
|
||||
return;
|
||||
}
|
||||
|
||||
if($flags[0]){
|
||||
$this->flowIntoBlock($this->getSide(4), $l);
|
||||
}
|
||||
|
||||
if($flags[1]){
|
||||
$this->flowIntoBlock($this->getSide(5), $l);
|
||||
}
|
||||
|
||||
if($flags[2]){
|
||||
$this->flowIntoBlock($this->getSide(2), $l);
|
||||
}
|
||||
|
||||
if($flags[3]){
|
||||
$this->flowIntoBlock($this->getSide(3), $l);
|
||||
}
|
||||
}
|
||||
|
||||
$this->checkForHarden();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private function flowIntoBlock(Block $block, $newFlowDecay){
|
||||
if($block->isFlowable){
|
||||
if($block->getID() > 0){
|
||||
$this->getLevel()->useBreakOn($block);
|
||||
}
|
||||
|
||||
$this->getLevel()->setBlock($block, Block::get($this->id, $newFlowDecay), true);
|
||||
$this->getLevel()->scheduleUpdate($block, $this->tickRate());
|
||||
}
|
||||
}
|
||||
|
||||
private function calculateFlowCost(Block $block, $accumulatedCost, $previousDirection){
|
||||
$cost = 1000;
|
||||
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
if(
|
||||
($j === 0 and $previousDirection === 1) or
|
||||
($j === 1 and $previousDirection === 0) or
|
||||
($j === 2 and $previousDirection === 3) or
|
||||
($j === 3 and $previousDirection === 2)
|
||||
){
|
||||
$x = $block->x;
|
||||
$y = $block->y;
|
||||
$z = $block->z;
|
||||
|
||||
if($j === 0){
|
||||
--$x;
|
||||
}elseif($j === 1){
|
||||
++$x;
|
||||
}elseif($j === 2){
|
||||
--$z;
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$blockSide = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$blockSide->isFlowable or ($blockSide instanceof Liquid and $blockSide->getDamage() === 0)){
|
||||
continue;
|
||||
}elseif($blockSide->getSide(0)->isFlowable){
|
||||
return $accumulatedCost;
|
||||
}
|
||||
|
||||
if($accumulatedCost >= 4){
|
||||
continue;
|
||||
}
|
||||
|
||||
$realCost = $this->calculateFlowCost($blockSide, $accumulatedCost + 1, $j);
|
||||
|
||||
if($realCost < $cost){
|
||||
$cost = $realCost;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $cost;
|
||||
}
|
||||
|
||||
private function getOptimalFlowDirections(){
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
$this->flowCost[$j] = 1000;
|
||||
|
||||
$x = $this->x;
|
||||
$y = $this->y;
|
||||
$z = $this->z;
|
||||
|
||||
if($j === 0){
|
||||
--$x;
|
||||
}elseif($j === 1){
|
||||
++$x;
|
||||
}elseif($j === 2){
|
||||
--$z;
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
|
||||
|
||||
if(!$block->isFlowable or ($block instanceof Liquid and $block->getDamage() === 0)){
|
||||
continue;
|
||||
}elseif($block->getSide(0)->isFlowable){
|
||||
$this->flowCost[$j] = 0;
|
||||
}else{
|
||||
$this->flowCost[$j] = $this->calculateFlowCost($block, 1, $j);
|
||||
}
|
||||
}
|
||||
|
||||
$minCost = $this->flowCost[0];
|
||||
|
||||
for($i = 1; $i < 4; ++$i){
|
||||
if($this->flowCost[$i] < $minCost){
|
||||
$minCost = $this->flowCost[$i];
|
||||
}
|
||||
}
|
||||
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
$this->isOptimalFlowDirection[$i] = ($this->flowCost[$i] === $minCost);
|
||||
}
|
||||
|
||||
return $this->isOptimalFlowDirection;
|
||||
}
|
||||
|
||||
private function getSmallestFlowDecay(Vector3 $pos, $decay){
|
||||
$blockDecay = $this->getFlowDecay($pos);
|
||||
|
||||
if($blockDecay < 0){
|
||||
return $decay;
|
||||
}elseif($blockDecay === 0){
|
||||
++$this->adjacentSources;
|
||||
}elseif($blockDecay >= 8){
|
||||
$blockDecay = 0;
|
||||
}
|
||||
|
||||
return ($decay >= 0 && $blockDecay >= $decay) ? $decay : $blockDecay;
|
||||
}
|
||||
|
||||
private function checkForHarden(){
|
||||
if($this instanceof Lava){
|
||||
$colliding = false;
|
||||
for($side = 0; $side <= 5 and !$colliding; ++$side){
|
||||
$colliding = $this->getSide($side) instanceof Water;
|
||||
}
|
||||
|
||||
if($colliding){
|
||||
if($this->getDamage() === 0){
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::OBSIDIAN), true);
|
||||
}elseif($this->getDamage() <= 4){
|
||||
$this->getLevel()->setBlock($this, Block::get(Item::COBBLESTONE), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -31,14 +31,10 @@ class LitPumpkin extends Solid{
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$faces = array(
|
||||
0 => 4,
|
||||
1 => 2,
|
||||
2 => 5,
|
||||
3 => 3,
|
||||
);
|
||||
$this->meta = $faces[$player->getDirection()];
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
if($player instanceof Player){
|
||||
$this->meta = ((int) $player->getDirection() + 5) % 4;
|
||||
}
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -30,8 +30,8 @@ class Melon extends Transparent{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array(Item::MELON_SLICE, 0, mt_rand(3, 7)),
|
||||
);
|
||||
return [
|
||||
[Item::MELON_SLICE, 0, mt_rand(3, 7)],
|
||||
];
|
||||
}
|
||||
}
|
@ -32,10 +32,15 @@ class MelonStem extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -55,7 +60,7 @@ class MelonStem extends Flowable{
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}else{
|
||||
@ -68,7 +73,7 @@ class MelonStem extends Flowable{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
$this->getLevel()->setBlock($side, new Melon(), true, false, true);
|
||||
$this->getLevel()->setBlock($side, new Melon(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -82,7 +87,7 @@ class MelonStem extends Flowable{
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
@ -94,8 +99,8 @@ class MelonStem extends Flowable{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array(Item::MELON_SEEDS, 0, mt_rand(0, 2)),
|
||||
);
|
||||
return [
|
||||
[Item::MELON_SEEDS, 0, mt_rand(0, 2)],
|
||||
];
|
||||
}
|
||||
}
|
@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
@ -19,6 +19,34 @@
|
||||
*
|
||||
*/
|
||||
|
||||
abstract class ThreadedLogger extends \Thread implements Logger{
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
|
||||
class MonsterSpawner extends Solid{
|
||||
public function __construct(){
|
||||
parent::__construct(self::MONSTER_SPAWNER, 0, "Monster Spawner");
|
||||
$this->hardness = 25;
|
||||
}
|
||||
|
||||
public function getBreakTime(Item $item){
|
||||
switch($item->isPickaxe()){
|
||||
case 5:
|
||||
return 0.95;
|
||||
case 4:
|
||||
return 1.25;
|
||||
case 3:
|
||||
return 1.9;
|
||||
case 2:
|
||||
return 0.65;
|
||||
case 1:
|
||||
return 3.75;
|
||||
default:
|
||||
return 25;
|
||||
}
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [];
|
||||
}
|
||||
}
|
@ -49,9 +49,9 @@ class MossStone extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::MOSS_STONE, $this->meta, 1),
|
||||
);
|
||||
return [
|
||||
[Item::MOSS_STONE, $this->meta, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
55
src/pocketmine/block/Mycelium.php
Normal file
55
src/pocketmine/block/Mycelium.php
Normal file
@ -0,0 +1,55 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
|
||||
class Mycelium extends Solid{
|
||||
public function __construct(){
|
||||
parent::__construct(self::MYCELIUM, 0, "Mycelium");
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return [
|
||||
[Item::DIRT, 0, 1],
|
||||
];
|
||||
}
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_RANDOM){
|
||||
//TODO: light levels
|
||||
$x = mt_rand($this->x - 1, $this->x + 1);
|
||||
$y = mt_rand($this->y - 2, $this->y + 2);
|
||||
$z = mt_rand($this->z - 1, $this->z + 1);
|
||||
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
|
||||
if($block === Block::DIRT){
|
||||
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
|
||||
if($block->getSide(1) instanceof Transparent){
|
||||
$this->getLevel()->setBlock($block, new Mycelium());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -49,9 +49,9 @@ class NetherBrick extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::NETHER_BRICKS, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::NETHER_BRICKS, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -49,9 +49,9 @@ class Netherrack extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::NETHERRACK, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::NETHERRACK, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -40,9 +40,9 @@ class Obsidian extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 5){
|
||||
return array(
|
||||
array(Item::OBSIDIAN, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::OBSIDIAN, 0, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -32,14 +32,14 @@ class Planks extends Solid{
|
||||
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::PLANKS, $meta, "Wood Planks");
|
||||
$names = array(
|
||||
$names = [
|
||||
self::OAK => "Oak Wood Planks",
|
||||
self::SPRUCE => "Spruce Wood Planks",
|
||||
self::BIRCH => "Birch Wood Planks",
|
||||
self::JUNGLE => "Jungle Wood Planks",
|
||||
self::ACACIA => "Acacia Wood Planks",
|
||||
self::DARK_OAK => "Jungle Wood Planks",
|
||||
);
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x07];
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
@ -19,9 +19,11 @@
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
|
||||
class EnderPearl extends Projectile{
|
||||
namespace pocketmine\block;
|
||||
|
||||
class Podzol extends Solid{
|
||||
public function __construct(){
|
||||
parent::__construct(self::PODZOL, 0, "Podzol");
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
}
|
@ -32,10 +32,15 @@ class Potato extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -45,8 +50,11 @@ class Potato extends Flowable{
|
||||
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->meta += mt_rand(2, 5);
|
||||
if($this->meta > 7){
|
||||
$this->meta = 7;
|
||||
}
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
@ -69,7 +77,7 @@ class Potato extends Flowable{
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
@ -84,9 +92,9 @@ class Potato extends Flowable{
|
||||
public function getDrops(Item $item){
|
||||
$drops = [];
|
||||
if($this->meta >= 0x07){
|
||||
$drops[] = array(Item::POTATO, 0, mt_rand(1, 4));
|
||||
$drops[] = [Item::POTATO, 0, mt_rand(1, 4)];
|
||||
}else{
|
||||
$drops[] = array(Item::POTATO, 0, 1);
|
||||
$drops[] = [Item::POTATO, 0, 1];
|
||||
}
|
||||
|
||||
return $drops;
|
||||
|
@ -21,6 +21,8 @@
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Pumpkin extends Solid{
|
||||
public function __construct(){
|
||||
@ -28,4 +30,13 @@ class Pumpkin extends Solid{
|
||||
$this->hardness = 5;
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
if($player instanceof Player){
|
||||
$this->meta = ((int) $player->getDirection() + 5) % 4;
|
||||
}
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
@ -32,10 +32,15 @@ class PumpkinStem extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -56,7 +61,7 @@ class PumpkinStem extends Flowable{
|
||||
if(mt_rand(0, 2) == 1){
|
||||
if($this->meta < 0x07){
|
||||
++$this->meta;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}else{
|
||||
@ -69,7 +74,7 @@ class PumpkinStem extends Flowable{
|
||||
$side = $this->getSide(mt_rand(2, 5));
|
||||
$d = $side->getSide(0);
|
||||
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
|
||||
$this->getLevel()->setBlock($side, new Pumpkin(), true, false, true);
|
||||
$this->getLevel()->setBlock($side, new Pumpkin(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -83,7 +88,7 @@ class PumpkinStem extends Flowable{
|
||||
public function onActivate(Item $item, Player $player = null){
|
||||
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
|
||||
$this->meta = 0x07;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
if(($player->gamemode & 0x01) === 0){
|
||||
$item->count--;
|
||||
}
|
||||
@ -95,8 +100,8 @@ class PumpkinStem extends Flowable{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array(Item::PUMPKIN_SEEDS, 0, mt_rand(0, 2)),
|
||||
);
|
||||
return [
|
||||
[Item::PUMPKIN_SEEDS, 0, mt_rand(0, 2)],
|
||||
];
|
||||
}
|
||||
}
|
@ -26,12 +26,12 @@ use pocketmine\item\Item;
|
||||
class Quartz extends Solid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::QUARTZ_BLOCK, $meta, "Quartz Block");
|
||||
$names = array(
|
||||
$names = [
|
||||
0 => "Quartz Block",
|
||||
1 => "Chiseled Quartz Block",
|
||||
2 => "Quartz Pillar",
|
||||
3 => "Quartz Pillar",
|
||||
);
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x03];
|
||||
}
|
||||
|
||||
@ -55,9 +55,9 @@ class Quartz extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::QUARTZ_BLOCK, $this->meta & 0x03, 1),
|
||||
);
|
||||
return [
|
||||
[Item::QUARTZ_BLOCK, $this->meta & 0x03, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -31,6 +31,11 @@ class RedMushroom extends Flowable{
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
|
||||
@ -48,7 +53,7 @@ class RedMushroom extends Flowable{
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->isTransparent === false){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -42,9 +42,9 @@ class RedstoneOre extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 2){
|
||||
return array(
|
||||
array(Item::REDSTONE_DUST, 0, mt_rand(4, 5)),
|
||||
);
|
||||
return [
|
||||
[Item::REDSTONE_DUST, 0, mt_rand(4, 5)],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -26,11 +26,11 @@ use pocketmine\item\Item;
|
||||
class Sandstone extends Solid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::SANDSTONE, $meta, "Sandstone");
|
||||
$names = array(
|
||||
$names = [
|
||||
0 => "Sandstone",
|
||||
1 => "Chiseled Sandstone",
|
||||
2 => "Smooth Sandstone",
|
||||
);
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x03];
|
||||
$this->hardness = 4;
|
||||
}
|
||||
@ -55,9 +55,9 @@ class Sandstone extends Solid{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array(Item::SANDSTONE, $this->meta & 0x03, 1),
|
||||
);
|
||||
return [
|
||||
[Item::SANDSTONE, $this->meta & 0x03, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -37,22 +37,27 @@ class Sapling extends Flowable{
|
||||
public function __construct($meta = Sapling::OAK){
|
||||
parent::__construct(self::SAPLING, $meta, "Sapling");
|
||||
$this->isActivable = true;
|
||||
$names = array(
|
||||
$names = [
|
||||
0 => "Oak Sapling",
|
||||
1 => "Spruce Sapling",
|
||||
2 => "Birch Sapling",
|
||||
3 => "Jungle Sapling",
|
||||
4 => "Acacia Sapling",
|
||||
5 => "Dark Oak Sapling",
|
||||
);
|
||||
];
|
||||
$this->name = $names[$this->meta & 0x07];
|
||||
$this->hardness = 0;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down->getID() === self::GRASS or $down->getID() === self::DIRT or $down->getID() === self::FARMLAND){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -89,7 +94,7 @@ class Sapling extends Flowable{
|
||||
Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->meta & 0x07);
|
||||
}else{
|
||||
$this->meta |= 0x08;
|
||||
$this->getLevel()->setBlock($this, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($this, $this, true);
|
||||
|
||||
return Level::BLOCK_UPDATE_RANDOM;
|
||||
}
|
||||
@ -102,8 +107,8 @@ class Sapling extends Flowable{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, $this->meta & 0x07, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, $this->meta & 0x07, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -33,22 +33,27 @@ class SignPost extends Transparent{
|
||||
$this->hardness = 5;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
if($face !== 0){
|
||||
$faces = array(
|
||||
$faces = [
|
||||
2 => 2,
|
||||
3 => 3,
|
||||
4 => 4,
|
||||
5 => 5,
|
||||
);
|
||||
];
|
||||
if(!isset($faces[$face])){
|
||||
$this->meta = floor((($player->yaw + 180) * 16 / 360) + 0.5) & 0x0F;
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::SIGN_POST, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::SIGN_POST, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}else{
|
||||
$this->meta = $faces[$face];
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::WALL_SIGN, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::WALL_SIGN, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -78,8 +83,8 @@ class SignPost extends Transparent{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array(Item::SIGN, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::SIGN, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -22,12 +22,13 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Slab extends Transparent{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::SLAB, $meta, "Slab");
|
||||
$names = array(
|
||||
$names = [
|
||||
0 => "Stone",
|
||||
1 => "Sandstone",
|
||||
2 => "Wooden",
|
||||
@ -36,7 +37,7 @@ class Slab extends Transparent{
|
||||
5 => "Stone Brick",
|
||||
6 => "Quartz",
|
||||
7 => "",
|
||||
);
|
||||
];
|
||||
$this->name = (($this->meta & 0x08) === 0x08 ? "Upper " : "") . $names[$this->meta & 0x07] . " Slab";
|
||||
if(($this->meta & 0x08) === 0x08){
|
||||
$this->isFullBlock = true;
|
||||
@ -46,15 +47,37 @@ class Slab extends Transparent{
|
||||
$this->hardness = 30;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
if(($this->meta & 0x08) > 0){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y + 0.5,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1,
|
||||
$this->z + 1
|
||||
);
|
||||
}else{
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 0.5,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$this->meta &= 0x07;
|
||||
if($face === 0){
|
||||
if($target->getID() === self::SLAB and ($target->getDamage() & 0x08) === 0x08 and ($target->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}elseif($block->getID() === self::SLAB and ($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}else{
|
||||
@ -62,19 +85,19 @@ class Slab extends Transparent{
|
||||
}
|
||||
}elseif($face === 1){
|
||||
if($target->getID() === self::SLAB and ($target->getDamage() & 0x08) === 0 and ($target->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}elseif($block->getID() === self::SLAB and ($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
//TODO: check for collision
|
||||
}elseif(!($player instanceof Player)){
|
||||
}else{
|
||||
if($block->getID() === self::SLAB){
|
||||
if(($block->getDamage() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
|
||||
$this->getLevel()->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -85,13 +108,12 @@ class Slab extends Transparent{
|
||||
$this->meta |= 0x08;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
|
||||
if($block->getID() === self::SLAB and ($target->getDamage() & 0x07) !== ($this->meta & 0x07)){
|
||||
return false;
|
||||
}
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -116,9 +138,9 @@ class Slab extends Transparent{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isPickaxe() >= 1){
|
||||
return array(
|
||||
array($this->id, $this->meta & 0x07, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, $this->meta & 0x07, 1],
|
||||
];
|
||||
}else{
|
||||
return [];
|
||||
}
|
||||
|
@ -34,10 +34,15 @@ class SnowLayer extends Flowable{
|
||||
$this->hardness = 0.5;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
|
||||
$down = $this->getSide(0);
|
||||
if($down instanceof Solid){
|
||||
$this->getLevel()->setBlock($block, $this, true, false, true);
|
||||
$this->getLevel()->setBlock($block, $this, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -48,7 +53,7 @@ class SnowLayer extends Flowable{
|
||||
public function onUpdate($type){
|
||||
if($type === Level::BLOCK_UPDATE_NORMAL){
|
||||
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
|
||||
$this->getLevel()->setBlock($this, new Air(), true, false, true);
|
||||
$this->getLevel()->setBlock($this, new Air(), true);
|
||||
|
||||
return Level::BLOCK_UPDATE_NORMAL;
|
||||
}
|
||||
@ -59,9 +64,9 @@ class SnowLayer extends Flowable{
|
||||
|
||||
public function getDrops(Item $item){
|
||||
if($item->isShovel() !== false){
|
||||
return array(
|
||||
array(Item::SNOWBALL, 0, 1),
|
||||
);
|
||||
return [
|
||||
[Item::SNOWBALL, 0, 1],
|
||||
];
|
||||
}
|
||||
|
||||
return [];
|
||||
|
@ -22,7 +22,7 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
class Solid extends Generic{
|
||||
abstract class Solid extends Generic{
|
||||
|
||||
public function __construct($id, $meta = 0, $name = "Unknown"){
|
||||
parent::__construct($id, $meta, $name);
|
||||
|
@ -22,10 +22,23 @@
|
||||
namespace pocketmine\block;
|
||||
|
||||
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class SoulSand extends Solid{
|
||||
public function __construct(){
|
||||
parent::__construct(self::SOUL_SAND, 0, "Soul Sand");
|
||||
$this->hardness = 2.5;
|
||||
}
|
||||
|
||||
public function getBoundingBox(){
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1 - 0.125,
|
||||
$this->z + 1
|
||||
);
|
||||
}
|
||||
|
||||
}
|
@ -29,8 +29,8 @@ class SpruceWoodStairs extends Stair{
|
||||
}
|
||||
|
||||
public function getDrops(Item $item){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
);
|
||||
return [
|
||||
[$this->id, 0, 1],
|
||||
];
|
||||
}
|
||||
}
|
@ -26,7 +26,7 @@ use pocketmine\item\Item;
|
||||
class StainedClay extends Solid{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(self::STAINED_CLAY, $meta, "Stained Clay");
|
||||
$names = array(
|
||||
$names = [
|
||||
0 => "White Stained Clay",
|
||||
1 => "Orange Stained Clay",
|
||||
2 => "Magenta Stained Clay",
|
||||
@ -43,7 +43,7 @@ class StainedClay extends Solid{
|
||||
13 => "Green Stained Clay",
|
||||
14 => "Red Stained Clay",
|
||||
15 => "Black Stained Clay",
|
||||
);
|
||||
];
|
||||
$this->name = $names[$this->meta];
|
||||
$this->hardness = 30;
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user