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Remove impossible uses of PlayerInteractEvent CLICK_AIR constants
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06c4f31db7
commit
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@ -2698,7 +2698,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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$target = $this->level->getBlock($pos);
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$ev = new PlayerInteractEvent($this, $this->inventory->getItemInHand(), $target, null, $packet->face, $target->getId() === 0 ? PlayerInteractEvent::LEFT_CLICK_AIR : PlayerInteractEvent::LEFT_CLICK_BLOCK);
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$ev = new PlayerInteractEvent($this, $this->inventory->getItemInHand(), $target, null, $packet->face, PlayerInteractEvent::LEFT_CLICK_BLOCK);
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if($this->level->checkSpawnProtection($this, $target)){
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$ev->setCancelled();
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}
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@ -1778,7 +1778,7 @@ class Level implements ChunkManager, Metadatable{
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}
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if($player !== null){
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$ev = new PlayerInteractEvent($player, $item, $blockClicked, $clickVector, $face, $blockClicked->getId() === 0 ? PlayerInteractEvent::RIGHT_CLICK_AIR : PlayerInteractEvent::RIGHT_CLICK_BLOCK);
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$ev = new PlayerInteractEvent($player, $item, $blockClicked, $clickVector, $face, PlayerInteractEvent::RIGHT_CLICK_BLOCK);
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if($this->checkSpawnProtection($player, $blockClicked)){
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$ev->setCancelled(); //set it to cancelled so plugins can bypass this
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}
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