Merge branch 'release/3.0' into release/3.1

This commit is contained in:
Dylan K. Taylor 2018-07-12 18:04:19 +01:00
commit 1b7cd156aa
3 changed files with 22 additions and 18 deletions

View File

@ -6,9 +6,9 @@ php:
before_script:
# - pecl install channel://pecl.php.net/pthreads-3.1.6
- echo | pecl install channel://pecl.php.net/yaml-2.0.2
- git clone https://github.com/krakjoe/pthreads.git
- git clone https://github.com/pmmp/pthreads.git
- cd pthreads
- git checkout d32079fb4a88e6e008104d36dbbf0c2dd7deb403
- git checkout c8cfacda84f21032d6014b53e72bf345ac901dac
- phpize
- ./configure
- make

View File

@ -2170,7 +2170,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
return false;
}
$this->resetCraftingGridType();
$this->doCloseInventory();
$message = TextFormat::clean($message, $this->removeFormat);
foreach(explode("\n", $message) as $messagePart){
@ -2245,7 +2245,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
if(!$this->spawned or !$this->isAlive()){
return true;
}
$this->resetCraftingGridType();
$this->doCloseInventory();
switch($packet->event){
case EntityEventPacket::EATING_ITEM:
@ -2396,7 +2396,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
return true;
case InventoryTransactionPacket::USE_ITEM_ACTION_BREAK_BLOCK:
$this->resetCraftingGridType();
$this->doCloseInventory();
$item = $this->inventory->getItemInHand();
$oldItem = clone $item;
@ -2656,7 +2656,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
return true;
}
$this->resetCraftingGridType();
$this->doCloseInventory();
$target = $this->level->getEntity($packet->target);
if($target === null){
@ -2870,7 +2870,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
return true;
}
$this->resetCraftingGridType();
$this->doCloseInventory();
if(isset($this->windowIndex[$packet->windowId])){
$this->server->getPluginManager()->callEvent(new InventoryCloseEvent($this->windowIndex[$packet->windowId], $this));
@ -2920,7 +2920,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
if(!$this->spawned or !$this->isAlive()){
return true;
}
$this->resetCraftingGridType();
$this->doCloseInventory();
$pos = new Vector3($packet->x, $packet->y, $packet->z);
if($pos->distanceSquared($this) > 10000 or $this->level->checkSpawnProtection($this, $pos)){
@ -3640,7 +3640,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
//Crafting grid must always be evacuated even if keep-inventory is true. This dumps the contents into the
//main inventory and drops the rest on the ground.
$this->resetCraftingGridType();
$this->doCloseInventory();
$this->server->getPluginManager()->callEvent($ev = new PlayerDeathEvent($this, $this->getDrops(), new TranslationContainer($message, $params)));
@ -3823,15 +3823,19 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
$this->craftingGrid = $grid;
}
public function resetCraftingGridType() : void{
$contents = $this->craftingGrid->getContents();
if(count($contents) > 0){
$drops = $this->inventory->addItem(...$contents);
foreach($drops as $drop){
$this->dropItem($drop);
}
public function doCloseInventory() : void{
/** @var Inventory[] $inventories */
$inventories = [$this->craftingGrid, $this->cursorInventory];
foreach($inventories as $inventory){
$contents = $inventory->getContents();
if(count($contents) > 0){
$drops = $this->inventory->addItem(...$contents);
foreach($drops as $drop){
$this->dropItem($drop);
}
$this->craftingGrid->clearAll();
$inventory->clearAll();
}
}
if($this->craftingGrid->getGridWidth() > CraftingGrid::SIZE_SMALL){

View File

@ -1627,7 +1627,7 @@ class Level implements ChunkManager, Metadatable{
$spawnLocation = $this->getSpawnLocation();
$s = new Vector2($spawnLocation->x, $spawnLocation->z);
if(count($this->server->getOps()->getAll()) > 0 and $t->distance($s) <= $distance){
if($t->distance($s) <= $distance){
return true;
}
}