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Mycelium spreads like grass and MonsterSpawner breaktime added
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parent
e91781cbf2
commit
532b12c6c0
@ -28,4 +28,25 @@ class MonsterSpawner extends Solid{
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parent::__construct(self::MONSTER_SPAWNER, 0, "Monster Spawner");
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$this->hardness = 25;
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}
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public function getBreakTime(Item $item){
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switch($item->isPickaxe()){
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case 5:
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return 0.95;
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case 4:
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return 1.25;
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case 3:
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return 1.9;
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case 2:
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return 0.65;
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case 1:
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return 3.75;
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default:
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return 25;
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}
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}
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public function getDrops(Item $item){
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return [];
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}
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}
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@ -28,4 +28,26 @@ class Mycelium extends Solid{
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parent::__construct(self::MYCELIUM, 0, "Mycelium");
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$this->hardness = 2.5;
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}
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public function getDrops(Item $item){
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return [
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[Item::DIRT, 0, 1],
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];
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}
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public function onUpdate($type){
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if($type === Level::BLOCK_UPDATE_RANDOM){
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//TODO: light levels
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$x = mt_rand($this->x - 1, $this->x + 1);
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$y = mt_rand($this->y - 2, $this->y + 2);
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$z = mt_rand($this->z - 1, $this->z + 1);
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$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
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if($block === Block::DIRT){
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$block = $this->getLevel()->getBlock(new Vector3($x, $y, $z));
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if($block->getSide(1) instanceof Transparent){
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$this->getLevel()->setBlock($block, new Mycelium());
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}
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}
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}
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}
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}
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