mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 08:44:01 +00:00
Protocol changes for 1.7
there's also some new cases in stats, but we don't care about those anyway.
This commit is contained in:
parent
78923177f9
commit
839d5eab7b
@ -2309,7 +2309,7 @@ class Server{
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$pk = new PlayerListPacket();
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$pk->type = PlayerListPacket::TYPE_ADD;
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$pk->entries[] = PlayerListEntry::createAdditionEntry($uuid, $entityId, $name, "", 0, $skin, $xboxUserId);
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$pk->entries[] = PlayerListEntry::createAdditionEntry($uuid, $entityId, $name, $skin, $xboxUserId);
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$this->broadcastPacket($players ?? $this->playerList, $pk);
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}
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@ -2332,7 +2332,7 @@ class Server{
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$pk = new PlayerListPacket();
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$pk->type = PlayerListPacket::TYPE_ADD;
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foreach($this->playerList as $player){
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$pk->entries[] = PlayerListEntry::createAdditionEntry($player->getUniqueId(), $player->getId(), $player->getDisplayName(), "", 0, $player->getSkin(), $player->getXuid());
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$pk->entries[] = PlayerListEntry::createAdditionEntry($player->getUniqueId(), $player->getId(), $player->getDisplayName(), $player->getSkin(), $player->getXuid());
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}
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$p->dataPacket($pk);
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@ -206,34 +206,38 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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public const DATA_FLAG_INTERESTED = 26;
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public const DATA_FLAG_CHARGED = 27;
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public const DATA_FLAG_TAMED = 28;
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public const DATA_FLAG_LEASHED = 29;
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public const DATA_FLAG_SHEARED = 30;
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public const DATA_FLAG_GLIDING = 31;
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public const DATA_FLAG_ELDER = 32;
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public const DATA_FLAG_MOVING = 33;
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public const DATA_FLAG_BREATHING = 34;
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public const DATA_FLAG_CHESTED = 35;
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public const DATA_FLAG_STACKABLE = 36;
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public const DATA_FLAG_SHOWBASE = 37;
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public const DATA_FLAG_REARING = 38;
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public const DATA_FLAG_VIBRATING = 39;
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public const DATA_FLAG_IDLING = 40;
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public const DATA_FLAG_EVOKER_SPELL = 41;
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public const DATA_FLAG_CHARGE_ATTACK = 42;
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public const DATA_FLAG_WASD_CONTROLLED = 43;
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public const DATA_FLAG_CAN_POWER_JUMP = 44;
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public const DATA_FLAG_LINGER = 45;
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public const DATA_FLAG_HAS_COLLISION = 46;
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public const DATA_FLAG_AFFECTED_BY_GRAVITY = 47;
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public const DATA_FLAG_FIRE_IMMUNE = 48;
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public const DATA_FLAG_DANCING = 49;
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public const DATA_FLAG_ENCHANTED = 50;
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public const DATA_FLAG_SHOW_TRIDENT_ROPE = 51; // tridents show an animated rope when enchanted with loyalty after they are thrown and return to their owner. To be combined with DATA_OWNER_EID
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public const DATA_FLAG_CONTAINER_PRIVATE = 52; //inventory is private, doesn't drop contents when killed if true
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//53 TransformationComponent
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public const DATA_FLAG_SPIN_ATTACK = 54;
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public const DATA_FLAG_SWIMMING = 55;
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public const DATA_FLAG_BRIBED = 56; //dolphins have this set when they go to find treasure for the player
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public const DATA_FLAG_ORPHANED = 29;
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public const DATA_FLAG_LEASHED = 30;
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public const DATA_FLAG_SHEARED = 31;
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public const DATA_FLAG_GLIDING = 32;
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public const DATA_FLAG_ELDER = 33;
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public const DATA_FLAG_MOVING = 34;
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public const DATA_FLAG_BREATHING = 35;
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public const DATA_FLAG_CHESTED = 36;
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public const DATA_FLAG_STACKABLE = 37;
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public const DATA_FLAG_SHOWBASE = 38;
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public const DATA_FLAG_REARING = 39;
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public const DATA_FLAG_VIBRATING = 40;
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public const DATA_FLAG_IDLING = 41;
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public const DATA_FLAG_EVOKER_SPELL = 42;
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public const DATA_FLAG_CHARGE_ATTACK = 43;
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public const DATA_FLAG_WASD_CONTROLLED = 44;
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public const DATA_FLAG_CAN_POWER_JUMP = 45;
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public const DATA_FLAG_LINGER = 46;
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public const DATA_FLAG_HAS_COLLISION = 47;
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public const DATA_FLAG_AFFECTED_BY_GRAVITY = 48;
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public const DATA_FLAG_FIRE_IMMUNE = 49;
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public const DATA_FLAG_DANCING = 50;
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public const DATA_FLAG_ENCHANTED = 51;
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public const DATA_FLAG_SHOW_TRIDENT_ROPE = 52; // tridents show an animated rope when enchanted with loyalty after they are thrown and return to their owner. To be combined with DATA_OWNER_EID
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public const DATA_FLAG_CONTAINER_PRIVATE = 53; //inventory is private, doesn't drop contents when killed if true
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//54 TransformationComponent
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public const DATA_FLAG_SPIN_ATTACK = 55;
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public const DATA_FLAG_SWIMMING = 56;
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public const DATA_FLAG_BRIBED = 57; //dolphins have this set when they go to find treasure for the player
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public const DATA_FLAG_PREGNANT = 58;
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public const DATA_FLAG_LAYING_EGG = 59;
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//60 ??
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public static $entityCount = 1;
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/** @var Entity[] */
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@ -841,7 +841,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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/* we don't use Server->updatePlayerListData() because that uses batches, which could cause race conditions in async compression mode */
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$pk = new PlayerListPacket();
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$pk->type = PlayerListPacket::TYPE_ADD;
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$pk->entries = [PlayerListEntry::createAdditionEntry($this->uuid, $this->id, $this->getName(), $this->getName(), 0, $this->skin)];
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$pk->entries = [PlayerListEntry::createAdditionEntry($this->uuid, $this->id, $this->getName(), $this->skin)];
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$player->dataPacket($pk);
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}
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@ -95,7 +95,7 @@ class FloatingTextParticle extends Particle{
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$add = new PlayerListPacket();
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$add->type = PlayerListPacket::TYPE_ADD;
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$add->entries = [PlayerListEntry::createAdditionEntry($uuid, $this->entityId, $name, $name, 0, new Skin("Standard_Custom", str_repeat("\x00", 8192)))];
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$add->entries = [PlayerListEntry::createAdditionEntry($uuid, $this->entityId, $name, new Skin("Standard_Custom", str_repeat("\x00", 8192)))];
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$p[] = $add;
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$pk = new AddPlayerPacket();
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@ -101,6 +101,7 @@ use pocketmine\network\mcpe\protocol\ResourcePackStackPacket;
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use pocketmine\network\mcpe\protocol\ResourcePacksInfoPacket;
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use pocketmine\network\mcpe\protocol\RespawnPacket;
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use pocketmine\network\mcpe\protocol\RiderJumpPacket;
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use pocketmine\network\mcpe\protocol\ScriptCustomEventPacket;
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use pocketmine\network\mcpe\protocol\ServerSettingsRequestPacket;
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use pocketmine\network\mcpe\protocol\ServerSettingsResponsePacket;
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use pocketmine\network\mcpe\protocol\ServerToClientHandshakePacket;
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@ -603,4 +604,8 @@ abstract class NetworkSession{
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public function handleNetworkStackLatency(NetworkStackLatencyPacket $packet) : bool{
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return false;
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}
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public function handleScriptCustomEvent(ScriptCustomEventPacket $packet) : bool{
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return false;
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}
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}
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@ -38,10 +38,6 @@ class AddPlayerPacket extends DataPacket{
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public $uuid;
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/** @var string */
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public $username;
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/** @var string */
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public $thirdPartyName = "";
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/** @var int */
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public $platform = 0;
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/** @var int|null */
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public $entityUniqueId = null; //TODO
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/** @var int */
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@ -81,8 +77,6 @@ class AddPlayerPacket extends DataPacket{
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protected function decodePayload(){
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$this->uuid = $this->getUUID();
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$this->username = $this->getString();
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$this->thirdPartyName = $this->getString();
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$this->platform = $this->getVarInt();
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$this->entityUniqueId = $this->getEntityUniqueId();
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$this->entityRuntimeId = $this->getEntityRuntimeId();
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$this->platformChatId = $this->getString();
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@ -113,8 +107,6 @@ class AddPlayerPacket extends DataPacket{
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protected function encodePayload(){
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$this->putUUID($this->uuid);
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$this->putString($this->username);
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$this->putString($this->thirdPartyName);
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$this->putVarInt($this->platform);
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$this->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
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$this->putEntityRuntimeId($this->entityRuntimeId);
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$this->putString($this->platformChatId);
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@ -40,6 +40,9 @@ class EventPacket extends DataPacket{
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public const TYPE_BOSS_KILLED = 7;
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public const TYPE_AGENT_COMMAND = 8;
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public const TYPE_AGENT_CREATED = 9;
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public const TYPE_PATTERN_REMOVED = 10; //???
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public const TYPE_COMMANED_EXECUTED = 11;
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public const TYPE_FISH_BUCKETED = 12;
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/** @var int */
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public $playerRuntimeId;
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@ -146,6 +146,7 @@ class PacketPool{
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static::registerPacket(new SetLocalPlayerAsInitializedPacket());
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static::registerPacket(new UpdateSoftEnumPacket());
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static::registerPacket(new NetworkStackLatencyPacket());
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static::registerPacket(new ScriptCustomEventPacket());
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static::registerPacket(new BatchPacket());
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}
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@ -56,8 +56,6 @@ class PlayerListPacket extends DataPacket{
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$entry->uuid = $this->getUUID();
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$entry->entityUniqueId = $this->getEntityUniqueId();
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$entry->username = $this->getString();
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$entry->thirdPartyName = $this->getString();
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$entry->platform = $this->getVarInt();
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$skinId = $this->getString();
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$skinData = $this->getString();
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@ -90,8 +88,6 @@ class PlayerListPacket extends DataPacket{
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$this->putUUID($entry->uuid);
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$this->putEntityUniqueId($entry->entityUniqueId);
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$this->putString($entry->username);
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$this->putString($entry->thirdPartyName);
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$this->putVarInt($entry->platform);
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$this->putString($entry->skin->getSkinId());
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$this->putString($entry->skin->getSkinData());
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$this->putString($entry->skin->getCapeData());
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@ -39,15 +39,15 @@ interface ProtocolInfo{
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/**
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* Actual Minecraft: PE protocol version
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*/
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public const CURRENT_PROTOCOL = 282;
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public const CURRENT_PROTOCOL = 291;
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/**
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* Current Minecraft PE version reported by the server. This is usually the earliest currently supported version.
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*/
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public const MINECRAFT_VERSION = 'v1.6.0';
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public const MINECRAFT_VERSION = 'v1.7.0.5 beta';
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/**
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* Version number sent to clients in ping responses.
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*/
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public const MINECRAFT_VERSION_NETWORK = '1.6.0';
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public const MINECRAFT_VERSION_NETWORK = '1.7.0.5';
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public const LOGIN_PACKET = 0x01;
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public const PLAY_STATUS_PACKET = 0x02;
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@ -164,5 +164,6 @@ interface ProtocolInfo{
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public const SET_LOCAL_PLAYER_AS_INITIALIZED_PACKET = 0x71;
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public const UPDATE_SOFT_ENUM_PACKET = 0x72;
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public const NETWORK_STACK_LATENCY_PACKET = 0x73;
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public const SCRIPT_CUSTOM_EVENT_PACKET = 0x75;
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}
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@ -0,0 +1,51 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\network\mcpe\NetworkSession;
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class ScriptCustomEventPacket extends DataPacket{
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public const NETWORK_ID = ProtocolInfo::SCRIPT_CUSTOM_EVENT_PACKET;
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/** @var string */
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public $eventName;
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/** @var string json data */
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public $eventData;
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protected function decodePayload(){
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$this->eventName = $this->getString();
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$this->eventData = $this->getString();
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}
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protected function encodePayload(){
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$this->putString($this->eventName);
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$this->putString($this->eventData);
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}
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public function handle(NetworkSession $session) : bool{
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return $session->handleScriptCustomEvent($this);
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}
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}
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@ -31,8 +31,8 @@ use pocketmine\network\mcpe\protocol\types\ScorePacketEntry;
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class SetScorePacket extends DataPacket{
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public const NETWORK_ID = ProtocolInfo::SET_SCORE_PACKET;
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public const TYPE_MODIFY_SCORE = 0;
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public const TYPE_RESET_SCORE = 1;
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public const TYPE_CHANGE = 0;
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public const TYPE_REMOVE = 1;
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/** @var int */
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public $type;
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@ -43,9 +43,23 @@ class SetScorePacket extends DataPacket{
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$this->type = $this->getByte();
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for($i = 0, $i2 = $this->getUnsignedVarInt(); $i < $i2; ++$i){
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$entry = new ScorePacketEntry();
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$entry->uuid = $this->getUUID();
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$entry->scoreboardId = $this->getVarLong();
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$entry->objectiveName = $this->getString();
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$entry->score = $this->getLInt();
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if($this->type !== self::TYPE_REMOVE){
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$entry->type = $this->getByte();
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switch($entry->type){
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case ScorePacketEntry::TYPE_PLAYER:
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case ScorePacketEntry::TYPE_ENTITY:
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$entry->entityUniqueId = $this->getEntityUniqueId();
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break;
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case ScorePacketEntry::TYPE_FAKE_PLAYER:
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$entry->customName = $this->getString();
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break;
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default:
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throw new \UnexpectedValueException("Unknown entry type $entry->type");
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}
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}
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}
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}
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@ -53,9 +67,23 @@ class SetScorePacket extends DataPacket{
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$this->putByte($this->type);
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$this->putUnsignedVarInt(count($this->entries));
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foreach($this->entries as $entry){
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$this->putUUID($entry->uuid);
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$this->putVarLong($entry->scoreboardId);
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$this->putString($entry->objectiveName);
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$this->putLInt($entry->score);
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if($this->type !== self::TYPE_REMOVE){
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$this->putByte($entry->type);
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switch($entry->type){
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case ScorePacketEntry::TYPE_PLAYER:
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case ScorePacketEntry::TYPE_ENTITY:
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$this->putEntityUniqueId($entry->entityUniqueId);
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break;
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case ScorePacketEntry::TYPE_FAKE_PLAYER:
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$this->putString($entry->customName);
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break;
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default:
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throw new \UnexpectedValueException("Unknown entry type $entry->type");
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}
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}
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}
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}
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@ -45,7 +45,7 @@ class SetScoreboardIdentityPacket extends DataPacket{
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$entry = new ScoreboardIdentityPacketEntry();
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$entry->scoreboardId = $this->getVarLong();
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if($this->type === self::TYPE_REGISTER_IDENTITY){
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$entry->uuid = $this->getUUID();
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$entry->entityUniqueId = $this->getEntityUniqueId();
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}
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$this->entries[] = $entry;
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@ -58,7 +58,7 @@ class SetScoreboardIdentityPacket extends DataPacket{
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foreach($this->entries as $entry){
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$this->putVarLong($entry->scoreboardId);
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if($this->type === self::TYPE_REGISTER_IDENTITY){
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$this->putUUID($entry->uuid);
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$this->putEntityUniqueId($entry->entityUniqueId);
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}
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}
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}
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@ -116,6 +116,8 @@ class StartGamePacket extends DataPacket{
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public $hasLockedResourcePack = false;
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/** @var bool */
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public $isFromLockedWorldTemplate = false;
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/** @var bool */
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public $useMsaGamertagsOnly = false;
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/** @var string */
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public $levelId = ""; //base64 string, usually the same as world folder name in vanilla
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@ -173,6 +175,7 @@ class StartGamePacket extends DataPacket{
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$this->hasLockedBehaviorPack = $this->getBool();
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$this->hasLockedResourcePack = $this->getBool();
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$this->isFromLockedWorldTemplate = $this->getBool();
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$this->useMsaGamertagsOnly = $this->getBool();
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$this->levelId = $this->getString();
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$this->worldName = $this->getString();
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@ -232,6 +235,7 @@ class StartGamePacket extends DataPacket{
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$this->putBool($this->hasLockedBehaviorPack);
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$this->putBool($this->hasLockedResourcePack);
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$this->putBool($this->isFromLockedWorldTemplate);
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$this->putBool($this->useMsaGamertagsOnly);
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$this->putString($this->levelId);
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$this->putString($this->worldName);
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@ -48,10 +48,6 @@ class TextPacket extends DataPacket{
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/** @var string */
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public $sourceName;
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/** @var string */
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public $sourceThirdPartyName = "";
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/** @var int */
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public $sourcePlatform = 0;
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/** @var string */
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public $message;
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/** @var string[] */
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public $parameters = [];
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@ -69,8 +65,6 @@ class TextPacket extends DataPacket{
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/** @noinspection PhpMissingBreakStatementInspection */
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case self::TYPE_ANNOUNCEMENT:
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$this->sourceName = $this->getString();
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$this->sourceThirdPartyName = $this->getString();
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$this->sourcePlatform = $this->getVarInt();
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case self::TYPE_RAW:
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case self::TYPE_TIP:
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case self::TYPE_SYSTEM:
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@ -101,8 +95,6 @@ class TextPacket extends DataPacket{
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/** @noinspection PhpMissingBreakStatementInspection */
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case self::TYPE_ANNOUNCEMENT:
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$this->putString($this->sourceName);
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$this->putString($this->sourceThirdPartyName);
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$this->putVarInt($this->sourcePlatform);
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case self::TYPE_RAW:
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case self::TYPE_TIP:
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case self::TYPE_SYSTEM:
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@ -52,13 +52,11 @@ class PlayerListEntry{
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return $entry;
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}
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||||
public static function createAdditionEntry(UUID $uuid, int $entityUniqueId, string $username, string $thirdPartyName, int $platform, Skin $skin, string $xboxUserId = "", string $platformChatId = "") : PlayerListEntry{
|
||||
public static function createAdditionEntry(UUID $uuid, int $entityUniqueId, string $username, Skin $skin, string $xboxUserId = "", string $platformChatId = "") : PlayerListEntry{
|
||||
$entry = new PlayerListEntry();
|
||||
$entry->uuid = $uuid;
|
||||
$entry->entityUniqueId = $entityUniqueId;
|
||||
$entry->username = $username;
|
||||
$entry->thirdPartyName = $thirdPartyName;
|
||||
$entry->platform = $platform;
|
||||
$entry->skin = $skin;
|
||||
$entry->xboxUserId = $xboxUserId;
|
||||
$entry->platformChatId = $platformChatId;
|
||||
|
@ -23,13 +23,23 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\protocol\types;
|
||||
|
||||
use pocketmine\utils\UUID;
|
||||
|
||||
class ScorePacketEntry{
|
||||
/** @var UUID */
|
||||
public $uuid;
|
||||
public const TYPE_PLAYER = 1;
|
||||
public const TYPE_ENTITY = 2;
|
||||
public const TYPE_FAKE_PLAYER = 3;
|
||||
|
||||
/** @var int */
|
||||
public $scoreboardId;
|
||||
/** @var string */
|
||||
public $objectiveName;
|
||||
/** @var int */
|
||||
public $score;
|
||||
|
||||
/** @var int */
|
||||
public $type;
|
||||
|
||||
/** @var int|null (if type entity or player) */
|
||||
public $entityUniqueId;
|
||||
/** @var string|null (if type fake player) */
|
||||
public $customName;
|
||||
}
|
||||
|
@ -23,12 +23,10 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\protocol\types;
|
||||
|
||||
use pocketmine\utils\UUID;
|
||||
|
||||
class ScoreboardIdentityPacketEntry{
|
||||
/** @var int */
|
||||
public $scoreboardId;
|
||||
/** @var UUID|null */
|
||||
public $uuid;
|
||||
/** @var int|null */
|
||||
public $entityUniqueId;
|
||||
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user