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345 Commits

Author SHA1 Message Date
ea17ff9d9b Alpha_1.3.5 release 2013-08-20 12:25:49 +02:00
1b72ef8827 Better Player:close() cleanup 2013-08-20 11:31:37 +02:00
a34595292d Allow armor replacing (changing armor to another armor) 2013-08-20 11:23:55 +02:00
e42314ade7 Fixed block durability 2013-08-20 04:53:22 +02:00
5683dca9f6 Fixed crash 2013-08-20 02:57:37 +02:00
b5c935559f Alpha_1.3.4 2013-08-20 02:32:47 +02:00
7a37b0e4bf Quartz slabs 2013-08-20 02:24:15 +02:00
19b3ac4a99 Fixed disconnection 2013-08-20 02:15:18 +02:00
bf1b00f0e6 Correct teleporting with the new player list handling 2013-08-20 02:06:14 +02:00
7102787aa9 Added correct handling of RemovePlayer packet for in-game player list 2013-08-20 01:42:45 +02:00
d26d657b95 Fixed /difficulty 2013-08-20 01:16:24 +02:00
3374bbcc9e Chest animations for everyone! Woo! 2013-08-20 00:26:37 +02:00
8d408996f4 Double chest checks, chest opening broadcast 2013-08-19 21:05:09 +02:00
68e78ba40b Implemented basic tool durability 2013-08-19 17:37:08 +02:00
a7b739d17f Fixed hotbar reset bugs in block placement 2013-08-19 17:04:02 +02:00
78c242eac4 Fixed armor hotbar reset bug 2013-08-19 16:51:40 +02:00
7e6758fb60 Alpha_1.3.4dev 2013-08-18 21:32:26 +02:00
39658ef63f Automatic recovery of corrupted maps 2013-08-18 21:31:47 +02:00
4f1ce9adee Revert "Merge pull request #682 from Humerus/patch-1"
This reverts commit 04c641b79b, reversing
changes made to ba9b800eff.

Revert
2013-08-18 13:17:01 +02:00
87a67804c4 Merge pull request #677 from Humerus/master
Enabled autosave via an option in server.properties.
2013-08-18 04:11:53 -07:00
04c641b79b Merge pull request #682 from Humerus/patch-1
I'm bored x2.
2013-08-09 21:22:01 -07:00
9c9939440f I'm bored x2. 2013-08-09 22:57:32 -04:00
ba9b800eff Merge pull request #599 from MinecrafterJPN/master
Fixed player.block.activate
2013-08-09 04:44:10 -07:00
62b589295e Enabled autosave 2013-08-08 23:02:38 -04:00
b6d86c287c Update ServerAPI.php 2013-08-08 22:58:32 -04:00
792a4bd98e Changed IRC Link 2013-08-02 13:01:47 +02:00
28790e0fb3 Changed chcp to normal Unicode 2013-08-01 19:32:17 +02:00
b77e7dd05c Added weird water 2013-08-01 19:31:39 +02:00
4c73629b9e Object check - Fixes #537 2013-07-31 22:38:17 -05:00
330e06b892 Players can no longer be given air (causes client crash) through /give.
Fixes #567.
2013-07-31 22:08:34 -05:00
f3f6828699 Object check on getting distance for PvP attacks
Fixes #586, although I'm not entirely sure what's causing the object to be invalid in the first case, so this is a temporal fix.
2013-07-31 21:45:23 -05:00
c1e1f5195b Fix for players connecting with a blank username field
Fix for players connecting with a blank username field (#636).
2013-07-31 16:45:56 -05:00
a60d41d489 Merge pull request #634 from williamtdr/patch-1
Fix for fly kick when player is standing on Fence
2013-07-31 14:37:04 -07:00
5975bd9d32 Fix for fly kick when player is standing on Fence
Fix for Issue #631 (Player kicked for flying when standing on fence).
2013-07-31 00:44:41 -05:00
e67b583cbe Added Player::realmsData for future checking 2013-07-23 19:02:32 +02:00
4755dee47d Fixed player count bug 2013-07-23 17:33:37 +02:00
fd5d981aa5 Revert "Better Command Permissions Check"
This reverts commit b42222c461.
2013-07-23 16:13:59 +02:00
a93b2cf954 Revert "Minor fix to command.check"
This reverts commit ed9eadd1a0.
2013-07-23 16:13:51 +02:00
16e65560a8 Revert "Update Deprecation.php"
This reverts commit 08000257fb.
2013-07-23 16:13:44 +02:00
32d658122b Fixed player.block.activate 2013-07-22 21:59:29 +09:00
1cf2741f96 Moved chat disconnect broadcast 2013-07-21 23:42:07 +02:00
47c934cee2 Reordered instructions 2013-07-21 23:36:14 +02:00
3606c392f2 Disallow packet receival on Player disconnect 2013-07-21 23:35:03 +02:00
6d4465eb67 Fixed High CPU Usage. setPosition now uses prepared statements. 2013-07-15 21:44:47 +09:00
08000257fb Update Deprecation.php 2013-07-15 12:50:03 +09:30
ed9eadd1a0 Minor fix to command.check 2013-07-15 12:15:23 +09:00
b42222c461 Better Command Permissions Check 2013-07-15 12:08:28 +09:00
635cd677eb minor armor api fix. 2013-07-14 17:50:14 +09:30
56f500d520 Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP 2013-07-13 23:59:39 +02:00
3202678594 Compiler changes 2013-07-13 23:59:23 +02:00
a68676a247 Added setArmor and getArmor 2013-07-13 18:18:10 +09:00
7efed17b74 Possible fix for armor crash 2013-07-04 23:33:56 +02:00
b776d9d5fc Fixed ghost armor 2013-07-04 22:01:28 +02:00
5237867319 Fixed Armor AIR crash 2013-07-04 21:48:35 +02:00
402fc087ca Armor fix 2013-07-04 20:40:35 +02:00
1727e18e31 Updated for Minecraft: PE 0.7.2 2013-07-04 20:24:13 +02:00
03b4e40bf4 Ooops! 2013-07-03 18:12:22 +02:00
8f1c34fdc5 Added whitelist to Query 2013-07-03 18:08:53 +02:00
84bb66357e Cast floats as integers on Level::getBlock() and Level::setBlock() 2013-07-03 10:59:32 +02:00
c00bfe3908 Fixed async thread get 2013-06-25 01:22:02 +02:00
3fb99e118c Added item save check 2013-06-20 22:10:39 +02:00
1d2de1f038 Fixed DEFLATEPacket notification 2013-06-17 10:03:20 +02:00
d177af3297 Fixed #410 2013-06-17 09:29:54 +02:00
8dcdf55264 Frequent memory checks 2013-06-17 09:27:17 +02:00
5a168836c5 Fixed setting the difficulty via command 2013-06-17 03:29:44 +02:00
ce1e95195b Alpha_1.3.3dev 2013-06-17 02:53:29 +02:00
cf5e2f63db Fixed pthreads infinite loop when string length was <= 0 2013-06-17 01:07:58 +02:00
d4c4f8817d Pushed fix for #391 2013-06-17 00:44:18 +02:00
b6a1d42870 Preparing Alpha_1.3.2 fix update 2013-06-16 17:51:31 +02:00
84a5f0fce5 Tweaked block break times #254 2013-06-16 17:33:24 +02:00
c136eb2b2e Fixed #400 2013-06-16 17:31:55 +02:00
d0a021de73 Improved #401 2013-06-16 17:28:12 +02:00
155c918bb8 Fixed Leaf Decay loops causing Lag Spikes, fixed #391 [gh#391] 2013-06-16 17:18:15 +02:00
19d0c70669 Added simple Matrices 2013-06-16 14:34:06 +02:00
02721c09a4 Possible fix for #391 2013-06-15 21:24:06 +02:00
204a4ce831 Updated PHP version 2013-06-14 14:43:43 +02:00
a118e626c2 Changed Languages
Other people that checks issues might not understand Spanish or Korean.
So, the people that use other languages might do it, as an exception,
but we won't add it to the Guidelines. Doing that would encourage it.
2013-06-14 13:49:35 +02:00
01d5612ed8 CONTRIBUTING Better Reading 2013-06-14 19:11:04 +09:30
59aa317546 Update CONTRIBUTING.md with Additional Language Issue stuff.
We need to consider non-English speakers as well.
2013-06-14 19:10:28 +09:30
4c9cbaf1ee Possible fix for #391 2013-06-14 02:56:29 +02:00
18562317c3 Added Packet Count check 2013-06-14 00:21:43 +02:00
f51630c572 Fixes to DEFLATE 2013-06-13 19:53:04 +02:00
847590645d Added CONTRIBUTING.md 2013-06-13 16:46:04 +02:00
fbf22cec39 Fixed #386 Adding items use the correct item max stack size [gh#386] 2013-06-13 10:44:00 +02:00
0dd3d4a457 Alpha_1.3.2dev 2013-06-12 22:48:31 +02:00
f521d16ce3 Alpha_1.3.1 release 2013-06-12 22:18:00 +02:00
72ec318481 Fixed crafting inside a chest 2013-06-12 22:01:42 +02:00
99554caa69 Added some type checks 2013-06-12 20:46:23 +02:00
bfffa35246 Async checks each second 2013-06-12 19:50:37 +02:00
09a388f8de Fixed type again 2013-06-12 19:41:03 +02:00
a7149ad9ef Fixed field type 2013-06-12 19:40:09 +02:00
471de2d1c5 Changed domain 2013-06-12 19:38:34 +02:00
aa7d9b5e05 Added full async operations in a separate Thread 2013-06-12 19:38:11 +02:00
2e23ce8beb Ban API fly fixed 2013-06-12 17:11:37 +02:00
e4871ee0c4 Faster packet broadcast 2013-06-12 17:10:10 +02:00
86469a1031 Fix 2013-06-12 16:43:29 +02:00
533c179622 Added Client Lag detection 2013-06-12 16:25:11 +02:00
4321a03935 Mini fix 2013-06-12 16:11:15 +02:00
68f0a91d56 Fixed Chunk max upload 2013-06-12 16:10:50 +02:00
5e231c846c Chat checks 2013-06-12 14:55:38 +02:00
7d3992bcc2 Improved some events 2013-06-12 14:51:36 +02:00
c83d4d955f Improved Player::blocked 2013-06-12 13:46:44 +02:00
ff7fa066a5 Entities are now updated on block updates 2013-06-12 12:20:56 +02:00
9619ebc2af Fixed lag issues when breaking blocks 2013-06-12 12:13:51 +02:00
0a4beaf051 Fix 2013-06-12 00:07:20 +02:00
2957f35194 Fixed incorrect player count at login 2013-06-12 00:06:09 +02:00
5afd26b1b6 Reduced stats server timeout 2013-06-11 23:08:07 +02:00
152ebcbc17 Fixed Memory Stats collection 2013-06-11 18:55:08 +02:00
73c155090c Fixed UP/Down speed 2013-06-11 18:50:47 +02:00
89cb879f1f Fixed pigs dropping leather 2013-06-11 17:42:47 +02:00
a45858ad94 Fixed #373 2013-06-11 17:01:51 +02:00
c8e157156e Added bandwidth usage measurement to Window Status 2013-06-11 11:00:02 +02:00
6563169527 Removed libedit support temporally 2013-06-11 10:43:50 +02:00
7e67f50da5 Creative players pickup item sound 2013-06-11 00:55:48 +02:00
393b57c535 Few level generation changes 2013-06-10 17:35:11 +02:00
bda5e62788 Fixed syntax 2013-06-10 17:13:34 +02:00
579175b3bc Ore Generation 2013-06-10 17:11:04 +02:00
808f5473d0 Added more Vector math 2013-06-10 17:10:49 +02:00
4284211bd1 Change 2013-06-10 17:10:40 +02:00
33733cd608 New API version 2013-06-10 17:10:18 +02:00
1e14485444 Increased support Y radius 2013-06-10 15:47:53 +02:00
c42fd790ff Fixed error 2013-06-10 15:36:45 +02:00
2ef1f0c9d0 Fixed #364 added despawn timer for arrows [gh#364] 2013-06-10 10:37:33 +02:00
abcb5828ed Fixed #361 2013-06-10 01:29:14 +02:00
ee7c767c16 Limited player upload peak using CLI max-chunks-per-second parameter 2013-06-10 01:20:28 +02:00
affd67debe Added ore generation to Superflat 2013-06-10 01:06:48 +02:00
79555e4029 Fixed Sign update bug 2013-06-09 23:26:03 +02:00
e1c0139ab3 Possible fix for signs bug 2013-06-09 23:02:01 +02:00
ca8be7b047 Lowered max lag acceptance to resend packets 2013-06-09 21:55:43 +02:00
3ab3526404 Improved Player::orderChunks() 2013-06-09 21:35:37 +02:00
523c4390fa Fixed entities not updating 2013-06-09 20:55:37 +02:00
508ee7e1d6 Removed outdated functions 2013-06-09 20:40:18 +02:00
4a5783b57b Large improvement in chunk sending 2013-06-09 20:37:45 +02:00
31490576d2 Added packet loss kicks and packet recovery repetition 2013-06-09 19:07:58 +02:00
b4f95fad11 Fix 2013-06-09 18:53:39 +02:00
8c190ead7f Fixed sand getting block updates 2013-06-09 18:52:56 +02:00
fef0b27f7c Changed speed check 2013-06-09 16:36:44 +02:00
cbe0692696 Players can put out fires 2013-06-09 15:14:30 +02:00
1cc19ae1e8 Fire can be broken 2013-06-09 14:59:55 +02:00
2976db25c3 Basic implementation of Fire 2013-06-09 14:59:02 +02:00
2f6ddb6aa4 Less complete inventory sending 2013-06-09 13:51:45 +02:00
099bedf8ee New speed limit 2013-06-09 13:37:27 +02:00
bd1875f5e4 Added chunk_split() to crash dumps 2013-06-09 13:18:58 +02:00
d82399e686 Fixed #359 crash dump name not compatible with Windows 2013-06-09 13:11:55 +02:00
4f10b1cb7c Fixed #358 2013-06-09 13:02:38 +02:00
ba53a0927f Removed debug message 2013-06-09 06:00:36 +02:00
9b88a4a73f Player packet handling rewrite, fix #350 2013-06-09 05:56:48 +02:00
715b92b681 Typo 2013-06-08 19:27:18 +02:00
1014052a57 Removed /invisible 2013-06-08 19:23:16 +02:00
ac486ec970 Removed generator setting 2013-06-08 18:55:08 +02:00
5a278f8a16 Fixed regeneration acting on all gamemodes 2013-06-08 18:47:30 +02:00
7404279f15 Added spawn-animals and spawn-mobs 2013-06-08 18:34:28 +02:00
5f40ab84f0 Fixed memory tracking error 2013-06-08 18:26:24 +02:00
3061b8eb3c Added a check to memory tracking 2013-06-08 17:48:17 +02:00
e58ef1f62c Added automatic memory usage tracking 2013-06-08 17:45:33 +02:00
4803f14a21 Removed chat repeating lag issues 2013-06-08 17:25:15 +02:00
409cc0931f Fixed some indexes 2013-06-08 17:21:02 +02:00
9874bd199e Marked chat packets as not recoverable 2013-06-08 17:05:39 +02:00
1a822460d8 Fixed DEFLATEPacket return 2013-06-08 16:59:49 +02:00
8d2862a744 Fixed ladders 2013-06-08 16:36:53 +02:00
4f3e49b6a9 Packet loss limit lowered 2013-06-08 14:47:36 +02:00
f1c278915d Possible fix for memory leak 2013-06-08 14:46:34 +02:00
169d122774 Fixed typo 2013-06-08 14:31:19 +02:00
ccc5e1b628 SignPosts drop being without a support block 2013-06-08 14:30:47 +02:00
5786ba7a35 Moved blocks around 2013-06-08 14:30:26 +02:00
cd932d5c07 Snow Layer is broken on update 2013-06-08 14:23:30 +02:00
bfa65e1e7d Time is sent on change 2013-06-08 14:19:10 +02:00
16a8566fca Time now is displayed correctly 2013-06-08 14:17:38 +02:00
28480424c5 Fixed crash 2013-06-08 13:45:42 +02:00
54227b1d86 Possible memory leak fix 2013-06-08 13:43:47 +02:00
04390e758d Fixed #347 2013-06-08 13:25:17 +02:00
3e46fc1fdd Fixed crafting in some cases where item was replaced 2013-06-08 13:11:16 +02:00
97dd718e4f Fixed #348 2013-06-08 12:51:28 +02:00
883b18078f Removed clientID from checks 2013-06-08 02:22:20 +02:00
8bef816061 Added PMF_LEVEL_DEFLATE_LEVEL 2013-06-08 01:59:00 +02:00
13bfaaf7b8 Fixed crash after level unload 2013-06-08 01:50:03 +02:00
164b420af6 Tiles and Entities won't get wiped on level unload 2013-06-08 01:40:39 +02:00
38c50c2fec Fixed API unloading 2013-06-08 01:40:13 +02:00
157237e3ef Proper Level checks on unload 2013-06-08 00:57:21 +02:00
20b83319de Added stop Chunked on Player::close() 2013-06-08 00:43:39 +02:00
1ce23ab8d7 Added DEFLATEPacket protocol support
https://gist.github.com/shoghicp/5729825
2013-06-08 00:41:34 +02:00
4f3700f13a Fixes indexes 2013-06-07 20:35:05 +02:00
129e099f88 Fixed Entity metadata sending, sheeps on fire 2013-06-07 20:32:38 +02:00
9d1369bfe9 Fixed items being consumed on CREATIVE mode 2013-06-07 20:02:25 +02:00
6fa0ef652e Using !== instead of != in recipe checks 2013-06-07 19:36:14 +02:00
71e556a181 Fixed crafting repeated items 2013-06-07 19:30:30 +02:00
51f4faf22e Bonemeal usage count 2013-06-07 19:25:23 +02:00
8e127e60a0 Another fix 2013-06-07 19:18:35 +02:00
3023df2033 Function fix 2013-06-07 19:14:42 +02:00
3463db04a6 Fixed tool metadata [partial] 2013-06-07 19:14:09 +02:00
e9683ff5d2 Fixed eating 2013-06-07 19:04:02 +02:00
64dca86342 Fix overloaded property 2013-06-07 17:36:57 +02:00
6a13705970 Fixed Level PMF 2013-06-07 16:42:31 +02:00
afbde5c7ac Added server.tick event deprecation notice 2013-06-07 16:29:16 +02:00
6f2b2f98d6 Removed debug messages 2013-06-07 16:17:02 +02:00
05ae6cdef3 Better event system 2013-06-07 16:15:19 +02:00
e7c6a0c817 Another typo 2013-06-07 14:02:50 +02:00
81524362c0 Fixed typo 2013-06-07 14:02:22 +02:00
35c0c21c8d Better /kill command, ensures death 2013-06-07 12:54:45 +02:00
c37c6da42d Fixed #339 Creative players have their inventory cleared on death [gh#339] 2013-06-07 12:51:12 +02:00
3fa1bd3a05 Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP 2013-06-07 12:44:15 +02:00
fdb7af5df2 Chests and furnaces drop their items on break 2013-06-07 12:44:10 +02:00
a463e0c09e Revert 67919a6 2013-06-07 09:29:38 +09:30
67919a68e1 Added Lave Bucket as Fuel Check 2013-06-07 09:17:31 +09:30
45ee7ea7ae Correct armor checks 2013-06-07 00:43:15 +02:00
e3e7919652 Fixed wool on sheeps 2013-06-06 23:55:14 +02:00
139d8b38b5 Fixed spawn eggs & buckets on creative ,pde 2013-06-06 23:31:46 +02:00
96c11adc89 Fixed typo 2013-06-06 23:05:38 +02:00
82aa76be17 Added Spawn Eggs 2013-06-06 23:02:44 +02:00
7970b8aeed Buckets 2013-06-06 22:49:43 +02:00
ab3fcfc148 Correct drops for Snow and Cake 2013-06-06 22:44:20 +02:00
28f6a964d4 Added cake eating 2013-06-06 22:24:19 +02:00
306cc9f00c Fixed #333 2013-06-06 21:51:05 +02:00
c1f79fa2f8 Fixed craftin recipes with wildcard 2013-06-06 19:51:24 +02:00
1179369666 Refixed recipe 2013-06-06 19:32:35 +02:00
0bd8d0b0d0 Fixed recipe mixture 2013-06-06 19:31:15 +02:00
67b0b97005 Fix lava buckets on furnaces 2013-06-06 19:09:23 +02:00
5e45567c1d Fixed some slot sending 2013-06-06 19:02:30 +02:00
adce1ad920 Fixed equipment error message 2013-06-06 18:32:49 +02:00
8b1c251a59 Fixes crafting 2013-06-06 18:27:10 +02:00
8b9b05991d Fixed crash 2013-06-06 17:49:38 +02:00
5cb06579cd Another fast network fix 2013-06-06 17:34:42 +02:00
63933ed1fc Fast network fix 2013-06-06 17:31:55 +02:00
4b408675cf Minecraft: Pocket Edition 0.7.0 dev. release
* Crafting enabled, report bugs
* Chat handler
2013-06-06 17:14:09 +02:00
1f4df559e0 Final fix #324 2013-06-05 18:25:16 +02:00
89ef299333 Fixed #324 2013-06-05 16:30:12 +02:00
3d3383bea7 Fix #317 - removed phpseclib 2013-06-05 15:10:40 +02:00
c95c231cfc Possible fix for #323 - Use phtreads release from pecl 2013-06-05 14:40:09 +02:00
d614f3c9da Revert "New Language Output preparation"
This reverts commit 6993528af2.
2013-06-05 14:22:04 +02:00
6993528af2 New Language Output preparation 2013-06-05 21:45:41 +09:30
18b437eec9 Fixed Entity update 2013-06-05 13:15:40 +02:00
67b533a44d Removed debug thing 2013-06-05 12:59:50 +02:00
5def864aca Removed server.tick event 2013-06-05 12:58:58 +02:00
911577e9b8 Fixed syntax error 2013-06-05 12:36:31 +02:00
fbf897d1be Fixed level event duplication on some cases 2013-06-05 12:20:57 +02:00
a5bc95e733 Fixed entities being updated when they shouldn't 2013-06-05 12:11:04 +02:00
2dd188a0bd Old pthreads release 2013-06-04 22:34:39 +02:00
a830555d90 Added a normal Temporal Generator 2013-06-04 22:31:34 +02:00
8bf10c523e Fixed Level Generation block updates 2013-06-04 20:08:14 +02:00
7e13ae2bda Leave improvement 2013-06-04 19:51:16 +02:00
7527c57e1e Fixed #274 #301 Leaves now disappear [gh#274,301] 2013-06-04 19:41:13 +02:00
06a0f169dd Better auto-save, less resource and disk usage 2013-06-04 18:45:30 +02:00
f12620f376 Possible fix for #323 2013-06-04 17:42:32 +02:00
dce9b3140a Plant growth & scheduled updates! 2013-06-04 17:23:03 +02:00
be9676ebe5 Added server_engine to query 2013-06-04 11:25:05 +02:00
bd6e3901a6 More fix 2013-06-04 11:01:59 +02:00
6f8963bdcd Correct line offset in Plugins 2013-06-04 10:58:11 +02:00
033a1673f0 Added bandwidth measure 2013-06-04 10:55:20 +02:00
0c7c36cc03 Fixed unrelated packet loss kicks 2013-06-04 10:06:21 +02:00
e01a3e6811 Increased packet loss allowance 2013-06-04 01:59:35 +02:00
566cee2b0b New way to measure Ping 2013-06-04 01:12:22 +02:00
03e059a190 Added player.spawn and player.respawn 2013-06-04 00:13:12 +02:00
f80326b714 Limited length of messages to 100 2013-06-04 00:10:57 +02:00
1935e2bbf7 Disallow weird characters in chat 2013-06-04 00:08:58 +02:00
e43b4e67c6 Disallow sending empty chat messages 2013-06-03 23:33:52 +02:00
45267ea074 Fixed crash when players try to chat [MCPE 0.7.0] 2013-06-03 23:33:07 +02:00
45efcc5faa Fixed undefined $message 2013-06-03 23:28:24 +02:00
15c9b7214d Fixed crash at unload 2013-06-03 23:26:47 +02:00
be83eaf521 Correct call of destruct chain to release PMF file locks at unload 2013-06-03 23:24:33 +02:00
f2927df2b3 Renamed TileEntity to Tile (TileEntityAPI, TileEntity class, variables) 2013-06-03 19:19:00 +02:00
5bba03eb09 Refactored EntityAPI and TileEntityAPI 2013-06-03 19:11:46 +02:00
588379a430 Added player.teleport.level 2013-06-03 18:51:33 +02:00
dc22e1b81c Kick players on high packet loss 2013-06-03 18:27:17 +02:00
f55fb8d490 Player actions and bows [WiP] 2013-06-03 16:31:33 +02:00
d1f2f82c6d Fixed #313 Entities are updated depending on near block updates [gh#313] 2013-06-03 12:20:07 +02:00
4b6e456c65 Possible solution for #317 [gh#317] 2013-06-03 11:16:12 +02:00
a8b8427065 Updated secure random number generator ith harder entropy distillation 2013-06-02 18:01:34 +02:00
ec22034ad7 Plugin version 2, include extra data 2013-06-02 17:55:59 +02:00
c7a3fc4931 Fixed time checking on Linux 2013-06-02 13:32:36 +02:00
91e414fb87 Added phpseclib for future usage 2013-06-02 13:29:24 +02:00
1b50bd6e0f FInal fix #312 2013-06-02 12:54:21 +02:00
ffd8ac2879 Fix again #312 - Vector3 2013-06-02 12:48:04 +02:00
9ead05a6fa Fixed #312 Position::getSide() now returns a Position object instead of a Vector3 one 2013-06-02 12:46:27 +02:00
4f39818cae Added something to test 2013-06-02 12:22:41 +02:00
15ab47070a Sand now falls through Liquids when placed just on top of them 2013-06-02 11:34:02 +02:00
b72d4ac407 Fixed #311 Check for Liquids, ladders and cobweb for flying 2013-06-02 11:20:16 +02:00
0ca18864f3 Fixes #311 2013-06-02 10:22:28 +09:30
54b73e5f82 Added block cloning fix 2013-06-01 19:58:54 +02:00
24ba7cbbd1 New direct block method, better block placement sending 2013-06-01 00:32:23 +02:00
722eb6d1f9 Added -uclibc for Android 2013-05-31 23:09:15 +02:00
1638e68c53 Another build script fix 2013-05-31 23:03:41 +02:00
75bb2a6399 New method EntityAPI::getRadius() 2013-05-31 18:58:59 +02:00
a890cdc023 Performance improvements - removed Player action queue 2013-05-31 14:43:53 +02:00
66fc483156 Better item pickup 2013-05-31 14:30:07 +02:00
1376cc860d Removed API::action() 2013-05-31 14:29:46 +02:00
732f5f5168 Fixed compile script *again* 2013-05-31 13:46:56 +02:00
66e635daeb New Entity update system, scheduled updates when needed only 2013-05-31 13:44:06 +02:00
3ac4b0af68 Entities spawn with their motion 2013-05-31 12:04:43 +02:00
d7f74a6725 Removed incorrect unloaded chunk detection 2013-05-31 11:53:50 +02:00
0522052c75 New compile script 2013-05-31 00:48:25 +02:00
e6dbd61308 Drops do not get into blocks 2013-05-30 19:54:55 +02:00
848554bc0c Correct falling sand drop position 2013-05-30 19:34:31 +02:00
fc02572065 Drops now have starting speed, correct entity motion at spawn 2013-05-30 18:55:50 +02:00
09efcec605 Better entity position sending using motion update 2013-05-30 16:45:44 +02:00
4507072980 Fixed sand falling replacing other blocks 2013-05-30 16:33:08 +02:00
2c8d527025 Increased view-distance by default, due to Fancy Graphics in 0.7.0 2013-05-30 16:19:58 +02:00
9919a709e9 Vector3 => Position fix 2013-05-30 13:13:36 +02:00
3825edaaab Better item spawning on falling entity break 2013-05-30 12:51:56 +02:00
6e5924a183 Typo fixed 2013-05-30 12:49:35 +02:00
a795b64bab Added new Block properties (Block::isSolid, Block::isFullBlock) 2013-05-30 12:47:24 +02:00
8d00ef381d Fixed Hardcore flags 2013-05-29 23:30:07 +02:00
b564868467 Fixed #305 Made BlockAPI check for flowable blocks instead of transparent blocks [gh#305] 2013-05-29 23:25:43 +02:00
450b5d9560 Updated TileEntity API [fixes #306] 2013-05-29 23:13:01 +02:00
25de7a68d5 API version update 2013-05-29 23:12:23 +02:00
6e2f7af6b4 Added hardcore mode 2013-05-29 22:58:43 +02:00
2f05a03e51 Fixed #304 Calculate Server Time Offset [gh#304] 2013-05-29 18:20:48 +02:00
ddec63c4d4 Fixed cleanup 2013-05-29 15:00:41 +02:00
6242089b28 Removed incomplete generator 2013-05-29 14:09:36 +02:00
1fbf475ace Mini fix 2013-05-29 14:08:30 +02:00
2271d45fd9 Fixed Mac compilation 2013-05-29 14:03:39 +02:00
f6ab39a526 Fixed falling entities falling upwards 2013-05-29 12:18:35 +02:00
71584288dc Fixed Entity floor drag 2013-05-29 12:11:12 +02:00
e67a7a510e Gravel is able to drop Flint 2013-05-29 11:57:58 +02:00
8192b41693 Fixed #303 Checking plants position on normal block update 2013-05-29 11:53:57 +02:00
4a969257d1 #303 Torches are able to be placed on top of Fences [gh#303] 2013-05-29 11:53:55 +02:00
fde93debb4 Fixed @brandon15811 typo 2013-05-29 01:13:57 +03:00
620486a4a0 Merge pull request #302 from brandon15811/patch-1
Add script for android/rpi cross-compiling
2013-05-28 14:39:27 -07:00
0d12039623 Added TileEntity::setText(1,2,3,4) 2013-05-28 23:35:33 +02:00
00427a076e Add script for android/rpi cross-compiling 2013-05-28 16:33:51 -05:00
58fd67d2ed Falling Entities, better Physics [not final] 2013-05-28 22:03:58 +02:00
cb03daf28a Removed duplicate in compile script 2013-05-28 11:05:38 +02:00
3d28f519c7 Revert "Fix for pthreads and cross_compile"
This reverts commit 6b61bc11d0.
2013-05-28 08:23:13 +02:00
6b61bc11d0 Fix for pthreads and cross_compile 2013-05-28 08:06:44 +02:00
c9d0cf3698 Added env. variable to specify the number of threads [gh#300] 2013-05-27 23:20:06 +02:00
5d6669201b Fixed compile script 2013-05-27 21:24:13 +02:00
d8f6e9ff0e Pass compile options via env. variables 2013-05-27 20:36:49 +02:00
929c27e339 Changed the order of some build instructions 2013-05-27 18:16:58 +02:00
a92e4f6acd Disable not needed cURL functions 2013-05-27 16:36:31 +02:00
b7bc0826af Autodetection of native machine and code optimization 2013-05-27 14:23:10 +02:00
044b25ccd2 Faster chunk distance ordering 2013-05-26 19:58:23 +02:00
90effd173b Faster chunk sending algorithm 2013-05-26 19:57:41 +02:00
fc80a85c8c Faster network stack on overflow conditions 2013-05-26 19:57:19 +02:00
06c57a3aae Fixed #293 player.armor data not being correct [gh#293] 2013-05-26 16:16:36 +02:00
6d54495402 Cached Utils::getIP() method 2013-05-26 16:15:30 +02:00
838e7ad010 Hide rcon.password in the crash log 2013-05-26 16:11:21 +02:00
6262fbffcb Send correct entity motion 2013-05-26 14:06:26 +02:00
7622151a21 Pine & Spruce trees fixed 2013-05-26 13:36:33 +02:00
aefcfad296 Added more features to the World Generator 2013-05-26 13:22:22 +02:00
424dba2fdd Filling a chunk triggers the block change saving algorithm 2013-05-26 12:48:20 +02:00
7c3b8807e9 Alpha_1.3.1dev version 2013-05-26 12:16:23 +02:00
f6a395e7b7 Possible fix for #289 [gh#289] 2013-05-26 12:04:26 +02:00
d92056fe77 Fixed typo in deop 2013-05-26 17:36:45 +09:30
161a271127 Merge pull request #290 from sfan5/patch-1
Allow DeOPing disconnected players
2013-05-26 01:03:07 -07:00
8ec11b35ad Set up base for upcoming Mob MobAI and MobAPI 2013-05-26 17:27:16 +09:30
df4a29d7d6 Allow DeOPing disconnected players 2013-05-26 09:55:03 +03:00
133 changed files with 5332 additions and 2069 deletions

27
CONTRIBUTING.md Normal file
View File

@ -0,0 +1,27 @@
![](http://www.pocketmine.net/favicon.png)
# PocketMine-MP Contribution Gidelines
Before contributing to PocketMine-MP, please read this.
## I've a question
* For questions, please refer to the _#mcpedevs_ IRC
channel on Freenode. There is a [WebIRC](http://webchat.freenode.net?channels=mcpedevs&uio=d4) if you want.
* You can ask directly to _[@PocketMine](https://twitter.com/PocketMine)_ in Twitter.
## I want to create an issue
* First, use the [Issue Search](https://github.com/PocketMine/PocketMine-MP/search?ref=cmdform&type=Issues) to check if anyone has reported it.
* Is your issue related to a Plugin? If so, please contact their original author instead of reporting it here.
* And no, we won't update a Plugin because you need it.
* When reporting, give as much info as you can, and if the Issue is a crash, give the Crash Dump.
* Issues should be written in English.
## I want to contribute code
* Use the [Pull Request](https://github.com/PocketMine/PocketMine-MP/pull/new) system, your request will be checked and discussed.
* If you want to be part of PocketMine-MP, we will ask you to.
* Code using the syntax as in PocketMine-MP.
* The code must be clear and written in English, comments included.
__Thanks for contributing to PocketMine-MP!__

View File

@ -31,8 +31,8 @@ The entire server is done in PHP, and has been tested, profiled and optimized to
### [Twitter @PocketMine](https://twitter.com/PocketMine)
## IRC #mcpedevs @ irc.freenode.net
* [WebIRC](http://webchat.freenode.net?channels=mcpedevs&uio=d4)
## IRC #pocketmine @ irc.freenode.net
* [WebIRC](http://webchat.freenode.net?channels=pocketmine,mcpedevs&uio=d4)
## Third-party Libraries/Protocols Used

View File

@ -92,15 +92,15 @@ class BanAPI{
break;
case "console.command"://Checks if a command is allowed with the current user permissions.
if(isset($this->cmdWhitelist[$data["cmd"]])){
return true;
return;
}
if($data["issuer"] instanceof Player){
if($this->server->api->handle("console.check", $data) === true or $this->isOp($data["issuer"]->iusername)){
return true;
return;
}
}elseif($data["issuer"] === "console" or $data["issuer"] === "rcon"){
return true;
return;
}
return false;
break;
@ -138,13 +138,15 @@ class BanAPI{
$user = strtolower($params[0]);
$player = $this->server->api->player->get($user);
if(!($player instanceof Player)){
$output .= "Player not connected.\n";
$this->ops->set($user, false);
$this->ops->save($user);
$output .= $user." is no longer op\n";
break;
}
$this->ops->remove($player->iusername);
$this->ops->save();
$output .= $player->iusername." is not longer op\n";
$this->server->api->chat->sendTo(false, "You are not longer op.", $player->iusername);
$this->server->api->chat->sendTo(false, "You are no longer op.", $player->iusername);
break;
case "kick":
if(!isset($params[0])){
@ -296,13 +298,13 @@ class BanAPI{
}
public function kick($username, $reason = "No Reason"){
$this->commandHandler("kick", array($username, $reason));
$this->commandHandler("kick", array($username, $reason), "console", "");
}
public function reload(){
$this->commandHandler("ban", array("reload"));
$this->commandHandler("banip", array("reload"));
$this->commandHandler("whitelist", array("reload"));
$this->commandHandler("ban", array("reload"), "console", "");
$this->commandHandler("banip", array("reload"), "console", "");
$this->commandHandler("whitelist", array("reload"), "console", "");
}
public function isIPBanned($ip){

View File

@ -25,20 +25,10 @@ the Free Software Foundation, either version 3 of the License, or
*/
define("BLOCK_UPDATE_NORMAL", 0);
define("BLOCK_UPDATE_RANDOM", 1);
define("BLOCK_UPDATE_SCHEDULED", 2);
define("BLOCK_UPDATE_WEAK", 3);
define("BLOCK_UPDATE_TOUCH", 4);
class BlockAPI{
private $server;
private $scheduledUpdates = array();
private $randomUpdates = array();
public static $creative = array(
array(COBBLESTONE, 0),
array(STONE_BRICKS, 0),
@ -74,6 +64,7 @@ class BlockAPI{
array(SLAB, 3),
array(SLAB, 4),
array(SLAB, 5),
array(SLAB, 6),
array(QUARTZ_BLOCK, 0),
array(QUARTZ_BLOCK, 1),
array(QUARTZ_BLOCK, 2),
@ -111,6 +102,9 @@ class BlockAPI{
array(LADDER, 0),
array(TORCH, 0),
array(GLASS_PANE, 0),
array(BUCKET, 0),
array(BUCKET, 8),
array(BUCKET, 10),
array(WOODEN_DOOR, 0),
array(TRAPDOOR, 0),
array(FENCE, 0),
@ -140,9 +134,15 @@ class BlockAPI{
array(MELON_SEEDS, 0),
array(DYE, 15), //Bonemeal
array(IRON_HOE, 0),
array(CAKE, 0),
array(EGG, 0),
array(IRON_SWORD, 0),
array(BOW, 0),
array(SIGN, 0),
array(SPAWN_EGG, MOB_CHICKEN),
array(SPAWN_EGG, MOB_COW),
array(SPAWN_EGG, MOB_PIG),
array(SPAWN_EGG, MOB_SHEEP),
);
public static function fromString($str, $multiple = false){
@ -202,7 +202,7 @@ class BlockAPI{
}
public function init(){
$this->server->event("server.tick", array($this, "blockUpdateTick"));
$this->server->schedule(1, array($this, "blockUpdateTick"), array(), true);
$this->server->api->console->register("give", "<player> <item[:damage]> [amount]", array($this, "commandHandler"));
}
@ -228,11 +228,11 @@ class BlockAPI{
$output .= "Player is in creative mode.\n";
break;
}
if($this->server->api->getProperty("item-enforcement") === false){
$this->server->api->entity->drop(new Position($player->entity->x - 0.5, $player->entity->y, $player->entity->z - 0.5, $player->level), $item, true);
}else{
$player->addItem($item->getID(), $item->getMetadata(), $item->count);
if($item->getID() == 0) {
$output .= "You cannot give an air block to a player.\n";
break;
}
$player->addItem($item->getID(), $item->getMetadata(), $item->count);
$output .= "Giving ".$item->count." of ".$item->getName()." (".$item->getID().":".$item->getMetadata().") to ".$player->username."\n";
}else{
$output .= "Unknown player.\n";
@ -243,7 +243,7 @@ class BlockAPI{
return $output;
}
private function cancelAction(Block $block, Player $player){
private function cancelAction(Block $block, Player $player, $send = true){
$player->dataPacket(MC_UPDATE_BLOCK, array(
"x" => $block->x,
"y" => $block->y,
@ -251,8 +251,8 @@ class BlockAPI{
"block" => $block->getID(),
"meta" => $block->getMetadata()
));
if($player->itemEnforcement === true){
$player->sendInventory();
if($send === true){
$player->sendInventorySlot($player->slot);
}
return false;
}
@ -260,30 +260,33 @@ class BlockAPI{
public function playerBlockBreak(Player $player, Vector3 $vector){
$target = $player->level->getBlock($vector);
$item = $player->equipment;
$item = $player->getSlot($player->slot);
if($this->server->api->dhandle("player.block.touch", array("type" => "break", "player" => $player, "target" => $target, "item" => $item)) === false){
return $this->cancelAction($target, $player);
return $this->cancelAction($target, $player, false);
}
if((!$target->isBreakable($item, $player) and $this->server->api->dhandle("player.block.break.invalid", array("player" => $player, "target" => $target, "item" => $item)) !== true) or ($player->gamemode & 0x02) === 0x02 or (($player->lastBreak - 0.02) + $target->getBreakTime($item, $player)) >= microtime(true)){
return $this->cancelAction($target, $player);
if((!$target->isBreakable($item, $player) and $this->server->api->dhandle("player.block.break.invalid", array("player" => $player, "target" => $target, "item" => $item)) !== true) or ($player->gamemode & 0x02) === 0x02 or (($player->lastBreak - $player->getLag() / 1000) + $target->getBreakTime($item, $player) - 0.1) >= microtime(true)){
return $this->cancelAction($target, $player, false);
}
$player->lastBreak = microtime(true);
$player->lastBreak = microtime(true);
if($this->server->api->dhandle("player.block.break", array("player" => $player, "target" => $target, "item" => $item)) !== false){
$drops = $target->getDrops($item, $player);
if($target->onBreak($item, $player) === false){
return $this->cancelAction($target, $player);
return $this->cancelAction($target, $player, false);
}
if($item->useOn($target) and ($player->gamemode & 0x01) === 0 and $item->getMetadata() >= $item->getMaxDurability()){
$player->setSlot($player->slot, new Item(AIR, 0, 0), false);
}
$drops = $target->getDrops($item, $player);
}else{
return $this->cancelAction($target, $player);
return $this->cancelAction($target, $player, false);
}
if(($player->gamemode & 0x01) === 0x00 and count($drops) > 0){
foreach($drops as $drop){
$this->server->api->entity->drop($target, BlockAPI::getItem($drop[0] & 0xFFFF, $drop[1] & 0xFFFF, $drop[2] & 0xFF));
$this->server->api->entity->drop(new Position($target->x + 0.5, $target->y, $target->z + 0.5, $target->level), BlockAPI::getItem($drop[0] & 0xFFFF, $drop[1] & 0xFFFF, $drop[2]));
}
}
return false;
@ -296,7 +299,7 @@ class BlockAPI{
$target = $player->level->getBlock($vector);
$block = $target->getSide($face);
$item = $player->equipment;
$item = $player->getSlot($player->slot);
if($target->getID() === AIR and $this->server->api->dhandle("player.block.place.invalid", array("player" => $player, "block" => $block, "target" => $target, "item" => $item)) !== true){ //If no block exists or not allowed in CREATIVE
$this->cancelAction($target, $player);
@ -315,44 +318,53 @@ class BlockAPI{
}
if(($player->gamemode & 0x02) === 0x02){ //Adventure mode!!
return $this->cancelAction($block, $player);
return $this->cancelAction($block, $player, false);
}
if($block->y > 127 or $block->y < 0){
return false;
}
if($item->isActivable === true and $item->onActivate($player->level, $player, $block, $target, $face, $fx, $fy, $fz)){
return $this->cancelAction($block, $player);
if($item->isActivable === true and $item->onActivate($player->level, $player, $block, $target, $face, $fx, $fy, $fz) === true){
if($item->count <= 0){
$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0), false);
}
return false;
}
if($item->isPlaceable()){
$hand = $item->getBlock();
$hand->position($block);
}elseif($block->getID() === FIRE){
$player->level->setBlock($block, new AirBlock());
return false;
}else{
return $this->cancelAction($block, $player);
return $this->cancelAction($block, $player, false);
}
if(!($block->isReplaceable === true or ($hand->getID() === SLAB and $block->getID() === SLAB))){
return $this->cancelAction($block, $player);
return $this->cancelAction($block, $player, false);
}
if($hand->isTransparent === false and $player->entity->inBlock($block)){
return $this->cancelAction($block, $player); //Entity in block
if($hand->isSolid === true and $player->entity->inBlock($block)){
return $this->cancelAction($block, $player, false); //Entity in block
}
if($this->server->api->dhandle("player.block.place", array("player" => $player, "block" => $block, "target" => $target, "item" => $item)) === false){
return $this->cancelAction($block, $player);
}elseif($hand->place($item, $player, $block, $target, $face, $fx, $fy, $fz) === false){
return $this->cancelAction($block, $player);
return $this->cancelAction($block, $player, false);
}
if($hand->getID() === SIGN_POST or $hand->getID() === WALL_SIGN){
$t = $this->server->api->tileentity->addSign($player->level, $block->x, $block->y, $block->z);
$t = $this->server->api->tile->addSign($player->level, $block->x, $block->y, $block->z);
$t->data["creator"] = $player->username;
}
if(($player->gamemode & 0x01) === 0x00){
$player->removeItem($item->getID(), $item->getMetadata(), 1);
--$item->count;
if($item->count <= 0){
$player->setSlot($player->slot, BlockAPI::getItem(AIR, 0, 0), false);
}
}
return false;
@ -715,29 +727,41 @@ class BlockAPI{
}
}*/
public function blockUpdateAround(Position $pos, $type = BLOCK_UPDATE_NORMAL){
if(!($pos instanceof Block)){
$block = $pos->level->getBlock($pos);
public function blockUpdateAround(Position $pos, $type = BLOCK_UPDATE_NORMAL, $delay = false){
if($delay !== false){
$this->scheduleBlockUpdate($pos->getSide(0), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(1), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(2), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(3), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(4), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(5), $delay, $type);
}else{
$block = $pos;
$this->blockUpdate($pos->getSide(0), $type);
$this->blockUpdate($pos->getSide(1), $type);
$this->blockUpdate($pos->getSide(2), $type);
$this->blockUpdate($pos->getSide(3), $type);
$this->blockUpdate($pos->getSide(4), $type);
$this->blockUpdate($pos->getSide(5), $type);
}
$this->blockUpdate($block->getSide(0), $type);
$this->blockUpdate($block->getSide(1), $type);
$this->blockUpdate($block->getSide(2), $type);
$this->blockUpdate($block->getSide(3), $type);
$this->blockUpdate($block->getSide(4), $type);
$this->blockUpdate($block->getSide(5), $type);
}
public function blockUpdate(Position $pos, $type = BLOCK_UPDATE_NORMAL){
if(!($pos instanceof Block)){
$block = $pos->level->getBlock($pos);
}else{
$block = $pos;
$pos = new Position($pos->x, $pos->y, $pos->z, $pos->level);
$block = $pos->level->getBlock($pos);
}
if($block === false){
return false;
}
$level = $block->onUpdate($type);
if($level === BLOCK_UPDATE_NORMAL){
$this->blockUpdateAround($block, $level);
$this->server->api->entity->updateRadius($pos, 1);
}elseif($level === BLOCK_UPDATE_RANDOM){
$this->nextRandomUpdate($pos);
}
return $level;
}
@ -748,37 +772,59 @@ class BlockAPI{
return false;
}
$index = $pos->x.".".$pos->y.".".$pos->z.".".$pos->level->getName();
$index = $pos->x.".".$pos->y.".".$pos->z.".".$pos->level->getName().".".$type;
$delay = microtime(true) + $delay * 0.05;
if(!isset($this->scheduledUpdates[$index])){
$this->scheduledUpdates[$index] = array(
$pos,
$type,
$delay,
);
$this->server->query("INSERT INTO blockUpdates (x, y, z, level, delay) VALUES (".$pos->x.", ".$pos->y.", ".$pos->z.", '".$pos->level->getName()."', ".$delay.");");
$this->scheduledUpdates[$index] = $pos;
$this->server->query("INSERT INTO blockUpdates (x, y, z, level, type, delay) VALUES (".$pos->x.", ".$pos->y.", ".$pos->z.", '".$pos->level->getName()."', ".$type.", ".$delay.");");
return true;
}
return false;
}
public function blockUpdateTick($time, $event){
if($event !== "server.tick"){ //WTF??
return;
public function nextRandomUpdate(Position $pos){
if(!isset($this->scheduledUpdates[$pos->x.".".$pos->y.".".$pos->z.".".$pos->level->getName().".".BLOCK_UPDATE_RANDOM])){
$X = (($pos->x >> 4) << 4);
$Y = (($pos->y >> 4) << 4);
$Z = (($pos->z >> 4) << 4);
$time = microtime(true);
$i = 0;
$offset = 0;
while(true){
$t = $offset + Utils::getRandomUpdateTicks() * 0.05;
$update = $this->server->query("SELECT COUNT(*) FROM blockUpdates WHERE level = '".$pos->level->getName()."' AND type = ".BLOCK_UPDATE_RANDOM." AND delay >= ".($time + $t - 1)." AND delay <= ".($time + $t + 1).";");
if($update instanceof SQLite3Result){
$update = $update->fetchArray(SQLITE3_NUM);
if($update[0] < 3){
break;
}
}else{
break;
}
$offset += mt_rand(25, 75);
}
$this->scheduleBlockUpdate($pos, $t / 0.05, BLOCK_UPDATE_RANDOM);
}
}
public function blockUpdateTick(){
$time = microtime(true);
if(count($this->scheduledUpdates) > 0){
$update = $this->server->query("SELECT x,y,z,level FROM blockUpdates WHERE delay <= ".$time.";");
if($update !== false and $update !== true){
$update = $this->server->query("SELECT x,y,z,level,type FROM blockUpdates WHERE delay <= ".$time.";");
if($update instanceof SQLite3Result){
$upp = array();
while(($up = $update->fetchArray(SQLITE3_ASSOC)) !== false){
$index = $up["x"].".".$up["y"].".".$up["z"].".".$up["level"];
$index = $up["x"].".".$up["y"].".".$up["z"].".".$up["level"].".".$up["type"];
if(isset($this->scheduledUpdates[$index])){
$up = $this->scheduledUpdates[$index];
$upp[] = array((int) $up["type"], $this->scheduledUpdates[$index]);
unset($this->scheduledUpdates[$index]);
$this->blockUpdate($up[0], $up[1]);
}
}
$this->server->query("DELETE FROM blockUpdates WHERE delay <= ".$time.";");
foreach($upp as $b){
$this->blockUpdate($b[1], $b[0]);
}
}
$this->server->query("DELETE FROM blockUpdates WHERE delay <= ".$time.";");
}
}

View File

@ -36,12 +36,11 @@ class ConsoleAPI{
}
public function init(){
$this->event = $this->server->event("server.tick", array($this, "handle"));
$this->server->schedule(2, array($this, "handle"), array(), true);
$this->loop = new ConsoleLoop();
$this->register("help", "[page|command name]", array($this, "defaultCommands"));
$this->register("status", "", array($this, "defaultCommands"));
$this->register("difficulty", "<0|1|2>", array($this, "defaultCommands"));
$this->register("invisible", "<on|off>", array($this, "defaultCommands"));
$this->register("difficulty", "<0|1|2|3>", array($this, "defaultCommands"));
$this->register("stop", "", array($this, "defaultCommands"));
$this->register("defaultgamemode", "<mode>", array($this, "defaultCommands"));
$this->server->api->ban->cmdWhitelist("help");
@ -81,26 +80,6 @@ class ConsoleAPI{
$this->server->api->setProperty("gamemode", $gms[strtolower($params[0])]);
$output .= "Default Gamemode is now ".strtoupper($this->server->getGamemode()).".\n";
break;
case "invisible":
$p = strtolower(array_shift($params));
switch($p){
case "on":
case "true":
case "1":
$output .= "Server is invisible\n";
$this->server->api->setProperty("server-invisible", true);
break;
case "off":
case "false":
case "0":
$output .= "Server is visible\n";
$this->server->api->setProperty("server-invisible", false);
break;
default:
$output .= "Usage: /invisible <on | off>\n";
break;
}
break;
case "status":
if(!($issuer instanceof Player) and $issuer === "console"){
$this->server->debugInfo(true);
@ -118,8 +97,8 @@ class ConsoleAPI{
break;
case "difficulty":
$s = trim(array_shift($params));
if($s == "" or (((int) $s) !== 0 and ((int) $s) !== 1)){
$output .= "Usage: /difficulty <0|1>\n";
if($s === "" or (((int) $s) > 3 and ((int) $s) < 0)){
$output .= "Usage: /difficulty <0|1|2|3>\n";
break;
}
$this->server->api->setProperty("difficulty", (int) $s);
@ -257,15 +236,17 @@ class ConsoleAPI{
$params = array();
}
if($this->server->api->dhandle("console.command.".$cmd, array("cmd" => $cmd, "parameters" => $params, "issuer" => $issuer, "alias" => $alias)) === false
or $this->server->api->dhandle("console.command", array("cmd" => $cmd, "parameters" => $params, "issuer" => $issuer, "alias" => $alias)) === false){
$output = "You don't have permission to use this command.\n";
}else{
if(($d1 = $this->server->api->dhandle("console.command.".$cmd, array("cmd" => $cmd, "parameters" => $params, "issuer" => $issuer, "alias" => $alias))) === false
or ($d2 = $this->server->api->dhandle("console.command", array("cmd" => $cmd, "parameters" => $params, "issuer" => $issuer, "alias" => $alias))) === false){
$output = "You don't have permissions to use this command.\n";
}elseif($d1 !== true and $d2 !== true){
if(isset($this->cmds[$cmd]) and is_callable($this->cmds[$cmd])){
$output = @call_user_func($this->cmds[$cmd], $cmd, $params, $issuer, $alias);
}elseif($this->server->api->dhandle("console.command.unknown", array("cmd" => $cmd, "params" => $params, "issuer" => $issuer, "alias" => $alias)) !== false){
$output = $this->defaultCommands($cmd, $params, $issuer, $alias);
}
}else{
$output = "";
}
if($output != "" and ($issuer instanceof Player)){
$issuer->sendChat(trim($output));

View File

@ -43,9 +43,41 @@ class EntityAPI{
}
public function init(){
$this->server->schedule(25, array($this, "updateEntities"), array(), true);
}
public function updateEntities(){
$l = $this->server->query("SELECT EID FROM entities WHERE hasUpdate = 1;");
if($l !== false and $l !== true){
while(($e = $l->fetchArray(SQLITE3_ASSOC)) !== false){
$e = $this->get($e["EID"]);
if($e instanceof Entity){
$e->update();
$this->server->query("UPDATE entities SET hasUpdate = 0 WHERE EID = ".$e->eid.";");
}
}
}
}
public function updateRadius(Position $center, $radius = 15, $class = false){
$this->server->query("UPDATE entities SET hasUpdate = 1 WHERE level = '".$center->level->getName()."' ".($class !== false ? "AND class = $class ":"")."AND abs(x - {$center->x}) <= $radius AND abs(y - {$center->y}) <= $radius AND abs(z - {$center->z}) <= $radius;");
}
public function getRadius(Position $center, $radius = 15, $class = false){
$entities = array();
$l = $this->server->query("SELECT EID FROM entities WHERE level = '".$center->level->getName()."' ".($class !== false ? "AND class = $class ":"")."AND abs(x - {$center->x}) <= $radius AND abs(y - {$center->y}) <= $radius AND abs(z - {$center->z}) <= $radius;");
if($l !== false and $l !== true){
while(($e = $l->fetchArray(SQLITE3_ASSOC)) !== false){
$e = $this->get($e["EID"]);
if($e instanceof Entity){
$entities[$e->eid] = $e;
}
}
}
return $entities;
}
public function getAll($level = null){
if($level instanceof Level){
$entities = array();
@ -82,21 +114,9 @@ class EntityAPI{
return $this->entities[$eid];
}
public function spawnTo($eid, $player){
$e = $this->get($eid);
if($e === false){
return false;
}
$e->spawn($player);
}
public function spawnToAll(Level $level, $eid){
$e = $this->get($eid);
if($e === false){
return false;
}
foreach($this->server->api->player->getAll($level) as $player){
if($player->eid !== false and $player->eid !== $eid){
public function spawnToAll(Entity $e){
foreach($this->server->api->player->getAll($e->level) as $player){
if($player->eid !== false and $player->eid !== $e->eid and $e->class !== ENTITY_PLAYER){
$e->spawn($player);
}
}
@ -107,9 +127,12 @@ class EntityAPI{
return;
}
$data = array(
"x" => $pos->x + mt_rand(2, 8) / 10,
"x" => $pos->x,
"y" => $pos->y + 0.19,
"z" => $pos->z + mt_rand(2, 8) / 10,
"z" => $pos->z,
//"speedX" => mt_rand(-3, 3) / 8,
"speedY" => mt_rand(5, 8) / 2,
//"speedZ" => mt_rand(-3, 3) / 8,
"item" => $item,
);
if($this->server->api->handle("item.drop", $data) !== false){
@ -117,17 +140,17 @@ class EntityAPI{
$item->count = min($item->getMaxStackSize(), $count);
$count -= $item->count;
$e = $this->add($pos->level, ENTITY_ITEM, $item->getID(), $data);
//$e->speedX = mt_rand(-10, 10) / 100;
//$e->speedY = mt_rand(0, 5) / 100;
//$e->speedZ = mt_rand(-10, 10) / 100;
$this->spawnToAll($pos->level, $e->eid);
$this->spawnToAll($e);
$this->server->api->handle("entity.motion", $e);
}
}
}
public function spawnAll(Player $player){
foreach($this->getAll($player->level) as $e){
$e->spawn($player);
if($e->class !== ENTITY_PLAYER){
$e->spawn($player);
}
}
}
@ -138,6 +161,16 @@ class EntityAPI{
unset($this->entities[$eid]);
$entity->closed = true;
$this->server->query("DELETE FROM entities WHERE EID = ".$eid.";");
if($entity->class === ENTITY_PLAYER){
$this->server->api->player->broadcastPacket($this->server->api->player->getAll(), MC_REMOVE_PLAYER, array(
"clientID" => 0,
"eid" => $entity->eid,
));
}else{
$this->server->api->player->broadcastPacket($this->server->api->player->getAll($entity->level), MC_REMOVE_ENTITY, array(
"eid" => $entity->eid,
));
}
$this->server->api->dhandle("entity.remove", $entity);
$entity = null;
unset($entity);

View File

@ -96,14 +96,16 @@ class LevelAPI{
if($generator !== false and class_exists($generator)){
$generator = new $generator($options);
}elseif($this->server->api->getProperty("generator") !== false and class_exists($this->server->api->getProperty("generator"))){
$generator = $this->server->api->getProperty("generator");
$generator = new $generator($options);
}else{
$generator = new SuperflatGenerator($options);
if(strtoupper($this->server->api->getProperty("level-type")) == "FLAT"){
$generator = new SuperflatGenerator($options);
}else{
$generator = new TemporalGenerator($options);
}
}
$gen = new WorldGenerator($generator, $name, $seed === false ? Utils::readInt(Utils::getRandomBytes(4, false)):(int) $seed);
$gen->generate();
$gen->close();
return true;
}
@ -121,11 +123,12 @@ class LevelAPI{
return true;
}
public function unloadLevel(Level $level){
public function unloadLevel(Level $level, $force = false){
$name = $level->getName();
if($name === $this->default){
if($name === $this->default and $force !== true){
return false;
}
console("[INFO] Unloading level \"".$name."\"");
$level->nextSave = PHP_INT_MAX;
$level->save();
foreach($this->server->api->player->getAll($level) as $player){
@ -136,9 +139,10 @@ class LevelAPI{
$entity->close();
}
}
foreach($this->server->api->tileentity->getAll($level) as $tile){
foreach($this->server->api->tile->getAll($level) as $tile){
$tile->close();
}
$level->close();
unset($this->levels[$name]);
return true;
}
@ -154,8 +158,12 @@ class LevelAPI{
console("[INFO] Preparing level \"".$name."\"");
$level = new PMFLevel($path."level.pmf");
$entities = new Config($path."entities.yml", CONFIG_YAML);
$tileEntities = new Config($path."tileEntities.yml", CONFIG_YAML);
$this->levels[$name] = new Level($level, $entities, $tileEntities, $name);
if(file_exists($path."tileEntities.yml")){
@rename($path."tileEntities.yml", $path."tiles.yml");
}
$tiles = new Config($path."tiles.yml", CONFIG_YAML);
$blockUpdates = new Config($path."bupdates.yml", CONFIG_YAML);
$this->levels[$name] = new Level($level, $entities, $tiles, $blockUpdates, $name);
foreach($entities->getAll() as $entity){
if(!isset($entity["id"])){
break;
@ -170,7 +178,11 @@ class LevelAPI{
"yaw" => $entity["Rotation"][0],
"pitch" => $entity["Rotation"][1],
));
}elseif($entity["id"] === OBJECT_PAINTING){ //Painting
}elseif($entity["id"] === FALLING_SAND){
$e = $this->server->api->entity->add($this->levels[$name], ENTITY_FALLING, $entity["id"], $entity);
$e->setPosition(new Vector3($entity["Pos"][0], $entity["Pos"][1], $entity["Pos"][2]), $entity["Rotation"][0], $entity["Rotation"][1]);
$e->setHealth($entity["Health"]);
}elseif($entity["id"] === OBJECT_PAINTING or $entity["id"] === OBJECT_ARROW){ //Painting
$e = $this->server->api->entity->add($this->levels[$name], ENTITY_OBJECT, $entity["id"], $entity);
$e->setPosition(new Vector3($entity["Pos"][0], $entity["Pos"][1], $entity["Pos"][2]), $entity["Rotation"][0], $entity["Rotation"][1]);
$e->setHealth($entity["Health"]);
@ -181,12 +193,18 @@ class LevelAPI{
}
}
foreach($tileEntities->getAll() as $tile){
foreach($tiles->getAll() as $tile){
if(!isset($tile["id"])){
break;
}
$t = $this->server->api->tileentity->add($this->levels[$name], $tile["id"], $tile["x"], $tile["y"], $tile["z"], $tile);
$t = $this->server->api->tile->add($this->levels[$name], $tile["id"], $tile["x"], $tile["y"], $tile["z"], $tile);
}
$timeu = microtime(true);
foreach($blockUpdates->getAll() as $bupdate){
$this->server->api->block->scheduleBlockUpdate(new Position((int) $bupdate["x"],(int) $bupdate["y"],(int) $bupdate["z"], $this->levels[$name]), (float) $bupdate["delay"], (int) $bupdate["type"]);
}
return true;
}
public function handle($data, $event){
@ -199,6 +217,13 @@ class LevelAPI{
$level->save();
}
}
public function __destruct(){
$this->saveAll();
foreach($this->levels as $level){
$this->unloadLevel($level, true);
}
}
public function getSpawn(){
return $this->server->spawn;

View File

@ -25,10 +25,13 @@ the Free Software Foundation, either version 3 of the License, or
*/
class SnowLayerBlock extends FlowableBlock{
public function __construct($meta = 0){
parent::__construct(SNOW_LAYER, $meta, "Snow Layer");
$this->isReplaceable = true;
class MobAPI{
private $server;
function __construct(){
$this->server = ServerAPI::request();
}
}
public function init(){
}
}

View File

@ -32,7 +32,7 @@ class PlayerAPI{
}
public function init(){
$this->server->addHandler("server.regeneration", array($this, "handle"));
$this->server->schedule(20 * 15, array($this, "handle"), 1, true, "server.regeneration");
$this->server->addHandler("player.death", array($this, "handle"), 1);
$this->server->api->console->register("list", "", array($this, "commandHandler"));
$this->server->api->console->register("kill", "<player>", array($this, "commandHandler"));
@ -40,28 +40,32 @@ class PlayerAPI{
$this->server->api->console->register("tp", "[target player] <destination player|w:world> OR /tp [target player] <x> <y> <z>", array($this, "commandHandler"));
$this->server->api->console->register("spawnpoint", "[player] [x] [y] [z]", array($this, "commandHandler"));
$this->server->api->console->register("spawn", "", array($this, "commandHandler"));
$this->server->api->console->register("lag", "", array($this, "commandHandler"));
$this->server->api->console->register("ping", "", array($this, "commandHandler"));
$this->server->api->console->alias("lag", "ping");
$this->server->api->console->alias("suicide", "kill");
$this->server->api->console->alias("tppos", "tp");
$this->server->api->ban->cmdWhitelist("list");
$this->server->api->ban->cmdWhitelist("lag");
$this->server->api->ban->cmdWhitelist("ping");
$this->server->api->ban->cmdWhitelist("spawn");
$this->server->preparedSQL->selectPlayersToHeal = $this->server->database->prepare("SELECT EID FROM entities WHERE class = ".ENTITY_PLAYER." AND health < 20;");
}
public function handle($data, $event){
switch($event){
case "server.regeneration":
$result = $this->server->query("SELECT EID FROM entities WHERE class = ".ENTITY_PLAYER." AND health < 20;");
if($result !== true and $result !== false){
while(($player = $result->fetchArray()) !== false){
if(($player = $this->server->api->entity->get($player["EID"])) !== false){
if($player->getHealth() <= 0){
continue;
if($this->server->difficulty === 0){
$result = $this->server->preparedSQL->selectPlayersToHeal->execute();
if($result !== false){
while(($player = $result->fetchArray()) !== false){
if(($player = $this->server->api->entity->get($player["EID"])) !== false){
if($player->getHealth() <= 0){
continue;
}
$player->setHealth(min(20, $player->getHealth() + $data), "regeneration");
}
$player->setHealth(min(20, $player->getHealth() + $data), "regeneration");
}
return true;
}
return true;
}
break;
case "player.death":
@ -70,7 +74,7 @@ class PlayerAPI{
if($e instanceof Entity){
switch($e->class){
case ENTITY_PLAYER:
$message .= " was killed by ".$e->name;
$message = " was killed by ".$e->name;
break;
default:
$message = " was killed";
@ -152,12 +156,12 @@ class PlayerAPI{
$spawn = $issuer->getSpawn();
$issuer->teleport($spawn);
break;
case "lag":
case "ping":
if(!($issuer instanceof Player)){
$output .= "Please run this command in-game.\n";
break;
}
$output .= "Lag: ".round($issuer->getLag(), 2)."\n";
$output .= "ping ".round($issuer->getLag(), 2)."ms, packet loss ".round($issuer->getPacketLoss() * 100, 2)."%, ".round($issuer->getBandwidth() / 1024, 2)." KB/s\n";
break;
case "gamemode":
$player = false;
@ -238,7 +242,8 @@ class PlayerAPI{
$player = $this->get($params[0]);
}
if($player instanceof Player){
$this->server->api->entity->harm($player->eid, 20, "console", true);
$player->entity->harm(1000, "console", true);
$player->sendChat("Ouch. That looks like it hurt.\n");
}else{
$output .= "Usage: /$cmd [player]\n";
}
@ -316,7 +321,7 @@ class PlayerAPI{
while(($e = $l->fetchArray(SQLITE3_ASSOC)) !== false){
$e = $this->getByEID($e["EID"]);
if($e instanceof Player){
$clients[$e->clientID] = $e;
$clients[$e->CID] = $e;
}
}
}
@ -343,16 +348,6 @@ class PlayerAPI{
return false;
}
public function getByClientID($clientID){
$clientID = (int) $clientID;
$CID = $this->server->query("SELECT ip,port FROM players WHERE clientID = '".$clientID."';", true);
$CID = PocketMinecraftServer::clientID($CID["ip"], $CID["port"]);
if(isset($this->server->clients[$CID])){
return $this->server->clients[$CID];
}
return false;
}
public function online(){
$o = array();
foreach($this->server->clients as $p){
@ -371,20 +366,55 @@ class PlayerAPI{
if(($player->level = $this->server->api->level->get($player->data->get("position")["level"])) === false){
$player->level = $this->server->api->level->getDefault();
$player->data->set("position", array(
"level" => $player->level->getName(),
"x" => $player->level->getSpawn()->x,
"y" => $player->level->getSpawn()->y,
"z" => $player->level->getSpawn()->z,
));
"level" => $player->level->getName(),
"x" => $player->level->getSpawn()->x,
"y" => $player->level->getSpawn()->y,
"z" => $player->level->getSpawn()->z,
));
}
$this->server->query("INSERT OR REPLACE INTO players (CID, ip, port, name) VALUES (".$player->CID.", '".$player->ip."', ".$player->port.", '".strtolower($player->username)."');");
}
}
public function spawnAllPlayers(Player $player){
foreach($this->getAll() as $p){
if($p !== $player and ($p->entity instanceof Entity)){
$p->entity->spawn($player);
if($p->level !== $player->level){
$player->dataPacket(MC_MOVE_ENTITY_POSROT, array(
"eid" => $p->entity->eid,
"x" => -256,
"y" => 128,
"z" => -256,
"yaw" => 0,
"pitch" => 0,
));
}
}
}
}
public function spawnToAllPlayers(Player $player){
foreach($this->getAll() as $p){
if($p !== $player and ($p->entity instanceof Entity)){
$player->entity->spawn($p);
if($p->level !== $player->level){
$p->dataPacket(MC_MOVE_ENTITY_POSROT, array(
"eid" => $player->entity->eid,
"x" => -256,
"y" => 128,
"z" => -256,
"yaw" => 0,
"pitch" => 0,
));
}
}
$this->server->query("INSERT OR REPLACE INTO players (clientID, ip, port, name) VALUES (".$player->clientID.", '".$player->ip."', ".$player->port.", '".strtolower($player->username)."');");
}
}
public function remove($CID){
if(isset($this->server->clients[$CID])){
$player = $this->server->clients[$CID];
$this->server->clients[$CID] = null;
unset($this->server->clients[$CID]);
$player->close();
if($player->username != "" and ($player->data instanceof Config)){
@ -392,8 +422,8 @@ class PlayerAPI{
}
$this->server->query("DELETE FROM players WHERE name = '".$player->username."';");
if($player->entity instanceof Entity){
$player->entity->player = null;
$player->entity = null;
unset($player->entity->player);
unset($player->entity);
}
$this->server->api->entity->remove($player->eid);
$player = null;
@ -417,18 +447,22 @@ class PlayerAPI{
"y" => $this->server->spawn->y,
"z" => $this->server->spawn->z,
),
"inventory" => array_fill(0, 36, array(AIR, 0, 0)),
"armor" => array_fill(0, 4, array(AIR, 0, 0)),
"inventory" => array_fill(0, PLAYER_SURVIVAL_SLOTS, array(AIR, 0, 0)),
"armor" => array_fill(0, 4, array(AIR, 0)),
"gamemode" => $this->server->gamemode,
"health" => 20,
"lastIP" => "",
"lastID" => 0,
);
$data = new Config(DATA_PATH."players/".$iname.".yml", CONFIG_YAML, $default);
if(!file_exists(DATA_PATH."players/".$iname.".yml")){
console("[NOTICE] Player data not found for \"".$iname."\", creating new profile");
$data = new Config(DATA_PATH."players/".$iname.".yml", CONFIG_YAML, $default);
$data->save();
}else{
$data = new Config(DATA_PATH."players/".$iname.".yml", CONFIG_YAML, $default);
}
if(($this->server->gamemode & 0x01) === 0x01){
$data->set("health", 20);
}

View File

@ -56,7 +56,7 @@ class PluginAPI extends stdClass{
}else{
$content = file_get_contents($file);
$info = strstr($content, "*/", true);
$content = substr(strstr($content, "*/"),2);
$content = str_repeat(PHP_EOL, substr_count($info, "\n")).substr(strstr($content, "*/"),2);
if(preg_match_all('#([a-zA-Z0-9\-_]*)=([^\r\n]*)#u', $info, $matches) == 0){ //false or 0 matches
console("[ERROR] Failed parsing of ".basename($file));
return false;

View File

@ -50,7 +50,6 @@ class ServerAPI{
}
public function load(){
@mkdir(DATA_PATH."logs/", 0755, true);
@mkdir(DATA_PATH."players/", 0755);
@mkdir(DATA_PATH."worlds/", 0755);
@mkdir(DATA_PATH."plugins/", 0755);
@ -58,33 +57,34 @@ class ServerAPI{
console("[INFO] Loading properties...");
$this->config = new Config(DATA_PATH . "server.properties", CONFIG_PROPERTIES, array(
"server-name" => "Minecraft PE Server",
"server-name" => "Minecraft: PE Server",
"description" => "Server made using PocketMine-MP",
"motd" => "Welcome @player to this server!",
"server-ip" => "",
"server-port" => 19132,
"server-type" => "normal",
"server-invisible" => false,
"memory-limit" => "128M",
"last-update" => false,
"white-list" => false,
"spawn-protection" => 16,
"view-distance" => 7,
"view-distance" => 10,
"max-players" => 20,
"allow-flight" => false,
"item-enforcement" => false,
"spawn-animals" => true,
"spawn-mobs" => true,
"gamemode" => SURVIVAL,
"hardcore" => false,
"pvp" => true,
"difficulty" => 1,
"generator" => "",
"generator-settings" => "",
"level-name" => "world",
"level-seed" => "",
"level-type" => "FLAT",
"level-type" => "DEFAULT",
"enable-query" => true,
"enable-rcon" => false,
"rcon.password" => substr(base64_encode(Utils::getRandomBytes(20, false)), 3, 10),
"send-usage" => true,
"auto-save" => true,
));
$this->parseProperties();
@ -95,16 +95,14 @@ class ServerAPI{
$this->config->remove("invisible");
}
$this->server = new PocketMinecraftServer($this->getProperty("server-name"), $this->getProperty("gamemode"), ($seed = $this->getProperty("level-seed")) != "" ? (int) $seed:false, $this->getProperty("server-port"), ($ip = $this->getProperty("server-ip")) != "" ? $ip:"0.0.0.0");
self::$serverRequest = $this->server;
$this->server->api = $this;
self::$serverRequest = $this->server;
if($this->getProperty("upnp-forwarding") === true){
console("[INFO] [UPnP] Trying to port forward...");
UPnP_PortForward($this->getProperty("server-port"));
}
if(($ip = Utils::getIP()) !== false){
console("[INFO] External IP: ".$ip);
}
if($this->getProperty("last-update") === false or ($this->getProperty("last-update") + 3600) < time()){
console("[INFO] Checking for new server version");
console("[INFO] Last check: \x1b[36m".date("Y-m-d H:i:s", $this->getProperty("last-update"))."\x1b[0m");
@ -119,7 +117,6 @@ class ServerAPI{
console("[NOTICE] \x1b[33mVersion \"".$info["development"]["version"]."\" [".substr($info["development"]["commit"], 0, 10)."]");
console("[NOTICE] \x1b[36mGet it at PocketMine.net or ".$info["development"]["download"]);
console("[NOTICE] This message will dissapear after issuing the command \"/update-done\"");
sleep(3);
}else{
$this->setProperty("last-update", time());
console("[INFO] \x1b[36mThis is the latest DEVELOPMENT version");
@ -138,13 +135,11 @@ class ServerAPI{
console("[NOTICE] \x1b[36mVersion \"".$info["stable"]["version"]."\" #".$updateN);
console("[NOTICE] Get it at PocketMine.net or ".$info["stable"]["download"]);
console("[NOTICE] This message will dissapear as soon as you update");
sleep(5);
}else{
$this->setProperty("last-update", time());
console("[INFO] \x1b[36mThis is the latest STABLE version");
}
}
}
}
@ -157,9 +152,10 @@ class ServerAPI{
$this->loadAPI("chat", "ChatAPI");
$this->loadAPI("ban", "BanAPI");
$this->loadAPI("entity", "EntityAPI");
$this->loadAPI("tileentity", "TileEntityAPI");
$this->loadAPI("tile", "TileAPI");
$this->loadAPI("player", "PlayerAPI");
$this->loadAPI("time", "TimeAPI");
$this->loadAPI("mob", "MobAPI");
foreach($this->apiList as $ob){
if(is_callable(array($ob, "init"))){
@ -184,6 +180,10 @@ class ServerAPI{
unset($this->asyncCalls[$id]);
return $ob;
}
public function autoSave(){
console("[DEBUG] Saving....", true, true, 2);
$this->server->api->level->saveAll();
}
public function sendUsage(){
console("[DEBUG] Sending usage data...", true, true, 2);
@ -191,27 +191,31 @@ class ServerAPI{
foreach($this->plugin->getList() as $p){
$plist .= str_replace(array(";", ":"), "", $p["name"]).":".str_replace(array(";", ":"), "", $p["version"]).";";
}
Utils::curl_post("http://stats.pocketmine.net/usage.php", array(
"serverid" => $this->server->serverID,
"port" => $this->server->port,
"os" => Utils::getOS(),
"memory_total" => $this->getProperty("memory-limit"),
"memory_usage" => memory_get_usage(true),
"php_version" => PHP_VERSION,
"version" => MAJOR_VERSION,
"mc_version" => CURRENT_MINECRAFT_VERSION,
"protocol" => CURRENT_PROTOCOL,
"online" => count($this->server->clients),
"max" => $this->server->maxClients,
"plugins" => $plist,
), 10);
$this->asyncOperation(ASYNC_CURL_POST, array(
"url" => "http://stats.pocketmine.net/usage.php",
"data" => array(
"serverid" => $this->server->serverID,
"port" => $this->server->port,
"os" => Utils::getOS(),
"memory_total" => $this->getProperty("memory-limit"),
"memory_usage" => memory_get_usage(true),
"php_version" => PHP_VERSION,
"version" => MAJOR_VERSION,
"mc_version" => CURRENT_MINECRAFT_VERSION,
"protocol" => CURRENT_PROTOCOL,
"online" => count($this->server->clients),
"max" => $this->server->maxClients,
"plugins" => $plist,
),
), NULL);
}
public function __destruct(){
foreach($this->apiList as $ob){
if(is_callable($ob, "__destruct")){
foreach($this->apiList as $i => $ob){
if(method_exists($ob, "__destruct")){
$ob->__destruct();
unset($this->apiList[$ob]);
unset($this->apiList[$i]);
}
}
}
@ -226,14 +230,11 @@ class ServerAPI{
}
@ini_set("memory_limit", $memory);
}else{
$this->setProperty("memory-limit", "256M");
}
if(!$this->config->exists("server-invisible")){
$this->config->set("server-invisible", false);
$this->setProperty("memory-limit", "128M");
}
if($this->server instanceof PocketMinecraftServer){
$this->server->setType($this->getProperty("server-type"));
$this->server->invisible = $this->getProperty("server-invisible");
$this->server->maxClients = $this->getProperty("max-players");
$this->server->description = $this->getProperty("description");
$this->server->motd = $this->getProperty("motd");
@ -273,15 +274,19 @@ class ServerAPI{
}
$this->config->set($n, $v);
}
if($this->getProperty("hardcore") == 1 and $this->getProperty("difficulty") < 3){
$this->setProperty("difficulty", 3);
}
}
public function init(){
if($this->getProperty("send-usage") !== false){
$this->server->schedule(36000, array($this, "sendUsage"), array(), true); //Send usage data every 30 minutes
$this->server->schedule(6000, array($this, "sendUsage")); //Send the info after 5 minutes have passed
$this->server->schedule(6000, array($this, "sendUsage"), array(), true); //Send the info after 5 minutes have passed
$this->sendUsage();
}
if($this->getProperty("auto-save") === true){
$this->server->schedule(18000, array($this, "autoSave"), array(), true);
}
if($this->getProperty("enable-rcon") === true){
$this->rcon = new RCON($this->getProperty("rcon.password", ""), $this->getProperty("rcon.port", $this->getProperty("server-port")), ($ip = $this->getProperty("server-ip")) != "" ? $ip:"0.0.0.0", $this->getProperty("rcon.threads", 1), $this->getProperty("rcon.clients-per-thread", 50));
}
@ -289,7 +294,7 @@ class ServerAPI{
if($this->getProperty("enable-query") === true){
$this->query = new Query();
}
CraftingRecipes::init();
$this->server->init();
unregister_tick_function(array($this->server, "tick"));
$this->console->__destruct();
@ -306,6 +311,10 @@ class ServerAPI{
/*-------------------------------------------------------------*/
public function asyncOperation($t, $d, $c = null){
return $this->server->asyncOperation($t, $d, $c);
}
public function addHandler($e, $c, $p = 5){
return $this->server->addHandler($e, $c, $p);
}
@ -318,10 +327,6 @@ class ServerAPI{
return $this->server->handle($e, $d);
}
public function action($t, $c, $r = true){
return $this->server->action($t, $c, $r);
}
public function schedule($t, $c, $d, $r = false, $e = "server.schedule"){
return $this->server->schedule($t, $c, $d, $r, $e);
}
@ -416,4 +421,4 @@ class ServerAPI{
console("[".($internal === true ? "INTERNAL":"DEBUG")."] API \x1b[36m".$name."\x1b[0m [\x1b[30;1m".$class."\x1b[0m] loaded", true, true, ($internal === true ? 3:2));
}
}
}

View File

@ -25,38 +25,28 @@ the Free Software Foundation, either version 3 of the License, or
*/
class TileEntityAPI{
class TileAPI{
private $server;
private $tileEntities;
private $tiles;
private $tCnt = 1;
function __construct(){
$this->tileEntities = array();
$this->tiles = array();
$this->server = ServerAPI::request();
}
public function get(Position $pos){
$tiles = $this->server->query("SELECT * FROM tileentities WHERE level = '".$pos->level->getName()."' AND x = {$pos->x} AND y = {$pos->y} AND z = {$pos->z};");
$ret = array();
if($tiles !== false and $tiles !== true){
while(($t = $tiles->fetchArray(SQLITE3_ASSOC)) !== false){
if(($tile = $this->getByID($t["ID"])) !== false){
if($tile->normal === true){
$ret[] = $tile;
}
}
}
$tile = $this->server->query("SELECT * FROM tiles WHERE level = '".$pos->level->getName()."' AND x = {$pos->x} AND y = {$pos->y} AND z = {$pos->z};", true);
if($tile !== false and $tile !== true and ($tile = $this->getByID($tile["ID"])) !== false){
return $tile;
}
if(count($ret) === 0){
return false;
}
return $ret;
return false;
}
public function getByID($id){
if($id instanceof TileEntity){
if($id instanceof Tile){
return $id;
}elseif(isset($this->tileEntities[$id])){
return $this->tileEntities[$id];
}elseif(isset($this->tiles[$id])){
return $this->tiles[$id];
}
return false;
}
@ -67,26 +57,26 @@ class TileEntityAPI{
public function getAll($level = null){
if($level instanceof Level){
$tileEntities = array();
$l = $this->server->query("SELECT ID FROM tileentities WHERE level = '".$level->getName()."';");
$tiles = array();
$l = $this->server->query("SELECT ID FROM tiles WHERE level = '".$level->getName()."';");
if($l !== false and $l !== true){
while(($t = $l->fetchArray(SQLITE3_ASSOC)) !== false){
$t = $this->getByID($t["ID"]);
if($t instanceof TileEntity){
$tileEntities[$t->id] = $t;
if($t instanceof Tile){
$tiles[$t->id] = $t;
}
}
}
return $tileEntities;
return $tiles;
}
return $this->tileEntities;
return $this->tiles;
}
public function add(Level $level, $class, $x, $y, $z, $data = array()){
$id = $this->tCnt++;
$this->tileEntities[$id] = new TileEntity($level, $id, $class, $x, $y, $z, $data);
$this->spawnToAll($level, $id);
return $this->tileEntities[$id];
$this->tiles[$id] = new Tile($level, $id, $class, $x, $y, $z, $data);
$this->spawnToAll($this->tiles[$id]);
return $this->tiles[$id];
}
public function addSign(Level $level, $x, $y, $z, $lines = array("", "", "", "")){
@ -102,20 +92,8 @@ class TileEntityAPI{
));
}
public function spawnTo($id, $player, $queue = false){
$t = $this->getByID($id);
if($t === false){
return false;
}
$t->spawn($player, $queue);
}
public function spawnToAll(Level $level, $id){
$t = $this->getByID($id);
if($t === false){
return false;
}
foreach($this->server->api->player->getAll($level) as $player){
public function spawnToAll(Tile $t){
foreach($this->server->api->player->getAll($t->level) as $player){
if($player->eid !== false){
$t->spawn($player);
}
@ -129,13 +107,14 @@ class TileEntityAPI{
}
public function remove($id){
if(isset($this->tileEntities[$id])){
$t = $this->tileEntities[$id];
$this->tileEntities[$id] = null;
unset($this->tileEntities[$id]);
if(isset($this->tiles[$id])){
$t = $this->tiles[$id];
$this->tiles[$id] = null;
unset($this->tiles[$id]);
$t->closed = true;
$t->close();
$this->server->query("DELETE FROM tileentities WHERE ID = ".$id.";");
$this->server->query("DELETE FROM tiles WHERE ID = ".$id.";");
$this->server->api->dhandle("tile.remove", $t);
$t = null;
unset($t);
}

View File

@ -100,7 +100,6 @@ class TimeAPI{
$level = $this->server->api->level->getDefault();
}
$level->setTime($level->getTime() + (int) $time);
return $this->server->time;
}
public function getDate($time = false){

View File

@ -28,6 +28,7 @@ the Free Software Foundation, either version 3 of the License, or
class Deprecation{
public static $events = array(
"server.tick" => "ServerAPI::schedule()",
"server.time" => "time.change",
"world.block.change" => "block.change",
"block.drop" => "item.drop",

File diff suppressed because it is too large Load Diff

View File

@ -27,8 +27,8 @@ the Free Software Foundation, either version 3 of the License, or
class PocketMinecraftServer{
public $tCnt;
public $serverID, $version, $invisible, $api, $tickMeasure, $preparedSQL, $seed, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $port, $saveEnabled;
private $serverip, $database, $interface, $evCnt, $handCnt, $events, $eventsID, $handlers, $serverType, $lastTick, $ticks;
public $serverID, $interface, $database, $version, $invisible, $api, $tickMeasure, $preparedSQL, $seed, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $port, $saveEnabled;
private $serverip, $evCnt, $handCnt, $events, $eventsID, $handlers, $serverType, $lastTick, $ticks, $memoryStats, $async = array(), $asyncID = 0;
private function load(){
$this->version = new VersionString();
@ -52,7 +52,7 @@ class PocketMinecraftServer{
$this->invisible = false;
$this->levelData = false;
$this->difficulty = 1;
$this->tileEntities = array();
$this->tiles = array();
$this->entities = array();
$this->custom = array();
$this->evCnt = 1;
@ -63,15 +63,17 @@ class PocketMinecraftServer{
$this->scheduleCnt = 1;
$this->description = "";
$this->whitelist = false;
$this->memoryStats = array();
$this->clients = array();
$this->spawn = false;
$this->saveEnabled = true;
$this->tickMeasure = array_fill(0, 40, 0);
$this->setType("normal");
$this->interface = new MinecraftInterface("255.255.255.255", $this->port, true, false, $this->serverip);
$this->interface = new MinecraftInterface($this, "255.255.255.255", $this->port, true, false, $this->serverip);
$this->reloadConfig();
$this->stop = false;
$this->ticks = 0;
$this->asyncThread = new AsyncMultipleQueue();
}
function __construct($name, $gamemode = SURVIVAL, $seed = false, $port = 19132, $serverip = "0.0.0.0"){
@ -93,42 +95,62 @@ class PocketMinecraftServer{
}
public function titleTick(){
$time = microtime(true);
if(ENABLE_ANSI === true){
echo "\x1b]0;PocketMine-MP ".MAJOR_VERSION." | Online ". count($this->clients)."/".$this->maxClients." | RAM ".round((memory_get_usage() / 1024) / 1024, 2)."MB | TPS ".$this->getTPS()."\x07";
echo "\x1b]0;PocketMine-MP ".MAJOR_VERSION." | Online ". count($this->clients)."/".$this->maxClients." | RAM ".round((memory_get_usage() / 1024) / 1024, 2)."MB | U ".round(($this->interface->bandwidth[1] / max(1, $time - $this->interface->bandwidth[2])) / 1024, 2)." D ".round(($this->interface->bandwidth[0] / max(1, $time - $this->interface->bandwidth[2])) / 1024, 2)." kB/s | TPS ".$this->getTPS()."\x07";
}
$this->interface->bandwidth = array(0, 0, $time);
}
public function loadEvents(){
if(ENABLE_ANSI === true){
$this->action(1500000, '$this->titleTick();');
$this->schedule(30, array($this, "titleTick"), array(), true);
}
$this->schedule(20 * 15, array($this, "checkTicks"), array(), true);
$this->schedule(20 * 60, array($this, "checkMemory"), array(), true);
$this->schedule(20, array($this, "asyncOperationChecker"), array(), true);
}
public function checkTicks(){
if($this->getTPS() < 12){
console("[WARNING] Can't keep up! Is the server overloaded?");
}
}
public function checkMemory(){
$info = $this->debugInfo();
$data = $info["memory_usage"].",".$info["players"].",".$info["entities"];
$i = count($this->memoryStats) - 1;
if($i < 0 or $this->memoryStats[$i] !== $data){
$this->memoryStats[] = $data;
}
$this->action(5000000, 'if($this->difficulty < 2){$this->api->dhandle("server.regeneration", 1);}');
$this->action(1000000 * 15, 'if($this->getTPS() < 15){console("[WARNING] Can\'t keep up! Is the server overloaded?");}');
$this->action(1000000 * 60 * 10, '$this->custom = array();');
}
public function startDatabase(){
$this->preparedSQL = new stdClass();
$this->preparedSQL->entity = new stdClass();
$this->database = new SQLite3(":memory:");
$this->query("PRAGMA journal_mode = OFF;");
$this->query("PRAGMA encoding = \"UTF-8\";");
$this->query("PRAGMA secure_delete = OFF;");
$this->query("CREATE TABLE players (clientID INTEGER PRIMARY KEY, EID NUMERIC, ip TEXT, port NUMERIC, name TEXT UNIQUE COLLATE NOCASE);");
$this->query("CREATE TABLE entities (EID INTEGER PRIMARY KEY, level TEXT, type NUMERIC, class NUMERIC, name TEXT, x NUMERIC, y NUMERIC, z NUMERIC, yaw NUMERIC, pitch NUMERIC, health NUMERIC);");
$this->query("CREATE TABLE tileentities (ID INTEGER PRIMARY KEY, level TEXT, class TEXT, x NUMERIC, y NUMERIC, z NUMERIC, spawnable NUMERIC);");
$this->query("CREATE TABLE players (CID INTEGER PRIMARY KEY, EID NUMERIC, ip TEXT, port NUMERIC, name TEXT UNIQUE COLLATE NOCASE);");
$this->query("CREATE TABLE entities (EID INTEGER PRIMARY KEY, level TEXT, type NUMERIC, class NUMERIC, hasUpdate NUMERIC, name TEXT, x NUMERIC, y NUMERIC, z NUMERIC, yaw NUMERIC, pitch NUMERIC, health NUMERIC);");
$this->query("CREATE TABLE tiles (ID INTEGER PRIMARY KEY, level TEXT, class TEXT, x NUMERIC, y NUMERIC, z NUMERIC, spawnable NUMERIC);");
$this->query("CREATE TABLE actions (ID INTEGER PRIMARY KEY, interval NUMERIC, last NUMERIC, code TEXT, repeat NUMERIC);");
$this->query("CREATE TABLE handlers (ID INTEGER PRIMARY KEY, name TEXT, priority NUMERIC);");
$this->query("CREATE TABLE blockUpdates (level TEXT, x INTEGER, y INTEGER, z INTEGER, delay NUMERIC);");
//$this->query("PRAGMA synchronous = OFF;");
$this->query("CREATE TABLE blockUpdates (level TEXT, x INTEGER, y INTEGER, z INTEGER, type INTEGER, delay NUMERIC);");
$this->query("CREATE TABLE recipes (id INTEGER PRIMARY KEY, type NUMERIC, recipe TEXT);");
$this->query("PRAGMA synchronous = OFF;");
$this->preparedSQL->selectHandlers = $this->database->prepare("SELECT DISTINCT ID FROM handlers WHERE name = :name ORDER BY priority DESC;");
$this->preparedSQL->selectActions = $this->database->prepare("SELECT ID,code,repeat FROM actions WHERE last <= (:time - interval);");
$this->preparedSQL->updateActions = $this->database->prepare("UPDATE actions SET last = :time WHERE last <= (:time - interval);");
$this->preparedSQL->updateAction = $this->database->prepare("UPDATE actions SET last = :time WHERE ID = :id;");
$this->preparedSQL->entity->setPosition = $this->database->prepare("UPDATE entities SET x = :x, y = :y, z = :z, pitch = :pitch, yaw = :yaw WHERE EID = :eid ;");
$this->preparedSQL->entity->setLevel = $this->database->prepare("UPDATE entities SET level = :level WHERE EID = :eid ;");
}
public function query($sql, $fetch = false){
console("[INTERNAL] [SQL] ".$sql, true, true, 3);
$result = $this->database->query($sql) or console("[ERROR] [SQL Error] ".$this->database->lastErrorMsg().". Query: ".$sql, true, true, 0);
if($fetch === true and ($result !== false and $result !== true)){
if($fetch === true and ($result instanceof SQLite3Result)){
$result = $result->fetchArray(SQLITE3_ASSOC);
}
return $result;
@ -145,6 +167,8 @@ class PocketMinecraftServer{
$info["memory_peak_usage"] = round((memory_get_peak_usage() / 1024) / 1024, 2)."MB";
$info["entities"] = $this->query("SELECT count(EID) as count FROM entities;", true);
$info["entities"] = $info["entities"]["count"];
$info["players"] = $this->query("SELECT count(CID) as count FROM players;", true);
$info["players"] = $info["players"]["count"];
$info["events"] = count($this->eventsID);
$info["handlers"] = $this->query("SELECT count(ID) as count FROM handlers;", true);
$info["handlers"] = $info["handlers"]["count"];
@ -158,7 +182,7 @@ class PocketMinecraftServer{
return $info;
}
public function close($reason = "stop"){
public function close($reason = "server stop"){
if($this->stop !== true){
if(is_int($reason)){
$reason = "signal stop";
@ -171,6 +195,7 @@ class PocketMinecraftServer{
$this->stop = true;
$this->trigger("server.close", $reason);
$this->interface->close();
@$this->asyncThread->stop = true;
}
}
@ -186,6 +211,59 @@ class PocketMinecraftServer{
}
}
public function asyncOperation($type, array $data, callable $callable = null){
$d = "";
$type = (int) $type;
switch($type){
case ASYNC_CURL_GET:
$d .= Utils::writeShort(strlen($data["url"])).$data["url"].(isset($data["timeout"]) ? Utils::writeShort($data["timeout"]) : Utils::writeShort(10));
break;
case ASYNC_CURL_POST:
$d .= Utils::writeShort(strlen($data["url"])).$data["url"].(isset($data["timeout"]) ? Utils::writeShort($data["timeout"]) : Utils::writeShort(10));
$d .= Utils::writeShort(count($data["data"]));
foreach($data["data"] as $key => $value){
$d .= Utils::writeShort(strlen($key)).$key . Utils::writeInt(strlen($value)).$value;
}
break;
default:
return false;
}
$ID = $this->asyncID++;
$this->async[$ID] = $callable;
$this->asyncThread->input .= Utils::writeInt($ID).Utils::writeShort($type).$d;
return $ID;
}
public function asyncOperationChecker(){
if(isset($this->asyncThread->output{5})){
$offset = 0;
$ID = Utils::readInt(substr($this->asyncThread->output, $offset, 4));
$offset += 4;
$type = Utils::readShort(substr($this->asyncThread->output, $offset, 2));
$offset += 2;
$data = array();
switch($type){
case ASYNC_CURL_GET:
case ASYNC_CURL_POST:
$len = Utils::readInt(substr($this->asyncThread->output, $offset, 4));
$offset += 4;
$data["result"] = substr($this->asyncThread->output, $offset, $len);
$offset += $len;
break;
}
$this->asyncThread->output = substr($this->asyncThread->output, $offset);
if(isset($this->async[$ID]) and $this->async[$ID] !== null and is_callable($this->async[$ID])){
if(is_array($this->async[$ID])){
$method = $this->async[$ID][1];
$result = $this->async[$ID][0]->$method($data, $type, $ID);
}else{
$result = $this->async[$ID]($data, $type, $ID);
}
}
unset($this->async[$ID]);
}
}
public function addHandler($event,callable $callable, $priority = 5){
if(!is_callable($callable)){
@ -204,6 +282,10 @@ class PocketMinecraftServer{
console("[INTERNAL] New handler ".(is_array($callable) ? get_class($callable[0])."::".$callable[1]:$callable)." to special event ".$event." (ID ".$hnid.")", true, true, 3);
return $hnid;
}
public function dhandle($e, $d){
return $this->handle($e, $d);
}
public function handle($event, &$data){
$this->preparedSQL->selectHandlers->reset();
@ -211,7 +293,7 @@ class PocketMinecraftServer{
$this->preparedSQL->selectHandlers->bindValue(":name", $event, SQLITE3_TEXT);
$handlers = $this->preparedSQL->selectHandlers->execute();
$result = null;
if($handlers !== false and $handlers !== true){
if($handlers instanceof SQLite3Result){
$call = array();
while(($hn = $handlers->fetchArray(SQLITE3_ASSOC)) !== false){
$call[(int) $hn["ID"]] = true;
@ -334,7 +416,7 @@ class PocketMinecraftServer{
$dump .= "Code: \r\n";
$file = @file($er["file"], FILE_IGNORE_NEW_LINES);
for($l = max(0, $er["line"] - 10); $l < $er["line"] + 10; ++$l){
$dump .= "[".($l + 1)."] ".$file[$l]."\r\n";
$dump .= "[".($l + 1)."] ".@$file[$l]."\r\n";
}
$dump .= "\r\n\r\n";
$version = new VersionString();
@ -347,7 +429,11 @@ class PocketMinecraftServer{
$dump .= "Debug Info: ".var_export($this->debugInfo(false), true)."\r\n\r\n\r\n";
global $arguments;
$dump .= "Parameters: ".var_export($arguments, true)."\r\n\r\n\r\n";
$dump .= "server.properties: ".var_export($this->api->getProperties(), true)."\r\n\r\n\r\n";
$p = $this->api->getProperties();
if($p["rcon.password"] != ""){
$p["rcon.password"] = "******";
}
$dump .= "server.properties: ".var_export($p, true)."\r\n\r\n\r\n";
if($this->api->plugin instanceof PluginAPI){
$plist = $this->api->plugin->getList();
$dump .= "Loaded plugins:\r\n";
@ -356,10 +442,16 @@ class PocketMinecraftServer{
}
$dump .= "\r\n\r\n";
}
$dump .= "Loaded Modules: ".var_export(get_loaded_extensions(), true)."\r\n\r\n```";
$name = "error_dump_".time();
$dump .= "Loaded Modules: ".var_export(get_loaded_extensions(), true)."\r\n";
$dump .= "Memory Usage Tracking: \r\n".chunk_split(base64_encode(gzdeflate(implode(";", $this->memoryStats), 9)))."\r\n";
ob_start();
phpinfo();
$dump .= "\r\nphpinfo(): \r\n".chunk_split(base64_encode(gzdeflate(ob_get_contents(), 9)))."\r\n";
ob_end_clean();
$dump .= "\r\n```";
$name = "Error_Dump_".date("D_M_j-H.i.s-T_Y");
logg($dump, $name, true, 0, true);
console("[ERROR] Please submit the \"logs/{$name}.log\" file to the Bug Reporting page. Give as much info as you can.", true, true, 0);
console("[ERROR] Please submit the \"{$name}.log\" file to the Bug Reporting page. Give as much info as you can.", true, true, 0);
}
public function tick(){
@ -369,7 +461,6 @@ class PocketMinecraftServer{
unset($this->tickMeasure[key($this->tickMeasure)]);
++$this->ticks;
$this->tickerFunction($time);
$this->trigger("server.tick", $time);
}
}
@ -382,12 +473,13 @@ class PocketMinecraftServer{
$data =& $packet["data"];
$CID = PocketMinecraftServer::clientID($packet["ip"], $packet["port"]);
if(isset($this->clients[$CID])){
$this->clients[$CID]->handle($packet["pid"], $data);
$this->clients[$CID]->handlePacket($packet["pid"], $data);
}else{
if($this->handle("server.noauthpacket", $packet) === false){
return;
}
switch($packet["pid"]){
case 0x01:
case 0x02:
if($this->invisible === true){
$this->send(0x1c, array(
@ -441,15 +533,23 @@ class PocketMinecraftServer{
$port = $data[2];
$MTU = $data[3];
$clientID = $data[4];
$this->clients[$CID] = new Player($clientID, $packet["ip"], $packet["port"], $MTU); //New Session!
$this->clients[$CID]->handle(0x07, $data);
if(count($this->clients) < $this->maxClients){
$this->clients[$CID] = new Player($clientID, $packet["ip"], $packet["port"], $MTU); //New Session!
$this->send(0x08, array(
RAKNET_MAGIC,
$this->serverID,
$this->port,
$data[3],
0,
), false, $packet["ip"], $packet["port"]);
}
break;
}
}
}
public function send($pid, $data = array(), $raw = false, $dest = false, $port = false){
$this->interface->writePacket($pid, $data, $raw, $dest, $port);
return $this->interface->writePacket($pid, $data, $raw, $dest, $port);
}
public function process(){
@ -486,45 +586,44 @@ class PocketMinecraftServer{
}
}
public function schedule($ticks,callable $callback, $data = array(), $repeat = false, $eventName = "server.schedule"){
public function schedule($ticks, callable $callback, $data = array(), $repeat = false, $eventName = "server.schedule"){
if(!is_callable($callback)){
return false;
}
$add = "";
$chcnt = $this->scheduleCnt++;
if($repeat === false){
$add = '$this->schedule['.$chcnt.']=null;unset($this->schedule['.$chcnt.']);';
}
$this->schedule[$chcnt] = array($callback, $data, $eventName);
$this->action(50000 * $ticks, '$schedule=$this->schedule['.$chcnt.'];'.$add.'if(!is_callable($schedule[0])){$this->schedule['.$chcnt.']=null;unset($this->schedule['.$chcnt.']);return false;}return call_user_func($schedule[0],$schedule[1],$schedule[2]);', (bool) $repeat);
$this->query("INSERT INTO actions (ID, interval, last, repeat) VALUES(".$chcnt.", ".($ticks / 20).", ".microtime(true).", ".(((bool) $repeat) === true ? 1:0).");");
return $chcnt;
}
public function action($microseconds, $code, $repeat = true){
$this->query("INSERT INTO actions (interval, last, code, repeat) VALUES(".($microseconds / 1000000).", ".microtime(true).", '".base64_encode($code)."', ".($repeat === true ? 1:0).");");
}
public function tickerFunction($time){
//actions that repeat every x time will go here
$this->preparedSQL->selectActions->reset();
$this->preparedSQL->selectActions->clear();
$this->preparedSQL->selectActions->bindValue(":time", $time, SQLITE3_FLOAT);
$actions = $this->preparedSQL->selectActions->execute();
if($actions === false or $actions === true){
return;
}
while(($action = $actions->fetchArray(SQLITE3_ASSOC)) !== false){
$return = eval(base64_decode($action["code"]));
if($action["repeat"] === 0 or $return === false){
$this->query("DELETE FROM actions WHERE ID = ".$action["ID"].";");
if($actions instanceof SQLite3Result){
while(($action = $actions->fetchArray(SQLITE3_ASSOC)) !== false){
$cid = $action["ID"];
$this->preparedSQL->updateAction->reset();
$this->preparedSQL->updateAction->bindValue(":time", $time, SQLITE3_FLOAT);
$this->preparedSQL->updateAction->bindValue(":id", $cid, SQLITE3_INTEGER);
$this->preparedSQL->updateAction->execute();
$schedule = $this->schedule[$cid];
if(!is_callable($schedule[0])){
$return = false;
}else{
$return = call_user_func($schedule[0], $schedule[1], $schedule[2]);
}
if($action["repeat"] === 0 or $return === false){
$this->query("DELETE FROM actions WHERE ID = ".$action["ID"].";");
$this->schedule[$cid] = null;
unset($this->schedule[$cid]);
}
}
$actions->finalize();
}
$actions->finalize();
$this->preparedSQL->updateActions->reset();
$this->preparedSQL->updateActions->clear();
$this->preparedSQL->updateActions->bindValue(":time", $time, SQLITE3_FLOAT);
$this->preparedSQL->updateActions->execute();
}
public function event($event,callable $func){

View File

@ -1,15 +1,15 @@
#!/bin/bash
COMPILER_VERSION="0.12"
PHP_VERSION="5.4.15"
PHP_VERSION="5.4.16"
ZEND_VM="GOTO"
LIBEDIT_VERSION="0.3"
ZLIB_VERSION="1.2.8"
PTHREADS_VERSION="e5d95dfb847c8963c100bd4fb601dde41e0b75d1"
PTHREADS_VERSION="0.0.44"
CURL_VERSION="curl-7_30_0"
echo "[PocketMine] PHP installer and compiler for Linux & Mac - v$COMPILER_VERSION"
echo "[PocketMine] PHP installer and compiler for Linux & Mac"
DIR="$(pwd)"
date > "$DIR/install.log" 2>&1
uname -a >> "$DIR/install.log" 2>&1
@ -18,10 +18,78 @@ type make >> "$DIR/install.log" 2>&1 || { echo >&2 "[ERROR] Please install \"mak
type autoconf >> "$DIR/install.log" 2>&1 || { echo >&2 "[ERROR] Please install \"autoconf\""; read -p "Press [Enter] to continue..."; exit 1; }
type automake >> "$DIR/install.log" 2>&1 || { echo >&2 "[ERROR] Please install \"automake\""; read -p "Press [Enter] to continue..."; exit 1; }
type libtool >> "$DIR/install.log" 2>&1 || { echo >&2 "[ERROR] Please install \"libtool\""; read -p "Press [Enter] to continue..."; exit 1; }
type gcc >> "$DIR/install.log" 2>&1 || { echo >&2 "[ERROR] Please install \"gcc\""; read -p "Press [Enter] to continue..."; exit 1; }
type m4 >> "$DIR/install.log" 2>&1 || { echo >&2 "[ERROR] Please install \"m4\""; read -p "Press [Enter] to continue..."; exit 1; }
type wget >> "$DIR/install.log" 2>&1 || { echo >&2 "[ERROR] Please install \"wget\""; read -p "Press [Enter] to continue..."; exit 1; }
export CC="gcc"
COMPILE_FOR_ANDROID=no
if [ "$1" == "rpi" ]; then
[ -z "$march" ] && march=armv6zk;
[ -z "$mtune" ] && mtune=arm1176jzf-s;
[ -z "$CFLAGS" ] && CFLAGS="-mfloat-abi=hard -mfpu=vfp";
echo "[INFO] Compiling for Raspberry Pi ARMv6zk hard float"
elif [ "$1" == "mac" ]; then
[ -z "$march" ] && march=prescott;
[ -z "$mtune" ] && mtune=generic;
[ -z "$CFLAGS" ] && CFLAGS="-fomit-frame-pointer";
echo "[INFO] Compiling for Intel MacOS"
elif [ "$1" == "crosscompile" ]; then
if [ "$2" == "android" ] || [ "$2" == "android-armv6" ]; then
COMPILE_FOR_ANDROID=yes
[ -z "$march" ] && march=armv6;
[ -z "$mtune" ] && mtune=generic;
TOOLCHAIN_PREFIX="arm-none-linux-gnueabi"
export CC="$TOOLCHAIN_PREFIX-gcc"
CONFIGURE_FLAGS="--host=$TOOLCHAIN_PREFIX"
[ -z "$CFLAGS" ] && CFLAGS="-uclibc";
echo "[INFO] Cross-compiling for Android ARMv6"
elif [ "$2" == "android-armv7" ]; then
COMPILE_FOR_ANDROID=yes
[ -z "$march" ] && march=armv7;
[ -z "$mtune" ] && mtune=generic;
TOOLCHAIN_PREFIX="arm-none-linux-gnueabi"
export CC="$TOOLCHAIN_PREFIX-gcc"
CONFIGURE_FLAGS="--host=$TOOLCHAIN_PREFIX"
[ -z "$CFLAGS" ] && CFLAGS="-uclibc";
echo "[INFO] Cross-compiling for Android ARMv7"
elif [ "$2" == "rpi" ]; then
TOOLCHAIN_PREFIX="arm-linux-gnueabihf"
[ -z "$march" ] && march=armv6zk;
[ -z "$mtune" ] && mtune=arm1176jzf-s;
[ -z "$CFLAGS" ] && CFLAGS="-mfloat-abi=hard -mfpu=vfp";
export CC="$TOOLCHAIN_PREFIX-gcc"
CONFIGURE_FLAGS="--host=$TOOLCHAIN_PREFIX"
[ -z "$CFLAGS" ] && CFLAGS="-uclibc";
echo "[INFO] Cross-compiling for Raspberry Pi ARMv6zk hard float"
else
echo "Please supply a proper platform [android android-armv6 android-armv7 rpi] to cross-compile"
exit 1
fi
else
echo "[INFO] Compiling for current machine"
fi
type $CC >> "$DIR/install.log" 2>&1 || { echo >&2 "[ERROR] Please install \"$CC\""; read -p "Press [Enter] to continue..."; exit 1; }
[ -z "$THREADS" ] && THREADS=1;
[ -z "$march" ] && march=native;
[ -z "$mtune" ] && mtune=native;
[ -z "$CFLAGS" ] && CFLAGS="";
[ -z "$CONFIGURE_FLAGS" ] && CONFIGURE_FLAGS="";
$CC -O3 -march=$march -mtune=$mtune -fno-gcse $CFLAGS -Q --help=target >> "$DIR/install.log" 2>&1
if [ $? -ne 0 ]; then
$CC -O3 -fno-gcse $CFLAGS -Q --help=target >> "$DIR/install.log" 2>&1
if [ $? -ne 0 ]; then
export CFLAGS="-O3 -fno-gcse "
else
export CFLAGS="-O3 -fno-gcse $CFLAGS"
fi
else
export CFLAGS="-O3 -march=$march -mtune=$mtune -fno-gcse $CFLAGS"
fi
rm -r -f install_data/ >> "$DIR/install.log" 2>&1
rm -r -f php5/ >> "$DIR/install.log" 2>&1
rm -r -f bin/ >> "$DIR/install.log" 2>&1
@ -37,25 +105,29 @@ wget http://php.net/get/php-$PHP_VERSION.tar.gz/from/this/mirror -q -O - | tar -
mv php-$PHP_VERSION php
echo " done!"
#libedit
echo -n "[libedit] downloading $LIBEDIT_VERSION..."
wget http://download.sourceforge.net/project/libedit/libedit/libedit-$LIBEDIT_VERSION/libedit-$LIBEDIT_VERSION.tar.gz -q -O - | tar -zx >> "$DIR/install.log" 2>&1
echo -n " checking..."
cd libedit
CFLAGS=-fPIC ./configure --prefix="$DIR/install_data/php/ext/libedit" --enable-static >> "$DIR/install.log" 2>&1
echo -n " compiling..."
if make >> "$DIR/install.log" 2>&1; then
echo -n " installing..."
make install >> "$DIR/install.log" 2>&1
HAVE_LIBEDIT="--with-libedit=$DIR/install_data/php/ext/libedit"
else
echo -n " disabling..."
if [ 1 ] || [ "$1" == "crosscompile" ] || [ "$1" == "rpi" ]; then
HAVE_LIBEDIT="--without-libedit"
else
#libedit
echo -n "[libedit] downloading $LIBEDIT_VERSION..."
wget http://download.sourceforge.net/project/libedit/libedit/libedit-$LIBEDIT_VERSION/libedit-$LIBEDIT_VERSION.tar.gz -q -O - | tar -zx >> "$DIR/install.log" 2>&1
echo -n " checking..."
cd libedit
./configure --prefix="$DIR/install_data/php/ext/libedit" --enable-static >> "$DIR/install.log" 2>&1
echo -n " compiling..."
if make -j $THREADS >> "$DIR/install.log" 2>&1; then
echo -n " installing..."
make install >> "$DIR/install.log" 2>&1
HAVE_LIBEDIT="--with-libedit=\"$DIR/install_data/php/ext/libedit\""
else
echo -n " disabling..."
HAVE_LIBEDIT="--without-libedit"
fi
echo -n " cleaning..."
cd ..
rm -r -f ./libedit
echo " done!"
fi
echo -n " cleaning..."
cd ..
rm -r -f ./libedit
echo " done!"
#zlib
echo -n "[zlib] downloading $ZLIB_VERSION..."
@ -66,7 +138,7 @@ cd zlib
./configure --prefix="$DIR/install_data/php/ext/zlib" \
--static >> "$DIR/install.log" 2>&1
echo -n " compiling..."
make >> "$DIR/install.log" 2>&1
make -j $THREADS >> "$DIR/install.log" 2>&1
echo -n " installing..."
make install >> "$DIR/install.log" 2>&1
echo -n " cleaning..."
@ -74,27 +146,46 @@ cd ..
rm -r -f ./zlib
echo " done!"
#curl
echo -n "[cURL] downloading $CURL_VERSION..."
wget https://github.com/bagder/curl/archive/$CURL_VERSION.tar.gz --no-check-certificate -q -O - | tar -zx >> "$DIR/install.log" 2>&1
mv curl-$CURL_VERSION curl
echo -n " checking..."
cd curl
./buildconf >> "$DIR/install.log" 2>&1
./configure --prefix="$DIR/install_data/php/ext/curl" \
--disable-shared >> "$DIR/install.log" 2>&1
echo -n " compiling..."
make >> "$DIR/install.log" 2>&1
echo -n " installing..."
make install >> "$DIR/install.log" 2>&1
echo -n " cleaning..."
cd ..
rm -r -f ./curl
echo " done!"
if [ "$(uname -s)" == "Darwin" ] && [ "$1" != "crosscompile" ] && [ "$2" != "curl" ]; then
HAVE_CURL="shared,/usr/local"
else
#curl
echo -n "[cURL] downloading $CURL_VERSION..."
wget https://github.com/bagder/curl/archive/$CURL_VERSION.tar.gz --no-check-certificate -q -O - | tar -zx >> "$DIR/install.log" 2>&1
mv curl-$CURL_VERSION curl
echo -n " checking..."
cd curl
./buildconf >> "$DIR/install.log" 2>&1
./configure --enable-ipv6 \
--enable-optimize \
--enable-http \
--enable-ftp \
--disable-dict \
--enable-file \
--disable-gopher \
--disable-imap \
--disable-pop3 \
--disable-rtsp \
--disable-smtp \
--disable-telnet \
--disable-tftp \
--prefix="$DIR/install_data/php/ext/curl" \
--disable-shared \
$CONFIGURE_FLAGS >> "$DIR/install.log" 2>&1
echo -n " compiling..."
make -j $THREADS >> "$DIR/install.log" 2>&1
echo -n " installing..."
make install >> "$DIR/install.log" 2>&1
echo -n " cleaning..."
cd ..
rm -r -f ./curl
echo " done!"
HAVE_CURL="$DIR/install_data/php/ext/curl"
fi
#pthreads
echo -n "[PHP pthreads] downloading $PTHREADS_VERSION..."
wget https://github.com/krakjoe/pthreads/archive/$PTHREADS_VERSION.tar.gz --no-check-certificate -q -O - | tar -zx >> "$DIR/install.log" 2>&1
wget http://pecl.php.net/get/pthreads-$PTHREADS_VERSION.tgz --no-check-certificate -q -O - | tar -zx >> "$DIR/install.log" 2>&1
mv pthreads-$PTHREADS_VERSION "$DIR/install_data/php/ext/pthreads"
echo " done!"
@ -106,12 +197,11 @@ if which free >/dev/null; then
else
MAX_MEMORY=$(top -l 1 | grep PhysMem: | awk '{print $10}' | tr -d 'a-zA-Z')
fi
if [ $MAX_MEMORY -gt 512 ]
then
echo -n " enabling optimizations..."
OPTIMIZATION="--enable-inline-optimization "
if [ $MAX_MEMORY -gt 512 ] && [ "$1" != "crosscompile" ]; then
echo -n " enabling optimizations..."
OPTIMIZATION="--enable-inline-optimization "
else
OPTIMIZATION="--disable-inline-optimization "
OPTIMIZATION="--disable-inline-optimization "
fi
set -e
echo -n " checking..."
@ -120,11 +210,15 @@ rm -rf ./aclocal.m4 >> "$DIR/install.log" 2>&1
rm -rf ./autom4te.cache/ >> "$DIR/install.log" 2>&1
rm -f ./configure >> "$DIR/install.log" 2>&1
./buildconf --force >> "$DIR/install.log" 2>&1
if [ "$1" == "crosscompile" ]; then
sed -i 's/pthreads_working=no/pthreads_working=yes/' ./configure
export LIBS="-lpthread -ldl"
fi
./configure $OPTIMIZATION--prefix="$DIR/php5" \
--exec-prefix="$DIR/php5" \
--with-curl="$DIR/install_data/php/ext/curl" \
--with-curl="$HAVE_CURL" \
--with-zlib="$DIR/install_data/php/ext/zlib" \
"$HAVE_LIBEDIT" \
$HAVE_LIBEDIT \
--disable-libxml \
--disable-xml \
--disable-dom \
@ -150,11 +244,15 @@ rm -f ./configure >> "$DIR/install.log" 2>&1
--enable-cli \
--without-pear \
--without-iconv \
--without-pdo \
--disable-pdo \
--without-pdo-sqlite \
--with-zend-vm=$ZEND_VM >> "$DIR/install.log" 2>&1
--with-zend-vm=$ZEND_VM \
$CONFIGURE_FLAGS >> "$DIR/install.log" 2>&1
echo -n " compiling..."
make >> "$DIR/install.log" 2>&1
if [ COMPILE_FOR_ANDROID == "yes" ]; then
sed -i 's/-export-dynamic/-all-static/g' Makefile
fi
make -j $THREADS >> "$DIR/install.log" 2>&1
echo -n " installing..."
make install >> "$DIR/install.log" 2>&1
echo " done!"
@ -162,7 +260,7 @@ cd "$DIR"
echo -n "[INFO] Cleaning up..."
rm -r -f install_data/ >> "$DIR/install.log" 2>&1
mv php5/bin/php bin/php
rm -r -f php/ >> "$DIR/install.log" 2>&1
rm -r -f php5/ >> "$DIR/install.log" 2>&1
date >> "$DIR/install.log" 2>&1
echo " done!"
echo "[PocketMine] You should start the server now using \"./start.sh\""

View File

@ -26,13 +26,35 @@ the Free Software Foundation, either version 3 of the License, or
*/
set_time_limit(0);
date_default_timezone_set(@date_default_timezone_get());
date_default_timezone_set("GMT");
if(strpos(" ".strtoupper(php_uname("s")), " WIN") !== false){
$time = time();
$time -= $time % 60;
exec("time.exe /T", $hour);
$i = array_map("intval", explode(":", trim($hour[0])));
exec("date.exe /T", $date);
$j = array_map("intval", explode("/", trim($date[0])));
$offset = round((mktime($i[0], $i[1], 0, $j[1], $j[0], $j[2]) - $time) / 60) * 60;
}else{
exec("date +%s", $t);
$offset = round((intval(trim($t[0])) - time()) / 60) * 60;
}
$daylight = (int) date("I");
if($daylight === 0){
$offset -= 3600;
}
date_default_timezone_set(timezone_name_from_abbr("", $offset, $daylight));
gc_enable();
error_reporting(E_ALL ^ E_NOTICE);
ini_set("allow_url_fopen", 1);
ini_set("display_errors", 1);
ini_set("display_startup_errors", 1);
ini_set('default_charset', 'utf-8');
ini_set("default_charset", "utf-8");
if(defined("POCKETMINE_COMPILE") and POCKETMINE_COMPILE === true){
define("FILE_PATH", realpath(dirname(__FILE__))."/");
}else{
@ -43,11 +65,9 @@ set_include_path(get_include_path() . PATH_SEPARATOR . FILE_PATH);
ini_set("memory_limit", "128M"); //Default
define("LOG", true);
define("START_TIME", microtime(true));
define("MAJOR_VERSION", "Alpha_1.3");
define("CURRENT_STRUCTURE", 5);
define("CURRENT_PROTOCOL", 9);
define("CURRENT_MINECRAFT_VERSION", "0.6.1 alpha");
define("CURRENT_API_VERSION", 7);
define("MAJOR_VERSION", "Alpha_1.3.5");
define("CURRENT_MINECRAFT_VERSION", "0.7.3 alpha");
define("CURRENT_API_VERSION", 9);
define("CURRENT_PHP_VERSION", "5.5");
$gitsha1 = false;
if(file_exists(FILE_PATH.".git/refs/heads/master")){ //Found Git information!

View File

@ -150,6 +150,7 @@ define("BRICK_STAIRS", 108);
define("STONE_BRICK_STAIRS", 109);
define("NETHER_BRICKS", 112);
define("NETHER_BRICK_BLOCK", 112);
define("NETHER_BRICKS_STAIRS", 114);

View File

@ -25,6 +25,9 @@ the Free Software Foundation, either version 3 of the License, or
*/
define("PMF_LEVEL_DEFLATE_LEVEL", 6);
//Gamemodes
define("SURVIVAL", 0);
define("CREATIVE", 1);
@ -34,13 +37,25 @@ define("VIEWER", 3);
//Players
define("PLAYER_RECOVERY_BUFFER", 2048);
define("MAX_CHUNK_RATE", 20 / arg("max-chunks-per-second", 3.5)); //Default rate ~172 kB/s
define("PLAYER_MAX_QUEUE", 1024);
define("PLAYER_SURVIVAL_SLOTS", 36);
define("PLAYER_CREATIVE_SLOTS", 111);
//Block Updates
define("BLOCK_UPDATE_NORMAL", 1);
define("BLOCK_UPDATE_RANDOM", 2);
define("BLOCK_UPDATE_SCHEDULED", 3);
define("BLOCK_UPDATE_WEAK", 4);
define("BLOCK_UPDATE_TOUCH", 5);
//Entities
define("ENTITY_PLAYER", 0);
define("ENTITY_PLAYER", 1);
define("ENTITY_MOB", 1);
define("ENTITY_MOB", 2);
define("MOB_CHICKEN", 10);
define("MOB_COW", 11);
define("MOB_PIG", 12);
@ -52,10 +67,14 @@ define("ENTITY_MOB", 1);
define("MOB_SPIDER", 35);
define("MOB_PIGMAN", 36);
define("ENTITY_OBJECT", 2);
define("ENTITY_OBJECT", 3);
define("OBJECT_ARROW", 80);
define("OBJECT_PAINTING", 83);
define("ENTITY_ITEM", 3);
define("ENTITY_ITEM", 4);
define("ENTITY_FALLING", 5);
define("FALLING_SAND", 66);
//TileEntities

View File

@ -29,6 +29,7 @@ define("IRON_SHOVEL", 256);//Implemented
define("IRON_PICKAXE", 257);//Implemented
define("IRON_AXE", 258);//Implemented
define("FLINT_STEEL", 259);
define("FLINT_AND_STEEL", 259);
define("APPLE", 260);//Implemented
define("BOW", 261);
define("ARROW", 262);
@ -50,12 +51,17 @@ define("DIAMOND_SHOVEL", 277);
define("DIAMOND_PICKAXE", 278);
define("DIAMOND_AXE", 279);
define("STICK", 280);//Implemented
define("STICKS", 280);
define("BOWL", 281);//Implemented
define("MUSHROOM_STEW", 282);
define("GOLD_SWORD", 283);
define("GOLD_SHOVEL", 284);
define("GOLD_PICKAXE", 285);
define("GOLD_AXE", 286);
define("GOLDEN_SWORD", 283);
define("GOLDEN_SHOVEL", 284);
define("GOLDEN_PICKAXE", 285);
define("GOLDEN_AXE", 286);
define("STRING", 287);
define("FEATHER", 288);//Implemented
define("GUNPOWDER", 289);
@ -64,6 +70,7 @@ define("STONE_HOE", 291);
define("IRON_HOE", 292);//Implemented
define("DIAMOND_HOE", 293);
define("GOLD_HOE", 294);
define("GOLDEN_HOE", 294);
define("SEEDS", 295);
define("WHEAT_SEEDS", 295);
define("WHEAT", 296);
@ -74,19 +81,19 @@ define("LEATHER_PANTS", 300);
define("LEATHER_BOOTS", 301);
define("CHAIN_HELMET", 302);
define("CHAIN_CHESTPLATE", 303);
define("CHAIN_LEGGINS", 304);
define("CHAIN_LEGGINGS", 304);
define("CHAIN_BOOTS", 305);
define("IRON_HELMET", 306);
define("IRON_CHESTPLATE", 307);
define("IRON_LEGGINS", 308);
define("IRON_LEGGINGS", 308);
define("IRON_BOOTS", 309);
define("DIAMOND_HELMET", 310);
define("DIAMOND_CHESTPLATE", 311);
define("DIAMOND_LEGGINS", 312);
define("DIAMOND_LEGGINGS", 312);
define("DIAMOND_BOOTS", 313);
define("GOLD_HELMET", 314);
define("GOLD_CHESTPLATE", 315);
define("GOLD_LEGGINS", 316);
define("GOLD_LEGGINGS", 316);
define("GOLD_BOOTS", 317);
define("FLINT", 318);
define("RAW_PORKCHOP", 319);
@ -96,8 +103,6 @@ define("GOLDEN_APPLE", 322);
define("SIGN", 323);
define("WOODEN_DOOR", 324);
define("BUCKET", 325);
define("WATER_BUCKET", 326);
define("LAVA_BUCKET", 327);
define("IRON_DOOR", 330);
@ -142,6 +147,8 @@ define("COOKED_BEEF", 364);
define("RAW_CHICKEN", 365);
define("COOKED_CHICKEN", 366);
define("SPAWN_EGG", 383);
define("NETHER_BRICK", 405);
define("QUARTZ", 406);
define("NETHER_QUARTZ", 406);

View File

@ -36,6 +36,10 @@ if(!function_exists("cli_set_process_title")){
}
}
function dummy(){
}
function safe_var_dump($var, $cnt = 0){
switch(true){
case is_array($var):
@ -73,16 +77,12 @@ function safe_var_dump($var, $cnt = 0){
function kill($pid){
switch(Utils::getOS()){
case "win":
ob_start();
passthru("%WINDIR%\\System32\\taskkill.exe /F /PID ".((int) $pid)." > NUL");
ob_end_clean();
exec("taskkill.exe /F /PID ".((int) $pid)." > NUL");
break;
case "mac":
case "linux":
default:
ob_start();
passthru("kill -9 ".((int) $pid)." > /dev/null 2>&1");
ob_end_clean();
exec("kill -9 ".((int) $pid)." > /dev/null 2>&1");
}
}
@ -266,7 +266,7 @@ function logg($message, $name, $EOL = true, $level = 2, $close = false){
$fpointers = array();
}
if(!isset($fpointers[$name]) or $fpointers[$name] === false){
$fpointers[$name] = @fopen(DATA_PATH."logs/".$name.".log", "ab");
$fpointers[$name] = @fopen(DATA_PATH."/".$name.".log", "ab");
}
@fwrite($fpointers[$name], $message);
if($close === true){

View File

@ -140,12 +140,14 @@ abstract class Block extends Position{
public $isActivable = false;
public $breakable = true;
public $isFlowable = false;
public $isSolid = true;
public $isTransparent = false;
public $isReplaceable = false;
public $isPlaceable = true;
public $level = false;
public $hasPhysics = false;
public $isLiquid = false;
public $isFullBlock = true;
public $x = 0;
public $y = 0;
public $z = 0;
@ -154,7 +156,7 @@ abstract class Block extends Position{
$this->id = (int) $id;
$this->meta = (int) $meta;
$this->name = $name;
$this->breakTime = 0.25;
$this->breakTime = 0.20;
}
final public function getName(){
@ -188,7 +190,7 @@ abstract class Block extends Position{
public function getBreakTime(Item $item, Player $player){
if(($player->gamemode & 0x01) === 0x01){
return 0.20;
return 0.15;
}
return $this->breakTime;
}

View File

@ -33,14 +33,13 @@ class Item{
SIGN => "SignItem",
WOODEN_DOOR => "WoodenDoorItem",
BUCKET => "BucketItem",
WATER_BUCKET => "WaterBucketItem",
LAVA_BUCKET => "LavaBucketItem",
IRON_DOOR => "IronDoorItem",
CAKE => "CakeItem",
BED => "BedItem",
PAINTING => "PaintingItem",
COAL => "CoalItem",
APPLE => "AppleItem",
SPAWN_EGG => "SpawnEggItem",
DIAMOND => "DiamondItem",
STICK => "StickItem",
BOWL => "BowlItem",
@ -56,6 +55,7 @@ class Item{
WOODEN_SHOVEL => "WoodenShovelItem",
WOODEN_PICKAXE => "WoodenPickaxeItem",
WOODEN_AXE => "WoodenAxeItem",
FLINT_STEEL => "FlintSteelItem",
);
protected $block;
protected $id;
@ -75,6 +75,9 @@ class Item{
$this->block = BlockAPI::get($this->id, $this->meta);
$this->name = $this->block->getName();
}
if($this->isTool() !== false){
$this->maxStackSize = 1;
}
}
final public function getName(){
@ -109,7 +112,10 @@ class Item{
if(!isset(FuelData::$duration[$this->id])){
return false;
}
return FuelData::$duration[$this->id];
if($this->id !== BUCKET or $this->meta === 10){
return FuelData::$duration[$this->id];
}
return false;
}
final public function getSmeltItem(){
@ -129,6 +135,52 @@ class Item{
}
public function useOn($object, $force = false){
if($this->isTool() or $force === true){
if(($object instanceof Entity) and !$this->isSword()){
$this->meta += 2;
}else{
$this->meta++;
}
return true;
}
return false;
}
final public function isTool(){
return ($this->id === FLINT_STEEL or $this->id === SHEARS or $this->isPickaxe() !== false or $this->isAxe() !== false or $this->isShovel() !== false or $this->isSword() !== false);
}
final public function getMaxDurability(){
if(!$this->isTool() and $this->isHoe() === false and $this->id !== BOW){
return false;
}
$levels = array(
2 => 33,
1 => 60,
3 => 132,
4 => 251,
5 => 1562,
FLINT_STEEL => 65,
SHEARS => 239,
BOW => 385,
);
if(($type = $this->isPickaxe()) === false){
if(($type = $this->isAxe()) === false){
if(($type = $this->isSword()) === false){
if(($type = $this->isShovel()) === false){
if(($type = $this->isHoe()) === false){
$type = $this->id;
}
}
}
}
}
return $levels[$type];
}
final public function isPickaxe(){ //Returns false or level of the pickaxe
switch($this->id){
case IRON_PICKAXE:
@ -146,6 +198,57 @@ class Item{
}
}
final public function isAxe(){
switch($this->id){
case IRON_AXE:
return 4;
case WOODEN_AXE:
return 1;
case STONE_AXE:
return 3;
case DIAMOND_AXE:
return 5;
case GOLD_AXE:
return 2;
default:
return false;
}
}
final public function isSword(){
switch($this->id){
case IRON_SWORD:
return 4;
case WOODEN_SWORD:
return 1;
case STONE_SWORD:
return 3;
case DIAMOND_SWORD:
return 5;
case GOLD_SWORD:
return 2;
default:
return false;
}
}
final public function isShovel(){
switch($this->id){
case IRON_SHOVEL:
return 4;
case WOODEN_SHOVEL:
return 1;
case STONE_SHOVEL:
return 3;
case DIAMOND_SHOVEL:
return 5;
case GOLD_SHOVEL:
return 2;
default:
return false;
}
}
public function isHoe(){
switch($this->id){
case IRON_HOE:

View File

@ -28,6 +28,7 @@ the Free Software Foundation, either version 3 of the License, or
class DoorBlock extends TransparentBlock{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->isSolid = false;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){

View File

@ -25,9 +25,15 @@ the Free Software Foundation, either version 3 of the License, or
*/
class FallableBlock extends GenericBlock{
class FallableBlock extends SolidBlock{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->hasPhysics = true;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$ret = $this->level->setBlock($this, $this, true, false, true);
ServerAPI::request()->api->block->blockUpdate(clone $this, BLOCK_UPDATE_NORMAL);
return $ret;
}
}

View File

@ -29,5 +29,7 @@ class FlowableBlock extends TransparentBlock{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->isFlowable = true;
$this->isFullBlock = false;
$this->isSolid = false;
}
}

View File

@ -31,7 +31,7 @@ class GenericBlock extends Block{
parent::__construct($id, $meta, $name);
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
return $this->level->setBlock($block, $this);
return $this->level->setBlock($this, $this, true, false, true);
}
public function isBreakable(Item $item, Player $player){
@ -39,14 +39,31 @@ class GenericBlock extends Block{
}
public function onBreak(Item $item, Player $player){
return $this->level->setBlock($this, new AirBlock());
return $this->level->setBlock($this, new AirBlock(), true, false, true);
}
public function onUpdate($type){
if($this->hasPhysics === true and $type === BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->getID() === AIR or ($down instanceof LiquidBlock)){
$data = array(
"x" => $this->x + 0.5,
"y" => $this->y + 0.5,
"z" => $this->z + 0.5,
"Tile" => $this->id,
);
$server = ServerAPI::request();
$this->level->setBlock($this, new AirBlock(), false, false, true);
$e = $server->api->entity->add($this->level, ENTITY_FALLING, FALLING_SAND, $data);
$server->api->entity->spawnToAll($e);
$server->api->block->blockUpdateAround(clone $this, BLOCK_UPDATE_NORMAL, 1);
}
return false;
}
return false;
}
public function onActivate(Item $item, Player $player){
return ($this->isActivable);
return $this->isActivable;
}
}

View File

@ -31,5 +31,7 @@ class LiquidBlock extends TransparentBlock{
$this->isLiquid = true;
$this->breakable = false;
$this->isReplaceable = true;
$this->isSolid = false;
$this->isFullBlock = true;
}
}

View File

@ -28,5 +28,7 @@ the Free Software Foundation, either version 3 of the License, or
class SolidBlock extends GenericBlock{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->isSolid = true;
$this->isFullBlock = true;
}
}

View File

@ -28,6 +28,11 @@ the Free Software Foundation, either version 3 of the License, or
class StairBlock extends TransparentBlock{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){

View File

@ -33,6 +33,7 @@ class TransparentBlock extends GenericBlock{
$this->isFlowable = false;
$this->isTransparent = true;
$this->isReplaceable = false;
$this->isPlaceable = true;
$this->isPlaceable = true;
$this->isSolid = true;
}
}

View File

@ -28,6 +28,8 @@ the Free Software Foundation, either version 3 of the License, or
class LadderBlock extends TransparentBlock{
public function __construct($meta = 0){
parent::__construct(LADDER, $meta, "Ladder");
$this->isSolid = false;
$this->isFullBlock = false;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($target->isTransparent === false){
@ -37,9 +39,11 @@ class LadderBlock extends TransparentBlock{
4 => 4,
5 => 5,
);
$this->meta = $faces[$face];
$this->level->setBlock($block, $this);
return true;
if(isset($faces[$face])){
$this->meta = $faces[$face];
$this->level->setBlock($block, $this);
return true;
}
}
return false;
}

View File

@ -28,6 +28,8 @@ the Free Software Foundation, either version 3 of the License, or
class SignPostBlock extends TransparentBlock{
public function __construct($meta = 0){
parent::__construct(SIGN_POST, $meta, "Sign Post");
$this->isSolid = false;
$this->isFullBlock = false;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
@ -51,6 +53,17 @@ class SignPostBlock extends TransparentBlock{
return false;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === AIR){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem(SIGN, 0, 1));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function onBreak(Item $item, Player $player){
$this->level->setBlock($this, new AirBlock(), true, true);
return true;

View File

@ -43,8 +43,8 @@ class TorchBlock extends FlowableBlock{
0 => 0,
);
if($this->getSide($faces[$side])->isTransparent === true){ //Replace wit hcommon break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem($this->id));
if($this->getSide($faces[$side])->isTransparent === true and !($side === 0 and $this->getSide(0)->getID() === FENCE)){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem($this->id, 0, 1));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
@ -64,7 +64,7 @@ class TorchBlock extends FlowableBlock{
$this->meta = $faces[$face];
$this->level->setBlock($block, $this);
return true;
}elseif($this->getSide(0)->isTransparent === false){
}elseif($this->getSide(0)->isTransparent === false or $this->getSide(0)->getID() === FENCE){
$this->meta = 0;
$this->level->setBlock($block, $this);
return true;

View File

@ -29,6 +29,11 @@ class TrapdoorBlock extends TransparentBlock{
public function __construct($meta = 0){
parent::__construct(TRAPDOOR, $meta, "Trapdoor");
$this->isActivable = true;
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = false;
}else{
$this->isFullBlock = true;
}
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if(($target->isTransparent === false or $target->getID() === SLAB) and $face !== 0 and $face !== 1){

View File

@ -33,5 +33,8 @@ class WallSignBlock extends SignPostBlock{
public function __construct($meta = 0){
TransparentBlock::__construct(WALL_SIGN, $meta, "Wall Sign");
}
public function onUpdate($type){
return false;
}
}

View File

@ -28,28 +28,90 @@ the Free Software Foundation, either version 3 of the License, or
class WaterBlock extends LiquidBlock{
public function __construct($meta = 0){
parent::__construct(WATER, $meta, "Water");
}
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$ret = $this->level->setBlock($this, $this, true, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(clone $this, 10, BLOCK_UPDATE_NORMAL);
return $ret;
}
public function onUpdate($type){
return false;
$level = $this->meta & 0x03;
if($type !== BLOCK_UPDATE_NORMAL or $level === 0){
$newId = $this->id;
$level = $this->meta & 0x07;
if($type !== BLOCK_UPDATE_NORMAL){
return false;
}
$falling = $this->meta >> 3;
$down = $this->getSide(0);
if($falling === 0){
$countSources = 0;
$maxLevel = $level;
$hasPath = false;
for($side = 2; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b->isFlowable === true and $level < 0x07){
$d = $b->getSide(0);
$this->level->setBlock($b, new WaterBlock($level + 1), false, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($b, 0, 0, $this->level), 10, BLOCK_UPDATE_NORMAL);
}elseif($b instanceof WaterBlock){
$oLevel = $b->getMetadata();
$oFalling = $oLevel >> 3;
$oLevel &= 0x07;
if($oFalling === 0){
if($oLevel === 0){
++$countSources;
$maxLevel = 1;
$hasPath = true;
}elseif($oLevel < 0x07 and ($oLevel + 1) <= $maxLevel){
$maxLevel = $oLevel + 1;
$hasPath = true;
}elseif(($level + 1) < $oLevel){
$this->level->setBlock($b, new WaterBlock($level + 1), false, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($b, 0, 0, $this->level), 10, BLOCK_UPDATE_NORMAL);
}elseif($level === $oLevel){
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($b, 0, 0, $this->level), 10, BLOCK_UPDATE_NORMAL);
}
}
}
}
if($countSources >= 2){
$level = 0; //Source block
}elseif($maxLevel < $level){
$level = $maxLevel;
}elseif($maxLevel === $level and $level > 0 and $hasPath === false){
if($level < 0x07){
++$level;
}else{
$newId = AIR;
$level = 0;
}
}
}
if($down->isFlowable){
$this->level->setBlock($down, new WaterBlock(9), true); //1001
return;
}elseif($down instanceof WaterBlock and $down->getMetadata() === 9){
$level = 1;
$this->level->setBlock($down, new WaterBlock(0b1001), false, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 5, BLOCK_UPDATE_NORMAL);
return false;
}elseif($down instanceof LiquidBlock){
if($down instanceof WaterBlock and ($down->getMetadata() >> 3) === 0){
$this->level->setBlock($down, new WaterBlock(0b1000 & min($down->getMetadata(), 1)), false, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 5, BLOCK_UPDATE_NORMAL);
}
}else{
$falling = 0;
}
$up = $this->getSide(1);
if($up instanceof WaterBlock){
$newMeta = ($falling << 0x03) | $level;
if($newMeta !== $this->meta or $newId !== $this->id){
$this->id = $newId;
$this->meta = $newMeta;
$this->level->setBlock($this, $this, false, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), 10, BLOCK_UPDATE_NORMAL);
return false;
}
}
return false;
}
}

View File

@ -35,6 +35,9 @@ class AirBlock extends TransparentBlock{
$this->isReplaceable = true;
$this->isPlaceable = false;
$this->hasPhysics = false;
$this->isSolid = false;
$this->isFullBlock = true;
}
}

View File

@ -29,6 +29,7 @@ class BedBlock extends TransparentBlock{
public function __construct($type = 0){
parent::__construct(BED_BLOCK, $type, "Bed Block");
$this->isActivable = true;
$this->isFullBlock = false;
}
public function onActivate(Item $item, Player $player){

View File

@ -30,6 +30,30 @@ class FireBlock extends FlowableBlock{
parent::__construct(FIRE, $meta, "Fire");
$this->isReplaceable = true;
$this->breakable = false;
$this->isFullBlock = true;
}
public function getDrops(Item $item, Player $player){
return array();
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
for($s = 0; $s <= 5; ++$s){
$side = $this->getSide($s);
if($side->getID() !== AIR and !($side instanceof LiquidBlock)){
return false;
}
}
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}elseif($type === BLOCK_UPDATE_RANDOM){
if($this->getSide(0)->getID() !== NETHERRACK){
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

View File

@ -0,0 +1,54 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class CakeBlock extends TransparentBlock{
public function __construct($meta = 0){
parent::__construct(CAKE_BLOCK, 0, "Cake Block");
$this->isFullBlock = false;
$this->isActivable = true;
$this->meta = $meta & 0x07;
}
public function getDrops(Item $item, Player $player){
return array();
}
public function onActivate(Item $item, Player $player){
if($player->entity->getHealth() < 20){
++$this->meta;
$player->entity->heal(3, "cake");
if($this->meta >= 0x06){
$this->level->setBlock($this, new AirBlock());
}else{
$this->level->setBlock($this, $this);
}
return true;
}
return false;
}
}

View File

@ -25,9 +25,11 @@ the Free Software Foundation, either version 3 of the License, or
*/
class CobwebBlock extends TransparentBlock{
class CobwebBlock extends FlowableBlock{
public function __construct(){
parent::__construct(COBWEB, 0, "Cobweb");
parent::__construct(COBWEB, 0, "Cobweb");
$this->isSolid = true;
$this->isFullBlock = false;
}
public function getDrops(Item $item, Player $player){
return array();

View File

@ -28,6 +28,7 @@ the Free Software Foundation, either version 3 of the License, or
class FenceBlock extends TransparentBlock{
public function __construct(){
parent::__construct(FENCE, 0, "Fence");
$this->isFullBlock = false;
}
}

View File

@ -29,6 +29,11 @@ class FenceGateBlock extends TransparentBlock{
public function __construct($meta = 0){
parent::__construct(FENCE_GATE, $meta, "Fence Gate");
$this->isActivable = true;
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$faces = array(

View File

@ -35,10 +35,15 @@ class SlabBlock extends TransparentBlock{
3 => "Cobblestone",
4 => "Brick",
5 => "Stone Brick",
6 => "Nether Brick",
7 => "Quartz",
//6 => "Nether Brick",
6 => "Quartz",
);
$this->name = (($this->meta & 0x08) === 0x08 ? "Upper ":"") . $names[$this->meta & 0x07] . " Slab";
$this->name = (($this->meta & 0x08) === 0x08 ? "Upper ":"") . $names[$this->meta & 0x07] . " Slab";
if(($this->meta & 0x08) === 0x08){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){

View File

@ -0,0 +1,53 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class SnowLayerBlock extends FlowableBlock{
public function __construct($meta = 0){
parent::__construct(SNOW_LAYER, $meta, "Snow Layer");
$this->isReplaceable = true;
$this->isSolid = false;
$this->isFullBlock = false;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === AIR){ //Replace wit common break method
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function getDrops(Item $item, Player $player){
if($item->isShovel() !== false){
return array(
array(SNOWBALL, 0, 1),
);
}
}
}

View File

@ -35,7 +35,7 @@ class GlowingRedstoneOreBlock extends SolidBlock{
$this->level->setBlock($this, BlockAPI::get(REDSTONE_ORE, $this->meta), false);
return BLOCK_UPDATE_WEAK;
}else{
$this->level->scheduleBlockUpdate($this, mt_rand(45, 100));
$this->level->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), Utils::getRandomUpdateTicks(), BLOCK_UPDATE_RANDOM);
}
return false;
}

View File

@ -33,7 +33,7 @@ class RedstoneOreBlock extends SolidBlock{
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL or $type === BLOCK_UPDATE_TOUCH){
$this->level->setBlock($this, BlockAPI::get(GLOWING_REDSTONE_ORE, $this->meta), false);
$this->level->scheduleBlockUpdate($this, mt_rand(45, 100));
$this->level->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), Utils::getRandomUpdateTicks(), BLOCK_UPDATE_RANDOM);
return BLOCK_UPDATE_WEAK;
}
return false;

View File

@ -28,13 +28,23 @@ the Free Software Foundation, either version 3 of the License, or
class BrownMushroomBlock extends FlowableBlock{
public function __construct(){
parent::__construct(BROWN_MUSHROOM, 0, "Brown Mushroom");
$this->isFlowable = true;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem($this->id));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$down = $this->getSide(0);
if($down->isTransparent === false){
$this->level->setBlock($block, $this->id, $this->getMetadata());
$this->level->setBlock($block, $this);
return true;
}
return false;

View File

@ -26,23 +26,60 @@ the Free Software Foundation, either version 3 of the License, or
*/
class CactusBlock extends TransparentBlock{
public function __construct(){
parent::__construct(CACTUS, 0, "Cactus");
public function __construct($meta = 0){
parent::__construct(CACTUS, $meta, "Cactus");
$this->isFullBlock = false;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->getID() === SAND or $down->getID() === CACTUS){
$block0 = $this->getSide(2);
$block1 = $this->getSide(3);
$block2 = $this->getSide(4);
$block3 = $this->getSide(5);
if($block0->isFlowable === true and $block1->isFlowable === true and $block2->isFlowable === true and $block3->isFlowable === true){
$this->level->setBlock($block, $this);
return true;
}
if($down->getID() !== SAND and $down->getID() !== CACTUS){ //Replace wit common break method
$this->level->setBlock($this, new AirBlock(), false);
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem($this->id));
return BLOCK_UPDATE_NORMAL;
}
}elseif($type === BLOCK_UPDATE_RANDOM){
if($this->getSide(0)->getID() !== CACTUS){
if($this->meta == 0x0F){
for($y = 1; $y < 3; ++$y){
$b = $this->level->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
if($b->getID() === AIR){
$this->level->setBlock($b, new CactusBlock());
break;
}
}
$this->meta = 0;
$this->level->setBlock($this, $this);
}else{
++$this->meta;
$this->level->setBlock($this, $this);
}
return BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$down = $this->getSide(0);
if($down->getID() === SAND or $down->getID() === CACTUS){
$block0 = $this->getSide(2);
$block1 = $this->getSide(3);
$block2 = $this->getSide(4);
$block3 = $this->getSide(5);
if($block0->isTransparent === true and $block1->isTransparent === true and $block2->isTransparent === true and $block3->isTransparent === true){
$this->level->setBlock($this, $this);
$this->level->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), Utils::getRandomUpdateTicks(), BLOCK_UPDATE_RANDOM);
return true;
}
}
return false;
}
public function getDrops(Item $item, Player $player){
return array(
array($this->id, 0, 1),
);
}
}

View File

@ -28,8 +28,8 @@ the Free Software Foundation, either version 3 of the License, or
class CyanFlowerBlock extends FlowableBlock{
public function __construct(){
parent::__construct(CYAN_FLOWER, 0, "Cyan Flower");
$this->isFlowable = true;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$down = $this->getSide(0);
if($down->getID() === 2 or $down->getID() === 3 or $down->getID() === 60){
@ -37,5 +37,16 @@ class CyanFlowerBlock extends FlowableBlock{
return true;
}
return false;
}
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem($this->id));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

View File

@ -28,8 +28,8 @@ the Free Software Foundation, either version 3 of the License, or
class DandelionBlock extends FlowableBlock{
public function __construct(){
parent::__construct(DANDELION, 0, "Dandelion");
$this->isFlowable = true;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$down = $this->getSide(0);
if($down->getID() === 2 or $down->getID() === 3 or $down->getID() === 60){
@ -37,5 +37,16 @@ class DandelionBlock extends FlowableBlock{
return true;
}
return false;
}
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem($this->id));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

View File

@ -28,8 +28,17 @@ the Free Software Foundation, either version 3 of the License, or
class DeadBushBlock extends FlowableBlock{
public function __construct(){
parent::__construct(DEAD_BUSH, 0, "Dead Bush");
$this->isFlowable = true;
$this->isReplaceable = true;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

View File

@ -25,7 +25,7 @@ the Free Software Foundation, either version 3 of the License, or
*/
class MelonStemBlock extends TransparentBlock{
class MelonStemBlock extends FlowableBlock{
public function __construct($meta = 0){
parent::__construct(MELON_STEM, $meta, "Melon Stem");
$this->isActivable = true;
@ -34,15 +34,51 @@ class MelonStemBlock extends TransparentBlock{
$down = $this->getSide(0);
if($down->getID() === FARMLAND){
$this->level->setBlock($block, $this);
$this->level->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), Utils::getRandomUpdateTicks(), BLOCK_UPDATE_RANDOM);
return true;
}
return false;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem(MELON_SEEDS, 0, mt_rand(0, 2)));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}elseif($type === BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->level->setBlock($this, $this);
return BLOCK_UPDATE_RANDOM;
}else{
for($side = 2; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b->getID() === MELON_BLOCK){
return BLOCK_UPDATE_RANDOM;
}
}
$side = $this->getSide(mt_rand(2,5));
$d = $side->getSide(0);
if($side->getID() === AIR and ($d->getID() === FARMLAND or $d->getID() === GRASS or $d->getID() === DIRT)){
$this->level->setBlock($side, new MelonBlock());
}
}
}
return BLOCK_UPDATE_RANDOM;
}
return false;
}
public function onActivate(Item $item, Player $player){
if($item->getID() === DYE and $item->getMetadata() === 0x0F){ //Bonemeal
$this->meta = 0x07;
$this->level->setBlock($this, $this);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;

View File

@ -28,15 +28,25 @@ the Free Software Foundation, either version 3 of the License, or
class RedMushroomBlock extends FlowableBlock{
public function __construct(){
parent::__construct(RED_MUSHROOM, 0, "Red Mushroom");
$this->isFlowable = true;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem($this->id));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$down = $this->getSide(0);
if($down->isTransparent === false){
$this->level->setBlock($block, $this);
return true;
}
$down = $this->getSide(0);
if($down->isTransparent === false){
$this->level->setBlock($block, $this);
return true;
}
return false;
}
}

View File

@ -25,7 +25,7 @@ the Free Software Foundation, either version 3 of the License, or
*/
class SaplingBlock extends TransparentBlock{
class SaplingBlock extends FlowableBlock{
const OAK = 0;
const SPRUCE = 1;
const BIRCH = 2;
@ -34,7 +34,6 @@ class SaplingBlock extends TransparentBlock{
public function __construct($meta = Sapling::OAK){
parent::__construct(SAPLING, $meta, "Sapling");
$this->isActivable = true;
$this->isFlowable = true;
$names = array(
0 => "Oak Sapling",
1 => "Spruce Sapling",
@ -47,6 +46,7 @@ class SaplingBlock extends TransparentBlock{
$down = $this->getSide(0);
if($down->getID() === GRASS or $down->getID() === DIRT or $down->getID() === FARMLAND){
$this->level->setBlock($block, $this);
$this->level->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), Utils::getRandomUpdateTicks(), BLOCK_UPDATE_RANDOM);
return true;
}
return false;
@ -54,21 +54,33 @@ class SaplingBlock extends TransparentBlock{
public function onActivate(Item $item, Player $player){
if($item->getID() === DYE and $item->getMetadata() === 0x0F){ //Bonemeal
TreeObject::growTree($this->level, $this, $this->meta);
TreeObject::growTree($this->level, $this, new Random(), $this->meta & 0x03);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_RANDOM and mt_rand(0,2) === 0){ //Growth
if(($this->meta & 0x08) === 0x08){
TreeObject::growTree($this->level, $this);
}else{
$this->meta |= 0x08;
$this->level->setBlock($this, $this);
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem($this->id));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}elseif($type === BLOCK_UPDATE_RANDOM){ //Growth
if(mt_rand(1,7) === 1){
if(($this->meta & 0x08) === 0x08){
TreeObject::growTree($this->level, $this, new Random(), $this->meta & 0x03);
}else{
$this->meta |= 0x08;
$this->level->setBlock($this, $this);
return BLOCK_UPDATE_RANDOM;
}
}else{
return BLOCK_UPDATE_RANDOM;
}
return true;
}
return false;
}

View File

@ -25,9 +25,9 @@ the Free Software Foundation, either version 3 of the License, or
*/
class SugarcaneBlock extends TransparentBlock{
public function __construct(){
parent::__construct(SUGARCANE_BLOCK, 0, "Sugarcane");
class SugarcaneBlock extends FlowableBlock{
public function __construct($meta = 0){
parent::__construct(SUGARCANE_BLOCK, $meta, "Sugarcane");
}
public function getDrops(Item $item, Player $player){
@ -35,6 +35,36 @@ class SugarcaneBlock extends TransparentBlock{
array(SUGARCANE, 0, 1),
);
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->isTransparent === true and $down->getID() !== SUGARCANE_BLOCK){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem(SUGARCANE));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}elseif($type === BLOCK_UPDATE_RANDOM){
if($this->getSide(0)->getID() !== SUGARCANE_BLOCK){
if($this->meta === 0x0F){
for($y = 1; $y < 3; ++$y){
$b = $this->level->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
if($b->getID() === AIR){
$this->level->setBlock($b, new SugarcaneBlock());
break;
}
}
$this->meta = 0;
$this->level->setBlock($this, $this);
}else{
++$this->meta;
$this->level->setBlock($this, $this);
}
return BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$down = $this->getSide(0);
@ -42,19 +72,19 @@ class SugarcaneBlock extends TransparentBlock{
$this->level->setBlock($block, new SugarcaneBlock());
return true;
}elseif($down->getID() === GRASS or $down->getID() === DIRT or $down->getID() === SAND){
$block0 = $this->getSide(2);
$block1 = $this->getSide(3);
$block2 = $this->getSide(4);
$block3 = $this->getSide(5);
if($block0->getID() === WATER or $block0->getID() === STILL_WATER
or $block1->getID() === WATER or $block1->getID() === STILL_WATER
or $block2->getID() === WATER or $block2->getID() === STILL_WATER
or $block3->getID() === WATER or $block3->getID() === STILL_WATER){
$block0 = $down->getSide(2);
$block1 = $down->getSide(3);
$block2 = $down->getSide(4);
$block3 = $down->getSide(5);
if(($block0 instanceof WaterBlock)
or ($block1 instanceof WaterBlock)
or ($block2 instanceof WaterBlock)
or ($block3 instanceof WaterBlock)){
$this->level->setBlock($block, new SugarcaneBlock());
$this->level->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), Utils::getRandomUpdateTicks(), BLOCK_UPDATE_RANDOM);
return true;
}
}
return false;
}
}

View File

@ -28,7 +28,6 @@ the Free Software Foundation, either version 3 of the License, or
class TallGrassBlock extends FlowableBlock{
public function __construct($meta = 1){
parent::__construct(TALL_GRASS, $meta, "Tall Grass");
$this->isFlowable = true;
$this->isReplaceable = true;
$names = array(
0 => "Dead Shrub",
@ -37,11 +36,21 @@ class TallGrassBlock extends FlowableBlock{
);
$this->name = $names[$this->meta & 0x03];
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function getDrops(Item $item, Player $player){
$drops = array();
if(mt_rand(1,10) === 1){//Seeds
$drops[] = array(295, 0, 1);
$drops[] = array(WHEAT_SEEDS, 0, 1);
}
return $drops;
}

View File

@ -35,6 +35,7 @@ class WheatBlock extends FlowableBlock{
$down = $this->getSide(0);
if($down->getID() === FARMLAND){
$this->level->setBlock($block, $this);
$this->level->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), Utils::getRandomUpdateTicks(), BLOCK_UPDATE_RANDOM);
return true;
}
return false;
@ -44,10 +45,34 @@ class WheatBlock extends FlowableBlock{
if($item->getID() === DYE and $item->getMetadata() === 0x0F){ //Bonemeal
$this->meta = 0x07;
$this->level->setBlock($this, $this);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem(WHEAT_SEEDS, 0, 1));
$this->level->setBlock($this, new AirBlock(), false);
return BLOCK_UPDATE_NORMAL;
}
}elseif($type === BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->level->setBlock($this, $this);
return BLOCK_UPDATE_RANDOM;
}
}else{
return BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function getDrops(Item $item, Player $player){
$drops = array();

View File

@ -25,7 +25,6 @@ the Free Software Foundation, either version 3 of the License, or
*/
class BurningFurnaceBlock extends SolidBlock{
public function __construct($meta = 0){
parent::__construct(BURNING_FURNACE, $meta, "Burning Furnace");
@ -33,48 +32,31 @@ class BurningFurnaceBlock extends SolidBlock{
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$faces = array(
0 => 4,
1 => 2,
2 => 5,
3 => 3,
);
$this->meta = $faces[$player->entity->getDirection()];
$this->level->setBlock($block, $this);
return true;
$faces = array(
0 => 4,
1 => 2,
2 => 5,
3 => 3,
);
$this->meta = $faces[$player->entity->getDirection()];
$this->level->setBlock($block, $this);
return true;
}
public function onBreak(Item $item, Player $player){
$server = ServerAPI::request();
$t = $server->api->tileentity->get($this);
if($t !== false){
if(is_array($t)){
foreach($t as $ts){
if($ts->class === TILE_FURNACE){
$server->api->tileentity->remove($ts->id);
}
}
}elseif($t->class === TILE_FURNACE){
$server->api->tileentity->remove($t->id);
}
}
$this->level->setBlock($this, new AirBlock());
return true;
$this->level->setBlock($this, new AirBlock(), true, true);
return true;
}
public function onActivate(Item $item, Player $player){
$server = ServerAPI::request();
$t = $server->api->tileentity->get($this);
$t = $server->api->tile->get($this);
$furnace = false;
if($t !== false){
if(is_array($t)){
$furnace = array_shift($t);
}else{
$furnace = $t;
}
$furnace = $t;
}else{
$furnace = $server->api->tileentity->add($this->level, TILE_FURNACE, $this->x, $this->y, $this->z, array(
$furnace = $server->api->tile->add($this->level, TILE_FURNACE, $this->x, $this->y, $this->z, array(
"Items" => array(),
"id" => TILE_FURNACE,
"x" => $this->x,
@ -87,7 +69,7 @@ class BurningFurnaceBlock extends SolidBlock{
return true;
}
$player->windowCnt++;
$player->windowCnt = $id = max(1, $player->windowCnt % 255);
$player->windowCnt = $id = max(2, $player->windowCnt % 16);
$player->windows[$id] = $furnace;
$player->dataPacket(MC_CONTAINER_OPEN, array(
"windowid" => $id,
@ -96,7 +78,7 @@ class BurningFurnaceBlock extends SolidBlock{
"title" => "Furnace",
));
$slots = array();
for($s = 0; $s <= FURNACE_SLOTS; ++$s){
for($s = 0; $s < FURNACE_SLOTS; ++$s){
$slot = $furnace->getSlot($s);
if($slot->getID() > 0 and $slot->count > 0){
$slots[] = $slot;
@ -133,12 +115,19 @@ class BurningFurnaceBlock extends SolidBlock{
}
public function getDrops(Item $item, Player $player){
$drops = array();
if($item->isPickaxe() >= 1){
return array(
array(FURNACE, 0, 1),
);
}else{
return array();
$drops[] = array(FURNACE, 0, 1);
}
$t = ServerAPI::request()->api->tile->get($this);
if($t !== false and $t->class === TILE_FURNACE){
for($s = 0; $s < FURNACE_SLOTS; ++$s){
$slot = $t->getSlot($s);
if($slot->getID() > AIR and $slot->count > 0){
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
}
}
}
return $drops;
}
}

View File

@ -31,47 +31,55 @@ class ChestBlock extends TransparentBlock{
$this->isActivable = true;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$block0 = $this->getSide(2);
$block1 = $this->getSide(3);
$block2 = $this->getSide(4);
$block3 = $this->getSide(5);
if($block0->getID() !== CHEST and $block1->getID() !== CHEST and $block2->getID() !== CHEST and $block3->getID() !== CHEST){
$faces = array(
0 => 4,
1 => 2,
2 => 5,
3 => 3,
);
$this->meta = $faces[$player->entity->getDirection()];
$this->level->setBlock($block, $this);
$server = ServerAPI::request();
$server->api->tileentity->add($this->level, TILE_CHEST, $this->x, $this->y, $this->z, array(
"Items" => array(),
"id" => TILE_CHEST,
"x" => $this->x,
"y" => $this->y,
"z" => $this->z
));
return true;
$faces = array(
0 => 4,
1 => 2,
2 => 5,
3 => 3,
);
$facesc = array(
2 => 4,
3 => 2,
4 => 5,
5 => 3,
);
$chest = false;
for($side = 2; $side <= 5; ++$side){
$c = $this->getSide($side);
if($c instanceof ChestBlock){
/*if($chest !== false){ //No chests in the middle
return false;
}*/
$chest = array($side, $c);
break;
}
return false;
}
if($chest !== false and ($chest[1]->getSide($chest[0]) instanceof ChestBlock)){ //Already double chest
return false;
}
if($chest !== false){
$this->meta = $facesc[$chest[0]];
$this->level->setBlock($chest[1], new ChestBlock($this->meta));
}else{
$this->meta = $faces[$player->entity->getDirection()];
}
$this->level->setBlock($block, $this);
$server = ServerAPI::request();
$server->api->tile->add($this->level, TILE_CHEST, $this->x, $this->y, $this->z, array(
"Items" => array(),
"id" => TILE_CHEST,
"x" => $this->x,
"y" => $this->y,
"z" => $this->z
));
return true;
}
public function onBreak(Item $item, Player $player){
$server = ServerAPI::request();
$t = $server->api->tileentity->get($this);
if($t !== false){
if(is_array($t)){
foreach($t as $ts){
if($ts->class === TILE_CHEST){
$server->api->tileentity->remove($ts->id);
}
}
}elseif($t->class === TILE_CHEST){
$server->api->tileentity->remove($t->id);
}
}
$this->level->setBlock($this, new AirBlock());
$this->level->setBlock($this, new AirBlock(), true, true);
return true;
}
@ -82,16 +90,12 @@ class ChestBlock extends TransparentBlock{
}
$server = ServerAPI::request();
$t = $server->api->tileentity->get($this);
$t = $server->api->tile->get($this);
$chest = false;
if($t !== false){
if(is_array($t)){
$chest = array_shift($t);
}else{
$chest = $t;
}
$chest = $t;
}else{
$chest = $server->api->tileentity->add($this->level, TILE_CHEST, $this->x, $this->y, $this->z, array(
$chest = $server->api->tile->add($this->level, TILE_CHEST, $this->x, $this->y, $this->z, array(
"Items" => array(),
"id" => TILE_CHEST,
"x" => $this->x,
@ -104,7 +108,7 @@ class ChestBlock extends TransparentBlock{
return true;
}
$player->windowCnt++;
$player->windowCnt = $id = max(1, $player->windowCnt % 255);
$player->windowCnt = $id = max(2, $player->windowCnt % 16);
$player->windows[$id] = $chest;
$player->dataPacket(MC_CONTAINER_OPEN, array(
"windowid" => $id,
@ -112,10 +116,17 @@ class ChestBlock extends TransparentBlock{
"slots" => CHEST_SLOTS,
"title" => "Chest",
));
$server->api->player->broadcastPacket($server->api->player->getAll($this->level), MC_TILE_EVENT, array(
"x" => $this->x,
"y" => $this->y,
"z" => $this->z,
"case1" => 1,
"case2" => 2,
));
$slots = array();
for($s = 0; $s <= CHEST_SLOTS; ++$s){
for($s = 0; $s < CHEST_SLOTS; ++$s){
$slot = $chest->getSlot($s);
if($slot->getID() > 0 and $slot->count > 0){
if($slot->getID() > AIR and $slot->count > 0){
$slots[] = $slot;
}else{
$slots[] = BlockAPI::getItem(AIR, 0, 0);
@ -131,8 +142,18 @@ class ChestBlock extends TransparentBlock{
}
public function getDrops(Item $item, Player $player){
return array(
$drops = array(
array($this->id, 0, 1),
);
$t = ServerAPI::request()->api->tile->get($this);
if($t !== false and $t->class === TILE_CHEST){
for($s = 0; $s < CHEST_SLOTS; ++$s){
$slot = $t->getSlot($s);
if($slot->getID() > AIR and $slot->count > 0){
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->count);
}
}
}
return $drops;
}
}

View File

@ -33,6 +33,9 @@ class DirtBlock extends SolidBlock{
public function onActivate(Item $item, Player $player){
if($item->isHoe()){
if(($player->gamemode & 0x01) === 0){
$item->useOn($this);
}
$this->level->setBlock($this, BlockAPI::get(FARMLAND, 0));
return true;
}

View File

@ -38,27 +38,15 @@ class GrassBlock extends SolidBlock{
public function onActivate(Item $item, Player $player){
if($item->getID() === DYE and $item->getMetadata() === 0x0F){
for($c = 0; $c < 15; ++$c){
$x = mt_rand($this->x - 2, $this->x + 2);
$z = mt_rand($this->z - 2, $this->z + 2);
$b = $this->level->getBlock(new Vector3($x, $this->y + 1, $z));
$d = $this->level->getBlock(new Vector3($x, $this->y, $z));
if($b->getID() === AIR and $d->getID() === GRASS){
$arr = array(
array(DANDELION, 0),
array(CYAN_FLOWER, 0),
array(TALL_GRASS, 1),
array(TALL_GRASS, 1),
array(TALL_GRASS, 1),
array(TALL_GRASS, 1),
array(AIR, 0),
);
$t = $arr[mt_rand(0, count($arr) - 1)];
$this->level->setBlock($b, BlockAPI::get($t[0], $t[1]));
}
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
TallGrassObject::growGrass($this->level, $this, new Random());
return true;
}elseif($item->isHoe()){
if(($player->gamemode & 0x01) === 0){
$item->useOn($this);
}
$this->level->setBlock($this, new FarmlandBlock());
return true;
}

View File

@ -30,4 +30,15 @@ class GravelBlock extends FallableBlock{
parent::__construct(GRAVEL, 0, "Gravel");
}
public function getDrops(Item $item, Player $player){
if(mt_rand(1,10) === 1){
return array(
array(FLINT, 0, 1),
);
}
return array(
array(GRAVEL, 0, 1),
);
}
}

View File

@ -35,16 +35,117 @@ class LeavesBlock extends TransparentBlock{
LeavesBlock::OAK => "Oak Leaves",
LeavesBlock::SPRUCE => "Spruce Leaves",
LeavesBlock::BIRCH => "Birch Leaves",
3 => "",
);
$this->name = $names[$this->meta & 0x03];
}
private function findLog(Block $pos, array $visited, $distance, &$check, $fromSide = null){
++$check;
$index = $pos->x.".".$pos->y.".".$pos->z;
if(isset($visited[$index])){
return false;
}
if($pos->getID() === WOOD){
return true;
}elseif($pos->getID() === LEAVES and $distance < 3){
$visited[$index] = true;
$down = $pos->getSide(0)->getID();
if($down === WOOD){
return true;
}
if($fromSide === null){
for($side = 2; $side <= 5; ++$side){
if($this->findLog($pos->getSide($side), $visited, $distance + 1, $check, $side) === true){
return true;
}
}
}else{ //No more loops
switch($fromSide){
case 2:
if($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}
break;
case 3:
if($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}
break;
case 4:
if($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}
break;
case 5:
if($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}
break;
}
}
}
return false;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if(($this->meta & 0b00001100) === 0){
$this->meta |= 0x08;
$this->level->setBlock($this, $this, false);
return BLOCK_UPDATE_RANDOM;
}
}elseif($type === BLOCK_UPDATE_RANDOM){
if(($this->meta & 0b00001100) === 0x08){
$this->meta &= 0x03;
$visited = array();
$check = 0;
if($this->findLog($this, $visited, 0, $check) === true){
$this->level->setBlock($this, $this, false);
}else{
$this->level->setBlock($this, new AirBlock(), false);
if(mt_rand(1,20) === 1){ //Saplings
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem(SAPLING, $this->meta & 0x03, 1));
}
if(($this->meta & 0x03) === LeavesBlock::OAK and mt_rand(1,200) === 1){ //Apples
ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem(APPLE, 0, 1));
}
return BLOCK_UPDATE_NORMAL;
}
}
}
return false;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$this->meta |= 0x04;
$this->level->setBlock($this, $this);
}
public function getDrops(Item $item, Player $player){
$drops = array();
if(mt_rand(1,20) === 1){ //Saplings
$drops[] = array(SAPLING, $this->meta & 0x03, 1);
}
if(($this->meta & 0x03) === LeavesBlock::OAK and mt_rand(1,200) === 1){ //Apples
$drops[] = array(260, 0, 1);
$drops[] = array(APPLE, 0, 1);
}
return $drops;
}

View File

@ -30,6 +30,11 @@ class StonecutterBlock extends SolidBlock{
parent::__construct(STONECUTTER, $meta, "Stonecutter");
$this->isActivable = true;
}
public function onActivate(Item $item, Player $player){
$player->toCraft[-1] = 2;
return true;
}
public function getDrops(Item $item, Player $player){
return array(

View File

@ -35,8 +35,10 @@ class WoodBlock extends SolidBlock{
WoodBlock::OAK => "Oak Wood",
WoodBlock::SPRUCE => "Spruce Wood",
WoodBlock::BIRCH => "Birch Wood",
3 => "",
);
$this->name = $names[$this->meta & 0x03];
$this->meta &= 0x03;
$this->name = $names[$this->meta];
}
}

View File

@ -30,10 +30,15 @@ class WorkbenchBlock extends SolidBlock{
parent::__construct(WORKBENCH, $meta, "Crafting Table");
$this->isActivable = true;
}
public function onActivate(Item $item, Player $player){
$player->toCraft[-1] = 1;
return true;
}
public function getDrops(Item $item, Player $player){
return array(
array($this->id, 0, 1),
);
}
}
}

View File

@ -27,17 +27,36 @@ the Free Software Foundation, either version 3 of the License, or
class BucketItem extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(BUCKET, 0, $count, "Empty Bucket");
parent::__construct(BUCKET, $meta, $count, "Bucket");
$this->isActivable = true;
$this->maxStackSize = 1;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($target->getID() === STILL_WATER or $target->getID() === STILL_LAVA){
$level->setBlock($target, new AirBlock());
$player->removeItem($this->getID(), $this->getMetadata(), $this->count);
$player->addItem(($target->getID() === STILL_LAVA ? LAVA_BUCKET:WATER_BUCKET), 0, 1);
return true;
if($this->meta === AIR){
if($target instanceof LiquidBlock){
$level->setBlock($target, new AirBlock());
if(($player->gamemode & 0x01) === 0){
$this->meta = ($target instanceof WaterBlock) ? WATER:LAVA;
}
return true;
}
}elseif($this->meta === WATER){
if($block->getID() === AIR){
$level->setBlock($block, new StillWaterBLock());
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}
return true;
}
}elseif($this->meta === LAVA){
if($block->getID() === AIR){
$level->setBlock($block, new StillLavaBlock());
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}
return true;
}
}
return false;
}

View File

@ -28,6 +28,9 @@ the Free Software Foundation, either version 3 of the License, or
class CoalItem extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(COAL, $meta & 0x01, $count, "Coal");
if($this->meta === 1){
$this->name = "Charcoal";
}
}
}

View File

@ -32,7 +32,7 @@ class PaintingItem extends Item{
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($target->isTransparent === false and $face > 1 and $block->isFlowable === true){
if($target->isTransparent === false and $face > 1 and $block->isSolid === false){
$server = ServerAPI::request();
$faces = array(
2 => 1,
@ -79,7 +79,7 @@ class PaintingItem extends Item{
"Motive" => $motive[0],
);
$e = $server->api->entity->add($level, ENTITY_OBJECT, OBJECT_PAINTING, $data);
$server->api->entity->spawnToAll($level, $e->eid);
$server->api->entity->spawnToAll($e);
if(($player->gamemode & 0x01) === 0x00){
$player->removeItem($this->getID(), $this->getMetadata(), 1);
}

View File

@ -25,19 +25,31 @@ the Free Software Foundation, either version 3 of the License, or
*/
class LavaBucketItem extends Item{
class SpawnEggItem extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(LAVA_BUCKET, 0, $count, "Lava Bucket");
parent::__construct(SPAWN_EGG, 0, $count, "Spawn Egg");
$this->meta = $meta;
$this->isActivable = true;
$this->maxStackSize = 1;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($target->getID() === AIR){
$level->setBlock($target, new StillLavaBlock());
$player->removeItem($this->getID(), $this->getMetadata(), $this->count);
$player->addItem(BUCKET, 0, 1);
return true;
switch($this->meta){
case MOB_CHICKEN:
case MOB_SHEEP:
case MOB_COW:
case MOB_PIG:
$data = array(
"x" => $block->x + 0.5,
"y" => $block->y,
"z" => $block->z + 0.5,
);
$e = ServerAPI::request()->api->entity->add($block->level, ENTITY_MOB, $this->meta, $data);
ServerAPI::request()->api->entity->spawnToAll($e);
if(($player->gamemode & 0x01) === 0){
--$this->count;
}
return true;
break;
}
return false;
}

View File

@ -25,20 +25,22 @@ the Free Software Foundation, either version 3 of the License, or
*/
class WaterBucketItem extends Item{
class FlintSteelItem extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(WATER_BUCKET, 0, $count, "Water Bucket");
parent::__construct(FLINT_STEEL, $meta, $count, "Flint and Steel");
$this->isActivable = true;
$this->maxStackSize = 1;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($target->getID() === AIR){
$level->setBlock($target, new StillWaterBLock());
$player->removeItem($this->getID(), $this->getMetadata(), $this->count);
$player->addItem(BUCKET, 0, 1);
if($block->getID() === AIR){
$level->setBlock($block, new FireBlock(), true, false, true);
$block->level->scheduleBlockUpdate(new Position($block, 0, 0, $block->level), Utils::getRandomUpdateTicks(), BLOCK_UPDATE_RANDOM);
return true;
}
if($this->useOn($block) and ($player->gamemode & 0x01) === 0 and $this->getMetadata() >= $this->getMaxDurability()){
$player->setSlot($player->slot, new Item(AIR, 0, 0), false);
}
return false;
}
}

193
src/math/Matrix.php Normal file
View File

@ -0,0 +1,193 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class Matrix implements ArrayAccess{
private $matrix = array();
private $rows = 0;
private $columns = 0;
public function offsetExists($offset){
return isset($this->matrix[(int) $offset]);
}
public function offsetGet($offset){
return $this->matrix[(int) $offset];
}
public function offsetSet($offset, $value){
$this->matrix[(int) $offset] = $value;
}
public function offsetUnset($offset){
unset($this->matrix[(int) $offset]);
}
public function __construct($rows, $columns, array $set = array()){
$this->rows = max(1, (int) $rows);
$this->columns = max(1, (int) $columns);
$this->set($set);
}
public function set(array $m){
for($r = 0; $r < $this->rows; ++$r){
$this->matrix[$r] = array();
for($c = 0; $c < $this->columns; ++$c){
$this->matrix[$r][$c] = isset($m[$r][$c]) ? $m[$r][$c] : 0;
}
}
}
public function getRows(){
return ($this->rows);
}
public function getColumns(){
return ($this->columns);
}
public function setElement($row, $column, $value){
if($row > $this->rows or $row < 0 or $column > $this->columns or $column < 0){
return false;
}
$this->matrix[(int) $row][(int) $column] = $value;
return true;
}
public function getElement($row, $column){
if($row > $this->rows or $row < 0 or $column > $this->columns or $column < 0){
return false;
}
return $this->matrix[(int) $row][(int) $column];
}
public function isSquare(){
return $this->rows === $this->columns;
}
public function add(Matrix $matrix){
if($this->rows !== $matrix->getRows() or $this->columns !== $matrix->getColumns()){
return false;
}
$result = new Matrix($this->rows, $this->columns);
for($r = 0; $r < $this->rows; ++$r){
for($c = 0; $c < $this->columns; ++$c){
$result->setElement($r, $c, $this->matrix[$r][$c] + $matrix->getElement($r, $c));
}
}
return $result;
}
public function substract(Matrix $matrix){
if($this->rows !== $matrix->getRows() or $this->columns !== $matrix->getColumns()){
return false;
}
$result = clone $this;
for($r = 0; $r < $this->rows; ++$r){
for($c = 0; $c < $this->columns; ++$c){
$result->setElement($r, $c, $this->matrix[$r][$c] - $matrix->getElement($r, $c));
}
}
return $result;
}
public function multiplyScalar($number){
$result = clone $this;
for($r = 0; $r < $this->rows; ++$r){
for($c = 0; $c < $this->columns; ++$c){
$result->setElement($r, $c, $this->matrix[$r][$c] * $number);
}
}
return $result;
}
public function divideScalar($number){
$result = clone $this;
for($r = 0; $r < $this->rows; ++$r){
for($c = 0; $c < $this->columns; ++$c){
$result->setElement($r, $c, $this->matrix[$r][$c] / $number);
}
}
return $result;
}
public function transpose(){
$result = new Matrix($this->columns, $this->rows);
for($r = 0; $r < $this->rows; ++$r){
for($c = 0; $c < $this->columns; ++$c){
$result->setElement($c, $r, $this->matrix[$r][$c]);
}
}
return $result;
}
//Naive Matrix product, O(n^3)
public function product(Matrix $matrix){
if($this->columns !== $matrix->getRows()){
return false;
}
$c = $matrix->getColumns();
$result = new Matrix($this->rows, $c);
for($i = 0; $i < $this->rows; ++$i){
for($j = 0; $j < $c; ++$j){
$sum = 0;
for($k = 0; $k < $this->columns; ++$k){
$sum += $this->matrix[$i][$k] * $matrix->getElement($k, $j);
}
$result->setElement($i, $j, $sum);
}
}
return $result;
}
//Computation of the determinant of 2x2 and 3x3 matrices
public function determinant(){
if($this->isSquare() !== true){
return false;
}
switch($this->rows){
case 1:
return 0;
case 2:
return $this->matrix[0][0] * $this->matrix[1][1] - $this->matrix[0][1] * $this->matrix[1][0];
case 3:
return $this->matrix[0][0] * $this->matrix[1][1] * $this->matrix[2][2] + $this->matrix[0][1] * $this->matrix[1][2] * $this->matrix[2][0] + $this->matrix[0][2] * $this->matrix[1][0] * $this->matrix[2][1] - $this->matrix[2][0] * $this->matrix[1][1] * $this->matrix[0][2] - $this->matrix[2][1] * $this->matrix[1][2] * $this->matrix[0][0] - $this->matrix[2][2] * $this->matrix[1][0] * $this->matrix[0][1];
}
return false;
}
public function __toString(){
$s = "";
for($r = 0; $r < $this->rows; ++$r){
$s .= implode(",", $this->matrix[$r]).";";
}
return "Matrix({$this->rows}x{$this->columns};".substr($s, 0, -1).")";
}
}

View File

@ -86,6 +86,14 @@ class Vector2{
public function abs(){
return new Vector2(abs($this->x), abs($this->y));
}
public function multiply($number){
return new Vector2($this->x * $number, $this->y * $number);
}
public function divide($number){
return new Vector2($this->x / $number, $this->y / $number);
}
public function distance($x = 0, $y = 0){
if(($x instanceof Vector2) === true){
@ -102,6 +110,26 @@ class Vector2{
return pow($this->x - $x, 2) + pow($this->y - $y, 2);
}
}
public function length(){
return sqrt($this->lengthSquared());
}
public function lengthSquared(){
return $this->x * $this->x + $this->y * $this->y;
}
public function normalize(){
$len = $this->length();
if($len != 0){
return $this->divide($len);
}
return new Vector2(0, 0);
}
public function dot(Vector2 $v){
return $this->x * $v->x + $this->y * $v->y;
}
public function __toString(){
return "Vector2(x=".$this->x.",y=".$this->y.")";

View File

@ -97,6 +97,14 @@ class Vector3{
return $this->add(-$x, -$y, -$z);
}
}
public function multiply($number){
return new Vector3($this->x * $number, $this->y * $number, $this->z * $number);
}
public function divide($number){
return new Vector3($this->x / $number, $this->y / $number, $this->z / $number);
}
public function ceil(){
return new Vector3((int) ($this->x + 1), (int) ($this->y + 1), (int) ($this->z + 1));
@ -156,6 +164,34 @@ class Vector3{
return max(abs($this->x - $x), abs($this->z - $z));
}
}
public function length(){
return sqrt($this->lengthSquared());
}
public function lengthSquared(){
return $this->x * $this->x + $this->y * $this->y + $this->z * $this->z;
}
public function normalize(){
$len = $this->length();
if($len != 0){
return $this->divide($len);
}
return new Vector3(0, 0, 0);
}
public function dot(Vector3 $v){
return $this->x * $v->x + $this->y * $v->y + $this->z * $v->z;
}
public function cross(Vector3 $v){
return new Vector3(
$this->y * $v->z - $this->z * $v->y,
$this->z * $v->x - $this->x * $v->z,
$this->x * $v->y - $this->y * $v->x
);
}
public function __toString(){
return "Vector3(x=".$this->x.",y=".$this->y.",z=".$this->z.")";

View File

@ -25,9 +25,10 @@ the Free Software Foundation, either version 3 of the License, or
*/
class CakeBlock extends TransparentBlock{
public function __construct(){
parent::__construct(CAKE_BLOCK, 0, "Cake Block");
class VectorMath{
public static function getDirection2D($azimuth){
return new Vector2(cos($azimuth), sin($azimuth));
}
}

View File

@ -159,9 +159,14 @@ class CustomPacketHandler{
$this->data["username"] = $this->get(Utils::readShort($this->get(2), false));
$this->data["protocol1"] = Utils::readInt($this->get(4));
$this->data["protocol2"] = Utils::readInt($this->get(4));
$this->data["clientId"] = Utils::readInt($this->get(4));
$this->data["realms_data"] = $this->get(Utils::readShort($this->get(2), false));
}else{
$this->raw .= Utils::writeShort(strlen($this->data["username"])).$this->data["username"];
$this->raw .= Utils::writeInt(CURRENT_PROTOCOL).Utils::writeInt(CURRENT_PROTOCOL);
$this->raw .= Utils::writeInt(CURRENT_PROTOCOL).
Utils::writeInt(CURRENT_PROTOCOL).
Utils::writeInt($this->data["clientId"]);
$this->raw .= Utils::writeShort(strlen($this->data["realms_data"])).$this->data["realms_data"];
}
break;
case MC_LOGIN_STATUS:
@ -218,6 +223,8 @@ class CustomPacketHandler{
$this->data["x"] = Utils::readFloat($this->get(4));
$this->data["y"] = Utils::readFloat($this->get(4));
$this->data["z"] = Utils::readFloat($this->get(4));
$this->data["pitch"] = Utils::readByte($this->get(1));
$this->data["yaw"] = Utils::readByte($this->get(1));
$this->data["metadata"] = Utils::readMetadata($this->get(true));
}else{
$this->raw .= Utils::writeInt($this->data["eid"]);
@ -225,6 +232,8 @@ class CustomPacketHandler{
$this->raw .= Utils::writeFloat($this->data["x"]);
$this->raw .= Utils::writeFloat($this->data["y"]);
$this->raw .= Utils::writeFloat($this->data["z"]);
$this->raw .= Utils::writeByte($this->data["pitch"]);
$this->raw .= Utils::writeByte($this->data["yaw"]);
$this->raw .= Utils::writeMetadata($this->data["metadata"]);
}
break;
@ -236,6 +245,10 @@ class CustomPacketHandler{
$this->data["x"] = Utils::readFloat($this->get(4));
$this->data["y"] = Utils::readFloat($this->get(4));
$this->data["z"] = Utils::readFloat($this->get(4));
$this->data["pitch"] = Utils::readByte($this->get(1));
$this->data["yaw"] = Utils::readByte($this->get(1));
$this->data["unknown1"] = Utils::readShort($this->get(2));
$this->data["unknown2"] = Utils::readShort($this->get(2));
$this->data["metadata"] = Utils::readMetadata($this->get(true));
}else{
$this->raw .= Utils::writeLong($this->data["clientID"]);
@ -244,32 +257,47 @@ class CustomPacketHandler{
$this->raw .= Utils::writeFloat($this->data["x"]);
$this->raw .= Utils::writeFloat($this->data["y"]);
$this->raw .= Utils::writeFloat($this->data["z"]);
$this->raw .= Utils::writeByte($this->data["pitch"]);
$this->raw .= Utils::writeByte($this->data["yaw"]);
$this->raw .= Utils::writeShort($this->data["unknown1"]);
$this->raw .= Utils::writeShort($this->data["unknown2"]);
$this->raw .= Utils::writeMetadata($this->data["metadata"]);
}
break;
case MC_REMOVE_PLAYER:
if($this->c === false){
$this->data["clientID"] = Utils::readLong($this->get(8));
$this->data["eid"] = Utils::readInt($this->get(4));
$this->data["clientID"] = Utils::readLong($this->get(8));
}else{
$this->raw .= Utils::writeLong($this->data["clientID"]);
$this->raw .= Utils::writeInt($this->data["eid"]);
$this->raw .= Utils::writeLong($this->data["clientID"]);
}
break;
case MC_ADD_ENTITY: //Not used?
case MC_ADD_ENTITY:
if($this->c === false){
$this->data["eid"] = Utils::readInt($this->get(4));
$this->data["type"] = ord($this->get(1));
$this->data["x"] = Utils::readFloat($this->get(4));
$this->data["y"] = Utils::readFloat($this->get(4));
$this->data["z"] = Utils::readFloat($this->get(4));
$this->data["did"] = Utils::readInt($this->get(4));
if($this->data["did"] > 0){
$this->data["speedX"] = Utils::readShort($this->get(2));
$this->data["speedY"] = Utils::readShort($this->get(2));
$this->data["speedZ"] = Utils::readShort($this->get(2));
}
}else{
$this->raw .= Utils::writeInt($this->data["eid"]);
$this->raw .= chr($this->data["type"]);
$this->raw .= Utils::writeFloat($this->data["x"]);
$this->raw .= Utils::writeFloat($this->data["y"]);
$this->raw .= Utils::writeFloat($this->data["z"]);
$this->raw .= Utils::hexToStr("000000020000ffd30000");//Utils::writeInt(0);
$this->raw .= Utils::writeInt($this->data["did"]);
if($this->data["did"] > 0){
$this->raw .= Utils::writeShort($this->data["speedX"]);
$this->raw .= Utils::writeShort($this->data["speedY"]);
$this->raw .= Utils::writeShort($this->data["speedZ"]);
}
}
break;
case MC_REMOVE_ENTITY:
@ -379,7 +407,7 @@ class CustomPacketHandler{
$this->raw .= chr($this->data["face"]);
}
break;
case MC_REMOVE_BLOCK:
case MC_REMOVE_BLOCK: //Sent when a player removes a block, not used
if($this->c === false){
$this->data["eid"] = Utils::readInt($this->get(4));
$this->data["x"] = Utils::readInt($this->get(4));
@ -464,6 +492,21 @@ class CustomPacketHandler{
$this->raw .= Utils::writeInt($this->data["unknown5"]);
}
break;
case MC_TILE_EVENT:
if($this->c === false){
$this->data["x"] = Utils::readInt($this->get(4));
$this->data["y"] = Utils::readInt($this->get(4));
$this->data["z"] = Utils::readInt($this->get(4));
$this->data["case1"] = Utils::readInt($this->get(4));
$this->data["case2"] = Utils::readInt($this->get(4));
}else{
$this->raw .= Utils::writeInt($this->data["x"]);
$this->raw .= Utils::writeInt($this->data["y"]);
$this->raw .= Utils::writeInt($this->data["z"]);
$this->raw .= Utils::writeInt($this->data["case1"]);
$this->raw .= Utils::writeInt($this->data["case2"]);
}
break;
case MC_ENTITY_EVENT:
if($this->c === false){
$this->data["eid"] = Utils::readInt($this->get(4));
@ -498,10 +541,12 @@ class CustomPacketHandler{
$this->data["eid"] = Utils::readInt($this->get(4));
$this->data["block"] = Utils::readShort($this->get(2), false);
$this->data["meta"] = Utils::readShort($this->get(2), false);
$this->data["slot"] = ord($this->get(1));
}else{
$this->raw .= Utils::writeInt($this->data["eid"]);
$this->raw .= Utils::writeShort($this->data["block"]);
$this->raw .= Utils::writeShort($this->data["meta"]);
$this->raw .= chr($this->data["slot"]);
}
break;
case MC_PLAYER_ARMOR_EQUIPMENT:
@ -542,14 +587,41 @@ class CustomPacketHandler{
$this->data["fx"] = Utils::readFloat($this->get(4));
$this->data["fy"] = Utils::readFloat($this->get(4));
$this->data["fz"] = Utils::readFloat($this->get(4));
$this->data["posX"] = Utils::readFloat($this->get(4));
$this->data["posY"] = Utils::readFloat($this->get(4));
$this->data["posZ"] = Utils::readFloat($this->get(4));
}else{
/*$this->raw .= Utils::writeByte($this->data["action"]);
$this->raw .= Utils::writeInt($this->data["x"]);
$this->raw .= Utils::writeInt($this->data["y"]);
$this->raw .= Utils::writeInt($this->data["z"]);
$this->raw .= Utils::writeInt($this->data["face"]);
$this->raw .= Utils::writeShort($this->data["block"]);
$this->raw .= Utils::writeByte($this->data["meta"]);
$this->raw .= Utils::writeInt($this->data["eid"]);
$this->raw .= Utils::writeInt($this->data["target"]);*/
$this->raw .= Utils::writeFloat($this->data["fx"]);
$this->raw .= Utils::writeFloat($this->data["fy"]);
$this->raw .= Utils::writeFloat($this->data["fz"]);
$this->raw .= Utils::writeFloat($this->data["posX"]);
$this->raw .= Utils::writeFloat($this->data["posY"]);
$this->raw .= Utils::writeFloat($this->data["posZ"]);
}
break;
case MC_PLAYER_ACTION:
//TODO
if($this->c === false){
$this->data["action"] = Utils::readInt($this->get(4));
$this->data["x"] = Utils::readInt($this->get(4));
$this->data["y"] = Utils::readInt($this->get(4));
$this->data["z"] = Utils::readInt($this->get(4));
$this->data["face"] = Utils::readInt($this->get(4));
$this->data["eid"] = Utils::readInt($this->get(4));
}else{
$this->raw .= Utils::writeInt($this->data["action"]);
$this->raw .= Utils::writeInt($this->data["x"]);
$this->raw .= Utils::writeInt($this->data["y"]);
$this->raw .= Utils::writeInt($this->data["z"]);
$this->raw .= Utils::writeInt($this->data["face"]);
$this->raw .= Utils::writeInt($this->data["eid"]);
}
break;
case MC_SET_ENTITY_DATA:
if($this->c === false){

View File

@ -27,16 +27,25 @@ the Free Software Foundation, either version 3 of the License, or
class MinecraftInterface{
public $client;
public $bandwidth;
private $socket;
private $data;
function __construct($server, $port = 25565, $listen = false, $client = false, $serverip = "0.0.0.0"){
private $chunked;
private $toChunk;
private $needCheck;
function __construct($object, $server, $port = 25565, $listen = false, $client = false, $serverip = "0.0.0.0"){
$this->socket = new UDPSocket($server, $port, (bool) $listen, $serverip);
if($this->socket->connected === false){
console("[ERROR] Couldn't bind to $serverip:".$port, true, true, 0);
exit(1);
}
$this->bandwidth = array(0, 0, microtime(true));
$this->client = (bool) $client;
$this->start = microtime(true);
$this->chunked = array();
$this->toChunk = array();
$this->needCheck = array();
$object->schedule(1, array($this, "checkChunked"), array(), true);
}
public function close(){
@ -50,41 +59,24 @@ class MinecraftInterface{
return false;
}
protected function writeDump($pid, $raw, $data, $origin = "client", $ip = "", $port = 0){
if(LOG === true and DEBUG >= 3){
$p = "[".(microtime(true) - $this->start)."] [".((($origin === "client" and $this->client === true) or ($origin === "server" and $this->client === false)) ? "CLIENT->SERVER":"SERVER->CLIENT")." ".$ip.":".$port."]: ".(isset($data["id"]) ? "MC Packet ".Protocol::$dataName[$pid]:Protocol::$packetName[$pid])." (0x".Utils::strTohex(chr($pid)).") [length ".strlen($raw)."]".PHP_EOL;
$p .= Utils::hexdump($raw);
if(is_array($data)){
foreach($data as $i => $d){
if(!isset(Protocol::$raknet[$pid][$i])){
$ty = "special";
}else{
$ty = Protocol::$raknet[$pid][$i];
}
$p .= $i ." => ".(!is_array($d) ? $ty."(".(($ty === "magic" or substr($ty, 0, 7) === "special" or is_int($ty)) ? Utils::strToHex($d):Utils::printable((string) $d)).")":$ty."(\"".serialize(array_map("Utils::printable", $d))."\")").PHP_EOL;
}
}
$p .= PHP_EOL;
logg($p, "packets", false);
}
}
public function readPacket(){
$p = $this->popPacket();
if($p !== false){
return $p;
}
$pk = $this->popPacket();
if($this->socket->connected === false){
return false;
return $pk;
}
$buf = "";
$source = false;
$port = 1;
$len = $this->socket->read($buf, $source, $port);
if($len === false){
return false;
return $pk;
}
$this->bandwidth[0] += $len;
$this->parsePacket($buf, $source, $port);
return ($pk !== false ? $pk : $this->popPacket());
}
private function parsePacket($buf, $source, $port){
$pid = ord($buf{0});
$struct = $this->getStruct($pid);
if($struct === false){
@ -95,52 +87,181 @@ class MinecraftInterface{
"ip" => $source,
"port" => $port
)) !== true){
if(LOG === true and DEBUG >= 3){
console("[ERROR] Unknown Packet ID 0x".Utils::strToHex(chr($pid)), true, true, 0);
$p = "[".(microtime(true) - $this->start)."] [CLIENT->SERVER ".$source.":".$port."]: Error, bad packet id 0x".Utils::strToHex(chr($pid))." [length ".strlen($buf)."]".PHP_EOL;
$p .= Utils::hexdump($buf);
$p .= PHP_EOL;
logg($p, "packets", true, 2);
}
console("[ERROR] Unknown Packet ID 0x".Utils::strToHex(chr($pid)), true, true, 2);
}
return false;
}
$packet = new Packet($pid, $struct, $buf);
@$packet->parse();
if($pid === 0x99){
$CID = PocketMinecraftServer::clientID($source, $port);
if(!isset($this->chunked[$CID]) and $packet->data[0] !== 0){ //Drop packet
return false;
}
switch($packet->data[0]){
case 0:
$this->initChunked($CID, $source, $port);
return false;
case 1:
$this->stopChunked($CID);
return false;
case 3:
$this->ackChunked($CID, $data[1]["id"], $data[1]["index"]);
return false;
case 4:
$this->receiveChunked($CID, $data[1]["id"], $data[1]["index"], $data[1]["count"], $data[1]["data"]);
return true;
}
}
$this->data[] = array($pid, $packet->data, $buf, $source, $port);
return $this->popPacket();
return true;
}
public function checkChunked($CID){
$time = microtime(true);
foreach($this->needCheck as $CID => $packets){
if($packets[-1] < $time){
$d = $this->chunked[$CID];
unset($packets[-1]);
foreach($packets as $packet){
$this->writePacket(0x99, $packet, true, $d[1], $d[2], true);
}
$this->needCheck[$CID][-1] = $time + 5;
}
}
foreach($this->toChunk as $CID => $packets){
$d = $this->chunked[$CID];
$raw = "";
$MTU = 512;
foreach($packets as $packet){
$raw .= $packet;
if(($len = strlen($packet)) > $MTU){
$MTU = $len;
}
}
if($MTU > $d[0][2]){
$this->chunked[$CID][0][2] = $MTU;
}else{
$MTU = $d[0][2];
}
$raw = str_split(gzdeflate($raw, DEFLATEPACKET_LEVEL), $MTU - 9); // - 1 - 2 - 2 - 2 - 2
$count = count($raw);
$messageID = $this->chunked[$CID][0][0]++;
$this->chunked[$CID][0][0] &= 0xFFFF;
if(!isset($this->needCheck[$CID])){
$this->needCheck[$CID] = array();
}
$this->needCheck[$CID][$messageID] = array(-1 => $time + 1);
foreach($raw as $index => $r){
$p = "\x99\x02".Utils::writeShort($messageID).Utils::writeShort($index).Utils::writeShort($count).Utils::writeShort(strlen($r)).$r;
$this->needCheck[$CID][$messageID][$index] = $p;
$this->writePacket(0x99, $p, true, $d[1], $d[2], true);
}
unset($this->toChunk[$CID]);
}
}
public function isChunked($CID){
return isset($this->chunked[$CID]);
}
private function initChunked($CID, $source, $port){
console("[DEBUG] Starting DEFLATEPacket for $source:$port", true, true, 2);
$this->chunked[$CID] = array(
0 => array(0, 0, 0), //index, sent/received; MTU
1 => $source,
2 => $port,
3 => array(), //Received packets
);
$this->writePacket(0x99, array(
0 => 0, //start
), false, $source, $port, true);
}
public function stopChunked($CID){
if(!isset($this->chunked[$CID])){
return false;
}
$this->writePacket(0x99, array(
0 => 1, //stop
), false, $this->chunked[$CID][1], $this->chunked[$CID][2], true);
console("[DEBUG] Stopping DEFLATEPacket for ".$this->chunked[$CID][1].":".$this->chunked[$CID][2], true, true, 2);
$this->chunked[$CID][3] = null;
$this->chunked[$CID][4] = null;
unset($this->chunked[$CID]);
unset($this->toChunk[$CID]);
unset($this->needCheck[$CID]);
}
private function ackChunked($CID, $ID, $index){
unset($this->needCheck[$CID][$ID][$index]);
if(count($this->needCheck[$CID][$ID]) <= 1){
unset($this->needCheck[$CID][$ID]);
}
}
private function receiveChunked($CID, $ID, $index, $count, $data){
if(!isset($this->chunked[$CID][3][$ID])){
$this->chunked[$CID][3][$ID] = array();
}
$this->chunked[$CID][3][$ID][$index] = $data;
if(count($this->chunked[$CID][3][$ID]) === $count){
ksort($this->chunked[$CID][3][$ID]);
$data = gzinflate(implode($this->chunked[$CID][3][$ID]), 524280);
unset($this->chunked[$CID][3][$ID]);
if($data === false or strlen($data) === 0){
console("[ERROR] Invalid DEFLATEPacket for ".$this->chunked[$CID][1].":".$this->chunked[$CID][2], true, true, 2);
}
$offset = 0;
while(($plen = Utils::readShort(substr($data, $offset, 2), false)) !== 0xFFFF or $offset >= $len){
$offset += 2;
$packet = substr($data, $offset, $plen);
$this->parsePacket($packet, $this->chunked[$CID][1], $this->chunked[$CID][2]);
}
}
}
public function popPacket(){
if(count($this->data) > 0){
$p = array_shift($this->data);
if(isset($p[1]["packets"]) and is_array($p[1]["packets"])){
foreach($p[1]["packets"] as $d){
$this->data[] = array($p[0], $d[1], $d[2], $p[3], $p[4]);
}
}
$c = (isset($p[1]["id"]) ? true:false);
$p[2] = $c ? chr($p[1]["id"]).$p[2]:$p[2];
$this->writeDump(($c ? $p[1]["id"]:$p[0]), $p[2], $p[1], "server", $p[3], $p[4]);
$p = each($this->data);
unset($this->data[$p[0]]);
$p = $p[1];
return array("pid" => $p[0], "data" => $p[1], "raw" => $p[2], "ip" => $p[3], "port" => $p[4]);
}
return false;
}
public function writePacket($pid, $data = array(), $raw = false, $dest = false, $port = false){
$struct = $this->getStruct($pid);
public function writePacket($pid, $data = array(), $raw = false, $dest = false, $port = false, $force = false){
$CID = PocketMinecraftServer::clientID($dest, $port);
if($raw === false){
$packet = new Packet($pid, $struct);
$packet = new Packet($pid, $this->getStruct($pid));
$packet->data = $data;
@$packet->create();
$write = $this->socket->write($packet->raw, $dest, $port);
$this->writeDump($pid, $packet->raw, $data, "client", $dest, $port);
@$packet->create();
if($force === false and $this->isChunked($CID)){
if(!isset($this->toChunk[$CID])){
$this->toChunk[$CID] = array();
}
$this->toChunk[$CID][] = $packet->raw;
$write = strlen($packet->raw);
}else{
$write = $this->socket->write($packet->raw, $dest, $port);
$this->bandwidth[1] += $write;
}
}else{
$write = $this->socket->write($data, $dest, $port);
$this->writeDump($pid, $data, false, "client", $dest, $port);
if($force === false and $this->isChunked($CID)){
if(!isset($this->toChunk[$CID])){
$this->toChunk[$CID] = array();
}
$this->toChunk[$CID][] = $data;
$write = strlen($data);
}else{
$write = $this->socket->write($data, $dest, $port);
$this->bandwidth[1] += $write;
}
}
return true;
return $write;
}
}

View File

@ -51,13 +51,19 @@ class Packet{
$this->addRaw($this->data[$field]);
continue;
}
if(is_int($type)){
$this->addRaw($this->data[$field]);
continue;
}
switch($type){
case "special1":
switch($this->pid){
case 0x99:
if($this->data[0] >= 2){
$this->addRaw(Utils::writeShort($this->data[1]["id"]));
$this->addRaw(Utils::writeShort($this->data[1]["index"]));
if($this->data[0] === 2){
$this->addRaw(Utils::writeShort($this->data[1]["count"]));
$this->addRaw(Utils::writeShort(strlen($this->data[1]["data"])).$this->data[1]["data"]);
}
}
break;
case 0xc0:
case 0xa0:
$payload = "";
@ -181,13 +187,24 @@ class Packet{
public function parse(){
foreach($this->struct as $field => $type){
if(is_int($type)){
$this->data[] = $this->get($type);
continue;
}
switch($type){
case "special1":
switch($this->pid){
case 0x07:
$this->data[] = $this->get(5);
break;
case 0x99:
if($this->data[0] >= 2){ //
$messageID = Utils::readShort($this->get(2), false);
$messageIndex = Utils::readShort($this->get(2), false);
$this->data[1] = array("id" => $messageID, "index" => $messageIndex);
if($this->data[0] === 2){
$this->data[1]["count"] = Utils::readShort($this->get(2), false);
$dataLength = Utils::readShort($this->get(2), false);
$this->data[1]["data"] = $this->get($dataLength);
}
}
break;
case 0xc0:
case 0xa0:
$cnt = Utils::readShort($this->get(2), false);
@ -216,7 +233,7 @@ class Packet{
$this->data["packets"] = array();
while($len > $offset){
$pid = ord($raw{$offset});
++$offset;
++$offset;
$reliability = ($pid & 0b11100000) >> 5;
$hasSplit = ($pid & 0b00010000) >> 4;
$length = Utils::readShort(substr($raw, $offset, 2), false);

View File

@ -25,6 +25,12 @@ the Free Software Foundation, either version 3 of the License, or
*/
define("DEFLATEPACKET_LEVEL", 1);
define("CURRENT_STRUCTURE", 5);
define("CURRENT_PROTOCOL", 11);
define("RAKNET_MAGIC", "\x00\xff\xff\x00\xfe\xfe\xfe\xfe\xfd\xfd\xfd\xfd\x12\x34\x56\x78");
define("MC_PING", 0x00);
@ -65,7 +71,7 @@ define("MC_UPDATE_BLOCK", 0x97);
define("MC_ADD_PAINTING", 0x98);
define("MC_EXPLOSION", 0x99);
define("MC_LEVEL_EVENT", 0x9a);
//define("MC_TILE_EVENT", 0x9b);
define("MC_TILE_EVENT", 0x9b);
define("MC_ENTITY_EVENT", 0x9c);
define("MC_REQUEST_CHUNK", 0x9d);
define("MC_CHUNK_DATA", 0x9e);
@ -78,21 +84,22 @@ define("MC_PLAYER_ACTION", 0xa3);
define("MC_HURT_ARMOR", 0xa5);
define("MC_SET_ENTITY_DATA", 0xa6);
define("MC_SET_ENTITY_MOTION", 0xa7);
define("MC_SET_HEALTH", 0xa8);
define("MC_SET_SPAWN_POSITION", 0xa9);
define("MC_ANIMATE", 0xaa);
define("MC_RESPAWN", 0xab);
define("MC_SEND_INVENTORY", 0xac);
define("MC_DROP_ITEM", 0xad);
define("MC_CONTAINER_OPEN", 0xae);
define("MC_CONTAINER_CLOSE", 0xaf);
define("MC_CONTAINER_SET_SLOT", 0xb0);
define("MC_CONTAINER_SET_DATA", 0xb1);
define("MC_CONTAINER_SET_CONTENT", 0xb2);
//define("MC_CONTAINER_ACK", 0xb3);
define("MC_CLIENT_MESSAGE", 0xb4);
define("MC_SIGN_UPDATE", 0xb5);
define("MC_ADVENTURE_SETTINGS", 0xb6);
//define("MC_SET_RIDING_PACKET", 0xa8);
define("MC_SET_HEALTH", 0xa9);
define("MC_SET_SPAWN_POSITION", 0xaa);
define("MC_ANIMATE", 0xab);
define("MC_RESPAWN", 0xac);
define("MC_SEND_INVENTORY", 0xad);
define("MC_DROP_ITEM", 0xae);
define("MC_CONTAINER_OPEN", 0xaf);
define("MC_CONTAINER_CLOSE", 0xb0);
define("MC_CONTAINER_SET_SLOT", 0xb1);
define("MC_CONTAINER_SET_DATA", 0xb2);
define("MC_CONTAINER_SET_CONTENT", 0xb3);
//define("MC_CONTAINER_ACK", 0xb4);
define("MC_CLIENT_MESSAGE", 0xb5);
define("MC_SIGN_UPDATE", 0xb6);
define("MC_ADVENTURE_SETTINGS", 0xb7);
class Protocol{
@ -164,6 +171,7 @@ class Protocol{
);
public static $packetName = array(
0x01 => "ID_CONNECTED_PING_OPEN_CONNECTIONS", //RakNet
0x02 => "ID_UNCONNECTED_PING_OPEN_CONNECTIONS", //RakNet
0x05 => "ID_OPEN_CONNECTION_REQUEST_1", //RakNet
0x06 => "ID_OPEN_CONNECTION_REPLY_1", //RakNet
@ -181,6 +189,10 @@ class Protocol{
);
public static $raknet = array(
0x01 => array(
"long", //Ping ID
"magic",
),
0x02 => array(
"long", //Ping ID
"magic",
@ -201,7 +213,7 @@ class Protocol{
0x07 => array(
"magic",
5, //Security Cookie (idk why it's sent here)
"special1", //Security Cookie
"short", //Server UDP Port
"short", //MTU Size
"long", //Client GUID
@ -316,6 +328,11 @@ class Protocol{
"ubyte",
"customData",
),
0x99 => array(
"byte",
"special1",
),
0xa0 => array(
"special1",

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