This was the cause of a bug with regeneration which caused players taking fatal damage under regeneration not to die correctly. On the server side they would die and immediately regenerate some health, which would cause the next attribute sync to not report the health drop to zero, which made the client unaware that it was dead. Perhaps attributes should be forcibly synced in some circumstances, but nonetheless regeneration shouldn't apply post-death.
A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP
Setup, help & support, FAQs
Head over to the documentation site. If you don't find what you're looking for there, talk to a human. Please do not use our issue tracker for support requests.
Discussion
Plugins
There are a very wide range of already-written plugins available which you can use to customise your server. Check out Poggit, or just search GitHub.
For developers
- Latest API documentation - Doxygen documentation generated from development
- DevTools - A development tools plugin for creating plugins.
Can I contribute?
Yes you can! Contributions are welcomed provided that they comply with our Contributing Guidelines. Please ensure you read the relevant sections of the guidelines carefully before making a Pull Request or opening an Issue.
Where can I get the latest .phar?
- Latest release builds can be found in our GitHub releases.
- Latest bleeding-edge development builds (and other builds in the build job channels) can be found on our Jenkins server.
Note: Please avoid development builds unless there is no other alternative for what you need. Development builds are subject to changes at any time without notice, and it is likely that your server or plugins might break without warning.
Licensing information
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.