mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 19:02:59 +00:00
Compare commits
280 Commits
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98ac534820 |
22
composer.lock
generated
22
composer.lock
generated
@ -76,16 +76,16 @@
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/nbt",
|
||||
"version": "0.2.1",
|
||||
"version": "0.2.2",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/NBT.git",
|
||||
"reference": "a4ee39f313c6870153fb7c7e513b211217f7daf8"
|
||||
"reference": "474f0cf0a47656d0122b4f3f71302e694ed6977b"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/NBT/zipball/a4ee39f313c6870153fb7c7e513b211217f7daf8",
|
||||
"reference": "a4ee39f313c6870153fb7c7e513b211217f7daf8",
|
||||
"url": "https://api.github.com/repos/pmmp/NBT/zipball/474f0cf0a47656d0122b4f3f71302e694ed6977b",
|
||||
"reference": "474f0cf0a47656d0122b4f3f71302e694ed6977b",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -109,10 +109,10 @@
|
||||
],
|
||||
"description": "PHP library for working with Named Binary Tags",
|
||||
"support": {
|
||||
"source": "https://github.com/pmmp/NBT/tree/0.2.1",
|
||||
"source": "https://github.com/pmmp/NBT/tree/0.2.2",
|
||||
"issues": "https://github.com/pmmp/NBT/issues"
|
||||
},
|
||||
"time": "2018-09-04T10:36:02+00:00"
|
||||
"time": "2018-10-12T08:26:44+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/raklib",
|
||||
@ -191,16 +191,16 @@
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/spl",
|
||||
"version": "0.3.1",
|
||||
"version": "0.3.2",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/SPL.git",
|
||||
"reference": "ca3912099543ddc4b4b14f40e258d84ca547dfa5"
|
||||
"reference": "7fd53857cd000491ba69e8db865792a024dd2c49"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/SPL/zipball/ca3912099543ddc4b4b14f40e258d84ca547dfa5",
|
||||
"reference": "ca3912099543ddc4b4b14f40e258d84ca547dfa5",
|
||||
"url": "https://api.github.com/repos/pmmp/SPL/zipball/7fd53857cd000491ba69e8db865792a024dd2c49",
|
||||
"reference": "7fd53857cd000491ba69e8db865792a024dd2c49",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
@ -219,7 +219,7 @@
|
||||
"support": {
|
||||
"source": "https://github.com/pmmp/SPL/tree/master"
|
||||
},
|
||||
"time": "2018-06-09T17:30:36+00:00"
|
||||
"time": "2018-08-12T15:17:39+00:00"
|
||||
}
|
||||
],
|
||||
"packages-dev": [],
|
||||
|
@ -212,11 +212,11 @@ class CrashDump{
|
||||
$this->addLine("Code:");
|
||||
$this->data["code"] = [];
|
||||
|
||||
if($this->server->getProperty("auto-report.send-code", true) !== false){
|
||||
if($this->server->getProperty("auto-report.send-code", true) !== false and file_exists($error["fullFile"])){
|
||||
$file = @file($error["fullFile"], FILE_IGNORE_NEW_LINES);
|
||||
for($l = max(0, $error["line"] - 10); $l < $error["line"] + 10; ++$l){
|
||||
$this->addLine("[" . ($l + 1) . "] " . @$file[$l]);
|
||||
$this->data["code"][$l + 1] = @$file[$l];
|
||||
for($l = max(0, $error["line"] - 10); $l < $error["line"] + 10 and isset($file[$l]); ++$l){
|
||||
$this->addLine("[" . ($l + 1) . "] " . $file[$l]);
|
||||
$this->data["code"][$l + 1] = $file[$l];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -243,6 +243,9 @@ class MemoryManager{
|
||||
|
||||
if($this->garbageCollectionAsync){
|
||||
$pool = $this->server->getAsyncPool();
|
||||
if(($w = $pool->shutdownUnusedWorkers()) > 0){
|
||||
$this->server->getLogger()->debug("Shut down $w idle async pool workers");
|
||||
}
|
||||
foreach($pool->getRunningWorkers() as $i){
|
||||
$pool->submitTaskToWorker(new GarbageCollectionTask(), $i);
|
||||
}
|
||||
@ -470,7 +473,7 @@ class MemoryManager{
|
||||
self::continueDump($value, $data[$key], $objects, $refCounts, $recursion + 1, $maxNesting, $maxStringSize);
|
||||
}
|
||||
}elseif(is_string($from)){
|
||||
$data = "(string) len(". strlen($from) .") " . substr(Utils::printable($from), 0, $maxStringSize);
|
||||
$data = "(string) len(" . strlen($from) . ") " . substr(Utils::printable($from), 0, $maxStringSize);
|
||||
}elseif(is_resource($from)){
|
||||
$data = "(resource) " . print_r($from, true);
|
||||
}else{
|
||||
|
@ -32,11 +32,9 @@ use pocketmine\entity\Effect;
|
||||
use pocketmine\entity\EffectInstance;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Human;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\entity\object\ItemEntity;
|
||||
use pocketmine\entity\projectile\Arrow;
|
||||
use pocketmine\entity\Skin;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\inventory\InventoryCloseEvent;
|
||||
@ -68,6 +66,8 @@ use pocketmine\event\player\PlayerToggleSneakEvent;
|
||||
use pocketmine\event\player\PlayerToggleSprintEvent;
|
||||
use pocketmine\event\player\PlayerTransferEvent;
|
||||
use pocketmine\event\server\DataPacketSendEvent;
|
||||
use pocketmine\form\Form;
|
||||
use pocketmine\form\FormValidationException;
|
||||
use pocketmine\inventory\CraftingGrid;
|
||||
use pocketmine\inventory\Inventory;
|
||||
use pocketmine\inventory\PlayerCursorInventory;
|
||||
@ -77,6 +77,8 @@ use pocketmine\inventory\transaction\InventoryTransaction;
|
||||
use pocketmine\inventory\transaction\TransactionValidationException;
|
||||
use pocketmine\item\Consumable;
|
||||
use pocketmine\item\Durable;
|
||||
use pocketmine\item\enchantment\EnchantmentInstance;
|
||||
use pocketmine\item\enchantment\MeleeWeaponEnchantment;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\WritableBook;
|
||||
use pocketmine\item\WrittenBook;
|
||||
@ -116,6 +118,7 @@ use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\LoginPacket;
|
||||
use pocketmine\network\mcpe\protocol\MobEffectPacket;
|
||||
use pocketmine\network\mcpe\protocol\MobEquipmentPacket;
|
||||
use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
|
||||
use pocketmine\network\mcpe\protocol\MovePlayerPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayerActionPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayStatusPacket;
|
||||
@ -146,6 +149,7 @@ use pocketmine\network\SourceInterface;
|
||||
use pocketmine\permission\PermissibleBase;
|
||||
use pocketmine\permission\PermissionAttachment;
|
||||
use pocketmine\permission\PermissionAttachmentInfo;
|
||||
use pocketmine\permission\PermissionManager;
|
||||
use pocketmine\plugin\Plugin;
|
||||
use pocketmine\resourcepacks\ResourcePack;
|
||||
use pocketmine\tile\ItemFrame;
|
||||
@ -169,6 +173,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
|
||||
/**
|
||||
* Checks a supplied username and checks it is valid.
|
||||
*
|
||||
* @param string $name
|
||||
*
|
||||
* @return bool
|
||||
@ -193,9 +198,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
*/
|
||||
protected $sessionAdapter;
|
||||
|
||||
/** @var int */
|
||||
protected $protocol = -1;
|
||||
|
||||
/** @var string */
|
||||
protected $ip;
|
||||
/** @var int */
|
||||
@ -322,6 +324,11 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
/** @var int[] ID => ticks map */
|
||||
protected $usedItemsCooldown = [];
|
||||
|
||||
/** @var int */
|
||||
protected $formIdCounter = 0;
|
||||
/** @var Form[] */
|
||||
protected $forms = [];
|
||||
|
||||
/**
|
||||
* @return TranslationContainer|string
|
||||
*/
|
||||
@ -621,7 +628,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
/**
|
||||
* @param Plugin $plugin
|
||||
* @param string $name
|
||||
* @param bool $value
|
||||
* @param bool $value
|
||||
*
|
||||
* @return PermissionAttachment
|
||||
*/
|
||||
@ -637,8 +644,9 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
}
|
||||
|
||||
public function recalculatePermissions(){
|
||||
$this->server->getPluginManager()->unsubscribeFromPermission(Server::BROADCAST_CHANNEL_USERS, $this);
|
||||
$this->server->getPluginManager()->unsubscribeFromPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
|
||||
$permManager = PermissionManager::getInstance();
|
||||
$permManager->unsubscribeFromPermission(Server::BROADCAST_CHANNEL_USERS, $this);
|
||||
$permManager->unsubscribeFromPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
|
||||
|
||||
if($this->perm === null){
|
||||
return;
|
||||
@ -647,10 +655,10 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
$this->perm->recalculatePermissions();
|
||||
|
||||
if($this->hasPermission(Server::BROADCAST_CHANNEL_USERS)){
|
||||
$this->server->getPluginManager()->subscribeToPermission(Server::BROADCAST_CHANNEL_USERS, $this);
|
||||
$permManager->subscribeToPermission(Server::BROADCAST_CHANNEL_USERS, $this);
|
||||
}
|
||||
if($this->hasPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE)){
|
||||
$this->server->getPluginManager()->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
|
||||
$permManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
|
||||
}
|
||||
|
||||
if($this->spawned){
|
||||
@ -1018,10 +1026,10 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
$this->sendPlayStatus(PlayStatusPacket::PLAYER_SPAWN);
|
||||
|
||||
if($this->hasPermission(Server::BROADCAST_CHANNEL_USERS)){
|
||||
$this->server->getPluginManager()->subscribeToPermission(Server::BROADCAST_CHANNEL_USERS, $this);
|
||||
PermissionManager::getInstance()->subscribeToPermission(Server::BROADCAST_CHANNEL_USERS, $this);
|
||||
}
|
||||
if($this->hasPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE)){
|
||||
$this->server->getPluginManager()->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
|
||||
PermissionManager::getInstance()->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerJoinEvent($this,
|
||||
@ -1319,6 +1327,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
* TODO: remove this when Spectator Mode gets added properly to MCPE
|
||||
*
|
||||
* @param int $gamemode
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public static function getClientFriendlyGamemode(int $gamemode) : int{
|
||||
@ -1839,8 +1848,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->protocol = $packet->protocol;
|
||||
|
||||
if($packet->protocol !== ProtocolInfo::CURRENT_PROTOCOL){
|
||||
if($packet->protocol < ProtocolInfo::CURRENT_PROTOCOL){
|
||||
$this->sendPlayStatus(PlayStatusPacket::LOGIN_FAILED_CLIENT, true);
|
||||
@ -1923,7 +1930,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
public function sendPlayStatus(int $status, bool $immediate = false){
|
||||
$pk = new PlayStatusPacket();
|
||||
$pk->status = $status;
|
||||
$pk->protocol = $this->protocol;
|
||||
$this->sendDataPacket($pk, false, $immediate);
|
||||
}
|
||||
|
||||
@ -2031,7 +2037,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
case ResourcePackClientResponsePacket::STATUS_SEND_PACKS:
|
||||
$manager = $this->server->getResourcePackManager();
|
||||
foreach($packet->packIds as $uuid){
|
||||
$pack = $manager->getPackById($uuid);
|
||||
$pack = $manager->getPackById(substr($uuid, 0, strpos($uuid, "_"))); //dirty hack for mojang's dirty hack for versions
|
||||
if(!($pack instanceof ResourcePack)){
|
||||
//Client requested a resource pack but we don't have it available on the server
|
||||
$this->close("", "disconnectionScreen.resourcePack", true);
|
||||
@ -2262,6 +2268,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
* Don't expect much from this handler. Most of it is roughly hacked and duct-taped together.
|
||||
*
|
||||
* @param InventoryTransactionPacket $packet
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function handleInventoryTransaction(InventoryTransactionPacket $packet) : bool{
|
||||
@ -2499,6 +2506,19 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
}
|
||||
|
||||
$ev = new EntityDamageByEntityEvent($this, $target, EntityDamageEvent::CAUSE_ENTITY_ATTACK, $heldItem->getAttackPoints());
|
||||
|
||||
$meleeEnchantmentDamage = 0;
|
||||
/** @var EnchantmentInstance[] $meleeEnchantments */
|
||||
$meleeEnchantments = [];
|
||||
foreach($heldItem->getEnchantments() as $enchantment){
|
||||
$type = $enchantment->getType();
|
||||
if($type instanceof MeleeWeaponEnchantment and $type->isApplicableTo($target)){
|
||||
$meleeEnchantmentDamage += $type->getDamageBonus($enchantment->getLevel());
|
||||
$meleeEnchantments[] = $enchantment;
|
||||
}
|
||||
}
|
||||
$ev->setModifier($meleeEnchantmentDamage, EntityDamageEvent::MODIFIER_WEAPON_ENCHANTMENTS);
|
||||
|
||||
if($cancelled){
|
||||
$ev->setCancelled();
|
||||
}
|
||||
@ -2526,6 +2546,12 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
}
|
||||
}
|
||||
|
||||
foreach($meleeEnchantments as $enchantment){
|
||||
$type = $enchantment->getType();
|
||||
assert($type instanceof MeleeWeaponEnchantment);
|
||||
$type->onPostAttack($this, $target, $enchantment->getLevel());
|
||||
}
|
||||
|
||||
if($this->isAlive()){
|
||||
//reactive damage like thorns might cause us to be killed by attacking another mob, which
|
||||
//would mean we'd already have dropped the inventory by the time we reached here
|
||||
@ -2698,7 +2724,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
|
||||
$target = $this->level->getBlock($pos);
|
||||
|
||||
$ev = new PlayerInteractEvent($this, $this->inventory->getItemInHand(), $target, null, $packet->face, $target->getId() === 0 ? PlayerInteractEvent::LEFT_CLICK_AIR : PlayerInteractEvent::LEFT_CLICK_BLOCK);
|
||||
$ev = new PlayerInteractEvent($this, $this->inventory->getItemInHand(), $target, null, $packet->face, PlayerInteractEvent::LEFT_CLICK_BLOCK);
|
||||
if($this->level->checkSpawnProtection($this, $target)){
|
||||
$ev->setCancelled();
|
||||
}
|
||||
@ -2762,7 +2788,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
break; //TODO
|
||||
case PlayerActionPacket::ACTION_CONTINUE_BREAK:
|
||||
$block = $this->level->getBlock($pos);
|
||||
$this->level->broadcastLevelEvent($pos, LevelEventPacket::EVENT_PARTICLE_PUNCH_BLOCK, BlockFactory::toStaticRuntimeId($block->getId(), $block->getDamage()) | ($packet->face << 24));
|
||||
$this->level->broadcastLevelEvent($pos, LevelEventPacket::EVENT_PARTICLE_PUNCH_BLOCK, $block->getRuntimeId() | ($packet->face << 24));
|
||||
//TODO: destroy-progress level event
|
||||
break;
|
||||
case PlayerActionPacket::ACTION_START_SWIMMING:
|
||||
@ -2822,6 +2848,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
* Drops an item on the ground in front of the player. Returns if the item drop was successful.
|
||||
*
|
||||
* @param Item $item
|
||||
*
|
||||
* @return bool if the item was dropped or if the item was null
|
||||
*/
|
||||
public function dropItem(Item $item) : bool{
|
||||
@ -3121,7 +3148,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
* Transfers a player to another server.
|
||||
*
|
||||
* @param string $address The IP address or hostname of the destination server
|
||||
* @param int $port The destination port, defaults to 19132
|
||||
* @param int $port The destination port, defaults to 19132
|
||||
* @param string $message Message to show in the console when closing the player
|
||||
*
|
||||
* @return bool if transfer was successful.
|
||||
@ -3145,14 +3172,16 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
/**
|
||||
* Kicks a player from the server
|
||||
*
|
||||
* @param string $reason
|
||||
* @param bool $isAdmin
|
||||
* @param string $reason
|
||||
* @param bool $isAdmin
|
||||
* @param TextContainer|string $quitMessage
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function kick(string $reason = "", bool $isAdmin = true) : bool{
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerKickEvent($this, $reason, $this->getLeaveMessage()));
|
||||
public function kick(string $reason = "", bool $isAdmin = true, $quitMessage = null) : bool{
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerKickEvent($this, $reason, $quitMessage ?? $this->getLeaveMessage()));
|
||||
if(!$ev->isCancelled()){
|
||||
$reason = $ev->getReason();
|
||||
$message = $reason;
|
||||
if($isAdmin){
|
||||
if(!$this->isBanned()){
|
||||
@ -3246,7 +3275,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
* Internal function used for sending titles.
|
||||
*
|
||||
* @param string $title
|
||||
* @param int $type
|
||||
* @param int $type
|
||||
*/
|
||||
protected function sendTitleText(string $title, int $type){
|
||||
$pk = new SetTitlePacket();
|
||||
@ -3330,6 +3359,48 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
$this->dataPacket($pk);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a Form to the player, or queue to send it if a form is already open.
|
||||
*
|
||||
* @param Form $form
|
||||
*/
|
||||
public function sendForm(Form $form) : void{
|
||||
$id = $this->formIdCounter++;
|
||||
$pk = new ModalFormRequestPacket();
|
||||
$pk->formId = $id;
|
||||
$pk->formData = json_encode($form);
|
||||
if($pk->formData === false){
|
||||
throw new \InvalidArgumentException("Failed to encode form JSON: " . json_last_error_msg());
|
||||
}
|
||||
if($this->dataPacket($pk)){
|
||||
$this->forms[$id] = $form;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $formId
|
||||
* @param mixed $responseData
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function onFormSubmit(int $formId, $responseData) : bool{
|
||||
if(!isset($this->forms[$formId])){
|
||||
$this->server->getLogger()->debug("Got unexpected response for form $formId");
|
||||
return false;
|
||||
}
|
||||
|
||||
try{
|
||||
$this->forms[$formId]->handleResponse($this, $responseData);
|
||||
}catch(FormValidationException $e){
|
||||
$this->server->getLogger()->critical("Failed to validate form " . get_class($this->forms[$formId]) . ": " . $e->getMessage());
|
||||
$this->server->getLogger()->logException($e);
|
||||
}finally{
|
||||
unset($this->forms[$formId]);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Note for plugin developers: use kick() with the isAdmin
|
||||
* flag set to kick without the "Kicked by admin" part instead of this method.
|
||||
@ -3350,8 +3421,8 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
$this->interface->close($this, $notify ? $reason : "");
|
||||
$this->sessionAdapter = null;
|
||||
|
||||
$this->server->getPluginManager()->unsubscribeFromPermission(Server::BROADCAST_CHANNEL_USERS, $this);
|
||||
$this->server->getPluginManager()->unsubscribeFromPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
|
||||
PermissionManager::getInstance()->unsubscribeFromPermission(Server::BROADCAST_CHANNEL_USERS, $this);
|
||||
PermissionManager::getInstance()->unsubscribeFromPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
|
||||
|
||||
$this->stopSleep();
|
||||
|
||||
@ -3444,11 +3515,9 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
/**
|
||||
* Handles player data saving
|
||||
*
|
||||
* @param bool $async
|
||||
*
|
||||
* @throws \InvalidStateException if the player is closed
|
||||
*/
|
||||
public function save(bool $async = false){
|
||||
public function save(){
|
||||
if($this->closed){
|
||||
throw new \InvalidStateException("Tried to save closed player");
|
||||
}
|
||||
@ -3485,7 +3554,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
$this->namedtag->setLong("lastPlayed", (int) floor(microtime(true) * 1000));
|
||||
|
||||
if($this->username != "" and $this->namedtag instanceof CompoundTag){
|
||||
$this->server->saveOfflinePlayerData($this->username, $this->namedtag, $async);
|
||||
$this->server->saveOfflinePlayerData($this->username, $this->namedtag);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3500,123 +3569,11 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
}
|
||||
|
||||
protected function onDeath() : void{
|
||||
$message = "death.attack.generic";
|
||||
|
||||
$params = [
|
||||
$this->getDisplayName()
|
||||
];
|
||||
|
||||
$cause = $this->getLastDamageCause();
|
||||
|
||||
switch($cause === null ? EntityDamageEvent::CAUSE_CUSTOM : $cause->getCause()){
|
||||
case EntityDamageEvent::CAUSE_ENTITY_ATTACK:
|
||||
if($cause instanceof EntityDamageByEntityEvent){
|
||||
$e = $cause->getDamager();
|
||||
if($e instanceof Player){
|
||||
$message = "death.attack.player";
|
||||
$params[] = $e->getDisplayName();
|
||||
break;
|
||||
}elseif($e instanceof Living){
|
||||
$message = "death.attack.mob";
|
||||
$params[] = $e->getNameTag() !== "" ? $e->getNameTag() : $e->getName();
|
||||
break;
|
||||
}else{
|
||||
$params[] = "Unknown";
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EntityDamageEvent::CAUSE_PROJECTILE:
|
||||
if($cause instanceof EntityDamageByEntityEvent){
|
||||
$e = $cause->getDamager();
|
||||
if($e instanceof Player){
|
||||
$message = "death.attack.arrow";
|
||||
$params[] = $e->getDisplayName();
|
||||
}elseif($e instanceof Living){
|
||||
$message = "death.attack.arrow";
|
||||
$params[] = $e->getNameTag() !== "" ? $e->getNameTag() : $e->getName();
|
||||
break;
|
||||
}else{
|
||||
$params[] = "Unknown";
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EntityDamageEvent::CAUSE_SUICIDE:
|
||||
$message = "death.attack.generic";
|
||||
break;
|
||||
case EntityDamageEvent::CAUSE_VOID:
|
||||
$message = "death.attack.outOfWorld";
|
||||
break;
|
||||
case EntityDamageEvent::CAUSE_FALL:
|
||||
if($cause instanceof EntityDamageEvent){
|
||||
if($cause->getFinalDamage() > 2){
|
||||
$message = "death.fell.accident.generic";
|
||||
break;
|
||||
}
|
||||
}
|
||||
$message = "death.attack.fall";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_SUFFOCATION:
|
||||
$message = "death.attack.inWall";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_LAVA:
|
||||
$message = "death.attack.lava";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_FIRE:
|
||||
$message = "death.attack.onFire";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_FIRE_TICK:
|
||||
$message = "death.attack.inFire";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_DROWNING:
|
||||
$message = "death.attack.drown";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_CONTACT:
|
||||
if($cause instanceof EntityDamageByBlockEvent){
|
||||
if($cause->getDamager()->getId() === Block::CACTUS){
|
||||
$message = "death.attack.cactus";
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_BLOCK_EXPLOSION:
|
||||
case EntityDamageEvent::CAUSE_ENTITY_EXPLOSION:
|
||||
if($cause instanceof EntityDamageByEntityEvent){
|
||||
$e = $cause->getDamager();
|
||||
if($e instanceof Player){
|
||||
$message = "death.attack.explosion.player";
|
||||
$params[] = $e->getDisplayName();
|
||||
}elseif($e instanceof Living){
|
||||
$message = "death.attack.explosion.player";
|
||||
$params[] = $e->getNameTag() !== "" ? $e->getNameTag() : $e->getName();
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
$message = "death.attack.explosion";
|
||||
}
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_MAGIC:
|
||||
$message = "death.attack.magic";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_CUSTOM:
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
//Crafting grid must always be evacuated even if keep-inventory is true. This dumps the contents into the
|
||||
//main inventory and drops the rest on the ground.
|
||||
$this->doCloseInventory();
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerDeathEvent($this, $this->getDrops(), new TranslationContainer($message, $params)));
|
||||
$this->server->getPluginManager()->callEvent($ev = new PlayerDeathEvent($this, $this->getDrops()));
|
||||
|
||||
if(!$ev->getKeepInventory()){
|
||||
foreach($ev->getDrops() as $item){
|
||||
|
@ -37,7 +37,7 @@ namespace pocketmine {
|
||||
use pocketmine\wizard\SetupWizard;
|
||||
|
||||
const NAME = "PocketMine-MP";
|
||||
const BASE_VERSION = "3.1.7";
|
||||
const BASE_VERSION = "3.3.3";
|
||||
const IS_DEVELOPMENT_BUILD = false;
|
||||
const BUILD_NUMBER = 0;
|
||||
|
||||
@ -53,83 +53,89 @@ namespace pocketmine {
|
||||
* Enjoy it as much as I did writing it. I don't want to do it again.
|
||||
*/
|
||||
|
||||
if(version_compare(MIN_PHP_VERSION, PHP_VERSION) > 0){
|
||||
critical_error(\pocketmine\NAME . " requires PHP >= " . MIN_PHP_VERSION . ", but you have PHP " . PHP_VERSION . ".");
|
||||
critical_error("Please refer to the installation instructions at http://pmmp.rtfd.io/en/rtfd/installation.html.");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if(PHP_INT_SIZE < 8){
|
||||
critical_error("Running " . \pocketmine\NAME . " with 32-bit systems/PHP is no longer supported.");
|
||||
critical_error("Please upgrade to a 64-bit system, or use a 64-bit PHP binary if this is a 64-bit system.");
|
||||
critical_error("Please refer to the installation instructions at http://pmmp.rtfd.io/en/rtfd/installation.html.");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Dependencies check */
|
||||
|
||||
$errors = 0;
|
||||
|
||||
if(php_sapi_name() !== "cli"){
|
||||
critical_error("You must run " . \pocketmine\NAME . " using the CLI.");
|
||||
++$errors;
|
||||
}
|
||||
|
||||
$extensions = [
|
||||
"bcmath" => "BC Math",
|
||||
"curl" => "cURL",
|
||||
"ctype" => "ctype",
|
||||
"date" => "Date",
|
||||
"hash" => "Hash",
|
||||
"json" => "JSON",
|
||||
"mbstring" => "Multibyte String",
|
||||
"openssl" => "OpenSSL",
|
||||
"pcre" => "PCRE",
|
||||
"phar" => "Phar",
|
||||
"pthreads" => "pthreads",
|
||||
"reflection" => "Reflection",
|
||||
"sockets" => "Sockets",
|
||||
"spl" => "SPL",
|
||||
"yaml" => "YAML",
|
||||
"zip" => "Zip",
|
||||
"zlib" => "Zlib"
|
||||
];
|
||||
|
||||
foreach($extensions as $ext => $name){
|
||||
if(!extension_loaded($ext)){
|
||||
critical_error("Unable to find the $name ($ext) extension.");
|
||||
++$errors;
|
||||
/**
|
||||
* @return string[]
|
||||
*/
|
||||
function check_platform_dependencies(){
|
||||
if(version_compare(MIN_PHP_VERSION, PHP_VERSION) > 0){
|
||||
//If PHP version isn't high enough, anything below might break, so don't bother checking it.
|
||||
return [
|
||||
\pocketmine\NAME . " requires PHP >= " . MIN_PHP_VERSION . ", but you have PHP " . PHP_VERSION . "."
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
if(extension_loaded("pthreads")){
|
||||
$pthreads_version = phpversion("pthreads");
|
||||
if(substr_count($pthreads_version, ".") < 2){
|
||||
$pthreads_version = "0.$pthreads_version";
|
||||
$messages = [];
|
||||
|
||||
if(PHP_INT_SIZE < 8){
|
||||
$messages[] = "Running " . \pocketmine\NAME . " with 32-bit systems/PHP is no longer supported. Please upgrade to a 64-bit system, or use a 64-bit PHP binary if this is a 64-bit system.";
|
||||
}
|
||||
if(version_compare($pthreads_version, "3.1.7dev") < 0){
|
||||
critical_error("pthreads >= 3.1.7dev is required, while you have $pthreads_version.");
|
||||
++$errors;
|
||||
|
||||
if(php_sapi_name() !== "cli"){
|
||||
$messages[] = "You must run " . \pocketmine\NAME . " using the CLI.";
|
||||
}
|
||||
}
|
||||
|
||||
if(extension_loaded("leveldb")){
|
||||
$leveldb_version = phpversion("leveldb");
|
||||
if(version_compare($leveldb_version, "0.2.1") < 0){
|
||||
critical_error("php-leveldb >= 0.2.1 is required, while you have $leveldb_version");
|
||||
++$errors;
|
||||
$extensions = [
|
||||
"bcmath" => "BC Math",
|
||||
"curl" => "cURL",
|
||||
"ctype" => "ctype",
|
||||
"date" => "Date",
|
||||
"hash" => "Hash",
|
||||
"json" => "JSON",
|
||||
"mbstring" => "Multibyte String",
|
||||
"openssl" => "OpenSSL",
|
||||
"pcre" => "PCRE",
|
||||
"phar" => "Phar",
|
||||
"pthreads" => "pthreads",
|
||||
"reflection" => "Reflection",
|
||||
"sockets" => "Sockets",
|
||||
"spl" => "SPL",
|
||||
"yaml" => "YAML",
|
||||
"zip" => "Zip",
|
||||
"zlib" => "Zlib"
|
||||
];
|
||||
|
||||
foreach($extensions as $ext => $name){
|
||||
if(!extension_loaded($ext)){
|
||||
$messages[] = "Unable to find the $name ($ext) extension.";
|
||||
}
|
||||
}
|
||||
|
||||
if(extension_loaded("pthreads")){
|
||||
$pthreads_version = phpversion("pthreads");
|
||||
if(substr_count($pthreads_version, ".") < 2){
|
||||
$pthreads_version = "0.$pthreads_version";
|
||||
}
|
||||
if(version_compare($pthreads_version, "3.1.7dev") < 0){
|
||||
$messages[] = "pthreads >= 3.1.7dev is required, while you have $pthreads_version.";
|
||||
}
|
||||
}
|
||||
|
||||
if(extension_loaded("leveldb")){
|
||||
$leveldb_version = phpversion("leveldb");
|
||||
if(version_compare($leveldb_version, "0.2.1") < 0){
|
||||
$messages[] = "php-leveldb >= 0.2.1 is required, while you have $leveldb_version.";
|
||||
}
|
||||
}
|
||||
|
||||
if(extension_loaded("pocketmine")){
|
||||
$messages[] = "The native PocketMine extension is no longer supported.";
|
||||
}
|
||||
|
||||
return $messages;
|
||||
}
|
||||
|
||||
if(extension_loaded("pocketmine")){
|
||||
critical_error("The native PocketMine extension is no longer supported.");
|
||||
++$errors;
|
||||
}
|
||||
|
||||
if($errors > 0){
|
||||
if(!empty($messages = check_platform_dependencies())){
|
||||
echo PHP_EOL;
|
||||
$binary = version_compare(PHP_VERSION, "5.4") >= 0 ? PHP_BINARY : "unknown";
|
||||
critical_error("Selected PHP binary ($binary) does not satisfy some requirements.");
|
||||
foreach($messages as $m){
|
||||
echo " - $m" . PHP_EOL;
|
||||
}
|
||||
critical_error("Please recompile PHP with the needed configuration, or refer to the installation instructions at http://pmmp.rtfd.io/en/rtfd/installation.html.");
|
||||
echo PHP_EOL;
|
||||
exit(1);
|
||||
}
|
||||
unset($messages);
|
||||
|
||||
error_reporting(-1);
|
||||
|
||||
@ -139,12 +145,18 @@ namespace pocketmine {
|
||||
define('pocketmine\PATH', dirname(__FILE__, 3) . DIRECTORY_SEPARATOR);
|
||||
}
|
||||
|
||||
define('pocketmine\COMPOSER_AUTOLOADER_PATH', \pocketmine\PATH . 'vendor/autoload.php');
|
||||
$opts = getopt("", ["bootstrap:"]);
|
||||
if(isset($opts["bootstrap"])){
|
||||
$bootstrap = realpath($opts["bootstrap"]) ?: $opts["bootstrap"];
|
||||
}else{
|
||||
$bootstrap = \pocketmine\PATH . 'vendor/autoload.php';
|
||||
}
|
||||
define('pocketmine\COMPOSER_AUTOLOADER_PATH', $bootstrap);
|
||||
|
||||
if(is_file(\pocketmine\COMPOSER_AUTOLOADER_PATH)){
|
||||
if(\pocketmine\COMPOSER_AUTOLOADER_PATH !== false and is_file(\pocketmine\COMPOSER_AUTOLOADER_PATH)){
|
||||
require_once(\pocketmine\COMPOSER_AUTOLOADER_PATH);
|
||||
}else{
|
||||
critical_error("Composer autoloader not found.");
|
||||
critical_error("Composer autoloader not found at " . $bootstrap);
|
||||
critical_error("Please install/update Composer dependencies or use provided builds.");
|
||||
exit(1);
|
||||
}
|
||||
|
@ -39,6 +39,7 @@ use pocketmine\event\HandlerList;
|
||||
use pocketmine\event\level\LevelInitEvent;
|
||||
use pocketmine\event\level\LevelLoadEvent;
|
||||
use pocketmine\event\player\PlayerDataSaveEvent;
|
||||
use pocketmine\event\server\CommandEvent;
|
||||
use pocketmine\event\server\QueryRegenerateEvent;
|
||||
use pocketmine\event\server\ServerCommandEvent;
|
||||
use pocketmine\inventory\CraftingManager;
|
||||
@ -82,6 +83,7 @@ use pocketmine\network\rcon\RCON;
|
||||
use pocketmine\network\upnp\UPnP;
|
||||
use pocketmine\permission\BanList;
|
||||
use pocketmine\permission\DefaultPermissions;
|
||||
use pocketmine\permission\PermissionManager;
|
||||
use pocketmine\plugin\PharPluginLoader;
|
||||
use pocketmine\plugin\Plugin;
|
||||
use pocketmine\plugin\PluginLoadOrder;
|
||||
@ -89,7 +91,6 @@ use pocketmine\plugin\PluginManager;
|
||||
use pocketmine\plugin\ScriptPluginLoader;
|
||||
use pocketmine\resourcepacks\ResourcePackManager;
|
||||
use pocketmine\scheduler\AsyncPool;
|
||||
use pocketmine\scheduler\FileWriteTask;
|
||||
use pocketmine\scheduler\SendUsageTask;
|
||||
use pocketmine\snooze\SleeperHandler;
|
||||
use pocketmine\snooze\SleeperNotifier;
|
||||
@ -99,6 +100,7 @@ use pocketmine\timings\TimingsHandler;
|
||||
use pocketmine\updater\AutoUpdater;
|
||||
use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\Config;
|
||||
use pocketmine\utils\Internet;
|
||||
use pocketmine\utils\MainLogger;
|
||||
use pocketmine\utils\Terminal;
|
||||
use pocketmine\utils\TextFormat;
|
||||
@ -802,9 +804,8 @@ class Server{
|
||||
/**
|
||||
* @param string $name
|
||||
* @param CompoundTag $nbtTag
|
||||
* @param bool $async
|
||||
*/
|
||||
public function saveOfflinePlayerData(string $name, CompoundTag $nbtTag, bool $async = false){
|
||||
public function saveOfflinePlayerData(string $name, CompoundTag $nbtTag){
|
||||
$ev = new PlayerDataSaveEvent($nbtTag, $name);
|
||||
$ev->setCancelled(!$this->shouldSavePlayerData());
|
||||
|
||||
@ -813,11 +814,7 @@ class Server{
|
||||
if(!$ev->isCancelled()){
|
||||
$nbt = new BigEndianNBTStream();
|
||||
try{
|
||||
if($async){
|
||||
$this->asyncPool->submitTask(new FileWriteTask($this->getDataPath() . "players/" . strtolower($name) . ".dat", $nbt->writeCompressed($ev->getSaveData())));
|
||||
}else{
|
||||
file_put_contents($this->getDataPath() . "players/" . strtolower($name) . ".dat", $nbt->writeCompressed($ev->getSaveData()));
|
||||
}
|
||||
file_put_contents($this->getDataPath() . "players/" . strtolower($name) . ".dat", $nbt->writeCompressed($ev->getSaveData()));
|
||||
}catch(\Throwable $e){
|
||||
$this->logger->critical($this->getLanguage()->translateString("pocketmine.data.saveError", [$name, $e->getMessage()]));
|
||||
$this->logger->logException($e);
|
||||
@ -988,6 +985,7 @@ class Server{
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*
|
||||
* @param Level $level
|
||||
*/
|
||||
public function removeLevel(Level $level) : void{
|
||||
@ -1025,15 +1023,8 @@ class Server{
|
||||
return false;
|
||||
}
|
||||
|
||||
try{
|
||||
/** @see LevelProvider::__construct() */
|
||||
$level = new Level($this, $name, new $providerClass($path));
|
||||
}catch(\Throwable $e){
|
||||
|
||||
$this->logger->error($this->getLanguage()->translateString("pocketmine.level.loadError", [$name, $e->getMessage()]));
|
||||
$this->logger->logException($e);
|
||||
return false;
|
||||
}
|
||||
/** @see LevelProvider::__construct() */
|
||||
$level = new Level($this, $name, new $providerClass($path));
|
||||
|
||||
$this->levels[$level->getId()] = $level;
|
||||
|
||||
@ -1076,21 +1067,15 @@ class Server{
|
||||
}
|
||||
}
|
||||
|
||||
try{
|
||||
$path = $this->getDataPath() . "worlds/" . $name . "/";
|
||||
/** @var LevelProvider $providerClass */
|
||||
$providerClass::generate($path, $name, $seed, $generator, $options);
|
||||
$path = $this->getDataPath() . "worlds/" . $name . "/";
|
||||
/** @var LevelProvider $providerClass */
|
||||
$providerClass::generate($path, $name, $seed, $generator, $options);
|
||||
|
||||
/** @see LevelProvider::__construct() */
|
||||
$level = new Level($this, $name, new $providerClass($path));
|
||||
$this->levels[$level->getId()] = $level;
|
||||
/** @see LevelProvider::__construct() */
|
||||
$level = new Level($this, $name, new $providerClass($path));
|
||||
$this->levels[$level->getId()] = $level;
|
||||
|
||||
$level->setTickRate($this->baseTickRate);
|
||||
}catch(\Throwable $e){
|
||||
$this->logger->error($this->getLanguage()->translateString("pocketmine.level.generationError", [$name, $e->getMessage()]));
|
||||
$this->logger->logException($e);
|
||||
return false;
|
||||
}
|
||||
$level->setTickRate($this->baseTickRate);
|
||||
|
||||
$this->getPluginManager()->callEvent(new LevelInitEvent($level));
|
||||
|
||||
@ -1148,17 +1133,12 @@ class Server{
|
||||
* Useful for tracking entities across multiple worlds without needing strong references.
|
||||
*
|
||||
* @param int $entityId
|
||||
* @param Level|null $expectedLevel Level to look in first for the target
|
||||
* @param Level|null $expectedLevel @deprecated Level to look in first for the target
|
||||
*
|
||||
* @return Entity|null
|
||||
*/
|
||||
public function findEntity(int $entityId, Level $expectedLevel = null){
|
||||
$levels = $this->levels;
|
||||
if($expectedLevel !== null){
|
||||
array_unshift($levels, $expectedLevel);
|
||||
}
|
||||
|
||||
foreach($levels as $level){
|
||||
foreach($this->levels as $level){
|
||||
assert(!$level->isClosed());
|
||||
if(($entity = $level->getEntity($entityId)) instanceof Entity){
|
||||
return $entity;
|
||||
@ -1305,7 +1285,7 @@ class Server{
|
||||
if(($player = $this->getPlayerExact($name)) !== null){
|
||||
$player->recalculatePermissions();
|
||||
}
|
||||
$this->operators->save(true);
|
||||
$this->operators->save();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1325,7 +1305,7 @@ class Server{
|
||||
*/
|
||||
public function addWhitelist(string $name){
|
||||
$this->whitelist->set(strtolower($name), true);
|
||||
$this->whitelist->save(true);
|
||||
$this->whitelist->save();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1463,6 +1443,7 @@ class Server{
|
||||
$this->logger->emergency($this->baseLang->translateString("pocketmine.server.devBuild.error2"));
|
||||
$this->logger->emergency($this->baseLang->translateString("pocketmine.server.devBuild.error3"));
|
||||
$this->logger->emergency($this->baseLang->translateString("pocketmine.server.devBuild.error4", ["settings.enable-dev-builds"]));
|
||||
$this->logger->emergency($this->baseLang->translateString("pocketmine.server.devBuild.error5", ["https://github.com/pmmp/PocketMine-MP/releases"]));
|
||||
$this->forceShutdown();
|
||||
return;
|
||||
}
|
||||
@ -1638,7 +1619,7 @@ class Server{
|
||||
$this->resourceManager = new ResourcePackManager($this->getDataPath() . "resource_packs" . DIRECTORY_SEPARATOR, $this->logger);
|
||||
|
||||
$this->pluginManager = new PluginManager($this, $this->commandMap, ((bool) $this->getProperty("plugins.legacy-data-dir", true)) ? null : $this->getDataPath() . "plugin_data" . DIRECTORY_SEPARATOR);
|
||||
$this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
|
||||
PermissionManager::getInstance()->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
|
||||
$this->profilingTickRate = (float) $this->getProperty("settings.profile-report-trigger", 20);
|
||||
$this->pluginManager->registerInterface(new PharPluginLoader($this->autoloader));
|
||||
$this->pluginManager->registerInterface(new ScriptPluginLoader());
|
||||
@ -1696,7 +1677,7 @@ class Server{
|
||||
}
|
||||
|
||||
if($this->properties->hasChanged()){
|
||||
$this->properties->save(true);
|
||||
$this->properties->save();
|
||||
}
|
||||
|
||||
if(!($this->getDefaultLevel() instanceof Level)){
|
||||
@ -1747,7 +1728,7 @@ class Server{
|
||||
if(!is_array($recipients)){
|
||||
/** @var Player[] $recipients */
|
||||
$recipients = [];
|
||||
foreach($this->pluginManager->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){
|
||||
foreach(PermissionManager::getInstance()->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){
|
||||
if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){
|
||||
$recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated
|
||||
}
|
||||
@ -1773,7 +1754,7 @@ class Server{
|
||||
/** @var Player[] $recipients */
|
||||
$recipients = [];
|
||||
|
||||
foreach($this->pluginManager->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){
|
||||
foreach(PermissionManager::getInstance()->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){
|
||||
if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){
|
||||
$recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated
|
||||
}
|
||||
@ -1803,7 +1784,7 @@ class Server{
|
||||
/** @var Player[] $recipients */
|
||||
$recipients = [];
|
||||
|
||||
foreach($this->pluginManager->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){
|
||||
foreach(PermissionManager::getInstance()->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){
|
||||
if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){
|
||||
$recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated
|
||||
}
|
||||
@ -1828,7 +1809,7 @@ class Server{
|
||||
/** @var CommandSender[] $recipients */
|
||||
$recipients = [];
|
||||
foreach(explode(";", $permissions) as $permission){
|
||||
foreach($this->pluginManager->getPermissionSubscriptions($permission) as $permissible){
|
||||
foreach(PermissionManager::getInstance()->getPermissionSubscriptions($permission) as $permissible){
|
||||
if($permissible instanceof CommandSender and $permissible->hasPermission($permission)){
|
||||
$recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated
|
||||
}
|
||||
@ -1953,10 +1934,20 @@ class Server{
|
||||
*
|
||||
* @param CommandSender $sender
|
||||
* @param string $commandLine
|
||||
* @param bool $internal
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function dispatchCommand(CommandSender $sender, string $commandLine) : bool{
|
||||
public function dispatchCommand(CommandSender $sender, string $commandLine, bool $internal = false) : bool{
|
||||
if(!$internal){
|
||||
$this->pluginManager->callEvent($ev = new CommandEvent($sender, $commandLine));
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
|
||||
$commandLine = $ev->getCommand();
|
||||
}
|
||||
|
||||
if($this->commandMap->dispatch($sender, $commandLine)){
|
||||
return true;
|
||||
}
|
||||
@ -1976,6 +1967,7 @@ class Server{
|
||||
|
||||
$this->pluginManager->disablePlugins();
|
||||
$this->pluginManager->clearPlugins();
|
||||
PermissionManager::getInstance()->clearPermissions();
|
||||
$this->commandMap->clearCommands();
|
||||
|
||||
$this->logger->info("Reloading properties...");
|
||||
@ -2199,6 +2191,14 @@ class Server{
|
||||
|
||||
if($this->getProperty("auto-report.enabled", true) !== false){
|
||||
$report = true;
|
||||
|
||||
$stamp = $this->getDataPath() . "crashdumps/.last_crash";
|
||||
$crashInterval = 120; //2 minutes
|
||||
if(file_exists($stamp) and !($report = (filemtime($stamp) + $crashInterval < time()))){
|
||||
$this->logger->debug("Not sending crashdump due to last crash less than $crashInterval seconds ago");
|
||||
}
|
||||
@touch($stamp); //update file timestamp
|
||||
|
||||
$plugin = $dump->getData()["plugin"];
|
||||
if(is_string($plugin)){
|
||||
$p = $this->pluginManager->getPlugin($plugin);
|
||||
@ -2218,7 +2218,7 @@ class Server{
|
||||
|
||||
if($report){
|
||||
$url = ($this->getProperty("auto-report.use-https", true) ? "https" : "http") . "://" . $this->getProperty("auto-report.host", "crash.pmmp.io") . "/submit/api";
|
||||
$reply = Utils::postURL($url, [
|
||||
$reply = Internet::postURL($url, [
|
||||
"report" => "yes",
|
||||
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
|
||||
"email" => "crash@pocketmine.net",
|
||||
@ -2241,6 +2241,12 @@ class Server{
|
||||
|
||||
$this->forceShutdown();
|
||||
$this->isRunning = false;
|
||||
|
||||
//Force minimum uptime to be >= 120 seconds, to reduce the impact of spammy crash loops
|
||||
$spacing = ((int) \pocketmine\START_TIME) - time() + 120;
|
||||
if($spacing > 0){
|
||||
sleep($spacing);
|
||||
}
|
||||
@Utils::kill(getmypid());
|
||||
exit(1);
|
||||
}
|
||||
@ -2313,7 +2319,7 @@ class Server{
|
||||
$pk = new PlayerListPacket();
|
||||
$pk->type = PlayerListPacket::TYPE_ADD;
|
||||
|
||||
$pk->entries[] = PlayerListEntry::createAdditionEntry($uuid, $entityId, $name, "", 0, $skin, $xboxUserId);
|
||||
$pk->entries[] = PlayerListEntry::createAdditionEntry($uuid, $entityId, $name, $skin, $xboxUserId);
|
||||
|
||||
$this->broadcastPacket($players ?? $this->playerList, $pk);
|
||||
}
|
||||
@ -2336,7 +2342,7 @@ class Server{
|
||||
$pk = new PlayerListPacket();
|
||||
$pk->type = PlayerListPacket::TYPE_ADD;
|
||||
foreach($this->playerList as $player){
|
||||
$pk->entries[] = PlayerListEntry::createAdditionEntry($player->getUniqueId(), $player->getId(), $player->getDisplayName(), "", 0, $player->getSkin(), $player->getXuid());
|
||||
$pk->entries[] = PlayerListEntry::createAdditionEntry($player->getUniqueId(), $player->getId(), $player->getDisplayName(), $player->getSkin(), $player->getXuid());
|
||||
}
|
||||
|
||||
$p->dataPacket($pk);
|
||||
@ -2352,7 +2358,11 @@ class Server{
|
||||
}
|
||||
|
||||
//Do level ticks
|
||||
foreach($this->getLevels() as $level){
|
||||
foreach($this->levels as $k => $level){
|
||||
if(!isset($this->levels[$k])){
|
||||
// Level unloaded during the tick of a level earlier in this loop, perhaps by plugin
|
||||
continue;
|
||||
}
|
||||
if($level->getTickRate() > $this->baseTickRate and --$level->tickRateCounter > 0){
|
||||
continue;
|
||||
}
|
||||
@ -2388,7 +2398,7 @@ class Server{
|
||||
Timings::$worldSaveTimer->startTiming();
|
||||
foreach($this->players as $index => $player){
|
||||
if($player->spawned){
|
||||
$player->save(true);
|
||||
$player->save();
|
||||
}elseif(!$player->isConnected()){
|
||||
$this->removePlayer($player);
|
||||
}
|
||||
@ -2525,13 +2535,9 @@ class Server{
|
||||
}
|
||||
|
||||
if(($this->tickCounter & 0b111111111) === 0){
|
||||
try{
|
||||
$this->getPluginManager()->callEvent($this->queryRegenerateTask = new QueryRegenerateEvent($this, 5));
|
||||
if($this->queryHandler !== null){
|
||||
$this->queryHandler->regenerateInfo();
|
||||
}
|
||||
}catch(\Throwable $e){
|
||||
$this->logger->logException($e);
|
||||
$this->getPluginManager()->callEvent($this->queryRegenerateTask = new QueryRegenerateEvent($this, 5));
|
||||
if($this->queryHandler !== null){
|
||||
$this->queryHandler->regenerateInfo();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -192,21 +192,25 @@ class Bed extends Transparent{
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
if($this->isHeadPart()){
|
||||
$tile = $this->getLevel()->getTile($this);
|
||||
if($tile instanceof TileBed){
|
||||
return [
|
||||
ItemFactory::get($this->getItemId(), $tile->getColor())
|
||||
];
|
||||
}else{
|
||||
return [
|
||||
ItemFactory::get($this->getItemId(), 14) //Red
|
||||
];
|
||||
}
|
||||
return [$this->getItem()];
|
||||
}
|
||||
|
||||
return [];
|
||||
}
|
||||
|
||||
public function getPickedItem() : Item{
|
||||
return $this->getItem();
|
||||
}
|
||||
|
||||
private function getItem() : Item{
|
||||
$tile = $this->getLevel()->getTile($this);
|
||||
if($tile instanceof TileBed){
|
||||
return ItemFactory::get($this->getItemId(), $tile->getColor());
|
||||
}
|
||||
|
||||
return ItemFactory::get($this->getItemId(), 14); //Red
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return false;
|
||||
}
|
||||
|
@ -109,6 +109,14 @@ class Block extends Position implements BlockIds, Metadatable{
|
||||
return $this->itemId ?? $this->getId();
|
||||
}
|
||||
|
||||
/**
|
||||
* @internal
|
||||
* @return int
|
||||
*/
|
||||
public function getRuntimeId() : int{
|
||||
return BlockFactory::toStaticRuntimeId($this->getId(), $this->getDamage());
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
|
@ -330,6 +330,10 @@ class BlockFactory{
|
||||
}
|
||||
}
|
||||
|
||||
public static function isInit() : bool{
|
||||
return self::$fullList !== null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a block type into the index. Plugins may use this method to register new block types or override
|
||||
* existing ones.
|
||||
@ -411,6 +415,7 @@ class BlockFactory{
|
||||
* Returns whether a specified block ID is already registered in the block factory.
|
||||
*
|
||||
* @param int $id
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public static function isRegistered(int $id) : bool{
|
||||
@ -421,8 +426,8 @@ class BlockFactory{
|
||||
public static function registerStaticRuntimeIdMappings() : void{
|
||||
/** @var mixed[] $runtimeIdMap */
|
||||
$runtimeIdMap = json_decode(file_get_contents(\pocketmine\RESOURCE_PATH . "runtimeid_table.json"), true);
|
||||
foreach($runtimeIdMap as $obj){
|
||||
self::registerMapping($obj["runtimeID"], $obj["id"], $obj["data"]);
|
||||
foreach($runtimeIdMap as $k => $obj){
|
||||
self::registerMapping($k, $obj["id"], $obj["data"]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -23,12 +23,15 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\TieredTool;
|
||||
|
||||
class BrewingStand extends Transparent{
|
||||
|
||||
protected $id = self::BREWING_STAND_BLOCK;
|
||||
|
||||
protected $itemId = Item::BREWING_STAND;
|
||||
|
||||
public function __construct(int $meta = 0){
|
||||
$this->meta = $meta;
|
||||
}
|
||||
|
@ -35,6 +35,8 @@ class Cake extends Transparent implements FoodSource{
|
||||
|
||||
protected $id = self::CAKE_BLOCK;
|
||||
|
||||
protected $itemId = Item::CAKE;
|
||||
|
||||
public function __construct(int $meta = 0){
|
||||
$this->meta = $meta;
|
||||
}
|
||||
|
@ -47,4 +47,8 @@ abstract class DoubleSlab extends Solid{
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getPickedItem() : Item{
|
||||
return ItemFactory::get($this->getSlabId(), $this->getVariant());
|
||||
}
|
||||
}
|
||||
|
@ -111,4 +111,8 @@ class Farmland extends Transparent{
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getPickedItem() : Item{
|
||||
return ItemFactory::get(Item::DIRT);
|
||||
}
|
||||
}
|
||||
|
@ -50,7 +50,8 @@ class RedstoneOre extends Solid{
|
||||
}
|
||||
|
||||
public function onActivate(Item $item, Player $player = null) : bool{
|
||||
return $this->getLevel()->setBlock($this, BlockFactory::get(Block::GLOWING_REDSTONE_ORE, $this->meta));
|
||||
$this->getLevel()->setBlock($this, BlockFactory::get(Block::GLOWING_REDSTONE_ORE, $this->meta));
|
||||
return false; //this shouldn't prevent block placement
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
|
@ -71,18 +71,20 @@ class Skull extends Flowable{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
private function getItem() : Item{
|
||||
$tile = $this->level->getTile($this);
|
||||
if($tile instanceof TileSkull){
|
||||
return [
|
||||
ItemFactory::get(Item::SKULL, $tile->getType())
|
||||
];
|
||||
}
|
||||
return ItemFactory::get(Item::SKULL, $tile instanceof TileSkull ? $tile->getType() : 0);
|
||||
}
|
||||
|
||||
return [];
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [$this->getItem()];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getPickedItem() : Item{
|
||||
return $this->getItem();
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\projectile\Arrow;
|
||||
use pocketmine\item\FlintSteel;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -56,6 +57,16 @@ class TNT extends Solid{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function hasEntityCollision() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onEntityCollide(Entity $entity) : void{
|
||||
if($entity instanceof Arrow and $entity->isOnFire()){
|
||||
$this->ignite();
|
||||
}
|
||||
}
|
||||
|
||||
public function ignite(int $fuse = 80){
|
||||
$this->getLevel()->setBlock($this, BlockFactory::get(Block::AIR), true);
|
||||
|
||||
|
@ -100,11 +100,7 @@ abstract class Thin extends Transparent{
|
||||
}
|
||||
|
||||
//FIXME: currently there's no proper way to tell if a block is a full-block, so we check the bounding box size
|
||||
$bbs = $block->getCollisionBoxes();
|
||||
if(count($bbs) === 1){
|
||||
return $bbs[0]->getAverageEdgeLength() >= 1;
|
||||
}
|
||||
|
||||
return false;
|
||||
$bb = $block->getBoundingBox();
|
||||
return $bb !== null and $bb->getAverageEdgeLength() >= 1;
|
||||
}
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ class Torch extends Flowable{
|
||||
5 => Vector3::SIDE_DOWN
|
||||
];
|
||||
|
||||
if($this->getSide($faces[$side])->isTransparent() and !($side === Vector3::SIDE_DOWN and ($below->getId() === self::FENCE or $below->getId() === self::COBBLESTONE_WALL))){
|
||||
if($this->getSide($faces[$side])->isTransparent() and !($faces[$side] === Vector3::SIDE_DOWN and ($below->getId() === self::FENCE or $below->getId() === self::COBBLESTONE_WALL))){
|
||||
$this->getLevel()->useBreakOn($this);
|
||||
}
|
||||
}
|
||||
|
@ -28,6 +28,7 @@ namespace pocketmine\command;
|
||||
|
||||
use pocketmine\lang\TextContainer;
|
||||
use pocketmine\lang\TranslationContainer;
|
||||
use pocketmine\permission\PermissionManager;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\timings\TimingsHandler;
|
||||
use pocketmine\utils\TextFormat;
|
||||
@ -293,7 +294,7 @@ abstract class Command{
|
||||
$m = clone $message;
|
||||
$result = "[" . $source->getName() . ": " . ($source->getServer()->getLanguage()->get($m->getText()) !== $m->getText() ? "%" : "") . $m->getText() . "]";
|
||||
|
||||
$users = $source->getServer()->getPluginManager()->getPermissionSubscriptions(Server::BROADCAST_CHANNEL_ADMINISTRATIVE);
|
||||
$users = PermissionManager::getInstance()->getPermissionSubscriptions(Server::BROADCAST_CHANNEL_ADMINISTRATIVE);
|
||||
$colored = TextFormat::GRAY . TextFormat::ITALIC . $result;
|
||||
|
||||
$m->setText($result);
|
||||
@ -301,7 +302,7 @@ abstract class Command{
|
||||
$m->setText($colored);
|
||||
$colored = clone $m;
|
||||
}else{
|
||||
$users = $source->getServer()->getPluginManager()->getPermissionSubscriptions(Server::BROADCAST_CHANNEL_ADMINISTRATIVE);
|
||||
$users = PermissionManager::getInstance()->getPermissionSubscriptions(Server::BROADCAST_CHANNEL_ADMINISTRATIVE);
|
||||
$result = new TranslationContainer("chat.type.admin", [$source->getName(), $message]);
|
||||
$colored = new TranslationContainer(TextFormat::GRAY . TextFormat::ITALIC . "%chat.type.admin", [$source->getName(), $message]);
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace pocketmine\command;
|
||||
interface CommandMap{
|
||||
|
||||
/**
|
||||
* @param string $fallbackPrefix
|
||||
* @param string $fallbackPrefix
|
||||
* @param Command[] $commands
|
||||
*/
|
||||
public function registerAll(string $fallbackPrefix, array $commands);
|
||||
|
@ -25,6 +25,7 @@ namespace pocketmine\command;
|
||||
|
||||
use pocketmine\snooze\SleeperNotifier;
|
||||
use pocketmine\Thread;
|
||||
use pocketmine\utils\Utils;
|
||||
|
||||
class CommandReader extends Thread{
|
||||
|
||||
@ -47,9 +48,9 @@ class CommandReader extends Thread{
|
||||
$this->buffer = new \Threaded;
|
||||
$this->notifier = $notifier;
|
||||
|
||||
$opts = getopt("", ["disable-readline"]);
|
||||
$opts = getopt("", ["disable-readline", "enable-readline"]);
|
||||
|
||||
if(extension_loaded("readline") and !isset($opts["disable-readline"]) and !$this->isPipe(STDIN)){
|
||||
if(extension_loaded("readline") and (Utils::getOS() === "win" ? isset($opts["enable-readline"]) : !isset($opts["disable-readline"])) and !$this->isPipe(STDIN)){
|
||||
$this->type = self::TYPE_READLINE;
|
||||
}
|
||||
}
|
||||
@ -94,6 +95,7 @@ class CommandReader extends Thread{
|
||||
* Checks if the specified stream is a FIFO pipe.
|
||||
*
|
||||
* @param resource $stream
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
private function isPipe($stream) : bool{
|
||||
|
@ -54,6 +54,7 @@ interface CommandSender extends Permissible{
|
||||
|
||||
/**
|
||||
* Sets the line height used for command output pagination for this command sender. `null` will reset it to default.
|
||||
*
|
||||
* @param int|null $height
|
||||
*/
|
||||
public function setScreenLineHeight(int $height = null);
|
||||
|
@ -64,7 +64,7 @@ class ConsoleCommandSender implements CommandSender{
|
||||
/**
|
||||
* @param Plugin $plugin
|
||||
* @param string $name
|
||||
* @param bool $value
|
||||
* @param bool $value
|
||||
*
|
||||
* @return PermissionAttachment
|
||||
*/
|
||||
|
@ -59,7 +59,7 @@ class FormattedCommandAlias extends Command{
|
||||
}
|
||||
|
||||
foreach($commands as $command){
|
||||
$result |= Server::getInstance()->dispatchCommand($sender, $command);
|
||||
$result |= Server::getInstance()->dispatchCommand($sender, $command, true);
|
||||
}
|
||||
|
||||
return (bool) $result;
|
||||
|
@ -193,9 +193,9 @@ class SimpleCommandMap implements CommandMap{
|
||||
|
||||
/**
|
||||
* @param Command $command
|
||||
* @param bool $isAlias
|
||||
* @param string $fallbackPrefix
|
||||
* @param string $label
|
||||
* @param bool $isAlias
|
||||
* @param string $fallbackPrefix
|
||||
* @param string $label
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
|
@ -30,6 +30,7 @@ use pocketmine\Player;
|
||||
use pocketmine\scheduler\BulkCurlTask;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\timings\TimingsHandler;
|
||||
use pocketmine\utils\InternetException;
|
||||
|
||||
class TimingsCommand extends VanillaCommand{
|
||||
|
||||
@ -131,7 +132,7 @@ class TimingsCommand extends VanillaCommand{
|
||||
return;
|
||||
}
|
||||
$result = $this->getResult()[0];
|
||||
if($result instanceof \RuntimeException){
|
||||
if($result instanceof InternetException){
|
||||
$server->getLogger()->logException($result);
|
||||
return;
|
||||
}
|
||||
|
@ -143,7 +143,8 @@ class DataPropertyManager{
|
||||
*/
|
||||
public function getItem(int $key) : ?Item{
|
||||
$value = $this->getPropertyValue($key, Entity::DATA_TYPE_SLOT);
|
||||
assert($value instanceof Item or $value === null);
|
||||
assert($value instanceof Item or $value === null);
|
||||
|
||||
return $value;
|
||||
}
|
||||
|
||||
|
@ -56,6 +56,7 @@ class Effect{
|
||||
public const SATURATION = 23;
|
||||
public const LEVITATION = 24; //TODO
|
||||
public const FATAL_POISON = 25;
|
||||
public const CONDUIT_POWER = 26;
|
||||
|
||||
/** @var Effect[] */
|
||||
protected static $effects = [];
|
||||
@ -86,6 +87,7 @@ class Effect{
|
||||
self::registerEffect(new Effect(Effect::SATURATION, "%potion.saturation", new Color(0xf8, 0x24, 0x23), false, 1));
|
||||
self::registerEffect(new Effect(Effect::LEVITATION, "%potion.levitation", new Color(0xce, 0xff, 0xff)));
|
||||
self::registerEffect(new Effect(Effect::FATAL_POISON, "%potion.poison", new Color(0x4e, 0x93, 0x31), true));
|
||||
self::registerEffect(new Effect(Effect::CONDUIT_POWER, "%potion.conduitPower", new Color(0x1d, 0xc2, 0xd1)));
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -81,6 +81,7 @@ class EffectInstance{
|
||||
|
||||
/**
|
||||
* @param int $duration
|
||||
*
|
||||
* @throws \InvalidArgumentException
|
||||
*
|
||||
* @return $this
|
||||
|
@ -206,34 +206,38 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
public const DATA_FLAG_INTERESTED = 26;
|
||||
public const DATA_FLAG_CHARGED = 27;
|
||||
public const DATA_FLAG_TAMED = 28;
|
||||
public const DATA_FLAG_LEASHED = 29;
|
||||
public const DATA_FLAG_SHEARED = 30;
|
||||
public const DATA_FLAG_GLIDING = 31;
|
||||
public const DATA_FLAG_ELDER = 32;
|
||||
public const DATA_FLAG_MOVING = 33;
|
||||
public const DATA_FLAG_BREATHING = 34;
|
||||
public const DATA_FLAG_CHESTED = 35;
|
||||
public const DATA_FLAG_STACKABLE = 36;
|
||||
public const DATA_FLAG_SHOWBASE = 37;
|
||||
public const DATA_FLAG_REARING = 38;
|
||||
public const DATA_FLAG_VIBRATING = 39;
|
||||
public const DATA_FLAG_IDLING = 40;
|
||||
public const DATA_FLAG_EVOKER_SPELL = 41;
|
||||
public const DATA_FLAG_CHARGE_ATTACK = 42;
|
||||
public const DATA_FLAG_WASD_CONTROLLED = 43;
|
||||
public const DATA_FLAG_CAN_POWER_JUMP = 44;
|
||||
public const DATA_FLAG_LINGER = 45;
|
||||
public const DATA_FLAG_HAS_COLLISION = 46;
|
||||
public const DATA_FLAG_AFFECTED_BY_GRAVITY = 47;
|
||||
public const DATA_FLAG_FIRE_IMMUNE = 48;
|
||||
public const DATA_FLAG_DANCING = 49;
|
||||
public const DATA_FLAG_ENCHANTED = 50;
|
||||
public const DATA_FLAG_SHOW_TRIDENT_ROPE = 51; // tridents show an animated rope when enchanted with loyalty after they are thrown and return to their owner. To be combined with DATA_OWNER_EID
|
||||
public const DATA_FLAG_CONTAINER_PRIVATE = 52; //inventory is private, doesn't drop contents when killed if true
|
||||
//53 TransformationComponent
|
||||
public const DATA_FLAG_SPIN_ATTACK = 54;
|
||||
public const DATA_FLAG_SWIMMING = 55;
|
||||
public const DATA_FLAG_BRIBED = 56; //dolphins have this set when they go to find treasure for the player
|
||||
public const DATA_FLAG_ORPHANED = 29;
|
||||
public const DATA_FLAG_LEASHED = 30;
|
||||
public const DATA_FLAG_SHEARED = 31;
|
||||
public const DATA_FLAG_GLIDING = 32;
|
||||
public const DATA_FLAG_ELDER = 33;
|
||||
public const DATA_FLAG_MOVING = 34;
|
||||
public const DATA_FLAG_BREATHING = 35;
|
||||
public const DATA_FLAG_CHESTED = 36;
|
||||
public const DATA_FLAG_STACKABLE = 37;
|
||||
public const DATA_FLAG_SHOWBASE = 38;
|
||||
public const DATA_FLAG_REARING = 39;
|
||||
public const DATA_FLAG_VIBRATING = 40;
|
||||
public const DATA_FLAG_IDLING = 41;
|
||||
public const DATA_FLAG_EVOKER_SPELL = 42;
|
||||
public const DATA_FLAG_CHARGE_ATTACK = 43;
|
||||
public const DATA_FLAG_WASD_CONTROLLED = 44;
|
||||
public const DATA_FLAG_CAN_POWER_JUMP = 45;
|
||||
public const DATA_FLAG_LINGER = 46;
|
||||
public const DATA_FLAG_HAS_COLLISION = 47;
|
||||
public const DATA_FLAG_AFFECTED_BY_GRAVITY = 48;
|
||||
public const DATA_FLAG_FIRE_IMMUNE = 49;
|
||||
public const DATA_FLAG_DANCING = 50;
|
||||
public const DATA_FLAG_ENCHANTED = 51;
|
||||
public const DATA_FLAG_SHOW_TRIDENT_ROPE = 52; // tridents show an animated rope when enchanted with loyalty after they are thrown and return to their owner. To be combined with DATA_OWNER_EID
|
||||
public const DATA_FLAG_CONTAINER_PRIVATE = 53; //inventory is private, doesn't drop contents when killed if true
|
||||
//54 TransformationComponent
|
||||
public const DATA_FLAG_SPIN_ATTACK = 55;
|
||||
public const DATA_FLAG_SWIMMING = 56;
|
||||
public const DATA_FLAG_BRIBED = 57; //dolphins have this set when they go to find treasure for the player
|
||||
public const DATA_FLAG_PREGNANT = 58;
|
||||
public const DATA_FLAG_LAYING_EGG = 59;
|
||||
//60 ??
|
||||
|
||||
public static $entityCount = 1;
|
||||
/** @var Entity[] */
|
||||
@ -260,8 +264,8 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
Entity::registerEntity(Snowball::class, false, ['Snowball', 'minecraft:snowball']);
|
||||
Entity::registerEntity(SplashPotion::class, false, ['ThrownPotion', 'minecraft:potion', 'thrownpotion']);
|
||||
Entity::registerEntity(Squid::class, false, ['Squid', 'minecraft:squid']);
|
||||
Entity::registerEntity(Villager::class, false, ['Villager', 'minecraft:villager']);
|
||||
Entity::registerEntity(Zombie::class, false, ['Zombie', 'minecraft:zombie']);
|
||||
Entity::registerEntity(Villager::class, false, ['Villager', 'minecraft:villager']);
|
||||
Entity::registerEntity(Zombie::class, false, ['Zombie', 'minecraft:zombie']);
|
||||
|
||||
Entity::registerEntity(Human::class, true);
|
||||
|
||||
@ -342,7 +346,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
*
|
||||
* @return CompoundTag
|
||||
*/
|
||||
public static function createBaseNBT(Vector3 $pos, ?Vector3 $motion = null , float $yaw = 0.0, float $pitch = 0.0) : CompoundTag{
|
||||
public static function createBaseNBT(Vector3 $pos, ?Vector3 $motion = null, float $yaw = 0.0, float $pitch = 0.0) : CompoundTag{
|
||||
return new CompoundTag("", [
|
||||
new ListTag("Pos", [
|
||||
new DoubleTag("", $pos->x),
|
||||
@ -608,6 +612,20 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
$this->propertyManager->setByte(self::DATA_ALWAYS_SHOW_NAMETAG, $value ? 1 : 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string|null
|
||||
*/
|
||||
public function getScoreTag() : ?string{
|
||||
return $this->propertyManager->getString(self::DATA_SCORE_TAG);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $score
|
||||
*/
|
||||
public function setScoreTag(string $score) : void{
|
||||
$this->propertyManager->setString(self::DATA_SCORE_TAG, $score);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return float
|
||||
*/
|
||||
@ -733,7 +751,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
public function getOwningEntity() : ?Entity{
|
||||
$eid = $this->getOwningEntityId();
|
||||
if($eid !== null){
|
||||
return $this->server->findEntity($eid, $this->level);
|
||||
return $this->server->findEntity($eid);
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -773,7 +791,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
public function getTargetEntity() : ?Entity{
|
||||
$eid = $this->getTargetEntityId();
|
||||
if($eid !== null){
|
||||
return $this->server->findEntity($eid, $this->level);
|
||||
return $this->server->findEntity($eid);
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -918,6 +936,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
* Called to tick entities while dead. Returns whether the entity should be flagged for despawn yet.
|
||||
*
|
||||
* @param int $tickDiff
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
protected function onDeathUpdate(int $tickDiff) : bool{
|
||||
@ -1376,7 +1395,6 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
Timings::$timerEntityBaseTick->stopTiming();
|
||||
|
||||
|
||||
|
||||
$this->timings->stopTiming();
|
||||
|
||||
//if($this->isStatic())
|
||||
@ -2057,6 +2075,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
* Wrapper around {@link Entity#getDataFlag} for generic data flag reading.
|
||||
*
|
||||
* @param int $flagId
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function getGenericFlag(int $flagId) : bool{
|
||||
|
@ -34,6 +34,7 @@ use pocketmine\inventory\EntityInventoryEventProcessor;
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\inventory\PlayerInventory;
|
||||
use pocketmine\item\Consumable;
|
||||
use pocketmine\item\Durable;
|
||||
use pocketmine\item\enchantment\Enchantment;
|
||||
use pocketmine\item\FoodSource;
|
||||
use pocketmine\item\Item;
|
||||
@ -518,6 +519,42 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
return $this->xpCooldown === 0;
|
||||
}
|
||||
|
||||
public function onPickupXp(int $xpValue) : void{
|
||||
static $mainHandIndex = -1;
|
||||
|
||||
//TODO: replace this with a more generic equipment getting/setting interface
|
||||
/** @var Durable[] $equipment */
|
||||
$equipment = [];
|
||||
|
||||
if(($item = $this->inventory->getItemInHand()) instanceof Durable and $item->hasEnchantment(Enchantment::MENDING)){
|
||||
$equipment[$mainHandIndex] = $item;
|
||||
}
|
||||
//TODO: check offhand
|
||||
foreach($this->armorInventory->getContents() as $k => $item){
|
||||
if($item instanceof Durable and $item->hasEnchantment(Enchantment::MENDING)){
|
||||
$equipment[$k] = $item;
|
||||
}
|
||||
}
|
||||
|
||||
if(!empty($equipment)){
|
||||
$repairItem = $equipment[$k = array_rand($equipment)];
|
||||
if($repairItem->getDamage() > 0){
|
||||
$repairAmount = min($repairItem->getDamage(), $xpValue * 2);
|
||||
$repairItem->setDamage($repairItem->getDamage() - $repairAmount);
|
||||
$xpValue -= (int) ceil($repairAmount / 2);
|
||||
|
||||
if($k === $mainHandIndex){
|
||||
$this->inventory->setItemInHand($repairItem);
|
||||
}else{
|
||||
$this->armorInventory->setItem($k, $repairItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->addXp($xpValue); //this will still get fired even if the value is 0 due to mending, to play sounds
|
||||
$this->resetXpCooldown();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the duration in ticks until the human can pick up another XP orb.
|
||||
*
|
||||
@ -804,7 +841,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
/* we don't use Server->updatePlayerListData() because that uses batches, which could cause race conditions in async compression mode */
|
||||
$pk = new PlayerListPacket();
|
||||
$pk->type = PlayerListPacket::TYPE_ADD;
|
||||
$pk->entries = [PlayerListEntry::createAdditionEntry($this->uuid, $this->id, $this->getName(), $this->getName(), 0, $this->skin)];
|
||||
$pk->entries = [PlayerListEntry::createAdditionEntry($this->uuid, $this->id, $this->getName(), $this->skin)];
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
|
||||
@ -851,6 +888,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
* Wrapper around {@link Entity#getDataFlag} for player-specific data flag reading.
|
||||
*
|
||||
* @param int $flagId
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function getPlayerFlag(int $flagId) : bool{
|
||||
|
@ -34,6 +34,7 @@ use pocketmine\inventory\ArmorInventory;
|
||||
use pocketmine\inventory\ArmorInventoryEventProcessor;
|
||||
use pocketmine\item\Armor;
|
||||
use pocketmine\item\Consumable;
|
||||
use pocketmine\item\Durable;
|
||||
use pocketmine\item\enchantment\Enchantment;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -328,6 +329,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
|
||||
/**
|
||||
* Sends the mob's potion effects to the specified player.
|
||||
*
|
||||
* @param Player $player
|
||||
*/
|
||||
public function sendPotionEffects(Player $player) : void{
|
||||
@ -476,6 +478,26 @@ abstract class Living extends Entity implements Damageable{
|
||||
protected function applyPostDamageEffects(EntityDamageEvent $source) : void{
|
||||
$this->setAbsorption(max(0, $this->getAbsorption() + $source->getModifier(EntityDamageEvent::MODIFIER_ABSORPTION)));
|
||||
$this->damageArmor($source->getBaseDamage());
|
||||
|
||||
if($source instanceof EntityDamageByEntityEvent){
|
||||
$damage = 0;
|
||||
foreach($this->armorInventory->getContents() as $k => $item){
|
||||
if($item instanceof Armor and ($thornsLevel = $item->getEnchantmentLevel(Enchantment::THORNS)) > 0){
|
||||
if(mt_rand(0, 99) < $thornsLevel * 15){
|
||||
$this->damageItem($item, 3);
|
||||
$damage += ($thornsLevel > 10 ? $thornsLevel - 10 : 1 + mt_rand(0, 3));
|
||||
}else{
|
||||
$this->damageItem($item, 1); //thorns causes an extra +1 durability loss even if it didn't activate
|
||||
}
|
||||
|
||||
$this->armorInventory->setItem($k, $item);
|
||||
}
|
||||
}
|
||||
|
||||
if($damage > 0){
|
||||
$source->getDamager()->attack(new EntityDamageByEntityEvent($this, $source->getDamager(), EntityDamageEvent::CAUSE_MAGIC, $damage));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -490,16 +512,20 @@ abstract class Living extends Entity implements Damageable{
|
||||
$armor = $this->armorInventory->getContents(true);
|
||||
foreach($armor as $item){
|
||||
if($item instanceof Armor){
|
||||
$item->applyDamage($durabilityRemoved);
|
||||
if($item->isBroken()){
|
||||
$this->level->broadcastLevelSoundEvent($this, LevelSoundEventPacket::SOUND_BREAK);
|
||||
}
|
||||
$this->damageItem($item, $durabilityRemoved);
|
||||
}
|
||||
}
|
||||
|
||||
$this->armorInventory->setContents($armor);
|
||||
}
|
||||
|
||||
private function damageItem(Durable $item, int $durabilityRemoved) : void{
|
||||
$item->applyDamage($durabilityRemoved);
|
||||
if($item->isBroken()){
|
||||
$this->level->broadcastLevelSoundEvent($this, LevelSoundEventPacket::SOUND_BREAK);
|
||||
}
|
||||
}
|
||||
|
||||
public function attack(EntityDamageEvent $source) : void{
|
||||
if($this->attackTime > 0 or $this->noDamageTicks > 0){
|
||||
$lastCause = $this->getLastDamageCause();
|
||||
@ -535,7 +561,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
return;
|
||||
}
|
||||
|
||||
$this->attackTime = 10; //0.5 seconds cooldown
|
||||
$this->attackTime = $source->getAttackCooldown();
|
||||
|
||||
if($source instanceof EntityDamageByEntityEvent){
|
||||
$e = $source->getDamager();
|
||||
@ -629,24 +655,19 @@ abstract class Living extends Entity implements Damageable{
|
||||
|
||||
$hasUpdate = parent::entityBaseTick($tickDiff);
|
||||
|
||||
if($this->doEffectsTick($tickDiff)){
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
if($this->isAlive()){
|
||||
if($this->doEffectsTick($tickDiff)){
|
||||
$hasUpdate = true;
|
||||
}
|
||||
|
||||
if($this->isInsideOfSolid()){
|
||||
$hasUpdate = true;
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1);
|
||||
$this->attack($ev);
|
||||
}
|
||||
|
||||
if(!$this->canBreathe()){
|
||||
$this->setBreathing(false);
|
||||
$this->doAirSupplyTick($tickDiff);
|
||||
if($this->doAirSupplyTick($tickDiff)){
|
||||
$hasUpdate = true;
|
||||
}elseif(!$this->isBreathing()){
|
||||
$this->setBreathing(true);
|
||||
$this->setAirSupplyTicks($this->getMaxAirSupplyTicks());
|
||||
}
|
||||
}
|
||||
|
||||
@ -675,22 +696,42 @@ abstract class Living extends Entity implements Damageable{
|
||||
}
|
||||
|
||||
/**
|
||||
* Ticks the entity's air supply when it cannot breathe.
|
||||
* Ticks the entity's air supply, consuming it when underwater and regenerating it when out of water.
|
||||
*
|
||||
* @param int $tickDiff
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
protected function doAirSupplyTick(int $tickDiff) : void{
|
||||
if(($respirationLevel = $this->armorInventory->getHelmet()->getEnchantmentLevel(Enchantment::RESPIRATION)) <= 0 or
|
||||
lcg_value() <= (1 / ($respirationLevel + 1))
|
||||
){
|
||||
$ticks = $this->getAirSupplyTicks() - $tickDiff;
|
||||
protected function doAirSupplyTick(int $tickDiff) : bool{
|
||||
$ticks = $this->getAirSupplyTicks();
|
||||
$oldTicks = $ticks;
|
||||
if(!$this->canBreathe()){
|
||||
$this->setBreathing(false);
|
||||
|
||||
if($ticks <= -20){
|
||||
$this->setAirSupplyTicks(0);
|
||||
$this->onAirExpired();
|
||||
}else{
|
||||
$this->setAirSupplyTicks($ticks);
|
||||
if(($respirationLevel = $this->armorInventory->getHelmet()->getEnchantmentLevel(Enchantment::RESPIRATION)) <= 0 or
|
||||
lcg_value() <= (1 / ($respirationLevel + 1))
|
||||
){
|
||||
$ticks -= $tickDiff;
|
||||
if($ticks <= -20){
|
||||
$ticks = 0;
|
||||
$this->onAirExpired();
|
||||
}
|
||||
}
|
||||
}elseif(!$this->isBreathing()){
|
||||
if($ticks < ($max = $this->getMaxAirSupplyTicks())){
|
||||
$ticks += $tickDiff * 5;
|
||||
}
|
||||
if($ticks >= $max){
|
||||
$ticks = $max;
|
||||
$this->setBreathing(true);
|
||||
}
|
||||
}
|
||||
|
||||
if($ticks !== $oldTicks){
|
||||
$this->setAirSupplyTicks($ticks);
|
||||
}
|
||||
|
||||
return $ticks !== $oldTicks;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -698,7 +739,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
* @return bool
|
||||
*/
|
||||
public function canBreathe() : bool{
|
||||
return $this->hasEffect(Effect::WATER_BREATHING) or !$this->isUnderwater();
|
||||
return $this->hasEffect(Effect::WATER_BREATHING) or $this->hasEffect(Effect::CONDUIT_POWER) or !$this->isUnderwater();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -731,6 +772,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
|
||||
/**
|
||||
* Sets the number of air ticks left in the entity's air supply.
|
||||
*
|
||||
* @param int $ticks
|
||||
*/
|
||||
public function setAirSupplyTicks(int $ticks) : void{
|
||||
@ -747,6 +789,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
|
||||
/**
|
||||
* Sets the maximum amount of air ticks the air supply can hold.
|
||||
*
|
||||
* @param int $ticks
|
||||
*/
|
||||
public function setMaxAirSupplyTicks(int $ticks) : void{
|
||||
|
@ -147,7 +147,7 @@ class ExperienceOrb extends Entity{
|
||||
return null;
|
||||
}
|
||||
|
||||
$entity = $this->server->findEntity($this->targetPlayerRuntimeId, $this->level);
|
||||
$entity = $this->server->findEntity($this->targetPlayerRuntimeId);
|
||||
if($entity instanceof Human){
|
||||
return $entity;
|
||||
}
|
||||
@ -204,10 +204,7 @@ class ExperienceOrb extends Entity{
|
||||
if($currentTarget->canPickupXp() and $this->boundingBox->intersectsWith($currentTarget->getBoundingBox())){
|
||||
$this->flagForDespawn();
|
||||
|
||||
$currentTarget->addXp($this->getXpValue());
|
||||
$currentTarget->resetXpCooldown();
|
||||
|
||||
//TODO: check Mending enchantment
|
||||
$currentTarget->onPickupXp($this->getXpValue());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -71,7 +71,7 @@ class FallingBlock extends Entity{
|
||||
|
||||
$this->block = BlockFactory::get($blockId, $damage);
|
||||
|
||||
$this->propertyManager->setInt(self::DATA_VARIANT, BlockFactory::toStaticRuntimeId($this->block->getId(), $this->block->getDamage()));
|
||||
$this->propertyManager->setInt(self::DATA_VARIANT, $this->block->getRuntimeId());
|
||||
}
|
||||
|
||||
public function canCollideWith(Entity $entity) : bool{
|
||||
|
@ -73,6 +73,9 @@ class ItemEntity extends Entity{
|
||||
}
|
||||
|
||||
$this->item = Item::nbtDeserialize($itemTag);
|
||||
if($this->item->isNull()){
|
||||
throw new \UnexpectedValueException("Item for " . get_class($this) . " is invalid");
|
||||
}
|
||||
|
||||
|
||||
$this->server->getPluginManager()->callEvent(new ItemSpawnEvent($this));
|
||||
@ -205,7 +208,7 @@ class ItemEntity extends Entity{
|
||||
$item = $this->getItem();
|
||||
$playerInventory = $player->getInventory();
|
||||
|
||||
if(!($item instanceof Item) or ($player->isSurvival() and !$playerInventory->canAddItem($item))){
|
||||
if($player->isSurvival() and !$playerInventory->canAddItem($item)){
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -73,6 +73,7 @@ class PaintingMotive{
|
||||
|
||||
/**
|
||||
* @param string $name
|
||||
*
|
||||
* @return PaintingMotive|null
|
||||
*/
|
||||
public static function getMotiveByName(string $name) : ?PaintingMotive{
|
||||
|
@ -40,13 +40,26 @@ use pocketmine\Player;
|
||||
class Arrow extends Projectile{
|
||||
public const NETWORK_ID = self::ARROW;
|
||||
|
||||
public const PICKUP_NONE = 0;
|
||||
public const PICKUP_ANY = 1;
|
||||
public const PICKUP_CREATIVE = 2;
|
||||
|
||||
private const TAG_PICKUP = "pickup"; //TAG_Byte
|
||||
|
||||
public $width = 0.25;
|
||||
public $height = 0.25;
|
||||
|
||||
protected $gravity = 0.05;
|
||||
protected $drag = 0.01;
|
||||
|
||||
protected $damage = 2;
|
||||
/** @var float */
|
||||
protected $damage = 2.0;
|
||||
|
||||
/** @var int */
|
||||
protected $pickupMode = self::PICKUP_ANY;
|
||||
|
||||
/** @var float */
|
||||
protected $punchKnockback = 0.0;
|
||||
|
||||
/** @var int */
|
||||
protected $collideTicks = 0;
|
||||
@ -58,11 +71,15 @@ class Arrow extends Projectile{
|
||||
|
||||
protected function initEntity() : void{
|
||||
parent::initEntity();
|
||||
|
||||
$this->pickupMode = $this->namedtag->getByte(self::TAG_PICKUP, self::PICKUP_ANY, true);
|
||||
$this->collideTicks = $this->namedtag->getShort("life", $this->collideTicks);
|
||||
}
|
||||
|
||||
public function saveNBT() : void{
|
||||
parent::saveNBT();
|
||||
|
||||
$this->namedtag->setByte(self::TAG_PICKUP, $this->pickupMode, true);
|
||||
$this->namedtag->setShort("life", $this->collideTicks);
|
||||
}
|
||||
|
||||
@ -83,6 +100,20 @@ class Arrow extends Projectile{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return float
|
||||
*/
|
||||
public function getPunchKnockback() : float{
|
||||
return $this->punchKnockback;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param float $punchKnockback
|
||||
*/
|
||||
public function setPunchKnockback(float $punchKnockback) : void{
|
||||
$this->punchKnockback = $punchKnockback;
|
||||
}
|
||||
|
||||
public function entityBaseTick(int $tickDiff = 1) : bool{
|
||||
if($this->closed){
|
||||
return false;
|
||||
@ -113,6 +144,31 @@ class Arrow extends Projectile{
|
||||
$this->broadcastEntityEvent(EntityEventPacket::ARROW_SHAKE, 7); //7 ticks
|
||||
}
|
||||
|
||||
protected function onHitEntity(Entity $entityHit, RayTraceResult $hitResult) : void{
|
||||
parent::onHitEntity($entityHit, $hitResult);
|
||||
if($this->punchKnockback > 0){
|
||||
$horizontalSpeed = sqrt($this->motion->x ** 2 + $this->motion->z ** 2);
|
||||
if($horizontalSpeed > 0){
|
||||
$multiplier = $this->punchKnockback * 0.6 / $horizontalSpeed;
|
||||
$entityHit->setMotion($entityHit->getMotion()->add($this->motion->x * $multiplier, 0.1, $this->motion->z * $multiplier));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
public function getPickupMode() : int{
|
||||
return $this->pickupMode;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $pickupMode
|
||||
*/
|
||||
public function setPickupMode(int $pickupMode) : void{
|
||||
$this->pickupMode = $pickupMode;
|
||||
}
|
||||
|
||||
public function onCollideWithPlayer(Player $player) : void{
|
||||
if($this->blockHit === null){
|
||||
return;
|
||||
@ -125,7 +181,12 @@ class Arrow extends Projectile{
|
||||
return;
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = new InventoryPickupArrowEvent($playerInventory, $this));
|
||||
$ev = new InventoryPickupArrowEvent($playerInventory, $this);
|
||||
if($this->pickupMode === self::PICKUP_NONE or ($this->pickupMode === self::PICKUP_CREATIVE and !$player->isCreative())){
|
||||
$ev->setCancelled();
|
||||
}
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev);
|
||||
if($ev->isCancelled()){
|
||||
return;
|
||||
}
|
||||
|
@ -46,7 +46,8 @@ abstract class Projectile extends Entity{
|
||||
|
||||
public const DATA_SHOOTER_ID = 17;
|
||||
|
||||
protected $damage = 0;
|
||||
/** @var float */
|
||||
protected $damage = 0.0;
|
||||
|
||||
/** @var Vector3|null */
|
||||
protected $blockHit;
|
||||
@ -73,6 +74,7 @@ abstract class Projectile extends Entity{
|
||||
|
||||
$this->setMaxHealth(1);
|
||||
$this->setHealth(1);
|
||||
$this->damage = $this->namedtag->getDouble("damage", $this->damage);
|
||||
|
||||
do{
|
||||
$blockHit = null;
|
||||
@ -111,6 +113,25 @@ abstract class Projectile extends Entity{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the base damage applied on collision. This is multiplied by the projectile's speed to give a result
|
||||
* damage.
|
||||
*
|
||||
* @return float
|
||||
*/
|
||||
public function getBaseDamage() : float{
|
||||
return $this->damage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the base amount of damage applied by the projectile.
|
||||
*
|
||||
* @param float $damage
|
||||
*/
|
||||
public function setBaseDamage(float $damage) : void{
|
||||
$this->damage = $damage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the amount of damage this projectile will deal to the entity it hits.
|
||||
* @return int
|
||||
@ -122,6 +143,8 @@ abstract class Projectile extends Entity{
|
||||
public function saveNBT() : void{
|
||||
parent::saveNBT();
|
||||
|
||||
$this->namedtag->setDouble("damage", $this->damage);
|
||||
|
||||
if($this->blockHit !== null){
|
||||
$this->namedtag->setInt("tileX", $this->blockHit->x);
|
||||
$this->namedtag->setInt("tileY", $this->blockHit->y);
|
||||
@ -137,17 +160,19 @@ abstract class Projectile extends Entity{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function hasMovementUpdate() : bool{
|
||||
$parent = parent::hasMovementUpdate();
|
||||
if($parent and $this->blockHit !== null){
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->blockHit !== null){
|
||||
$blockIn = $this->level->getBlockAt($this->blockHit->x, $this->blockHit->y, $this->blockHit->z);
|
||||
|
||||
if($blockIn->getId() === $this->blockHitId and $blockIn->getDamage() === $this->blockHitData){
|
||||
return false;
|
||||
if($blockIn->getId() !== $this->blockHitId or $blockIn->getDamage() !== $this->blockHitData){
|
||||
$this->blockHit = $this->blockHitId = $this->blockHitData = null;
|
||||
}
|
||||
}
|
||||
|
||||
return $parent;
|
||||
parent::onNearbyBlockChange();
|
||||
}
|
||||
|
||||
public function hasMovementUpdate() : bool{
|
||||
return $this->blockHit === null and parent::hasMovementUpdate();
|
||||
}
|
||||
|
||||
public function move(float $dx, float $dy, float $dz) : void{
|
||||
|
@ -27,8 +27,8 @@ use pocketmine\block\Block;
|
||||
use pocketmine\block\BlockFactory;
|
||||
use pocketmine\entity\EffectInstance;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\event\entity\ProjectileHitEntityEvent;
|
||||
use pocketmine\event\entity\ProjectileHitBlockEvent;
|
||||
use pocketmine\event\entity\ProjectileHitEntityEvent;
|
||||
use pocketmine\event\entity\ProjectileHitEvent;
|
||||
use pocketmine\item\Potion;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
@ -151,6 +151,7 @@ class SplashPotion extends Throwable{
|
||||
|
||||
/**
|
||||
* Sets whether this splash potion will create an area-effect-cloud when it lands.
|
||||
*
|
||||
* @param bool $value
|
||||
*/
|
||||
public function setLinger(bool $value = true) : void{
|
||||
|
@ -31,6 +31,7 @@ abstract class ExperienceUtils{
|
||||
* Calculates and returns the amount of XP needed to get from level 0 to level $level
|
||||
*
|
||||
* @param int $level
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public static function getXpToReachLevel(int $level) : int{
|
||||
|
@ -23,6 +23,37 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\event;
|
||||
|
||||
use pocketmine\plugin\PluginManager;
|
||||
|
||||
/**
|
||||
* Classes implementing this interface can be registered to receive called Events.
|
||||
* @see PluginManager::registerEvents()
|
||||
*
|
||||
* A function in a Listener class must meet the following criteria to be registered as an event handler:
|
||||
*
|
||||
* - MUST be public
|
||||
* - MUST NOT be static
|
||||
* - MUST accept EXACTLY ONE class parameter which:
|
||||
* - MUST be a VALID class extending Event
|
||||
* - MUST NOT be abstract, UNLESS it has an `@allowHandle` annotation
|
||||
*
|
||||
* Event handlers do not have to have any particular name - they are detected using reflection.
|
||||
* They SHOULD NOT return any values (but this is not currently enforced).
|
||||
*
|
||||
* Functions which meet the criteria can have the following annotations in their doc comments:
|
||||
*
|
||||
* - `@notHandler`: Marks a function as NOT being an event handler. Only needed if the function meets the above criteria.
|
||||
* - `@softDepend [PluginName]`: Handler WILL NOT be registered if its event doesn't exist. Useful for soft-depending
|
||||
* on plugin events. Plugin name is optional.
|
||||
* Example: `@softDepend SimpleAuth`
|
||||
* - `@ignoreCancelled`: Cancelled events WILL NOT be passed to this handler.
|
||||
* - `@priority <PRIORITY>`: Sets the priority at which this event handler will receive events.
|
||||
* Example: `@priority HIGHEST`
|
||||
* @see EventPriority for a list of possible options.
|
||||
*
|
||||
* Event handlers will receive any instanceof the Event class they have chosen to receive. For example, an
|
||||
* EntityDamageEvent handler will also receive any subclass of EntityDamageEvent.
|
||||
*/
|
||||
interface Listener{
|
||||
|
||||
}
|
||||
|
@ -51,6 +51,6 @@ class EntityDamageByChildEntityEvent extends EntityDamageByEntityEvent{
|
||||
* @return Entity|null
|
||||
*/
|
||||
public function getChild() : ?Entity{
|
||||
return $this->getEntity()->getLevel()->getServer()->findEntity($this->childEntityEid, $this->getEntity()->getLevel());
|
||||
return $this->getEntity()->getLevel()->getServer()->findEntity($this->childEntityEid);
|
||||
}
|
||||
}
|
||||
|
@ -69,7 +69,7 @@ class EntityDamageByEntityEvent extends EntityDamageEvent{
|
||||
* @return Entity|null
|
||||
*/
|
||||
public function getDamager() : ?Entity{
|
||||
return $this->getEntity()->getLevel()->getServer()->findEntity($this->damagerEntityId, $this->getEntity()->getLevel());
|
||||
return $this->getEntity()->getLevel()->getServer()->findEntity($this->damagerEntityId);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -38,6 +38,7 @@ class EntityDamageEvent extends EntityEvent implements Cancellable{
|
||||
public const MODIFIER_ARMOR_ENCHANTMENTS = 6;
|
||||
public const MODIFIER_CRITICAL = 7;
|
||||
public const MODIFIER_TOTEM = 8;
|
||||
public const MODIFIER_WEAPON_ENCHANTMENTS = 9;
|
||||
|
||||
public const CAUSE_CONTACT = 0;
|
||||
public const CAUSE_ENTITY_ATTACK = 1;
|
||||
@ -68,6 +69,9 @@ class EntityDamageEvent extends EntityEvent implements Cancellable{
|
||||
/** @var float[] */
|
||||
private $originals;
|
||||
|
||||
/** @var int */
|
||||
private $attackCooldown = 10;
|
||||
|
||||
|
||||
/**
|
||||
* @param Entity $entity
|
||||
@ -196,4 +200,24 @@ class EntityDamageEvent extends EntityEvent implements Cancellable{
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the cooldown in ticks before the target entity can be attacked again.
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public function getAttackCooldown() : int{
|
||||
return $this->attackCooldown;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the cooldown in ticks before the target entity can be attacked again.
|
||||
*
|
||||
* NOTE: This value is not used in non-Living entities
|
||||
*
|
||||
* @param int $attackCooldown
|
||||
*/
|
||||
public function setAttackCooldown(int $attackCooldown) : void{
|
||||
$this->attackCooldown = $attackCooldown;
|
||||
}
|
||||
}
|
||||
|
@ -40,8 +40,8 @@ class FurnaceBurnEvent extends BlockEvent implements Cancellable{
|
||||
|
||||
/**
|
||||
* @param Furnace $furnace
|
||||
* @param Item $fuel
|
||||
* @param int $burnTime
|
||||
* @param Item $fuel
|
||||
* @param int $burnTime
|
||||
*/
|
||||
public function __construct(Furnace $furnace, Item $fuel, int $burnTime){
|
||||
parent::__construct($furnace->getBlock());
|
||||
|
@ -38,8 +38,8 @@ class FurnaceSmeltEvent extends BlockEvent implements Cancellable{
|
||||
|
||||
/**
|
||||
* @param Furnace $furnace
|
||||
* @param Item $source
|
||||
* @param Item $result
|
||||
* @param Item $source
|
||||
* @param Item $result
|
||||
*/
|
||||
public function __construct(Furnace $furnace, Item $source, Item $result){
|
||||
parent::__construct($furnace->getBlock());
|
||||
|
@ -63,6 +63,7 @@ class PlayerChangeSkinEvent extends PlayerEvent implements Cancellable{
|
||||
|
||||
/**
|
||||
* @param Skin $skin
|
||||
*
|
||||
* @throws \InvalidArgumentException if the specified skin is not valid
|
||||
*/
|
||||
public function setNewSkin(Skin $skin) : void{
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\event\player;
|
||||
|
||||
use pocketmine\event\Cancellable;
|
||||
use pocketmine\permission\PermissionManager;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
|
||||
@ -55,7 +56,7 @@ class PlayerChatEvent extends PlayerEvent implements Cancellable{
|
||||
$this->format = $format;
|
||||
|
||||
if($recipients === null){
|
||||
$this->recipients = Server::getInstance()->getPluginManager()->getPermissionSubscriptions(Server::BROADCAST_CHANNEL_USERS);
|
||||
$this->recipients = PermissionManager::getInstance()->getPermissionSubscriptions(Server::BROADCAST_CHANNEL_USERS);
|
||||
}else{
|
||||
$this->recipients = $recipients;
|
||||
}
|
||||
|
@ -23,9 +23,15 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\event\player;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityDeathEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\lang\TextContainer;
|
||||
use pocketmine\lang\TranslationContainer;
|
||||
use pocketmine\Player;
|
||||
|
||||
class PlayerDeathEvent extends EntityDeathEvent{
|
||||
@ -37,13 +43,13 @@ class PlayerDeathEvent extends EntityDeathEvent{
|
||||
private $keepInventory = false;
|
||||
|
||||
/**
|
||||
* @param Player $entity
|
||||
* @param Item[] $drops
|
||||
* @param string|TextContainer $deathMessage
|
||||
* @param Player $entity
|
||||
* @param Item[] $drops
|
||||
* @param string|TextContainer|null $deathMessage Null will cause the default vanilla message to be used
|
||||
*/
|
||||
public function __construct(Player $entity, array $drops, $deathMessage){
|
||||
public function __construct(Player $entity, array $drops, $deathMessage = null){
|
||||
parent::__construct($entity, $drops);
|
||||
$this->deathMessage = $deathMessage;
|
||||
$this->deathMessage = $deathMessage ?? self::deriveMessage($entity->getDisplayName(), $entity->getLastDamageCause());
|
||||
}
|
||||
|
||||
/**
|
||||
@ -81,4 +87,123 @@ class PlayerDeathEvent extends EntityDeathEvent{
|
||||
public function setKeepInventory(bool $keepInventory) : void{
|
||||
$this->keepInventory = $keepInventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the vanilla death message for the given death cause.
|
||||
*
|
||||
* @param string $name
|
||||
* @param null|EntityDamageEvent $deathCause
|
||||
*
|
||||
* @return TranslationContainer
|
||||
*/
|
||||
public static function deriveMessage(string $name, ?EntityDamageEvent $deathCause) : TranslationContainer{
|
||||
$message = "death.attack.generic";
|
||||
$params = [$name];
|
||||
|
||||
switch($deathCause === null ? EntityDamageEvent::CAUSE_CUSTOM : $deathCause->getCause()){
|
||||
case EntityDamageEvent::CAUSE_ENTITY_ATTACK:
|
||||
if($deathCause instanceof EntityDamageByEntityEvent){
|
||||
$e = $deathCause->getDamager();
|
||||
if($e instanceof Player){
|
||||
$message = "death.attack.player";
|
||||
$params[] = $e->getDisplayName();
|
||||
break;
|
||||
}elseif($e instanceof Living){
|
||||
$message = "death.attack.mob";
|
||||
$params[] = $e->getNameTag() !== "" ? $e->getNameTag() : $e->getName();
|
||||
break;
|
||||
}else{
|
||||
$params[] = "Unknown";
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EntityDamageEvent::CAUSE_PROJECTILE:
|
||||
if($deathCause instanceof EntityDamageByEntityEvent){
|
||||
$e = $deathCause->getDamager();
|
||||
if($e instanceof Player){
|
||||
$message = "death.attack.arrow";
|
||||
$params[] = $e->getDisplayName();
|
||||
}elseif($e instanceof Living){
|
||||
$message = "death.attack.arrow";
|
||||
$params[] = $e->getNameTag() !== "" ? $e->getNameTag() : $e->getName();
|
||||
break;
|
||||
}else{
|
||||
$params[] = "Unknown";
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EntityDamageEvent::CAUSE_SUICIDE:
|
||||
$message = "death.attack.generic";
|
||||
break;
|
||||
case EntityDamageEvent::CAUSE_VOID:
|
||||
$message = "death.attack.outOfWorld";
|
||||
break;
|
||||
case EntityDamageEvent::CAUSE_FALL:
|
||||
if($deathCause instanceof EntityDamageEvent){
|
||||
if($deathCause->getFinalDamage() > 2){
|
||||
$message = "death.fell.accident.generic";
|
||||
break;
|
||||
}
|
||||
}
|
||||
$message = "death.attack.fall";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_SUFFOCATION:
|
||||
$message = "death.attack.inWall";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_LAVA:
|
||||
$message = "death.attack.lava";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_FIRE:
|
||||
$message = "death.attack.onFire";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_FIRE_TICK:
|
||||
$message = "death.attack.inFire";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_DROWNING:
|
||||
$message = "death.attack.drown";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_CONTACT:
|
||||
if($deathCause instanceof EntityDamageByBlockEvent){
|
||||
if($deathCause->getDamager()->getId() === Block::CACTUS){
|
||||
$message = "death.attack.cactus";
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_BLOCK_EXPLOSION:
|
||||
case EntityDamageEvent::CAUSE_ENTITY_EXPLOSION:
|
||||
if($deathCause instanceof EntityDamageByEntityEvent){
|
||||
$e = $deathCause->getDamager();
|
||||
if($e instanceof Player){
|
||||
$message = "death.attack.explosion.player";
|
||||
$params[] = $e->getDisplayName();
|
||||
}elseif($e instanceof Living){
|
||||
$message = "death.attack.explosion.player";
|
||||
$params[] = $e->getNameTag() !== "" ? $e->getNameTag() : $e->getName();
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
$message = "death.attack.explosion";
|
||||
}
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_MAGIC:
|
||||
$message = "death.attack.magic";
|
||||
break;
|
||||
|
||||
case EntityDamageEvent::CAUSE_CUSTOM:
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return new TranslationContainer($message, $params);
|
||||
}
|
||||
}
|
||||
|
@ -50,6 +50,13 @@ class PlayerKickEvent extends PlayerEvent implements Cancellable{
|
||||
$this->reason = $reason;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $reason
|
||||
*/
|
||||
public function setReason(string $reason) : void{
|
||||
$this->reason = $reason;
|
||||
}
|
||||
|
||||
public function getReason() : string{
|
||||
return $this->reason;
|
||||
}
|
||||
|
@ -34,7 +34,7 @@ class PlayerMoveEvent extends PlayerEvent implements Cancellable{
|
||||
private $to;
|
||||
|
||||
/**
|
||||
* @param Player $player
|
||||
* @param Player $player
|
||||
* @param Location $from
|
||||
* @param Location $to
|
||||
*/
|
||||
|
73
src/pocketmine/event/server/CommandEvent.php
Normal file
73
src/pocketmine/event/server/CommandEvent.php
Normal file
@ -0,0 +1,73 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\event\server;
|
||||
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\event\Cancellable;
|
||||
|
||||
/**
|
||||
* Called when any CommandSender runs a command, early in the process
|
||||
*
|
||||
* You don't want to use this except for a few cases like logging commands,
|
||||
* blocking commands on certain places, or applying modifiers.
|
||||
*
|
||||
* The message DOES NOT contain a slash at the start
|
||||
*/
|
||||
class CommandEvent extends ServerEvent implements Cancellable{
|
||||
/** @var string */
|
||||
protected $command;
|
||||
|
||||
/** @var CommandSender */
|
||||
protected $sender;
|
||||
|
||||
/**
|
||||
* @param CommandSender $sender
|
||||
* @param string $command
|
||||
*/
|
||||
public function __construct(CommandSender $sender, string $command){
|
||||
$this->sender = $sender;
|
||||
$this->command = $command;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return CommandSender
|
||||
*/
|
||||
public function getSender() : CommandSender{
|
||||
return $this->sender;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function getCommand() : string{
|
||||
return $this->command;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $command
|
||||
*/
|
||||
public function setCommand(string $command) : void{
|
||||
$this->command = $command;
|
||||
}
|
||||
}
|
@ -34,7 +34,7 @@ class DataPacketSendEvent extends ServerEvent implements Cancellable{
|
||||
private $player;
|
||||
|
||||
/**
|
||||
* @param Player $player
|
||||
* @param Player $player
|
||||
* @param DataPacket $packet
|
||||
*/
|
||||
public function __construct(Player $player, DataPacket $packet){
|
||||
|
@ -27,6 +27,8 @@ use pocketmine\command\CommandSender;
|
||||
|
||||
/**
|
||||
* This event is called when a command is received over RCON.
|
||||
*
|
||||
* @deprecated Use CommandEvent instead.
|
||||
*/
|
||||
class RemoteServerCommandEvent extends ServerCommandEvent{
|
||||
|
||||
|
@ -33,6 +33,8 @@ use pocketmine\event\Cancellable;
|
||||
* blocking commands on certain places, or applying modifiers.
|
||||
*
|
||||
* The message DOES NOT contain a slash at the start
|
||||
*
|
||||
* @deprecated Use CommandEvent instead.
|
||||
*/
|
||||
class ServerCommandEvent extends ServerEvent implements Cancellable{
|
||||
/** @var string */
|
||||
|
43
src/pocketmine/form/Form.php
Normal file
43
src/pocketmine/form/Form.php
Normal file
@ -0,0 +1,43 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\form;
|
||||
|
||||
use pocketmine\Player;
|
||||
|
||||
/**
|
||||
* Form implementations must implement this interface to be able to utilize the Player form-sending mechanism.
|
||||
* There is no restriction on custom implementations other than that they must implement this.
|
||||
*/
|
||||
interface Form extends \JsonSerializable{
|
||||
|
||||
/**
|
||||
* Handles a form response from a player.
|
||||
*
|
||||
* @param Player $player
|
||||
* @param mixed $data
|
||||
*
|
||||
* @throws FormValidationException if the data could not be processed
|
||||
*/
|
||||
public function handleResponse(Player $player, $data) : void;
|
||||
}
|
28
src/pocketmine/form/FormValidationException.php
Normal file
28
src/pocketmine/form/FormValidationException.php
Normal file
@ -0,0 +1,28 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\form;
|
||||
|
||||
class FormValidationException extends \RuntimeException{
|
||||
|
||||
}
|
@ -384,6 +384,7 @@ abstract class BaseInventory implements Inventory{
|
||||
|
||||
/**
|
||||
* Removes the inventory window from all players currently viewing it.
|
||||
*
|
||||
* @param bool $force Force removal of permanent windows such as the player's own inventory. Used internally.
|
||||
*/
|
||||
public function removeAllViewers(bool $force = false) : void{
|
||||
|
@ -244,6 +244,7 @@ interface Inventory{
|
||||
* Returns whether the specified slot exists in the inventory.
|
||||
*
|
||||
* @param int $slot
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function slotExists(int $slot) : bool;
|
||||
|
@ -87,6 +87,7 @@ class PlayerInventory extends BaseInventory{
|
||||
|
||||
/**
|
||||
* @param int $slot
|
||||
*
|
||||
* @throws \InvalidArgumentException
|
||||
*/
|
||||
private function throwIfNotHotbarSlot(int $slot){
|
||||
@ -99,6 +100,7 @@ class PlayerInventory extends BaseInventory{
|
||||
* Returns the item in the specified hotbar slot.
|
||||
*
|
||||
* @param int $hotbarSlot
|
||||
*
|
||||
* @return Item
|
||||
*
|
||||
* @throws \InvalidArgumentException if the hotbar slot index is out of range
|
||||
@ -159,6 +161,7 @@ class PlayerInventory extends BaseInventory{
|
||||
|
||||
/**
|
||||
* Sends the currently-held item to specified targets.
|
||||
*
|
||||
* @param Player|Player[] $target
|
||||
*/
|
||||
public function sendHeldItem($target){
|
||||
|
@ -46,11 +46,11 @@ class ShapedRecipe implements CraftingRecipe{
|
||||
* Array of 1, 2, or 3 strings representing the rows of the recipe.
|
||||
* This accepts an array of 1, 2 or 3 strings. Each string should be of the same length and must be at most 3
|
||||
* characters long. Each character represents a unique type of ingredient. Spaces are interpreted as air.
|
||||
* @param Item[] $ingredients <br>
|
||||
* @param Item[] $ingredients <br>
|
||||
* Char => Item map of items to be set into the shape.
|
||||
* This accepts an array of Items, indexed by character. Every unique character (except space) in the shape
|
||||
* array MUST have a corresponding item in this list. Space character is automatically treated as air.
|
||||
* @param Item[] $results List of items that this recipe produces when crafted.
|
||||
* @param Item[] $results List of items that this recipe produces when crafted.
|
||||
*
|
||||
* Note: Recipes **do not** need to be square. Do NOT add padding for empty rows/columns.
|
||||
*/
|
||||
|
@ -54,6 +54,7 @@ class DropItemAction extends InventoryAction{
|
||||
* Drops the target item in front of the player.
|
||||
*
|
||||
* @param Player $source
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function execute(Player $source) : bool{
|
||||
|
@ -53,6 +53,7 @@ abstract class Armor extends Durable{
|
||||
|
||||
/**
|
||||
* Sets the dyed colour of this armour piece. This generally only applies to leather armour.
|
||||
*
|
||||
* @param Color $color
|
||||
*/
|
||||
public function setCustomColor(Color $color) : void{
|
||||
|
@ -24,9 +24,11 @@ declare(strict_types=1);
|
||||
namespace pocketmine\item;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\projectile\Arrow as ArrowEntity;
|
||||
use pocketmine\entity\projectile\Projectile;
|
||||
use pocketmine\event\entity\EntityShootBowEvent;
|
||||
use pocketmine\event\entity\ProjectileLaunchEvent;
|
||||
use pocketmine\item\enchantment\Enchantment;
|
||||
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
@ -64,6 +66,21 @@ class Bow extends Tool{
|
||||
|
||||
$entity = Entity::createEntity("Arrow", $player->getLevel(), $nbt, $player, $force == 2);
|
||||
if($entity instanceof Projectile){
|
||||
$infinity = $this->hasEnchantment(Enchantment::INFINITY);
|
||||
if($entity instanceof ArrowEntity){
|
||||
if($infinity){
|
||||
$entity->setPickupMode(ArrowEntity::PICKUP_CREATIVE);
|
||||
}
|
||||
if(($punchLevel = $this->getEnchantmentLevel(Enchantment::PUNCH)) > 0){
|
||||
$entity->setPunchKnockback($punchLevel);
|
||||
}
|
||||
}
|
||||
if(($powerLevel = $this->getEnchantmentLevel(Enchantment::POWER)) > 0){
|
||||
$entity->setBaseDamage($entity->getBaseDamage() + (($powerLevel + 1) / 2));
|
||||
}
|
||||
if($this->hasEnchantment(Enchantment::FLAME)){
|
||||
$entity->setOnFire(intdiv($entity->getFireTicks(), 20) + 100);
|
||||
}
|
||||
$ev = new EntityShootBowEvent($player, $this, $entity, $force);
|
||||
|
||||
if($force < 0.1 or $diff < 5){
|
||||
@ -80,7 +97,9 @@ class Bow extends Tool{
|
||||
}else{
|
||||
$entity->setMotion($entity->getMotion()->multiply($ev->getForce()));
|
||||
if($player->isSurvival()){
|
||||
$player->getInventory()->removeItem(ItemFactory::get(Item::ARROW, 0, 1));
|
||||
if(!$infinity){ //TODO: tipped arrows are still consumed when Infinity is applied
|
||||
$player->getInventory()->removeItem(ItemFactory::get(Item::ARROW, 0, 1));
|
||||
}
|
||||
$this->applyDamage(1);
|
||||
}
|
||||
|
||||
|
@ -47,17 +47,17 @@ class ChorusFruit extends Food{
|
||||
}
|
||||
|
||||
public function onConsume(Living $consumer){
|
||||
$level = $consumer->getLevel();
|
||||
assert($level !== null);
|
||||
|
||||
$minX = $consumer->getFloorX() - 8;
|
||||
$minY = $consumer->getFloorY() - 8;
|
||||
$minY = min($consumer->getFloorY(), $consumer->getLevel()->getWorldHeight()) - 8;
|
||||
$minZ = $consumer->getFloorZ() - 8;
|
||||
|
||||
$maxX = $minX + 16;
|
||||
$maxY = $minY + 16;
|
||||
$maxZ = $minZ + 16;
|
||||
|
||||
$level = $consumer->getLevel();
|
||||
assert($level !== null);
|
||||
|
||||
for($attempts = 0; $attempts < 16; ++$attempts){
|
||||
$x = mt_rand($minX, $maxX);
|
||||
$y = mt_rand($minY, $maxY);
|
||||
|
@ -38,6 +38,7 @@ abstract class Durable extends Item{
|
||||
|
||||
/**
|
||||
* Sets whether the item will take damage when used.
|
||||
*
|
||||
* @param bool $value
|
||||
*/
|
||||
public function setUnbreakable(bool $value = true){
|
||||
@ -46,6 +47,7 @@ abstract class Durable extends Item{
|
||||
|
||||
/**
|
||||
* Applies damage to the item.
|
||||
*
|
||||
* @param int $amount
|
||||
*
|
||||
* @return bool if any damage was applied to the item
|
||||
|
@ -196,7 +196,10 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
* @param string $name
|
||||
*/
|
||||
public function __construct(int $id, int $meta = 0, string $name = "Unknown"){
|
||||
$this->id = $id & 0xffff;
|
||||
if($id < -0x8000 or $id > 0x7fff){ //signed short range
|
||||
throw new \InvalidArgumentException("ID must be in range " . -0x8000 . " - " . 0x7fff);
|
||||
}
|
||||
$this->id = $id;
|
||||
$this->setDamage($meta);
|
||||
$this->name = $name;
|
||||
}
|
||||
@ -520,6 +523,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
|
||||
/**
|
||||
* @param string $name
|
||||
*
|
||||
* @return NamedTag|null
|
||||
*/
|
||||
public function getNamedTagEntry(string $name) : ?NamedTag{
|
||||
@ -554,6 +558,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
|
||||
/**
|
||||
* Sets the Item's NBT from the supplied CompoundTag object.
|
||||
*
|
||||
* @param CompoundTag $tag
|
||||
*
|
||||
* @return Item
|
||||
@ -586,6 +591,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
|
||||
/**
|
||||
* @param int $count
|
||||
*
|
||||
* @return Item
|
||||
*/
|
||||
public function setCount(int $count) : Item{
|
||||
@ -666,6 +672,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
|
||||
/**
|
||||
* @param int $meta
|
||||
*
|
||||
* @return Item
|
||||
*/
|
||||
public function setDamage(int $meta) : Item{
|
||||
@ -776,6 +783,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
* Returns whether the item was changed, for example count decrease or durability change.
|
||||
*
|
||||
* @param Player $player
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function onReleaseUsing(Player $player) : bool{
|
||||
@ -841,6 +849,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
|
||||
/**
|
||||
* Returns whether the specified item stack has the same ID, damage, NBT and count as this item stack.
|
||||
*
|
||||
* @param Item $other
|
||||
*
|
||||
* @return bool
|
||||
@ -885,6 +894,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
* Returns an Item from properties created in an array by {@link Item#jsonSerialize}
|
||||
*
|
||||
* @param array $data
|
||||
*
|
||||
* @return Item
|
||||
*/
|
||||
final public static function jsonDeserialize(array $data) : Item{
|
||||
@ -916,7 +926,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
*/
|
||||
public function nbtSerialize(int $slot = -1, string $tagName = "") : CompoundTag{
|
||||
$result = new CompoundTag($tagName, [
|
||||
new ShortTag("id", Binary::signShort($this->id)),
|
||||
new ShortTag("id", $this->id),
|
||||
new ByteTag("Count", Binary::signByte($this->count)),
|
||||
new ShortTag("Damage", $this->meta)
|
||||
]);
|
||||
@ -951,9 +961,14 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
|
||||
$idTag = $tag->getTag("id");
|
||||
if($idTag instanceof ShortTag){
|
||||
$item = ItemFactory::get(Binary::unsignShort($idTag->getValue()), $meta, $count);
|
||||
$item = ItemFactory::get($idTag->getValue(), $meta, $count);
|
||||
}elseif($idTag instanceof StringTag){ //PC item save format
|
||||
$item = ItemFactory::fromString($idTag->getValue());
|
||||
try{
|
||||
$item = ItemFactory::fromString($idTag->getValue());
|
||||
}catch(\InvalidArgumentException $e){
|
||||
//TODO: improve error handling
|
||||
return ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
$item->setDamage($meta);
|
||||
$item->setCount($count);
|
||||
}else{
|
||||
|
@ -246,6 +246,8 @@ class ItemFactory{
|
||||
self::registerItem(new Item(Item::NAUTILUS_SHELL, 0, "Nautilus Shell"));
|
||||
self::registerItem(new GoldenAppleEnchanted());
|
||||
self::registerItem(new Item(Item::HEART_OF_THE_SEA, 0, "Heart of the Sea"));
|
||||
self::registerItem(new Item(Item::TURTLE_SHELL_PIECE, 0, "Scute"));
|
||||
//TODO: TURTLE_HELMET
|
||||
|
||||
//TODO: COMPOUND
|
||||
//TODO: RECORD_13
|
||||
@ -281,7 +283,7 @@ class ItemFactory{
|
||||
throw new \RuntimeException("Trying to overwrite an already registered item");
|
||||
}
|
||||
|
||||
self::$list[$id] = clone $item;
|
||||
self::$list[self::getListOffset($id)] = clone $item;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -302,10 +304,10 @@ class ItemFactory{
|
||||
|
||||
try{
|
||||
/** @var Item|null $listed */
|
||||
$listed = self::$list[$id];
|
||||
$listed = self::$list[self::getListOffset($id)];
|
||||
if($listed !== null){
|
||||
$item = clone $listed;
|
||||
}elseif($id < 256){
|
||||
}elseif($id < 256){ //intentionally includes negatives, for extended block IDs
|
||||
/* Blocks must have a damage value 0-15, but items can have damage value -1 to indicate that they are
|
||||
* crafting ingredients with any-damage. */
|
||||
$item = new ItemBlock($id, $meta);
|
||||
@ -353,13 +355,13 @@ class ItemFactory{
|
||||
if(!isset($b[1])){
|
||||
$meta = 0;
|
||||
}elseif(is_numeric($b[1])){
|
||||
$meta = $b[1] & 0xFFFF;
|
||||
$meta = (int) $b[1];
|
||||
}else{
|
||||
throw new \InvalidArgumentException("Unable to parse \"" . $b[1] . "\" from \"" . $str . "\" as a valid meta value");
|
||||
}
|
||||
|
||||
if(is_numeric($b[0])){
|
||||
$item = self::get(((int) $b[0]) & 0xFFFF, $meta);
|
||||
$item = self::get((int) $b[0], $meta);
|
||||
}elseif(defined(ItemIds::class . "::" . strtoupper($b[0]))){
|
||||
$item = self::get(constant(ItemIds::class . "::" . strtoupper($b[0])), $meta);
|
||||
}else{
|
||||
@ -380,6 +382,13 @@ class ItemFactory{
|
||||
if($id < 256){
|
||||
return BlockFactory::isRegistered($id);
|
||||
}
|
||||
return self::$list[$id] !== null;
|
||||
return self::$list[self::getListOffset($id)] !== null;
|
||||
}
|
||||
|
||||
private static function getListOffset(int $id) : int{
|
||||
if($id < -0x8000 or $id > 0x7fff){
|
||||
throw new \InvalidArgumentException("ID must be in range " . -0x8000 . " - " . 0x7fff);
|
||||
}
|
||||
return $id & 0xffff;
|
||||
}
|
||||
}
|
||||
|
@ -235,6 +235,8 @@ interface ItemIds extends BlockIds{
|
||||
public const NAUTILUS_SHELL = 465;
|
||||
public const APPLEENCHANTED = 466, APPLE_ENCHANTED = 466, ENCHANTED_GOLDEN_APPLE = 466;
|
||||
public const HEART_OF_THE_SEA = 467;
|
||||
public const TURTLE_SHELL_PIECE = 468;
|
||||
public const TURTLE_HELMET = 469;
|
||||
|
||||
public const COMPOUND = 499;
|
||||
public const RECORD_13 = 500;
|
||||
|
@ -37,67 +37,68 @@ class PaintingItem extends Item{
|
||||
}
|
||||
|
||||
public function onActivate(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : bool{
|
||||
if(!$blockClicked->isTransparent() and $face > 1 and !$blockReplace->isSolid()){
|
||||
/** @var PaintingMotive[] $motives */
|
||||
$motives = [];
|
||||
if($face === Vector3::SIDE_DOWN or $face === Vector3::SIDE_UP){
|
||||
return false;
|
||||
}
|
||||
|
||||
$totalDimension = 0;
|
||||
foreach(PaintingMotive::getAll() as $motive){
|
||||
$currentTotalDimension = $motive->getHeight() + $motive->getWidth();
|
||||
if($currentTotalDimension < $totalDimension){
|
||||
continue;
|
||||
$motives = [];
|
||||
|
||||
$totalDimension = 0;
|
||||
foreach(PaintingMotive::getAll() as $motive){
|
||||
$currentTotalDimension = $motive->getHeight() + $motive->getWidth();
|
||||
if($currentTotalDimension < $totalDimension){
|
||||
continue;
|
||||
}
|
||||
|
||||
if(Painting::canFit($player->level, $blockReplace, $face, true, $motive)){
|
||||
if($currentTotalDimension > $totalDimension){
|
||||
$totalDimension = $currentTotalDimension;
|
||||
/*
|
||||
* This drops all motive possibilities smaller than this
|
||||
* We use the total of height + width to allow equal chance of horizontal/vertical paintings
|
||||
* when there is an L-shape of space available.
|
||||
*/
|
||||
$motives = [];
|
||||
}
|
||||
|
||||
if(Painting::canFit($player->level, $blockReplace, $face, true, $motive)){
|
||||
if($currentTotalDimension > $totalDimension){
|
||||
$totalDimension = $currentTotalDimension;
|
||||
/*
|
||||
* This drops all motive possibilities smaller than this
|
||||
* We use the total of height + width to allow equal chance of horizontal/vertical paintings
|
||||
* when there is an L-shape of space available.
|
||||
*/
|
||||
$motives = [];
|
||||
}
|
||||
|
||||
$motives[] = $motive;
|
||||
}
|
||||
$motives[] = $motive;
|
||||
}
|
||||
}
|
||||
|
||||
if(empty($motives)){ //No space available
|
||||
return false;
|
||||
}
|
||||
if(empty($motives)){ //No space available
|
||||
return false;
|
||||
}
|
||||
|
||||
/** @var PaintingMotive $motive */
|
||||
$motive = $motives[array_rand($motives)];
|
||||
/** @var PaintingMotive $motive */
|
||||
$motive = $motives[array_rand($motives)];
|
||||
|
||||
static $directions = [
|
||||
Vector3::SIDE_SOUTH => 0,
|
||||
Vector3::SIDE_WEST => 1,
|
||||
Vector3::SIDE_NORTH => 2,
|
||||
Vector3::SIDE_EAST => 3
|
||||
];
|
||||
static $directions = [
|
||||
Vector3::SIDE_SOUTH => 0,
|
||||
Vector3::SIDE_WEST => 1,
|
||||
Vector3::SIDE_NORTH => 2,
|
||||
Vector3::SIDE_EAST => 3
|
||||
];
|
||||
|
||||
$direction = $directions[$face] ?? -1;
|
||||
if($direction === -1){
|
||||
return false;
|
||||
}
|
||||
$direction = $directions[$face] ?? -1;
|
||||
if($direction === -1){
|
||||
return false;
|
||||
}
|
||||
|
||||
$nbt = Entity::createBaseNBT($blockReplace, null, $direction * 90, 0);
|
||||
$nbt->setByte("Direction", $direction);
|
||||
$nbt->setString("Motive", $motive->getName());
|
||||
$nbt->setInt("TileX", $blockClicked->getFloorX());
|
||||
$nbt->setInt("TileY", $blockClicked->getFloorY());
|
||||
$nbt->setInt("TileZ", $blockClicked->getFloorZ());
|
||||
$nbt = Entity::createBaseNBT($blockReplace, null, $direction * 90, 0);
|
||||
$nbt->setByte("Direction", $direction);
|
||||
$nbt->setString("Motive", $motive->getName());
|
||||
$nbt->setInt("TileX", $blockClicked->getFloorX());
|
||||
$nbt->setInt("TileY", $blockClicked->getFloorY());
|
||||
$nbt->setInt("TileZ", $blockClicked->getFloorZ());
|
||||
|
||||
$entity = Entity::createEntity("Painting", $blockReplace->getLevel(), $nbt);
|
||||
$entity = Entity::createEntity("Painting", $blockReplace->getLevel(), $nbt);
|
||||
|
||||
if($entity instanceof Entity){
|
||||
--$this->count;
|
||||
$entity->spawnToAll();
|
||||
if($entity instanceof Entity){
|
||||
--$this->count;
|
||||
$entity->spawnToAll();
|
||||
|
||||
$player->getLevel()->broadcastLevelEvent($blockReplace->add(0.5, 0.5, 0.5), LevelEventPacket::EVENT_SOUND_ITEMFRAME_PLACE); //item frame and painting have the same sound
|
||||
return true;
|
||||
}
|
||||
$player->getLevel()->broadcastLevelEvent($blockReplace->add(0.5, 0.5, 0.5), LevelEventPacket::EVENT_SOUND_ITEMFRAME_PLACE); //item frame and painting have the same sound
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -71,9 +71,8 @@ class Potion extends Item implements Consumable{
|
||||
* Returns a list of effects applied by potions with the specified ID.
|
||||
*
|
||||
* @param int $id
|
||||
* @return EffectInstance[]
|
||||
*
|
||||
* @throws \InvalidArgumentException if the potion type is unknown
|
||||
* @return EffectInstance[]
|
||||
*/
|
||||
public static function getPotionEffectsById(int $id) : array{
|
||||
switch($id){
|
||||
@ -213,7 +212,7 @@ class Potion extends Item implements Consumable{
|
||||
];
|
||||
}
|
||||
|
||||
throw new \InvalidArgumentException("Unknown potion type $id");
|
||||
return [];
|
||||
}
|
||||
|
||||
public function __construct(int $meta = 0){
|
||||
|
@ -27,8 +27,8 @@ use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\projectile\Projectile;
|
||||
use pocketmine\event\entity\ProjectileLaunchEvent;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
abstract class ProjectileItem extends Item{
|
||||
|
@ -137,7 +137,7 @@ class WritableBook extends Item{
|
||||
/**
|
||||
* Inserts a new page with the given text and moves other pages upwards.
|
||||
*
|
||||
* @param int $pageId
|
||||
* @param int $pageId
|
||||
* @param string $pageText
|
||||
*
|
||||
* @return bool indicating success
|
||||
|
@ -114,13 +114,26 @@ class Enchantment{
|
||||
self::registerEnchantment(new ProtectionEnchantment(self::PROJECTILE_PROTECTION, "%enchantment.protect.projectile", self::RARITY_UNCOMMON, self::SLOT_ARMOR, self::SLOT_NONE, 4, 1.5, [
|
||||
EntityDamageEvent::CAUSE_PROJECTILE
|
||||
]));
|
||||
|
||||
self::registerEnchantment(new Enchantment(self::THORNS, "%enchantment.thorns", self::RARITY_MYTHIC, self::SLOT_TORSO, self::SLOT_HEAD | self::SLOT_LEGS | self::SLOT_FEET, 3));
|
||||
self::registerEnchantment(new Enchantment(self::RESPIRATION, "%enchantment.oxygen", self::RARITY_RARE, self::SLOT_HEAD, self::SLOT_NONE, 3));
|
||||
|
||||
self::registerEnchantment(new SharpnessEnchantment(self::SHARPNESS, "%enchantment.damage.all", self::RARITY_COMMON, self::SLOT_SWORD, self::SLOT_AXE, 5));
|
||||
//TODO: smite, bane of arthropods (these don't make sense now because their applicable mobs don't exist yet)
|
||||
|
||||
self::registerEnchantment(new KnockbackEnchantment(self::KNOCKBACK, "%enchantment.knockback", self::RARITY_UNCOMMON, self::SLOT_SWORD, self::SLOT_NONE, 2));
|
||||
self::registerEnchantment(new FireAspectEnchantment(self::FIRE_ASPECT, "%enchantment.fire", self::RARITY_RARE, self::SLOT_SWORD, self::SLOT_NONE, 2));
|
||||
|
||||
self::registerEnchantment(new Enchantment(self::EFFICIENCY, "%enchantment.digging", self::RARITY_COMMON, self::SLOT_DIG, self::SLOT_SHEARS, 5));
|
||||
self::registerEnchantment(new Enchantment(self::SILK_TOUCH, "%enchantment.untouching", self::RARITY_MYTHIC, self::SLOT_DIG, self::SLOT_SHEARS, 1));
|
||||
self::registerEnchantment(new Enchantment(self::UNBREAKING, "%enchantment.durability", self::RARITY_UNCOMMON, self::SLOT_DIG | self::SLOT_ARMOR | self::SLOT_FISHING_ROD | self::SLOT_BOW, self::SLOT_TOOL | self::SLOT_CARROT_STICK | self::SLOT_ELYTRA, 3));
|
||||
|
||||
self::registerEnchantment(new Enchantment(self::POWER, "%enchantment.arrowDamage", self::RARITY_COMMON, self::SLOT_BOW, self::SLOT_NONE, 5));
|
||||
self::registerEnchantment(new Enchantment(self::PUNCH, "%enchantment.arrowKnockback", self::RARITY_RARE, self::SLOT_BOW, self::SLOT_NONE, 2));
|
||||
self::registerEnchantment(new Enchantment(self::FLAME, "%enchantment.arrowFire", self::RARITY_RARE, self::SLOT_BOW, self::SLOT_NONE, 1));
|
||||
self::registerEnchantment(new Enchantment(self::INFINITY, "%enchantment.arrowInfinite", self::RARITY_MYTHIC, self::SLOT_BOW, self::SLOT_NONE, 1));
|
||||
|
||||
self::registerEnchantment(new Enchantment(self::MENDING, "%enchantment.mending", self::RARITY_RARE, self::SLOT_NONE, self::SLOT_ALL, 1));
|
||||
|
||||
self::registerEnchantment(new Enchantment(self::VANISHING, "%enchantment.curse.vanishing", self::RARITY_MYTHIC, self::SLOT_NONE, self::SLOT_ALL, 1));
|
||||
}
|
||||
|
||||
|
@ -69,6 +69,7 @@ class EnchantmentInstance{
|
||||
|
||||
/**
|
||||
* Sets the level of the enchantment.
|
||||
*
|
||||
* @param int $level
|
||||
*
|
||||
* @return $this
|
||||
|
41
src/pocketmine/item/enchantment/FireAspectEnchantment.php
Normal file
41
src/pocketmine/item/enchantment/FireAspectEnchantment.php
Normal file
@ -0,0 +1,41 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\item\enchantment;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
class FireAspectEnchantment extends MeleeWeaponEnchantment{
|
||||
|
||||
public function isApplicableTo(Entity $victim) : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDamageBonus(int $enchantmentLevel) : float{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function onPostAttack(Entity $attacker, Entity $victim, int $enchantmentLevel) : void{
|
||||
$victim->setOnFire($enchantmentLevel * 4);
|
||||
}
|
||||
}
|
44
src/pocketmine/item/enchantment/KnockbackEnchantment.php
Normal file
44
src/pocketmine/item/enchantment/KnockbackEnchantment.php
Normal file
@ -0,0 +1,44 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\item\enchantment;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Living;
|
||||
|
||||
class KnockbackEnchantment extends MeleeWeaponEnchantment{
|
||||
|
||||
public function isApplicableTo(Entity $victim) : bool{
|
||||
return $victim instanceof Living;
|
||||
}
|
||||
|
||||
public function getDamageBonus(int $enchantmentLevel) : float{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function onPostAttack(Entity $attacker, Entity $victim, int $enchantmentLevel) : void{
|
||||
if($victim instanceof Living){
|
||||
$victim->knockBack($attacker, 0, $victim->x - $attacker->x, $victim->z - $attacker->z, $enchantmentLevel * 0.5);
|
||||
}
|
||||
}
|
||||
}
|
63
src/pocketmine/item/enchantment/MeleeWeaponEnchantment.php
Normal file
63
src/pocketmine/item/enchantment/MeleeWeaponEnchantment.php
Normal file
@ -0,0 +1,63 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\item\enchantment;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
/**
|
||||
* Classes extending this class can be applied to weapons and activate when used by a mob to attack another mob in melee
|
||||
* combat.
|
||||
*/
|
||||
abstract class MeleeWeaponEnchantment extends Enchantment{
|
||||
|
||||
/**
|
||||
* Returns whether this melee enchantment has an effect on the target entity. For example, Smite only applies to
|
||||
* undead mobs.
|
||||
*
|
||||
* @param Entity $victim
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
abstract public function isApplicableTo(Entity $victim) : bool;
|
||||
|
||||
/**
|
||||
* Returns the amount of additional damage caused by this enchantment to applicable targets.
|
||||
*
|
||||
* @param int $enchantmentLevel
|
||||
*
|
||||
* @return float
|
||||
*/
|
||||
abstract public function getDamageBonus(int $enchantmentLevel) : float;
|
||||
|
||||
/**
|
||||
* Called after damaging the entity to apply any post damage effects to the target.
|
||||
*
|
||||
* @param Entity $attacker
|
||||
* @param Entity $victim
|
||||
* @param int $enchantmentLevel
|
||||
*/
|
||||
public function onPostAttack(Entity $attacker, Entity $victim, int $enchantmentLevel) : void{
|
||||
|
||||
}
|
||||
}
|
@ -62,6 +62,7 @@ class ProtectionEnchantment extends Enchantment{
|
||||
|
||||
/**
|
||||
* Returns the base EPF this enchantment type offers for the given enchantment level.
|
||||
*
|
||||
* @param int $level
|
||||
*
|
||||
* @return int
|
||||
@ -72,6 +73,7 @@ class ProtectionEnchantment extends Enchantment{
|
||||
|
||||
/**
|
||||
* Returns whether this enchantment type offers protection from the specified damage source's cause.
|
||||
*
|
||||
* @param EntityDamageEvent $event
|
||||
*
|
||||
* @return bool
|
||||
|
37
src/pocketmine/item/enchantment/SharpnessEnchantment.php
Normal file
37
src/pocketmine/item/enchantment/SharpnessEnchantment.php
Normal file
@ -0,0 +1,37 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\item\enchantment;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
class SharpnessEnchantment extends MeleeWeaponEnchantment{
|
||||
|
||||
public function isApplicableTo(Entity $victim) : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDamageBonus(int $enchantmentLevel) : float{
|
||||
return 0.5 * ($enchantmentLevel + 1);
|
||||
}
|
||||
}
|
Submodule src/pocketmine/lang/locale updated: 638dc473ca...1d525a7c1c
@ -200,6 +200,8 @@ class Level implements ChunkManager, Metadatable{
|
||||
private $chunkPopulationLock = [];
|
||||
/** @var int */
|
||||
private $chunkPopulationQueueSize = 2;
|
||||
/** @var bool[] */
|
||||
private $generatorRegisteredWorkers = [];
|
||||
|
||||
/** @var bool */
|
||||
private $autoSave = true;
|
||||
@ -245,9 +247,6 @@ class Level implements ChunkManager, Metadatable{
|
||||
/** @var bool */
|
||||
private $closed = false;
|
||||
|
||||
/** @var \Closure */
|
||||
private $asyncPoolStartHook;
|
||||
|
||||
public static function chunkHash(int $x, int $z) : int{
|
||||
return (($x & 0xFFFFFFFF) << 32) | ($z & 0xFFFFFFFF);
|
||||
}
|
||||
@ -285,6 +284,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
|
||||
/**
|
||||
* @param string $str
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public static function getDifficultyFromString(string $str) : int{
|
||||
@ -363,10 +363,6 @@ class Level implements ChunkManager, Metadatable{
|
||||
$this->temporalPosition = new Position(0, 0, 0, $this);
|
||||
$this->temporalVector = new Vector3(0, 0, 0);
|
||||
$this->tickRate = 1;
|
||||
|
||||
$this->server->getAsyncPool()->addWorkerStartHook($this->asyncPoolStartHook = function(int $worker) : void{
|
||||
$this->registerGeneratorToWorker($worker);
|
||||
});
|
||||
}
|
||||
|
||||
public function getTickRate() : int{
|
||||
@ -382,15 +378,18 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
public function registerGeneratorToWorker(int $worker) : void{
|
||||
$this->generatorRegisteredWorkers[$worker] = true;
|
||||
$this->server->getAsyncPool()->submitTaskToWorker(new GeneratorRegisterTask($this, $this->generator, $this->provider->getGeneratorOptions()), $worker);
|
||||
}
|
||||
|
||||
public function unregisterGenerator(){
|
||||
$pool = $this->server->getAsyncPool();
|
||||
$pool->removeWorkerStartHook($this->asyncPoolStartHook);
|
||||
foreach($pool->getRunningWorkers() as $i){
|
||||
$pool->submitTaskToWorker(new GeneratorUnregisterTask($this), $i);
|
||||
if(isset($this->generatorRegisteredWorkers[$i])){
|
||||
$pool->submitTaskToWorker(new GeneratorUnregisterTask($this), $i);
|
||||
}
|
||||
}
|
||||
$this->generatorRegisteredWorkers = [];
|
||||
}
|
||||
|
||||
public function getBlockMetadata() : BlockMetadataStore{
|
||||
@ -848,18 +847,18 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Player[] $target
|
||||
* @param Block[] $blocks
|
||||
* @param int $flags
|
||||
* @param bool $optimizeRebuilds
|
||||
* @param Player[] $target
|
||||
* @param Vector3[] $blocks
|
||||
* @param int $flags
|
||||
* @param bool $optimizeRebuilds
|
||||
*/
|
||||
public function sendBlocks(array $target, array $blocks, int $flags = UpdateBlockPacket::FLAG_NONE, bool $optimizeRebuilds = false){
|
||||
$packets = [];
|
||||
if($optimizeRebuilds){
|
||||
$chunks = [];
|
||||
foreach($blocks as $b){
|
||||
if($b === null){
|
||||
continue;
|
||||
if(!($b instanceof Vector3)){
|
||||
throw new \TypeError("Expected Vector3 in blocks array, got " . (is_object($b) ? get_class($b) : gettype($b)));
|
||||
}
|
||||
$pk = new UpdateBlockPacket();
|
||||
|
||||
@ -874,24 +873,20 @@ class Level implements ChunkManager, Metadatable{
|
||||
$pk->z = $b->z;
|
||||
|
||||
if($b instanceof Block){
|
||||
$blockId = $b->getId();
|
||||
$blockData = $b->getDamage();
|
||||
$pk->blockRuntimeId = $b->getRuntimeId();
|
||||
}else{
|
||||
$fullBlock = $this->getFullBlock($b->x, $b->y, $b->z);
|
||||
$blockId = $fullBlock >> 4;
|
||||
$blockData = $fullBlock & 0xf;
|
||||
$pk->blockRuntimeId = BlockFactory::toStaticRuntimeId($fullBlock >> 4, $fullBlock & 0xf);
|
||||
}
|
||||
|
||||
$pk->blockRuntimeId = BlockFactory::toStaticRuntimeId($blockId, $blockData);
|
||||
|
||||
$pk->flags = $first ? $flags : UpdateBlockPacket::FLAG_NONE;
|
||||
|
||||
$packets[] = $pk;
|
||||
}
|
||||
}else{
|
||||
foreach($blocks as $b){
|
||||
if($b === null){
|
||||
continue;
|
||||
if(!($b instanceof Vector3)){
|
||||
throw new \TypeError("Expected Vector3 in blocks array, got " . (is_object($b) ? get_class($b) : gettype($b)));
|
||||
}
|
||||
$pk = new UpdateBlockPacket();
|
||||
|
||||
@ -900,16 +895,12 @@ class Level implements ChunkManager, Metadatable{
|
||||
$pk->z = $b->z;
|
||||
|
||||
if($b instanceof Block){
|
||||
$blockId = $b->getId();
|
||||
$blockData = $b->getDamage();
|
||||
$pk->blockRuntimeId = $b->getRuntimeId();
|
||||
}else{
|
||||
$fullBlock = $this->getFullBlock($b->x, $b->y, $b->z);
|
||||
$blockId = $fullBlock >> 4;
|
||||
$blockData = $fullBlock & 0xf;
|
||||
$pk->blockRuntimeId = BlockFactory::toStaticRuntimeId($fullBlock >> 4, $fullBlock & 0xf);
|
||||
}
|
||||
|
||||
$pk->blockRuntimeId = BlockFactory::toStaticRuntimeId($blockId, $blockData);
|
||||
|
||||
$pk->flags = $flags;
|
||||
|
||||
$packets[] = $pk;
|
||||
@ -981,13 +972,20 @@ class Level implements ChunkManager, Metadatable{
|
||||
foreach($this->chunkTickList as $index => $loaders){
|
||||
Level::getXZ($index, $chunkX, $chunkZ);
|
||||
|
||||
if(($chunk = $this->chunks[$index] ?? null) === null){
|
||||
unset($this->chunkTickList[$index]);
|
||||
continue;
|
||||
}elseif($loaders <= 0){
|
||||
for($cx = -1; $cx <= 1; ++$cx){
|
||||
for($cz = -1; $cz <= 1; ++$cz){
|
||||
if(!isset($this->chunks[Level::chunkHash($chunkX + $cx, $chunkZ + $cz)])){
|
||||
unset($this->chunkTickList[$index]);
|
||||
goto skip_to_next; //no "continue 3" thanks!
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if($loaders <= 0){
|
||||
unset($this->chunkTickList[$index]);
|
||||
}
|
||||
|
||||
$chunk = $this->chunks[$index];
|
||||
foreach($chunk->getEntities() as $entity){
|
||||
$entity->scheduleUpdate();
|
||||
}
|
||||
@ -1016,6 +1014,8 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
skip_to_next: //dummy label to break out of nested loops
|
||||
}
|
||||
|
||||
if($this->clearChunksOnTick){
|
||||
@ -1778,7 +1778,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
if($player !== null){
|
||||
$ev = new PlayerInteractEvent($player, $item, $blockClicked, $clickVector, $face, $blockClicked->getId() === 0 ? PlayerInteractEvent::RIGHT_CLICK_AIR : PlayerInteractEvent::RIGHT_CLICK_BLOCK);
|
||||
$ev = new PlayerInteractEvent($player, $item, $blockClicked, $clickVector, $face, PlayerInteractEvent::RIGHT_CLICK_BLOCK);
|
||||
if($this->checkSpawnProtection($player, $blockClicked)){
|
||||
$ev->setCancelled(); //set it to cancelled so plugins can bypass this
|
||||
}
|
||||
@ -1866,7 +1866,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
if($playSound){
|
||||
$this->broadcastLevelSoundEvent($hand, LevelSoundEventPacket::SOUND_PLACE, 1, BlockFactory::toStaticRuntimeId($hand->getId(), $hand->getDamage()));
|
||||
$this->broadcastLevelSoundEvent($hand, LevelSoundEventPacket::SOUND_PLACE, 1, $hand->getRuntimeId());
|
||||
}
|
||||
|
||||
$item->pop();
|
||||
@ -2953,8 +2953,13 @@ class Level implements ChunkManager, Metadatable{
|
||||
$this->chunkPopulationLock[Level::chunkHash($x + $xx, $z + $zz)] = true;
|
||||
}
|
||||
}
|
||||
|
||||
$task = new PopulationTask($this, $chunk);
|
||||
$this->server->getAsyncPool()->submitTask($task);
|
||||
$workerId = $this->server->getAsyncPool()->selectWorker();
|
||||
if(!isset($this->generatorRegisteredWorkers[$workerId])){
|
||||
$this->registerGeneratorToWorker($workerId);
|
||||
}
|
||||
$this->server->getAsyncPool()->submitTaskToWorker($task, $workerId);
|
||||
}
|
||||
|
||||
Timings::$populationTimer->stopTiming();
|
||||
@ -2974,6 +2979,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
$this->unloadChunkRequest($X, $Z, true);
|
||||
}
|
||||
}
|
||||
$chunk->collectGarbage();
|
||||
}
|
||||
|
||||
$this->provider->doGarbageCollection();
|
||||
|
@ -51,7 +51,7 @@ class Chunk{
|
||||
/** @var bool */
|
||||
protected $isInit = false;
|
||||
|
||||
/** @var bool*/
|
||||
/** @var bool */
|
||||
protected $lightPopulated = false;
|
||||
/** @var bool */
|
||||
protected $terrainGenerated = false;
|
||||
@ -75,8 +75,8 @@ class Chunk{
|
||||
/** @var Entity[] */
|
||||
protected $entities = [];
|
||||
|
||||
/** @var int[] */
|
||||
protected $heightMap = [];
|
||||
/** @var \SplFixedArray|int[] */
|
||||
protected $heightMap;
|
||||
|
||||
/** @var string */
|
||||
protected $biomeIds;
|
||||
@ -110,11 +110,11 @@ class Chunk{
|
||||
}
|
||||
|
||||
if(count($heightMap) === 256){
|
||||
$this->heightMap = $heightMap;
|
||||
$this->heightMap = \SplFixedArray::fromArray($heightMap);
|
||||
}else{
|
||||
assert(count($heightMap) === 0, "Wrong HeightMap value count, expected 256, got " . count($heightMap));
|
||||
$val = ($this->height * 16);
|
||||
$this->heightMap = array_fill(0, 256, $val);
|
||||
$this->heightMap = \SplFixedArray::fromArray(array_fill(0, 256, $val));
|
||||
}
|
||||
|
||||
if(strlen($biomeIds) === 256){
|
||||
@ -327,8 +327,8 @@ class Chunk{
|
||||
/**
|
||||
* Returns the Y coordinate of the highest non-air block at the specified X/Z chunk block coordinates
|
||||
*
|
||||
* @param int $x 0-15
|
||||
* @param int $z 0-15
|
||||
* @param int $x 0-15
|
||||
* @param int $z 0-15
|
||||
*
|
||||
* @return int 0-255, or -1 if there are no blocks in the column
|
||||
*/
|
||||
@ -366,6 +366,7 @@ class Chunk{
|
||||
|
||||
/**
|
||||
* Returns the heightmap value at the specified X/Z chunk block coordinates
|
||||
*
|
||||
* @param int $x 0-15
|
||||
* @param int $z 0-15
|
||||
* @param int $value
|
||||
@ -465,6 +466,7 @@ class Chunk{
|
||||
|
||||
/**
|
||||
* Returns a column of block IDs from bottom to top at the specified X/Z chunk block coordinates.
|
||||
*
|
||||
* @param int $x 0-15
|
||||
* @param int $z 0-15
|
||||
*
|
||||
@ -475,11 +477,13 @@ class Chunk{
|
||||
foreach($this->subChunks as $subChunk){
|
||||
$result .= $subChunk->getBlockIdColumn($x, $z);
|
||||
}
|
||||
|
||||
return $result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a column of block meta values from bottom to top at the specified X/Z chunk block coordinates.
|
||||
*
|
||||
* @param int $x 0-15
|
||||
* @param int $z 0-15
|
||||
*
|
||||
@ -495,6 +499,7 @@ class Chunk{
|
||||
|
||||
/**
|
||||
* Returns a column of sky light values from bottom to top at the specified X/Z chunk block coordinates.
|
||||
*
|
||||
* @param int $x 0-15
|
||||
* @param int $z 0-15
|
||||
*
|
||||
@ -510,6 +515,7 @@ class Chunk{
|
||||
|
||||
/**
|
||||
* Returns a column of block light values from bottom to top at the specified X/Z chunk block coordinates.
|
||||
*
|
||||
* @param int $x 0-15
|
||||
* @param int $z 0-15
|
||||
*
|
||||
@ -739,7 +745,7 @@ class Chunk{
|
||||
* @return int[]
|
||||
*/
|
||||
public function getHeightMapArray() : array{
|
||||
return $this->heightMap;
|
||||
return $this->heightMap->toArray();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -830,18 +836,13 @@ class Chunk{
|
||||
}
|
||||
|
||||
/**
|
||||
* Disposes of empty subchunks
|
||||
* Disposes of empty subchunks and frees data where possible
|
||||
*/
|
||||
public function pruneEmptySubChunks(){
|
||||
public function collectGarbage() : void{
|
||||
foreach($this->subChunks as $y => $subChunk){
|
||||
if($subChunk instanceof EmptySubChunk){
|
||||
continue;
|
||||
}elseif($subChunk->isEmpty()){ //normal subchunk full of air, remove it and replace it with an empty stub
|
||||
if(!($subChunk instanceof EmptySubChunk) and $subChunk->isEmpty()){ //normal subchunk full of air, remove it and replace it with an empty stub
|
||||
$this->subChunks[$y] = $this->emptySubChunk;
|
||||
}else{
|
||||
continue; //do not set changed
|
||||
}
|
||||
$this->hasChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -858,8 +859,8 @@ class Chunk{
|
||||
$result .= $this->subChunks[$y]->networkSerialize();
|
||||
}
|
||||
$result .= pack("v*", ...$this->heightMap)
|
||||
. $this->biomeIds
|
||||
. chr(0); //border block array count
|
||||
. $this->biomeIds
|
||||
. chr(0); //border block array count
|
||||
//Border block entry format: 1 byte (4 bits X, 4 bits Z). These are however useless since they crash the regular client.
|
||||
|
||||
foreach($this->tiles as $tile){
|
||||
@ -881,20 +882,31 @@ class Chunk{
|
||||
$stream = new BinaryStream();
|
||||
$stream->putInt($this->x);
|
||||
$stream->putInt($this->z);
|
||||
$count = 0;
|
||||
$subChunks = "";
|
||||
foreach($this->subChunks as $y => $subChunk){
|
||||
if($subChunk instanceof EmptySubChunk){
|
||||
continue;
|
||||
$stream->putByte(($this->lightPopulated ? 4 : 0) | ($this->terrainPopulated ? 2 : 0) | ($this->terrainGenerated ? 1 : 0));
|
||||
if($this->terrainGenerated){
|
||||
//subchunks
|
||||
$count = 0;
|
||||
$subChunks = "";
|
||||
foreach($this->subChunks as $y => $subChunk){
|
||||
if($subChunk instanceof EmptySubChunk){
|
||||
continue;
|
||||
}
|
||||
++$count;
|
||||
$subChunks .= chr($y) . $subChunk->getBlockIdArray() . $subChunk->getBlockDataArray();
|
||||
if($this->lightPopulated){
|
||||
$subChunks .= $subChunk->getBlockSkyLightArray() . $subChunk->getBlockLightArray();
|
||||
}
|
||||
}
|
||||
$stream->putByte($count);
|
||||
$stream->put($subChunks);
|
||||
|
||||
//biomes
|
||||
$stream->put($this->biomeIds);
|
||||
if($this->lightPopulated){
|
||||
$stream->put(pack("v*", ...$this->heightMap));
|
||||
}
|
||||
++$count;
|
||||
$subChunks .= chr($y) . $subChunk->fastSerialize();
|
||||
}
|
||||
$stream->putByte($count);
|
||||
$stream->put($subChunks);
|
||||
$stream->put(pack("v*", ...$this->heightMap) .
|
||||
$this->biomeIds .
|
||||
chr(($this->lightPopulated ? 4 : 0) | ($this->terrainPopulated ? 2 : 0) | ($this->terrainGenerated ? 1 : 0)));
|
||||
|
||||
return $stream->getBuffer();
|
||||
}
|
||||
|
||||
@ -910,19 +922,36 @@ class Chunk{
|
||||
|
||||
$x = $stream->getInt();
|
||||
$z = $stream->getInt();
|
||||
$flags = $stream->getByte();
|
||||
$lightPopulated = (bool) ($flags & 4);
|
||||
$terrainPopulated = (bool) ($flags & 2);
|
||||
$terrainGenerated = (bool) ($flags & 1);
|
||||
|
||||
$subChunks = [];
|
||||
$count = $stream->getByte();
|
||||
for($y = 0; $y < $count; ++$y){
|
||||
$subChunks[$stream->getByte()] = SubChunk::fastDeserialize($stream->get(10240));
|
||||
$biomeIds = "";
|
||||
$heightMap = [];
|
||||
if($terrainGenerated){
|
||||
$count = $stream->getByte();
|
||||
for($y = 0; $y < $count; ++$y){
|
||||
$subChunks[$stream->getByte()] = new SubChunk(
|
||||
$stream->get(4096), //blockids
|
||||
$stream->get(2048), //blockdata
|
||||
$lightPopulated ? $stream->get(2048) : "", //skylight
|
||||
$lightPopulated ? $stream->get(2048) : "" //blocklight
|
||||
);
|
||||
}
|
||||
|
||||
$biomeIds = $stream->get(256);
|
||||
if($lightPopulated){
|
||||
$heightMap = array_values(unpack("v*", $stream->get(512)));
|
||||
}
|
||||
}
|
||||
$heightMap = array_values(unpack("v*", $stream->get(512)));
|
||||
$biomeIds = $stream->get(256);
|
||||
|
||||
$chunk = new Chunk($x, $z, $subChunks, [], [], $biomeIds, $heightMap);
|
||||
$flags = $stream->getByte();
|
||||
$chunk->lightPopulated = (bool) ($flags & 4);
|
||||
$chunk->terrainPopulated = (bool) ($flags & 2);
|
||||
$chunk->terrainGenerated = (bool) ($flags & 1);
|
||||
$chunk->setGenerated($terrainGenerated);
|
||||
$chunk->setPopulated($terrainPopulated);
|
||||
$chunk->setLightPopulated($lightPopulated);
|
||||
|
||||
return $chunk;
|
||||
}
|
||||
}
|
||||
|
@ -126,8 +126,4 @@ class EmptySubChunk implements SubChunkInterface{
|
||||
public function networkSerialize() : string{
|
||||
return "\x00" . str_repeat("\x00", 6144);
|
||||
}
|
||||
|
||||
public function fastSerialize() : string{
|
||||
throw new \BadMethodCallException("Should not try to serialize empty subchunks");
|
||||
}
|
||||
}
|
||||
|
@ -106,13 +106,14 @@ class SubChunk implements SubChunkInterface{
|
||||
|
||||
if($data !== null){
|
||||
$i >>= 1;
|
||||
$byte = ord($this->data{$i});
|
||||
$oldPair = ord($this->data{$i});
|
||||
if(($y & 1) === 0){
|
||||
$this->data{$i} = chr(($byte & 0xf0) | ($data & 0x0f));
|
||||
$newPair = ($oldPair & 0xf0) | ($data & 0x0f);
|
||||
}else{
|
||||
$this->data{$i} = chr((($data & 0x0f) << 4) | ($byte & 0x0f));
|
||||
$newPair = (($data & 0x0f) << 4) | ($oldPair & 0x0f);
|
||||
}
|
||||
if($this->data{$i} !== $byte){
|
||||
if($newPair !== $oldPair){
|
||||
$this->data{$i} = chr($newPair);
|
||||
$changed = true;
|
||||
}
|
||||
}
|
||||
@ -222,23 +223,6 @@ class SubChunk implements SubChunkInterface{
|
||||
return "\x00" . $this->ids . $this->data;
|
||||
}
|
||||
|
||||
public function fastSerialize() : string{
|
||||
return
|
||||
$this->ids .
|
||||
$this->data .
|
||||
$this->skyLight .
|
||||
$this->blockLight;
|
||||
}
|
||||
|
||||
public static function fastDeserialize(string $data) : SubChunk{
|
||||
return new SubChunk(
|
||||
substr($data, 0, 4096), //ids
|
||||
substr($data, 4096, 2048), //data
|
||||
substr($data, 6144, 2048), //sky light
|
||||
substr($data, 8192, 2048) //block light
|
||||
);
|
||||
}
|
||||
|
||||
public function __debugInfo(){
|
||||
return [];
|
||||
}
|
||||
|
@ -27,6 +27,7 @@ interface SubChunkInterface{
|
||||
|
||||
/**
|
||||
* @param bool $checkLight
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function isEmpty(bool $checkLight = true) : bool;
|
||||
@ -201,9 +202,4 @@ interface SubChunkInterface{
|
||||
* @return string
|
||||
*/
|
||||
public function networkSerialize() : string;
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function fastSerialize() : string;
|
||||
}
|
||||
|
@ -29,7 +29,6 @@ use pocketmine\network\mcpe\protocol\BatchPacket;
|
||||
use pocketmine\network\mcpe\protocol\FullChunkDataPacket;
|
||||
use pocketmine\scheduler\AsyncTask;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\tile\Spawnable;
|
||||
|
||||
class ChunkRequestTask extends AsyncTask{
|
||||
|
||||
@ -39,36 +38,22 @@ class ChunkRequestTask extends AsyncTask{
|
||||
protected $chunkX;
|
||||
protected $chunkZ;
|
||||
|
||||
protected $tiles;
|
||||
|
||||
protected $compressionLevel;
|
||||
|
||||
public function __construct(Level $level, int $chunkX, int $chunkZ, Chunk $chunk){
|
||||
$this->levelId = $level->getId();
|
||||
$this->compressionLevel = $level->getServer()->networkCompressionLevel;
|
||||
|
||||
$this->chunk = $chunk->fastSerialize();
|
||||
$this->chunk = $chunk->networkSerialize();
|
||||
$this->chunkX = $chunkX;
|
||||
$this->chunkZ = $chunkZ;
|
||||
|
||||
//TODO: serialize tiles with chunks
|
||||
$tiles = "";
|
||||
foreach($chunk->getTiles() as $tile){
|
||||
if($tile instanceof Spawnable){
|
||||
$tiles .= $tile->getSerializedSpawnCompound();
|
||||
}
|
||||
}
|
||||
|
||||
$this->tiles = $tiles;
|
||||
}
|
||||
|
||||
public function onRun(){
|
||||
$chunk = Chunk::fastDeserialize($this->chunk);
|
||||
|
||||
$pk = new FullChunkDataPacket();
|
||||
$pk->chunkX = $this->chunkX;
|
||||
$pk->chunkZ = $this->chunkZ;
|
||||
$pk->data = $chunk->networkSerialize() . $this->tiles;
|
||||
$pk->data = $this->chunk;
|
||||
|
||||
$batch = new BatchPacket();
|
||||
$batch->addPacket($pk);
|
||||
|
@ -148,6 +148,7 @@ interface LevelProvider{
|
||||
|
||||
/**
|
||||
* Sets the world difficulty.
|
||||
*
|
||||
* @param int $difficulty
|
||||
*/
|
||||
public function setDifficulty(int $difficulty);
|
||||
|
@ -27,7 +27,6 @@ use pocketmine\level\format\io\leveldb\LevelDB;
|
||||
use pocketmine\level\format\io\region\Anvil;
|
||||
use pocketmine\level\format\io\region\McRegion;
|
||||
use pocketmine\level\format\io\region\PMAnvil;
|
||||
use pocketmine\level\LevelException;
|
||||
|
||||
abstract class LevelProviderManager{
|
||||
protected static $providers = [];
|
||||
@ -42,12 +41,21 @@ abstract class LevelProviderManager{
|
||||
/**
|
||||
* @param string $class
|
||||
*
|
||||
* @throws LevelException
|
||||
* @throws \InvalidArgumentException
|
||||
*/
|
||||
public static function addProvider(string $class){
|
||||
if(!is_subclass_of($class, LevelProvider::class)){
|
||||
throw new LevelException("Class is not a subclass of LevelProvider");
|
||||
try{
|
||||
$reflection = new \ReflectionClass($class);
|
||||
}catch(\ReflectionException $e){
|
||||
throw new \InvalidArgumentException("Class $class does not exist");
|
||||
}
|
||||
if(!$reflection->implementsInterface(LevelProvider::class)){
|
||||
throw new \InvalidArgumentException("Class $class does not implement " . LevelProvider::class);
|
||||
}
|
||||
if(!$reflection->isInstantiable()){
|
||||
throw new \InvalidArgumentException("Class $class cannot be constructed");
|
||||
}
|
||||
|
||||
/** @var LevelProvider $class */
|
||||
self::$providers[strtolower($class::getProviderName())] = $class;
|
||||
}
|
||||
|
@ -35,7 +35,6 @@ class RegionLoader{
|
||||
|
||||
public const MAX_SECTOR_LENGTH = 256 << 12; //256 sectors, (1 MiB)
|
||||
public const REGION_HEADER_LENGTH = 8192; //4096 location table + 4096 timestamps
|
||||
public const MAX_REGION_FILE_SIZE = 32 * 32 * self::MAX_SECTOR_LENGTH + self::REGION_HEADER_LENGTH; //32 * 32 1MiB chunks + header size
|
||||
|
||||
public static $COMPRESSION_LEVEL = 7;
|
||||
|
||||
@ -64,13 +63,8 @@ class RegionLoader{
|
||||
$exists = file_exists($this->filePath);
|
||||
if(!$exists){
|
||||
touch($this->filePath);
|
||||
}else{
|
||||
$fileSize = filesize($this->filePath);
|
||||
if($fileSize > self::MAX_REGION_FILE_SIZE){
|
||||
throw new CorruptedRegionException("Corrupted oversized region file found, should be a maximum of " . self::MAX_REGION_FILE_SIZE . " bytes, got " . $fileSize . " bytes");
|
||||
}elseif($fileSize % 4096 !== 0){
|
||||
throw new CorruptedRegionException("Region file should be padded to a multiple of 4KiB");
|
||||
}
|
||||
}elseif(filesize($this->filePath) % 4096 !== 0){
|
||||
throw new CorruptedRegionException("Region file should be padded to a multiple of 4KiB");
|
||||
}
|
||||
|
||||
$this->filePointer = fopen($this->filePath, "r+b");
|
||||
|
@ -26,11 +26,13 @@ namespace pocketmine\level\generator;
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\BlockFactory;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\ChunkManager;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\generator\object\OreType;
|
||||
use pocketmine\level\generator\populator\Ore;
|
||||
use pocketmine\level\generator\populator\Populator;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class Flat extends Generator{
|
||||
/** @var Chunk */
|
||||
@ -41,6 +43,8 @@ class Flat extends Generator{
|
||||
private $structure;
|
||||
/** @var int */
|
||||
private $floorLevel;
|
||||
/** @var int */
|
||||
private $biome;
|
||||
/** @var mixed[] */
|
||||
private $options;
|
||||
/** @var string */
|
||||
@ -55,9 +59,15 @@ class Flat extends Generator{
|
||||
}
|
||||
|
||||
public function __construct(array $options = []){
|
||||
$this->preset = "2;7,2x3,2;1;";
|
||||
//$this->preset = "2;7,59x1,3x3,2;1;spawn(radius=10 block=89),decoration(treecount=80 grasscount=45)";
|
||||
$this->options = $options;
|
||||
if(isset($this->options["preset"]) and $this->options["preset"] != ""){
|
||||
$this->preset = $this->options["preset"];
|
||||
}else{
|
||||
$this->preset = "2;7,2x3,2;1;";
|
||||
//$this->preset = "2;7,59x1,3x3,2;1;spawn(radius=10 block=89),decoration(treecount=80 grasscount=45)";
|
||||
}
|
||||
|
||||
$this->parsePreset();
|
||||
|
||||
if(isset($this->options["decoration"])){
|
||||
$ores = new Ore();
|
||||
@ -90,39 +100,14 @@ class Flat extends Generator{
|
||||
return $result;
|
||||
}
|
||||
|
||||
protected function generateBaseChunk(string $preset) : void{
|
||||
$this->preset = $preset;
|
||||
$preset = explode(";", $preset);
|
||||
$version = (int) $preset[0];
|
||||
protected function parsePreset() : void{
|
||||
$preset = explode(";", $this->preset);
|
||||
$blocks = (string) ($preset[1] ?? "");
|
||||
$biome = (int) ($preset[2] ?? 1);
|
||||
$this->biome = (int) ($preset[2] ?? 1);
|
||||
$options = (string) ($preset[3] ?? "");
|
||||
$this->structure = self::parseLayers($blocks);
|
||||
|
||||
$this->floorLevel = $y = count($this->structure);
|
||||
|
||||
$this->chunk = new Chunk(0, 0);
|
||||
$this->chunk->setGenerated();
|
||||
|
||||
for($Z = 0; $Z < 16; ++$Z){
|
||||
for($X = 0; $X < 16; ++$X){
|
||||
$this->chunk->setBiomeId($X, $Z, $biome);
|
||||
}
|
||||
}
|
||||
|
||||
$count = count($this->structure);
|
||||
for($sy = 0; $sy < $count; $sy += 16){
|
||||
$subchunk = $this->chunk->getSubChunk($sy >> 4, true);
|
||||
for($y = 0; $y < 16 and isset($this->structure[$y | $sy]); ++$y){
|
||||
list($id, $meta) = $this->structure[$y | $sy];
|
||||
|
||||
for($Z = 0; $Z < 16; ++$Z){
|
||||
for($X = 0; $X < 16; ++$X){
|
||||
$subchunk->setBlock($X, $y, $Z, $id, $meta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
$this->floorLevel = count($this->structure);
|
||||
|
||||
preg_match_all('#(([0-9a-z_]{1,})\(?([0-9a-z_ =:]{0,})\)?),?#', $options, $matches);
|
||||
foreach($matches[2] as $i => $option){
|
||||
@ -141,14 +126,37 @@ class Flat extends Generator{
|
||||
}
|
||||
}
|
||||
|
||||
public function generateChunk(int $chunkX, int $chunkZ) : void{
|
||||
if($this->chunk === null){
|
||||
if(isset($this->options["preset"]) and $this->options["preset"] != ""){
|
||||
$this->generateBaseChunk($this->options["preset"]);
|
||||
}else{
|
||||
$this->generateBaseChunk($this->preset);
|
||||
protected function generateBaseChunk() : void{
|
||||
$this->chunk = new Chunk(0, 0);
|
||||
$this->chunk->setGenerated();
|
||||
|
||||
for($Z = 0; $Z < 16; ++$Z){
|
||||
for($X = 0; $X < 16; ++$X){
|
||||
$this->chunk->setBiomeId($X, $Z, $this->biome);
|
||||
}
|
||||
}
|
||||
|
||||
$count = count($this->structure);
|
||||
for($sy = 0; $sy < $count; $sy += 16){
|
||||
$subchunk = $this->chunk->getSubChunk($sy >> 4, true);
|
||||
for($y = 0; $y < 16 and isset($this->structure[$y | $sy]); ++$y){
|
||||
list($id, $meta) = $this->structure[$y | $sy];
|
||||
|
||||
for($Z = 0; $Z < 16; ++$Z){
|
||||
for($X = 0; $X < 16; ++$X){
|
||||
$subchunk->setBlock($X, $y, $Z, $id, $meta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function init(ChunkManager $level, Random $random) : void{
|
||||
parent::init($level, $random);
|
||||
$this->generateBaseChunk();
|
||||
}
|
||||
|
||||
public function generateChunk(int $chunkX, int $chunkZ) : void{
|
||||
$chunk = clone $this->chunk;
|
||||
$chunk->setX($chunkX);
|
||||
$chunk->setZ($chunkZ);
|
||||
|
@ -33,9 +33,9 @@ abstract class Populator{
|
||||
|
||||
/**
|
||||
* @param ChunkManager $level
|
||||
* @param int $chunkX
|
||||
* @param int $chunkZ
|
||||
* @param Random $random
|
||||
* @param int $chunkX
|
||||
* @param int $chunkZ
|
||||
* @param Random $random
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
|
@ -23,6 +23,7 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\level\light;
|
||||
|
||||
use pocketmine\block\BlockFactory;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\scheduler\AsyncTask;
|
||||
@ -39,6 +40,9 @@ class LightPopulationTask extends AsyncTask{
|
||||
}
|
||||
|
||||
public function onRun(){
|
||||
if(!BlockFactory::isInit()){
|
||||
BlockFactory::init();
|
||||
}
|
||||
/** @var Chunk $chunk */
|
||||
$chunk = Chunk::fastDeserialize($this->chunk);
|
||||
|
||||
|
@ -106,6 +106,8 @@ abstract class LightUpdate{
|
||||
while(!$this->spreadQueue->isEmpty()){
|
||||
list($x, $y, $z) = $this->spreadQueue->dequeue();
|
||||
|
||||
unset($this->spreadVisited[Level::blockHash($x, $y, $z)]);
|
||||
|
||||
if(!$this->subChunkHandler->moveTo($x, $y, $z)){
|
||||
continue;
|
||||
}
|
||||
|
@ -24,7 +24,6 @@ declare(strict_types=1);
|
||||
namespace pocketmine\level\particle;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\BlockFactory;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
|
||||
@ -35,7 +34,7 @@ class DestroyBlockParticle extends Particle{
|
||||
|
||||
public function __construct(Vector3 $pos, Block $b){
|
||||
parent::__construct($pos->x, $pos->y, $pos->z);
|
||||
$this->data = BlockFactory::toStaticRuntimeId($b->getId(), $b->getDamage());
|
||||
$this->data = $b->getRuntimeId();
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
|
@ -95,7 +95,7 @@ class FloatingTextParticle extends Particle{
|
||||
|
||||
$add = new PlayerListPacket();
|
||||
$add->type = PlayerListPacket::TYPE_ADD;
|
||||
$add->entries = [PlayerListEntry::createAdditionEntry($uuid, $this->entityId, $name, $name, 0, new Skin("Standard_Custom", str_repeat("\x00", 8192)))];
|
||||
$add->entries = [PlayerListEntry::createAdditionEntry($uuid, $this->entityId, $name, new Skin("Standard_Custom", str_repeat("\x00", 8192)))];
|
||||
$p[] = $add;
|
||||
|
||||
$pk = new AddPlayerPacket();
|
||||
@ -109,8 +109,8 @@ class FloatingTextParticle extends Particle{
|
||||
1 << Entity::DATA_FLAG_IMMOBILE
|
||||
);
|
||||
$pk->metadata = [
|
||||
Entity::DATA_FLAGS => [Entity::DATA_TYPE_LONG, $flags],
|
||||
Entity::DATA_SCALE => [Entity::DATA_TYPE_FLOAT, 0.01] //zero causes problems on debug builds
|
||||
Entity::DATA_FLAGS => [Entity::DATA_TYPE_LONG, $flags],
|
||||
Entity::DATA_SCALE => [Entity::DATA_TYPE_FLOAT, 0.01] //zero causes problems on debug builds
|
||||
];
|
||||
|
||||
$p[] = $pk;
|
||||
|
@ -24,11 +24,10 @@ declare(strict_types=1);
|
||||
namespace pocketmine\level\particle;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\BlockFactory;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
class TerrainParticle extends GenericParticle{
|
||||
public function __construct(Vector3 $pos, Block $b){
|
||||
parent::__construct($pos, Particle::TYPE_TERRAIN, BlockFactory::toStaticRuntimeId($b->getId(), $b->getDamage()));
|
||||
parent::__construct($pos, Particle::TYPE_TERRAIN, $b->getRuntimeId());
|
||||
}
|
||||
}
|
||||
|
@ -109,7 +109,12 @@ class NetworkBinaryStream extends BinaryStream{
|
||||
$this->putVarInt($auxValue);
|
||||
|
||||
$nbt = $item->getCompoundTag();
|
||||
$this->putLShort(strlen($nbt));
|
||||
$nbtLen = strlen($nbt);
|
||||
if($nbtLen > 32767){
|
||||
throw new \InvalidArgumentException("NBT encoded length must be < 32768, got $nbtLen bytes");
|
||||
}
|
||||
|
||||
$this->putLShort($nbtLen);
|
||||
$this->put($nbt);
|
||||
|
||||
$this->putVarInt(0); //CanPlaceOn entry count (TODO)
|
||||
|
@ -79,6 +79,7 @@ use pocketmine\network\mcpe\protocol\ModalFormResponsePacket;
|
||||
use pocketmine\network\mcpe\protocol\MoveEntityAbsolutePacket;
|
||||
use pocketmine\network\mcpe\protocol\MoveEntityDeltaPacket;
|
||||
use pocketmine\network\mcpe\protocol\MovePlayerPacket;
|
||||
use pocketmine\network\mcpe\protocol\NetworkStackLatencyPacket;
|
||||
use pocketmine\network\mcpe\protocol\NpcRequestPacket;
|
||||
use pocketmine\network\mcpe\protocol\PhotoTransferPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlaySoundPacket;
|
||||
@ -100,6 +101,7 @@ use pocketmine\network\mcpe\protocol\ResourcePackStackPacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePacksInfoPacket;
|
||||
use pocketmine\network\mcpe\protocol\RespawnPacket;
|
||||
use pocketmine\network\mcpe\protocol\RiderJumpPacket;
|
||||
use pocketmine\network\mcpe\protocol\ScriptCustomEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\ServerSettingsRequestPacket;
|
||||
use pocketmine\network\mcpe\protocol\ServerSettingsResponsePacket;
|
||||
use pocketmine\network\mcpe\protocol\ServerToClientHandshakePacket;
|
||||
@ -115,6 +117,7 @@ use pocketmine\network\mcpe\protocol\SetLastHurtByPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetLocalPlayerAsInitializedPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetPlayerGameTypePacket;
|
||||
use pocketmine\network\mcpe\protocol\SetScorePacket;
|
||||
use pocketmine\network\mcpe\protocol\SetScoreboardIdentityPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetSpawnPositionPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetTimePacket;
|
||||
use pocketmine\network\mcpe\protocol\SetTitlePacket;
|
||||
@ -134,6 +137,7 @@ use pocketmine\network\mcpe\protocol\UpdateAttributesPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateBlockPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateBlockSyncedPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateEquipPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateSoftEnumPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateTradePacket;
|
||||
use pocketmine\network\mcpe\protocol\WSConnectPacket;
|
||||
|
||||
@ -585,7 +589,23 @@ abstract class NetworkSession{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleSetScoreboardIdentity(SetScoreboardIdentityPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleSetLocalPlayerAsInitialized(SetLocalPlayerAsInitializedPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleUpdateSoftEnum(UpdateSoftEnumPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleNetworkStackLatency(NetworkStackLatencyPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleScriptCustomEvent(ScriptCustomEventPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -79,6 +79,10 @@ class PlayerNetworkSessionAdapter extends NetworkSession{
|
||||
}
|
||||
|
||||
public function handleDataPacket(DataPacket $packet){
|
||||
if(!$this->player->isConnected()){
|
||||
return;
|
||||
}
|
||||
|
||||
$timings = Timings::getReceiveDataPacketTimings($packet);
|
||||
$timings->startTiming();
|
||||
|
||||
@ -239,7 +243,37 @@ class PlayerNetworkSessionAdapter extends NetworkSession{
|
||||
}
|
||||
|
||||
public function handleModalFormResponse(ModalFormResponsePacket $packet) : bool{
|
||||
return false; //TODO: GUI stuff
|
||||
return $this->player->onFormSubmit($packet->formId, self::stupid_json_decode($packet->formData, true));
|
||||
}
|
||||
|
||||
/**
|
||||
* Hack to work around a stupid bug in Minecraft W10 which causes empty strings to be sent unquoted in form responses.
|
||||
*
|
||||
* @param string $json
|
||||
* @param bool $assoc
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
private static function stupid_json_decode(string $json, bool $assoc = false){
|
||||
if(preg_match('/^\[(.+)\]$/s', $json, $matches) > 0){
|
||||
$parts = preg_split('/(?:"(?:\\"|[^"])*"|)\K(,)/', $matches[1]); //Splits on commas not inside quotes, ignoring escaped quotes
|
||||
foreach($parts as $k => $part){
|
||||
$part = trim($part);
|
||||
if($part === ""){
|
||||
$part = "\"\"";
|
||||
}
|
||||
$parts[$k] = $part;
|
||||
}
|
||||
|
||||
$fixed = "[" . implode(",", $parts) . "]";
|
||||
if(($ret = json_decode($fixed, $assoc)) === null){
|
||||
throw new \InvalidArgumentException("Failed to fix JSON: " . json_last_error_msg() . "(original: $json, modified: $fixed)");
|
||||
}
|
||||
|
||||
return $ret;
|
||||
}
|
||||
|
||||
return json_decode($json, $assoc);
|
||||
}
|
||||
|
||||
public function handleServerSettingsRequest(ServerSettingsRequestPacket $packet) : bool{
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user